mapbox-gl 1.13.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (460) hide show
  1. package/.flowconfig +61 -0
  2. package/CHANGELOG.md +2485 -0
  3. package/LICENSE.txt +84 -0
  4. package/README.md +34 -0
  5. package/build/banner.js +4 -0
  6. package/build/check-bundle-size.js +140 -0
  7. package/build/diff-tarball.js +18 -0
  8. package/build/generate-access-token-script.js +11 -0
  9. package/build/generate-flow-typed-style-spec.js +188 -0
  10. package/build/generate-release-list.js +21 -0
  11. package/build/generate-struct-arrays.js +243 -0
  12. package/build/generate-style-code.js +159 -0
  13. package/build/mapbox-gl.js.flow +3 -0
  14. package/build/print-release-url.js +6 -0
  15. package/build/rollup_plugin_minify_style_spec.js +24 -0
  16. package/build/rollup_plugins.js +80 -0
  17. package/build/run-node +3 -0
  18. package/build/run-tap +8 -0
  19. package/build/test/build-tape.js +19 -0
  20. package/dist/mapbox-gl-csp-worker.js +2 -0
  21. package/dist/mapbox-gl-csp-worker.js.map +1 -0
  22. package/dist/mapbox-gl-csp.js +2 -0
  23. package/dist/mapbox-gl-csp.js.map +1 -0
  24. package/dist/mapbox-gl-dev.js +65889 -0
  25. package/dist/mapbox-gl-dev.js.flow +3 -0
  26. package/dist/mapbox-gl-unminified.js +42889 -0
  27. package/dist/mapbox-gl-unminified.js.map +1 -0
  28. package/dist/mapbox-gl.css +1 -0
  29. package/dist/mapbox-gl.js +42 -0
  30. package/dist/mapbox-gl.js.flow +3 -0
  31. package/dist/mapbox-gl.js.map +1 -0
  32. package/dist/style-spec/index.es.js +15032 -0
  33. package/dist/style-spec/index.es.js.map +1 -0
  34. package/dist/style-spec/index.js +15058 -0
  35. package/dist/style-spec/index.js.map +1 -0
  36. package/flow-typed/gl.js +5 -0
  37. package/flow-typed/jsdom.js +18 -0
  38. package/flow-typed/mapbox-gl-supported.js +9 -0
  39. package/flow-typed/mapbox-unitbezier.js +14 -0
  40. package/flow-typed/offscreen-canvas.js +9 -0
  41. package/flow-typed/pbf.js +25 -0
  42. package/flow-typed/point-geometry.js +44 -0
  43. package/flow-typed/potpack.js +12 -0
  44. package/flow-typed/sinon.js +28 -0
  45. package/flow-typed/vector-tile.js +41 -0
  46. package/package.json +173 -0
  47. package/src/css/mapbox-gl.css +812 -0
  48. package/src/css/svg/mapboxgl-ctrl-attrib.svg +3 -0
  49. package/src/css/svg/mapboxgl-ctrl-compass.svg +4 -0
  50. package/src/css/svg/mapboxgl-ctrl-fullscreen.svg +3 -0
  51. package/src/css/svg/mapboxgl-ctrl-geolocate.svg +5 -0
  52. package/src/css/svg/mapboxgl-ctrl-logo.svg +20 -0
  53. package/src/css/svg/mapboxgl-ctrl-shrink.svg +3 -0
  54. package/src/css/svg/mapboxgl-ctrl-zoom-in.svg +3 -0
  55. package/src/css/svg/mapboxgl-ctrl-zoom-out.svg +3 -0
  56. package/src/data/array_types.js +1135 -0
  57. package/src/data/bucket/circle_attributes.js +9 -0
  58. package/src/data/bucket/circle_bucket.js +201 -0
  59. package/src/data/bucket/fill_attributes.js +9 -0
  60. package/src/data/bucket/fill_bucket.js +229 -0
  61. package/src/data/bucket/fill_extrusion_attributes.js +10 -0
  62. package/src/data/bucket/fill_extrusion_bucket.js +283 -0
  63. package/src/data/bucket/heatmap_bucket.js +17 -0
  64. package/src/data/bucket/line_attributes.js +10 -0
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  72. package/src/data/dem_data.js +125 -0
  73. package/src/data/evaluation_feature.js +25 -0
  74. package/src/data/extent.js +18 -0
  75. package/src/data/feature_index.js +322 -0
  76. package/src/data/feature_position_map.js +131 -0
  77. package/src/data/index_array_type.js +16 -0
  78. package/src/data/load_geometry.js +46 -0
  79. package/src/data/pos_attributes.js +6 -0
  80. package/src/data/program_configuration.js +708 -0
  81. package/src/data/raster_bounds_attributes.js +7 -0
  82. package/src/data/segment.js +76 -0
  83. package/src/geo/edge_insets.js +102 -0
  84. package/src/geo/lng_lat.js +168 -0
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  86. package/src/geo/mercator_coordinate.js +150 -0
  87. package/src/geo/transform.js +834 -0
  88. package/src/gl/color_mode.js +34 -0
  89. package/src/gl/context.js +302 -0
  90. package/src/gl/cull_face_mode.js +26 -0
