isaacscript-common 2.3.0 → 2.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +6 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +145 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +64 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +31 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +48 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +32 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +119 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +203 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +24 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +24 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +31 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +37 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +67 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +31 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +37 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +61 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +32 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +105 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +65 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +24 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +39 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +31 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +31 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +31 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +37 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +65 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +39 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +31 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +37 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +24 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +24 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +50 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +39 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +71 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +33 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +112 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +24 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +24 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +24 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +24 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +31 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +49 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +24 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +24 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +40 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +42 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +51 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +74 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +24 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +24 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +24 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +24 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +31 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +34 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +46 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +70 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +36 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +43 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +92 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +23 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +16 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +23 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +16 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +29 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +23 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +24 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +24 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +23 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +23 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +16 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +23 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +23 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +16 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +16 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +16 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +16 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +16 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +29 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +29 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +29 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +27 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +29 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +29 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +29 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +28 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +23 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +27 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +23 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +23 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +23 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +27 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +16 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +16 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +16 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +28 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +23 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +23 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +23 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +24 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +24 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +28 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +23 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +39 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +28 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +28 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +28 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +28 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +24 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +24 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +24 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +24 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +23 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +16 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +24 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +24 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +16 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +28 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +23 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +23 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +23 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +23 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +23 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +24 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +24 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +24 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +24 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +23 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +23 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +23 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +23 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +29 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +32 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +27 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +16 -0
- package/classes/DefaultMap.d.ts +79 -0
- package/classes/DefaultMap.lua +84 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +38 -0
- package/constants.d.ts +104 -0
- package/constants.lua +45 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +50 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +21 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +153 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +7 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +12 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +85 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +37 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +133 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +463 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +89 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +48 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +129 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +249 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +922 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +45 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +49 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +28 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +43 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +129 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +49 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +58 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +78 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +4 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +66 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +119 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +8 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +124 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +69 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +74 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +14 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +269 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +32 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +183 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +7 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +174 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +9 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +73 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +123 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +43 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +65 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +51 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +74 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +281 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +122 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +31 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +357 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +231 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +233 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +650 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +7 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
|
@@ -0,0 +1,230 @@
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local __TS__ArraySort = ____lualib.__TS__ArraySort
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local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
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local ____exports = {}
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local twoDimensionalSort
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local ____debug = require("functions.debug")
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local isLuaDebugEnabled = ____debug.isLuaDebugEnabled
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local ____log = require("functions.log")
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local log = ____log.log
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local ____set = require("functions.set")
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local addSetsToSet = ____set.addSetsToSet
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local copySet = ____set.copySet
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function twoDimensionalSort(self, a, b)
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if a[1] == nil or b[1] == nil then
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error("Failed to two-dimensional sort since the first element of the array was undefined.")
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end
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if a[1] == b[1] then
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return 0
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end
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return a[1] < b[1] and -1 or 1
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end
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local DEFAULT_GLOBALS = __TS__New(Set, {
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"ActionTriggers",
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"ActiveSlot",
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"BabySubType",
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"BackdropType",
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"BatterySubType",
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"BedSubType",
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"BitSet128",
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"BombSubType",
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"BombVariant",
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"ButtonAction",
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"CacheFlag",
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"Card",
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"Challenge",
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"ChampionColor",
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"ChestSubType",
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"CoinSubType",
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"CollectibleType",
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"Color",
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"CppContainer",
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"DamageFlag",
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"Difficulty",
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"Direction",
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"DoorSlot",
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"DoorState",
