leaflet-city-mapper 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +49 -3
- package/cucumber.mjs +1 -1
- package/dist/leaflet-city-mapper.js +3 -1
- package/dist/leaflet-city-mapper.js.map +4 -4
- package/package.json +2 -1
- package/src/archives/decodeDirectory.js +32 -0
- package/src/archives/decodeHeader.js +19 -0
- package/src/archives/getZxy.js +75 -0
- package/src/archives/loadDirectory.js +7 -0
- package/src/archives/tileId.js +19 -0
- package/src/archives/varint.js +15 -0
- package/src/camera/angles.js +6 -0
- package/src/camera/animationPoint.js +8 -0
- package/src/camera/cameraMapReady.js +8 -0
- package/src/camera/cancelCameraAnimation.js +11 -0
- package/src/camera/cleanupCameraMap.js +11 -0
- package/src/camera/constrainCameraToBounds.js +3 -0
- package/src/camera/displayPoint.js +3 -0
- package/src/camera/fitCameraBounds.js +48 -0
- package/src/camera/groundBounds.js +11 -0
- package/src/camera/initializeCameraMap.js +25 -0
- package/src/camera/mapAnimateCamera.js +17 -0
- package/src/camera/mapCamera.js +123 -0
- package/src/camera/mapContainerPointToLayerPoint.js +7 -0
- package/src/camera/mapGetBearing.js +1 -0
- package/src/camera/mapGetBounds.js +14 -0
- package/src/camera/mapGetBoundsCenterZoom.js +7 -0
- package/src/camera/mapGetBoundsZoom.js +14 -0
- package/src/camera/mapGetCenterLayerPoint.js +5 -0
- package/src/camera/mapGetPitch.js +1 -0
- package/src/camera/mapLayerPointToContainerPoint.js +7 -0
- package/src/camera/mapLimitCenter.js +12 -0
- package/src/camera/mapLimitOffset.js +10 -0
- package/src/camera/mapPanBy.js +9 -0
- package/src/camera/mapPanInside.js +14 -0
- package/src/camera/mapResetNorth.js +1 -0
- package/src/camera/mapResetNorthPitch.js +1 -0
- package/src/camera/mapSetBearing.js +1 -0
- package/src/camera/mapSetPitch.js +1 -0
- package/src/camera/mapSetPitchAndBearing.js +14 -0
- package/src/camera/mapSetZoomAround.js +11 -0
- package/src/camera/mapStopPitchBearingAnimation.js +6 -0
- package/src/camera/mapTryAnimatedPan.js +9 -0
- package/src/camera/mapUpdateCameraOverlays.js +7 -0
- package/src/camera/pointOf.js +3 -0
- package/src/camera/project.js +20 -0
- package/src/camera/runCameraAnimations.js +28 -0
- package/src/camera/scheduleCameraAnimation.js +8 -0
- package/src/camera/updateSky.js +16 -0
- package/src/camera/verticalGroundY.js +4 -0
- package/src/collision/collectMeshes.js +5 -0
- package/src/collision/collider.js +63 -0
- package/src/collision/intersectMeshes.js +133 -0
- package/src/collision/sortHits.js +23 -0
- package/src/constants/Compass.js +7 -0
- package/src/constants/ContainerResize.js +7 -0
- package/src/constants/HEIGHT.js +1 -0
- package/src/constants/PitchDrag.js +7 -0
- package/src/constants/ShiftRotate.js +7 -0
- package/src/constants/TILE_RADIUS.js +1 -0
- package/src/constants/TILE_SIZE.js +1 -0
- package/src/constants/TouchMode.js +6 -0
- package/src/constants/attachState.js +1 -0
- package/src/constants/cameraControlsState.js +1 -0
- package/src/constants/cityMapper.js +6 -0
- package/src/constants/dark.js +1 -0
- package/src/constants/elevationWGSL.js +27 -0
- package/src/constants/glass.js +1 -0
- package/src/constants/indexState.js +1 -0
- package/src/constants/mapCameraState.js +1 -0
- package/src/constants/nativeEventMaps.js +1 -0
- package/src/constants/nativeLayerState.js +1 -0
- package/src/constants/nativeMethodHandlers.js +31 -0
- package/src/constants/onMapChangeState.js +1 -0
- package/src/constants/onZoomAnimState.js +1 -0
- package/src/constants/parts.js +19 -0
- package/src/constants/pendingUpdates.js +1 -0
- package/src/constants/pumpState.js +1 -0
- package/src/constants/ringDirections.js +10 -0
- package/src/constants/roundProfile.js +1 -0
- package/src/constants/shirt.js +1 -0
- package/src/constants/skin.js +2 -0
- package/src/constants/trafficShader.js +49 -0
- package/src/constants/trousers.js +1 -0
- package/src/constants/tyre.js +1 -0
- package/src/constants/underEntryState.js +1 -0
- package/src/constants/vehicles.js +40 -0
- package/src/controls/acceptPitchDrag.js +4 -0
- package/src/controls/acceptRotateDrag.js +3 -0
- package/src/controls/adjustCameraDrag.js +10 -0
- package/src/controls/cameraControls.js +60 -0
- package/src/controls/cameraDragClick.js +9 -0
- package/src/controls/cameraDragContextMenu.js +8 -0
- package/src/controls/cameraDragDown.js +20 -0
- package/src/controls/cameraDragEnd.js +6 -0
- package/src/controls/cameraDragMove.js +23 -0
- package/src/controls/changeCameraTouch.js +14 -0
- package/src/controls/cleanupCameraTouch.js +24 -0
- package/src/controls/compassAddHooks.js +15 -0
- package/src/controls/compassOrientation.js +6 -0
- package/src/controls/compassRemoveHooks.js +5 -0
- package/src/controls/containerResizeAddHooks.js +8 -0
- package/src/controls/containerResizeRemoveHooks.js +5 -0
- package/src/controls/dragCamera.js +22 -0
- package/src/controls/editable.js +3 -0
- package/src/controls/endAllCameraDrags.js +7 -0
- package/src/controls/endAllCameraTouches.js +7 -0
- package/src/controls/endCameraTouch.js +11 -0
- package/src/controls/endCameraTouchEvent.js +5 -0
- package/src/controls/finishCameraDrag.js +9 -0
- package/src/controls/finishCompassPermission.js +16 -0
- package/src/controls/loadCameraControls.js +9 -0
- package/src/controls/moveCameraTouch.js +22 -0
- package/src/controls/notifyCameraTouchChange.js +1 -0
- package/src/controls/pitchDragAddHooks.js +6 -0
- package/src/controls/pitchDragRemoveHooks.js +5 -0
- package/src/controls/refreshRotateControl.js +7 -0
- package/src/controls/refreshRotateFocus.js +5 -0
- package/src/controls/removeCameraDrag.js +23 -0
- package/src/controls/resizeMap.js +3 -0
- package/src/controls/rotateButtonClick.js +7 -0
- package/src/controls/rotateButtonKeydown.js +11 -0
- package/src/controls/rotateControl.js +3 -0
- package/src/controls/rotateOnAdd.js +38 -0
- package/src/controls/rotateOnRemove.js +6 -0
- package/src/controls/shiftRotateAddHooks.js +8 -0
- package/src/controls/shiftRotateRemoveHooks.js +5 -0
- package/src/controls/shiftRotateWheel.js +9 -0
- package/src/controls/startCameraTouch.js +23 -0
- package/src/core/addImageState.js +7 -0
- package/src/core/addRasterImage.js +10 -0
- package/src/core/adjustCameraMarkerPan.js +22 -0
- package/src/core/beforeNativeRender.js +10 -0
- package/src/core/boundsQuad.js +11 -0
- package/src/core/bringNativeLayerToBack.js +3 -0
- package/src/core/bringNativeLayerToFront.js +3 -0
- package/src/core/cameraCircleBounds.js +6 -0
- package/src/core/cameraMarkerDrag.js +18 -0
- package/src/core/cameraMarkerOnDrag.js +8 -0
- package/src/core/cancelGridFade.js +10 -0
- package/src/core/closestCameraLayerPoint.js +7 -0
- package/src/core/compareNativeHits.js +3 -0
- package/src/core/current.js +3 -0
- package/src/core/disposeNativeLayer.js +35 -0
- package/src/core/fireRasterLoad.js +5 -0
- package/src/core/forwardNativeError.js +3 -0
- package/src/core/gridlayerGetEvents.js +7 -0
- package/src/core/gridlayerGetTiledPixelBounds.js +8 -0
- package/src/core/handleNativeMapEvent.js +47 -0
- package/src/core/hideTargets.js +16 -0
- package/src/core/initNativeGPU.js +21 -0
- package/src/core/initializeGridContainer.js +6 -0
- package/src/core/initializeNativeLayer.js +42 -0
- package/src/core/localPixel.js +5 -0
- package/src/core/localPixelForGeometry.js +6 -0
- package/src/core/localPosition.js +6 -0
- package/src/core/markerCameraIconPoint.js +9 -0
- package/src/core/markerGetEvents.js +5 -0
- package/src/core/markerInitInteraction.js +8 -0
- package/src/core/markerQuadCorners.js +31 -0
- package/src/core/markerSetIcon.js +9 -0
- package/src/core/markerSetPos.js +14 -0
- package/src/core/markerSetRotation.js +7 -0
- package/src/core/markerUpdateZIndex.js +8 -0
- package/src/core/nativeAddLatLng.js +3 -0
- package/src/core/nativeBringToBack.js +3 -0
- package/src/core/nativeBringToFront.js +3 -0
- package/src/core/nativeEvents.js +26 -0
- package/src/core/nativeImageError.js +8 -0
- package/src/core/nativeImageRefresh.js +7 -0
- package/src/core/nativeLayer.js +97 -0
- package/src/core/nativeLayerMethod.js +21 -0
- package/src/core/nativeRedraw.js +3 -0
- package/src/core/nativeSetBounds.js +3 -0
- package/src/core/nativeSetIcon.js +3 -0
- package/src/core/nativeSetLatLng.js +3 -0
- package/src/core/nativeSetLatLngs.js +3 -0
- package/src/core/nativeSetOpacity.js +3 -0
- package/src/core/nativeSetRadius.js +3 -0
- package/src/core/nativeSetStyle.js +3 -0
- package/src/core/nativeSetUrl.js +3 -0
- package/src/core/nativeSetZIndex.js +3 -0
- package/src/core/nativeSetZIndexOffset.js +3 -0
- package/src/core/popupAdjustPan.js +23 -0
- package/src/core/popupGetEvents.js +5 -0
- package/src/core/popupUpdatePosition.js +14 -0
- package/src/core/putNativeMesh.js +33 -0
- package/src/core/quadNativeMesh.js +15 -0
- package/src/core/readyNativeGPU.js +6 -0
- package/src/core/refreshNativeEvent.js +5 -0
- package/src/core/refreshNativeLayer.js +29 -0
- package/src/core/refreshNativeLayerContract.js +3 -0
- package/src/core/rejectNativeReady.js +3 -0
- package/src/core/removeImageState.js +8 -0
- package/src/core/removeNativeEvents.js +16 -0
- package/src/core/removeTargets.js +8 -0
- package/src/core/reorderNativeLayer.js +6 -0
- package/src/core/resolveNativeReady.js +3 -0
- package/src/core/restoreNativeEvents.js +6 -0
- package/src/core/runGridFades.js +14 -0
- package/src/core/runMarkerPanFrame.js +12 -0
- package/src/core/scheduleGridFade.js +9 -0
- package/src/core/scheduleMarkerPan.js +8 -0
- package/src/core/styleNativeMesh.js +10 -0
- package/src/core/syncGridLayer.js +22 -0
- package/src/core/syncImageOverlay.js +9 -0
- package/src/core/syncMarker.js +12 -0
- package/src/core/syncVectorLayer.js +26 -0
- package/src/core/synchronizeNativeLayer.js +35 -0
- package/src/core/textureFor.js +48 -0
- package/src/core/tooltipGetEvents.js +5 -0
- package/src/core/tooltipSetPosition.js +8 -0
- package/src/core/updateGridOpacity.js +23 -0
- package/src/core/updateNativeLayerView.js +6 -0
- package/src/core/uploadCanvasTexture.js +19 -0
- package/src/geometry/addBridges.js +88 -0
- package/src/geometry/below.js +3 -0
- package/src/geometry/box.js +3 -0
- package/src/geometry/bridgeElevation.js +19 -0
- package/src/geometry/bridgeLocal.js +4 -0
- package/src/geometry/build.js +19 -0
- package/src/geometry/circleAt.js +5 -0
- package/src/geometry/clipLine.js +23 -0
- package/src/geometry/clipSegment.js +19 -0
- package/src/geometry/computeBounds.js +33 -0
- package/src/geometry/conformModelToTerrain.js +67 -0
