quake2ts 0.0.80 → 0.0.82

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Files changed (63) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +1 -1
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +9 -1
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +9 -1
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/client/dist/types/hud.d.ts.map +1 -1
  10. package/packages/client/dist/types/prediction.d.ts +2 -0
  11. package/packages/client/dist/types/prediction.d.ts.map +1 -1
  12. package/packages/engine/dist/browser/index.global.js +4 -2
  13. package/packages/engine/dist/browser/index.global.js.map +1 -1
  14. package/packages/engine/dist/cjs/index.cjs +6 -2
  15. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  16. package/packages/engine/dist/esm/index.js +6 -2
  17. package/packages/engine/dist/esm/index.js.map +1 -1
  18. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  19. package/packages/engine/dist/types/render/light.d.ts +10 -0
  20. package/packages/engine/dist/types/render/light.d.ts.map +1 -0
  21. package/packages/engine/dist/types/render/md2Pipeline.d.ts +3 -1
  22. package/packages/engine/dist/types/render/md2Pipeline.d.ts.map +1 -1
  23. package/packages/engine/dist/types/render/renderer.d.ts +1 -0
  24. package/packages/engine/dist/types/render/renderer.d.ts.map +1 -1
  25. package/packages/engine/dist/types/render/scene.d.ts +1 -0
  26. package/packages/engine/dist/types/render/scene.d.ts.map +1 -1
  27. package/packages/game/dist/browser/index.global.js +1 -1
  28. package/packages/game/dist/browser/index.global.js.map +1 -1
  29. package/packages/game/dist/cjs/index.cjs +724 -440
  30. package/packages/game/dist/cjs/index.cjs.map +1 -1
  31. package/packages/game/dist/esm/index.js +719 -440
  32. package/packages/game/dist/esm/index.js.map +1 -1
  33. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  34. package/packages/game/dist/types/ai/monster.d.ts +3 -2
  35. package/packages/game/dist/types/ai/monster.d.ts.map +1 -1
  36. package/packages/game/dist/types/ai/movement.d.ts +2 -1
  37. package/packages/game/dist/types/ai/movement.d.ts.map +1 -1
  38. package/packages/game/dist/types/ai/targeting.d.ts +4 -3
  39. package/packages/game/dist/types/ai/targeting.d.ts.map +1 -1
  40. package/packages/game/dist/types/entities/entity.d.ts +3 -2
  41. package/packages/game/dist/types/entities/entity.d.ts.map +1 -1
  42. package/packages/game/dist/types/entities/funcs.d.ts.map +1 -1
  43. package/packages/game/dist/types/entities/items/ammo.d.ts +5 -0
  44. package/packages/game/dist/types/entities/items/ammo.d.ts.map +1 -0
  45. package/packages/game/dist/types/entities/items/index.d.ts +5 -0
  46. package/packages/game/dist/types/entities/items/index.d.ts.map +1 -1
  47. package/packages/game/dist/types/entities/items.d.ts.map +1 -1
  48. package/packages/game/dist/types/entities/monsters/attack.d.ts +8 -0
  49. package/packages/game/dist/types/entities/monsters/attack.d.ts.map +1 -0
  50. package/packages/game/dist/types/entities/monsters/gunner.d.ts +3 -0
  51. package/packages/game/dist/types/entities/monsters/gunner.d.ts.map +1 -0
  52. package/packages/game/dist/types/entities/monsters/soldier.d.ts.map +1 -1
  53. package/packages/game/dist/types/entities/projectiles.d.ts +6 -5
  54. package/packages/game/dist/types/entities/projectiles.d.ts.map +1 -1
  55. package/packages/game/dist/types/entities/spawn.d.ts.map +1 -1
  56. package/packages/game/dist/types/entities/system.d.ts +3 -1
  57. package/packages/game/dist/types/entities/system.d.ts.map +1 -1
  58. package/packages/game/dist/types/imports.d.ts +4 -2
  59. package/packages/game/dist/types/imports.d.ts.map +1 -1
  60. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  61. package/packages/shared/dist/types/protocol/player-state.d.ts +2 -0
  62. package/packages/shared/dist/types/protocol/player-state.d.ts.map +1 -1
  63. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
@@ -1,2 +1,2 @@
1
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Ha={};br(Ha,{AIFlags:()=>jn,AMMO_TYPE_COUNT:()=>st,ARMOR_INFO:()=>Q,ARMOR_ITEMS:()=>bt,AmmoItemId:()=>bn,AmmoType:()=>at,ArmorType:()=>ct,DamageFlags:()=>Ie,DamageMod:()=>jt,DeadFlag:()=>Te,ENTITY_FIELD_METADATA:()=>M,Entity:()=>J,EntityDamageFlags:()=>fr,EntitySystem:()=>q,EnvironmentalFlags:()=>yr,FL_NOTARGET:()=>Me,FL_NOVISIBLE:()=>Kn,HEALTH_ITEMS:()=>xt,KEY_ITEMS:()=>_t,KeyId:()=>Rn,M_MoveFrame:()=>Zn,MoveType:()=>me,ORDERED_DAMAGE_MODS:()=>Ca,POWERUP_ITEMS:()=>At,PowerupId:()=>Tn,RANGE_MELEE:()=>Un,RANGE_MID:()=>Hn,RANGE_NEAR:()=>Wn,RangeCategory:()=>Ot,SAVE_FORMAT_VERSION:()=>B,SPAWNFLAG_MONSTER_AMBUSH:()=>ge,SaveStorage:()=>Kt,ServerFlags:()=>we,Solid:()=>de,SpawnRegistry:()=>ve,T_Damage:()=>U,T_RadiusDamage:()=>Ia,TraceMask:()=>Jn,WEAPONS:()=>Ba,WEAPON_ITEMS:()=>Et,WeaponId:()=>wn,WeaponType:()=>hr,addAmmo:()=>ye,addKey:()=>zn,addPowerup:()=>to,ai_charge:()=>zt,ai_face:()=>ko,ai_move:()=>To,ai_run:()=>Nt,ai_stand:()=>Rt,ai_turn:()=>Ro,ai_walk:()=>kt,applyCrushDamage:()=>Da,applyEntityKeyValues:()=>Dt,applyEnvironmentalDamage:()=>Fa,applyFallingDamage:()=>Ga,applyPowerArmor:()=>mt,applyRegularArmor:()=>ut,applySaveFile:()=>Sa,calculateFallingDamage:()=>gr,canPickupHealth:()=>ft,changeYaw:()=>V,clampAmmoCounts:()=>qi,classifyRange:()=>Lt,clearExpiredPowerups:()=>ro,convertGameSaveToRereleaseLevel:()=>Na,convertRereleaseLevelToGameSave:()=>ur,convertRereleaseSaveToGameSave:()=>ka,createAmmoInventory:()=>Le,createBaseAmmoCaps:()=>_n,createCallbackRegistry:()=>Qo,createDefaultSpawnRegistry:()=>ar,createGame:()=>Wa,createPlayerInventory:()=>dt,createPlayerWeaponStates:()=>Xt,createSaveFile:()=>va,createWeaponPickupEntity:()=>wt,damageModName:()=>Ma,deserializePlayerInventory:()=>St,equipArmor:()=>eo,facingIdeal:()=>wo,findTarget:()=>Io,foundTarget:()=>$n,getAmmoItemDefinition:()=>An,getWeaponState:()=>Ua,giveAmmo:()=>$i,giveAmmoItem:()=>Zi,giveWeapon:()=>kn,hasAnyDamageFlag:()=>z,hasKey:()=>io,hasPowerup:()=>no,hasWeapon:()=>Nn,hashGameState:()=>lr,huntTarget:()=>qn,infront:()=>Ge,isZeroVector:()=>ze,killBox:()=>Va,monster_think:()=>It,parseEntityLump:()=>Vt,parseRereleaseSave:()=>cr,parseSaveFile:()=>Ke,pickupAmmo:()=>lt,pickupArmor:()=>pt,pickupKey:()=>gt,pickupPowerup:()=>yt,pickupWeapon:()=>ht,rangeTo:()=>Pt,registerCallback:()=>ea,registerDefaultSpawns:()=>Ut,selectWeapon:()=>Qi,serializePlayerInventory:()=>vt,serializeRereleaseSave:()=>za,setMovedir:()=>G,spawnEntitiesFromText:()=>ir,spawnEntityFromDictionary:()=>Bt,summarizeRereleaseSave:()=>ba,visible:()=>De,walkMove:()=>D});var Ee={x:0,y:0,z:0},W=.1,wr=Math.PI/180;function x(e,t){return{x:e.x+t.x,y:e.y+t.y,z:e.z+t.z}}function S(e,t){return{x:e.x-t.x,y:e.y-t.y,z:e.z-t.z}}function v(e,t){return{x:e.x*t,y:e.y*t,z:e.z*t}}function F(e,t){return e.x*t.x+e.y*t.y+e.z*t.z}function Tr(e,t){return{x:e.y*t.z-e.z*t.y,y:e.z*t.x-e.x*t.z,z:e.x*t.y-e.y*t.x}}function Rr(e){return F(e,e)}function T(e){return Math.sqrt(Rr(e))}function H(e,t){return T(S(e,t))}function ae(e,t){return e.x===t.x&&e.y===t.y&&e.z===t.z}function _(e){let t=T(e);return t===0?e:v(e,1/t)}function kr(e,t){let n=1/F(t,t),r=F(t,e)*n;return S(e,v(t,n*r))}function Nr(e){let t=0,n=Math.abs(e.x);return Math.abs(e.y)<n&&(t=1,n=Math.abs(e.y)),Math.abs(e.z)<n&&(t=2),_(kr(t===0?{x:1,y:0,z:0}:t===1?{x:0,y:1,z:0}:{x:0,y:0,z:1},e))}function Zt(e,t,n){return{x:e.x<t.x?t.x:e.x>n.x?n.x:e.x,y:e.y<t.y?t.y:e.y>n.y?n.y:e.y,z:e.z<t.z?t.z:e.z>n.z?n.z:e.z}}function Qt(e,t,n,r){let i=0;if(t.x<n.x){let o=t.x-n.x;i+=o*o}else if(e.x>r.x){let o=e.x-r.x;i+=o*o}if(t.y<n.y){let o=t.y-n.y;i+=o*o}else if(e.y>r.y){let o=e.y-r.y;i+=o*o}if(t.z<n.z){let o=t.z-n.z;i+=o*o}else if(e.z>r.z){let o=e.z-r.z;i+=o*o}return i}function en(e,t){return e.mins.x<=t.maxs.x&&e.maxs.x>=t.mins.x&&e.mins.y<=t.maxs.y&&e.maxs.y>=t.mins.y&&e.mins.z<=t.maxs.z&&e.maxs.z>=t.mins.z}function $e(e,t,n){let r=F(e,t)*n,i=e.x-t.x*r,o=e.y-t.y*r,a=e.z-t.z*r;return i>-W&&i<W&&(i=0),o>-W&&o<W&&(o=0),a>-W&&a<W&&(a=0),{x:i,y:o,z:a}}function $t(e,t){let n=i=>[e[i][0]*t[0][0]+e[i][1]*t[1][0]+e[i][2]*t[2][0],e[i][0]*t[0][1]+e[i][1]*t[1][1]+e[i][2]*t[2][1],e[i][0]*t[0][2]+e[i][1]*t[1][2]+e[i][2]*t[2][2]];return[n(0),n(1),n(2)]}function xe(e,t,n){if(T(e)===0)return t;let 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an=(e=>(e[e.Name=0]="Name",e[e.CdTrack=1]="CdTrack",e[e.Sky=2]="Sky",e[e.SkyAxis=3]="SkyAxis",e[e.SkyRotate=4]="SkyRotate",e[e.StatusBar=5]="StatusBar",e[e.AirAccel=59]="AirAccel",e[e.MaxClients=60]="MaxClients",e[e.MapChecksum=61]="MapChecksum",e[e.Models=62]="Models",e[e.Sounds=62+Yr]="Sounds",e[e.Images=e.Sounds+qr]="Images",e[e.Lights=e.Images+$r]="Lights",e[e.ShadowLights=e.Lights+Xr]="ShadowLights",e[e.Items=e.ShadowLights+ei]="Items",e[e.PlayerSkins=e.Items+Zr]="PlayerSkins",e[e.General=e.PlayerSkins+on]="General",e[e.WheelWeapons=e.General+Qr]="WheelWeapons",e[e.WheelAmmo=e.WheelWeapons+qe]="WheelAmmo",e[e.WheelPowerups=e.WheelAmmo+qe]="WheelPowerups",e[e.CdLoopCount=e.WheelPowerups+qe]="CdLoopCount",e[e.GameStyle=e.CdLoopCount+1]="GameStyle",e[e.MaxConfigStrings=e.GameStyle+1]="MaxConfigStrings",e))(an||{}),gs=an.MaxConfigStrings;var j=(e=>(e[e.None=0]="None",e[e.Feet=1]="Feet",e[e.Waist=2]="Waist",e[e.Under=3]="Under",e))(j||{});function 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a*=.5,{wishdir:a===0?o:_(o),wishspeed:a}}var re=.025,oi=(e,t)=>{let n={...e.origin};n.z-=.25;let r=t(e.origin,n);return{...e,onGround:r.fraction<1}},ai=(e,t)=>{let n={...e.origin};return n.z+=e.mins.z+1,t(n)&33554432?