qpremake 1.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +184 -0
- package/lib/_localizationFiles/English.d.ts +2 -0
- package/lib/_localizationFiles/English.js +307 -0
- package/lib/_mods/parserModules/addSymbol.d.ts +7 -0
- package/lib/_mods/parserModules/addSymbol.js +18 -0
- package/lib/_mods/parserModules/expression.d.ts +7 -0
- package/lib/_mods/parserModules/expression.js +45 -0
- package/lib/_mods/parserModules/expression_parser.d.ts +143 -0
- package/lib/_mods/parserModules/expression_parser.js +728 -0
- package/lib/_mods/parserModules/img.d.ts +8 -0
- package/lib/_mods/parserModules/img.js +42 -0
- package/lib/_mods/parserModules/qpOriginal.d.ts +5 -0
- package/lib/_mods/parserModules/qpOriginal.js +27 -0
- package/lib/_mods/parserModules/sectionID.d.ts +13 -0
- package/lib/_mods/parserModules/sectionID.js +56 -0
- package/lib/_mods/parserModules/tags.d.ts +9 -0
- package/lib/_mods/parserModules/tags.js +29 -0
- package/lib/_mods/parserModules/uaddminus.d.ts +9 -0
- package/lib/_mods/parserModules/uaddminus.js +42 -0
- package/lib/_mods/parserModules/variantCheck.d.ts +10 -0
- package/lib/_mods/parserModules/variantCheck.js +53 -0
- package/lib/_queenSystem/handler/actionGenrator.d.ts +994 -0
- package/lib/_queenSystem/handler/actionGenrator.js +646 -0
- package/lib/_queenSystem/handler/actionInputGenerator.d.ts +95 -0
- package/lib/_queenSystem/handler/actionInputGenerator.js +373 -0
- package/lib/_queenSystem/handler/actionInputRequesterGenerator.d.ts +92 -0
- package/lib/_queenSystem/handler/actionInputRequesterGenerator.js +341 -0
- package/lib/_queenSystem/handler/cardHandler.d.ts +20 -0
- package/lib/_queenSystem/handler/cardHandler.js +61 -0
- package/lib/_queenSystem/handler/effectGenerator.d.ts +1 -0
- package/lib/_queenSystem/handler/effectGenerator.js +127 -0
- package/lib/_queenSystem/handler/localizationHandler.d.ts +28 -0
- package/lib/_queenSystem/handler/localizationHandler.js +166 -0
- package/lib/_queenSystem/handler/modHandler.d.ts +10 -0
- package/lib/_queenSystem/handler/modHandler.js +36 -0
- package/lib/_queenSystem/handler/oldDataProcessor.d.ts +9 -0
- package/lib/_queenSystem/handler/oldDataProcessor.js +129 -0
- package/lib/_queenSystem/handler/registryHandler.d.ts +36 -0
- package/lib/_queenSystem/handler/registryHandler.js +63 -0
- package/lib/_queenSystem/handler/zoneHandler.d.ts +102 -0
- package/lib/_queenSystem/handler/zoneHandler.js +606 -0
- package/lib/_queenSystem/loader/loader_card.d.ts +20 -0
- package/lib/_queenSystem/loader/loader_card.js +124 -0
- package/lib/_queenSystem/loader/loader_effect.d.ts +27 -0
- package/lib/_queenSystem/loader/loader_effect.js +163 -0
- package/lib/_queenSystem/loader/loader_handler.d.ts +11 -0
- package/lib/_queenSystem/loader/loader_handler.js +24 -0
- package/lib/_queenSystem/loader/loader_localization.d.ts +11 -0
- package/lib/_queenSystem/loader/loader_localization.js +73 -0
- package/lib/_queenSystem/loader/loader_mod.d.ts +10 -0
- package/lib/_queenSystem/loader/loader_mod.js +72 -0
- package/lib/_queenSystem/loader/loader_subtype.d.ts +9 -0
- package/lib/_queenSystem/loader/loader_subtype.js +39 -0
- package/lib/_queenSystem/loader/loader_type.d.ts +9 -0
- package/lib/_queenSystem/loader/loader_type.js +39 -0
- package/lib/_queenSystem/loader/loader_zone.d.ts +14 -0
- package/lib/_queenSystem/loader/loader_zone.js +35 -0
- package/lib/_queenSystem/queenSystem.d.ts +127 -0
- package/lib/_queenSystem/queenSystem.js +996 -0
- package/lib/_queenSystem/renderer/rendererInterface.d.ts +9 -0
- package/lib/_queenSystem/renderer/rendererInterface.js +2 -0
- package/lib/data/actionRegistry.d.ts +56 -0
- package/lib/data/actionRegistry.js +60 -0
- package/lib/data/cardRegistry.d.ts +1162 -0
- package/lib/data/cardRegistry.js +716 -0
- package/lib/data/deckRegistry.d.ts +19 -0
- package/lib/data/deckRegistry.js +41 -0
- package/lib/data/effectRegistry.d.ts +465 -0
- package/lib/data/effectRegistry.js +151 -0
- package/lib/data/effectTypeRegistry.d.ts +14 -0
- package/lib/data/effectTypeRegistry.js +14 -0
- package/lib/data/operatorRegistry.d.ts +92 -0
- package/lib/data/operatorRegistry.js +82 -0
- package/lib/data/rarityRegistry.d.ts +28 -0
- package/lib/data/rarityRegistry.js +63 -0
- package/lib/data/registryRegistry.d.ts +10 -0
- package/lib/data/registryRegistry.js +14 -0
- package/lib/data/subtypeRegistry.d.ts +15 -0
- package/lib/data/subtypeRegistry.js +15 -0
- package/lib/data/systemRegistry.d.ts +253 -0
- package/lib/data/systemRegistry.js +56 -0
- package/lib/data/zoneRegistry.d.ts +43 -0
- package/lib/data/zoneRegistry.js +157 -0
- package/lib/effectTextParser/index.d.ts +42 -0
- package/lib/effectTextParser/index.js +316 -0
- package/lib/global/index.d.ts +8 -0
- package/lib/global/index.js +12 -0
- package/lib/index.d.ts +6344 -0
- package/lib/index.js +213 -0
