isaacscript-common 2.3.0 → 2.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +6 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +145 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +64 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +31 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +48 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +32 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +119 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +203 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +24 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +24 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +31 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +37 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +67 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +31 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +37 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +61 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +32 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +105 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +65 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +24 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +39 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +31 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +31 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +31 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +37 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +65 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +39 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +31 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +37 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +24 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +24 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +50 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +39 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +71 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +33 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +112 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +24 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +24 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +24 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +24 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +31 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +49 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +24 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +24 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +40 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +42 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +51 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +74 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +24 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +24 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +24 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +24 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +31 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +34 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +46 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +70 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +36 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +43 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +92 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +23 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +16 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +23 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +16 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +29 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +23 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +24 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +24 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +23 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +23 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +16 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +23 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +23 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +16 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +16 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +16 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +16 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +16 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +29 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +29 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +29 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +27 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +29 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +29 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +29 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +28 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +23 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +27 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +23 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +23 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +23 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +27 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +16 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +16 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +16 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +28 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +23 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +23 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +23 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +24 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +24 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +28 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +23 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +39 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +28 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +28 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +28 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +28 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +24 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +24 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +24 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +24 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +23 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +16 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +24 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +24 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +16 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +28 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +23 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +23 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +23 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +23 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +23 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +24 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +24 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +24 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +24 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +23 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +23 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +23 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +23 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +29 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +32 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +27 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +16 -0
  271. package/classes/DefaultMap.d.ts +79 -0
