isaacscript-common 2.3.0 → 2.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +6 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +145 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +64 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +31 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +48 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +32 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +119 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +203 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +24 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +24 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +31 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +37 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +67 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +31 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +37 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +61 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +32 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +105 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +65 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +24 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +39 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +31 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +31 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +31 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +37 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +65 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +39 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +31 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +37 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +24 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +24 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +50 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +39 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +71 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +33 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +112 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +24 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +24 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +24 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +24 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +31 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +49 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +24 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +24 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +40 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +42 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +51 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +74 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +24 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +24 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +24 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +24 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +31 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +34 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +46 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +70 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +36 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +43 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +92 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +23 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +16 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +23 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +16 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +29 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +23 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +24 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +24 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +23 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +23 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +16 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +23 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +23 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +16 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +16 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +16 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +16 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +16 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +29 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +29 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +29 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +27 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +29 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +29 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +29 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +28 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +23 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +27 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +23 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +23 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +23 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +27 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +16 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +16 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +16 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +28 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +23 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +23 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +23 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +24 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +24 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +28 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +23 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +39 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +28 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +28 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +28 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +28 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +24 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +24 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +24 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +24 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +23 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +16 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +24 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +24 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +16 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +28 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +23 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +23 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +23 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +23 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +23 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +24 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +24 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +24 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +24 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +23 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +23 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +23 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +23 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +29 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +32 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +27 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +16 -0
  271. package/classes/DefaultMap.d.ts +79 -0
  272. package/classes/DefaultMap.lua +84 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +38 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +45 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +50 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +21 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +153 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +7 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +12 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +85 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +37 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +133 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +463 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +89 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +48 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +129 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +249 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +922 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +45 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +49 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +28 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +43 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +129 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +49 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +58 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +78 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +4 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +66 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +119 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +8 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +124 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +69 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +74 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +14 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +269 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +32 -0
  361. package/functions/bitwise.d.ts +4 -0
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  784. package/src/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
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@@ -0,0 +1,50 @@
1
+ import { Direction } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to normalize an integer.
4
+ *
5
+ * - If `x` is less than `min`, then it will be clamped to `min`.
6
+ * - If `x` is greater than `max`, then it will be clamped to `max`.
7
+ */
8
+ export declare function clamp(x: int, min: int, max: int): int;
9
+ export declare function getAngleDifference(angle1: float, angle2: float): float;
10
+ /**
11
+ * Helper function to get an array of equidistant points on the circumference around a circle.
12
+ * Useful for equally distributing things in a circle pattern.
13
+ *
14
+ * @param centerPos A position that represents the center of the center to get the points from.
15
+ * @param radius The radius of the circle.
16
+ * @param numPoints The number of points on the circumference of the circle to get.
17
+ * @param xMultiplier An optional multiplier to get the points around an oval. Default is 1.
18
+ * @param yMultiplier An optional multiplier to get the points around an oval. Default is 1.
19
+ * @param initialDirection By default, the first point on the circle will be on the top center, but
20
+ * this can be optionally changed by specifying this argument.
21
+ */
22
+ export declare function getCircleDiscretizedPoints(centerPos: Vector, radius: float, numPoints: int, xMultiplier?: number, yMultiplier?: number, initialDirection?: Direction): Vector[];
23
+ /**
24
+ * Helper function to check if a given position is within a given rectangle.
25
+ *
26
+ * This is an inclusive check, meaning that it will return true if the position is on the border of
27
+ * the rectangle.
28
+ */
29
+ export declare function inRectangle(position: Vector, topLeft: Vector, bottomRight: Vector): boolean;
30
+ /**
31
+ * From: https://www.geeksforgeeks.org/check-if-any-point-overlaps-the-given-circle-and-rectangle/
32
+ */
33
+ export declare function isCircleIntersectingRectangle(circleCenter: Vector, circleRadius: float, rectangleTopLeft: Vector, rectangleBottomRight: Vector): boolean;
34
+ export declare function isEven(num: int): boolean;
35
+ export declare function isOdd(num: int): boolean;
36
+ export declare function lerp(a: number, b: number, pos: float): number;
37
+ export declare function lerpAngleDegrees(aStart: number, aEnd: number, percent: float): number;
38
+ /**
39
+ * If rounding fails, this function returns 0.
40
+ * From: http://lua-users.org/wiki/SimpleRound
41
+ *
42
+ * @param num The number to round.
43
+ * @param numDecimalPlaces Default is 0.
44
+ */
45
+ export declare function round(num: float, numDecimalPlaces?: number): float;
46
+ /**
47
+ * @returns 1 if n is positive, -1 if n is negative, or 0 if n is 0.