- package/lib/specificEffects/e_cond.d.ts +11 -0
- package/lib/specificEffects/e_cond.js +36 -0
- package/lib/specificEffects/e_fruit.d.ts +3 -0
- package/lib/specificEffects/e_fruit.js +187 -0
- package/lib/specificEffects/e_generic.d.ts +191 -0
- package/lib/specificEffects/e_generic.js +662 -0
- package/lib/specificEffects/e_generic_cardTargetting.d.ts +38 -0
- package/lib/specificEffects/e_generic_cardTargetting.js +82 -0
- package/lib/specificEffects/e_generic_noneTargetting.d.ts +10 -0
- package/lib/specificEffects/e_generic_noneTargetting.js +26 -0
- package/lib/specificEffects/e_status.d.ts +80 -0
- package/lib/specificEffects/e_status.js +151 -0
- package/lib/specificEffects/e_test.d.ts +3 -0
- package/lib/specificEffects/e_test.js +21 -0
- package/lib/types/abstract/gameComponents/API.d.ts +19 -0
- package/lib/types/abstract/gameComponents/API.js +2 -0
- package/lib/types/abstract/gameComponents/card.d.ts +108 -0
- package/lib/types/abstract/gameComponents/card.js +771 -0
- package/lib/types/abstract/gameComponents/effect.d.ts +82 -0
- package/lib/types/abstract/gameComponents/effect.js +331 -0
- package/lib/types/abstract/gameComponents/effectSubtype.d.ts +22 -0
- package/lib/types/abstract/gameComponents/effectSubtype.js +40 -0
- package/lib/types/abstract/gameComponents/effectType.d.ts +11 -0
- package/lib/types/abstract/gameComponents/effectType.js +8 -0
- package/lib/types/abstract/gameComponents/settings.d.ts +80 -0
- package/lib/types/abstract/gameComponents/settings.js +68 -0
- package/lib/types/abstract/gameComponents/zone.d.ts +113 -0
- package/lib/types/abstract/gameComponents/zone.js +614 -0
- package/lib/types/abstract/gameComponents/zone_gridBased.d.ts +18 -0
- package/lib/types/abstract/gameComponents/zone_gridBased.js +58 -0
- package/lib/types/abstract/gameComponents/zone_stackBased.d.ts +13 -0
- package/lib/types/abstract/gameComponents/zone_stackBased.js +55 -0
- package/lib/types/abstract/generics/node.d.ts +23 -0
- package/lib/types/abstract/generics/node.js +46 -0
- package/lib/types/abstract/generics/position.d.ts +23 -0
- package/lib/types/abstract/generics/position.js +91 -0
- package/lib/types/abstract/generics/tree.d.ts +25 -0
- package/lib/types/abstract/generics/tree.js +153 -0
- package/lib/types/abstract/generics/universalResponse.d.ts +4 -0
- package/lib/types/abstract/generics/universalResponse.js +2 -0
- package/lib/types/abstract/generics/wraper.d.ts +21 -0
- package/lib/types/abstract/generics/wraper.js +56 -0
- package/lib/types/abstract/parser/component.d.ts +88 -0
- package/lib/types/abstract/parser/component.js +132 -0
- package/lib/types/abstract/parser/index.d.ts +6 -0
- package/lib/types/abstract/parser/index.js +28 -0
- package/lib/types/abstract/parser/modPack.d.ts +21 -0
- package/lib/types/abstract/parser/modPack.js +48 -0
- package/lib/types/abstract/parser/moduleInputObject.d.ts +12 -0
- package/lib/types/abstract/parser/moduleInputObject.js +21 -0
- package/lib/types/abstract/parser/options.d.ts +31 -0
- package/lib/types/abstract/parser/options.js +45 -0
- package/lib/types/abstract/serializedGameComponents/Gamestate.d.ts +46 -0
- package/lib/types/abstract/serializedGameComponents/Gamestate.js +70 -0
- package/lib/types/abstract/serializedGameComponents/Localized.d.ts +69 -0
- package/lib/types/abstract/serializedGameComponents/Localized.js +84 -0
- package/lib/types/defaultZones/ability.d.ts +10 -0
- package/lib/types/defaultZones/ability.js +22 -0
- package/lib/types/defaultZones/deck.d.ts +25 -0
- package/lib/types/defaultZones/deck.js +90 -0
- package/lib/types/defaultZones/drop.d.ts +5 -0
- package/lib/types/defaultZones/drop.js +13 -0
- package/lib/types/defaultZones/field.d.ts +11 -0
- package/lib/types/defaultZones/field.js +35 -0
- package/lib/types/defaultZones/grave.d.ts +8 -0
- package/lib/types/defaultZones/grave.js +21 -0
- package/lib/types/defaultZones/hand.d.ts +5 -0
- package/lib/types/defaultZones/hand.js +14 -0
- package/lib/types/defaultZones/storage.d.ts +9 -0
- package/lib/types/defaultZones/storage.js +21 -0
- package/lib/types/defaultZones/system.d.ts +12 -0
- package/lib/types/defaultZones/system.js +35 -0
- package/lib/types/defaultZones/void.d.ts +4 -0
- package/lib/types/defaultZones/void.js +10 -0
- package/lib/types/effects/effectSubtypes/subtype_chained.d.ts +10 -0
- package/lib/types/effects/effectSubtypes/subtype_chained.js +17 -0
- package/lib/types/effects/effectSubtypes/subtype_delayed.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_delayed.js +16 -0
- package/lib/types/effects/effectSubtypes/subtype_fieldLock.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_fieldLock.js +21 -0
- package/lib/types/effects/effectSubtypes/subtype_graveLock.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_graveLock.js +21 -0
- package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.js +21 -0
