isaacscript-common 2.3.0 → 2.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +6 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +145 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +64 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +31 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +48 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +32 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +119 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +203 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +24 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +24 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +31 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +37 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +67 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +31 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +37 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +61 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +32 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +105 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +65 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +24 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +39 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +31 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +31 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +31 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +37 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +65 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +39 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +31 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +37 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +24 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +24 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +50 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +39 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +71 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +33 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +112 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +24 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +24 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +24 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +24 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +31 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +49 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +24 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +24 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +40 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +42 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +51 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +74 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +24 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +24 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +24 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +24 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +31 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +34 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +46 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +70 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +36 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +43 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +92 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +23 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +16 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +23 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +16 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +29 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +23 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +24 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +24 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +23 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +23 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +16 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +23 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +23 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +16 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +16 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +16 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +16 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +16 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +29 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +29 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +29 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +27 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +29 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +29 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +29 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +28 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +23 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +27 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +23 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +23 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +23 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +27 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +16 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +16 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +16 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +28 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +23 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +23 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +23 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +24 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +24 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +28 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +23 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +39 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +28 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +28 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +28 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +28 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +24 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +24 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +24 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +24 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +23 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +16 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +24 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +24 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +16 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +28 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +23 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +23 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +23 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +23 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +23 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +24 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +24 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +24 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +24 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +23 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +23 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +23 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +23 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +29 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +32 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +27 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +16 -0
