novelws 1.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +161 -0
- package/LICENSE +22 -0
- package/README.md +372 -0
- package/dist/cli.d.ts +3 -0
- package/dist/cli.d.ts.map +1 -0
- package/dist/cli.js +50 -0
- package/dist/cli.js.map +1 -0
- package/dist/commands/check.d.ts +6 -0
- package/dist/commands/check.d.ts.map +1 -0
- package/dist/commands/check.js +32 -0
- package/dist/commands/check.js.map +1 -0
- package/dist/commands/init.d.ts +6 -0
- package/dist/commands/init.d.ts.map +1 -0
- package/dist/commands/init.js +160 -0
- package/dist/commands/init.js.map +1 -0
- package/dist/commands/plugin.d.ts +6 -0
- package/dist/commands/plugin.d.ts.map +1 -0
- package/dist/commands/plugin.js +135 -0
- package/dist/commands/plugin.js.map +1 -0
- package/dist/commands/upgrade.d.ts +6 -0
- package/dist/commands/upgrade.d.ts.map +1 -0
- package/dist/commands/upgrade.js +92 -0
- package/dist/commands/upgrade.js.map +1 -0
- package/dist/core/config.d.ts +72 -0
- package/dist/core/config.d.ts.map +1 -0
- package/dist/core/config.js +136 -0
- package/dist/core/config.js.map +1 -0
- package/dist/core/errors.d.ts +59 -0
- package/dist/core/errors.d.ts.map +1 -0
- package/dist/core/errors.js +125 -0
- package/dist/core/errors.js.map +1 -0
- package/dist/core/platform.d.ts +27 -0
- package/dist/core/platform.d.ts.map +1 -0
- package/dist/core/platform.js +75 -0
- package/dist/core/platform.js.map +1 -0
- package/dist/core/template.d.ts +35 -0
- package/dist/core/template.d.ts.map +1 -0
- package/dist/core/template.js +94 -0
- package/dist/core/template.js.map +1 -0
- package/dist/plugins/identifier.d.ts +13 -0
- package/dist/plugins/identifier.d.ts.map +1 -0
- package/dist/plugins/identifier.js +72 -0
- package/dist/plugins/identifier.js.map +1 -0
- package/dist/plugins/installers/base.d.ts +27 -0
- package/dist/plugins/installers/base.d.ts.map +1 -0
- package/dist/plugins/installers/base.js +30 -0
- package/dist/plugins/installers/base.js.map +1 -0
- package/dist/plugins/installers/github.d.ts +22 -0
- package/dist/plugins/installers/github.d.ts.map +1 -0
- package/dist/plugins/installers/github.js +133 -0
- package/dist/plugins/installers/github.js.map +1 -0
- package/dist/plugins/installers/local.d.ts +16 -0
- package/dist/plugins/installers/local.d.ts.map +1 -0
- package/dist/plugins/installers/local.js +69 -0
- package/dist/plugins/installers/local.js.map +1 -0
- package/dist/plugins/installers/npm.d.ts +20 -0
- package/dist/plugins/installers/npm.d.ts.map +1 -0
- package/dist/plugins/installers/npm.js +99 -0
- package/dist/plugins/installers/npm.js.map +1 -0
- package/dist/plugins/manager.d.ts +77 -0
- package/dist/plugins/manager.d.ts.map +1 -0
- package/dist/plugins/manager.js +349 -0
- package/dist/plugins/manager.js.map +1 -0
- package/dist/plugins/registry.d.ts +48 -0
- package/dist/plugins/registry.d.ts.map +1 -0
- package/dist/plugins/registry.js +111 -0
- package/dist/plugins/registry.js.map +1 -0
- package/dist/plugins/types.d.ts +66 -0
- package/dist/plugins/types.d.ts.map +1 -0
- package/dist/plugins/types.js +2 -0
- package/dist/plugins/types.js.map +1 -0
- package/dist/plugins/validator.d.ts +19 -0
- package/dist/plugins/validator.d.ts.map +1 -0
- package/dist/plugins/validator.js +164 -0
- package/dist/plugins/validator.js.map +1 -0
- package/dist/utils/logger.d.ts +13 -0
- package/dist/utils/logger.d.ts.map +1 -0
- package/dist/utils/logger.js +48 -0
- package/dist/utils/logger.js.map +1 -0
- package/dist/utils/project.d.ts +24 -0
- package/dist/utils/project.d.ts.map +1 -0
- package/dist/utils/project.js +61 -0
- package/dist/utils/project.js.map +1 -0
- package/dist/version.d.ts +3 -0
- package/dist/version.d.ts.map +1 -0
- package/dist/version.js +21 -0
- package/dist/version.js.map +1 -0
- package/package.json +76 -0
- package/plugins/authentic-voice/README.md +31 -0
- package/plugins/authentic-voice/commands/authentic-voice.md +73 -0
- package/plugins/authentic-voice/commands/authenticity-audit.md +37 -0
- package/plugins/authentic-voice/config.yaml +30 -0
- package/plugins/authentic-voice/experts/authentic-editor.md +27 -0
- package/plugins/export/README.md +319 -0
- package/plugins/export/commands/export.md +460 -0
- package/plugins/export/commands/generate-cover.md +256 -0
- package/plugins/export/commands/metadata.md +309 -0
- package/plugins/export/config.yaml +47 -0
- package/plugins/export/experts/publishing-expert.md +171 -0
- package/plugins/export/templates/epub/chapter-template.html +13 -0
- package/plugins/export/templates/epub/cover-template.html +14 -0
- package/plugins/export/templates/epub/stylesheet.css +200 -0
- package/plugins/export/templates/pdf/ebook-style.css +137 -0
- package/plugins/export/templates/pdf/print-style.css +179 -0
- package/plugins/export/templates/platforms/jinjiang-format.md +101 -0
- package/plugins/export/templates/platforms/qidian-format.md +108 -0
- package/plugins/export/templates/platforms/tomato-format.md +95 -0
- package/plugins/translate/README.md +265 -0
- package/plugins/translate/commands/glossary.md +731 -0
- package/plugins/translate/commands/translate-preview.md +543 -0
- package/plugins/translate/commands/translate.md +649 -0
- package/plugins/translate/config.yaml +43 -0
- package/plugins/translate/experts/literary-translator.md +605 -0
- package/templates/commands/analyze.md +1485 -0
- package/templates/commands/checklist.md +434 -0
- package/templates/commands/clarify.md +257 -0
- package/templates/commands/constitution.md +257 -0
- package/templates/commands/expert.md +136 -0
- package/templates/commands/plan.md +749 -0
- package/templates/commands/recap.md +613 -0
- package/templates/commands/relations.md +96 -0
- package/templates/commands/revise.md +341 -0
- package/templates/commands/specify.md +682 -0
- package/templates/commands/tasks.md +142 -0
- package/templates/commands/timeline.md +73 -0
- package/templates/commands/track-init.md +137 -0
- package/templates/commands/track.md +463 -0
- package/templates/commands/write.md +1264 -0
- package/templates/config/keyword-mappings.json +106 -0
- package/templates/knowledge/audit-config.json +26 -0
- package/templates/knowledge/character-profiles.md +152 -0
- package/templates/knowledge/character-voices.md +137 -0
- package/templates/knowledge/locations.md +184 -0
- package/templates/knowledge/world-setting.md +121 -0
- package/templates/knowledge-base/README.md +285 -0
- package/templates/knowledge-base/character-archetypes/01-hero.md +233 -0
- package/templates/knowledge-base/character-archetypes/02-mentor.md +177 -0
- package/templates/knowledge-base/character-archetypes/03-shadow.md +221 -0
- package/templates/knowledge-base/character-archetypes/04-ally.md +178 -0
- package/templates/knowledge-base/character-archetypes/05-shapeshifter.md +177 -0
- package/templates/knowledge-base/character-archetypes/06-trickster.md +181 -0
- package/templates/knowledge-base/character-archetypes/07-threshold-guardian.md +177 -0
- package/templates/knowledge-base/character-archetypes/08-herald.md +180 -0
- package/templates/knowledge-base/character-archetypes/09-father.md +249 -0
- package/templates/knowledge-base/character-archetypes/10-mother.md +202 -0