  272. package/classes/DefaultMap.lua +84 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +38 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +45 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +50 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +21 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +153 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +7 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +12 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +85 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +37 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +133 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +463 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +89 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +48 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +129 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +249 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +922 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +45 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +49 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +28 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +43 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +129 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +49 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +58 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +78 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +4 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +66 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +119 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +8 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +124 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +69 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +74 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +14 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +269 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +32 -0
  361. package/functions/bitwise.d.ts +4 -0
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  769. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  770. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  771. package/src/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  772. package/src/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  773. package/src/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  774. package/src/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  775. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  776. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  777. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  778. package/src/callbacks/subscriptions/postItemDischarged.ts +0 -43
  779. package/src/callbacks/subscriptions/postItemPickup.ts +0 -64
  780. package/src/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  781. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  782. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  783. package/src/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  784. package/src/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  785. package/src/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  786. package/src/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  787. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  788. package/src/callbacks/subscriptions/postPickupCollect.ts +0 -34
  789. package/src/callbacks/subscriptions/postPickupInitLate.ts +0 -31
  790. package/src/callbacks/subscriptions/postPickupStateChanged.ts +0 -35
  791. package/src/callbacks/subscriptions/postPitRender.ts +0 -35
  792. package/src/callbacks/subscriptions/postPitUpdate.ts +0 -35
  793. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -45
  794. package/src/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  795. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -67
  796. package/src/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  797. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  798. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  799. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  800. package/src/callbacks/subscriptions/postPoopRender.ts +0 -35
  801. package/src/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  802. package/src/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  803. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  804. package/src/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  805. package/src/callbacks/subscriptions/postPurchase.ts +0 -31
  806. package/src/callbacks/subscriptions/postRockRender.ts +0 -35
  807. package/src/callbacks/subscriptions/postRockUpdate.ts +0 -35
  808. package/src/callbacks/subscriptions/postRoomClearChanged.ts +0 -24
  809. package/src/callbacks/subscriptions/postSacrifice.ts +0 -43
  810. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  811. package/src/callbacks/subscriptions/postSlotDestroyed.ts +0 -32
  812. package/src/callbacks/subscriptions/postSlotInit.ts +0 -32
  813. package/src/callbacks/subscriptions/postSlotRender.ts +0 -32
  814. package/src/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  815. package/src/callbacks/subscriptions/postSpikesRender.ts +0 -35
  816. package/src/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  817. package/src/callbacks/subscriptions/postTNTRender.ts +0 -35
  818. package/src/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  819. package/src/callbacks/subscriptions/postTearInitLate.ts +0 -32
  820. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  821. package/src/callbacks/subscriptions/postTransformation.ts +0 -40
  822. package/src/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  823. package/src/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  824. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -45
  825. package/src/callbacks/subscriptions/preItemPickup.ts +0 -64
  826. package/src/callbacks/subscriptions/preNewLevel.ts +0 -24
  827. package/src/classes/DefaultMap.ts +0 -220
  828. package/src/classes/ModUpgraded.ts +0 -83
  829. package/src/constants.ts +0 -140
  830. package/src/constantsFirstLast.ts +0 -212
  831. package/src/enums/HealthType.ts +0 -16
  832. package/src/enums/ModCallbackCustom.ts +0 -943
  833. package/src/enums/PocketItemType.ts +0 -8
  834. package/src/enums/SerializationType.ts +0 -5
  835. package/src/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  836. package/src/enums/private/SaveDataKey.ts +0 -14
  837. package/src/enums/private/SerializationBrand.ts +0 -42
  838. package/src/features/characterHealthConversion.ts +0 -116
  839. package/src/features/characterStats.ts +0 -61
  840. package/src/features/debugDisplay/debugDisplay.ts +0 -221
  841. package/src/features/debugDisplay/exports.ts +0 -368
  842. package/src/features/debugDisplay/v.ts +0 -65
  843. package/src/features/deployJSONRoom.ts +0 -672
  844. package/src/features/disableInputs.ts +0 -193
  845. package/src/features/disableSound.ts +0 -77
  846. package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  847. package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  848. package/src/features/extraConsoleCommands/init.ts +0 -334
  849. package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
  850. package/src/features/extraConsoleCommands/v.ts +0 -14
  851. package/src/features/fadeInRemover.ts +0 -60
  852. package/src/features/fastReset.ts +0 -75
  853. package/src/features/forgottenSwitch.ts +0 -50
  854. package/src/features/getCollectibleItemPoolType.ts +0 -66
  855. package/src/features/playerInventory.ts +0 -187
  856. package/src/features/ponyDetection.ts +0 -74
  857. package/src/features/preventCollectibleRotation.ts +0 -113
  858. package/src/features/runInNFrames.ts +0 -148
  859. package/src/features/saveDataManager/constants.ts +0 -4
  860. package/src/features/saveDataManager/exports.ts +0 -230
  861. package/src/features/saveDataManager/load.ts +0 -90
  862. package/src/features/saveDataManager/main.ts +0 -187
  863. package/src/features/saveDataManager/maps.ts +0 -13
  864. package/src/features/saveDataManager/merge.ts +0 -182
  865. package/src/features/saveDataManager/save.ts +0 -66
  866. package/src/features/saveDataManager/serializationBrand.ts +0 -15
  867. package/src/features/sirenHelpers.ts +0 -129
  868. package/src/features/taintedLazarusPlayers.ts +0 -113
  869. package/src/featuresInitialized.ts +0 -20
  870. package/src/functions/array.ts +0 -412
  871. package/src/functions/benchmark.ts +0 -36
  872. package/src/functions/bitwise.ts +0 -24
  873. package/src/functions/boss.ts +0 -227
  874. package/src/functions/cacheFlag.ts +0 -12
  875. package/src/functions/cards.ts +0 -267
  876. package/src/functions/challenges.ts +0 -11
