isaacscript-common 4.0.0 → 4.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.ts +39 -0
- package/callbacks/customRevive.lua +2 -1
- package/callbacks/customRevive.ts +215 -0
- package/callbacks/itemPickup.ts +101 -0
- package/callbacks/postAmbush.ts +73 -0
- package/callbacks/postBombExploded.ts +26 -0
- package/callbacks/postBombInitLate.ts +36 -0
- package/callbacks/postBoneSwing.ts +64 -0
- package/callbacks/postCollectibleInitFirst.ts +40 -0
- package/callbacks/postCursedTeleport.lua +2 -1
- package/callbacks/postCursedTeleport.ts +185 -0
- package/callbacks/postCustomDoorEnter.lua +0 -7
- package/callbacks/postCustomDoorEnter.ts +292 -0
- package/callbacks/postDiceRoomActivated.ts +60 -0
- package/callbacks/postDoorRender.ts +26 -0
- package/callbacks/postDoorUpdate.ts +26 -0
- package/callbacks/postEffectInitLate.ts +36 -0
- package/callbacks/postEffectStateChanged.ts +43 -0
- package/callbacks/postEsauJr.lua +2 -1
- package/callbacks/postEsauJr.ts +109 -0
- package/callbacks/postFamiliarInitLate.ts +36 -0
- package/callbacks/postFamiliarStateChanged.ts +43 -0
- package/callbacks/postFlip.lua +4 -3
- package/callbacks/postFlip.ts +90 -0
- package/callbacks/postGreedModeWave.ts +41 -0
- package/callbacks/postGridEntity.ts +164 -0
- package/callbacks/postGridEntityCollision.ts +69 -0
- package/callbacks/postGridEntityRender.ts +26 -0
- package/callbacks/postHolyMantleRemoved.ts +55 -0
- package/callbacks/postItemDischarged.lua +4 -3
- package/callbacks/postItemDischarged.ts +154 -0
- package/callbacks/postKnifeInitLate.ts +36 -0
- package/callbacks/postLaserInitLate.ts +36 -0
- package/callbacks/postNPCInitLate.ts +36 -0
- package/callbacks/postNPCStateChanged.ts +42 -0
- package/callbacks/postNewRoomEarly.lua +2 -1
- package/callbacks/postNewRoomEarly.ts +96 -0
- package/callbacks/postPickupCollect.ts +48 -0
- package/callbacks/postPickupInitFirst.ts +70 -0
- package/callbacks/postPickupInitLate.ts +36 -0
- package/callbacks/postPickupStateChanged.ts +43 -0
- package/callbacks/postPitRender.ts +26 -0
- package/callbacks/postPitUpdate.ts +26 -0
- package/callbacks/postPlayerChangeHealth.ts +62 -0
- package/callbacks/postPlayerChangeType.ts +56 -0
- package/callbacks/postPlayerCollectible.ts +113 -0
- package/callbacks/postPlayerFatalDamage.ts +141 -0
- package/callbacks/postPlayerInitLate.ts +37 -0
- package/callbacks/postPlayerReordered.ts +142 -0
- package/callbacks/postPoopRender.ts +26 -0
- package/callbacks/postPoopUpdate.ts +26 -0
- package/callbacks/postPressurePlateRender.ts +26 -0
- package/callbacks/postPressurePlateUpdate.ts +26 -0
- package/callbacks/postProjectileInitLate.ts +36 -0
- package/callbacks/postPurchase.ts +64 -0
- package/callbacks/postRockRender.ts +26 -0
- package/callbacks/postRockUpdate.ts +26 -0
- package/callbacks/postRoomClearChanged.ts +57 -0
- package/callbacks/postSacrifice.lua +3 -2
- package/callbacks/postSacrifice.ts +64 -0
- package/callbacks/postSlotDestroyed.ts +92 -0
- package/callbacks/postSlotInitUpdate.ts +68 -0
- package/callbacks/postSlotRender.ts +69 -0
- package/callbacks/postSpikesRender.ts +26 -0
- package/callbacks/postSpikesUpdate.ts +26 -0
- package/callbacks/postTNTRender.ts +26 -0
- package/callbacks/postTNTUpdate.ts +26 -0
- package/callbacks/postTearInitLate.ts +36 -0
- package/callbacks/postTearInitVeryLate.ts +41 -0
- package/callbacks/postTransformation.ts +59 -0
- package/callbacks/postTrinketBreak.lua +3 -2
- package/callbacks/postTrinketBreak.ts +112 -0
- package/callbacks/preBerserkDeath.ts +49 -0
- package/callbacks/preNewLevel.ts +55 -0
- package/callbacks/reorderedCallbacks.lua +1 -0
- package/callbacks/reorderedCallbacks.ts +168 -0
- package/callbacks/subscriptions/postAmbushFinished.ts +32 -0
- package/callbacks/subscriptions/postAmbushStarted.ts +32 -0
- package/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/callbacks/subscriptions/postBoneExploded.ts +32 -0
- package/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/callbacks/subscriptions/postDiceRoomActivated.ts +38 -0
- package/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/callbacks/subscriptions/postFlip.ts +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/callbacks/subscriptions/postPickupCollect.ts +35 -0
- package/callbacks/subscriptions/postPickupInitFirst.ts +32 -0
- package/callbacks/subscriptions/postPickupInitLate.ts +32 -0
- package/callbacks/subscriptions/postPickupStateChanged.ts +40 -0
- package/callbacks/subscriptions/postPitRender.ts +35 -0
- package/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.ts +49 -0
- package/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +38 -0
- package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +38 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +1 -1
- package/callbacks/subscriptions/postPlayerFatalDamage.ts +68 -0
- package/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/callbacks/subscriptions/postPurchase.ts +31 -0
- package/callbacks/subscriptions/postRockRender.ts +35 -0
- package/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/callbacks/subscriptions/postRoomClearChanged.ts +30 -0
- package/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/callbacks/subscriptions/postSlotDestroyed.ts +55 -0
- package/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/callbacks/subscriptions/postTransformation.ts +40 -0
- package/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +1 -1
- package/callbacks/subscriptions/preCustomRevive.ts +46 -0
- package/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/classes/DefaultMap.ts +174 -0
- package/classes/ModUpgraded.d.ts +5 -1
- package/classes/ModUpgraded.lua +2 -2
- package/classes/ModUpgraded.ts +84 -0
- package/constants.ts +162 -0
- package/constantsFirstLast.ts +217 -0
- package/enums/AmbushType.ts +4 -0
- package/enums/HealthType.ts +16 -0
- package/enums/ModCallbackCustom.d.ts +2 -2
- package/enums/ModCallbackCustom.ts +1278 -0
- package/enums/PocketItemType.ts +8 -0
- package/enums/SerializationType.ts +5 -0
- package/enums/SlotDestructionType.ts +4 -0
- package/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/enums/private/SaveDataKey.ts +14 -0
