qpremake 1.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +184 -0
- package/lib/_localizationFiles/English.d.ts +2 -0
- package/lib/_localizationFiles/English.js +307 -0
- package/lib/_mods/parserModules/addSymbol.d.ts +7 -0
- package/lib/_mods/parserModules/addSymbol.js +18 -0
- package/lib/_mods/parserModules/expression.d.ts +7 -0
- package/lib/_mods/parserModules/expression.js +45 -0
- package/lib/_mods/parserModules/expression_parser.d.ts +143 -0
- package/lib/_mods/parserModules/expression_parser.js +728 -0
- package/lib/_mods/parserModules/img.d.ts +8 -0
- package/lib/_mods/parserModules/img.js +42 -0
- package/lib/_mods/parserModules/qpOriginal.d.ts +5 -0
- package/lib/_mods/parserModules/qpOriginal.js +27 -0
- package/lib/_mods/parserModules/sectionID.d.ts +13 -0
- package/lib/_mods/parserModules/sectionID.js +56 -0
- package/lib/_mods/parserModules/tags.d.ts +9 -0
- package/lib/_mods/parserModules/tags.js +29 -0
- package/lib/_mods/parserModules/uaddminus.d.ts +9 -0
- package/lib/_mods/parserModules/uaddminus.js +42 -0
- package/lib/_mods/parserModules/variantCheck.d.ts +10 -0
- package/lib/_mods/parserModules/variantCheck.js +53 -0
- package/lib/_queenSystem/handler/actionGenrator.d.ts +994 -0
- package/lib/_queenSystem/handler/actionGenrator.js +646 -0
- package/lib/_queenSystem/handler/actionInputGenerator.d.ts +95 -0
- package/lib/_queenSystem/handler/actionInputGenerator.js +373 -0
- package/lib/_queenSystem/handler/actionInputRequesterGenerator.d.ts +92 -0
- package/lib/_queenSystem/handler/actionInputRequesterGenerator.js +341 -0
- package/lib/_queenSystem/handler/cardHandler.d.ts +20 -0
- package/lib/_queenSystem/handler/cardHandler.js +61 -0
- package/lib/_queenSystem/handler/effectGenerator.d.ts +1 -0
- package/lib/_queenSystem/handler/effectGenerator.js +127 -0
- package/lib/_queenSystem/handler/localizationHandler.d.ts +28 -0
- package/lib/_queenSystem/handler/localizationHandler.js +166 -0
- package/lib/_queenSystem/handler/modHandler.d.ts +10 -0
- package/lib/_queenSystem/handler/modHandler.js +36 -0
- package/lib/_queenSystem/handler/oldDataProcessor.d.ts +9 -0
- package/lib/_queenSystem/handler/oldDataProcessor.js +129 -0
- package/lib/_queenSystem/handler/registryHandler.d.ts +36 -0
- package/lib/_queenSystem/handler/registryHandler.js +63 -0
- package/lib/_queenSystem/handler/zoneHandler.d.ts +102 -0
- package/lib/_queenSystem/handler/zoneHandler.js +606 -0
- package/lib/_queenSystem/loader/loader_card.d.ts +20 -0
- package/lib/_queenSystem/loader/loader_card.js +124 -0
- package/lib/_queenSystem/loader/loader_effect.d.ts +27 -0
- package/lib/_queenSystem/loader/loader_effect.js +163 -0
- package/lib/_queenSystem/loader/loader_handler.d.ts +11 -0
- package/lib/_queenSystem/loader/loader_handler.js +24 -0
- package/lib/_queenSystem/loader/loader_localization.d.ts +11 -0
- package/lib/_queenSystem/loader/loader_localization.js +73 -0
- package/lib/_queenSystem/loader/loader_mod.d.ts +10 -0
- package/lib/_queenSystem/loader/loader_mod.js +72 -0
- package/lib/_queenSystem/loader/loader_subtype.d.ts +9 -0
- package/lib/_queenSystem/loader/loader_subtype.js +39 -0
- package/lib/_queenSystem/loader/loader_type.d.ts +9 -0
- package/lib/_queenSystem/loader/loader_type.js +39 -0
- package/lib/_queenSystem/loader/loader_zone.d.ts +14 -0
- package/lib/_queenSystem/loader/loader_zone.js +35 -0
- package/lib/_queenSystem/queenSystem.d.ts +127 -0
- package/lib/_queenSystem/queenSystem.js +996 -0
- package/lib/_queenSystem/renderer/rendererInterface.d.ts +9 -0
- package/lib/_queenSystem/renderer/rendererInterface.js +2 -0
- package/lib/data/actionRegistry.d.ts +56 -0
- package/lib/data/actionRegistry.js +60 -0
- package/lib/data/cardRegistry.d.ts +1162 -0
- package/lib/data/cardRegistry.js +716 -0
- package/lib/data/deckRegistry.d.ts +19 -0
- package/lib/data/deckRegistry.js +41 -0
- package/lib/data/effectRegistry.d.ts +465 -0
- package/lib/data/effectRegistry.js +151 -0
- package/lib/data/effectTypeRegistry.d.ts +14 -0
- package/lib/data/effectTypeRegistry.js +14 -0
- package/lib/data/operatorRegistry.d.ts +92 -0
- package/lib/data/operatorRegistry.js +82 -0
- package/lib/data/rarityRegistry.d.ts +28 -0
- package/lib/data/rarityRegistry.js +63 -0
- package/lib/data/registryRegistry.d.ts +10 -0
- package/lib/data/registryRegistry.js +14 -0
- package/lib/data/subtypeRegistry.d.ts +15 -0
- package/lib/data/subtypeRegistry.js +15 -0
- package/lib/data/systemRegistry.d.ts +253 -0
- package/lib/data/systemRegistry.js +56 -0
- package/lib/data/zoneRegistry.d.ts +43 -0
- package/lib/data/zoneRegistry.js +157 -0
- package/lib/effectTextParser/index.d.ts +42 -0
- package/lib/effectTextParser/index.js +316 -0
- package/lib/global/index.d.ts +8 -0
- package/lib/global/index.js +12 -0
- package/lib/index.d.ts +6344 -0
- package/lib/index.js +213 -0
- package/lib/specificEffects/e_cond.d.ts +11 -0
- package/lib/specificEffects/e_cond.js +36 -0
- package/lib/specificEffects/e_fruit.d.ts +3 -0
- package/lib/specificEffects/e_fruit.js +187 -0
- package/lib/specificEffects/e_generic.d.ts +191 -0
- package/lib/specificEffects/e_generic.js +662 -0
- package/lib/specificEffects/e_generic_cardTargetting.d.ts +38 -0
- package/lib/specificEffects/e_generic_cardTargetting.js +82 -0
- package/lib/specificEffects/e_generic_noneTargetting.d.ts +10 -0
- package/lib/specificEffects/e_generic_noneTargetting.js +26 -0
- package/lib/specificEffects/e_status.d.ts +80 -0
- package/lib/specificEffects/e_status.js +151 -0
- package/lib/specificEffects/e_test.d.ts +3 -0
- package/lib/specificEffects/e_test.js +21 -0
- package/lib/types/abstract/gameComponents/API.d.ts +19 -0
- package/lib/types/abstract/gameComponents/API.js +2 -0
- package/lib/types/abstract/gameComponents/card.d.ts +108 -0
- package/lib/types/abstract/gameComponents/card.js +771 -0
- package/lib/types/abstract/gameComponents/effect.d.ts +82 -0
- package/lib/types/abstract/gameComponents/effect.js +331 -0
- package/lib/types/abstract/gameComponents/effectSubtype.d.ts +22 -0
- package/lib/types/abstract/gameComponents/effectSubtype.js +40 -0
- package/lib/types/abstract/gameComponents/effectType.d.ts +11 -0
- package/lib/types/abstract/gameComponents/effectType.js +8 -0
- package/lib/types/abstract/gameComponents/settings.d.ts +80 -0
- package/lib/types/abstract/gameComponents/settings.js +68 -0
- package/lib/types/abstract/gameComponents/zone.d.ts +113 -0
- package/lib/types/abstract/gameComponents/zone.js +614 -0
- package/lib/types/abstract/gameComponents/zone_gridBased.d.ts +18 -0
- package/lib/types/abstract/gameComponents/zone_gridBased.js +58 -0
- package/lib/types/abstract/gameComponents/zone_stackBased.d.ts +13 -0
- package/lib/types/abstract/gameComponents/zone_stackBased.js +55 -0
- package/lib/types/abstract/generics/node.d.ts +23 -0
- package/lib/types/abstract/generics/node.js +46 -0
- package/lib/types/abstract/generics/position.d.ts +23 -0
- package/lib/types/abstract/generics/position.js +91 -0
- package/lib/types/abstract/generics/tree.d.ts +25 -0
- package/lib/types/abstract/generics/tree.js +153 -0
- package/lib/types/abstract/generics/universalResponse.d.ts +4 -0
- package/lib/types/abstract/generics/universalResponse.js +2 -0
- package/lib/types/abstract/generics/wraper.d.ts +21 -0
- package/lib/types/abstract/generics/wraper.js +56 -0
- package/lib/types/abstract/parser/component.d.ts +88 -0
- package/lib/types/abstract/parser/component.js +132 -0
- package/lib/types/abstract/parser/index.d.ts +6 -0
- package/lib/types/abstract/parser/index.js +28 -0
- package/lib/types/abstract/parser/modPack.d.ts +21 -0
- package/lib/types/abstract/parser/modPack.js +48 -0
- package/lib/types/abstract/parser/moduleInputObject.d.ts +12 -0
- package/lib/types/abstract/parser/moduleInputObject.js +21 -0
- package/lib/types/abstract/parser/options.d.ts +31 -0
- package/lib/types/abstract/parser/options.js +45 -0
- package/lib/types/abstract/serializedGameComponents/Gamestate.d.ts +46 -0
- package/lib/types/abstract/serializedGameComponents/Gamestate.js +70 -0
- package/lib/types/abstract/serializedGameComponents/Localized.d.ts +69 -0
- package/lib/types/abstract/serializedGameComponents/Localized.js +84 -0
- package/lib/types/defaultZones/ability.d.ts +10 -0
- package/lib/types/defaultZones/ability.js +22 -0
- package/lib/types/defaultZones/deck.d.ts +25 -0
- package/lib/types/defaultZones/deck.js +90 -0
- package/lib/types/defaultZones/drop.d.ts +5 -0
- package/lib/types/defaultZones/drop.js +13 -0
- package/lib/types/defaultZones/field.d.ts +11 -0
- package/lib/types/defaultZones/field.js +35 -0
- package/lib/types/defaultZones/grave.d.ts +8 -0
- package/lib/types/defaultZones/grave.js +21 -0
- package/lib/types/defaultZones/hand.d.ts +5 -0
- package/lib/types/defaultZones/hand.js +14 -0
- package/lib/types/defaultZones/storage.d.ts +9 -0
- package/lib/types/defaultZones/storage.js +21 -0
- package/lib/types/defaultZones/system.d.ts +12 -0
- package/lib/types/defaultZones/system.js +35 -0
- package/lib/types/defaultZones/void.d.ts +4 -0
- package/lib/types/defaultZones/void.js +10 -0
- package/lib/types/effects/effectSubtypes/subtype_chained.d.ts +10 -0
- package/lib/types/effects/effectSubtypes/subtype_chained.js +17 -0
- package/lib/types/effects/effectSubtypes/subtype_delayed.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_delayed.js +16 -0
- package/lib/types/effects/effectSubtypes/subtype_fieldLock.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_fieldLock.js +21 -0
- package/lib/types/effects/effectSubtypes/subtype_graveLock.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_graveLock.js +21 -0
- package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.js +21 -0
- package/lib/types/effects/effectSubtypes/subtype_hardUnique.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_hardUnique.js +15 -0
- package/lib/types/effects/effectSubtypes/subtype_instant.d.ts +8 -0
- package/lib/types/effects/effectSubtypes/subtype_instant.js +20 -0
- package/lib/types/effects/effectSubtypes/subtype_once.d.ts +12 -0
- package/lib/types/effects/effectSubtypes/subtype_once.js +27 -0
- package/lib/types/effects/effectSubtypes/subtype_unique.d.ts +9 -0
- package/lib/types/effects/effectSubtypes/subtype_unique.js +16 -0
- package/lib/types/effects/effectTypes/initEffect.d.ts +7 -0
- package/lib/types/effects/effectTypes/initEffect.js +23 -0
- package/lib/types/effects/effectTypes/lockEffect.d.ts +9 -0
- package/lib/types/effects/effectTypes/lockEffect.js +25 -0
- package/lib/types/effects/effectTypes/manualEffect.d.ts +9 -0
- package/lib/types/effects/effectTypes/manualEffect.js +18 -0
- package/lib/types/effects/effectTypes/passiveEffect.d.ts +9 -0
- package/lib/types/effects/effectTypes/passiveEffect.js +23 -0
- package/lib/types/effects/effectTypes/triggerEffect.d.ts +9 -0
- package/lib/types/effects/effectTypes/triggerEffect.js +28 -0
- package/lib/types/errors/cannotLoad.d.ts +5 -0
- package/lib/types/errors/cannotLoad.js +13 -0
- package/lib/types/errors/cardNotExist.d.ts +5 -0
- package/lib/types/errors/cardNotExist.js +13 -0
- package/lib/types/errors/cardNotInApplicableZone.d.ts +5 -0
- package/lib/types/errors/cardNotInApplicableZone.js +13 -0
- package/lib/types/errors/effectCondNotMet.d.ts +5 -0
- package/lib/types/errors/effectCondNotMet.js +13 -0
- package/lib/types/errors/effectNotExist.d.ts +5 -0
- package/lib/types/errors/effectNotExist.js +13 -0
- package/lib/types/errors/error.d.ts +17 -0
- package/lib/types/errors/error.js +42 -0
- package/lib/types/errors/incorrectActionType.d.ts +5 -0
- package/lib/types/errors/incorrectActionType.js +13 -0
- package/lib/types/errors/index.d.ts +16 -0
- package/lib/types/errors/index.js +36 -0
- package/lib/types/errors/invalidOrderMap.d.ts +6 -0
- package/lib/types/errors/invalidOrderMap.js +14 -0
- package/lib/types/errors/invalidPosition.d.ts +6 -0
- package/lib/types/errors/invalidPosition.js +13 -0
- package/lib/types/errors/subTypeOverrideConflict.d.ts +7 -0
- package/lib/types/errors/subTypeOverrideConflict.js +15 -0
- package/lib/types/errors/unknownError.d.ts +5 -0
- package/lib/types/errors/unknownError.js +13 -0
- package/lib/types/errors/unregisteredAction.d.ts +6 -0
- package/lib/types/errors/unregisteredAction.js +13 -0
- package/lib/types/errors/wrongEffectIdx.d.ts +5 -0
- package/lib/types/errors/wrongEffectIdx.js +14 -0
- package/lib/types/errors/zoneAttrConflict.d.ts +5 -0
- package/lib/types/errors/zoneAttrConflict.js +15 -0
- package/lib/types/errors/zoneFull.d.ts +5 -0
- package/lib/types/errors/zoneFull.js +13 -0
- package/lib/types/errors/zoneNotExist.d.ts +5 -0
- package/lib/types/errors/zoneNotExist.js +13 -0
- package/lib/types/misc.d.ts +97 -0
- package/lib/types/misc.js +8 -0
- package/lib/types/mods/effectTextParserModule.d.ts +16 -0
- package/lib/types/mods/effectTextParserModule.js +81 -0
- package/lib/types/mods/gameModule.d.ts +5 -0
- package/lib/types/mods/gameModule.js +8 -0
- package/lib/utils/index.d.ts +78 -0
- package/lib/utils/index.js +562 -0
- package/package.json +45 -0
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import _node from "../types/abstract/generics/node";
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import _tree from "../types/abstract/generics/tree";
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import zoneHandler from "./handler/zoneHandler";
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import actionRegistry, { actionName } from "../data/actionRegistry";
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import { Action, Action_class } from "./handler/actionGenrator";
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import type error from "../types/errors/error";
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import { Setting } from "../types/abstract/gameComponents/settings";
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import cardHandler from "./handler/cardHandler";
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import registryHandler from "./handler/registryHandler";
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import modHandler from "./handler/modHandler";
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import Localizer from "./handler/localizationHandler";
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import { operatorRegistry } from "../data/operatorRegistry";
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import { playerTypeID, zoneRegistry } from "../data/zoneRegistry";
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import Card from "../types/abstract/gameComponents/card";
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import Zone from "../types/abstract/gameComponents/zone";
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import { inputData, player_stat, TurnPhase, dry_card, dry_effect, dry_position, dry_zone, dry_effectSubType, logInfoHasResponse, logInfoNormal, logInfoResolve, logInfo, dry_system, inputType, inputData_card, inputData_pos, inputDataSpecific, inputData_zone, inputData_effect, inputData_subtype } from "../data/systemRegistry";
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import { Player_specific, Positionable } from "../types/misc";
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import { inputRequester } from "./handler/actionInputGenerator";
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import { qpRenderer } from "./renderer/rendererInterface";
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import { SerializedSystem } from "../types/abstract/serializedGameComponents/Gamestate";
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import { parseMode } from "../types/abstract/parser";
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type doGetNewNode = boolean;
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type completed = boolean;
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type cardID = string;
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type effectID = string;
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declare class queenSystem {
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renderer: qpRenderer;
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turnAction?: Action;
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turnCount: number;
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waveCount: number;
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zoneHandler: zoneHandler;
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cardHandler: cardHandler;
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registryFile: registryHandler;
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modHandler: modHandler;
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localizer: Localizer;
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setting: Setting;
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player_stat: player_stat[];
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private processStack;
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private suspendID;
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private suspensionReason;
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private curr_input_obj;
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get isSuspended(): boolean;
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fullLog: logInfo[];
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phaseIdx: TurnPhase;
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actionTree: _tree<Action<"a_turn_end">>;
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get rootID(): number;
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getRootAction(): Action_class<[], boolean, {
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doIncreaseTurnCount: boolean;
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}>;
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get threatLevel(): number[];
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set threatLevel(val: number | number[]);
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get maxThreatLevel(): number[];
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constructor(s: Setting, renderer: qpRenderer);
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addDeck(loadCardsInfo: player_stat["loadCardsInfo"], merge?: boolean): void;
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addPlayers(type: keyof typeof playerTypeID, operatorID: operatorRegistry, loadCardsInfo?: player_stat["loadCardsInfo"], heart?: number, maxHeart?: number): void;
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load(gamestate?: SerializedSystem): Promise<void>;
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loadGamestate(gamestate: SerializedSystem): void;
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restartTurn(a?: Action): void;
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resolveError(a: error): void;
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___testAction(id: actionRegistry): boolean;
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private actionSwitch_resolve;
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start(): void;
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processTurn(startNode?: _node): completed;
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processTurn(turnActionFromPlayer?: Action): completed;
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process(n: _node): doGetNewNode;
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suspend(nid: number): void;
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private verifyInput;
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private inputHandler;
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getAllInputs<T extends inputType>(t: T): inputDataSpecific<T>[] | undefined;
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getAllInputs<T extends inputType>(t: T, force: true): inputDataSpecific<T>[];
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generateSignature(a: inputData | undefined): string;
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continue(input?: inputData): boolean;
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getActivatedEffectIDs(): effectID[];
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getActivatedCardIDs(): cardID[];
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getResolvedActions(): Action[];
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getCardWithID(cid: string): dry_card | undefined;
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getCardWithDataID(cid: string): dry_card[];
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getZoneWithID(zid: number): dry_zone | undefined;
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getZoneOf(obj: Positionable): dry_zone | undefined;
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get zoneArr(): readonly Zone<undefined, undefined, undefined, undefined>[];
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get resolutionLog(): logInfoResolve[];
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get chainLog(): logInfoHasResponse[];
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get triggerLog(): logInfoHasResponse[];
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get completionLog(): logInfoNormal[];
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hasActionCompleted(a: Action, startSearchingIndex?: number): boolean;
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/**
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* Finds a chain of action A -> resolved to B -> resolved to C -> ...