  91. package/src/gl/depth_mode.js +29 -0
  92. package/src/gl/framebuffer.js +44 -0
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  94. package/src/gl/stencil_mode.js +30 -0
  95. package/src/gl/types.js +84 -0
  96. package/src/gl/value.js +520 -0
  97. package/src/gl/vertex_buffer.js +119 -0
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  99. package/src/render/draw_background.js +57 -0
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  111. package/src/render/glyph_atlas.js +71 -0
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  115. package/src/render/line_atlas.js +210 -0
  116. package/src/render/painter.js +654 -0
  117. package/src/render/program/background_program.js +103 -0
  118. package/src/render/program/circle_program.js +69 -0
  119. package/src/render/program/clipping_mask_program.js +20 -0
  120. package/src/render/program/collision_program.js +76 -0
  121. package/src/render/program/debug_program.js +35 -0
  122. package/src/render/program/fill_extrusion_program.js +122 -0
  123. package/src/render/program/fill_program.js +126 -0
  124. package/src/render/program/heatmap_program.js +83 -0
  125. package/src/render/program/hillshade_program.js +119 -0
  126. package/src/render/program/line_program.js +211 -0
  127. package/src/render/program/pattern.js +102 -0
  128. package/src/render/program/program_uniforms.js +42 -0
  129. package/src/render/program/raster_program.js +92 -0
  130. package/src/render/program/symbol_program.js +224 -0
  131. package/src/render/program.js +188 -0
  132. package/src/render/texture.js +122 -0
  133. package/src/render/uniform_binding.js +147 -0
  134. package/src/render/vertex_array_object.js +163 -0
  135. package/src/shaders/README.md +42 -0
  136. package/src/shaders/_prelude.fragment.glsl +17 -0
  137. package/src/shaders/_prelude.vertex.glsl +73 -0
  138. package/src/shaders/background.fragment.glsl +10 -0
  139. package/src/shaders/background.vertex.glsl +7 -0
  140. package/src/shaders/background_pattern.fragment.glsl +28 -0
  141. package/src/shaders/background_pattern.vertex.glsl +20 -0
  142. package/src/shaders/circle.fragment.glsl +39 -0
  143. package/src/shaders/circle.vertex.glsl +64 -0
  144. package/src/shaders/clipping_mask.fragment.glsl +3 -0
  145. package/src/shaders/clipping_mask.vertex.glsl +7 -0
  146. package/src/shaders/collision_box.fragment.glsl +21 -0
  147. package/src/shaders/collision_box.vertex.glsl +27 -0
  148. package/src/shaders/collision_circle.fragment.glsl +17 -0
  149. package/src/shaders/collision_circle.vertex.glsl +59 -0
  150. package/src/shaders/debug.fragment.glsl +9 -0
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  152. package/src/shaders/encode_attribute.js +17 -0
  153. package/src/shaders/fill.fragment.glsl +13 -0
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  157. package/src/shaders/fill_extrusion_pattern.fragment.glsl +45 -0
  158. package/src/shaders/fill_extrusion_pattern.vertex.glsl +79 -0
  159. package/src/shaders/fill_outline.fragment.glsl +17 -0
  160. package/src/shaders/fill_outline.vertex.glsl +17 -0
  161. package/src/shaders/fill_outline_pattern.fragment.glsl +43 -0
  162. package/src/shaders/fill_outline_pattern.vertex.glsl +44 -0
  163. package/src/shaders/fill_pattern.fragment.glsl +36 -0
  164. package/src/shaders/fill_pattern.vertex.glsl +39 -0
  165. package/src/shaders/heatmap.fragment.glsl +22 -0
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  167. package/src/shaders/heatmap_texture.fragment.glsl +14 -0
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  169. package/src/shaders/hillshade.fragment.glsl +52 -0
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  173. package/src/shaders/index.js +20 -0
  174. package/src/shaders/line.fragment.glsl +30 -0
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  178. package/src/shaders/line_pattern.fragment.glsl +74 -0
  179. package/src/shaders/line_pattern.vertex.glsl +99 -0
  180. package/src/shaders/line_sdf.fragment.glsl +45 -0
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  182. package/src/shaders/raster.fragment.glsl +52 -0