  877. package/src/functions/character.ts +0 -124
  878. package/src/functions/charge.ts +0 -237
  879. package/src/functions/chargeBar.ts +0 -67
  880. package/src/functions/collectibleCacheFlag.ts +0 -90
  881. package/src/functions/collectibleSet.ts +0 -57
  882. package/src/functions/collectibleTag.ts +0 -89
  883. package/src/functions/collectibles.ts +0 -610
  884. package/src/functions/color.ts +0 -149
  885. package/src/functions/debug.ts +0 -65
  886. package/src/functions/deepCopy.ts +0 -508
  887. package/src/functions/deepCopyTests.ts +0 -390
  888. package/src/functions/direction.ts +0 -16
  889. package/src/functions/doors.ts +0 -343
  890. package/src/functions/easing.ts +0 -182
  891. package/src/functions/eden.ts +0 -47
  892. package/src/functions/entity.ts +0 -352
  893. package/src/functions/entitySpecific.ts +0 -889
  894. package/src/functions/entityTypes.ts +0 -6
  895. package/src/functions/enums.ts +0 -145
  896. package/src/functions/familiars.ts +0 -106
  897. package/src/functions/flag.ts +0 -165
  898. package/src/functions/flying.ts +0 -117
  899. package/src/functions/globals.ts +0 -249
  900. package/src/functions/gridEntity.ts +0 -511
  901. package/src/functions/gridEntitySpecific.ts +0 -112
  902. package/src/functions/input.ts +0 -139
  903. package/src/functions/isaacAPIClass.ts +0 -65
  904. package/src/functions/jsonHelpers.ts +0 -45
  905. package/src/functions/jsonRoom.ts +0 -100
  906. package/src/functions/kColor.ts +0 -130
  907. package/src/functions/language.ts +0 -13
  908. package/src/functions/level.ts +0 -31
  909. package/src/functions/log.ts +0 -660
  910. package/src/functions/map.ts +0 -56
  911. package/src/functions/math.ts +0 -149
  912. package/src/functions/mergeTests.ts +0 -288
  913. package/src/functions/npc.ts +0 -148
  914. package/src/functions/pickupVariants.ts +0 -60
  915. package/src/functions/pickups.ts +0 -449
  916. package/src/functions/pills.ts +0 -182
  917. package/src/functions/player.ts +0 -975
  918. package/src/functions/playerDataStructures.ts +0 -150
  919. package/src/functions/playerHealth.ts +0 -318
  920. package/src/functions/playerIndex.ts +0 -195
  921. package/src/functions/pocketItems.ts +0 -149
  922. package/src/functions/positionVelocity.ts +0 -188
  923. package/src/functions/random.ts +0 -77
  924. package/src/functions/revive.ts +0 -201
  925. package/src/functions/rng.ts +0 -177
  926. package/src/functions/roomData.ts +0 -199
  927. package/src/functions/roomGrid.ts +0 -109
  928. package/src/functions/roomShape.ts +0 -80
  929. package/src/functions/rooms.ts +0 -667
  930. package/src/functions/run.ts +0 -36
  931. package/src/functions/seeds.ts +0 -19
  932. package/src/functions/serialization.ts +0 -97
  933. package/src/functions/set.ts +0 -95
  934. package/src/functions/sound.ts +0 -9
  935. package/src/functions/spawnCollectible.ts +0 -104
  936. package/src/functions/sprite.ts +0 -107
  937. package/src/functions/stage.ts +0 -125
  938. package/src/functions/string.ts +0 -47
  939. package/src/functions/table.ts +0 -139
  940. package/src/functions/tears.ts +0 -32
  941. package/src/functions/transformations.ts +0 -137
  942. package/src/functions/trinketCacheFlag.ts +0 -60
  943. package/src/functions/trinketGive.ts +0 -157
  944. package/src/functions/trinkets.ts +0 -215
  945. package/src/functions/tstlClass.ts +0 -91
  946. package/src/functions/ui.ts +0 -138
  947. package/src/functions/utils.ts +0 -200
  948. package/src/functions/vector.ts +0 -145
  949. package/src/index.ts +0 -162
  950. package/src/initCustomCallbacks.ts +0 -120
  951. package/src/initFeatures.ts +0 -37
  952. package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
  953. package/src/interfaces/ChargeBarSprites.ts +0 -12
  954. package/src/interfaces/JSONDoor.ts +0 -13
  955. package/src/interfaces/JSONEntity.ts +0 -16
  956. package/src/interfaces/JSONRoom.ts +0 -36
  957. package/src/interfaces/JSONRooms.ts +0 -12
  958. package/src/interfaces/JSONSpawn.ts +0 -14
  959. package/src/interfaces/PlayerHealth.ts +0 -16
  960. package/src/interfaces/PocketItemDescription.ts +0 -9
  961. package/src/interfaces/SaveData.ts +0 -29
  962. package/src/interfaces/TrinketSituation.ts +0 -9
  963. package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
  964. package/src/maps/cardMap.ts +0 -209
  965. package/src/maps/characterMap.ts +0 -87
  966. package/src/maps/collectibleDescriptionMap.ts +0 -732
  967. package/src/maps/collectibleNameMap.ts +0 -731
  968. package/src/maps/defaultPlayerStatMap.ts +0 -17
  969. package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  970. package/src/maps/gridEntityXMLMap.ts +0 -176
  971. package/src/maps/pillEffectMap.ts +0 -88
  972. package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  973. package/src/maps/roomTypeMap.ts +0 -40
  974. package/src/maps/trinketDescriptionMap.ts +0 -200
  975. package/src/maps/trinketNameMap.ts +0 -198
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  990. package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
  991. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  992. package/src/objects/languageNames.ts +0 -13
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  1035. package/website-root.md +0 -11
@@ -0,0 +1,84 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local Map = ____lualib.Map
4
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
5
+ local __TS__TypeOf = ____lualib.__TS__TypeOf
6
+ local ____exports = {}
7
+ local parseArguments, parseArgumentsOne, parseArgumentsTwo, parseDefaultValueOrDefaultValueFactory
8
+ function parseArguments(self, firstArg, secondArg)
9
+ return secondArg == nil and parseArgumentsOne(nil, firstArg) or parseArgumentsTwo(nil, firstArg, secondArg)
10
+ end
11
+ function parseArgumentsOne(self, firstArg)
12
+ local arg = firstArg
13
+ local ____parseDefaultValueOrDefaultValueFactory_result_1 = parseDefaultValueOrDefaultValueFactory(nil, arg)
14
+ local defaultValue = ____parseDefaultValueOrDefaultValueFactory_result_1.defaultValue
15
+ local defaultValueFactory = ____parseDefaultValueOrDefaultValueFactory_result_1.defaultValueFactory
16
+ return {iterable = nil, defaultValue = defaultValue, defaultValueFactory = defaultValueFactory}
17
+ end
18
+ function parseArgumentsTwo(self, firstArg, secondArg)
19
+ local firstArgType = type(firstArg)
20
+ if firstArgType ~= "table" then
21
+ error("A DefaultMap constructor with two arguments must have the first argument be the initializer list.")
22
+ end
23
+ local ____parseDefaultValueOrDefaultValueFactory_result_2 = parseDefaultValueOrDefaultValueFactory(nil, secondArg)
24
+ local defaultValue = ____parseDefaultValueOrDefaultValueFactory_result_2.defaultValue
25
+ local defaultValueFactory = ____parseDefaultValueOrDefaultValueFactory_result_2.defaultValueFactory
26
+ return {iterable = firstArg, defaultValue = defaultValue, defaultValueFactory = defaultValueFactory}
27
+ end
28
+ function parseDefaultValueOrDefaultValueFactory(self, arg)
29
+ if type(arg) == "function" then
30
+ return {defaultValue = nil, defaultValueFactory = arg}
31
+ end
32
+ if type(arg) == "boolean" or type(arg) == "number" or type(arg) == "string" then
33
+ return {defaultValue = arg, defaultValueFactory = nil}
34
+ end
35
+ return error("A DefaultMap was instantiated with an unknown type of: " .. __TS__TypeOf(arg))
36
+ end
37
+ ____exports.DefaultMap = __TS__Class()
38
+ local DefaultMap = ____exports.DefaultMap
39
+ DefaultMap.name = "DefaultMap"
40
+ __TS__ClassExtends(DefaultMap, Map)
41
+ function DefaultMap.prototype.____constructor(self, iterableOrDefaultValueOrDefaultValueFactory, defaultValueOrDefaultValueFactory)
42
+ local ____parseArguments_result_0 = parseArguments(nil, iterableOrDefaultValueOrDefaultValueFactory, defaultValueOrDefaultValueFactory)
43
+ local iterable = ____parseArguments_result_0.iterable
44
+ local defaultValue = ____parseArguments_result_0.defaultValue
45
+ local defaultValueFactory = ____parseArguments_result_0.defaultValueFactory
46
+ if defaultValue == nil and defaultValueFactory == nil then
47
+ error("A DefaultMap must be instantiated with either a default value or a function that returns a default value.")