  271. package/classes/DefaultMap.d.ts +79 -0
  272. package/classes/DefaultMap.lua +84 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +38 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +45 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +50 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +21 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +153 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +7 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +12 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +85 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +37 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +133 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +463 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +89 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +48 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +129 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +249 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +922 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +45 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +49 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +28 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +43 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +129 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +49 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +58 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +78 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +4 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +66 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +119 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +8 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +124 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +69 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +74 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +14 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +269 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +32 -0
  361. package/functions/bitwise.d.ts +4 -0
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  769. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  770. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  771. package/src/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  772. package/src/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  773. package/src/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  774. package/src/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  775. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  776. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  777. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  778. package/src/callbacks/subscriptions/postItemDischarged.ts +0 -43
  779. package/src/callbacks/subscriptions/postItemPickup.ts +0 -64
  780. package/src/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  781. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  782. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  783. package/src/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  784. package/src/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  785. package/src/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  786. package/src/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  787. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  788. package/src/callbacks/subscriptions/postPickupCollect.ts +0 -34
  789. package/src/callbacks/subscriptions/postPickupInitLate.ts +0 -31
  790. package/src/callbacks/subscriptions/postPickupStateChanged.ts +0 -35
  791. package/src/callbacks/subscriptions/postPitRender.ts +0 -35
  792. package/src/callbacks/subscriptions/postPitUpdate.ts +0 -35
  793. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -45
  794. package/src/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  795. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -67
  796. package/src/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  797. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  798. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  799. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  800. package/src/callbacks/subscriptions/postPoopRender.ts +0 -35
  801. package/src/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  802. package/src/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  803. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  804. package/src/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  805. package/src/callbacks/subscriptions/postPurchase.ts +0 -31
  806. package/src/callbacks/subscriptions/postRockRender.ts +0 -35
  807. package/src/callbacks/subscriptions/postRockUpdate.ts +0 -35
  808. package/src/callbacks/subscriptions/postRoomClearChanged.ts +0 -24
  809. package/src/callbacks/subscriptions/postSacrifice.ts +0 -43
  810. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  811. package/src/callbacks/subscriptions/postSlotDestroyed.ts +0 -32
  812. package/src/callbacks/subscriptions/postSlotInit.ts +0 -32
  813. package/src/callbacks/subscriptions/postSlotRender.ts +0 -32
  814. package/src/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  815. package/src/callbacks/subscriptions/postSpikesRender.ts +0 -35
  816. package/src/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  817. package/src/callbacks/subscriptions/postTNTRender.ts +0 -35
  818. package/src/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  819. package/src/callbacks/subscriptions/postTearInitLate.ts +0 -32
  820. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  821. package/src/callbacks/subscriptions/postTransformation.ts +0 -40
  822. package/src/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  823. package/src/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  824. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -45
  825. package/src/callbacks/subscriptions/preItemPickup.ts +0 -64
  826. package/src/callbacks/subscriptions/preNewLevel.ts +0 -24
  827. package/src/classes/DefaultMap.ts +0 -220
  828. package/src/classes/ModUpgraded.ts +0 -83
  829. package/src/constants.ts +0 -140
  830. package/src/constantsFirstLast.ts +0 -212
  831. package/src/enums/HealthType.ts +0 -16
  832. package/src/enums/ModCallbackCustom.ts +0 -943
  833. package/src/enums/PocketItemType.ts +0 -8
  834. package/src/enums/SerializationType.ts +0 -5
  835. package/src/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  836. package/src/enums/private/SaveDataKey.ts +0 -14
  837. package/src/enums/private/SerializationBrand.ts +0 -42
  838. package/src/features/characterHealthConversion.ts +0 -116
  839. package/src/features/characterStats.ts +0 -61
  840. package/src/features/debugDisplay/debugDisplay.ts +0 -221
  841. package/src/features/debugDisplay/exports.ts +0 -368
  842. package/src/features/debugDisplay/v.ts +0 -65
  843. package/src/features/deployJSONRoom.ts +0 -672
  844. package/src/features/disableInputs.ts +0 -193
  845. package/src/features/disableSound.ts +0 -77
  846. package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  847. package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  848. package/src/features/extraConsoleCommands/init.ts +0 -334
