leaflet-city-mapper 0.0.0-stage → 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +674 -0
- package/README.md +78 -2
- package/cucumber.mjs +9 -0
- package/dist/leaflet-city-mapper.js +2 -0
- package/dist/leaflet-city-mapper.js.map +7 -0
- package/dist/utils/CELL.js +2 -0
- package/dist/utils/CELL.js.map +7 -0
- package/dist/utils/addBridges.js +2 -0
- package/dist/utils/addBridges.js.map +7 -0
- package/dist/utils/addRasterTile.js +2 -0
- package/dist/utils/addRasterTile.js.map +7 -0
- package/dist/utils/along.js +2 -0
- package/dist/utils/along.js.map +7 -0
- package/dist/utils/atmosphere.js +2 -0
- package/dist/utils/atmosphere.js.map +7 -0
- package/dist/utils/attach.js +2 -0
- package/dist/utils/attach.js.map +7 -0
- package/dist/utils/bindSunlight.js +2 -0
- package/dist/utils/bindSunlight.js.map +7 -0
- package/dist/utils/box.js +2 -0
- package/dist/utils/box.js.map +7 -0
- package/dist/utils/bridgeElevation.js +2 -0
- package/dist/utils/bridgeElevation.js.map +7 -0
- package/dist/utils/build.js +2 -0
- package/dist/utils/build.js.map +7 -0
- package/dist/utils/cameraControls.js +2 -0
- package/dist/utils/cameraControls.js.map +7 -0
- package/dist/utils/channel.js +2 -0
- package/dist/utils/channel.js.map +7 -0
- package/dist/utils/collider.js +2 -0
- package/dist/utils/collider.js.map +7 -0
- package/dist/utils/colliders.js +2 -0
- package/dist/utils/colliders.js.map +7 -0
- package/dist/utils/computeBounds.js +2 -0
- package/dist/utils/computeBounds.js.map +7 -0
- package/dist/utils/conformModelToTerrain.js +2 -0
- package/dist/utils/conformModelToTerrain.js.map +7 -0
- package/dist/utils/createMesh.js +2 -0
- package/dist/utils/createMesh.js.map +7 -0
- package/dist/utils/createProgram.js +3 -0
- package/dist/utils/createProgram.js.map +7 -0
- package/dist/utils/decodeDirectory.js +2 -0
- package/dist/utils/decodeDirectory.js.map +7 -0
- package/dist/utils/decodeHeader.js +2 -0
- package/dist/utils/decodeHeader.js.map +7 -0
- package/dist/utils/decodeModel.js +2 -0
- package/dist/utils/decodeModel.js.map +7 -0
- package/dist/utils/decompress.js +2 -0
- package/dist/utils/decompress.js.map +7 -0
- package/dist/utils/destroyTexture.js +2 -0
- package/dist/utils/destroyTexture.js.map +7 -0
- package/dist/utils/disposeMesh.js +2 -0
- package/dist/utils/disposeMesh.js.map +7 -0
- package/dist/utils/drawGeometry.js +2 -0
- package/dist/utils/drawGeometry.js.map +7 -0
- package/dist/utils/elevationWGSL.js +24 -0
- package/dist/utils/elevationWGSL.js.map +7 -0
- package/dist/utils/emptyNode.js +2 -0
- package/dist/utils/emptyNode.js.map +7 -0
- package/dist/utils/endZoom.js +2 -0
- package/dist/utils/endZoom.js.map +7 -0
- package/dist/utils/findFeature.js +2 -0
- package/dist/utils/findFeature.js.map +7 -0
- package/dist/utils/geometry.js +1 -0
- package/dist/utils/geometry.js.map +7 -0
- package/dist/utils/getElevation.js +2 -0
- package/dist/utils/getElevation.js.map +7 -0
- package/dist/utils/getHeader.js +2 -0
- package/dist/utils/getHeader.js.map +7 -0
- package/dist/utils/getZxy.js +2 -0
- package/dist/utils/getZxy.js.map +7 -0
- package/dist/utils/glass.js +2 -0
- package/dist/utils/glass.js.map +7 -0
- package/dist/utils/headlight.js +2 -0
- package/dist/utils/headlight.js.map +7 -0
- package/dist/utils/hit.js +2 -0
- package/dist/utils/hit.js.map +7 -0
- package/dist/utils/horizontalPosition.js +2 -0
- package/dist/utils/horizontalPosition.js.map +7 -0
- package/dist/utils/horizontalRay.js +2 -0
- package/dist/utils/horizontalRay.js.map +7 -0
- package/dist/utils/hull.js +2 -0
- package/dist/utils/hull.js.map +7 -0
- package/dist/utils/initSunlight.js +2 -0
- package/dist/utils/initSunlight.js.map +7 -0
- package/dist/utils/initTerrain.js +2 -0
- package/dist/utils/initTerrain.js.map +7 -0
- package/dist/utils/initTraffic.js +40 -0
- package/dist/utils/initTraffic.js.map +7 -0
- package/dist/utils/initWalk.js +2 -0
- package/dist/utils/initWalk.js.map +7 -0
- package/dist/utils/intersectMeshes.js +2 -0
- package/dist/utils/intersectMeshes.js.map +7 -0
- package/dist/utils/isClockWise.js +2 -0
- package/dist/utils/isClockWise.js.map +7 -0
- package/dist/utils/lampPostGeometry.js +2 -0
- package/dist/utils/lampPostGeometry.js.map +7 -0
- package/dist/utils/lightGeometry.js +2 -0
- package/dist/utils/lightGeometry.js.map +7 -0
- package/dist/utils/lightGrid.js +2 -0
- package/dist/utils/lightGrid.js.map +7 -0
- package/dist/utils/limbs.js +2 -0
- package/dist/utils/limbs.js.map +7 -0
- package/dist/utils/loadModel.js +2 -0
- package/dist/utils/loadModel.js.map +7 -0
- package/dist/utils/loadSource.js +2 -0
- package/dist/utils/loadSource.js.map +7 -0
- package/dist/utils/loadTerrain.js +2 -0
- package/dist/utils/loadTerrain.js.map +7 -0
- package/dist/utils/mapCamera.js +2 -0
- package/dist/utils/mapCamera.js.map +7 -0
- package/dist/utils/materialShaders.js +211 -0
- package/dist/utils/materialShaders.js.map +7 -0
- package/dist/utils/mirror.js +2 -0
- package/dist/utils/mirror.js.map +7 -0
- package/dist/utils/moonPosition.js +2 -0
- package/dist/utils/moonPosition.js.map +7 -0
- package/dist/utils/moves.js +2 -0
- package/dist/utils/moves.js.map +7 -0
- package/dist/utils/nativeEvents.js +2 -0
- package/dist/utils/nativeEvents.js.map +7 -0
- package/dist/utils/nativeGeometry.js +2 -0
- package/dist/utils/nativeGeometry.js.map +7 -0
- package/dist/utils/nativeLayer.js +2 -0
- package/dist/utils/nativeLayer.js.map +7 -0
- package/dist/utils/nodeMatrix.js +2 -0
- package/dist/utils/nodeMatrix.js.map +7 -0
- package/dist/utils/onAdd3DLayer.js +2 -0
- package/dist/utils/onAdd3DLayer.js.map +7 -0
- package/dist/utils/onAddSun.js +2 -0
- package/dist/utils/onAddSun.js.map +7 -0
- package/dist/utils/onClick.js +2 -0
- package/dist/utils/onClick.js.map +7 -0
- package/dist/utils/onMapChange.js +2 -0
- package/dist/utils/onMapChange.js.map +7 -0
- package/dist/utils/onPMTileAdd.js +2 -0
- package/dist/utils/onPMTileAdd.js.map +7 -0
- package/dist/utils/onPMTileRemove.js +2 -0
- package/dist/utils/onPMTileRemove.js.map +7 -0
- package/dist/utils/onPointerLeave.js +2 -0
- package/dist/utils/onPointerLeave.js.map +7 -0
- package/dist/utils/onPointerMove.js +2 -0
- package/dist/utils/onPointerMove.js.map +7 -0
- package/dist/utils/onRemove3DLayer.js +2 -0
- package/dist/utils/onRemove3DLayer.js.map +7 -0
- package/dist/utils/onRemoveSun.js +2 -0
- package/dist/utils/onRemoveSun.js.map +7 -0
- package/dist/utils/onTerrainAdd.js +2 -0
- package/dist/utils/onTerrainAdd.js.map +7 -0
- package/dist/utils/onTerrainChange.js +2 -0
- package/dist/utils/onTerrainChange.js.map +7 -0
- package/dist/utils/onTerrainRemove.js +2 -0
- package/dist/utils/onTerrainRemove.js.map +7 -0
- package/dist/utils/onZoomAnim.js +2 -0
- package/dist/utils/onZoomAnim.js.map +7 -0
- package/dist/utils/paints.js +2 -0
- package/dist/utils/paints.js.map +7 -0