{...e,waterLevel:1}:{...e,waterLevel:0}},sn=(e,t,n,r)=>{let i={...e};i=oi(i,n),i=ai(i,r);let{origin:o,velocity:a,onGround:c,waterLevel:m}=i,d=ti({velocity:a,frametime:re,onGround:c,groundIsSlick:!1,onLadder:!1,waterlevel:m,pmFriction:6,pmStopSpeed:100,pmWaterFriction:1}),s=m>=2?ii({forward:{x:1,y:0,z:0},right:{x:0,y:1,z:0},cmd:t,maxSpeed:320}):ri({forward:{x:1,y:0,z:0},right:{x:0,y:1,z:0},cmd:t,maxSpeed:320}),f=ni({velocity:d,wishdir:s.wishdir,wishspeed:s.wishspeed,accel:c?10:1,frametime:re}),y=n(o,{x:o.x+f.x*re,y:o.y+f.y*re,z:o.z+f.z*re});return{...i,origin:y.endpos,velocity:f}};var me=(s=>(s[s.None=0]="None",s[s.Noclip=1]="Noclip",s[s.Push=2]="Push",s[s.Stop=3]="Stop",s[s.Walk=4]="Walk",s[s.Step=5]="Step",s[s.Fly=6]="Fly",s[s.Toss=7]="Toss",s[s.FlyMissile=8]="FlyMissile",s[s.Bounce=9]="Bounce",s))(me||{}),de=(i=>(i[i.Not=0]="Not",i[i.Trigger=1]="Trigger",i[i.BoundingBox=2]="BoundingBox",i[i.Bsp=3]="Bsp",i))(de||{}),we=(u=>(u[u.None=0]="None",u[u.NoClient=1]="NoClient",u[u.DeadMonster=2]="DeadMonster",u[u.Monster=4]="Monster",u[u.Player=8]="Player",u[u.Bot=16]="Bot",u[u.NoBots=32]="NoBots",u[u.Respawning=64]="Respawning",u[u.Projectile=128]="Projectile",u[u.Instanced=256]="Instanced",u[u.Door=512]="Door",u[u.NoCull=1024]="NoCull",u[u.Hull=2048]="Hull",u))(we||{});var Te=(i=>(i[i.Alive=0]="Alive",i[i.Dying=1]="Dying",i[i.Dead=2]="Dead",i[i.Respawnable=3]="Respawnable",i))(Te||{}),cn={...Ee};function h(){return{...cn}}var ln=Object.freeze({aiflags:0,last_sighting:cn,trail_time:0,pausetime:0}),J=class{constructor(t){this.inUse=!1;this.freePending=!1;this.linkPrevious=null;this.linkNext=null;this.classname="";this.spawnflags=0;this.inventory={};this.origin=h();this.old_origin=h();this.velocity=h();this.avelocity=h();this.angles=h();this.pos1=h();this.pos2=h();this.viewheight=0;this.mins=h();this.maxs=h();this.absmin=h();this.absmax=h();this.size=h();this.mass=0;this.gravity=1;this.bounce=1;this.movetype=0;this.movedir=h();this.modelindex=0;this.frame=0;this.skin=0;this.effects=0;this.renderfx=0;this.health=0;this.max_health=0;this.takedamage=!1;this.dmg=0;this.speed=0;this.accel=0;this.decel=0;this.height=0;this.deadflag=0;this.count=0;this.wait=0;this.delay=0;this.timestamp=0;this.lip=0;this.state=0;this.sounds=0;this.noise_index=0;this.fly_sound_debounce_time=0;this.enemy=null;this.movetarget=null;this.target_ent=null;this.goalentity=null;this.ideal_yaw=0;this.yaw_speed=0;this.search_time=0;this.attack_finished_time=0;this.pain_finished_time=0;this.trail_time=0;this.groundentity=null;this.groundentity_linkcount=0;this.waterlevel=0;this.watertype=0;this.nextthink=0;this.activator=null;this.solid=0;this.clipmask=0;this.flags=0;this.svflags=0;this.monsterinfo={...ln,last_sighting:h()};this.show_hostile=0;this.light_level=0;this.owner=null;this.index=t}reset(){this.inUse=!1,this.freePending=!1,this.linkPrevious=null,this.linkNext=null,this.classname="",this.spawnflags=0,this.target=void 0,this.targetname=void 0,this.killtarget=void 0,this.team=void 0,this.message=void 0,this.pathtarget=void 0,this.model=void 0,this.item=void 0,this.inventory={},this.origin=h(),this.old_origin=h(),this.velocity=h(),this.avelocity=h(),this.angles=h(),this.pos1=h(),this.pos2=h(),this.viewheight=0,this.mins=h(),this.maxs=h(),this.absmin=h(),this.absmax=h(),this.size=h(),this.mass=0,this.gravity=1,this.bounce=1,this.movetype=0,this.movedir=h(),this.modelindex=0,this.frame=0,this.skin=0,this.effects=0,this.renderfx=0,this.health=0,this.max_health=0,this.takedamage=!1,this.dmg=0,this.speed=0,this.accel=0,this.decel=0,this.height=0,this.deadflag=0,this.count=0,this.wait=0,this.delay=0,this.timestamp=0,this.lip=0,this.state=0,this.sounds=0,this.noise_index=0,this.fly_sound_debounce_time=0,this.enemy=null,this.movetarget=null,this.target_ent=null,this.goalentity=null,this.ideal_yaw=0,this.yaw_speed=0,this.search_time=0,this.attack_finished_time=0,this.pain_finished_time=0,this.trail_time=0,this.groundentity=null,this.groundentity_linkcount=0,this.waterlevel=0,this.watertype=0,this.nextthink=0,this.think=void 0,this.touch=void 0,this.use=void 0,this.blocked=void 0,this.pain=void 0,this.die=void 0,this.activator=null,this.solid=0,this.flags=0,this.svflags=0,this.monsterinfo={...ln,last_sighting:h()},this.combattarget=void 0,this.show_hostile=0,this.light_level=0}},M=[{name:"classname",type:"string",save:!0},{name:"spawnflags",type:"int",save:!0},{name:"target",type:"string",save:!0},{name:"targetname",type:"string",save:!0},{name:"killtarget",type:"string",save:!0},{name:"team",type:"string",save:!0},{name:"message",type:"string",save:!0},{name:"pathtarget",type:"string",save:!0},{name:"model",type:"string",save:!0},{name:"item",type:"string",save:!0},{name:"map",type:"string",save:!0},{name:"inventory",type:"inventory",save:!0},{name:"origin",type:"vec3",save:!0},{name:"old_origin",type:"vec3",save:!0},{name:"velocity",type:"vec3",save:!0},{name:"avelocity",type:"vec3",save:!0},{name:"angles",type:"vec3",save:!0},{name:"pos1",type:"vec3",save:!0},{name:"pos2",type:"vec3",save:!0},{name:"viewheight",type:"int",save:!0},{name:"mins",type:"vec3",save:!0},{name:"maxs",type:"vec3",save:!0},{name:"absmin",type:"vec3",save:!0},{name:"absmax",type:"vec3",save:!0},{name:"size",type:"vec3",save:!0},{name:"mass",type:"int",save:!0},{name:"gravity",type:"float",save:!0},{name:"movetype",type:"int",save:!0},{name:"movedir",type:"vec3",save:!0},{name:"modelindex",type:"int",save:!0},{name:"frame",type:"int",save:!0},{name:"skin",type:"int",save:!0},{name:"effects",type:"int",save:!0},{name:"renderfx",type:"int",save:!0},{name:"health",type:"int",save:!0},{name:"max_health",type:"int",save:!0},{name:"takedamage",type:"boolean",save:!0},{name:"dmg",type:"int",save:!0},{name:"speed",type:"float",save:!0},{name:"accel",type:"float",save:!0},{name:"decel",type:"float",save:!0},{name:"height",type:"float",save:!0},{name:"deadflag",type:"int",save:!0},{name:"count",type:"int",save:!0},{name:"wait",type:"float",save:!0},{name:"delay",type:"float",save:!0},{name:"timestamp",type:"float",save:!0},{name:"lip",type:"int",save:!0},{name:"state",type:"int",save:!0},{name:"sounds",type:"int",save:!0},{name:"noise_index",type:"int",save:!0},{name:"fly_sound_debounce_time",type:"float",save:!0},{name:"enemy",type:"entity",save:!0},{name:"movetarget",type:"entity",save:!0},{name:"target_ent",type:"entity",save:!0},{name:"goalentity",type:"entity",save:!0},{name:"ideal_yaw",type:"float",save:!0},{name:"yaw_speed",type:"float",save:!0},{name:"search_time",type:"float",save:!0},{name:"attack_finished_time",type:"float",save:!0},{name:"pain_finished_time",type:"float",save:!0},{name:"trail_time",type:"float",save:!0},{name:"groundentity",type:"entity",save:!0},{name:"groundentity_linkcount",type:"int",save:!0},{name:"waterlevel",type:"int",save:!0},{name:"watertype",type:"int",save:!0},{name:"nextthink",type:"float",save:!0},{name:"solid",type:"int",save:!0},{name:"flags",type:"int",save:!0},{name:"svflags",type:"int",save:!0},{name:"think",type:"callback",save:!1},{name:"touch",type:"callback",save:!1},{name:"use",type:"callback",save:!1},{name:"blocked",type:"callback",save:!1},{name:"pain",type:"callback",save:!1},{name:"die",type:"callback",save:!1}];function mn(e,t,n){e.movetype===7&&(e.velocity=x(e.velocity,v(t,e.gravity*n)),e.origin=x(e.origin,v(e.velocity,n)))}function tt(e,t,n){if(e.movetype!==9)return;let r=x(e.origin,v(e.velocity,n)),i=t.trace(e.origin,e.mins,e.maxs,r,e,e.clipmask);if(i.fraction<1&&(e.origin=i.endpos),i.fraction>0&&i.fraction<1&&i.plane){let o=$e(e.velocity,i.plane.normal,1.01);e.velocity=v(o,e.bounce)}}function dn(e,t,n){if(e.movetype!==8)return;let r=x(e.origin,v(e.velocity,n)),i=t.trace(e.origin,e.mins,e.maxs,r,e,e.clipmask);e.origin=i.endpos}function un(e,t){let n=t.trace(e.origin,e.mins,e.maxs,e.origin,e,e.clipmask);return!(n.startsolid||n.allsolid)}function fn(e,t,n,r){let i={x:e.velocity.x*r,y:e.velocity.y*r,z:e.velocity.z*r},o={x:e.avelocity.x*r,y:e.avelocity.y*r,z:e.avelocity.z*r},a={x:Math.min(e.absmin.x,e.absmin.x+i.x)-2,y:Math.min(e.absmin.y,e.absmin.y+i.y)-2,z:Math.min(e.absmin.z,e.absmin.z+i.z)-2},c={x:Math.max(e.absmax.x,e.absmax.x+i.x)+2,y:Math.max(e.absmax.y,e.absmax.y+i.y)+2,z:Math.max(e.absmax.z,e.absmax.z+i.z)+2},m=[];if(m.push({ent:e,origin:{...e.origin},angles:{...e.angles},ground:e.groundentity}),e.origin={x:e.origin.x+i.x,y:e.origin.y+i.y,z:e.origin.z+i.z},e.angles={x:e.angles.x+o.x,y:e.angles.y+o.y,z:e.angles.z+o.z},n.linkentity(e),!un(e,n))return e.origin=m[0].origin,e.angles=m[0].angles,n.linkentity(e),!1;let d=[];t.forEachEntity(s=>{s!==e&&(s.solid===0||s.solid===1||s.absmin.x>=c.x||s.absmax.x<=a.x||s.absmin.y>=c.y||s.absmax.y<=a.y||s.absmin.z>=c.z||s.absmax.z<=a.z||d.push(s))});for(let s of d){let f=!1;if((s.groundentity===e||s.absmin.x<e.absmax.x&&s.absmax.x>e.absmin.x&&s.absmin.y<e.absmax.y&&s.absmax.y>e.absmin.y&&s.absmin.z<e.absmax.z&&s.absmax.z>e.absmin.z)&&(f=!0),f){if(m.push({ent:s,origin:{...s.origin},angles:{...s.angles},ground:s.groundentity}),s.origin={x:s.origin.x+i.x,y:s.origin.y+i.y,z:s.origin.z+i.z},s.groundentity===e){let y=m[0].origin,u=e.origin,g=m[m.length-1].origin,E=S(g,y);o.y!==0&&(E=xe({x:0,y:0,z:1},E,o.y)),o.x!==0&&(E=xe({x:0,y:1,z:0},E,o.x)),o.z!==0&&(E=xe({x:1,y:0,z:0},E,o.z)),s.origin=x(u,E),s.angles={x:s.angles.x+o.x,y:s.angles.y+o.y,z:s.angles.z+o.z}}if(n.linkentity(s),!un(s,n)&&(e.blocked&&e.blocked(e,s),s.solid!==0&&(!s.health||s.health>0))){for(let y=m.length-1;y>=0;y--){let u=m[y];u.ent.origin=u.origin,u.ent.angles=u.angles,u.ent.groundentity=u.ground,n.linkentity(u.ent)}return!1}}}return!0}var si=2048,X=0,Re=class{constructor(t=si){this.freeList=[];this.pendingFree=[];this.activeHead=null;if(t<1||!Number.isInteger(t))throw new Error("EntityPool requires a positive integer size");this.entities=new Array(t);for(let r=0;r<t;r+=1)this.entities[r]=new J(r),r!==X&&this.freeList.push(r);let n=this.entities[X];n.inUse=!0,n.classname="worldspawn",this.activeHead=n}get world(){return this.entities[X]}get capacity(){return this.entities.length}get activeCount(){let t=0;for(let n of this)t+=1;return t}[Symbol.iterator](){let t=this.activeHead;return{next:()=>{if(!t)return{done:!0,value:void 0};let n=t;return t=t.linkNext,{done:!1,value:n}}}}spawn(){let t=this.freeList.pop();if(t===void 0)throw new Error("No free entities available");let n=this.entities[t];return n.reset(),n.inUse=!0,this.link(n),n}deferFree(t){if(t.index===X)throw new Error("Cannot free world entity");!t.inUse||t.freePending||(this.unlink(t),t.inUse=!1,t.freePending=!0,this.pendingFree.push(t.index))}freeImmediate(t){if(t.index===X)throw new Error("Cannot free world entity");t.inUse&&(this.unlink(t),t.reset(),this.freeList.push(t.index))}flushFreeList(){if(this.pendingFree.length!==0){for(let t of this.pendingFree)this.entities[t].reset(),this.freeList.push(t);this.pendingFree.length=0}}createSnapshot(){let t=Array.from(this,n=>n.index);return{capacity:this.entities.length,activeOrder:t,freeList:[...this.freeList],pendingFree:[...this.pendingFree]}}restore(t){if(t.capacity!==this.entities.length)throw new Error(`Snapshot capacity ${t.capacity} does not match pool capacity ${this.entities.length}`);let n=new Set,r=(i,o)=>{if(i<0||i>=this.entities.length)throw new Error(`Invalid entity index ${i} in ${o}`);if(n.has(i))throw new Error(`Duplicate entity index ${i} in snapshot`);n.add(i)};for(let i of t.activeOrder)r(i,"activeOrder");for(let i of t.freeList)r(i,"freeList");for(let i of t.pendingFree)r(i,"pendingFree");this.activeHead=null,this.freeList.length=0,this.pendingFree.length=0;for(let i of this.entities)i.reset();for(let i=t.activeOrder.length-1;i>=0;i-=1){let o=this.entities[t.activeOrder[i]];o.inUse=!0,this.link(o)}for(let i of t.pendingFree){let o=this.entities[i];o.inUse=!1,o.freePending=!0,o.linkNext=null,o.linkPrevious=null,this.pendingFree.push(i)}for(let i of t.freeList){let o=this.entities[i];o.inUse=!1,o.freePending=!1,o.linkNext=null,o.linkPrevious=null,this.freeList.push(i)}if(!t.activeOrder.includes(X))throw new Error("Snapshot must include the world entity as active")}link(t){t.linkNext=this.activeHead,this.activeHead&&(this.activeHead.linkPrevious=t),this.activeHead=t,t.linkPrevious=null}unlink(t){t.linkPrevious&&(t.linkPrevious.linkNext=t.linkNext),t.linkNext&&(t.linkNext.linkPrevious=t.linkPrevious),this.activeHead===t&&(this.activeHead=t.linkNext),t.linkPrevious=null,t.linkNext=null}};var ke=class{constructor(){this.queue=[]}schedule(t,n){t.nextthink=n,this.queue.push({entity:t,time:n}),this.queue.sort((r,i)=>r.time===i.time?r.entity.index-i.entity.index:r.time-i.time)}cancel(t){if(this.queue.length!