  849. package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
  850. package/src/features/extraConsoleCommands/v.ts +0 -14
  851. package/src/features/fadeInRemover.ts +0 -60
  852. package/src/features/fastReset.ts +0 -75
  853. package/src/features/forgottenSwitch.ts +0 -50
  854. package/src/features/getCollectibleItemPoolType.ts +0 -66
  855. package/src/features/playerInventory.ts +0 -187
  856. package/src/features/ponyDetection.ts +0 -74
  857. package/src/features/preventCollectibleRotation.ts +0 -113
  858. package/src/features/runInNFrames.ts +0 -148
  859. package/src/features/saveDataManager/constants.ts +0 -4
  860. package/src/features/saveDataManager/exports.ts +0 -230
  861. package/src/features/saveDataManager/load.ts +0 -90
  862. package/src/features/saveDataManager/main.ts +0 -187
  863. package/src/features/saveDataManager/maps.ts +0 -13
  864. package/src/features/saveDataManager/merge.ts +0 -182
  865. package/src/features/saveDataManager/save.ts +0 -66
  866. package/src/features/saveDataManager/serializationBrand.ts +0 -15
  867. package/src/features/sirenHelpers.ts +0 -129
  868. package/src/features/taintedLazarusPlayers.ts +0 -113
  869. package/src/featuresInitialized.ts +0 -20
  870. package/src/functions/array.ts +0 -412
  871. package/src/functions/benchmark.ts +0 -36
  872. package/src/functions/bitwise.ts +0 -24
  873. package/src/functions/boss.ts +0 -227
  874. package/src/functions/cacheFlag.ts +0 -12
  875. package/src/functions/cards.ts +0 -267
  876. package/src/functions/challenges.ts +0 -11
  877. package/src/functions/character.ts +0 -124
  878. package/src/functions/charge.ts +0 -237
  879. package/src/functions/chargeBar.ts +0 -67
  880. package/src/functions/collectibleCacheFlag.ts +0 -90
  881. package/src/functions/collectibleSet.ts +0 -57
  882. package/src/functions/collectibleTag.ts +0 -89
  883. package/src/functions/collectibles.ts +0 -610
  884. package/src/functions/color.ts +0 -149
  885. package/src/functions/debug.ts +0 -65
  886. package/src/functions/deepCopy.ts +0 -508
  887. package/src/functions/deepCopyTests.ts +0 -390
  888. package/src/functions/direction.ts +0 -16
  889. package/src/functions/doors.ts +0 -343
  890. package/src/functions/easing.ts +0 -182
  891. package/src/functions/eden.ts +0 -47
  892. package/src/functions/entity.ts +0 -352
  893. package/src/functions/entitySpecific.ts +0 -889
  894. package/src/functions/entityTypes.ts +0 -6
  895. package/src/functions/enums.ts +0 -145
  896. package/src/functions/familiars.ts +0 -106
  897. package/src/functions/flag.ts +0 -165
  898. package/src/functions/flying.ts +0 -117
  899. package/src/functions/globals.ts +0 -249
  900. package/src/functions/gridEntity.ts +0 -511
  901. package/src/functions/gridEntitySpecific.ts +0 -112
  902. package/src/functions/input.ts +0 -139
  903. package/src/functions/isaacAPIClass.ts +0 -65
  904. package/src/functions/jsonHelpers.ts +0 -45
  905. package/src/functions/jsonRoom.ts +0 -100
  906. package/src/functions/kColor.ts +0 -130
  907. package/src/functions/language.ts +0 -13
  908. package/src/functions/level.ts +0 -31
  909. package/src/functions/log.ts +0 -660
  910. package/src/functions/map.ts +0 -56
  911. package/src/functions/math.ts +0 -149
  912. package/src/functions/mergeTests.ts +0 -288
  913. package/src/functions/npc.ts +0 -148
  914. package/src/functions/pickupVariants.ts +0 -60
  915. package/src/functions/pickups.ts +0 -449
  916. package/src/functions/pills.ts +0 -182
  917. package/src/functions/player.ts +0 -975
  918. package/src/functions/playerDataStructures.ts +0 -150
  919. package/src/functions/playerHealth.ts +0 -318
  920. package/src/functions/playerIndex.ts +0 -195
  921. package/src/functions/pocketItems.ts +0 -149
  922. package/src/functions/positionVelocity.ts +0 -188
  923. package/src/functions/random.ts +0 -77
  924. package/src/functions/revive.ts +0 -201
  925. package/src/functions/rng.ts +0 -177
  926. package/src/functions/roomData.ts +0 -199
  927. package/src/functions/roomGrid.ts +0 -109
  928. package/src/functions/roomShape.ts +0 -80
  929. package/src/functions/rooms.ts +0 -667
  930. package/src/functions/run.ts +0 -36
  931. package/src/functions/seeds.ts +0 -19
  932. package/src/functions/serialization.ts +0 -97
  933. package/src/functions/set.ts +0 -95
  934. package/src/functions/sound.ts +0 -9
  935. package/src/functions/spawnCollectible.ts +0 -104
  936. package/src/functions/sprite.ts +0 -107
  937. package/src/functions/stage.ts +0 -125
  938. package/src/functions/string.ts +0 -47
  939. package/src/functions/table.ts +0 -139
  940. package/src/functions/tears.ts +0 -32
  941. package/src/functions/transformations.ts +0 -137
  942. package/src/functions/trinketCacheFlag.ts +0 -60
  943. package/src/functions/trinketGive.ts +0 -157
  944. package/src/functions/trinkets.ts +0 -215
  945. package/src/functions/tstlClass.ts +0 -91
  946. package/src/functions/ui.ts +0 -138
  947. package/src/functions/utils.ts +0 -200
  948. package/src/functions/vector.ts +0 -145
  949. package/src/index.ts +0 -162
  950. package/src/initCustomCallbacks.ts +0 -120
  951. package/src/initFeatures.ts +0 -37
  952. package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
  953. package/src/interfaces/ChargeBarSprites.ts +0 -12
  954. package/src/interfaces/JSONDoor.ts +0 -13
  955. package/src/interfaces/JSONEntity.ts +0 -16
  956. package/src/interfaces/JSONRoom.ts +0 -36
  957. package/src/interfaces/JSONRooms.ts +0 -12
  958. package/src/interfaces/JSONSpawn.ts +0 -14
  959. package/src/interfaces/PlayerHealth.ts +0 -16
  960. package/src/interfaces/PocketItemDescription.ts +0 -9
  961. package/src/interfaces/SaveData.ts +0 -29
  962. package/src/interfaces/TrinketSituation.ts +0 -9
  963. package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
  964. package/src/maps/cardMap.ts +0 -209
  965. package/src/maps/characterMap.ts +0 -87
  966. package/src/maps/collectibleDescriptionMap.ts +0 -732
  967. package/src/maps/collectibleNameMap.ts +0 -731
  968. package/src/maps/defaultPlayerStatMap.ts +0 -17
  969. package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  970. package/src/maps/gridEntityXMLMap.ts +0 -176
  971. package/src/maps/pillEffectMap.ts +0 -88
  972. package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  973. package/src/maps/roomTypeMap.ts +0 -40
  974. package/src/maps/trinketDescriptionMap.ts +0 -200
  975. package/src/maps/trinketNameMap.ts +0 -198
  976. package/src/objects/LRoomShapeToRectangles.ts +0 -44
  977. package/src/objects/callbackRegisterFunctions.ts +0 -171
  978. package/src/objects/cardDescriptions.ts +0 -105
  979. package/src/objects/cardNames.ts +0 -105
  980. package/src/objects/cardTypes.ts +0 -104
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  987. package/src/objects/directionToVector.ts +0 -12
  988. package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
  989. package/src/objects/doorSlotToDirection.ts +0 -14
  990. package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
  991. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  992. package/src/objects/languageNames.ts +0 -13
  993. package/src/objects/pillEffectClasses.ts +0 -63
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  1004. package/src/objects/roomTypeNames.ts +0 -36