- package/enums/private/SerializationBrand.ts +42 -0
- package/features/characterHealthConversion.lua +2 -9
- package/features/characterHealthConversion.ts +111 -0
- package/features/characterStats.ts +61 -0
- package/features/debugDisplay/debugDisplay.ts +221 -0
- package/features/debugDisplay/exports.ts +368 -0
- package/features/debugDisplay/v.ts +65 -0
- package/features/deployJSONRoom.ts +743 -0
- package/features/disableInputs.ts +193 -0
- package/features/disableSound.ts +77 -0
- package/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/features/extraConsoleCommands/init.ts +334 -0
- package/features/extraConsoleCommands/listCommands.ts +1299 -0
- package/features/extraConsoleCommands/v.ts +14 -0
- package/features/fadeInRemover.ts +60 -0
- package/features/fastReset.ts +75 -0
- package/features/forgottenSwitch.ts +50 -0
- package/features/getCollectibleItemPoolType.ts +66 -0
- package/features/persistentEntities.ts +183 -0
- package/features/playerInventory.lua +1 -0
- package/features/playerInventory.ts +135 -0
- package/features/ponyDetection.ts +74 -0
- package/features/preventCollectibleRotation.ts +115 -0
- package/features/runInNFrames.ts +148 -0
- package/features/saveDataManager/constants.ts +4 -0
- package/features/saveDataManager/exports.ts +229 -0
- package/features/saveDataManager/load.ts +99 -0
- package/features/saveDataManager/main.ts +195 -0
- package/features/saveDataManager/maps.ts +13 -0
- package/features/saveDataManager/merge.ts +194 -0
- package/features/saveDataManager/save.ts +74 -0
- package/features/saveDataManager/serializationBrand.ts +16 -0
- package/features/sirenHelpers.ts +129 -0
- package/features/taintedLazarusPlayers.ts +113 -0
- package/featuresInitialized.ts +20 -0
- package/functions/ambush.ts +47 -0
- package/functions/array.ts +410 -0
- package/functions/benchmark.ts +36 -0
- package/functions/bitwise.ts +24 -0
- package/functions/bombs.ts +12 -0
- package/functions/boss.ts +227 -0
- package/functions/cacheFlag.ts +12 -0
- package/functions/cards.ts +271 -0
- package/functions/challenges.ts +13 -0
- package/functions/character.ts +126 -0
- package/functions/charge.ts +237 -0
- package/functions/chargeBar.ts +67 -0
- package/functions/collectibleCacheFlag.ts +90 -0
- package/functions/collectibleSet.ts +56 -0
- package/functions/collectibleTag.ts +89 -0
- package/functions/collectibles.ts +659 -0
- package/functions/color.lua +0 -7
- package/functions/color.ts +128 -0
- package/functions/debug.ts +68 -0
- package/functions/deepCopy.lua +46 -51
- package/functions/deepCopy.ts +535 -0
- package/functions/deepCopyTests.ts +386 -0
- package/functions/direction.ts +49 -0
- package/functions/doors.ts +347 -0
- package/functions/easing.ts +182 -0
- package/functions/eden.ts +47 -0
- package/functions/effects.ts +20 -0
- package/functions/entity.ts +439 -0
- package/functions/entitySpecific.ts +889 -0
- package/functions/entityTypes.ts +6 -0
- package/functions/enums.ts +146 -0
- package/functions/familiars.ts +106 -0
- package/functions/flag.ts +165 -0
- package/functions/flying.ts +117 -0
- package/functions/globals.ts +242 -0
- package/functions/gridEntity.ts +511 -0
- package/functions/gridEntitySpecific.ts +112 -0
- package/functions/input.ts +139 -0
- package/functions/isaacAPIClass.ts +67 -0
- package/functions/jsonHelpers.ts +45 -0
- package/functions/jsonRoom.ts +100 -0
- package/functions/kColor.lua +0 -7
- package/functions/kColor.ts +129 -0
- package/functions/language.ts +13 -0
- package/functions/level.ts +31 -0
- package/functions/log.ts +720 -0
- package/functions/map.ts +56 -0
- package/functions/math.ts +149 -0
- package/functions/mergeTests.ts +288 -0
- package/functions/npc.ts +148 -0
- package/functions/pickupVariants.ts +60 -0
- package/functions/pickups.ts +499 -0
- package/functions/pills.ts +205 -0
- package/functions/player.lua +9 -20
- package/functions/player.ts +1056 -0
- package/functions/playerDataStructures.ts +150 -0
- package/functions/playerHealth.lua +28 -39
- package/functions/playerHealth.ts +382 -0
- package/functions/playerIndex.ts +195 -0
- package/functions/pocketItems.ts +149 -0
- package/functions/positionVelocity.ts +188 -0
- package/functions/random.ts +77 -0
- package/functions/revive.ts +201 -0
- package/functions/rng.lua +0 -7
- package/functions/rng.ts +172 -0
- package/functions/roomData.ts +199 -0
- package/functions/roomGrid.ts +109 -0
- package/functions/roomShape.ts +80 -0
- package/functions/rooms.ts +648 -0
- package/functions/run.ts +36 -0
- package/functions/saveFile.ts +128 -0
- package/functions/seeds.ts +19 -0
- package/functions/serialization.ts +91 -0
- package/functions/set.ts +95 -0
- package/functions/sound.ts +9 -0
- package/functions/spawnCollectible.ts +104 -0
- package/functions/sprite.ts +107 -0
- package/functions/stage.ts +125 -0
- package/functions/string.ts +47 -0
- package/functions/table.ts +189 -0
- package/functions/tears.ts +32 -0
- package/functions/transformations.ts +131 -0
- package/functions/trinketCacheFlag.ts +60 -0
- package/functions/trinketGive.ts +157 -0
- package/functions/trinkets.ts +215 -0
- package/functions/tstlClass.ts +157 -0
- package/functions/types.ts +36 -0
- package/functions/ui.ts +138 -0
- package/functions/utils.d.ts +0 -37
- package/functions/utils.lua +0 -35
- package/functions/utils.ts +189 -0
- package/functions/vector.lua +0 -7
- package/functions/vector.ts +126 -0
- package/index.ts +172 -0
- package/initCustomCallbacks.ts +132 -0
- package/initFeatures.ts +39 -0
- package/interfaces/AddCallbackParameterCustom.ts +188 -0
- package/interfaces/ChargeBarSprites.ts +12 -0
- package/interfaces/JSONDoor.d.ts +3 -3
- package/interfaces/JSONDoor.ts +13 -0
- package/interfaces/JSONEntity.d.ts +4 -4
- package/interfaces/JSONEntity.ts +16 -0
- package/interfaces/JSONRoom.d.ts +8 -8
- package/interfaces/JSONRoom.ts +36 -0
- package/interfaces/JSONRooms.ts +12 -0
- package/interfaces/JSONSpawn.d.ts +2 -2
- package/interfaces/JSONSpawn.ts +14 -0
- package/interfaces/PlayerHealth.ts +16 -0
- package/interfaces/PocketItemDescription.ts +9 -0
- package/interfaces/SaveData.ts +29 -0