- package/src/geometry/cross.js +3 -0
- package/src/geometry/disk.js +11 -0
- package/src/geometry/diskAt.js +4 -0
- package/src/geometry/dot.js +6 -0
- package/src/geometry/emitter.js +8 -0
- package/src/geometry/lampPostGeometry.js +24 -0
- package/src/geometry/lampRing.js +11 -0
- package/src/geometry/lightGeometry.js +15 -0
- package/src/geometry/line.js +54 -0
- package/src/geometry/nativeGeometry.js +55 -0
- package/src/geometry/nativeTriangle.js +3 -0
- package/src/geometry/polygon.js +22 -0
- package/src/geometry/push.js +3 -0
- package/src/geometry/quad.js +4 -0
- package/src/geometry/roofCoverage.js +52 -0
- package/src/geometry/samePoint.js +3 -0
- package/src/geometry/segment.js +21 -0
- package/src/geometry/setVertexColor.js +15 -0
- package/src/geometry/sub.js +6 -0
- package/src/geometry/surface.js +17 -0
- package/src/geometry/treeGeometry.js +31 -0
- package/src/geometry/treeRing.js +14 -0
- package/src/geometry/triangle.js +12 -0
- package/src/geometry/vertexNormals.js +32 -0
- package/src/geometry/visit.js +9 -0
- package/src/index.js +41 -323
- package/src/lighting/cacheLightGrid.js +23 -0
- package/src/lighting/collectLightMeshes.js +6 -0
- package/src/lighting/lightGrid.js +42 -0
- package/src/lighting/updatePointLights.js +34 -0
- package/src/lighting/visitCells.js +15 -0
- package/src/lighting/worldLights.js +27 -0
- package/src/models/decodeModel.js +45 -0
- package/src/models/hasUnsupportedPrimitives.js +10 -0
- package/src/models/loadBuffer.js +6 -0
- package/src/models/loadImage.js +15 -0
- package/src/models/loadModel.js +69 -0
- package/src/models/materialFor.js +21 -0
- package/src/models/modelNode.js +93 -0
- package/src/models/readAccessor.js +53 -0
- package/src/models/readAccessorValues.js +16 -0
- package/src/models/textureFor.js +35 -0
- package/src/picking/collectVisibleMesh.js +4 -0
- package/src/picking/findFeature.js +49 -0
- package/src/picking/hit.js +23 -0
- package/src/picking/hitMesh.js +30 -0
- package/src/picking/pointerClick.js +5 -0
- package/src/picking/pointerLeave.js +5 -0
- package/src/picking/pointerMove.js +5 -0
- package/src/picking/raycast.js +59 -0
- package/src/picking/setHighlight.js +13 -0
- package/src/picking/shouldSkipOther.js +3 -0
- package/src/picking/showFeature.js +34 -0
- package/src/raster/addRasterTile.js +114 -0
- package/src/raster/comparePendingTiles.js +5 -0
- package/src/raster/createGeometry.js +22 -0
- package/src/raster/createRasterMesh.js +47 -0
- package/src/raster/finishAttachment.js +11 -0
- package/src/raster/finishRasterTile.js +47 -0
- package/src/raster/getRasterEvents.js +6 -0
- package/src/raster/getRasterTileSize.js +5 -0
- package/src/raster/initRaster.js +38 -0
- package/src/raster/isLoading.js +5 -0
- package/src/raster/loadRasterTile.js +10 -0
- package/src/raster/onPMTileAdd.js +10 -0
- package/src/raster/onPMTileRemove.js +8 -0
- package/src/raster/pruneRasterTiles.js +37 -0
- package/src/raster/pumpRasterTiles.js +22 -0
- package/src/raster/readyRaster.js +13 -0
- package/src/raster/registerTerrainTile.js +12 -0
- package/src/raster/releaseRasterTile.js +18 -0
- package/src/raster/releaseRasterTiles.js +15 -0
- package/src/raster/removeRasterTile.js +13 -0
- package/src/raster/reportError.js +6 -0
- package/src/raster/setPMTileOpacity.js +7 -0
- package/src/raster/setPMTileZIndex.js +7 -0
- package/src/raster/setRasterOpacity.js +11 -0
- package/src/raster/setRasterTerrain.js +21 -0
- package/src/raster/setRasterZIndex.js +11 -0
- package/src/raster/updateAttachedTiles.js +10 -0
- package/src/raster/updateRasterTiles.js +59 -0
- package/src/rendering/collectFrameMeshes.js +31 -0
- package/src/rendering/collectMeshes.js +36 -0
- package/src/rendering/compareMeshes.js +10 -0
- package/src/rendering/compareRoofTiles.js +4 -0
- package/src/rendering/composeRoofAtlas.js +52 -0
- package/src/rendering/createMesh.js +33 -0
- package/src/rendering/createProgram.js +92 -0
- package/src/rendering/destroyAfterSubmission.js +8 -0
- package/src/rendering/destroyTexture.js +6 -0
- package/src/rendering/disposeMesh.js +14 -0
- package/src/rendering/drawGeometry.js +129 -0
- package/src/rendering/drawSceneMeshes.js +51 -0
- package/src/rendering/ensureRoofBlit.js +40 -0
- package/src/rendering/prepareFrameMeshes.js +42 -0
- package/src/rendering/prepareFrameUniforms.js +49 -0
- package/src/rendering/rebuildRoofAtlas.js +67 -0
- package/src/rendering/render.js +57 -0
- package/src/rendering/reportCompilation.js +17 -0
- package/src/rendering/resizeRenderer.js +19 -0
- package/src/rendering/sortMeshes.js +6 -0
- package/src/rendering/synchronizeZoomView.js +34 -0
- package/src/rendering/textureBinding.js +7 -0
- package/src/rendering/updateMapCamera.js +32 -0
- package/src/rendering/updateRoofRaster.js +32 -0
- package/src/scene/attach.js +161 -0
- package/src/scene/attachLayer.js +10 -0
- package/src/scene/cancelUpdate.js +10 -0
- package/src/scene/emptyEvents.js +3 -0
- package/src/scene/emptyNode.js +11 -0
- package/src/scene/endZoom.js +16 -0
- package/src/scene/failAttachment.js +9 -0
- package/src/scene/get3DEvents.js +13 -0
- package/src/scene/init3D.js +30 -0
- package/src/scene/initializeLayer.js +16 -0
- package/src/scene/initializerFor.js +14 -0
- package/src/scene/layerInitialize.js +38 -0
- package/src/scene/layerLayerAdd.js +21 -0
- package/src/scene/onAdd3DLayer.js +35 -0
- package/src/scene/onMapChange.js +16 -0
- package/src/scene/onRemove3DLayer.js +69 -0
- package/src/scene/onZoomAnim.js +16 -0
- package/src/scene/placeEntry.js +11 -0
- package/src/scene/placeUnderEntry.js +8 -0
- package/src/scene/ready3D.js +25 -0
- package/src/scene/releaseRenderer.js +14 -0
- package/src/scene/removeEntry.js +6 -0
- package/src/scene/renderPendingMapChange.js +11 -0
- package/src/scene/renderPendingUpdates.js +19 -0
- package/src/scene/renderPendingZoomAnimation.js +7 -0
- package/src/scene/rendererDeviceError.js +10 -0
- package/src/scene/rendererDeviceLost.js +11 -0
- package/src/scene/replaceEntry.js +7 -0
- package/src/scene/reportError.js +3 -0
- package/src/scene/requestAdapter.js +12 -0
- package/src/scene/requestDevice.js +9 -0
- package/src/scene/resolveNextInitialization.js +12 -0
- package/src/scene/restoreObject.js +71 -0
- package/src/scene/runPlacements.js +7 -0
- package/src/scene/showWebGPUWarning.js +16 -0
- package/src/scene/traverse.js +7 -0
- package/src/scene/underEntry.js +17 -0
- package/src/scene/update.js +19 -0
- package/src/scene/updateCamera.js +34 -0
- package/src/scene/updateWorldMatrix.js +48 -0
- package/src/shaders/materialShaders.js +246 -0
- package/src/shadows/bindSunlight.js +12 -0
- package/src/shadows/drawShadowMeshes.js +48 -0
- package/src/shadows/ensureShadowPipeline.js +53 -0
- package/src/shadows/renderSunlight.js +46 -0
- package/src/shadows/resizeSunlight.js +15 -0
- package/src/shadows/shadowBounds.js +32 -0
- package/src/shadows/shadowCacheMatches.js +23 -0
- package/src/shadows/shadowMatrix.js +39 -0
- package/src/sources/addGeneratedTriangle.js +6 -0
- package/src/sources/addTriangle.js +17 -0
- package/src/sources/attachAreaMesh.js +58 -0
- package/src/sources/buildArea.js +42 -0
- package/src/sources/buildAreaFeature.js +41 -0
- package/src/sources/buildAreaPoint.js +25 -0
- package/src/sources/buildAreaPolygon.js +29 -0
- package/src/sources/compareAreaDistance.js +4 -0
- package/src/sources/generateTreeGeometry.js +11 -0
- package/src/sources/groundOffset.js +3 -0
- package/src/sources/initializeGeoJSON.js +8 -0
- package/src/sources/instanceAreaGeometry.js +29 -0
- package/src/sources/projectRing.js +20 -0
- package/src/sources/projectedTree.js +13 -0
- package/src/sources/pump.js +54 -0
- package/src/sources/releaseArea.js +22 -0
- package/src/sources/setGeoJSONData.js +12 -0
- package/src/sources/setGeoJSONLayerData.js +5 -0
- package/src/sources/sourceAreaContext.js +9 -0
- package/src/sources/updateArea.js +45 -0
- package/src/sources/updateStatus.js +12 -0
- package/src/sunlight/addTimeLayer.js +3 -0
- package/src/sunlight/addTo.js +10 -0
- package/src/sunlight/atmosphere.js +28 -0
- package/src/sunlight/initSunlight.js +14 -0
- package/src/sunlight/initialize.js +11 -0
- package/src/sunlight/mix.js +6 -0
- package/src/sunlight/onAdd.js +5 -0
- package/src/sunlight/onAddSun.js +66 -0
- package/src/sunlight/remove.js +7 -0
- package/src/sunlight/removeSun.js +15 -0
- package/src/sunlight/removeTimeLayer.js +3 -0
- package/src/sunlight/render.js +7 -0
- package/src/sunlight/rgb.js +6 -0
- package/src/sunlight/styleTimeControl.js +7 -0
- package/src/sunlight/tickSun.js +5 -0
- package/src/sunlight/updateSky.js +20 -0
- package/src/sunlight/updateSun.js +34 -0
- package/src/sunlight/useLiveTime.js +6 -0
- package/src/sunlight/useSelectedTime.js +20 -0
- package/src/terrain/clearLayerTerrain.js +5 -0
- package/src/terrain/getElevation.js +10 -0
- package/src/terrain/initTerrain.js +20 -0
- package/src/terrain/loadReadyTerrain.js +5 -0
- package/src/terrain/loadTerrain.js +63 -0
- package/src/terrain/loadTerrainTiles.js +13 -0
- package/src/terrain/onTerrainAdd.js +21 -0
- package/src/terrain/onTerrainChange.js +14 -0
- package/src/terrain/onTerrainRemove.js +41 -0
- package/src/terrain/readBridges.js +4 -0
- package/src/terrain/sample.js +7 -0
- package/src/terrain/setLayerTerrain.js +5 -0
- package/src/terrain/terrainAtlas.js +23 -0
- package/src/terrain/terrainElevation.js +20 -0
- package/src/terrain/terrainGrid.js +24 -0
- package/src/traffic/addTraffic.js +7 -0
- package/src/traffic/along.js +14 -0
- package/src/traffic/clockMinutes.js +6 -0
- package/src/traffic/compareDepartures.js +5 -0
- package/src/traffic/createTrafficMesh.js +7 -0
- package/src/traffic/destroyTrafficGpu.js +5 -0
- package/src/traffic/disposeTrafficObject.js +13 -0
- package/src/traffic/drawTrafficRoute.js +6 -0
- package/src/traffic/failTraffic.js +6 -0
- package/src/traffic/failedTrafficLoad.js +5 -0
- package/src/traffic/fetchTrafficLanes.js +10 -0
- package/src/traffic/groundTraffic.js +15 -0
- package/src/traffic/initTraffic.js +54 -0
- package/src/traffic/loadTraffic.js +15 -0
- package/src/traffic/loadedTrafficLanes.js +16 -0
- package/src/traffic/locateTraffic.js +9 -0
- package/src/traffic/moveTraffic.js +15 -0
- package/src/traffic/placeTraffic.js +21 -0
- package/src/traffic/prepareTraffic.js +25 -0
- package/src/traffic/readyTraffic.js +6 -0
- package/src/traffic/rebaseTraffic.js +58 -0
- package/src/traffic/rebuildTrafficMesh.js +28 -0
- package/src/traffic/removeTraffic.js +17 -0
- package/src/traffic/routeColor.js +6 -0