  183. package/src/shaders/raster.vertex.glsl +21 -0
  184. package/src/shaders/shaders.js +185 -0
  185. package/src/shaders/symbol_icon.fragment.glsl +17 -0
  186. package/src/shaders/symbol_icon.vertex.glsl +94 -0
  187. package/src/shaders/symbol_sdf.fragment.glsl +52 -0
  188. package/src/shaders/symbol_sdf.vertex.glsl +115 -0
  189. package/src/shaders/symbol_text_and_icon.fragment.glsl +68 -0
  190. package/src/shaders/symbol_text_and_icon.vertex.glsl +116 -0
  191. package/src/source/canvas_source.js +238 -0
  192. package/src/source/geojson_source.js +370 -0
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@@ -0,0 +1,17 @@
1
+ // @flow
2
+
3
+ import type {AlphaImage} from '../util/image';
4
+
5
+ export type GlyphMetrics = {
6
+ width: number,
7
+ height: number,
8
+ left: number,
9
+ top: number,
10
+ advance: number
11
+ };
12
+
13
+ export type StyleGlyph = {
14
+ id: number,
15
+ bitmap: AlphaImage,
16
+ metrics: GlyphMetrics
17
+ };
@@ -0,0 +1,137 @@
1
+ // @flow
2
+
3
+ import {RGBAImage} from '../util/image';
4
+
5
+ import type Map from '../ui/map';
6
+
7
+ export type StyleImageData = {
8
+ data: RGBAImage,
9
+ version: number,
10
+ hasRenderCallback?: boolean,
11
+ userImage?: StyleImageInterface
12
+ };
13
+
14
+ export type StyleImageMetadata = {
15
+ pixelRatio: number,
16
+ sdf: boolean,
17
+ stretchX?: Array<[number, number]>,
18
+ stretchY?: Array<[number, number]>,
19
+ content?: [number, number, number, number]
20
+ };
21
+
22
+ export type StyleImage = StyleImageData & StyleImageMetadata;
23
+
24
+ export type StyleImageInterface = {
25
+ width: number,
26
+ height: number,
27
+ data: Uint8Array | Uint8ClampedArray,
28
+ render?: () => boolean,
29
+ onAdd?: (map: Map, id: string) => void,
30
+ onRemove?: () => void
31
+ };
32
+
33
+ export function renderStyleImage(image: StyleImage) {
34
+ const {userImage} = image;
35
+ if (userImage && userImage.render) {
36
+ const updated = userImage.render();
37
+ if (updated) {
38
+ image.data.replace(new Uint8Array(userImage.data.buffer));
39
+ return true;
40
+ }
41
+ }
42
+ return false;
43
+ }
44
+
45
+ /**
46
+ * Interface for dynamically generated style images. This is a specification for
47
+ * implementers to model: it is not an exported method or class.
48
+ *
49
+ * Images implementing this interface can be redrawn for every frame. They can be used to animate
50
+ * icons and patterns or make them respond to user input. Style images can implement a
51
+ * {@link StyleImageInterface#render} method. The method is called every frame and
52
+ * can be used to update the image.
53
+ *
54
+ * @interface StyleImageInterface
55
+ * @property {number} width
56
+ * @property {number} height
57
+ * @property {Uint8Array | Uint8ClampedArray} data
58
+ *
59
+ * @see [Add an animated icon to the map.](https://docs.mapbox.com/mapbox-gl-js/example/add-image-animated/)
60
+ *
61
+ * @example
62
+ * var flashingSquare = {
63
+ * width: 64,
64
+ * height: 64,
65
+ * data: new Uint8Array(64 * 64 * 4),
66
+ *
67
+ * onAdd: function(map) {
68
+ * this.map = map;
69
+ * },
70
+ *
71
+ * render: function() {
72
+ * // keep repainting while the icon is on the map
73
+ * this.map.triggerRepaint();
74
+ *
75
+ * // alternate between black and white based on the time
76
+ * var value = Math.round(Date.now() / 1000) % 2 === 0 ? 255 : 0;
77
+ *
78
+ * // check if image needs to be changed
79
+ * if (value !== this.previousValue) {
80
+ * this.previousValue = value;
81
+ *
82
+ * var bytesPerPixel = 4;
83
+ * for (var x = 0; x < this.width; x++) {
84
+ * for (var y = 0; y < this.height; y++) {
85
+ * var offset = (y * this.width + x) * bytesPerPixel;
86
+ * this.data[offset + 0] = value;
87
+ * this.data[offset + 1] = value;
88
+ * this.data[offset + 2] = value;
89
+ * this.data[offset + 3] = 255;
90
+ * }
91
+ * }
92
+ *
93
+ * // return true to indicate that the image changed
94
+ * return true;
95
+ * }
96
+ * }
97
+ * }
98
+ *
99
+ * map.addImage('flashing_square', flashingSquare);
100
+ */
101
+
102
+ /**
103
+ * This method is called once before every frame where the icon will be used.