48
+ */
49
+ export declare function sign(n: number): int;
50
+ export declare function tanh(x: number): number;
@@ -0,0 +1,92 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
4
+ local ____direction = require("functions.direction")
5
+ local directionToVector = ____direction.directionToVector
6
+ function ____exports.clamp(self, x, min, max)
7
+ return math.max(
8
+ min,
9
+ math.min(x, max)
10
+ )
11
+ end
12
+ function ____exports.getAngleDifference(self, angle1, angle2)
13
+ local subtractedAngle = angle1 - angle2
14
+ return (subtractedAngle + 180) % 360 - 180
15
+ end
16
+ function ____exports.getCircleDiscretizedPoints(self, centerPos, radius, numPoints, xMultiplier, yMultiplier, initialDirection)
17
+ if xMultiplier == nil then
18
+ xMultiplier = 1
19
+ end
20
+ if yMultiplier == nil then
21
+ yMultiplier = 1
22
+ end
23
+ if initialDirection == nil then
24
+ initialDirection = Direction.UP
25
+ end
26
+ local vector = directionToVector(nil, initialDirection)
27
+ local initialPosition = vector * radius
28
+ local positions = {}
29
+ do
30
+ local i = 0
31
+ while i < numPoints do
32
+ local rotatedPosition = initialPosition:Rotated(i * 360 / numPoints)
33
+ rotatedPosition.X = rotatedPosition.X * xMultiplier
34
+ rotatedPosition.Y = rotatedPosition.Y * yMultiplier
35
+ local positionFromCenter = centerPos + rotatedPosition
36
+ positions[#positions + 1] = positionFromCenter
37
+ i = i + 1
38
+ end
39
+ end
40
+ return positions
41
+ end
42
+ function ____exports.inRectangle(self, position, topLeft, bottomRight)
43
+ return position.X >= topLeft.X and position.X <= bottomRight.X and position.Y >= topLeft.Y and position.Y <= bottomRight.Y
44
+ end
45
+ function ____exports.isCircleIntersectingRectangle(self, circleCenter, circleRadius, rectangleTopLeft, rectangleBottomRight)
46
+ local nearestX = math.max(
47
+ rectangleTopLeft.X,
48
+ math.min(circleCenter.X, rectangleBottomRight.X)
49
+ )
50
+ local nearestY = math.max(
51
+ rectangleTopLeft.Y,
52
+ math.min(circleCenter.Y, rectangleBottomRight.Y)
53
+ )
54
+ local nearestPointToCircleOnRectangle = Vector(nearestX, nearestY)
55
+ local distanceToCenterOfCircle = nearestPointToCircleOnRectangle:Distance(circleCenter)
56
+ return distanceToCenterOfCircle <= circleRadius
57
+ end
58
+ function ____exports.isEven(self, num)
59
+ return num & 1 == 0
60
+ end
61
+ function ____exports.isOdd(self, num)
62
+ return num & 1 == 1
63
+ end
64
+ function ____exports.lerp(self, a, b, pos)
65
+ return a + (b - a) * pos
66
+ end
67
+ function ____exports.lerpAngleDegrees(self, aStart, aEnd, percent)
68
+ return aStart + ____exports.getAngleDifference(nil, aStart, aEnd) * percent
69
+ end
70
+ function ____exports.round(self, num, numDecimalPlaces)
71
+ if numDecimalPlaces == nil then
72
+ numDecimalPlaces = 0
73
+ end
74
+ local roundedNum = tonumber(string.format(
75
+ ("%." .. tostring(numDecimalPlaces)) .. "f",
76
+ num
77
+ ))
78
+ return roundedNum == nil and 0 or roundedNum
79
+ end
80
+ function ____exports.sign(self, n)
81
+ if n > 0 then
82
+ return 1
83
+ end
84
+ if n < 0 then
85
+ return -1
86
+ end
87
+ return 0
88
+ end
89
+ function ____exports.tanh(self, x)
90
+ return (math.exp(x) - math.exp(-x)) / (math.exp(x) + math.exp(-x))
91
+ end
92
+ return ____exports
@@ -0,0 +1 @@
1
+ export declare function mergeTests(): void;
@@ -0,0 +1,182 @@
1
+ local ____exports = {}
2
+ local oldTableHasUpdatedValue, newTableHasSameValue, oldTableHasUpdatedValueFromNull, oldTableHasSerializedIsaacAPIClass, oldTableHasFilledInterface, oldTableHasVector, oldTableHasVectorSerialized, oldTableHasRNG, oldTableHasRNGSerialized
3
+ local ____SerializationType = require("enums.SerializationType")
4
+ local SerializationType = ____SerializationType.SerializationType
5
+ local ____merge = require("features.saveDataManager.merge")
6
+ local merge = ____merge.merge
7
+ local ____deepCopy = require("functions.deepCopy")
8
+ local deepCopy = ____deepCopy.deepCopy
9
+ local ____log = require("functions.log")
10
+ local log = ____log.log
11
+ local ____rng = require("functions.rng")
