isaacscript-common 6.6.1-dev.1 → 6.6.1-dev.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (412) hide show
  1. package/cachedClasses.d.ts +1 -0
  2. package/cachedClasses.js +59 -0
  3. package/callbacks/customRevive.js +153 -0
  4. package/callbacks/itemPickup.js +64 -0
  5. package/callbacks/postAmbush.js +54 -0
  6. package/callbacks/postBombExploded.js +20 -0
  7. package/callbacks/postBombInitLate.js +28 -0
  8. package/callbacks/postBoneSwing.js +49 -0
  9. package/callbacks/postCollectibleEmpty.js +32 -0
  10. package/callbacks/postCollectibleInitFirst.js +27 -0
  11. package/callbacks/postCursedTeleport.js +120 -0
  12. package/callbacks/postCustomDoorEnter.js +205 -0
  13. package/callbacks/postDiceRoomActivated.js +39 -0
  14. package/callbacks/postDoorRender.js +20 -0
  15. package/callbacks/postDoorUpdate.js +20 -0
  16. package/callbacks/postEffectInitLate.js +28 -0
  17. package/callbacks/postEffectStateChanged.js +31 -0
  18. package/callbacks/postEsauJr.js +70 -0
  19. package/callbacks/postFamiliarInitLate.js +28 -0
  20. package/callbacks/postFamiliarStateChanged.js +31 -0
  21. package/callbacks/postFlip.js +59 -0
  22. package/callbacks/postGreedModeWave.js +31 -0
  23. package/callbacks/postGridEntity.js +107 -0
  24. package/callbacks/postGridEntityCollision.js +49 -0
  25. package/callbacks/postGridEntityRender.js +20 -0
  26. package/callbacks/postHolyMantleRemoved.js +33 -0
  27. package/callbacks/postItemDischarged.js +94 -0
  28. package/callbacks/postKnifeInitLate.js +28 -0
  29. package/callbacks/postLaserInitLate.js +28 -0
  30. package/callbacks/postNPCInitLate.js +28 -0
  31. package/callbacks/postNPCStateChanged.js +31 -0
  32. package/callbacks/postNewRoomEarly.js +69 -0
  33. package/callbacks/postPickupCollect.js +37 -0
  34. package/callbacks/postPickupInitFirst.js +52 -0
  35. package/callbacks/postPickupInitLate.js +28 -0
  36. package/callbacks/postPickupStateChanged.js +31 -0
  37. package/callbacks/postPitRender.js +20 -0
  38. package/callbacks/postPitUpdate.js +20 -0
  39. package/callbacks/postPlayerChangeHealth.js +43 -0
  40. package/callbacks/postPlayerChangeType.js +31 -0
  41. package/callbacks/postPlayerCollectible.js +74 -0
  42. package/callbacks/postPlayerFatalDamage.js +74 -0
  43. package/callbacks/postPlayerInitLate.js +28 -0
  44. package/callbacks/postPlayerReordered.js +109 -0
  45. package/callbacks/postPoopRender.js +20 -0
  46. package/callbacks/postPoopUpdate.js +20 -0
  47. package/callbacks/postPressurePlateRender.js +20 -0
  48. package/callbacks/postPressurePlateUpdate.js +20 -0
  49. package/callbacks/postProjectileInitLate.js +28 -0
  50. package/callbacks/postPurchase.js +39 -0
  51. package/callbacks/postRockRender.js +20 -0
  52. package/callbacks/postRockUpdate.js +20 -0
  53. package/callbacks/postRoomClearChanged.js +41 -0
  54. package/callbacks/postSacrifice.js +38 -0
  55. package/callbacks/postSlotDestroyed.js +64 -0
  56. package/callbacks/postSlotInitUpdate.js +49 -0
  57. package/callbacks/postSlotRender.js +48 -0
  58. package/callbacks/postSpikesRender.js +20 -0
  59. package/callbacks/postSpikesUpdate.js +20 -0
  60. package/callbacks/postTNTRender.js +20 -0
  61. package/callbacks/postTNTUpdate.js +20 -0
  62. package/callbacks/postTearInitLate.js +28 -0
  63. package/callbacks/postTearInitVeryLate.js +32 -0
  64. package/callbacks/postTransformation.js +37 -0
  65. package/callbacks/postTrinketBreak.js +64 -0
  66. package/callbacks/preBerserkDeath.js +35 -0
  67. package/callbacks/preNewLevel.js +45 -0
  68. package/callbacks/reorderedCallbacks.js +136 -0
  69. package/callbacks/subscriptions/postAmbushFinished.js +20 -0
  70. package/callbacks/subscriptions/postAmbushStarted.js +20 -0
  71. package/callbacks/subscriptions/postBombInitLate.js +20 -0
  72. package/callbacks/subscriptions/postBoneExploded.js +20 -0
  73. package/callbacks/subscriptions/postBoneSwing.js +16 -0
  74. package/callbacks/subscriptions/postCollectibleEmpty.js +21 -0
  75. package/callbacks/subscriptions/postCollectibleInitFirst.js +21 -0
  76. package/callbacks/subscriptions/postCursedTeleport.js +16 -0
  77. package/callbacks/subscriptions/postCustomDoorEnter.js +21 -0
  78. package/callbacks/subscriptions/postCustomRevive.js +21 -0
  79. package/callbacks/subscriptions/postDiceRoomActivated.js +21 -0
  80. package/callbacks/subscriptions/postDoorRender.js +22 -0
  81. package/callbacks/subscriptions/postDoorUpdate.js +22 -0
  82. package/callbacks/subscriptions/postEffectInitLate.js +20 -0
  83. package/callbacks/subscriptions/postEffectStateChanged.js +20 -0
  84. package/callbacks/subscriptions/postEsauJr.js +16 -0
  85. package/callbacks/subscriptions/postFamiliarInitLate.js +20 -0
  86. package/callbacks/subscriptions/postFamiliarStateChanged.js +20 -0
  87. package/callbacks/subscriptions/postFirstEsauJr.js +16 -0
  88. package/callbacks/subscriptions/postFirstFlip.js +16 -0
  89. package/callbacks/subscriptions/postFlip.js +16 -0
  90. package/callbacks/subscriptions/postGameStartedReordered.js +16 -0
  91. package/callbacks/subscriptions/postGreedModeWave.js +16 -0
  92. package/callbacks/subscriptions/postGridEntityBroken.js +28 -0
  93. package/callbacks/subscriptions/postGridEntityCollision.js +28 -0
  94. package/callbacks/subscriptions/postGridEntityInit.js +28 -0
  95. package/callbacks/subscriptions/postGridEntityRemove.js +26 -0
  96. package/callbacks/subscriptions/postGridEntityRender.js +28 -0
  97. package/callbacks/subscriptions/postGridEntityStateChanged.js +28 -0
  98. package/callbacks/subscriptions/postGridEntityUpdate.js +28 -0
  99. package/callbacks/subscriptions/postHolyMantleRemoved.js +25 -0
  100. package/callbacks/subscriptions/postItemDischarged.js +21 -0
  101. package/callbacks/subscriptions/postItemPickup.js +25 -0
  102. package/callbacks/subscriptions/postKnifeInitLate.js +20 -0
  103. package/callbacks/subscriptions/postLaserInitLate.js +20 -0
  104. package/callbacks/subscriptions/postNPCInitLate.js +20 -0
  105. package/callbacks/subscriptions/postNPCStateChanged.js +24 -0
  106. package/callbacks/subscriptions/postNewLevelReordered.js +16 -0
  107. package/callbacks/subscriptions/postNewRoomEarly.js +16 -0
  108. package/callbacks/subscriptions/postNewRoomReordered.js +16 -0
  109. package/callbacks/subscriptions/postPEffectUpdateReordered.js +25 -0
  110. package/callbacks/subscriptions/postPickupCollect.js +20 -0
  111. package/callbacks/subscriptions/postPickupInitFirst.js +20 -0
  112. package/callbacks/subscriptions/postPickupInitLate.js +20 -0
  113. package/callbacks/subscriptions/postPickupStateChanged.js +20 -0
  114. package/callbacks/subscriptions/postPitRender.js +22 -0
  115. package/callbacks/subscriptions/postPitUpdate.js +22 -0
  116. package/callbacks/subscriptions/postPlayerChangeHealth.js +25 -0
  117. package/callbacks/subscriptions/postPlayerChangeType.js +20 -0
  118. package/callbacks/subscriptions/postPlayerCollectibleAdded.js +21 -0
  119. package/callbacks/subscriptions/postPlayerCollectibleRemoved.js +21 -0
  120. package/callbacks/subscriptions/postPlayerFatalDamage.js +29 -0
  121. package/callbacks/subscriptions/postPlayerInitLate.js +25 -0
  122. package/callbacks/subscriptions/postPlayerInitReordered.js +25 -0
  123. package/callbacks/subscriptions/postPlayerRenderReordered.js +25 -0
  124. package/callbacks/subscriptions/postPlayerUpdateReordered.js +25 -0
  125. package/callbacks/subscriptions/postPoopRender.js +22 -0
  126. package/callbacks/subscriptions/postPoopUpdate.js +22 -0
  127. package/callbacks/subscriptions/postPressurePlateRender.js +22 -0
  128. package/callbacks/subscriptions/postPressurePlateUpdate.js +22 -0
  129. package/callbacks/subscriptions/postProjectileInitLate.js +21 -0
  130. package/callbacks/subscriptions/postPurchase.js +16 -0
  131. package/callbacks/subscriptions/postRockRender.js +22 -0
  132. package/callbacks/subscriptions/postRockUpdate.js +22 -0
  133. package/callbacks/subscriptions/postRoomClearChanged.js +20 -0