104
+ * The method can optionally update the image's `data` member with a new image.
105
+ *
106
+ * If the method updates the image it must return `true` to commit the change.
107
+ * If the method returns `false` or nothing the image is assumed to not have changed.
108
+ *
109
+ * If updates are infrequent it maybe easier to use {@link Map#updateImage} to update
110
+ * the image instead of implementing this method.
111
+ *
112
+ * @function
113
+ * @memberof StyleImageInterface
114
+ * @instance
115
+ * @name render
116
+ * @return {boolean} `true` if this method updated the image. `false` if the image was not changed.
117
+ */
118
+
119
+ /**
120
+ * Optional method called when the layer has been added to the Map with {@link Map#addImage}.
121
+ *
122
+ * @function
123
+ * @memberof StyleImageInterface
124
+ * @instance
125
+ * @name onAdd
126
+ * @param {Map} map The Map this custom layer was just added to.
127
+ */
128
+
129
+ /**
130
+ * Optional method called when the icon is removed from the map with {@link Map#removeImage}.
131
+ * This gives the image a chance to clean up resources and event listeners.
132
+ *
133
+ * @function
134
+ * @memberof StyleImageInterface
135
+ * @instance
136
+ * @name onRemove
137
+ */
@@ -0,0 +1,21 @@
1
+ // @flow
2
+
3
+ import StyleLayer from '../style_layer';
4
+
5
+ import properties from './background_style_layer_properties';
6
+ import {Transitionable, Transitioning, PossiblyEvaluated} from '../properties';
7
+
8
+ import type {PaintProps} from './background_style_layer_properties';
9
+ import type {LayerSpecification} from '../../style-spec/types';
10
+
11
+ class BackgroundStyleLayer extends StyleLayer {
12
+ _transitionablePaint: Transitionable<PaintProps>;
13
+ _transitioningPaint: Transitioning<PaintProps>;
14
+ paint: PossiblyEvaluated<PaintProps>;
15
+
16
+ constructor(layer: LayerSpecification) {
17
+ super(layer, properties);
18
+ }
19
+ }
20
+
21
+ export default BackgroundStyleLayer;
@@ -0,0 +1,40 @@
1
+ // This file is generated. Edit build/generate-style-code.js, then run `yarn run codegen`.
2
+ // @flow
3
+ /* eslint-disable */
4
+
5
+ import styleSpec from '../../style-spec/reference/latest';
6
+
7
+ import {
8
+ Properties,
9
+ DataConstantProperty,
10
+ DataDrivenProperty,
11
+ CrossFadedDataDrivenProperty,
12
+ CrossFadedProperty,
13
+ ColorRampProperty
14
+ } from '../properties';
15
+
16
+ import type Color from '../../style-spec/util/color';
17
+
18
+ import type Formatted from '../../style-spec/expression/types/formatted';
19
+
20
+ import type ResolvedImage from '../../style-spec/expression/types/resolved_image';
21
+
22
+
23
+ export type PaintProps = {|
24
+ "background-color": DataConstantProperty<Color>,
25
+ "background-pattern": CrossFadedProperty<ResolvedImage>,
26
+ "background-opacity": DataConstantProperty<number>,
27
+ |};
28
+
29
+ const paint: Properties<PaintProps> = new Properties({
30
+ "background-color": new DataConstantProperty(styleSpec["paint_background"]["background-color"]),
31
+ "background-pattern": new CrossFadedProperty(styleSpec["paint_background"]["background-pattern"]),
32
+ "background-opacity": new DataConstantProperty(styleSpec["paint_background"]["background-opacity"]),
33
+ });
34
+
35
+ // Note: without adding the explicit type annotation, Flow infers weaker types
36
+ // for these objects from their use in the constructor to StyleLayer, as
37
+ // {layout?: Properties<...>, paint: Properties<...>}
38
+ export default ({ paint }: $Exact<{
39
+ paint: Properties<PaintProps>
40
+ }>);
@@ -0,0 +1,98 @@
1
+ // @flow
2
+
3
+ import StyleLayer from '../style_layer';
4
+
5
+ import CircleBucket from '../../data/bucket/circle_bucket';
6
+ import {polygonIntersectsBufferedPoint} from '../../util/intersection_tests';
7
+ import {getMaximumPaintValue, translateDistance, translate} from '../query_utils';
8
+ import properties from './circle_style_layer_properties';
9
+ import {Transitionable, Transitioning, Layout, PossiblyEvaluated} from '../properties';
10
+ import {vec4} from 'gl-matrix';