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"DoorVariant",
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"EffectVariant",
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"Entity",
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"EntityBomb",
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"EntityCollisionClass",
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"EntityEffect",
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"EntityFamiliar",
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"EntityFlag",
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"EntityGridCollisionClass",
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"EntityKnife",
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"EntityLaser",
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"EntityNPC",
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"EntityPartition",
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"EntityPickup",
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"EntityPlayer",
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"EntityProjectile",
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"EntityPtr",
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"EntityRef",
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"EntityTear",
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"EntityType",
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"FamiliarVariant",
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"Font",
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"Game",
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"GameStateFlag",
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"GetPtrHash",
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"GridCollisionClass",
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"GridEntity",
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"GridEntityDesc",
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"GridEntityDoor",
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"GridEntityPit",
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"GridEntityPoop",
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"GridEntityPressurePlate",
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"GridEntityRock",
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"GridEntitySpikes",
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"GridEntityTNT",
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"GridEntityType",
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"GridRooms",
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"HUD",
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"HeartSubType",
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"Input",
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"InputHook",
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"Isaac",
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"ItemConfig",
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"ItemPool",
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"ItemPoolType",
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"ItemType",
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"KColor",
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"KeySubType",
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"Keyboard",
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"LaserOffset",
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"LaserSubType",
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"Level",
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"LevelCurse",
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"LevelStage",
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"LevelStateFlag",
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"LocustSubtypes",
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"ModCallbacks",
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"Mouse",
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"Music",
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"MusicManager",
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"NpcState",
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"NullItemID",
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"Options",
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"PathFinder",
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"PickupPrice",
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114
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"PickupVariant",
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115
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"PillColor",
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"PillEffect",
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"PlayerForm",
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"PlayerSpriteLayer",
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"PlayerType",
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"PlayerTypes",
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"PoopPickupSubType",
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"PoopSpellType",
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"ProjectileFlags",
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"ProjectileParams",
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"ProjectileVariant",
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"QueueItemData",
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"REPENTANCE",
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"RNG",
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"Random",
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"RandomVector",
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"RegisterMod",
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"RenderMode",
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"Room",
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"RoomConfig",
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"RoomDescriptor",
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"RoomShape",
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"RoomTransitionAnim",
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"RoomType",
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139
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"SFXManager",
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140
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"SackSubType",
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141
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"SeedEffect",
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142
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"Seeds",
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143
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"ShockwaveParams",
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144
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+
"SkinColor",
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145
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+
"SortingLayer",
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146
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+
"SoundEffect",
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147
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+
"Sprite",
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148
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+
"StageType",
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149
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+
"StartDebug",
|
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150
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+
"TearFlags",
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151
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+
"TearParams",
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152
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+
"TearVariant",
|
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153
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+
"TemporaryEffect",
|
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154
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+
"TemporaryEffects",
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155
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+
"TrinketType",
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156
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"UseFlag",
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157
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+
"Vector",
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158
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"WeaponType",
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159
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"_G",
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160
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"_VERSION",
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161
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"assert",
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162
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"collectgarbage",
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163
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"coroutine",
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164
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"dofile",
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165
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"error",
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166
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"getmetatable",
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167
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"include",
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168
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"ipairs",
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169
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"load",
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170
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"loadfile",
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171
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"math",
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"next",
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"pairs",
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"pcall",
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"print",
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"rawequal",
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"rawget",
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"rawlen",
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"rawset",
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"require",
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"select",
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182
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"setmetatable",
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183
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"string",
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184
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"table",
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"tonumber",
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186
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"tostring",
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187
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"type",
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188
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"utf8",
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189
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+
"xpcall"
|
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190
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+
})
|
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191
|
+
local LUA_DEBUG_ADDED_GLOBALS = __TS__New(Set, {"debug", "io", "os", "package"})
|
|
192
|
+
local RACING_PLUS_SANDBOX_ADDED_GLOBALS = __TS__New(Set, {"sandboxTraceback", "sandboxGetTraceback", "getParentFunctionDescription"})
|
|
193
|
+
function ____exports.getDefaultGlobals(self)
|
|
194
|
+
local defaultGlobals = copySet(nil, DEFAULT_GLOBALS)
|
|
195
|
+
if isLuaDebugEnabled(nil) then
|
|
196
|
+
addSetsToSet(nil, defaultGlobals, LUA_DEBUG_ADDED_GLOBALS)
|
|
197
|
+
end
|
|
198
|
+
addSetsToSet(nil, defaultGlobals, RACING_PLUS_SANDBOX_ADDED_GLOBALS)
|
|
199
|
+
return defaultGlobals
|
|
200
|
+
end
|
|
201
|
+
function ____exports.getNewGlobals(self)
|
|
202
|
+
local defaultGlobals = ____exports.getDefaultGlobals(nil)
|
|
203
|
+
local newGlobals = {}
|
|
204
|
+
for key, value in pairs(_G) do
|
|
205
|
+
if not defaultGlobals:has(key) then
|
|
206
|
+
local keyValueTuple = {key, value}
|
|
207
|
+
newGlobals[#newGlobals + 1] = keyValueTuple
|
|
208
|
+
end
|
|
209
|
+
end
|
|
210
|
+
__TS__ArraySort(newGlobals, twoDimensionalSort)
|
|
211
|
+
return newGlobals
|
|
212
|
+
end
|
|
213
|
+
function ____exports.logNewGlobals(self)
|
|
214
|
+
local newGlobals = ____exports.getNewGlobals(nil)
|
|
215
|
+
log("List of added global variables in the Isaac environment:")
|
|
216
|
+
if #newGlobals == 0 then
|
|
217
|
+
log("- n/a (no extra global variables found)")
|
|
218
|
+
end
|
|
219
|
+
__TS__ArrayForEach(
|
|
220
|
+
newGlobals,
|
|
221
|
+
function(____, ____bindingPattern0, i)
|
|
222
|
+
local value
|
|
223
|
+
local key
|
|
224
|
+
key = ____bindingPattern0[1]
|
|
225
|
+
value = ____bindingPattern0[2]
|
|
226
|
+
log((((tostring(i + 1) .. ") ") .. tostring(key)) .. " - ") .. tostring(value))
|
|
227
|
+
end
|
|
228
|
+
)
|
|
229
|
+
end
|
|
230
|
+
return ____exports
|
|
@@ -0,0 +1,155 @@
|
|
|
1
|
+
import { GridEntityType, GridEntityXMLType } from "isaac-typescript-definitions";
|
|
2
|
+
/**
|
|
3
|
+
* Helper function to convert the grid entity type found in a room XML file to the corresponding
|
|
4
|
+
* grid entity type and variant normally used by the game. For example, a rock is represented as
|
|
5
|
+
* 1000.0 in a room XML file, but `GridEntityType.ROCK` is equal to 2.