- package/lib/types/effects/effectSubtypes/subtype_hardUnique.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_hardUnique.js +15 -0
- package/lib/types/effects/effectSubtypes/subtype_instant.d.ts +8 -0
- package/lib/types/effects/effectSubtypes/subtype_instant.js +20 -0
- package/lib/types/effects/effectSubtypes/subtype_once.d.ts +12 -0
- package/lib/types/effects/effectSubtypes/subtype_once.js +27 -0
- package/lib/types/effects/effectSubtypes/subtype_unique.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_unique.js +16 -0
- package/lib/types/effects/effectTypes/initEffect.d.ts +7 -0
- package/lib/types/effects/effectTypes/initEffect.js +23 -0
- package/lib/types/effects/effectTypes/lockEffect.d.ts +9 -0
- package/lib/types/effects/effectTypes/lockEffect.js +25 -0
- package/lib/types/effects/effectTypes/manualEffect.d.ts +9 -0
- package/lib/types/effects/effectTypes/manualEffect.js +18 -0
- package/lib/types/effects/effectTypes/passiveEffect.d.ts +9 -0
- package/lib/types/effects/effectTypes/passiveEffect.js +23 -0
- package/lib/types/effects/effectTypes/triggerEffect.d.ts +9 -0
- package/lib/types/effects/effectTypes/triggerEffect.js +28 -0
- package/lib/types/errors/cannotLoad.d.ts +5 -0
- package/lib/types/errors/cannotLoad.js +13 -0
- package/lib/types/errors/cardNotExist.d.ts +5 -0
- package/lib/types/errors/cardNotExist.js +13 -0
- package/lib/types/errors/cardNotInApplicableZone.d.ts +5 -0
- package/lib/types/errors/cardNotInApplicableZone.js +13 -0
- package/lib/types/errors/effectCondNotMet.d.ts +5 -0
- package/lib/types/errors/effectCondNotMet.js +13 -0
- package/lib/types/errors/effectNotExist.d.ts +5 -0
- package/lib/types/errors/effectNotExist.js +13 -0
- package/lib/types/errors/error.d.ts +17 -0
- package/lib/types/errors/error.js +42 -0
- package/lib/types/errors/incorrectActionType.d.ts +5 -0
- package/lib/types/errors/incorrectActionType.js +13 -0
- package/lib/types/errors/index.d.ts +16 -0
- package/lib/types/errors/index.js +36 -0
- package/lib/types/errors/invalidOrderMap.d.ts +6 -0
- package/lib/types/errors/invalidOrderMap.js +14 -0
- package/lib/types/errors/invalidPosition.d.ts +6 -0
- package/lib/types/errors/invalidPosition.js +13 -0
- package/lib/types/errors/subTypeOverrideConflict.d.ts +7 -0
- package/lib/types/errors/subTypeOverrideConflict.js +15 -0
- package/lib/types/errors/unknownError.d.ts +5 -0
- package/lib/types/errors/unknownError.js +13 -0
- package/lib/types/errors/unregisteredAction.d.ts +6 -0
- package/lib/types/errors/unregisteredAction.js +13 -0
- package/lib/types/errors/wrongEffectIdx.d.ts +5 -0
- package/lib/types/errors/wrongEffectIdx.js +14 -0
- package/lib/types/errors/zoneAttrConflict.d.ts +5 -0
- package/lib/types/errors/zoneAttrConflict.js +15 -0
- package/lib/types/errors/zoneFull.d.ts +5 -0
- package/lib/types/errors/zoneFull.js +13 -0
- package/lib/types/errors/zoneNotExist.d.ts +5 -0
- package/lib/types/errors/zoneNotExist.js +13 -0
- package/lib/types/misc.d.ts +97 -0
- package/lib/types/misc.js +8 -0
- package/lib/types/mods/effectTextParserModule.d.ts +16 -0
- package/lib/types/mods/effectTextParserModule.js +81 -0
- package/lib/types/mods/gameModule.d.ts +5 -0
- package/lib/types/mods/gameModule.js +8 -0
- package/lib/utils/index.d.ts +78 -0
- package/lib/utils/index.js +562 -0
- package/package.json +45 -0
|
@@ -0,0 +1,341 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
const zoneRegistry_1 = require("../../data/zoneRegistry");
|
|
4
|
+
const actionInputGenerator_1 = require("./actionInputGenerator");
|
|
5
|
+
const systemRegistry_1 = require("../../data/systemRegistry");
|
|
6
|
+
const e_status_1 = require("../../specificEffects/e_status");
|
|
7
|
+
class regen_cards {
|
|
8
|
+
constructor(s, cards) {
|
|
9
|
+
this.s = s;
|
|
10
|
+
this.cards = cards;
|
|
11
|
+
}
|
|
12
|
+
ofArchtype(p) {
|
|
13
|
+
this.cards = this.cards.filter(c => c.is(p));
|
|
14
|
+
return this;
|
|
15
|
+
}
|
|
16
|
+
ofSameArchtype(c1) {
|
|
17
|
+
this.cards = this.cards.filter(c => c.is(c1.extensionArr));
|
|
18
|
+
return this;
|
|
19
|
+
}
|
|
20
|
+
ofSameField(c1) {
|
|
21
|
+
this.cards = this.cards.filter(c => c.pos.zoneID === c1.pos.zoneID);
|
|
22
|
+
return this;
|
|
23
|
+
}
|
|
24
|
+
hasStatus() {
|
|
25
|
+
this.cards = this.cards.filter(c => c.hasStatusEffect);
|
|
26
|
+
return this;
|
|
27
|
+
}
|
|
28
|
+
hasAutomate() {
|
|
29
|
+
this.cards = this.cards.filter(c => c.hasStatusEffect && c.statusEffects.some(e => e instanceof e_status_1.e_automate_base));
|
|
30
|
+
return this;
|
|
31
|
+
}
|
|
32
|
+
isExposed() {
|
|
33
|
+
this.cards = this.cards.filter(c => c.___zone.isExposed(c));
|
|
34
|
+
return this;
|
|
35
|
+
}
|
|
36
|
+
isCoverred() {
|
|
37
|
+
this.cards = this.cards.filter(c => !c.___zone.isExposed(c));
|
|
38
|
+