- package/src/traffic/routeGeometry.js +31 -0
- package/src/traffic/scheduledTrips.js +40 -0
- package/src/traffic/startTraffic.js +8 -0
- package/src/traffic/tickTraffic.js +57 -0
- package/src/traffic/toLanes.js +16 -0
- package/src/traffic/tooltip.js +11 -0
- package/src/traffic/trafficBounds.js +17 -0
- package/src/traffic/trafficNow.js +4 -0
- package/src/traffic/trafficStorage.js +5 -0
- package/src/traffic/tripsAt.js +27 -0
- package/src/traffic/updateTraffic.js +8 -0
- package/src/traffic/updateTrafficTerrain.js +12 -0
- package/src/traffic/vehicleOffsets.js +11 -0
- package/src/triangulation/area.js +9 -0
- package/src/triangulation/clean.js +18 -0
- package/src/triangulation/containsVertex.js +11 -0
- package/src/triangulation/cross.js +3 -0
- package/src/triangulation/crossesBoundary.js +8 -0
- package/src/triangulation/crossesRing.js +9 -0
- package/src/triangulation/equal.js +3 -0
- package/src/triangulation/inside.js +10 -0
- package/src/triangulation/insideHole.js +7 -0
- package/src/triangulation/intersects.js +11 -0
- package/src/triangulation/isClockWise.js +13 -0
- package/src/triangulation/minimumX.js +6 -0
- package/src/triangulation/on.js +4 -0
- package/src/triangulation/sortHoles.js +26 -0
- package/src/triangulation/triangulate.js +86 -0
- package/src/utils/channel.js +2 -2
- package/src/utils/compareDistance.js +3 -0
- package/src/utils/noOperation.js +1 -0
- package/src/utils/toSRGB.js +3 -1
- package/src/utils/wrap.js +3 -1
- package/src/vehicles/bicycleModel.js +23 -0
- package/src/vehicles/boatBenches.js +8 -0
- package/src/vehicles/boatModel.js +27 -0
- package/src/vehicles/busModel.js +6 -0
- package/src/vehicles/carModel.js +22 -0
- package/src/vehicles/carriage.js +19 -0
- package/src/vehicles/metroModel.js +9 -0
- package/src/vehicles/mirror.js +8 -0
- package/src/vehicles/pedestrianModel.js +17 -0
- package/src/vehicles/tramModel.js +9 -0
- package/src/walk/blocked.js +6 -0
- package/src/walk/createWalk.js +60 -0
- package/src/walk/initWalk.js +18 -0
- package/src/walk/initialize.js +6 -0
- package/src/walk/local.js +10 -0
- package/src/walk/onAdd.js +4 -0
- package/src/walk/onBlur.js +3 -0
- package/src/walk/onKey.js +12 -0
- package/src/walk/onPointer.js +13 -0
- package/src/walk/onRemove.js +4 -0
- package/src/walk/onTerrain.js +5 -0
- package/src/walk/place.js +18 -0
- package/src/walk/start.js +37 -0
- package/src/walk/step.js +53 -0
- package/src/walk/stop.js +27 -0
- package/src/walk/toggle.js +6 -0
- package/dist/utils/CELL.js +0 -2
- package/dist/utils/CELL.js.map +0 -7
- package/dist/utils/addBridges.js +0 -2
- package/dist/utils/addBridges.js.map +0 -7
- package/dist/utils/addRasterTile.js +0 -2
- package/dist/utils/addRasterTile.js.map +0 -7
- package/dist/utils/along.js +0 -2
- package/dist/utils/along.js.map +0 -7
- package/dist/utils/atmosphere.js +0 -2
- package/dist/utils/atmosphere.js.map +0 -7
- package/dist/utils/attach.js +0 -2
- package/dist/utils/attach.js.map +0 -7
- package/dist/utils/bindSunlight.js +0 -2
- package/dist/utils/bindSunlight.js.map +0 -7
- package/dist/utils/box.js +0 -2
- package/dist/utils/box.js.map +0 -7
- package/dist/utils/bridgeElevation.js +0 -2
- package/dist/utils/bridgeElevation.js.map +0 -7
- package/dist/utils/build.js +0 -2
- package/dist/utils/build.js.map +0 -7
- package/dist/utils/cameraControls.js +0 -2
- package/dist/utils/cameraControls.js.map +0 -7
- package/dist/utils/channel.js +0 -2
- package/dist/utils/channel.js.map +0 -7
- package/dist/utils/collider.js +0 -2
- package/dist/utils/collider.js.map +0 -7
- package/dist/utils/colliders.js +0 -2
- package/dist/utils/colliders.js.map +0 -7
- package/dist/utils/computeBounds.js +0 -2
- package/dist/utils/computeBounds.js.map +0 -7
- package/dist/utils/conformModelToTerrain.js +0 -2
- package/dist/utils/conformModelToTerrain.js.map +0 -7
- package/dist/utils/createMesh.js +0 -2
- package/dist/utils/createMesh.js.map +0 -7
- package/dist/utils/createProgram.js +0 -3
- package/dist/utils/createProgram.js.map +0 -7
- package/dist/utils/decodeDirectory.js +0 -2
- package/dist/utils/decodeDirectory.js.map +0 -7
- package/dist/utils/decodeHeader.js +0 -2
- package/dist/utils/decodeHeader.js.map +0 -7
- package/dist/utils/decodeModel.js +0 -2
- package/dist/utils/decodeModel.js.map +0 -7
- package/dist/utils/decompress.js +0 -2
- package/dist/utils/decompress.js.map +0 -7
- package/dist/utils/destroyTexture.js +0 -2
- package/dist/utils/destroyTexture.js.map +0 -7
- package/dist/utils/disposeMesh.js +0 -2
- package/dist/utils/disposeMesh.js.map +0 -7
- package/dist/utils/drawGeometry.js +0 -2
- package/dist/utils/drawGeometry.js.map +0 -7
- package/dist/utils/elevationWGSL.js +0 -24
- package/dist/utils/elevationWGSL.js.map +0 -7
- package/dist/utils/emptyNode.js +0 -2
- package/dist/utils/emptyNode.js.map +0 -7
- package/dist/utils/endZoom.js +0 -2
- package/dist/utils/endZoom.js.map +0 -7
- package/dist/utils/findFeature.js +0 -2
- package/dist/utils/findFeature.js.map +0 -7
- package/dist/utils/geometry.js +0 -1
- package/dist/utils/geometry.js.map +0 -7
- package/dist/utils/getElevation.js +0 -2
- package/dist/utils/getElevation.js.map +0 -7
- package/dist/utils/getHeader.js +0 -2
- package/dist/utils/getHeader.js.map +0 -7
- package/dist/utils/getZxy.js +0 -2
- package/dist/utils/getZxy.js.map +0 -7
- package/dist/utils/glass.js +0 -2
- package/dist/utils/glass.js.map +0 -7
- package/dist/utils/headlight.js +0 -2
- package/dist/utils/headlight.js.map +0 -7
- package/dist/utils/hit.js +0 -2
- package/dist/utils/hit.js.map +0 -7
- package/dist/utils/horizontalPosition.js +0 -2
- package/dist/utils/horizontalPosition.js.map +0 -7
- package/dist/utils/horizontalRay.js +0 -2
- package/dist/utils/horizontalRay.js.map +0 -7
- package/dist/utils/hull.js +0 -2
- package/dist/utils/hull.js.map +0 -7
- package/dist/utils/initSunlight.js +0 -2
- package/dist/utils/initSunlight.js.map +0 -7
- package/dist/utils/initTerrain.js +0 -2
- package/dist/utils/initTerrain.js.map +0 -7
- package/dist/utils/initTraffic.js +0 -40
- package/dist/utils/initTraffic.js.map +0 -7
- package/dist/utils/initWalk.js +0 -2
- package/dist/utils/initWalk.js.map +0 -7
- package/dist/utils/intersectMeshes.js +0 -2
- package/dist/utils/intersectMeshes.js.map +0 -7
- package/dist/utils/isClockWise.js +0 -2
- package/dist/utils/isClockWise.js.map +0 -7
- package/dist/utils/lampPostGeometry.js +0 -2
- package/dist/utils/lampPostGeometry.js.map +0 -7
- package/dist/utils/lightGeometry.js +0 -2
- package/dist/utils/lightGeometry.js.map +0 -7
- package/dist/utils/lightGrid.js +0 -2
- package/dist/utils/lightGrid.js.map +0 -7
- package/dist/utils/limbs.js +0 -2
- package/dist/utils/limbs.js.map +0 -7
- package/dist/utils/loadModel.js +0 -2
- package/dist/utils/loadModel.js.map +0 -7
- package/dist/utils/loadSource.js +0 -2
- package/dist/utils/loadSource.js.map +0 -7
- package/dist/utils/loadTerrain.js +0 -2
- package/dist/utils/loadTerrain.js.map +0 -7
- package/dist/utils/mapCamera.js +0 -2
- package/dist/utils/mapCamera.js.map +0 -7
- package/dist/utils/materialShaders.js +0 -211
- package/dist/utils/materialShaders.js.map +0 -7
- package/dist/utils/mirror.js +0 -2
- package/dist/utils/mirror.js.map +0 -7
- package/dist/utils/moonPosition.js +0 -2
- package/dist/utils/moonPosition.js.map +0 -7
- package/dist/utils/moves.js +0 -2
- package/dist/utils/moves.js.map +0 -7
- package/dist/utils/nativeEvents.js +0 -2
- package/dist/utils/nativeEvents.js.map +0 -7
- package/dist/utils/nativeGeometry.js +0 -2
- package/dist/utils/nativeGeometry.js.map +0 -7
- package/dist/utils/nativeLayer.js +0 -2
- package/dist/utils/nativeLayer.js.map +0 -7
- package/dist/utils/nodeMatrix.js +0 -2
- package/dist/utils/nodeMatrix.js.map +0 -7
- package/dist/utils/onAdd3DLayer.js +0 -2
- package/dist/utils/onAdd3DLayer.js.map +0 -7
- package/dist/utils/onAddSun.js +0 -2
- package/dist/utils/onAddSun.js.map +0 -7
- package/dist/utils/onClick.js +0 -2
- package/dist/utils/onClick.js.map +0 -7
- package/dist/utils/onMapChange.js +0 -2
- package/dist/utils/onMapChange.js.map +0 -7
- package/dist/utils/onPMTileAdd.js +0 -2
- package/dist/utils/onPMTileAdd.js.map +0 -7
- package/dist/utils/onPMTileRemove.js +0 -2
- package/dist/utils/onPMTileRemove.js.map +0 -7
- package/dist/utils/onPointerLeave.js +0 -2
- package/dist/utils/onPointerLeave.js.map +0 -7
- package/dist/utils/onPointerMove.js +0 -2
- package/dist/utils/onPointerMove.js.map +0 -7
- package/dist/utils/onRemove3DLayer.js +0 -2
- package/dist/utils/onRemove3DLayer.js.map +0 -7
- package/dist/utils/onRemoveSun.js +0 -2
- package/dist/utils/onRemoveSun.js.map +0 -7
- package/dist/utils/onTerrainAdd.js +0 -2
- package/dist/utils/onTerrainAdd.js.map +0 -7
- package/dist/utils/onTerrainChange.js +0 -2
- package/dist/utils/onTerrainChange.js.map +0 -7
- package/dist/utils/onTerrainRemove.js +0 -2
- package/dist/utils/onTerrainRemove.js.map +0 -7
- package/dist/utils/onZoomAnim.js +0 -2
- package/dist/utils/onZoomAnim.js.map +0 -7
- package/dist/utils/paints.js +0 -2
- package/dist/utils/paints.js.map +0 -7
- package/dist/utils/parseColor.js +0 -2
- package/dist/utils/parseColor.js.map +0 -7
- package/dist/utils/parts.js +0 -2
- package/dist/utils/parts.js.map +0 -7
- package/dist/utils/projectCelestialBody.js +0 -2
- package/dist/utils/projectCelestialBody.js.map +0 -7
- package/dist/utils/pump.js +0 -2
- package/dist/utils/pump.js.map +0 -7
- package/dist/utils/rasterTiles.js +0 -2
- package/dist/utils/rasterTiles.js.map +0 -7
- package/dist/utils/raycast.js +0 -2
- package/dist/utils/raycast.js.map +0 -7
- package/dist/utils/read.js +0 -2
- package/dist/utils/read.js.map +0 -7
- package/dist/utils/readAccessor.js +0 -2
- package/dist/utils/readAccessor.js.map +0 -7
- package/dist/utils/releaseArea.js +0 -2
- package/dist/utils/releaseArea.js.map +0 -7
- package/dist/utils/removeRasterTile.js +0 -2
- package/dist/utils/removeRasterTile.js.map +0 -7
- package/dist/utils/render.js +0 -15
- package/dist/utils/render.js.map +0 -7
- package/dist/utils/renderSunlight.js +0 -13
- package/dist/utils/renderSunlight.js.map +0 -7
- package/dist/utils/renderers.js +0 -2
- package/dist/utils/renderers.js.map +0 -7
- package/dist/utils/resizeSunlight.js +0 -2
- package/dist/utils/resizeSunlight.js.map +0 -7
- package/dist/utils/roofCoverage.js +0 -2
- package/dist/utils/roofCoverage.js.map +0 -7
- package/dist/utils/routeGeometry.js +0 -2
- package/dist/utils/routeGeometry.js.map +0 -7