==0)for(let n=this.queue.length-1;n>=0;n-=1)this.queue[n].entity===t&&this.queue.splice(n,1)}snapshot(){return this.queue.map(({time:t,entity:n})=>({time:t,entityIndex:n.index}))}restore(t,n){this.queue.length=0;for(let r of t){let i=n(r.entityIndex);i&&this.schedule(i,r.time)}}runDueThinks(t,n){for(;this.queue.length>0;){let r=this.queue[0];if(r.time>t)break;this.queue.shift();let{entity:i,time:o}=r;!i.inUse||i.freePending||i.think&&i.nextthink===o&&i.think(i,n)}}};function Ne(e){return{min:{x:e.origin.x+e.mins.x,y:e.origin.y+e.mins.y,z:e.origin.z+e.mins.z},max:{x:e.origin.x+e.maxs.x,y:e.origin.y+e.maxs.y,z:e.origin.z+e.maxs.z}}}function pn(e,t){return!(e.min.x>t.max.x||e.max.x<t.min.x||e.min.y>t.max.y||e.max.y<t.min.y||e.min.z>t.max.z||e.max.z<t.min.z)}var yn=M.filter(e=>e.save||e.type==="callback"),li=new Map(yn.map(e=>[e.name,e]));function ci(e){return[e.x,e.y,e.z]}function ui(e){let t=e;if(!Array.isArray(t)||t.length!==3)throw new Error("Invalid vec3 serialization");let[n,r,i]=t;return{x:n,y:r,z:i}}function Y(e,t,n){e[t]=n}function mi(e){return{...e}}function di(e){if(e===null||typeof e!="object"||Array.isArray(e))throw new Error("Invalid inventory serialization");let t={};for(let[n,r]of Object.entries(e))t[n]=Number(r);return t}var q=class{constructor(t,n,r,i,o){this.targetNameIndex=new Map;this.random=nn();this.currentTimeSeconds=0;if(this.pool=new Re(i),this.thinkScheduler=new ke,this.engine=t,this.imports=n||{trace:()=>({allsolid:!1,startsolid:!1,fraction:1,endpos:{x:0,y:0,z:0},plane:null,surfaceFlags:0,contents:0,ent:null}),pointcontents:()=>0,linkentity:a=>{a.absmin={x:a.origin.x+a.mins.x,y:a.origin.y+a.mins.y,z:a.origin.z+a.mins.z},a.absmax={x:a.origin.x+a.maxs.x,y:a.origin.y+a.maxs.y,z:a.origin.z+a.maxs.z}}},this.gravity=r||{x:0,y:0,z:0},this.callbackToName=new Map,o)for(let[a,c]of o.entries())this.callbackToName.set(c,a)}get world(){return this.pool.world}get activeCount(){return this.pool.activeCount}get timeSeconds(){return this.currentTimeSeconds}forEachEntity(t){for(let n of this.pool)t(n)}find(t){for(let n of this.pool)if(t(n))return n}spawn(){let t=this.pool.spawn();return t.timestamp=this.currentTimeSeconds,t}free(t){this.unregisterTarget(t),this.thinkScheduler.cancel(t),this.pool.deferFree(t)}freeImmediate(t){this.unregisterTarget(t),this.thinkScheduler.cancel(t),this.pool.freeImmediate(t)}sound(t,n,r,i,o,a){this.engine.sound?.(t,n,r,i,o,a)}modelIndex(t){return this.engine.modelIndex?.(t)||0}scheduleThink(t,n){this.thinkScheduler.schedule(t,n)}beginFrame(t){this.currentTimeSeconds=t}finalizeSpawn(t){!t.inUse||t.freePending||this.registerTarget(t)}findByClassname(t){let n=[];for(let r of this.pool)r.classname===t&&r.inUse&&!r.freePending&&n.push(r);return n}findByTargetName(t){let n=this.targetNameIndex.get(t);return n?Array.from(n).filter(r=>r.inUse&&!r.freePending):[]}findByRadius(t,n){let r=[];for(let i of this.pool)i.inUse&&!i.freePending&&T(S(t,i.origin))<=n&&r.push(i);return r}pickTarget(t){if(!t)return null;let n=this.findByTargetName(t);if(n.length===0)return null;let r=this.random.randomIndex(n);return n[r]??null}killBox(t){let n=Ne(t);for(let r of this.pool)r===t||r===this.pool.world||!r.inUse||r.freePending||r.solid===0||r.svflags&2||pn(n,Ne(r))&&(r.health=0,r.deadflag=2,this.free(r))}useTargets(t,n=null){if(t.delay>0){let r=this.spawn();r.classname="DelayedUse",r.target=t.target,r.killtarget=t.killtarget,r.message=t.message,r.think=i=>{this.useTargetsImmediate(i,n??t),this.free(i)},this.scheduleThink(r,this.currentTimeSeconds+t.delay);return}this.useTargetsImmediate(t,n??t)}runFrame(){this.thinkScheduler.runDueThinks(this.currentTimeSeconds,this);for(let t of this.pool){if(!t.inUse||t.freePending)continue;let n=this.currentTimeSeconds-(t.timestamp||0);switch(t.movetype){case 7:mn(t,this.gravity,n),tt(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 9:tt(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 8:dn(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 2:fn(t,this,this.imports,n);break}}this.runTouches(),this.pool.flushFreeList()}createSnapshot(){let t=[];for(let n of this.pool){let r={};for(let i of yn){let o=n[i.name];switch(i.type){case"vec3":r[i.name]=ci(o);break;case"entity":r[i.name]=o?.index??null;break;case"inventory":r[i.name]=mi(o);break;case"callback":r[i.name]=o?this.callbackToName.get(o)??null:null;break;default:r[i.name]=o??null;break}}t.push({index:n.index,fields:r})}return{timeSeconds:this.currentTimeSeconds,pool:this.pool.createSnapshot(),entities:t,thinks:this.thinkScheduler.snapshot()}}restore(t,n){this.currentTimeSeconds=t.timeSeconds,this.pool.restore(t.pool);let r=new Map;for(let o of this.pool)r.set(o.index,o);let i=[];for(let o of t.entities){let a=r.get(o.index);if(a)for(let[c,m]of Object.entries(o.fields)){let d=li.get(c);if(!(!d||m===void 0))switch(d.type){case"vec3":Y(a,c,ui(m));break;case"entity":i.push({entity:a,name:d.name,targetIndex:m});break;case"inventory":Y(a,c,di(m));break;case"boolean":Y(a,c,!!m);break;case"callback":if(m){let s=n?.get(m);s&&Y(a,c,s)}break;default:Y(a,c,m);break}}}for(let o of i){let a=o.targetIndex===null?null:r.get(o.targetIndex)??null;Y(o.entity,o.name,a)}this.thinkScheduler.restore(t.thinks,o=>r.get(o))}runTouches(){let t=this.pool.world,n=[];for(let r of this.pool)r!==t&&(!r.inUse||r.freePending||r.solid===0||n.push(r));for(let r=0;r<n.length;r+=1){let i=n[r],o=null;for(let a=r+1;a<n.length;a+=1){let c=n[a];if(!i.touch&&!c.touch)continue;o||(o=Ne(i));let m=Ne(c);pn(o,m)&&(i.touch&&i.touch(i,c),c.touch&&c.touch(c,i))}}}registerTarget(t){if(!t.targetname)return;let n=this.targetNameIndex.get(t.targetname);n||(n=new Set,this.targetNameIndex.set(t.targetname,n)),n.add(t)}unregisterTarget(t){if(!t.targetname)return;let n=this.targetNameIndex.get(t.targetname);n&&(n.delete(t),n.size===0&&this.targetNameIndex.delete(t.targetname))}useTargetsImmediate(t,n){if(t.target)for(let r of this.findByTargetName(t.target))r!==t&&r.use?.(r,t,n);if(t.killtarget)for(let r of this.findByTargetName(t.killtarget))r!==t&&this.free(r)}};function gn(e){e.register("misc_teleporter",t=>{}),e.register("misc_teleporter_dest",t=>{}),e.register("misc_explobox",t=>{t.solid=3,t.movetype=0}),e.register("misc_banner",t=>{t.movetype=0,t.solid=0}),e.register("misc_deadsoldier",t=>{t.movetype=0,t.solid=3}),e.register("misc_gib_arm",t=>{t.movetype=7,t.solid=0})}function fi(e){e.map}function hn(e){e.register("target_temp_entity",()=>{}),e.register("target_speaker",()=>{}),e.register("target_explosion",t=>{t.use=()=>{},t.svflags|=1}),e.register("target_splash",t=>{t.use=()=>{},t.svflags|=1}),e.register("target_secret",(t,{entities:n})=>{t.count===0&&(t.count=1),t.use=r=>{r.count--,r.count===0&&n.useTargets(r,r.activator)}}),e.register("target_goal",(t,{entities:n})=>{t.use=r=>{n.useTargets(r,r.activator)}}),e.register("target_changelevel",(t,{keyValues:n,free:r})=>{if(!n.map){r(t);return}t.map=n.map,t.use=fi,t.solid=1})}var pi={x:0,y:-1,z:0},yi={x:0,y:0,z:1},gi={x:0,y:-2,z:0},hi={x:0,y:0,z:-1};function nt(e,t){return e.x===t.x&&e.y===t.y&&e.z===t.z}function ze(e){return nt(e,Ee)}function G(e){return nt(e,pi)?{...yi}:nt(e,gi)?{...hi}:{...I(e).forward}}var it=1/40,pe=.1,vi=.1,$={Monster:1,NotPlayer:2,Triggered:4,Toggle:8,Latched:16,Clip:32},Si={NoSound:1},Ei={NoMessage:1},Oe={Once:1,Plus:2,Silent:4,StartOff:8,Clip:16},fe={StartOff:1,Toggle:2,Silent:4,NoProtection:8,Slow:16,NoPlayers:32,NoMonsters:64,Clip:128},xi={StartOn:8},rt={Toggle:1,StartOff:2,Clip:4},vn={Toggle:1,StartOff:2,Clip:4};function bi(e,t){e.think||(e.think=n=>{n.nextthink=0}),t.scheduleThink(e,t.timeSeconds+it)}function Z(e){e.movetype=0,e.solid=1,e.svflags|=1,e.movedir=G(e.angles),e.angles={x:0,y:0,z:0}}function Ai(e){e.nextthink=0,e.think=void 0}function _i(e,t){if(e.solid===0)return!1;if(t.svflags&8){if(e.spawnflags&$.NotPlayer)return!1}else if(t.svflags&4){if((e.spawnflags&$.Monster)===0)return!1}else return!1;if(!ze(e.movedir)){let n=I(t.angles).forward;if(n.x*e.movedir.x+n.y*e.movedir.y+n.z*e.movedir.z<0)return!1}return!0}function ot(e,t){e.nextthink>t.timeSeconds||(t.useTargets(e,e.activator),e.wait>0?(e.think=Ai,t.scheduleThink(e,t.timeSeconds+e.wait)):(e.touch=void 0,e.think=n=>{t.free(n)},t.scheduleThink(e,t.timeSeconds+it)))}function wi(e,t,n){t&&_i(e,t)&&(e.activator=t,ot(e,n))}function Sn(e,t,n,r){if(e.spawnflags&$.Toggle){e.solid=e.solid===1?0:1;return}e.activator=n,ot(e,r)}function Ti(e){e.solid=1}function Ri(e){e.register("trigger_multiple",(t,n)=>{Z(t),t.wait===0&&(t.wait=.2),t.spawnflags&$.Latched,t.spawnflags&($.Triggered|$.Toggle)?(t.solid=0,t.use=(r,i,o)=>{Ti(r),Sn(r,i,o??i,n.entities)}):t.use=(r,i,o)=>Sn(r,i,o??i,n.entities),t.touch=(r,i)=>wi(r,i,n.entities)})}function ki(e){e.register("trigger_once",(t,n)=>{t.wait=-1,e.get("trigger_multiple")?.(t,n)})}function Ni(e){e.register("trigger_relay",(t,n)=>{t.spawnflags&Si.NoSound&&(t.noise_index=-1),t.use=(r,i,o)=>{n.entities.useTargets(r,o??r)}})}function zi(e){e.register("trigger_always",(t,n)=>{t.delay===0&&(t.delay=.2),n.entities.useTargets(t,t)})}function Oi(e,t,n,r){e.count!==0&&(e.count-=1,!(e.count>0)&&(e.activator=n,ot(e,r)))}function Pi(e){e.register("trigger_counter",(t,n)=>{t.wait=-1,t.count===0&&(t.count=2),t.use=(r,i,o)=>Oi(r,i,o??i,n.entities),t.spawnflags&Ei.NoMessage||(t.message=t.message??"sequence complete")})}function Li(e,t,n,r){if(!e.item||!t)return;let i=t.inventory[e.item]??0;if(i<=0){if(e.timestamp>n.timeSeconds)return;e.timestamp=n.timeSeconds+5,r(`Missing required key item: ${e.item}`);return}t.inventory[e.item]=i-1,t.inventory[e.item]<=0&&delete t.inventory[e.item],n.useTargets(e,t),e.use=void 0}function Ii(e){e.register("trigger_key",(t,n)=>{let r=n.keyValues.item;if(!r){n.warn("trigger_key requires an 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r=(i,o)=>Ci(i,o,n.entities);t.touch=r,t.speed||(t.speed=1e3),t.spawnflags&Oe.Plus&&(t.wait||(t.wait=10),t.delay=n.entities.timeSeconds+t.wait,t.think=i=>En(i,n.entities,r),n.entities.scheduleThink(t,n.entities.timeSeconds+pe)),t.targetname?(t.use=i=>{Pe(i),i.touch=i.solid===1?r:void 0},t.spawnflags&Oe.StartOff&&(t.solid=0,t.touch=void 0)):t.spawnflags&Oe.StartOff&&(n.warn("trigger_push is START_OFF but not targeted."),t.touch=void 0,t.solid=3,t.movetype=2)})}function Gi(e,t,n){if(!t||!t.takedamage&&t.classname!