scratch-l10n 6.1.142 → 6.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/dist/l10n.js +476 -71
  2. package/dist/l10n.js.map +1 -1
  3. package/dist/localeData.js +476 -71
  4. package/dist/localeData.js.map +1 -1
  5. package/dist/supportedLocales.js +6 -0
  6. package/dist/supportedLocales.js.map +1 -1
  7. package/editor/blocks/hyw.json +292 -0
  8. package/editor/blocks/iu.json +292 -0
  9. package/editor/extensions/hyw.json +235 -0
  10. package/editor/extensions/iu.json +235 -0
  11. package/editor/interface/hyw.json +642 -0
  12. package/editor/interface/iu.json +642 -0
  13. package/editor/paint-editor/hyw.json +45 -0
  14. package/editor/paint-editor/iu.json +45 -0
  15. package/locales/blocks-msgs.js +584 -0
  16. package/locales/editor-msgs.js +1830 -0
  17. package/locales/extensions-msgs.js +470 -0
  18. package/locales/interface-msgs.js +1284 -0
  19. package/locales/paint-editor-msgs.js +90 -0
  20. package/package.json +1 -1
  21. package/src/locale-data.mjs +2 -0
  22. package/src/supported-locales.mjs +6 -0
  23. package/www/scratch-website.3faq-l10njson/hyw.json +3 -0
  24. package/www/scratch-website.3faq-l10njson/iu.json +3 -0
  25. package/www/scratch-website.about-l10njson/hyw.json +15 -0
  26. package/www/scratch-website.about-l10njson/iu.json +15 -0
  27. package/www/scratch-website.annual-report-2019-l10njson/hyw.json +233 -0
  28. package/www/scratch-website.annual-report-2019-l10njson/iu.json +233 -0
  29. package/www/scratch-website.annual-report-2020-l10njson/hyw.json +306 -0
  30. package/www/scratch-website.annual-report-2020-l10njson/iu.json +306 -0
  31. package/www/scratch-website.annual-report-2021-l10njson/hyw.json +271 -0
  32. package/www/scratch-website.annual-report-2021-l10njson/iu.json +271 -0
  33. package/www/scratch-website.become-a-scratcher-l10njson/hyw.json +57 -0
  34. package/www/scratch-website.become-a-scratcher-l10njson/iu.json +57 -0
  35. package/www/scratch-website.boost-l10njson/hyw.json +36 -0
  36. package/www/scratch-website.boost-l10njson/iu.json +36 -0
  37. package/www/scratch-website.camp-l10njson/hyw.json +26 -0
  38. package/www/scratch-website.camp-l10njson/iu.json +26 -0
  39. package/www/scratch-website.conference-2022-index-l10njson/hyw.json +13 -0
  40. package/www/scratch-website.conference-2022-index-l10njson/iu.json +13 -0
  41. package/www/scratch-website.conference-index-2017-l10njson/hyw.json +31 -0
  42. package/www/scratch-website.conference-index-2017-l10njson/iu.json +31 -0
  43. package/www/scratch-website.conference-index-2019-l10njson/hyw.json +27 -0
  44. package/www/scratch-website.conference-index-2019-l10njson/iu.json +27 -0
  45. package/www/scratch-website.conference-index-2021-l10njson/hyw.json +14 -0
  46. package/www/scratch-website.conference-index-l10njson/hyw.json +56 -0
  47. package/www/scratch-website.conference-index-l10njson/iu.json +56 -0
  48. package/www/scratch-website.contact-us-l10njson/hyw.json +26 -0
  49. package/www/scratch-website.contact-us-l10njson/iu.json +26 -0
  50. package/www/scratch-website.cookies-l10njson/hyw.json +68 -0
  51. package/www/scratch-website.cookies-l10njson/iu.json +68 -0
  52. package/www/scratch-website.credits-l10njson/hyw.json +46 -0
  53. package/www/scratch-website.credits-l10njson/iu.json +46 -0
  54. package/www/scratch-website.developers-l10njson/hyw.json +60 -0
  55. package/www/scratch-website.developers-l10njson/iu.json +60 -0
  56. package/www/scratch-website.dmca-l10njson/hyw.json +24 -0
  57. package/www/scratch-website.dmca-l10njson/iu.json +24 -0
  58. package/www/scratch-website.download-l10njson/hyw.json +58 -0
  59. package/www/scratch-website.download-l10njson/iu.json +58 -0
  60. package/www/scratch-website.download-scratch-link-l10njson/hyw.json +24 -0
  61. package/www/scratch-website.download-scratch-link-l10njson/iu.json +24 -0
  62. package/www/scratch-website.download-scratch2-l10njson/hyw.json +34 -0
  63. package/www/scratch-website.download-scratch2-l10njson/iu.json +34 -0
  64. package/www/scratch-website.educator-landing-l10njson/hyw.json +44 -0
  65. package/www/scratch-website.educator-landing-l10njson/iu.json +44 -0
  66. package/www/scratch-website.ethics-l10njson/hyw.json +11 -0
  67. package/www/scratch-website.ethics-l10njson/iu.json +11 -0
  68. package/www/scratch-website.ev3-l10njson/hyw.json +58 -0
  69. package/www/scratch-website.ev3-l10njson/iu.json +58 -0
  70. package/www/scratch-website.explore-l10njson/hyw.json +5 -0
  71. package/www/scratch-website.explore-l10njson/iu.json +5 -0
  72. package/www/scratch-website.faq-l10njson/hyw.json +189 -0
  73. package/www/scratch-website.faq-l10njson/iu.json +189 -0
  74. package/www/scratch-website.gdxfor-l10njson/hyw.json +37 -0
  75. package/www/scratch-website.gdxfor-l10njson/iu.json +37 -0
  76. package/www/scratch-website.general-l10njson/hyw.json +577 -0
  77. package/www/scratch-website.general-l10njson/iu.json +577 -0
  78. package/www/scratch-website.guidelines-l10njson/hyw.json +40 -0
  79. package/www/scratch-website.guidelines-l10njson/iu.json +40 -0
  80. package/www/scratch-website.ideas-l10njson/hyw.json +72 -0
  81. package/www/scratch-website.ideas-l10njson/iu.json +72 -0
  82. package/www/scratch-website.membership-l10njson/hyw.json +44 -0
  83. package/www/scratch-website.membership-l10njson/iu.json +44 -0
  84. package/www/scratch-website.messages-l10njson/hyw.json +33 -0
  85. package/www/scratch-website.messages-l10njson/iu.json +33 -0
  86. package/www/scratch-website.microbit-l10njson/hyw.json +45 -0
  87. package/www/scratch-website.microbit-l10njson/iu.json +45 -0
  88. package/www/scratch-website.parents-l10njson/hyw.json +43 -0
  89. package/www/scratch-website.parents-l10njson/iu.json +43 -0
  90. package/www/scratch-website.preview-l10njson/hyw.json +80 -0
  91. package/www/scratch-website.preview-l10njson/iu.json +80 -0
  92. package/www/scratch-website.privacypolicy-apps-l10njson/hyw.json +56 -0
  93. package/www/scratch-website.privacypolicy-apps-l10njson/iu.json +56 -0
  94. package/www/scratch-website.privacypolicy-l10njson/hyw.json +100 -0
  95. package/www/scratch-website.privacypolicy-l10njson/iu.json +100 -0
  96. package/www/scratch-website.research-l10njson/hyw.json +9 -0
  97. package/www/scratch-website.research-l10njson/iu.json +9 -0
  98. package/www/scratch-website.scratch_14-l10njson/hyw.json +34 -0
  99. package/www/scratch-website.scratch_14-l10njson/iu.json +34 -0
  100. package/www/scratch-website.search-l10njson/hyw.json +4 -0
  101. package/www/scratch-website.search-l10njson/iu.json +4 -0
  102. package/www/scratch-website.sec-l10njson/hyw.json +55 -0
  103. package/www/scratch-website.sec-l10njson/iu.json +55 -0
  104. package/www/scratch-website.splash-l10njson/hyw.json +56 -0
  105. package/www/scratch-website.splash-l10njson/iu.json +56 -0
  106. package/www/scratch-website.starter-projects-l10njson/hyw.json +20 -0
  107. package/www/scratch-website.starter-projects-l10njson/iu.json +20 -0
  108. package/www/scratch-website.studio-l10njson/hyw.json +141 -0
  109. package/www/scratch-website.studio-l10njson/iu.json +141 -0
  110. package/www/scratch-website.teacher-faq-l10njson/hyw.json +72 -0
  111. package/www/scratch-website.teacher-faq-l10njson/iu.json +72 -0
  112. package/www/scratch-website.teacherregistration-l10njson/hyw.json +48 -0
  113. package/www/scratch-website.teacherregistration-l10njson/iu.json +48 -0
  114. package/www/scratch-website.wedo2-l10njson/hyw.json +37 -0
  115. package/www/scratch-website.wedo2-l10njson/iu.json +37 -0
  116. package/www/scratch-website.wedo2-legacy-l10njson/hyw.json +22 -0
  117. package/www/scratch-website.wedo2-legacy-l10njson/iu.json +22 -0
  118. package/www/scratch-website.annual-report-l10njson/ab.json +0 -233
  119. package/www/scratch-website.annual-report-l10njson/af.json +0 -233
  120. package/www/scratch-website.annual-report-l10njson/am.json +0 -233
  121. package/www/scratch-website.annual-report-l10njson/an.json +0 -233
  122. package/www/scratch-website.annual-report-l10njson/ar.json +0 -233
  123. package/www/scratch-website.annual-report-l10njson/ast.json +0 -233
  124. package/www/scratch-website.annual-report-l10njson/az.json +0 -233
  125. package/www/scratch-website.annual-report-l10njson/be.json +0 -233
  126. package/www/scratch-website.annual-report-l10njson/bg.json +0 -233
  127. package/www/scratch-website.annual-report-l10njson/bn.json +0 -233
  128. package/www/scratch-website.annual-report-l10njson/ca.json +0 -233
  129. package/www/scratch-website.annual-report-l10njson/ckb.json +0 -233
  130. package/www/scratch-website.annual-report-l10njson/cs.json +0 -233
  131. package/www/scratch-website.annual-report-l10njson/cy.json +0 -233
  132. package/www/scratch-website.annual-report-l10njson/da.json +0 -233
  133. package/www/scratch-website.annual-report-l10njson/de.json +0 -233
  134. package/www/scratch-website.annual-report-l10njson/el.json +0 -233
  135. package/www/scratch-website.annual-report-l10njson/en.json +0 -233
  136. package/www/scratch-website.annual-report-l10njson/eo.json +0 -233
  137. package/www/scratch-website.annual-report-l10njson/es-419.json +0 -233
  138. package/www/scratch-website.annual-report-l10njson/es.json +0 -233
  139. package/www/scratch-website.annual-report-l10njson/et.json +0 -233
  140. package/www/scratch-website.annual-report-l10njson/eu.json +0 -233
  141. package/www/scratch-website.annual-report-l10njson/fa.json +0 -233
  142. package/www/scratch-website.annual-report-l10njson/fi.json +0 -233
  143. package/www/scratch-website.annual-report-l10njson/fil.json +0 -233
  144. package/www/scratch-website.annual-report-l10njson/fr.json +0 -233
  145. package/www/scratch-website.annual-report-l10njson/fy.json +0 -233
  146. package/www/scratch-website.annual-report-l10njson/ga.json +0 -233
  147. package/www/scratch-website.annual-report-l10njson/gd.json +0 -233
  148. package/www/scratch-website.annual-report-l10njson/gl.json +0 -233
  149. package/www/scratch-website.annual-report-l10njson/ha.json +0 -233
  150. package/www/scratch-website.annual-report-l10njson/he.json +0 -233
  151. package/www/scratch-website.annual-report-l10njson/hi.json +0 -233
  152. package/www/scratch-website.annual-report-l10njson/hr.json +0 -233