return this;
|
|
39
|
+
}
|
|
40
|
+
isBack() {
|
|
41
|
+
this.cards = this.cards.filter(c => {
|
|
42
|
+
//a card is in the back if its back pos is out of bounds
|
|
43
|
+
const back = c.___zone.getBackPos(c);
|
|
44
|
+
return Utils.isPositionOutOfBounds(back.flat(), c.___zone.shape);
|
|
45
|
+
});
|
|
46
|
+
return this;
|
|
47
|
+
}
|
|
48
|
+
isFront() {
|
|
49
|
+
this.cards = this.cards.filter(c => {
|
|
50
|
+
//a card is in the front if its front pos is out of bounds
|
|
51
|
+
const front = c.___zone.getFrontPos(c);
|
|
52
|
+
return Utils.isPositionOutOfBounds(front.flat(), c.___zone.shape);
|
|
53
|
+
});
|
|
54
|
+
return this;
|
|
55
|
+
}
|
|
56
|
+
ofLevel(l) {
|
|
57
|
+
this.cards = this.cards.filter(c => c.level === l);
|
|
58
|
+
return this;
|
|
59
|
+
}
|
|
60
|
+
ofAtLeastLevel(l) {
|
|
61
|
+
this.cards = this.cards.filter(c => c.level <= l);
|
|
62
|
+
return this;
|
|
63
|
+
}
|
|
64
|
+
ofDataID(s) {
|
|
65
|
+
this.cards = this.cards.filter(c => c.dataID === s);
|
|
66
|
+
return this;
|
|
67
|
+
}
|
|
68
|
+
ofSameDataID(c_) {
|
|
69
|
+
this.cards = this.cards.filter(c => c.dataID === c_.dataID);
|
|
70
|
+
return this;
|
|
71
|
+
}
|
|
72
|
+
pos() {
|
|
73
|
+
return new regen_pos(this.s, this.cards.map(c => {
|
|
74
|
+
const p1 = c.pos;
|
|
75
|
+
p1.___zone = c.___zone;
|
|
76
|
+
delete c.___zone;
|
|
77
|
+
return p1;
|
|
78
|
+
}));
|
|
79
|
+
}
|
|
80
|
+
zones() {
|
|
81
|
+
return new regen_zone(this.s, this.cards.map(c => {
|
|
82
|
+
const z1 = c.___zone;
|
|
83
|
+
delete c.___zone;
|
|
84
|
+
return z1;
|
|
85
|
+
}));
|
|
86
|
+
}
|
|
87
|
+
filter(f) {
|
|
88
|
+
if (f)
|
|
89
|
+
this.cards.filter(f);
|
|
90
|
+
return this;
|
|
91
|
+
}
|
|
92
|
+
once(e) {
|
|
93
|
+
if (e)
|
|
94
|
+
this.filter(e.addedInputConditionMap.c);
|
|
95
|
+
return new actionInputGenerator_1.inputRequester(systemRegistry_1.inputType.card, this.cards.map(c => {
|
|
96
|
+
delete c.___zone;
|
|
97
|
+
return actionInputGenerator_1.inputFormRegistry.card(this.s, c);
|
|
98
|
+
}));
|
|
99
|
+
}
|
|
100
|
+
many(l, e) {
|
|
101
|
+
if (e)
|
|
102
|
+
this.filter(e.addedInputConditionMap.c);
|
|
103
|
+
return new actionInputGenerator_1.inputRequester_multiple(l, systemRegistry_1.inputType.card, this.cards.map(c => {
|
|
104
|
+
delete c.___zone;
|
|
105
|
+
return actionInputGenerator_1.inputFormRegistry.card(this.s, c);
|
|
106
|
+
}));
|
|
107
|
+
}
|
|
108
|
+
// all(e? : Effect<any>){
|
|
109
|
+
// if(e) this.filter(e.addedInputConditionMap.c);
|
|
110
|
+
// return new inputRequester_multiple(
|
|
111
|
+
// this.cards.length,
|
|
112
|
+
// inputType.card,
|
|
113
|
+
// this.cards.map(c => {
|
|
114
|
+
// delete (c as any).___zone
|
|
115
|
+
// return inputFormRegistry.card(this.s, c)
|
|
116
|
+
// })
|
|
117
|
+
// )
|
|
118
|
+
// }
|
|
119
|
+
clean(e) {
|
|
120
|
+
if (e)
|
|
121
|
+
this.filter(e.addedInputConditionMap.c);
|
|
122
|
+
return this.cards.map(p => {
|
|
123
|
+
delete p.___zone;
|
|
124
|
+
return p;
|
|
125
|
+
});
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
|
+
class regen_pos {
|
|
129
|
+
constructor(s, pos) {
|
|
130
|
+
this.s = s;
|
|
131
|
+
this.pos = pos;
|
|
132
|
+
}
|
|
133
|
+
isEmpty() {
|
|
134
|
+
this.pos = this.pos.filter(p => !p.___zone.isOccupied(p));
|
|
135
|
+
return this;
|
|
136
|
+
}
|
|
137
|
+
isOccupied() {
|
|
138
|
+
this.pos = this.pos.filter(p => p.___zone.isOccupied(p));
|
|
139
|
+
return this;
|
|
140
|
+
}
|
|
141
|
+
isExposed() {
|
|
142
|
+
this.pos = this.pos.filter(p => p.___zone.isExposed({ pos: p }));
|
|
143
|
+
return this;
|
|
144
|
+
}
|
|
145
|
+
isCoverred() {
|
|
146
|
+
this.pos = this.pos.filter(p => !p.___zone.isExposed({ pos: p }));
|
|
147
|
+
return this;
|
|
148
|
+
}
|
|
149
|
+
isBack() {
|
|
150
|
+
this.pos = this.pos.filter(p => {
|
|
151
|
+
//a card is in the back if its back pos is out of bounds
|
|
152
|
+
const back = p.___zone.getBackPos({ pos: p });
|
|
153
|
+
return Utils.isPositionOutOfBounds(back.flat(), p.___zone.shape);
|
|
154
|
+
});
|
|
155
|
+
return this;
|
|
156
|
+
}
|
|
157
|
+
isFront() {
|
|
158
|
+
this.pos = this.pos.filter(p => {
|
|
159
|
+
//a card is in the front if its front pos is out of bounds
|
|
160
|
+
const front = p.___zone.getFrontPos({ pos: p });
|
|
161
|
+
return Utils.isPositionOutOfBounds(front.flat(), p.___zone.shape);
|
|
162
|
+
});
|
|
163
|
+
return this;
|
|
164
|
+
}
|
|
165
|
+
cards() {
|
|
166
|
+
return new regen_cards(this.s, this.pos.map(p => {
|
|
167
|
+
const card = p.___zone.cardArr[Utils.positionToIndex(p.flat(), p.___zone.shape)];
|
|
168
|
+
if (!card) {
|
|
169
|
+
delete p.___zone;
|
|
170
|
+
return;
|
|
171
|
+
}
|
|
172
|
+
;
|
|
173
|
+
const c1 = card;
|
|
174
|
+
c1.___zone = p.___zone;
|
|
175
|
+
delete p.___zone;
|
|
176
|
+
return c1;
|
|
177
|
+