=="grenade"||e.spawnflags&fe.NoMonsters&&t.svflags&4||e.spawnflags&fe.NoPlayers&&t.svflags&8||e.timestamp>n.timeSeconds)return;e.timestamp=n.timeSeconds+(e.spawnflags&fe.Slow?1:vi);let r=e.dmg||5;t.health-=r}function Di(e){e.register("trigger_hurt",(t,n)=>{Z(t),t.dmg=t.dmg||5;let r=(i,o)=>Gi(i,o,n.entities);t.touch=r,t.spawnflags&fe.StartOff&&(t.solid=0,t.touch=void 0),t.spawnflags&fe.Toggle&&(t.use=i=>{Pe(i),i.touch=i.solid===1?r:void 0})})}function Vi(e,t,n,r){if(!t||e.delay>0)return;let i=n.pickTarget(e.target);if(!i){r("trigger_teleport target not found");return}let o={x:i.origin.x,y:i.origin.y,z:i.origin.z+10};t.origin={...o},t.old_origin={...o},t.velocity={x:0,y:0,z:0},t.groundentity=null,t.angles={...i.angles},n.killBox(t)}function Bi(e){e.register("trigger_teleport",(t,n)=>{t.wait||(t.wait=.2),Z(t),t.targetname&&(t.use=r=>{r.delay=r.delay>0?0:1},(t.spawnflags&xi.StartOn)===0&&(t.delay=1)),t.touch=(r,i)=>Vi(r,i,n.entities,n.warn)})}function Ui(e,t){t&&(e.spawnflags&rt.Clip,t.gravity=e.gravity)}function Wi(e){e.register("trigger_gravity",(t,n)=>{let r=n.keyValues.gravity;if(!r){n.warn("trigger_gravity requires a gravity value"),n.free(t);return}Z(t),t.gravity=Number.parseFloat(r)||0;let i=(o,a)=>Ui(o,a);t.touch=i,t.spawnflags&rt.StartOff&&(t.solid=0,t.touch=void 0),t.spawnflags&rt.Toggle&&(t.use=o=>{Pe(o),o.touch=o.solid===1?i:void 0})})}function Hi(e,t){t&&(t.flags&3)===0&&(t.svflags&2||(t.svflags&4)!==0&&(t.velocity={x:e.movedir.x*e.speed,y:e.movedir.y*e.speed,z:t.velocity.z},t.groundentity&&(t.groundentity=null,t.velocity={x:t.velocity.x,y:t.velocity.y,z:e.movedir.z})))}function Ki(e,t,n,r){if(!e.movetarget||e.movetarget.nextthink>0)return;if(!t?.pathtarget){r("trigger_elevator used with no pathtarget");return}let i=n.pickTarget(t.pathtarget);if(!i){r(`trigger_elevator used with bad pathtarget: ${t.pathtarget}`);return}e.movetarget.target_ent=i,bi(e.movetarget,n)}function ji(e,t,n){if(!e.target){n("trigger_elevator has no target");return}let r=t.pickTarget(e.target);if(!r){n(`trigger_elevator unable to find target ${e.target}`);return}if(e.movetarget=r,r.classname!=="func_train"){n(`trigger_elevator target ${e.target} is not a train`);return}e.use=(i,o,a)=>Ki(i,o??a??null,t,n),e.svflags|=1}function Ji(e){e.register("trigger_elevator",(t,n)=>{t.think=r=>ji(r,n.entities,n.warn),n.entities.scheduleThink(t,n.entities.timeSeconds+it)})}function Xi(e){e.register("trigger_monsterjump",(t,n)=>{let r=n.keyValues.height,i=r?Number.parseFloat(r)||0:200;t.angles.y===0&&(t.angles={...t.angles,y:360}),t.speed||(t.speed=200),Z(t),t.movedir={...t.movedir,z:i};let o=(a,c)=>Hi(a,c);t.touch=o,t.spawnflags&vn.StartOff&&(t.solid=0,t.touch=void 0),t.spawnflags&vn.Toggle&&(t.use=a=>{Pe(a),a.touch=a.solid===1?o:void 0})})}function xn(e){Ri(e),ki(e),Ni(e),zi(e),Pi(e),Ii(e),Fi(e),Di(e),Bi(e),Wi(e),Ji(e),Xi(e)}var at=(a=>(a[a.Bullets=0]="Bullets",a[a.Shells=1]="Shells",a[a.Rockets=2]="Rockets",a[a.Grenades=3]="Grenades",a[a.Cells=4]="Cells",a[a.Slugs=5]="Slugs",a))(at||{}),st=Object.keys(at).length/2,bn=(a=>(a.Shells="ammo_shells",a.Bullets="ammo_bullets",a.Rockets="ammo_rockets",a.Grenades="ammo_grenades",a.Cells="ammo_cells",a.Slugs="ammo_slugs",a))(bn||{}),Yi={ammo_shells:{id:"ammo_shells",ammoType:1,quantity:10,weaponAmmo:!1},ammo_bullets:{id:"ammo_bullets",ammoType:0,quantity:50,weaponAmmo:!1},ammo_rockets:{id:"ammo_rockets",ammoType:2,quantity:5,weaponAmmo:!1},ammo_grenades:{id:"ammo_grenades",ammoType:3,quantity:5,weaponAmmo:!0},ammo_cells:{id:"ammo_cells",ammoType:4,quantity:50,weaponAmmo:!1},ammo_slugs:{id:"ammo_slugs",ammoType:5,quantity:10,weaponAmmo:!1}};function An(e){return Yi[e]}function Le(e=_n(),t){let n=Array(st).fill(0);if(t)for(let[r,i]of Object.entries(t))n[Number(r)]=i;return{caps:e.slice(),counts:n}}function _n(){let e=Array(st).fill(50);return e[0]=200,e[1]=100,e[4]=200,e}function qi(e,t){let n=Math.min(e.length,t.length),r=e.slice(0,n);for(let i=0;i<n;i++){let o=t[i];o!==void 0&&(r[i]=Math.min(e[i],o))}return r}function ye(e,t,n){let r=e.caps[t],i=e.counts[t]??0;if(r!==void 0&&i>=r)return{ammoType:t,added:0,newCount:i,capped:r,pickedUp:!1};let o=i+n,a=r===void 0?o:Math.min(o,r),c=a-i;return e.counts[t]=a,{ammoType:t,added:c,newCount:a,capped:r??Number.POSITIVE_INFINITY,pickedUp:c>0}}function lt(e,t,n={}){let r=An(t),i=n.countOverride??r.quantity;return ye(e,r.ammoType,i)}var Ie=(f=>(f[f.NONE=0]="NONE",f[f.RADIUS=1]="RADIUS",f[f.NO_ARMOR=2]="NO_ARMOR",f[f.ENERGY=4]="ENERGY",f[f.NO_KNOCKBACK=8]="NO_KNOCKBACK",f[f.BULLET=16]="BULLET",f[f.NO_PROTECTION=32]="NO_PROTECTION",f[f.DESTROY_ARMOR=64]="DESTROY_ARMOR",f[f.NO_REG_ARMOR=128]="NO_REG_ARMOR",f[f.NO_POWER_ARMOR=256]="NO_POWER_ARMOR",f[f.NO_INDICATOR=512]="NO_INDICATOR",f))(Ie||{});function z(e,t){return(e&t)!==0}var ct=(r=>(r.BODY="body",r.COMBAT="combat",r.JACKET="jacket",r))(ct||{}),Q={jacket:{baseCount:25,maxCount:50,normalProtection:.3,energyProtection:0},combat:{baseCount:50,maxCount:100,normalProtection:.6,energyProtection:.3},body:{baseCount:100,maxCount:200,normalProtection:.8,energyProtection:.6}};function ut(e,t,n){if(e<=0||z(t,130)||!n.armorType||n.armorCount<=0)return{saved:0,remainingArmor:n.armorCount};let r=Q[n.armorType],i=z(t,4)?r.energyProtection:r.normalProtection,o=Math.ceil(i*e);return o>=n.armorCount&&(o=n.armorCount),o<=0?{saved:0,remainingArmor:n.armorCount}:{saved:o,remainingArmor:n.armorCount-o}}function mt(e,t,n,r,i,o={}){if(i.health<=0||e<=0)return{saved:0,remainingCells:i.cellCount};if(z(t,258))return{saved:0,remainingCells:i.cellCount};if(!i.type||i.cellCount<=0)return{saved:0,remainingCells:i.cellCount};let{forward:a}=I(i.angles),c={x:n.x-i.origin.x,y:n.y-i.origin.y,z:n.z-i.origin.z},m=Math.hypot(c.x,c.y,c.z);if(i.type==="screen"&&m>0){let p={x:c.x/m,y:c.y/m,z:c.z/m};if(p.x*a.x+p.y*a.y+p.z*a.z<=.3)return{saved:0,remainingCells:i.cellCount}}let d=o.ctfMode??!1,s=i.type==="screen"||d?1:2,f=i.type==="screen"?e/3:2*e/3;f=Math.max(1,f);let y=i.cellCount*s;z(t,4)&&(y=Math.max(1,Math.floor(y/2))),y>f&&(y=Math.floor(f));let u=y/s;z(t,4)&&(u*=2),u=Math.max(1,Math.floor(u));let g=Math.max(s,u),E=Math.max(0,i.cellCount-g);return{saved:y,remainingCells:E}}var wn=(s=>(s.Blaster="blaster",s.Shotgun="shotgun",s.SuperShotgun="super_shotgun",s.Machinegun="machinegun",s.Chaingun="chaingun",s.GrenadeLauncher="grenade_launcher",s.RocketLauncher="rocket_launcher",s.HyperBlaster="hyperblaster",s.Railgun="railgun",s.BFG10K="bfg10k",s))(wn||{}),Tn=(o=>(o.QuadDamage="quad",o.Invulnerability="invulnerability",o.EnviroSuit="enviro_suit",o.Rebreather="rebreather",o.Silencer="silencer",o))(Tn||{}),Rn=(i=>(i.Blue="blue",i.Red="red",i.Green="green",i.Yellow="yellow",i))(Rn||{});function dt(e={}){let t=Le(e.ammoCaps,e.ammo),n=new Set(e.weapons??[]),r=new Map(e.powerups??[]),i=new Set(e.keys??[]);return{ammo:t,ownedWeapons:n,currentWeapon:e.currentWeapon,armor:e.armor??null,powerups:r,keys:i}}function $i(e,t,n){return ye(e.ammo,t,n)}function Zi(e,t,n){return lt(e.ammo,t,n)}function kn(e,t,n=!1){let r=e.ownedWeapons.has(t);return e.ownedWeapons.add(t),(n||!e.currentWeapon)&&(e.currentWeapon=t),!r}function Nn(e,t){return e.ownedWeapons.has(t)}function Qi(e,t){return e.ownedWeapons.has(t)?(e.currentWeapon=t,!0):!1}function eo(e,t,n){if(!t||n<=0)return e.armor=null,null;let r=Q[t],i=Math.min(n,r.maxCount);return e.armor={armorType:t,armorCount:i},e.armor}function to(e,t,n){e.powerups.set(t,n)}function no(e,t){return e.powerups.has(t)}function ro(e,t){for(let[n,r]of e.powerups.entries())r!==null&&r<=t&&e.powerups.delete(n)}function zn(e,t){let n=e.keys.size;return e.keys.add(t),e.keys.size>n}function io(e,t){return e.keys.has(t)}function ft(e,t,n){return!(t>=n.max)}function pt(e,t){let n=null;if(t.id==="item_armor_jacket"?n="jacket":t.id==="item_armor_combat"?n="combat":t.id==="item_armor_body"&&(n="body"),n){let r=Q[n];return!e.armor||e.armor.armorType!==n?e.armor={armorType:n,armorCount:t.amount}:(e.armor.armorCount+=t.amount,e.armor.armorCount>r.maxCount&&(e.armor.armorCount=r.maxCount)),!0}if(t.id==="item_armor_shard"){if(!e.armor)return!1;e.armor.armorCount+=t.amount;let r=Q[e.armor.armorType];return e.armor.armorCount>r.maxCount&&(e.armor.armorCount=r.maxCount),!0}return!1}function yt(e,t,n){let r=null;switch(t.id){case"item_quad":r="quad";break;case"item_invulnerability":r="invulnerability";break;case"item_silencer":r="silencer";break;case"item_rebreather":r="rebreather";break;case"item_enviro":r="enviro_suit";break}if(r){let i=e.powerups.get(r);return i&&i>n?e.powerups.set(r,i+t.timer):e.powerups.set(r,n+t.timer),!0}return!1}function gt(e,t){let n=null;switch(t.id){case"key_blue":n="blue";break;case"key_red":n="red";break;case"key_green":n="green";break;case"key_yellow":n="yellow";break}return n?zn(e,n):!1}function ht(e,t){let n=Nn(e,t.weaponId),r=!1;if(t.ammoType){let i=n?t.pickupAmmo:t.initialAmmo;r=ye(e.ammo,t.ammoType,i).pickedUp}return n&&!r?!1:(kn(e,t.weaponId,!0),!0)}function vt(e){return{ammo:e.ammo.counts,ownedWeapons:[...e.ownedWeapons],currentWeapon:e.currentWeapon,armor:e.armor?{...e.armor}:null,powerups:[...e.powerups.entries()],keys:[...e.keys]}}function St(e,t={}){let n=Le(t.ammoCaps),r=Math.min(n.counts.length,e.ammo.length);for(let i=0;i<r;i++)n.counts[i]=e.ammo[i];return{ammo:n,ownedWeapons:new Set(e.ownedWeapons),currentWeapon:e.currentWeapon,armor:e.armor?{...e.armor}:null,powerups:new Map(e.powerups),keys:new Set(e.keys)}}var Et={weapon_blaster:{type:"weapon",id:"weapon_blaster",name:"Blaster",weaponId:"blaster",ammoType:null,initialAmmo:0,pickupAmmo:0,fireRate:.5},weapon_shotgun:{type:"weapon",id:"weapon_shotgun",name:"Shotgun",weaponId:"shotgun",ammoType:1,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_supershotgun:{type:"weapon",id:"weapon_supershotgun",name:"Super Shotgun",weaponId:"super_shotgun",ammoType:1,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_machinegun:{type:"weapon",id:"weapon_machinegun",name:"Machinegun",weaponId:"machinegun",ammoType:0,initialAmmo:50,pickupAmmo:50,fireRate:.1},weapon_chaingun:{type:"weapon",id:"weapon_chaingun",name:"Chaingun",weaponId:"chaingun",ammoType:0,initialAmmo:50,pickupAmmo:50,fireRate:.1},weapon_grenadelauncher:{type:"weapon",id:"weapon_grenadelauncher",name:"Grenade Launcher",weaponId:"grenade_launcher",ammoType:3,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_rocketlauncher:{type:"weapon",id:"weapon_rocketlauncher",name:"Rocket 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n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||ht(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function On(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||ft(i.client.inventory,i.health,t)&&(i.health+=t.amount,i.health>t.max&&(i.health=t.max),e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function Pn(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||pt(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function Ln(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||yt(i.client.inventory,t,e.time)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function In(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||gt(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function Cn(e,t){for(let n of Object.values(Et))t.register(n.id,r=>{Object.assign(r,wt(e,n))});for(let n of Object.values(xt))t.register(n.id,r=>{Object.assign(r,On(e,n))});for(let n of Object.values(bt))t.register(n.id,r=>{Object.assign(r,Pn(e,n))});for(let n of Object.values(At))t.register(n.id,r=>{Object.assign(r,Ln(e,n))});for(let n of Object.values(_t))t.register(n.id,r=>{Object.assign(r,In(e,n))})}function oo(e,t){if(t&&t.takedamage){let n=e.dmg||2;t.health-=n}e.state===1?