- package/dist/utils/scheduledTrips.js +0 -2
- package/dist/utils/scheduledTrips.js.map +0 -7
- package/dist/utils/setGeoJSONData.js +0 -2
- package/dist/utils/setGeoJSONData.js.map +0 -7
- package/dist/utils/setHighlight.js +0 -2
- package/dist/utils/setHighlight.js.map +0 -7
- package/dist/utils/setPMTileOpacity.js +0 -2
- package/dist/utils/setPMTileOpacity.js.map +0 -7
- package/dist/utils/setPMTileZIndex.js +0 -2
- package/dist/utils/setPMTileZIndex.js.map +0 -7
- package/dist/utils/setParent.js +0 -2
- package/dist/utils/setParent.js.map +0 -7
- package/dist/utils/setTerrainHeight.js +0 -2
- package/dist/utils/setTerrainHeight.js.map +0 -7
- package/dist/utils/setVertexColor.js +0 -2
- package/dist/utils/setVertexColor.js.map +0 -7
- package/dist/utils/showFeature.js +0 -2
- package/dist/utils/showFeature.js.map +0 -7
- package/dist/utils/sizes.js +0 -2
- package/dist/utils/sizes.js.map +0 -7
- package/dist/utils/skin.js +0 -2
- package/dist/utils/skin.js.map +0 -7
- package/dist/utils/solarPosition.js +0 -2
- package/dist/utils/solarPosition.js.map +0 -7
- package/dist/utils/sortMeshes.js +0 -2
- package/dist/utils/sortMeshes.js.map +0 -7
- package/dist/utils/speed.js +0 -2
- package/dist/utils/speed.js.map +0 -7
- package/dist/utils/startZoom.js +0 -2
- package/dist/utils/startZoom.js.map +0 -7
- package/dist/utils/taillight.js +0 -2
- package/dist/utils/taillight.js.map +0 -7
- package/dist/utils/terrainAtlas.js +0 -2
- package/dist/utils/terrainAtlas.js.map +0 -7
- package/dist/utils/terrainElevation.js +0 -2
- package/dist/utils/terrainElevation.js.map +0 -7
- package/dist/utils/terrainGrid.js +0 -2
- package/dist/utils/terrainGrid.js.map +0 -7
- package/dist/utils/textureSampler.js +0 -2
- package/dist/utils/textureSampler.js.map +0 -7
- package/dist/utils/tileId.js +0 -2
- package/dist/utils/tileId.js.map +0 -7
- package/dist/utils/toLanes.js +0 -2
- package/dist/utils/toLanes.js.map +0 -7
- package/dist/utils/toSRGB.js +0 -2
- package/dist/utils/toSRGB.js.map +0 -7
- package/dist/utils/tooltip.js +0 -3
- package/dist/utils/tooltip.js.map +0 -7
- package/dist/utils/traffic.js +0 -2
- package/dist/utils/traffic.js.map +0 -7
- package/dist/utils/traverse.js +0 -2
- package/dist/utils/traverse.js.map +0 -7
- package/dist/utils/treeGeometry.js +0 -2
- package/dist/utils/treeGeometry.js.map +0 -7
- package/dist/utils/triangulate.js +0 -2
- package/dist/utils/triangulate.js.map +0 -7
- package/dist/utils/tripsAt.js +0 -2
- package/dist/utils/tripsAt.js.map +0 -7
- package/dist/utils/types.js +0 -2
- package/dist/utils/types.js.map +0 -7
- package/dist/utils/underEntry.js +0 -2
- package/dist/utils/underEntry.js.map +0 -7
- package/dist/utils/update.js +0 -2
- package/dist/utils/update.js.map +0 -7
- package/dist/utils/updateArea.js +0 -2
- package/dist/utils/updateArea.js.map +0 -7
- package/dist/utils/updateCamera.js +0 -2
- package/dist/utils/updateCamera.js.map +0 -7
- package/dist/utils/updatePointLights.js +0 -2
- package/dist/utils/updatePointLights.js.map +0 -7
- package/dist/utils/updateWorldMatrix.js +0 -2
- package/dist/utils/updateWorldMatrix.js.map +0 -7
- package/dist/utils/vehicleOffsets.js +0 -2
- package/dist/utils/vehicleOffsets.js.map +0 -7
- package/dist/utils/vehicles.js +0 -2
- package/dist/utils/vehicles.js.map +0 -7
- package/dist/utils/vertexNormals.js +0 -2
- package/dist/utils/vertexNormals.js.map +0 -7
- package/dist/utils/walk.js +0 -2
- package/dist/utils/walk.js.map +0 -7
- package/dist/utils/white.js +0 -2
- package/dist/utils/white.js.map +0 -7
- package/dist/utils/worldLights.js +0 -2
- package/dist/utils/worldLights.js.map +0 -7
- package/dist/utils/wrap.js +0 -2
- package/dist/utils/wrap.js.map +0 -7
- package/src/utils/addBridges.js +0 -66
- package/src/utils/addRasterTile.js +0 -112
- package/src/utils/along.js +0 -9
- package/src/utils/atmosphere.js +0 -20
- package/src/utils/attach.js +0 -255
- package/src/utils/bindSunlight.js +0 -12
- package/src/utils/box.js +0 -1
- package/src/utils/bridgeElevation.js +0 -18
- package/src/utils/build.js +0 -20
- package/src/utils/cameraControls.js +0 -287
- package/src/utils/collider.js +0 -62
- package/src/utils/computeBounds.js +0 -17
- package/src/utils/conformModelToTerrain.js +0 -69
- package/src/utils/createMesh.js +0 -31
- package/src/utils/createProgram.js +0 -92
- package/src/utils/decodeDirectory.js +0 -40
- package/src/utils/decodeHeader.js +0 -15
- package/src/utils/decodeModel.js +0 -43
- package/src/utils/destroyTexture.js +0 -7
- package/src/utils/disposeMesh.js +0 -13
- package/src/utils/drawGeometry.js +0 -122
- package/src/utils/elevationWGSL.js +0 -27
- package/src/utils/emptyNode.js +0 -9
- package/src/utils/endZoom.js +0 -15
- package/src/utils/findFeature.js +0 -49
- package/src/utils/geometry.js +0 -2
- package/src/utils/getElevation.js +0 -10
- package/src/utils/getZxy.js +0 -76
- package/src/utils/glass.js +0 -1
- package/src/utils/hit.js +0 -41
- package/src/utils/initSunlight.js +0 -9
- package/src/utils/initTerrain.js +0 -19
- package/src/utils/initTraffic.js +0 -93
- package/src/utils/initWalk.js +0 -72
- package/src/utils/intersectMeshes.js +0 -121
- package/src/utils/isClockWise.js +0 -12
- package/src/utils/lampPostGeometry.js +0 -26
- package/src/utils/lightGeometry.js +0 -22
- package/src/utils/lightGrid.js +0 -50
- package/src/utils/loadModel.js +0 -217
- package/src/utils/loadTerrain.js +0 -65
- package/src/utils/mapCamera.js +0 -432
- package/src/utils/materialShaders.js +0 -243
- package/src/utils/mirror.js +0 -6
- package/src/utils/nativeEvents.js +0 -77
- package/src/utils/nativeGeometry.js +0 -131
- package/src/utils/nativeLayer.js +0 -317
- package/src/utils/onAdd3DLayer.js +0 -31
- package/src/utils/onAddSun.js +0 -147
- package/src/utils/onMapChange.js +0 -16
- package/src/utils/onPMTileAdd.js +0 -15
- package/src/utils/onPMTileRemove.js +0 -8
- package/src/utils/onRemove3DLayer.js +0 -78
- package/src/utils/onRemoveSun.js +0 -3
- package/src/utils/onTerrainAdd.js +0 -18
- package/src/utils/onTerrainChange.js +0 -13
- package/src/utils/onTerrainRemove.js +0 -40
- package/src/utils/onZoomAnim.js +0 -14
- package/src/utils/parts.js +0 -16
- package/src/utils/pump.js +0 -226
- package/src/utils/rasterTiles.js +0 -285
- package/src/utils/raycast.js +0 -60
- package/src/utils/readAccessor.js +0 -68
- package/src/utils/releaseArea.js +0 -34
- package/src/utils/removeRasterTile.js +0 -13
- package/src/utils/render.js +0 -406
- package/src/utils/renderSunlight.js +0 -170
- package/src/utils/resizeSunlight.js +0 -15
- package/src/utils/roofCoverage.js +0 -47
- package/src/utils/routeGeometry.js +0 -22
- package/src/utils/scheduledTrips.js +0 -29
- package/src/utils/setGeoJSONData.js +0 -11
- package/src/utils/setHighlight.js +0 -13
- package/src/utils/setPMTileOpacity.js +0 -7
- package/src/utils/setPMTileZIndex.js +0 -7
- package/src/utils/setVertexColor.js +0 -14
- package/src/utils/showFeature.js +0 -27
- package/src/utils/skin.js +0 -2
- package/src/utils/sortMeshes.js +0 -12
- package/src/utils/terrainAtlas.js +0 -21
- package/src/utils/terrainElevation.js +0 -20
- package/src/utils/terrainGrid.js +0 -23
- package/src/utils/tileId.js +0 -18
- package/src/utils/toLanes.js +0 -7
- package/src/utils/tooltip.js +0 -6
- package/src/utils/traffic.js +0 -315
- package/src/utils/traverse.js +0 -6
- package/src/utils/treeGeometry.js +0 -45
- package/src/utils/triangulate.js +0 -100
- package/src/utils/tripsAt.js +0 -16
- package/src/utils/underEntry.js +0 -17
- package/src/utils/update.js +0 -18
- package/src/utils/updateArea.js +0 -40
- package/src/utils/updateCamera.js +0 -32
- package/src/utils/updatePointLights.js +0 -38
- package/src/utils/updateWorldMatrix.js +0 -47
- package/src/utils/vehicleOffsets.js +0 -8
- package/src/utils/vehicles.js +0 -65
- package/src/utils/vertexNormals.js +0 -30
- package/src/utils/walk.js +0 -187
- package/src/utils/worldLights.js +0 -25
- /package/src/{utils → archives}/decompress.js +0 -0
- /package/src/{utils → archives}/getHeader.js +0 -0
- /package/src/{utils → archives}/loadSource.js +0 -0
- /package/src/{utils → archives}/read.js +0 -0
- /package/src/{utils → collision}/horizontalRay.js +0 -0
- /package/src/{utils → constants}/CELL.js +0 -0
- /package/src/{utils/sizes.js → constants/accessorSizes.js} +0 -0
- /package/src/{utils/types.js → constants/accessorTypes.js} +0 -0
- /package/src/{utils → constants}/colliders.js +0 -0
- /package/src/{utils → constants}/headlight.js +0 -0
- /package/src/{utils → constants}/hull.js +0 -0
- /package/src/{utils → constants}/limbs.js +0 -0
- /package/src/{utils → constants}/moves.js +0 -0
- /package/src/{utils → constants}/paints.js +0 -0
- /package/src/{utils → constants}/renderers.js +0 -0
- /package/src/{utils → constants}/speed.js +0 -0
- /package/src/{utils → constants}/taillight.js +0 -0
- /package/src/{utils → constants}/white.js +0 -0
- /package/src/{utils → models}/nodeMatrix.js +0 -0
- /package/src/{utils → models}/textureSampler.js +0 -0
- /package/src/{utils → picking}/onClick.js +0 -0
- /package/src/{utils → picking}/onPointerLeave.js +0 -0
- /package/src/{utils → picking}/onPointerMove.js +0 -0
- /package/src/{utils → scene}/setParent.js +0 -0
- /package/src/{utils → scene}/startZoom.js +0 -0
- /package/src/{utils → sunlight}/horizontalPosition.js +0 -0
- /package/src/{utils → sunlight}/moonPosition.js +0 -0
- /package/src/{utils → sunlight}/projectCelestialBody.js +0 -0
- /package/src/{utils → sunlight}/solarPosition.js +0 -0
- /package/src/{utils → terrain}/setTerrainHeight.js +0 -0
package/src/utils/render.js
DELETED
|
@@ -1,406 +0,0 @@
|
|
|
1
|
-
import { computeBounds } from "./computeBounds.js";
|
|
2
|
-
import { traverse } from "./traverse.js";
|
|
3
|
-
import { updateCamera } from "./updateCamera.js";
|
|
4
|
-
import { updateWorldMatrix } from "./updateWorldMatrix.js";
|
|
5
|
-
import { destroyTexture } from './destroyTexture.js';
|
|
6
|
-
import { drawGeometry } from './drawGeometry.js';
|
|
7
|
-
import { updatePointLights } from './updatePointLights.js';
|
|
8
|
-
import { renderSunlight } from './renderSunlight.js';
|
|
9
|
-
import { sortMeshes } from "./sortMeshes.js";
|
|
10
|
-
import { update } from "./update.js";
|
|
11
|
-
import { getRasterTileSize, pruneRasterTiles } from "./rasterTiles.js";
|
|
12
|
-
import { getElevation } from "./getElevation.js";
|
|
13
|
-
import { roofCoverage } from "./roofCoverage.js";
|
|
14
|
-
|
|
15
|
-
/**
|
|
16
|
-
* Rendering owner: CSS pixels -> scene metres -> perspective camera.