11
+ import Point from '@mapbox/point-geometry';
12
+
13
+ import type {FeatureState} from '../../style-spec/expression';
14
+ import type Transform from '../../geo/transform';
15
+ import type {Bucket, BucketParameters} from '../../data/bucket';
16
+ import type {LayoutProps, PaintProps} from './circle_style_layer_properties';
17
+ import type {LayerSpecification} from '../../style-spec/types';
18
+
19
+ class CircleStyleLayer extends StyleLayer {
20
+ _unevaluatedLayout: Layout<LayoutProps>;
21
+ layout: PossiblyEvaluated<LayoutProps>;
22
+
23
+ _transitionablePaint: Transitionable<PaintProps>;
24
+ _transitioningPaint: Transitioning<PaintProps>;
25
+ paint: PossiblyEvaluated<PaintProps>;
26
+
27
+ constructor(layer: LayerSpecification) {
28
+ super(layer, properties);
29
+ }
30
+
31
+ createBucket(parameters: BucketParameters<*>) {
32
+ return new CircleBucket(parameters);
33
+ }
34
+
35
+ queryRadius(bucket: Bucket): number {
36
+ const circleBucket: CircleBucket<CircleStyleLayer> = (bucket: any);
37
+ return getMaximumPaintValue('circle-radius', this, circleBucket) +
38
+ getMaximumPaintValue('circle-stroke-width', this, circleBucket) +
39
+ translateDistance(this.paint.get('circle-translate'));
40
+ }
41
+
42
+ queryIntersectsFeature(queryGeometry: Array<Point>,
43
+ feature: VectorTileFeature,
44
+ featureState: FeatureState,
45
+ geometry: Array<Array<Point>>,
46
+ zoom: number,
47
+ transform: Transform,
48
+ pixelsToTileUnits: number,
49
+ pixelPosMatrix: Float32Array): boolean {
50
+ const translatedPolygon = translate(queryGeometry,
51
+ this.paint.get('circle-translate'),
52
+ this.paint.get('circle-translate-anchor'),
53
+ transform.angle, pixelsToTileUnits);
54
+ const radius = this.paint.get('circle-radius').evaluate(feature, featureState);
55
+ const stroke = this.paint.get('circle-stroke-width').evaluate(feature, featureState);
56
+ const size = radius + stroke;
57
+
58
+ // For pitch-alignment: map, compare feature geometry to query geometry in the plane of the tile
59
+ // // Otherwise, compare geometry in the plane of the viewport
60
+ // // A circle with fixed scaling relative to the viewport gets larger in tile space as it moves into the distance
61
+ // // A circle with fixed scaling relative to the map gets smaller in viewport space as it moves into the distance
62
+ const alignWithMap = this.paint.get('circle-pitch-alignment') === 'map';
63
+ const transformedPolygon = alignWithMap ? translatedPolygon : projectQueryGeometry(translatedPolygon, pixelPosMatrix);
64
+ const transformedSize = alignWithMap ? size * pixelsToTileUnits : size;
65
+
66
+ for (const ring of geometry) {
67
+ for (const point of ring) {
68
+
69
+ const transformedPoint = alignWithMap ? point : projectPoint(point, pixelPosMatrix);
70
+
71
+ let adjustedSize = transformedSize;
72
+ const projectedCenter = vec4.transformMat4([], [point.x, point.y, 0, 1], pixelPosMatrix);
73
+ if (this.paint.get('circle-pitch-scale') === 'viewport' && this.paint.get('circle-pitch-alignment') === 'map') {
74
+ adjustedSize *= projectedCenter[3] / transform.cameraToCenterDistance;
75
+ } else if (this.paint.get('circle-pitch-scale') === 'map' && this.paint.get('circle-pitch-alignment') === 'viewport') {
76
+ adjustedSize *= transform.cameraToCenterDistance / projectedCenter[3];
77
+ }
78
+
79
+ if (polygonIntersectsBufferedPoint(transformedPolygon, transformedPoint, adjustedSize)) return true;
80
+ }
81
+ }
82
+
83
+ return false;
84
+ }
85
+ }
86
+
87
+ function projectPoint(p: Point, pixelPosMatrix: Float32Array) {
88
+ const point = vec4.transformMat4([], [p.x, p.y, 0, 1], pixelPosMatrix);
89
+ return new Point(point[0] / point[3], point[1] / point[3]);
90
+ }
91
+
92
+ function projectQueryGeometry(queryGeometry: Array<Point>, pixelPosMatrix: Float32Array) {
93
+ return queryGeometry.map((p) => {
94
+ return projectPoint(p, pixelPosMatrix);
95
+ });
96
+ }
97
+
98
+ export default CircleStyleLayer;
@@ -0,0 +1,63 @@
1
+ // This file is generated. Edit build/generate-style-code.js, then run `yarn run codegen`.