  153. package/www/scratch-website.annual-report-l10njson/ht.json +0 -233
  154. package/www/scratch-website.annual-report-l10njson/hu.json +0 -233
  155. package/www/scratch-website.annual-report-l10njson/hy.json +0 -233
  156. package/www/scratch-website.annual-report-l10njson/id.json +0 -233
  157. package/www/scratch-website.annual-report-l10njson/is.json +0 -233
  158. package/www/scratch-website.annual-report-l10njson/it.json +0 -233
  159. package/www/scratch-website.annual-report-l10njson/ja-Hira.json +0 -233
  160. package/www/scratch-website.annual-report-l10njson/ja.json +0 -233
  161. package/www/scratch-website.annual-report-l10njson/ka.json +0 -233
  162. package/www/scratch-website.annual-report-l10njson/kk.json +0 -233
  163. package/www/scratch-website.annual-report-l10njson/km.json +0 -233
  164. package/www/scratch-website.annual-report-l10njson/ko.json +0 -233
  165. package/www/scratch-website.annual-report-l10njson/ku.json +0 -233
  166. package/www/scratch-website.annual-report-l10njson/lt.json +0 -233
  167. package/www/scratch-website.annual-report-l10njson/lv.json +0 -233
  168. package/www/scratch-website.annual-report-l10njson/mi.json +0 -233
  169. package/www/scratch-website.annual-report-l10njson/mn.json +0 -233
  170. package/www/scratch-website.annual-report-l10njson/nb.json +0 -233
  171. package/www/scratch-website.annual-report-l10njson/nl.json +0 -233
  172. package/www/scratch-website.annual-report-l10njson/nn.json +0 -233
  173. package/www/scratch-website.annual-report-l10njson/nso.json +0 -233
  174. package/www/scratch-website.annual-report-l10njson/oc.json +0 -233
  175. package/www/scratch-website.annual-report-l10njson/or.json +0 -233
  176. package/www/scratch-website.annual-report-l10njson/pl.json +0 -233
  177. package/www/scratch-website.annual-report-l10njson/pt-br.json +0 -233
  178. package/www/scratch-website.annual-report-l10njson/pt.json +0 -233
  179. package/www/scratch-website.annual-report-l10njson/qu.json +0 -233
  180. package/www/scratch-website.annual-report-l10njson/rap.json +0 -233
  181. package/www/scratch-website.annual-report-l10njson/ro.json +0 -233
  182. package/www/scratch-website.annual-report-l10njson/ru.json +0 -233
  183. package/www/scratch-website.annual-report-l10njson/sk.json +0 -233
  184. package/www/scratch-website.annual-report-l10njson/sl.json +0 -233
  185. package/www/scratch-website.annual-report-l10njson/sr.json +0 -233
  186. package/www/scratch-website.annual-report-l10njson/sv.json +0 -233
  187. package/www/scratch-website.annual-report-l10njson/sw.json +0 -233
  188. package/www/scratch-website.annual-report-l10njson/th.json +0 -233
  189. package/www/scratch-website.annual-report-l10njson/tn.json +0 -233
  190. package/www/scratch-website.annual-report-l10njson/tr.json +0 -233
  191. package/www/scratch-website.annual-report-l10njson/uk.json +0 -233
  192. package/www/scratch-website.annual-report-l10njson/uz.json +0 -233
  193. package/www/scratch-website.annual-report-l10njson/vi.json +0 -233
  194. package/www/scratch-website.annual-report-l10njson/xh.json +0 -233
  195. package/www/scratch-website.annual-report-l10njson/zh-cn.json +0 -233
  196. package/www/scratch-website.annual-report-l10njson/zh-tw.json +0 -233
  197. package/www/scratch-website.annual-report-l10njson/zu.json +0 -233
  198. package/www/scratch-website.conference-2021-index-l10njson/ab.json +0 -14
  199. package/www/scratch-website.conference-2021-index-l10njson/am.json +0 -14
  200. package/www/scratch-website.conference-2021-index-l10njson/an.json +0 -14
  201. package/www/scratch-website.conference-2021-index-l10njson/ar.json +0 -14
  202. package/www/scratch-website.conference-2021-index-l10njson/ast.json +0 -14
  203. package/www/scratch-website.conference-2021-index-l10njson/az.json +0 -14
  204. package/www/scratch-website.conference-2021-index-l10njson/be.json +0 -14
  205. package/www/scratch-website.conference-2021-index-l10njson/bg.json +0 -14
  206. package/www/scratch-website.conference-2021-index-l10njson/bn.json +0 -14
  207. package/www/scratch-website.conference-2021-index-l10njson/ca.json +0 -14
  208. package/www/scratch-website.conference-2021-index-l10njson/ckb.json +0 -14
  209. package/www/scratch-website.conference-2021-index-l10njson/cs.json +0 -14
  210. package/www/scratch-website.conference-2021-index-l10njson/cy.json +0 -14
  211. package/www/scratch-website.conference-2021-index-l10njson/da.json +0 -14
  212. package/www/scratch-website.conference-2021-index-l10njson/de.json +0 -14
  213. package/www/scratch-website.conference-2021-index-l10njson/el.json +0 -14
  214. package/www/scratch-website.conference-2021-index-l10njson/en.json +0 -14
  215. package/www/scratch-website.conference-2021-index-l10njson/eo.json +0 -14
  216. package/www/scratch-website.conference-2021-index-l10njson/es-419.json +0 -14
  217. package/www/scratch-website.conference-2021-index-l10njson/es.json +0 -14
  218. package/www/scratch-website.conference-2021-index-l10njson/et.json +0 -14
  219. package/www/scratch-website.conference-2021-index-l10njson/eu.json +0 -14
  220. package/www/scratch-website.conference-2021-index-l10njson/fa.json +0 -14
  221. package/www/scratch-website.conference-2021-index-l10njson/fi.json +0 -14
  222. package/www/scratch-website.conference-2021-index-l10njson/fil.json +0 -14
  223. package/www/scratch-website.conference-2021-index-l10njson/fr.json +0 -14
  224. package/www/scratch-website.conference-2021-index-l10njson/fy.json +0 -14
  225. package/www/scratch-website.conference-2021-index-l10njson/ga.json +0 -14
  226. package/www/scratch-website.conference-2021-index-l10njson/gd.json +0 -14
  227. package/www/scratch-website.conference-2021-index-l10njson/gl.json +0 -14
  228. package/www/scratch-website.conference-2021-index-l10njson/ha.json +0 -14
  229. package/www/scratch-website.conference-2021-index-l10njson/he.json +0 -14
  230. package/www/scratch-website.conference-2021-index-l10njson/hi.json +0 -14
  231. package/www/scratch-website.conference-2021-index-l10njson/hr.json +0 -14
  232. package/www/scratch-website.conference-2021-index-l10njson/ht.json +0 -14
  233. package/www/scratch-website.conference-2021-index-l10njson/hu.json +0 -14
  234. package/www/scratch-website.conference-2021-index-l10njson/hy.json +0 -14
  235. package/www/scratch-website.conference-2021-index-l10njson/id.json +0 -14
  236. package/www/scratch-website.conference-2021-index-l10njson/is.json +0 -14
  237. package/www/scratch-website.conference-2021-index-l10njson/it.json +0 -14
  238. package/www/scratch-website.conference-2021-index-l10njson/ja-Hira.json +0 -14
  239. package/www/scratch-website.conference-2021-index-l10njson/ja.json +0 -14
  240. package/www/scratch-website.conference-2021-index-l10njson/ka.json +0 -14
  241. package/www/scratch-website.conference-2021-index-l10njson/kk.json +0 -14
  242. package/www/scratch-website.conference-2021-index-l10njson/km.json +0 -14
  243. package/www/scratch-website.conference-2021-index-l10njson/ko.json +0 -14
  244. package/www/scratch-website.conference-2021-index-l10njson/ku.json +0 -14
  245. package/www/scratch-website.conference-2021-index-l10njson/lt.json +0 -14
  246. package/www/scratch-website.conference-2021-index-l10njson/lv.json +0 -14
  247. package/www/scratch-website.conference-2021-index-l10njson/mi.json +0 -14
  248. package/www/scratch-website.conference-2021-index-l10njson/mn.json +0 -14
  249. package/www/scratch-website.conference-2021-index-l10njson/nb.json +0 -14
  250. package/www/scratch-website.conference-2021-index-l10njson/nl.json +0 -14
  251. package/www/scratch-website.conference-2021-index-l10njson/nn.json +0 -14
  252. package/www/scratch-website.conference-2021-index-l10njson/nso.json +0 -14
  253. package/www/scratch-website.conference-2021-index-l10njson/oc.json +0 -14
  254. package/www/scratch-website.conference-2021-index-l10njson/or.json +0 -14
  255. package/www/scratch-website.conference-2021-index-l10njson/pl.json +0 -14
  256. package/www/scratch-website.conference-2021-index-l10njson/pt-br.json +0 -14
  257. package/www/scratch-website.conference-2021-index-l10njson/pt.json +0 -14
  258. package/www/scratch-website.conference-2021-index-l10njson/qu.json +0 -14
  259. package/www/scratch-website.conference-2021-index-l10njson/rap.json +0 -14
  260. package/www/scratch-website.conference-2021-index-l10njson/ro.json +0 -14
  261. package/www/scratch-website.conference-2021-index-l10njson/ru.json +0 -14
  262. package/www/scratch-website.conference-2021-index-l10njson/sk.json +0 -14
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  273. package/www/scratch-website.conference-2021-index-l10njson/xh.json +0 -14
  274. package/www/scratch-website.conference-2021-index-l10njson/zh-cn.json +0 -14
  275. package/www/scratch-website.conference-2021-index-l10njson/zh-tw.json +0 -14
  276. package/www/scratch-website.conference-2021-index-l10njson/zu.json +0 -14
  277. /package/www/{scratch-website.conference-2021-index-l10njson/af.json → scratch-website.conference-index-2021-l10njson/iu.json} +0 -0
@@ -1,233 +0,0 @@
1
- {
2
- "annualReport.subnavMessage": "Ujumbe",
3
- "annualReport.subnavMission": "Misheni",
4
- "annualReport.subnavMilestones": "Hatua Kuu",
5
- "annualReport.subnavReach": "Fika",
6
- "annualReport.subnavInitiatives": "Mipango",
7
- "annualReport.subnavFinancials": "Fedha",
8
- "annualReport.subnavSupporters": "Wafuasi",
9
- "annualReport.subnavTeam": "Timu",
10
- "annualReport.subnavDonate": "Toa Msaada",
11
- "annualReport.mastheadYear": "Ripoti ya Mwaka wa 2019",
12
- "annualReport.mastheadTitle": "Kukuza Ulimwengu wa Masomo Bunifu",
13
- "annualReport.messageTitle": "Ujumbe kutoka kwa Timu ya Scratch",
14
- "annualReport.messageP1": "2019 ulikuwa mwaka wa maendeleo makubwa kwa Scratch. Tulianza mwaka na uzinduzi wa Scratch 3.0, kizazi chetu kipya zaidi cha Scratch, iliyoundwa kuchochea ubunifu wa watoto na kuwashirikisha watoto walio na masilahi na asili anuwai. Tulisherehekea mwisho wa mwaka na timu yetu kuhamia kutoka MIT kwenda kwenye nyumba yake mpya huko Scratch Foundation, katika nafasi ya kucheza ya ghorofa ya kwanza karibu na Kituo cha Kusini huko Boston. Kwa mwaka mzima, jamii ya Scratch iliendelea kustawi na kukua: Zaidi ya vijana milioni 20 waliunda miradi na Scratch mnamo 2019, ongezeko la 48% kwa mwaka",