  1005. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  1006. package/src/objects/stageTypeToLetter.ts +0 -15
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  1008. package/src/patchErrorFunctions.ts +0 -92
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  1017. package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  1018. package/src/sets/lostStyleCharactersSet.ts +0 -13
  1019. package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
  1020. package/src/sets/redHeartSubTypesSet.ts +0 -7
  1021. package/src/sets/sinEntityTypesSet.ts +0 -11
  1022. package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  1023. package/src/sets/storyBossesSet.ts +0 -17
  1024. package/src/types/AnyEntity.ts +0 -12
  1025. package/src/types/AwaitingTextInput.d.ts +0 -2
  1026. package/src/types/CollectibleIndex.ts +0 -14
  1027. package/src/types/PickingUpItem.ts +0 -89
  1028. package/src/types/PlayerIndex.ts +0 -13
  1029. package/src/types/private/IsaacAPIClass.ts +0 -3
  1030. package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
  1031. package/src/types/private/TSTLClass.ts +0 -3
  1032. package/src/upgradeMod.ts +0 -55
  1033. package/tsconfig.json +0 -42
  1034. package/typedoc.json +0 -158
  1035. package/website-root.md +0 -11
@@ -0,0 +1,230 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Set = ____lualib.Set
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__ArraySort = ____lualib.__TS__ArraySort
5
+ local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
6
+ local ____exports = {}
7
+ local twoDimensionalSort
8
+ local ____debug = require("functions.debug")
9
+ local isLuaDebugEnabled = ____debug.isLuaDebugEnabled
10
+ local ____log = require("functions.log")
11
+ local log = ____log.log
12
+ local ____set = require("functions.set")
13
+ local addSetsToSet = ____set.addSetsToSet
14
+ local copySet = ____set.copySet
15
+ function twoDimensionalSort(self, a, b)
16
+ if a[1] == nil or b[1] == nil then
17
+ error("Failed to two-dimensional sort since the first element of the array was undefined.")
18
+ end
19
+ if a[1] == b[1] then
20
+ return 0
21
+ end
22
+ return a[1] < b[1] and -1 or 1
23
+ end
24
+ local DEFAULT_GLOBALS = __TS__New(Set, {
25
+ "ActionTriggers",
26
+ "ActiveSlot",
27
+ "BabySubType",
28
+ "BackdropType",
29
+ "BatterySubType",
30
+ "BedSubType",
31
+ "BitSet128",
32
+ "BombSubType",
33
+ "BombVariant",
34
+ "ButtonAction",
35
+ "CacheFlag",
36
+ "Card",
37
+ "Challenge",
38
+ "ChampionColor",
39
+ "ChestSubType",
40
+ "CoinSubType",
41
+ "CollectibleType",
42
+ "Color",
43
+ "CppContainer",
44
+ "DamageFlag",
45
+ "Difficulty",
46
+ "Direction",
47
+ "DoorSlot",
48
+ "DoorState",
49
+ "DoorVariant",
50
+ "EffectVariant",
51
+ "Entity",
52
+ "EntityBomb",
53
+ "EntityCollisionClass",
54
+ "EntityEffect",
55
+ "EntityFamiliar",
56
+ "EntityFlag",
57
+ "EntityGridCollisionClass",
58
+ "EntityKnife",
59
+ "EntityLaser",
60
+ "EntityNPC",
61
+ "EntityPartition",
62
+ "EntityPickup",
63
+ "EntityPlayer",
64
+ "EntityProjectile",
65
+ "EntityPtr",
66
+ "EntityRef",
67
+ "EntityTear",
68
+ "EntityType",
69
+ "FamiliarVariant",
70
+ "Font",
71
+ "Game",
72
+ "GameStateFlag",
73
+ "GetPtrHash",
74
+ "GridCollisionClass",
75
+ "GridEntity",
76
+ "GridEntityDesc",
77
+ "GridEntityDoor",
78
+ "GridEntityPit",
79
+ "GridEntityPoop",
80
+ "GridEntityPressurePlate",
81
+ "GridEntityRock",
82
+ "GridEntitySpikes",
83
+ "GridEntityTNT",
84
+ "GridEntityType",
85
+ "GridRooms",
86
+ "HUD",
87
+ "HeartSubType",
88
+ "Input",
89
+ "InputHook",
90
+ "Isaac",
91
+ "ItemConfig",
92
+ "ItemPool",
93
+ "ItemPoolType",
94
+ "ItemType",
95
+ "KColor",
96
+ "KeySubType",
97
+ "Keyboard",
98
+ "LaserOffset",
99
+ "LaserSubType",
100
+ "Level",
101
+ "LevelCurse",
102
+ "LevelStage",
103
+ "LevelStateFlag",
104
+ "LocustSubtypes",
105
+ "ModCallbacks",
106
+ "Mouse",
107
+ "Music",
108
+ "MusicManager",
109
+ "NpcState",
110
+ "NullItemID",
111
+ "Options",
112
+ "PathFinder",
113
+ "PickupPrice",
114
+ "PickupVariant",
115
+ "PillColor",
116
+ "PillEffect",
117
+ "PlayerForm",
118
+ "PlayerSpriteLayer",
119
+ "PlayerType",
120
+ "PlayerTypes",
121
+ "PoopPickupSubType",
122
+ "PoopSpellType",
123
+ "ProjectileFlags",
124
+ "ProjectileParams",
125
+ "ProjectileVariant",
126
+ "QueueItemData",
127
+ "REPENTANCE",
128
+ "RNG",
129
+ "Random",
130
+ "RandomVector",
131
+ "RegisterMod",
132
+ "RenderMode",
133
+ "Room",
134
+ "RoomConfig",
135
+ "RoomDescriptor",
136
+ "RoomShape",
137
+ "RoomTransitionAnim",
138
+ "RoomType",
139
+ "SFXManager",
140
+ "SackSubType",
141
+ "SeedEffect",
142
+ "Seeds",
143
+ "ShockwaveParams",
144
+ "SkinColor",
145
+ "SortingLayer",
146
+ "SoundEffect",
147
+ "Sprite",
148
+ "StageType",
149
+ "StartDebug",
150
+ "TearFlags",
151
+ "TearParams",
152
+ "TearVariant",
153
+ "TemporaryEffect",
154
+ "TemporaryEffects",
155
+ "TrinketType",
156
+ "UseFlag",
157
+ "Vector",
158
+ "WeaponType",
159
+ "_G",
160
+ "_VERSION",
161
+ "assert",
162
+ "collectgarbage",
163
+ "coroutine",
164
+ "dofile",
165
+ "error",
166
+ "getmetatable",
167
+ "include",
168
+ "ipairs",
169
+ "load",
170
+ "loadfile",
171
+ "math",
172
+ "next",
173
+ "pairs",
174
+ "pcall",
175
+ "print",
176
+ "rawequal",
177
+ "rawget",
178
+ "rawlen",
179
+ "rawset",
180
+ "require",
181
+ "select",
182
+ "setmetatable",
183
+ "string",
184
+ "table",
185
+ "tonumber",
186
+ "tostring",
187
+ "type",
188
+ "utf8",
189
+ "xpcall"
190
+ })
191
+ local LUA_DEBUG_ADDED_GLOBALS = __TS__New(Set, {"debug", "io", "os", "package"})
192
+ local RACING_PLUS_SANDBOX_ADDED_GLOBALS = __TS__New(Set, {"sandboxTraceback", "sandboxGetTraceback", "getParentFunctionDescription"})
193
+ function ____exports.getDefaultGlobals(self)
194
+ local defaultGlobals = copySet(nil, DEFAULT_GLOBALS)
195
+ if isLuaDebugEnabled(nil) then
196
+ addSetsToSet(nil, defaultGlobals, LUA_DEBUG_ADDED_GLOBALS)
197
+ end
198
+ addSetsToSet(nil, defaultGlobals, RACING_PLUS_SANDBOX_ADDED_GLOBALS)
199
+ return defaultGlobals
200
+ end
201
+ function ____exports.getNewGlobals(self)
202
+ local defaultGlobals = ____exports.getDefaultGlobals(nil)
203
+ local newGlobals = {}
204
+ for key, value in pairs(_G) do
205
+ if not defaultGlobals:has(key) then
206
+ local keyValueTuple = {key, value}
207
+ newGlobals[#newGlobals + 1] = keyValueTuple
208
+ end
209
+ end
210
+ __TS__ArraySort(newGlobals, twoDimensionalSort)
211
+ return newGlobals
212
+ end
213
+ function ____exports.logNewGlobals(self)
214
+ local newGlobals = ____exports.getNewGlobals(nil)
215
+ log("List of added global variables in the Isaac environment:")
216
+ if #newGlobals == 0 then
217
+ log("- n/a (no extra global variables found)")
218
+ end
219
+ __TS__ArrayForEach(
220
+ newGlobals,
221
+ function(____, ____bindingPattern0, i)
222
+ local value
223
+ local key
224
+ key = ____bindingPattern0[1]
225
+ value = ____bindingPattern0[2]
226
+ log((((tostring(i + 1) .. ") ") .. tostring(key)) .. " - ") .. tostring(value))
227
+ end
228
+ )
229
+ end
230
+ return ____exports
@@ -0,0 +1,155 @@
1
+ import { GridEntityType, GridEntityXMLType } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to convert the grid entity type found in a room XML file to the corresponding
4
+ * grid entity type and variant normally used by the game. For example, a rock is represented as
5
+ * 1000.0 in a room XML file, but `GridEntityType.ROCK` is equal to 2.