48
+ end
49
+ if iterable == nil then
50
+ Map.prototype.____constructor(self)
51
+ else
52
+ Map.prototype.____constructor(self, iterable)
53
+ end
54
+ self.defaultValue = defaultValue
55
+ self.defaultValueFactory = defaultValueFactory
56
+ end
57
+ function DefaultMap.prototype.getAndSetDefault(self, key, ...)
58
+ local value = self:get(key)
59
+ if value ~= nil then
60
+ return value
61
+ end
62
+ local defaultValue = self:getDefaultValue(...)
63
+ self:set(key, defaultValue)
64
+ return defaultValue
65
+ end
66
+ function DefaultMap.prototype.getDefaultValue(self, ...)
67
+ if self.defaultValue ~= nil then
68
+ return self.defaultValue
69
+ end
70
+ if self.defaultValueFactory ~= nil then
71
+ return self:defaultValueFactory(...)
72
+ end
73
+ return error("A DefaultMap was incorrectly instantiated.")
74
+ end
75
+ function DefaultMap.prototype.getConstructorArg(self)
76
+ if self.defaultValue ~= nil then
77
+ return self.defaultValue
78
+ end
79
+ if self.defaultValueFactory ~= nil then
80
+ return self.defaultValueFactory
81
+ end
82
+ return error("A DefaultMap was incorrectly instantiated.")
83
+ end
84
+ return ____exports
@@ -0,0 +1,23 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { ModCallbackCustom } from "../enums/ModCallbackCustom";
3
+ import { AddCallbackParameterCustom } from "../interfaces/AddCallbackParameterCustom";
4
+ /**
5
+ * `isaacscript-common` has many custom callbacks that you can use in your mods. Instead of
6
+ * hijacking the vanilla `Mod` object, we provide a `ModUpgraded` object for you to use, which
7
+ * extends the base class and adds a new method of `AddCallbackCustom`.
8
+ *
9
+ * To upgrade your mod, use the `upgradeMod` helper function.
10
+ */
11
+ export declare class ModUpgraded implements Mod {
12
+ Name: string;
13
+ /** We store a copy of the original mod object so that we can re-implement its functions. */
14
+ Mod: Mod;
15
+ constructor(mod: Mod);
16
+ AddCallback<T extends ModCallback>(modCallback: T, ...args: AddCallbackParameter[T]): void;
17
+ HasData(): boolean;
18
+ LoadData(): string;
19
+ RemoveCallback(callbackID: ModCallback, callback: () => void): void;
20
+ RemoveData(): void;
21
+ SaveData(data: string): void;
22
+ AddCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...args: AddCallbackParameterCustom[T]): void;
23
+ }
@@ -0,0 +1,38 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local ____exports = {}
4
+ local ____callbackRegisterFunctions = require("objects.callbackRegisterFunctions")
5
+ local CALLBACK_REGISTER_FUNCTIONS = ____callbackRegisterFunctions.CALLBACK_REGISTER_FUNCTIONS
6
+ ____exports.ModUpgraded = __TS__Class()
7
+ local ModUpgraded = ____exports.ModUpgraded
8
+ ModUpgraded.name = "ModUpgraded"
9
+ function ModUpgraded.prototype.____constructor(self, mod)
10
+ self.Name = mod.Name
11
+ self.Mod = mod
12
+ end
13
+ function ModUpgraded.prototype.AddCallback(self, modCallback, ...)
14
+ self.Mod:AddCallback(modCallback, ...)
15
+ end
16
+ function ModUpgraded.prototype.HasData(self)
17
+ return self.Mod:HasData()
18
+ end
19
+ function ModUpgraded.prototype.LoadData(self)
20
+ return self.Mod:LoadData()
21
+ end
22
+ function ModUpgraded.prototype.RemoveCallback(self, callbackID, callback)
23
+ self.Mod:RemoveCallback(callbackID, callback)
24
+ end
25
+ function ModUpgraded.prototype.RemoveData(self)
26
+ self.Mod:RemoveData()
27
+ end
28
+ function ModUpgraded.prototype.SaveData(self, data)
29
+ self.Mod:SaveData(data)
30
+ end
31
+ function ModUpgraded.prototype.AddCallbackCustom(self, modCallbackCustom, ...)
32
+ local callbackRegisterFunction = CALLBACK_REGISTER_FUNCTIONS[modCallbackCustom]
33
+ if callbackRegisterFunction == nil then
34
+ error("Failed to find a callback registration function for custom callback: " .. tostring(modCallbackCustom))
35
+ end
36
+ callbackRegisterFunction(nil, ...)
37
+ end
38
+ return ____exports
package/constants.d.ts ADDED
@@ -0,0 +1,104 @@
1
+ import { ItemPoolType, LevelStage, RoomType } from "isaac-typescript-definitions";
2
+ /**
3
+ * The distance of the laser when Azazel does not have any range up items yet. For more info, see
4
+ * the documentation for the `getAzazelBrimstoneDistance` function.
5
+ */
6
+ export declare const AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125;
7
+ /**
8
+ * The path to the png file for collectible items during Curse of the Blind, making them appear with
9
+ * a red question mark.
