isaacscript-common 2.3.0 → 2.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +6 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +145 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +64 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +31 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +48 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +32 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +119 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +203 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +24 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +24 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +31 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +37 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +67 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +31 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +37 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +61 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +32 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +105 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +65 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +24 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +39 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +31 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +31 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +31 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +37 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +65 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +39 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +31 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +37 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +24 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +24 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +50 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +39 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +71 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +33 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +112 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +24 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +24 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +24 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +24 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +31 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +49 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +24 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +24 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +40 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +42 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +51 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +74 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +24 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +24 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +24 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +24 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +31 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +34 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +46 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +70 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +36 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +43 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +92 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +23 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +16 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +23 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +16 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +29 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +23 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +24 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +24 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +23 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +23 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +16 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +23 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +23 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +16 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +16 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +16 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +16 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +16 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +29 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +29 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +29 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +27 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +29 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +29 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +29 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +28 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +23 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +27 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +23 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +23 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +23 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +27 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +16 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +16 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +16 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +28 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +23 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +23 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +23 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +24 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +24 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +28 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +23 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +39 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +28 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +28 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +28 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +28 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +24 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +24 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +24 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +24 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +23 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +16 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +24 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +24 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +16 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +28 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +23 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +23 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +23 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +23 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +23 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +24 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +24 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +24 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +24 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +23 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +23 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +23 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +23 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +29 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +32 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +27 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +16 -0
- package/classes/DefaultMap.d.ts +79 -0
- package/classes/DefaultMap.lua +84 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +38 -0
- package/constants.d.ts +104 -0
- package/constants.lua +45 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +50 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +21 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +153 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +7 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +12 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +85 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +37 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +133 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +463 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +89 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +48 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +129 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +249 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +922 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +45 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +49 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +28 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +43 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +129 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +49 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +58 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +78 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +4 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +66 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +119 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +8 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +124 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +69 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +74 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +14 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +269 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +32 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +183 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +7 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +174 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +9 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +73 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +123 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +43 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +65 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +51 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +74 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +281 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +122 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +31 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +357 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +231 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +233 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +650 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +7 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local Map = ____lualib.Map
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__TypeOf = ____lualib.__TS__TypeOf
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local ____exports = {}
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local parseArguments, parseArgumentsOne, parseArgumentsTwo, parseDefaultValueOrDefaultValueFactory
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function parseArguments(self, firstArg, secondArg)
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return secondArg == nil and parseArgumentsOne(nil, firstArg) or parseArgumentsTwo(nil, firstArg, secondArg)
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end
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function parseArgumentsOne(self, firstArg)
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local ____parseDefaultValueOrDefaultValueFactory_result_1 = parseDefaultValueOrDefaultValueFactory(nil, arg)
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local defaultValue = ____parseDefaultValueOrDefaultValueFactory_result_1.defaultValue
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local defaultValueFactory = ____parseDefaultValueOrDefaultValueFactory_result_1.defaultValueFactory
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return {iterable = nil, defaultValue = defaultValue, defaultValueFactory = defaultValueFactory}
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end
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function parseArgumentsTwo(self, firstArg, secondArg)
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error("A DefaultMap constructor with two arguments must have the first argument be the initializer list.")
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end
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local ____parseDefaultValueOrDefaultValueFactory_result_2 = parseDefaultValueOrDefaultValueFactory(nil, secondArg)
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local defaultValue = ____parseDefaultValueOrDefaultValueFactory_result_2.defaultValue
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local defaultValueFactory = ____parseDefaultValueOrDefaultValueFactory_result_2.defaultValueFactory
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end
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function parseDefaultValueOrDefaultValueFactory(self, arg)
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if type(arg) == "boolean" or type(arg) == "number" or type(arg) == "string" then
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return {defaultValue = arg, defaultValueFactory = nil}
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end
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end
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____exports.DefaultMap = __TS__Class()
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DefaultMap.name = "DefaultMap"
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function DefaultMap.prototype.____constructor(self, iterableOrDefaultValueOrDefaultValueFactory, defaultValueOrDefaultValueFactory)
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local ____parseArguments_result_0 = parseArguments(nil, iterableOrDefaultValueOrDefaultValueFactory, defaultValueOrDefaultValueFactory)
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error("A DefaultMap must be instantiated with either a default value or a function that returns a default value.")
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Map.prototype.____constructor(self)
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self.defaultValue = defaultValue
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end
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function DefaultMap.prototype.getAndSetDefault(self, key, ...)
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function DefaultMap.prototype.getDefaultValue(self, ...)
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return error("A DefaultMap was incorrectly instantiated.")
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end
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function DefaultMap.prototype.getConstructorArg(self)
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return self.defaultValueFactory
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end
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return error("A DefaultMap was incorrectly instantiated.")
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end
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return ____exports
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import { ModCallback } from "isaac-typescript-definitions";
|
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import { ModCallbackCustom } from "../enums/ModCallbackCustom";
|
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3
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import { AddCallbackParameterCustom } from "../interfaces/AddCallbackParameterCustom";
|
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4
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/**
|
|
5
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+
* `isaacscript-common` has many custom callbacks that you can use in your mods. Instead of
|
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6
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* hijacking the vanilla `Mod` object, we provide a `ModUpgraded` object for you to use, which
|
|
7
|
+
* extends the base class and adds a new method of `AddCallbackCustom`.
|
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8
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*
|
|
9
|
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* To upgrade your mod, use the `upgradeMod` helper function.
|
|
10
|
+
*/
|
|
11
|
+
export declare class ModUpgraded implements Mod {
|
|
12
|
+
Name: string;
|
|
13
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+
/** We store a copy of the original mod object so that we can re-implement its functions. */
|
|
14
|
+
Mod: Mod;
|
|
15
|
+
constructor(mod: Mod);
|
|
16
|
+
AddCallback<T extends ModCallback>(modCallback: T, ...args: AddCallbackParameter[T]): void;
|
|
17
|
+
HasData(): boolean;
|
|
18
|
+
LoadData(): string;
|
|
19
|
+
RemoveCallback(callbackID: ModCallback, callback: () => void): void;
|
|
20
|
+
RemoveData(): void;
|
|
21
|
+
SaveData(data: string): void;
|
|
22
|
+
AddCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...args: AddCallbackParameterCustom[T]): void;
|
|
23
|
+
}
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|
@@ -0,0 +1,38 @@
|
|
|
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|
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local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____callbackRegisterFunctions = require("objects.callbackRegisterFunctions")
|
|
5
|
+
local CALLBACK_REGISTER_FUNCTIONS = ____callbackRegisterFunctions.CALLBACK_REGISTER_FUNCTIONS
|
|
6
|
+
____exports.ModUpgraded = __TS__Class()
|
|
7
|
+
local ModUpgraded = ____exports.ModUpgraded
|
|
8
|
+
ModUpgraded.name = "ModUpgraded"
|
|
9
|
+
function ModUpgraded.prototype.____constructor(self, mod)
|
|
10
|
+
self.Name = mod.Name
|
|
11
|
+
self.Mod = mod
|
|
12
|
+
end
|
|
13
|
+
function ModUpgraded.prototype.AddCallback(self, modCallback, ...)
|
|
14
|
+
self.Mod:AddCallback(modCallback, ...)
|
|
15
|
+
end
|
|
16
|
+
function ModUpgraded.prototype.HasData(self)
|
|
17
|
+
return self.Mod:HasData()
|
|
18
|
+
end
|
|
19
|
+
function ModUpgraded.prototype.LoadData(self)
|
|
20
|
+
return self.Mod:LoadData()
|
|
21
|
+
end
|
|
22
|
+
function ModUpgraded.prototype.RemoveCallback(self, callbackID, callback)
|
|
23
|
+
self.Mod:RemoveCallback(callbackID, callback)
|
|
24
|
+
end
|
|
25
|
+
function ModUpgraded.prototype.RemoveData(self)
|
|
26
|
+
self.Mod:RemoveData()
|
|
27
|
+
end
|
|
28
|
+
function ModUpgraded.prototype.SaveData(self, data)
|
|
29
|
+
self.Mod:SaveData(data)
|
|
30
|
+
end
|
|
31
|
+
function ModUpgraded.prototype.AddCallbackCustom(self, modCallbackCustom, ...)
|
|
32
|
+
local callbackRegisterFunction = CALLBACK_REGISTER_FUNCTIONS[modCallbackCustom]
|
|
33
|
+
if callbackRegisterFunction == nil then
|
|
34
|
+
error("Failed to find a callback registration function for custom callback: " .. tostring(modCallbackCustom))
|
|
35
|
+
end
|
|
36
|
+
callbackRegisterFunction(nil, ...)
|
|
37
|
+
end
|
|
38
|
+
return ____exports
|
package/constants.d.ts
ADDED
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
import { ItemPoolType, LevelStage, RoomType } from "isaac-typescript-definitions";
|
|
2
|
+
/**
|
|
3
|
+
* The distance of the laser when Azazel does not have any range up items yet. For more info, see
|
|
4
|
+
* the documentation for the `getAzazelBrimstoneDistance` function.
|
|
5
|
+
*/
|
|
6
|
+
export declare const AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125;
|
|
7
|
+
/**
|
|
8
|
+
* The path to the png file for collectible items during Curse of the Blind, making them appear with
|
|
9
|
+
* a red question mark.
|
|
10
|
+
*/
|
|
11
|
+
export declare const BLIND_ITEM_PNG_PATH = "gfx/items/collectibles/questionmark.png";
|
|
12
|
+
/** Bombs explode when their frame count is equal to this value. */
|
|
13
|
+
export declare const BOMB_EXPLODE_FRAME = 45;
|
|
14
|
+
export declare const DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE;
|
|
15
|
+
/** This is also the distance that a player spawns from the door that they enter a room from. */
|
|
16
|
+
export declare const DISTANCE_OF_GRID_TILE = 40;
|
|
17
|
+
export declare const DOOR_HITBOX_RADIUS = 11;
|
|
18
|
+
/**
|
|
19
|
+
* When Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and spawn 14 Swarm Spiders
|
|
20
|
+
* while their StateFrame ticks upwards. The 14th spider appears when the StateFrame is at this
|
|
21
|
+
* value.
|
|
22
|
+
*/
|
|
23
|
+
export declare const EGGY_STATE_FRAME_OF_FINAL_SPIDER = 45;
|
|
24
|
+
/**
|
|
25
|
+
* A non-existent or completely transparent PNG file for use in clearing sprites. For more
|
|
26
|
+
* information, see the documentation for the `clearSprite` helper function.
|
|
27
|
+
*/
|
|
28
|
+
export declare const EMPTY_PNG_PATH = "gfx/none.png";
|
|
29
|
+
/**
|
|
30
|
+
* The random items that appear when the player has TMTRAINER are generated on the fly as they are
|
|
31
|
+
* encountered by the player. The first TMTRAINER item takes the final possible 32 bit number. The
|
|
32
|
+
* second TMTRAINER item subtracts one from that, and so on.
|
|
33
|
+
*/
|
|
34
|
+
export declare const FIRST_GLITCHED_COLLECTIBLE_TYPE: number;
|
|
35
|
+
export declare const GAME_FRAMES_PER_SECOND = 30;
|
|
36
|
+
export declare const GRID_INDEX_CENTER_OF_1X1_ROOM = 67;
|
|
37
|
+
export declare const ISAAC_FRAMES_PER_SECOND = 60;
|
|
38
|
+
/**
|
|
39
|
+
* The floor is represented by a 13x13 grid. Room indexes start at 0. The first column is
|
|
40
|
+
* represented by grid indexes 0, 13, 26, and so on.
|
|
41
|
+
*/
|
|
42
|
+
export declare const LEVEL_GRID_COLUMN_HEIGHT = 13;
|
|
43
|
+
/**
|
|
44
|
+
* The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
|
|
45
|
+
* by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
|
|
46
|
+
* on.
|
|
47
|
+
*/
|
|
48
|
+
export declare const LEVEL_GRID_ROW_WIDTH = 13;
|
|
49
|
+
/**
|
|
50
|
+
* The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
|
|
51
|
+
* by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
|
|
52
|
+
* on. The maximum room index possible is 168. (It is not 169 because we start at 0 instead of 1.)
|
|
53
|
+
*/
|
|
54
|
+
export declare const MAX_LEVEL_GRID_INDEX = 168;
|
|
55
|
+
/**
|
|
56
|
+
* The game has a limit on the number of currently spawned familiars and will refuse to spawn any
|
|
57
|
+
* more if it reaches the limit. Blue flies and blue spiders have a lower priority and will be
|
|
58
|
+
* deleted to make room for other familiars.
|
|
59
|
+
*/
|
|
60
|
+
export declare const MAX_NUM_FAMILIARS = 64;
|
|
61
|
+
/** The game can only handle up to four different players. */
|
|
62
|
+
export declare const MAX_NUM_INPUTS = 4;
|
|
63
|
+
/** With Birthright, it is possible for Magdalene to have 18 heart containers. */
|
|
64
|
+
export declare const MAX_PLAYER_HEART_CONTAINERS = 18;
|
|
65
|
+
/**
|
|
66
|
+
* As the player continues to move in a direction, they will accelerate. When going from one wall to
|
|
67
|
+
* another in a 2x2 room at 2.0 speed (the maximum that the speed stat can rise to), the amount of
|
|
68
|
+
* units moved per update frame will climb to around 9.797 as they hit the opposite wall. The
|
|
69
|
+
* constant specifies a value of 9.8 to be safe.
|
|
70
|
+
*/
|
|
71
|
+
export declare const MAX_PLAYER_SPEED_IN_UNITS = 9.8;
|
|
72
|
+
export declare const MAX_PLAYER_TRINKET_SLOTS: number;
|
|
73
|
+
export declare const FIRST_ROOM_TYPE = RoomType.DEFAULT;
|
|
74
|
+
export declare const LAST_ROOM_TYPE: RoomType;
|
|
75
|
+
/**
|
|
76
|
+
* The maximum speed stat that a player can have. Any additional speed beyond this will not take
|
|
77
|
+
* effect.
|
|
78
|
+
*/
|
|
79
|
+
export declare const MAX_SPEED_STAT = 2;
|
|
80
|
+
export declare const FIRST_STAGE = LevelStage.BASEMENT_1;
|
|
81
|
+
export declare const LAST_STAGE: LevelStage;
|
|
82
|
+
/** Corresponds to the maximum value for `EntityPlayer.SamsonBerserkCharge`. */
|
|
83
|
+
export declare const MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000;
|
|
84
|
+
export declare const NUM_DIMENSIONS: number;
|
|
85
|
+
export declare const SECOND_IN_MILLISECONDS = 1000;
|
|
86
|
+
export declare const MINUTE_IN_MILLISECONDS: number;
|
|
87
|
+
export declare const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
|
|
88
|
+
/** After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount. */
|
|
89
|
+
export declare const TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000;
|
|
90
|
+
/**
|
|
91
|
+
* This is the number of draw coordinates that each heart spans on the UI in the upper left hand
|
|
92
|
+
* corner.
|
|
93
|
+
*/
|
|
94
|
+
export declare const UI_HEART_WIDTH = 12;
|
|
95
|
+
/**
|
|
96
|
+
* This is a safer version of the `Vector.One` constant. (Other mods can mutate this `Vector.One`,
|
|
97
|
+
* so it is not safe to use.)
|
|
98
|
+
*/
|
|
99
|
+
export declare const VectorOne: Readonly<Vector>;
|
|
100
|
+
/**
|
|
101
|
+
* This is a safer version of the `Vector.Zero` constant. (Other mods can mutate `Vector.Zero`
|
|
102
|
+
* vector, so it is not safe to use.)
|
|
103
|
+
*/
|
|
104
|
+
export declare const VectorZero: Readonly<Vector>;
|
package/constants.lua
ADDED
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
|
+
local Dimension = ____isaac_2Dtypescript_2Ddefinitions.Dimension
|
|
4
|
+
local ItemPoolType = ____isaac_2Dtypescript_2Ddefinitions.ItemPoolType
|
|
5
|
+
local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
|
|
6
|
+
local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
|
|
7
|
+
local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
|
|
8
|
+
local ____enums = require("functions.enums")
|
|
9
|
+
local getEnumLength = ____enums.getEnumLength
|
|
10
|
+
local getLastEnumValue = ____enums.getLastEnumValue
|
|
11
|
+
____exports.AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125
|
|
12
|
+
____exports.BLIND_ITEM_PNG_PATH = "gfx/items/collectibles/questionmark.png"
|
|
13
|
+
____exports.BOMB_EXPLODE_FRAME = 45
|
|
14
|
+
____exports.DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE
|
|
15
|
+
____exports.DISTANCE_OF_GRID_TILE = 40
|
|
16
|
+
____exports.DOOR_HITBOX_RADIUS = 11
|
|
17
|
+
____exports.EGGY_STATE_FRAME_OF_FINAL_SPIDER = 45
|
|
18
|
+
____exports.EMPTY_PNG_PATH = "gfx/none.png"
|
|
19
|
+
____exports.FIRST_GLITCHED_COLLECTIBLE_TYPE = (1 << 32) - 1
|
|
20
|
+
____exports.GAME_FRAMES_PER_SECOND = 30
|
|
21
|
+
____exports.GRID_INDEX_CENTER_OF_1X1_ROOM = 67
|
|
22
|
+
____exports.ISAAC_FRAMES_PER_SECOND = 60
|
|
23
|
+
____exports.LEVEL_GRID_COLUMN_HEIGHT = 13
|
|
24
|
+
____exports.LEVEL_GRID_ROW_WIDTH = 13
|
|
25
|
+
____exports.MAX_LEVEL_GRID_INDEX = 168
|
|
26
|
+
____exports.MAX_NUM_FAMILIARS = 64
|
|
27
|
+
____exports.MAX_NUM_INPUTS = 4
|
|
28
|
+
____exports.MAX_PLAYER_HEART_CONTAINERS = 18
|
|
29
|
+
____exports.MAX_PLAYER_SPEED_IN_UNITS = 9.8
|
|
30
|
+
____exports.MAX_PLAYER_TRINKET_SLOTS = getEnumLength(nil, TrinketSlot)
|
|
31
|
+
____exports.FIRST_ROOM_TYPE = RoomType.DEFAULT
|
|
32
|
+
____exports.LAST_ROOM_TYPE = getLastEnumValue(nil, RoomType)
|
|
33
|
+
____exports.MAX_SPEED_STAT = 2
|
|
34
|
+
____exports.FIRST_STAGE = LevelStage.BASEMENT_1
|
|
35
|
+
____exports.LAST_STAGE = getLastEnumValue(nil, LevelStage)
|
|
36
|
+
____exports.MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000
|
|
37
|
+
____exports.NUM_DIMENSIONS = getEnumLength(nil, Dimension) - 1
|
|
38
|
+
____exports.SECOND_IN_MILLISECONDS = 1000
|
|
39
|
+
____exports.MINUTE_IN_MILLISECONDS = 60 * ____exports.SECOND_IN_MILLISECONDS
|
|
40
|
+
____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
|
|
41
|
+
____exports.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000
|
|
42
|
+
____exports.UI_HEART_WIDTH = 12
|
|
43
|
+
____exports.VectorOne = Vector(1, 1)
|
|
44
|
+
____exports.VectorZero = Vector(0, 0)
|
|
45
|
+
return ____exports
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
import { Card, CollectibleType, PillColor, PillEffect, PlayerType, TrinketType } from "isaac-typescript-definitions";
|
|
2
|
+
/** Equal to `CollectibleType.SAD_ONION`. */
|
|
3
|
+
export declare const FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION;
|
|
4
|
+
/**
|
|
5
|
+
* Will change depending on how many modded collectibles there are.
|
|
6
|
+
*
|
|
7
|
+
* Equal to `itemConfig.GetCollectibles().Size - 1`. (`Size` includes invalid collectibles. We
|
|
8
|
+
* subtract one to account for `CollectibleType.NULL`.)
|
|
9
|
+
*/
|
|
10
|
+
export declare const LAST_COLLECTIBLE_TYPE: CollectibleType;
|
|
11
|
+
/**
|
|
12
|
+
* Calculated from the `CollectibleType` enum.
|
|
13
|
+
*
|
|
14
|
+
* Note that this cannot be calculated from the length of the enum, because unlike all of the other
|
|
15
|
+
* enums, collectible types are not contiguous.
|
|
16
|
+
*/
|
|
17
|
+
export declare const LAST_VANILLA_COLLECTIBLE_TYPE: CollectibleType;
|
|
18
|
+
/**
|
|
19
|
+
* If there are no modded collectibles, this constant will represent a collectible type that does
|
|
20
|
+
* not exist.
|
|
21
|
+
*/
|
|
22
|
+
export declare const FIRST_MODDED_COLLECTIBLE_TYPE: CollectibleType;
|
|
23
|
+
/** Calculated from the `CollectibleType` enum. `CollectibleType.NULL` is not included. */
|
|
24
|
+
export declare const NUM_VANILLA_COLLECTIBLE_TYPES: number;
|
|
25
|
+
/** Unlike vanilla collectible types, modded collectible types are always contiguous. */
|
|
26
|
+
export declare const NUM_MODDED_COLLECTIBLE_TYPES: number;
|
|
27
|
+
export declare const NUM_COLLECTIBLE_TYPES: number;
|
|
28
|
+
/**
|
|
29
|
+
* Will change depending on how many modded cards there are.
|
|
30
|
+
*
|
|
31
|
+
* Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
|
|
32
|
+
* `TrinketType.NULL`.)
|
|
33
|
+
*/
|
|
34
|
+
export declare const NUM_TRINKET_TYPES: number;
|
|
35
|
+
/** Calculated from the `TrinketType` enum. `TrinketType.NULL` is not included. */
|
|
36
|
+
export declare const NUM_VANILLA_TRINKET_TYPES: number;
|
|
37
|
+
export declare const NUM_MODDED_TRINKET_TYPES: number;
|
|
38
|
+
/** Equal to `TrinketType.SWALLOWED_PENNY`. */
|
|
39
|
+
export declare const FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY;
|
|
40
|
+
/**
|
|
41
|
+
* Will change depending on how many modded cards there are.
|
|
42
|
+
*
|
|
43
|
+
* Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
|
|
44
|
+
* `TrinketType.NULL`.)
|
|
45
|
+
*/
|
|
46
|
+
export declare const LAST_TRINKET_TYPE: TrinketType;
|
|
47
|
+
/** Calculated from the `TrinketType` enum. */
|
|
48
|
+
export declare const LAST_VANILLA_TRINKET_TYPE: TrinketType;
|
|
49
|
+
/**
|
|
50
|
+
* If there are no modded trinkets, this constant will represent a trinket type that does not exist.
|
|
51
|
+
*/
|
|
52
|
+
export declare const FIRST_MODDED_TRINKET_TYPE: TrinketType;
|
|
53
|
+
/**
|
|
54
|
+
* Will change depending on how many modded cards there are.
|
|
55
|
+
*
|
|
56
|
+
* Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
|
|
57
|
+
*/
|
|
58
|
+
export declare const NUM_CARDS: number;
|
|
59
|
+
/** Calculated from the `Card` enum. `Card.NULL` is not included. */
|
|
60
|
+
export declare const NUM_VANILLA_CARDS: number;
|
|
61
|
+
export declare const NUM_MODDED_CARDS: number;
|
|
62
|
+
/** Equal to `Card.FOOL`. */
|
|
63
|
+
export declare const FIRST_CARD = Card.FOOL;
|
|
64
|
+
/**
|
|
65
|
+
* Will change depending on how many modded cards there are.
|
|
66
|
+
*
|
|
67
|
+
* Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
|
|
68
|
+
*/
|
|
69
|
+
export declare const LAST_CARD: Card;
|
|
70
|
+
/** Calculated from the `Card` enum. */
|
|
71
|
+
export declare const MAX_VANILLA_CARD: Card;
|
|
72
|
+
/** If there are no modded cards, this constant will represent a card that does not exist. */
|
|
73
|
+
export declare const FIRST_MODDED_CARD: Card;
|
|
74
|
+
/**
|
|
75
|
+
* Will change depending on how many modded pill effects there are.
|
|
76
|
+
*
|
|
77
|
+
* Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
|
|
78
|
+
* `PillEffect.NULL`.)
|
|
79
|
+
*/
|
|
80
|
+
export declare const NUM_PILL_EFFECTS: number;
|
|
81
|
+
/**
|
|
82
|
+
* Calculated from the `PillEffect` enum.
|
|
83
|
+
*
|
|
84
|
+
* (There is no `PillEffect.NULL` in the custom enum, so we don't have to subtract one here.)
|
|
85
|
+
*/
|
|
86
|
+
export declare const NUM_VANILLA_PILL_EFFECTS: number;
|
|
87
|
+
export declare const NUM_MODDED_PILL_EFFECTS: number;
|
|
88
|
+
/** Equal to `PillEffect.BAD_GAS`. */
|
|
89
|
+
export declare const FIRST_PILL_EFFECT = PillEffect.BAD_GAS;
|
|
90
|
+
/**
|
|
91
|
+
* Will change depending on how many modded pill effects there are.
|
|
92
|
+
*
|
|
93
|
+
* Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
|
|
94
|
+
* `PillEffect.NULL`.)
|
|
95
|
+
*/
|
|
96
|
+
export declare const LAST_PILL_EFFECT: PillEffect;
|
|
97
|
+
/** Calculated from the `PillEffect` enum. */
|
|
98
|
+
export declare const LAST_VANILLA_PILL_EFFECT: PillEffect;
|
|
99
|
+
/**
|
|
100
|
+
* If there are no modded pill effects, this constant will represent a pill effect that does not
|
|
101
|
+
* exist.
|
|
102
|
+
*/
|
|
103
|
+
export declare const FIRST_MODDED_PILL_EFFECT: PillEffect;
|
|
104
|
+
/** Equal to `PillColor.BLUE_BLUE`. */
|
|
105
|
+
export declare const FIRST_PILL_COLOR = PillColor.BLUE_BLUE;
|
|
106
|
+
/**
|
|
107
|
+
* Equal to `PillColor.WHITE_YELLOW`.
|
|
108
|
+
*
|
|
109
|
+
* Note that `PillColor.GOLD` is technically higher, but that is not considered for the purposes of
|
|
110
|
+
* this constant.
|
|
111
|
+
*/
|
|
112
|
+
export declare const LAST_NORMAL_PILL_COLOR = PillColor.WHITE_YELLOW;
|
|
113
|
+
/** Equal to `PillColor.HORSE_BLUE_BLUE`. */
|
|
114
|
+
export declare const FIRST_HORSE_PILL_COLOR = PillColor.HORSE_BLUE_BLUE;
|
|
115
|
+
/**
|
|
116
|
+
* Equal to `PillColor.HORSE_WHITE_YELLOW`.
|
|
117
|
+
*
|
|
118
|
+
* Note that `PillColor.HORSE_GOLD` is technically higher, but that is not considered for the
|
|
119
|
+
* purposes of this constant.
|
|
120
|
+
*/
|
|
121
|
+
export declare const LAST_HORSE_PILL_COLOR = PillColor.HORSE_WHITE_YELLOW;
|
|
122
|
+
export declare const NUM_NORMAL_PILL_COLORS: number;
|
|
123
|
+
/** Equal to `PlayerType.ISAAC`. */
|
|
124
|
+
export declare const FIRST_CHARACTER = PlayerType.ISAAC;
|
|
125
|
+
/** Calculated from the `PlayerType` enum. */
|
|
126
|
+
export declare const LAST_VANILLA_CHARACTER: PlayerType;
|
|
127
|
+
/**
|
|
128
|
+
* If there are no modded characters, this constant will represent a character that does not exist.
|
|
129
|
+
*/
|
|
130
|
+
export declare const FIRST_MODDED_CHARACTER: PlayerType;
|
|
@@ -0,0 +1,50 @@
|
|
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1
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+
local ____exports = {}
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2
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+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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3
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+
local Card = ____isaac_2Dtypescript_2Ddefinitions.Card
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4
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+
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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5
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+
local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
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6
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+
local PillEffect = ____isaac_2Dtypescript_2Ddefinitions.PillEffect
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7
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+
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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8
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+
local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
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9
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+
local ____cachedClasses = require("cachedClasses")
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|
10
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+
local itemConfig = ____cachedClasses.itemConfig
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11
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+
local ____enums = require("functions.enums")
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12
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+
local getEnumLength = ____enums.getEnumLength
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13
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+
local getLastEnumValue = ____enums.getLastEnumValue
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14
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+
____exports.FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION
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15
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+
____exports.LAST_COLLECTIBLE_TYPE = itemConfig:GetCollectibles().Size - 1
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16
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+
____exports.LAST_VANILLA_COLLECTIBLE_TYPE = getLastEnumValue(nil, CollectibleType)
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|
17
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+
____exports.FIRST_MODDED_COLLECTIBLE_TYPE = ____exports.LAST_VANILLA_COLLECTIBLE_TYPE + 1
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|
18
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+
____exports.NUM_VANILLA_COLLECTIBLE_TYPES = getEnumLength(nil, CollectibleType) - 1
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19
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+
____exports.NUM_MODDED_COLLECTIBLE_TYPES = ____exports.LAST_COLLECTIBLE_TYPE - ____exports.LAST_VANILLA_COLLECTIBLE_TYPE
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|
20
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+
____exports.NUM_COLLECTIBLE_TYPES = ____exports.NUM_VANILLA_COLLECTIBLE_TYPES + ____exports.NUM_MODDED_COLLECTIBLE_TYPES
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|
21
|
+
____exports.NUM_TRINKET_TYPES = itemConfig:GetTrinkets().Size - 1
|
|
22
|
+
____exports.NUM_VANILLA_TRINKET_TYPES = getEnumLength(nil, TrinketType) - 1
|
|
23
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+
____exports.NUM_MODDED_TRINKET_TYPES = ____exports.NUM_TRINKET_TYPES - ____exports.NUM_VANILLA_TRINKET_TYPES
|
|
24
|
+
____exports.FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY
|
|
25
|
+
____exports.LAST_TRINKET_TYPE = ____exports.NUM_TRINKET_TYPES
|
|
26
|
+
____exports.LAST_VANILLA_TRINKET_TYPE = getLastEnumValue(nil, TrinketType)
|
|
27
|
+
____exports.FIRST_MODDED_TRINKET_TYPE = ____exports.LAST_VANILLA_TRINKET_TYPE + 1
|
|
28
|
+
____exports.NUM_CARDS = itemConfig:GetCards().Size - 1
|
|
29
|
+
____exports.NUM_VANILLA_CARDS = getEnumLength(nil, Card) - 1
|
|
30
|
+
____exports.NUM_MODDED_CARDS = ____exports.NUM_CARDS - ____exports.NUM_VANILLA_CARDS
|
|
31
|
+
____exports.FIRST_CARD = Card.FOOL
|
|
32
|
+
____exports.LAST_CARD = ____exports.NUM_CARDS
|
|
33
|
+
____exports.MAX_VANILLA_CARD = getLastEnumValue(nil, Card)
|
|
34
|
+
____exports.FIRST_MODDED_CARD = ____exports.MAX_VANILLA_CARD + 1
|
|
35
|
+
____exports.NUM_PILL_EFFECTS = itemConfig:GetPillEffects().Size - 1
|
|
36
|
+
____exports.NUM_VANILLA_PILL_EFFECTS = getEnumLength(nil, PillEffect)
|
|
37
|
+
____exports.NUM_MODDED_PILL_EFFECTS = ____exports.NUM_PILL_EFFECTS - ____exports.NUM_VANILLA_PILL_EFFECTS
|
|
38
|
+
____exports.FIRST_PILL_EFFECT = PillEffect.BAD_GAS
|
|
39
|
+
____exports.LAST_PILL_EFFECT = ____exports.NUM_PILL_EFFECTS
|
|
40
|
+
____exports.LAST_VANILLA_PILL_EFFECT = getLastEnumValue(nil, PillEffect)
|
|
41
|
+
____exports.FIRST_MODDED_PILL_EFFECT = ____exports.LAST_VANILLA_PILL_EFFECT + 1
|
|
42
|
+
____exports.FIRST_PILL_COLOR = PillColor.BLUE_BLUE
|
|
43
|
+
____exports.LAST_NORMAL_PILL_COLOR = PillColor.WHITE_YELLOW
|
|
44
|
+
____exports.FIRST_HORSE_PILL_COLOR = PillColor.HORSE_BLUE_BLUE
|
|
45
|
+
____exports.LAST_HORSE_PILL_COLOR = PillColor.HORSE_WHITE_YELLOW
|
|
46
|
+
____exports.NUM_NORMAL_PILL_COLORS = ____exports.LAST_NORMAL_PILL_COLOR - ____exports.FIRST_PILL_COLOR
|
|
47
|
+
____exports.FIRST_CHARACTER = PlayerType.ISAAC
|
|
48
|
+
____exports.LAST_VANILLA_CHARACTER = getLastEnumValue(nil, PlayerType)
|
|
49
|
+
____exports.FIRST_MODDED_CHARACTER = ____exports.LAST_VANILLA_CHARACTER + 1
|
|
50
|
+
return ____exports
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* This represents the type of health that is either given or taken away from a player. Note that we
|
|
3
|
+
* cannot use the `HeartSubType` enum for this purpose this since it has no value for broken hearts
|
|
4
|
+
* or max hearts.
|
|
5
|
+
*/
|
|
6
|
+
export declare enum HealthType {
|
|
7
|
+
RED = 0,
|
|
8
|
+
SOUL = 1,
|
|
9
|
+
ETERNAL = 2,
|
|
10
|
+
BLACK = 3,
|
|
11
|
+
GOLDEN = 4,
|
|
12
|
+
BONE = 5,
|
|
13
|
+
ROTTEN = 6,
|
|
14
|
+
BROKEN = 7,
|
|
15
|
+
MAX_HEARTS = 8
|
|
16
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
____exports.HealthType = {}
|
|
3
|
+
____exports.HealthType.RED = 0
|
|
4
|
+
____exports.HealthType[____exports.HealthType.RED] = "RED"
|
|
5
|
+
____exports.HealthType.SOUL = 1
|
|
6
|
+
____exports.HealthType[____exports.HealthType.SOUL] = "SOUL"
|
|
7
|
+
____exports.HealthType.ETERNAL = 2
|
|
8
|
+
____exports.HealthType[____exports.HealthType.ETERNAL] = "ETERNAL"
|
|
9
|
+
____exports.HealthType.BLACK = 3
|
|
10
|
+
____exports.HealthType[____exports.HealthType.BLACK] = "BLACK"
|
|
11
|
+
____exports.HealthType.GOLDEN = 4
|
|
12
|
+
____exports.HealthType[____exports.HealthType.GOLDEN] = "GOLDEN"
|
|
13
|
+
____exports.HealthType.BONE = 5
|
|
14
|
+
____exports.HealthType[____exports.HealthType.BONE] = "BONE"
|
|
15
|
+
____exports.HealthType.ROTTEN = 6
|
|
16
|
+
____exports.HealthType[____exports.HealthType.ROTTEN] = "ROTTEN"
|
|
17
|
+
____exports.HealthType.BROKEN = 7
|
|
18
|
+
____exports.HealthType[____exports.HealthType.BROKEN] = "BROKEN"
|
|
19
|
+
____exports.HealthType.MAX_HEARTS = 8
|
|
20
|
+
____exports.HealthType[____exports.HealthType.MAX_HEARTS] = "MAX_HEARTS"
|
|
21
|
+
return ____exports
|