(e.state=3,e.think=Fn):e.state===3&&(e.state=1,e.think=Gn)}function Fn(e,t){if(ae(e.origin,e.pos1)){e.state=2,e.velocity={x:0,y:0,z:0};return}let n=H(e.origin,e.pos1),r=Math.min(e.speed,n);e.velocity=v(_(S(e.pos1,e.origin)),r),n<=e.speed*.1&&(e.velocity=v(S(e.pos1,e.origin),10)),t?.scheduleThink(e,t.timeSeconds+.1)}function Gn(e,t){if(ae(e.origin,e.pos2)){e.state=0,e.velocity={x:0,y:0,z:0},t?.scheduleThink(e,t.timeSeconds+e.wait),e.think=Fn;return}let n=H(e.origin,e.pos2);e.velocity=v(_(S(e.pos2,e.origin)),e.speed),n<=e.speed*.1&&(e.velocity=v(S(e.pos2,e.origin),10)),t?.scheduleThink(e,t.timeSeconds+.1)}var ao=(e,t)=>{e.movedir=G(e.angles),e.speed||(e.speed=100),e.wait||(e.wait=3),e.lip||(e.lip=8),e.dmg||(e.dmg=2),e.health||(e.health=0),e.solid=3,e.movetype=2,e.blocked=oo,e.state=2,e.pos1={...e.origin};let n=e.movedir.x*(Math.abs(e.maxs.x-e.mins.x)-e.lip)+e.movedir.y*(Math.abs(e.maxs.y-e.mins.y)-e.lip)+e.movedir.z*(Math.abs(e.maxs.z-e.mins.z)-e.lip);e.pos2=x(e.pos1,v(e.movedir,n)),e.use=r=>{r.state===2&&(r.state=1,r.think=Gn,t.entities.scheduleThink(r,t.entities.timeSeconds+.1))}},so=(e,t)=>{e.solid=3,e.movetype=2,e.use=n=>{t.entities.useTargets(n,n)}},lo=1;var co=4;function uo(e,t){t&&t.takedamage&&(t.health-=e.dmg||0),e.spawnflags&co&&(e.velocity={x:0,y:0,z:0},e.nextthink=0)}function Ce(e,t){if(e.target_ent&&e.target_ent.pathtarget&&t.useTargets(e.target_ent,e),e.target_ent&&e.target_ent.target){let n=t.pickTarget(e.target_ent.target);if(!n)return;e.target_ent=n;let r=H(e.origin,n.origin),i=e.speed||100,o=r/i,a=_(S(n.origin,e.origin));e.velocity=v(a,i),e.think=mo,t.scheduleThink(e,t.timeSeconds+o)}}function mo(e,t){e.velocity={x:0,y:0,z:0},e.target_ent&&(e.origin={...e.target_ent.origin});let n=e.wait||0;n>0?(e.think=Ce,t.scheduleThink(e,t.timeSeconds+n)):Ce(e,t)}function fo(e,t){let n=t.pickTarget(e.target);n&&(e.target_ent=n,e.origin={...n.origin},e.spawnflags&lo?Ce(e,t):e.use=r=>{r.velocity.x!==0||r.velocity.y!==0||r.velocity.z!==0||Ce(r,t)})}var po=(e,t)=>{e.solid=3,e.movetype=2,e.blocked=uo,e.speed||(e.speed=100),e.dmg||(e.dmg=2),e.think=n=>fo(n,t.entities),t.entities.scheduleThink(e,t.entities.timeSeconds+.1)};function Tt(e,t){if(ae(e.origin,e.pos2)){e.state=1,e.velocity={x:0,y:0,z:0};return}let n=H(e.origin,e.pos2);e.velocity=v(_(S(e.pos2,e.origin)),e.speed),n<=e.speed*.1&&(e.velocity=v(S(e.pos2,e.origin),10)),t.scheduleThink(e,t.timeSeconds+.1)}function Mn(e,t){if(ae(e.origin,e.pos1)){e.state=0,e.velocity={x:0,y:0,z:0},e.spawnflags&1||(e.think=yo,t.scheduleThink(e,t.timeSeconds+e.wait));return}let n=H(e.origin,e.pos1);e.velocity=v(_(S(e.pos1,e.origin)),e.speed),n<=e.speed*.1&&(e.velocity=v(S(e.pos1,e.origin),10)),t.scheduleThink(e,t.timeSeconds+.1)}function yo(e,t){e.state=3,e.think=Tt,Tt(e,t)}var go=(e,t)=>{e.movedir=G(e.angles),e.speed||(e.speed=200),e.accel||(e.accel=500),e.decel||(e.decel=500),e.wait||(e.wait=3),e.lip||(e.lip=8),e.height||(e.height=e.size.z-e.lip),e.solid=3,e.movetype=2,e.pos1={...e.origin},e.pos2={x:e.origin.x,y:e.origin.y,z:e.origin.z-e.height},e.origin={...e.pos2},e.state=1,e.blocked=(r,i)=>{i&&i.takedamage&&(i.health-=r.dmg||2),r.state===2?(r.state=3,r.think=o=>Tt(o,t.entities)):r.state===3&&(r.state=2,r.think=o=>Mn(o,t.entities))},e.use=r=>{r.state===1&&(r.state=2,r.think=i=>Mn(i,t.entities),t.entities.scheduleThink(r,t.entities.timeSeconds+.1))};let n=t.entities.spawn();n.classname="plat_trigger",n.movetype=0,n.solid=1,n.mins={x:e.mins.x+25,y:e.mins.y+25,z:e.maxs.z},n.maxs={x:e.maxs.x-25,y:e.maxs.y-25,z:e.maxs.z+8},n.touch=(r,i)=>{e.state===1&&e.use?.(e,i,i)}},ho=(e,t)=>{e.solid=3,e.movetype=2,e.speed||(e.speed=100),e.spawnflags&4?e.avelocity={x:e.speed,y:0,z:0}:e.spawnflags&8?e.avelocity={x:0,y:e.speed,z:0}:e.avelocity={x:0,y:0,z:e.speed},e.dmg&&(e.blocked=(n,r)=>{r&&r.takedamage&&(r.health-=n.dmg)})},vo=(e,t)=>{e.solid=3,e.speed||(e.speed=100),e.movetype=0},So=(e,t)=>{e.solid=3,e.movetype=2},Eo=(e,t)=>{e.solid=3,e.movetype=2,e.health||(e.health=100),e.dmg||(e.dmg=120),e.takedamage=!0,e.die=(n,r,i,o)=>{t.entities.free(n)}},xo=(e,t)=>{e.solid=0,e.movetype=0,e.use=n=>{t.entities.killBox(n)}},bo=(e,t)=>{e.use=(n,r,i)=>{e.state=e.state===0?2:0}};function Dn(e){e.register("func_door",ao),e.register("func_button",so),e.register("func_train",po),e.register("func_plat",go),e.register("func_rotating",ho),e.register("func_conveyor",vo),e.register("func_water",So),e.register("func_explosive",Eo),e.register("func_killbox",xo),e.register("func_areaportal",bo)}function Ao(e,t){e.owner}function Vn(e){e.register("path_corner",t=>{t.solid=0,t.touch=Ao})}function Bn(e){e.register("light",t=>{t.movetype=0,t.solid=0}),e.register("light_mine1",t=>{t.movetype=0,t.solid=0}),e.register("light_mine2",t=>{t.movetype=0,t.solid=0})}var Un=20,Wn=440,Hn=940,Me=32,Kn=16777216,ge=1,jn=(p=>(p[p.StandGround=1]="StandGround",p[p.TempStandGround=2]="TempStandGround",p[p.SoundTarget=4]="SoundTarget",p[p.LostSight=8]="LostSight",p[p.PursuitLastSeen=16]="PursuitLastSeen",p[p.PursueNext=32]="PursueNext",p[p.PursueTemp=64]="PursueTemp",p[p.HoldFrame=128]="HoldFrame",p[p.GoodGuy=256]="GoodGuy",p[p.Brutal=512]="Brutal",p[p.NoStep=1024]="NoStep",p[p.Ducked=2048]="Ducked",p[p.CombatPoint=4096]="CombatPoint",p[p.Medic=8192]="Medic",p[p.Resurrecting=16384]="Resurrecting",p[p.Pathing=1073741824]="Pathing",p))(jn||{}),Jn=(n=>(n[n.Opaque=1]="Opaque",n[n.Window=2]="Window",n))(Jn||{});function _o(e,t){if(t===0)return{x:0,y:0,z:0};let n=oe(e);return{x:Math.cos(n)*t,y:Math.sin(n)*t,z:0}}function D(e,t,n){let r=_o(t,n),i=e.origin;return i.x+=r.x,i.y+=r.y,i.z+=r.z,!0}function V(e,t){let n=K(e.angles.y),r=e.ideal_yaw;if(n===r){e.angles.y=n;return}let i=e.yaw_speed*t*10,o=r-n;r>n?o>=180&&(o-=360):o<=-180&&(o+=360),o>i?o=i:o<-i&&(o=-i),e.angles.y=K(n+o)}function wo(e){let t=K(e.angles.y-e.ideal_yaw);return(e.monsterinfo.aiflags&1073741824)!==0?!(t>5&&t<355):!(t>45&&t<315)}function To(e,t){D(e,e.angles.y,t)}function Fe(e,t){if(!t)return;let n={x:t.origin.x-e.origin.x,y:t.origin.y-e.origin.y,z:t.origin.z-e.origin.z};e.ideal_yaw=se(n)}function Rt(e,t){V(e,t)}function kt(e,t,n){Fe(e,e.goalentity),V(e,n),t!==0&&D(e,e.angles.y,t)}function Ro(e,t,n){t!==0&&D(e,e.angles.y,t),V(e,n)}function Nt(e,t,n){Fe(e,e.enemy??e.goalentity),V(e,n),t!==0&&D(e,e.angles.y,t)}function ko(e,t,n,r){t&&Fe(e,t),V(e,r),n!==0&&D(e,e.angles.y,n)}function zt(e,t,n){Fe(e,e.enemy),V(e,n),t!==0&&D(e,e.angles.y,t)}var Ot=(i=>(i.Melee="melee",i.Near="near",i.Mid="mid",i.Far="far",i))(Ot||{});function Xn(e){return{mins:{x:e.origin.x+e.mins.x,y:e.origin.y+e.mins.y,z:e.origin.z+e.mins.z},maxs:{x:e.origin.x+e.maxs.x,y:e.origin.y+e.maxs.y,z:e.origin.z+e.maxs.z}}}function Pt(e,t){let n=Xn(e),r=Xn(t),i=Qt(n.mins,n.maxs,r.mins,r.maxs);return Math.sqrt(i)}function Lt(e){return e<=20?"melee":e<=440?"near":e<=940?"mid":"far"}function Ge(e,t){let{forward:n}=I(e.angles),r=_(S(t.origin,e.origin)),i=F(r,n);return(e.spawnflags&1)!==0&&e.trail_time===0&&e.enemy===null?i>.15:i>-.3}function De(e,t,n,r){if((t.flags&16777216)!==0)return!1;let i={x:e.origin.x,y:e.origin.y,z:e.origin.z+e.viewheight},o={x:t.origin.x,y:t.origin.y,z:t.origin.z+t.viewheight},a=r?.throughGlass?1:3,c=n(i,o,e,a);return c.fraction===1||c.entity===t}function No(e,t){let n={x:t.origin.x-e.origin.x,y:t.origin.y-e.origin.y,z:t.origin.z-e.origin.z};e.ideal_yaw=se(n)}function Yn(e){e.angles.y=K(e.ideal_yaw)}function qn(e,t){e.enemy&&(e.goalentity=e.enemy,No(e,e.enemy),Yn(e),(e.monsterinfo.aiflags&1)!==0?e.monsterinfo.stand?.(e):(e.monsterinfo.run?.(e),e.attack_finished_time=t.timeSeconds+1))}function $n(e,t,n){if(!e.enemy)return;(e.enemy.svflags&8)!==0&&(t.sightEntity=e,t.sightEntityFrame=t.frameNumber,e.light_level=128),e.show_hostile=t.timeSeconds+1;let r=e.monsterinfo.last_sighting;if(r.x=e.enemy.origin.x,r.y=e.enemy.origin.y,r.z=e.enemy.origin.z,e.trail_time=t.timeSeconds,e.monsterinfo.trail_time=t.timeSeconds,!e.combattarget){qn(e,t);return}let i=n?.pickTarget,o=i?.(e.combattarget)??e.enemy;e.goalentity=o,e.movetarget=o,e.combattarget=void 0,e.monsterinfo.aiflags|=4096,e.movetarget&&(e.movetarget.targetname=void 0),e.monsterinfo.pausetime=0,e.monsterinfo.run?.(e)}function zo(e,t,n,r){let i=Pt(e,t),o=Lt(i);return o==="far"||t.light_level<=5||!De(e,t,r,{throughGlass:!1})?!1:o==="near"?n.timeSeconds<=t.show_hostile||Ge(e,t):o==="mid"?Ge(e,t):!0}function Oo(e,t,n,r,i){if((e.spawnflags&1)!==0){if(!De(e,t,i))return!1}else if(r.canHear&&!r.canHear(e,t))return!1;let o=S(t.origin,e.origin);return 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jt=(l=>(l[l.UNKNOWN=0]="UNKNOWN",l[l.BLASTER=1]="BLASTER",l[l.SHOTGUN=2]="SHOTGUN",l[l.SSHOTGUN=3]="SSHOTGUN",l[l.MACHINEGUN=4]="MACHINEGUN",l[l.CHAINGUN=5]="CHAINGUN",l[l.GRENADE=6]="GRENADE",l[l.G_SPLASH=7]="G_SPLASH",l[l.ROCKET=8]="ROCKET",l[l.R_SPLASH=9]="R_SPLASH",l[l.HYPERBLASTER=10]="HYPERBLASTER",l[l.RAILGUN=11]="RAILGUN",l[l.BFG_LASER=12]="BFG_LASER",l[l.BFG_BLAST=13]="BFG_BLAST",l[l.BFG_EFFECT=14]="BFG_EFFECT",l[l.HANDGRENADE=15]="HANDGRENADE",l[l.HG_SPLASH=16]="HG_SPLASH",l[l.WATER=17]="WATER",l[l.SLIME=18]="SLIME",l[l.LAVA=19]="LAVA",l[l.CRUSH=20]="CRUSH",l[l.TELEFRAG=21]="TELEFRAG",l[l.TELEFRAG_SPAWN=22]="TELEFRAG_SPAWN",l[l.FALLING=23]="FALLING",l[l.SUICIDE=24]="SUICIDE",l[l.HELD_GRENADE=25]="HELD_GRENADE",l[l.EXPLOSIVE=26]="EXPLOSIVE",l[l.BARREL=27]="BARREL",l[l.BOMB=28]="BOMB",l[l.EXIT=29]="EXIT",l[l.SPLASH=30]="SPLASH",l[l.TARGET_LASER=31]="TARGET_LASER",l[l.TRIGGER_HURT=32]="TRIGGER_HURT",l[l.HIT=33]="HIT",l[l.TARGET_BLASTER=34]="TARGET_BLASTER",l[l.RIPPER=35]="RIPPER",l[l.PHALANX=36]="PHALANX",l[l.BRAINTENTACLE=37]="BRAINTENTACLE",l[l.BLASTOFF=38]="BLASTOFF",l[l.GEKK=39]="GEKK",l[l.TRAP=40]="TRAP",l[l.CHAINFIST=41]="CHAINFIST",l[l.DISINTEGRATOR=42]="DISINTEGRATOR",l[l.ETF_RIFLE=43]="ETF_RIFLE",l[l.BLASTER2=44]="BLASTER2",l[l.HEATBEAM=45]="HEATBEAM",l[l.TESLA=46]="TESLA",l[l.PROX=47]="PROX",l[l.NUKE=48]="NUKE",l[l.VENGEANCE_SPHERE=49]="VENGEANCE_SPHERE",l[l.HUNTER_SPHERE=50]="HUNTER_SPHERE",l[l.DEFENDER_SPHERE=51]="DEFENDER_SPHERE",l[l.TRACKER=52]="TRACKER",l[l.DBALL_CRUSH=53]="DBALL_CRUSH",l[l.DOPPLE_EXPLODE=54]="DOPPLE_EXPLODE",l[l.DOPPLE_VENGEANCE=55]="DOPPLE_VENGEANCE",l[l.DOPPLE_HUNTER=56]="DOPPLE_HUNTER",l[l.GRAPPLE=57]="GRAPPLE",l[l.BLUEBLASTER=58]="BLUEBLASTER",l))(jt||{}),Ca=[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58];function Ma(e){return`MOD_${jt[e]}`}var L={x:0,y:0,z:0},yr=(r=>(r[r.IN_WATER=1]="IN_WATER",r[r.IMMUNE_LAVA=2]="IMMUNE_LAVA",r[r.IMMUNE_SLIME=4]="IMMUNE_SLIME",r))(yr||{});function Jt(e,t,n){return U(e,null,null,L,e.origin,L,t,0,2,n)}function Fa(e,t){let n=[],r=e.environmentFlags??0,i=!1,o=!1;if(e.waterlevel===j.None){if((r&1)!==0&&(r&=-2,o=!0),e.airFinished<t&&e.painDebounceTime<=t){let a=Math.floor((t-e.airFinished)/1e3),c=Math.min(15,2+2*a),m=Jt(e,c,17);e.painDebounceTime=t+1e3,n.push({mod:17,amount:c,result:m})}}else if(e.airFinished=t+9e3,(r&1)===0&&(r|=1,i=!0,e.damageDebounceTime=0),e.damageDebounceTime<=t){if((e.watertype&ce)!==0&&(r&2)===0){let a=10*e.waterlevel,c=Jt(e,a,19);e.damageDebounceTime=t+100,n.push({mod:19,amount:a,result:c})}else if((e.watertype&ue)!