|
|
17
|
-
* Lights and transparent sort centers are converted into the current camera space.
|
|
18
|
-
* Without raster tiles, logical map projection supplies the same static alignment.
|
|
19
|
-
*/
|
|
20
|
-
|
|
21
|
-
export function render(backend) {
|
|
22
|
-
cancelAnimationFrame(backend._frame);
|
|
23
|
-
backend._frame = null;
|
|
24
|
-
if (backend._shared !== backend || !backend.renderer) return;
|
|
25
|
-
const map = backend._map;
|
|
26
|
-
const now = performance.now();
|
|
27
|
-
let appearing = false;
|
|
28
|
-
const size = map.getSize();
|
|
29
|
-
if (!size.x || !size.y) return;
|
|
30
|
-
if (map._animatingZoom) {
|
|
31
|
-
backend._zoomTransitions ||= new Map();
|
|
32
|
-
for (const animation of map.getContainer().getAnimations({ subtree: true })) {
|
|
33
|
-
if (!(animation instanceof CSSTransition) || animation.transitionProperty !== 'transform' ||
|
|
34
|
-
!animation.effect.target.classList.contains('leaflet-zoom-animated') ||
|
|
35
|
-
backend._zoomTransitions.has(animation)) {
|
|
36
|
-
continue;
|
|
37
|
-
}
|
|
38
|
-
const time = animation.currentTime || 0;
|
|
39
|
-
animation.pause();
|
|
40
|
-
backend._zoomTransitions.set(animation, { start: now, time });
|
|
41
|
-
}
|
|
42
|
-
// Freeze CSS between rendered frames: the compositor must not outrun the canvas.
|
|
43
|
-
for (const [animation, { start, time }] of backend._zoomTransitions) {
|
|
44
|
-
animation.currentTime = Math.min(animation.effect.getComputedTiming().endTime, time + now - start);
|
|
45
|
-
}
|
|
46
|
-
if (backend._zoomView) {
|
|
47
|
-
const view = backend._zoomView;
|
|
48
|
-
const proxy = [...backend._zoomTransitions.keys()].find(animation => animation.effect.target === map._proxy);
|
|
49
|
-
const progress = proxy?.effect.getComputedTiming().progress ?? Math.min(1, (now - view.start) / 250);
|
|
50
|
-
const targetScale = map.getZoomScale(view.targetZoom, view.zoom), scale = 1 + (targetScale - 1) * progress;
|
|
51
|
-
const from = map.project(view.from, view.zoom), to = map.project(view.to, view.zoom);
|
|
52
|
-
map._cameraView = { zoom: map.getScaleZoom(scale, view.zoom),
|
|
53
|
-
center: map.unproject(from.add(to.subtract(from).multiplyBy(targetScale * progress / scale)), view.zoom) };
|
|
54
|
-
map._updateCameraOverlays();
|
|
55
|
-
}
|
|
56
|
-
}
|
|
57
|
-
if (!backend._size || !backend._size.equals(size)) {
|
|
58
|
-
backend.renderer.width = size.x;
|
|
59
|
-
backend.renderer.height = size.y;
|
|
60
|
-
backend.renderer.canvas.width = Math.round(size.x * backend.renderer.dpr);
|
|
61
|
-
backend.renderer.canvas.height = Math.round(size.y * backend.renderer.dpr);
|
|
62
|
-
backend.renderer.canvas.style.width = `${size.x}px`;
|
|
63
|
-
backend.renderer.canvas.style.height = `${size.y}px`;
|
|
64
|
-
if (backend.renderer.depthTexture) destroyTexture(backend, backend.renderer.depthTexture);
|
|
65
|
-
backend.renderer.depthTexture = backend.renderer.device.createTexture({
|
|
66
|
-
size: [backend.renderer.canvas.width, backend.renderer.canvas.height],
|
|
67
|
-
format: 'depth24plus',
|
|
68
|
-
usage: GPUTextureUsage.RENDER_ATTACHMENT,
|
|
69
|
-
});
|
|
70
|
-
backend._size = size;
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
// Match the map's perspective, including the intermediate view of an animated zoom.
|
|
74
|
-
const zoom = map._cameraView?.zoom ?? map.getZoom(), center = map._cameraView?.center ?? map.getCenter();
|
|
75
|
-
const pixelsPerMeter = map.options.crs.scale(zoom) / (40075016.68557849 * Math.cos(backend._sceneOrigin.lat * Math.PI / 180));
|
|
76
|
-
const offset = map.project(center, zoom).subtract(map.project(backend._sceneOrigin, zoom));
|
|
77
|
-
const distance = size.y * 1.5 / pixelsPerMeter;
|
|
78
|
-
const target = [
|
|
79
|
-
offset.x / pixelsPerMeter,
|
|
80
|
-
(map._terrain3D ? getElevation(map._terrain3D, center): undefined) ?? 0,
|
|
81
|
-
offset.y / pixelsPerMeter
|
|
82
|
-
];
|
|
83
|
-
const pitch = map.getPitch() * Math.PI / 180;
|
|
84
|
-
const bearing = map.getBearing() * Math.PI / 180;
|
|
85
|
-
const camera = backend.camera;
|
|
86
|
-
camera.fov = 2 * Math.atan(1 / 3) * 180 / Math.PI;
|
|
87
|
-
camera.aspect = size.x / size.y;
|
|
88
|
-
camera.near = Math.max(0.1, distance / 10000);
|
|
89
|
-
camera.far = Math.max(10000, distance * 10);
|
|
90
|
-
camera.position[0] = target[0] + Math.sin(bearing) * Math.sin(pitch) * distance;
|
|
91
|
-
camera.position[1] = target[1] + Math.cos(pitch) * distance;
|
|
92
|
-
camera.position[2] = target[2] + Math.cos(bearing) * Math.sin(pitch) * distance;
|
|
93
|
-
camera.up[0] = -Math.sin(bearing) * Math.cos(pitch);
|
|
94
|
-
camera.up[1] = Math.sin(pitch);
|
|
95
|
-
camera.up[2] = -Math.cos(bearing) * Math.cos(pitch);
|
|
96
|
-
camera.target[0] = target[0]; camera.target[1] = target[1]; camera.target[2] = target[2];
|
|
97
|
-
// Refresh the camera view, projection and combined projection-view matrices.
|
|
98
|
-
updateCamera(camera);
|
|
99
|
-
updateWorldMatrix(backend.scene);
|
|
100
|
-
for (const layer of backend._layers) layer._beforeRender?.();
|
|
101
|
-
const sunlight = map._sunlight;
|
|
102
|
-
const lightPoint = new DOMPoint(...(sunlight?.direction || [-300, 500, 300]), 0).matrixTransform(new DOMMatrix(camera.viewMatrix));
|
|
103
|
-
const lightLength = Math.hypot(lightPoint.x, lightPoint.y, lightPoint.z) || 1;
|
|
104
|
-
const light = [lightPoint.x / lightLength, lightPoint.y / lightLength, lightPoint.z / lightLength];
|
|
105
|
-
const skyPoint = new DOMPoint(0, 1, 0, 0).matrixTransform(new DOMMatrix(camera.viewMatrix));
|
|
106
|
-
const skyLength = Math.hypot(skyPoint.x, skyPoint.y, skyPoint.z) || 1;
|
|
107
|
-
const sky = [skyPoint.x / skyLength, skyPoint.y / skyLength, skyPoint.z / skyLength];
|
|
108
|
-
const projection = camera.projectionViewMatrix;
|
|
109
|
-
const frustum = [
|
|
110
|
-
[projection[3] + projection[0], projection[7] + projection[4], projection[11] + projection[8], projection[15] + projection[12]],
|
|
111
|
-
[projection[3] - projection[0], projection[7] - projection[4], projection[11] - projection[8], projection[15] - projection[12]],
|
|
112
|
-
[projection[3] + projection[1], projection[7] + projection[5], projection[11] + projection[9], projection[15] + projection[13]],
|
|
113
|
-
[projection[3] - projection[1], projection[7] - projection[5], projection[11] - projection[9], projection[15] - projection[13]],
|
|
114
|
-
[projection[2], projection[6], projection[10], projection[14]],
|
|
115
|
-
[projection[3] - projection[2], projection[7] - projection[6], projection[11] - projection[10], projection[15] - projection[14]],
|
|
116
|
-
];
|
|
117
|
-
const frustumLengths = [
|
|
118
|
-
Math.hypot(frustum[0][0], frustum[0][1], frustum[0][2]),
|
|
119
|
-
Math.hypot(frustum[1][0], frustum[1][1], frustum[1][2]),
|
|
120
|
-
Math.hypot(frustum[2][0], frustum[2][1], frustum[2][2]),
|
|
121
|
-
Math.hypot(frustum[3][0], frustum[3][1], frustum[3][2]),
|
|
122
|
-
Math.hypot(frustum[4][0], frustum[4][1], frustum[4][2]),
|
|
123
|
-
Math.hypot(frustum[5][0], frustum[5][1], frustum[5][2]),
|
|
124
|
-
];
|
|
125
|
-
updateWorldMatrix(backend.scene);
|
|
126
|
-
traverse(backend.scene, mesh => {
|
|
127
|
-
if (!mesh.visible) return true;
|
|
128
|
-
if (mesh.geometry) {
|
|
129
|
-
if (!mesh.geometry.bounds) computeBounds(mesh.geometry);
|
|
130
|
-
const bounds = mesh.geometry.bounds;
|
|
131
|
-
const world = mesh.worldMatrix;
|
|
132
|
-
const center = bounds.center;
|
|
133
|
-
const x = world[0] * center[0] + world[4] * center[1] + world[8] * center[2] + world[12];
|
|
134
|
-
const y = world[1] * center[0] + world[5] * center[1] + world[9] * center[2] + world[13];
|
|
135
|
-
const z = world[2] * center[0] + world[6] * center[1] + world[10] * center[2] + world[14];
|
|
136
|
-
const clipZ = projection[2] * x + projection[6] * y + projection[10] * z + projection[14];
|
|
137
|
-
const clipW = projection[3] * x + projection[7] * y + projection[11] * z + projection[15];
|
|
138
|
-
mesh._sortDepth = clipZ / clipW;
|
|
139
|
-
const radius = bounds.radius * Math.max(
|
|
140
|
-
Math.hypot(world[0], world[1], world[2]),
|
|
141
|
-
Math.hypot(world[4], world[5], world[6]),
|
|
142
|
-
Math.hypot(world[8], world[9], world[10])
|
|
143
|
-
);
|
|
144
|
-
mesh._visibleInFrame =
|
|
145
|
-
frustum[0][0] * x + frustum[0][1] * y + frustum[0][2] * z + frustum[0][3] >= -radius * frustumLengths[0] &&
|
|
146
|
-
frustum[1][0] * x + frustum[1][1] * y + frustum[1][2] * z + frustum[1][3] >= -radius * frustumLengths[1] &&
|
|
147
|
-
frustum[2][0] * x + frustum[2][1] * y + frustum[2][2] * z + frustum[2][3] >= -radius * frustumLengths[2] &&
|
|
148
|
-
frustum[3][0] * x + frustum[3][1] * y + frustum[3][2] * z + frustum[3][3] >= -radius * frustumLengths[3] &&
|
|
149
|
-
frustum[4][0] * x + frustum[4][1] * y + frustum[4][2] * z + frustum[4][3] >= -radius * frustumLengths[4] &&
|
|
150
|
-
frustum[5][0] * x + frustum[5][1] * y + frustum[5][2] * z + frustum[5][3] >= -radius * frustumLengths[5];
|
|
151
|
-
if (!mesh._visibleInFrame) return;
|
|
152
|
-
}
|
|
153
|
-
});
|
|
154
|
-
const renderer = backend.renderer;
|
|
155
|
-
let rasters = [];
|
|
156
|
-
if ([...backend._layers].some(layer => layer.options.roofTexture)) {
|
|
157
|
-
rasters = Object.values(map._layers).filter(layer => layer._type === 'pmtiles' && layer._rasterTiles && layer.options.opacity > 0);
|
|
158
|
-
const signature = rasters.map(layer =>
|
|
159
|
-
`${L.Util.stamp(layer)}:${layer._rasterVersion || 0}:${layer.options.opacity}:${layer.options.zIndex}`).join('|');
|
|
160
|
-
if (!backend._roofRaster || backend._roofRaster.signature !== signature &&
|
|
161
|
-
(!rasters.some(layer => layer._loadingTiles) || now - backend._roofRaster.updatedAt >= 50)) {
|
|
162
|
-
const tiles = rasters.flatMap(layer => [...layer._rasterTiles.values()]
|
|
163
|
-
.filter(tile => tile.done && !tile.request.signal.aborted && tile.image)
|
|
164
|
-
.map(tile => ({ tile, layer })));
|
|
165
|
-
const zoom = tiles.length ? Math.max(...tiles.map(({ tile }) => tile.coords.z)) : map.getZoom();
|
|
166
|
-
const bounds = new L.Bounds();
|
|
167
|
-
for (const { tile: { coords }, layer } of tiles) {
|
|
168
|
-
const size = getRasterTileSize().multiplyBy(map.getZoomScale(zoom, coords.z));
|
|
169
|
-
bounds.extend(new L.Point(coords.x, coords.y).scaleBy(size));
|
|
170
|
-
bounds.extend(new L.Point(coords.x + 1, coords.y + 1).scaleBy(size));
|
|
171
|
-
}
|
|
172
|
-
const min = bounds.min || map.project(backend._sceneOrigin, zoom);
|
|
173
|
-
const size = bounds.isValid() ? bounds.getSize() : new L.Point(1, 1);
|
|
174
|
-
// ponytail: cap at 4096 px; virtual textures if wide views need native detail.
|
|
175
|
-
const limit = 4096;
|
|
176
|
-
const scale = Math.min(1, limit / Math.max(size.x, size.y));
|
|
177
|
-
const width = Math.max(1, Math.ceil(size.x * scale));
|
|
178
|
-
const height = Math.max(1, Math.ceil(size.y * scale));
|
|
179
|
-
const origin = map.project(backend._sceneOrigin, zoom);
|
|
180
|
-
const pixels = map.options.crs.scale(zoom) / (40075016.68557849 * Math.cos(backend._sceneOrigin.lat * Math.PI / 180));
|
|
181
|
-
const matrix = new DOMMatrix();
|
|
182
|
-
matrix.m11 = pixels / size.x; matrix.m33 = pixels / size.y;
|
|
183
|
-
matrix.m41 = (origin.x - min.x) / size.x; matrix.m43 = (origin.y - min.y) / size.y;
|
|
184
|
-
const texture = backend._roofRaster?.texture;
|
|
185
|
-
if (texture && (texture.width !== width || texture.height !== height)) {
|
|
186
|
-
destroyTexture(backend, texture.texture);
|
|
187
|
-
texture.texture = renderer.device.createTexture({
|
|
188
|
-
size: [width, height],
|
|
189
|
-
format: 'rgba8unorm',
|
|
190
|
-
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
|
|
191
|
-
});
|
|
192
|
-
texture.width = width;
|
|
193
|
-
texture.height = height;
|
|
194
|
-
}
|
|
195
|
-
backend._roofRaster = {
|
|
196
|
-
signature, updatedAt: now, matrix: Array.from(matrix.toFloat64Array()),
|
|
197
|
-
texture: texture || {
|
|
198
|
-
device: renderer.device,
|
|
199
|
-
texture: renderer.device.createTexture({
|
|
200
|
-
size: [width, height],
|
|
201
|
-
format: 'rgba8unorm',
|
|
202
|
-
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
|
|
203
|
-
}),
|
|
204
|
-
sampler: renderer.device.createSampler({
|
|
205
|
-
addressModeU: 'clamp-to-edge', addressModeV: 'clamp-to-edge',
|
|
206
|
-
}),
|
|
207
|
-
samplerOptions: { addressModeU: 'clamp-to-edge', addressModeV: 'clamp-to-edge' },
|
|
208
|
-
image: null, width, height,
|
|
209
|
-
format: 'rgba8unorm', srgb: false, flipY: false, uploaded: null,
|
|
210
|
-
},
|
|
211
|
-
};
|
|
212
|
-
// Compose the atlas on the GPU: re-uploading a large canvas stalls Firefox for hundreds of ms.
|
|
213
|
-
const device = renderer.device;
|
|
214
|
-
if (!renderer.roofBlit) {
|
|
215
|
-
const module = device.createShaderModule({
|
|
216
|
-
code: `
|
|
217
|
-
@group(0) @binding(0) var source: texture_2d<f32>;
|
|
218
|
-
@group(0) @binding(1) var sourceSampler: sampler;
|
|
219
|
-
@group(0) @binding(2) var<uniform> opacity: f32;
|
|
220
|
-
struct Varyings { @builtin(position) position: vec4f, @location(0) uv: vec2f };
|
|
221
|
-
@vertex fn vertexMain(@builtin(vertex_index) index: u32) -> Varyings {
|
|
222
|
-
let uv = vec2f(f32(index & 1u), f32(index >> 1u));
|
|
223
|
-
return Varyings(vec4f(uv.x * 2.0 - 1.0, 1.0 - uv.y * 2.0, 0.0, 1.0), uv);
|
|
224
|
-
}
|
|
225
|
-
@fragment fn fragmentMain(input: Varyings) -> @location(0) vec4f {
|
|
226
|
-
let color = textureSample(source, sourceSampler, input.uv);
|
|
227
|
-
return vec4f(color.rgb, color.a * opacity);
|
|
228
|
-
}
|
|
229
|
-
`
|
|
230
|
-
});
|
|
231
|
-
renderer.roofBlit = {
|
|
232
|
-
pipeline: device.createRenderPipeline({
|
|
233
|
-
layout: 'auto',
|
|
234
|
-
vertex: { module, entryPoint: 'vertexMain' },
|
|
235
|
-
fragment: {
|
|
236
|
-
module,
|
|
237
|
-
entryPoint: 'fragmentMain',
|
|
238
|
-
targets: [{
|
|
239
|
-
format: 'rgba8unorm',
|
|
240
|
-
blend: {
|
|
241
|
-
color: { srcFactor: 'src-alpha', dstFactor: 'one-minus-src-alpha', operation: 'add' },
|
|
242
|
-
alpha: { srcFactor: 'one', dstFactor: 'one-minus-src-alpha', operation: 'add' },
|
|
243
|
-
},
|
|
244
|
-
}],
|
|
245
|
-
},
|
|
246
|
-
primitive: { topology: 'triangle-strip' },
|
|
247
|
-
}),
|
|
248
|
-
sampler: device.createSampler({ magFilter: 'linear', minFilter: 'linear' }),
|
|
249
|
-
};
|
|
250
|
-
}
|
|
251
|
-
const opacities = new Float32Array(Math.max(1, tiles.length) * 64);
|
|
252
|
-
const opacityBuffer = device.createBuffer({
|
|
253
|
-
size: opacities.byteLength,
|
|
254
|
-
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
255
|
-
});
|
|
256
|
-
const encoder = device.createCommandEncoder();
|
|
257
|
-
const atlasPass = encoder.beginRenderPass({
|
|
258
|
-
colorAttachments: [{
|
|
259
|
-
view: backend._roofRaster.texture.texture.createView(),
|
|
260
|
-
clearValue: { r: 0, g: 0, b: 0, a: 0 },
|
|
261
|
-
loadOp: 'clear',
|
|
262
|
-
storeOp: 'store',
|
|
263
|
-
}],
|
|
264
|
-
});
|
|
265
|
-
atlasPass.setPipeline(renderer.roofBlit.pipeline);
|
|
266
|
-
tiles.sort((a, b) => (a.layer.options.zIndex || 0) - (b.layer.options.zIndex || 0) ||
|
|
267
|
-
a.tile.coords.z - b.tile.coords.z);
|
|
268
|
-
for (const [i, { tile, layer }] of tiles.entries()) {
|
|
269
|
-
const { coords, image } = tile;
|
|
270
|
-
const source = tile.texture;
|
|
271
|
-
if (source.uploaded !== source.image) {
|
|
272
|
-
device.queue.copyExternalImageToTexture({ source: image }, { texture: source.texture },
|
|
273
|
-
[source.texture.width, source.texture.height]);
|
|
274
|
-
source.uploaded = source.image;
|
|
275
|
-
}
|
|
276
|
-
opacities[i * 64] = layer.options.opacity;
|
|
277
|
-
const tileSize = getRasterTileSize().multiplyBy(map.getZoomScale(zoom, coords.z));
|
|
278
|
-
const offset = new L.Point(coords.x, coords.y).scaleBy(tileSize).subtract(min);
|
|
279
|
-
const x = offset.x * width / size.x, y = offset.y * height / size.y;
|
|
280
|
-
atlasPass.setViewport(x, y, Math.min(tileSize.x * width / size.x, width - x),
|
|
281
|
-
Math.min(tileSize.y * height / size.y, height - y), 0, 1);
|
|
282
|
-
atlasPass.setBindGroup(0, device.createBindGroup({
|
|
283
|
-
layout: renderer.roofBlit.pipeline.getBindGroupLayout(0),
|
|
284
|
-
entries: [
|
|
285
|
-
{ binding: 0, resource: source.texture.createView() },
|
|
286
|
-
{ binding: 1, resource: renderer.roofBlit.sampler },
|
|
287
|
-
{ binding: 2, resource: { buffer: opacityBuffer, offset: i * 256, size: 4 } },
|
|
288
|
-
],
|
|
289
|
-
}));
|
|
290
|
-
atlasPass.draw(4);
|
|
291
|
-
}
|
|
292
|
-
atlasPass.end();
|
|
293
|
-
device.queue.writeBuffer(opacityBuffer, 0, opacities);
|
|
294
|
-
device.queue.submit([encoder.finish()]);
|
|
295
|
-
opacityBuffer.destroy();
|
|
296
|
-
}
|
|
297
|
-
} else if (backend._roofRaster) {
|
|
298
|
-
destroyTexture(backend, backend._roofRaster.texture.texture);
|
|
299
|
-
backend._roofRaster = null;
|
|
300
|
-
}
|
|
301
|
-
// Visible meshes: opaque first, transparent surfaces back-to-front.
|
|
302
|
-
const meshes = [];
|
|
303
|
-
traverse(backend.scene, mesh => {
|
|
304
|
-
if (!mesh.visible) return true;
|
|
305
|
-
if (!mesh.geometry || !mesh._visibleInFrame) return;
|
|
306
|
-
if (mesh.program.uniforms.roofTexture && !rasters.length) mesh._roofRevealed = true;
|
|
307
|
-
if (mesh.program.uniforms.roofTexture && !mesh._roofRevealed && rasters.length) {
|
|
308
|
-
if (mesh._roofCoverageSignature !== backend._roofRaster?.signature) {
|
|
309
|
-
mesh._roofCoverageSignature = backend._roofRaster?.signature;
|
|
310
|
-
mesh._roofCovered = roofCoverage(mesh, backend, rasters);
|
|
311
|
-
}
|
|
312
|
-
if (!mesh._roofCovered) { mesh._appearance = 0; return; }
|
|
313
|
-
mesh._roofRevealed = true;
|
|
314
|
-
}
|
|
315
|
-
if (mesh.fadeDuration) {
|
|
316
|
-
mesh.fadeStart ??= mesh.tile?.loadedAt ?? now;
|
|
317
|
-
const progress = Math.min(1, (now - mesh.fadeStart) / mesh.fadeDuration);
|
|
318
|
-
mesh._appearance = progress * progress * (3 - 2 * progress);
|
|
319
|
-
appearing ||= progress < 1;
|
|
320
|
-
}
|
|
321
|
-
meshes.push(mesh);
|
|
322
|
-
});
|
|
323
|
-
sortMeshes(meshes);
|
|
324
|
-
const encoder = renderer.device.createCommandEncoder();
|
|
325
|
-
// One uniform upload per frame: per-mesh writeBuffer calls dominate Firefox's GPU process.
