quake2ts 0.0.80 → 0.0.82

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Files changed (63) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +1 -1
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +9 -1
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +9 -1
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/client/dist/types/hud.d.ts.map +1 -1
  10. package/packages/client/dist/types/prediction.d.ts +2 -0
  11. package/packages/client/dist/types/prediction.d.ts.map +1 -1
  12. package/packages/engine/dist/browser/index.global.js +4 -2
  13. package/packages/engine/dist/browser/index.global.js.map +1 -1
  14. package/packages/engine/dist/cjs/index.cjs +6 -2
  15. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  16. package/packages/engine/dist/esm/index.js +6 -2
  17. package/packages/engine/dist/esm/index.js.map +1 -1
  18. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  19. package/packages/engine/dist/types/render/light.d.ts +10 -0
  20. package/packages/engine/dist/types/render/light.d.ts.map +1 -0
  21. package/packages/engine/dist/types/render/md2Pipeline.d.ts +3 -1
  22. package/packages/engine/dist/types/render/md2Pipeline.d.ts.map +1 -1
  23. package/packages/engine/dist/types/render/renderer.d.ts +1 -0
  24. package/packages/engine/dist/types/render/renderer.d.ts.map +1 -1
  25. package/packages/engine/dist/types/render/scene.d.ts +1 -0
  26. package/packages/engine/dist/types/render/scene.d.ts.map +1 -1
  27. package/packages/game/dist/browser/index.global.js +1 -1
  28. package/packages/game/dist/browser/index.global.js.map +1 -1
  29. package/packages/game/dist/cjs/index.cjs +724 -440
  30. package/packages/game/dist/cjs/index.cjs.map +1 -1
  31. package/packages/game/dist/esm/index.js +719 -440
  32. package/packages/game/dist/esm/index.js.map +1 -1
  33. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  34. package/packages/game/dist/types/ai/monster.d.ts +3 -2
  35. package/packages/game/dist/types/ai/monster.d.ts.map +1 -1
  36. package/packages/game/dist/types/ai/movement.d.ts +2 -1
  37. package/packages/game/dist/types/ai/movement.d.ts.map +1 -1
  38. package/packages/game/dist/types/ai/targeting.d.ts +4 -3
  39. package/packages/game/dist/types/ai/targeting.d.ts.map +1 -1
  40. package/packages/game/dist/types/entities/entity.d.ts +3 -2
  41. package/packages/game/dist/types/entities/entity.d.ts.map +1 -1
  42. package/packages/game/dist/types/entities/funcs.d.ts.map +1 -1
  43. package/packages/game/dist/types/entities/items/ammo.d.ts +5 -0
  44. package/packages/game/dist/types/entities/items/ammo.d.ts.map +1 -0
  45. package/packages/game/dist/types/entities/items/index.d.ts +5 -0
  46. package/packages/game/dist/types/entities/items/index.d.ts.map +1 -1
  47. package/packages/game/dist/types/entities/items.d.ts.map +1 -1
  48. package/packages/game/dist/types/entities/monsters/attack.d.ts +8 -0
  49. package/packages/game/dist/types/entities/monsters/attack.d.ts.map +1 -0
  50. package/packages/game/dist/types/entities/monsters/gunner.d.ts +3 -0
  51. package/packages/game/dist/types/entities/monsters/gunner.d.ts.map +1 -0
  52. package/packages/game/dist/types/entities/monsters/soldier.d.ts.map +1 -1
  53. package/packages/game/dist/types/entities/projectiles.d.ts +6 -5
  54. package/packages/game/dist/types/entities/projectiles.d.ts.map +1 -1
  55. package/packages/game/dist/types/entities/spawn.d.ts.map +1 -1
  56. package/packages/game/dist/types/entities/system.d.ts +3 -1
  57. package/packages/game/dist/types/entities/system.d.ts.map +1 -1
  58. package/packages/game/dist/types/imports.d.ts +4 -2
  59. package/packages/game/dist/types/imports.d.ts.map +1 -1
  60. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  61. package/packages/shared/dist/types/protocol/player-state.d.ts +2 -0
  62. package/packages/shared/dist/types/protocol/player-state.d.ts.map +1 -1
  63. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
@@ -3450,7 +3450,9 @@ function interpolatePredictionState(previous, latest, alpha) {
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  client: latest.client,
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  health: lerp2(previous.health, latest.health, clamped),
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  armor: lerp2(previous.armor, latest.armor, clamped),
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- ammo: lerp2(previous.ammo, latest.ammo, clamped)
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+ ammo: lerp2(previous.ammo, latest.ammo, clamped),
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+ centerPrint: latest.centerPrint,
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+ notify: latest.notify
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  };
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  }
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  function simulateCommand(state, cmd, settings, trace) {
@@ -3802,6 +3804,12 @@ var Draw_Hud = (renderer, ps, client, health, armor, ammo, stats) => {
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  Draw_Icons(renderer, client);
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  Draw_Damage(renderer, ps);
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  Draw_Diagnostics(renderer, stats);
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+ if (ps.centerPrint) {
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+ renderer.drawCenterString(renderer.height / 2 - 20, ps.centerPrint);
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+ }
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+ if (ps.notify) {
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+ renderer.drawString(8, 8, ps.notify);
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+ }
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  Draw_Crosshair(renderer, renderer.width, renderer.height);
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  renderer.end2D();
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  };