==0&&(r&4)===0){let a=4*e.waterlevel,c=Jt(e,a,18);e.damageDebounceTime=t+100,n.push({mod:18,amount:a,result:c})}}return e.environmentFlags=r,{events:n,enteredWater:i,leftWater:o}}function gr(e){let{impactDelta:t,waterLevel:n,onLadder:r=!1,isDead:i=!1,isPlayerModel:o=!0,isNoClip:a=!1,grappleBlockingFallDamage:c=!1,clampFreeFall:m=!1,skipDamage:d=!1}=e;if(i||!o||a||c||n===j.Under)return{damage:0,event:null,fallValue:0,adjustedDelta:0};let s=t*t*1e-4;if(n===j.Waist?s*=.25:n===j.Feet&&(s*=.5),m&&(s=Math.min(30,s)),s<1)return{damage:0,event:null,fallValue:0,adjustedDelta:s};let f=null,y=0,u=0;return s<15?f=r?null:"footstep":(u=Math.min(s*.5,40),s>30?(f=s>=55?"fallfar":"fall",y=Math.max(1,(s-30)*.5)):f="fallshort"),d&&(y=0),{damage:y,event:f,fallValue:u,adjustedDelta:s}}function Ga(e,t){let n=gr(t);return n.damage>0&&!t.skipDamage&&U(e,null,null,{x:0,y:0,z:1},e.origin,L,n.damage,0,2,23),n}function Da(e,t,n={}){let r=n.nonLivingDamage??1e5,i=n.gibDamage??100,o=n.baseDamage??e.dmg??10,a=!t.isMonster&&!t.isClient?r:t.health<1?i:o,c=U(t,e,e,L,t.origin,L,a,1,0,20);return{amount:a,result:c}}function pr(e){let t=e.mins??L,n=e.maxs??L;return{mins:x(e.origin,t),maxs:x(e.origin,n)}}function Va(e,t,n={}){if(e.movetype===1)return{events:[],cleared:!0};let r=n.mod??21,i=pr(e),o=[],a=!0;for(let c of t){if(c===e||c.inUse===!1)continue;let m=c.solid??0;if(!c.takedamage||m===0||m===1||m===3||!en(i,pr(c)))continue;let d=U(c,e,e,L,c.origin,L,1e5,0,32,r);o.push({target:c,result:d}),(!d||!d.killed||c.health>0)&&(a=!1)}return{events:o,cleared:a}}var hr=(s=>(s[s.BLASTER=0]="BLASTER",s[s.SHOTGUN=1]="SHOTGUN",s[s.SUPER_SHOTGUN=2]="SUPER_SHOTGUN",s[s.MACHINEGUN=3]="MACHINEGUN",s[s.CHAINGUN=4]="CHAINGUN",s[s.GRENADE_LAUNCHER=5]="GRENADE_LAUNCHER",s[s.ROCKET_LAUNCHER=6]="ROCKET_LAUNCHER",s[s.HYPERBLASTER=7]="HYPERBLASTER",s[s.RAILGUN=8]="RAILGUN",s[s.BFG10K=9]="BFG10K",s))(hr||{}),Ba={0:{type:0,name:"Blaster",ammo:null,damage:15,fireRate:.5,spread:0,projectileSpeed:1e3},1:{type:1,name:"Shotgun",ammo:"shells",damage:4,fireRate:1,spread:.1,projectileSpeed:null},2:{type:2,name:"Super 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1
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0,this.use=void 0,this.blocked=void 0,this.pain=void 0,this.die=void 0,this.activator=null,this.solid=0,this.flags=0,this.svflags=0,this.monsterinfo={...xn,last_sighting:v()},this.combattarget=void 0,this.show_hostile=0,this.light_level=0}},G=[{name:"classname",type:"string",save:!0},{name:"spawnflags",type:"int",save:!0},{name:"target",type:"string",save:!0},{name:"targetname",type:"string",save:!0},{name:"killtarget",type:"string",save:!0},{name:"team",type:"string",save:!0},{name:"message",type:"string",save:!0},{name:"pathtarget",type:"string",save:!0},{name:"model",type:"string",save:!0},{name:"item",type:"string",save:!0},{name:"map",type:"string",save:!0},{name:"inventory",type:"inventory",save:!0},{name:"origin",type:"vec3",save:!0},{name:"old_origin",type:"vec3",save:!0},{name:"velocity",type:"vec3",save:!0},{name:"avelocity",type:"vec3",save:!0},{name:"angles",type:"vec3",save:!0},{name:"pos1",type:"vec3",save:!0},{name:"pos2",type:"vec3",save:!0},{name:"viewheight",type:"int",save:!0},{name:"mins",type:"vec3",save:!0},{name:"maxs",type:"vec3",save:!0},{name:"absmin",type:"vec3",save:!0},{name:"absmax",type:"vec3",save:!0},{name:"size",type:"vec3",save:!0},{name:"mass",type:"int",save:!0},{name:"gravity",type:"float",save:!0},{name:"movetype",type:"int",save:!0},{name:"movedir",type:"vec3",save:!0},{name:"modelindex",type:"int",save:!0},{name:"frame",type:"int",save:!0},{name:"skin",type:"int",save:!0},{name:"effects",type:"int",save:!0},{name:"renderfx",type:"int",save:!0},{name:"health",type:"int",save:!0},{name:"max_health",type:"int",save:!0},{name:"takedamage",type:"boolean",save:!0},{name:"dmg",type:"int",save:!0},{name:"speed",type:"float",save:!0},{name:"accel",type:"float",save:!0},{name:"decel",type:"float",save:!0},{name:"height",type:"float",save:!0},{name:"deadflag",type:"int",save:!0},{name:"count",type:"int",save:!0},{name:"wait",type:"float",save:!0},{name:"delay",type:"float",save:!0},{name:"timestamp",type:"float",save:!0},{name:"lip",type:"int",save:!0},{name:"state",type:"int",save:!0},{name:"sounds",type:"int",save:!0},{name:"noise_index",type:"int",save:!0},{name:"fly_sound_debounce_time",type:"float",save:!0},{name:"enemy",type:"entity",save:!0},{name:"movetarget",type:"entity",save:!0},{name:"target_ent",type:"entity",save:!0},{name:"goalentity",type:"entity",save:!0},{name:"ideal_yaw",type:"float",save:!0},{name:"yaw_speed",type:"float",save:!0},{name:"search_time",type:"float",save:!0},{name:"attack_finished_time",type:"float",save:!0},{name:"pain_finished_time",type:"float",save:!0},{name:"trail_time",type:"float",save:!0},{name:"groundentity",type:"entity",save:!0},{name:"groundentity_linkcount",type:"int",save:!0},{name:"waterlevel",type:"int",save:!0},{name:"watertype",type:"int",save:!0},{name:"nextthink",type:"float",save:!0},{name:"solid",type:"int",save:!0},{name:"flags",type:"int",save:!0},{name:"svflags",type:"int",save:!0},{name:"think",type:"callback",save:!1},{name:"touch",type:"callback",save:!1},{name:"use",type:"callback",save:!1},{name:"blocked",type:"callback",save:!1},{name:"pain",type:"callback",save:!1},{name:"die",type:"callback",save:!1}];function wn(e,t,n){e.movetype===7&&(e.velocity=b(e.velocity,S(t,e.gravity*n)),e.origin=b(e.origin,S(e.velocity,n)))}function pt(e,t,n){if(e.movetype!==9)return;let r=b(e.origin,S(e.velocity,n)),i=t.trace(e.origin,e.mins,e.maxs,r,e,e.clipmask);if(i.fraction<1&&(e.origin=i.endpos),i.fraction>0&&i.fraction<1&&i.plane){let o=ut(e.velocity,i.plane.normal,1.01);e.velocity=S(o,e.bounce)}}function An(e,t,n){if(e.movetype!==8)return;let r=b(e.origin,S(e.velocity,n)),i=t.trace(e.origin,e.mins,e.maxs,r,e,e.clipmask);e.origin=i.endpos}function _n(e,t){let n=t.trace(e.origin,e.mins,e.maxs,e.origin,e,e.clipmask);return!(n.startsolid||n.allsolid)}function Tn(e,t,n,r){let i={x:e.velocity.x*r,y:e.velocity.y*r,z:e.velocity.z*r},o={x:e.avelocity.x*r,y:e.avelocity.y*r,z:e.avelocity.z*r},a={x:Math.min(e.absmin.x,e.absmin.x+i.x)-2,y:Math.min(e.absmin.y,e.absmin.y+i.y)-2,z:Math.min(e.absmin.z,e.absmin.z+i.z)-2},l={x:Math.max(e.absmax.x,e.absmax.x+i.x)+2,y:Math.max(e.absmax.y,e.absmax.y+i.y)+2,z:Math.max(e.absmax.z,e.absmax.z+i.z)+2},u=[];if(u.push({ent:e,origin:{...e.origin},angles:{...e.angles},ground:e.groundentity}),e.origin={x:e.origin.x+i.x,y:e.origin.y+i.y,z:e.origin.z+i.z},e.angles={x:e.angles.x+o.x,y:e.angles.y+o.y,z:e.angles.z+o.z},n.linkentity(e),!_n(e,n))return e.origin=u[0].origin,e.angles=u[0].angles,n.linkentity(e),!1;let d=[];t.forEachEntity(s=>{s!==e&&(s.solid===0||s.solid===1||s.absmin.x>=l.x||s.absmax.x<=a.x||s.absmin.y>=l.y||s.absmax.y<=a.y||s.absmin.z>=l.z||s.absmax.z<=a.z||d.push(s))});for(let s of d){let f=!1;if((s.groundentity===e||s.absmin.x<e.absmax.x&&s.absmax.x>e.absmin.x&&s.absmin.y<e.absmax.y&&s.absmax.y>e.absmin.y&&s.absmin.z<e.absmax.z&&s.absmax.z>e.absmin.z)&&(f=!0),f){if(u.push({ent:s,origin:{...s.origin},angles:{...s.angles},ground:s.groundentity}),s.origin={x:s.origin.x+i.x,y:s.origin.y+i.y,z:s.origin.z+i.z},s.groundentity===e){let y=u[0].origin,m=e.origin,g=u[u.length-1].origin,x=h(g,y);o.y!==0&&(x=Ne({x:0,y:0,z:1},x,o.y)),o.x!==0&&(x=Ne({x:0,y:1,z:0},x,o.x)),o.z!==0&&(x=Ne({x:1,y:0,z:0},x,o.z)),s.origin=b(m,x),s.angles={x:s.angles.x+o.x,y:s.angles.y+o.y,z:s.angles.z+o.z}}if(n.linkentity(s),!_n(s,n)&&(e.blocked&&e.blocked(e,s),s.solid!==0&&(!s.health||s.health>0))){for(let y=u.length-1;y>=0;y--){let m=u[y];m.ent.origin=m.origin,m.ent.angles=m.angles,m.ent.groundentity=m.ground,n.linkentity(m.ent)}return!1}}}return!0}var bi=2048,Y=0,Ce=class{constructor(t=bi){this.freeList=[];this.pendingFree=[];this.activeHead=null;if(t<1||!Number.isInteger(t))throw new Error("EntityPool requires a positive integer size");this.entities=new Array(t);for(let r=0;r<t;r+=1)this.entities[r]=new X(r),r!==Y&&this.freeList.push(r);let n=this.entities[Y];n.inUse=!0,n.classname="worldspawn",this.activeHead=n}get world(){return this.entities[Y]}get capacity(){return this.entities.length}get activeCount(){let t=0;for(let n of this)t+=1;return t}[Symbol.iterator](){let t=this.activeHead;return{next:()=>{if(!t)return{done:!0,value:void 0};let n=t;return t=t.linkNext,{done:!1,value:n}}}}spawn(){let t=this.freeList.pop();if(t===void 0)throw new Error("No free entities available");let n=this.entities[t];return n.reset(),n.inUse=!0,this.link(n),n}deferFree(t){if(t.index===Y)throw new Error("Cannot free world entity");!t.inUse||t.freePending||(this.unlink(t),t.inUse=!1,t.freePending=!0,this.pendingFree.push(t.index))}freeImmediate(t){if(t.index===Y)throw new Error("Cannot free world entity");t.inUse&&(this.unlink(t),t.reset(),this.freeList.push(t.index))}flushFreeList(){if(this.pendingFree.length!==0){for(let t of this.pendingFree)this.entities[t].reset(),this.freeList.push(t);this.pendingFree.length=0}}createSnapshot(){let t=Array.from(this,n=>n.index);return{capacity:this.entities.length,activeOrder:t,freeList:[...this.freeList],pendingFree:[...this.pendingFree]}}restore(t){if(t.capacity!==this.entities.length)throw new Error(`Snapshot capacity ${t.capacity} does not match pool capacity ${this.entities.length}`);let n=new Set,r=(i,o)=>{if(i<0||i>=this.entities.length)throw new Error(`Invalid entity index ${i} in ${o}`);if(n.has(i))throw new Error(`Duplicate entity index ${i} in snapshot`);n.add(i)};for(let i of t.activeOrder)r(i,"activeOrder");for(let i of t.freeList)r(i,"freeList");for(let i of t.pendingFree)r(i,"pendingFree");this.activeHead=null,this.freeList.length=0,this.pendingFree.length=0;for(let i of this.entities)i.reset();for(let i=t.activeOrder.length-1;i>=0;i-=1){let o=this.entities[t.activeOrder[i]];o.inUse=!0,this.link(o)}for(let i of t.pendingFree){let o=this.entities[i];o.inUse=!1,o.freePending=!0,o.linkNext=null,o.linkPrevious=null,this.pendingFree.push(i)}for(let i of t.freeList){let o=this.entities[i];o.inUse=!1,o.freePending=!1,o.linkNext=null,o.linkPrevious=null,this.freeList.push(i)}if(!t.activeOrder.includes(Y))throw new Error("Snapshot must include the world entity as active")}link(t){t.linkNext=this.activeHead,this.activeHead&&(this.activeHead.linkPrevious=t),this.activeHead=t,t.linkPrevious=null}unlink(t){t.linkPrevious&&(t.linkPrevious.linkNext=t.linkNext),t.linkNext&&(t.linkNext.linkPrevious=t.linkPrevious),this.activeHead===t&&(this.activeHead=t.linkNext),t.linkPrevious=null,t.linkNext=null}};var Me=class{constructor(){this.queue=[]}schedule(t,n){t.nextthink=n,this.queue.push({entity:t,time:n}),this.queue.sort((r,i)=>r.time===i.time?r.entity.index-i.entity.index:r.time-i.time)}cancel(t){if(this.queue.length!