15
- "annualReport.messageP2": "Athari na umuhimu wa Scratch zimeangaziwa katika mwaka wa 2020 kwa vile janga la COVID lililazimu shule kufungwa. Shughuli katika jamii ya Scratch mtandaoni iliongezeka zaidi ya mara mbili wakati vijana, hawangeweza kutoka kwenye nyumba zao, wakaanza kutegemea Scratch kujieleza kwa ubunifu na kuungana na wenzao. WanaScratch pia wamekuwa wakishiriki kikamilifu katika Black Lives Matter na harakati zingine za haki ya rangi na usawa, kuunda miradi na studio za kuhamasisha na kudai mabadiliko.",
16
- "annualReport.messageP3": "Kuanzia wakati tulizindua Scratch mnamo 2007, tumeiona Scratch kuwa zaidi ya lugha ya programu. Scratch hutoa fursa kwa vijana wote, kutoka asili zote, kuzikuza sauti zao, kuzieleza dhana zao, na kuunda pamoja. Tunapenda kuona vile WanaScratch wamekabiliana na changamoto za hivi karibuni za jamii kwa ubunifu, ushirikiano, kujali, na fadhili.",
17
- "annualReport.messageP4": "Katika Ripoti hii ya Mwaka, tutashiriki zaidi juu ya misheni, miradi, athari, na ueneaji wa Scratch, unaoungwa mkono na mifano ya jinsi Scratch inapanua fursa za masomo kwa vijana wa namna mbalimbali ulimwenguni kote, shuleni na maishani mwao.",
18
- "annualReport.messageP5": "Tuna majivuno jinsi vijana wanaunda na kujifunza kupitia Scratch leo, na tunajitolea kutoa fursa zaidi kwa vijana zaidi katika siku zijazo.",
19
- "annualReport.messageSignature": "— Timu ya Scratch",
20
- "annualReport.covidResponseTitle": "Scratch Yakabiliana na COVID",
21
- "annualReport.covidResponseP1": "Tunapoandika ripoti hii ya mwaka, tuko na miezi kadhaa katika janga la COVID. Tangu katikati ya Machi 2020, ofisi ya Scratch imefungwa na washiriki wa Timu ya Scratch wamekuwa wakijitahidi kufanya kazi kutoka nyumbani kusaidia watoto na waalimu ulimwenguni kote ambao maisha yao yamevurugwa na janga hili.",
22
- "annualReport.covidResponseP2": "Mnamo Machi 17, tulizindua mpango wa #ScratchAtHome kuwapa watoto, familia, na walimu dhana za kushiriki katika shughuli za masomo bunifu kupitia Scratch nyumbani. Tunaendelea kuongeza mafunzo ya video na rasilimali zingine kwa {scratchAtHomeLink}.",
23
- "annualReport.covidResponseScratchAtHomePage": "Ukarasa la #ScratchAtHome",
24
- "annualReport.covidResponseP3": "Shughuli katika {scratchCommunityLink}imeongezeka zaidi ya mara mbili kutoka mwaka jana. WanaScratch wanaunda na kushiriki miradi kusaidia na kuhamasisha wengine wakati wa janga—kwa miradi na studio ambazo hutoa dhana za kufanya mazoezi nyumbani, madokezo ya kudumisha afya, ucheshi wa kuchangamshana, na shukrani kwa wafanyikazi muhimu.",
25
- "annualReport.covidResponseScratchCommunity": "Jamii ya Scratch mtandaoni",
26
- "annualReport.missionTitle": "Misheni Yetu",
27
- "annualReport.missionSubtitle": "Misheni yetu ni kuwapa watoto wote, kutoka asili zote, fursa za kuwazia, kuunda, na kushirikiana na teknolojia mpya — ili waweze kuuelekeza ulimwengu wa kesho.",
28
- "annualReport.missionP1": "Tumejitolea kutanguliza usawa katika nyanja zote za kazi yetu, kwa kuzingatia mipango na njia zinazosaidia watoto, familia, na waalimu wenye umbali na haki ya kielimu.",
29
- "annualReport.missionP2": "Tumeendeleza Scratch kama mazingira bure, salama na ya kujifunza kwa kucheza ambayo huwashirikisha watoto wote kufikiria kwa ubunifu, kuwaza kwa mpangilio, na kufanya kazi kwa kushirikiana — stadi muhimu kwa kila mtu katika jamii ya leo. Tunafanya kazi na walimu na familia kusaidia watoto kuchunguza, kushiriki, na kujifunza.",
30
- "annualReport.missionP3": "Katika kuendeleza teknolojia mpya, shughuli, na vifaa vya kujifunza, tunaongozwa na kile tunachoita {fourPsItalics}:",
31
- "annualReport.fourPs": "Four P’s of Creative Learning",
32
- "annualReport.missionProjectsTitle": "Miradi",
33
- "annualReport.missionPeersTitle": "Marika",
34
- "annualReport.missionPassionTitle": "Shauku",
35
- "annualReport.missionPlayTitle": "Cheza",
36
- "annualReport.missionProjectsDescription": "Shirikisha watoto katika kubuni, kuunda, na kujieleza kwa ubunifu",
37
- "annualReport.missionPeersDescription": "Saidia watoto kushirikiana, kujadiliana, kuboresha, na kushauri",
38
- "annualReport.missionPassionDescription": "Wezesha watoto kuboresha mapendezi yao na kufanya miradi binafsi yenye maana",
39
- "annualReport.missionPlayDescription": "Himiza watoto kucheza, kujaribu, na kurejelea",
40
- "annualReport.milestonesTitle": "Hatua kuu",
41
- "annualReport.milestonesDescription": "Hapa kuna hafla muhimu na mafanikio katika historia ya Scratch na jamii ya Scratch ya ulimwenguni.",
42
- "annualReport.milestones2003Message": "Ilituzwa ruzuku ya National Science Foundation ili kuanzisha maendeleo ya Scratch",
43
- "annualReport.milestones2004Message": "Iliandaa warsha ya kwanza ya Scratch kwenye Computer Clubhouse Teen Summit",
44
- "annualReport.milestones2007Message": "Uzinduzi wa umma wa lugha ya programu ya Scratch na jamii kwenye mtandao",
45
- "annualReport.milestones2008Message": "Kupangwa kwa Mkutano wa kwanza wa Scratch wa walimu na wasanidi",
46
- "annualReport.milestones2009Message1.4": "Kutolewa kwa Scratch 1.4, iliyotafsiriwa katika lugha zaidi ya 40",
47
- "annualReport.milestones2009MessageScratchDay": "Kuandaliwa kwa hafla ya kwanza ya Scratch Day ya watoto na familia",
48
- "annualReport.milestones2010Message": "Jamii ya Scratch kwenye mtandao yafikisha washiriki milioni 1",
49
- "annualReport.milestones2013MessageFoundation": "Kuanzishwa kwa Code-to-Learn Foundation (baadaye ilibadilishwa jina na kuitwa Scratch Foundation)",
50
- "annualReport.milestones2013MessageScratch2": "Uzinduzi wa Scratch 2.0, kutoa fursa mpya za ushirikiano",
51
- "annualReport.milestones2014Message": "Uzinduzi wa ScratchJr ya watoto wadogo, umri wa miaka 5 hadi 7",
52
- "annualReport.milestones2016Message": "Jamii ya Scratch mtandaoni yafikisha washiriki milioni 10",
53
- "annualReport.milestones2017Message": "Scratch Day imeongezeka kwa matukio 1,100 katika nchi 60",
54
- "annualReport.milestones2019MessageScratch3": "Uzinduzi wa Scratch 3.0, kupanau yale watoto wanaweza kuunda na alama ya siri",
55
- "annualReport.milestones2019MessageMove": "Timu ya Scratch imehama kutoka MIT na kuenda Scratch Foundation",
56
- "annualReport.reachTitle": "Kuwafikia Watoto Duniani Kote",
57
- "annualReport.reachSubtitle": "Scratch ndio jamii kubwa zaidi duniani ya uandishi wa kodi ya watoto na vijana, wa umri wa miaka 8 na zaidi.",
58
- "annualReport.reachMillion": "milioni",
59
- "annualReport.reach170million": "170 {million}",
60
- "annualReport.reach60million": "60 {million}",
61
- "annualReport.reach20million": "20 {million}",
62
- "annualReport.reach48million": "48 {million}",
63
- "annualReport.reachUniqueVisitors": "Wageni wa Kipekee",
64
- "annualReport.reachProjectsCreated": "Miradi Iliyoundwa",
65
- "annualReport.reachProjectCreators": "Miradi Iliyoundwa na Watu",
66
- "annualReport.reachComments": "Maoni Yaliyochapishwa katika Jumuiya ya Mtandaoni",
67
- "annualReport.reachGrowthTitle": "Ukuzi wa Jamii",
68
- "annualReport.reachGrowthBlurb": "Akaunti mpya zilizoundwa katika Jamii ya Scratch kwenye Mtandao ndani ya miaka 5 iliyopita.",
69
- "annualReport.reachGlobalCommunity": "Jamii yetu ya Kimataifa",
70
- "annualReport.reachMapBlurb": "Jumla ya akaunti zilizosajiliwa katika Jamii ya Scratch kwenye Mtandao kutoka uzinduzi wa Scratch hadi 2019",
71
- "annualReport.reachMap20M": "20M",
72
- "annualReport.reachMapLog": "kwa kipimo cha logarithimu",
73
- "annualReport.reachTranslationTitle": "Scratch Imetafsiriwa katika Lugha 60+",
74
- "annualReport.reachTranslationBlurb": "Shukran kwa watafsiri wa kujitolea kutoka pande zote za dunia.",
75
- "annualReport.reachScratchJrBlurb": "ScratchJr ni mazingira ya utangulizi wa programu ambayo yanawezesha watoto wadogo (wenye umri wa miaka 5-7) kuunda hadithi na michezo husika.",
76
- "annualReport.reach22million": "22 {million}",
77
- "annualReport.reachDownloads": "Vipakuaji Tangu Kuzinduliwa mwaka wa 2014",
78
- "annualReport.initiativesTitle": "Mipango",
79
- "annualReport.initiativesDescription": "Kazi katika Scratch Foundation huzingatia maeneo matatu ya kimkakati: zana za ubunifu, jamii, na shule. Kila eneo hupa kipaumbele sauti na mahitaji ya watoto ambao hawajawakilishwa kwa masomo bunifu ya kompyuta na hujitolea kusaidia watoto katika mazingira na tamaduni tofauti ulimwenguni.",
80
- "annualReport.equity": "Usawa",
81
- "annualReport.globalStrategy": "Mkakati wa Kimataifa",
82
- "annualReport.toolsTitle": "Zana za Ubunifu",
83
- "annualReport.toolsIntro": "Tunajaribu kila wakati na uvumbuzi wa teknolojia mpya na miundo mpya —kila wakati kujitahidi kuwapa watoto njia mpya za kuunda, kushirikiana, na kujifunza.",
84
- "annualReport.toolsSpotlight": "Zana za Ubunifu — Hadithi ya Kuangazia",
85
- "annualReport.toolsLaunch": "Uzinduzi wa Scratch 3.0",
86
- "annualReport.toolsLaunchIntro1": "Tulibuni Scratch 3.0 ili kupanua vipi, nini, na wapi watoto wanaweza kuunda na Scratch. Iliyotolewa mwanzoni mwa 2019, Scratch 3.0 ilisababisha kuongezeka kwa shughuli katika jamii ya Scratch, na miradi zaidi — na aina kubwa zaidi ya miradi — kuliko awali.",
87
- "annualReport.toolsLaunchIntro2": "Scratch 3.0 huwa na maktaba ya viendelezi — makusanyo ya ziada ya bloku za kodi ambazo huongeza uwezo mpya kwa Scratch. Viendelezi vingine huwezesha ufikiaji wa huduma za wavuti na huduma zingine za programu, wakati vingine huunganisha Scratch na vifaa vya kimwili-ulimwengu kama mota na sensa.",
88
- "annualReport.toolsTexttoSpeech": "Nakala-kwa-Hotuba",
89
- "annualReport.toolsTexttoSpeechIntro": "Kwa upanuzi wa Nakala-kwa-Hotuba, watoto wanaweza kupanga herufi zao za Scratch kuzungumza kwa sauti kubwa, kwa sauti tofauti tofauti.",
90
- "annualReport.toolsNumProjects": "330,000+",
91
- "annualReport.toolsTexttoSpeechProjects": "{numProjects}miradi ya 2019 iliyotumia Nakala-kwa-Hotuba",
92
- "annualReport.toolsMostPopular": "Maarufu Zaidi",
93
- "annualReport.toolsTexttoSpeechPopular": "{mostPopular}ugani mpya wa Scratch katika jamii",
94
- "annualReport.toolsCollabAWS": "Ushirikiano na Amazon Web Services",
95
- "annualReport.toolsTranslate": "Tafsiri",
96
- "annualReport.toolsTranslateIntro": "Pamoja na ugani wa Tafsiri, uliojengwa kwenye API ya Tafsiri ya Google, watoto wanaweza kuingiza tafsiri moja kwa moja kwenye miradi yao, kusaidia kujifunza lugha na mawasiliano ya ulimwengu.",