}).filter(p => p !== undefined));
|
|
178
|
+
}
|
|
179
|
+
zones() {
|
|
180
|
+
return new regen_zone(this.s, this.pos.map(p => {
|
|
181
|
+
const z1 = p.___zone;
|
|
182
|
+
delete p.___zone;
|
|
183
|
+
return z1;
|
|
184
|
+
}));
|
|
185
|
+
}
|
|
186
|
+
filter(f) {
|
|
187
|
+
if (f)
|
|
188
|
+
this.pos.filter(f);
|
|
189
|
+
return this;
|
|
190
|
+
}
|
|
191
|
+
once(e) {
|
|
192
|
+
if (e)
|
|
193
|
+
this.filter(e.addedInputConditionMap.p);
|
|
194
|
+
return new actionInputGenerator_1.inputRequester(systemRegistry_1.inputType.position, this.pos.map(p => {
|
|
195
|
+
delete p.___zone;
|
|
196
|
+
return actionInputGenerator_1.inputFormRegistry.pos(this.s, p);
|
|
197
|
+
}));
|
|
198
|
+
}
|
|
199
|
+
many(l, e) {
|
|
200
|
+
if (e)
|
|
201
|
+
this.filter(e.addedInputConditionMap.p);
|
|
202
|
+
return new actionInputGenerator_1.inputRequester_multiple(l, systemRegistry_1.inputType.position, this.pos.map(p => {
|
|
203
|
+
delete p.___zone;
|
|
204
|
+
return actionInputGenerator_1.inputFormRegistry.pos(this.s, p);
|
|
205
|
+
}));
|
|
206
|
+
}
|
|
207
|
+
// all(e? : Effect<any>){
|
|
208
|
+
// if(e) this.filter(e.addedInputConditionMap.p);
|
|
209
|
+
// return new inputRequester_multiple(
|
|
210
|
+
// this.pos.length,
|
|
211
|
+
// inputType.position,
|
|
212
|
+
// this.pos.map(p => {
|
|
213
|
+
// delete (p as any).___zone
|
|
214
|
+
// return inputFormRegistry.pos(this.s, p)
|
|
215
|
+
// })
|
|
216
|
+
// )
|
|
217
|
+
// }
|
|
218
|
+
clean(e) {
|
|
219
|
+
if (e)
|
|
220
|
+
this.filter(e.addedInputConditionMap.p);
|
|
221
|
+
return this.pos.map(p => {
|
|
222
|
+
delete p.___zone;
|
|
223
|
+
return p;
|
|
224
|
+
});
|
|
225
|
+
}
|
|
226
|
+
}
|
|
227
|
+
class regen_zone {
|
|
228
|
+
constructor(s, zones) {
|
|
229
|
+
this.s = s;
|
|
230
|
+
this.zones = zones;
|
|
231
|
+
}
|
|
232
|
+
cards() {
|
|
233
|
+
return new regen_cards(this.s, this.zones.flatMap(z => {
|
|
234
|
+
const carr = z.cardArr_filtered;
|
|
235
|
+
return carr.map(c => {
|
|
236
|
+
const c1 = c;
|
|
237
|
+
c1.___zone = z;
|
|
238
|
+
return c1;
|
|
239
|
+
});
|
|
240
|
+
}));
|
|
241
|
+
}
|
|
242
|
+
pos() {
|
|
243
|
+
return new regen_pos(this.s, this.zones.flatMap(z => {
|
|
244
|
+
const pos = z.getAllPos();
|
|
245
|
+
return pos.map(p => {
|
|
246
|
+
const p1 = p;
|
|
247
|
+
p1.___zone = z;
|
|
248
|
+
return p1;
|
|
249
|
+
});
|
|
250
|
+
}));
|
|
251
|
+
}
|
|
252
|
+
ofSamePlayer(pstat) {
|
|
253
|
+
this.zones = pstat ? this.zones.filter(z => z.playerIndex === pstat.playerIndex) : [];
|
|
254
|
+
return this;
|
|
255
|
+
}
|
|
256
|
+
ofSamePlayerType(pstat) {
|
|
257
|
+
this.zones = pstat ? this.zones.filter(z => z.playerType === pstat.playerType) : [];
|
|
258
|
+
return this;
|
|
259
|
+
}
|
|
260
|
+
filter(f) {
|
|
261
|
+
if (f)
|
|
262
|
+
this.zones = this.zones.filter(f);
|
|
263
|
+
return this;
|
|
264
|
+
}
|
|
265
|
+
once(e) {
|
|
266
|
+
if (e)
|
|
267
|
+
this.filter(e.addedInputConditionMap.z);
|
|
268
|
+
return new actionInputGenerator_1.inputRequester(systemRegistry_1.inputType.zone, this.zones.map(z => actionInputGenerator_1.inputFormRegistry.zone(this.s, z)));
|
|
269
|
+
}
|
|
270
|
+
many(l, e) {
|
|
271
|
+
if (e)
|
|
272
|
+
this.filter(e.addedInputConditionMap.z);
|
|
273
|
+
return new actionInputGenerator_1.inputRequester_multiple(l, systemRegistry_1.inputType.zone, this.zones.map(z => actionInputGenerator_1.inputFormRegistry.zone(this.s, z)));
|
|
274
|
+
}
|
|
275
|
+
// all(e? : Effect<any>){
|
|
276
|
+
// if(e) this.filter(e.addedInputConditionMap.z);
|
|
277
|
+
// return new inputRequester_multiple(
|
|
278
|
+
// this.zones.length,
|
|
279
|
+
// inputType.zone,
|
|
280
|
+
// this.zones.map(z => inputFormRegistry.zone(this.s, z))
|
|
281
|
+
// )
|
|
282
|
+
// }
|
|
283
|
+
clean(e) {
|
|
284
|
+
if (e)
|
|
285
|
+
this.filter(e.addedInputConditionMap.z);
|
|
286
|
+
return this.zones;
|
|
287
|
+
}
|
|
288
|
+
}
|
|
289
|
+
class regen_nums {
|
|
290
|
+
constructor(s, nums) {
|
|
291
|
+
this.s = s;
|
|
292
|
+
this.nums = nums;
|
|
293
|
+
}
|
|
294
|
+
filter(f) {
|
|
295
|
+
if (f)
|
|
296
|
+
this.nums = this.nums.filter(f);
|
|
297
|
+
}
|
|
298
|
+
once(e) {
|
|
299
|
+
if (e)
|
|
300
|
+
this.filter(e.addedInputConditionMap.n);
|
|
301
|
+
return new actionInputGenerator_1.inputRequester(systemRegistry_1.inputType.number, this.nums.map(n => actionInputGenerator_1.inputFormRegistry.num(n)));
|
|
302
|
+
}
|
|
303
|
+
many(l, e) {
|
|
304
|
+
if (e)
|
|
305
|
+
this.filter(e.addedInputConditionMap.n);
|
|
306
|
+
return new actionInputGenerator_1.inputRequester_multiple(l, systemRegistry_1.inputType.number, this.nums.map(n => actionInputGenerator_1.inputFormRegistry.num(n)));
|
|
307
|
+
}
|
|
308
|
+
}
|
|
309
|
+
class inputRequesterGenerator {
|
|
310
|
+
//zones
|
|
311
|
+
field(s, c) {
|