12
+ local isRNG = ____rng.isRNG
13
+ local newRNG = ____rng.newRNG
14
+ local ____serialization = require("functions.serialization")
15
+ local isSerializedIsaacAPIClass = ____serialization.isSerializedIsaacAPIClass
16
+ local ____vector = require("functions.vector")
17
+ local copyVector = ____vector.copyVector
18
+ local isVector = ____vector.isVector
19
+ function oldTableHasUpdatedValue(self)
20
+ local key = "foo"
21
+ local oldValue = "bar"
22
+ local newValue = "baz"
23
+ local oldTable = {foo = oldValue}
24
+ local newTable = {foo = newValue}
25
+ merge(nil, oldTable, newTable, "oldTableHasUpdatedValue")
26
+ local oldTableValue = oldTable[key]
27
+ if oldTableValue ~= newValue then
28
+ error("The old table does not have a value of: " .. newValue)
29
+ end
30
+ end
31
+ function newTableHasSameValue(self)
32
+ local key = "foo"
33
+ local oldValue = "bar"
34
+ local newValue = "baz"
35
+ local oldTable = {foo = oldValue}
36
+ local newTable = {foo = newValue}
37
+ merge(nil, oldTable, newTable, "newTableHasSameValue")
38
+ local newTableValue = newTable[key]
39
+ if newTableValue ~= newValue then
40
+ error("The new table does not have a value of: " .. newValue)
41
+ end
42
+ end
43
+ function oldTableHasUpdatedValueFromNull(self)
44
+ local key = "foo"
45
+ local newValue = "baz"
46
+ local oldTable = {foo = nil}
47
+ local newTable = {foo = newValue}
48
+ merge(nil, oldTable, newTable, "oldTableHasUpdatedValueFromNull")
49
+ local oldTableValue = oldTable[key]
50
+ if oldTableValue ~= newValue then
51
+ error("The old table does not have a value of: " .. newValue)
52
+ end
53
+ end
54
+ function oldTableHasSerializedIsaacAPIClass(self)
55
+ local x = 50
56
+ local y = 60
57
+ local vector = Vector(x, y)
58
+ local vectorSerialized = copyVector(nil, vector, SerializationType.SERIALIZE)
59
+ if not isSerializedIsaacAPIClass(nil, vectorSerialized) then
60
+ error("The \"isSerializedIsaacAPIClass\" function says that a serialized vector is not serialized.")
61
+ end
62
+ end
63
+ function oldTableHasFilledInterface(self)
64
+ local key = "foo"
65
+ local newValue = "baz"
66
+ local oldTable = {foo = nil}
67
+ local foo = {bar = newValue}
68
+ local newTable = {foo = foo}
69
+ merge(nil, oldTable, newTable, "oldTableHasFilledInterface")
70
+ local oldTableValue = oldTable[key]
71
+ if oldTableValue == nil then
72
+ error(("The old table's key of \"" .. key) .. "\" was not filled.")
73
+ end
74
+ if oldTableValue.bar ~= newValue then
75
+ error("The old table's key of \"bar\" was not filled.")
76
+ end
77
+ end
78
+ function oldTableHasVector(self)
79
+ log("Starting test: oldTableHasVector")
80
+ local key = "foo"
81
+ local x = 50
82
+ local y = 60
83
+ local newValue = Vector(x, y)
84
+ local oldTable = {foo = nil}
85
+ local foo = {bar = newValue}
86
+ local newTable = {foo = foo}
87
+ merge(nil, oldTable, newTable, "oldTableHasVector")
88
+ local oldTableValue = oldTable[key]
89
+ if oldTableValue == nil then
90
+ error(("The old table's key of \"" .. key) .. "\" was not filled.")
91
+ end
92
+ if oldTableValue.bar.X ~= x then
93
+ error("The old table's value for \"x\" does not match: " .. tostring(x))
94
+ end
95
+ if oldTableValue.bar.Y ~= y then
96
+ error("The old table's value for \"y\" does not match: " .. tostring(y))
97
+ end
98
+ if not isVector(nil, oldTableValue.bar) then
99
+ error("The old table's value is not a Vector object.")
100
+ end
101
+ end
102
+ function oldTableHasVectorSerialized(self)
103
+ log("Starting test: oldTableHasVectorSerialized")
104
+ local key = "foo"
105
+ local x = 50
106
+ local y = 60
107
+ local newValue = Vector(x, y)
108
+ local oldTable = {foo = nil}
109
+ local foo = {bar = newValue}
110
+ local newTable = {foo = foo}
111
+ local newTableSerialized = deepCopy(nil, newTable, SerializationType.SERIALIZE)
112
+ merge(nil, oldTable, newTableSerialized, "oldTableHasVectorSerialized")
113
+ local oldTableValue = oldTable[key]
114
+ if oldTableValue == nil then
115
+ error(("The old table's key of \"" .. key) .. "\" was not filled.")