10
+ */
11
+ export declare const BLIND_ITEM_PNG_PATH = "gfx/items/collectibles/questionmark.png";
12
+ /** Bombs explode when their frame count is equal to this value. */
13
+ export declare const BOMB_EXPLODE_FRAME = 45;
14
+ export declare const DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE;
15
+ /** This is also the distance that a player spawns from the door that they enter a room from. */
16
+ export declare const DISTANCE_OF_GRID_TILE = 40;
17
+ export declare const DOOR_HITBOX_RADIUS = 11;
18
+ /**
19
+ * When Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and spawn 14 Swarm Spiders
20
+ * while their StateFrame ticks upwards. The 14th spider appears when the StateFrame is at this
21
+ * value.
22
+ */
23
+ export declare const EGGY_STATE_FRAME_OF_FINAL_SPIDER = 45;
24
+ /**
25
+ * A non-existent or completely transparent PNG file for use in clearing sprites. For more
26
+ * information, see the documentation for the `clearSprite` helper function.
27
+ */
28
+ export declare const EMPTY_PNG_PATH = "gfx/none.png";
29
+ /**
30
+ * The random items that appear when the player has TMTRAINER are generated on the fly as they are
31
+ * encountered by the player. The first TMTRAINER item takes the final possible 32 bit number. The
32
+ * second TMTRAINER item subtracts one from that, and so on.
33
+ */
34
+ export declare const FIRST_GLITCHED_COLLECTIBLE_TYPE: number;
35
+ export declare const GAME_FRAMES_PER_SECOND = 30;
36
+ export declare const GRID_INDEX_CENTER_OF_1X1_ROOM = 67;
37
+ export declare const ISAAC_FRAMES_PER_SECOND = 60;
38
+ /**
39
+ * The floor is represented by a 13x13 grid. Room indexes start at 0. The first column is
40
+ * represented by grid indexes 0, 13, 26, and so on.
41
+ */
42
+ export declare const LEVEL_GRID_COLUMN_HEIGHT = 13;
43
+ /**
44
+ * The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
45
+ * by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
46
+ * on.
47
+ */
48
+ export declare const LEVEL_GRID_ROW_WIDTH = 13;
49
+ /**
50
+ * The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
51
+ * by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
52
+ * on. The maximum room index possible is 168. (It is not 169 because we start at 0 instead of 1.)
53
+ */
54
+ export declare const MAX_LEVEL_GRID_INDEX = 168;
55
+ /**
56
+ * The game has a limit on the number of currently spawned familiars and will refuse to spawn any
57
+ * more if it reaches the limit. Blue flies and blue spiders have a lower priority and will be
58
+ * deleted to make room for other familiars.
59
+ */
60
+ export declare const MAX_NUM_FAMILIARS = 64;
61
+ /** The game can only handle up to four different players. */
62
+ export declare const MAX_NUM_INPUTS = 4;
63
+ /** With Birthright, it is possible for Magdalene to have 18 heart containers. */
64
+ export declare const MAX_PLAYER_HEART_CONTAINERS = 18;
65
+ /**
66
+ * As the player continues to move in a direction, they will accelerate. When going from one wall to
67
+ * another in a 2x2 room at 2.0 speed (the maximum that the speed stat can rise to), the amount of
68
+ * units moved per update frame will climb to around 9.797 as they hit the opposite wall. The
69
+ * constant specifies a value of 9.8 to be safe.
70
+ */
71
+ export declare const MAX_PLAYER_SPEED_IN_UNITS = 9.8;
72
+ export declare const MAX_PLAYER_TRINKET_SLOTS: number;
73
+ export declare const FIRST_ROOM_TYPE = RoomType.DEFAULT;
74
+ export declare const LAST_ROOM_TYPE: RoomType;
75
+ /**
76
+ * The maximum speed stat that a player can have. Any additional speed beyond this will not take
77
+ * effect.
78
+ */
79
+ export declare const MAX_SPEED_STAT = 2;
80
+ export declare const FIRST_STAGE = LevelStage.BASEMENT_1;
81
+ export declare const LAST_STAGE: LevelStage;
82
+ /** Corresponds to the maximum value for `EntityPlayer.SamsonBerserkCharge`. */
83
+ export declare const MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000;
84
+ export declare const NUM_DIMENSIONS: number;
85
+ export declare const SECOND_IN_MILLISECONDS = 1000;
86
+ export declare const MINUTE_IN_MILLISECONDS: number;
87
+ export declare const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
88
+ /** After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount. */
89
+ export declare const TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000;
90
+ /**
91
+ * This is the number of draw coordinates that each heart spans on the UI in the upper left hand
92
+ * corner.
93
+ */
94
+ export declare const UI_HEART_WIDTH = 12;
95
+ /**
96
+ * This is a safer version of the `Vector.One` constant. (Other mods can mutate this `Vector.One`,
97
+ * so it is not safe to use.)
98
+ */
99
+ export declare const VectorOne: Readonly<Vector>;
100
+ /**
101
+ * This is a safer version of the `Vector.Zero` constant. (Other mods can mutate `Vector.Zero`
102
+ * vector, so it is not safe to use.)
103
+ */
104
+ export declare const VectorZero: Readonly<Vector>;
package/constants.lua ADDED
@@ -0,0 +1,45 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local Dimension = ____isaac_2Dtypescript_2Ddefinitions.Dimension
4
+ local ItemPoolType = ____isaac_2Dtypescript_2Ddefinitions.ItemPoolType
5
+ local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
6
+ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
7
+ local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
8
+ local ____enums = require("functions.enums")
9
+ local getEnumLength = ____enums.getEnumLength
10
+ local getLastEnumValue = ____enums.getLastEnumValue
11
+ ____exports.AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125
12
+ ____exports.BLIND_ITEM_PNG_PATH = "gfx/items/collectibles/questionmark.png"
13
+ ____exports.BOMB_EXPLODE_FRAME = 45
14
+ ____exports.DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE
15
+ ____exports.DISTANCE_OF_GRID_TILE = 40
16
+ ____exports.DOOR_HITBOX_RADIUS = 11
17
+ ____exports.EGGY_STATE_FRAME_OF_FINAL_SPIDER = 45
18
+ ____exports.EMPTY_PNG_PATH = "gfx/none.png"
19
+ ____exports.FIRST_GLITCHED_COLLECTIBLE_TYPE = (1 << 32) - 1
20
+ ____exports.GAME_FRAMES_PER_SECOND = 30
21
+ ____exports.GRID_INDEX_CENTER_OF_1X1_ROOM = 67
22
+ ____exports.ISAAC_FRAMES_PER_SECOND = 60
23
+ ____exports.LEVEL_GRID_COLUMN_HEIGHT = 13
24
+ ____exports.LEVEL_GRID_ROW_WIDTH = 13
25
+ ____exports.MAX_LEVEL_GRID_INDEX = 168
26
+ ____exports.MAX_NUM_FAMILIARS = 64
27
+ ____exports.MAX_NUM_INPUTS = 4
28
+ ____exports.MAX_PLAYER_HEART_CONTAINERS = 18
29
+ ____exports.MAX_PLAYER_SPEED_IN_UNITS = 9.8
30
+ ____exports.MAX_PLAYER_TRINKET_SLOTS = getEnumLength(nil, TrinketSlot)
31
+ ____exports.FIRST_ROOM_TYPE = RoomType.DEFAULT
32
+ ____exports.LAST_ROOM_TYPE = getLastEnumValue(nil, RoomType)
33
+ ____exports.MAX_SPEED_STAT = 2
34
+ ____exports.FIRST_STAGE = LevelStage.BASEMENT_1
35
+ ____exports.LAST_STAGE = getLastEnumValue(nil, LevelStage)
36
+ ____exports.MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000
37
+ ____exports.NUM_DIMENSIONS = getEnumLength(nil, Dimension) - 1
38
+ ____exports.SECOND_IN_MILLISECONDS = 1000
39
+ ____exports.MINUTE_IN_MILLISECONDS = 60 * ____exports.SECOND_IN_MILLISECONDS
40
+ ____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
41
+ ____exports.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000
42
+ ____exports.UI_HEART_WIDTH = 12
43
+ ____exports.VectorOne = Vector(1, 1)
44
+ ____exports.VectorZero = Vector(0, 0)
45
+ return ____exports
@@ -0,0 +1,130 @@
1
+ import { Card, CollectibleType, PillColor, PillEffect, PlayerType, TrinketType } from "isaac-typescript-definitions";
2
+ /** Equal to `CollectibleType.SAD_ONION`. */
3
+ export declare const FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION;
4
+ /**
5
+ * Will change depending on how many modded collectibles there are.
6
+ *
7
+ * Equal to `itemConfig.GetCollectibles().Size - 1`. (`Size` includes invalid collectibles. We
8
+ * subtract one to account for `CollectibleType.NULL`.)
9
+ */
10
+ export declare const LAST_COLLECTIBLE_TYPE: CollectibleType;
11
+ /**
12
+ * Calculated from the `CollectibleType` enum.
13
+ *
14
+ * Note that this cannot be calculated from the length of the enum, because unlike all of the other
15
+ * enums, collectible types are not contiguous.
16
+ */
17
+ export declare const LAST_VANILLA_COLLECTIBLE_TYPE: CollectibleType;
18
+ /**
19
+ * If there are no modded collectibles, this constant will represent a collectible type that does
20
+ * not exist.
21
+ */
22
+ export declare const FIRST_MODDED_COLLECTIBLE_TYPE: CollectibleType;
23
+ /** Calculated from the `CollectibleType` enum. `CollectibleType.NULL` is not included. */
24
+ export declare const NUM_VANILLA_COLLECTIBLE_TYPES: number;
25
+ /** Unlike vanilla collectible types, modded collectible types are always contiguous. */
26
+ export declare const NUM_MODDED_COLLECTIBLE_TYPES: number;
27
+ export declare const NUM_COLLECTIBLE_TYPES: number;
28
+ /**
29
+ * Will change depending on how many modded cards there are.
30
+ *
31
+ * Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
32
+ * `TrinketType.NULL`.)
33
+ */
34
+ export declare const NUM_TRINKET_TYPES: number;
35
+ /** Calculated from the `TrinketType` enum. `TrinketType.NULL` is not included. */
36
+ export declare const NUM_VANILLA_TRINKET_TYPES: number;
37
+ export declare const NUM_MODDED_TRINKET_TYPES: number;
38
+ /** Equal to `TrinketType.SWALLOWED_PENNY`. */
39
+ export declare const FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY;
40
+ /**
41
+ * Will change depending on how many modded cards there are.
42
+ *
43
+ * Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
44
+ * `TrinketType.NULL`.)
45
+ */
46
+ export declare const LAST_TRINKET_TYPE: TrinketType;
47
+ /** Calculated from the `TrinketType` enum. */
48
+ export declare const LAST_VANILLA_TRINKET_TYPE: TrinketType;
49
+ /**
50
+ * If there are no modded trinkets, this constant will represent a trinket type that does not exist.
51
+ */
52
+ export declare const FIRST_MODDED_TRINKET_TYPE: TrinketType;
53
+ /**
54
+ * Will change depending on how many modded cards there are.
55
+ *
56
+ * Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
57
+ */
58
+ export declare const NUM_CARDS: number;
59
+ /** Calculated from the `Card` enum. `Card.NULL` is not included. */
60
+ export declare const NUM_VANILLA_CARDS: number;
61
+ export declare const NUM_MODDED_CARDS: number;
62
+ /** Equal to `Card.FOOL`. */
63
+ export declare const FIRST_CARD = Card.FOOL;
64
+ /**
65
+ * Will change depending on how many modded cards there are.
66
+ *
67
+ * Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
68
+ */
69
+ export declare const LAST_CARD: Card;
70
+ /** Calculated from the `Card` enum. */
71
+ export declare const MAX_VANILLA_CARD: Card;
72
+ /** If there are no modded cards, this constant will represent a card that does not exist. */
73
+ export declare const FIRST_MODDED_CARD: Card;
74
+ /**
75
+ * Will change depending on how many modded pill effects there are.
76
+ *
77
+ * Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
78
+ * `PillEffect.NULL`.)
79
+ */
80
+ export declare const NUM_PILL_EFFECTS: number;
81
+ /**
82
+ * Calculated from the `PillEffect` enum.
83
+ *
84
+ * (There is no `PillEffect.NULL` in the custom enum, so we don't have to subtract one here.)
85
+ */
86
+ export declare const NUM_VANILLA_PILL_EFFECTS: number;
87
+ export declare const NUM_MODDED_PILL_EFFECTS: number;
88
+ /** Equal to `PillEffect.BAD_GAS`. */
89
+ export declare const FIRST_PILL_EFFECT = PillEffect.BAD_GAS;
90
+ /**
91
+ * Will change depending on how many modded pill effects there are.
92
+ *
93
+ * Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
94
+ * `PillEffect.NULL`.)
95
+ */
96
+ export declare const LAST_PILL_EFFECT: PillEffect;
97
+ /** Calculated from the `PillEffect` enum. */
98
+ export declare const LAST_VANILLA_PILL_EFFECT: PillEffect;
99
+ /**
100
+ * If there are no modded pill effects, this constant will represent a pill effect that does not
101
+ * exist.
102
+ */
103
+ export declare const FIRST_MODDED_PILL_EFFECT: PillEffect;
104
+ /** Equal to `PillColor.BLUE_BLUE`. */
105
+ export declare const FIRST_PILL_COLOR = PillColor.BLUE_BLUE;
106
+ /**
107
+ * Equal to `PillColor.WHITE_YELLOW`.
108
+ *
109
+ * Note that `PillColor.GOLD` is technically higher, but that is not considered for the purposes of
110
+ * this constant.
111
+ */
112
+ export declare const LAST_NORMAL_PILL_COLOR = PillColor.WHITE_YELLOW;
113
+ /** Equal to `PillColor.HORSE_BLUE_BLUE`. */
114
+ export declare const FIRST_HORSE_PILL_COLOR = PillColor.HORSE_BLUE_BLUE;
115
+ /**
116
+ * Equal to `PillColor.HORSE_WHITE_YELLOW`.
117
+ *
118
+ * Note that `PillColor.HORSE_GOLD` is technically higher, but that is not considered for the
119
+ * purposes of this constant.
120
+ */
121
+ export declare const LAST_HORSE_PILL_COLOR = PillColor.HORSE_WHITE_YELLOW;
122
+ export declare const NUM_NORMAL_PILL_COLORS: number;
123
+ /** Equal to `PlayerType.ISAAC`. */
124
+ export declare const FIRST_CHARACTER = PlayerType.ISAAC;
125
+ /** Calculated from the `PlayerType` enum. */
126
+ export declare const LAST_VANILLA_CHARACTER: PlayerType;
127
+ /**
128
+ * If there are no modded characters, this constant will represent a character that does not exist.
129
+ */
130
+ export declare const FIRST_MODDED_CHARACTER: PlayerType;
@@ -0,0 +1,50 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local Card = ____isaac_2Dtypescript_2Ddefinitions.Card
4
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
5
+ local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
6
+ local PillEffect = ____isaac_2Dtypescript_2Ddefinitions.PillEffect
7
+ local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
8
+ local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
9
+ local ____cachedClasses = require("cachedClasses")
10
+ local itemConfig = ____cachedClasses.itemConfig
11
+ local ____enums = require("functions.enums")
12
+ local getEnumLength = ____enums.getEnumLength
13
+ local getLastEnumValue = ____enums.getLastEnumValue
14
+ ____exports.FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION
15
+ ____exports.LAST_COLLECTIBLE_TYPE = itemConfig:GetCollectibles().Size - 1
16