6
+ */
7
+ export declare function convertXMLGridEntityType(gridEntityXMLType: GridEntityXMLType, gridEntityXMLVariant: int): [GridEntityType, int] | undefined;
8
+ /**
9
+ * Gets the entities that have a hitbox that overlaps with any part of the square that the grid
10
+ * entity is on.
11
+ *
12
+ * Note that this function will not work properly in the PostNewRoom callback, since entities do not
13
+ * have collision yet in that callback.
14
+ */
15
+ export declare function getCollidingEntitiesWithGridEntity(gridEntity: GridEntity): Entity[];
16
+ /**
17
+ * Helper function to get every grid entity in the current room.
18
+ *
19
+ * Use this function with no arguments to get every grid entity, or specify a variadic amount of
20
+ * arguments to match specific grid entity types.
21
+ *
22
+ * For example:
23
+ *
24
+ * ```ts
25
+ * for (const gridEntity of getGridEntities()) {
26
+ * print(gridEntity.GetType())
27
+ * }
28
+ * ```
29
+ *
30
+ * For example:
31
+ *
32
+ * ```ts
33
+ * const rocks = getGridEntities(
34
+ * GridEntityType.ROCK,
35
+ * GridEntityType.BLOCK,
36
+ * GridEntityType.ROCK_TINTED,
37
+ * );
38
+ * ```
39
+ */
40
+ export declare function getGridEntities(...gridEntityTypes: GridEntityType[]): GridEntity[];
41
+ /**
42
+ * Helper function to get a map of every grid entity in the current room. The indexes of the map are
43
+ * equal to the grid index. The values of the map are equal to the grid entities.
44
+ *
45
+ * Use this function with no arguments to get every grid entity, or specify a variadic amount of
46
+ * arguments to match specific grid entity types.
47
+ */
48
+ export declare function getGridEntitiesMap(...gridEntityTypes: GridEntityType[]): Map<int, GridEntity>;
49
+ /** Helper function to return a string containing the grid entity's type and variant. */
50
+ export declare function getGridEntityID(gridEntity: GridEntity): string;
51
+ export declare function getSurroundingGridEntities(gridEntity: GridEntity): GridEntity[];
52
+ export declare function getTopLeftWall(): GridEntity | undefined;
53
+ /**
54
+ * Helper function to get the grid index of the top left wall. (This will depend on what the current
55
+ * room shape is.)
56
+ */
57
+ export declare function getTopLeftWallGridIndex(): int;
58
+ export declare function isGridEntityBreakableByExplosion(gridEntity: GridEntity): boolean;
59
+ /**
60
+ * Helper function to see if the provided gridEntity is in its respective broken state. See the
61
+ * `GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP` constant for more details.
62
+ *
63
+ * Note that in the case of `GridEntityType.LOCK` (11), the state will turn to being broken before
64
+ * the actual collision for the entity is removed.
65
+ */
66
+ export declare function isGridEntityBroken(gridEntity: GridEntity): boolean;
67
+ /**
68
+ * Helper function to detect whether a given Void Portal is one that randomly spawns after a boss is
69
+ * defeated or is one that naturally spawns in the room after Hush. (This is determined by looking
70
+ * at the VarData of the entity.)
71
+ */
72
+ export declare function isPostBossVoidPortal(gridEntity: GridEntity): boolean;
73
+ /**
74
+ * Helper function to all grid entities in the room except for ones matching the grid entity types
75
+ * provided.
76
+ *
77
+ * For example:
78
+ *
79
+ * ```ts
80
+ * removeAllGridEntitiesExceptFor(
81
+ * GridEntityType.WALL,
82
+ * GridEntityType.DOOR,
83
+ * );
84
+ * ```
85
+ *
86
+ * @returns True if one or more grid entities were removed, false otherwise.
87
+ */
88
+ export declare function removeAllGridExcept(...gridEntityTypes: GridEntityType[]): boolean;
89
+ /**
90
+ * Helper function to remove all of the grid entities in the room that match the grid entity types
91
+ * provided.
92
+ *
93
+ * For example:
94
+ *
95
+ * ```ts
96
+ * removeAllMatchingGridEntities(
97
+ * GridEntityType.ROCK,
98
+ * GridEntityType.BLOCK,
99
+ * GridEntityType.ROCK_TINTED,
100
+ * );
101
+ * ```
102
+ *
103
+ * @returns True if one or more grid entities were removed, false otherwise.
104
+ */
105
+ export declare function removeAllMatchingGridEntities(...gridEntityType: GridEntityType[]): boolean;
106
+ /**
107
+ * Helper function to remove a grid entity simply by providing the grid entity object.
108
+ *
109
+ * @param gridEntity The grid entity to remove.
110
+ * @param updateRoom Optional. Whether or not to update the room after the grid entity is removed.
111
+ * Default is true. This is generally a good idea because if the room is not
112
+ * updated, you will be unable to spawn another grid entity on the same tile until
113
+ * a frame has passed. However, doing this is expensive, since it involves a call
114
+ * to `Isaac.GetRoomEntities`, so set it to false if you need to invoke this
115
+ * function multiple times.
116
+ */
117
+ export declare function removeGrid(gridEntity: GridEntity, updateRoom?: boolean): void;
118
+ /**
119
+ * Helper function to make a grid entity invisible. This is accomplished by setting its sprite to an
120
+ * empty/missing PNG file.
121
+ *
122
+ * For more information, see the documentation for the `clearSprite` helper function.
123
+ */
124
+ export declare function setGridEntityInvisible(gridEntity: GridEntity): void;
125
+ /**
126
+ * Helper function to spawn a giant poop. This is performed by spawning each of the four quadrant
127
+ * grid entities in the appropriate positions.