- package/dist/utils/parseColor.js +2 -0
- package/dist/utils/parseColor.js.map +7 -0
- package/dist/utils/parts.js +2 -0
- package/dist/utils/parts.js.map +7 -0
- package/dist/utils/projectCelestialBody.js +2 -0
- package/dist/utils/projectCelestialBody.js.map +7 -0
- package/dist/utils/pump.js +2 -0
- package/dist/utils/pump.js.map +7 -0
- package/dist/utils/rasterTiles.js +2 -0
- package/dist/utils/rasterTiles.js.map +7 -0
- package/dist/utils/raycast.js +2 -0
- package/dist/utils/raycast.js.map +7 -0
- package/dist/utils/read.js +2 -0
- package/dist/utils/read.js.map +7 -0
- package/dist/utils/readAccessor.js +2 -0
- package/dist/utils/readAccessor.js.map +7 -0
- package/dist/utils/releaseArea.js +2 -0
- package/dist/utils/releaseArea.js.map +7 -0
- package/dist/utils/removeRasterTile.js +2 -0
- package/dist/utils/removeRasterTile.js.map +7 -0
- package/dist/utils/render.js +15 -0
- package/dist/utils/render.js.map +7 -0
- package/dist/utils/renderSunlight.js +13 -0
- package/dist/utils/renderSunlight.js.map +7 -0
- package/dist/utils/renderers.js +2 -0
- package/dist/utils/renderers.js.map +7 -0
- package/dist/utils/resizeSunlight.js +2 -0
- package/dist/utils/resizeSunlight.js.map +7 -0
- package/dist/utils/roofCoverage.js +2 -0
- package/dist/utils/roofCoverage.js.map +7 -0
- package/dist/utils/routeGeometry.js +2 -0
- package/dist/utils/routeGeometry.js.map +7 -0
- package/dist/utils/scheduledTrips.js +2 -0
- package/dist/utils/scheduledTrips.js.map +7 -0
- package/dist/utils/setGeoJSONData.js +2 -0
- package/dist/utils/setGeoJSONData.js.map +7 -0
- package/dist/utils/setHighlight.js +2 -0
- package/dist/utils/setHighlight.js.map +7 -0
- package/dist/utils/setPMTileOpacity.js +2 -0
- package/dist/utils/setPMTileOpacity.js.map +7 -0
- package/dist/utils/setPMTileZIndex.js +2 -0
- package/dist/utils/setPMTileZIndex.js.map +7 -0
- package/dist/utils/setParent.js +2 -0
- package/dist/utils/setParent.js.map +7 -0
- package/dist/utils/setTerrainHeight.js +2 -0
- package/dist/utils/setTerrainHeight.js.map +7 -0
- package/dist/utils/setVertexColor.js +2 -0
- package/dist/utils/setVertexColor.js.map +7 -0
- package/dist/utils/showFeature.js +2 -0
- package/dist/utils/showFeature.js.map +7 -0
- package/dist/utils/sizes.js +2 -0
- package/dist/utils/sizes.js.map +7 -0
- package/dist/utils/skin.js +2 -0
- package/dist/utils/skin.js.map +7 -0
- package/dist/utils/solarPosition.js +2 -0
- package/dist/utils/solarPosition.js.map +7 -0
- package/dist/utils/sortMeshes.js +2 -0
- package/dist/utils/sortMeshes.js.map +7 -0
- package/dist/utils/speed.js +2 -0
- package/dist/utils/speed.js.map +7 -0
- package/dist/utils/startZoom.js +2 -0
- package/dist/utils/startZoom.js.map +7 -0
- package/dist/utils/taillight.js +2 -0
- package/dist/utils/taillight.js.map +7 -0
- package/dist/utils/terrainAtlas.js +2 -0
- package/dist/utils/terrainAtlas.js.map +7 -0
- package/dist/utils/terrainElevation.js +2 -0
- package/dist/utils/terrainElevation.js.map +7 -0
- package/dist/utils/terrainGrid.js +2 -0
- package/dist/utils/terrainGrid.js.map +7 -0
- package/dist/utils/textureSampler.js +2 -0
- package/dist/utils/textureSampler.js.map +7 -0
- package/dist/utils/tileId.js +2 -0
- package/dist/utils/tileId.js.map +7 -0
- package/dist/utils/toLanes.js +2 -0
- package/dist/utils/toLanes.js.map +7 -0
- package/dist/utils/toSRGB.js +2 -0
- package/dist/utils/toSRGB.js.map +7 -0
- package/dist/utils/tooltip.js +3 -0
- package/dist/utils/tooltip.js.map +7 -0
- package/dist/utils/traffic.js +2 -0
- package/dist/utils/traffic.js.map +7 -0
- package/dist/utils/traverse.js +2 -0
- package/dist/utils/traverse.js.map +7 -0
- package/dist/utils/treeGeometry.js +2 -0
- package/dist/utils/treeGeometry.js.map +7 -0
- package/dist/utils/triangulate.js +2 -0
- package/dist/utils/triangulate.js.map +7 -0
- package/dist/utils/tripsAt.js +2 -0
- package/dist/utils/tripsAt.js.map +7 -0
- package/dist/utils/types.js +2 -0
- package/dist/utils/types.js.map +7 -0
- package/dist/utils/underEntry.js +2 -0
- package/dist/utils/underEntry.js.map +7 -0
- package/dist/utils/update.js +2 -0
- package/dist/utils/update.js.map +7 -0
- package/dist/utils/updateArea.js +2 -0
- package/dist/utils/updateArea.js.map +7 -0
- package/dist/utils/updateCamera.js +2 -0
- package/dist/utils/updateCamera.js.map +7 -0
- package/dist/utils/updatePointLights.js +2 -0
- package/dist/utils/updatePointLights.js.map +7 -0
- package/dist/utils/updateWorldMatrix.js +2 -0
- package/dist/utils/updateWorldMatrix.js.map +7 -0
- package/dist/utils/vehicleOffsets.js +2 -0
- package/dist/utils/vehicleOffsets.js.map +7 -0
- package/dist/utils/vehicles.js +2 -0
- package/dist/utils/vehicles.js.map +7 -0
- package/dist/utils/vertexNormals.js +2 -0
- package/dist/utils/vertexNormals.js.map +7 -0
- package/dist/utils/walk.js +2 -0
- package/dist/utils/walk.js.map +7 -0
- package/dist/utils/white.js +2 -0
- package/dist/utils/white.js.map +7 -0
- package/dist/utils/worldLights.js +2 -0
- package/dist/utils/worldLights.js.map +7 -0
- package/dist/utils/wrap.js +2 -0
- package/dist/utils/wrap.js.map +7 -0
- package/package.json +43 -4
- package/src/index.js +397 -0
- package/src/utils/CELL.js +4 -0
- package/src/utils/addBridges.js +66 -0
- package/src/utils/addRasterTile.js +112 -0
- package/src/utils/along.js +9 -0
- package/src/utils/atmosphere.js +20 -0
- package/src/utils/attach.js +255 -0
- package/src/utils/bindSunlight.js +12 -0
- package/src/utils/box.js +1 -0
- package/src/utils/bridgeElevation.js +18 -0
- package/src/utils/build.js +20 -0
- package/src/utils/cameraControls.js +287 -0
- package/src/utils/channel.js +4 -0
- package/src/utils/collider.js +62 -0
- package/src/utils/colliders.js +2 -0
- package/src/utils/computeBounds.js +17 -0
- package/src/utils/conformModelToTerrain.js +69 -0
- package/src/utils/createMesh.js +31 -0
- package/src/utils/createProgram.js +92 -0
- package/src/utils/decodeDirectory.js +40 -0
- package/src/utils/decodeHeader.js +15 -0
- package/src/utils/decodeModel.js +43 -0
- package/src/utils/decompress.js +5 -0
- package/src/utils/destroyTexture.js +7 -0
- package/src/utils/disposeMesh.js +13 -0
- package/src/utils/drawGeometry.js +122 -0
- package/src/utils/elevationWGSL.js +27 -0
- package/src/utils/emptyNode.js +9 -0
- package/src/utils/endZoom.js +15 -0
- package/src/utils/findFeature.js +49 -0
- package/src/utils/geometry.js +2 -0
- package/src/utils/getElevation.js +10 -0
- package/src/utils/getHeader.js +9 -0
- package/src/utils/getZxy.js +76 -0
- package/src/utils/glass.js +1 -0
- package/src/utils/headlight.js +1 -0
- package/src/utils/hit.js +41 -0
- package/src/utils/horizontalPosition.js +16 -0
- package/src/utils/horizontalRay.js +12 -0
- package/src/utils/hull.js +1 -0
- package/src/utils/initSunlight.js +9 -0
- package/src/utils/initTerrain.js +19 -0
- package/src/utils/initTraffic.js +93 -0
- package/src/utils/initWalk.js +72 -0
- package/src/utils/intersectMeshes.js +121 -0
- package/src/utils/isClockWise.js +12 -0
- package/src/utils/lampPostGeometry.js +26 -0
- package/src/utils/lightGeometry.js +22 -0
- package/src/utils/lightGrid.js +50 -0
- package/src/utils/limbs.js +9 -0
- package/src/utils/loadModel.js +217 -0
- package/src/utils/loadSource.js +17 -0
- package/src/utils/loadTerrain.js +65 -0
- package/src/utils/mapCamera.js +432 -0
- package/src/utils/materialShaders.js +243 -0
- package/src/utils/mirror.js +6 -0
- package/src/utils/moonPosition.js +17 -0
- package/src/utils/moves.js +11 -0
- package/src/utils/nativeEvents.js +77 -0
- package/src/utils/nativeGeometry.js +131 -0
- package/src/utils/nativeLayer.js +317 -0
- package/src/utils/nodeMatrix.js +22 -0
- package/src/utils/onAdd3DLayer.js +31 -0
- package/src/utils/onAddSun.js +147 -0
- package/src/utils/onClick.js +13 -0
- package/src/utils/onMapChange.js +16 -0
- package/src/utils/onPMTileAdd.js +15 -0
- package/src/utils/onPMTileRemove.js +8 -0
- package/src/utils/onPointerLeave.js +11 -0
- package/src/utils/onPointerMove.js +15 -0
- package/src/utils/onRemove3DLayer.js +78 -0
- package/src/utils/onRemoveSun.js +3 -0
- package/src/utils/onTerrainAdd.js +18 -0
- package/src/utils/onTerrainChange.js +13 -0
- package/src/utils/onTerrainRemove.js +40 -0
- package/src/utils/onZoomAnim.js +14 -0
- package/src/utils/paints.js +10 -0
- package/src/utils/parseColor.js +42 -0
- package/src/utils/parts.js +16 -0
- package/src/utils/projectCelestialBody.js +13 -0
- package/src/utils/pump.js +226 -0
- package/src/utils/rasterTiles.js +285 -0
- package/src/utils/raycast.js +60 -0
- package/src/utils/read.js +29 -0
- package/src/utils/readAccessor.js +68 -0
- package/src/utils/releaseArea.js +34 -0
- package/src/utils/removeRasterTile.js +13 -0
- package/src/utils/render.js +406 -0
- package/src/utils/renderSunlight.js +170 -0
- package/src/utils/renderers.js +2 -0
- package/src/utils/resizeSunlight.js +15 -0
- package/src/utils/roofCoverage.js +47 -0
- package/src/utils/routeGeometry.js +22 -0
- package/src/utils/scheduledTrips.js +29 -0
- package/src/utils/setGeoJSONData.js +11 -0
- package/src/utils/setHighlight.js +13 -0
- package/src/utils/setPMTileOpacity.js +7 -0
- package/src/utils/setPMTileZIndex.js +7 -0
- package/src/utils/setParent.js +7 -0
- package/src/utils/setTerrainHeight.js +10 -0
- package/src/utils/setVertexColor.js +14 -0
- package/src/utils/showFeature.js +27 -0
- package/src/utils/sizes.js +1 -0
- package/src/utils/skin.js +2 -0
- package/src/utils/solarPosition.js +17 -0
- package/src/utils/sortMeshes.js +12 -0
- package/src/utils/speed.js +3 -0
- package/src/utils/startZoom.js +5 -0
- package/src/utils/taillight.js +1 -0
- package/src/utils/terrainAtlas.js +21 -0
- package/src/utils/terrainElevation.js +20 -0
- package/src/utils/terrainGrid.js +23 -0
- package/src/utils/textureSampler.js +10 -0
- package/src/utils/tileId.js +18 -0
- package/src/utils/toLanes.js +7 -0
- package/src/utils/toSRGB.js +1 -0
- package/src/utils/tooltip.js +6 -0
- package/src/utils/traffic.js +315 -0
- package/src/utils/traverse.js +6 -0
- package/src/utils/treeGeometry.js +45 -0
- package/src/utils/triangulate.js +100 -0
- package/src/utils/tripsAt.js +16 -0
- package/src/utils/types.js +8 -0
- package/src/utils/underEntry.js +17 -0
- package/src/utils/update.js +18 -0
- package/src/utils/updateArea.js +40 -0
- package/src/utils/updateCamera.js +32 -0
- package/src/utils/updatePointLights.js +38 -0
- package/src/utils/updateWorldMatrix.js +47 -0
- package/src/utils/vehicleOffsets.js +8 -0
- package/src/utils/vehicles.js +65 -0
- package/src/utils/vertexNormals.js +30 -0
- package/src/utils/walk.js +187 -0
- package/src/utils/white.js +1 -0
- package/src/utils/worldLights.js +25 -0
- package/src/utils/wrap.js +1 -0
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import { emptyNode } from "./emptyNode.js";
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import { isClockWise } from "./isClockWise.js";
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import { lampPostGeometry } from "./lampPostGeometry.js";
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import { lightGeometry } from "./lightGeometry.js";
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import { parseColor } from "./parseColor.js";
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import { treeGeometry } from "./treeGeometry.js";
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import { triangulate } from "./triangulate.js";
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import { createProgram } from './createProgram.js';
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import { updateStatus } from "./releaseArea.js";
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import { loadSource } from './loadSource.js';
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import { setParent } from './setParent.js';
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import { update } from './update.js';
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import { getElevation } from "./getElevation.js";
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/** Share four load/build slots across source layers, nearest ground blocks first. */
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export function pump(backend, map = backend._map) {
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// Meshes need the shared renderer; _attach() re-runs _updateArea() once it exists.
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const shared = map && L.Layer._renderers.get(map);
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if (!shared) return;
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const layers = [...shared._layers].filter(layer =>
|
|
22
|
+
Number.isFinite(layer._inflight) && layer._areas && (layer.url || layer._geojson));
|
|
23
|
+
const pending = layers.flatMap(layer => [...layer._areas.values()]
|
|
24
|
+
.filter(area => !area.started && !area.request.signal.aborted)
|
|
25
|
+
.map(area => {
|
|
26
|
+
const center = area.coords && map.project(map.getCenter(), area.coords.z).divideBy(256);
|
|
27
|
+
return { layer, area, distance: center
|
|
28
|
+
? Math.hypot(area.coords.x + 0.5 - center.x, area.coords.y + 0.5 - center.y) / 2 ** area.coords.z : 0 };
|
|
29
|
+
})).sort((a, b) => a.distance - b.distance);
|
|
30
|
+
let inflight = layers.reduce((sum, layer) => sum + layer._inflight, 0);
|
|
31
|
+
for (const { layer: backend, area } of pending) {
|
|
32
|
+
if (inflight >= 4) break;
|
|
33
|
+
if (backend._inflight >= 2) continue;
|
|
34
|
+
area.started = true;
|
|
35
|
+
backend._inflight++;
|
|
36
|
+
inflight++;
|
|
37
|
+
(async () => {
|
|
38
|
+
try {
|
|
39
|
+
// Let ground requests start first, and avoid rebuilding flat geometry when the DEM arrives.
|
|
40
|
+
await new Promise(requestAnimationFrame);
|
|
41
|
+
await map._terrain3D?._terrainPromise;
|
|
42
|
+
if (area.request.signal.aborted) return;
|
|
43
|
+
const coords = area.coords;
|
|
44
|
+
const data = await loadSource(backend, area);
|
|
45
|
+
if (area.request.signal.aborted) return;
|
|
46
|
+
if (data?.type !== 'FeatureCollection' || !Array.isArray(data.features)) {
|
|
47
|
+
throw new Error('Invalid GeoJSON response');
|
|
48
|
+
}
|
|
49
|
+
if (backend._geojson && typeof backend.options.style !== 'function') {
|
|
50
|
+
throw new Error('style must be a function');
|
|
51
|
+
}
|
|
52
|
+
const features = data.features;
|
|
53
|
+
const positions = [], normals = [], colors = [], uvs = [], featureFaces = [], lights = [];
|
|
54
|
+
const supports = new Set();
|
|
55
|
+
let skipped = 0;
|
|
56
|
+
const crs = map.options.crs;
|
|
57
|
+
const origin = crs.project(backend.location);
|
|
58
|
+
const metres = Math.cos(backend.location.lat * Math.PI / 180);
|
|
59
|
+
const groundOffset = point => point.ground || 0;
|
|
60
|
+
const addTriangle = (a, ah, b, bh, c, ch, nx, ny, nz, color) => {
|
|
61
|
+
const ux = b.x - a.x, uy = bh - ah, uz = a.y - b.y;
|
|
62
|
+
const vx = c.x - a.x, vy = ch - ah, vz = a.y - c.y;
|
|
63
|
+
// Orient the triangle to its intended outward normal after flipping north to -z.
|
|
64
|
+
if ((uy * vz - uz * vy) * nx + (uz * vx - ux * vz) * ny + (ux * vy - uy * vx) * nz < 0) {
|
|
65
|
+
const point = b, height = bh;
|
|
66
|
+
b = c; bh = ch; c = point; ch = height;
|
|
67
|
+
}
|
|
68
|
+
positions.push(a.x, ah + groundOffset(a), -a.y,
|
|
69
|
+
b.x, bh + groundOffset(b), -b.y,
|
|
70
|
+
c.x, ch + groundOffset(c), -c.y);
|
|
71
|
+
normals.push(nx, ny, nz, nx, ny, nz, nx, ny, nz);
|
|
72
|
+
colors.push(color.r, color.g, color.b, color.r, color.g, color.b, color.r, color.g, color.b);
|
|
73
|
+
if (backend.options.nightLight) uvs.push(...a.uv, ...b.uv, ...c.uv);
|
|
74
|
+
};
|
|
75
|
+
let deadline = performance.now() + 4;
|
|
76
|
+
for (const feature of features) {
|
|
77
|
+
if (area.request.signal.aborted) return;
|
|
78
|
+
if (performance.now() >= deadline) {
|
|
79
|
+
await new Promise(requestAnimationFrame);
|
|
80
|
+
if (area.request.signal.aborted) return;
|
|
81
|
+
deadline = performance.now() + 4;
|
|
82
|
+
}
|
|
83
|
+
const geometry = feature?.geometry;
|
|
84
|
+
const isTree = geometry?.type === 'Point';
|
|
85
|
+
if (backend.options.nightLight && !isTree) throw new Error('Night lights require Point geometry');
|
|
86
|
+
const polygons = geometry?.type === 'Polygon' ? [geometry.coordinates] : geometry?.type === 'MultiPolygon' ? geometry.coordinates : null;
|
|
87
|
+
if (!polygons && !isTree) throw new Error('Unsupported GeoJSON geometry');
|
|
88
|
+
const [lon, lat] = (isTree ? geometry.coordinates : polygons[0]?.[0]?.[0]) ?? [];
|
|
89
|
+
if (!Number.isFinite(lon) || !Number.isFinite(lat)) throw new Error('Invalid GeoJSON coordinates');
|
|
90
|
+
if (coords) {
|
|
91
|
+
const anchor = map.project(new L.LatLng(lat, lon), coords.z);
|
|
92
|
+
// Overlapping archive blocks may contain the same polygon; its first vertex owns it.
|
|
93
|
+
if (Math.floor(anchor.x / 256) !== coords.x || Math.floor(anchor.y / 256) !== coords.y) continue;
|
|
94
|
+
}
|
|
95
|
+
const style = backend.options.style(feature);
|
|
96
|
+
if (style === null) {
|
|
97
|
+
skipped++;
|
|
98
|
+
continue;
|
|
99
|
+
}
|
|
100
|
+
if (!style || typeof style !== 'object') throw new Error('style must return an extrusion style or null');
|
|
101
|
+
const { top, bottom = 0, color = 0xd9b38c } = style;
|
|
102
|
+
if (!Number.isFinite(top) || !Number.isFinite(bottom) || bottom < 0 || top <= bottom) {
|
|
103
|
+
throw new Error('Invalid extrusion heights: expected top > bottom >= 0');
|
|
104
|
+
}
|
|
105
|
+
const baseColor = parseColor(color);
|
|
106
|
+
const vertexStart = positions.length / 3;
|
|
107
|
+
if (isTree) {
|
|
108
|
+
const point = crs.project(new L.LatLng(lat, lon));
|
|
109
|
+
const elevation = map._terrain3D ? getElevation(map._terrain3D, [lat, lon]) : undefined;
|
|
110
|
+
const projected = {
|
|
111
|
+
x: (point.x - origin.x) * metres, y: (point.y - origin.y) * metres,
|
|
112
|
+
ground: Number.isFinite(elevation) && Number.isFinite(backend.root.position[1])
|
|
113
|
+
? elevation - backend.root.position[1] : 0,
|
|
114
|
+
};
|
|
115
|
+
if (backend.options.nightLight) {
|
|
116
|
+
if (!Number.isFinite(style.lightFlux) || style.lightFlux <= 0) throw new Error('Invalid light flux');
|
|
117
|
+
const support = feature.properties?.cod_ouvrag || `${lon},${lat}`;
|
|
118
|
+
if (style.poleRadius > 0 && !supports.has(support)) {
|
|
119
|
+
lampPostGeometry(projected, style, addTriangle);
|
|
120
|
+
supports.add(support);
|
|
121
|
+
}
|
|
122
|
+
lightGeometry(projected, style, addTriangle);
|
|
123
|
+
lights.push({
|
|
124
|
+
position: [projected.x, projected.ground + top, -projected.y],
|
|
125
|
+
radius: Math.hypot(top, style.lightRadius), color: [baseColor.r, baseColor.g, baseColor.b],
|
|
126
|
+
flux: style.lightFlux,
|
|
127
|
+
});
|
|
128
|
+
} else treeGeometry(projected, style, addTriangle);
|
|
129
|
+
}
|
|
130
|
+
for (const rings of polygons || []) {
|
|
131
|
+
if (!rings.length) throw new Error('Empty GeoJSON polygon');
|
|
132
|
+
const paths = rings.map(ring => {
|
|
133
|
+
if (ring.length < 4) throw new Error('Invalid GeoJSON polygon ring');
|
|
134
|
+
return ring.slice(0, -1).map(([lng, lat]) => {
|
|
135
|
+
if (!Number.isFinite(lng) || !Number.isFinite(lat)) throw new Error('Invalid GeoJSON coordinates');
|
|
136
|
+
const point = crs.project(new L.LatLng(lat, lng));
|
|
137
|
+
const elevation = backend._map._terrain3D ? getElevation(backend._map._terrain3D, [lat, lng]) : undefined;
|
|
138
|
+
return {
|
|
139
|
+
x: (point.x - origin.x) * metres,
|
|
140
|
+
y: (point.y - origin.y) * metres,
|
|
141
|
+
ground: Number.isFinite(elevation) && Number.isFinite(backend.root.position[1])
|
|
142
|
+
? elevation - backend.root.position[1] : 0,
|
|
143
|
+
};
|
|
144
|
+
});
|
|
145
|
+
});
|
|
146
|
+
const points = paths.flat();
|
|
147
|
+
for (const [a, b, c] of triangulate(paths[0], paths.slice(1))) {
|
|
148
|
+
addTriangle(points[a], top, points[b], top, points[c], top, 0, 1, 0, baseColor);
|
|
149
|
+
if (bottom > 0) addTriangle(points[a], bottom, points[b], bottom, points[c], bottom, 0, -1, 0, baseColor);
|
|
150
|
+
}
|
|
151
|
+
paths.forEach((path, index) => {
|
|
152
|
+
// Interior walls face into the courtyard; exterior walls face away from the building.
|
|
153
|
+
const sign = isClockWise(path) === (index === 0) ? -1 : 1;
|
|
154
|
+
for (let i = 0; i < path.length; i++) {
|
|
155
|
+
const a = path[i], b = path[(i + 1) % path.length];
|
|
156
|
+
const length = Math.hypot(b.x - a.x, b.y - a.y);
|
|
157
|
+
if (!length) continue;
|
|
158
|
+
const nx = sign * (b.y - a.y) / length, nz = sign * (b.x - a.x) / length;
|
|
159
|
+
addTriangle(a, bottom, b, bottom, b, top, nx, 0, nz, baseColor);
|
|
160
|
+
addTriangle(a, bottom, b, top, a, top, nx, 0, nz, baseColor);
|
|
161
|
+
}
|
|
162
|
+
});
|
|
163
|
+
}
|
|
164
|
+
const vertexEnd = positions.length / 3;
|
|
165
|
+
featureFaces.push({
|
|
166
|
+
id: feature.id ?? feature.properties?.objectid ?? JSON.stringify(geometry),
|
|
167
|
+
properties: feature.properties, baseColor,
|
|
168
|
+
faceStart: vertexStart / 3, faceEnd: vertexEnd / 3, vertexStart, vertexEnd,
|
|
169
|
+
});
|
|
170
|
+
}
|
|
171
|
+
if (!positions.length) {
|
|
172
|
+
Object.assign(area, { mesh: null, buildings: 0, skipped, done: true });
|
|
173
|
+
return;
|
|
174
|
+
}
|
|
175
|
+
const device = backend.renderer.device;
|
|
176
|
+
const attributes = {
|
|
177
|
+
position: { size: 3, data: new Float32Array(positions) },
|
|
178
|
+
normal: { size: 3, data: new Float32Array(normals) },
|
|
179
|
+
color: { size: 3, data: new Float32Array(colors) },
|
|
180
|
+
};
|
|
181
|
+
if (backend.options.nightLight) attributes.uv = { size: 2, data: new Float32Array(uvs) };
|
|
182
|
+
for (const [name, attribute] of Object.entries(attributes)) {
|
|
183
|
+
attribute.count = attribute.data.length / attribute.size;
|
|
184
|
+
attribute.buffer = device.createBuffer({
|
|
185
|
+
size: Math.max(4, attribute.data.byteLength),
|
|
186
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
187
|
+
});
|
|
188
|
+
device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
|
|
189
|
+
}
|
|
190
|
+
const meshGeometry = {
|
|
191
|
+
device,
|
|
192
|
+
attributes,
|
|
193
|
+
drawRange: { start: 0, count: attributes.position.count },
|
|
194
|
+
};
|
|
195
|
+
Object.assign(area, {
|
|
196
|
+
mesh: {
|
|
197
|
+
...emptyNode(),
|
|
198
|
+
device,
|
|
199
|
+
geometry: meshGeometry,
|
|
200
|
+
program: createProgram(backend, {
|
|
201
|
+
vertexColors: true, roofTexture: Boolean(backend.options.roofTexture),
|
|
202
|
+
...(backend.options.nightLight ? { nightLight: true, alphaMode: 'BLEND', doubleSided: true } : {})
|
|
203
|
+
}),
|
|
204
|
+
id: L.Layer._nextId++,
|
|
205
|
+
renderOrder: 0,
|
|
206
|
+
fadeDuration: 250,
|
|
207
|
+
extras: { featureFaces, lights },
|
|
208
|
+
},
|
|
209
|
+
buildings: featureFaces.length,
|
|
210
|
+
skipped,
|
|
211
|
+
done: true
|
|
212
|
+
});
|
|
213
|
+
setParent(area.mesh, backend.root);
|
|
214
|
+
update(backend);
|
|
215
|
+
} catch (error) {
|
|
216
|
+
if (area.request.signal.aborted) return;
|
|
217
|
+
area.error = error.message;
|
|
218
|
+
backend.fire('error', { error });
|
|
219
|
+
}
|
|
220
|
+
})().finally(() => {
|
|
221
|
+
backend._inflight--;
|
|
222
|
+
pump(backend, map);
|
|
223
|
+
});
|
|
224
|
+
}
|
|
225
|
+
for (const layer of layers) updateStatus(layer);
|
|
226
|
+
}
|
|
@@ -0,0 +1,285 @@
|
|
|
1
|
+
import { addRasterTile } from './addRasterTile.js';
|
|
2
|
+
import { createProgram } from './createProgram.js';
|
|
3
|
+
import { destroyTexture } from './destroyTexture.js';
|
|
4
|
+
import { removeRasterTile } from './removeRasterTile.js';
|
|
5
|
+
import { setParent } from './setParent.js';
|
|
6
|
+
import { update } from './update.js';
|
|
7
|
+
|
|
8
|
+
const TILE_SIZE = 256;
|
|
9
|
+
// ponytail: cap horizon views at 169 tiles; raise the radius if extreme pitches need more.
|
|
10
|
+
const TILE_RADIUS = 6;
|
|
11
|
+
|
|
12
|
+
export function updateRasterTiles(backend) {
|
|
13
|
+
const map = backend._map;
|
|
14
|
+
if (!map || !backend._shared || !backend.header) return;
|
|
15
|
+
|
|
16
|
+
const zoom = Math.max(backend.header.minZoom ?? 0, Math.min(
|
|
17
|
+
Math.round(map.getZoom()),
|
|
18
|
+
backend.options.maxZoom,
|
|
19
|
+
backend.options.maxNativeZoom
|
|
20
|
+
));
|
|
21
|
+
backend._tileZoom = zoom;
|
|
22
|
+
const bounds = map.getBounds();
|
|
23
|
+
const northWest = map.project(bounds.getNorthWest(), zoom).divideBy(TILE_SIZE).floor();
|
|
24
|
+
const southEast = map.project(bounds.getSouthEast(), zoom).divideBy(TILE_SIZE).floor();
|
|
25
|
+
const archiveNorthWest = backend.header.maxLat === undefined || backend.header.minLon === undefined
|
|
26
|
+
? new L.Point(0, 0)
|
|
27
|
+
: map.project([backend.header.maxLat, backend.header.minLon], zoom).divideBy(TILE_SIZE).floor();
|
|
28
|
+
const archiveSouthEast = backend.header.minLat === undefined || backend.header.maxLon === undefined
|
|
29
|
+
? new L.Point(2 ** zoom - 1, 2 ** zoom - 1)
|
|
30
|
+
: map.project([backend.header.minLat, backend.header.maxLon], zoom).divideBy(TILE_SIZE).floor();
|
|
31
|
+
const center = map.project(map.getCenter(), zoom).divideBy(TILE_SIZE).floor();
|
|
32
|
+
const wanted = new Map();
|
|
33
|
+
for (let x = Math.max(0, northWest.x, archiveNorthWest.x, center.x - TILE_RADIUS);
|
|
34
|
+
x <= Math.min(2 ** zoom - 1, southEast.x, archiveSouthEast.x, center.x + TILE_RADIUS); x++) {
|
|
35
|
+
for (let y = Math.max(0, northWest.y, archiveNorthWest.y, center.y - TILE_RADIUS);
|
|
36
|
+
y <= Math.min(2 ** zoom - 1, southEast.y, archiveSouthEast.y, center.y + TILE_RADIUS); y++) {
|
|
37
|
+
wanted.set(`${zoom}/${x}/${y}`, { z: zoom, x, y });
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
backend._wantedRasterTiles = new Set(wanted.keys());
|
|
41
|
+
const coverage = new Map();
|
|
42
|
+
const parentZoom = Math.max(backend.header.minZoom ?? 0, zoom - 2), factor = 2 ** (zoom - parentZoom);
|
|
43
|
+
if (parentZoom < zoom) {
|
|
44
|
+
for (const [key, coords] of wanted) {
|
|
45
|
+
if (backend._rasterTiles.get(key)?.done) continue;
|
|
46
|
+
const parent = { z: parentZoom, x: Math.floor(coords.x / factor), y: Math.floor(coords.y / factor) };
|
|
47
|
+
coverage.set(`${parent.z}/${parent.x}/${parent.y}`, parent);
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
const required = new Map([...coverage, ...wanted]);
|
|
51
|
+
for (const [key, tile] of backend._rasterTiles) {
|
|
52
|
+
if (!required.has(key) && !tile.done) releaseRasterTile(backend, tile);
|
|
53
|
+
}
|
|
54
|
+
for (const [key, coords] of required) {
|
|
55
|
+
if (backend._rasterTiles.has(key)) continue;
|
|
56
|
+
const tile = { coords, request: new AbortController(), done: false };
|
|
57
|
+
backend._rasterTiles.set(key, tile);
|
|
58
|
+
}
|
|
59
|
+
pumpRasterTiles(backend);
|
|
60
|
+
pruneRasterTiles(backend);
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
function pumpRasterTiles(backend) {
|
|
64
|
+
const map = backend._map;
|
|
65
|
+
if (!map) return;
|
|
66
|
+
const center = map.project(map.getCenter(), 0).divideBy(TILE_SIZE);
|
|
67
|
+
const pending = [...backend._rasterTiles.values()].filter(tile => !tile.started && !tile.request.signal.aborted);
|
|
68
|
+
const distance = ({ coords }) => Math.hypot((coords.x + 0.5) / 2 ** coords.z - center.x,
|
|
69
|
+
(coords.y + 0.5) / 2 ** coords.z - center.y);
|
|
70
|
+
pending.sort((a, b) => a.coords.z - b.coords.z || distance(a) - distance(b));
|
|
71
|
+
for (const tile of pending) {
|
|
72
|
+
if (backend._loadingTiles >= 4) break;
|
|
73
|
+
loadRasterTile(backend, tile);
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
export function releaseRasterTiles(backend) {
|
|
78
|
+
for (const tile of backend._rasterTiles.values()) releaseRasterTile(backend, tile);
|
|
79
|
+
backend._rasterProgram?.pipelineCache.clear();
|
|
80
|
+
backend._rasterProgram = null;
|
|
81
|
+
if (backend._rasterGeometry) {
|
|
82
|
+
for (const attribute of Object.values(backend._rasterGeometry.attributes)) {
|
|
83
|
+
destroyTexture(backend, attribute.buffer);
|
|
84
|
+
}
|
|
85
|
+
backend._rasterGeometry = null;
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
export function setRasterTerrain(backend, terrain) {
|
|
90
|
+
if (backend._terrain3D === terrain) return;
|
|
91
|
+
for (const tile of backend._rasterTiles.values()) {
|
|
92
|
+
if(backend._terrain3D) removeRasterTile(backend._terrain3D, tile);
|
|
93
|
+
if (tile.mesh) {
|
|
94
|
+
tile.mesh.visible = true;
|
|
95
|
+
setParent(tile.mesh, backend.root);
|
|
96
|
+
}
|
|
97
|
+
}
|
|
98
|
+
backend._terrain3D = terrain || null;
|
|
99
|
+
if (terrain) {
|
|
100
|
+
for (const tile of backend._rasterTiles.values()) {
|
|
101
|
+
if (tile.done) registerTerrainTile(backend, tile.coords, tile);
|
|
102
|
+
}
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
export function registerTerrainTile(backend, coords, tile) {
|
|
107
|
+
if (backend._terrain3D && tile.done && !tile.request.signal.aborted &&
|
|
108
|
+
backend._rasterTiles.get(`${coords.z}/${coords.x}/${coords.y}`) === tile) {
|
|
109
|
+
addRasterTile(backend._terrain3D, backend, coords, tile)
|
|
110
|
+
.catch(error => backend.fire('tileerror', { tile, coords, error }));
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
export function setRasterOpacity(backend, opacity) {
|
|
115
|
+
for (const tile of backend._rasterTiles.values()) {
|
|
116
|
+
if (tile.mesh) tile.mesh.opacity = opacity;
|
|
117
|
+
const terrainMesh = backend._terrain3D?._rasterTiles.get(tile);
|
|
118
|
+
if (terrainMesh) terrainMesh.opacity = opacity;
|
|
119
|
+
}
|
|
120
|
+
update(backend);
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
export function setRasterZIndex(backend, zIndex) {
|
|
124
|
+
for (const tile of backend._rasterTiles.values()) {
|
|
125
|
+
if (tile.mesh) tile.mesh.renderOrder = zIndex;
|
|
126
|
+
const terrainMesh = backend._terrain3D?._rasterTiles.get(tile);
|
|
127
|
+
if (terrainMesh) terrainMesh.renderOrder = zIndex;
|
|
128
|
+
}
|
|
129
|
+
update(backend);
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
export function getRasterTileSize() {
|
|
133
|
+
return new L.Point(TILE_SIZE, TILE_SIZE);
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
function loadRasterTile(backend, tile) {
|
|
137
|
+
tile.started = true;
|
|
138
|
+
const first = backend._loadingTiles === 0;
|
|
139
|
+
backend._loadingTiles++;
|
|
140
|
+
backend.fire('tileloadstart', { tile, coords: tile.coords });
|
|
141
|
+
if (first) backend.fire('loading');
|
|
142
|
+
return Promise.resolve(backend.ready).then(() => backend.options.archive.getZxy(
|
|
143
|
+
tile.coords.z, tile.coords.x, tile.coords.y, tile.request.signal
|
|
144
|
+
)).then(async result => {
|
|
145
|
+
if (tile.request.signal.aborted) return;
|
|
146
|
+
if (!result) throw new Error(`Tile ${tile.coords.z}/${tile.coords.x}/${tile.coords.y} is not in the offline archive`);
|
|
147
|
+
try {
|
|
148
|
+
tile.image = await createImageBitmap(new Blob([result.data]));
|
|
149
|
+
} catch {
|
|
150
|
+
throw new Error(`Unable to decode tile ${tile.coords.z}/${tile.coords.x}/${tile.coords.y}`);
|
|
151
|
+
}
|
|
152
|
+
if (tile.request.signal.aborted) {
|
|
153
|
+
tile.image.close();
|
|
154
|
+
tile.image = null;
|
|
155
|
+
return;
|
|
156
|
+
}
|
|
157
|
+
createRasterMesh(backend, tile);
|
|
158
|
+
tile.loadedAt = performance.now();
|
|
159
|
+
tile.done = true;
|
|
160
|
+
backend._rasterVersion = (backend._rasterVersion || 0) + 1;
|
|
161
|
+
registerTerrainTile(backend, tile.coords, tile);
|
|
162
|
+
backend.fire('tileload', { tile, coords: tile.coords });
|
|
163
|
+
update(backend);
|
|
164
|
+
}).catch(error => {
|
|
165
|
+
if (tile.request.signal.aborted) return;
|
|
166
|
+
tile.error = error.message;
|
|
167
|
+
backend._rasterVersion = (backend._rasterVersion || 0) + 1;
|
|
168
|
+
backend.fire('tileerror', { tile, coords: tile.coords, error });
|
|
169
|
+
backend.fire('error', { error, coords: tile.coords });
|
|
170
|
+
}).finally(() => {
|
|
171
|
+
backend._loadingTiles--;
|
|
172
|
+
if (backend._map) {
|
|
173
|
+
pumpRasterTiles(backend);
|
|
174
|
+
pruneRasterTiles(backend);
|
|
175
|
+
if (!backend._loadingTiles) backend.fire('load');
|
|
176
|
+
update(backend);
|
|
177
|
+
}
|
|
178
|
+
});
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
function createRasterMesh(backend, tile) {
|
|
182
|
+
const device = backend.renderer.device;
|
|
183
|
+
const texture = {
|
|
184
|
+
device,
|
|
185
|
+
texture: device.createTexture({
|
|
186
|
+
size: [tile.image.width, tile.image.height],
|
|
187
|
+
format: 'rgba8unorm',
|
|
188
|
+
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
|
|
189
|
+
}),
|
|
190
|
+
sampler: device.createSampler({ addressModeU: 'clamp-to-edge', addressModeV: 'clamp-to-edge',
|
|
191
|
+
magFilter: 'linear', minFilter: 'linear' }),
|
|
192
|
+
image: tile.image, format: 'rgba8unorm', srgb: false, uploaded: null,
|
|
193
|
+
};
|
|
194
|
+
if (!backend._rasterProgram) {
|
|
195
|
+
backend._rasterProgram = createProgram(backend, {
|
|
196
|
+
baseTexture: texture, unlit: true, alphaMode: 'BLEND',
|
|
197
|
+
});
|
|
198
|
+
}
|
|
199
|
+
if (!backend._rasterGeometry) backend._rasterGeometry = createGeometry(device);
|
|
200
|
+
const { coords } = tile;
|
|
201
|
+
const crs = backend._map.options.crs;
|
|
202
|
+
const origin = crs.project(backend.location);
|
|
203
|
+
const metres = Math.cos(backend.location.lat * Math.PI / 180);
|
|
204
|
+
const scale = crs.scale(coords.z);
|
|
205
|
+
const corner = crs.transformation.untransform(new L.Point(coords.x * TILE_SIZE, coords.y * TILE_SIZE), scale);
|
|
206
|
+
const opposite = crs.transformation.untransform(new L.Point((coords.x + 1) * TILE_SIZE, (coords.y + 1) * TILE_SIZE), scale);
|
|
207
|
+
const sizeX = (opposite.x - corner.x) * metres;
|
|
208
|
+
const sizeZ = -(opposite.y - corner.y) * metres;
|
|
209
|
+
tile.texture = texture;
|
|
210
|
+
tile.mesh = {
|
|
211
|
+
position: [(corner.x - origin.x) * metres, 0, -(corner.y - origin.y) * metres],
|
|
212
|
+
rotation: [0, 0, 0],
|
|
213
|
+
scale: [sizeX, 1, sizeZ],
|
|
214
|
+
worldMatrix: [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
|
|
215
|
+
children: [], visible: true, device, geometry: backend._rasterGeometry,
|
|
216
|
+
program: backend._rasterProgram, texture,
|
|
217
|
+
opacity: backend.options.opacity, id: L.Layer._nextId++,
|
|
218
|
+
renderOrder: backend.options.zIndex || 0, tile, fadeDuration: 250, ground: true,
|
|
219
|
+
};
|
|
220
|
+
setParent(tile.mesh, backend.root);
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
function createGeometry(device) {
|
|
224
|
+
const attributes = {
|
|
225
|
+
position: { size: 3, data: new Float32Array([0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 1]) },
|
|
226
|
+
normal: { size: 3, data: new Float32Array([0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0]) },
|
|
227
|
+
uv: { size: 2, data: new Float32Array([0, 0, 1, 0, 0, 1, 1, 1]) },
|
|
228
|
+
index: { data: new Uint16Array([0, 2, 1, 1, 2, 3]) },
|
|
229
|
+
};
|
|
230
|
+
for (const [name, attribute] of Object.entries(attributes)) {
|
|
231
|
+
attribute.count = attribute.data.length / (attribute.size || 1);
|
|
232
|
+
attribute.indexFormat = 'uint16';
|
|
233
|
+
attribute.buffer = device.createBuffer({
|
|
234
|
+
size: attribute.data.byteLength,
|
|
235
|
+
usage: name === 'index' ? GPUBufferUsage.INDEX | GPUBufferUsage.COPY_DST
|
|
236
|
+
: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
237
|
+
});
|
|
238
|
+
device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
|
|
239
|
+
}
|
|
240
|
+
return { device, attributes, drawRange: { start: 0, count: attributes.index.count } };
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
function releaseRasterTile(backend, tile) {
|
|
244
|
+
const key = `${tile.coords.z}/${tile.coords.x}/${tile.coords.y}`;
|
|
245
|
+
if (backend._rasterTiles.get(key) !== tile) return;
|
|
246
|
+
backend._rasterTiles.delete(key);
|
|
247
|
+
backend._rasterVersion = (backend._rasterVersion || 0) + 1;
|
|
248
|
+
tile.request.abort();
|
|
249
|
+
if(backend._terrain3D) removeRasterTile(backend._terrain3D, tile);
|
|
250
|
+
if (tile.mesh) setParent(tile.mesh, null);
|
|
251
|
+
if (tile.texture) destroyTexture(backend, tile.texture.texture);
|
|
252
|
+
tile.image?.close();
|
|
253
|
+
backend.fire('tileunload', { tile, coords: tile.coords });
|
|
254
|
+
update(backend);
|
|
255
|
+
}
|
|
256
|
+
|
|
257
|
+
export function pruneRasterTiles(backend) {
|
|
258
|
+
const wanted = backend._wantedRasterTiles;
|
|
259
|
+
const now = performance.now();
|
|
260
|
+
if (backend._pruneVersion === backend._rasterVersion && backend._pruneWanted === wanted &&
|
|
261
|
+
now < backend._pruneAfter) return Number.isFinite(backend._pruneAfter);
|
|
262
|
+
backend._pruneVersion = backend._rasterVersion;
|
|
263
|
+
backend._pruneWanted = wanted;
|
|
264
|
+
backend._pruneAfter = Infinity;
|
|
265
|
+
const pending = [...wanted].filter(key => {
|
|
266
|
+
const tile = backend._rasterTiles.get(key);
|
|
267
|
+
if (tile?.done && now - tile.loadedAt < 250) {
|
|
268
|
+
backend._pruneAfter = Math.min(backend._pruneAfter, tile.loadedAt + 250);
|
|
269
|
+
}
|
|
270
|
+
return !tile?.done || now - tile.loadedAt < 250;
|
|
271
|
+
}).map(key => {
|
|
272
|
+
const [z, x, y] = key.split('/').map(Number);
|
|
273
|
+
return { z, x, y };
|
|
274
|
+
});
|
|
275
|
+
for (const [key, tile] of backend._rasterTiles) {
|
|
276
|
+
if (wanted.has(key)) continue;
|
|
277
|
+
const overlaps = pending.some(coords => {
|
|
278
|
+
const zoom = Math.min(coords.z, tile.coords.z);
|
|
279
|
+
return Math.floor(coords.x / 2 ** (coords.z - zoom)) === Math.floor(tile.coords.x / 2 ** (tile.coords.z - zoom)) &&
|
|
280
|
+
Math.floor(coords.y / 2 ** (coords.z - zoom)) === Math.floor(tile.coords.y / 2 ** (tile.coords.z - zoom));
|
|
281
|
+
});
|
|
282
|
+
if (!overlaps) releaseRasterTile(backend, tile);
|
|
283
|
+
}
|
|
284
|
+
return Number.isFinite(backend._pruneAfter);
|
|
285
|
+
}
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import { intersectMeshes } from './intersectMeshes.js';
|
|
2
|
+
import { traverse } from './traverse.js';
|
|
3
|
+
import { updateCamera } from './updateCamera.js';
|
|
4
|
+
import { updateWorldMatrix } from './updateWorldMatrix.js';
|
|
5
|
+
|
|
6
|
+
/** Raycasting, hover/click highlight and tooltips. */
|
|
7
|
+
/**
|
|
8
|
+
* Finds the objects under a mouse or pointer event, nearest first.
|
|
9
|
+
*
|
|
10
|
+
* @param {MouseEvent} event
|
|
11
|
+
* @param {Object[]} [objects] Defaults to this layer's root children, not all map layers.
|
|
12
|
+
* @param {boolean} [recursive] Also test the descendants of `objects`.
|
|
13
|
+
* @returns {Object[]} Nearest hit per mesh: object, shared-world point/distance and triangle faceIndex.
|
|
14
|
+
*/
|
|
15
|
+
|
|
16
|
+
export function raycast(backend, event, objects = backend.root.children, recursive = true) {
|
|
17
|
+
if (!backend.renderer) {
|
|
18
|
+
return [];
|
|
19
|
+
}
|
|
20
|
+
backend._beforeRaycast?.();
|
|
21
|
+
const rect = backend._map.getContainer().getBoundingClientRect();
|
|
22
|
+
updateWorldMatrix(backend.scene);
|
|
23
|
+
updateCamera(backend.camera);
|
|
24
|
+
// Unproject the mouse (-1..1) into a world-space ray from the camera.
|
|
25
|
+
const inverseCamera = new DOMMatrix(backend.camera.projectionViewMatrix).inverse();
|
|
26
|
+
const inverseCameraValues = inverseCamera.toFloat64Array();
|
|
27
|
+
if (![...inverseCameraValues].every(Number.isFinite)) {
|
|
28
|
+
throw new Error('Singular 3D transform');
|
|
29
|
+
}
|
|
30
|
+
backend.raycaster.origin[0] = backend.camera.position[0];
|
|
31
|
+
backend.raycaster.origin[1] = backend.camera.position[1];
|
|
32
|
+
backend.raycaster.origin[2] = backend.camera.position[2];
|
|
33
|
+
const unprojected = new DOMPoint(
|
|
34
|
+
((event.clientX - rect.left) / rect.width) * 2 - 1,
|
|
35
|
+
-((event.clientY - rect.top) / rect.height) * 2 + 1,
|
|
36
|
+
0,
|
|
37
|
+
1
|
|
38
|
+
).matrixTransform(inverseCamera);
|
|
39
|
+
const end = [
|
|
40
|
+
unprojected.x / unprojected.w,
|
|
41
|
+
unprojected.y / unprojected.w,
|
|
42
|
+
unprojected.z / unprojected.w
|
|
43
|
+
];
|
|
44
|
+
backend.raycaster.direction[0] = end[0] - backend.raycaster.origin[0];
|
|
45
|
+
backend.raycaster.direction[1] = end[1] - backend.raycaster.origin[1];
|
|
46
|
+
backend.raycaster.direction[2] = end[2] - backend.raycaster.origin[2];
|
|
47
|
+
const rayLength = Math.hypot(...backend.raycaster.direction) || 1;
|
|
48
|
+
backend.raycaster.direction[0] /= rayLength;
|
|
49
|
+
backend.raycaster.direction[1] /= rayLength;
|
|
50
|
+
backend.raycaster.direction[2] /= rayLength;
|
|
51
|
+
const meshes = [];
|
|
52
|
+
for (const object of objects) {
|
|
53
|
+
if (recursive) traverse(object, mesh => {
|
|
54
|
+
if (!mesh.visible) return true;
|
|
55
|
+
if (mesh.geometry && mesh._appearance !== 0) meshes.push(mesh);
|
|
56
|
+
});
|
|
57
|
+
else if (object.geometry && object.visible && object._appearance !== 0) meshes.push(object);
|
|
58
|
+
}
|
|
59
|
+
return intersectMeshes(backend.raycaster, meshes, backend.renderer.uniformData?.[55]);
|
|
60
|
+
}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
export async function read(backend, offset, length, signal) {
|
|
2
|
+
signal?.throwIfAborted();
|
|
3
|
+
if (!Number.isSafeInteger(offset) || !Number.isSafeInteger(length) ||
|
|
4
|
+
offset < 0 || length <= 0 || !Number.isSafeInteger(offset + length)) {
|
|
5
|
+
throw new Error('Invalid PMTiles byte range');
|
|
6
|
+
}
|
|
7
|
+
const response = await fetch(backend.url, {
|
|
8
|
+
headers: { Range: `bytes=${offset}-${offset + length - 1}` }, signal,
|
|
9
|
+
});
|
|
10
|
+
if (!response.ok) {
|
|
11
|
+
throw new Error(`Unable to read PMTiles: HTTP ${response.status}`);
|
|
12
|
+
}
|
|
13
|
+
const etag = response.headers.get('ETag');
|
|
14
|
+
if (backend._etag && etag !== backend._etag) {
|
|
15
|
+
throw new Error('PMTiles archive changed; recreate the layer');
|
|
16
|
+
}
|
|
17
|
+
if (etag) backend._etag = etag;
|
|
18
|
+
let data = await response.arrayBuffer();
|
|
19
|
+
if (response.status === 200) {
|
|
20
|
+
data = data.slice(offset, offset + length);
|
|
21
|
+
} else if (response.status !== 206 ||
|
|
22
|
+
!response.headers.get('Content-Range')?.startsWith(`bytes ${offset}-${offset + length - 1}/`)) {
|
|
23
|
+
throw new Error('Invalid PMTiles range response');
|
|
24
|
+
}
|
|
25
|
+
if (data.byteLength !== length) {
|
|
26
|
+
throw new Error('Truncated PMTiles range');
|
|
27
|
+
}
|
|
28
|
+
return data;
|
|
29
|
+
}
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
import { types } from "./types.js";
|
|
2
|
+
import { sizes } from "./sizes.js";
|
|
3
|
+
|
|
4
|
+
/** Decode packed, interleaved, normalized or sparse glTF accessor data. */
|
|
5
|
+
|
|
6
|
+
export function readAccessor(description, index) {
|
|
7
|
+
const spec = description.accessors[index], Type = types[spec.componentType], size = sizes[spec.type];
|
|
8
|
+
if (!Type || !size || !Number.isInteger(spec.count) || spec.count < 0) {
|
|
9
|
+
throw new Error('Invalid glTF accessor');
|
|
10
|
+
}
|
|
11
|
+
const data = new Type(spec.count * size);
|
|
12
|
+
// The destination callback is sequential for base data and sparse-indexed for overrides.
|
|
13
|
+
const read = (viewIndex, offset, count, stride, output) => {
|
|
14
|
+
const view = description.bufferViews[viewIndex], bytes = Type.BYTES_PER_ELEMENT;
|
|
15
|
+
const buffer = description.buffers[view.buffer].binary;
|
|
16
|
+
stride ||= size * bytes;
|
|
17
|
+
if (!buffer || stride < size * bytes || offset < 0 ||
|
|
18
|
+
(view.byteOffset || 0) + view.byteLength > buffer.byteLength ||
|
|
19
|
+
(count - 1) * stride + size * bytes + offset > view.byteLength) throw new Error('glTF accessor outside buffer view');
|
|
20
|
+
for (let i = 0; i < count; i++) {
|
|
21
|
+
const values = new Type(buffer.slice((view.byteOffset || 0) + offset + i * stride,
|
|
22
|
+
(view.byteOffset || 0) + offset + i * stride + size * bytes));
|
|
23
|
+
data.set(values, output(i) * size);
|
|
24
|
+
}
|
|
25
|
+
};
|
|
26
|
+
if (spec.bufferView !== undefined) {
|
|
27
|
+
read(
|
|
28
|
+
spec.bufferView,
|
|
29
|
+
spec.byteOffset || 0,
|
|
30
|
+
spec.count,
|
|
31
|
+
description.bufferViews[spec.bufferView].byteStride,
|
|
32
|
+
i => i
|
|
33
|
+
);
|
|
34
|
+
}
|
|
35
|
+
if (spec.sparse) {
|
|
36
|
+
const sparse = spec.sparse, Index = types[sparse.indices.componentType];
|
|
37
|
+
if (![Uint8Array, Uint16Array, Uint32Array].includes(Index)) {
|
|
38
|
+
throw new Error('Invalid sparse glTF indices');
|
|
39
|
+
}
|
|
40
|
+
const view = description.bufferViews[sparse.indices.bufferView];
|
|
41
|
+
const offset = (view.byteOffset || 0) + (sparse.indices.byteOffset || 0);
|
|
42
|
+
if (sparse.count > spec.count || (sparse.indices.byteOffset || 0) + sparse.count * Index.BYTES_PER_ELEMENT > view.byteLength) {
|
|
43
|
+
throw new Error('Invalid sparse glTF indices');
|
|
44
|
+
}
|
|
45
|
+
const indices = new Index(description.buffers[view.buffer].binary.slice(offset, offset + sparse.count * Index.BYTES_PER_ELEMENT));
|
|
46
|
+
read(
|
|
47
|
+
sparse.values.bufferView,
|
|
48
|
+
sparse.values.byteOffset || 0,
|
|
49
|
+
sparse.count,
|
|
50
|
+
0,
|
|
51
|
+
i => {
|
|
52
|
+
if (indices[i] >= spec.count) throw new Error('Invalid sparse glTF index');
|
|
53
|
+
return indices[i];
|
|
54
|
+
}
|
|
55
|
+
);
|
|
56
|
+
}
|
|
57
|
+
if (spec.componentType === 5126) {
|
|
58
|
+
return { data, size };
|
|
59
|
+
}
|
|
60
|
+
const normalized = new Float32Array(data.length);
|
|
61
|
+
// Normalization is a glTF accessor rule, not sRGB conversion; indices stay integers.
|
|
62
|
+
for (let i = 0; i < data.length; i++) {
|
|
63
|
+
normalized[i] = spec.normalized
|
|
64
|
+
? Math.max(-1, data[i] / (Type === Int8Array ? 127 : Type === Int16Array ? 32767 : Type === Uint8Array ? 255 : Type === Uint32Array ? 4294967295 : 65535))
|
|
65
|
+
: data[i];
|
|
66
|
+
}
|
|
67
|
+
return { data: normalized, size, indices: data };
|
|
68
|
+
}
|