|
312
|
+
return new regen_zone(s, s.filter(0, z => z.is(zoneRegistry_1.zoneRegistry.z_field)));
|
|
313
|
+
}
|
|
314
|
+
grave(s, c) {
|
|
315
|
+
return new regen_zone(s, s.filter(0, z => z.is(zoneRegistry_1.zoneRegistry.z_grave)));
|
|
316
|
+
}
|
|
317
|
+
deck(s, c) {
|
|
318
|
+
return new regen_zone(s, s.filter(0, z => z.is(zoneRegistry_1.zoneRegistry.z_deck)));
|
|
319
|
+
}
|
|
320
|
+
hand(s, c) {
|
|
321
|
+
return new regen_zone(s, s.filter(0, z => z.is(zoneRegistry_1.zoneRegistry.z_hand)));
|
|
322
|
+
}
|
|
323
|
+
specificType(s, c, zType) {
|
|
324
|
+
return new regen_zone(s, s.filter(0, z => z.is(zType)));
|
|
325
|
+
}
|
|
326
|
+
oppositeZoneTo(s, c) {
|
|
327
|
+
return new regen_zone(s, s.getZoneOf(c).getOppositeZone(this.field(s, c).clean()));
|
|
328
|
+
}
|
|
329
|
+
allZones(s, c) {
|
|
330
|
+
return new regen_zone(s, s.filter(0, () => true));
|
|
331
|
+
}
|
|
332
|
+
//misc
|
|
333
|
+
nums(s, ...nums) {
|
|
334
|
+
const merged = nums.reduce((prev, cur) => {
|
|
335
|
+
return [...prev, ...(typeof cur === "number" ? [cur] : cur)];
|
|
336
|
+
}, []);
|
|
337
|
+
return new regen_nums(s, merged);
|
|
338
|
+
}
|
|
339
|
+
}
|
|
340
|
+
const Request = new inputRequesterGenerator();
|
|
341
|
+
exports.default = Request;
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import type registryHandler from "./registryHandler";
|
|
2
|
+
import type { Setting } from "../../types/abstract/gameComponents/settings";
|
|
3
|
+
import { cardData_unified, cardDataRegistry, effectData } from "../../data/cardRegistry";
|
|
4
|
+
import type Card from "../../types/abstract/gameComponents/card";
|
|
5
|
+
export default class cardHandler {
|
|
6
|
+
private cloader;
|
|
7
|
+
private effloader;
|
|
8
|
+
private subtypeloader;
|
|
9
|
+
private typeLoader;
|
|
10
|
+
private setting;
|
|
11
|
+
constructor(s: Setting, regs: registryHandler);
|
|
12
|
+
getCard(cid: keyof typeof cardDataRegistry, variantID?: string[]): Card;
|
|
13
|
+
getCard(cid: string, variantID?: string[]): Card | undefined;
|
|
14
|
+
getCard(cid: keyof typeof cardDataRegistry, variantID: string[], dataOnly: true): Omit<cardData_unified, "effects"> & {
|
|
15
|
+
effects: effectData[];
|
|
16
|
+
};
|
|
17
|
+
getCard(cid: string, variantID: string[], dataOnly: true): Omit<cardData_unified, "effects"> & {
|
|
18
|
+
effects: effectData[];
|
|
19
|
+
} | undefined;
|
|
20
|
+
}
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
const subtypeRegistry_1 = __importDefault(require("../../data/subtypeRegistry"));
|
|
7
|
+
const subtype_chained_1 = __importDefault(require("../../types/effects/effectSubtypes/subtype_chained"));
|
|
8
|
+
const subtype_fieldLock_1 = __importDefault(require("../../types/effects/effectSubtypes/subtype_fieldLock"));
|
|
9
|
+
const subtype_hardUnique_1 = __importDefault(require("../../types/effects/effectSubtypes/subtype_hardUnique"));
|
|
10
|
+
const subtype_instant_1 = __importDefault(require("../../types/effects/effectSubtypes/subtype_instant"));
|
|
11
|
+
const subtype_once_1 = __importDefault(require("../../types/effects/effectSubtypes/subtype_once"));
|
|
12
|
+
const subtype_unique_1 = __importDefault(require("../../types/effects/effectSubtypes/subtype_unique"));
|
|
13
|
+
const subtype_hand_or_fieldLock_1 = __importDefault(require("../../types/effects/effectSubtypes/subtype_hand_or_fieldLock"));
|
|
14
|
+
const subtype_graveLock_1 = __importDefault(require("../../types/effects/effectSubtypes/subtype_graveLock"));
|
|
15
|
+
const subtype_delayed_1 = __importDefault(require("../../types/effects/effectSubtypes/subtype_delayed"));
|
|
16
|
+
const effectTypeRegistry_1 = __importDefault(require("../../data/effectTypeRegistry"));
|
|
17
|
+
const effectType_1 = __importDefault(require("../../types/abstract/gameComponents/effectType"));
|
|
18
|
+
const initEffect_1 = __importDefault(require("../../types/effects/effectTypes/initEffect"));
|
|
19
|
+
const manualEffect_1 = __importDefault(require("../../types/effects/effectTypes/manualEffect"));
|
|
20
|
+
const passiveEffect_1 = __importDefault(require("../../types/effects/effectTypes/passiveEffect"));
|
|
21
|
+
const triggerEffect_1 = __importDefault(require("../../types/effects/effectTypes/triggerEffect"));
|
|
22
|
+
const lockEffect_1 = __importDefault(require("../../types/effects/effectTypes/lockEffect"));
|
|
23
|
+
const cardRegistry_1 = require("../../data/cardRegistry");
|
|
24
|
+
class cardHandler {
|
|
25
|
+
constructor(s, regs) {
|
|
26
|
+
this.cloader = regs.cardLoader;
|
|
27
|
+
this.effloader = regs.effectLoader;
|
|
28
|
+
this.subtypeloader = regs.subTypeLoader;
|
|
29
|
+
this.typeLoader = regs.typeLoader;
|
|
30
|
+
this.setting = s;
|
|
31
|
+
this.subtypeloader.load(subtypeRegistry_1.default[subtypeRegistry_1.default.e_st_chained], subtype_chained_1.default);