  134. package/callbacks/subscriptions/postSacrifice.js +25 -0
  135. package/callbacks/subscriptions/postSlotAnimationChanged.js +20 -0
  136. package/callbacks/subscriptions/postSlotDestroyed.js +26 -0
  137. package/callbacks/subscriptions/postSlotInit.js +20 -0
  138. package/callbacks/subscriptions/postSlotRender.js +20 -0
  139. package/callbacks/subscriptions/postSlotUpdate.js +20 -0
  140. package/callbacks/subscriptions/postSpikesRender.js +22 -0
  141. package/callbacks/subscriptions/postSpikesUpdate.js +22 -0
  142. package/callbacks/subscriptions/postTNTRender.js +22 -0
  143. package/callbacks/subscriptions/postTNTUpdate.js +22 -0
  144. package/callbacks/subscriptions/postTearInitLate.js +20 -0
  145. package/callbacks/subscriptions/postTearInitVeryLate.js +20 -0
  146. package/callbacks/subscriptions/postTransformation.js +20 -0
  147. package/callbacks/subscriptions/postTrinketBreak.js +21 -0
  148. package/callbacks/subscriptions/preBerserkDeath.js +26 -0
  149. package/callbacks/subscriptions/preCustomRevive.js +29 -0
  150. package/callbacks/subscriptions/preItemPickup.js +25 -0
  151. package/callbacks/subscriptions/preNewLevel.js +16 -0
  152. package/classes/DefaultMap.js +145 -0
  153. package/classes/ModUpgraded.js +57 -0
  154. package/constants.js +143 -0
  155. package/constantsFirstLast.js +156 -0
  156. package/enums/AmbushType.js +6 -0
  157. package/enums/CornerType.js +8 -0
  158. package/enums/DecorationVariant.js +11 -0
  159. package/enums/HealthType.js +18 -0
  160. package/enums/ModCallbackCustom.js +1213 -0
  161. package/enums/PocketItemType.js +10 -0
  162. package/enums/RockAltType.js +9 -0
  163. package/enums/SerializationType.js +7 -0
  164. package/enums/SlotDestructionType.js +6 -0
  165. package/enums/private/CopyableIsaacAPIClassType.js +9 -0
  166. package/enums/private/SaveDataKey.js +8 -0
  167. package/enums/private/SerializationBrand.js +41 -0
  168. package/features/characterHealthConversion.js +86 -0
  169. package/features/characterStats.js +52 -0
  170. package/features/collectibleItemPoolType.js +45 -0
  171. package/features/customGridEntity.js +148 -0
  172. package/features/customStage/backdrop.js +191 -0
  173. package/features/customStage/customStageConstants.js +2 -0
  174. package/features/customStage/exports.js +147 -0
  175. package/features/customStage/gridEntities.js +138 -0
  176. package/features/customStage/init.js +104 -0
  177. package/features/customStage/metadata.json +1 -0
  178. package/features/customStage/shadows.js +63 -0
  179. package/features/customStage/streakText.js +35 -0
  180. package/features/customStage/util.js +36 -0
  181. package/features/customStage/v.js +18 -0
  182. package/features/customStage/versusScreen.js +184 -0
  183. package/features/debugDisplay/debugDisplay.js +183 -0
  184. package/features/debugDisplay/exports.js +441 -0
  185. package/features/debugDisplay/v.d.ts +18 -0
  186. package/features/debugDisplay/v.js +61 -0
  187. package/features/deployJSONRoom.js +532 -0
  188. package/features/disableAllSound.js +63 -0
  189. package/features/disableInputs.js +130 -0
  190. package/features/extraConsoleCommands/commandsDisplay.js +236 -0
  191. package/features/extraConsoleCommands/commandsSubroutines.js +109 -0
  192. package/features/extraConsoleCommands/exports.js +53 -0
  193. package/features/extraConsoleCommands/init.js +239 -0
  194. package/features/extraConsoleCommands/listCommands.js +1081 -0
  195. package/features/extraConsoleCommands/v.js +25 -0
  196. package/features/fadeInRemover.js +51 -0
  197. package/features/fastReset.js +61 -0
  198. package/features/forgottenSwitch.js +33 -0
  199. package/features/pause.js +68 -0
  200. package/features/persistentEntities.js +120 -0
  201. package/features/playerInventory.js +89 -0
  202. package/features/ponyDetection.js +63 -0
  203. package/features/preventCollectibleRotation.js +81 -0
  204. package/features/registerHotkey.js +91 -0
  205. package/features/roomClearFrame.js +42 -0
  206. package/features/runInNFrames.js +189 -0
  207. package/features/runNextRoom.js +34 -0
  208. package/features/saveDataManager/exports.js +183 -0
  209. package/features/saveDataManager/load.js +69 -0
  210. package/features/saveDataManager/main.js +131 -0
  211. package/features/saveDataManager/maps.js +9 -0
  212. package/features/saveDataManager/merge.js +139 -0
  213. package/features/saveDataManager/save.js +43 -0
  214. package/features/saveDataManager/saveDataManagerConstants.js +4 -0
  215. package/features/saveDataManager/serializationBrand.js +12 -0
  216. package/features/sirenHelpers.js +90 -0
  217. package/features/stageHistory.js +43 -0
  218. package/features/taintedLazarusPlayers.js +92 -0
  219. package/featuresInitialized.js +16 -0
  220. package/functions/ambush.js +35 -0
  221. package/functions/array.js +423 -0
  222. package/functions/benchmark.js +28 -0
  223. package/functions/bitwise.js +74 -0
  224. package/functions/bombs.js +11 -0
  225. package/functions/boss.js +137 -0
  226. package/functions/cacheFlag.js +11 -0
  227. package/functions/cards.js +217 -0
  228. package/functions/challenges.js +9 -0
  229. package/functions/character.js +102 -0
  230. package/functions/charge.js +202 -0
  231. package/functions/chargeBar.js +44 -0
  232. package/functions/collectibleCacheFlag.js +68 -0
  233. package/functions/collectibleSet.js +108 -0
  234. package/functions/collectibleTag.js +65 -0
  235. package/functions/collectibles.js +469 -0
  236. package/functions/color.d.ts +1 -1
  237. package/functions/color.js +60 -0
  238. package/functions/debug.js +60 -0
  239. package/functions/deepCopy.js +361 -0
  240. package/functions/deepCopyTests.js +308 -0
  241. package/functions/direction.js +41 -0
  242. package/functions/doors.js +326 -0
  243. package/functions/easing.js +142 -0
  244. package/functions/eden.js +32 -0
  245. package/functions/effects.js +11 -0
  246. package/functions/entity.js +324 -0
  247. package/functions/entitySpecific.js +481 -0
  248. package/functions/entityTypes.js +6 -0
  249. package/functions/enums.js +151 -0
  250. package/functions/familiars.js +85 -0
  251. package/functions/flag.js +137 -0
  252. package/functions/flying.js +88 -0
  253. package/functions/globals.js +230 -0
  254. package/functions/gridEntity.js +488 -0
  255. package/functions/gridEntitySpecific.js +109 -0
  256. package/functions/input.js +95 -0
  257. package/functions/isaacAPIClass.js +48 -0
  258. package/functions/jsonHelpers.js +40 -0
  259. package/functions/jsonRoom.js +132 -0
  260. package/functions/kColor.d.ts +1 -1
  261. package/functions/kColor.js +63 -0
  262. package/functions/language.js +13 -0
  263. package/functions/level.js +20 -0
  264. package/functions/log.js +567 -0
  265. package/functions/map.js +45 -0
  266. package/functions/math.js +103 -0
  267. package/functions/mergeTests.js +213 -0
  268. package/functions/minimap.js +80 -0
  269. package/functions/nextStage.js +290 -0
  270. package/functions/npc.js +101 -0
  271. package/functions/pickupVariants.js +47 -0
  272. package/functions/pickups.js +219 -0
  273. package/functions/pills.js +160 -0
  274. package/functions/player.js +808 -0
  275. package/functions/playerCenter.js +50 -0
  276. package/functions/playerDataStructures.js +114 -0
  277. package/functions/playerHealth.js +321 -0
  278. package/functions/playerIndex.js +160 -0
  279. package/functions/pocketItems.js +124 -0
  280. package/functions/positionVelocity.js +136 -0
  281. package/functions/random.js +73 -0
  282. package/functions/revive.js +140 -0
  283. package/functions/rng.d.ts +1 -1
  284. package/functions/rng.js +117 -0
  285. package/functions/roomData.js +174 -0
  286. package/functions/roomGrid.js +81 -0
  287. package/functions/roomShape.js +99 -0
  288. package/functions/rooms.js +487 -0
  289. package/functions/run.js +53 -0
  290. package/functions/saveFile.js +104 -0
  291. package/functions/seeds.js +18 -0