97
- "annualReport.toolsNumLanguages": "50+",
98
- "annualReport.toolsTranslateLanguages": " {numLanguages}lugha zilizotafsiriwa katika kiendelezi",
99
- "annualReport.toolsSupportsLiteracy": "Inasaidia kusoma na kuandika",
100
- "annualReport.toolsCSandLanguageArts": "sayansi ya kompyuta na sanaa ya lugha",
101
- "annualReport.toolsTranslateLiteracy": "{supportsLiteracy}kote {CSandLanguageArtsLink}",
102
- "annualReport.toolsCollabGoogle": "Ushirikiano na Google",
103
- "annualReport.toolsPhysicalWorld": "Miunganisho ya Ulimwengu wa Kimwili",
104
- "annualReport.toolsMindstormsLink": "LEGO Mindstorms EV3",
105
- "annualReport.toolsWeDoLink": "WeDo 2.0",
106
- "annualReport.toolsLEGORoboticsIntro": "Wanafunzi wanaweza kuunda roboti za kucheza, sanamu zinazoingiliana, na majaribio ya ukusanyaji wa data kwa kutumia Scratch na vifaa vya roboti vya LEGO. Kituo kipya cha elimu ya LEGO SPIKE kimeweka programu kulingana na Scratch. Kwa kuongezea, viongezeo vya Scratch vinapatikana kwa {mindstormsLink}na {weDoLink}",
107
- "annualReport.toolsCollabLEGO": "Ushirikiano na LEGO Education",
108
- "annualReport.toolsVideoTutorials": "Mafunzo ya Video",
109
- "annualReport.toolsTutorialsIntro": "Scratch 3.0 ilianzisha mkusanyiko tofauti wa mafunzo ya video ili kusaidia watoto kuanza na Scratch. Mafundisho hayo yamefunguliwa wazi na imeundwa kuhamasisha wanafunzi kujaribu, kufuata masilahi yao, na kuelezea maoni yao wenyewe.",
110
- "annualReport.toolsNumTutorials": "Mafunzo 25 mapya",
111
- "annualReport.toolsNewTutorials": "{numTutorials}inapatikana katika Scratch 3.0",
112
- "annualReport.toolsNumViews": "milioni 23",
113
- "annualReport.toolsTutorialsViews": "{numViews}maoni katika 2019",
114
- "annualReport.toolsApp": "Programu ya Scratch Inawezesha Kujifunza Mbali na Mkondoni",
115
- "annualReport.toolsDownloadLink": "programu inayoweza kupakuliwa",
116
- "annualReport.toolsRaspberryLink": "tumia kwenye Raspberry Pi 4",
117
- "annualReport.toolsAppIntro": "Mnamo mwaka wa 2019, Timu ya Scratch ilitoa Scratch 3.0 kama {downloadableLink}kutumika kwa majukwaa to fauti, kama Windows, MacOS, ChromeOS, na Android tablets. Pia, Raspberry Pi Foundation ilitoa Scratch 3.0 kwa {raspberryLink}. Toleo hizi zinazoweza kupakuliwa ni muhimu sana kwa mamilioni ya wanafunzi katika maeneo ambayo unganisho la mtandao halipatikani au haliaminika.",
118
- "annualReport.toolsAbhiTitle": "Abhi katika Cartoon Network",
119
- "annualReport.toolsAbhiIntro": "Ili kuonyesha kile watoto wanaweza kufanya na Scratch 3.0, tulishirikiana na Cartoon Network kuunda video iliyo na Abhi, Scratcher wa miaka 12 ambaye anapenda kufanya michoro na michezo. Kwenye video, Abhi hukutana na Ian Jones-Quartey, muundaji wa OK K.O. na maonyesho mengine ya Mtandao wa Cartoon. Abhi anamtambulisha Ian kwa huduma muhimu za toleo jipya la Scratch, na kwa pamoja huchota na kupanga uhuishaji wa tabia ya Mtandao wa Cartoon kuruka juu na chini.",
120
- "annualReport.toolsAbhiQuote": "Jambo nilipenda sana kuhusu Scratch ni jamii, kwa sababu ni nzuri na inasaidia kwangu. Ndio sababu ninafurahi kila wakati kushiriki kila mradi ulio kwenye ndoto zangu.",
121
- "annualReport.communityTitle": "Jamii",
122
- "annualReport.communityIntro": "Jamii ya mtandaoni ya Scratch daima imekuwa sehemu muhimu ya uzoefu wa Scratch, kutoa fursa kwa watoto kushirikiana, kushiriki, na kutoa maoni kwa kila mmoja.",
123
- "annualReport.communitySpotlight": "Jamii — Hadithi ya Uangalizi",
124
- "annualReport.communityTeam": "Timu ya Jamii ya Scratch",
125
- "annualReport.communityTeamIntro1": "Walipoulizwa kwa nini hutumia Scratch, Scratchers wengi huzungumza juu ya umuhimu wa jamii ya mkondoni kwa kuhamasisha ushiriki wao unaoendelea, kutoa nafasi ambayo wanaweza kuelezea ubunifu wao, kufanya marafiki, kupokea maoni, kupata maoni mapya, na kujifunza ujuzi mpya. Waandishi wengi huonyesha shukrani zao kwa jamii ya Scratch kama nafasi salama na ya kukaribisha kuungana, kushiriki, na kujifunza kutoka kwa mwenzake.",
126
- "annualReport.communityTeamIntro2": "Na miradi 40, 000 mpya na maoni 400,000 mpya katika jamii ya Scratch mkondoni kila siku, tunawezaje kuhakikisha kuwa jamii inabaki salama na ya kirafiki, wakati pia inasaidia na kuhimiza usemi wa ubunifu? Timu yetu ya Jumuiya, pamoja na wafanyikazi wa wakati wote na mtandao wa wasimamizi, inaongoza kazi hii muhimu. Kuna vipimo viwili muhimu vya kazi ya Timu ya Jamii: wastani na ushiriki wa jamii.",
127
- "annualReport.communityModerationTitle": "Udhibiti wa Jamii",
128
- "annualReport.communityModerationInfo": "Wakati vijana wanajiunga na jamii ya Scratch, wanakubali kufuata seti ya Miongozo ya Jumuiya, ambayo imeundwa kuweka Scratch mahali salama na ya kuunga mkono kwa vijana kutoka asili zote. Timu yetu ya Jumuiya hutumia zana na mikakati anuwai ya kuhamasisha uraia mzuri wa dijiti na kudumisha mazingira mazuri ya Vipandikizi kuunda. Vichungi vya moja kwa moja huzuia habari ya kibinafsi kutoka kwa pamoja au maudhui yasiyofaa kutoka kwa kuchapishwa, na tunaruhusu mtu yeyote kuripoti yaliyomo anahisi anakiuka Miongozo ya Jumuiya.",
129
- "annualReport.communityGuidelinesTitle": "Miongozo ya Jamii",
130
- "annualReport.communityGuidelinesInfo": "Scratch inawakaribisha watu wote wa umri, kabila, dini, ulemavu, tabaka, maelekeo ya kingono na utambulisho wa kijinsia.",
131
- "annualReport.communityGuidelinesRespect": "Kuwa na heshima.",
132
- "annualReport.communityGuidelinesShare": "Shiriki.",
133
- "annualReport.communityGuidelinesHonest": "Kuwa mwaminifu.",
134
- "annualReport.communityGuidelinesConstructive": "Kuwa yenye faida",
135
- "annualReport.communityGuidelinesPrivacy": "Hifadhi taarifa ya kibinafsi faraghani",
136
- "annualReport.communityGuidelinesFriendly": "Saidia kukuza urafiki katika tovuti.",
137
- "annualReport.communityEngagementTitle": "Ushiriki wa Jamii",
138
- "annualReport.storySwap": "Story Swap",
139
- "annualReport.communityEngagementInfo": "Jukumu lingine kubwa la Timu ya Jamii ni kuonyesha na kukuza fursa kwa vijana kutoa maoni yao na kujihusisha katika njia nzuri. Timu hiyo ina miradi na studio kutoka kwa wanachama wa jamii kutumika kama msukumo, na mara kwa mara inachapisha Scratch Studios kuhamasisha shughuli za ubunifu. Kila msimu wa joto, timu hupanga Kambi ya Scratch mkondoni: mada mnamo 2019 ilikuwa {storySwapLink}, na Scratchers kujenga kwenye hadithi za mwenzao.",
140
- "annualReport.communitySDSTitle": "Scratch Design Studios",
141
- "annualReport.communitySDSInfo": "Baadhi ya Scratch Design Studios kutoka 2019:",
142
- "annualReport.communityDayintheLife": "Siku Maishani",
143
- "annualReport.communityDayintheLifeInfo": "Unda mradi kuhusu siku katika maisha ya kitu",
144
- "annualReport.communityYear3000": "mwaka wa 3000",
145
- "annualReport.communityYear3000Info": "Maisha yawezakuwa vipi mwaka wa 3000?",
146
- "annualReport.communityBounce": "Duta",
147
- "annualReport.communityBounceInfo": "Unda mradi ambao unajumuisha kuduta, kuruka, kupiga, au kuruka.",
148
- "annualReport.communityMonochromatic": "Monokramati",
149
- "annualReport.communityMonochromaticInfo": "Mambo yangeonekanaje kama kungekuwa na rangi moja tu?",
150
- "annualReport.communityQuotes": "Jamii — Nukuu",
151
- "annualReport.communityQuote1": "Nilijiunga na Scratch nilipokuwa na umri wa miaka 11 na mambo niliyojifunza kutoka kwa kutumia jukwaa na kuingiliana na jamii yalikuwa sehemu muhimu sana ya kujifunza kwangu kukua.",
152
- "annualReport.communityQuote2": "Scratch imeniruhusu kufanya vitu kutoka nyumbani, kama\n- Heshimu watu na miradi yao\n- Fanya marafiki\n- Sikia kuwa mimi sio peke yangu katika karantini hii\n.na mengi zaidi, kwa hivyo nataka kusema... SHUKRANI!",
153
- "annualReport.communityQuote3": "Nimekuwa kwenye Scratch kwa takribani miaka 2, na imekuwa uzoefu wa kubadilisha maisha! Nimejifunza mambo mengi mapya, kama vile kuandika misimbo, adabu ya mtandaoni, na sanaa!",
154
- "annualReport.communityQuote4": "Scratch ilikuwa kichekesho changu cha kupenda zaidi katika daraja la sita. Ilinitambulisha kwa siri kwa mantiki ya Boolean, mpangilio wa shughuli, na misemo ya hisabati iliyosisitizwa —bila kutaja programu ya kompyuta yenyewe.",
155
- "annualReport.studio": "studio",
156
- "annualReport.communityBLMIntro": "Kama maandamano ya haki za kikabila yalifunga Amerika baada ya mauaji mabaya ya George Floyd, Breonna Taylor, Ahmaud Arbery, na wengine mapema 2020, vijana wengi walitumia Scratch kama njia ya kuelezea msaada wao kwa harakati ya Njia ya Maisha Nyeusi, kuunda miradi na kutuma maoni ya kusema dhidi ya ubaguzi wa rangi na vurugu za polisi. Katika {BLMStudioLink} iliyoonyeshwa kwenye ukurasa wa nyumbani wa Scratch, Scratchers walichangia mamia ya miradi na maelfu ya maoni. Timu ya Jumuiya ya Scratch ilihusika sana, kuunga mkono Scratchers wakati wa kiwewe na kuhakikisha kwamba miradi yote na mazungumzo yanabaki ya heshima.",
157
- "annualReport.communityArtwork": "Mchoro wa Scratcher OnionDipAnimations",
158
- "annualReport.communityChangeTitle": "Tunawaona vijana kama mawakala wa mabadiliko.",
159
- "annualReport.communityChangeInfo": "Tumejitolea kufanya kazi nao, na kwa waelimishaji na familia zinazowaunga mkono, kuhakikisha kuwa wanaendeleza ustadi, motisha, na ujasiri ambao watahitaji kuishi maisha ya kutimiza na kuleta mabadiliko ya maana katika jamii.",
160
- "annualReport.watchVideo": "Tazama Video",
161
- "annualReport.schoolsTitle": "Shule",
162
- "annualReport.schoolsIntro": "Tunatoa programu na rasilimali kusaidia waalimu na wanafunzi katika shule kote ulimwenguni, iliyoundwa ili kufikia usawa katika uzoefu wa ubunifu wa kompyuta, kwa msingi wa miradi, shauku, marafiki, na kucheza.",
163
- "annualReport.schoolsSpotlight": "Shule — Hadithi ya Uangalizi",
164
- "annualReport.cpsProjectTitle": "Kompyuta ya ubunifu katika Shule za Umma za Chicago",
165
- "annualReport.cpsProjectIntroP1": "Mnamo mwaka wa 2019, na ufadhili kutoka Google.org, Timu ya Scratch ilishirikiana na SocialWorks, CS4ALL Chicago na Shule za Umma za Chicago kusaidia shule saba za msingi katika Upande wa Kusini wa Chicago wakati walipozindua mpango wa kuingiza uundaji wa ubunifu katika mtaala wao.",
166