==0)for(let n=this.queue.length-1;n>=0;n-=1)this.queue[n].entity===t&&this.queue.splice(n,1)}snapshot(){return this.queue.map(({time:t,entity:n})=>({time:t,entityIndex:n.index}))}restore(t,n){this.queue.length=0;for(let r of t){let i=n(r.entityIndex);i&&this.schedule(i,r.time)}}runDueThinks(t,n){for(;this.queue.length>0;){let r=this.queue[0];if(r.time>t)break;this.queue.shift();let{entity:i,time:o}=r;!i.inUse||i.freePending||i.think&&i.nextthink===o&&i.think(i,n)}}};function Fe(e){return{min:{x:e.origin.x+e.mins.x,y:e.origin.y+e.mins.y,z:e.origin.z+e.mins.z},max:{x:e.origin.x+e.maxs.x,y:e.origin.y+e.maxs.y,z:e.origin.z+e.maxs.z}}}function Rn(e,t){return!(e.min.x>t.max.x||e.max.x<t.min.x||e.min.y>t.max.y||e.max.y<t.min.y||e.min.z>t.max.z||e.max.z<t.min.z)}var kn=G.filter(e=>e.save||e.type==="callback"),_i=new Map(kn.map(e=>[e.name,e]));function wi(e){return[e.x,e.y,e.z]}function Ai(e){let t=e;if(!Array.isArray(t)||t.length!==3)throw new Error("Invalid vec3 serialization");let[n,r,i]=t;return{x:n,y:r,z:i}}function $(e,t,n){e[t]=n}function Ti(e){return{...e}}function Ri(e){if(e===null||typeof e!="object"||Array.isArray(e))throw new Error("Invalid inventory serialization");let t={};for(let[n,r]of Object.entries(e))t[n]=Number(r);return t}var q=class{constructor(t,n,r,i,o){this.targetNameIndex=new Map;this.random=gn();this.currentTimeSeconds=0;if(this.pool=new Ce(i),this.thinkScheduler=new Me,this.engine=t,this.imports=n||{trace:()=>({allsolid:!1,startsolid:!1,fraction:1,endpos:{x:0,y:0,z:0},plane:null,surfaceFlags:0,contents:0,ent:null}),pointcontents:()=>0,linkentity:a=>{a.absmin={x:a.origin.x+a.mins.x,y:a.origin.y+a.mins.y,z:a.origin.z+a.mins.z},a.absmax={x:a.origin.x+a.maxs.x,y:a.origin.y+a.maxs.y,z:a.origin.z+a.maxs.z}}},this.gravity=r||{x:0,y:0,z:0},this.callbackToName=new Map,o)for(let[a,l]of o.entries())this.callbackToName.set(l,a)}get trace(){return this.imports.trace}get pointcontents(){return this.imports.pointcontents}get world(){return this.pool.world}get activeCount(){return this.pool.activeCount}get timeSeconds(){return this.currentTimeSeconds}forEachEntity(t){for(let n of this.pool)t(n)}find(t){for(let n of this.pool)if(t(n))return n}spawn(){let t=this.pool.spawn();return t.timestamp=this.currentTimeSeconds,t}free(t){this.unregisterTarget(t),this.thinkScheduler.cancel(t),this.pool.deferFree(t)}freeImmediate(t){this.unregisterTarget(t),this.thinkScheduler.cancel(t),this.pool.freeImmediate(t)}sound(t,n,r,i,o,a){this.engine.sound?.(t,n,r,i,o,a)}modelIndex(t){return this.engine.modelIndex?.(t)||0}scheduleThink(t,n){this.thinkScheduler.schedule(t,n)}beginFrame(t){this.currentTimeSeconds=t}finalizeSpawn(t){!t.inUse||t.freePending||this.registerTarget(t)}findByClassname(t){let n=[];for(let r of this.pool)r.classname===t&&r.inUse&&!r.freePending&&n.push(r);return n}findByTargetName(t){let n=this.targetNameIndex.get(t);return n?Array.from(n).filter(r=>r.inUse&&!r.freePending):[]}findByRadius(t,n){let r=[];for(let i of this.pool)i.inUse&&!i.freePending&&T(h(t,i.origin))<=n&&r.push(i);return r}pickTarget(t){if(!t)return null;let n=this.findByTargetName(t);if(n.length===0)return null;let r=this.random.randomIndex(n);return n[r]??null}killBox(t){let n=Fe(t);for(let r of this.pool)r===t||r===this.pool.world||!r.inUse||r.freePending||r.solid===0||r.svflags&2||Rn(n,Fe(r))&&(r.health=0,r.deadflag=2,this.free(r))}useTargets(t,n=null){if(t.delay>0){let r=this.spawn();r.classname="DelayedUse",r.target=t.target,r.killtarget=t.killtarget,r.message=t.message,r.think=i=>{this.useTargetsImmediate(i,n??t),this.free(i)},this.scheduleThink(r,this.currentTimeSeconds+t.delay);return}this.useTargetsImmediate(t,n??t)}runFrame(){this.thinkScheduler.runDueThinks(this.currentTimeSeconds,this);for(let t of this.pool){if(!t.inUse||t.freePending)continue;let n=this.currentTimeSeconds-(t.timestamp||0);switch(t.movetype){case 7:wn(t,this.gravity,n),pt(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 9:pt(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 8:An(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 2:Tn(t,this,this.imports,n);break}}this.runTouches(),this.pool.flushFreeList()}createSnapshot(){let t=[];for(let n of this.pool){let r={};for(let i of kn){let o=n[i.name];switch(i.type){case"vec3":r[i.name]=wi(o);break;case"entity":r[i.name]=o?.index??null;break;case"inventory":r[i.name]=Ti(o);break;case"callback":r[i.name]=o?this.callbackToName.get(o)??null:null;break;default:r[i.name]=o??null;break}}t.push({index:n.index,fields:r})}return{timeSeconds:this.currentTimeSeconds,pool:this.pool.createSnapshot(),entities:t,thinks:this.thinkScheduler.snapshot()}}restore(t,n){this.currentTimeSeconds=t.timeSeconds,this.pool.restore(t.pool);let r=new Map;for(let o of this.pool)r.set(o.index,o);let i=[];for(let o of t.entities){let a=r.get(o.index);if(a)for(let[l,u]of Object.entries(o.fields)){let d=_i.get(l);if(!(!d||u===void 0))switch(d.type){case"vec3":$(a,l,Ai(u));break;case"entity":i.push({entity:a,name:d.name,targetIndex:u});break;case"inventory":$(a,l,Ri(u));break;case"boolean":$(a,l,!!u);break;case"callback":if(u){let s=n?.get(u);s&&$(a,l,s)}break;default:$(a,l,u);break}}}for(let o of i){let a=o.targetIndex===null?null:r.get(o.targetIndex)??null;$(o.entity,o.name,a)}this.thinkScheduler.restore(t.thinks,o=>r.get(o))}runTouches(){let t=this.pool.world,n=[];for(let r of this.pool)r!==t&&(!r.inUse||r.freePending||r.solid===0||n.push(r));for(let r=0;r<n.length;r+=1){let i=n[r],o=null;for(let a=r+1;a<n.length;a+=1){let l=n[a];if(!i.touch&&!l.touch)continue;o||(o=Fe(i));let u=Fe(l);Rn(o,u)&&(i.touch&&i.touch(i,l),l.touch&&l.touch(l,i))}}}registerTarget(t){if(!t.targetname)return;let n=this.targetNameIndex.get(t.targetname);n||(n=new Set,this.targetNameIndex.set(t.targetname,n)),n.add(t)}unregisterTarget(t){if(!t.targetname)return;let n=this.targetNameIndex.get(t.targetname);n&&(n.delete(t),n.size===0&&this.targetNameIndex.delete(t.targetname))}useTargetsImmediate(t,n){if(t.target)for(let r of this.findByTargetName(t.target))r!==t&&r.use?.(r,t,n);if(t.killtarget)for(let r of this.findByTargetName(t.killtarget))r!==t&&this.free(r)}};function Nn(e){e.register("misc_teleporter",t=>{}),e.register("misc_teleporter_dest",t=>{}),e.register("misc_explobox",t=>{t.solid=3,t.movetype=0}),e.register("misc_banner",t=>{t.movetype=0,t.solid=0}),e.register("misc_deadsoldier",t=>{t.movetype=0,t.solid=3}),e.register("misc_gib_arm",t=>{t.movetype=7,t.solid=0})}function ki(e){e.map}function zn(e){e.register("target_temp_entity",()=>{}),e.register("target_speaker",()=>{}),e.register("target_explosion",t=>{t.use=()=>{},t.svflags|=1}),e.register("target_splash",t=>{t.use=()=>{},t.svflags|=1}),e.register("target_secret",(t,{entities:n})=>{t.count===0&&(t.count=1),t.use=r=>{r.count--,r.count===0&&n.useTargets(r,r.activator)}}),e.register("target_goal",(t,{entities:n})=>{t.use=r=>{n.useTargets(r,r.activator)}}),e.register("target_changelevel",(t,{keyValues:n,free:r})=>{if(!n.map){r(t);return}t.map=n.map,t.use=ki,t.solid=1})}var Ni={x:0,y:-1,z:0},zi={x:0,y:0,z:1},Oi={x:0,y:-2,z:0},Pi={x:0,y:0,z:-1};function yt(e,t){return e.x===t.x&&e.y===t.y&&e.z===t.z}function Ge(e){return yt(e,C)}function V(e){return yt(e,Ni)?{...zi}:yt(e,Oi)?{...Pi}:{...M(e).forward}}var ht=1/40,ye=.1,Ii=.1,Z={Monster:1,NotPlayer:2,Triggered:4,Toggle:8,Latched:16,Clip:32},Li={NoSound:1},Ci={NoMessage:1},De={Once:1,Plus:2,Silent:4,StartOff:8,Clip:16},pe={StartOff:1,Toggle:2,Silent:4,NoProtection:8,Slow:16,NoPlayers:32,NoMonsters:64,Clip:128},Mi={StartOn:8},gt={Toggle:1,StartOff:2,Clip:4},On={Toggle:1,StartOff:2,Clip:4};function Fi(e,t){e.think||(e.think=n=>{n.nextthink=0}),t.scheduleThink(e,t.timeSeconds+ht)}function Q(e){e.movetype=0,e.solid=1,e.svflags|=1,e.movedir=V(e.angles),e.angles={x:0,y:0,z:0}}function Gi(e){e.nextthink=0,e.think=void 0}function Di(e,t){if(e.solid===0)return!1;if(t.svflags&8){if(e.spawnflags&Z.NotPlayer)return!1}else if(t.svflags&4){if((e.spawnflags&Z.Monster)===0)return!1}else return!1;if(!Ge(e.movedir)){let n=M(t.angles).forward;if(n.x*e.movedir.x+n.y*e.movedir.y+n.z*e.movedir.z<0)return!1}return!0}function vt(e,t){e.nextthink>t.timeSeconds||(t.useTargets(e,e.activator),e.wait>0?(e.think=Gi,t.scheduleThink(e,t.timeSeconds+e.wait)):(e.touch=void 0,e.think=n=>{t.free(n)},t.scheduleThink(e,t.timeSeconds+ht)))}function Vi(e,t,n){t&&Di(e,t)&&(e.activator=t,vt(e,n))}function Pn(e,t,n,r){if(e.spawnflags&Z.Toggle){e.solid=e.solid===1?0:1;return}e.activator=n,vt(e,r)}function Bi(e){e.solid=1}function Ui(e){e.register("trigger_multiple",(t,n)=>{Q(t),t.wait===0&&(t.wait=.2),t.spawnflags&Z.Latched,t.spawnflags&(Z.Triggered|Z.Toggle)?(t.solid=0,t.use=(r,i,o)=>{Bi(r),Pn(r,i,o??i,n.entities)}):t.use=(r,i,o)=>Pn(r,i,o??i,n.entities),t.touch=(r,i)=>Vi(r,i,n.entities)})}function Wi(e){e.register("trigger_once",(t,n)=>{t.wait=-1,e.get("trigger_multiple")?.(t,n)})}function Hi(e){e.register("trigger_relay",(t,n)=>{t.spawnflags&Li.NoSound&&(t.noise_index=-1),t.use=(r,i,o)=>{n.entities.useTargets(r,o??r)}})}function 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Mn=(s=>(s.Blaster="blaster",s.Shotgun="shotgun",s.SuperShotgun="super_shotgun",s.Machinegun="machinegun",s.Chaingun="chaingun",s.GrenadeLauncher="grenade_launcher",s.RocketLauncher="rocket_launcher",s.HyperBlaster="hyperblaster",s.Railgun="railgun",s.BFG10K="bfg10k",s))(Mn||{}),Fn=(o=>(o.QuadDamage="quad",o.Invulnerability="invulnerability",o.EnviroSuit="enviro_suit",o.Rebreather="rebreather",o.Silencer="silencer",o))(Fn||{}),Gn=(i=>(i.Blue="blue",i.Red="red",i.Green="green",i.Yellow="yellow",i))(Gn||{});function wt(e={}){let t=We(e.ammoCaps,e.ammo),n=new Set(e.weapons??[]),r=new Map(e.powerups??[]),i=new Set(e.keys??[]);return{ammo:t,ownedWeapons:n,currentWeapon:e.currentWeapon,armor:e.armor??null,powerups:r,keys:i}}function fo(e,t,n){return ge(e.ammo,t,n)}function po(e,t,n){return he(e.ammo,t,n)}function Dn(e,t,n=!1){let r=e.ownedWeapons.has(t);return e.ownedWeapons.add(t),(n||!e.currentWeapon)&&(e.currentWeapon=t),!r}function Vn(e,t){return e.ownedWeapons.has(t)}function 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Ot(e,t={}){let n=We(t.ammoCaps),r=Math.min(n.counts.length,e.ammo.length);for(let i=0;i<r;i++)n.counts[i]=e.ammo[i];return{ammo:n,ownedWeapons:new Set(e.ownedWeapons),currentWeapon:e.currentWeapon,armor:e.armor?{...e.armor}:null,powerups:new Map(e.powerups),keys:new Set(e.keys)}}var Pt={weapon_blaster:{type:"weapon",id:"weapon_blaster",name:"Blaster",weaponId:"blaster",ammoType:null,initialAmmo:0,pickupAmmo:0,fireRate:.5},weapon_shotgun:{type:"weapon",id:"weapon_shotgun",name:"Shotgun",weaponId:"shotgun",ammoType:1,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_supershotgun:{type:"weapon",id:"weapon_supershotgun",name:"Super 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n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||Nt(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function Gt(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||At(i.client.inventory,i.health,t)&&(i.health+=t.amount,i.health>t.max&&(i.health=t.max),e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function Dt(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||Tt(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function Vt(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||Rt(i.client.inventory,t,e.time)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function Bt(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||kt(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function Ut(e,t){let n=Ue(t),r=i=>{i.solid=1};return{classname:t,solid:1,touch:(i,o)=>{if(!o||!o.client)return;he(o.client.inventory.ammo,t).pickedUp&&(e.sound?.