|
|
6
|
+
*/
|
|
7
|
+
export declare function convertXMLGridEntityType(gridEntityXMLType: GridEntityXMLType, gridEntityXMLVariant: int): [GridEntityType, int] | undefined;
|
|
8
|
+
/**
|
|
9
|
+
* Gets the entities that have a hitbox that overlaps with any part of the square that the grid
|
|
10
|
+
* entity is on.
|
|
11
|
+
*
|
|
12
|
+
* Note that this function will not work properly in the PostNewRoom callback, since entities do not
|
|
13
|
+
* have collision yet in that callback.
|
|
14
|
+
*/
|
|
15
|
+
export declare function getCollidingEntitiesWithGridEntity(gridEntity: GridEntity): Entity[];
|
|
16
|
+
/**
|
|
17
|
+
* Helper function to get every grid entity in the current room.
|
|
18
|
+
*
|
|
19
|
+
* Use this function with no arguments to get every grid entity, or specify a variadic amount of
|
|
20
|
+
* arguments to match specific grid entity types.
|
|
21
|
+
*
|
|
22
|
+
* For example:
|
|
23
|
+
*
|
|
24
|
+
* ```ts
|
|
25
|
+
* for (const gridEntity of getGridEntities()) {
|
|
26
|
+
* print(gridEntity.GetType())
|
|
27
|
+
* }
|
|
28
|
+
* ```
|
|
29
|
+
*
|
|
30
|
+
* For example:
|
|
31
|
+
*
|
|
32
|
+
* ```ts
|
|
33
|
+
* const rocks = getGridEntities(
|
|
34
|
+
* GridEntityType.ROCK,
|
|
35
|
+
* GridEntityType.BLOCK,
|
|
36
|
+
* GridEntityType.ROCK_TINTED,
|
|
37
|
+
* );
|
|
38
|
+
* ```
|
|
39
|
+
*/
|
|
40
|
+
export declare function getGridEntities(...gridEntityTypes: GridEntityType[]): GridEntity[];
|
|
41
|
+
/**
|
|
42
|
+
* Helper function to get a map of every grid entity in the current room. The indexes of the map are
|
|
43
|
+
* equal to the grid index. The values of the map are equal to the grid entities.
|
|
44
|
+
*
|
|
45
|
+
* Use this function with no arguments to get every grid entity, or specify a variadic amount of
|
|
46
|
+
* arguments to match specific grid entity types.
|
|
47
|
+
*/
|
|
48
|
+
export declare function getGridEntitiesMap(...gridEntityTypes: GridEntityType[]): Map<int, GridEntity>;
|
|
49
|
+
/** Helper function to return a string containing the grid entity's type and variant. */
|
|
50
|
+
export declare function getGridEntityID(gridEntity: GridEntity): string;
|
|
51
|
+
export declare function getSurroundingGridEntities(gridEntity: GridEntity): GridEntity[];
|
|
52
|
+
export declare function getTopLeftWall(): GridEntity | undefined;
|
|
53
|
+
/**
|
|
54
|
+
* Helper function to get the grid index of the top left wall. (This will depend on what the current
|
|
55
|
+
* room shape is.)
|
|
56
|
+
*/
|
|
57
|
+
export declare function getTopLeftWallGridIndex(): int;
|
|
58
|
+
export declare function isGridEntityBreakableByExplosion(gridEntity: GridEntity): boolean;
|
|
59
|
+
/**
|
|
60
|
+
* Helper function to see if the provided gridEntity is in its respective broken state. See the
|
|
61
|
+
* `GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP` constant for more details.
|
|
62
|
+
*
|
|
63
|
+
* Note that in the case of `GridEntityType.LOCK` (11), the state will turn to being broken before
|
|
64
|
+
* the actual collision for the entity is removed.
|
|
65
|
+
*/
|
|
66
|
+
export declare function isGridEntityBroken(gridEntity: GridEntity): boolean;
|
|
67
|
+
/**
|
|
68
|
+
* Helper function to detect whether a given Void Portal is one that randomly spawns after a boss is
|
|
69
|
+
* defeated or is one that naturally spawns in the room after Hush. (This is determined by looking
|
|
70
|
+
* at the VarData of the entity.)
|
|
71
|
+
*/
|
|
72
|
+
export declare function isPostBossVoidPortal(gridEntity: GridEntity): boolean;
|
|
73
|
+
/**
|
|
74
|
+
* Helper function to all grid entities in the room except for ones matching the grid entity types
|
|
75
|
+
* provided.