  292. package/functions/serialization.js +52 -0
  293. package/functions/set.js +99 -0
  294. package/functions/sound.js +9 -0
  295. package/functions/spawnCollectible.js +66 -0
  296. package/functions/sprite.js +80 -0
  297. package/functions/stage.js +172 -0
  298. package/functions/string.js +37 -0
  299. package/functions/table.js +143 -0
  300. package/functions/tears.js +31 -0
  301. package/functions/transformations.js +101 -0
  302. package/functions/trinketCacheFlag.js +46 -0
  303. package/functions/trinketGive.js +121 -0
  304. package/functions/trinkets.js +169 -0
  305. package/functions/tstlClass.js +125 -0
  306. package/functions/types.js +27 -0
  307. package/functions/ui.js +124 -0
  308. package/functions/utils.js +172 -0
  309. package/functions/vector.js +68 -0
  310. package/index.js +140 -0
  311. package/initCustomCallbacks.js +133 -0
  312. package/initFeatures.js +51 -0
  313. package/interfaces/AddCallbackParameterCustom.js +2 -0
  314. package/interfaces/ChargeBarSprites.js +2 -0
  315. package/interfaces/Corner.js +2 -0
  316. package/interfaces/CustomGridEntityData.js +2 -0
  317. package/interfaces/CustomStage.js +2 -0
  318. package/interfaces/CustomStageLua.js +13 -0
  319. package/interfaces/JSONRoomsFile.js +2 -0
  320. package/interfaces/PlayerHealth.js +2 -0
  321. package/interfaces/PocketItemDescription.js +2 -0
  322. package/interfaces/SaveData.js +2 -0
  323. package/interfaces/TrinketSituation.js +2 -0
  324. package/interfaces/private/TSTLClassMetatable.js +2 -0
  325. package/maps/PHDPillConversions.js +20 -0
  326. package/maps/cardMap.js +208 -0
  327. package/maps/characterMap.js +86 -0
  328. package/maps/collectibleDescriptionMap.js +728 -0
  329. package/maps/collectibleNameMap.js +727 -0
  330. package/maps/defaultPlayerStatMap.js +14 -0
  331. package/maps/falsePHDPillConversions.js +34 -0
  332. package/maps/gridEntityTypeToBrokenStateMap.js +29 -0
  333. package/maps/gridEntityXMLMap.js +128 -0
  334. package/maps/pillEffectMap.js +88 -0
  335. package/maps/roomShapeToTopLeftWallGridIndexMap.js +14 -0
  336. package/maps/roomTypeMap.js +39 -0
  337. package/maps/trinketDescriptionMap.js +196 -0
  338. package/maps/trinketNameMap.js +195 -0
  339. package/objects/LRoomShapeToRectangles.js +33 -0
  340. package/objects/backdropTypeToRockAltType.js +66 -0
  341. package/objects/bossNamePNGFileNames.js +112 -0
  342. package/objects/bossPortraitPNGFileNames.js +115 -0
  343. package/objects/callbackRegisterFunctions.js +170 -0
  344. package/objects/cardDescriptions.js +104 -0
  345. package/objects/cardNames.js +104 -0
  346. package/objects/cardTypes.js +103 -0
  347. package/objects/challengeNames.js +51 -0
  348. package/objects/characterNames.js +46 -0
  349. package/objects/coinSubTypeToValue.js +13 -0
  350. package/objects/colors.d.ts +1 -0
  351. package/objects/colors.js +24 -0
  352. package/objects/directionNames.js +9 -0
  353. package/objects/directionToDegrees.js +9 -0
  354. package/objects/directionToVector.js +10 -0
  355. package/objects/doorSlotFlagToDoorSlot.js +13 -0
  356. package/objects/doorSlotToDirection.js +13 -0
  357. package/objects/doorSlotToDoorSlotFlag.js +13 -0
  358. package/objects/isaacAPIClassTypeToBrand.js +9 -0
  359. package/objects/isaacAPIClassTypeToCopyFunction.js +12 -0
  360. package/objects/languageNames.js +11 -0
  361. package/objects/oppositeDoorSlots.js +13 -0
  362. package/objects/pillEffectClasses.js +56 -0
  363. package/objects/pillEffectNames.js +55 -0
  364. package/objects/pillEffectTypes.js +55 -0
  365. package/objects/playerNamePNGFileNames.js +55 -0
  366. package/objects/playerPortraitPNGFileNames.js +52 -0
  367. package/objects/roomShapeBounds.js +46 -0
  368. package/objects/roomShapeCorners.js +268 -0
  369. package/objects/roomShapeLayoutSizes.js +39 -0
  370. package/objects/roomShapeToBottomRightPosition.js +22 -0
  371. package/objects/roomShapeToDoorSlotCoordinates.js +109 -0
  372. package/objects/roomShapeToDoorSlots.js +69 -0
  373. package/objects/roomShapeToDoorSlotsToGridIndexDelta.js +113 -0
  374. package/objects/roomShapeToGridWidth.js +18 -0
  375. package/objects/roomShapeToTopLeftPosition.js +23 -0
  376. package/objects/roomShapeVolumes.js +30 -0
  377. package/objects/roomTypeGotoPrefixes.js +33 -0
  378. package/objects/roomTypeNames.js +34 -0
  379. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.js +12 -0
  380. package/objects/stageTypeSuffixes.js +10 -0
  381. package/objects/stageTypeToLetter.js +12 -0
  382. package/objects/transformationNames.js +18 -0
  383. package/objects/versusScreenBackgroundColors.js +36 -0
  384. package/objects/versusScreenDirtSpotColors.js +36 -0
  385. package/package.json +1 -1
  386. package/patchErrorFunctions.js +67 -0
  387. package/sets/LRoomShapesSet.js +8 -0
  388. package/sets/bossSets.js +374 -0
  389. package/sets/charactersThatStartWithAnActiveItemSet.js +15 -0
  390. package/sets/charactersWithBlackHeartFromEternalHeartSet.js +6 -0
  391. package/sets/charactersWithFreeDevilDealsSet.js +3 -0
  392. package/sets/charactersWithNoRedHeartsSet.js +16 -0
  393. package/sets/charactersWithNoSoulHeartsSet.js +13 -0
  394. package/sets/chestPickupVariantsSet.js +16 -0
  395. package/sets/consoleCommandsSet.js +61 -0
  396. package/sets/familiarsThatShootPlayerTearsSet.js +12 -0
  397. package/sets/lostStyleCharactersSet.js +13 -0
  398. package/sets/mineShaftRoomSubTypesSet.js +9 -0
  399. package/sets/narrowRoomShapesSet.js +8 -0
  400. package/sets/redHeartSubTypesSet.js +7 -0
  401. package/sets/sinEntityTypesSet.js +11 -0
  402. package/sets/singleUseActiveCollectibleTypesSet.js +12 -0
  403. package/sets/storyBossesSet.js +17 -0
  404. package/shaderCrashFix.js +17 -0
  405. package/types/AnyEntity.js +2 -0
  406. package/types/CollectibleIndex.js +2 -0
  407. package/types/PickingUpItem.js +38 -0
  408. package/types/PlayerIndex.js +2 -0
  409. package/types/private/IsaacAPIClass.js +2 -0
  410. package/types/private/SerializedIsaacAPIClass.js +2 -0
  411. package/types/private/TSTLClass.js +2 -0
  412. package/upgradeMod.js +47 -0
@@ -0,0 +1,120 @@
1
+ import { CollectibleType, DamageFlag, EntityType, ModCallback, PlayerVariant, RoomType, TrinketType, } from "isaac-typescript-definitions";
2
+ import { game } from "../cachedClasses";
3
+ import { saveDataManager } from "../features/saveDataManager/exports";
4
+ import { hasFlag } from "../functions/flag";
5
+ import { getPlayerNumHitsRemaining } from "../functions/player";
6
+ import { mapGetPlayer, mapSetPlayer } from "../functions/playerDataStructures";
7
+ import { postCursedTeleportFire, postCursedTeleportHasSubscriptions, } from "./subscriptions/postCursedTeleport";
8
+ const v = {
9
+ run: {
10
+ playersDamageFrameMap: new Map(),
11
+ },
12
+ level: {
13
+ numSacrifices: 0,
14
+ },
15
+ };
16
+ /** @internal */
17
+ export function postCursedTeleportInit(mod) {
18
+ saveDataManager("postCursedTeleport", v, hasSubscriptions);
19
+ mod.AddCallback(ModCallback.ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.PLAYER); // 11
20
+ mod.AddCallback(ModCallback.POST_PLAYER_RENDER, postPlayerRenderPlayer, PlayerVariant.PLAYER); // 32
21
+ }
22
+ function hasSubscriptions() {
23
+ return postCursedTeleportHasSubscriptions();
24
+ }
25
+ // ModCallback.ENTITY_TAKE_DMG (11)
26
+ // EntityType.PLAYER (1)
27
+ function entityTakeDmgPlayer(tookDamage, _damageAmount, damageFlags, _damageSource, _damageCountdownFrames) {
28
+ if (!hasSubscriptions()) {
29
+ return undefined;
30
+ }
31
+ incrementNumSacrifices(damageFlags); // Has to be before setting the damage frame
32
+ setDamageFrame(tookDamage, damageFlags);
33
+ return undefined;
34
+ }
35
+ function setDamageFrame(tookDamage, damageFlags) {
36
+ const gameFrameCount = game.GetFrameCount();
37
+ const player = tookDamage.ToPlayer();
38
+ if (player === undefined) {
39
+ return;
40
+ }
41
+ // Don't do anything if we already activated the callback on this frame.