116
+ end
117
+ if oldTableValue.bar.X ~= x then
118
+ error("The old table's value for \"x\" does not match: " .. tostring(x))
119
+ end
120
+ if oldTableValue.bar.Y ~= y then
121
+ error("The old table's value for \"y\" does not match: " .. tostring(y))
122
+ end
123
+ if not isVector(nil, oldTableValue.bar) then
124
+ error("The old table's value is not a Vector object (during the serialized test).")
125
+ end
126
+ end
127
+ function oldTableHasRNG(self)
128
+ log("Starting test: oldTableHasRNG")
129
+ local key = "foo"
130
+ local seed = 50
131
+ local newValue = newRNG(nil, seed)
132
+ local oldTable = {foo = nil}
133
+ local foo = {bar = newValue}
134
+ local newTable = {foo = foo}
135
+ merge(nil, oldTable, newTable, "oldTableHasRNG")
136
+ local oldTableValue = oldTable[key]
137
+ if oldTableValue == nil then
138
+ error(("The old table's key of \"" .. key) .. "\" was not filled.")
139
+ end
140
+ if not isRNG(nil, oldTableValue.bar) then
141
+ error("The old table's value is not an RNG object.")
142
+ end
143
+ local newSeed = oldTableValue.bar:GetSeed()
144
+ if newSeed ~= seed then
145
+ error("The old table's seed not match: " .. tostring(seed))
146
+ end
147
+ end
148
+ function oldTableHasRNGSerialized(self)
149
+ log("Starting test: oldTableHasRNGSerialized")
150
+ local key = "foo"
151
+ local seed = 50
152
+ local newValue = newRNG(nil, seed)
153
+ local oldTable = {foo = nil}
154
+ local foo = {bar = newValue}
155
+ local newTable = {foo = foo}
156
+ local newTableSerialized = deepCopy(nil, newTable, SerializationType.SERIALIZE)
157
+ merge(nil, oldTable, newTableSerialized, "oldTableHasRNGSerialized")
158
+ local oldTableValue = oldTable[key]
159
+ if oldTableValue == nil then
160
+ error(("The old table's key of \"" .. key) .. "\" was not filled.")
161
+ end
162
+ if not isRNG(nil, oldTableValue.bar) then
163
+ error("The old table's value is not an RNG object (during the serialized test).")
164
+ end
165
+ local newSeed = oldTableValue.bar:GetSeed()
166
+ if newSeed ~= seed then
167
+ error("The old table's seed not match: " .. tostring(seed))
168
+ end
169
+ end
170
+ function ____exports.mergeTests(self)
171
+ oldTableHasUpdatedValue(nil)
172
+ newTableHasSameValue(nil)
173
+ oldTableHasUpdatedValueFromNull(nil)
174
+ oldTableHasSerializedIsaacAPIClass(nil)
175
+ oldTableHasFilledInterface(nil)
176
+ oldTableHasVector(nil)
177
+ oldTableHasVectorSerialized(nil)
178
+ oldTableHasRNG(nil)
179
+ oldTableHasRNGSerialized(nil)
180
+ log("All merge tests passed!")
181
+ end
182
+ return ____exports
@@ -0,0 +1,40 @@
1
+ import { EntityType, ProjectilesMode } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to make an NPC fire a projectile. Returns the fired projectile. Use this function
4
+ * instead of the `EntityNPC.FireProjectiles` method, since that returns void.
5
+ *
6
+ * @param npc The NPC to fire the projectile from.
7
+ * @param position The staring position of the projectile.
8
+ * @param velocity The starting velocity of the projectile.
9
+ * @param projectilesMode The mode of the projectile. Optional. Default is
10
+ * `ProjectilesMode.ONE_PROJECTILE`.
11
+ * @param projectileParams The parameters of the projectile. Optional. Default is
12
+ * `ProjectileParams()`.
13
+ * @returns The fired projectile.
14
+ */
15
+ export declare function fireProjectiles(npc: EntityNPC, position: Vector, velocity: Vector, projectilesMode?: ProjectilesMode, projectileParams?: ProjectileParams): EntityProjectile[];
16
+ /**
17
+ * Helper function to get all of the non-dead NPCs in the room.
18
+ *
19
+ * This function will not include NPCs on an internal blacklist, such as Death's scythes or Big Horn
20
+ * holes.