2
+ // @flow
3
+ /* eslint-disable */
4
+
5
+ import styleSpec from '../../style-spec/reference/latest';
6
+
7
+ import {
8
+ Properties,
9
+ DataConstantProperty,
10
+ DataDrivenProperty,
11
+ CrossFadedDataDrivenProperty,
12
+ CrossFadedProperty,
13
+ ColorRampProperty
14
+ } from '../properties';
15
+
16
+ import type Color from '../../style-spec/util/color';
17
+
18
+ import type Formatted from '../../style-spec/expression/types/formatted';
19
+
20
+ import type ResolvedImage from '../../style-spec/expression/types/resolved_image';
21
+
22
+ export type LayoutProps = {|
23
+ "circle-sort-key": DataDrivenProperty<number>,
24
+ |};
25
+
26
+ const layout: Properties<LayoutProps> = new Properties({
27
+ "circle-sort-key": new DataDrivenProperty(styleSpec["layout_circle"]["circle-sort-key"]),
28
+ });
29
+
30
+ export type PaintProps = {|
31
+ "circle-radius": DataDrivenProperty<number>,
32
+ "circle-color": DataDrivenProperty<Color>,
33
+ "circle-blur": DataDrivenProperty<number>,
34
+ "circle-opacity": DataDrivenProperty<number>,
35
+ "circle-translate": DataConstantProperty<[number, number]>,
36
+ "circle-translate-anchor": DataConstantProperty<"map" | "viewport">,
37
+ "circle-pitch-scale": DataConstantProperty<"map" | "viewport">,
38
+ "circle-pitch-alignment": DataConstantProperty<"map" | "viewport">,
39
+ "circle-stroke-width": DataDrivenProperty<number>,
40
+ "circle-stroke-color": DataDrivenProperty<Color>,
41
+ "circle-stroke-opacity": DataDrivenProperty<number>,
42
+ |};
43
+
44
+ const paint: Properties<PaintProps> = new Properties({
45
+ "circle-radius": new DataDrivenProperty(styleSpec["paint_circle"]["circle-radius"]),
46
+ "circle-color": new DataDrivenProperty(styleSpec["paint_circle"]["circle-color"]),
47
+ "circle-blur": new DataDrivenProperty(styleSpec["paint_circle"]["circle-blur"]),
48
+ "circle-opacity": new DataDrivenProperty(styleSpec["paint_circle"]["circle-opacity"]),
49
+ "circle-translate": new DataConstantProperty(styleSpec["paint_circle"]["circle-translate"]),
50
+ "circle-translate-anchor": new DataConstantProperty(styleSpec["paint_circle"]["circle-translate-anchor"]),
51
+ "circle-pitch-scale": new DataConstantProperty(styleSpec["paint_circle"]["circle-pitch-scale"]),
52
+ "circle-pitch-alignment": new DataConstantProperty(styleSpec["paint_circle"]["circle-pitch-alignment"]),
53
+ "circle-stroke-width": new DataDrivenProperty(styleSpec["paint_circle"]["circle-stroke-width"]),
54
+ "circle-stroke-color": new DataDrivenProperty(styleSpec["paint_circle"]["circle-stroke-color"]),
55
+ "circle-stroke-opacity": new DataDrivenProperty(styleSpec["paint_circle"]["circle-stroke-opacity"]),
56
+ });
57
+
58
+ // Note: without adding the explicit type annotation, Flow infers weaker types
59
+ // for these objects from their use in the constructor to StyleLayer, as
60
+ // {layout?: Properties<...>, paint: Properties<...>}
61
+ export default ({ paint, layout }: $Exact<{
62
+ paint: Properties<PaintProps>, layout: Properties<LayoutProps>
63
+ }>);
@@ -0,0 +1,223 @@
1
+ // @flow
2
+
3
+ import StyleLayer from '../style_layer';
4
+ import type Map from '../../ui/map';
5
+ import assert from 'assert';
6
+
7
+ type CustomRenderMethod = (gl: WebGLRenderingContext, matrix: Array<number>) => void;
8
+
9
+ /**
10
+ * Interface for custom style layers. This is a specification for
11
+ * implementers to model: it is not an exported method or class.
12
+ *
13
+ * Custom layers allow a user to render directly into the map's GL context using the map's camera.
14
+ * These layers can be added between any regular layers using {@link Map#addLayer}.
15
+ *
16
+ * Custom layers must have a unique `id` and must have the `type` of `"custom"`.
17
+ * They must implement `render` and may implement `prerender`, `onAdd` and `onRemove`.
18
+ * They can trigger rendering using {@link Map#triggerRepaint}
19
+ * and they should appropriately handle {@link Map.event:webglcontextlost} and
20
+ * {@link Map.event:webglcontextrestored}.
21
+ *
22
+ * The `renderingMode` property controls whether the layer is treated as a `"2d"` or `"3d"` map layer. Use:
23
+ * - `"renderingMode": "3d"` to use the depth buffer and share it with other layers
24
+ * - `"renderingMode": "2d"` to add a layer with no depth. If you need to use the depth buffer for a `"2d"` layer you must use an offscreen
25
+ * framebuffer and {@link CustomLayerInterface#prerender}
26
+ *
27
+ * @interface CustomLayerInterface
28
+ * @property {string} id A unique layer id.
29
+ * @property {string} type The layer's type. Must be `"custom"`.
30
+ * @property {string} renderingMode Either `"2d"` or `"3d"`. Defaults to `"2d"`.
31
+ * @example
32
+ * // Custom layer implemented as ES6 class
33
+ * class NullIslandLayer {
34
+ * constructor() {
35
+ * this.id = 'null-island';
36
+ * this.type = 'custom';
37
+ * this.renderingMode = '2d';
38
+ * }
39
+ *
40
+ * onAdd(map, gl) {
41
+ * const vertexSource = `
42
+ * uniform mat4 u_matrix;
43
+ * void main() {
44
+ * gl_Position = u_matrix * vec4(0.5, 0.5, 0.0, 1.0);
45
+ * gl_PointSize = 20.0;
46
+ * }`;
47
+ *
48
+ * const fragmentSource = `
49
+ * void main() {
50
+ * gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
51
+ * }`;
52
+ *
53
+ * const vertexShader = gl.createShader(gl.VERTEX_SHADER);
54
+ * gl.shaderSource(vertexShader, vertexSource);
55
+ * gl.compileShader(vertexShader);
56
+ * const fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
57
+ * gl.shaderSource(fragmentShader, fragmentSource);
58
+ * gl.compileShader(fragmentShader);
59
+ *
60
+ * this.program = gl.createProgram();
61
+ * gl.attachShader(this.program, vertexShader);
62
+ * gl.attachShader(this.program, fragmentShader);
63
+ * gl.linkProgram(this.program);
64
+ * }
65
+ *
66
+ * render(gl, matrix) {
67
+ * gl.useProgram(this.program);
68
+ * gl.uniformMatrix4fv(gl.getUniformLocation(this.program, "u_matrix"), false, matrix);
69
+ * gl.drawArrays(gl.POINTS, 0, 1);
70
+ * }
71
+ * }
72
+ *
73
+ * map.on('load', function() {
74
+ * map.addLayer(new NullIslandLayer());
75
+ * });
76
+ */
77
+
78
+ /**
79
+ * Optional method called when the layer has been added to the Map with {@link Map#addLayer}. This
80
+ * gives the layer a chance to initialize gl resources and register event listeners.
81
+ *
82
+ * @function
83
+ * @memberof CustomLayerInterface
84
+ * @instance
85
+ * @name onAdd
86
+ * @param {Map} map The Map this custom layer was just added to.
87
+ * @param {WebGLRenderingContext} gl The gl context for the map.
88
+ */
89
+
90
+ /**
91
+ * Optional method called when the layer has been removed from the Map with {@link Map#removeLayer}. This
92
+ * gives the layer a chance to clean up gl resources and event listeners.
93
+ *
94
+ * @function
95
+ * @memberof CustomLayerInterface
96
+ * @instance
97
+ * @name onRemove
98
+ * @param {Map} map The Map this custom layer was just added to.
99
+ * @param {WebGLRenderingContext} gl The gl context for the map.
100
+ */
101
+
102
+ /**
103
+ * Optional method called during a render frame to allow a layer to prepare resources or render into a texture.
104
+ *
105
+ * The layer cannot make any assumptions about the current GL state and must bind a framebuffer before rendering.
106
+ *
107
+ * @function
108
+ * @memberof CustomLayerInterface
109
+ * @instance
110
+ * @name prerender
111
+ * @param {WebGLRenderingContext} gl The map's gl context.