|
|
32
|
+
this.subtypeloader.load(subtypeRegistry_1.default[subtypeRegistry_1.default.e_st_fieldLock], subtype_fieldLock_1.default);
|
|
33
|
+
this.subtypeloader.load(subtypeRegistry_1.default[subtypeRegistry_1.default.e_st_hardUnique], subtype_hardUnique_1.default);
|
|
34
|
+
this.subtypeloader.load(subtypeRegistry_1.default[subtypeRegistry_1.default.e_st_instant], subtype_instant_1.default);
|
|
35
|
+
this.subtypeloader.load(subtypeRegistry_1.default[subtypeRegistry_1.default.e_st_once], subtype_once_1.default);
|
|
36
|
+
this.subtypeloader.load(subtypeRegistry_1.default[subtypeRegistry_1.default.e_st_unique], subtype_unique_1.default);
|
|
37
|
+
this.subtypeloader.load(subtypeRegistry_1.default[subtypeRegistry_1.default.e_st_handOrFieldLock], subtype_hand_or_fieldLock_1.default);
|
|
38
|
+
this.subtypeloader.load(subtypeRegistry_1.default[subtypeRegistry_1.default.e_st_graveLock], subtype_graveLock_1.default);
|
|
39
|
+
this.subtypeloader.load(subtypeRegistry_1.default[subtypeRegistry_1.default.e_st_delayed], subtype_delayed_1.default);
|
|
40
|
+
this.typeLoader.load(effectTypeRegistry_1.default[effectTypeRegistry_1.default.e_t_none], effectType_1.default);
|
|
41
|
+
this.typeLoader.load(effectTypeRegistry_1.default[effectTypeRegistry_1.default.e_t_counter], effectType_1.default);
|
|
42
|
+
this.typeLoader.load(effectTypeRegistry_1.default[effectTypeRegistry_1.default.e_t_init], initEffect_1.default);
|
|
43
|
+
this.typeLoader.load(effectTypeRegistry_1.default[effectTypeRegistry_1.default.e_t_manual], manualEffect_1.default);
|
|
44
|
+
this.typeLoader.load(effectTypeRegistry_1.default[effectTypeRegistry_1.default.e_t_passive], passiveEffect_1.default);
|
|
45
|
+
this.typeLoader.load(effectTypeRegistry_1.default[effectTypeRegistry_1.default.e_t_trigger], triggerEffect_1.default);
|
|
46
|
+
this.typeLoader.load(effectTypeRegistry_1.default[effectTypeRegistry_1.default.e_t_lock], lockEffect_1.default);
|
|
47
|
+
// this.rarityLoader.load(rarityRegistry[rarityRegistry.r_white], rarityDataRegistry.r_white)
|
|
48
|
+
// this.rarityLoader.load(rarityRegistry[rarityRegistry.r_green], rarityDataRegistry.r_green)
|
|
49
|
+
// this.rarityLoader.load(rarityRegistry[rarityRegistry.r_blue], rarityDataRegistry.r_blue)
|
|
50
|
+
// this.rarityLoader.load(rarityRegistry[rarityRegistry.r_red], rarityDataRegistry.r_red)
|
|
51
|
+
// this.rarityLoader.load(rarityRegistry[rarityRegistry.r_ability], rarityDataRegistry.r_ability)
|
|
52
|
+
// this.rarityLoader.load(rarityRegistry[rarityRegistry.r_algo], rarityDataRegistry.r_algo)
|
|
53
|
+
Object.entries(cardRegistry_1.cardDataRegistry).forEach(([key, val]) => {
|
|
54
|
+
this.cloader.load(key, Object.assign({ id: key }, val));
|
|
55
|
+
});
|
|
56
|
+
}
|
|
57
|
+
getCard(cid, variantID, dataOnly = false) {
|
|
58
|
+
return this.cloader.getCard(cid, this.setting, variantID, dataOnly);
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
exports.default = cardHandler;
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,127 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
/**@deprecated */
|
|
7
|
+
const systemRegistry_1 = require("../../data/systemRegistry");
|
|
8
|
+
const effect_1 = __importDefault(require("../../types/abstract/gameComponents/effect"));
|
|
9
|
+
class eff_gen {
|
|
10
|
+
constructor(input_f1, input_f2, activate_f) {
|
|
11
|
+
this.input_f2 = input_f2;
|
|
12
|
+
this.activate_f = activate_f;
|
|
13
|
+
this.revealKeys = [];
|
|
14
|
+
this.implyVar = [];
|
|
15
|
+
this.input_f1_info = {
|
|
16
|
+
init: input_f1,
|
|
17
|
+
chained: []
|
|
18
|
+
};
|
|
19
|
+
}
|
|
20
|
+
retarget(key, input_f1_new, input_f2_new, newActivate) {
|
|
21
|
+
switch (key) {
|
|
22
|
+
case "zone": {
|
|
23
|
+
this.input_f1_info.chained.push(input_f1_new);
|
|
24
|
+
this.input_f2 = input_f2_new;
|
|
25
|
+
this.activate_f = newActivate(this.activate_f);
|
|
26
|
+
return this;
|
|
27
|
+
}
|
|
28
|
+
case "card": {
|
|
29
|
+
const res = new eff_gen_cards(this.input_f1_info.init, input_f2_new, newActivate(this.activate_f));
|
|
30
|
+
res.revealKeys = this.revealKeys;
|
|
31
|
+
res.implyVar = this.implyVar;
|
|
32
|
+
res.input_f1_info.chained = this.input_f1_info.chained;
|
|
33
|
+
res.input_f1_info.chained.push(input_f1_new);
|
|
34
|
+
return res;
|
|
35
|
+
}
|
|
36
|
+
case "pos": {
|
|
37
|
+
const res = new eff_gen_pos(this.input_f1_info.init, input_f2_new, newActivate(this.activate_f));
|
|
38
|
+
res.revealKeys = this.revealKeys;
|
|
39
|
+
res.implyVar = this.implyVar;
|
|
40
|
+
res.input_f1_info.chained = this.input_f1_info.chained;
|
|
41
|
+
res.input_f1_info.chained.push(input_f1_new);
|
|
42
|
+
return res;
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
throw new Error();
|
|
46
|
+
}
|
|
47
|
+
;
|
|
48
|
+
then(f) {
|
|
49
|
+
this.input_f1_info.chained.push(f);