128
+ */
129
+ export declare function spawnGiantPoop(topLeftGridIndex: int): void;
130
+ /**
131
+ * Helper function to spawn a grid entity.
132
+ *
133
+ * This function assumes you want to give the grid entity a variant of 0. If you want to specify a
134
+ * variant, use the `spawnGridWithVariant` helper function instead.
135
+ *
136
+ * Use this instead of the `Isaac.GridSpawn` method since it:
137
+ * - handles giving pits collision
138
+ * - removes existing grid entities on the same tile, if any
139
+ * - allows you to specify either the grid index or the position
140
+ */
141
+ export declare function spawnGrid(gridEntityType: GridEntityType, gridIndexOrPosition: int | Vector): GridEntity | undefined;
142
+ /**
143
+ * Helper function to spawn a grid entity with a specific variant.
144
+ *
145
+ * Use this instead of the `Isaac.GridSpawn` method since it:
146
+ * - handles giving pits collision
147
+ * - removes existing grid entities on the same tile, if any
148
+ * - allows you to specify the grid index or the position
149
+ */
150
+ export declare function spawnGridWithVariant(gridEntityType: GridEntityType, variant: int, gridIndexOrPosition: int | Vector): GridEntity | undefined;
151
+ /**
152
+ * Helper function to spawn a Void Portal. This is more complicated than simply spawning a trapdoor
153
+ * with the appropriate variant, as the game does not give it the correct sprite automatically.
154
+ */
155
+ export declare function spawnVoidPortal(gridIndex: int): GridEntity | undefined;
@@ -0,0 +1,263 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Set = ____lualib.Set
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
5
+ local Map = ____lualib.Map
6
+ local ____exports = {}
7
+ local getAllGridEntities
8
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
+ local GridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.GridCollisionClass
10
+ local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
11
+ local PoopGridEntityVariant = ____isaac_2Dtypescript_2Ddefinitions.PoopGridEntityVariant
12
+ local StatueVariant = ____isaac_2Dtypescript_2Ddefinitions.StatueVariant
13
+ local TrapdoorVariant = ____isaac_2Dtypescript_2Ddefinitions.TrapdoorVariant
14
+ local ____cachedClasses = require("cachedClasses")
15
+ local game = ____cachedClasses.game
16
+ local ____constants = require("constants")
17
+ local DISTANCE_OF_GRID_TILE = ____constants.DISTANCE_OF_GRID_TILE
18
+ local ____gridEntityTypeToBrokenStateMap = require("maps.gridEntityTypeToBrokenStateMap")
19
+ local GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP = ____gridEntityTypeToBrokenStateMap.GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP
20
+ local ____gridEntityXMLMap = require("maps.gridEntityXMLMap")
21
+ local GRID_ENTITY_XML_MAP = ____gridEntityXMLMap.GRID_ENTITY_XML_MAP
22
+ local ____roomShapeToTopLeftWallGridIndexMap = require("maps.roomShapeToTopLeftWallGridIndexMap")
23
+ local DEFAULT_TOP_LEFT_WALL_GRID_INDEX = ____roomShapeToTopLeftWallGridIndexMap.DEFAULT_TOP_LEFT_WALL_GRID_INDEX
24
+ local ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP = ____roomShapeToTopLeftWallGridIndexMap.ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP
25
+ local ____math = require("functions.math")
26
+ local isCircleIntersectingRectangle = ____math.isCircleIntersectingRectangle
27
+ local ____rooms = require("functions.rooms")
28
+ local roomUpdateSafe = ____rooms.roomUpdateSafe
29
+ local ____sprite = require("functions.sprite")
30
+ local clearSprite = ____sprite.clearSprite
31
+ local ____utils = require("functions.utils")
32
+ local erange = ____utils.erange
33
+ local ____vector = require("functions.vector")
34
+ local isVector = ____vector.isVector
35
+ function getAllGridEntities(self)
36
+ local room = game:GetRoom()
37
+ local gridSize = room:GetGridSize()
38
+ local gridEntities = {}
39
+ for ____, gridIndex in ipairs(erange(nil, gridSize)) do
40
+ local gridEntity = room:GetGridEntity(gridIndex)
41
+ if gridEntity ~= nil then
42
+ gridEntities[#gridEntities + 1] = gridEntity
43
+ end
44
+ end
45
+ return gridEntities
46
+ end
47
+ function ____exports.getTopLeftWallGridIndex(self)
48
+ local room = game:GetRoom()
49
+ local roomShape = room:GetRoomShape()
50