|
|
326
|
-
// Slot 0 holds the camera; 256-byte mesh slots follow (double-sided meshes use two).
|
|
327
|
-
const shadowMeshes = [];
|
|
328
|
-
if (sunlight?.altitude >= 3) {
|
|
329
|
-
for (const layer of backend._layers) {
|
|
330
|
-
if (layer._type === 'terrain') continue;
|
|
331
|
-
traverse(layer.root, mesh => {
|
|
332
|
-
if (!mesh.visible) return true;
|
|
333
|
-
if (mesh.geometry && !mesh.tile && mesh._appearance !== 0 &&
|
|
334
|
-
!mesh.program.nightLight && mesh.program.depthTest !== false) shadowMeshes.push(mesh);
|
|
335
|
-
});
|
|
336
|
-
}
|
|
337
|
-
}
|
|
338
|
-
if (!renderer.uniformBuffer || renderer.uniformBuffer.size < (meshes.length * 2 + shadowMeshes.length + 1) * 256) {
|
|
339
|
-
if (renderer.uniformBuffer) destroyTexture(backend, renderer.uniformBuffer);
|
|
340
|
-
renderer.uniformBuffer = renderer.device.createBuffer({
|
|
341
|
-
size: Math.max(64, meshes.length * 4 + shadowMeshes.length * 2) * 256,
|
|
342
|
-
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
343
|
-
});
|
|
344
|
-
renderer.uniformData = new Float32Array(renderer.uniformBuffer.size / 4);
|
|
345
|
-
}
|
|
346
|
-
const frameData = renderer.uniformData;
|
|
347
|
-
frameData.set(camera.viewMatrix, 0);
|
|
348
|
-
frameData.set(camera.projectionMatrix, 16);
|
|
349
|
-
frameData.set(backend._roofRaster?.matrix || [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], 32);
|
|
350
|
-
frameData.set(light, 48);
|
|
351
|
-
frameData[51] = sunlight && sunlight.altitude <= 0 ? 0 : 1;
|
|
352
|
-
frameData.set(sky, 52);
|
|
353
|
-
const night = sunlight ? Math.max(0, Math.min(1, (3 - sunlight.altitude) / 9)) : 0;
|
|
354
|
-
frameData[55] = night * night * (3 - 2 * night);
|
|
355
|
-
frameData.set(sunlight?.tint || [1, 1, 1], 56);
|
|
356
|
-
frameData[59] = 0;
|
|
357
|
-
if (night > 0) updatePointLights(backend);
|
|
358
|
-
renderer.uniformSlot = 1;
|
|
359
|
-
renderSunlight(backend, encoder, shadowMeshes, sunlight);
|
|
360
|
-
const pass = encoder.beginRenderPass({
|
|
361
|
-
colorAttachments: [{
|
|
362
|
-
view: renderer.context.getCurrentTexture().createView(),
|
|
363
|
-
clearValue: { r: 0, g: 0, b: 0, a: 0 },
|
|
364
|
-
loadOp: 'clear',
|
|
365
|
-
storeOp: 'store',
|
|
366
|
-
}],
|
|
367
|
-
depthStencilAttachment: {
|
|
368
|
-
view: renderer.depthTexture.createView(),
|
|
369
|
-
depthClearValue: 1,
|
|
370
|
-
depthLoadOp: 'clear',
|
|
371
|
-
depthStoreOp: 'store',
|
|
372
|
-
},
|
|
373
|
-
});
|
|
374
|
-
pass.setViewport(0, 0, renderer.canvas.width, renderer.canvas.height, 0, 1);
|
|
375
|
-
pass.setBindGroup(1, renderer.sunlight.bindGroup);
|
|
376
|
-
for (const mesh of meshes) {
|
|
377
|
-
const world = mesh.worldMatrix;
|
|
378
|
-
if (mesh.texture) {
|
|
379
|
-
mesh.program.uniforms.baseTexture.value = mesh.texture;
|
|
380
|
-
mesh.program.uniforms.opacity.value = mesh.opacity;
|
|
381
|
-
}
|
|
382
|
-
const uniforms = mesh.program.uniforms;
|
|
383
|
-
if (uniforms.roofTexture) uniforms.roofTexture.value = backend._roofRaster?.texture || renderer.roofFallbackTexture;
|
|
384
|
-
const determinant = world[0] * (world[5] * world[10] - world[6] * world[9]) -
|
|
385
|
-
world[4] * (world[1] * world[10] - world[2] * world[9]) +
|
|
386
|
-
world[8] * (world[1] * world[6] - world[2] * world[5]);
|
|
387
|
-
if (!Number.isFinite(determinant) || determinant === 0) {
|
|
388
|
-
throw new Error('Singular 3D transform');
|
|
389
|
-
}
|
|
390
|
-
const frontFace = determinant < 0 ? 'cw' : 'ccw';
|
|
391
|
-
const program = mesh.program;
|
|
392
|
-
if (program.transparent && program._layerMaterial.doubleSided && !mesh._nativeSource) {
|
|
393
|
-
drawGeometry(backend, mesh, pass, 'front', frontFace);
|
|
394
|
-
drawGeometry(backend, mesh, pass, 'back', frontFace);
|
|
395
|
-
} else {
|
|
396
|
-
drawGeometry(backend, mesh, pass, program.cullMode, frontFace);
|
|
397
|
-
}
|
|
398
|
-
}
|
|
399
|
-
pass.end();
|
|
400
|
-
renderer.device.queue.writeBuffer(renderer.uniformBuffer, 0, renderer.uniformData, 0, renderer.uniformSlot * 64);
|
|
401
|
-
renderer.device.queue.submit([encoder.finish()]);
|
|
402
|
-
for (const layer of backend._layers) {
|
|
403
|
-
if (layer._wantedRasterTiles) appearing = pruneRasterTiles(layer) || appearing;
|
|
404
|
-
}
|
|
405
|
-
if (map._animatingZoom || appearing) update(backend);
|
|
406
|
-
}
|
|
@@ -1,170 +0,0 @@
|
|
|
1
|
-
import { computeBounds } from './computeBounds.js';
|
|
2
|
-
import { updateCamera } from './updateCamera.js';
|
|
3
|
-
import { resizeSunlight } from './resizeSunlight.js';
|
|
4
|
-
|
|
5
|
-
/** One shared directional depth map. Off-screen but loaded geometry can cast shadows. */
|
|
6
|
-
|
|
7
|
-
export function renderSunlight(backend, encoder, meshes, sunlight) {
|
|
8
|
-
const renderer = backend.renderer, device = renderer.device, sun = renderer.sunlight;
|
|
9
|
-
if (!meshes.length || !sunlight || sunlight.altitude < 3) {
|
|
10
|
-
if (!sun.enabled) return;
|
|
11
|
-
const values = new Float32Array(20);
|
|
12
|
-
values.set([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
|
|
13
|
-
device.queue.writeBuffer(sun.buffer, 0, values);
|
|
14
|
-
sun.enabled = false;
|
|
15
|
-
sun.cache = null;
|
|
16
|
-
return;
|
|
17
|
-
}
|
|
18
|
-
const cache = sun.cache;
|
|
19
|
-
const unchanged = sun.enabled && cache?.meshes.size === meshes.length &&
|
|
20
|
-
sunlight.direction.every((value, i) => value === cache.direction[i]) &&
|
|
21
|
-
meshes.every(mesh => {
|
|
22
|
-
const previous = cache.meshes.get(mesh), range = mesh.geometry.drawRange;
|
|
23
|
-
return previous && previous.world === mesh._worldMatrixVersion && previous.geometry === mesh.geometry &&
|
|
24
|
-
previous.start === range.start && previous.count === range.count &&
|
|
25
|
-
previous.appearance === (mesh._appearance ?? 1) &&
|
|
26
|
-
Object.values(mesh.geometry.attributes).every(attribute => !attribute.needsUpdate);
|
|
27
|
-
});
|
|
28
|
-
if (unchanged) return;
|
|
29
|
-
const values = new Float32Array(20);
|
|
30
|
-
sun.enabled = true;
|
|
31
|
-
resizeSunlight(backend, Math.min(2048, device.limits.maxTextureDimension2D));
|
|
32
|
-
const min = [Infinity, Infinity, Infinity], max = [-Infinity, -Infinity, -Infinity];
|
|
33
|
-
for (const mesh of meshes) {
|
|
34
|
-
if (!mesh.geometry.bounds || mesh.geometry.attributes.position.needsUpdate) computeBounds(mesh.geometry);
|
|
35
|
-
const bounds = mesh.geometry.bounds, matrix = mesh.worldMatrix;
|
|
36
|
-
let cached = mesh._shadowBounds;
|
|
37
|
-
if (!cached || cached.version !== mesh._worldMatrixVersion || cached.bounds !== bounds) {
|
|
38
|
-
cached = mesh._shadowBounds = { version: mesh._worldMatrixVersion, bounds,
|
|
39
|
-
min: [Infinity, Infinity, Infinity], max: [-Infinity, -Infinity, -Infinity] };
|
|
40
|
-
for (let i = 0; i < 8; i++) {
|
|
41
|
-
const x = i & 1 ? bounds.max[0] : bounds.min[0], y = i & 2 ? bounds.max[1] : bounds.min[1];
|
|
42
|
-
const z = i & 4 ? bounds.max[2] : bounds.min[2];
|
|
43
|
-
const w = matrix[3] * x + matrix[7] * y + matrix[11] * z + matrix[15];
|
|
44
|
-
for (let axis = 0; axis < 3; axis++) {
|
|
45
|
-
const value = (matrix[axis] * x + matrix[axis + 4] * y + matrix[axis + 8] * z + matrix[axis + 12]) / w;
|
|
46
|
-
cached.min[axis] = Math.min(cached.min[axis], value);
|
|
47
|
-
cached.max[axis] = Math.max(cached.max[axis], value);
|
|
48
|
-
}
|
|
49
|
-
}
|
|
50
|
-
}
|
|
51
|
-
for (let axis = 0; axis < 3; axis++) {
|
|
52
|
-
min[axis] = Math.min(min[axis], cached.min[axis]);
|
|
53
|
-
max[axis] = Math.max(max[axis], cached.max[axis]);
|
|
54
|
-
}
|
|
55
|
-
}
|
|
56
|
-
// Include ground receivers below/around the loaded buildings and trees.
|
|
57
|
-
min[1] = Math.min(0, min[1]);
|
|
58
|
-
const radius = Math.max(100, Math.hypot(...min.map((v, i) => max[i] - v)));
|
|
59
|
-
const center = min.map((v, i) => (v + max[i]) / 2);
|
|
60
|
-
const lightCamera = {
|
|
61
|
-
position: center.map((v, i) => v + sunlight.direction[i] * radius * 2),
|
|
62
|
-
target: center, up: [0, 0, -1], fov: 45, aspect: 1, near: 1, far: radius * 5,
|
|
63
|
-
viewMatrix: [], projectionMatrix: [], projectionViewMatrix: [],
|
|
64
|
-
};
|
|
65
|
-
updateCamera(lightCamera);
|
|
66
|
-
const view = new DOMMatrix(lightCamera.viewMatrix);
|
|
67
|
-
const low = [Infinity, Infinity, Infinity], high = [-Infinity, -Infinity, -Infinity];
|
|
68
|
-
for (let i = 0; i < 8; i++) {
|
|
69
|
-
const point = new DOMPoint(...min.map((v, axis) => (i & (1 << axis)) ? max[axis] : v), 1).matrixTransform(view);
|
|
70
|
-
[point.x, point.y, point.z].forEach((value, axis) => {
|
|
71
|
-
low[axis] = Math.min(low[axis], value - 20);
|
|
72
|
-
high[axis] = Math.max(high[axis], value + 20);
|
|
73
|
-
});
|
|
74
|
-
}
|
|
75
|
-
const span = low.map((v, i) => high[i] - v);
|
|
76
|
-
const projection = new DOMMatrix([
|
|
77
|
-
2 / span[0], 0, 0, 0, 0, 2 / span[1], 0, 0, 0, 0, -1 / span[2], 0,
|
|
78
|
-
-(high[0] + low[0]) / span[0], -(high[1] + low[1]) / span[1], high[2] / span[2], 1,
|
|
79
|
-
]);
|
|
80
|
-
values.set(projection.multiply(view).toFloat32Array());
|
|
81
|
-
values[16] = 1;
|
|
82
|
-
device.queue.writeBuffer(sun.buffer, 0, values);
|
|
83
|
-
if (!sun.pipeline) {
|
|
84
|
-
sun.meshLayout = device.createBindGroupLayout({
|
|
85
|
-
entries: [
|
|
86
|
-
{ binding: 0, visibility: GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT, buffer: { type: 'uniform', hasDynamicOffset: true } },
|
|
87
|
-
]
|
|
88
|
-
});
|
|
89
|
-
// Do not bind the sampled depth texture while it is a render attachment.