|
|
50
|
+
return this;
|
|
51
|
+
}
|
|
52
|
+
shares(f) {
|
|
53
|
+
this.implyVar.push(f);
|
|
54
|
+
return this;
|
|
55
|
+
}
|
|
56
|
+
reveal(k) {
|
|
57
|
+
if (typeof k === "string")
|
|
58
|
+
this.revealKeys.push(k);
|
|
59
|
+
else
|
|
60
|
+
this.revealKeys.push(...k);
|
|
61
|
+
return this;
|
|
62
|
+
}
|
|
63
|
+
fin() {
|
|
64
|
+
const f1 = this.input_f1_info;
|
|
65
|
+
const f2 = this.input_f2;
|
|
66
|
+
const f3 = this.activate_f;
|
|
67
|
+
const implyVar = this.implyVar;
|
|
68
|
+
const revealKeys = this.revealKeys;
|
|
69
|
+
const type = this.checkInputType;
|
|
70
|
+
return class ExtendedEff extends effect_1.default {
|
|
71
|
+
createInputObj(c, s, a) {
|
|
72
|
+
let res = f1.init.bind(this)(c, s, a);
|
|
73
|
+
res = f1.chained.reduce((prev, cur) => cur.bind(this)(prev), res);
|
|
74
|
+
return f2.bind(this)(res);
|
|
75
|
+
}
|
|
76
|
+
activate_final(c, s, a, input) {
|
|
77
|
+
if (!input)
|
|
78
|
+
return [];
|
|
79
|
+
const res = input.next();
|
|
80
|
+
const ret = res.flatMap(i => i.type === type ? f3.bind(this)(i) : []);
|
|
81
|
+
implyVar.forEach(f => {
|
|
82
|
+
const [key, val] = f.bind(this)(ret, c, s, a);
|
|
83
|
+
c.addShareMemory(this, key, val);
|
|
84
|
+
});
|
|
85
|
+
return ret;
|
|
86
|
+
}
|
|
87
|
+
getDisplayInput(c, system) {
|
|
88
|
+
return revealKeys.map(k => { var _a; return (_a = this.attr.get(k)) !== null && _a !== void 0 ? _a : 0; });
|
|
89
|
+
}
|
|
90
|
+
};
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
class eff_gen_zones extends eff_gen {
|
|
94
|
+
constructor() {
|
|
95
|
+
super(...arguments);
|
|
96
|
+
this.checkInputType = systemRegistry_1.inputType.zone;
|
|
97
|
+
}
|
|
98
|
+
/**Down pushes the input to cards */
|
|
99
|
+
cards(input_f2_new, newActivate) {
|
|
100
|
+
return this.retarget("card", (p) => p.cards(), input_f2_new, newActivate);
|
|
101
|
+
}
|
|
102
|
+
pos(input_f2_new, newActivate) {
|
|
103
|
+
return this.retarget("pos", (p) => p.pos(), input_f2_new, newActivate);
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
class eff_gen_cards extends eff_gen {
|
|
107
|
+
constructor() {
|
|
108
|
+
super(...arguments);
|
|
109
|
+
this.checkInputType = systemRegistry_1.inputType.card;
|
|
110
|
+
}
|
|
111
|
+
zones(input_f2_new, newActivate) {
|
|
112
|
+
return this.retarget("zone", (p) => p.zones(), input_f2_new, newActivate);
|
|
113
|
+
}
|
|
114
|
+
pos(input_f2_new, newActivate) {
|
|
115
|
+
return this.retarget("pos", (p) => p.pos(), input_f2_new, newActivate);
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
class eff_gen_pos extends eff_gen {
|
|
119
|
+
constructor() {
|
|
120
|
+
super(...arguments);
|
|
121
|
+
this.checkInputType = systemRegistry_1.inputType.position;
|
|
122
|
+
}
|
|
123
|
+
}
|
|
124
|
+
const eff_manip = {
|
|
125
|
+
combine(regen1, regen2) {
|
|
126
|
+
}
|
|
127
|
+
};
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { loadOptions } from "../../effectTextParser";
|
|
2
|
+
import Card from "../../types/abstract/gameComponents/card";
|
|
3
|
+
import type Zone from "../../types/abstract/gameComponents/zone";
|
|
4
|
+
import type queenSystem from "../queenSystem";
|
|
5
|
+
import type { dry_system, player_stat } from "../../data/systemRegistry";
|
|
6
|
+
import { parseMode, DisplayComponent } from "../../types/abstract/parser";
|
|
7
|
+
import { LocalizedCard, LocalizedPlayer, LocalizedSystem, LocalizedZone } from "../../types/abstract/serializedGameComponents/Localized";
|
|
8
|
+
import registryHandler from "./registryHandler";
|
|
9
|
+
export default class Localizer {
|
|
10
|
+
private loader;
|
|
11
|
+
private parser;
|
|
12
|
+
private loaded;
|
|
13
|
+
private __s;
|
|
14
|
+
get languageID(): import("../../types/abstract/gameComponents/settings").supporttedLanguages;
|
|
15
|
+
get languageStr(): string;
|
|
16
|
+
get currLanguageData(): Record<string, string> | undefined;
|
|
17
|
+
constructor(s: dry_system, regs: registryHandler);
|
|
18
|
+
load(l: loadOptions): Promise<void>;
|
|
19
|
+
localizeStandaloneString(s: string, input: (number | string)[]): DisplayComponent[] | undefined;
|
|
20
|
+
getLocalizedSymbol(s: string): string | undefined;
|
|
21
|
+
getAndParseLocalizedSymbol(s: string, mode?: parseMode, card?: Card, pid?: number): DisplayComponent[] | undefined;
|
|
22
|
+
localizeCard(c?: Card, mode?: parseMode): LocalizedCard | undefined;
|
|
23
|
+
localizeZone(z?: Zone, mode?: parseMode): LocalizedZone | undefined;
|
|
24
|
+
localizePlayer(player: player_stat, mode?: parseMode): LocalizedPlayer;
|
|
25
|
+
localizeSystem(s?: queenSystem, mode?: parseMode): LocalizedSystem | undefined;
|
|
26
|
+
localizeCardFromKey(s: queenSystem | undefined, c_key: string, variants?: string[], mode?: parseMode): LocalizedCard | undefined;
|
|
27
|
+
get isLoaded(): boolean;
|
|
28
|
+
}
|