42
+ const trackingArray = mapGetPlayer(v.run.playersDamageFrameMap, player);
43
+ if (trackingArray !== undefined) {
44
+ const [lastDamageFrame, callbackFiredOnThisFrame] = trackingArray;
45
+ if (lastDamageFrame === gameFrameCount && callbackFiredOnThisFrame) {
46
+ return;
47
+ }
48
+ }
49
+ // Don't do anything if this could be a Sacrifice Room teleport.
50
+ if (isPotentialNaturalTeleportFromSacrificeRoom(damageFlags)) {
51
+ return;
52
+ }
53
+ const newTrackingArray = [gameFrameCount, false];
54
+ mapSetPlayer(v.run.playersDamageFrameMap, player, newTrackingArray);
55
+ }
56
+ function isPotentialNaturalTeleportFromSacrificeRoom(damageFlags) {
57
+ const room = game.GetRoom();
58
+ const roomType = room.GetType();
59
+ const isSpikeDamage = hasFlag(damageFlags, DamageFlag.SPIKES);
60
+ // Don't record the frame if we are potentially going to the Angel Room or the Dark Room from a
61
+ // Sacrifice Room.
62
+ return (roomType === RoomType.SACRIFICE &&
63
+ isSpikeDamage &&
64
+ (v.level.numSacrifices === 6 || v.level.numSacrifices >= 12));
65
+ }
66
+ function incrementNumSacrifices(damageFlags) {
67
+ const room = game.GetRoom();
68
+ const roomType = room.GetType();
69
+ const isSpikeDamage = hasFlag(damageFlags, DamageFlag.SPIKES);
70
+ if (roomType === RoomType.SACRIFICE && isSpikeDamage) {
71
+ v.level.numSacrifices += 1;
72
+ }
73
+ }
74
+ // ModCallback.POST_PLAYER_RENDER (32)
75
+ // PlayerVariant.PLAYER (0)
76
+ function postPlayerRenderPlayer(player) {
77
+ if (!hasSubscriptions()) {
78
+ return;
79
+ }
80
+ // Retrieve information about this player.
81
+ const trackingArray = mapGetPlayer(v.run.playersDamageFrameMap, player);
82
+ if (trackingArray === undefined) {
83
+ return;
84
+ }
85
+ const [lastDamageFrame, callbackActivatedOnThisFrame] = trackingArray;
86
+ if (!playerIsTeleportingFromCursedTeleport(player, lastDamageFrame)) {
87
+ return;
88
+ }
89
+ // Do nothing if the callback already fired on this frame.
90
+ if (callbackActivatedOnThisFrame) {
91
+ return;
92
+ }
93
+ const gameFrameCount = game.GetFrameCount();
94
+ const newTrackingArray = [gameFrameCount, true];
95
+ mapSetPlayer(v.run.playersDamageFrameMap, player, newTrackingArray);
96
+ postCursedTeleportFire(player);
97
+ }
98
+ function playerIsTeleportingFromCursedTeleport(player, lastDamageFrame) {
99
+ // Check to see if this is the frame that we last took damage.
100
+ const gameFrameCount = game.GetFrameCount();
101
+ if (gameFrameCount !== lastDamageFrame) {
102
+ return false;
103
+ }
104
+ // Check to see if this is the 1st frame that we are teleporting.
105
+ const sprite = player.GetSprite();
106
+ if (!sprite.IsPlaying("TeleportUp") ||
107
+ sprite.GetFrame() !== 1 // The 0th frame never fires
108
+ ) {
109
+ return false;
110
+ }
111
+ if (player.HasCollectible(CollectibleType.CURSED_EYE)) {
112
+ return true;
113
+ }
114
+ const numHitsRemaining = getPlayerNumHitsRemaining(player);
115
+ if (player.HasTrinket(TrinketType.CURSED_SKULL) && numHitsRemaining === 1) {
116
+ return true;
117
+ }
118
+ return false;
119
+ }
120
+ //# sourceMappingURL=data:application/json;base64,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
@@ -0,0 +1,205 @@
1
+ import { Direction, DoorState, GridCollisionClass, GridEntityType, ModCallback, } from "isaac-typescript-definitions";
2
+ import { game } from "../cachedClasses";
3
+ import { ModCallbackCustom } from "../enums/ModCallbackCustom";
4
+ import { saveDataManager } from "../features/saveDataManager/exports";
5
+ import { directionToVector } from "../functions/direction";
6
+ import { doorSlotToDirection } from "../functions/doors";
7
+ import { getEffects, spawnEffect } from "../functions/entitySpecific";
8
+ import { getClosestPlayer } from "../functions/player";
9
+ import { postCustomDoorEnterFire, postCustomDoorEnterHasSubscriptions, } from "./subscriptions/postCustomDoorEnter";
10
+ const POSITION_OFFSET_MULTIPLIER = -23;
11
+ const initializedEffectVariants = new Set();
12
+ const v = {
13
+ room: {
14
+ customDoors: new Map(),
15
+ customDoorSlots: new Set(),
16
+ },
17
+ };
18
+ /** @internal */
19
+ export function postCustomDoorEnterInit() {
20
+ saveDataManager("postCustomDoorEnter", v, hasSubscriptions);
21
+ }
22
+ function hasSubscriptions() {
23
+ return postCustomDoorEnterHasSubscriptions();
24
+ }
25
+ /**
26
+ * `isaacscript-common` provides custom doors that can be spawned where any wall segment is. If you
27
+ * use this feature, you must first call this initialization function at the beginning of your mod.
28
+ *
29
+ * Each kind of custom door that you create must have an entry in the "content/entities2.xml" file,
30
+ * like so:
31
+ *
32
+ * ```xml
33
+ * <entity id="1000" name="Foo Custom Door" anm2path="grid/door_foo.anm2" />
34
+ * ```
35
+ *
36
+ * (Custom door entities must have an id of "1000", which corresponds to an effect. If you do not
37
+ * specify the variant, then the game will automatically assign it.)
38
+ *
39
+ * Next, pass the variant into this function:
40
+ *
41
+ * ```ts
42
+ * const modVanilla = RegisterMod("My Mod", 1);
43
+ * const mod = upgradeMod(modVanilla);
44
+ * const fooEffectVariant = Isaac.GetEntityVariantByName("Foo Custom Door");
45
+ * initCustomDoor(mod, fooEffectVariant);
46
+ * ```
47
+ *
48
+ * Also see the `spawnCustomDoor` function.
49
+ */
50
+ export function initCustomDoor(mod, effectVariant) {
51
+ initializedEffectVariants.add(effectVariant);
52
+ mod.AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdaterCustomEntity, effectVariant); // 55
53
+ mod.AddCallback(ModCallback.POST_EFFECT_RENDER, postEffectRenderCustomEntity, effectVariant); // 56
54
+ mod.AddCallbackCustom(ModCallbackCustom.POST_ROOM_CLEAR_CHANGED, (roomClear) => {
55
+ postRoomClearChanged(roomClear, effectVariant);
56
+ });
57
+ }
58
+ // ModCallback.POST_EFFECT_UPDATE (55)
59
+ function postEffectUpdaterCustomEntity(effect) {
60
+ const ptrHash = GetPtrHash(effect);
61
+ const doorData = v.room.customDoors.get(ptrHash);
62
+ if (doorData === undefined) {
63
+ return;
64
+ }
65
+ if (doorData.state === effect.State) {
66
+ return;
67
+ }
68
+ doorData.state = effect.State;
69
+ doorChangedState(effect);
70
+ }
71
+ function doorChangedState(effect) {
72
+ const room = game.GetRoom();
73
+ const sprite = effect.GetSprite();
74
+ const animation = getAnimationForCustomDoor(effect);
75
+ sprite.Play(animation, true);
76
+ const gridIndex = room.GetGridIndex(effect.Position);
77
+ const wall = room.GetGridEntity(gridIndex);
78
+ if (wall !== undefined) {
79
+ wall.CollisionClass =
80
+ effect.State === DoorState.OPEN
81
+ ? GridCollisionClass.WALL_EXCEPT_PLAYER
82
+ : GridCollisionClass.WALL;
83
+ }
84
+ }
85
+ function getAnimationForCustomDoor(effect) {
86
+ const freshlySpawned = effect.FrameCount === 0;
87
+ switch (effect.State) {
88
+ case DoorState.OPEN: {
89
+ return freshlySpawned ? "Opened" : "Open";
90
+ }
91
+ case DoorState.CLOSED: {
92
+ return freshlySpawned ? "Closed" : "Close";
93
+ }
94
+ default: {
95
+ return "Opened";
96
+ }
97
+ }
98
+ }
99
+ // ModCallback.POST_EFFECT_RENDER (56)
100
+ function postEffectRenderCustomEntity(effect) {
101
+ const ptrHash = GetPtrHash(effect);
102
+ const doorData = v.room.customDoors.get(ptrHash);
103
+ if (doorData === undefined) {
104
+ return;
105
+ }
106
+ const direction = doorSlotToDirection(doorData.slot);
107
+ const player = getClosestPlayer(effect.Position);
108
+ if (isPlayerPastDoorThreshold(effect, player, direction)) {
109
+ postCustomDoorEnterFire(player, effect.Variant, doorData.slot, direction);
110
+ }
111
+ }
112
+ function isPlayerPastDoorThreshold(effect, player, direction) {
113
+ switch (direction) {
114
+ case Direction.NO_DIRECTION: {
115
+ return false;
116
+ }
117
+ // 1
118
+ case Direction.UP: {
119
+ return player.Position.Y <= effect.Position.Y;
120
+ }
121
+ // 2
122
+ case Direction.RIGHT: {
123
+ return player.Position.X >= effect.Position.X;
124
+ }
125
+ // 3
126
+ case Direction.DOWN: {
127
+ return player.Position.Y >= effect.Position.Y;
128
+ }
129
+ // 4
130
+ case Direction.LEFT: {
131
+ return player.Position.X <= effect.Position.X;
132
+ }
133
+ }
134
+ }
135
+ // ModCallbackCustom.POST_ROOM_CLEAR_CHANGED
136
+ function postRoomClearChanged(roomClear, effectVariant) {
137
+ const state = roomClear ? DoorState.OPEN : DoorState.CLOSED;
138
+ const customDoors = getEffects(effectVariant);
139
+ for (const customDoor of customDoors) {
140
+ customDoor.State = state;
141
+ }
142
+ }
143
+ /**
144
+ * Helper function to spawn a custom door. This is intended to be called from the `POST_NEW_ROOM`
145
+ * callback when the player enters a room that should have a custom door. (You could also call it
146
+ * from another callback if you want the door to appear e.g. after clearing all enemies.)
147
+ *
148
+ * Like other entities, the door is not persistent, so you must spawn it every time when re-entering
149
+ * the room.
150
+ *
151
+ * Handle when a player enters the door by hooking the custom `POST_CUSTOM_DOOR_ENTER` callback.
152
+ *
153
+ * The custom door is an `EntityEffect`. You can manually open or close the door by modifying its
154
+ * state. (The values to use correspond to the `DoorState` enum.)
155
+ *
156
+ * This function will throw a runtime error if:
157
+ * - the door slot already has a vanilla door
158
+ * - the door slot already has a custom door
159
+ * - the tile at the door slot does not have a wall
160
+ *
161
+ * Before using this function, you must first initialize the effect/door variant with the
162
+ * `initCustomDoor` function.
163
+ */
164
+ export function spawnCustomDoor(effectVariant, doorSlot) {
165
+ if (!initializedEffectVariants.has(effectVariant)) {
166
+ error('In order to spawn custom doors, you must first initialize them with the "initCustomDoor" function at the beginning of your mod.');
167
+ }
168
+ if (v.room.customDoorSlots.has(doorSlot)) {
169
+ error(`There is already a custom door initialized on door slot: ${doorSlot}`);
170
+ }
171
+ const room = game.GetRoom();
172
+ const roomClear = room.IsClear();
173
+ const position = room.GetDoorSlotPosition(doorSlot);
174
+ const gridEntity = room.GetGridEntityFromPos(position);
175
+ if (gridEntity === undefined) {
176
+ error(`Failed to initialize a custom door at slot ${doorSlot} because the wall on that tile does not exist.`);
177
+ }
178
+ const gridEntityType = gridEntity.GetType();
179
+ if (gridEntityType !== GridEntityType.WALL) {
180
+ error(`Failed to initialize a custom door at slot ${doorSlot} because there is another grid entity on that tile with a type of: ${gridEntityType}`);
181
+ }
182
+ const effect = spawnEffect(effectVariant, 0, position);
183
+ // Do initial setup for the door.
184
+ effect.State = roomClear ? DoorState.OPEN : DoorState.CLOSED;
185
+ effect.RenderZOffset = -10000;
186
+ effect.PositionOffset = getPositionOffset(doorSlot);
187
+ const sprite = effect.GetSprite();
188
+ sprite.Rotation = doorSlot * 90 - 90;
189
+ // Keep track of metadata about this door.
190
+ const ptrHash = GetPtrHash(effect);
191
+ const doorData = {
192
+ slot: doorSlot,
193
+ state: effect.State,
194
+ };
195
+ v.room.customDoors.set(ptrHash, doorData);
196
+ v.room.customDoorSlots.add(doorSlot);
197
+ doorChangedState(effect);
198
+ return effect;
199
+ }
200
+ function getPositionOffset(doorSlot) {
201
+ const direction = doorSlotToDirection(doorSlot);
202
+ const vector = directionToVector(direction);
203
+ return vector.mul(POSITION_OFFSET_MULTIPLIER);
204
+ }
205
+ //# sourceMappingURL=data:application/json;base64,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
@@ -0,0 +1,39 @@
1
+ import { EffectVariant, ModCallback, } from "isaac-typescript-definitions";
2
+ import { saveDataManager } from "../features/saveDataManager/exports";
3
+ import { isCloseEnoughToTriggerDiceFloor } from "../functions/effects";
4
+ import { getClosestPlayer } from "../functions/player";
5
+ import { postDiceRoomActivatedFire, postDiceRoomActivatedHasSubscriptions, } from "./subscriptions/postDiceRoomActivated";
6
+ const v = {
7
+ room: {
8
+ diceRoomActivated: false,
9
+ },
10
+ };
11
+ /** @internal */
12
+ export function postDiceRoomActivatedInit(mod) {
13
+ saveDataManager("postDiceRoomActivated", v, hasSubscriptions);
14
+ mod.AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdateDiceFloor, EffectVariant.DICE_FLOOR); // 55
15
+ }
16
+ function hasSubscriptions() {
17
+ return postDiceRoomActivatedHasSubscriptions();
18
+ }
19
+ // ModCallback.POST_EFFECT_UPDATE (55)
20
+ // EffectVariant.DICE_FLOOR (76)
21
+ function postEffectUpdateDiceFloor(effect) {
22
+ if (!hasSubscriptions()) {
23
+ return;
24
+ }
25
+ if (v.room.diceRoomActivated) {
26
+ return;
27
+ }
28
+ // When using the debug console to go to a dice room, the player can appear on top of the dice
29
+ // floor before they snap to the door.
30
+ if (effect.FrameCount === 0) {
31
+ return;
32
+ }
33
+ const closestPlayer = getClosestPlayer(effect.Position);
34
+ if (isCloseEnoughToTriggerDiceFloor(closestPlayer, effect)) {
35
+ v.room.diceRoomActivated = true;
36
+ postDiceRoomActivatedFire(closestPlayer, effect.SubType);
37
+ }
38
+ }
39
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicG9zdERpY2VSb29tQWN0aXZhdGVkLmpzIiwic291cmNlUm9vdCI6IiIsInNvdXJjZXMiOlsiLi4vLi4vLi4vLi4vcGFja2FnZXMvaXNhYWNzY3JpcHQtY29tbW9uL3NyYy9jYWxsYmFja3MvcG9zdERpY2VSb29tQWN0aXZhdGVkLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUFBLE9BQU8sRUFFTCxhQUFhLEVBQ2IsV0FBVyxHQUNaLE1BQU0sOEJBQThCLENBQUM7QUFDdEMsT0FBTyxFQUFFLGVBQWUsRUFBRSxNQUFNLHFDQUFxQyxDQUFDO0FBQ3RFLE9BQU8sRUFBRSwrQkFBK0IsRUFBRSxNQUFNLHNCQUFzQixDQUFDO0FBQ3ZFLE9BQU8sRUFBRSxnQkFBZ0IsRUFBRSxNQUFNLHFCQUFxQixDQUFDO0FBQ3ZELE9BQU8sRUFDTCx5QkFBeUIsRUFDekIscUNBQXFDLEdBQ3RDLE1BQU0sdUNBQXVDLENBQUM7QUFFL0MsTUFBTSxDQUFDLEdBQUc7SUFDUixJQUFJLEVBQUU7UUFDSixpQkFBaUIsRUFBRSxLQUFLO0tBQ3pCO0NBQ0YsQ0FBQztBQUVGLGdCQUFnQjtBQUNoQixNQUFNLFVBQVUseUJBQXlCLENBQUMsR0FBUTtJQUNoRCxlQUFlLENBQUMsdUJBQXVCLEVBQUUsQ0FBQyxFQUFFLGdCQUFnQixDQUFDLENBQUM7SUFFOUQsR0FBRyxDQUFDLFdBQVcsQ0FDYixXQUFXLENBQUMsa0JBQWtCLEVBQzlCLHlCQUF5QixFQUN6QixhQUFhLENBQUMsVUFBVSxDQUN6QixDQUFDLENBQUMsS0FBSztBQUNWLENBQUM7QUFFRCxTQUFTLGdCQUFnQjtJQUN2QixPQUFPLHFDQUFxQyxFQUFFLENBQUM7QUFDakQsQ0FBQztBQUVELHNDQUFzQztBQUN0QyxnQ0FBZ0M7QUFDaEMsU0FBUyx5QkFBeUIsQ0FBQyxNQUFvQjtJQUNyRCxJQUFJLENBQUMsZ0JBQWdCLEVBQUUsRUFBRTtRQUN2QixPQUFPO0tBQ1I7SUFFRCxJQUFJLENBQUMsQ0FBQyxJQUFJLENBQUMsaUJBQWlCLEVBQUU7UUFDNUIsT0FBTztLQUNSO0lBRUQsOEZBQThGO0lBQzlGLHNDQUFzQztJQUN0QyxJQUFJLE1BQU0sQ0FBQyxVQUFVLEtBQUssQ0FBQyxFQUFFO1FBQzNCLE9BQU87S0FDUjtJQUVELE1BQU0sYUFBYSxHQUFHLGdCQUFnQixDQUFDLE1BQU0sQ0FBQyxRQUFRLENBQUMsQ0FBQztJQUN4RCxJQUFJLCtCQUErQixDQUFDLGFBQWEsRUFBRSxNQUFNLENBQUMsRUFBRTtRQUMxRCxDQUFDLENBQUMsSUFBSSxDQUFDLGlCQUFpQixHQUFHLElBQUksQ0FBQztRQUNoQyx5QkFBeUIsQ0FDdkIsYUFBYSxFQUNiLE1BQU0sQ0FBQyxPQUEyQixDQUNuQyxDQUFDO0tBQ0g7QUFDSCxDQUFDIn0=
@@ -0,0 +1,20 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getDoors } from "../functions/doors";
3
+ import { postDoorRenderFire, postDoorRenderHasSubscriptions, } from "./subscriptions/postDoorRender";
4
+ /** @internal */
5
+ export function postDoorRenderInit(mod) {
6
+ mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
7
+ }
8
+ function hasSubscriptions() {
9
+ return postDoorRenderHasSubscriptions();
10
+ }
11
+ // ModCallback.POST_RENDER (2)
12
+ function postRender() {
13
+ if (!hasSubscriptions()) {
14
+ return;
15
+ }
16
+ for (const doors of getDoors()) {
17
+ postDoorRenderFire(doors);
18
+ }
19
+ }
20
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicG9zdERvb3JSZW5kZXIuanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi9wYWNrYWdlcy9pc2FhY3NjcmlwdC1jb21tb24vc3JjL2NhbGxiYWNrcy9wb3N0RG9vclJlbmRlci50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQSxPQUFPLEVBQUUsV0FBVyxFQUFFLE1BQU0sOEJBQThCLENBQUM7QUFDM0QsT0FBTyxFQUFFLFFBQVEsRUFBRSxNQUFNLG9CQUFvQixDQUFDO0FBQzlDLE9BQU8sRUFDTCxrQkFBa0IsRUFDbEIsOEJBQThCLEdBQy9CLE1BQU0sZ0NBQWdDLENBQUM7QUFFeEMsZ0JBQWdCO0FBQ2hCLE1BQU0sVUFBVSxrQkFBa0IsQ0FBQyxHQUFRO0lBQ3pDLEdBQUcsQ0FBQyxXQUFXLENBQUMsV0FBVyxDQUFDLFdBQVcsRUFBRSxVQUFVLENBQUMsQ0FBQyxDQUFDLElBQUk7QUFDNUQsQ0FBQztBQUVELFNBQVMsZ0JBQWdCO0lBQ3ZCLE9BQU8sOEJBQThCLEVBQUUsQ0FBQztBQUMxQyxDQUFDO0FBRUQsOEJBQThCO0FBQzlCLFNBQVMsVUFBVTtJQUNqQixJQUFJLENBQUMsZ0JBQWdCLEVBQUUsRUFBRTtRQUN2QixPQUFPO0tBQ1I7SUFFRCxLQUFLLE1BQU0sS0FBSyxJQUFJLFFBQVEsRUFBRSxFQUFFO1FBQzlCLGtCQUFrQixDQUFDLEtBQUssQ0FBQyxDQUFDO0tBQzNCO0FBQ0gsQ0FBQyJ9
@@ -0,0 +1,20 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getDoors } from "../functions/doors";
3
+ import { postDoorUpdateFire, postDoorUpdateHasSubscriptions, } from "./subscriptions/postDoorUpdate";
4
+ /** @internal */
5
+ export function postDoorUpdateInit(mod) {
6
+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
7
+ }
8
+ function hasSubscriptions() {
9
+ return postDoorUpdateHasSubscriptions();
10
+ }
11
+ // ModCallback.POST_UPDATE (1)
12
+ function postUpdate() {
13
+ if (!hasSubscriptions()) {
14
+ return;
15
+ }
16
+ for (const doors of getDoors()) {
17
+ postDoorUpdateFire(doors);
18
+ }
19
+ }
20
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicG9zdERvb3JVcGRhdGUuanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi9wYWNrYWdlcy9pc2FhY3NjcmlwdC1jb21tb24vc3JjL2NhbGxiYWNrcy9wb3N0RG9vclVwZGF0ZS50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQSxPQUFPLEVBQUUsV0FBVyxFQUFFLE1BQU0sOEJBQThCLENBQUM7QUFDM0QsT0FBTyxFQUFFLFFBQVEsRUFBRSxNQUFNLG9CQUFvQixDQUFDO0FBQzlDLE9BQU8sRUFDTCxrQkFBa0IsRUFDbEIsOEJBQThCLEdBQy9CLE1BQU0sZ0NBQWdDLENBQUM7QUFFeEMsZ0JBQWdCO0FBQ2hCLE1BQU0sVUFBVSxrQkFBa0IsQ0FBQyxHQUFRO0lBQ3pDLEdBQUcsQ0FBQyxXQUFXLENBQUMsV0FBVyxDQUFDLFdBQVcsRUFBRSxVQUFVLENBQUMsQ0FBQyxDQUFDLElBQUk7QUFDNUQsQ0FBQztBQUVELFNBQVMsZ0JBQWdCO0lBQ3ZCLE9BQU8sOEJBQThCLEVBQUUsQ0FBQztBQUMxQyxDQUFDO0FBRUQsOEJBQThCO0FBQzlCLFNBQVMsVUFBVTtJQUNqQixJQUFJLENBQUMsZ0JBQWdCLEVBQUUsRUFBRTtRQUN2QixPQUFPO0tBQ1I7SUFFRCxLQUFLLE1BQU0sS0FBSyxJQUFJLFFBQVEsRUFBRSxFQUFFO1FBQzlCLGtCQUFrQixDQUFDLEtBQUssQ0FBQyxDQUFDO0tBQzNCO0FBQ0gsQ0FBQyJ9
@@ -0,0 +1,28 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { saveDataManager } from "../features/saveDataManager/exports";
3
+ import { postEffectInitLateFire, postEffectInitLateHasSubscriptions, } from "./subscriptions/postEffectInitLate";
4
+ const v = {
5
+ room: {
6
+ firedSet: new Set(),
7
+ },
8
+ };
9
+ /** @internal */
10
+ export function postEffectInitLateInit(mod) {
11
+ saveDataManager("postEffectInitLate", v, hasSubscriptions);
12
+ mod.AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate); // 55
13
+ }
14
+ function hasSubscriptions() {
15
+ return postEffectInitLateHasSubscriptions();
16
+ }
17
+ // ModCallback.POST_EFFECT_UPDATE (55)
18
+ function postEffectUpdate(effect) {
19
+ if (!hasSubscriptions()) {
20
+ return;
21
+ }
22
+ const index = GetPtrHash(effect);
23
+ if (!v.room.firedSet.has(index)) {
24
+ v.room.firedSet.add(index);
25
+ postEffectInitLateFire(effect);
26
+ }
27
+ }
28
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicG9zdEVmZmVjdEluaXRMYXRlLmpzIiwic291cmNlUm9vdCI6IiIsInNvdXJjZXMiOlsiLi4vLi4vLi4vLi4vcGFja2FnZXMvaXNhYWNzY3JpcHQtY29tbW9uL3NyYy9jYWxsYmFja3MvcG9zdEVmZmVjdEluaXRMYXRlLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUFBLE9BQU8sRUFBRSxXQUFXLEVBQUUsTUFBTSw4QkFBOEIsQ0FBQztBQUMzRCxPQUFPLEVBQUUsZUFBZSxFQUFFLE1BQU0scUNBQXFDLENBQUM7QUFDdEUsT0FBTyxFQUNMLHNCQUFzQixFQUN0QixrQ0FBa0MsR0FDbkMsTUFBTSxvQ0FBb0MsQ0FBQztBQUU1QyxNQUFNLENBQUMsR0FBRztJQUNSLElBQUksRUFBRTtRQUNKLFFBQVEsRUFBRSxJQUFJLEdBQUcsRUFBVztLQUM3QjtDQUNGLENBQUM7QUFFRixnQkFBZ0I7QUFDaEIsTUFBTSxVQUFVLHNCQUFzQixDQUFDLEdBQVE7SUFDN0MsZUFBZSxDQUFDLG9CQUFvQixFQUFFLENBQUMsRUFBRSxnQkFBZ0IsQ0FBQyxDQUFDO0lBRTNELEdBQUcsQ0FBQyxXQUFXLENBQUMsV0FBVyxDQUFDLGtCQUFrQixFQUFFLGdCQUFnQixDQUFDLENBQUMsQ0FBQyxLQUFLO0FBQzFFLENBQUM7QUFFRCxTQUFTLGdCQUFnQjtJQUN2QixPQUFPLGtDQUFrQyxFQUFFLENBQUM7QUFDOUMsQ0FBQztBQUVELHNDQUFzQztBQUN0QyxTQUFTLGdCQUFnQixDQUFDLE1BQW9CO0lBQzVDLElBQUksQ0FBQyxnQkFBZ0IsRUFBRSxFQUFFO1FBQ3ZCLE9BQU87S0FDUjtJQUVELE1BQU0sS0FBSyxHQUFHLFVBQVUsQ0FBQyxNQUFNLENBQUMsQ0FBQztJQUNqQyxJQUFJLENBQUMsQ0FBQyxDQUFDLElBQUksQ0FBQyxRQUFRLENBQUMsR0FBRyxDQUFDLEtBQUssQ0FBQyxFQUFFO1FBQy9CLENBQUMsQ0FBQyxJQUFJLENBQUMsUUFBUSxDQUFDLEdBQUcsQ0FBQyxLQUFLLENBQUMsQ0FBQztRQUMzQixzQkFBc0IsQ0FBQyxNQUFNLENBQUMsQ0FBQztLQUNoQztBQUNILENBQUMifQ==
@@ -0,0 +1,31 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { DefaultMap } from "../classes/DefaultMap";
3
+ import { saveDataManager } from "../features/saveDataManager/exports";
4
+ import { postEffectStateChangedFire, postEffectStateChangedHasSubscriptions, } from "./subscriptions/postEffectStateChanged";
5
+ const v = {
6
+ run: {
7
+ effectStateMap: new DefaultMap((state) => state),
8
+ },
9
+ };
10
+ /** @internal */
11
+ export function postEffectStateChangedInit(mod) {
12
+ saveDataManager("postEffectStateChanged", v, hasSubscriptions);
13
+ mod.AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate); // 55
14
+ }
15
+ function hasSubscriptions() {
16
+ return postEffectStateChangedHasSubscriptions();
17
+ }
18
+ // ModCallback.POST_EFFECT_UPDATE (55)
19
+ function postEffectUpdate(effect) {
20
+ if (!hasSubscriptions()) {
21
+ return;
22
+ }
23
+ const ptrHash = GetPtrHash(effect);
24
+ const previousState = v.run.effectStateMap.getAndSetDefault(ptrHash, effect.State);
25
+ const currentState = effect.State;
26
+ v.run.effectStateMap.set(ptrHash, currentState);
27
+ if (previousState !== currentState) {
28
+ postEffectStateChangedFire(effect, previousState, currentState);
29
+ }
30
+ }
31
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicG9zdEVmZmVjdFN0YXRlQ2hhbmdlZC5qcyIsInNvdXJjZVJvb3QiOiIiLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvY2FsbGJhY2tzL3Bvc3RFZmZlY3RTdGF0ZUNoYW5nZWQudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IkFBQUEsT0FBTyxFQUFFLFdBQVcsRUFBRSxNQUFNLDhCQUE4QixDQUFDO0FBQzNELE9BQU8sRUFBRSxVQUFVLEVBQUUsTUFBTSx1QkFBdUIsQ0FBQztBQUNuRCxPQUFPLEVBQUUsZUFBZSxFQUFFLE1BQU0scUNBQXFDLENBQUM7QUFDdEUsT0FBTyxFQUNMLDBCQUEwQixFQUMxQixzQ0FBc0MsR0FDdkMsTUFBTSx3Q0FBd0MsQ0FBQztBQUVoRCxNQUFNLENBQUMsR0FBRztJQUNSLEdBQUcsRUFBRTtRQUNILGNBQWMsRUFBRSxJQUFJLFVBQVUsQ0FBc0IsQ0FBQyxLQUFLLEVBQUUsRUFBRSxDQUFDLEtBQUssQ0FBQztLQUN0RTtDQUNGLENBQUM7QUFFRixnQkFBZ0I7QUFDaEIsTUFBTSxVQUFVLDBCQUEwQixDQUFDLEdBQVE7SUFDakQsZUFBZSxDQUFDLHdCQUF3QixFQUFFLENBQUMsRUFBRSxnQkFBZ0IsQ0FBQyxDQUFDO0lBRS9ELEdBQUcsQ0FBQyxXQUFXLENBQUMsV0FBVyxDQUFDLGtCQUFrQixFQUFFLGdCQUFnQixDQUFDLENBQUMsQ0FBQyxLQUFLO0FBQzFFLENBQUM7QUFFRCxTQUFTLGdCQUFnQjtJQUN2QixPQUFPLHNDQUFzQyxFQUFFLENBQUM7QUFDbEQsQ0FBQztBQUVELHNDQUFzQztBQUN0QyxTQUFTLGdCQUFnQixDQUFDLE1BQW9CO0lBQzVDLElBQUksQ0FBQyxnQkFBZ0IsRUFBRSxFQUFFO1FBQ3ZCLE9BQU87S0FDUjtJQUVELE1BQU0sT0FBTyxHQUFHLFVBQVUsQ0FBQyxNQUFNLENBQUMsQ0FBQztJQUNuQyxNQUFNLGFBQWEsR0FBRyxDQUFDLENBQUMsR0FBRyxDQUFDLGNBQWMsQ0FBQyxnQkFBZ0IsQ0FDekQsT0FBTyxFQUNQLE1BQU0sQ0FBQyxLQUFLLENBQ2IsQ0FBQztJQUNGLE1BQU0sWUFBWSxHQUFHLE1BQU0sQ0FBQyxLQUFLLENBQUM7SUFDbEMsQ0FBQyxDQUFDLEdBQUcsQ0FBQyxjQUFjLENBQUMsR0FBRyxDQUFDLE9BQU8sRUFBRSxZQUFZLENBQUMsQ0FBQztJQUVoRCxJQUFJLGFBQWEsS0FBSyxZQUFZLEVBQUU7UUFDbEMsMEJBQTBCLENBQUMsTUFBTSxFQUFFLGFBQWEsRUFBRSxZQUFZLENBQUMsQ0FBQztLQUNqRTtBQUNILENBQUMifQ==
@@ -0,0 +1,70 @@
1
+ // This provides the logic for:
2
+ // - POST_ESAU_JR
3
+ // - POST_FIRST_ESAU_JR
4
+ import { CollectibleType, ModCallback, } from "isaac-typescript-definitions";
5
+ import { game } from "../cachedClasses";
6
+ import { saveDataManager } from "../features/saveDataManager/exports";
7
+ import { getPlayers } from "../functions/playerIndex";
8
+ import { postEsauJrFire, postEsauJrHasSubscriptions, } from "./subscriptions/postEsauJr";
9
+ import { postFirstEsauJrFire, postFirstEsauJrHasSubscriptions, } from "./subscriptions/postFirstEsauJr";
10
+ const v = {
11
+ run: {
12
+ usedEsauJrFrame: null,
13
+ usedEsauJrControllerIndex: null,
14
+ usedEsauJrAtLeastOnce: false,
15
+ },
16
+ };
17
+ /** @internal */
18
+ export function postEsauJrCallbacksInit(mod) {
19
+ saveDataManager("postEsauJr", v, hasSubscriptions);
20
+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
21
+ mod.AddCallback(ModCallback.POST_USE_ITEM, useItemEsauJr, CollectibleType.ESAU_JR); // 3
22
+ }
23
+ function hasSubscriptions() {
24
+ return postEsauJrHasSubscriptions() || postFirstEsauJrHasSubscriptions();
25
+ }
26
+ // ModCallback.POST_UPDATE (1)
27
+ function postUpdate() {
28
+ if (!hasSubscriptions()) {
29
+ return;
30
+ }
31
+ const gameFrameCount = game.GetFrameCount();
32
+ // Check to see if it is the frame after the player has used Esau Jr.
33
+ if (v.run.usedEsauJrFrame === null ||
34
+ gameFrameCount < v.run.usedEsauJrFrame + 1) {
35
+ return;
36
+ }
37
+ v.run.usedEsauJrFrame = null;
38
+ // Find the player corresponding to the player who used Esau Jr. a frame ago (via matching the
39
+ // ControllerIndex).
40
+ if (v.run.usedEsauJrControllerIndex === null) {
41
+ return;
42
+ }
43
+ const player = getPlayerWithControllerIndex(v.run.usedEsauJrControllerIndex);
44
+ v.run.usedEsauJrControllerIndex = null;
45
+ if (player === undefined) {
46
+ return;
47
+ }
48
+ if (!v.run.usedEsauJrAtLeastOnce) {
49
+ v.run.usedEsauJrAtLeastOnce = true;
50
+ postFirstEsauJrFire(player);
51
+ }
52
+ postEsauJrFire(player);
53
+ }
54
+ function getPlayerWithControllerIndex(controllerIndex) {
55
+ const players = getPlayers();
56
+ return players.find((player) => player.ControllerIndex === controllerIndex);
57
+ }
58
+ // ModCallback.POST_USE_ITEM (3)
59
+ // CollectibleType.ESAU_JR (703)
60
+ function useItemEsauJr(_collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData) {
61
+ if (!hasSubscriptions()) {
62
+ return undefined;
63
+ }
64
+ const gameFrameCount = game.GetFrameCount();
65
+ // The player only changes to Esau Jr. on the frame after the item is used.
66
+ v.run.usedEsauJrFrame = gameFrameCount + 1;
67
+ v.run.usedEsauJrControllerIndex = player.ControllerIndex;
68
+ return undefined;
69
+ }
70
+ //# sourceMappingURL=data:application/json;base64,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
@@ -0,0 +1,28 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { saveDataManager } from "../features/saveDataManager/exports";
3
+ import { postFamiliarInitLateFire, postFamiliarInitLateHasSubscriptions, } from "./subscriptions/postFamiliarInitLate";
4
+ const v = {
5
+ run: {
6
+ firedSet: new Set(),
7
+ },
8
+ };
9
+ /** @internal */
10
+ export function postFamiliarInitLateInit(mod) {
11
+ saveDataManager("postFamiliarInitLate", v, hasSubscriptions);
12
+ mod.AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate); // 6
13
+ }
14
+ function hasSubscriptions() {
15
+ return postFamiliarInitLateHasSubscriptions();
16
+ }
17
+ // ModCallback.POST_FAMILIAR_UPDATE (6)
18
+ function postFamiliarUpdate(familiar) {
19
+ if (!hasSubscriptions()) {
20
+ return;
21
+ }
22
+ const index = GetPtrHash(familiar);
23
+ if (!v.run.firedSet.has(index)) {
24
+ v.run.firedSet.add(index);
25
+ postFamiliarInitLateFire(familiar);
26
+ }
27
+ }
28
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicG9zdEZhbWlsaWFySW5pdExhdGUuanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi9wYWNrYWdlcy9pc2FhY3NjcmlwdC1jb21tb24vc3JjL2NhbGxiYWNrcy9wb3N0RmFtaWxpYXJJbml0TGF0ZS50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQSxPQUFPLEVBQUUsV0FBVyxFQUFFLE1BQU0sOEJBQThCLENBQUM7QUFDM0QsT0FBTyxFQUFFLGVBQWUsRUFBRSxNQUFNLHFDQUFxQyxDQUFDO0FBQ3RFLE9BQU8sRUFDTCx3QkFBd0IsRUFDeEIsb0NBQW9DLEdBQ3JDLE1BQU0sc0NBQXNDLENBQUM7QUFFOUMsTUFBTSxDQUFDLEdBQUc7SUFDUixHQUFHLEVBQUU7UUFDSCxRQUFRLEVBQUUsSUFBSSxHQUFHLEVBQVc7S0FDN0I7Q0FDRixDQUFDO0FBRUYsZ0JBQWdCO0FBQ2hCLE1BQU0sVUFBVSx3QkFBd0IsQ0FBQyxHQUFRO0lBQy9DLGVBQWUsQ0FBQyxzQkFBc0IsRUFBRSxDQUFDLEVBQUUsZ0JBQWdCLENBQUMsQ0FBQztJQUU3RCxHQUFHLENBQUMsV0FBVyxDQUFDLFdBQVcsQ0FBQyxvQkFBb0IsRUFBRSxrQkFBa0IsQ0FBQyxDQUFDLENBQUMsSUFBSTtBQUM3RSxDQUFDO0FBRUQsU0FBUyxnQkFBZ0I7SUFDdkIsT0FBTyxvQ0FBb0MsRUFBRSxDQUFDO0FBQ2hELENBQUM7QUFFRCx1Q0FBdUM7QUFDdkMsU0FBUyxrQkFBa0IsQ0FBQyxRQUF3QjtJQUNsRCxJQUFJLENBQUMsZ0JBQWdCLEVBQUUsRUFBRTtRQUN2QixPQUFPO0tBQ1I7SUFFRCxNQUFNLEtBQUssR0FBRyxVQUFVLENBQUMsUUFBUSxDQUFDLENBQUM7SUFDbkMsSUFBSSxDQUFDLENBQUMsQ0FBQyxHQUFHLENBQUMsUUFBUSxDQUFDLEdBQUcsQ0FBQyxLQUFLLENBQUMsRUFBRTtRQUM5QixDQUFDLENBQUMsR0FBRyxDQUFDLFFBQVEsQ0FBQyxHQUFHLENBQUMsS0FBSyxDQUFDLENBQUM7UUFDMUIsd0JBQXdCLENBQUMsUUFBUSxDQUFDLENBQUM7S0FDcEM7QUFDSCxDQUFDIn0=
@@ -0,0 +1,31 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { DefaultMap } from "../classes/DefaultMap";
3
+ import { saveDataManager } from "../features/saveDataManager/exports";
4
+ import { postFamiliarStateChangedFire, postFamiliarStateChangedHasSubscriptions, } from "./subscriptions/postFamiliarStateChanged";
5
+ const v = {
6
+ run: {
7
+ familiarStateMap: new DefaultMap((state) => state),
8
+ },
9
+ };
10
+ /** @internal */
11
+ export function postFamiliarStateChangedInit(mod) {
12
+ saveDataManager("postFamiliarStateChanged", v, hasSubscriptions);
13
+ mod.AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate); // 6
14
+ }
15
+ function hasSubscriptions() {
16
+ return postFamiliarStateChangedHasSubscriptions();
17
+ }
18
+ // ModCallback.POST_FAMILIAR_UPDATE (6)
19
+ function postFamiliarUpdate(familiar) {
20
+ if (!hasSubscriptions()) {
21
+ return;
22
+ }
23
+ const ptrHash = GetPtrHash(familiar);
24
+ const previousState = v.run.familiarStateMap.getAndSetDefault(ptrHash, familiar.State);
25
+ const currentState = familiar.State;
26
+ v.run.familiarStateMap.set(ptrHash, currentState);
27
+ if (previousState !== currentState) {
28
+ postFamiliarStateChangedFire(familiar, previousState, currentState);
29
+ }
30
+ }
31
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicG9zdEZhbWlsaWFyU3RhdGVDaGFuZ2VkLmpzIiwic291cmNlUm9vdCI6IiIsInNvdXJjZXMiOlsiLi4vLi4vLi4vLi4vcGFja2FnZXMvaXNhYWNzY3JpcHQtY29tbW9uL3NyYy9jYWxsYmFja3MvcG9zdEZhbWlsaWFyU3RhdGVDaGFuZ2VkLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUFBLE9BQU8sRUFBRSxXQUFXLEVBQUUsTUFBTSw4QkFBOEIsQ0FBQztBQUMzRCxPQUFPLEVBQUUsVUFBVSxFQUFFLE1BQU0sdUJBQXVCLENBQUM7QUFDbkQsT0FBTyxFQUFFLGVBQWUsRUFBRSxNQUFNLHFDQUFxQyxDQUFDO0FBQ3RFLE9BQU8sRUFDTCw0QkFBNEIsRUFDNUIsd0NBQXdDLEdBQ3pDLE1BQU0sMENBQTBDLENBQUM7QUFFbEQsTUFBTSxDQUFDLEdBQUc7SUFDUixHQUFHLEVBQUU7UUFDSCxnQkFBZ0IsRUFBRSxJQUFJLFVBQVUsQ0FBc0IsQ0FBQyxLQUFLLEVBQUUsRUFBRSxDQUFDLEtBQUssQ0FBQztLQUN4RTtDQUNGLENBQUM7QUFFRixnQkFBZ0I7QUFDaEIsTUFBTSxVQUFVLDRCQUE0QixDQUFDLEdBQVE7SUFDbkQsZUFBZSxDQUFDLDBCQUEwQixFQUFFLENBQUMsRUFBRSxnQkFBZ0IsQ0FBQyxDQUFDO0lBRWpFLEdBQUcsQ0FBQyxXQUFXLENBQUMsV0FBVyxDQUFDLG9CQUFvQixFQUFFLGtCQUFrQixDQUFDLENBQUMsQ0FBQyxJQUFJO0FBQzdFLENBQUM7QUFFRCxTQUFTLGdCQUFnQjtJQUN2QixPQUFPLHdDQUF3QyxFQUFFLENBQUM7QUFDcEQsQ0FBQztBQUVELHVDQUF1QztBQUN2QyxTQUFTLGtCQUFrQixDQUFDLFFBQXdCO0lBQ2xELElBQUksQ0FBQyxnQkFBZ0IsRUFBRSxFQUFFO1FBQ3ZCLE9BQU87S0FDUjtJQUVELE1BQU0sT0FBTyxHQUFHLFVBQVUsQ0FBQyxRQUFRLENBQUMsQ0FBQztJQUNyQyxNQUFNLGFBQWEsR0FBRyxDQUFDLENBQUMsR0FBRyxDQUFDLGdCQUFnQixDQUFDLGdCQUFnQixDQUMzRCxPQUFPLEVBQ1AsUUFBUSxDQUFDLEtBQUssQ0FDZixDQUFDO0lBQ0YsTUFBTSxZQUFZLEdBQUcsUUFBUSxDQUFDLEtBQUssQ0FBQztJQUNwQyxDQUFDLENBQUMsR0FBRyxDQUFDLGdCQUFnQixDQUFDLEdBQUcsQ0FBQyxPQUFPLEVBQUUsWUFBWSxDQUFDLENBQUM7SUFFbEQsSUFBSSxhQUFhLEtBQUssWUFBWSxFQUFFO1FBQ2xDLDRCQUE0QixDQUFDLFFBQVEsRUFBRSxhQUFhLEVBQUUsWUFBWSxDQUFDLENBQUM7S0FDckU7QUFDSCxDQUFDIn0=