- package/interfaces/TrinketSituation.ts +9 -0
- package/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/maps/PHDPillConversions.ts +21 -0
- package/maps/cardMap.ts +209 -0
- package/maps/characterMap.ts +87 -0
- package/maps/collectibleDescriptionMap.ts +732 -0
- package/maps/collectibleNameMap.ts +731 -0
- package/maps/defaultPlayerStatMap.ts +17 -0
- package/maps/falsePHDPillConversions.ts +35 -0
- package/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/maps/gridEntityXMLMap.ts +176 -0
- package/maps/pillEffectMap.ts +88 -0
- package/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/maps/roomTypeMap.ts +40 -0
- package/maps/trinketDescriptionMap.ts +200 -0
- package/maps/trinketNameMap.ts +198 -0
- package/objects/LRoomShapeToRectangles.ts +44 -0
- package/objects/callbackRegisterFunctions.ts +187 -0
- package/objects/cardDescriptions.ts +105 -0
- package/objects/cardNames.ts +105 -0
- package/objects/cardTypes.ts +104 -0
- package/objects/challengeNames.ts +52 -0
- package/objects/characterNames.ts +48 -0
- package/objects/coinSubTypeToValue.ts +14 -0
- package/objects/colors.ts +16 -0
- package/objects/directionNames.ts +11 -0
- package/objects/directionToDegrees.ts +11 -0
- package/objects/directionToVector.ts +12 -0
- package/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/objects/doorSlotToDirection.ts +14 -0
- package/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/objects/languageNames.ts +13 -0
- package/objects/oppositeDoorSlots.ts +15 -0
- package/objects/pillEffectClasses.ts +63 -0
- package/objects/pillEffectNames.ts +57 -0
- package/objects/pillEffectTypes.ts +62 -0
- package/objects/roomShapeBounds.ts +71 -0
- package/objects/roomShapeLayoutSizes.ts +45 -0
- package/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/objects/roomShapeToDoorSlots.ts +83 -0
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/objects/roomShapeToGridWidth.ts +21 -0
- package/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/objects/roomShapeVolumes.ts +38 -0
- package/objects/roomTypeNames.ts +36 -0
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/objects/stageTypeToLetter.ts +15 -0
- package/objects/transformationNames.d.ts +0 -1
- package/objects/transformationNames.lua +0 -1
- package/objects/transformationNames.ts +18 -0
- package/package.json +2 -2
- package/patchErrorFunctions.ts +92 -0
- package/sets/LRoomShapesSet.ts +8 -0
- package/sets/bossSets.ts +470 -0
- package/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/sets/chestPickupVariantsSet.ts +16 -0
- package/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/sets/lostStyleCharactersSet.ts +13 -0
- package/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/sets/redHeartSubTypesSet.ts +7 -0
- package/sets/sinEntityTypesSet.ts +11 -0
- package/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/sets/storyBossesSet.ts +17 -0
- package/types/AnyEntity.ts +12 -0
- package/types/AwaitingTextInput.d.ts +2 -0
- package/types/CollectibleIndex.ts +16 -0
- package/types/PickingUpItem.ts +89 -0
- package/types/PlayerIndex.ts +13 -0
- package/types/private/IsaacAPIClass.ts +3 -0
- package/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/types/private/TSTLClass.ts +3 -0
- package/upgradeMod.ts +55 -0
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// This provides the logic for:
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// - POST_FIRST_ESAU_JR
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import {
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CollectibleType,
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ControllerIndex,
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ModCallback,
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UseFlag,
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} from "isaac-typescript-definitions";
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import { game } from "../cachedClasses";
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import { saveDataManager } from "../features/saveDataManager/exports";
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import { getPlayers } from "../functions/playerIndex";
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import {
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postEsauJrFire,
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postEsauJrHasSubscriptions,
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} from "./subscriptions/postEsauJr";
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import {
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postFirstEsauJrFire,
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postFirstEsauJrHasSubscriptions,
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} from "./subscriptions/postFirstEsauJr";
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const v = {
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run: {
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usedEsauJrFrame: null as int | null,
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usedEsauJrControllerIndex: null as ControllerIndex | null,
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usedEsauJrAtLeastOnce: false,
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export function postEsauJrCallbacksInit(mod: Mod): void {
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saveDataManager("postEsauJr", v, hasSubscriptions);
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mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
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40
|
+
); // 3
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
function hasSubscriptions() {
|
|
44
|
+
return postEsauJrHasSubscriptions() || postFirstEsauJrHasSubscriptions();
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
// ModCallback.POST_UPDATE (1)
|
|
48
|
+
function postUpdate() {
|
|
49
|
+
if (!hasSubscriptions()) {
|
|
50
|
+
return;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
const gameFrameCount = game.GetFrameCount();
|
|
54
|
+
|
|
55
|
+
// Check to see if it is the frame after the player has used Esau Jr.
|
|
56
|
+
if (
|
|
57
|
+
v.run.usedEsauJrFrame === null ||
|
|
58
|
+
gameFrameCount < v.run.usedEsauJrFrame + 1
|
|
59
|
+
) {
|
|
60
|
+
return;
|
|
61
|
+
}
|
|
62
|
+
v.run.usedEsauJrFrame = null;
|
|
63
|
+
|
|
64
|
+
// Find the player corresponding to the player who used Esau Jr. a frame ago (via matching the
|
|
65
|
+
// ControllerIndex).
|
|
66
|
+
if (v.run.usedEsauJrControllerIndex === null) {
|
|
67
|
+
return;
|
|
68
|
+
}
|
|
69
|
+
const player = getPlayerWithControllerIndex(v.run.usedEsauJrControllerIndex);
|
|
70
|
+
v.run.usedEsauJrControllerIndex = null;
|
|
71
|
+
if (player === undefined) {
|
|
72
|
+
return;
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
if (!v.run.usedEsauJrAtLeastOnce) {
|
|
76
|
+
v.run.usedEsauJrAtLeastOnce = true;
|
|
77
|
+
postFirstEsauJrFire(player);
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
postEsauJrFire(player);
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
function getPlayerWithControllerIndex(controllerIndex: ControllerIndex) {
|
|
84
|
+
const players = getPlayers();
|
|
85
|
+
return players.find((player) => player.ControllerIndex === controllerIndex);
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
// ModCallback.POST_USE_ITEM (3)
|
|
89
|
+
// CollectibleType.ESAU_JR (703)
|
|
90
|
+
function useItemEsauJr(
|
|
91
|
+
_collectibleType: CollectibleType,
|
|
92
|
+
_rng: RNG,
|
|
93
|
+
player: EntityPlayer,
|
|
94
|
+
_useFlags: BitFlags<UseFlag>,
|
|
95
|
+
_activeSlot: int,
|
|
96
|
+
_customVarData: int,
|
|
97
|
+
): boolean | undefined {
|
|
98
|
+
if (!hasSubscriptions()) {
|
|
99
|
+
return undefined;
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
const gameFrameCount = game.GetFrameCount();
|
|
103
|
+
|
|
104
|
+
// The player only changes to Esau Jr. on the frame after the item is used.
|
|
105
|
+
v.run.usedEsauJrFrame = gameFrameCount + 1;
|
|
106
|
+
v.run.usedEsauJrControllerIndex = player.ControllerIndex;
|
|
107
|
+
|
|
108
|
+
return undefined;
|
|
109
|
+
}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { ModCallback } from "isaac-typescript-definitions";
|
|
2
|
+
import { saveDataManager } from "../features/saveDataManager/exports";
|
|
3
|
+
import {
|
|
4
|
+
postFamiliarInitLateFire,
|
|
5
|
+
postFamiliarInitLateHasSubscriptions,
|
|
6
|
+
} from "./subscriptions/postFamiliarInitLate";
|
|
7
|
+
|
|
8
|
+
const v = {
|
|
9
|
+
run: {
|
|
10
|
+
firedSet: new Set<PtrHash>(),
|
|
11
|
+
},
|
|
12
|
+
};
|
|
13
|
+
|
|
14
|
+
/** @internal */
|
|
15
|
+
export function postFamiliarInitLateInit(mod: Mod): void {
|
|
16
|
+
saveDataManager("postFamiliarInitLate", v, hasSubscriptions);
|
|
17
|
+
|
|
18
|
+
mod.AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate); // 6
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
function hasSubscriptions() {
|
|
22
|
+
return postFamiliarInitLateHasSubscriptions();
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
// ModCallback.POST_FAMILIAR_UPDATE (6)
|
|
26
|
+
function postFamiliarUpdate(familiar: EntityFamiliar) {
|
|
27
|
+
if (!hasSubscriptions()) {
|
|
28
|
+
return;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
const index = GetPtrHash(familiar);
|
|
32
|
+
if (!v.run.firedSet.has(index)) {
|
|
33
|
+
v.run.firedSet.add(index);
|
|
34
|
+
postFamiliarInitLateFire(familiar);
|
|
35
|
+
}
|
|
36
|
+
}
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
import { ModCallback } from "isaac-typescript-definitions";
|
|
2
|
+
import { DefaultMap } from "../classes/DefaultMap";
|
|
3
|
+
import { saveDataManager } from "../features/saveDataManager/exports";
|
|
4
|
+
import {
|
|
5
|
+
postFamiliarStateChangedFire,
|
|
6
|
+
postFamiliarStateChangedHasSubscriptions,
|
|
7
|
+
} from "./subscriptions/postFamiliarStateChanged";
|
|
8
|
+
|
|
9
|
+
const v = {
|
|
10
|
+
run: {
|
|
11
|
+
familiarStateMap: new DefaultMap<PtrHash, int, [int]>((state) => state),
|
|
12
|
+
},
|
|
13
|
+
};
|
|
14
|
+
|
|
15
|
+
/** @internal */
|
|
16
|
+
export function postFamiliarStateChangedInit(mod: Mod): void {
|
|
17
|
+
saveDataManager("postFamiliarStateChanged", v, hasSubscriptions);
|
|
18
|
+
|
|
19
|
+
mod.AddCallback(ModCallback.POST_FAMILIAR_UPDATE, postFamiliarUpdate); // 6
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
function hasSubscriptions() {
|
|
23
|
+
return postFamiliarStateChangedHasSubscriptions();
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
// ModCallback.POST_FAMILIAR_UPDATE (6)
|
|
27
|
+
function postFamiliarUpdate(familiar: EntityFamiliar) {
|
|
28
|
+
if (!hasSubscriptions()) {
|
|
29
|
+
return;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
const ptrHash = GetPtrHash(familiar);
|
|
33
|
+
const previousState = v.run.familiarStateMap.getAndSetDefault(
|
|
34
|
+
ptrHash,
|
|
35
|
+
familiar.State,
|
|
36
|
+
);
|
|
37
|
+
const currentState = familiar.State;
|
|
38
|
+
v.run.familiarStateMap.set(ptrHash, currentState);
|
|
39
|
+
|
|
40
|
+
if (previousState !== currentState) {
|
|
41
|
+
postFamiliarStateChangedFire(familiar, previousState, currentState);
|
|
42
|
+
}
|
|
43
|
+
}
|
package/callbacks/postFlip.lua
CHANGED
|
@@ -22,20 +22,21 @@ function hasSubscriptions(self)
|
|
|
22
22
|
end
|
|
23
23
|
function useItemFlip(self, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
|
|
24
24
|
if not hasSubscriptions(nil) then
|
|
25
|
-
return
|
|
25
|
+
return nil
|
|
26
26
|
end
|
|
27
27
|
if not isTaintedLazarus(nil, player) then
|
|
28
|
-
return
|
|
28
|
+
return nil
|
|
29
29
|
end
|
|
30
30
|
local newLazarus = getNewLazarus(nil, player)
|
|
31
31
|
if newLazarus == nil then
|
|
32
|
-
return
|
|
32
|
+
return nil
|
|
33
33
|
end
|
|
34
34
|
if not v.run.usedFlipAtLeastOnce then
|
|
35
35
|
v.run.usedFlipAtLeastOnce = true
|
|
36
36
|
postFirstFlipFire(nil, newLazarus)
|
|
37
37
|
end
|
|
38
38
|
postFlipFire(nil, newLazarus)
|
|
39
|
+
return nil
|
|
39
40
|
end
|
|
40
41
|
function getNewLazarus(self, oldLazarus)
|
|
41
42
|
local oldCharacter = oldLazarus:GetPlayerType()
|
|
@@ -0,0 +1,90 @@
|
|
|
1
|
+
// This provides the logic for:
|
|
2
|
+
// - POST_FLIP
|
|
3
|
+
// - POST_FIRST_FLIP
|
|
4
|
+
|
|
5
|
+
import {
|
|
6
|
+
CollectibleType,
|
|
7
|
+
ModCallback,
|
|
8
|
+
PlayerType,
|
|
9
|
+
UseFlag,
|
|
10
|
+
} from "isaac-typescript-definitions";
|
|
11
|
+
import { saveDataManager } from "../features/saveDataManager/exports";
|
|
12
|
+
import { getPlayersOfType, isTaintedLazarus } from "../functions/player";
|
|
13
|
+
import {
|
|
14
|
+
postFirstFlipFire,
|
|
15
|
+
postFirstFlipHasSubscriptions,
|
|
16
|
+
} from "./subscriptions/postFirstFlip";
|
|
17
|
+
import {
|
|
18
|
+
postFlipFire,
|
|
19
|
+
postFlipHasSubscriptions,
|
|
20
|
+
} from "./subscriptions/postFlip";
|
|
21
|
+
|
|
22
|
+
const v = {
|
|
23
|
+
run: {
|
|
24
|
+
usedFlipAtLeastOnce: false,
|
|
25
|
+
},
|
|
26
|
+
};
|
|
27
|
+
|
|
28
|
+
/** @internal */
|
|
29
|
+
export function postFlipCallbacksInit(mod: Mod): void {
|
|
30
|
+
saveDataManager("postFlip", v, hasSubscriptions);
|
|
31
|
+
|
|
32
|
+
mod.AddCallback(ModCallback.POST_USE_ITEM, useItemFlip, CollectibleType.FLIP); // 3
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
function hasSubscriptions() {
|
|
36
|
+
return postFlipHasSubscriptions() || postFirstFlipHasSubscriptions();
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
// ModCallback.POST_USE_ITEM (3)
|
|
40
|
+
// CollectibleType.FLIP (711)
|
|
41
|
+
function useItemFlip(
|
|
42
|
+
_collectibleType: CollectibleType,
|
|
43
|
+
_rng: RNG,
|
|
44
|
+
player: EntityPlayer,
|
|
45
|
+
_useFlags: BitFlags<UseFlag>,
|
|
46
|
+
_activeSlot: int,
|
|
47
|
+
_customVarData: int,
|
|
48
|
+
): boolean | undefined {
|
|
49
|
+
if (!hasSubscriptions()) {
|
|
50
|
+
return undefined;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
if (!isTaintedLazarus(player)) {
|
|
54
|
+
return undefined;
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
// The player passed as part of the callback will be the old Lazarus that used the Flip item. We
|
|
58
|
+
// pass the new Lazarus to the callback subscribers.
|
|
59
|
+
const newLazarus = getNewLazarus(player);
|
|
60
|
+
if (newLazarus === undefined) {
|
|
61
|
+
return undefined;
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
if (!v.run.usedFlipAtLeastOnce) {
|
|
65
|
+
v.run.usedFlipAtLeastOnce = true;
|
|
66
|
+
postFirstFlipFire(newLazarus);
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
postFlipFire(newLazarus);
|
|
70
|
+
|
|
71
|
+
return undefined;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
function getNewLazarus(oldLazarus: EntityPlayer) {
|
|
75
|
+
const oldCharacter = oldLazarus.GetPlayerType();
|
|
76
|
+
|
|
77
|
+
let newCharacter: PlayerType;
|
|
78
|
+
if (oldCharacter === PlayerType.LAZARUS_B) {
|
|
79
|
+
newCharacter = PlayerType.LAZARUS_2_B;
|
|
80
|
+
} else if (oldCharacter === PlayerType.LAZARUS_2_B) {
|
|
81
|
+
newCharacter = PlayerType.LAZARUS_B;
|
|
82
|
+
} else {
|
|
83
|
+
error("Failed to determine the character in the postFlip callback.");
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
const playersOfType = getPlayersOfType(newCharacter);
|
|
87
|
+
return playersOfType.find(
|
|
88
|
+
(player) => player.FrameCount === oldLazarus.FrameCount,
|
|
89
|
+
);
|
|
90
|
+
}
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
import { ModCallback } from "isaac-typescript-definitions";
|
|
2
|
+
import { game } from "../cachedClasses";
|
|
3
|
+
import { ModUpgraded } from "../classes/ModUpgraded";
|
|
4
|
+
import { saveDataManager } from "../features/saveDataManager/exports";
|
|
5
|
+
import {
|
|
6
|
+
postGreedModeWaveFire,
|
|
7
|
+
postGreedModeWaveHasSubscriptions,
|
|
8
|
+
} from "./subscriptions/postGreedModeWave";
|
|
9
|
+
|
|
10
|
+
const v = {
|
|
11
|
+
run: {
|
|
12
|
+
currentGreedWave: 0,
|
|
13
|
+
},
|
|
14
|
+
};
|
|
15
|
+
|
|
16
|
+
/** @internal */
|
|
17
|
+
export function postGreedModeWaveInit(mod: ModUpgraded): void {
|
|
18
|
+
saveDataManager("postModeGreedWave", v, hasSubscriptions);
|
|
19
|
+
|
|
20
|
+
mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
function hasSubscriptions() {
|
|
24
|
+
return postGreedModeWaveHasSubscriptions();
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
// ModCallback.POST_UPDATE (1)
|
|
28
|
+
function postUpdate() {
|
|
29
|
+
if (!hasSubscriptions()) {
|
|
30
|
+
return;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
const level = game.GetLevel();
|
|
34
|
+
const newWave = level.GreedModeWave;
|
|
35
|
+
const oldWave = v.run.currentGreedWave;
|
|
36
|
+
v.run.currentGreedWave = newWave;
|
|
37
|
+
|
|
38
|
+
if (newWave > oldWave) {
|
|
39
|
+
postGreedModeWaveFire(oldWave, newWave);
|
|
40
|
+
}
|
|
41
|
+
}
|
|
@@ -0,0 +1,164 @@
|
|
|
1
|
+
// This provides the logic for the following callbacks:
|
|
2
|
+
// - PostGridEntityInit
|
|
3
|
+
// - PostGridEntityUpdate
|
|
4
|
+
// - PostGridEntityRemove
|
|
5
|
+
// - PostGridEntityStateChanged
|
|
6
|
+
// - PostGridEntityBroken
|
|
7
|
+
|
|
8
|
+
import { GridEntityType, ModCallback } from "isaac-typescript-definitions";
|
|
9
|
+
import { ModUpgraded } from "../classes/ModUpgraded";
|
|
10
|
+
import { ModCallbackCustom } from "../enums/ModCallbackCustom";
|
|
11
|
+
import { saveDataManager } from "../features/saveDataManager/exports";
|
|
12
|
+
import {
|
|
13
|
+
getGridEntitiesMap,
|
|
14
|
+
isGridEntityBroken,
|
|
15
|
+
} from "../functions/gridEntity";
|
|
16
|
+
import {
|
|
17
|
+
postGridEntityBrokenFire,
|
|
18
|
+
postGridEntityBrokenHasSubscriptions,
|
|
19
|
+
} from "./subscriptions/postGridEntityBroken";
|
|
20
|
+
import {
|
|
21
|
+
postGridEntityInitFire,
|
|
22
|
+
postGridEntityInitHasSubscriptions,
|
|
23
|
+
} from "./subscriptions/postGridEntityInit";
|
|
24
|
+
import {
|
|
25
|
+
postGridEntityRemoveFire,
|
|
26
|
+
postGridEntityRemoveHasSubscriptions,
|
|
27
|
+
} from "./subscriptions/postGridEntityRemove";
|
|
28
|
+
import {
|
|
29
|
+
postGridEntityStateChangedFire,
|
|
30
|
+
postGridEntityStateChangedHasSubscriptions,
|
|
31
|
+
} from "./subscriptions/postGridEntityStateChanged";
|
|
32
|
+
import {
|
|
33
|
+
postGridEntityUpdateFire,
|
|
34
|
+
postGridEntityUpdateHasSubscriptions,
|
|
35
|
+
} from "./subscriptions/postGridEntityUpdate";
|
|
36
|
+
|
|
37
|
+
type GridEntityTuple = [
|
|
38
|
+
gridEntityType: GridEntityType,
|
|
39
|
+
gridEntityVariant: int,
|
|
40
|
+
state: int,
|
|
41
|
+
];
|
|
42
|
+
|
|
43
|
+
const v = {
|
|
44
|
+
room: {
|
|
45
|
+
/** Indexed by grid index. */
|
|
46
|
+
initializedGridEntities: new Map<int, GridEntityTuple>(),
|
|
47
|
+
},
|
|
48
|
+
};
|
|
49
|
+
|
|
50
|
+
/** @internal */
|
|
51
|
+
export function postGridEntityCallbacksInit(mod: ModUpgraded): void {
|
|
52
|
+
saveDataManager("postGridEntity", v, hasSubscriptions);
|
|
53
|
+
|
|
54
|
+
mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
|
|
55
|
+
mod.AddCallbackCustom(
|
|
56
|
+
ModCallbackCustom.POST_NEW_ROOM_REORDERED,
|
|
57
|
+
postNewRoomReordered,
|
|
58
|
+
);
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
function hasSubscriptions() {
|
|
62
|
+
return (
|
|
63
|
+
postGridEntityInitHasSubscriptions() ||
|
|
64
|
+
postGridEntityUpdateHasSubscriptions() ||
|
|
65
|
+
postGridEntityRemoveHasSubscriptions() ||
|
|
66
|
+
postGridEntityStateChangedHasSubscriptions() ||
|
|
67
|
+
postGridEntityBrokenHasSubscriptions()
|
|
68
|
+
);
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
// ModCallback.POST_UPDATE (1)
|
|
72
|
+
function postUpdate() {
|
|
73
|
+
if (!hasSubscriptions()) {
|
|
74
|
+
return;
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
const gridEntitiesMap = getGridEntitiesMap();
|
|
78
|
+
|
|
79
|
+
// We check for removed grid entities first so that grid entities that change type will count as
|
|
80
|
+
// being removed and fire the PostGridEntityRemoved callback.
|
|
81
|
+
checkGridEntitiesRemoved(gridEntitiesMap);
|
|
82
|
+
|
|
83
|
+
for (const [gridIndex, gridEntity] of gridEntitiesMap.entries()) {
|
|
84
|
+
checkGridEntityStateChanged(gridIndex, gridEntity);
|
|
85
|
+
checkNewGridEntity(gridIndex, gridEntity);
|
|
86
|
+
postGridEntityUpdateFire(gridEntity);
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
function checkGridEntitiesRemoved(gridEntitiesMap: Map<int, GridEntity>) {
|
|
91
|
+
for (const [
|
|
92
|
+
gridIndex,
|
|
93
|
+
gridEntityTuple,
|
|
94
|
+
] of v.room.initializedGridEntities.entries()) {
|
|
95
|
+
const [storedGridEntityType, storedGridEntityVariant] = gridEntityTuple;
|
|
96
|
+
const gridEntity = gridEntitiesMap.get(gridIndex);
|
|
97
|
+
if (
|
|
98
|
+
gridEntity === undefined ||
|
|
99
|
+
gridEntity.GetType() !== storedGridEntityType
|
|
100
|
+
) {
|
|
101
|
+
v.room.initializedGridEntities.delete(gridIndex);
|
|
102
|
+
postGridEntityRemoveFire(
|
|
103
|
+
gridIndex,
|
|
104
|
+
storedGridEntityType,
|
|
105
|
+
storedGridEntityVariant,
|
|
106
|
+
);
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
function checkGridEntityStateChanged(gridIndex: int, gridEntity: GridEntity) {
|
|
112
|
+
const gridEntityTuple = v.room.initializedGridEntities.get(gridIndex);
|
|
113
|
+
if (gridEntityTuple === undefined) {
|
|
114
|
+
// This grid entity did not exist a frame ago; we don't want to fire the state changed callback
|
|
115
|
+
// on the first frame that it exists.
|
|
116
|
+
return;
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
const [_gridEntityType, _gridEntityVariant, oldState] = gridEntityTuple;
|
|
120
|
+
const newState = gridEntity.State;
|
|
121
|
+
if (oldState !== newState) {
|
|
122
|
+
updateTupleInMap(gridEntity);
|
|
123
|
+
postGridEntityStateChangedFire(gridEntity, oldState, newState);
|
|
124
|
+
|
|
125
|
+
if (isGridEntityBroken(gridEntity)) {
|
|
126
|
+
postGridEntityBrokenFire(gridEntity);
|
|
127
|
+
}
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
function checkNewGridEntity(gridIndex: int, gridEntity: GridEntity) {
|
|
132
|
+
const gridEntityType = gridEntity.GetType();
|
|
133
|
+
const gridEntityTuple = v.room.initializedGridEntities.get(gridIndex);
|
|
134
|
+
|
|
135
|
+
if (gridEntityTuple === undefined || gridEntityTuple[0] !== gridEntityType) {
|
|
136
|
+
updateTupleInMap(gridEntity);
|
|
137
|
+
postGridEntityInitFire(gridEntity);
|
|
138
|
+
}
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
function updateTupleInMap(gridEntity: GridEntity) {
|
|
142
|
+
const gridEntityType = gridEntity.GetType();
|
|
143
|
+
const gridEntityVariant = gridEntity.GetVariant();
|
|
144
|
+
const gridIndex = gridEntity.GetGridIndex();
|
|
145
|
+
const newTuple: GridEntityTuple = [
|
|
146
|
+
gridEntityType,
|
|
147
|
+
gridEntityVariant,
|
|
148
|
+
gridEntity.State,
|
|
149
|
+
];
|
|
150
|
+
v.room.initializedGridEntities.set(gridIndex, newTuple);
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
// ModCallbackCustom.POST_NEW_ROOM_REORDERED
|
|
154
|
+
function postNewRoomReordered() {
|
|
155
|
+
if (!hasSubscriptions()) {
|
|
156
|
+
return;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
const gridEntitiesMap = getGridEntitiesMap();
|
|
160
|
+
|
|
161
|
+
for (const [gridIndex, gridEntity] of gridEntitiesMap.entries()) {
|
|
162
|
+
checkNewGridEntity(gridIndex, gridEntity);
|
|
163
|
+
}
|
|
164
|
+
}
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
import { GridCollisionClass, ModCallback } from "isaac-typescript-definitions";
|
|
2
|
+
import { DefaultMap } from "../classes/DefaultMap";
|
|
3
|
+
import { saveDataManager } from "../features/saveDataManager/exports";
|
|
4
|
+
import {
|
|
5
|
+
getCollidingEntitiesWithGridEntity,
|
|
6
|
+
getGridEntities,
|
|
7
|
+
} from "../functions/gridEntity";
|
|
8
|
+
import {
|
|
9
|
+
postGridEntityCollisionFire,
|
|
10
|
+
postGridEntityCollisionHasSubscriptions,
|
|
11
|
+
} from "./subscriptions/postGridEntityCollision";
|
|
12
|
+
|
|
13
|
+
const v = {
|
|
14
|
+
room: {
|
|
15
|
+
/** Indexed by grid entity pointer hash. */
|
|
16
|
+
collidingEntitiesMap: new DefaultMap<PtrHash, Set<PtrHash>>(
|
|
17
|
+
() => new Set(),
|
|
18
|
+
),
|
|
19
|
+
},
|
|
20
|
+
};
|
|
21
|
+
|
|
22
|
+
/** @internal */
|
|
23
|
+
export function postGridEntityCollisionInit(mod: Mod): void {
|
|
24
|
+
saveDataManager("postGridEntityCollision", v, hasSubscriptions);
|
|
25
|
+
|
|
26
|
+
mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
function hasSubscriptions() {
|
|
30
|
+
return postGridEntityCollisionHasSubscriptions();
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
// ModCallback.POST_UPDATE (1)
|
|
34
|
+
function postUpdate() {
|
|
35
|
+
if (!hasSubscriptions()) {
|
|
36
|
+
return;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
const gridEntities = getGridEntities();
|
|
40
|
+
const gridEntitiesWithCollision = gridEntities.filter(
|
|
41
|
+
(gridEntity) => gridEntity.CollisionClass !== GridCollisionClass.NONE,
|
|
42
|
+
);
|
|
43
|
+
for (const gridEntity of gridEntitiesWithCollision) {
|
|
44
|
+
const gridEntityPtrHash = GetPtrHash(gridEntity);
|
|
45
|
+
const oldCollidingEntities =
|
|
46
|
+
v.room.collidingEntitiesMap.getAndSetDefault(gridEntityPtrHash);
|
|
47
|
+
|
|
48
|
+
// Check for new colliding entities.
|
|
49
|
+
const collidingEntities = getCollidingEntitiesWithGridEntity(gridEntity);
|
|
50
|
+
for (const entity of collidingEntities) {
|
|
51
|
+
const entityPtrHash = GetPtrHash(entity);
|
|
52
|
+
if (!oldCollidingEntities.has(entityPtrHash)) {
|
|
53
|
+
oldCollidingEntities.add(entityPtrHash);
|
|
54
|
+
postGridEntityCollisionFire(gridEntity, entity);
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
// Remove old colliding entities.
|
|
59
|
+
const collidingEntitiesPtrHashes = collidingEntities.map((entity) =>
|
|
60
|
+
GetPtrHash(entity),
|
|
61
|
+
);
|
|
62
|
+
const collidingEntitiesPtrHashSet = new Set(collidingEntitiesPtrHashes);
|
|
63
|
+
for (const oldCollidingEntityPtrHash of oldCollidingEntities.values()) {
|
|
64
|
+
if (!collidingEntitiesPtrHashSet.has(oldCollidingEntityPtrHash)) {
|
|
65
|
+
oldCollidingEntities.delete(oldCollidingEntityPtrHash);
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { ModCallback } from "isaac-typescript-definitions";
|
|
2
|
+
import { getGridEntities } from "../functions/gridEntity";
|
|
3
|
+
import {
|
|
4
|
+
postGridEntityRenderFire,
|
|
5
|
+
postGridEntityRenderHasSubscriptions,
|
|
6
|
+
} from "./subscriptions/postGridEntityRender";
|
|
7
|
+
|
|
8
|
+
/** @internal */
|
|
9
|
+
export function postGridEntityRenderInit(mod: Mod): void {
|
|
10
|
+
mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
function hasSubscriptions() {
|
|
14
|
+
return postGridEntityRenderHasSubscriptions();
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
// ModCallback.POST_RENDER (2)
|
|
18
|
+
function postRender() {
|
|
19
|
+
if (!hasSubscriptions()) {
|
|
20
|
+
return;
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
for (const gridEntity of getGridEntities()) {
|
|
24
|
+
postGridEntityRenderFire(gridEntity);
|
|
25
|
+
}
|
|
26
|
+
}
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
import { CollectibleType } from "isaac-typescript-definitions";
|
|
2
|
+
import { DefaultMap } from "../classes/DefaultMap";
|
|
3
|
+
import { ModUpgraded } from "../classes/ModUpgraded";
|
|
4
|
+
import { ModCallbackCustom } from "../enums/ModCallbackCustom";
|
|
5
|
+
import { saveDataManager } from "../features/saveDataManager/exports";
|
|
6
|
+
import {
|
|
7
|
+
defaultMapGetPlayer,
|
|
8
|
+
mapSetPlayer,
|
|
9
|
+
} from "../functions/playerDataStructures";
|
|
10
|
+
import { PlayerIndex } from "../types/PlayerIndex";
|
|
11
|
+
import {
|
|
12
|
+
postHolyMantleRemovedFire,
|
|
13
|
+
postHolyMantleRemovedHasSubscriptions,
|
|
14
|
+
} from "./subscriptions/postHolyMantleRemoved";
|
|
15
|
+
|
|
16
|
+
const v = {
|
|
17
|
+
run: {
|
|
18
|
+
playersHolyMantleMap: new DefaultMap<PlayerIndex, int>(0),
|
|
19
|
+
},
|
|
20
|
+
};
|
|
21
|
+
|
|
22
|
+
/** @internal */
|
|
23
|
+
export function postHolyMantleRemovedInit(mod: ModUpgraded): void {
|
|
24
|
+
saveDataManager("postHolyMantleRemoved", v, hasSubscriptions);
|
|
25
|
+
|
|
26
|
+
mod.AddCallbackCustom(
|
|
27
|
+
ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
|
|
28
|
+
postPEffectUpdateReordered,
|
|
29
|
+
);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
function hasSubscriptions() {
|
|
33
|
+
return postHolyMantleRemovedHasSubscriptions();
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
// ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
|
|
37
|
+
function postPEffectUpdateReordered(player: EntityPlayer) {
|
|
38
|
+
if (!hasSubscriptions()) {
|
|
39
|
+
return;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
const effects = player.GetEffects();
|
|
43
|
+
const newNumHolyMantles = effects.GetCollectibleEffectNum(
|
|
44
|
+
CollectibleType.HOLY_MANTLE,
|
|
45
|
+
);
|
|
46
|
+
const oldNumHolyMantles = defaultMapGetPlayer(
|
|
47
|
+
v.run.playersHolyMantleMap,
|
|
48
|
+
player,
|
|
49
|
+
);
|
|
50
|
+
mapSetPlayer(v.run.playersHolyMantleMap, player, newNumHolyMantles);
|
|
51
|
+
|
|
52
|
+
if (newNumHolyMantles < oldNumHolyMantles) {
|
|
53
|
+
postHolyMantleRemovedFire(player, oldNumHolyMantles, newNumHolyMantles);
|
|
54
|
+
}
|
|
55
|
+
}
|
|
@@ -65,17 +65,18 @@ function playerRecentlyCollidedWithBulb(self, player)
|
|
|
65
65
|
end
|
|
66
66
|
function preNPCCollisionSucker(self, npc, collider)
|
|
67
67
|
if not hasSubscriptions(nil) then
|
|
68
|
-
return
|
|
68
|
+
return nil
|
|
69
69
|
end
|
|
70
70
|
if npc.Variant ~= SuckerVariant.BULB then
|
|
71
|
-
return
|
|
71
|
+
return nil
|
|
72
72
|
end
|
|
73
73
|
local player = collider:ToPlayer()
|
|
74
74
|
if player == nil then
|
|
75
|
-
return
|
|
75
|
+
return nil
|
|
76
76
|
end
|
|
77
77
|
local gameFrameCount = game:GetFrameCount()
|
|
78
78
|
mapSetPlayer(nil, v.room.playersBulbLastCollisionFrame, player, gameFrameCount)
|
|
79
|
+
return nil
|
|
79
80
|
end
|
|
80
81
|
v = {
|
|
81
82
|
run = {
|