21
+ */
22
+ export declare function getAliveNPCs(matchingEntityType?: EntityType, matchingVariant?: int, matchingSubType?: int, ignoreFriendly?: boolean): EntityNPC[];
23
+ /**
24
+ * Checks for specific NPCs that have "CanShutDoors" set to true naturally by the game, but should
25
+ * not actually keep the doors closed (like Death's scythes).
26
+ */
27
+ export declare function isAliveExceptionNPC(npc: EntityNPC): boolean;
28
+ /**
29
+ * Helper function to detect the custom death state of an Eggy. Eggies are never actually marked
30
+ * dead by the game. Instead, when Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and
31
+ * spawn 14 Swarm Spiders while their StateFrame ticks upwards.
32
+ */
33
+ export declare function isDyingEggyWithNoSpidersLeft(npc: EntityNPC): boolean;
34
+ /**
35
+ * Helper function to detect the custom death state of a Rag Man Ragling. When Rag Man Raglings die,
36
+ * they turn into a patch on the ground and can be revived by Rag Man at a later time. This causes
37
+ * them to show up as an "alive" enemy, so they should usually be filtered out of lists of alive
38
+ * enemies.
39
+ */
40
+ export declare function isRaglingDeathPatch(npc: EntityNPC): boolean;
@@ -0,0 +1,104 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Set = ____lualib.Set
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
5
+ local ____exports = {}
6
+ local NON_ALIVE_NPCS_TYPE_VARIANT, NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE
7
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
+ local BegottenVariant = ____isaac_2Dtypescript_2Ddefinitions.BegottenVariant
9
+ local BigHornVariant = ____isaac_2Dtypescript_2Ddefinitions.BigHornVariant
10
+ local ChargerSubType = ____isaac_2Dtypescript_2Ddefinitions.ChargerSubType
11
+ local ChargerVariant = ____isaac_2Dtypescript_2Ddefinitions.ChargerVariant
12
+ local DarkEsauVariant = ____isaac_2Dtypescript_2Ddefinitions.DarkEsauVariant
13
+ local DeathVariant = ____isaac_2Dtypescript_2Ddefinitions.DeathVariant
14
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
15
+ local MamaGurdyVariant = ____isaac_2Dtypescript_2Ddefinitions.MamaGurdyVariant
16
+ local MotherSubType = ____isaac_2Dtypescript_2Ddefinitions.MotherSubType
17
+ local MotherVariant = ____isaac_2Dtypescript_2Ddefinitions.MotherVariant
18
+ local NpcState = ____isaac_2Dtypescript_2Ddefinitions.NpcState
19
+ local PeepVariant = ____isaac_2Dtypescript_2Ddefinitions.PeepVariant
20
+ local ProjectilesMode = ____isaac_2Dtypescript_2Ddefinitions.ProjectilesMode
21
+ local RaglingVariant = ____isaac_2Dtypescript_2Ddefinitions.RaglingVariant
22
+ local VisVariant = ____isaac_2Dtypescript_2Ddefinitions.VisVariant
23
+ local ____constants = require("constants")
24
+ local EGGY_STATE_FRAME_OF_FINAL_SPIDER = ____constants.EGGY_STATE_FRAME_OF_FINAL_SPIDER
25
+ local ____entity = require("functions.entity")
26
+ local getFilteredNewEntities = ____entity.getFilteredNewEntities
27
+ local ____entitySpecific = require("functions.entitySpecific")
28
+ local getNPCs = ____entitySpecific.getNPCs
29
+ local getProjectiles = ____entitySpecific.getProjectiles
30
+ function ____exports.isAliveExceptionNPC(self, npc)
31
+ local entityTypeVariant = (tostring(npc.Type) .. ".") .. tostring(npc.Variant)
32
+ if NON_ALIVE_NPCS_TYPE_VARIANT:has(entityTypeVariant) then
33
+ return true
34
+ end
35
+ local entityTypeVariantSubType = (((tostring(npc.Type) .. ".") .. tostring(npc.Variant)) .. ".") .. tostring(npc.SubType)
36
+ if NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE:has(entityTypeVariantSubType) then
37
+ return true
38
+ end
39
+ if ____exports.isRaglingDeathPatch(nil, npc) then
40
+ return true
41
+ end
42
+ if ____exports.isDyingEggyWithNoSpidersLeft(nil, npc) then
43
+ return true
44
+ end
45
+ return false
46
+ end
47
+ function ____exports.isDyingEggyWithNoSpidersLeft(self, npc)
48
+ return npc.State == NpcState.SUICIDE and npc.StateFrame >= EGGY_STATE_FRAME_OF_FINAL_SPIDER
49
+ end
50
+ function ____exports.isRaglingDeathPatch(self, npc)
51
+ return npc.Type == EntityType.RAGLING and npc.Variant == RaglingVariant.RAG_MANS_RAGLING and npc.State == NpcState.SPECIAL