+ local topLeftWallGridIndex = ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP:get(roomShape)
51
+ return topLeftWallGridIndex == nil and DEFAULT_TOP_LEFT_WALL_GRID_INDEX or topLeftWallGridIndex
52
+ end
53
+ function ____exports.removeGrid(self, gridEntity, updateRoom)
54
+ if updateRoom == nil then
55
+ updateRoom = true
56
+ end
57
+ local room = game:GetRoom()
58
+ local gridIndex = gridEntity:GetGridIndex()
59
+ room:RemoveGridEntity(gridIndex, 0, false)
60
+ if updateRoom then
61
+ roomUpdateSafe(nil)
62
+ end
63
+ end
64
+ function ____exports.spawnGridWithVariant(self, gridEntityType, variant, gridIndexOrPosition)
65
+ local room = game:GetRoom()
66
+ local ____isVector_result_0
67
+ if isVector(nil, gridIndexOrPosition) then
68
+ ____isVector_result_0 = room:GetGridEntityFromPos(gridIndexOrPosition)
69
+ else
70
+ ____isVector_result_0 = room:GetGridEntity(gridIndexOrPosition)
71
+ end
72
+ local existingGridEntity = ____isVector_result_0
73
+ if existingGridEntity ~= nil then
74
+ ____exports.removeGrid(nil, existingGridEntity)
75
+ end
76
+ local position = isVector(nil, gridIndexOrPosition) and gridIndexOrPosition or room:GetGridPosition(gridIndexOrPosition)
77
+ local gridEntity = Isaac.GridSpawn(gridEntityType, variant, position)
78
+ if gridEntity == nil then
79
+ return gridEntity
80
+ end
81
+ if gridEntityType == GridEntityType.PIT then
82
+ local pit = gridEntity:ToPit()
83
+ if pit ~= nil then
84
+ pit:UpdateCollision()
85
+ end
86
+ elseif gridEntityType == GridEntityType.WALL then
87
+ gridEntity.CollisionClass = GridCollisionClass.WALL
88
+ end
89
+ return gridEntity
90
+ end
91
+ local BREAKABLE_GRID_ENTITY_TYPES_BY_EXPLOSIONS = __TS__New(Set, {
92
+ GridEntityType.ROCK,
93
+ GridEntityType.ROCK_TINTED,
94
+ GridEntityType.ROCK_BOMB,
95
+ GridEntityType.ROCK_ALT,
96
+ GridEntityType.SPIDER_WEB,
97
+ GridEntityType.TNT,
98
+ GridEntityType.POOP,
99
+ GridEntityType.ROCK_SUPER_SPECIAL,
100
+ GridEntityType.ROCK_SPIKED,
101
+ GridEntityType.ROCK_ALT_2,
102
+ GridEntityType.ROCK_GOLD
103
+ })
104
+ local BREAKABLE_GRID_ENTITY_TYPES_VARIANTS_BY_EXPLOSIONS = __TS__New(
105
+ Set,
106
+ {(tostring(GridEntityType.STATUE) .. ".") .. tostring(StatueVariant.ANGEL)}
107
+ )
108
+ function ____exports.convertXMLGridEntityType(self, gridEntityXMLType, gridEntityXMLVariant)
109
+ local gridEntityArray = GRID_ENTITY_XML_MAP:get(gridEntityXMLType)
110
+ if gridEntityArray == nil then
111
+ error("Failed to find an entry in the grid entity map for XML entity type: " .. tostring(gridEntityXMLType))
112
+ end
113
+ local gridEntityType = gridEntityArray[1]
114
+ local gridEntityVariant = gridEntityArray[2]
115
+ if gridEntityType == GridEntityType.SPIKES_ON_OFF or gridEntityType == GridEntityType.PRESSURE_PLATE or gridEntityType == GridEntityType.TELEPORTER then
116
+ gridEntityVariant = gridEntityXMLVariant
117
+ end
118
+ return {gridEntityType, gridEntityVariant}
119
+ end
120
+ function ____exports.getCollidingEntitiesWithGridEntity(self, gridEntity)
121
+ local gridEntityCollisionTopLeft = Vector(gridEntity.Position.X - DISTANCE_OF_GRID_TILE / 2, gridEntity.Position.Y - DISTANCE_OF_GRID_TILE / 2)
122
+ local gridEntityCollisionBottomRight = Vector(gridEntity.Position.X + DISTANCE_OF_GRID_TILE / 2, gridEntity.Position.Y + DISTANCE_OF_GRID_TILE / 2)
123
+ local closeEntities = Isaac.FindInRadius(gridEntity.Position, DISTANCE_OF_GRID_TILE * 2)
124
+ return __TS__ArrayFilter(
125
+ closeEntities,
126
+ function(____, entity) return entity:CollidesWithGrid() and isCircleIntersectingRectangle(
127
+ nil,
128
+ entity.Position,
129
+ entity.Size + 0.1,
130
+ gridEntityCollisionTopLeft,
131
+ gridEntityCollisionBottomRight
132
+ ) end
133
+ )
134
+ end
135
+ function ____exports.getGridEntities(self, ...)
136
+ local gridEntityTypes = {...}
137
+ local gridEntities = getAllGridEntities(nil)
138
+ if #gridEntityTypes == 0 then
139
+ return gridEntities
140
+ end
141
+ local gridEntityTypesSet = __TS__New(Set, gridEntityTypes)
142
+ return __TS__ArrayFilter(
143
+ gridEntities,
144
+ function(____, gridEntity)
145
+ local gridEntityType = gridEntity:GetType()
146
+ return gridEntityTypesSet:has(gridEntityType)
147
+ end
148
+ )
149
+ end
150
+ function ____exports.getGridEntitiesMap(self, ...)
151
+ local gridEntities = ____exports.getGridEntities(nil, ...)
152
+ local gridEntityMap = __TS__New(Map)
153
+ for ____, gridEntity in ipairs(gridEntities) do
154
+ local gridIndex = gridEntity:GetGridIndex()
155
+ gridEntityMap:set(gridIndex, gridEntity)
156
+ end
157
+ return gridEntityMap
158
+ end
159
+ function ____exports.getGridEntityID(self, gridEntity)
160
+ local gridEntityType = gridEntity:GetType()
161
+ local gridEntityVariant = gridEntity:GetVariant()
162
+ return (tostring(gridEntityType) .. ".") .. tostring(gridEntityVariant)
163
+ end
164
+ function ____exports.getSurroundingGridEntities(self, gridEntity)
165
+ local room = game:GetRoom()
166
+ local gridWidth = room:GetGridWidth()
167
+ local gridIndex = gridEntity:GetGridIndex()
168
+ local surroundingGridIndexes = {
169
+ gridIndex - 1,
170
+ gridIndex + 1,
171
+ gridIndex - gridWidth - 1,
172
+ gridIndex - gridWidth,
173
+ gridIndex - gridWidth + 1,
174
+ gridIndex + gridWidth - 1,
175
+ gridIndex + gridWidth,
176
+ gridIndex + gridWidth + 1
177
+ }
178
+ local surroundingGridEntities = {}
179
+ for ____, surroundingGridIndex in ipairs(surroundingGridIndexes) do
180
+ local surroundingGridEntity = room:GetGridEntity(surroundingGridIndex)
181
+ if surroundingGridEntity ~= nil then
182
+ surroundingGridEntities[#surroundingGridEntities + 1] = surroundingGridEntity
183
+ end
184
+ end
185
+ return surroundingGridEntities
186
+ end
187
+ function ____exports.getTopLeftWall(self)
188
+ local room = game:GetRoom()
189
+ local topLeftWallGridIndex = ____exports.getTopLeftWallGridIndex(nil)
190
+ return room:GetGridEntity(topLeftWallGridIndex)
191
+ end
192
+ function ____exports.isGridEntityBreakableByExplosion(self, gridEntity)
193
+ local gridEntityType = gridEntity:GetType()
194
+ local gridEntityVariant = gridEntity:GetVariant()
195
+ local gridEntityTypeVariant = (tostring(gridEntityType) .. ".") .. tostring(gridEntityVariant)
196
+ return BREAKABLE_GRID_ENTITY_TYPES_BY_EXPLOSIONS:has(gridEntityType) or BREAKABLE_GRID_ENTITY_TYPES_VARIANTS_BY_EXPLOSIONS:has(gridEntityTypeVariant)
197
+ end
198
+ function ____exports.isGridEntityBroken(self, gridEntity)
199
+ local gridEntityType = gridEntity:GetType()
200
+ local brokenState = GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP:get(gridEntityType)
201
+ return gridEntity.State == brokenState
202
+ end
203
+ function ____exports.isPostBossVoidPortal(self, gridEntity)
204
+ local saveState = gridEntity:GetSaveState()
205
+ return saveState.VarData == 1
206
+ end
207
+ function ____exports.removeAllGridExcept(self, ...)
208
+ local gridEntityTypes = {...}
209
+ local gridEntityTypeExceptions = __TS__New(Set, gridEntityTypes)
210
+ local gridEntities = ____exports.getGridEntities(nil)
211
+ local removedOneOrMoreGridEntities = false
212
+ for ____, gridEntity in ipairs(gridEntities) do
213
+ local gridEntityType = gridEntity:GetType()
214
+ if not gridEntityTypeExceptions:has(gridEntityType) then
215
+ ____exports.removeGrid(nil, gridEntity, false)
216
+ removedOneOrMoreGridEntities = true
217
+ end
218
+ end
219
+ if removedOneOrMoreGridEntities then
220
+ roomUpdateSafe(nil)
221
+ end
222
+ return removedOneOrMoreGridEntities
223
+ end
224
+ function ____exports.removeAllMatchingGridEntities(self, ...)
225
+ local gridEntities = ____exports.getGridEntities(nil, ...)
226
+ if #gridEntities == 0 then
227
+ return false
228
+ end
229
+ for ____, gridEntity in ipairs(gridEntities) do
230
+ ____exports.removeGrid(nil, gridEntity, false)
231
+ end
232
+ roomUpdateSafe(nil)
233
+ return true
234
+ end
235
+ function ____exports.setGridEntityInvisible(self, gridEntity)
236
+ local sprite = gridEntity:GetSprite()
237
+ clearSprite(nil, sprite)
238
+ end
239
+ function ____exports.spawnGiantPoop(self, topLeftGridIndex)
240
+ local room = game:GetRoom()
241
+ local gridWidth = room:GetGridWidth()
242
+ local topRightGridIndex = topLeftGridIndex + 1
243
+ local bottomLeftGridIndex = topLeftGridIndex + gridWidth
244
+ local bottomRightGridIndex = bottomLeftGridIndex + 1
245
+ ____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_LEFT, topLeftGridIndex)
246
+ ____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_RIGHT, topRightGridIndex)
247
+ ____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_LEFT, bottomLeftGridIndex)
248
+ ____exports.spawnGridWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_RIGHT, bottomRightGridIndex)
249
+ end
250
+ function ____exports.spawnGrid(self, gridEntityType, gridIndexOrPosition)
251
+ return ____exports.spawnGridWithVariant(nil, gridEntityType, 0, gridIndexOrPosition)
252
+ end
253
+ function ____exports.spawnVoidPortal(self, gridIndex)
254
+ local voidPortal = ____exports.spawnGridWithVariant(nil, GridEntityType.TRAPDOOR, TrapdoorVariant.VOID_PORTAL, gridIndex)
255
+ if voidPortal == nil then
256
+ return voidPortal
257
+ end
258
+ voidPortal.VarData = 1
259
+ local sprite = voidPortal:GetSprite()
260
+ sprite:Load("gfx/grid/voidtrapdoor.anm2", true)
261
+ return voidPortal
262
+ end
263
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ /** Helper function to get all of the `GridEntityPit` in the room. */
3
+ export declare function getPits(): GridEntityPit[];
4
+ /** Helper function to get all of the `GridEntityPoop` in the room. */
5
+ export declare function getPoops(): GridEntityPoop[];
6
+ /** Helper function to get all of the `GridEntityPressurePlate` in the room. */
7
+ export declare function getPressurePlates(): GridEntityPressurePlate[];
8
+ /** Helper function to get all of the `GridEntityRock` in the room. */
9
+ export declare function getRocks(): GridEntityRock[];
10
+ /** Helper function to get all of the `GridEntitySpikes` in the room. */
11
+ export declare function getSpikes(): GridEntitySpikes[];
12
+ /** Helper function to get all of the `GridEntityTNT` in the room. */
13
+ export declare function getTNT(): GridEntityTNT[];
14
+ /**
15
+ * Helper function to determine if all of the pressure plates in the current room are pushed.
16
+ * Returns true if there are no pressure plates in the room.
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+ */
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+ export declare function isAllPressurePlatesPushed(): boolean;