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* @param typeArr : action types to search
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* @returns Action[] if success, unefined if not
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*
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*
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* Search is first comes first serve, B is the first in the resoution log of A that has the wanted type (id 1 in the arr)
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*/
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findSpecificChainOfAction_resolve<T extends actionName[]>(typeArr: T): Action[] | undefined;
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/**
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* Parses the whole log though the condition funciton, tally and returns the result
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* @param condition a function that returns a thing parsable to a number
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* @param stopEarlyCount a count that if reached, will return early
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* @returns total count
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*
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*/
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count(condition: (log: logInfo) => number | boolean | undefined, stopEarlyCount?: number): number;
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getAllZonesOfPlayer(pid: number): Record<number, dry_zone[]>;
|
|
105
|
+
getPIDof(c: Positionable): number;
|
|
106
|
+
is(c: Positionable, type: zoneRegistry): boolean;
|
|
107
|
+
get isInTriggerPhase(): boolean;
|
|
108
|
+
get isInChainPhase(): boolean;
|
|
109
|
+
requestInput_zone_default(c: Positionable | Player_specific, zType: zoneRegistry, fz?: (s: dry_system, z: dry_zone) => boolean): inputRequester<inputType.zone, [inputData_zone], [inputData_zone], inputData_zone, inputData_zone, []>;
|
|
110
|
+
requestInput_card_default(c: Positionable, zType: zoneRegistry, fz?: (s: dry_system, z: dry_zone) => boolean, fc?: (s: dry_system, c: dry_card, z: dry_zone) => boolean): inputRequester<inputType, [inputData_zone, inputData_card], [inputData_zone, inputData_card], inputData_card, inputData_zone, [inputData_card]>;
|
|
111
|
+
requestInput_effect_default(c: Positionable, zType: zoneRegistry, getRealEffects: boolean, getStatusEffects: boolean, fz?: (s: dry_system, z: dry_zone) => boolean, fc?: (s: dry_system, c: dry_card, z: dry_zone) => boolean, feff?: (s: dry_system, eff: dry_effect, c: dry_card, z: dry_zone) => boolean): inputRequester<inputType, [inputData_zone, inputData_card, inputData_effect], [inputData_zone, inputData_card, inputData_effect], inputData_effect, inputData_zone, [inputData_card, inputData_effect]>;
|
|
112
|
+
requestInput_effectSubtype_default(c: Positionable, zType: zoneRegistry, getRealEffects: boolean, getStatusEffects: boolean, fz?: (s: dry_system, z: dry_zone) => boolean, fc?: (s: dry_system, c: dry_card, z: dry_zone) => boolean, feff?: (s: dry_system, eff: dry_effect, c: dry_card, z: dry_zone) => boolean, fst?: (s: dry_system, st: dry_effectSubType, eff: dry_effect, c: dry_card, z: dry_zone) => boolean): inputRequester<inputType, [inputData_zone, inputData_card, inputData_effect, inputData_subtype], [inputData_zone, inputData_card, inputData_effect, inputData_subtype], inputData_subtype, inputData_zone, [inputData_card, inputData_effect, inputData_subtype]>;
|
|
113
|
+
requestInput_pos_default(c: Positionable, zType: zoneRegistry, getFreeOnly: boolean, fz?: (s: dry_system, z: dry_zone) => boolean, fpos?: (s: dry_system, p: dry_position, z: dry_zone) => boolean): inputRequester<inputType, [inputData_zone, inputData_pos], [inputData_zone, inputData_pos], inputData_pos, inputData_zone, [inputData_pos]>;
|
|
114
|
+
getWouldBeAttackTarget(a: Action<"a_attack"> | Action<"a_deal_damage_ahead">): [] | [Zone<undefined, undefined, undefined, undefined>, Card[]];
|
|
115
|
+
private posCheck;
|
|
116
|
+
isNotActionArr<T>(gen: T | Action[]): gen is T;
|
|
117
|
+
forEach: zoneHandler["forEach"];
|
|
118
|
+
map: zoneHandler["map"];
|
|
119
|
+
filter: zoneHandler["filter"];
|
|
120
|
+
readonly NULLPOS: dry_position;
|
|
121
|
+
readonly NULLCARD: dry_card;
|
|
122
|
+
isPlayAction(a: Action): a is Action<"a_pos_change"> | Action<"a_pos_change_force">;
|
|
123
|
+
toSerialized(): SerializedSystem;
|
|
124
|
+
toLocalized(mode?: parseMode): import("../types/abstract/serializedGameComponents/Localized").LocalizedSystem | undefined;
|
|
125
|
+
}
|
|
126
|
+
export default queenSystem;
|
|
127
|
+
export { logInfo };
|