52
+ end
53
+ NON_ALIVE_NPCS_TYPE_VARIANT = __TS__New(
54
+ Set,
55
+ {
56
+ (tostring(EntityType.VIS) .. ".") .. tostring(VisVariant.CHUBBER_PROJECTILE),
57
+ (tostring(EntityType.DEATH) .. ".") .. tostring(DeathVariant.DEATH_SCYTHE),
58
+ (tostring(EntityType.PEEP) .. ".") .. tostring(PeepVariant.PEEP_EYE),
59
+ (tostring(EntityType.PEEP) .. ".") .. tostring(PeepVariant.BLOAT_EYE),
60
+ (tostring(EntityType.BEGOTTEN) .. ".") .. tostring(BegottenVariant.BEGOTTEN_CHAIN),
61
+ (tostring(EntityType.MAMA_GURDY) .. ".") .. tostring(MamaGurdyVariant.LEFT_HAND),
62
+ (tostring(EntityType.MAMA_GURDY) .. ".") .. tostring(MamaGurdyVariant.RIGHT_HAND),
63
+ (tostring(EntityType.BIG_HORN) .. ".") .. tostring(BigHornVariant.SMALL_HOLE),
64
+ (tostring(EntityType.BIG_HORN) .. ".") .. tostring(BigHornVariant.BIG_HOLE),
65
+ (tostring(EntityType.DARK_ESAU) .. ".") .. tostring(DarkEsauVariant.DARK_ESAU),
66
+ (tostring(EntityType.DARK_ESAU) .. ".") .. tostring(DarkEsauVariant.PIT)
67
+ }
68
+ )
69
+ NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE = __TS__New(
70
+ Set,
71
+ {
72
+ (((tostring(EntityType.CHARGER) .. ".") .. tostring(ChargerVariant.CHARGER)) .. ".") .. tostring(ChargerSubType.MY_SHADOW),
73
+ (((tostring(EntityType.MOTHER) .. ".") .. tostring(MotherVariant.MOTHER_1)) .. ".") .. tostring(MotherSubType.PHASE_2)
74
+ }
75
+ )
76
+ function ____exports.fireProjectiles(self, npc, position, velocity, projectilesMode, projectileParams)
77
+ if projectilesMode == nil then
78
+ projectilesMode = ProjectilesMode.ONE_PROJECTILE
79
+ end
80
+ if projectileParams == nil then
81
+ projectileParams = ProjectileParams()
82
+ end
83
+ local oldProjectiles = getProjectiles(nil, projectileParams.Variant)
84
+ npc:FireProjectiles(position, velocity, projectilesMode, projectileParams)
85
+ local newProjectiles = getProjectiles(nil, projectileParams.Variant)
86
+ return getFilteredNewEntities(nil, oldProjectiles, newProjectiles)
87
+ end
88
+ function ____exports.getAliveNPCs(self, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
89
+ if ignoreFriendly == nil then
90
+ ignoreFriendly = false
91
+ end
92
+ local npcs = getNPCs(
93
+ nil,
94
+ matchingEntityType,
95
+ matchingVariant,
96
+ matchingSubType,
97
+ ignoreFriendly
98
+ )
99
+ return __TS__ArrayFilter(
100
+ npcs,
101
+ function(____, npc) return not npc:IsDead() and not ____exports.isAliveExceptionNPC(nil, npc) end
102
+ )
103
+ end
104
+ return ____exports
@@ -0,0 +1,23 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ /** For PickupVariant.HEART (10) */
3
+ export declare function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart;
4
+ /** For PickupVariant.COIN (20) */
5
+ export declare function isCoin(pickup: EntityPickup): pickup is EntityPickupCoin;
6
+ /** For PickupVariant.KEY (30) */
7
+ export declare function isKey(pickup: EntityPickup): pickup is EntityPickupKey;
8
+ /** For PickupVariant.BOMB (40) */
9
+ export declare function isBomb(pickup: EntityPickup): pickup is EntityPickupBomb;
10
+ /** For PickupVariant.POOP (42) */
11
+ export declare function isPoop(pickup: EntityPickup): pickup is EntityPickupPoop;
12
+ /** For PickupVariant.POOP (42) */
13
+ export declare function isSack(pickup: EntityPickup): pickup is EntityPickupSack;
14
+ /** For PickupVariant.PILL (70) */
15
+ export declare function isPill(pickup: EntityPickup): pickup is EntityPickupPill;
16
+ /** For PickupVariant.LIL_BATTERY (90) */
17
+ export declare function isBattery(pickup: EntityPickup): pickup is EntityPickupBattery;
18
+ /** For PickupVariant.COLLECTIBLE (100) */
19
+ export declare function isCollectible(pickup: EntityPickup): pickup is EntityPickupCollectible;
20
+ /** For PickupVariant.TAROT_CARD (300) */
21
+ export declare function isCardPickup(pickup: EntityPickup): pickup is EntityPickupCard;
22
+ /** For PickupVariant.TRINKET (350) */
23
+ export declare function isTrinket(pickup: EntityPickup): pickup is EntityPickupTrinket;
@@ -0,0 +1,37 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
4
+ function ____exports.isHeart(self, pickup)
