qpremake 1.5.1

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Files changed (234) hide show
  1. package/README.md +184 -0
  2. package/lib/_localizationFiles/English.d.ts +2 -0
  3. package/lib/_localizationFiles/English.js +307 -0
  4. package/lib/_mods/parserModules/addSymbol.d.ts +7 -0
  5. package/lib/_mods/parserModules/addSymbol.js +18 -0
  6. package/lib/_mods/parserModules/expression.d.ts +7 -0
  7. package/lib/_mods/parserModules/expression.js +45 -0
  8. package/lib/_mods/parserModules/expression_parser.d.ts +143 -0
  9. package/lib/_mods/parserModules/expression_parser.js +728 -0
  10. package/lib/_mods/parserModules/img.d.ts +8 -0
  11. package/lib/_mods/parserModules/img.js +42 -0
  12. package/lib/_mods/parserModules/qpOriginal.d.ts +5 -0
  13. package/lib/_mods/parserModules/qpOriginal.js +27 -0
  14. package/lib/_mods/parserModules/sectionID.d.ts +13 -0
  15. package/lib/_mods/parserModules/sectionID.js +56 -0
  16. package/lib/_mods/parserModules/tags.d.ts +9 -0
  17. package/lib/_mods/parserModules/tags.js +29 -0
  18. package/lib/_mods/parserModules/uaddminus.d.ts +9 -0
  19. package/lib/_mods/parserModules/uaddminus.js +42 -0
  20. package/lib/_mods/parserModules/variantCheck.d.ts +10 -0
  21. package/lib/_mods/parserModules/variantCheck.js +53 -0
  22. package/lib/_queenSystem/handler/actionGenrator.d.ts +994 -0
  23. package/lib/_queenSystem/handler/actionGenrator.js +646 -0
  24. package/lib/_queenSystem/handler/actionInputGenerator.d.ts +95 -0
  25. package/lib/_queenSystem/handler/actionInputGenerator.js +373 -0
  26. package/lib/_queenSystem/handler/actionInputRequesterGenerator.d.ts +92 -0
  27. package/lib/_queenSystem/handler/actionInputRequesterGenerator.js +341 -0
  28. package/lib/_queenSystem/handler/cardHandler.d.ts +20 -0
  29. package/lib/_queenSystem/handler/cardHandler.js +61 -0
  30. package/lib/_queenSystem/handler/effectGenerator.d.ts +1 -0
  31. package/lib/_queenSystem/handler/effectGenerator.js +127 -0
  32. package/lib/_queenSystem/handler/localizationHandler.d.ts +28 -0
  33. package/lib/_queenSystem/handler/localizationHandler.js +166 -0
  34. package/lib/_queenSystem/handler/modHandler.d.ts +10 -0
  35. package/lib/_queenSystem/handler/modHandler.js +36 -0
  36. package/lib/_queenSystem/handler/oldDataProcessor.d.ts +9 -0
  37. package/lib/_queenSystem/handler/oldDataProcessor.js +129 -0
  38. package/lib/_queenSystem/handler/registryHandler.d.ts +36 -0
  39. package/lib/_queenSystem/handler/registryHandler.js +63 -0
  40. package/lib/_queenSystem/handler/zoneHandler.d.ts +102 -0
  41. package/lib/_queenSystem/handler/zoneHandler.js +606 -0
  42. package/lib/_queenSystem/loader/loader_card.d.ts +20 -0
  43. package/lib/_queenSystem/loader/loader_card.js +124 -0
  44. package/lib/_queenSystem/loader/loader_effect.d.ts +27 -0
  45. package/lib/_queenSystem/loader/loader_effect.js +163 -0
  46. package/lib/_queenSystem/loader/loader_handler.d.ts +11 -0
  47. package/lib/_queenSystem/loader/loader_handler.js +24 -0
  48. package/lib/_queenSystem/loader/loader_localization.d.ts +11 -0
  49. package/lib/_queenSystem/loader/loader_localization.js +73 -0
  50. package/lib/_queenSystem/loader/loader_mod.d.ts +10 -0
  51. package/lib/_queenSystem/loader/loader_mod.js +72 -0
  52. package/lib/_queenSystem/loader/loader_subtype.d.ts +9 -0
  53. package/lib/_queenSystem/loader/loader_subtype.js +39 -0
  54. package/lib/_queenSystem/loader/loader_type.d.ts +9 -0
  55. package/lib/_queenSystem/loader/loader_type.js +39 -0
  56. package/lib/_queenSystem/loader/loader_zone.d.ts +14 -0
  57. package/lib/_queenSystem/loader/loader_zone.js +35 -0
  58. package/lib/_queenSystem/queenSystem.d.ts +127 -0
  59. package/lib/_queenSystem/queenSystem.js +996 -0
  60. package/lib/_queenSystem/renderer/rendererInterface.d.ts +9 -0
  61. package/lib/_queenSystem/renderer/rendererInterface.js +2 -0
  62. package/lib/data/actionRegistry.d.ts +56 -0
  63. package/lib/data/actionRegistry.js +60 -0
  64. package/lib/data/cardRegistry.d.ts +1162 -0
  65. package/lib/data/cardRegistry.js +716 -0
  66. package/lib/data/deckRegistry.d.ts +19 -0
  67. package/lib/data/deckRegistry.js +41 -0
  68. package/lib/data/effectRegistry.d.ts +465 -0
  69. package/lib/data/effectRegistry.js +151 -0
  70. package/lib/data/effectTypeRegistry.d.ts +14 -0
  71. package/lib/data/effectTypeRegistry.js +14 -0
  72. package/lib/data/operatorRegistry.d.ts +92 -0
  73. package/lib/data/operatorRegistry.js +82 -0
  74. package/lib/data/rarityRegistry.d.ts +28 -0
  75. package/lib/data/rarityRegistry.js +63 -0
  76. package/lib/data/registryRegistry.d.ts +10 -0
  77. package/lib/data/registryRegistry.js +14 -0
  78. package/lib/data/subtypeRegistry.d.ts +15 -0
  79. package/lib/data/subtypeRegistry.js +15 -0
  80. package/lib/data/systemRegistry.d.ts +253 -0
  81. package/lib/data/systemRegistry.js +56 -0
  82. package/lib/data/zoneRegistry.d.ts +43 -0
  83. package/lib/data/zoneRegistry.js +157 -0
  84. package/lib/effectTextParser/index.d.ts +42 -0
  85. package/lib/effectTextParser/index.js +316 -0
  86. package/lib/global/index.d.ts +8 -0
  87. package/lib/global/index.js +12 -0
  88. package/lib/index.d.ts +6344 -0
  89. package/lib/index.js +213 -0
  90. package/lib/specificEffects/e_cond.d.ts +11 -0
  91. package/lib/specificEffects/e_cond.js +36 -0
  92. package/lib/specificEffects/e_fruit.d.ts +3 -0
  93. package/lib/specificEffects/e_fruit.js +187 -0
  94. package/lib/specificEffects/e_generic.d.ts +191 -0
  95. package/lib/specificEffects/e_generic.js +662 -0
  96. package/lib/specificEffects/e_generic_cardTargetting.d.ts +38 -0
  97. package/lib/specificEffects/e_generic_cardTargetting.js +82 -0
  98. package/lib/specificEffects/e_generic_noneTargetting.d.ts +10 -0
  99. package/lib/specificEffects/e_generic_noneTargetting.js +26 -0
  100. package/lib/specificEffects/e_status.d.ts +80 -0
  101. package/lib/specificEffects/e_status.js +151 -0
  102. package/lib/specificEffects/e_test.d.ts +3 -0
  103. package/lib/specificEffects/e_test.js +21 -0
  104. package/lib/types/abstract/gameComponents/API.d.ts +19 -0
  105. package/lib/types/abstract/gameComponents/API.js +2 -0
  106. package/lib/types/abstract/gameComponents/card.d.ts +108 -0
  107. package/lib/types/abstract/gameComponents/card.js +771 -0
  108. package/lib/types/abstract/gameComponents/effect.d.ts +82 -0
  109. package/lib/types/abstract/gameComponents/effect.js +331 -0
  110. package/lib/types/abstract/gameComponents/effectSubtype.d.ts +22 -0
  111. package/lib/types/abstract/gameComponents/effectSubtype.js +40 -0
  112. package/lib/types/abstract/gameComponents/effectType.d.ts +11 -0
  113. package/lib/types/abstract/gameComponents/effectType.js +8 -0
  114. package/lib/types/abstract/gameComponents/settings.d.ts +80 -0
  115. package/lib/types/abstract/gameComponents/settings.js +68 -0
  116. package/lib/types/abstract/gameComponents/zone.d.ts +113 -0
  117. package/lib/types/abstract/gameComponents/zone.js +614 -0
  118. package/lib/types/abstract/gameComponents/zone_gridBased.d.ts +18 -0
  119. package/lib/types/abstract/gameComponents/zone_gridBased.js +58 -0
  120. package/lib/types/abstract/gameComponents/zone_stackBased.d.ts +13 -0
  121. package/lib/types/abstract/gameComponents/zone_stackBased.js +55 -0
  122. package/lib/types/abstract/generics/node.d.ts +23 -0
  123. package/lib/types/abstract/generics/node.js +46 -0
  124. package/lib/types/abstract/generics/position.d.ts +23 -0
  125. package/lib/types/abstract/generics/position.js +91 -0
  126. package/lib/types/abstract/generics/tree.d.ts +25 -0
  127. package/lib/types/abstract/generics/tree.js +153 -0
  128. package/lib/types/abstract/generics/universalResponse.d.ts +4 -0
  129. package/lib/types/abstract/generics/universalResponse.js +2 -0
  130. package/lib/types/abstract/generics/wraper.d.ts +21 -0
  131. package/lib/types/abstract/generics/wraper.js +56 -0
  132. package/lib/types/abstract/parser/component.d.ts +88 -0
  133. package/lib/types/abstract/parser/component.js +132 -0
  134. package/lib/types/abstract/parser/index.d.ts +6 -0
  135. package/lib/types/abstract/parser/index.js +28 -0
  136. package/lib/types/abstract/parser/modPack.d.ts +21 -0
  137. package/lib/types/abstract/parser/modPack.js +48 -0
  138. package/lib/types/abstract/parser/moduleInputObject.d.ts +12 -0
  139. package/lib/types/abstract/parser/moduleInputObject.js +21 -0
  140. package/lib/types/abstract/parser/options.d.ts +31 -0
  141. package/lib/types/abstract/parser/options.js +45 -0
  142. package/lib/types/abstract/serializedGameComponents/Gamestate.d.ts +46 -0
  143. package/lib/types/abstract/serializedGameComponents/Gamestate.js +70 -0
  144. package/lib/types/abstract/serializedGameComponents/Localized.d.ts +69 -0
  145. package/lib/types/abstract/serializedGameComponents/Localized.js +84 -0
  146. package/lib/types/defaultZones/ability.d.ts +10 -0
  147. package/lib/types/defaultZones/ability.js +22 -0
  148. package/lib/types/defaultZones/deck.d.ts +25 -0
  149. package/lib/types/defaultZones/deck.js +90 -0
  150. package/lib/types/defaultZones/drop.d.ts +5 -0
  151. package/lib/types/defaultZones/drop.js +13 -0
  152. package/lib/types/defaultZones/field.d.ts +11 -0
  153. package/lib/types/defaultZones/field.js +35 -0
  154. package/lib/types/defaultZones/grave.d.ts +8 -0
  155. package/lib/types/defaultZones/grave.js +21 -0
  156. package/lib/types/defaultZones/hand.d.ts +5 -0
  157. package/lib/types/defaultZones/hand.js +14 -0
  158. package/lib/types/defaultZones/storage.d.ts +9 -0
  159. package/lib/types/defaultZones/storage.js +21 -0
  160. package/lib/types/defaultZones/system.d.ts +12 -0
  161. package/lib/types/defaultZones/system.js +35 -0
  162. package/lib/types/defaultZones/void.d.ts +4 -0
  163. package/lib/types/defaultZones/void.js +10 -0
  164. package/lib/types/effects/effectSubtypes/subtype_chained.d.ts +10 -0
  165. package/lib/types/effects/effectSubtypes/subtype_chained.js +17 -0
  166. package/lib/types/effects/effectSubtypes/subtype_delayed.d.ts +9 -0
  167. package/lib/types/effects/effectSubtypes/subtype_delayed.js +16 -0
  168. package/lib/types/effects/effectSubtypes/subtype_fieldLock.d.ts +9 -0
  169. package/lib/types/effects/effectSubtypes/subtype_fieldLock.js +21 -0
  170. package/lib/types/effects/effectSubtypes/subtype_graveLock.d.ts +9 -0
  171. package/lib/types/effects/effectSubtypes/subtype_graveLock.js +21 -0
  172. package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.d.ts +9 -0
  173. package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.js +21 -0
  174. package/lib/types/effects/effectSubtypes/subtype_hardUnique.d.ts +9 -0
  175. package/lib/types/effects/effectSubtypes/subtype_hardUnique.js +15 -0
  176. package/lib/types/effects/effectSubtypes/subtype_instant.d.ts +8 -0
  177. package/lib/types/effects/effectSubtypes/subtype_instant.js +20 -0
  178. package/lib/types/effects/effectSubtypes/subtype_once.d.ts +12 -0
  179. package/lib/types/effects/effectSubtypes/subtype_once.js +27 -0
  180. package/lib/types/effects/effectSubtypes/subtype_unique.d.ts +9 -0
  181. package/lib/types/effects/effectSubtypes/subtype_unique.js +16 -0
  182. package/lib/types/effects/effectTypes/initEffect.d.ts +7 -0
  183. package/lib/types/effects/effectTypes/initEffect.js +23 -0
  184. package/lib/types/effects/effectTypes/lockEffect.d.ts +9 -0
  185. package/lib/types/effects/effectTypes/lockEffect.js +25 -0
  186. package/lib/types/effects/effectTypes/manualEffect.d.ts +9 -0
  187. package/lib/types/effects/effectTypes/manualEffect.js +18 -0
  188. package/lib/types/effects/effectTypes/passiveEffect.d.ts +9 -0
  189. package/lib/types/effects/effectTypes/passiveEffect.js +23 -0
  190. package/lib/types/effects/effectTypes/triggerEffect.d.ts +9 -0
  191. package/lib/types/effects/effectTypes/triggerEffect.js +28 -0
  192. package/lib/types/errors/cannotLoad.d.ts +5 -0
  193. package/lib/types/errors/cannotLoad.js +13 -0
  194. package/lib/types/errors/cardNotExist.d.ts +5 -0
  195. package/lib/types/errors/cardNotExist.js +13 -0
  196. package/lib/types/errors/cardNotInApplicableZone.d.ts +5 -0
  197. package/lib/types/errors/cardNotInApplicableZone.js +13 -0
  198. package/lib/types/errors/effectCondNotMet.d.ts +5 -0
  199. package/lib/types/errors/effectCondNotMet.js +13 -0
  200. package/lib/types/errors/effectNotExist.d.ts +5 -0
  201. package/lib/types/errors/effectNotExist.js +13 -0
  202. package/lib/types/errors/error.d.ts +17 -0
  203. package/lib/types/errors/error.js +42 -0
  204. package/lib/types/errors/incorrectActionType.d.ts +5 -0
  205. package/lib/types/errors/incorrectActionType.js +13 -0
  206. package/lib/types/errors/index.d.ts +16 -0
  207. package/lib/types/errors/index.js +36 -0
  208. package/lib/types/errors/invalidOrderMap.d.ts +6 -0
  209. package/lib/types/errors/invalidOrderMap.js +14 -0
  210. package/lib/types/errors/invalidPosition.d.ts +6 -0
  211. package/lib/types/errors/invalidPosition.js +13 -0
  212. package/lib/types/errors/subTypeOverrideConflict.d.ts +7 -0
  213. package/lib/types/errors/subTypeOverrideConflict.js +15 -0
  214. package/lib/types/errors/unknownError.d.ts +5 -0
  215. package/lib/types/errors/unknownError.js +13 -0
  216. package/lib/types/errors/unregisteredAction.d.ts +6 -0
  217. package/lib/types/errors/unregisteredAction.js +13 -0
  218. package/lib/types/errors/wrongEffectIdx.d.ts +5 -0
  219. package/lib/types/errors/wrongEffectIdx.js +14 -0
  220. package/lib/types/errors/zoneAttrConflict.d.ts +5 -0
  221. package/lib/types/errors/zoneAttrConflict.js +15 -0
  222. package/lib/types/errors/zoneFull.d.ts +5 -0
  223. package/lib/types/errors/zoneFull.js +13 -0
  224. package/lib/types/errors/zoneNotExist.d.ts +5 -0
  225. package/lib/types/errors/zoneNotExist.js +13 -0
  226. package/lib/types/misc.d.ts +97 -0
  227. package/lib/types/misc.js +8 -0
  228. package/lib/types/mods/effectTextParserModule.d.ts +16 -0
  229. package/lib/types/mods/effectTextParserModule.js +81 -0
  230. package/lib/types/mods/gameModule.d.ts +5 -0
  231. package/lib/types/mods/gameModule.js +8 -0
  232. package/lib/utils/index.d.ts +78 -0
  233. package/lib/utils/index.js +562 -0
  234. package/package.json +45 -0
@@ -0,0 +1,113 @@
1
+ import type Card from "./card";
2
+ import type res from "../generics/universalResponse";
3
+ import Position from "../generics/position";
4
+ import { playerTypeID, zoneRegistry, type zoneData } from "../../../data/zoneRegistry";
5
+ import type { dry_card, dry_system, dry_position, inputData } from "../../../data/systemRegistry";
6
+ import { Action } from "../../../_queenSystem/handler/actionGenrator";
7
+ import type { Positionable, Player_specific, HasTypesArr, id_able, Position_like } from "../../misc";
8
+ import { cardNotInApplicableZone, zoneAttrConflict, invalidPosition } from "../../errors";
9
+ import { identificationInfo } from "../../../data/systemRegistry";
10
+ import type { inputRequester, inputRequester_finalized } from "../../../_queenSystem/handler/actionInputGenerator";
11
+ declare class Zone<T_cull_zone_res extends inputData[] | undefined = undefined, T_cull_interact extends inputData[] | undefined = undefined, Requester_T_zone_res extends inputRequester<any, any, inputData[]> | undefined = T_cull_zone_res extends Array<inputData> ? inputRequester<T_cull_zone_res[0]["type"], T_cull_zone_res, T_cull_zone_res> : undefined, Requester_T_interact extends inputRequester<any, any, inputData[]> | undefined = T_cull_interact extends Array<inputData> ? inputRequester<T_cull_interact[0]["type"], T_cull_interact, T_cull_interact> : undefined> {
12
+ attr: Map<string, any>;
13
+ cardArr: (Card | undefined)[];
14
+ types: ReadonlyArray<number>;
15
+ readonly dataID: string;
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+ readonly name: string;
17
+ constructor(id: number, //changes on insert
18
+ name: string, //fixxed identifier
19
+ dataID: string, classID?: string, playerType?: playerTypeID | -1, playerIndex?: number, data?: zoneData);
20
+ get attrArr(): number[];
21
+ get playerIndex(): number;
22
+ get playerType(): number;
23
+ get classID(): string;
24
+ get isFull(): boolean;
25
+ get valid(): boolean;
26
+ get posBound(): number[];
27
+ set posBound(bound: number[]);
28
+ get priority(): number;
29
+ get id(): number;
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+ set id(newVal: number);
31
+ get posLength(): number;
32
+ get shape(): number[];
33
+ get lastPos(): Position;
34
+ get firstPos(): Position;
35
+ get top(): Position;
36
+ get bottom(): Position;
37
+ getCardByPosition(p: Position): Card | undefined;
38
+ isOpposite(c1: Positionable, c2: Positionable): boolean;
39
+ isOpposite(z: Player_specific & HasTypesArr): boolean;
40
+ getOppositeZone<T extends Player_specific & HasTypesArr>(zoneArr: ReadonlyArray<T>): T[];
41
+ getOppositeCards(c: Card | dry_card): Card[];
42
+ get canReorderSelf(): boolean;
43
+ get canMoveTo(): boolean;
44
+ get canMoveFrom(): boolean;
45
+ get moveToNeedPosition(): boolean;
46
+ get isField(): boolean;
47
+ get isGrave(): boolean;
48
+ get minCapacity(): number;
49
+ set canReorderSelf(value: boolean);
50
+ set canMoveTo(value: boolean);
51
+ set canMoveFrom(value: boolean);
52
+ set moveToNeedPosition(value: boolean);
53
+ set minCapacity(value: number);
54
+ get capacity(): number;
55
+ set capacity(newCap: number);
56
+ setArbitraryAttribute(value: number): void;
57
+ hasArbitraryAttribute(valueToCheck: number): boolean;
58
+ findIndex(cid?: string): number;
59
+ applyFuncToID<M>(func: (c: Card) => M | undefined, cid?: string): M | undefined;
60
+ protected isPositionInBounds(p: Position): boolean;
61
+ validatePosition(p?: Position): boolean | undefined;
62
+ protected positionToIndex(p?: Position): number;
63
+ isPositionOccupied(p?: Position): [number, boolean];
64
+ getAction_add(s: dry_system, c: Card, p?: Position, cause?: identificationInfo): Action;
65
+ getAction_remove(s: dry_system, c: Card, newPos: Position, cause?: identificationInfo): zoneAttrConflict | import("../../../_queenSystem/handler/actionGenrator").Action_class<[import("../../../data/systemRegistry").identificationInfo_card, import("../../../data/systemRegistry").identificationInfo_pos], never, {}>;