- package/templates/knowledge-base/character-archetypes/11-child.md +183 -0
- package/templates/knowledge-base/character-archetypes/12-sage.md +202 -0
- package/templates/knowledge-base/character-archetypes/README.md +60 -0
- package/templates/knowledge-base/character-archetypes/application-guide.md +222 -0
- package/templates/knowledge-base/character-archetypes/archetype-combinations.md +242 -0
- package/templates/knowledge-base/character-archetypes/config.yaml +28 -0
- package/templates/knowledge-base/character-archetypes/examples-analysis.md +223 -0
- package/templates/knowledge-base/craft/character-arc.md +1153 -0
- package/templates/knowledge-base/craft/dialogue.md +1170 -0
- package/templates/knowledge-base/craft/pacing.md +1200 -0
- package/templates/knowledge-base/craft/scene-structure.md +1136 -0
- package/templates/knowledge-base/craft/show-not-tell.md +1012 -0
- package/templates/knowledge-base/emotional-beats/01-first-meeting.md +145 -0
- package/templates/knowledge-base/emotional-beats/02-bonding-moment.md +226 -0
- package/templates/knowledge-base/emotional-beats/03-declaration.md +284 -0
- package/templates/knowledge-base/emotional-beats/04-triumph.md +240 -0
- package/templates/knowledge-base/emotional-beats/05-reunion.md +396 -0
- package/templates/knowledge-base/emotional-beats/06-forgiveness.md +204 -0
- package/templates/knowledge-base/emotional-beats/07-betrayal.md +204 -0
- package/templates/knowledge-base/emotional-beats/08-loss.md +214 -0
- package/templates/knowledge-base/emotional-beats/09-rejection.md +254 -0
- package/templates/knowledge-base/emotional-beats/10-failure.md +244 -0
- package/templates/knowledge-base/emotional-beats/11-misunderstanding.md +205 -0
- package/templates/knowledge-base/emotional-beats/12-farewell.md +283 -0
- package/templates/knowledge-base/emotional-beats/13-revelation.md +242 -0
- package/templates/knowledge-base/emotional-beats/14-point-of-no-return.md +215 -0
- package/templates/knowledge-base/emotional-beats/15-dark-night.md +244 -0
- package/templates/knowledge-base/emotional-beats/16-sacrifice.md +246 -0
- package/templates/knowledge-base/emotional-beats/17-awakening.md +246 -0
- package/templates/knowledge-base/emotional-beats/18-confrontation.md +217 -0
- package/templates/knowledge-base/emotional-beats/19-bittersweet-goodbye.md +368 -0
- package/templates/knowledge-base/emotional-beats/20-moral-dilemma.md +248 -0
- package/templates/knowledge-base/emotional-beats/21-temptation.md +240 -0
- package/templates/knowledge-base/emotional-beats/22-redemption.md +210 -0
- package/templates/knowledge-base/emotional-beats/README.md +104 -0
- package/templates/knowledge-base/emotional-beats/beat-sequences.md +276 -0
- package/templates/knowledge-base/emotional-beats/config.yaml +30 -0
- package/templates/knowledge-base/emotional-beats/pacing-guide.md +390 -0
- package/templates/knowledge-base/genres/historical.md +1127 -0
- package/templates/knowledge-base/genres/mystery.md +1123 -0
- package/templates/knowledge-base/genres/revenge.md +846 -0
- package/templates/knowledge-base/genres/romance.md +948 -0
- package/templates/knowledge-base/genres/sci-fi.md +156 -0
- package/templates/knowledge-base/genres/thriller.md +166 -0
- package/templates/knowledge-base/genres/wuxia.md +143 -0
- package/templates/knowledge-base/references/README.md +96 -0
- package/templates/knowledge-base/references/china-1920s/culture.md +423 -0
- package/templates/knowledge-base/references/china-1920s/daily-life.md +616 -0
- package/templates/knowledge-base/references/china-1920s/overview.md +298 -0
- package/templates/knowledge-base/references/china-1920s/society.md +703 -0
- package/templates/knowledge-base/references/china-1920s/warlords.md +427 -0
- package/templates/knowledge-base/references/cultivation-world/daily-life.md +108 -0
- package/templates/knowledge-base/references/cultivation-world/overview.md +64 -0
- package/templates/knowledge-base/references/cultivation-world/power-system.md +108 -0
- package/templates/knowledge-base/references/cultivation-world/sects.md +104 -0
- package/templates/knowledge-base/references/cultivation-world/world-setting.md +108 -0
- package/templates/knowledge-base/references/modern-workplace/corporate.md +115 -0
- package/templates/knowledge-base/references/modern-workplace/daily-life.md +129 -0
- package/templates/knowledge-base/references/modern-workplace/overview.md +73 -0
- package/templates/knowledge-base/references/modern-workplace/relationships.md +107 -0
- package/templates/knowledge-base/references/modern-workplace/tech-industry.md +131 -0
- package/templates/knowledge-base/references/tang-dynasty/culture.md +135 -0
- package/templates/knowledge-base/references/tang-dynasty/daily-life.md +139 -0
- package/templates/knowledge-base/references/tang-dynasty/overview.md +76 -0
- package/templates/knowledge-base/references/tang-dynasty/politics.md +121 -0
- package/templates/knowledge-base/references/tang-dynasty/society.md +126 -0
- package/templates/knowledge-base/requirements/README.md +240 -0
- package/templates/knowledge-base/requirements/anti-ai-v3.md +46 -0
- package/templates/knowledge-base/requirements/anti-ai-v4.md +430 -0
- package/templates/knowledge-base/requirements/fast-paced.md +552 -0
- package/templates/knowledge-base/requirements/no-poison.md +60 -0
- package/templates/knowledge-base/requirements/romance-angst.md +102 -0
- package/templates/knowledge-base/requirements/romance-sweet.md +63 -0
- package/templates/knowledge-base/requirements/serious-literature.md +45 -0
- package/templates/knowledge-base/requirements/strong-emotion.md +60 -0
- package/templates/knowledge-base/styles/README.md +302 -0
- package/templates/knowledge-base/styles/ancient-style.md +579 -0
- package/templates/knowledge-base/styles/literary.md +439 -0
- package/templates/knowledge-base/styles/minimal.md +472 -0
- package/templates/knowledge-base/styles/natural-voice.md +930 -0
- package/templates/knowledge-base/styles/web-novel.md +525 -0
- package/templates/memory/constitution.md +140 -0
- package/templates/memory/personal-voice.md +113 -0
- package/templates/scripts/README.md +187 -0
- package/templates/scripts/bash/analyze-story.sh +170 -0
- package/templates/scripts/bash/check-consistency.sh +463 -0
- package/templates/scripts/bash/check-plot.sh +374 -0
- package/templates/scripts/bash/check-timeline.sh +346 -0
- package/templates/scripts/bash/check-world.sh +395 -0
- package/templates/scripts/bash/check-writing-state.sh +854 -0
- package/templates/scripts/bash/clarify-story.sh +117 -0
- package/templates/scripts/bash/common.sh +151 -0
- package/templates/scripts/bash/constitution.sh +114 -0
- package/templates/scripts/bash/generate-tasks.sh +65 -0
- package/templates/scripts/bash/init-tracking.sh +183 -0
- package/templates/scripts/bash/manage-relations.sh +174 -0
- package/templates/scripts/bash/plan-story.sh +100 -0
- package/templates/scripts/bash/specify-story.sh +93 -0
- package/templates/scripts/bash/tasks-story.sh +96 -0
- package/templates/scripts/bash/test-word-count.sh +182 -0
- package/templates/scripts/bash/tests/bench-preload-cache.sh +100 -0
- package/templates/scripts/bash/tests/run-all-benchmarks.sh +16 -0
- package/templates/scripts/bash/tests/test-cache-semantics.sh +199 -0
- package/templates/scripts/bash/tests/test-cross-platform.sh +35 -0
- package/templates/scripts/bash/tests/test-edge-cases-bash.sh +60 -0
- package/templates/scripts/bash/tests/test-phase1-bash.sh +28 -0
- package/templates/scripts/bash/tests/test-preload-cache.sh +123 -0
- package/templates/scripts/bash/tests/test-regex-precompile.sh +89 -0
- package/templates/scripts/bash/tests/test-regression-bash.sh +42 -0
- package/templates/scripts/bash/tests/test-task6-verification.sh +200 -0
- package/templates/scripts/bash/text-audit.sh +144 -0
- package/templates/scripts/bash/track-progress.sh +194 -0
- package/templates/scripts/powershell/analyze-story.ps1 +171 -0
- package/templates/scripts/powershell/check-analyze-stage.ps1 +110 -0
- package/templates/scripts/powershell/check-consistency.ps1 +138 -0
- package/templates/scripts/powershell/check-plot.ps1 +139 -0
- package/templates/scripts/powershell/check-timeline.ps1 +112 -0
- package/templates/scripts/powershell/check-writing-state.ps1 +490 -0
- package/templates/scripts/powershell/check-writing-state.ps1.backup +135 -0
- package/templates/scripts/powershell/clarify-story.ps1 +107 -0
- package/templates/scripts/powershell/common.ps1 +36 -0
- package/templates/scripts/powershell/constitution.ps1 +142 -0
- package/templates/scripts/powershell/generate-tasks.ps1 +75 -0
- package/templates/scripts/powershell/init-tracking.ps1 +98 -0
- package/templates/scripts/powershell/manage-relations.ps1 +134 -0
- package/templates/scripts/powershell/plan-story.ps1 +96 -0
- package/templates/scripts/powershell/specify-story.ps1 +82 -0
- package/templates/scripts/powershell/tests/bench-ps-cache.ps1 +80 -0
- package/templates/scripts/powershell/tests/test-cross-platform.ps1 +27 -0
- package/templates/scripts/powershell/tests/test-edge-cases-ps.ps1 +29 -0
- package/templates/scripts/powershell/tests/test-phase1-ps.ps1 +28 -0
- package/templates/scripts/powershell/tests/test-ps-cache.ps1 +73 -0
- package/templates/scripts/powershell/tests/test-regression-ps.ps1 +40 -0
- package/templates/scripts/powershell/text-audit.ps1 +100 -0
- package/templates/scripts/powershell/track-progress.ps1 +105 -0
- package/templates/skills/genre-knowledge/fantasy/SKILL.md +355 -0
- package/templates/skills/genre-knowledge/mystery/SKILL.md +337 -0
- package/templates/skills/genre-knowledge/romance/SKILL.md +228 -0
- package/templates/skills/genre-knowledge/sci-fi/SKILL.md +65 -0
- package/templates/skills/genre-knowledge/thriller/SKILL.md +95 -0
- package/templates/skills/quality-assurance/consistency-checker/SKILL.md +341 -0
- package/templates/skills/quality-assurance/continuity-tracker/SKILL.md +157 -0
- package/templates/skills/quality-assurance/forgotten-elements/SKILL.md +147 -0
- package/templates/skills/quality-assurance/getting-started/SKILL.md +224 -0
- package/templates/skills/quality-assurance/pacing-monitor/SKILL.md +143 -0
- package/templates/skills/quality-assurance/pov-validator/SKILL.md +135 -0
- package/templates/skills/quality-assurance/pre-write-checklist/SKILL.md +583 -0
- package/templates/skills/quality-assurance/requirement-detector/CONFLICT_RESOLUTION.md +119 -0
- package/templates/skills/quality-assurance/requirement-detector/EXAMPLES.md +146 -0
- package/templates/skills/quality-assurance/requirement-detector/KEYWORDS.md +160 -0
- package/templates/skills/quality-assurance/requirement-detector/SKILL.md +149 -0
- package/templates/skills/quality-assurance/setting-detector/SKILL.md +611 -0
- package/templates/skills/quality-assurance/style-detector/CONFLICT_RESOLUTION.md +126 -0
- package/templates/skills/quality-assurance/style-detector/EXAMPLES.md +206 -0
- package/templates/skills/quality-assurance/style-detector/KEYWORDS.md +207 -0
- package/templates/skills/quality-assurance/style-detector/SKILL.md +126 -0
- package/templates/skills/quality-assurance/workflow-guide/SKILL.md +381 -0
- package/templates/skills/writing-techniques/character-arc/SKILL.md +267 -0
- package/templates/skills/writing-techniques/dialogue-techniques/SKILL.md +366 -0
- package/templates/skills/writing-techniques/multi-thread-narrative/SKILL.md +553 -0
- package/templates/skills/writing-techniques/multi-thread-narrative/experts/thread-analyst.md +226 -0
- package/templates/skills/writing-techniques/pacing-control/SKILL.md +377 -0
- package/templates/skills/writing-techniques/reader-expectation/SKILL.md +578 -0
- package/templates/skills/writing-techniques/reader-expectation/experts/expectation-analyst.md +209 -0
- package/templates/skills/writing-techniques/revision-polish/SKILL.md +496 -0
- package/templates/skills/writing-techniques/revision-polish/experts/revision-editor.md +221 -0
- package/templates/skills/writing-techniques/scene-structure/SKILL.md +361 -0
- package/templates/skills/writing-techniques/style-learning/SKILL.md +436 -0
- package/templates/specification-example.md +146 -0
- package/templates/tracking/character-state.json +78 -0
- package/templates/tracking/plot-tracker.json +62 -0
- package/templates/tracking/relationships.json +70 -0
- package/templates/tracking/timeline.json +49 -0
- package/templates/tracking/tracking-log.md +110 -0
- package/templates/tracking/validation-rules.json +128 -0
|
@@ -0,0 +1,846 @@
|
|
|
1
|
+
# 复仇爽文创作知识库
|
|
2
|
+
|
|
3
|
+
## 快速参考(Quick Reference)
|
|
4
|
+
|
|
5
|
+
复仇爽文的核心是**情绪满足感**。读者追求的是看主角从受辱到逆袭的爽快感。
|
|
6
|
+
|
|
7
|
+
**定义性特征**:
|
|
8
|
+
1. **明确的仇恨对象**:谁害了主角,必须清晰
|
|
9
|
+
2. **逆袭过程**:从弱到强,从受辱到打脸
|
|
10
|
+
3. **情绪宣泄**:读者通过主角复仇获得代偿满足
|
|
11
|
+
|
|
12
|
+
**关键公式**:
|
|
13
|
+
```
|
|
14
|
+
复仇爽文 = 深仇大恨 + 实力提升 + 打脸爽点 + 复仇成功
|
|
15
|
+
```
|
|
16
|
+
|
|
17
|
+
**类型划分**:
|
|
18
|
+
- **重生复仇**:主角重生回到过去,改写命运
|
|
19
|
+
- **现世复仇**:直接从低谷开始逆袭
|
|
20
|
+
- **穿越复仇**:穿越到原主身体,替她/他复仇
|
|
21
|
+
|
|
22
|
+
---
|
|
23
|
+
|
|
24
|
+
## 核心原则(Core Principles)
|
|
25
|
+
|
|
26
|
+
### 1. 仇恨必须深刻且具体
|
|
27
|
+
|
|
28
|
+
**原则**:读者必须理解并认同主角的复仇动机。
|
|
29
|
+
|
|
30
|
+
**深仇大恨标准**:
|
|
31
|
+
|
|
32
|
+
```
|
|
33
|
+
弱仇恨(不足以支撑全文):
|
|
34
|
+
❌ "他曾经嘲笑我"
|
|
35
|
+
❌ "她抢了我的男朋友"
|
|
36
|
+
❌ "他让我在同学面前丢脸"
|
|
37
|
+
|
|
38
|
+
强仇恨(足以支撑复仇):
|
|
39
|
+
✅ "他害死了我全家,还霸占了我的家产"
|
|
40
|
+
✅ "她诬陷我,让我坐了10年冤狱"
|
|
41
|
+
✅ "他背叛出卖我,导致我众叛亲离、家破人亡"
|
|
42
|
+
```
|
|
43
|
+
|
|
44
|
+
**仇恨强度公式**:
|
|
45
|
+
```
|
|
46
|
+
仇恨强度 = 伤害程度 × 无辜程度 × 无法原谅度
|
|
47
|
+
|
|
48
|
+
示例:
|
|
49
|
+
"前男友劈腿" = 中等伤害(5) × 部分无辜(5) × 可原谅(3) = 75分(不够)
|
|
50
|
+
"被陷害家破人亡" = 极大伤害(10) × 完全无辜(10) × 不可原谅(10) = 1000分(足够)
|
|
51
|
+
```
|
|
52
|
+
|
|
53
|
+
**具体化仇恨**:
|
|
54
|
+
|
|
55
|
+
```
|
|
56
|
+
❌ 抽象仇恨:
|
|
57
|
+
"他害了我。"
|
|
58
|
+
|
|
59
|
+
✅ 具体仇恨:
|
|
60
|
+
"他在我父亲的酒里下毒,
|
|
61
|
+
伪造证据说父亲贪污,
|
|
62
|
+
逼得母亲上吊自尽,
|
|
63
|
+
把我卖到窑子,
|
|
64
|
+
还霸占了我家祖传的店铺。"
|
|
65
|
+
|
|
66
|
+
(每一条都是具体的罪行,读者与主角同仇敌忾)
|
|
67
|
+
```
|
|
68
|
+
|
|
69
|
+
---
|
|
70
|
+
|
|
71
|
+
### 2. 打脸节奏:渐进式爽点
|
|
72
|
+
|
|
73
|
+
**原则**:复仇不是一次性的,要分阶段打脸,持续输出爽点。
|
|
74
|
+
|
|
75
|
+
**打脸阶梯设计**:
|
|
76
|
+
|
|
77
|
+
```
|
|
78
|
+
第一阶段(10-30%):小打脸
|
|
79
|
+
- 仇人以为主角已经完蛋
|
|
80
|
+
- 主角展现出意外的能力
|
|
81
|
+
- 仇人开始惊讶:"怎么可能?"
|
|
82
|
+
|
|
83
|
+
第二阶段(30-60%):中打脸
|
|
84
|
+
- 主角夺回部分失去的东西
|
|
85
|
+
- 仇人开始慌张,采取行动打压
|
|
86
|
+
- 主角化解,反而让仇人损失更大
|
|
87
|
+
|
|
88
|
+
第三阶段(60-80%):大打脸
|
|
89
|
+
- 主角实力暴露,仇人震惊
|
|
90
|
+
- 仇人的秘密被揭露,社会地位受损
|
|
91
|
+
- 曾经帮助仇人的人转向主角
|
|
92
|
+
|
|
93
|
+
第四阶段(80-95%):终极打脸
|
|
94
|
+
- 仇人所有依仗被摧毁
|
|
95
|
+
- 仇人跪地求饶(主角不原谅)
|
|
96
|
+
- 仇人得到应有惩罚
|
|
97
|
+
|
|
98
|
+
第五阶段(95-100%):彻底胜利
|
|
99
|
+
- 主角获得应有的地位/财富/爱情
|
|
100
|
+
- 曾经看不起主角的人后悔
|
|
101
|
+
- 主角不屑一顾(最高级的爽)
|
|
102
|
+
```
|
|
103
|
+
|
|
104
|
+
**打脸频率**:
|
|
105
|
+
- 每5-7章至少1个爽点
|
|
106
|
+
- 小爽点:仇人的小阴谋被破解
|
|
107
|
+
- 大爽点:仇人的核心利益被摧毁
|
|
108
|
+
|
|
109
|
+
**示例时间线**:
|
|
110
|
+
|
|
111
|
+
```
|
|
112
|
+
第3章:主角回来了,仇人以为她还是以前的弱者
|
|
113
|
+
→ 主角当众展示才华,仇人脸色变了(小爽)
|
|
114
|
+
|
|
115
|
+
第8章:仇人设计陷害主角
|
|
116
|
+
→ 主角反击,让仇人在众人面前出丑(中爽)
|
|
117
|
+
|
|
118
|
+
第15章:仇人依仗的靠山是某位大人物
|
|
119
|
+
→ 主角揭露仇人和靠山的肮脏交易,靠山抛弃仇人(大爽)
|
|
120
|
+
|
|
121
|
+
第22章:仇人所有财产被主角合法夺走
|
|
122
|
+
→ 仇人跪地求饶,主角冷眼旁观(终极爽)
|
|
123
|
+
|
|
124
|
+
第25章:主角成为行业领袖,当年看不起她的人求着合作
|
|
125
|
+
→ 主角拒绝:"当年你对我爱答不理,今天我让你高攀不起"(爽爆)
|
|
126
|
+
```
|
|
127
|
+
|
|
128
|
+
---
|
|
129
|
+
|
|
130
|
+
### 3. 主角实力提升的合理性
|
|
131
|
+
|
|
132
|
+
**原则**:主角变强必须有说服力,不能突然开挂。
|
|
133
|
+
|
|
134
|
+
**实力提升路径**:
|
|
135
|
+
|
|
136
|
+
#### A. 重生型(最常见)
|
|
137
|
+
```
|
|
138
|
+
优势:重生前的知识、经验、人脉记忆
|
|
139
|
+
- 知道谁是潜力股(提前投资)
|
|
140
|
+
- 知道哪些决策是错的(避免踩坑)
|
|
141
|
+
- 知道仇人的弱点(针对性打击)
|
|
142
|
+
|
|
143
|
+
合理性:
|
|
144
|
+
✅ "我上辈子吃过的亏,这辈子不会再吃"
|
|
145
|
+
❌ "重生后我突然会武功了"(除非前世就会)
|
|
146
|
+
```
|
|
147
|
+
|
|
148
|
+
#### B. 金手指型
|
|
149
|
+
```
|
|
150
|
+
类型:
|
|
151
|
+
- 系统(任务、奖励、商城)
|
|
152
|
+
- 空间(随身储物、时间流速)
|
|
153
|
+
- 特殊能力(读心、透视、预知)
|
|
154
|
+
|
|
155
|
+
合理性要求:
|
|
156
|
+
✅ 金手指有限制(不能无敌)
|
|
157
|
+
✅ 主角要靠智慧使用(不是自动胜利)
|
|
158
|
+
✅ 仇人也有资源(不是碾压)
|
|
159
|
+
|
|
160
|
+
示例:
|
|
161
|
+
主角有"商城系统"可兑换物品
|
|
162
|
+
- 但需要积分(做任务获得)
|
|
163
|
+
- 积分有限,要选择性使用
|
|
164
|
+
- 仇人虽无系统,但有家族势力
|
|
165
|
+
→ 双方博弈才有张力
|
|
166
|
+
```
|
|
167
|
+
|
|
168
|
+
#### C. 贵人相助型
|
|
169
|
+
```
|
|
170
|
+
主角遇到高人/大佬:
|
|
171
|
+
- 为什么帮主角?(必须有理由)
|
|
172
|
+
- 帮到什么程度?(不能直接帮她报仇)
|
|
173
|
+
|
|
174
|
+
合理设计:
|
|
175
|
+
✅ 大佬看中主角潜力,提供资源,但主角要自己努力
|
|
176
|
+
✅ 大佬给主角机会,但有条件(完成某个任务)
|
|
177
|
+
❌ 大佬无条件帮主角消灭所有敌人(主角成工具人)
|
|
178
|
+
```
|
|
179
|
+
|
|
180
|
+
**实力提升节奏**:
|
|
181
|
+
|
|
182
|
+
```
|
|
183
|
+
0-20%:获得金手指/重生优势,初步展现能力
|
|
184
|
+
20-40%:小范围胜利,积累资源
|
|
185
|
+
40-60%:实力暴露部分,引起仇人警觉
|
|
186
|
+
60-80%:实力全面爆发,仇人措手不及
|
|
187
|
+
80-100%:实力碾压,完成复仇
|
|
188
|
+
```
|
|
189
|
+
|
|
190
|
+
---
|
|
191
|
+
|
|
192
|
+
### 4. 仇人不能太蠢
|
|
193
|
+
|
|
194
|
+
**原则**:仇人如果太蠢,主角胜利没有成就感。
|
|
195
|
+
|
|
196
|
+
**仇人智商底线**:
|
|
197
|
+
|
|
198
|
+
```
|
|
199
|
+
❌ 低智商仇人(无爽感):
|
|
200
|
+
- 主角每次设计,仇人都傻乎乎上当
|
|
201
|
+
- 仇人被打脸后还用同样的方法陷害主角
|
|
202
|
+
- 仇人身边的人都是废物
|
|
203
|
+
|
|
204
|
+
问题:太容易了,读者觉得"就这?"
|
|
205
|
+
```
|
|
206
|
+
|
|
207
|
+
```
|
|
208
|
+
✅ 合格的仇人:
|
|
209
|
+
- 有一定智商和手段(所以前世能害主角)
|
|
210
|
+
- 会调整策略(不会重复失败)
|
|
211
|
+
- 有资源和势力(不是孤军奋战)
|
|
212
|
+
- 但主角更聪明(略胜一筹)
|
|
213
|
+
|
|
214
|
+
示例:
|
|
215
|
+
仇人第一次陷害失败后:
|
|
216
|
+
- 低智商版:"我再用同样方法试一次"❌
|
|
217
|
+
- 高智商版:"她变聪明了,看来要换个策略"✅
|
|
218
|
+
→ 联合其他人
|
|
219
|
+
→ 攻击主角的弱点
|
|
220
|
+
→ 主角险些翻车,但最终化解(张力感)
|
|
221
|
+
```
|
|
222
|
+
|
|
223
|
+
**仇人的合理演变**:
|
|
224
|
+
|
|
225
|
+
```
|
|
226
|
+
前期(主角弱小时):
|
|
227
|
+
仇人占优势,傲慢轻敌
|
|
228
|
+
→ 合理,因为以前主角确实弱
|
|
229
|
+
|
|
230
|
+
中期(主角崛起时):
|
|
231
|
+
仇人察觉不对,开始认真对付主角
|
|
232
|
+
→ 合理,正常人会反应
|
|
233
|
+
|
|
234
|
+
后期(主角强大时):
|
|
235
|
+
仇人恐惧、挣扎、不择手段
|
|
236
|
+
→ 合理,困兽犹斗
|
|
237
|
+
|
|
238
|
+
终局:
|
|
239
|
+
仇人认清现实,但为时已晚
|
|
240
|
+
→ 悲剧结局(读者满足)
|
|
241
|
+
```
|
|
242
|
+
|
|
243
|
+
---
|
|
244
|
+
|
|
245
|
+
### 5. 复仇的道德平衡
|
|
246
|
+
|
|
247
|
+
**原则**:主角复仇要让读者觉得"罪有应得",而非"过度残忍"。
|
|
248
|
+
|
|
249
|
+
**道德边界**:
|
|
250
|
+
|
|
251
|
+
```
|
|
252
|
+
✅ 读者接受的复仇:
|
|
253
|
+
- 以彼之道还施彼身(仇人怎么害主角,主角怎么还回去)
|
|
254
|
+
- 合法合理的手段(商业竞争、揭露真相)
|
|
255
|
+
- 让仇人失去所依仗的一切
|
|
256
|
+
|
|
257
|
+
⚠️ 读者可能不适的复仇:
|
|
258
|
+
- 过度残忍(虐待、折磨)
|
|
259
|
+
- 伤及无辜(仇人的家人孩子)
|
|
260
|
+
- 违法犯罪(杀人、纵火)
|
|
261
|
+
```
|
|
262
|
+
|
|
263
|
+
**分寸把握**:
|
|
264
|
+
|
|
265
|
+
```
|
|
266
|
+
【仇人的惩罚应与罪行匹配】
|
|
267
|
+
|
|
268
|
+
仇人罪行:诬陷主角,害主角坐牢
|
|
269
|
+
主角复仇:✅ 揭露真相,让仇人也坐牢(对等)
|
|
270
|
+
❌ 直接杀了仇人全家(过度)
|
|
271
|
+
|
|
272
|
+
仇人罪行:害死主角全家
|
|
273
|
+
主角复仇:✅ 摧毁仇人家族,让他失去一切(对等)
|
|
274
|
+
✅ 甚至可更狠:让仇人活着,但生不如死(爽)
|
|
275
|
+
❌ 虐待折磨(过于血腥,读者不适)
|
|
276
|
+
```
|
|
277
|
+
|
|
278
|
+
**让读者心安的技巧**:
|
|
279
|
+
|
|
280
|
+
```
|
|
281
|
+
1. 强调仇人罪行(反复提醒读者,这人该死)
|
|
282
|
+
2. 仇人死不悔改(企图再次伤害主角)
|
|
283
|
+
3. 主角给过机会(但仇人不珍惜)
|
|
284
|
+
4. 惩罚是仇人自己作的结果(不是主角强加)
|
|
285
|
+
|
|
286
|
+
示例:
|
|
287
|
+
主角揭露仇人犯罪证据 → 仇人被法律制裁
|
|
288
|
+
(不是主角私刑,而是法律,读者心安)
|
|
289
|
+
|
|
290
|
+
仇人走投无路企图杀主角 → 反被主角自卫反击致死
|
|
291
|
+
(正当防卫,不是蓄意谋杀,读者接受)
|
|
292
|
+
```
|
|
293
|
+
|
|
294
|
+
---
|
|
295
|
+
|
|
296
|
+
## 实践应用(Practical Application)
|
|
297
|
+
|
|
298
|
+
### 在 `/specify` 阶段
|
|
299
|
+
|
|
300
|
+
**复仇爽文规格模板**:
|
|
301
|
+
|
|
302
|
+
```markdown
|
|
303
|
+
## 复仇设定
|
|
304
|
+
|
|
305
|
+
### 仇恨来源
|
|
306
|
+
- **前世/过去发生了什么**:
|
|
307
|
+
- 谁害了主角:[姓名,关系]
|
|
308
|
+
- 具体罪行:[详细列举]
|
|
309
|
+
- 结果:[主角失去了什么/遭受了什么]
|
|
310
|
+
|
|
311
|
+
示例:
|
|
312
|
+
- 谁:表妹林晓月 + 前男友张浩
|
|
313
|
+
- 罪行:
|
|
314
|
+
1. 林晓月觊觎主角的家产
|
|
315
|
+
2. 勾引主角男友张浩
|
|
316
|
+
3. 两人联手诬陷主角父亲贪污
|
|
317
|
+
4. 主角父亲入狱,母亲自杀
|
|
318
|
+
5. 主角被赶出家门,流落街头
|
|
319
|
+
6. 林晓月霸占主角家产,和张浩结婚
|
|
320
|
+
- 结果:主角在孤苦中病死(28岁)
|
|
321
|
+
|
|
322
|
+
### 复仇动机强度
|
|
323
|
+
- [ ] 弱(不足以支撑全文)
|
|
324
|
+
- [ ] 中(可以,但需加强)
|
|
325
|
+
- [x] 强(足以支撑,读者认同)
|
|
326
|
+
|
|
327
|
+
### 复仇类型
|
|
328
|
+
- [x] 重生复仇(回到18岁,改写命运)
|
|
329
|
+
- [ ] 现世复仇(从监狱出来,东山再起)
|
|
330
|
+
- [ ] 穿越复仇(穿到原主身体)
|
|
331
|
+
|
|
332
|
+
### 金手指设定
|
|
333
|
+
- **类型**:[重生记忆/系统/空间/特殊能力]
|
|
334
|
+
- **作用**:[如何帮助复仇]
|
|
335
|
+
- **限制**:[不能做什么]
|
|
336
|
+
|
|
337
|
+
示例:
|
|
338
|
+
- 类型:重生(回到18岁,大学开学前)
|
|
339
|
+
- 作用:
|
|
340
|
+
- 记得未来10年的重大事件(股市、创业风口)
|
|
341
|
+
- 知道林晓月和张浩的所有阴谋
|
|
342
|
+
- 知道谁是真心朋友,谁是白眼狼
|
|
343
|
+
- 限制:
|
|
344
|
+
- 只是记忆优势,不是超能力
|
|
345
|
+
- 仍需努力,不能躺赢
|
|
346
|
+
- 改变太多,未来可能变化(蝴蝶效应)
|
|
347
|
+
|
|
348
|
+
### 仇人设定
|
|
349
|
+
|
|
350
|
+
#### 主要仇人1:林晓月
|
|
351
|
+
- 前世罪行:诬陷主角父亲,霸占家产
|
|
352
|
+
- 性格:表面温柔,实则阴毒
|
|
353
|
+
- 优势:演技好,会装可怜,有长辈宠爱
|
|
354
|
+
- 弱点:贪婪,眼界小,过于自信
|
|
355
|
+
- 智商水平:7/10(不蠢,但不够聪明)
|
|
356
|
+
|
|
357
|
+
#### 主要仇人2:张浩
|
|
358
|
+
- 前世罪行:背叛主角,帮林晓月作伪证
|
|
359
|
+
- 性格:自私,趋炎附势
|
|
360
|
+
- 优势:外表帅,会哄人
|
|
361
|
+
- 弱点:贪财,胆小,本质是软饭男
|
|
362
|
+
- 智商水平:5/10(有小聪明,无大智慧)
|
|
363
|
+
|
|
364
|
+
### 打脸节奏规划
|
|
365
|
+
|
|
366
|
+
第5章(小打脸):
|
|
367
|
+
- 林晓月以为主角还会傻傻被骗
|
|
368
|
+
- 主角冷淡拒绝,林晓月惊讶
|
|
369
|
+
|
|
370
|
+
第12章(中打脸):
|
|
371
|
+
- 张浩想重新追求主角(因主角变优秀了)
|
|
372
|
+
- 主角当众揭穿他的虚伪,羞辱他
|
|
373
|
+
|
|
374
|
+
第18章(大打脸):
|
|
375
|
+
- 林晓月企图用老方法陷害主角父亲
|
|
376
|
+
- 主角提前布局,反而让林晓月的罪证曝光
|
|
377
|
+
|
|
378
|
+
第25章(终极打脸):
|
|
379
|
+
- 林晓月失去所有,跪地求主角放过
|
|
380
|
+
- 主角:"你当年可曾放过我母亲?"
|
|
381
|
+
|
|
382
|
+
第30章(完美结局):
|
|
383
|
+
- 主角成功,林晓月和张浩得到法律制裁
|
|
384
|
+
- 主角:重生的意义不是复仇,是活得更好
|
|
385
|
+
|
|
386
|
+
### 道德底线
|
|
387
|
+
- [x] 不伤害无辜
|
|
388
|
+
- [x] 不过度残忍(不虐待折磨)
|
|
389
|
+
- [x] 主要靠智慧和合法手段
|
|
390
|
+
- [ ] 可以有适度的"以暴制暴"(如果仇恨极深)
|
|
391
|
+
|
|
392
|
+
### 最终惩罚
|
|
393
|
+
- 林晓月:[诈骗罪入狱10年]
|
|
394
|
+
- 张浩:[帮凶,入狱5年]
|
|
395
|
+
- 其他帮凶:[社会性死亡,破产]
|
|
396
|
+
```
|
|
397
|
+
|
|
398
|
+
---
|
|
399
|
+
|
|
400
|
+
### 在 `/plan` 阶段
|
|
401
|
+
|
|
402
|
+
**复仇时间线规划**:
|
|
403
|
+
|
|
404
|
+
```markdown
|
|
405
|
+
## 复仇爽文章节规划
|
|
406
|
+
|
|
407
|
+
### 第一幕:重生与准备(0-20%,第1-8章)
|
|
408
|
+
|
|
409
|
+
**第1-2章:前世痛苦**
|
|
410
|
+
- 第1章:前世最后的日子(主角病死,回忆仇恨)
|
|
411
|
+
- 目的:建立读者对仇人的恨
|
|
412
|
+
- 详细展示仇人罪行
|
|
413
|
+
- 主角带着不甘死去
|
|
414
|
+
|
|
415
|
+
- 第2章:重生(睁眼发现回到18岁)
|
|
416
|
+
- 主角反应:震惊 → 狂喜 → 冷静
|
|
417
|
+
- 确认时间点:大学开学前一天
|
|
418
|
+
- 立誓:这辈子绝不让悲剧重演
|
|
419
|
+
|
|
420
|
+
**第3-5章:初步改变**
|
|
421
|
+
- 第3章:与林晓月的第一次交锋
|
|
422
|
+
- 前世:主角把林晓月当亲妹妹
|
|
423
|
+
- 重生后:冷淡疏远
|
|
424
|
+
- 林晓月疑惑(小爽:主角不再好骗)
|
|
425
|
+
|
|
426
|
+
- 第4章:与张浩划清界限
|
|
427
|
+
- 前世:主角深爱张浩
|
|
428
|
+
- 重生后:直接分手
|
|
429
|
+
- 张浩不解,试图挽回
|
|
430
|
+
- 主角:"你配不上我"(爽点)
|
|
431
|
+
|
|
432
|
+
- 第5章:开始布局
|
|
433
|
+
- 利用重生记忆,投资股票(小赚第一桶金)
|
|
434
|
+
- 提前联系前世的贵人
|
|
435
|
+
- 疏远前世的白眼狼朋友
|
|
436
|
+
|
|
437
|
+
**第6-8章:仇人的第一次试探**
|
|
438
|
+
- 第6章:林晓月发现主角变了
|
|
439
|
+
- 林晓月心慌:主角不受控制了
|
|
440
|
+
- 开始试探:是不是知道了什么
|
|
441
|
+
|
|
442
|
+
- 第7章:林晓月的第一次陷害
|
|
443
|
+
- 企图用前世的方法抹黑主角
|
|
444
|
+
- 但主角早有准备,反将一军
|
|
445
|
+
|
|
446
|
+
- 第8章:第一次打脸成功
|
|
447
|
+
- 林晓月的阴谋曝光
|
|
448
|
+
- 长辈对林晓月的印象下降
|
|
449
|
+
- 主角内心:复仇才刚刚开始
|
|
450
|
+
|
|
451
|
+
---
|
|
452
|
+
|
|
453
|
+
### 第二幕:实力积累与反击(20-60%,第9-24章)
|
|
454
|
+
|
|
455
|
+
**第9-12章:主角崛起**
|
|
456
|
+
- 第9章:大学生活开始
|
|
457
|
+
- 主角利用重生记忆,在学校崭露头角
|
|
458
|
+
- 认识前世的贵人(提前建立关系)
|
|
459
|
+
|
|
460
|
+
- 第10-11章:事业起步
|
|
461
|
+
- 利用未来知识,创业成功
|
|
462
|
+
- 积累财富和人脉
|
|
463
|
+
|
|
464
|
+
- 第12章:第一次主动出击
|
|
465
|
+
- 主动破坏林晓月的计划
|
|
466
|
+
- 林晓月开始恐慌
|
|
467
|
+
|
|
468
|
+
**第13-16章:仇人的反扑**
|
|
469
|
+
- 第13章:林晓月联合张浩
|
|
470
|
+
- 前世的组合再现
|
|
471
|
+
- 但这次主角不再是弱者
|
|
472
|
+
|
|
473
|
+
- 第14-15章:激烈交锋
|
|
474
|
+
- 林晓月和张浩设计陷害主角
|
|
475
|
+
- 主角险些中计(增加张力)
|
|
476
|
+
- 但最终反败为胜
|
|
477
|
+
|
|
478
|
+
- 第16章:中级打脸
|
|
479
|
+
- 张浩的真面目被揭穿
|
|
480
|
+
- 社交圈都知道他是渣男
|
|
481
|
+
- 张浩颜面尽失(爽)
|
|
482
|
+
|
|
483
|
+
**第17-20章:摧毁仇人根基**
|
|
484
|
+
- 第17章:调查林晓月的靠山
|
|
485
|
+
- 发现她背后的保护伞
|
|
486
|
+
- 制定针对性计划
|
|
487
|
+
|
|
488
|
+
- 第18-19章:一步步瓦解
|
|
489
|
+
- 揭露林晓月和靠山的交易
|
|
490
|
+
- 靠山抛弃林晓月保全自己
|
|
491
|
+
|
|
492
|
+
- 第20章:林晓月失去最大依仗
|
|
493
|
+
- 众叛亲离
|
|
494
|
+
- 开始绝望(大爽点)
|
|
495
|
+
|
|
496
|
+
**第21-24章:保护家人**
|
|
497
|
+
- 第21章:父亲又遇危机
|
|
498
|
+
- 仇人狗急跳墙,企图重施故技
|
|
499
|
+
- 主角早有准备
|
|
500
|
+
|
|
501
|
+
- 第22-23章:反守为攻
|
|
502
|
+
- 主角不再被动防守
|
|
503
|
+
- 主动出击,收集仇人罪证
|
|
504
|
+
|
|
505
|
+
- 第24章:仇人罪行曝光
|
|
506
|
+
- 林晓月诈骗、诬陷的证据公开
|
|
507
|
+
- 警方介入
|
|
508
|
+
|
|
509
|
+
---
|
|
510
|
+
|
|
511
|
+
### 第三幕:终极复仇与新生(60-100%,第25-35章)
|
|
512
|
+
|
|
513
|
+
**第25-28章:仇人末日**
|
|
514
|
+
- 第25章:林晓月的末日
|
|
515
|
+
- 被逮捕
|
|
516
|
+
- 求主角放过
|
|
517
|
+
- 主角冷漠拒绝(终极爽)
|
|
518
|
+
|
|
519
|
+
- 第26章:张浩的下场
|
|
520
|
+
- 作为帮凶被起诉
|
|
521
|
+
- 前途尽毁
|
|
522
|
+
|
|
523
|
+
- 第27-28章:其他帮凶的报应
|
|
524
|
+
- 曾经帮林晓月的人纷纷倒霉
|
|
525
|
+
- 因果循环
|
|
526
|
+
|
|
527
|
+
**第29-32章:主角的成功**
|
|
528
|
+
- 第29章:事业巅峰
|
|
529
|
+
- 主角成为行业翘楚
|
|
530
|
+
- 前世看不起她的人求合作
|
|
531
|
+
|
|
532
|
+
- 第30章:最高级的爽
|
|
533
|
+
- 主角拒绝:"你们当年对我爱答不理,
|
|
534
|
+
今天我让你们高攀不起"
|
|
535
|
+
|
|
536
|
+
- 第31-32章:收获爱情
|
|
537
|
+
- 真正的良人出现(前世错过的)
|
|
538
|
+
- 这次主角不再错过
|
|
539
|
+
|
|
540
|
+
**第33-35章:圆满结局**
|
|
541
|
+
- 第33章:林晓月在狱中的忏悔
|
|
542
|
+
- 但为时已晚
|
|
543
|
+
- 主角不再关心
|
|
544
|
+
|
|
545
|
+
- 第34章:主角的感悟
|
|
546
|
+
- 复仇固然重要
|
|
547
|
+
- 但活得精彩更重要
|
|
548
|
+
|
|
549
|
+
- 第35章:新生
|
|
550
|
+
- 主角放下仇恨,拥抱未来
|
|
551
|
+
- 前世的痛苦成为今生的力量
|
|
552
|
+
```
|
|
553
|
+
|
|
554
|
+
---
|
|
555
|
+
|
|
556
|
+
### 在 `/write` 阶段
|
|
557
|
+
|
|
558
|
+
**复仇爽文写作技巧**:
|
|
559
|
+
|
|
560
|
+
#### 技巧1:前世痛苦要写够
|
|
561
|
+
```
|
|
562
|
+
【目的】让读者与主角同仇敌忾
|
|
563
|
+
|
|
564
|
+
❌ 轻描淡写:
|
|
565
|
+
"前世林晓月害了我,我很惨。"
|
|
566
|
+
|
|
567
|
+
✅ 详细铺陈:
|
|
568
|
+
"那天,母亲上吊时我不在家。
|
|
569
|
+
等我赶回去,她已经没了呼吸。
|
|
570
|
+
手里还攥着父亲的照片。
|
|
571
|
+
|
|
572
|
+
父亲在监狱里,被诬陷贪污。
|
|
573
|
+
我想去看他,却被告知:
|
|
574
|
+
只有家属才能见。
|
|
575
|
+
|
|
576
|
+
可我已经不是'家属'了。
|
|
577
|
+
林晓月用伪造的遗嘱,夺走了一切。
|
|
578
|
+
法律上,我和父亲再无关系。
|
|
579
|
+
|
|
580
|
+
我跪在监狱门口,
|
|
581
|
+
求了三天三夜,
|
|
582
|
+
没人理我。
|
|
583
|
+
|
|
584
|
+
一个月后,父亲死在狱中。
|
|
585
|
+
他们说是自杀。
|
|
586
|
+
但我知道,是被打死的。
|
|
587
|
+
|
|
588
|
+
我想报警,想伸冤。
|
|
589
|
+
但没有人信我。
|
|
590
|
+
因为林晓月给所有人看了'证据':
|
|
591
|
+
我父亲确实贪污了。
|
|
592
|
+
|
|
593
|
+
那些证据是假的,
|
|
594
|
+
是林晓月和张浩伪造的。
|
|
595
|
+
但我没有证据证明是假的。
|
|
596
|
+
|
|
597
|
+
我流落街头,
|
|
598
|
+
靠捡垃圾为生。
|
|
599
|
+
28岁那年冬天,我病死在桥洞下。
|
|
600
|
+
|
|
601
|
+
临死前,我只有一个念头:
|
|
602
|
+
如果能重来,
|
|
603
|
+
我一定要让林晓月付出代价。"
|
|
604
|
+
|
|
605
|
+
(详细痛苦的描写,读者记住仇人的恶,期待主角复仇)
|
|
606
|
+
```
|
|
607
|
+
|
|
608
|
+
#### 技巧2:打脸场景的爽感
|
|
609
|
+
```
|
|
610
|
+
【公式】期待 → 反转 → 仇人惊愕 → 主角霸气
|
|
611
|
+
|
|
612
|
+
示例:
|
|
613
|
+
|
|
614
|
+
【期待】
|
|
615
|
+
林晓月对长辈说:"表姐最近情绪不稳定,
|
|
616
|
+
常常说一些莫名其妙的话。大家要多担待。"
|
|
617
|
+
(企图给主角打上'精神有问题'的标签)
|
|
618
|
+
|
|
619
|
+
众人看向主角,露出担忧的眼神。
|
|
620
|
+
|
|
621
|
+
【反转】
|
|
622
|
+
主角微笑:"晓月说得对,我确实情绪不稳定。"
|
|
623
|
+
众人以为主角承认了。
|
|
624
|
+
林晓月得意地笑。
|
|
625
|
+
|
|
626
|
+
主角继续:"因为我发现,
|
|
627
|
+
有人在背后散布我的谣言。
|
|
628
|
+
说我抑郁、说我疯了、说我要自杀。
|
|
629
|
+
我很生气,所以情绪不稳定。"
|
|
630
|
+
|
|
631
|
+
【仇人惊愕】
|
|
632
|
+
林晓月脸色一变:"表姐,你在说什么?
|
|
633
|
+
我关心你,你却......"
|
|
634
|
+
|
|
635
|
+
【主角霸气】
|
|
636
|
+
主角拿出手机,播放录音:
|
|
637
|
+
正是林晓月对别人说"她快疯了"的对话。
|
|
638
|
+
|
|
639
|
+
"这是关心吗?"
|
|
640
|
+
主角看向长辈,"各位自己判断吧。"
|
|
641
|
+
|
|
642
|
+
长辈们脸色难看,看向林晓月的眼神变了。
|
|
643
|
+
|
|
644
|
+
林晓月脸色惨白,说不出话。
|
|
645
|
+
|
|
646
|
+
【爽点】
|
|
647
|
+
- 仇人的小算盘被打破
|
|
648
|
+
- 真相揭露
|
|
649
|
+
- 仇人哑口无言
|
|
650
|
+
- 主角掌控全局
|
|
651
|
+
```
|
|
652
|
+
|
|
653
|
+
#### 技巧3:主角心理活动
|
|
654
|
+
```
|
|
655
|
+
【内心独白增强代入感】
|
|
656
|
+
|
|
657
|
+
❌ 无内心活动:
|
|
658
|
+
主角冷笑,转身离开。
|
|
659
|
+
|
|
660
|
+
✅ 有内心活动:
|
|
661
|
+
主角冷笑。
|
|
662
|
+
前世这时候,她还傻乎乎地相信林晓月。
|
|
663
|
+
还以为她是真心为自己好。
|
|
664
|
+
|
|
665
|
+
可笑。
|
|
666
|
+
|
|
667
|
+
这辈子,她一个字都不会信。
|
|
668
|
+
|
|
669
|
+
转身,离开。
|
|
670
|
+
留下林晓月在原地咬牙切齿。
|
|
671
|
+
|
|
672
|
+
(内心独白对比前世和今生,强化复仇决心)
|
|
673
|
+
```
|
|
674
|
+
|
|
675
|
+
---
|
|
676
|
+
|
|
677
|
+
### 在 `/analyze` 阶段
|
|
678
|
+
|
|
679
|
+
**复仇爽文质量检查**:
|
|
680
|
+
|
|
681
|
+
```markdown
|
|
682
|
+
## 复仇爽文符合度分析
|
|
683
|
+
|
|
684
|
+
### ✅ 仇恨合理性检查
|
|
685
|
+
- [x] 仇人罪行具体且深刻
|
|
686
|
+
- [x] 主角复仇动机读者认同
|
|
687
|
+
- [ ] ⚠️ 问题:前世痛苦描写不够详细(第1章)
|
|
688
|
+
- 建议:增加具体的受苦细节,让读者更恨仇人
|
|
689
|
+
|
|
690
|
+
### ✅ 打脸节奏检查
|
|
691
|
+
**爽点频率**:
|
|
692
|
+
- 第5章:小爽 ✓
|
|
693
|
+
- 第8章:中爽 ✓
|
|
694
|
+
- 第12章:中爽 ✓
|
|
695
|
+
- 第16章:大爽 ✓
|
|
696
|
+
- 第20章:大爽 ✓
|
|
697
|
+
- 第25章:终极爽 ✓
|
|
698
|
+
|
|
699
|
+
频率:平均每4章一个爽点 ✓(合格)
|
|
700
|
+
|
|
701
|
+
**爽点强度递增**:
|
|
702
|
+
第5章(3分)< 第8章(5分)< 第12章(6分)< 第16章(8分)< 第20章(9分)< 第25章(10分)
|
|
703
|
+
✓ 符合递增原则
|
|
704
|
+
|
|
705
|
+
### ✅ 主角实力提升合理性
|
|
706
|
+
- [x] 金手指设定清晰(重生记忆)
|
|
707
|
+
- [x] 有限制(不是无敌)
|
|
708
|
+
- [ ] ⚠️ 问题:第10章主角突然很会做生意
|
|
709
|
+
- 前世主角不是商人,为什么重生后就会?
|
|
710
|
+
- 建议:补充"前世看过很多商业案例"或"有贵人指点"
|
|
711
|
+
|
|
712
|
+
### ✅ 仇人智商检查
|
|
713
|
+
- 林晓月智商:7/10 ✓ 合格
|
|
714
|
+
- 第一次失败后会调整策略 ✓
|
|
715
|
+
- 不是重复犯错 ✓
|
|
716
|
+
- 张浩智商:5/10 ✓ 合格(作为从犯,智商低一些合理)
|
|
717
|
+
|
|
718
|
+
⚠️ **问题**:第15章林晓月用同样方法陷害主角
|
|
719
|
+
- 她第8章已经失败过一次了,为什么还用老方法?
|
|
720
|
+
- 建议:改为新的陷害方式
|
|
721
|
+
|
|
722
|
+
### ✅ 道德平衡检查
|
|
723
|
+
- [x] 主角复仇手段合法(揭露罪证、法律制裁)
|
|
724
|
+
- [x] 没有伤害无辜
|
|
725
|
+
- [x] 惩罚与罪行匹配
|
|
726
|
+
- [ ] ⚠️ 注意:第27章主角说"让她生不如死"
|
|
727
|
+
- 语气过狠,可能引起读者不适
|
|
728
|
+
- 建议:改为"让她得到应有的惩罚"
|
|
729
|
+
|
|
730
|
+
### 💡 改进建议
|
|
731
|
+
|
|
732
|
+
**P0(必须改)**:
|
|
733
|
+
1. 增加第1章前世痛苦细节
|
|
734
|
+
2. 第10章补充主角商业能力来源
|
|
735
|
+
3. 第15章改变林晓月的陷害方式(不重复老套路)
|
|
736
|
+
|
|
737
|
+
**P1(建议改)**:
|
|
738
|
+
1. 软化第27章主角的复仇语气
|
|
739
|
+
2. 增加部分章节的内心独白(代入感)
|
|
740
|
+
3. 补充几个小爽点(打脸密度可再提高10%)
|
|
741
|
+
|
|
742
|
+
### 💯 总体评分
|
|
743
|
+
|
|
744
|
+
| 维度 | 评分 | 说明 |
|
|
745
|
+
|------|------|------|
|
|
746
|
+
| 仇恨深度 | 9/10 | 足够深刻 |
|
|
747
|
+
| 打脸节奏 | 8/10 | 节奏好,可更密集 |
|
|
748
|
+
| 实力合理 | 7/10 | 有小bug |
|
|
749
|
+
| 爽感强度 | 9/10 | 很爽 |
|
|
750
|
+
| 道德平衡 | 8/10 | 基本合理 |
|
|
751
|
+
|
|
752
|
+
**综合评分**:8.2/10
|
|
753
|
+
符合复仇爽文标准,修复后可达9/10。
|
|
754
|
+
```
|
|
755
|
+
|
|
756
|
+
---
|
|
757
|
+
|
|
758
|
+
## 常见陷阱(Common Pitfalls)
|
|
759
|
+
|
|
760
|
+
### 1. 仇恨不够深
|
|
761
|
+
|
|
762
|
+
**问题**:小打小闹的恩怨撑不起全文复仇。
|
|
763
|
+
|
|
764
|
+
```
|
|
765
|
+
❌ "她抢了我的男朋友,我要报仇"
|
|
766
|
+
→ 动机太弱,读者:分手就分手,至于吗?
|
|
767
|
+
|
|
768
|
+
✅ "她害死了我全家,我要报仇"
|
|
769
|
+
→ 深仇大恨,读者完全理解
|
|
770
|
+
```
|
|
771
|
+
|
|
772
|
+
---
|
|
773
|
+
|
|
774
|
+
### 2. 仇人太蠢
|
|
775
|
+
|
|
776
|
+
**问题**:主角轻易碾压,没爽感。
|
|
777
|
+
|
|
778
|
+
```
|
|
779
|
+
❌ 仇人每次都用同样方法,屡败屡战
|
|
780
|
+
→ 读者:这仇人是智障吗?
|
|
781
|
+
|
|
782
|
+
✅ 仇人会学习、会调整、有压迫感
|
|
783
|
+
→ 主角险胜才有张力
|
|
784
|
+
```
|
|
785
|
+
|
|
786
|
+
---
|
|
787
|
+
|
|
788
|
+
### 3. 主角圣母
|
|
789
|
+
|
|
790
|
+
**问题**:该报仇时手软,读者急死。
|
|
791
|
+
|
|
792
|
+
```
|
|
793
|
+
❌ "算了,冤冤相报何时了,我原谅她吧"
|
|
794
|
+
→ 读者:"???前面铺垫了20章仇恨干嘛?"
|
|
795
|
+
|
|
796
|
+
✅ "她跪地求饶?晚了。当年我母亲求她时,她可曾心软?"
|
|
797
|
+
→ 读者:爽!就该这样!
|
|
798
|
+
```
|
|
799
|
+
|
|
800
|
+
---
|
|
801
|
+
|
|
802
|
+
### 4. 打脸过度
|
|
803
|
+
|
|
804
|
+
**问题**:每章都是打脸,审美疲劳。
|
|
805
|
+
|
|
806
|
+
```
|
|
807
|
+
❌ 第1章打脸,第2章打脸,第3章打脸...
|
|
808
|
+
→ 读者:腻了
|
|
809
|
+
|
|
810
|
+
✅ 打脸 + 铺垫 + 打脸 + 情感戏 + 打脸
|
|
811
|
+
→ 节奏张弛有度
|
|
812
|
+
```
|
|
813
|
+
|
|
814
|
+
---
|
|
815
|
+
|
|
816
|
+
### 5. 复仇变虐待
|
|
817
|
+
|
|
818
|
+
**问题**:过度残忍,读者不适。
|
|
819
|
+
|
|
820
|
+
```
|
|
821
|
+
❌ 主角折磨仇人,详细描写虐待过程
|
|
822
|
+
→ 读者:这主角是变态吗?
|
|
823
|
+
|
|
824
|
+
✅ 仇人得到法律制裁,主角冷眼旁观
|
|
825
|
+
→ 读者:正义得到伸张
|
|
826
|
+
```
|
|
827
|
+
|
|
828
|
+
---
|
|
829
|
+
|
|
830
|
+
## 总结
|
|
831
|
+
|
|
832
|
+
复仇爽文的成功关键:
|
|
833
|
+
|
|
834
|
+
1. **仇恨要深** - 深仇大恨才有说服力
|
|
835
|
+
2. **打脸要爽** - 频率适中,强度递增
|
|
836
|
+
3. **主角要强** - 但不能无敌,要有成长
|
|
837
|
+
4. **仇人要聪明** - 有压迫感,主角胜利才有成就感
|
|
838
|
+
5. **道德要平衡** - 罪有应得,不过度残忍
|
|
839
|
+
|
|
840
|
+
**Remember**: 复仇是手段,让读者爽是目的。适时打脸,保持节奏,给读者情绪宣泄的出口! 💪
|
|
841
|
+
|
|
842
|
+
---
|
|
843
|
+
|
|
844
|
+
**本知识库版本**: v1.0
|
|
845
|
+
**最后更新**: 2025-10-18
|
|
846
|
+
**相关知识库**: romance.md(复仇+言情), historical.md(古代复仇)
|