|
|
90
|
-
sun.depthLayout = device.createBindGroupLayout({
|
|
91
|
-
entries: [
|
|
92
|
-
{ binding: 0, visibility: GPUShaderStage.VERTEX, buffer: { type: 'uniform' } },
|
|
93
|
-
]
|
|
94
|
-
});
|
|
95
|
-
sun.depthBindGroup = device.createBindGroup({
|
|
96
|
-
layout: sun.depthLayout, entries: [{ binding: 0, resource: { buffer: sun.buffer } }],
|
|
97
|
-
});
|
|
98
|
-
const shader = device.createShaderModule({
|
|
99
|
-
code: `
|
|
100
|
-
struct Mesh { world: mat4x4<f32>, padding: array<vec4<f32>, 4>, highlight: vec4<f32> };
|
|
101
|
-
@group(0) @binding(0) var<uniform> mesh: Mesh;
|
|
102
|
-
@group(1) @binding(0) var<uniform> matrix: mat4x4<f32>;
|
|
103
|
-
@vertex fn main(@location(0) position: vec3<f32>) -> @builtin(position) vec4<f32> {
|
|
104
|
-
return matrix * mesh.world * vec4<f32>(position, 1.0);
|
|
105
|
-
}
|
|
106
|
-
@fragment fn fragmentMain(@builtin(position) position: vec4<f32>) {
|
|
107
|
-
let noise = fract(52.9829189 * fract(dot(floor(position.xy), vec2<f32>(0.06711056, 0.00583715))));
|
|
108
|
-
if (mesh.highlight.w < 1.0 && noise >= mesh.highlight.w) { discard; }
|
|
109
|
-
}
|
|
110
|
-
` });
|
|
111
|
-
sun.pipeline = device.createRenderPipeline({
|
|
112
|
-
layout: device.createPipelineLayout({ bindGroupLayouts: [sun.meshLayout, sun.depthLayout] }),
|
|
113
|
-
vertex: {
|
|
114
|
-
module: shader, entryPoint: 'main', buffers: [
|
|
115
|
-
{ arrayStride: 12, attributes: [{ shaderLocation: 0, offset: 0, format: 'float32x3' }] },
|
|
116
|
-
]
|
|
117
|
-
},
|
|
118
|
-
fragment: { module: shader, entryPoint: 'fragmentMain', targets: [] },
|
|
119
|
-
primitive: { topology: 'triangle-list', cullMode: 'none' },
|
|
120
|
-
depthStencil: {
|
|
121
|
-
format: 'depth32float', depthWriteEnabled: true, depthCompare: 'less',
|
|
122
|
-
depthBias: 2, depthBiasSlopeScale: 2
|
|
123
|
-
},
|
|
124
|
-
});
|
|
125
|
-
}
|
|
126
|
-
const pass = encoder.beginRenderPass({
|
|
127
|
-
colorAttachments: [],
|
|
128
|
-
depthStencilAttachment: {
|
|
129
|
-
view: sun.texture.createView(), depthClearValue: 1,
|
|
130
|
-
depthLoadOp: 'clear', depthStoreOp: 'store'
|
|
131
|
-
},
|
|
132
|
-
});
|
|
133
|
-
pass.setPipeline(sun.pipeline);
|
|
134
|
-
pass.setBindGroup(1, sun.depthBindGroup);
|
|
135
|
-
for (const mesh of meshes) {
|
|
136
|
-
const offset = renderer.uniformSlot++ * 256;
|
|
137
|
-
renderer.uniformData.set(mesh.worldMatrix, offset / 4);
|
|
138
|
-
renderer.uniformData[offset / 4 + 35] = mesh._appearance ?? 1;
|
|
139
|
-
if (mesh._shadowBuffer !== renderer.uniformBuffer) {
|
|
140
|
-
mesh._shadowBuffer = renderer.uniformBuffer;
|
|
141
|
-
mesh._shadowBindGroup = device.createBindGroup({
|
|
142
|
-
layout: sun.meshLayout, entries: [
|
|
143
|
-
{ binding: 0, resource: { buffer: renderer.uniformBuffer, size: 144 } },
|
|
144
|
-
]
|
|
145
|
-
});
|
|
146
|
-
}
|
|
147
|
-
for (const attribute of Object.values(mesh.geometry.attributes)) {
|
|
148
|
-
if (attribute.needsUpdate) {
|
|
149
|
-
device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
|
|
150
|
-
attribute.needsUpdate = false;
|
|
151
|
-
}
|
|
152
|
-
}
|
|
153
|
-
pass.setBindGroup(0, mesh._shadowBindGroup, [offset]);
|
|
154
|
-
pass.setVertexBuffer(0, mesh.geometry.attributes.position.buffer);
|
|
155
|
-
const index = mesh.geometry.attributes.index, range = mesh.geometry.drawRange;
|
|
156
|
-
if (index) {
|
|
157
|
-
pass.setIndexBuffer(index.buffer, index.indexFormat);
|
|
158
|
-
pass.drawIndexed(range.count, 1, range.start, 0, 0);
|
|
159
|
-
} else pass.draw(range.count, 1, range.start, 0);
|
|
160
|
-
}
|
|
161
|
-
pass.end();
|
|
162
|
-
sun.cache = {
|
|
163
|
-
direction: [...sunlight.direction],
|
|
164
|
-
meshes: new Map(meshes.map(mesh => [mesh, {
|
|
165
|
-
world: mesh._worldMatrixVersion, geometry: mesh.geometry,
|
|
166
|
-
start: mesh.geometry.drawRange.start, count: mesh.geometry.drawRange.count,
|
|
167
|
-
appearance: mesh._appearance ?? 1,
|
|
168
|
-
}])),
|
|
169
|
-
};
|
|
170
|
-
}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { bindSunlight } from './bindSunlight.js';
|
|
2
|
-
import { destroyTexture } from './destroyTexture.js';
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
export function resizeSunlight(backend, size) {
|
|
6
|
-
const device = backend.renderer.device, sun = backend.renderer.sunlight;
|
|
7
|
-
if (sun.size === size) return;
|
|
8
|
-
if (sun.texture) destroyTexture(backend, sun.texture);
|
|
9
|
-
sun.size = size;
|
|
10
|
-
sun.texture = device.createTexture({
|
|
11
|
-
size: [size, size], format: 'depth32float',
|
|
12
|
-
usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_SRC,
|
|
13
|
-
});
|
|
14
|
-
bindSunlight(backend);
|
|
15
|
-
}
|
|
@@ -1,47 +0,0 @@
|
|
|
1
|
-
/** Test the mesh's ground footprint against loaded imagery, including coarse parent tiles. */
|
|
2
|
-
export function roofCoverage(mesh, backend, rasters) {
|
|
3
|
-
const map = backend._map, bounds = mesh.geometry.bounds, world = mesh.worldMatrix;
|
|
4
|
-
let intersectsArchive = false;
|
|
5
|
-
for (const layer of rasters) {
|
|
6
|
-
const zoom = layer._tileZoom, origin = map.project(backend._sceneOrigin, zoom);
|
|
7
|
-
const scale = map.options.crs.scale(zoom) / (40075016.68557849 * Math.cos(backend._sceneOrigin.lat * Math.PI / 180));
|
|
8
|
-
const min = [Infinity, Infinity], max = [-Infinity, -Infinity];
|
|
9
|
-
for (let i = 0; i < 8; i++) {
|
|
10
|
-
const x = i & 1 ? bounds.max[0] : bounds.min[0], y = i & 2 ? bounds.max[1] : bounds.min[1];
|
|
11
|
-
const z = i & 4 ? bounds.max[2] : bounds.min[2];
|
|
12
|
-
const px = origin.x + (world[0] * x + world[4] * y + world[8] * z + world[12]) * scale;
|
|
13
|
-
const py = origin.y + (world[2] * x + world[6] * y + world[10] * z + world[14]) * scale;
|
|
14
|
-
min[0] = Math.min(min[0], px); min[1] = Math.min(min[1], py);
|
|
15
|
-
max[0] = Math.max(max[0], px); max[1] = Math.max(max[1], py);
|
|
16
|
-
}
|
|
17
|
-
if (layer.header.maxLat !== undefined && layer.header.minLon !== undefined &&
|
|
18
|
-
layer.header.minLat !== undefined && layer.header.maxLon !== undefined) {
|
|
19
|
-
const nw = map.project([layer.header.maxLat, layer.header.minLon], zoom);
|
|
20
|
-
const se = map.project([layer.header.minLat, layer.header.maxLon], zoom);
|
|
21
|
-
min[0] = Math.max(min[0], nw.x); min[1] = Math.max(min[1], nw.y);
|
|
22
|
-
max[0] = Math.min(max[0], se.x); max[1] = Math.min(max[1], se.y);
|
|
23
|
-
if (min[0] >= max[0] || min[1] >= max[1]) continue;
|
|
24
|
-
}
|
|
25
|
-
intersectsArchive = true;
|
|
26
|
-
let remaining = [[min[0], min[1], max[0], max[1]]];
|
|
27
|
-
for (const tile of layer._rasterTiles.values()) {
|
|
28
|
-
// Failed imagery already reports an error; do not hide the building indefinitely.
|
|
29
|
-
if (!tile.done && !tile.error) continue;
|
|
30
|
-
const size = 256 * 2 ** (zoom - tile.coords.z);
|
|
31
|
-
const left = tile.coords.x * size, top = tile.coords.y * size;
|
|
32
|
-
remaining = remaining.flatMap(([x0, y0, x1, y1]) => {
|
|
33
|
-
const l = Math.max(x0, left), t = Math.max(y0, top);
|
|
34
|
-
const r = Math.min(x1, left + size), b = Math.min(y1, top + size);
|
|
35
|
-
if (l >= r || t >= b) return [[x0, y0, x1, y1]];
|
|
36
|
-
const pieces = [];
|
|
37
|
-
if (y0 < t) pieces.push([x0, y0, x1, t]);
|
|
38
|
-
if (b < y1) pieces.push([x0, b, x1, y1]);
|
|
39
|
-
if (x0 < l) pieces.push([x0, t, l, b]);
|
|
40
|
-
if (r < x1) pieces.push([r, t, x1, b]);
|
|
41
|
-
return pieces;
|
|
42
|
-
});
|
|
43
|
-
if (!remaining.length) return true;
|
|
44
|
-
}
|
|
45
|
-
}
|
|
46
|
-
return !intersectsArchive;
|
|
47
|
-
}
|
|
@@ -1,22 +0,0 @@
|
|
|
1
|
-
/** Dashed lane outline, in layer-local metres. */
|
|
2
|
-
|
|
3
|
-
export function routeGeometry(lanes) {
|
|
4
|
-
const position = [], normal = [], color = [];
|
|
5
|
-
for (const { points, lengths } of lanes) for (let i = 1; i < points.length; i++) {
|
|
6
|
-
const a = points[i - 1], b = points[i];
|
|
7
|
-
const dx = b[0] - a[0], dz = b[1] - a[1], length = lengths[i] - lengths[i - 1];
|
|
8
|
-
if (!length) continue;
|
|
9
|
-
const x = -dz / length * 2.5, z = dx / length * 2.5;
|
|
10
|
-
for (let distance = Math.floor(lengths[i - 1] / 30) * 30; distance < lengths[i]; distance += 30) {
|
|
11
|
-
const start = Math.max(0, (distance - lengths[i - 1]) / length);
|
|
12
|
-
const end = Math.min(1, (distance + 18 - lengths[i - 1]) / length);
|
|
13
|
-
if (end <= start) continue;
|
|
14
|
-
const p = [a[0] + dx * start, a[1] + dz * start], q = [a[0] + dx * end, a[1] + dz * end], y = a[2] + 0.4;
|
|
15
|
-
for (const point of [[p[0] - x, p[1] - z], [p[0] + x, p[1] + z], [q[0] + x, q[1] + z],
|
|
16
|
-
[p[0] - x, p[1] - z], [q[0] + x, q[1] + z], [q[0] - x, q[1] - z]]) {
|
|
17
|
-
position.push(point[0], y, point[1]); normal.push(0, 1, 0); color.push(0.08, 0.7, 0.85);
|
|
18
|
-
}
|
|
19
|
-
}
|
|
20
|
-
}
|
|
21
|
-
return { position, normal, color };
|
|
22
|
-
}
|