|
|
76
|
+
*
|
|
77
|
+
* For example:
|
|
78
|
+
*
|
|
79
|
+
* ```ts
|
|
80
|
+
* removeAllGridEntitiesExceptFor(
|
|
81
|
+
* GridEntityType.WALL,
|
|
82
|
+
* GridEntityType.DOOR,
|
|
83
|
+
* );
|
|
84
|
+
* ```
|
|
85
|
+
*
|
|
86
|
+
* @returns True if one or more grid entities were removed, false otherwise.
|
|
87
|
+
*/
|
|
88
|
+
export declare function removeAllGridExcept(...gridEntityTypes: GridEntityType[]): boolean;
|
|
89
|
+
/**
|
|
90
|
+
* Helper function to remove all of the grid entities in the room that match the grid entity types
|
|
91
|
+
* provided.
|
|
92
|
+
*
|
|
93
|
+
* For example:
|
|
94
|
+
*
|
|
95
|
+
* ```ts
|
|
96
|
+
* removeAllMatchingGridEntities(
|
|
97
|
+
* GridEntityType.ROCK,
|
|
98
|
+
* GridEntityType.BLOCK,
|
|
99
|
+
* GridEntityType.ROCK_TINTED,
|
|
100
|
+
* );
|
|
101
|
+
* ```
|
|
102
|
+
*
|
|
103
|
+
* @returns True if one or more grid entities were removed, false otherwise.
|
|
104
|
+
*/
|
|
105
|
+
export declare function removeAllMatchingGridEntities(...gridEntityType: GridEntityType[]): boolean;
|
|
106
|
+
/**
|
|
107
|
+
* Helper function to remove a grid entity simply by providing the grid entity object.
|
|
108
|
+
*
|
|
109
|
+
* @param gridEntity The grid entity to remove.
|
|
110
|
+
* @param updateRoom Optional. Whether or not to update the room after the grid entity is removed.
|
|
111
|
+
* Default is true. This is generally a good idea because if the room is not
|
|
112
|
+
* updated, you will be unable to spawn another grid entity on the same tile until
|
|
113
|
+
* a frame has passed. However, doing this is expensive, since it involves a call
|
|
114
|
+
* to `Isaac.GetRoomEntities`, so set it to false if you need to invoke this
|
|
115
|
+
* function multiple times.
|
|
116
|
+
*/
|
|
117
|
+
export declare function removeGrid(gridEntity: GridEntity, updateRoom?: boolean): void;
|
|
118
|
+
/**
|
|
119
|
+
* Helper function to make a grid entity invisible. This is accomplished by setting its sprite to an
|
|
120
|
+
* empty/missing PNG file.
|
|
121
|
+
*
|
|
122
|
+
* For more information, see the documentation for the `clearSprite` helper function.
|
|
123
|
+
*/
|
|
124
|
+
export declare function setGridEntityInvisible(gridEntity: GridEntity): void;
|
|
125
|
+
/**
|
|
126
|
+
* Helper function to spawn a giant poop. This is performed by spawning each of the four quadrant
|
|
127
|
+
* grid entities in the appropriate positions.
|
|
128
|
+
*/
|
|
129
|
+
export declare function spawnGiantPoop(topLeftGridIndex: int): void;
|
|
130
|
+
/**
|
|
131
|
+
* Helper function to spawn a grid entity.
|
|
132
|
+
*
|
|
133
|
+
* This function assumes you want to give the grid entity a variant of 0. If you want to specify a
|
|
134
|
+
* variant, use the `spawnGridWithVariant` helper function instead.
|
|
135
|
+
*
|
|
136
|
+
* Use this instead of the `Isaac.GridSpawn` method since it:
|
|
137
|
+
* - handles giving pits collision
|
|
138
|
+
* - removes existing grid entities on the same tile, if any
|
|
139
|
+
* - allows you to specify either the grid index or the position
|
|
140
|
+
*/
|
|
141
|
+
export declare function spawnGrid(gridEntityType: GridEntityType, gridIndexOrPosition: int | Vector): GridEntity | undefined;
|
|
142
|
+
/**
|
|
143
|
+
* Helper function to spawn a grid entity with a specific variant.
|
|
144
|
+
*
|
|
145
|
+
* Use this instead of the `Isaac.GridSpawn` method since it:
|
|
146
|
+
* - handles giving pits collision
|
|
147
|
+
* - removes existing grid entities on the same tile, if any
|
|
148
|
+
* - allows you to specify the grid index or the position
|
|
149
|
+
*/
|
|
150
|
+
export declare function spawnGridWithVariant(gridEntityType: GridEntityType, variant: int, gridIndexOrPosition: int | Vector): GridEntity | undefined;
|
|
151
|
+
/**
|
|
152
|
+
* Helper function to spawn a Void Portal. This is more complicated than simply spawning a trapdoor
|
|
153
|
+
* with the appropriate variant, as the game does not give it the correct sprite automatically.
|
|
154
|
+
*/
|
|
155
|
+
export declare function spawnVoidPortal(gridIndex: int): GridEntity | undefined;
|
|
@@ -0,0 +1,263 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Set = ____lualib.Set
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
5
|
+
local Map = ____lualib.Map
|
|
6
|
+
local ____exports = {}
|
|
7
|
+
local getAllGridEntities
|
|
8
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
9
|
+
local GridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.GridCollisionClass
|
|
10
|
+
local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
|
|
11
|
+
local PoopGridEntityVariant = ____isaac_2Dtypescript_2Ddefinitions.PoopGridEntityVariant
|
|
12
|
+
local StatueVariant = ____isaac_2Dtypescript_2Ddefinitions.StatueVariant
|
|
13
|
+
local TrapdoorVariant = ____isaac_2Dtypescript_2Ddefinitions.TrapdoorVariant
|
|
14
|
+
local ____cachedClasses = require("cachedClasses")
|
|
15
|
+
local game = ____cachedClasses.game
|
|
16
|
+
local ____constants = require("constants")
|
|
17
|
+
local DISTANCE_OF_GRID_TILE = ____constants.DISTANCE_OF_GRID_TILE
|
|
18
|
+
local ____gridEntityTypeToBrokenStateMap = require("maps.gridEntityTypeToBrokenStateMap")
|
|
19
|
+
local GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP = ____gridEntityTypeToBrokenStateMap.GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP
|
|
20
|
+
local ____gridEntityXMLMap = require("maps.gridEntityXMLMap")
|
|
21
|
+
local GRID_ENTITY_XML_MAP = ____gridEntityXMLMap.GRID_ENTITY_XML_MAP
|
|
22
|
+
local ____roomShapeToTopLeftWallGridIndexMap = require("maps.roomShapeToTopLeftWallGridIndexMap")
|
|
23
|
+
local DEFAULT_TOP_LEFT_WALL_GRID_INDEX = ____roomShapeToTopLeftWallGridIndexMap.DEFAULT_TOP_LEFT_WALL_GRID_INDEX
|
|
24
|
+
local ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP = ____roomShapeToTopLeftWallGridIndexMap.ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP
|
|
25
|
+
local ____math = require("functions.math")
|
|
26
|
+
local isCircleIntersectingRectangle = ____math.isCircleIntersectingRectangle
|
|
27
|
+
local ____rooms = require("functions.rooms")
|
|
28
|
+
local roomUpdateSafe = ____rooms.roomUpdateSafe
|
|
29
|
+
local ____sprite = require("functions.sprite")
|
|
30
|
+
local clearSprite = ____sprite.clearSprite
|
|
31
|
+
local ____utils = require("functions.utils")
|
|
32
|
+
local erange = ____utils.erange
|
|
33
|
+
local ____vector = require("functions.vector")
|
|
34
|
+
local isVector = ____vector.isVector
|
|
35
|
+
function getAllGridEntities(self)
|
|
36
|
+
local room = game:GetRoom()
|
|
37
|
+
local gridSize = room:GetGridSize()
|
|
38
|
+
local gridEntities = {}
|
|
39
|
+
for ____, gridIndex in ipairs(erange(nil, gridSize)) do
|
|
40
|
+
local gridEntity = room:GetGridEntity(gridIndex)
|
|
41
|
+
if gridEntity ~= nil then
|
|
42
|
+
gridEntities[#gridEntities + 1] = gridEntity
|
|
43
|
+
end
|
|
44
|
+
end
|
|
45
|
+
return gridEntities
|
|
46
|
+
end
|
|
47
|
+
function ____exports.getTopLeftWallGridIndex(self)
|
|
48
|
+
local room = game:GetRoom()
|
|
49
|
+
local roomShape = room:GetRoomShape()
|
|
50
|
+
local topLeftWallGridIndex = ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP:get(roomShape)
|
|
51
|
+
return topLeftWallGridIndex == nil and DEFAULT_TOP_LEFT_WALL_GRID_INDEX or topLeftWallGridIndex
|
|
52
|
+
end
|
|
53
|
+
function ____exports.removeGrid(self, gridEntity, updateRoom)
|
|
54
|
+
if updateRoom == nil then
|
|
55
|
+
updateRoom = true
|
|
56
|
+
end
|
|
57
|
+
local room = game:GetRoom()
|
|
58
|
+
local gridIndex = gridEntity:GetGridIndex()
|
|
59
|
+
room:RemoveGridEntity(gridIndex, 0, false)
|
|
60
|
+
if updateRoom then
|
|
61
|
+
roomUpdateSafe(nil)
|
|
62
|
+
end
|
|
63
|
+
end
|
|
64
|
+
function ____exports.spawnGridWithVariant(self, gridEntityType, variant, gridIndexOrPosition)
|
|
65
|
+
local room = game:GetRoom()
|
|
66
|
+
local ____isVector_result_0
|
|
67
|
+
if isVector(nil, gridIndexOrPosition) then
|
|
68
|
+
____isVector_result_0 = room:GetGridEntityFromPos(gridIndexOrPosition)
|
|
69
|
+
else
|
|
70
|
+
____isVector_result_0 = room:GetGridEntity(gridIndexOrPosition)
|
|
71
|
+
end
|
|
72
|
+
local existingGridEntity = ____isVector_result_0
|
|
73
|
+
if existingGridEntity ~= nil then
|
|
74
|
+
____exports.removeGrid(nil, existingGridEntity)
|
|
75
|
+
end
|
|
76
|
+
local position = isVector(nil, gridIndexOrPosition) and gridIndexOrPosition or room:GetGridPosition(gridIndexOrPosition)
|
|
77
|
+
local gridEntity = Isaac.GridSpawn(gridEntityType, variant, position)
|
|
78
|
+
if gridEntity == nil then
|
|
79
|
+
return gridEntity
|
|
80
|
+
end
|
|
81
|
+
if gridEntityType == GridEntityType.PIT then
|
|
82
|
+
local pit = gridEntity:ToPit()
|
|
83
|
+
if pit ~= nil then
|
|
84
|
+
pit:UpdateCollision()
|
|
85
|
+
end
|
|
86
|
+
elseif gridEntityType == GridEntityType.WALL then
|
|
87
|
+
gridEntity.CollisionClass = GridCollisionClass.WALL
|
|
88
|
+
end
|
|
89
|
+
return gridEntity
|
|
90
|
+
end
|
|
91
|
+
local BREAKABLE_GRID_ENTITY_TYPES_BY_EXPLOSIONS = __TS__New(Set, {
|
|
92
|
+
GridEntityType.ROCK,
|
|
93
|
+
GridEntityType.ROCK_TINTED,
|
|
94
|
+
GridEntityType.ROCK_BOMB,
|
|
95
|
+
GridEntityType.ROCK_ALT,
|
|
96
|
+
GridEntityType.SPIDER_WEB,
|
|
97
|
+
GridEntityType.TNT,
|
|
98
|
+
GridEntityType.POOP,
|
|
99
|
+
GridEntityType.ROCK_SUPER_SPECIAL,
|
|
100
|
+
GridEntityType.ROCK_SPIKED,
|
|
101
|
+
GridEntityType.ROCK_ALT_2,
|
|
102
|
+
GridEntityType.ROCK_GOLD
|
|
103
|
+
})
|
|
104
|
+
local BREAKABLE_GRID_ENTITY_TYPES_VARIANTS_BY_EXPLOSIONS = __TS__New(
|
|
105
|
+
Set,
|
|
106
|
+
{(tostring(GridEntityType.STATUE) .. ".") .. tostring(StatueVariant.ANGEL)}
|
|
107
|
+
)
|
|
108
|
+
function ____exports.convertXMLGridEntityType(self, gridEntityXMLType, gridEntityXMLVariant)
|
|
109
|
+
local gridEntityArray = GRID_ENTITY_XML_MAP:get(gridEntityXMLType)
|
|
110
|
+
if gridEntityArray == nil then
|
|
111
|
+
error("Failed to find an entry in the grid entity map for XML entity type: " .. tostring(gridEntityXMLType))
|
|
112
|
+
end
|
|
113
|
+
local gridEntityType = gridEntityArray[1]
|
|
114
|
+
local gridEntityVariant = gridEntityArray[2]
|
|
115
|
+
if gridEntityType == GridEntityType.SPIKES_ON_OFF or gridEntityType == GridEntityType.PRESSURE_PLATE or gridEntityType == GridEntityType.TELEPORTER then
|
|
116
|
+
gridEntityVariant = gridEntityXMLVariant
|
|
117
|
+
end
|
|
118
|
+
return {gridEntityType, gridEntityVariant}
|
|
119
|
+
end
|
|
120
|
+
function ____exports.getCollidingEntitiesWithGridEntity(self, gridEntity)
|
|
121
|
+
local gridEntityCollisionTopLeft = Vector(gridEntity.Position.X - DISTANCE_OF_GRID_TILE / 2, gridEntity.Position.Y - DISTANCE_OF_GRID_TILE / 2)
|
|
122
|
+
local gridEntityCollisionBottomRight = Vector(gridEntity.Position.X + DISTANCE_OF_GRID_TILE / 2, gridEntity.Position.Y + DISTANCE_OF_GRID_TILE / 2)
|
|
123
|
+
local closeEntities = Isaac.FindInRadius(gridEntity.Position, DISTANCE_OF_GRID_TILE * 2)
|
|
124
|
+
return __TS__ArrayFilter(
|
|
125
|
+
closeEntities,
|
|
126
|
+
function(____, entity) return entity:CollidesWithGrid() and isCircleIntersectingRectangle(
|
|
127
|
+
nil,
|
|
128
|
+
entity.Position,
|
|
129
|
+
entity.Size + 0.1,
|
|
130
|
+
gridEntityCollisionTopLeft,
|
|
131
|
+
gridEntityCollisionBottomRight
|
|
132
|
+
) end
|
|
133
|
+
)
|
|
134
|
+
end
|
|
135
|
+
function ____exports.getGridEntities(self, ...)
|
|
136
|
+
local gridEntityTypes = {...}
|
|
137
|
+
local gridEntities = getAllGridEntities(nil)
|
|
138
|
+
if #gridEntityTypes == 0 then
|
|
139
|
+
return gridEntities
|
|
140
|
+
end
|
|
141
|
+
local gridEntityTypesSet = __TS__New(Set, gridEntityTypes)
|
|
142
|
+
return __TS__ArrayFilter(
|
|
143
|
+
gridEntities,
|
|
144
|
+
function(____, gridEntity)
|
|
145
|
+
local gridEntityType = gridEntity:GetType()
|
|
146
|
+
return gridEntityTypesSet:has(gridEntityType)
|
|
147
|
+
end
|
|
148
|
+
)
|
|
149
|
+
end
|
|
150
|
+
function ____exports.getGridEntitiesMap(self, ...)
|
|
151
|
+
local gridEntities = ____exports.getGridEntities(nil, ...)
|
|
152
|
+
local gridEntityMap = __TS__New(Map)
|
|
153
|
+
for ____, gridEntity in ipairs(gridEntities) do
|
|
154
|
+
local gridIndex = gridEntity:GetGridIndex()
|
|
155
|
+
gridEntityMap:set(gridIndex, gridEntity)
|
|
156
|
+
end
|
|
157
|
+
return gridEntityMap
|
|
158
|
+
end
|
|
159
|
+
function ____exports.getGridEntityID(self, gridEntity)
|
|
160
|
+
local gridEntityType = gridEntity:GetType()
|
|
161
|
+
local gridEntityVariant = gridEntity:GetVariant()
|
|
162
|
+
return (tostring(gridEntityType) .. ".") .. tostring(gridEntityVariant)
|
|
163
|
+
end
|
|
164
|
+
function ____exports.getSurroundingGridEntities(self, gridEntity)
|
|
165
|
+
local room = game:GetRoom()
|
|
166
|
+
local gridWidth = room:GetGridWidth()
|
|
167
|
+
local gridIndex = gridEntity:GetGridIndex()
|
|
168
|
+
local surroundingGridIndexes = {
|
|
169
|
+
gridIndex - 1,
|
|
170
|
+
gridIndex + 1,
|
|
171
|
+
gridIndex - gridWidth - 1,
|
|
172
|
+
gridIndex - gridWidth,
|
|
173
|
+
gridIndex - gridWidth + 1,
|
|
174
|
+
gridIndex + gridWidth - 1,
|
|
175
|
+
gridIndex + gridWidth,
|
|
176
|
+
gridIndex + gridWidth + 1
|
|
177
|
+
}
|
|
178
|
+
local surroundingGridEntities = {}
|
|
179
|
+
for ____, surroundingGridIndex in ipairs(surroundingGridIndexes) do
|
|
180
|
+
local surroundingGridEntity = room:GetGridEntity(surroundingGridIndex)
|
|
181
|
+
if surroundingGridEntity ~= nil then
|
|
182
|
+
surroundingGridEntities[#surroundingGridEntities + 1] = surroundingGridEntity
|
|
183
|
+
end
|
|
184
|
+
end
|
|
185
|
+
return surroundingGridEntities
|
|
186
|
+
end
|
|
187
|
+
function ____exports.getTopLeftWall(self)
|
|
188
|
+
local room = game:GetRoom()
|
|
189
|
+
local topLeftWallGridIndex = ____exports.getTopLeftWallGridIndex(nil)
|
|
190
|
+
return room:GetGridEntity(topLeftWallGridIndex)
|
|
191
|
+
end
|
|
192
|
+
function ____exports.isGridEntityBreakableByExplosion(self, gridEntity)
|
|
193
|
+
local gridEntityType = gridEntity:GetType()
|
|
194
|
+
local gridEntityVariant = gridEntity:GetVariant()
|
|
195
|
+
local gridEntityTypeVariant = (tostring(gridEntityType) .. ".") .. tostring(gridEntityVariant)
|
|
196
|
+
return BREAKABLE_GRID_ENTITY_TYPES_BY_EXPLOSIONS:has(gridEntityType) or BREAKABLE_GRID_ENTITY_TYPES_VARIANTS_BY_EXPLOSIONS:has(gridEntityTypeVariant)
|
|
197
|
+
end
|
|
198
|
+
function ____exports.isGridEntityBroken(self, gridEntity)
|
|
199
|
+
local gridEntityType = gridEntity:GetType()
|
|
200
|
+
local brokenState = GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP:get(gridEntityType)
|
|
201
|
+
return gridEntity.State == brokenState
|
|
202
|
+
end
|
|
203
|
+
function ____exports.isPostBossVoidPortal(self, gridEntity)
|
|
204
|
+
local saveState = gridEntity:GetSaveState()
|
|
205
|
+
return saveState.VarData == 1
|
|
206
|
+
end
|
|
207
|
+
function ____exports.removeAllGridExcept(self, ...)
|
|
208
|
+
local gridEntityTypes = {...}
|
|
209
|
+
local gridEntityTypeExceptions = __TS__New(Set, gridEntityTypes)
|
|
210
|
+
local gridEntities = ____exports.getGridEntities(nil)
|
|
211
|
+
local removedOneOrMoreGridEntities = false
|
|
212
|
+
for ____, gridEntity in ipairs(gridEntities) do
|
|
213
|
+
local gridEntityType = gridEntity:GetType()
|
|
214
|
+
if not gridEntityTypeExceptions:has(gridEntityType) then
|
|
215
|
+
____exports.removeGrid(nil, gridEntity, false)
|
|
216
|
+
removedOneOrMoreGridEntities = true
|
|
217
|
+
end
|
|
218
|
+
end
|
|
219
|
+
if removedOneOrMoreGridEntities then
|
|
220
|
+
roomUpdateSafe(nil)
|
|
221
|
+
end
|
|
222
|
+
return removedOneOrMoreGridEntities
|
|
223
|
+
end
|
|
224
|
+
function ____exports.removeAllMatchingGridEntities(self, ...)
|
|
225
|
+
local gridEntities = ____exports.getGridEntities(nil, ...)
|
|
226
|
+
if #gridEntities == 0 then
|
|
227
|
+
return false
|
|
228
|
+
end
|
|
229
|
+
for ____, gridEntity in ipairs(gridEntities) do
|
|
230
|
+
____exports.removeGrid(nil, gridEntity, false)
|
|
231
|
+
end
|
|
232
|
+
roomUpdateSafe(nil)
|
|
233
|
+
return true
|
|
234
|
+
end
|
|
235
|
+
function ____exports.setGridEntityInvisible(self, gridEntity)
|
|
236
|
+
local sprite = gridEntity:GetSprite()
|
|
237
|
+
clearSprite(nil, sprite)
|
|
238
|
+
end
|
|
239
|
+
function ____exports.spawnGiantPoop(self, topLeftGridIndex)
|
|
240
|
+
local room = game:GetRoom()
|
|
241
|
+
local gridWidth = room:GetGridWidth()
|
|
242
|
+
local topRightGridIndex = topLeftGridIndex + 1
|
|
243
|
+
local bottomLeftGridIndex = topLeftGridIndex + gridWidth
|
|
244
|
+
local bottomRightGridIndex = bottomLeftGridIndex + 1
|
|
245
|
+
____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_LEFT, topLeftGridIndex)
|
|
246
|
+
____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_RIGHT, topRightGridIndex)
|
|
247
|
+
____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_LEFT, bottomLeftGridIndex)
|
|
248
|
+
____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_RIGHT, bottomRightGridIndex)
|
|
249
|
+
end
|
|
250
|
+
function ____exports.spawnGrid(self, gridEntityType, gridIndexOrPosition)
|
|
251
|
+
return ____exports.spawnGridWithVariant(nil, gridEntityType, 0, gridIndexOrPosition)
|
|
252
|
+
end
|
|
253
|
+
function ____exports.spawnVoidPortal(self, gridIndex)
|
|
254
|
+
local voidPortal = ____exports.spawnGridWithVariant(nil, GridEntityType.TRAPDOOR, TrapdoorVariant.VOID_PORTAL, gridIndex)
|
|
255
|
+
if voidPortal == nil then
|
|
256
|
+
return voidPortal
|
|
257
|
+
end
|
|
258
|
+
voidPortal.VarData = 1
|
|
259
|
+
local sprite = voidPortal:GetSprite()
|
|
260
|
+
sprite:Load("gfx/grid/voidtrapdoor.anm2", true)
|
|
261
|
+
return voidPortal
|
|
262
|
+
end
|
|
263
|
+
return ____exports
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
+
/** Helper function to get all of the `GridEntityPit` in the room. */
|
|
3
|
+
export declare function getPits(): GridEntityPit[];
|
|
4
|
+
/** Helper function to get all of the `GridEntityPoop` in the room. */
|
|
5
|
+
export declare function getPoops(): GridEntityPoop[];
|
|
6
|
+
/** Helper function to get all of the `GridEntityPressurePlate` in the room. */
|
|
7
|
+
export declare function getPressurePlates(): GridEntityPressurePlate[];
|
|
8
|
+
/** Helper function to get all of the `GridEntityRock` in the room. */
|
|
9
|
+
export declare function getRocks(): GridEntityRock[];
|
|
10
|
+
/** Helper function to get all of the `GridEntitySpikes` in the room. */
|
|
11
|
+
export declare function getSpikes(): GridEntitySpikes[];
|
|
12
|
+
/** Helper function to get all of the `GridEntityTNT` in the room. */
|
|
13
|
+
export declare function getTNT(): GridEntityTNT[];
|
|
14
|
+
/**
|
|
15
|
+
* Helper function to determine if all of the pressure plates in the current room are pushed.
|
|
16
|
+
* Returns true if there are no pressure plates in the room.
|
|
17
|
+
*/
|
|
18
|
+
export declare function isAllPressurePlatesPushed(): boolean;
|