112
+ * @param {Array<number>} matrix The map's camera matrix. It projects spherical mercator
113
+ * coordinates to gl coordinates. The mercator coordinate `[0, 0]` represents the
114
+ * top left corner of the mercator world and `[1, 1]` represents the bottom right corner. When
115
+ * the `renderingMode` is `"3d"`, the z coordinate is conformal. A box with identical x, y, and z
116
+ * lengths in mercator units would be rendered as a cube. {@link MercatorCoordinate}.fromLngLat
117
+ * can be used to project a `LngLat` to a mercator coordinate.
118
+ */
119
+
120
+ /**
121
+ * Called during a render frame allowing the layer to draw into the GL context.
122
+ *
123
+ * The layer can assume blending and depth state is set to allow the layer to properly
124
+ * blend and clip other layers. The layer cannot make any other assumptions about the
125
+ * current GL state.
126
+ *
127
+ * If the layer needs to render to a texture, it should implement the `prerender` method
128
+ * to do this and only use the `render` method for drawing directly into the main framebuffer.
129
+ *
130
+ * The blend function is set to `gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA)`. This expects
131
+ * colors to be provided in premultiplied alpha form where the `r`, `g` and `b` values are already
132
+ * multiplied by the `a` value. If you are unable to provide colors in premultiplied form you
133
+ * may want to change the blend function to
134
+ * `gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA)`.
135
+ *
136
+ * @function
137
+ * @memberof CustomLayerInterface
138
+ * @instance
139
+ * @name render
140
+ * @param {WebGLRenderingContext} gl The map's gl context.
141
+ * @param {Array<number>} matrix The map's camera matrix. It projects spherical mercator
142
+ * coordinates to gl coordinates. The spherical mercator coordinate `[0, 0]` represents the
143
+ * top left corner of the mercator world and `[1, 1]` represents the bottom right corner. When
144
+ * the `renderingMode` is `"3d"`, the z coordinate is conformal. A box with identical x, y, and z
145
+ * lengths in mercator units would be rendered as a cube. {@link MercatorCoordinate}.fromLngLat
146
+ * can be used to project a `LngLat` to a mercator coordinate.
147
+ */
148
+ export type CustomLayerInterface = {
149
+ id: string,
150
+ type: "custom",
151
+ renderingMode: "2d" | "3d",
152
+ render: CustomRenderMethod,
153
+ prerender: ?CustomRenderMethod,
154
+ onAdd: ?(map: Map, gl: WebGLRenderingContext) => void,
155
+ onRemove: ?(map: Map, gl: WebGLRenderingContext) => void
156
+ }
157
+
158
+ export function validateCustomStyleLayer(layerObject: CustomLayerInterface) {
159
+ const errors = [];
160
+ const id = layerObject.id;
161
+
162
+ if (id === undefined) {
163
+ errors.push({
164
+ message: `layers.${id}: missing required property "id"`
165
+ });
166
+ }
167
+
168
+ if (layerObject.render === undefined) {
169
+ errors.push({
170
+ message: `layers.${id}: missing required method "render"`
171
+ });
172
+ }
173
+
174
+ if (layerObject.renderingMode &&
175
+ layerObject.renderingMode !== '2d' &&
176
+ layerObject.renderingMode !== '3d') {
177
+ errors.push({
178
+ message: `layers.${id}: property "renderingMode" must be either "2d" or "3d"`
179
+ });
180
+ }
181
+
182
+ return errors;
183
+ }
184
+
185
+ class CustomStyleLayer extends StyleLayer {
186
+
187
+ implementation: CustomLayerInterface;
188
+
189
+ constructor(implementation: CustomLayerInterface) {
190
+ super(implementation, {});
191
+ this.implementation = implementation;
192
+ }
193
+
194
+ is3D() {
195
+ return this.implementation.renderingMode === '3d';
196
+ }
197
+
198
+ hasOffscreenPass() {
199
+ return this.implementation.prerender !== undefined;
200
+ }
201
+
202
+ recalculate() {}
203
+ updateTransitions() {}
204
+ hasTransition() {}
205
+
206
+ serialize() {
207
+ assert(false, "Custom layers cannot be serialized");
208
+ }
209
+
210
+ onAdd(map: Map) {
211
+ if (this.implementation.onAdd) {
212
+ this.implementation.onAdd(map, map.painter.context.gl);
213
+ }
214
+ }
215
+
216
+ onRemove(map: Map) {
217
+ if (this.implementation.onRemove) {
218
+ this.implementation.onRemove(map, map.painter.context.gl);
219
+ }
220
+ }
221
+ }
222
+
223
+ export default CustomStyleLayer;