66
+ getAction_move(s: dry_system, c: Card, newPos: Position, cause?: identificationInfo): zoneAttrConflict | cardNotInApplicableZone | invalidPosition | import("../../../_queenSystem/handler/actionGenrator").Action_class<[import("../../../data/systemRegistry").identificationInfo_card, import("../../../data/systemRegistry").identificationInfo_pos], never, {}>;
67
+ protected generateShuffleMap(): Map<number, number>;
68
+ getAction_shuffle(s: dry_system, cause?: identificationInfo): Action<"a_shuffle"> | zoneAttrConflict;
69
+ protected addToIndex(c: Card, toIndex: number): res;
70
+ add(c: Card, p1: Position): res;
71
+ remove(c: Card): res;
72
+ move(c: Card, p: Position): res;
73
+ protected reorder(orderMap: Map<number, number>): boolean;
74
+ protected isValidOrderMap(orderMap: Map<number, number>, arrayLength: number): boolean;
75
+ shuffle(orderMap: Map<number, number>): res;
76
+ turnReset(a: Action): import("../../../_queenSystem/handler/actionGenrator").Action_class<identificationInfo[], any, any>[];
77
+ getInput_ZoneRespond(a: Action, s: dry_system): Requester_T_zone_res | undefined;
78
+ getZoneRespond(a: Action, system: dry_system, input: T_cull_zone_res extends Array<inputData> ? inputRequester_finalized<T_cull_zone_res> : undefined): Action[];
79
+ getInput_interact(s: dry_system, cause: identificationInfo): Requester_T_interact | undefined;
80
+ interact(s: dry_system, cause: identificationInfo, input: T_cull_interact extends Array<inputData> ? inputRequester_finalized<T_cull_interact> : undefined): Action[];
81
+ getCanRespondMap(a: Action, system: dry_system): Map<dry_card, number[]>;
82
+ handleCardNotExist(func: string, line?: number): res;
83
+ handleInvalidPos(cid: string | undefined, p: Position, func: string, line?: number): res;
84
+ handleNoMoveTo(c: Card, func: string, line?: number): res;
85
+ handleNoMoveFrom(c: Card, func: string, line?: number): res;
86
+ handleNoReorder(func: string, line?: number): res;
87
+ handleFull(c: Card, func: string, line?: number): res;
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+ handleCardNotInApplicableZone(c: Card, func: string, line?: number): res;
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+ handleInvalidOrderMap(orderMap: Map<number, number>, func: string, line?: number): res;
90
+ handleBelowMinimum(c: Card, func: string, line?: number): res;
91
+ protected handleOccupiedSwap(c: Card, index: number, func: string, line?: number): res;
92
+ protected handleOccupiedPush(c: Card, index: number, func: string, line?: number): res;
93
+ handleOccupied(c: Card, index: number, func: string, line?: number): res;
94
+ forceCardArrContent(newCardArr: Card[], shuffle?: boolean): void;
95
+ toString(spaces?: number, simplify?: boolean): string;
96
+ count(callback: (c: dry_card) => boolean): number;
97
+ has(obj: Positionable): boolean;
98
+ is(type: zoneRegistry): boolean;
99
+ is(obj: id_able | undefined): boolean;
100
+ of(pid: number): boolean;
101
+ of(obj: Player_specific | undefined): boolean;
102
+ get cardArr_filtered(): dry_card[];
103
+ getAllPos(): dry_position[];
104
+ isC2Behind(c1: Positionable, c2: Positionable): boolean;
105
+ isC2Infront(c1: Positionable, c2: Positionable): boolean;
106
+ getFrontPos(c: Positionable): dry_position;
107
+ getBackPos(c: Positionable): dry_position;
108
+ isOccupied(pos: Position_like): boolean;
109
+ isExposed(c1: Positionable): boolean;
110
+ }
111
+ export default Zone;
112
+ export { Zone };
113
+ export type Zone_T = Zone<inputData[] | undefined, inputData[] | undefined, inputRequester<any, any, inputData[]> | undefined, inputRequester<any, any, inputData[]> | undefined>;