(o,0,"items/pkup.wav",1,1,0),e.centerprintf?.(o,`You got ${n.quantity} ${t.replace("ammo_","")}`),i.solid=0,i.nextthink=e.time+30,e.entities.scheduleThink(i,i.nextthink))},think:r}}function Un(e,t){for(let n of Object.values(Pt))t.register(n.id,r=>{Object.assign(r,Ft(e,n))});for(let n of Object.values(It))t.register(n.id,r=>{Object.assign(r,Gt(e,n))});for(let n of Object.values(Lt))t.register(n.id,r=>{Object.assign(r,Dt(e,n))});for(let n of Object.values(Ct))t.register(n.id,r=>{Object.assign(r,Vt(e,n))});for(let n of Object.values(Mt))t.register(n.id,r=>{Object.assign(r,Bt(e,n))});for(let n of Object.values(Be))t.register(n,r=>{Object.assign(r,Ut(e,n))})}function xo(e,t){if(t&&t.takedamage){let n=e.dmg||2;t.health-=n}e.state===1?(e.state=3,e.think=Hn):e.state===3&&(e.state=1,e.think=Kn)}function Hn(e,t){if(se(e.origin,e.pos1)){e.state=2,e.velocity={x:0,y:0,z:0};return}let n=K(e.origin,e.pos1),r=Math.min(e.speed,n);e.velocity=S(E(h(e.pos1,e.origin)),r),n<=e.speed*.1&&(e.velocity=S(h(e.pos1,e.origin),10)),t?.scheduleThink(e,t.timeSeconds+.1)}function Kn(e,t){if(se(e.origin,e.pos2)){e.state=0,e.velocity={x:0,y:0,z:0},t?.scheduleThink(e,t.timeSeconds+e.wait),e.think=Hn;return}let n=K(e.origin,e.pos2);e.velocity=S(E(h(e.pos2,e.origin)),e.speed),n<=e.speed*.1&&(e.velocity=S(h(e.pos2,e.origin),10)),t?.scheduleThink(e,t.timeSeconds+.1)}var bo=(e,t)=>{e.movedir=V(e.angles),e.speed||(e.speed=100),e.wait||(e.wait=3),e.lip||(e.lip=8),e.dmg||(e.dmg=2),e.health||(e.health=0),e.solid=3,e.movetype=2,e.blocked=xo,e.state=2,e.pos1={...e.origin};let n=e.movedir.x*(Math.abs(e.maxs.x-e.mins.x)-e.lip)+e.movedir.y*(Math.abs(e.maxs.y-e.mins.y)-e.lip)+e.movedir.z*(Math.abs(e.maxs.z-e.mins.z)-e.lip);e.pos2=b(e.pos1,S(e.movedir,n)),e.use=r=>{r.state===2&&(r.state=1,r.think=Kn,t.entities.scheduleThink(r,t.entities.timeSeconds+.1),t.entities.sound(r,0,"doors/dr1_strt.wav",1,1,0))}},_o=(e,t)=>{e.solid=3,e.movetype=2,e.use=n=>{t.entities.useTargets(n,n),t.entities.sound(n,0,"switches/butn2.wav",1,1,0)}},wo=1;var Ao=4;function To(e,t){t&&t.takedamage&&(t.health-=e.dmg||0),e.spawnflags&Ao&&(e.velocity={x:0,y:0,z:0},e.nextthink=0)}function Ke(e,t){if(e.target_ent&&e.target_ent.pathtarget&&t.useTargets(e.target_ent,e),e.target_ent&&e.target_ent.target){let n=t.pickTarget(e.target_ent.target);if(!n)return;e.target_ent=n;let r=K(e.origin,n.origin),i=e.speed||100,o=r/i,a=E(h(n.origin,e.origin));e.velocity=S(a,i),e.think=Ro,t.scheduleThink(e,t.timeSeconds+o)}}function Ro(e,t){e.velocity={x:0,y:0,z:0},e.target_ent&&(e.origin={...e.target_ent.origin});let n=e.wait||0;n>0?(e.think=Ke,t.scheduleThink(e,t.timeSeconds+n)):Ke(e,t)}function ko(e,t){let n=t.pickTarget(e.target);n&&(e.target_ent=n,e.origin={...n.origin},e.spawnflags&wo?Ke(e,t):e.use=r=>{r.velocity.x!==0||r.velocity.y!==0||r.velocity.z!==0||Ke(r,t)})}var No=(e,t)=>{e.solid=3,e.movetype=2,e.blocked=To,e.speed||(e.speed=100),e.dmg||(e.dmg=2),e.think=n=>ko(n,t.entities),t.entities.scheduleThink(e,t.entities.timeSeconds+.1)};function Wt(e,t){if(se(e.origin,e.pos2)){e.state=1,e.velocity={x:0,y:0,z:0};return}let n=K(e.origin,e.pos2);e.velocity=S(E(h(e.pos2,e.origin)),e.speed),n<=e.speed*.1&&(e.velocity=S(h(e.pos2,e.origin),10)),t.scheduleThink(e,t.timeSeconds+.1)}function Wn(e,t){if(se(e.origin,e.pos1)){e.state=0,e.velocity={x:0,y:0,z:0},e.spawnflags&1||(e.think=zo,t.scheduleThink(e,t.timeSeconds+e.wait));return}let n=K(e.origin,e.pos1);e.velocity=S(E(h(e.pos1,e.origin)),e.speed),n<=e.speed*.1&&(e.velocity=S(h(e.pos1,e.origin),10)),t.scheduleThink(e,t.timeSeconds+.1)}function zo(e,t){e.state=3,e.think=Wt,Wt(e,t)}var Oo=(e,t)=>{e.movedir=V(e.angles),e.speed||(e.speed=200),e.accel||(e.accel=500),e.decel||(e.decel=500),e.wait||(e.wait=3),e.lip||(e.lip=8),e.height||(e.height=e.size.z-e.lip),e.solid=3,e.movetype=2,e.pos1={...e.origin},e.pos2={x:e.origin.x,y:e.origin.y,z:e.origin.z-e.height},e.origin={...e.pos2},e.state=1,e.blocked=(r,i)=>{i&&i.takedamage&&(i.health-=r.dmg||2),r.state===2?(r.state=3,r.think=o=>Wt(o,t.entities)):r.state===3&&(r.state=2,r.think=o=>Wn(o,t.entities))},e.use=r=>{r.state===1&&(r.state=2,r.think=i=>Wn(i,t.entities),t.entities.scheduleThink(r,t.entities.timeSeconds+.1))};let n=t.entities.spawn();n.classname="plat_trigger",n.movetype=0,n.solid=1,n.mins={x:e.mins.x+25,y:e.mins.y+25,z:e.maxs.z},n.maxs={x:e.maxs.x-25,y:e.maxs.y-25,z:e.maxs.z+8},n.touch=(r,i)=>{e.state===1&&e.use?.(e,i,i)}},Po=(e,t)=>{e.solid=3,e.movetype=2,e.speed||(e.speed=100),e.spawnflags&4?e.avelocity={x:e.speed,y:0,z:0}:e.spawnflags&8?e.avelocity={x:0,y:e.speed,z:0}:e.avelocity={x:0,y:0,z:e.speed},e.dmg&&(e.blocked=(n,r)=>{r&&r.takedamage&&(r.health-=n.dmg)})},Io=(e,t)=>{e.solid=3,e.speed||(e.speed=100),e.movetype=0},Lo=(e,t)=>{e.solid=3,e.movetype=2},Co=(e,t)=>{e.solid=3,e.movetype=2,e.health||(e.health=100),e.dmg||(e.dmg=120),e.takedamage=!0,e.die=(n,r,i,o)=>{t.entities.free(n)}},Mo=(e,t)=>{e.solid=0,e.movetype=0,e.use=n=>{t.entities.killBox(n)}},Fo=(e,t)=>{e.use=(n,r,i)=>{e.state=e.state===0?2:0}};function jn(e){e.register("func_door",bo),e.register("func_button",_o),e.register("func_train",No),e.register("func_plat",Oo),e.register("func_rotating",Po),e.register("func_conveyor",Io),e.register("func_water",Lo),e.register("func_explosive",Co),e.register("func_killbox",Mo),e.register("func_areaportal",Fo)}function Go(e,t){e.owner}function Jn(e){e.register("path_corner",t=>{t.solid=0,t.touch=Go})}function Xn(e){e.register("light",t=>{t.movetype=0,t.solid=0}),e.register("light_mine1",t=>{t.movetype=0,t.solid=0}),e.register("light_mine2",t=>{t.movetype=0,t.solid=0})}var 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e<=20?"melee":e<=440?"near":e<=940?"mid":"far"}function Je(e,t){let{forward:n}=M(e.angles),r=E(h(t.origin,e.origin)),i=D(r,n);return(e.spawnflags&1)!==0&&e.trail_time===0&&e.enemy===null?i>.15:i>-.3}function Xe(e,t,n,r){if((t.flags&16777216)!==0)return!1;let i={x:e.origin.x,y:e.origin.y,z:e.origin.z+e.viewheight},o={x:t.origin.x,y:t.origin.y,z:t.origin.z+t.viewheight},a=r?.throughGlass?1:3,l=n(i,o,e,a);return l.fraction===1||l.entity===t}function Do(e,t){if(t===0)return{x:0,y:0,z:0};let n=ae(e);return{x:Math.cos(n)*t,y:Math.sin(n)*t,z:0}}function B(e,t,n){let r=Do(t,n),i=e.origin;return i.x+=r.x,i.y+=r.y,i.z+=r.z,!0}function U(e,t){let n=j(e.angles.y),r=e.ideal_yaw;if(n===r){e.angles.y=n;return}let i=e.yaw_speed*t*10,o=r-n;r>n?o>=180&&(o-=360):o<=-180&&(o+=360),o>i?o=i:o<-i&&(o=-i),e.angles.y=j(n+o)}function Vo(e){let t=j(e.angles.y-e.ideal_yaw);return(e.monsterinfo.aiflags&1073741824)!==0?!(t>5&&t<355):!(t>45&&t<315)}function Bo(e,t){B(e,e.angles.y,t)}function Ye(e,t){if(!t)return;let 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this.runTransaction("readwrite",r=>r.delete(t)),!0):!1}async list(){return(await this.runTransaction("readonly",n=>n.getAll())).map(n=>({id:n.id,metadata:{...n.metadata},save:ne(n.save)}))}},I=class I{constructor(t={}){let{dbName:n=I.DEFAULT_DB_NAME,storeName:r=I.DEFAULT_STORE}=t,i=t.indexedDB??globalThis.indexedDB;i?this.adapter=new on(i,n,r):this.adapter=new rn}async save(t,n,r={}){let i=ne(n),o={id:t,name:r.name??t,map:i.map,difficulty:i.difficulty,playtimeSeconds:i.playtimeSeconds,timestamp:i.timestamp,version:i.version,bytes:ls(i)};return await this.adapter.init(),await this.adapter.put({id:t,metadata:o,save:i}),o}async load(t,n={}){await this.adapter.init();let r=await this.adapter.get(t);if(!r)throw new Error(`Save slot ${t} not found`);return it(r.save,n)}async delete(t){return await this.adapter.init(),this.adapter.delete(t)}async list(){return await this.adapter.init(),(await this.adapter.list()).map(n=>({...n.metadata})).sort((n,r)=>r.timestamp-n.timestamp||n.id.localeCompare(r.id))}async quickSave(t){return this.save(I.QUICK_SLOT,t,{name:"Quick Save"})}async quickLoad(t={}){return this.load(I.QUICK_SLOT,t)}};I.DEFAULT_DB_NAME="quake2ts-saves",I.DEFAULT_STORE="saves",I.QUICK_SLOT="quicksave";var an=I;var L={x:0,y:0,z:0},zr=(r=>(r[r.IN_WATER=1]="IN_WATER",r[r.IMMUNE_LAVA=2]="IMMUNE_LAVA",r[r.IMMUNE_SLIME=4]="IMMUNE_SLIME",r))(zr||{});function sn(e,t,n){return k(e,null,null,L,e.origin,L,t,0,2,n)}function cs(e,t){let n=[],r=e.environmentFlags??0,i=!1,o=!1;if(e.waterlevel===J.None){if((r&1)!==0&&(r&=-2,o=!0),e.airFinished<t&&e.painDebounceTime<=t){let a=Math.floor((t-e.airFinished)/1e3),l=Math.min(15,2+2*a),u=sn(e,l,17);e.painDebounceTime=t+1e3,n.push({mod:17,amount:l,result:u})}}else if(e.airFinished=t+9e3,(r&1)===0&&(r|=1,i=!0,e.damageDebounceTime=0),e.damageDebounceTime<=t){if((e.watertype&ue)!==0&&(r&2)===0){let 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Pr=(s=>(s[s.BLASTER=0]="BLASTER",s[s.SHOTGUN=1]="SHOTGUN",s[s.SUPER_SHOTGUN=2]="SUPER_SHOTGUN",s[s.MACHINEGUN=3]="MACHINEGUN",s[s.CHAINGUN=4]="CHAINGUN",s[s.GRENADE_LAUNCHER=5]="GRENADE_LAUNCHER",s[s.ROCKET_LAUNCHER=6]="ROCKET_LAUNCHER",s[s.HYPERBLASTER=7]="HYPERBLASTER",s[s.RAILGUN=8]="RAILGUN",s[s.BFG10K=9]="BFG10K",s))(Pr||{}),fs={0:{type:0,name:"Blaster",ammo:null,damage:15,fireRate:.5,spread:0,projectileSpeed:1e3},1:{type:1,name:"Shotgun",ammo:"shells",damage:4,fireRate:1,spread:.1,projectileSpeed:null},2:{type:2,name:"Super Shotgun",ammo:"shells",damage:6,fireRate:1.2,spread:.2,projectileSpeed:null},3:{type:3,name:"Machinegun",ammo:"bullets",damage:8,fireRate:.1,spread:.05,projectileSpeed:null},4:{type:4,name:"Chaingun",ammo:"bullets",damage:8,fireRate:.05,spread:.1,projectileSpeed:null},5:{type:5,name:"Grenade Launcher",ammo:"grenades",damage:120,fireRate:1,spread:0,projectileSpeed:600},6:{type:6,name:"Rocket 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q(n,{trace:e,pointcontents:t,linkentity:l},i);a.addStage("prep",m=>{o.tick(m),u.beginFrame(o.current.timeSeconds)}),a.addStage("simulate",({deltaSeconds:m})=>{s={x:s.x+i.x*m,y:s.y+i.y*m,z:s.z+i.z*m},d={x:d.x+s.x*m,y:d.y+s.y*m,z:d.z+s.z*m},u.runFrame()});let d={...ot},s={...ot},f=m=>({frame:m,timeMs:a.time,state:{gravity:{...i},origin:{...d},velocity:{...s},level:{...o.current},entities:{activeCount:u.activeCount,worldClassname:u.world.classname}}}),y=m=>{a.reset(m),o.start(m),d={...ot},s={...ot},u.beginFrame(m/1e3),u.runFrame()};return{init(m){return y(m),f(0)},shutdown(){},spawnWorld(){let m=br(u),g=u.spawn();g.classname="player",g.origin=m?{...m.origin}:{x:0,y:0,z:0},g.angles=m?{...m.angles}:{x:0,y:0,z:0},g.health=100,g.movetype=7,g.mins={x:-16,y:-16,z:-24},g.maxs={x:16,y:16,z:32},g.client={inventory:wt(),weaponStates:ln()},u.finalizeSpawn(g),d={...g.origin}},frame(m,g){let x=a.advance(m),p=u.find(_=>_.classname==="player");if(g&&p){let 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