5
+ return pickup.Variant == PickupVariant.HEART
6
+ end
7
+ function ____exports.isCoin(self, pickup)
8
+ return pickup.Variant == PickupVariant.COIN
9
+ end
10
+ function ____exports.isKey(self, pickup)
11
+ return pickup.Variant == PickupVariant.KEY
12
+ end
13
+ function ____exports.isBomb(self, pickup)
14
+ return pickup.Variant == PickupVariant.BOMB
15
+ end
16
+ function ____exports.isPoop(self, pickup)
17
+ return pickup.Variant == PickupVariant.POOP
18
+ end
19
+ function ____exports.isSack(self, pickup)
20
+ return pickup.Variant == PickupVariant.SACK
21
+ end
22
+ function ____exports.isPill(self, pickup)
23
+ return pickup.Variant == PickupVariant.PILL
24
+ end
25
+ function ____exports.isBattery(self, pickup)
26
+ return pickup.Variant == PickupVariant.LIL_BATTERY
27
+ end
28
+ function ____exports.isCollectible(self, pickup)
29
+ return pickup.Variant == PickupVariant.COLLECTIBLE
30
+ end
31
+ function ____exports.isCardPickup(self, pickup)
32
+ return pickup.Variant == PickupVariant.TAROT_CARD
33
+ end
34
+ function ____exports.isTrinket(self, pickup)
35
+ return pickup.Variant == PickupVariant.TRINKET
36
+ end
37
+ return ____exports
@@ -0,0 +1,132 @@
1
+ import { BatterySubType, Card, CoinSubType, CollectibleType, HeartSubType, KeySubType, PillColor, SackSubType, TrinketType } from "isaac-typescript-definitions";
2
+ /** Helper function to get all of the battery entities in the room. */
3
+ export declare function getBatteries(matchingSubType?: number): EntityPickupBattery[];
4
+ /** Helper function to get all of the card entities in the room. */
5
+ export declare function getCards(matchingSubType?: number): EntityPickupCard[];
6
+ /**
7
+ * Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
8
+ * sub-types.
9
+ */
10
+ export declare function getCoinValue(coinSubType: CoinSubType): int;
11
+ /** Helper function to get all of the coin pickup entities in the room. */
12
+ export declare function getCoins(matchingSubType?: number): EntityPickupCoin[];
13
+ /** Helper function to get all of the collectible entities in the room. */
14
+ export declare function getCollectibles(matchingSubType?: number): EntityPickupCollectible[];
15
+ /** Helper function to get all of the heart pickup entities in the room. */
16
+ export declare function getHearts(matchingSubType?: number): EntityPickupHeart[];
17
+ /** Helper function to get all of the key pickup entities in the room. */
18
+ export declare function getKeys(matchingSubType?: number): EntityPickupKey[];
19
+ /** Helper function to get all of the pill entities in the room. */
20
+ export declare function getPills(matchingSubType?: number): EntityPickupPill[];
21
+ /** Helper function to get all of the red heart pickup entities in the room. */
22
+ export declare function getRedHearts(): EntityPickupHeart[];
23
+ /** Helper function to get all of the sack (i.e. grab bag) entities in the room. */
24
+ export declare function getSacks(matchingSubType?: number): EntityPickupSack[];
25
+ /** Helper function to get all of the trinket entities in the room. */
26
+ export declare function getTrinkets(matchingSubType?: number): EntityPickupTrinket[];
27
+ export declare function isChest(pickup: EntityPickup): boolean;
28
+ export declare function isRedHeart(pickup: EntityPickup): boolean;
29
+ /**
30
+ * Helper function to remove all of the batteries in the room.
31
+ *
32
+ * @param batterySubType Optional. If specified, will only remove cards that match this sub-type.
33
+ * @param cap Optional. If specified, will only remove the given amount of cards.
34
+ * @returns True if one or more cards were removed, false otherwise.
35
+ */
36
+ export declare function removeAllBatteries(batterySubType?: BatterySubType, cap?: int): boolean;
37
+ /**
38
+ * Helper function to remove all of the cards in the room.
39
+ *
40
+ * @param card Optional. If specified, will only remove cards that match this sub-type.
41
+ * @param cap Optional. If specified, will only remove the given amount of cards.
42
+ * @returns True if one or more cards were removed, false otherwise.
