leaflet-city-mapper 0.0.0-stage → 0.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (412) hide show
  1. package/LICENSE +674 -0
  2. package/README.md +78 -2
  3. package/cucumber.mjs +9 -0
  4. package/dist/leaflet-city-mapper.js +2 -0
  5. package/dist/leaflet-city-mapper.js.map +7 -0
  6. package/dist/utils/CELL.js +2 -0
  7. package/dist/utils/CELL.js.map +7 -0
  8. package/dist/utils/addBridges.js +2 -0
  9. package/dist/utils/addBridges.js.map +7 -0
  10. package/dist/utils/addRasterTile.js +2 -0
  11. package/dist/utils/addRasterTile.js.map +7 -0
  12. package/dist/utils/along.js +2 -0
  13. package/dist/utils/along.js.map +7 -0
  14. package/dist/utils/atmosphere.js +2 -0
  15. package/dist/utils/atmosphere.js.map +7 -0
  16. package/dist/utils/attach.js +2 -0
  17. package/dist/utils/attach.js.map +7 -0
  18. package/dist/utils/bindSunlight.js +2 -0
  19. package/dist/utils/bindSunlight.js.map +7 -0
  20. package/dist/utils/box.js +2 -0
  21. package/dist/utils/box.js.map +7 -0
  22. package/dist/utils/bridgeElevation.js +2 -0
  23. package/dist/utils/bridgeElevation.js.map +7 -0
  24. package/dist/utils/build.js +2 -0
  25. package/dist/utils/build.js.map +7 -0
  26. package/dist/utils/cameraControls.js +2 -0
  27. package/dist/utils/cameraControls.js.map +7 -0
  28. package/dist/utils/channel.js +2 -0
  29. package/dist/utils/channel.js.map +7 -0
  30. package/dist/utils/collider.js +2 -0
  31. package/dist/utils/collider.js.map +7 -0
  32. package/dist/utils/colliders.js +2 -0
  33. package/dist/utils/colliders.js.map +7 -0
  34. package/dist/utils/computeBounds.js +2 -0
  35. package/dist/utils/computeBounds.js.map +7 -0
  36. package/dist/utils/conformModelToTerrain.js +2 -0
  37. package/dist/utils/conformModelToTerrain.js.map +7 -0
  38. package/dist/utils/createMesh.js +2 -0
  39. package/dist/utils/createMesh.js.map +7 -0
  40. package/dist/utils/createProgram.js +3 -0
  41. package/dist/utils/createProgram.js.map +7 -0
  42. package/dist/utils/decodeDirectory.js +2 -0
  43. package/dist/utils/decodeDirectory.js.map +7 -0
  44. package/dist/utils/decodeHeader.js +2 -0
  45. package/dist/utils/decodeHeader.js.map +7 -0
  46. package/dist/utils/decodeModel.js +2 -0
  47. package/dist/utils/decodeModel.js.map +7 -0
  48. package/dist/utils/decompress.js +2 -0
  49. package/dist/utils/decompress.js.map +7 -0
  50. package/dist/utils/destroyTexture.js +2 -0
  51. package/dist/utils/destroyTexture.js.map +7 -0
  52. package/dist/utils/disposeMesh.js +2 -0
  53. package/dist/utils/disposeMesh.js.map +7 -0
  54. package/dist/utils/drawGeometry.js +2 -0
  55. package/dist/utils/drawGeometry.js.map +7 -0
  56. package/dist/utils/elevationWGSL.js +24 -0
  57. package/dist/utils/elevationWGSL.js.map +7 -0
  58. package/dist/utils/emptyNode.js +2 -0
  59. package/dist/utils/emptyNode.js.map +7 -0
  60. package/dist/utils/endZoom.js +2 -0
  61. package/dist/utils/endZoom.js.map +7 -0
  62. package/dist/utils/findFeature.js +2 -0
  63. package/dist/utils/findFeature.js.map +7 -0
  64. package/dist/utils/geometry.js +1 -0
  65. package/dist/utils/geometry.js.map +7 -0
  66. package/dist/utils/getElevation.js +2 -0
  67. package/dist/utils/getElevation.js.map +7 -0
  68. package/dist/utils/getHeader.js +2 -0
  69. package/dist/utils/getHeader.js.map +7 -0
  70. package/dist/utils/getZxy.js +2 -0
  71. package/dist/utils/getZxy.js.map +7 -0
  72. package/dist/utils/glass.js +2 -0
  73. package/dist/utils/glass.js.map +7 -0
  74. package/dist/utils/headlight.js +2 -0
  75. package/dist/utils/headlight.js.map +7 -0
  76. package/dist/utils/hit.js +2 -0
  77. package/dist/utils/hit.js.map +7 -0
  78. package/dist/utils/horizontalPosition.js +2 -0
  79. package/dist/utils/horizontalPosition.js.map +7 -0
  80. package/dist/utils/horizontalRay.js +2 -0
  81. package/dist/utils/horizontalRay.js.map +7 -0
  82. package/dist/utils/hull.js +2 -0
  83. package/dist/utils/hull.js.map +7 -0
  84. package/dist/utils/initSunlight.js +2 -0
  85. package/dist/utils/initSunlight.js.map +7 -0
  86. package/dist/utils/initTerrain.js +2 -0
  87. package/dist/utils/initTerrain.js.map +7 -0
  88. package/dist/utils/initTraffic.js +40 -0
  89. package/dist/utils/initTraffic.js.map +7 -0
  90. package/dist/utils/initWalk.js +2 -0
  91. package/dist/utils/initWalk.js.map +7 -0
  92. package/dist/utils/intersectMeshes.js +2 -0
  93. package/dist/utils/intersectMeshes.js.map +7 -0
  94. package/dist/utils/isClockWise.js +2 -0
  95. package/dist/utils/isClockWise.js.map +7 -0
  96. package/dist/utils/lampPostGeometry.js +2 -0
  97. package/dist/utils/lampPostGeometry.js.map +7 -0
  98. package/dist/utils/lightGeometry.js +2 -0
  99. package/dist/utils/lightGeometry.js.map +7 -0
  100. package/dist/utils/lightGrid.js +2 -0
  101. package/dist/utils/lightGrid.js.map +7 -0
  102. package/dist/utils/limbs.js +2 -0
  103. package/dist/utils/limbs.js.map +7 -0
  104. package/dist/utils/loadModel.js +2 -0
  105. package/dist/utils/loadModel.js.map +7 -0
  106. package/dist/utils/loadSource.js +2 -0
  107. package/dist/utils/loadSource.js.map +7 -0
  108. package/dist/utils/loadTerrain.js +2 -0
  109. package/dist/utils/loadTerrain.js.map +7 -0
  110. package/dist/utils/mapCamera.js +2 -0
  111. package/dist/utils/mapCamera.js.map +7 -0
  112. package/dist/utils/materialShaders.js +211 -0
  113. package/dist/utils/materialShaders.js.map +7 -0
  114. package/dist/utils/mirror.js +2 -0
  115. package/dist/utils/mirror.js.map +7 -0
  116. package/dist/utils/moonPosition.js +2 -0
  117. package/dist/utils/moonPosition.js.map +7 -0
  118. package/dist/utils/moves.js +2 -0
  119. package/dist/utils/moves.js.map +7 -0
  120. package/dist/utils/nativeEvents.js +2 -0
  121. package/dist/utils/nativeEvents.js.map +7 -0
  122. package/dist/utils/nativeGeometry.js +2 -0
  123. package/dist/utils/nativeGeometry.js.map +7 -0
  124. package/dist/utils/nativeLayer.js +2 -0
  125. package/dist/utils/nativeLayer.js.map +7 -0
  126. package/dist/utils/nodeMatrix.js +2 -0
  127. package/dist/utils/nodeMatrix.js.map +7 -0
  128. package/dist/utils/onAdd3DLayer.js +2 -0
  129. package/dist/utils/onAdd3DLayer.js.map +7 -0
  130. package/dist/utils/onAddSun.js +2 -0
  131. package/dist/utils/onAddSun.js.map +7 -0
  132. package/dist/utils/onClick.js +2 -0
  133. package/dist/utils/onClick.js.map +7 -0
  134. package/dist/utils/onMapChange.js +2 -0
  135. package/dist/utils/onMapChange.js.map +7 -0
  136. package/dist/utils/onPMTileAdd.js +2 -0
  137. package/dist/utils/onPMTileAdd.js.map +7 -0
  138. package/dist/utils/onPMTileRemove.js +2 -0
  139. package/dist/utils/onPMTileRemove.js.map +7 -0
  140. package/dist/utils/onPointerLeave.js +2 -0
  141. package/dist/utils/onPointerLeave.js.map +7 -0
  142. package/dist/utils/onPointerMove.js +2 -0
  143. package/dist/utils/onPointerMove.js.map +7 -0
  144. package/dist/utils/onRemove3DLayer.js +2 -0
  145. package/dist/utils/onRemove3DLayer.js.map +7 -0
  146. package/dist/utils/onRemoveSun.js +2 -0
  147. package/dist/utils/onRemoveSun.js.map +7 -0
  148. package/dist/utils/onTerrainAdd.js +2 -0
  149. package/dist/utils/onTerrainAdd.js.map +7 -0
  150. package/dist/utils/onTerrainChange.js +2 -0
  151. package/dist/utils/onTerrainChange.js.map +7 -0
  152. package/dist/utils/onTerrainRemove.js +2 -0
  153. package/dist/utils/onTerrainRemove.js.map +7 -0
  154. package/dist/utils/onZoomAnim.js +2 -0
  155. package/dist/utils/onZoomAnim.js.map +7 -0
  156. package/dist/utils/paints.js +2 -0
  157. package/dist/utils/paints.js.map +7 -0
  158. package/dist/utils/parseColor.js +2 -0
  159. package/dist/utils/parseColor.js.map +7 -0
  160. package/dist/utils/parts.js +2 -0
  161. package/dist/utils/parts.js.map +7 -0
  162. package/dist/utils/projectCelestialBody.js +2 -0
  163. package/dist/utils/projectCelestialBody.js.map +7 -0
  164. package/dist/utils/pump.js +2 -0
  165. package/dist/utils/pump.js.map +7 -0
  166. package/dist/utils/rasterTiles.js +2 -0
  167. package/dist/utils/rasterTiles.js.map +7 -0
  168. package/dist/utils/raycast.js +2 -0
  169. package/dist/utils/raycast.js.map +7 -0
  170. package/dist/utils/read.js +2 -0
  171. package/dist/utils/read.js.map +7 -0
  172. package/dist/utils/readAccessor.js +2 -0
  173. package/dist/utils/readAccessor.js.map +7 -0
  174. package/dist/utils/releaseArea.js +2 -0
  175. package/dist/utils/releaseArea.js.map +7 -0
  176. package/dist/utils/removeRasterTile.js +2 -0
  177. package/dist/utils/removeRasterTile.js.map +7 -0
  178. package/dist/utils/render.js +15 -0
  179. package/dist/utils/render.js.map +7 -0
  180. package/dist/utils/renderSunlight.js +13 -0
  181. package/dist/utils/renderSunlight.js.map +7 -0
  182. package/dist/utils/renderers.js +2 -0
  183. package/dist/utils/renderers.js.map +7 -0
  184. package/dist/utils/resizeSunlight.js +2 -0
  185. package/dist/utils/resizeSunlight.js.map +7 -0
  186. package/dist/utils/roofCoverage.js +2 -0
  187. package/dist/utils/roofCoverage.js.map +7 -0
  188. package/dist/utils/routeGeometry.js +2 -0
  189. package/dist/utils/routeGeometry.js.map +7 -0
  190. package/dist/utils/scheduledTrips.js +2 -0
  191. package/dist/utils/scheduledTrips.js.map +7 -0
  192. package/dist/utils/setGeoJSONData.js +2 -0
  193. package/dist/utils/setGeoJSONData.js.map +7 -0
  194. package/dist/utils/setHighlight.js +2 -0
  195. package/dist/utils/setHighlight.js.map +7 -0
  196. package/dist/utils/setPMTileOpacity.js +2 -0
  197. package/dist/utils/setPMTileOpacity.js.map +7 -0
  198. package/dist/utils/setPMTileZIndex.js +2 -0
  199. package/dist/utils/setPMTileZIndex.js.map +7 -0
  200. package/dist/utils/setParent.js +2 -0
  201. package/dist/utils/setParent.js.map +7 -0
  202. package/dist/utils/setTerrainHeight.js +2 -0
  203. package/dist/utils/setTerrainHeight.js.map +7 -0
  204. package/dist/utils/setVertexColor.js +2 -0
  205. package/dist/utils/setVertexColor.js.map +7 -0
  206. package/dist/utils/showFeature.js +2 -0
  207. package/dist/utils/showFeature.js.map +7 -0
  208. package/dist/utils/sizes.js +2 -0
  209. package/dist/utils/sizes.js.map +7 -0
  210. package/dist/utils/skin.js +2 -0
  211. package/dist/utils/skin.js.map +7 -0
  212. package/dist/utils/solarPosition.js +2 -0
  213. package/dist/utils/solarPosition.js.map +7 -0
  214. package/dist/utils/sortMeshes.js +2 -0
  215. package/dist/utils/sortMeshes.js.map +7 -0
  216. package/dist/utils/speed.js +2 -0
  217. package/dist/utils/speed.js.map +7 -0
  218. package/dist/utils/startZoom.js +2 -0
  219. package/dist/utils/startZoom.js.map +7 -0
  220. package/dist/utils/taillight.js +2 -0
  221. package/dist/utils/taillight.js.map +7 -0
  222. package/dist/utils/terrainAtlas.js +2 -0
  223. package/dist/utils/terrainAtlas.js.map +7 -0
  224. package/dist/utils/terrainElevation.js +2 -0
  225. package/dist/utils/terrainElevation.js.map +7 -0
  226. package/dist/utils/terrainGrid.js +2 -0
  227. package/dist/utils/terrainGrid.js.map +7 -0
  228. package/dist/utils/textureSampler.js +2 -0
  229. package/dist/utils/textureSampler.js.map +7 -0
  230. package/dist/utils/tileId.js +2 -0
  231. package/dist/utils/tileId.js.map +7 -0
  232. package/dist/utils/toLanes.js +2 -0
  233. package/dist/utils/toLanes.js.map +7 -0
  234. package/dist/utils/toSRGB.js +2 -0
  235. package/dist/utils/toSRGB.js.map +7 -0
  236. package/dist/utils/tooltip.js +3 -0
  237. package/dist/utils/tooltip.js.map +7 -0
  238. package/dist/utils/traffic.js +2 -0
  239. package/dist/utils/traffic.js.map +7 -0
  240. package/dist/utils/traverse.js +2 -0
  241. package/dist/utils/traverse.js.map +7 -0
  242. package/dist/utils/treeGeometry.js +2 -0
  243. package/dist/utils/treeGeometry.js.map +7 -0
  244. package/dist/utils/triangulate.js +2 -0
  245. package/dist/utils/triangulate.js.map +7 -0
  246. package/dist/utils/tripsAt.js +2 -0
  247. package/dist/utils/tripsAt.js.map +7 -0
  248. package/dist/utils/types.js +2 -0
  249. package/dist/utils/types.js.map +7 -0
  250. package/dist/utils/underEntry.js +2 -0
  251. package/dist/utils/underEntry.js.map +7 -0
  252. package/dist/utils/update.js +2 -0
  253. package/dist/utils/update.js.map +7 -0
  254. package/dist/utils/updateArea.js +2 -0
  255. package/dist/utils/updateArea.js.map +7 -0
  256. package/dist/utils/updateCamera.js +2 -0
  257. package/dist/utils/updateCamera.js.map +7 -0
  258. package/dist/utils/updatePointLights.js +2 -0
  259. package/dist/utils/updatePointLights.js.map +7 -0
  260. package/dist/utils/updateWorldMatrix.js +2 -0
  261. package/dist/utils/updateWorldMatrix.js.map +7 -0
  262. package/dist/utils/vehicleOffsets.js +2 -0
  263. package/dist/utils/vehicleOffsets.js.map +7 -0
  264. package/dist/utils/vehicles.js +2 -0
  265. package/dist/utils/vehicles.js.map +7 -0
  266. package/dist/utils/vertexNormals.js +2 -0
  267. package/dist/utils/vertexNormals.js.map +7 -0
  268. package/dist/utils/walk.js +2 -0
  269. package/dist/utils/walk.js.map +7 -0
  270. package/dist/utils/white.js +2 -0
  271. package/dist/utils/white.js.map +7 -0
  272. package/dist/utils/worldLights.js +2 -0
  273. package/dist/utils/worldLights.js.map +7 -0
  274. package/dist/utils/wrap.js +2 -0
  275. package/dist/utils/wrap.js.map +7 -0
  276. package/package.json +43 -4
  277. package/src/index.js +397 -0
  278. package/src/utils/CELL.js +4 -0
  279. package/src/utils/addBridges.js +66 -0
  280. package/src/utils/addRasterTile.js +112 -0
  281. package/src/utils/along.js +9 -0
  282. package/src/utils/atmosphere.js +20 -0
  283. package/src/utils/attach.js +255 -0
  284. package/src/utils/bindSunlight.js +12 -0
  285. package/src/utils/box.js +1 -0
  286. package/src/utils/bridgeElevation.js +18 -0
  287. package/src/utils/build.js +20 -0
  288. package/src/utils/cameraControls.js +287 -0
  289. package/src/utils/channel.js +4 -0
  290. package/src/utils/collider.js +62 -0
  291. package/src/utils/colliders.js +2 -0
  292. package/src/utils/computeBounds.js +17 -0
  293. package/src/utils/conformModelToTerrain.js +69 -0
  294. package/src/utils/createMesh.js +31 -0
  295. package/src/utils/createProgram.js +92 -0
  296. package/src/utils/decodeDirectory.js +40 -0
  297. package/src/utils/decodeHeader.js +15 -0
  298. package/src/utils/decodeModel.js +43 -0
  299. package/src/utils/decompress.js +5 -0
  300. package/src/utils/destroyTexture.js +7 -0
  301. package/src/utils/disposeMesh.js +13 -0
  302. package/src/utils/drawGeometry.js +122 -0
  303. package/src/utils/elevationWGSL.js +27 -0
  304. package/src/utils/emptyNode.js +9 -0
  305. package/src/utils/endZoom.js +15 -0
  306. package/src/utils/findFeature.js +49 -0
  307. package/src/utils/geometry.js +2 -0
  308. package/src/utils/getElevation.js +10 -0
  309. package/src/utils/getHeader.js +9 -0
  310. package/src/utils/getZxy.js +76 -0
  311. package/src/utils/glass.js +1 -0
  312. package/src/utils/headlight.js +1 -0
  313. package/src/utils/hit.js +41 -0
  314. package/src/utils/horizontalPosition.js +16 -0
  315. package/src/utils/horizontalRay.js +12 -0
  316. package/src/utils/hull.js +1 -0
  317. package/src/utils/initSunlight.js +9 -0
  318. package/src/utils/initTerrain.js +19 -0
  319. package/src/utils/initTraffic.js +93 -0
  320. package/src/utils/initWalk.js +72 -0
  321. package/src/utils/intersectMeshes.js +121 -0
  322. package/src/utils/isClockWise.js +12 -0
  323. package/src/utils/lampPostGeometry.js +26 -0
  324. package/src/utils/lightGeometry.js +22 -0
  325. package/src/utils/lightGrid.js +50 -0
  326. package/src/utils/limbs.js +9 -0
  327. package/src/utils/loadModel.js +217 -0
  328. package/src/utils/loadSource.js +17 -0
  329. package/src/utils/loadTerrain.js +65 -0
  330. package/src/utils/mapCamera.js +432 -0
  331. package/src/utils/materialShaders.js +243 -0
  332. package/src/utils/mirror.js +6 -0
  333. package/src/utils/moonPosition.js +17 -0
  334. package/src/utils/moves.js +11 -0
  335. package/src/utils/nativeEvents.js +77 -0
  336. package/src/utils/nativeGeometry.js +131 -0
  337. package/src/utils/nativeLayer.js +317 -0
  338. package/src/utils/nodeMatrix.js +22 -0
  339. package/src/utils/onAdd3DLayer.js +31 -0
  340. package/src/utils/onAddSun.js +147 -0
  341. package/src/utils/onClick.js +13 -0
  342. package/src/utils/onMapChange.js +16 -0
  343. package/src/utils/onPMTileAdd.js +15 -0
  344. package/src/utils/onPMTileRemove.js +8 -0
  345. package/src/utils/onPointerLeave.js +11 -0
  346. package/src/utils/onPointerMove.js +15 -0
  347. package/src/utils/onRemove3DLayer.js +78 -0
  348. package/src/utils/onRemoveSun.js +3 -0
  349. package/src/utils/onTerrainAdd.js +18 -0
  350. package/src/utils/onTerrainChange.js +13 -0
  351. package/src/utils/onTerrainRemove.js +40 -0
  352. package/src/utils/onZoomAnim.js +14 -0
  353. package/src/utils/paints.js +10 -0
  354. package/src/utils/parseColor.js +42 -0
  355. package/src/utils/parts.js +16 -0
  356. package/src/utils/projectCelestialBody.js +13 -0
  357. package/src/utils/pump.js +226 -0
  358. package/src/utils/rasterTiles.js +285 -0
  359. package/src/utils/raycast.js +60 -0
  360. package/src/utils/read.js +29 -0
  361. package/src/utils/readAccessor.js +68 -0
  362. package/src/utils/releaseArea.js +34 -0
  363. package/src/utils/removeRasterTile.js +13 -0
  364. package/src/utils/render.js +406 -0
  365. package/src/utils/renderSunlight.js +170 -0
  366. package/src/utils/renderers.js +2 -0
  367. package/src/utils/resizeSunlight.js +15 -0
  368. package/src/utils/roofCoverage.js +47 -0
  369. package/src/utils/routeGeometry.js +22 -0
  370. package/src/utils/scheduledTrips.js +29 -0
  371. package/src/utils/setGeoJSONData.js +11 -0
  372. package/src/utils/setHighlight.js +13 -0
  373. package/src/utils/setPMTileOpacity.js +7 -0
  374. package/src/utils/setPMTileZIndex.js +7 -0
  375. package/src/utils/setParent.js +7 -0
  376. package/src/utils/setTerrainHeight.js +10 -0
  377. package/src/utils/setVertexColor.js +14 -0
  378. package/src/utils/showFeature.js +27 -0
  379. package/src/utils/sizes.js +1 -0
  380. package/src/utils/skin.js +2 -0
  381. package/src/utils/solarPosition.js +17 -0
  382. package/src/utils/sortMeshes.js +12 -0
  383. package/src/utils/speed.js +3 -0
  384. package/src/utils/startZoom.js +5 -0
  385. package/src/utils/taillight.js +1 -0
  386. package/src/utils/terrainAtlas.js +21 -0
  387. package/src/utils/terrainElevation.js +20 -0
  388. package/src/utils/terrainGrid.js +23 -0
  389. package/src/utils/textureSampler.js +10 -0
  390. package/src/utils/tileId.js +18 -0
  391. package/src/utils/toLanes.js +7 -0
  392. package/src/utils/toSRGB.js +1 -0
  393. package/src/utils/tooltip.js +6 -0
  394. package/src/utils/traffic.js +315 -0
  395. package/src/utils/traverse.js +6 -0
  396. package/src/utils/treeGeometry.js +45 -0
  397. package/src/utils/triangulate.js +100 -0
  398. package/src/utils/tripsAt.js +16 -0
  399. package/src/utils/types.js +8 -0
  400. package/src/utils/underEntry.js +17 -0
  401. package/src/utils/update.js +18 -0
  402. package/src/utils/updateArea.js +40 -0
  403. package/src/utils/updateCamera.js +32 -0
  404. package/src/utils/updatePointLights.js +38 -0
  405. package/src/utils/updateWorldMatrix.js +47 -0
  406. package/src/utils/vehicleOffsets.js +8 -0
  407. package/src/utils/vehicles.js +65 -0
  408. package/src/utils/vertexNormals.js +30 -0
  409. package/src/utils/walk.js +187 -0
  410. package/src/utils/white.js +1 -0
  411. package/src/utils/worldLights.js +25 -0
  412. package/src/utils/wrap.js +1 -0
@@ -0,0 +1,217 @@
1
+ import { decodeModel } from './decodeModel.js';
2
+ import { emptyNode } from './emptyNode.js';
3
+ import { nodeMatrix } from './nodeMatrix.js';
4
+ import { readAccessor } from './readAccessor.js';
5
+ import { setParent } from './setParent.js';
6
+ import { textureSampler } from './textureSampler.js';
7
+ import { vertexNormals } from './vertexNormals.js';
8
+ import { createProgram } from './createProgram.js';
9
+ import { conformModelToTerrain } from './conformModelToTerrain.js';
10
+
11
+ /** glTF/GLB model loading. */
12
+ /** Load the configured GLB/glTF (static triangles) under `root`; GPU resources need attachment. */
13
+
14
+ export async function loadModel(backend) {
15
+ await backend._added.promise;
16
+ const url = new URL(backend.modelUrl, document.baseURI).href;
17
+ const response = await fetch(url);
18
+ if (!response.ok) {
19
+ throw new Error(`Unable to load model: HTTP ${response.status}`);
20
+ }
21
+ const data = await response.arrayBuffer();
22
+ const description = decodeModel(data);
23
+ const directory = new URL('.', url).href;
24
+ await Promise.all((description.buffers || []).map(async (buffer) => {
25
+ if (buffer.binary) {
26
+ return;
27
+ }
28
+ const response = await fetch(new URL(buffer.uri, directory).href);
29
+ if (!response.ok) {
30
+ throw new Error(`Unable to load model buffer: HTTP ${response.status}`);
31
+ }
32
+ buffer.binary = await response.arrayBuffer();
33
+ }));
34
+ await backend._added.promise;
35
+ const images = await Promise.all((description.images || []).map(async (image) => {
36
+ let blob;
37
+ if (image.bufferView !== undefined) {
38
+ const view = description.bufferViews[image.bufferView];
39
+ const buffer = description.buffers[view.buffer].binary;
40
+ blob = new Blob([buffer.slice(view.byteOffset || 0, (view.byteOffset || 0) + view.byteLength)],
41
+ { type: image.mimeType });
42
+ } else {
43
+ const response = await fetch(new URL(image.uri, directory).href);
44
+ if (!response.ok) throw new Error(`Unable to load model texture: HTTP ${response.status}`);
45
+ blob = await response.blob();
46
+ }
47
+ // Preserve straight alpha and raw samples; GPU sRGB formats do color decoding.
48
+ return createImageBitmap(blob, { premultiplyAlpha: 'none', colorSpaceConversion: 'none' });
49
+ }));
50
+ await backend._map?._terrain3D?._terrainPromise;
51
+ const textures = new Map();
52
+ const textureFor = (reference, color = false) => {
53
+ if (!reference) return null;
54
+ if ((reference.texCoord || 0) !== 0 || reference.extensions) {
55
+ throw new Error('Model textures currently require untransformed TEXCOORD_0 UVs');
56
+ }
57
+ const device = backend.renderer.device;
58
+ // A glTF image may serve both color and data maps: those cannot share a GPU format.
59
+ const key = `${reference.index}:${color}`;
60
+ if (!textures.has(key)) {
61
+ const texture = description.textures[reference.index];
62
+ const sampler = description.samplers?.[texture.sampler] || {};
63
+ const image = images[texture.source];
64
+ const format = color ? 'rgba8unorm-srgb' : 'rgba8unorm';
65
+ const samplerOptions = textureSampler(sampler);
66
+ textures.set(key, {
67
+ device,
68
+ texture: device.createTexture({
69
+ size: [image.width, image.height],
70
+ format,
71
+ usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
72
+ }),
73
+ sampler: device.createSampler(samplerOptions),
74
+ samplerOptions,
75
+ format,
76
+ srgb: color,
77
+ image,
78
+ flipY: false,
79
+ uploaded: null,
80
+ });
81
+ }
82
+ return textures.get(key);
83
+ };
84
+ // Convert glTF materials directly to the shader's retained CPU styles.
85
+ const materials = (description.materials || []).map(material => {
86
+ const pbr = material.pbrMetallicRoughness || {};
87
+ return {
88
+ color: (pbr.baseColorFactor || [1, 1, 1, 1]).slice(0, 3),
89
+ opacity: pbr.baseColorFactor?.[3] ?? 1,
90
+ metallic: pbr.metallicFactor ?? 1,
91
+ roughness: pbr.roughnessFactor ?? 1,
92
+ baseTexture: textureFor(pbr.baseColorTexture, true),
93
+ metalTexture: textureFor(pbr.metallicRoughnessTexture),
94
+ emissiveTexture: textureFor(material.emissiveTexture, true),
95
+ occlusionTexture: textureFor(material.occlusionTexture),
96
+ emissive: material.emissiveFactor || [0, 0, 0],
97
+ occlusionStrength: material.occlusionTexture?.strength ?? 1,
98
+ alphaMode: backend.options.alphaMode || material.alphaMode || 'OPAQUE',
99
+ alphaCutoff: material.alphaCutoff ?? 0.5,
100
+ doubleSided: material.doubleSided,
101
+ };
102
+ });
103
+ let nodes;
104
+ {
105
+ // Track only the recursion path: shared mesh references are valid, cycles are not.
106
+ const active = new Set(), resources = [];
107
+ const node = index => {
108
+ if (active.has(index)) throw new Error('Cyclic glTF nodes');
109
+ const spec = description.nodes[index];
110
+ if (!spec) throw new Error('Invalid glTF node');
111
+ active.add(index);
112
+ const group = {
113
+ ...emptyNode(),
114
+ name: spec.name
115
+ };
116
+ group.matrix = nodeMatrix(spec);
117
+ if (spec.mesh !== undefined) {
118
+ for (const primitive of description.meshes[spec.mesh].primitives) {
119
+ const attributes = {};
120
+ for (const [semantic, name] of [['POSITION', 'position'], ['NORMAL', 'normal'], ['TEXCOORD_0', 'uv']]) {
121
+ if (primitive.attributes[semantic] !== undefined) attributes[name] = readAccessor(description, primitive.attributes[semantic]);
122
+ }
123
+ if (!attributes.position) throw new Error('glTF mesh has no positions');
124
+ const vertexCount = attributes.position.data.length / 3;
125
+ if (attributes.position.size !== 3 || vertexCount < 3 ||
126
+ Object.values(attributes).some(attribute => attribute.data.length / attribute.size !== vertexCount)) throw new Error('Invalid glTF vertex attributes');
127
+ if (primitive.indices !== undefined) {
128
+ const index = readAccessor(description, primitive.indices);
129
+ attributes.index = { size: 1, data: index.indices };
130
+ if (![Uint8Array, Uint16Array, Uint32Array].some(Type => index.indices instanceof Type) ||
131
+ index.size !== 1 || index.indices.length % 3 || [...index.indices].some(i => i >= vertexCount)) throw new Error('Invalid glTF triangle indices');
132
+ }
133
+ if (!attributes.index && vertexCount % 3) throw new Error('Incomplete glTF triangle');
134
+ if (!attributes.normal) {
135
+ const normals = vertexNormals(attributes.position.data, attributes.index?.data);
136
+ attributes.normal = { size: 3, data: normals };
137
+ }
138
+ const style = materials[primitive.material] || { color: [1, 1, 1], metallic: 1 };
139
+ if ([style.baseTexture, style.metalTexture, style.emissiveTexture, style.occlusionTexture].some(Boolean) && !attributes.uv) {
140
+ throw new Error('Textured model mesh requires UV coordinates');
141
+ }
142
+ const program = createProgram(backend, style);
143
+ resources.push(program);
144
+ const device = backend.renderer.device;
145
+ if (attributes.index?.data instanceof Uint8Array) {
146
+ attributes.index.data = Uint16Array.from(attributes.index.data);
147
+ }
148
+ for (const [name, attribute] of Object.entries(attributes)) {
149
+ attribute.size ||= 1;
150
+ attribute.count = attribute.data.length / attribute.size;
151
+ attribute.indexFormat = attribute.data instanceof Uint32Array ? 'uint32' : 'uint16';
152
+ attribute.buffer = device.createBuffer({
153
+ size: Math.max(4, attribute.data.byteLength),
154
+ usage: name === 'index'
155
+ ? GPUBufferUsage.INDEX | GPUBufferUsage.COPY_DST
156
+ : GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
157
+ });
158
+ device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
159
+ }
160
+ const geometry = {
161
+ device,
162
+ attributes,
163
+ drawRange: { start: 0, count: attributes.index?.count || attributes.position.count },
164
+ };
165
+ resources.push(geometry);
166
+ const mesh = {
167
+ ...emptyNode(),
168
+ device,
169
+ geometry,
170
+ program,
171
+ fadeDuration: 250,
172
+ id: L.Layer._nextId++,
173
+ renderOrder: 0
174
+ };
175
+ mesh.name = description.meshes[spec.mesh].name; mesh.extras = spec.extras || {};
176
+ setParent(mesh, group);
177
+ }
178
+ }
179
+ for (const child of spec.children || []) setParent(node(child), group);
180
+ active.delete(index);
181
+ return group;
182
+ };
183
+ const scene = description.scenes?.[description.scene || 0];
184
+ if (!scene) throw new Error('Missing glTF scene');
185
+ try {
186
+ nodes = scene.nodes.map(node);
187
+ } catch (error) {
188
+ // Parsing can fail after earlier primitives allocated buffers/programs.
189
+ for (const resource of resources) {
190
+ if (resource.attributes) {
191
+ for (const attribute of Object.values(resource.attributes)) attribute.buffer.destroy();
192
+ } else {
193
+ resource.pipelineCache.clear();
194
+ }
195
+ }
196
+ throw error;
197
+ }
198
+ }
199
+ const model = {
200
+ ...emptyNode(),
201
+ id: url,
202
+ extras: description.extras || {},
203
+ };
204
+ if (!nodes.length) throw new Error('Expected a glTF model with a non-empty scene');
205
+ for (const node of nodes) setParent(node, model);
206
+ backend.model = model;
207
+ if (backend.options.rotation) {
208
+ const [x, y = x, z = x] = backend.options.rotation;
209
+ backend.model.rotation[0] = x; backend.model.rotation[1] = y; backend.model.rotation[2] = z;
210
+ }
211
+ if (backend.options.scale) {
212
+ const [x, y = x, z = x] = backend.options.scale;
213
+ backend.model.scale[0] = x; backend.model.scale[1] = y; backend.model.scale[2] = z;
214
+ }
215
+ setParent(backend.model, backend.root);
216
+ conformModelToTerrain(backend, backend._map?._terrain3D);
217
+ }
@@ -0,0 +1,17 @@
1
+ import { getZxy } from './getZxy.js';
2
+
3
+ export async function loadSource(backend, area) {
4
+ if (backend._geojson) {
5
+ const { data, url } = backend.options;
6
+ if (data !== undefined && url) throw new Error('GeoJSON source requires either data or url');
7
+ if (data !== undefined) return data;
8
+ if (!url) throw new Error('GeoJSON source requires either data or url');
9
+ const response = await fetch(new URL(url, document.baseURI), { signal: area.request.signal });
10
+ if (!response.ok) throw new Error(`Unable to load GeoJSON: HTTP ${response.status}`);
11
+ return response.json();
12
+ }
13
+ const result = await getZxy(backend, area.coords.z, area.coords.x, area.coords.y, area.request.signal);
14
+ return result
15
+ ? JSON.parse(new TextDecoder().decode(result.data))
16
+ : { type: 'FeatureCollection', features: [] };
17
+ }
@@ -0,0 +1,65 @@
1
+ import { addBridges } from './addBridges.js';
2
+ import { conformModelToTerrain } from './conformModelToTerrain.js';
3
+ import { getElevation } from './getElevation.js';
4
+ import { setTerrainHeight } from './setTerrainHeight.js';
5
+ import { update } from './update.js';
6
+
7
+
8
+ export async function loadTerrain(backend) {
9
+ if (backend._terrainLoading || !backend._map) return;
10
+ backend._terrainLoading = true;
11
+ backend._terrainReady = false;
12
+ const controller = backend._terrainController = new AbortController();
13
+ try {
14
+ if (!backend.terrainSource) throw new Error('Terrain layer requires a PMTiles elevation archive');
15
+ const archive = backend._terrainArchive = new L.Layer({ source: { type: 'pmtiles', url: backend.terrainSource } });
16
+ await archive.ready;
17
+ const header = archive.header;
18
+ if (header.tileType !== 0 || header.minZoom !== header.maxZoom) {
19
+ throw new Error('Expected a single-zoom Float32 PMTiles terrain archive');
20
+ }
21
+ backend._terrainZoom = header.maxZoom;
22
+ const map = backend._map;
23
+ const northwest = map.project([header.maxLat, header.minLon], backend._terrainZoom).divideBy(256).floor();
24
+ const southeast = map.project([header.minLat, header.maxLon], backend._terrainZoom).divideBy(256).floor();
25
+ backend._terrainBounds = new L.Bounds(northwest, southeast);
26
+ const tiles = [];
27
+ for (let x = northwest.x; x <= southeast.x; x++) {
28
+ for (let y = northwest.y; y <= southeast.y; y++) tiles.push({ z: backend._terrainZoom, x, y });
29
+ }
30
+ const center = map.project(map.getCenter(), backend._terrainZoom).divideBy(256);
31
+ tiles.sort((a, b) => Math.hypot(a.x + 0.5 - center.x, a.y + 0.5 - center.y) -
32
+ Math.hypot(b.x + 0.5 - center.x, b.y + 0.5 - center.y));
33
+ let next = 0;
34
+ await Promise.all(Array.from({ length: Math.min(4, tiles.length) }, async () => {
35
+ while (next < tiles.length) {
36
+ controller.signal.throwIfAborted();
37
+ const coords = tiles[next++];
38
+ const result = await archive.getZxy(coords.z, coords.x, coords.y, controller.signal);
39
+ if (!result || result.data.byteLength !== 256 * 256 * 4) {
40
+ throw new Error(`Missing or invalid Float32 terrain tile ${coords.z}/${coords.x}/${coords.y}`);
41
+ }
42
+ backend._terrainTiles.set(`${coords.x}/${coords.y}`, new Float32Array(result.data));
43
+ }
44
+ }));
45
+ const bridges = backend.options.bridges && await fetch(backend.options.bridges, { signal: controller.signal })
46
+ .then(response => { if (!response.ok) throw new Error(`Bridges: HTTP ${response.status}`); return response.json(); });
47
+ if (controller.signal.aborted || backend._map !== map) return;
48
+ backend._terrainReady = true;
49
+ backend._terrainOriginElevation = getElevation(backend, backend.location) ?? 0;
50
+ for (const layer of Object.values(map._layers)) {
51
+ setTerrainHeight(layer);
52
+ conformModelToTerrain(layer, backend);
53
+ }
54
+ if (bridges) addBridges(backend, bridges);
55
+ map.fire('terrainchange');
56
+ update(backend);
57
+ backend.fire('terrainready');
58
+ return true;
59
+ } catch (error) {
60
+ if (!controller.signal.aborted) backend.fire('error', { error });
61
+ return false;
62
+ } finally {
63
+ backend._terrainLoading = false;
64
+ }
65
+ }