- "annualReport.cpsProjectIntroP2": "Kama sehemu ya mpango huu, mamia ya wanafunzi walifikiria na kujisukuma kama superhero ya michezo yao ya video. Walileta maoni hayo maishani katika mradi wa kushirikiana wa Scratch unaoitwa SuperMe. Shujaa wa mtaa wa Chicago na Grammy tuzo ya kushinda tuzo ya mwanamuziki Nafasi ya Rapper ilisukumwa sana na kazi ya wanafunzi hivi kwamba aliipa jina la mchezo rasmi wa video kwa wimbo wake uliopigwa “I Love You So Much” na akashiriki na ulimwengu.",
167
- "annualReport.familyCreativeNightsHeader": "Familia za ubunifu wa Code Usiku",
168
- "annualReport.familyCreativeNightsDescription": "Ufunguo wa mafanikio ya mpango huu ilikuwa kuwaunganisha wanafunzi, familia, waalimu, na washiriki wengine wa jamii kupitia Familia za Creative Cuan. Hafla hizi zilileta pamoja mamia ya wanafamilia wa kila kizazi —kutoka kwa watoto wadogo hadi kwa babu —katika shughuli ambazo zilichanganya uandishi na sanaa, densi, na muziki. Hafla hizi ziliimarisha uhusiano kati ya nyumba na shule, kwa kutambua jukumu muhimu la familia katika kuhamasisha na kusaidia kujifunza kwa watoto.",
169
- "annualReport.familyNightsPhotoCredit": "Picha na Jordan Macy, SocialWorks",
170
- "annualReport.teacherPDHeader": "Kuwekeza katika Maendeleo ya Kitaaluma kwa Walimu",
171
- "annualReport.teacherPDDescription": "Walimu katika shule za msingi zilizoshiriki walikuja pamoja kwa semina za maendeleo ya kitaalam, wakipata uzoefu wa kwanza katika kuunda miradi yao ya Scratch na kutafuta njia zenye maana za kutumia Scratch kusaidia kujifunza kwa mwanafunzi katika mtaala wote.",
172
- "annualReport.teacherPDQuoteAttribution": "{teacherName}, Mwalimu wa CPS",
173
- "annualReport.teacherPDQuote": "Kilichonishangaza zaidi ni ushirikiano wa ndani ambao ulikuja na kutumia Scratch darasani mwangu. Mara nyingi, wanafunzi wenyewe waligundua kitu kwenye jukwaa la Scratch, nionyeshe, na kisha kueneza kati yao wenyewe.",
174
- "annualReport.extendingReachHeader": "Kupanua Ufikivu",
175
- "annualReport.extendingReachDescription": "Kupanua ufikiaji wa ushirikiano huu, CS4ALL Chicago iliyojengwa juu ya mfano wa Creative Citing Night na imeifanya ipatikane kwa Shule zote za Umma za Chicago. Google CS Kwanza ilitengenezwa {codeYourHeroLink}miongozo ya wanafunzi na waalimu, inapatikana bure mkondoni kwa Kiingereza na Kihispania.",
176
- "annualReport.codeYourHero": "Nambari Shujaa Wako",
177
- "annualReport.inTheNewsHeader": "Kwenye Habari",
178
- "annualReport.chicagoSunTimesArticle": "Makala la Chicago Sun times",
179
- "annualReport.rollingStoneArticle": "Makala la Rolling Stone",
180
- "annualReport.conferencesTitle": "Mikutano ya Scratch duniani kote",
181
- "annualReport.conferencesIntro": "Mnamo 2008, Timu ya Scratch ilishiriki mkutano wa kwanza wa Scratch huko MIT, ikileta pamoja waelimishaji, watafiti, na watengenezaji kushiriki maoni na uzoefu wa kutumia Scratch kusaidia kujifunza kwa ubunifu. Tangu wakati huo, Timu ya Scratch imeandaa na kushiriki mkutano wa Scratch huko MIT kila baada ya miaka mbili. Kwa kuongezea, washiriki wa jamii ya kimataifa ya Scratch wameandaa na kushiriki mikutano zaidi ya dazeni —kunyoosha bahari, mabara, tamaduni, na lugha.",
182
- "annualReport.conferencesHeroImageCaption": "Mkutano wa Afrika wa Scratch, picha na {photoCredit}",
183
- "annualReport.conferencesLatinAmericaTitle": "Amerika ya Kilatino",
184
- "annualReport.conferencesLatinAmericaDescription": "Katika Mei 2019, waelimishaji kutoka kote Chile na maeneo mengine ya Amerika ya Kusini walikusanyika kwa pili {scratchAlSurLink} mkutano huko Santiago, Chile. Kufuatia mkutano huo, Scratch al Sur aliachia a {spanishVersionLink}ya {creativeComputingCurriculumLink}mwongozo, uliyotengenezwa na Kikundi cha Creative Computing katika Shule ya Elimu ya Wanafunzi ya Harvard..",
185
- "annualReport.conferencesSpanishVersionLinkText": "Toleo la Kihispania",
186
- "annualReport.conferencesLatinAmericaImageCaption": "Picha imetolewa na {photoCredit}",
187
- "annualReport.conferencesEuropeTitle": "Ulaya",
188
- "annualReport.conferencesEuropeDescription": "Mnamo Agosti 2019, Raspberry Pi Foundation iliandaa ya nne {scratchConferenceEuropeLink}uliofanyika Cambridge, Uingereza. Mkutano huo ulileta pamoja waelimishaji rasmi na wasio rasmi kutoka nchi zaidi ya 25 kwa semina za mikono, mawasilisho, na maandamano ya wanafunzi, waelimishaji, watafiti, na mashirika ya kijamii.",
189
- "annualReport.conferencesEuropeImageCaption": "Picha imetolewa na{photoCredit}",
190
- "annualReport.conferencesAfricaTitle": "Afrika",
191
- "annualReport.conferencesAfricaDescription": "Mnamo Oktoba 2019, ya kwanza {scratchAfricaConferenceLink}ilifanyika jijini Nairobi, Kenya, ikichora waelimishaji na wanafunzi zaidi ya 250 kutoka Afrika kote kushiriki masomo, kuwawezesha vijana, na kusherehekea mafanikio katika uandishi wa ubunifu. Katika mkutano huo, Timu ya Scratch ilizindua toleo la Kiswahili la Scratch, linalopatikana kwa matumizi ya mkondoni na nje ya mkondo.",
192
- "annualReport.conferencesAfricaImageCaption": "Picha na {photoCredit}",
193
- "annualReport.financialsTitle": "Fedha - 2019",
194
- "annualReport.financialsButton": "Fedha zilizokaguliwa 2019",
195
- "annualReport.financialsFutureYears": "Kumbuka: Fedha katika miaka ijayo itakuwa tofauti sana, kwani wafanyikazi wa Scratch sasa wamebadilishwa kutoka MIT kwenda kwa Scratch Foundation.",
196
- "annualReport.supportersTitle": "Shukran kwa Wafuasi wetu",
197
- "annualReport.supportersIntro": "Asante kwa wafuasi wetu wakarimu. Mchango wako hutusaidia kupanua fursa za kujifunza za ubunifu kwa watoto wa kila kizazi, kutoka asili zote, kote ulimwenguni.",
198
- "annualReport.supportersSpotlightTitle": "Mfadhili - Hadithi ya Uangalizi",
199
- "annualReport.supportersSFETitle": "Endaumenti ya Familia ya Siegel",
200
- "annualReport.supportersSFEDescription1": "Mnamo Mei 2012, David Siegel alihudhuria Siku ya Scratch kwenye Maabara ya Media ya MIT na mtoto wake Zach, Scratcher anayefanya kazi na mwenye shauku. Kuangalia Zach na watoto wengine wanaotumia Scratch kuorodhesha michezo yao wenyewe, michoro, na viumbe vya roboti, David aliona ni kiasi gani cha Scratch kinachoweza kusaidia watoto wote kujifunza ustadi wa uandishi, na kukuza kama wafikiriaji wa hesabu.",
201
- "annualReport.supportersSFEDescription2": "David anajua umuhimu wa fikira za computational mwenyewe, na kazi yake kama mwanasayansi wa kompyuta na mjasiriamali imeundwa na udadisi ule ule ambao Scratch husaidia wanafunzi wachanga kuchunguza kila siku. Ni wazo lile lile la upelelezi ambalo lilimpelekea kusoma sayansi ya kompyuta huko Princeton, na kupata PhD kulingana na kazi iliyokamilishwa katika Maabara ya Ujasusi ya bandia ya MIT. Mnamo 2001, alianzisha Sigma mbili, ambayo imekua kiongozi wa ulimwengu katika kutumia ujifunzaji wa mashine na sayansi ya data kwa usimamizi wa uwekezaji.",
202
- "annualReport.supportersSFEDescription3": "Mnamo mwaka wa 2011, David alianzisha Siegel Family Endowment (SFE) kusaidia mashirika yanayofanya kazi kusaidia watu kuzoea mahitaji ya teknolojia mpya, na kuelewa vizuri na kupunguza usumbufu mkubwa ambao teknolojia imeendesha karibu kila sekta. Yeye pia ni mwanzilishi mwenza wa Scratch Foundation, na ni mtetezi hodari kwa dhamira ya shirika kuweka Scratch bure na kupatikana kwa wanafunzi kote ulimwenguni.",
203
- "annualReport.supportersCoFounder": "Mwanzilishi mwenza na Mwenyekiti mwenza",
204
- "annualReport.supportersQuote": "Kuhakikisha kuwa Scratch inabaki bure na inapatikana kwa watoto kila mahali ni njia moja yenye athari tunaweza kusaidia wanafunzi vijana kujihusisha na kustawi katika ulimwengu unaozidi kuongezeka wa dijiti. Kusaidia Scratch ni muhimu zaidi leo kuliko hapo awali.",
205
- "annualReport.supportersThankYou": "Asante kwa wafuasi wetu",
206
- "annualReport.supportersAllDescription": "Dhamira yetu ni kutoa watoto wote, kutoka asili zote, na fursa za kufikiria, kuunda, na kushiriki na teknolojia mpya. Tunataka kuwashukuru wafuasi wote wa Scratch ambao, tangu tuanze kufanya kazi mnamo 2002, wametusaidia kuunda uzoefu wa kushangaza wa kujifunza kwa mamilioni ya vijana ulimwenguni kote. Orodha ifuatayo inategemea utoaji wa jumla kwa Scratch (katika MIT na Scratch Foundation) hadi Desemba 31, 2019.",
207
- "annualReport.supportersFoundingDescription": "Tunashukuru sana kwa Washirika wetu wa Kuanzisha ambao walituunga mkono kutoka siku za mwanzo za kuanza, kila mmoja akitoa angalau $ 10, 000,000 ya msaada wa jumla, katika aina mbali mbali.",
208
- "annualReport.supportersFoundingTitle": "Washirika Waanzilishi",
209
- "annualReport.supportersCreativityTitle": "Mzunguko wa Ubunifu — $ 1,000,000+",
210
- "annualReport.supportersCollaborationTitle": "Mzunguko wa Ushirikiano — $ 200,000 +",
211
- "annualReport.supportersImaginationTitle": "Mzunguko wa Mawazo — $ 50,000 +",
212
- "annualReport.supportersInspirationTitle": "Mzunguko wa Msukumo — $ 20,000 +",
213
- "annualReport.supportersExplorationTitle": "Mzunguko wa Utafutaji — $ 5,000 +",
214
- "annualReport.supportersInKindTitle": "Wafuasi wa Aina",
215
- "annualReport.leadershipTitle": "Timu Yetu",
216
- "annualReport.leadershipBoard": "Baraza la Waelekezi",
217
- "annualReport.leadershipChair": "Mwenyekiti",
218
- "annualReport.leadershipProfessor": "Profesa wa Utafiti wa Kujifunza",
219
- "annualReport.leadershipViceChair": "Mwenyekiti Msaidizi",
220
- "annualReport.leadershipBoardMember": "Mjumbe wa Bodi",
221
- "annualReport.leadershipPresidentCEO": "Rais na Mkurugenzi Mtendaji",
222
- "annualReport.leadershipFormerPresident": "Rais wa Zamani",
223
- "annualReport.leadershipFounderCEO": "Mwanzilishi na Mkurugenzi Mtendaji",
224
- "annualReport.leadershipFormerChairCEO": "Mwenyekiti wa Zamani na Mkurugenzi Mtendaji",
225
- "annualReport.leadershipBoardSecretaryTreasurer": "Katibu wa Bodi & Mweka Hazina",
226
- "annualReport.leadershipBoardSecretary": "Katibu wa Bodi ",
227
- "annualReport.leadershipBoardTreasurer": "Mweka Hazina wa Bodi",
228
- "annualReport.leadershipScratchTeam": "Timu ya Scratch",
229
- "annualReport.leadershipInterim": "Mkurugenzi Mtendaji wa Mpitio",
230
- "annualReport.donateTitle": "Tusaidie",
231
- "annualReport.donateMessage": "Msaada wako unatuwezesha kufanya Scratch bure kwa kila mtu, inaweka seva zetu zinafanya kazi, na muhimu zaidi, tuna uwezo wa kutoa watoto ulimwenguni kote fursa ya kufikiria, kuunda na kushiriki. Asante!",
232
- "annualReport.donateButton": "Toa Msaada"
233
- }
@@ -1,233 +0,0 @@
1
- {
2
- "annualReport.subnavMessage": "Message",
3
- "annualReport.subnavMission": "Mission",
4
- "annualReport.subnavMilestones": "Milestones",
5
- "annualReport.subnavReach": "Reach",
6
- "annualReport.subnavInitiatives": "Initiatives",
7
- "annualReport.subnavFinancials": "Financials",
8
- "annualReport.subnavSupporters": "Supporters",
9
- "annualReport.subnavTeam": "Team",
10
- "annualReport.subnavDonate": "บริจาค",
11
- "annualReport.mastheadYear": "2019 Annual Report",
12
- "annualReport.mastheadTitle": "Cultivating a World of Creative Learning",
13
- "annualReport.messageTitle": "Message from the Scratch Team",
14
- "annualReport.messageP1": "2019 was a year of great progress for Scratch. We started the year with the launch of Scratch 3.0, our newest generation of Scratch, designed to spark children’s creativity and engage children with diverse interests and backgrounds. We celebrated the end of the year with our team moving from MIT into its new home at the Scratch Foundation, in a playful first-floor space near South Station in Boston. Throughout the year, the Scratch community continued to thrive and grow: More than 20 million young people created projects with Scratch in 2019, an increase of 48% over the year before.",
15
- "annualReport.messageP2": "The impact and importance of Scratch have been highlighted in 2020 as the COVID pandemic forced schools to close. Activity in the Scratch online community more than doubled as young people, confined to their homes, turned to Scratch to express themselves creatively and connect with one another. Scratchers have also been actively engaged in Black Lives Matter and other movements for racial justice and equity, creating animated projects and studios to spread awareness and demand change.",
16
- "annualReport.messageP3": "From the time we launched Scratch in 2007, we have always seen Scratch as more than a programming language. Scratch provides opportunities for all young people, from all backgrounds, to develop their voices, express their ideas, and create with one another. We love to see the ways that Scratchers have responded to recent societal challenges with creativity, collaboration, caring, and kindness.",
17
- "annualReport.messageP4": "In this Annual Report, we’ll share more about the mission, plans, impact, and reach of Scratch, supported with examples of how Scratch is expanding learning opportunities for a broad diversity of young people around the world, both in schools and throughout their lives.",
18
- "annualReport.messageP5": "We’re proud of what young people are creating and learning with Scratch today, and we’re committed to providing more opportunities for more young people in the future.",
19
- "annualReport.messageSignature": "— The Scratch Team",
20
- "annualReport.covidResponseTitle": "Scratch Responds to COVID",
21
- "annualReport.covidResponseP1": "As we write this annual report, we are months into the COVID pandemic. Since the middle of March 2020, the Scratch office has been closed and Scratch Team members have been actively working from home to support children and educators around the world whose lives have been disrupted by the pandemic.",
22
- "annualReport.covidResponseP2": "On March 17, we launched the #ScratchAtHome initiative to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. We continue to add video tutorials and other resources to the {scratchAtHomeLink}.",
23
- "annualReport.covidResponseScratchAtHomePage": "#ScratchAtHome page",
24
- "annualReport.covidResponseP3": "Activity in the {scratchCommunityLink} has more than doubled from last year. Scratchers are creating and sharing projects to support and inspire others through the pandemic—with projects and studios that offer ideas for exercising at home, tips for staying healthy, humor to cheer up one another, and thanks to essential workers.",
25
- "annualReport.covidResponseScratchCommunity": "Scratch online community",
26
- "annualReport.missionTitle": "Our Mission",
27
- "annualReport.missionSubtitle": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and collaborate with new technologies — so they can shape the world of tomorrow.",
28
- "annualReport.missionP1": "We are committed to prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators furthest from educational justice.",
29
- "annualReport.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
30
- "annualReport.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the {fourPsItalics}:",
31
- "annualReport.fourPs": "Four P’s of Creative Learning",
32
- "annualReport.missionProjectsTitle": "โครงการ",
33
- "annualReport.missionPeersTitle": "Peers",
34
- "annualReport.missionPassionTitle": "Passion",
35
- "annualReport.missionPlayTitle": "เล่น",
36
- "annualReport.missionProjectsDescription": "Engage children in designing, creating, and expressing themselves creatively",
37
- "annualReport.missionPeersDescription": "Support children in collaborating, sharing, remixing, and mentoring",
38
- "annualReport.missionPassionDescription": "Enable children to build on their interests and work on personally meaningful projects",
39
- "annualReport.missionPlayDescription": "Encourage children to tinker, experiment, and iterate",
40
- "annualReport.milestonesTitle": "Milestones",
41
- "annualReport.milestonesDescription": "Here are some key events and accomplishments in the history of Scratch and the global Scratch community.",
42
- "annualReport.milestones2003Message": "Awarded a National Science Foundation grant to start development of Scratch",
43
- "annualReport.milestones2004Message": "Offered first Scratch workshop at Computer Clubhouse Teen Summit",
44
- "annualReport.milestones2007Message": "Public launch of Scratch programming language and online community",
45
- "annualReport.milestones2008Message": "Organized first Scratch Conference for educators and developers",
46
- "annualReport.milestones2009Message1.4": "Released Scratch 1.4, translated into more than 40 languages",
47
- "annualReport.milestones2009MessageScratchDay": "Hosted first Scratch Day event for children and families",
48
- "annualReport.milestones2010Message": "Scratch online community reaches 1 million members",
49
- "annualReport.milestones2013MessageFoundation": "Established Code-to-Learn Foundation (later renamed Scratch Foundation)",
50
- "annualReport.milestones2013MessageScratch2": "Launch of Scratch 2.0, providing new opportunities for collaboration",
51
- "annualReport.milestones2014Message": "Launch of ScratchJr for younger children, ages 5 to 7",
52
- "annualReport.milestones2016Message": "Scratch online community reaches 10 million members",
53
- "annualReport.milestones2017Message": "Scratch Day grows to 1,100 events in 60 countries",
54
- "annualReport.milestones2019MessageScratch3": "Launch of Scratch 3.0, expanding what kids can create with code",
55
- "annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
56
- "annualReport.reachTitle": "Reaching Children Around the World",
57
- "annualReport.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
58
- "annualReport.reachMillion": "million",
59
- "annualReport.reach170million": "170 {million}",
60
- "annualReport.reach60million": "60 {million}",
61
- "annualReport.reach20million": "20 {million}",
62
- "annualReport.reach48million": "48 {million}",
63
- "annualReport.reachUniqueVisitors": "Unique Visitors",
64
- "annualReport.reachProjectsCreated": "Projects Created",
65
- "annualReport.reachProjectCreators": "People Created Projects",
66
- "annualReport.reachComments": "Comments Posted in the Online Community",
67
- "annualReport.reachGrowthTitle": "Community Growth",
68
- "annualReport.reachGrowthBlurb": "New accounts created in the Scratch Online Community within the last 5 years.",
69
- "annualReport.reachGlobalCommunity": "Our Global Community",
70
- "annualReport.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through 2019",
71
- "annualReport.reachMap20M": "20M",
72
- "annualReport.reachMapLog": "on a logarithmic scale",
73
- "annualReport.reachTranslationTitle": "Scratch is Translated into 60+ Languages",
74
- "annualReport.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
75
- "annualReport.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
76
- "annualReport.reach22million": "22 {million}",
77
- "annualReport.reachDownloads": "Downloads Since Launching in 2014",
78
- "annualReport.initiativesTitle": "Initiatives",
79
- "annualReport.initiativesDescription": "The work at the Scratch Foundation centers on three strategic areas: creative tools, community, and schools. Each area prioritizes the voice and needs of children who are underrepresented in creative computing and seeks to support children in diverse settings and cultures around the world.",
80
- "annualReport.equity": "Equity",
81
- "annualReport.globalStrategy": "Global Strategy",
82
- "annualReport.toolsTitle": "Creative Tools",
83
- "annualReport.toolsIntro": "We are constantly experimenting and innovating with new technologies and new designs — always striving to provide children with new ways to create, collaborate, and learn.",
84
- "annualReport.toolsSpotlight": "Creative Tools — Spotlight Story",
85
- "annualReport.toolsLaunch": "Launch of Scratch 3.0",
86
- "annualReport.toolsLaunchIntro1": "We designed Scratch 3.0 to expand how, what, and where kids can create with Scratch. Released at the start of 2019, Scratch 3.0 led to a surge of activity in the Scratch community, with more projects — and a greater variety of projects — than ever before.",
87
- "annualReport.toolsLaunchIntro2": "Scratch 3.0 includes a library of extensions — extra collections of coding blocks that add new capabilities to Scratch. Some extensions provide access to web services and other software features, while others connect Scratch with physical-world devices like motors and sensors.",
88
- "annualReport.toolsTexttoSpeech": "Text-to-Speech",
89
- "annualReport.toolsTexttoSpeechIntro": "With the Text-to-Speech extension, kids can program their Scratch characters to speak out loud, in a variety of different voices.",
90
- "annualReport.toolsNumProjects": "330,000+",
91
- "annualReport.toolsTexttoSpeechProjects": "{numProjects} projects in 2019 used Text-to-Speech",
92
- "annualReport.toolsMostPopular": "Most Popular",
93
- "annualReport.toolsTexttoSpeechPopular": "{mostPopular} new Scratch Extension in the community",
94
- "annualReport.toolsCollabAWS": "Collaboration with Amazon Web Services",
95
- "annualReport.toolsTranslate": "แปลภาษา",
96
- "annualReport.toolsTranslateIntro": "With the Translate extension, built on the Google Translate API, kids can incorporate automatic translation into their projects, supporting language learning and global communication.",
97
- "annualReport.toolsNumLanguages": "50+",
98
- "annualReport.toolsTranslateLanguages": "{numLanguages} languages translated in the extension",
99
- "annualReport.toolsSupportsLiteracy": "Supports Literacy",
100
- "annualReport.toolsCSandLanguageArts": "computer science and language arts",
101
- "annualReport.toolsTranslateLiteracy": "{supportsLiteracy} across {CSandLanguageArtsLink}",
102
- "annualReport.toolsCollabGoogle": "Collaboration with Google",
103
- "annualReport.toolsPhysicalWorld": "Physical World Connections",
104
- "annualReport.toolsMindstormsLink": "LEGO Mindstorms EV3",
105
- "annualReport.toolsWeDoLink": "WeDo 2.0",
106
- "annualReport.toolsLEGORoboticsIntro": "Students can create dancing robots, interactive sculptures, and data-collection experiments using Scratch with LEGO robotics kits. The new LEGO Education SPIKE Prime Set features an app based on Scratch. In addition, Scratch extensions are available for {mindstormsLink} and {weDoLink}.",
107
- "annualReport.toolsCollabLEGO": "Collaboration with LEGO Education",
108
- "annualReport.toolsVideoTutorials": "Video Tutorials",
109
- "annualReport.toolsTutorialsIntro": "Scratch 3.0 introduced a diverse collection of video tutorials to help kids get started with Scratch. The tutorials are open-ended and designed to encourage students to experiment, follow their interests, and express their own ideas.",
110
- "annualReport.toolsNumTutorials": "25 new tutorials",
111
- "annualReport.toolsNewTutorials": "{numTutorials} available in Scratch 3.0",
112
- "annualReport.toolsNumViews": "23 million",
113
- "annualReport.toolsTutorialsViews": "{numViews} views in 2019",
114
- "annualReport.toolsApp": "Scratch App Supports Learning Offline",
115
- "annualReport.toolsDownloadLink": "downloadable app",
116
- "annualReport.toolsRaspberryLink": "use on Raspberry Pi 4",
117
- "annualReport.toolsAppIntro": "During 2019, the Scratch Team released Scratch 3.0 as a {downloadableLink} for use on multiple platforms, including Windows, MacOS, ChromeOS, and Android tablets. In addition, the Raspberry Pi Foundation released Scratch 3.0 for {raspberryLink}. These downloadable versions are especially important for millions of learners in areas where internet connectivity is unavailable or unreliable.",
118
- "annualReport.toolsAbhiTitle": "Abhi at Cartoon Network",
119
- "annualReport.toolsAbhiIntro": "To highlight what kids can do with Scratch 3.0, we collaborated with Cartoon Network to create a video featuring Abhi, a 12-year-old Scratcher who loves to make animations and games. In the video, Abhi meets with Ian Jones-Quartey, creator of OK K.O. and other Cartoon Network shows. Abhi introduces Ian to key features of the new version of Scratch, and together they draw and program an animation of a Cartoon Network character jumping up and down.",
120
- "annualReport.toolsAbhiQuote": "My favorite thing about Scratch is the community, because they are nice and helpful to me. That’s why I’m always happy to share every project that’s in my dreams.",
121
- "annualReport.communityTitle": "ชุมชน",
122
- "annualReport.communityIntro": "The Scratch online community has always been an important part of the Scratch experience, providing opportunities for children to collaborate, share, and provide feedback to one another.",
123
- "annualReport.communitySpotlight": "Community — Spotlight Story",
124
- "annualReport.communityTeam": "Scratch Community Team",
125
- "annualReport.communityTeamIntro1": "When asked why they use Scratch, most Scratchers talk about the importance of the online community for motivating their ongoing participation, providing a space where they can express their creativity, make friends, receive feedback, get new ideas, and learn new skills. Many Scratchers express their appreciation for the Scratch community as a safe and welcoming space to connect, share, and learn from one another.",
126
- "annualReport.communityTeamIntro2": "With 40,000 new projects and 400,000 new comments in the Scratch online community each day, how can we ensure that the community remains safe and friendly, while also supporting and encouraging creative expression? Our Community Team, including full-time staff and a network of moderators, leads this essential work. There are two key dimensions of the Community Team's work: moderation and community engagement.",
127
- "annualReport.communityModerationTitle": "Community Moderation",
128
- "annualReport.communityModerationInfo": "When young people join the Scratch community, they agree to follow a set of Community Guidelines, which are designed to keep Scratch a safe and supportive place for young people from all backgrounds. Our Community Team uses a wide variety of tools and strategies to encourage good digital citizenship and maintain a positive environment for Scratchers to create in. Automated filters prevent private information from being shared or inappropriate content from being posted, and we allow anyone to report content they feel violates the Community Guidelines.",
129
- "annualReport.communityGuidelinesTitle": "แนวทางปฏิบัติของชุมชน",
130
- "annualReport.communityGuidelinesInfo": "Scratch welcomes people of all ages, races, ethnicities, religions, abilities, sexual orientations, and gender identities.",
131
- "annualReport.communityGuidelinesRespect": "Be respectful.",
132
- "annualReport.communityGuidelinesShare": "แบ่งปัน",
133
- "annualReport.communityGuidelinesHonest": "ซื่อสัตย์",
134
- "annualReport.communityGuidelinesConstructive": "มีความคิดสร้างสรรค์",
135
- "annualReport.communityGuidelinesPrivacy": "Keep personal info private.",
136
- "annualReport.communityGuidelinesFriendly": "ช่วยทำให้ไซต์เป็นมิตรอยู่เสมอ",
137
- "annualReport.communityEngagementTitle": "Community Engagement",
138
- "annualReport.storySwap": "Story Swap",
139
- "annualReport.communityEngagementInfo": "Another major role of the Community Team is to highlight and develop opportunities for young people to express their ideas and become engaged in positive ways. The team features projects and studios from community members to serve as inspiration, and it regularly posts Scratch Design Studios to encourage creative activity. Each summer, the team organizes an online Scratch Camp: the theme in 2019 was {storySwapLink}, with Scratchers building on one another’s stories.",
140
- "annualReport.communitySDSTitle": "Scratch Design Studios",
141
- "annualReport.communitySDSInfo": "Some Scratch Design Studios from 2019:",
142
- "annualReport.communityDayintheLife": "Day in the Life",
143
- "annualReport.communityDayintheLifeInfo": "Create a project about a day in the life of something",
144
- "annualReport.communityYear3000": "Year 3000",
145
- "annualReport.communityYear3000Info": "What might life be like in the year 3000?",
146
- "annualReport.communityBounce": "Bounce",
147
- "annualReport.communityBounceInfo": "Create a project that involves bouncing, jumping, boinging, or hopping.",
148
- "annualReport.communityMonochromatic": "Monochromatic",
149
- "annualReport.communityMonochromaticInfo": "How would things look if there were only one color?",
150
- "annualReport.communityQuotes": "Community — Quotes",
151
- "annualReport.communityQuote1": "I joined Scratch when I was 11 years old and the things I learned from using the platform and interacting with the community were really a vital part of my learning growing up.",
152
- "annualReport.communityQuote2": "Scratch has allowed me to do things from home, like \n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say \n¡GRACIAS!",
153
- "annualReport.communityQuote3": "I've been on Scratch for about 2 years, and it's been a life-changing experience! I've learned so many new things, such as coding, online etiquette, and art!",
154
- "annualReport.communityQuote4": "Scratch was my favorite hobby in sixth grade. It secretly introduced me to Boolean logic, order of operations, and nested mathematical expressions—not to mention computer programming itself.",
155
- "annualReport.studio": "สตูดิโอ",
156
- "annualReport.communityBLMIntro": "As racial justice protests swept the United States after the tragic killings of George Floyd, Breonna Taylor, Ahmaud Arbery, and others in early 2020, many young people used Scratch as a way to express their support for the Black Lives Matter movement, creating projects and posting comments to speak out against racism and police violence. In a {BLMStudioLink} featured on the Scratch home page, Scratchers contributed hundreds of projects and thousands of comments. The Scratch Community Team was actively involved, to support Scratchers during a traumatic time and to ensure that all projects and conversations remained respectful.",
157
- "annualReport.communityArtwork": "Artwork by the Scratcher OnionDipAnimations",
158
- "annualReport.communityChangeTitle": "We see young people as agents of change.",
159
- "annualReport.communityChangeInfo": "We are committed to working with them, and with the educators and families who support them, to ensure that they develop the skills, the motivation, and the confidence they’ll need to lead fulfilling lives and bring about meaningful change in society.",
160
- "annualReport.watchVideo": "Watch Video",
161
- "annualReport.schoolsTitle": "Schools",
162
- "annualReport.schoolsIntro": "We provide programs and resources to support teachers and students in schools around the world, designed to achieve equity in creative computing experiences, based on projects, passion, peers, and play.",
163
- "annualReport.schoolsSpotlight": "Schools — Spotlight Story",
164
- "annualReport.cpsProjectTitle": "Creative Computing in Chicago Public Schools",
165
- "annualReport.cpsProjectIntroP1": "In 2019, with funding from Google.org, the Scratch Team partnered with SocialWorks, CS4ALL Chicago and Chicago Public Schools to support seven elementary schools in the South Side of Chicago as they launched an initiative to incorporate creative coding into their curriculum.",
166
- "annualReport.cpsProjectIntroP2": "As a part of this initiative, hundreds of students imagined and drew themselves as the superhero of their own video games. They brought those ideas to life in a collaborative Scratch project called SuperMe. Local Chicago hero and Grammy Award winning musician Chance the Rapper was so inspired by the students’ work that he named it the official video game for his hit song “I Love You So Much” and shared it with the world.",
167
- "annualReport.familyCreativeNightsHeader": "Family Creative Coding Nights",
168
- "annualReport.familyCreativeNightsDescription": "A key to the success of this initiative was to connect students, families, teachers, and other community members through Family Creative Coding Nights. These events brought together hundreds of family members of all ages—from young children to grandparents—in activities that mixed coding with art, dance, and music. These events strengthened connections between home and school, recognizing the important role of families in inspiring and supporting children's learning.",
169
- "annualReport.familyNightsPhotoCredit": "Photos by Jordan Macy, SocialWorks",
170
- "annualReport.teacherPDHeader": "Investing in Professional Development for Teachers",
171
- "annualReport.teacherPDDescription": "Teachers across the participating elementary schools came together for professional development workshops, gaining first-hand experience in creating their own Scratch projects and finding meaningful ways to use Scratch to support student learning across the curriculum.",
172
- "annualReport.teacherPDQuoteAttribution": "{teacherName}, CPS Educator",
173
- "annualReport.teacherPDQuote": "What surprised me most was the intrinsic collaboration that came with using Scratch in my classroom. Often, students themselves would discover something in the Scratch platform, show me, and then spread it among themselves.",
174
- "annualReport.extendingReachHeader": "Extending the Reach",
175
- "annualReport.extendingReachDescription": "To expand the reach of this partnership, CS4ALL Chicago built on the Family Creative Coding Night model and has made it available to all Chicago Public Schools. Google CS First produced {codeYourHeroLink} guides for students and teachers, available free online in English and Spanish.",
176
- "annualReport.codeYourHero": "Code Your Hero",
177
- "annualReport.inTheNewsHeader": "In the News",
178
- "annualReport.chicagoSunTimesArticle": "Chicago Sun Times Article",
179
- "annualReport.rollingStoneArticle": "Rolling Stone Article",
180
- "annualReport.conferencesTitle": "Scratch Conferences around the World",
181
- "annualReport.conferencesIntro": "In 2008, the Scratch Team hosted the first Scratch conference at MIT, bringing together educators, researchers, and developers to share ideas and experiences for using Scratch to support creative learning. Since then, the Scratch Team has organized and hosted a Scratch conference at MIT every two years. In addition, members of the global Scratch community have organized and hosted more than a dozen conferences—stretching across oceans, continents, cultures, and languages.",
182
- "annualReport.conferencesHeroImageCaption": "Scratch Africa Conference, photo by {photoCredit}",
183
- "annualReport.conferencesLatinAmericaTitle": "Latin America",
184
- "annualReport.conferencesLatinAmericaDescription": "In May 2019, educators from across Chile and other areas of Latin America came together for the second {scratchAlSurLink} conference in Santiago, Chile. Following the conference, Scratch al Sur released a {spanishVersionLink} of the {creativeComputingCurriculumLink} guide, developed by the Creative Computing group at the Harvard Graduate School of Education.",
185
- "annualReport.conferencesSpanishVersionLinkText": "Spanish version",
186
- "annualReport.conferencesLatinAmericaImageCaption": "Photo provided by {photoCredit}",
187
- "annualReport.conferencesEuropeTitle": "Europe",
188
- "annualReport.conferencesEuropeDescription": "In August 2019, the Raspberry Pi Foundation organized the fourth {scratchConferenceEuropeLink}, held in Cambridge, UK. The conference brought together formal and informal educators from more than 25 countries for hands-on workshops, presentations, and demonstrations by students, educators, researchers, and community-based organizations.",
189
- "annualReport.conferencesEuropeImageCaption": "Photo provided by {photoCredit}",
190
- "annualReport.conferencesAfricaTitle": "Africa",
191
- "annualReport.conferencesAfricaDescription": "In October 2019, the first {scratchAfricaConferenceLink} was held in Nairobi, Kenya, drawing more than 250 educators and students from across Africa to share lessons, empower young people, and celebrate accomplishments in creative coding. At the conference, the Scratch Team launched a Swahili version of Scratch, available for use both online and offline.",
192
- "annualReport.conferencesAfricaImageCaption": "Photo by {photoCredit}",
193
- "annualReport.financialsTitle": "Financials - 2019",
194
- "annualReport.financialsButton": "2019 Audited Financials",
195
- "annualReport.financialsFutureYears": "Note: Financials in future years will be significantly different, since the Scratch staff has now transitioned from MIT to the Scratch Foundation.",
196
- "annualReport.supportersTitle": "Thank You to Our Supporters",
197
- "annualReport.supportersIntro": "Thank you to our generous supporters. Your contribution helps us expand creative learning opportunities for children of all ages, from all backgrounds, around the globe.",
198
- "annualReport.supportersSpotlightTitle": "Donor - Spotlight Story",
199
- "annualReport.supportersSFETitle": "Siegel Family Endowment",
200
- "annualReport.supportersSFEDescription1": "In May 2012, David Siegel attended Scratch Day at the MIT Media Lab with his son Zach, an active and enthusiastic Scratcher. Watching Zach and other children using Scratch to code their own games, animations, and robotic creatures, David saw how much potential Scratch had to help children both learn practical coding skills, and develop as computational thinkers.",
201
- "annualReport.supportersSFEDescription2": "David knows the importance of computational thinking firsthand, and his career as a computer scientist and entrepreneur has been shaped by the same curiosity that Scratch helps young learners explore every day. It's the same exploratory instinct that led him to study computer science at Princeton, and earn a PhD based on work completed at MIT's Artificial Intelligence Lab. In 2001, he co-founded Two Sigma, which has grown to become a world leader in applying machine learning and data science to investment management.",
202
- "annualReport.supportersSFEDescription3": "In 2011, David founded Siegel Family Endowment (SFE) to support organizations working to help people adapt to the demands of new technology, and to better understand and mitigate the powerful disruptions that technology has driven in almost every sector. He is also a co-founder of the Scratch Foundation, and is a strong advocate for the organization's mission to keep Scratch free and accessible to learners all over the world.",
203
- "annualReport.supportersCoFounder": "Co-Founder and Co-Chairman",
204
- "annualReport.supportersQuote": "Making sure that Scratch remains free and accessible for kids everywhere is one of the most impactful ways we can help young learners engage and thrive in an increasingly digital world. Supporting Scratch is more important today than ever before.",
205
- "annualReport.supportersThankYou": "Thank you to our supporters",
206
- "annualReport.supportersAllDescription": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and share with new technologies. We want to thank all Scratch supporters who, since we started working on Scratch in 2002, have helped us create amazing learning experiences for millions of young people around the world. The following list is based on cumulative giving to Scratch (at both MIT and Scratch Foundation) through December 31, 2019.",
207
- "annualReport.supportersFoundingDescription": "We are especially grateful to our Founding Partners who supported us from the early days of Scratch, each providing at least $10,000,000 of cumulative support, in various forms.",
208
- "annualReport.supportersFoundingTitle": "Founding Partners",
209
- "annualReport.supportersCreativityTitle": "Creativity Circle — $1,000,000+",
210
- "annualReport.supportersCollaborationTitle": "Collaboration Circle — $200,000+",
211
- "annualReport.supportersImaginationTitle": "Imagination Circle — $50,000+",
212
- "annualReport.supportersInspirationTitle": "Inspiration Circle — $20,000+",
213
- "annualReport.supportersExplorationTitle": "Exploration Circle — $5,000+",
214
- "annualReport.supportersInKindTitle": "In-Kind Supporters",
215
- "annualReport.leadershipTitle": "Our Team",
216
- "annualReport.leadershipBoard": "Board of Directors",
217
- "annualReport.leadershipChair": "Chair",
218
- "annualReport.leadershipProfessor": "Professor of Learning Research",
219
- "annualReport.leadershipViceChair": "Vice-Chair",
220
- "annualReport.leadershipBoardMember": "Board Member",
221
- "annualReport.leadershipPresidentCEO": "President and CEO",
222
- "annualReport.leadershipFormerPresident": "Former President",
223
- "annualReport.leadershipFounderCEO": "Founder and CEO",
224
- "annualReport.leadershipFormerChairCEO": "Former Chair and CEO",
225
- "annualReport.leadershipBoardSecretaryTreasurer": "Board Secretary & Treasurer",
226
- "annualReport.leadershipBoardSecretary": "Board Secretary",
227
- "annualReport.leadershipBoardTreasurer": "Board Treasurer",
228
- "annualReport.leadershipScratchTeam": "Scratch Team",
229
- "annualReport.leadershipInterim": "Interim Executive Director",
230
- "annualReport.donateTitle": "Support Us",
231
- "annualReport.donateMessage": "Your support enables us to make Scratch free for everyone, keeps our servers running, and most importantly, we are able to provide kids around the world an opportunity to imagine, create and share. Thank you!",
232
- "annualReport.donateButton": "บริจาค"
233
- }