+ ____exports.LAST_VANILLA_COLLECTIBLE_TYPE = getLastEnumValue(nil, CollectibleType)
17
+ ____exports.FIRST_MODDED_COLLECTIBLE_TYPE = ____exports.LAST_VANILLA_COLLECTIBLE_TYPE + 1
18
+ ____exports.NUM_VANILLA_COLLECTIBLE_TYPES = getEnumLength(nil, CollectibleType) - 1
19
+ ____exports.NUM_MODDED_COLLECTIBLE_TYPES = ____exports.LAST_COLLECTIBLE_TYPE - ____exports.LAST_VANILLA_COLLECTIBLE_TYPE
20
+ ____exports.NUM_COLLECTIBLE_TYPES = ____exports.NUM_VANILLA_COLLECTIBLE_TYPES + ____exports.NUM_MODDED_COLLECTIBLE_TYPES
21
+ ____exports.NUM_TRINKET_TYPES = itemConfig:GetTrinkets().Size - 1
22
+ ____exports.NUM_VANILLA_TRINKET_TYPES = getEnumLength(nil, TrinketType) - 1
23
+ ____exports.NUM_MODDED_TRINKET_TYPES = ____exports.NUM_TRINKET_TYPES - ____exports.NUM_VANILLA_TRINKET_TYPES
24
+ ____exports.FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY
25
+ ____exports.LAST_TRINKET_TYPE = ____exports.NUM_TRINKET_TYPES
26
+ ____exports.LAST_VANILLA_TRINKET_TYPE = getLastEnumValue(nil, TrinketType)
27
+ ____exports.FIRST_MODDED_TRINKET_TYPE = ____exports.LAST_VANILLA_TRINKET_TYPE + 1
28
+ ____exports.NUM_CARDS = itemConfig:GetCards().Size - 1
29
+ ____exports.NUM_VANILLA_CARDS = getEnumLength(nil, Card) - 1
30
+ ____exports.NUM_MODDED_CARDS = ____exports.NUM_CARDS - ____exports.NUM_VANILLA_CARDS
31
+ ____exports.FIRST_CARD = Card.FOOL
32
+ ____exports.LAST_CARD = ____exports.NUM_CARDS
33
+ ____exports.MAX_VANILLA_CARD = getLastEnumValue(nil, Card)
34
+ ____exports.FIRST_MODDED_CARD = ____exports.MAX_VANILLA_CARD + 1
35
+ ____exports.NUM_PILL_EFFECTS = itemConfig:GetPillEffects().Size - 1
36
+ ____exports.NUM_VANILLA_PILL_EFFECTS = getEnumLength(nil, PillEffect)
37
+ ____exports.NUM_MODDED_PILL_EFFECTS = ____exports.NUM_PILL_EFFECTS - ____exports.NUM_VANILLA_PILL_EFFECTS
38
+ ____exports.FIRST_PILL_EFFECT = PillEffect.BAD_GAS
39
+ ____exports.LAST_PILL_EFFECT = ____exports.NUM_PILL_EFFECTS
40
+ ____exports.LAST_VANILLA_PILL_EFFECT = getLastEnumValue(nil, PillEffect)
41
+ ____exports.FIRST_MODDED_PILL_EFFECT = ____exports.LAST_VANILLA_PILL_EFFECT + 1
42
+ ____exports.FIRST_PILL_COLOR = PillColor.BLUE_BLUE
43
+ ____exports.LAST_NORMAL_PILL_COLOR = PillColor.WHITE_YELLOW
44
+ ____exports.FIRST_HORSE_PILL_COLOR = PillColor.HORSE_BLUE_BLUE
45
+ ____exports.LAST_HORSE_PILL_COLOR = PillColor.HORSE_WHITE_YELLOW
46
+ ____exports.NUM_NORMAL_PILL_COLORS = ____exports.LAST_NORMAL_PILL_COLOR - ____exports.FIRST_PILL_COLOR
47
+ ____exports.FIRST_CHARACTER = PlayerType.ISAAC
48
+ ____exports.LAST_VANILLA_CHARACTER = getLastEnumValue(nil, PlayerType)
49
+ ____exports.FIRST_MODDED_CHARACTER = ____exports.LAST_VANILLA_CHARACTER + 1
50
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /**
2
+ * This represents the type of health that is either given or taken away from a player. Note that we
3
+ * cannot use the `HeartSubType` enum for this purpose this since it has no value for broken hearts
4
+ * or max hearts.
5
+ */
6
+ export declare enum HealthType {
7
+ RED = 0,
8
+ SOUL = 1,
9
+ ETERNAL = 2,
10
+ BLACK = 3,
11
+ GOLDEN = 4,
12
+ BONE = 5,
13
+ ROTTEN = 6,
14
+ BROKEN = 7,
15
+ MAX_HEARTS = 8
16
+ }
@@ -0,0 +1,21 @@
1
+ local ____exports = {}
2
+ ____exports.HealthType = {}
3
+ ____exports.HealthType.RED = 0
4
+ ____exports.HealthType[____exports.HealthType.RED] = "RED"
5
+ ____exports.HealthType.SOUL = 1
6
+ ____exports.HealthType[____exports.HealthType.SOUL] = "SOUL"
7
+ ____exports.HealthType.ETERNAL = 2
8
+ ____exports.HealthType[____exports.HealthType.ETERNAL] = "ETERNAL"
9
+ ____exports.HealthType.BLACK = 3
10
+ ____exports.HealthType[____exports.HealthType.BLACK] = "BLACK"
11
+ ____exports.HealthType.GOLDEN = 4
12
+ ____exports.HealthType[____exports.HealthType.GOLDEN] = "GOLDEN"
13
+ ____exports.HealthType.BONE = 5
14
+ ____exports.HealthType[____exports.HealthType.BONE] = "BONE"
15
+ ____exports.HealthType.ROTTEN = 6
16
+ ____exports.HealthType[____exports.HealthType.ROTTEN] = "ROTTEN"
17
+ ____exports.HealthType.BROKEN = 7
18
+ ____exports.HealthType[____exports.HealthType.BROKEN] = "BROKEN"
19
+ ____exports.HealthType.MAX_HEARTS = 8
20
+ ____exports.HealthType[____exports.HealthType.MAX_HEARTS] = "MAX_HEARTS"
21
+ return ____exports