43
+ */
44
+ export declare function removeAllCards(card?: Card, cap?: int): boolean;
45
+ /**
46
+ * Helper function to remove all of the coins in the room.
47
+ *
48
+ * @param coinSubType Optional. If specified, will only remove coins that match this sub-type.
49
+ * @param cap Optional. If specified, will only remove the given amount of coins.
50
+ * @returns True if one or more coins were removed, false otherwise.
51
+ */
52
+ export declare function removeAllCoins(coinSubType?: CoinSubType, cap?: int): boolean;
53
+ /**
54
+ * Helper function to remove all of the collectibles in the room.
55
+ *
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+ * @param collectibleType Optional. If specified, will only remove collectibles that match this
57
+ * collectible type.
58
+ * @param cap Optional. If specified, will only remove the given amount of collectibles.
59
+ * @returns True if one or more collectibles were removed, false otherwise.
60
+ */
61
+ export declare function removeAllCollectibles(collectibleType?: CollectibleType, cap?: int): boolean;
62
+ /**
63
+ * Helper function to remove all of the hearts in the room.
64
+ *
65
+ * @param heartSubType Optional. If specified, will only remove hearts that match this sub-type.
66
+ * @param cap Optional. If specified, will only remove the given amount of hearts.
67
+ * @returns True if one or more hearts were removed, false otherwise.
68
+ */
69
+ export declare function removeAllHearts(heartSubType?: HeartSubType, cap?: int): boolean;
70
+ /**
71
+ * Helper function to remove all of the keys in the room.
72
+ *
73
+ * @param keySubType Optional. If specified, will only remove keys that match this sub-type.
74
+ * @param cap Optional. If specified, will only remove the given amount of keys.
75
+ * @returns True if one or more keys were removed, false otherwise.
76
+ */
77
+ export declare function removeAllKeys(keySubType?: KeySubType, cap?: int): boolean;
78
+ /**
79
+ * Helper function to remove all of the pills in the room.
80
+ *
81
+ * @param pillColor Optional. If specified, will only remove pills that match this color.
82
+ * @param cap Optional. If specified, will only remove the given amount of pills.
83
+ * @returns True if one or more pills were removed, false otherwise.
84
+ */
85
+ export declare function removeAllPills(pillColor?: PillColor, cap?: int): boolean;
86
+ /**
87
+ * Helper function to remove all of the sacks (i.e. grab bags) in the room.
88
+ *
89
+ * @param sackSubType Optional. If specified, will only remove sacks that match this sub-type.
90
+ * @param cap Optional. If specified, will only remove the given amount of trinkets.
91
+ * @returns True if one or more trinkets were removed, false otherwise.
92
+ */
93
+ export declare function removeAllSacks(sackSubType?: SackSubType, cap?: int): boolean;
94
+ /**
95
+ * Helper function to remove all of the trinkets in the room.
96
+ *
97
+ * @param trinketType Optional. If specified, will only remove trinkets that match this trinket
98
+ * type.
99
+ * @param cap Optional. If specified, will only remove the given amount of trinkets.
100
+ * @returns True if one or more trinkets were removed, false otherwise.
101
+ */
102
+ export declare function removeAllTrinkets(trinketType?: TrinketType, cap?: int): boolean;
103
+ /**
104
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90).
105
+ */
106
+ export declare function spawnBattery(subType: BatterySubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupBattery;
107
+ export declare function spawnBatteryWithSeed(subType: BatterySubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupBattery;
108
+ /**
109
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300).
110
+ */
111
+ export declare function spawnCard(subType: Card, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupCard;
112
+ export declare function spawnCardWithSeed(subType: Card, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupCard;
113
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20). */
114
+ export declare function spawnCoin(subType: CoinSubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupCoin;
115
+ export declare function spawnCoinWithSeed(subType: CoinSubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupCoin;
116
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.HEART` (10). */
117
+ export declare function spawnHeart(subType: HeartSubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupHeart;
118
+ export declare function spawnHeartWithSeed(subType: HeartSubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupHeart;
119
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30). */
120
+ export declare function spawnKey(subType: KeySubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupKey;
121
+ export declare function spawnKeyWithSeed(subType: KeySubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupKey;
122
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70). */
123
+ export declare function spawnPill(pillColor: PillColor, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupPill;
124
+ export declare function spawnPillWithSeed(subType: PillColor, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupPill;
125
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.SACK` (69). */
126
+ export declare function spawnSack(subType: SackSubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupSack;
127
+ export declare function spawnSackWithSeed(subType: SackSubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupSack;
128
+ /**
129
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350).
130
+ */
131
+ export declare function spawnTrinket(subType: TrinketType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupTrinket;
132
+ export declare function spawnTrinketWithSeed(subType: TrinketType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupTrinket;