framefields 2.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENCE +202 -0
- package/README.md +740 -0
- package/dist/audio/index.d.mts +5 -0
- package/dist/audio/index.mjs +14 -0
- package/dist/audio-Dvwwz8xU.d.mts +37 -0
- package/dist/audio-Dvwwz8xU.d.mts.map +1 -0
- package/dist/audio-TAvPwzLR.mjs +214 -0
- package/dist/audio-TAvPwzLR.mjs.map +1 -0
- package/dist/audio-x28ZgQBP.mjs +85 -0
- package/dist/audio-x28ZgQBP.mjs.map +1 -0
- package/dist/chunk-GMkBE123.mjs +47 -0
- package/dist/client-C74hb7fy.mjs +66 -0
- package/dist/client-C74hb7fy.mjs.map +1 -0
- package/dist/dist-1iUYuPct.mjs +1859 -0
- package/dist/dist-1iUYuPct.mjs.map +1 -0
- package/dist/dist-Bx6J0VcM.mjs +1859 -0
- package/dist/dist-Bx6J0VcM.mjs.map +1 -0
- package/dist/dist-C_hjvkdN.mjs +2220 -0
- package/dist/dist-C_hjvkdN.mjs.map +1 -0
- package/dist/dist-DKm2IyEJ.mjs +94 -0
- package/dist/dist-DKm2IyEJ.mjs.map +1 -0
- package/dist/dist-cjs-B5EVqDFp.mjs +85 -0
- package/dist/dist-cjs-B5EVqDFp.mjs.map +1 -0
- package/dist/dist-cjs-BGJkdexX.mjs +437 -0
- package/dist/dist-cjs-BGJkdexX.mjs.map +1 -0
- package/dist/dist-cjs-BKmGCgtm.mjs +9069 -0
- package/dist/dist-cjs-BKmGCgtm.mjs.map +1 -0
- package/dist/dist-cjs-BUc0_kg-.mjs +1091 -0
- package/dist/dist-cjs-BUc0_kg-.mjs.map +1 -0
- package/dist/dist-cjs-BUwe2XhR.mjs +153 -0
- package/dist/dist-cjs-BUwe2XhR.mjs.map +1 -0
- package/dist/dist-cjs-BWgoUCXJ.mjs +137 -0
- package/dist/dist-cjs-BWgoUCXJ.mjs.map +1 -0
- package/dist/dist-cjs-CmZEMtO6.mjs +6 -0
- package/dist/dist-cjs-D7kEM-Mj.mjs +181 -0
- package/dist/dist-cjs-D7kEM-Mj.mjs.map +1 -0
- package/dist/dist-cjs-DFUmy89O.mjs +48 -0
- package/dist/dist-cjs-DFUmy89O.mjs.map +1 -0
- package/dist/dist-cjs-Df7144zM.mjs +209 -0
- package/dist/dist-cjs-Df7144zM.mjs.map +1 -0
- package/dist/dist-cjs-DgxjcvBN.mjs +98 -0
- package/dist/dist-cjs-DgxjcvBN.mjs.map +1 -0
- package/dist/dist-cjs-DsMdld8l.mjs +5015 -0
- package/dist/dist-cjs-DsMdld8l.mjs.map +1 -0
- package/dist/dist-cjs-Dzs5P3K0.mjs +51 -0
- package/dist/dist-cjs-Dzs5P3K0.mjs.map +1 -0
- package/dist/dist-cjs-ECMuIF57.mjs +323 -0
- package/dist/dist-cjs-ECMuIF57.mjs.map +1 -0
- package/dist/dist-cjs-lYvO8aDo.mjs +64 -0
- package/dist/dist-cjs-lYvO8aDo.mjs.map +1 -0
- package/dist/dist-cjs-qEJrwjGk.mjs +66 -0
- package/dist/dist-cjs-qEJrwjGk.mjs.map +1 -0
- package/dist/dist-cjs-x5cwlqA5.mjs +43 -0
- package/dist/dist-cjs-x5cwlqA5.mjs.map +1 -0
- package/dist/dist-gjHmorxL.mjs +27479 -0
- package/dist/dist-gjHmorxL.mjs.map +1 -0
- package/dist/effects/index.d.mts +5 -0
- package/dist/effects/index.mjs +35 -0
- package/dist/effects-CHWORCYd.mjs +811 -0
- package/dist/effects-CHWORCYd.mjs.map +1 -0
- package/dist/event-streams-D-APZ7Ke.mjs +204 -0
- package/dist/event-streams-D-APZ7Ke.mjs.map +1 -0
- package/dist/fonts/index.d.mts +2 -0
- package/dist/fonts/index.mjs +3 -0
- package/dist/fonts-DrGTBJJk.mjs +188 -0
- package/dist/fonts-DrGTBJJk.mjs.map +1 -0
- package/dist/index-B0BNPEoH.d.mts +2117 -0
- package/dist/index-B0BNPEoH.d.mts.map +1 -0
- package/dist/index-BMVVmc4G.d.mts +72 -0
- package/dist/index-BMVVmc4G.d.mts.map +1 -0
- package/dist/index-D1ZsMpke.d.mts +264 -0
- package/dist/index-D1ZsMpke.d.mts.map +1 -0
- package/dist/index-D2jDC7O5.d.mts +3643 -0
- package/dist/index-D2jDC7O5.d.mts.map +1 -0
- package/dist/index-D2wJqSl5.d.mts +114 -0
- package/dist/index-D2wJqSl5.d.mts.map +1 -0
- package/dist/index-DKFGNyMB.d.mts +309 -0
- package/dist/index-DKFGNyMB.d.mts.map +1 -0
- package/dist/index-DiSKzDGR.d.mts +65 -0
- package/dist/index-DiSKzDGR.d.mts.map +1 -0
- package/dist/index.d.mts +4425 -0
- package/dist/index.d.mts.map +1 -0
- package/dist/index.mjs +2623 -0
- package/dist/index.mjs.map +1 -0
- package/dist/package-C58KmGKw.mjs +6 -0
- package/dist/package-C58KmGKw.mjs.map +1 -0
- package/dist/preview/index.d.mts +90 -0
- package/dist/preview/index.d.mts.map +1 -0
- package/dist/preview/index.mjs +15 -0
- package/dist/preview-engine/audio.mjs +1 -0
- package/dist/preview-engine/child_process-AIL2NBWS.mjs +1 -0
- package/dist/preview-engine/chunk-24P6DAB3.mjs +1 -0
- package/dist/preview-engine/chunk-37EFVZWT.mjs +1 -0
- package/dist/preview-engine/chunk-3O5OKR6D.mjs +223 -0
- package/dist/preview-engine/chunk-47VT677S.mjs +8 -0
- package/dist/preview-engine/chunk-4BEJJKEU.mjs +315 -0
- package/dist/preview-engine/chunk-4GEWSUX5.mjs +1 -0
- package/dist/preview-engine/chunk-55CCFPUX.mjs +237 -0
- package/dist/preview-engine/chunk-5JD65JSJ.mjs +110 -0
- package/dist/preview-engine/chunk-5UP7FSGT.mjs +294 -0
- package/dist/preview-engine/chunk-5XDHHOF2.mjs +367 -0
- package/dist/preview-engine/chunk-6YJP57MZ.mjs +729 -0
- package/dist/preview-engine/chunk-6ZOXGAYA.mjs +112 -0
- package/dist/preview-engine/chunk-AOLAHYVV.mjs +529 -0
- package/dist/preview-engine/chunk-B6PLCMBM.mjs +1 -0
- package/dist/preview-engine/chunk-BJKH76OM.mjs +264 -0
- package/dist/preview-engine/chunk-BUIQ5TUH.mjs +104 -0
- package/dist/preview-engine/chunk-BVF64D6H.mjs +1 -0
- package/dist/preview-engine/chunk-CA5N7JRZ.mjs +138 -0
- package/dist/preview-engine/chunk-CNSHAFEA.mjs +1 -0
- package/dist/preview-engine/chunk-CURR5X7D.mjs +1 -0
- package/dist/preview-engine/chunk-CVGM2U4J.mjs +47 -0
- package/dist/preview-engine/chunk-CYY366IE.mjs +1 -0
- package/dist/preview-engine/chunk-D5PHI6ET.mjs +109 -0
- package/dist/preview-engine/chunk-D7MZHP2Y.mjs +275 -0
- package/dist/preview-engine/chunk-DPPH3NK2.mjs +182 -0
- package/dist/preview-engine/chunk-DPST2XLC.mjs +418 -0
- package/dist/preview-engine/chunk-DRLEOHN5.mjs +1 -0
- package/dist/preview-engine/chunk-EDIZNO3P.mjs +1 -0
- package/dist/preview-engine/chunk-EHIIT4ZR.mjs +52 -0
- package/dist/preview-engine/chunk-FKZ4XXPE.mjs +1 -0
- package/dist/preview-engine/chunk-G3HW4VER.mjs +60 -0
- package/dist/preview-engine/chunk-G76HSKOS.mjs +184 -0
- package/dist/preview-engine/chunk-GYG2IIBR.mjs +1 -0
- package/dist/preview-engine/chunk-H2F5NVQ6.mjs +63 -0
- package/dist/preview-engine/chunk-H5BPCY7N.mjs +188 -0
- package/dist/preview-engine/chunk-HAXK42HG.mjs +997 -0
- package/dist/preview-engine/chunk-HXMDPMLB.mjs +1 -0
- package/dist/preview-engine/chunk-HYBAPT6I.mjs +1 -0
- package/dist/preview-engine/chunk-I4FH6HYU.mjs +73 -0
- package/dist/preview-engine/chunk-IYVN2QEL.mjs +1 -0
- package/dist/preview-engine/chunk-JPXQPP6J.mjs +1 -0
- package/dist/preview-engine/chunk-JWNHTRED.mjs +164 -0
- package/dist/preview-engine/chunk-KZOLCZIV.mjs +103 -0
- package/dist/preview-engine/chunk-L62MRHGZ.mjs +89 -0
- package/dist/preview-engine/chunk-LEEZXHQO.mjs +117 -0
- package/dist/preview-engine/chunk-LKYN3BM2.mjs +1 -0
- package/dist/preview-engine/chunk-LP3EP33S.mjs +610 -0
- package/dist/preview-engine/chunk-M2GRYRLM.mjs +111 -0
- package/dist/preview-engine/chunk-MC7TZZLD.mjs +134 -0
- package/dist/preview-engine/chunk-MT2DZQHO.mjs +1 -0
- package/dist/preview-engine/chunk-MTJHQATU.mjs +1 -0
- package/dist/preview-engine/chunk-N4LHIPHZ.mjs +340 -0
- package/dist/preview-engine/chunk-N4PWLBZ7.mjs +5 -0
- package/dist/preview-engine/chunk-NQZKBFC6.mjs +40 -0
- package/dist/preview-engine/chunk-NWRSVVTF.mjs +186 -0
- package/dist/preview-engine/chunk-P3HBP725.mjs +1 -0
- package/dist/preview-engine/chunk-PIAJWALT.mjs +1 -0
- package/dist/preview-engine/chunk-PJ3DVG45.mjs +1 -0
- package/dist/preview-engine/chunk-QP2NI4XD.mjs +82 -0
- package/dist/preview-engine/chunk-SA3JUR6D.mjs +52 -0
- package/dist/preview-engine/chunk-SRT2OCQW.mjs +1 -0
- package/dist/preview-engine/chunk-SWD76532.mjs +98 -0
- package/dist/preview-engine/chunk-SXX7HX34.mjs +191 -0
- package/dist/preview-engine/chunk-SZ7YRPKO.mjs +3 -0
- package/dist/preview-engine/chunk-TMRLZV5X.mjs +1 -0
- package/dist/preview-engine/chunk-U446SQP3.mjs +292 -0
- package/dist/preview-engine/chunk-UDNCEHUI.mjs +141 -0
- package/dist/preview-engine/chunk-V3H7WWOT.mjs +271 -0
- package/dist/preview-engine/chunk-V7ZVVUQU.mjs +108 -0
- package/dist/preview-engine/chunk-VJGK7MLJ.mjs +3 -0
- package/dist/preview-engine/chunk-VSSB73UU.mjs +58 -0
- package/dist/preview-engine/chunk-VXUJWPIK.mjs +1 -0
- package/dist/preview-engine/chunk-XD4GKD6H.mjs +5 -0
- package/dist/preview-engine/chunk-XKO4RYKN.mjs +3 -0
- package/dist/preview-engine/chunk-XOEEGC4Z.mjs +1 -0
- package/dist/preview-engine/chunk-YAQFFQPG.mjs +1 -0
- package/dist/preview-engine/chunk-YKMBRUAE.mjs +1 -0
- package/dist/preview-engine/chunk-YSTLMWCG.mjs +1 -0
- package/dist/preview-engine/chunk-Z4ERCLNF.mjs +1 -0
- package/dist/preview-engine/chunk-ZEYUXJIV.mjs +1 -0
- package/dist/preview-engine/chunk-ZX6APG6E.mjs +117 -0
- package/dist/preview-engine/effects.mjs +1 -0
- package/dist/preview-engine/esbuild-GWV7CM7D.mjs +1 -0
- package/dist/preview-engine/fonts.mjs +1 -0
- package/dist/preview-engine/framefields.mjs +1959 -0
- package/dist/preview-engine/onnxruntime-node-56GSZEH3.mjs +1 -0
- package/dist/preview-engine/player.mjs +155 -0
- package/dist/preview-engine/renderers-2AUSIYZN.mjs +1 -0
- package/dist/preview-engine/renderers-2QN6KZJP.mjs +1 -0
- package/dist/preview-engine/renderers-32SKW7ML.mjs +1 -0
- package/dist/preview-engine/renderers-5QYK6766.mjs +1 -0
- package/dist/preview-engine/renderers-6BJA6MSU.mjs +251 -0
- package/dist/preview-engine/renderers-6QAF3LQ2.mjs +1 -0
- package/dist/preview-engine/renderers-7AO5746S.mjs +296 -0
- package/dist/preview-engine/renderers-AFYKNM6N.mjs +1 -0
- package/dist/preview-engine/renderers-AGMH5CRH.mjs +1 -0
- package/dist/preview-engine/renderers-AHSGP6LY.mjs +126 -0
- package/dist/preview-engine/renderers-ASTBICLA.mjs +1 -0
- package/dist/preview-engine/renderers-BHVPLYNN.mjs +1 -0
- package/dist/preview-engine/renderers-D7PVQFVU.mjs +1 -0
- package/dist/preview-engine/renderers-DB4ABTNA.mjs +1 -0
- package/dist/preview-engine/renderers-F2NFJI5L.mjs +1 -0
- package/dist/preview-engine/renderers-FI7YHNLY.mjs +1 -0
- package/dist/preview-engine/renderers-GBHULMPH.mjs +1 -0
- package/dist/preview-engine/renderers-GUKQUMGG.mjs +55 -0
- package/dist/preview-engine/renderers-HGT7QDY3.mjs +1 -0
- package/dist/preview-engine/renderers-HOYLA7ZK.mjs +1 -0
- package/dist/preview-engine/renderers-KKI2D3MZ.mjs +1 -0
- package/dist/preview-engine/renderers-KRAJNV4E.mjs +1 -0
- package/dist/preview-engine/renderers-KUGZKSVE.mjs +1 -0
- package/dist/preview-engine/renderers-L2EQQIOC.mjs +1 -0
- package/dist/preview-engine/renderers-LK3NRMGR.mjs +1 -0
- package/dist/preview-engine/renderers-LX654SZ3.mjs +1 -0
- package/dist/preview-engine/renderers-MCFQFYEL.mjs +1 -0
- package/dist/preview-engine/renderers-O6HOYIPS.mjs +1 -0
- package/dist/preview-engine/renderers-OEVXCGE2.mjs +1 -0
- package/dist/preview-engine/renderers-QVD6C4CS.mjs +1 -0
- package/dist/preview-engine/renderers-R3XEYD5V.mjs +248 -0
- package/dist/preview-engine/renderers-RBFWJWVM.mjs +1 -0
- package/dist/preview-engine/renderers-RX3VLVLO.mjs +1 -0
- package/dist/preview-engine/renderers-SM6JP64K.mjs +1 -0
- package/dist/preview-engine/renderers-TKMAATVS.mjs +1 -0
- package/dist/preview-engine/renderers-UGZUPONY.mjs +1 -0
- package/dist/preview-engine/renderers-UTFXZE3G.mjs +1 -0
- package/dist/preview-engine/renderers-UWPH7HBH.mjs +1 -0
- package/dist/preview-engine/renderers-UZGECFVO.mjs +1 -0
- package/dist/preview-engine/renderers-VGU3LNLT.mjs +1 -0
- package/dist/preview-engine/renderers-W3VVM5HB.mjs +1 -0
- package/dist/preview-engine/renderers-WJUTT5BB.mjs +1 -0
- package/dist/preview-engine/renderers-XA2M4YXK.mjs +1 -0
- package/dist/preview-engine/renderers-XIHRFEFQ.mjs +1 -0
- package/dist/preview-engine/renderers-XJTA5MFG.mjs +1 -0
- package/dist/preview-engine/renderers-XLTY5APF.mjs +1 -0
- package/dist/preview-engine/renderers-XZ3VXFGZ.mjs +1 -0
- package/dist/preview-engine/renderers-YKUQUCTO.mjs +124 -0
- package/dist/preview-engine/renderers-YVN3EIOP.mjs +1 -0
- package/dist/preview-engine/renderers-YWRP23SZ.mjs +125 -0
- package/dist/preview-engine/renderers-ZPWOUWZJ.mjs +120 -0
- package/dist/preview-engine/resvg-js-VMU4A77S.mjs +1 -0
- package/dist/preview-engine/server-utils-2FAIV45N.mjs +1 -0
- package/dist/preview-engine/sharp-V6ZTBNDW.mjs +1 -0
- package/dist/preview-engine/shims/fs-promises.mjs +1 -0
- package/dist/preview-engine/shims/fs.mjs +1 -0
- package/dist/preview-engine/shims/module.mjs +1 -0
- package/dist/preview-engine/shims/os.mjs +1 -0
- package/dist/preview-engine/shims/path.mjs +1 -0
- package/dist/preview-engine/shims/url.mjs +1 -0
- package/dist/preview-engine/signals.mjs +1 -0
- package/dist/preview-engine/webgpu-NSSANM4F.mjs +1 -0
- package/dist/preview-uQM210iy.mjs +2149 -0
- package/dist/preview-uQM210iy.mjs.map +1 -0
- package/dist/program-Dl510wmI.mjs +5183 -0
- package/dist/program-Dl510wmI.mjs.map +1 -0
- package/dist/renderer/index.d.mts +3 -0
- package/dist/renderer/index.mjs +6 -0
- package/dist/renderer-3BNskNuJ.mjs +3 -0
- package/dist/renderer-7DOcIxFG.mjs +288 -0
- package/dist/renderer-7DOcIxFG.mjs.map +1 -0
- package/dist/renderer-9dHlMQGX.mjs +3 -0
- package/dist/renderer-B1CvhW4p.mjs +677 -0
- package/dist/renderer-B1CvhW4p.mjs.map +1 -0
- package/dist/renderer-B2XzjK0z.mjs +3 -0
- package/dist/renderer-B80s47yo.mjs +166 -0
- package/dist/renderer-B80s47yo.mjs.map +1 -0
- package/dist/renderer-B9-QSJcG.mjs +479 -0
- package/dist/renderer-B9-QSJcG.mjs.map +1 -0
- package/dist/renderer-BAQmR0Zo.mjs +3 -0
- package/dist/renderer-BDLnExoP.mjs +127 -0
- package/dist/renderer-BDLnExoP.mjs.map +1 -0
- package/dist/renderer-BGXU6vcW.mjs +270 -0
- package/dist/renderer-BGXU6vcW.mjs.map +1 -0
- package/dist/renderer-BGvORwkQ.mjs +3 -0
- package/dist/renderer-BLikd6BK.mjs +3 -0
- package/dist/renderer-BMovYRoR.mjs +3 -0
- package/dist/renderer-BQHbp-Sp.mjs +243 -0
- package/dist/renderer-BQHbp-Sp.mjs.map +1 -0
- package/dist/renderer-BREIjsUU.mjs +252 -0
- package/dist/renderer-BREIjsUU.mjs.map +1 -0
- package/dist/renderer-BSbTJBWc.mjs +3 -0
- package/dist/renderer-BTu2EVhF.mjs +3 -0
- package/dist/renderer-BU1rwNRT.mjs +3 -0
- package/dist/renderer-BXMmISWG.mjs +499 -0
- package/dist/renderer-BXMmISWG.mjs.map +1 -0
- package/dist/renderer-BZJm3m4f.mjs +3 -0
- package/dist/renderer-B_NuVaIP.mjs +744 -0
- package/dist/renderer-B_NuVaIP.mjs.map +1 -0
- package/dist/renderer-BfJSUjPN.mjs +3 -0
- package/dist/renderer-BqyAgNt3.mjs +3 -0
- package/dist/renderer-BryTM2g7.mjs +3 -0
- package/dist/renderer-BsgIcBKH.mjs +391 -0
- package/dist/renderer-BsgIcBKH.mjs.map +1 -0
- package/dist/renderer-ByDhfrPE.mjs +422 -0
- package/dist/renderer-ByDhfrPE.mjs.map +1 -0
- package/dist/renderer-C-H680_l.mjs +3 -0
- package/dist/renderer-C17wL9QX.mjs +181 -0
- package/dist/renderer-C17wL9QX.mjs.map +1 -0
- package/dist/renderer-C2n-EHxg.mjs +1 -0
- package/dist/renderer-CB5aWAaf.mjs +343 -0
- package/dist/renderer-CB5aWAaf.mjs.map +1 -0
- package/dist/renderer-CB7lH5K8.mjs +3 -0
- package/dist/renderer-CDLrNgfo.mjs +3 -0
- package/dist/renderer-CDOUAN7X.mjs +454 -0
- package/dist/renderer-CDOUAN7X.mjs.map +1 -0
- package/dist/renderer-CH8sdfYX.mjs +387 -0
- package/dist/renderer-CH8sdfYX.mjs.map +1 -0
- package/dist/renderer-CIvaRnP_.mjs +261 -0
- package/dist/renderer-CIvaRnP_.mjs.map +1 -0
- package/dist/renderer-CMzEjdzi.mjs +369 -0
- package/dist/renderer-CMzEjdzi.mjs.map +1 -0
- package/dist/renderer-COkcU3db.mjs +3302 -0
- package/dist/renderer-COkcU3db.mjs.map +1 -0
- package/dist/renderer-CQCoggIa.mjs +3 -0
- package/dist/renderer-CQdVj2JS.mjs +3 -0
- package/dist/renderer-CQiTodg9.mjs +337 -0
- package/dist/renderer-CQiTodg9.mjs.map +1 -0
- package/dist/renderer-CV2m6k1V.mjs +3 -0
- package/dist/renderer-CYY-poLe.mjs +3 -0
- package/dist/renderer-CZgB5st8.mjs +3 -0
- package/dist/renderer-C_Ki91kc.mjs +3 -0
- package/dist/renderer-CclIvsLO.mjs +3 -0
- package/dist/renderer-Cj-whdVr.mjs +655 -0
- package/dist/renderer-Cj-whdVr.mjs.map +1 -0
- package/dist/renderer-CkykdR_D.mjs +3 -0
- package/dist/renderer-Cl1oUXMi.mjs +1143 -0
- package/dist/renderer-Cl1oUXMi.mjs.map +1 -0
- package/dist/renderer-CmApuKjS.mjs +3 -0
- package/dist/renderer-CpkiHRhh.mjs +269 -0
- package/dist/renderer-CpkiHRhh.mjs.map +1 -0
- package/dist/renderer-CszOjcRW.mjs +3 -0
- package/dist/renderer-CtVkU_GA.mjs +44 -0
- package/dist/renderer-CtVkU_GA.mjs.map +1 -0
- package/dist/renderer-Cu074POw.mjs +3 -0
- package/dist/renderer-CwQhzcUn.mjs +644 -0
- package/dist/renderer-CwQhzcUn.mjs.map +1 -0
- package/dist/renderer-CzPWB0Ss.mjs +273 -0
- package/dist/renderer-CzPWB0Ss.mjs.map +1 -0
- package/dist/renderer-D4qLmox-.mjs +3 -0
- package/dist/renderer-D6bWQtr-.mjs +3 -0
- package/dist/renderer-D6cJ6MSq.mjs +3 -0
- package/dist/renderer-D7EX8IjU.mjs +240 -0
- package/dist/renderer-D7EX8IjU.mjs.map +1 -0
- package/dist/renderer-DDp7_TUi.d.mts +10 -0
- package/dist/renderer-DDp7_TUi.d.mts.map +1 -0
- package/dist/renderer-DFKsLrUs.mjs +256 -0
- package/dist/renderer-DFKsLrUs.mjs.map +1 -0
- package/dist/renderer-DPSsf8-t.mjs +3 -0
- package/dist/renderer-DQLGnEFc.mjs +3 -0
- package/dist/renderer-DY2SVYUW.mjs +3 -0
- package/dist/renderer-DZGtBUCx.mjs +792 -0
- package/dist/renderer-DZGtBUCx.mjs.map +1 -0
- package/dist/renderer-DabG62XS.mjs +406 -0
- package/dist/renderer-DabG62XS.mjs.map +1 -0
- package/dist/renderer-DbaQLI4z.mjs +771 -0
- package/dist/renderer-DbaQLI4z.mjs.map +1 -0
- package/dist/renderer-DjI45OYC.mjs +71 -0
- package/dist/renderer-DjI45OYC.mjs.map +1 -0
- package/dist/renderer-Dm08-hAU.mjs +323 -0
- package/dist/renderer-Dm08-hAU.mjs.map +1 -0
- package/dist/renderer-DoAY5JbB.mjs +4 -0
- package/dist/renderer-Dp_FfvF-.mjs +401 -0
- package/dist/renderer-Dp_FfvF-.mjs.map +1 -0
- package/dist/renderer-Dt6fzgX5.mjs +756 -0
- package/dist/renderer-Dt6fzgX5.mjs.map +1 -0
- package/dist/renderer-DuplLRbp.mjs +3 -0
- package/dist/renderer-DvfUbZ31.mjs +3 -0
- package/dist/renderer-DxjVQV6f.mjs +311 -0
- package/dist/renderer-DxjVQV6f.mjs.map +1 -0
- package/dist/renderer-Fco4EmAu.mjs +23868 -0
- package/dist/renderer-Fco4EmAu.mjs.map +1 -0
- package/dist/renderer-HFfcJlmR.mjs +981 -0
- package/dist/renderer-HFfcJlmR.mjs.map +1 -0
- package/dist/renderer-I-Sw3JBB.mjs +145 -0
- package/dist/renderer-I-Sw3JBB.mjs.map +1 -0
- package/dist/renderer-OWQmmg4Z.mjs +697 -0
- package/dist/renderer-OWQmmg4Z.mjs.map +1 -0
- package/dist/renderer-Q_uUQipO.mjs +3 -0
- package/dist/renderer-Ryo2CEFD.mjs +586 -0
- package/dist/renderer-Ryo2CEFD.mjs.map +1 -0
- package/dist/renderer-Tp6OXWNZ.mjs +257 -0
- package/dist/renderer-Tp6OXWNZ.mjs.map +1 -0
- package/dist/renderer-UQFCgeNx.mjs +3 -0
- package/dist/renderer-WkVrkCVA.mjs +83 -0
- package/dist/renderer-WkVrkCVA.mjs.map +1 -0
- package/dist/renderer-XcmYTd6P.mjs +3818 -0
- package/dist/renderer-XcmYTd6P.mjs.map +1 -0
- package/dist/renderer-_uvdg48N.mjs +333 -0
- package/dist/renderer-_uvdg48N.mjs.map +1 -0
- package/dist/renderer-bZU_ndxf.mjs +8 -0
- package/dist/renderer-bZU_ndxf.mjs.map +1 -0
- package/dist/renderer-eMsnzJg9.mjs +3 -0
- package/dist/renderer-ho_jXJ0H.mjs +254 -0
- package/dist/renderer-ho_jXJ0H.mjs.map +1 -0
- package/dist/renderer-k2JL79kM.mjs +306 -0
- package/dist/renderer-k2JL79kM.mjs.map +1 -0
- package/dist/renderer-pHiz78e0.mjs +3 -0
- package/dist/renderer-pxXf9dvk.mjs +394 -0
- package/dist/renderer-pxXf9dvk.mjs.map +1 -0
- package/dist/renderer-vCFTm0oe.mjs +226 -0
- package/dist/renderer-vCFTm0oe.mjs.map +1 -0
- package/dist/renderer-vvpdx1vk.mjs +379 -0
- package/dist/renderer-vvpdx1vk.mjs.map +1 -0
- package/dist/renderer-x2s9LmVL.mjs +1121 -0
- package/dist/renderer-x2s9LmVL.mjs.map +1 -0
- package/dist/renderers-BWg16W-V-BXG_cjhM.mjs +49 -0
- package/dist/renderers-BWg16W-V-BXG_cjhM.mjs.map +1 -0
- package/dist/signals/index.d.mts +7 -0
- package/dist/signals/index.mjs +10 -0
- package/dist/signals-BwbdO3AN.mjs +224 -0
- package/dist/signals-BwbdO3AN.mjs.map +1 -0
- package/dist/signin-CZj4Oc5s.mjs +865 -0
- package/dist/signin-CZj4Oc5s.mjs.map +1 -0
- package/dist/sso-oidc-C0_31ThY.mjs +1051 -0
- package/dist/sso-oidc-C0_31ThY.mjs.map +1 -0
- package/dist/sts-DD4ggEXC.mjs +6 -0
- package/dist/sts-nXw8RDJI.mjs +1395 -0
- package/dist/sts-nXw8RDJI.mjs.map +1 -0
- package/package.json +173 -0
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"renderer-CwQhzcUn.mjs","names":[],"sources":["../../../nodes/node-relight-3d/dist/renderers-UlSGqro9.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { parseColor, signalRegistry } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst RELIGHT_SHADER = `\nstruct RelightUniforms {\n // vec4 0\n lightType : f32, // 0=Point, 1=Spot, 2=Directional, 3=Rim\n intensity : f32,\n lightPosX : f32,\n lightPosY : f32,\n\n // vec4 1\n lightPosZ : f32,\n lightRadius : f32,\n spotConeAngle : f32, // in radians\n specularRoughness : f32,\n\n // vec4 2\n specularStrength : f32,\n metallic : f32,\n ambientIntensity : f32,\n volumetricDensity : f32,\n\n // vec4 3\n depthScale : f32,\n depthInvert : f32,\n hasDepthMap : f32,\n hasNormalMap : f32,\n\n // vec4 4: signal flags\n hasSigIntensity : f32,\n hasSigPosX : f32,\n hasSigPosY : f32,\n hasSigPosZ : f32,\n\n // vec4 5: signal flags\n hasSigRadius : f32,\n hasSigRoughness : f32,\n hasSigSpecular : f32,\n hasSigVolumetric : f32,\n\n // vec4 6 & 7: colors\n lightColor : vec4<f32>,\n ambientColor : vec4<f32>,\n};\n\n@group(0) @binding(0) var<uniform> u : RelightUniforms;\n\n@group(1) @binding(0) var srcTex : texture_2d<f32>;\n@group(1) @binding(1) var srcSamp : sampler;\n\n@group(2) @binding(0) var depthTex : texture_2d<f32>;\n@group(2) @binding(1) var depthSamp : sampler;\n\n@group(3) @binding(0) var intensitySigTex : texture_2d<f32>;\n@group(3) @binding(1) var posXSigTex : texture_2d<f32>;\n@group(3) @binding(2) var posYSigTex : texture_2d<f32>;\n@group(3) @binding(3) var posZSigTex : texture_2d<f32>;\n@group(3) @binding(4) var radiusSigTex : texture_2d<f32>;\n@group(3) @binding(5) var roughnessSigTex : texture_2d<f32>;\n@group(3) @binding(6) var specularSigTex : texture_2d<f32>;\n@group(3) @binding(7) var volumetricSigTex : texture_2d<f32>;\n@group(3) @binding(8) var sigSamp : sampler;\n\nstruct VSOut {\n @builtin(position) pos : vec4<f32>,\n @location(0) uv : vec2<f32>,\n};\n\n@vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {\n var pos = array<vec2<f32>, 4>(\n vec2<f32>(-1.0, 1.0),\n vec2<f32>(1.0, 1.0),\n vec2<f32>(-1.0, -1.0),\n vec2<f32>(1.0, -1.0)\n );\n var uv = array<vec2<f32>, 4>(\n vec2<f32>(0.0, 0.0),\n vec2<f32>(1.0, 0.0),\n vec2<f32>(0.0, 1.0),\n vec2<f32>(1.0, 1.0)\n );\n return VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);\n}\n\nfn sampleDepth(uv: vec2<f32>) -> f32 {\n var raw: f32 = 0.0;\n if (u.hasDepthMap > 0.5) {\n let dSample = textureSampleLevel(depthTex, depthSamp, clamp(uv, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0);\n raw = dot(dSample.rgb, vec3<f32>(0.299, 0.587, 0.114));\n } else {\n let c = textureSampleLevel(srcTex, srcSamp, clamp(uv, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0);\n raw = dot(c.rgb, vec3<f32>(0.299, 0.587, 0.114));\n }\n if (u.depthInvert > 0.5) {\n raw = 1.0 - raw;\n }\n return raw;\n}\n\nfn sampleSmoothDepth(uv: vec2<f32>, texelSize: vec2<f32>) -> f32 {\n let d0 = sampleDepth(uv);\n let d1 = sampleDepth(uv + vec2<f32>(texelSize.x, 0.0));\n let d2 = sampleDepth(uv - vec2<f32>(texelSize.x, 0.0));\n let d3 = sampleDepth(uv + vec2<f32>(0.0, texelSize.y));\n let d4 = sampleDepth(uv - vec2<f32>(0.0, texelSize.y));\n return (d0 * 4.0 + d1 + d2 + d3 + d4) * 0.125;\n}\n\nfn computeNormal(uv: vec2<f32>, texelSize: vec2<f32>) -> vec3<f32> {\n if (u.hasNormalMap > 0.5) {\n let rawNormal = textureSampleLevel(depthTex, depthSamp, clamp(uv, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0).rgb;\n return normalize(rawNormal * 2.0 - 1.0);\n }\n let step = texelSize * 2.5;\n let dL = sampleSmoothDepth(uv - vec2<f32>(step.x, 0.0), texelSize);\n let dR = sampleSmoothDepth(uv + vec2<f32>(step.x, 0.0), texelSize);\n let dD = sampleSmoothDepth(uv - vec2<f32>(0.0, step.y), texelSize);\n let dU = sampleSmoothDepth(uv + vec2<f32>(0.0, step.y), texelSize);\n\n let dx = (dR - dL) * u.depthScale * 1.5;\n let dy = (dU - dD) * u.depthScale * 1.5;\n return normalize(vec3<f32>(-dx, -dy, 1.0));\n}\n\n@fragment fn fs(in: VSOut) -> @location(0) vec4<f32> {\n let albedo = textureSampleLevel(srcTex, srcSamp, in.uv, 0.0);\n if (albedo.a <= 0.0) {\n return albedo;\n }\n\n let dims = vec2<f32>(textureDimensions(srcTex));\n let texelSize = vec2<f32>(1.0 / dims.x, 1.0 / dims.y);\n let aspect = dims.x / dims.y;\n\n // Resolve signals\n var intensity = u.intensity;\n if (u.hasSigIntensity > 0.5) {\n intensity = textureSampleLevel(intensitySigTex, sigSamp, in.uv, 0.0).r;\n }\n\n var posX = u.lightPosX;\n if (u.hasSigPosX > 0.5) {\n posX = textureSampleLevel(posXSigTex, sigSamp, in.uv, 0.0).r;\n }\n\n var posY = u.lightPosY;\n if (u.hasSigPosY > 0.5) {\n posY = textureSampleLevel(posYSigTex, sigSamp, in.uv, 0.0).r;\n }\n\n var posZ = u.lightPosZ;\n if (u.hasSigPosZ > 0.5) {\n posZ = textureSampleLevel(posZSigTex, sigSamp, in.uv, 0.0).r;\n }\n\n var radius = u.lightRadius;\n if (u.hasSigRadius > 0.5) {\n radius = max(0.05, textureSampleLevel(radiusSigTex, sigSamp, in.uv, 0.0).r);\n }\n\n var roughness = u.specularRoughness;\n if (u.hasSigRoughness > 0.5) {\n roughness = clamp(textureSampleLevel(roughnessSigTex, sigSamp, in.uv, 0.0).r, 0.01, 1.0);\n }\n\n var specularStrength = u.specularStrength;\n if (u.hasSigSpecular > 0.5) {\n specularStrength = max(0.0, textureSampleLevel(specularSigTex, sigSamp, in.uv, 0.0).r);\n }\n\n var volumetricDensity = u.volumetricDensity;\n if (u.hasSigVolumetric > 0.5) {\n volumetricDensity = clamp(textureSampleLevel(volumetricSigTex, sigSamp, in.uv, 0.0).r, 0.0, 1.0);\n }\n\n // Geometry & Surface Normals\n let depth = sampleSmoothDepth(in.uv, texelSize) * u.depthScale;\n let N = computeNormal(in.uv, texelSize);\n let V = vec3<f32>(0.0, 0.0, 1.0);\n\n // 3D coordinates (Aspect corrected for uniform radius)\n let pSurface = vec3<f32>((in.uv.x - 0.5) * aspect, in.uv.y - 0.5, - (1.0 - depth) * 0.4);\n let pLight = vec3<f32>((posX - 0.5) * aspect, posY - 0.5, max(0.02, posZ));\n\n let toLight = pLight - pSurface;\n let dist3D = length(toLight);\n var L = normalize(toLight);\n\n // Attenuation\n var att = 1.0 / (1.0 + (dist3D / max(0.05, radius)) * (dist3D / max(0.05, radius)));\n var diffuse = max(dot(N, L), 0.0);\n let H = normalize(L + V);\n let NdotH = max(dot(N, H), 0.0);\n let specPower = max(2.0, 2.0 / (roughness * roughness) - 2.0);\n var specular = pow(NdotH, specPower) * specularStrength;\n\n let lightMode = u.lightType;\n\n if (lightMode > 0.5 && lightMode < 1.5) {\n // Spot Light\n let spotDir = normalize(vec3<f32>(0.0, 0.0, -1.0));\n let spotAngleCos = dot(-L, spotDir);\n let coneCos = cos(u.spotConeAngle);\n let spotAtt = smoothstep(coneCos, coneCos + 0.15, spotAngleCos);\n\n diffuse = diffuse * spotAtt;\n specular = specular * spotAtt;\n } else if (lightMode > 1.5 && lightMode < 2.5) {\n // Directional Light\n L = normalize(vec3<f32>(posX - 0.5, posY - 0.5, max(0.1, posZ)));\n att = 1.0;\n diffuse = max(dot(N, L), 0.0);\n let dirH = normalize(L + V);\n specular = pow(max(dot(N, dirH), 0.0), specPower) * specularStrength;\n } else if (lightMode > 2.5) {\n // Rim Light\n let rimTerm = 1.0 - max(dot(N, V), 0.0);\n let rim = pow(rimTerm, 2.5) * (0.5 + depth * 0.8) * 1.5;\n diffuse = max(dot(N, L), 0.0) * 0.2 + rim;\n }\n\n // Volumetric Atmospheric Light Scatter / Glow\n let dist2D = length(vec2<f32>((in.uv.x - posX) * aspect, in.uv.y - posY));\n let volGlow = volumetricDensity * (1.0 / (1.0 + (dist2D / (radius * 0.5)) * (dist2D / (radius * 0.5)))) * (1.0 - clamp(depth * 0.3, 0.0, 0.8));\n\n let lightCol = u.lightColor.rgb;\n let ambientCol = u.ambientColor.rgb;\n\n // Natural Relighting Energy Distribution\n let ambientLighting = ambientCol * clamp(u.ambientIntensity, 0.0, 1.5);\n let diffuseLighting = lightCol * (diffuse * att * intensity * 0.6);\n let specularLighting = mix(vec3<f32>(1.0), albedo.rgb, u.metallic) * (specular * att * intensity * 0.35);\n let volLighting = lightCol * (volGlow * intensity * 0.2);\n\n let litRgb = albedo.rgb * (ambientLighting + diffuseLighting) + specularLighting + volLighting;\n\n return vec4<f32>(clamp(litRgb, vec3<f32>(0.0), vec3<f32>(1.0)), albedo.a);\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getDeviceLayouts(device) {\n\tlet res = deviceResourceCache.get(device);\n\tif (res) return res;\n\tres = {\n\t\tuniformLayout: device.createBindGroupLayout({ entries: [{\n\t\t\tbinding: 0,\n\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\tbuffer: { type: \"uniform\" }\n\t\t}] }),\n\t\tsrcTextureLayout: device.createBindGroupLayout({ entries: [{\n\t\t\tbinding: 0,\n\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\ttexture: { sampleType: \"float\" }\n\t\t}, {\n\t\t\tbinding: 1,\n\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\tsampler: { type: \"filtering\" }\n\t\t}] }),\n\t\tdepthTextureLayout: device.createBindGroupLayout({ entries: [{\n\t\t\tbinding: 0,\n\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\ttexture: { sampleType: \"float\" }\n\t\t}, {\n\t\t\tbinding: 1,\n\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\tsampler: { type: \"filtering\" }\n\t\t}] }),\n\t\tsignalTextureLayout: device.createBindGroupLayout({ entries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 5,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 6,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 7,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 8,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\tsampler: { type: \"filtering\" }\n\t\t\t}\n\t\t] }),\n\t\tpipelineCache: /* @__PURE__ */ new Map()\n\t};\n\tdeviceResourceCache.set(device, res);\n\treturn res;\n}\nfunction getRelightResources(device, format) {\n\tconst layouts = getDeviceLayouts(device);\n\tconst cacheKey = `relight_${format}`;\n\tlet pipeline = layouts.pipelineCache.get(cacheKey);\n\tif (!pipeline) {\n\t\tconst module = device.createShaderModule({\n\t\t\tlabel: `relight_${format}.wgsl`,\n\t\t\tcode: RELIGHT_SHADER\n\t\t});\n\t\tpipeline = device.createRenderPipeline({\n\t\t\tlabel: `RelightPipeline_${format}`,\n\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [\n\t\t\t\tlayouts.uniformLayout,\n\t\t\t\tlayouts.srcTextureLayout,\n\t\t\t\tlayouts.depthTextureLayout,\n\t\t\t\tlayouts.signalTextureLayout\n\t\t\t] }),\n\t\t\tvertex: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"vs\"\n\t\t\t},\n\t\t\tfragment: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"fs\",\n\t\t\t\ttargets: [{ format }]\n\t\t\t},\n\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t});\n\t\tlayouts.pipelineCache.set(cacheKey, pipeline);\n\t}\n\treturn {\n\t\tpipeline,\n\t\tuniformLayout: layouts.uniformLayout,\n\t\tsrcTextureLayout: layouts.srcTextureLayout,\n\t\tdepthTextureLayout: layouts.depthTextureLayout,\n\t\tsignalTextureLayout: layouts.signalTextureLayout\n\t};\n}\nfunction resolveVal(val, fallback, frame, fps) {\n\tif (val === void 0 || val === null) return fallback;\n\tif (typeof val === \"number\") return Number.isFinite(val) ? val : fallback;\n\tif (typeof val === \"object\" && val !== null) {\n\t\tif (\"get\" in val && typeof val.get === \"function\") try {\n\t\t\tconst res = val.get({\n\t\t\t\tframe,\n\t\t\t\tfps,\n\t\t\t\ttime: fps > 0 ? frame / fps : 0,\n\t\t\t\tduration: 0,\n\t\t\t\tdurationMs: 0,\n\t\t\t\tprogress: 0,\n\t\t\t\tdeltaTime: fps > 0 ? 1 / fps : 0\n\t\t\t});\n\t\t\tconst n$1 = Number(res);\n\t\t\tif (Number.isFinite(n$1)) return n$1;\n\t\t} catch {}\n\t\tif (\"value\" in val) {\n\t\t\tconst n$1 = Number(val.value);\n\t\t\tif (Number.isFinite(n$1)) return n$1;\n\t\t}\n\t}\n\tif (typeof val === \"function\") try {\n\t\tconst n$1 = Number(val({\n\t\t\tframe,\n\t\t\tfps,\n\t\t\ttime: fps > 0 ? frame / fps : 0\n\t\t}));\n\t\tif (Number.isFinite(n$1)) return n$1;\n\t} catch {}\n\tconst n = Number(val);\n\treturn Number.isFinite(n) ? n : fallback;\n}\nfunction resolveSignalField(op, fieldName, defaultValue, minVal, maxVal, frame = 0, fps = 30) {\n\tconst handleId = op[`${fieldName}HandleId`];\n\tconst signalInput = handleId ? op.inputs?.[handleId] : null;\n\tconst hasSignal = !!(signalInput?.connectionValid && (signalInput.outputItem?.type === \"Signal\" || signalInput.outputItem?.type === \"Numeric\"));\n\tconst sd = hasSignal && signalInput?.outputItem?.data ? signalInput.outputItem.data : null;\n\tlet value = defaultValue;\n\tif (!hasSignal) if (signalInput?.connectionValid && signalInput.outputItem?.type === \"Number\") {\n\t\tconst raw = resolveVal(signalInput.outputItem.data, defaultValue, frame, fps);\n\t\tvalue = Math.max(minVal, Math.min(maxVal, raw));\n\t} else {\n\t\tconst raw = resolveVal(op[fieldName], defaultValue, frame, fps);\n\t\tvalue = Math.max(minVal, Math.min(maxVal, raw));\n\t}\n\telse if (sd) {\n\t\tconst raw = resolveVal(sd.offset, defaultValue, frame, fps);\n\t\tvalue = Math.max(minVal, Math.min(maxVal, raw));\n\t}\n\treturn {\n\t\thasSignal,\n\t\tsd,\n\t\tvalue\n\t};\n}\nconst Relight3DWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetView, targetTexture, targetWidth, targetHeight, props, drawChild } = args;\n\tconst frame = props.frame ?? 0;\n\tconst fps = props.fps || 30;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Relight3D\" || !op) return;\n\tconst sourceMedia = props.virtualMedia.children?.[0];\n\tif (!sourceMedia) return;\n\tpass.end();\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst srcTex = ctx.renderer.getTemporaryTexture(width, height, [...props.excludeTextures || [], targetTexture]);\n\tconst srcView = srcTex.createView();\n\tctx.renderer.beginFrame(encoder, srcView, {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 0\n\t}, width, height, \"clear\").end();\n\tctx.renderer.pushScissor({\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth,\n\t\theight\n\t});\n\tctx.renderer.pushIdentity();\n\tawait drawChild(sourceMedia, {\n\t\t...props,\n\t\tvirtualMedia: sourceMedia,\n\t\tcontainerWidth: width,\n\t\tcontainerHeight: height\n\t}, srcView, srcTex, width, height);\n\tctx.renderer.popTransform();\n\tctx.renderer.popScissor();\n\targs.pass.end();\n\tconst normalMedia = op.normalMedia ?? (op.inputs?.normalMap?.connectionValid ? op.inputs.normalMap.outputItem?.data : null);\n\tconst depthMedia = normalMedia ?? op.depthMedia;\n\tlet depthTex;\n\tlet depthView;\n\tlet hasDepthMap = false;\n\tconst hasNormalMap = Boolean(normalMedia);\n\tif (depthMedia) {\n\t\tdepthTex = ctx.renderer.getTemporaryTexture(width, height, [\n\t\t\t...props.excludeTextures || [],\n\t\t\ttargetTexture,\n\t\t\tsrcTex\n\t\t]);\n\t\tdepthView = depthTex.createView();\n\t\tctx.renderer.beginFrame(encoder, depthView, {\n\t\t\tr: 0,\n\t\t\tg: 0,\n\t\t\tb: 0,\n\t\t\ta: 0\n\t\t}, width, height, \"clear\").end();\n\t\tctx.renderer.pushScissor({\n\t\t\tx: 0,\n\t\t\ty: 0,\n\t\t\twidth,\n\t\t\theight\n\t\t});\n\t\tctx.renderer.pushIdentity();\n\t\tawait drawChild(depthMedia, {\n\t\t\t...props,\n\t\t\tvirtualMedia: depthMedia,\n\t\t\tcontainerWidth: width,\n\t\t\tcontainerHeight: height\n\t\t}, depthView, depthTex, width, height);\n\t\tctx.renderer.popTransform();\n\t\tctx.renderer.popScissor();\n\t\targs.pass.end();\n\t\thasDepthMap = true;\n\t} else {\n\t\tdepthTex = srcTex;\n\t\tdepthView = srcView;\n\t\thasDepthMap = false;\n\t}\n\tconst { pipeline, uniformLayout: uLayout, srcTextureLayout: srcLayout, depthTextureLayout: depthLayout, signalTextureLayout: sigLayout } = getRelightResources(ctx.device, ctx.renderer.format);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst elapsedSeconds = props.elapsedMs !== void 0 ? props.elapsedMs / 1e3 : frame / fps;\n\tconst durationSeconds = props.virtualMedia?.metadata?.durationMs ? props.virtualMedia.metadata.durationMs / 1e3 : props.durationMs !== void 0 ? props.durationMs / 1e3 : 4;\n\tconst intensityInfo = resolveSignalField(op, \"intensity\", 1, 0, 10, frame, fps);\n\tconst posXInfo = resolveSignalField(op, \"lightPosX\", .5, 0, 1, frame, fps);\n\tconst posYInfo = resolveSignalField(op, \"lightPosY\", .5, 0, 1, frame, fps);\n\tconst posZInfo = resolveSignalField(op, \"lightPosZ\", .3, -2, 2, frame, fps);\n\tconst radiusInfo = resolveSignalField(op, \"lightRadius\", .8, .05, 5, frame, fps);\n\tconst spotConeInfo = resolveSignalField(op, \"spotConeAngle\", 45, 5, 90, frame, fps);\n\tconst roughnessInfo = resolveSignalField(op, \"specularRoughness\", .35, .01, 1, frame, fps);\n\tconst specularInfo = resolveSignalField(op, \"specularStrength\", .7, 0, 3, frame, fps);\n\tconst metallicInfo = resolveSignalField(op, \"metallic\", 0, 0, 1, frame, fps);\n\tconst ambientInfo = resolveSignalField(op, \"ambientIntensity\", .4, 0, 2, frame, fps);\n\tconst volumetricInfo = resolveSignalField(op, \"volumetricDensity\", .2, 0, 1, frame, fps);\n\tconst depthScaleInfo = resolveSignalField(op, \"depthScale\", 1, .1, 10, frame, fps);\n\tconst getSigTextureView = (info, fallbackId) => {\n\t\tif (info.hasSignal && info.sd) return signalRegistry.getOrCreate2DTextureView(ctx.device, encoder, info.sd.nodeId ?? fallbackId, elapsedSeconds, durationSeconds, info.sd, width, height, props.renderId, frame, fps);\n\t\treturn signalRegistry.getDummy1x1TextureView(ctx.device);\n\t};\n\tconst sigIntensityView = getSigTextureView(intensityInfo, \"relight_int_sig\");\n\tconst sigPosXView = getSigTextureView(posXInfo, \"relight_posx_sig\");\n\tconst sigPosYView = getSigTextureView(posYInfo, \"relight_posy_sig\");\n\tconst sigPosZView = getSigTextureView(posZInfo, \"relight_posz_sig\");\n\tconst sigRadiusView = getSigTextureView(radiusInfo, \"relight_rad_sig\");\n\tconst sigRoughnessView = getSigTextureView(roughnessInfo, \"relight_rough_sig\");\n\tconst sigSpecularView = getSigTextureView(specularInfo, \"relight_spec_sig\");\n\tconst sigVolumetricView = getSigTextureView(volumetricInfo, \"relight_vol_sig\");\n\tconst uniformData = new Float32Array(32);\n\tconst lightColorParsed = parseColor(op.lightColor ?? \"#ffffff\");\n\tconst ambientColorParsed = parseColor(op.ambientColor ?? \"#ffffff\");\n\tuniformData[0] = op.lightType === \"Spot\" ? 1 : op.lightType === \"Directional\" ? 2 : op.lightType === \"Rim\" ? 3 : 0;\n\tuniformData[1] = intensityInfo.value;\n\tuniformData[2] = posXInfo.value;\n\tuniformData[3] = posYInfo.value;\n\tuniformData[4] = posZInfo.value;\n\tuniformData[5] = radiusInfo.value;\n\tuniformData[6] = spotConeInfo.value * Math.PI / 180;\n\tuniformData[7] = roughnessInfo.value;\n\tuniformData[8] = specularInfo.value;\n\tuniformData[9] = metallicInfo.value;\n\tuniformData[10] = ambientInfo.value;\n\tuniformData[11] = volumetricInfo.value;\n\tuniformData[12] = depthScaleInfo.value;\n\tuniformData[13] = op.depthInvert ? 1 : 0;\n\tuniformData[14] = hasDepthMap || hasNormalMap ? 1 : 0;\n\tuniformData[15] = hasNormalMap ? 1 : 0;\n\tuniformData[16] = intensityInfo.hasSignal ? 1 : 0;\n\tuniformData[17] = posXInfo.hasSignal ? 1 : 0;\n\tuniformData[18] = posYInfo.hasSignal ? 1 : 0;\n\tuniformData[19] = posZInfo.hasSignal ? 1 : 0;\n\tuniformData[20] = radiusInfo.hasSignal ? 1 : 0;\n\tuniformData[21] = roughnessInfo.hasSignal ? 1 : 0;\n\tuniformData[22] = specularInfo.hasSignal ? 1 : 0;\n\tuniformData[23] = volumetricInfo.hasSignal ? 1 : 0;\n\tuniformData[24] = lightColorParsed.r;\n\tuniformData[25] = lightColorParsed.g;\n\tuniformData[26] = lightColorParsed.b;\n\tuniformData[27] = lightColorParsed.a;\n\tuniformData[28] = ambientColorParsed.r;\n\tuniformData[29] = ambientColorParsed.g;\n\tuniformData[30] = ambientColorParsed.b;\n\tuniformData[31] = ambientColorParsed.a;\n\tconst uniformBuffer = ctx.renderer.getTemporaryBuffer(uniformData);\n\tconst outTex = ctx.renderer.getTemporaryTexture(width, height, [\n\t\tsrcTex,\n\t\tdepthTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst renderPass = encoder.beginRenderPass({ colorAttachments: [{\n\t\tview: outTex.createView(),\n\t\tloadOp: \"clear\",\n\t\tstoreOp: \"store\",\n\t\tclearValue: {\n\t\t\tr: 0,\n\t\t\tg: 0,\n\t\t\tb: 0,\n\t\t\ta: 0\n\t\t}\n\t}] });\n\trenderPass.setPipeline(pipeline);\n\trenderPass.setBindGroup(0, ctx.device.createBindGroup({\n\t\tlayout: uLayout,\n\t\tentries: [{\n\t\t\tbinding: 0,\n\t\t\tresource: { buffer: uniformBuffer }\n\t\t}]\n\t}));\n\trenderPass.setBindGroup(1, ctx.renderer.bindGroupCache.getBindGroup(ctx.device, srcLayout, srcTex, sampler));\n\trenderPass.setBindGroup(2, ctx.renderer.bindGroupCache.getBindGroup(ctx.device, depthLayout, depthTex, sampler));\n\trenderPass.setBindGroup(3, ctx.device.createBindGroup({\n\t\tlayout: sigLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: sigIntensityView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: sigPosXView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: sigPosYView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: sigPosZView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: sigRadiusView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 5,\n\t\t\t\tresource: sigRoughnessView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 6,\n\t\t\t\tresource: sigSpecularView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 7,\n\t\t\t\tresource: sigVolumetricView\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 8,\n\t\t\t\tresource: sampler\n\t\t\t}\n\t\t]\n\t}));\n\trenderPass.draw(4);\n\trenderPass.end();\n\tconst finalPass = ctx.renderer.beginFrame(encoder, targetView, {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 0\n\t}, targetWidth, targetHeight, \"load\");\n\tctx.renderer.drawTexture(finalPass, outTex, {\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: targetWidth,\n\t\theight: targetHeight\n\t}, { opacity: op.opacity ?? 1 });\n\targs.pass = finalPass;\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: Relight3DWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-UlSGqro9.mjs.map"],"mappings":";;;;AAIA,MAAM,iBAAiB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA6OvB,MAAM,sCAAsC,IAAI,SAAS;AACzD,SAAS,iBAAiB,QAAQ;CACjC,IAAI,MAAM,oBAAoB,IAAI,OAAO;AACzC,KAAI,IAAK,QAAO;AAChB,OAAM;EACL,eAAe,OAAO,sBAAsB,EAAE,SAAS,CAAC;GACvD,SAAS;GACT,YAAY,eAAe;GAC3B,QAAQ,EAAE,MAAM,WAAW;GAC3B,CAAC,EAAE,CAAC;EACL,kBAAkB,OAAO,sBAAsB,EAAE,SAAS,CAAC;GAC1D,SAAS;GACT,YAAY,eAAe;GAC3B,SAAS,EAAE,YAAY,SAAS;GAChC,EAAE;GACF,SAAS;GACT,YAAY,eAAe;GAC3B,SAAS,EAAE,MAAM,aAAa;GAC9B,CAAC,EAAE,CAAC;EACL,oBAAoB,OAAO,sBAAsB,EAAE,SAAS,CAAC;GAC5D,SAAS;GACT,YAAY,eAAe;GAC3B,SAAS,EAAE,YAAY,SAAS;GAChC,EAAE;GACF,SAAS;GACT,YAAY,eAAe;GAC3B,SAAS,EAAE,MAAM,aAAa;GAC9B,CAAC,EAAE,CAAC;EACL,qBAAqB,OAAO,sBAAsB,EAAE,SAAS;GAC5D;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,MAAM,aAAa;IAC9B;GACD,EAAE,CAAC;EACJ,+BAA+B,IAAI,KAAK;EACxC;AACD,qBAAoB,IAAI,QAAQ,IAAI;AACpC,QAAO;;AAER,SAAS,oBAAoB,QAAQ,QAAQ;CAC5C,MAAM,UAAU,iBAAiB,OAAO;CACxC,MAAM,WAAW,WAAW;CAC5B,IAAI,WAAW,QAAQ,cAAc,IAAI,SAAS;AAClD,KAAI,CAAC,UAAU;EACd,MAAM,SAAS,OAAO,mBAAmB;GACxC,OAAO,WAAW,OAAO;GACzB,MAAM;GACN,CAAC;AACF,aAAW,OAAO,qBAAqB;GACtC,OAAO,mBAAmB;GAC1B,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB;IACvD,QAAQ;IACR,QAAQ;IACR,QAAQ;IACR,QAAQ;IACR,EAAE,CAAC;GACJ,QAAQ;IACP;IACA,YAAY;IACZ;GACD,UAAU;IACT;IACA,YAAY;IACZ,SAAS,CAAC,EAAE,QAAQ,CAAC;IACrB;GACD,WAAW,EAAE,UAAU,kBAAkB;GACzC,CAAC;AACF,UAAQ,cAAc,IAAI,UAAU,SAAS;;AAE9C,QAAO;EACN;EACA,eAAe,QAAQ;EACvB,kBAAkB,QAAQ;EAC1B,oBAAoB,QAAQ;EAC5B,qBAAqB,QAAQ;EAC7B;;AAEF,SAAS,WAAW,KAAK,UAAU,OAAO,KAAK;AAC9C,KAAI,QAAQ,KAAK,KAAK,QAAQ,KAAM,QAAO;AAC3C,KAAI,OAAO,QAAQ,SAAU,QAAO,OAAO,SAAS,IAAI,GAAG,MAAM;AACjE,KAAI,OAAO,QAAQ,YAAY,QAAQ,MAAM;AAC5C,MAAI,SAAS,OAAO,OAAO,IAAI,QAAQ,WAAY,KAAI;GACtD,MAAM,MAAM,IAAI,IAAI;IACnB;IACA;IACA,MAAM,MAAM,IAAI,QAAQ,MAAM;IAC9B,UAAU;IACV,YAAY;IACZ,UAAU;IACV,WAAW,MAAM,IAAI,IAAI,MAAM;IAC/B,CAAC;GACF,MAAM,MAAM,OAAO,IAAI;AACvB,OAAI,OAAO,SAAS,IAAI,CAAE,QAAO;UAC1B;AACR,MAAI,WAAW,KAAK;GACnB,MAAM,MAAM,OAAO,IAAI,MAAM;AAC7B,OAAI,OAAO,SAAS,IAAI,CAAE,QAAO;;;AAGnC,KAAI,OAAO,QAAQ,WAAY,KAAI;EAClC,MAAM,MAAM,OAAO,IAAI;GACtB;GACA;GACA,MAAM,MAAM,IAAI,QAAQ,MAAM;GAC9B,CAAC,CAAC;AACH,MAAI,OAAO,SAAS,IAAI,CAAE,QAAO;SAC1B;CACR,MAAM,IAAI,OAAO,IAAI;AACrB,QAAO,OAAO,SAAS,EAAE,GAAG,IAAI;;AAEjC,SAAS,mBAAmB,IAAI,WAAW,cAAc,QAAQ,QAAQ,QAAQ,GAAG,MAAM,IAAI;CAC7F,MAAM,WAAW,GAAG,GAAG,UAAU;CACjC,MAAM,cAAc,WAAW,GAAG,SAAS,YAAY;CACvD,MAAM,YAAY,CAAC,EAAE,aAAa,oBAAoB,YAAY,YAAY,SAAS,YAAY,YAAY,YAAY,SAAS;CACpI,MAAM,KAAK,aAAa,aAAa,YAAY,OAAO,YAAY,WAAW,OAAO;CACtF,IAAI,QAAQ;AACZ,KAAI,CAAC,UAAW,KAAI,aAAa,mBAAmB,YAAY,YAAY,SAAS,UAAU;EAC9F,MAAM,MAAM,WAAW,YAAY,WAAW,MAAM,cAAc,OAAO,IAAI;AAC7E,UAAQ,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,IAAI,CAAC;QACzC;EACN,MAAM,MAAM,WAAW,GAAG,YAAY,cAAc,OAAO,IAAI;AAC/D,UAAQ,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,IAAI,CAAC;;UAEvC,IAAI;EACZ,MAAM,MAAM,WAAW,GAAG,QAAQ,cAAc,OAAO,IAAI;AAC3D,UAAQ,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,IAAI,CAAC;;AAEhD,QAAO;EACN;EACA;EACA;EACA;;AAEF,MAAM,0BAA0B,OAAO,SAAS;CAC/C,MAAM,EAAE,KAAK,SAAS,MAAM,YAAY,eAAe,aAAa,cAAc,OAAO,cAAc;CACvG,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,eAAe,CAAC,GAAI;CACnC,MAAM,cAAc,MAAM,aAAa,WAAW;AAClD,KAAI,CAAC,YAAa;AAClB,MAAK,KAAK;CACV,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,SAAS,IAAI,SAAS,oBAAoB,OAAO,QAAQ,CAAC,GAAG,MAAM,mBAAmB,EAAE,EAAE,cAAc,CAAC;CAC/G,MAAM,UAAU,OAAO,YAAY;AACnC,KAAI,SAAS,WAAW,SAAS,SAAS;EACzC,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,OAAO,QAAQ,QAAQ,CAAC,KAAK;AAChC,KAAI,SAAS,YAAY;EACxB,GAAG;EACH,GAAG;EACH;EACA;EACA,CAAC;AACF,KAAI,SAAS,cAAc;AAC3B,OAAM,UAAU,aAAa;EAC5B,GAAG;EACH,cAAc;EACd,gBAAgB;EAChB,iBAAiB;EACjB,EAAE,SAAS,QAAQ,OAAO,OAAO;AAClC,KAAI,SAAS,cAAc;AAC3B,KAAI,SAAS,YAAY;AACzB,MAAK,KAAK,KAAK;CACf,MAAM,cAAc,GAAG,gBAAgB,GAAG,QAAQ,WAAW,kBAAkB,GAAG,OAAO,UAAU,YAAY,OAAO;CACtH,MAAM,aAAa,eAAe,GAAG;CACrC,IAAI;CACJ,IAAI;CACJ,IAAI,cAAc;CAClB,MAAM,eAAe,QAAQ,YAAY;AACzC,KAAI,YAAY;AACf,aAAW,IAAI,SAAS,oBAAoB,OAAO,QAAQ;GAC1D,GAAG,MAAM,mBAAmB,EAAE;GAC9B;GACA;GACA,CAAC;AACF,cAAY,SAAS,YAAY;AACjC,MAAI,SAAS,WAAW,SAAS,WAAW;GAC3C,GAAG;GACH,GAAG;GACH,GAAG;GACH,GAAG;GACH,EAAE,OAAO,QAAQ,QAAQ,CAAC,KAAK;AAChC,MAAI,SAAS,YAAY;GACxB,GAAG;GACH,GAAG;GACH;GACA;GACA,CAAC;AACF,MAAI,SAAS,cAAc;AAC3B,QAAM,UAAU,YAAY;GAC3B,GAAG;GACH,cAAc;GACd,gBAAgB;GAChB,iBAAiB;GACjB,EAAE,WAAW,UAAU,OAAO,OAAO;AACtC,MAAI,SAAS,cAAc;AAC3B,MAAI,SAAS,YAAY;AACzB,OAAK,KAAK,KAAK;AACf,gBAAc;QACR;AACN,aAAW;AACX,cAAY;AACZ,gBAAc;;CAEf,MAAM,EAAE,UAAU,eAAe,SAAS,kBAAkB,WAAW,oBAAoB,aAAa,qBAAqB,cAAc,oBAAoB,IAAI,QAAQ,IAAI,SAAS,OAAO;CAC/L,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,iBAAiB,MAAM,cAAc,KAAK,IAAI,MAAM,YAAY,MAAM,QAAQ;CACpF,MAAM,kBAAkB,MAAM,cAAc,UAAU,aAAa,MAAM,aAAa,SAAS,aAAa,MAAM,MAAM,eAAe,KAAK,IAAI,MAAM,aAAa,MAAM;CACzK,MAAM,gBAAgB,mBAAmB,IAAI,aAAa,GAAG,GAAG,IAAI,OAAO,IAAI;CAC/E,MAAM,WAAW,mBAAmB,IAAI,aAAa,IAAI,GAAG,GAAG,OAAO,IAAI;CAC1E,MAAM,WAAW,mBAAmB,IAAI,aAAa,IAAI,GAAG,GAAG,OAAO,IAAI;CAC1E,MAAM,WAAW,mBAAmB,IAAI,aAAa,IAAI,IAAI,GAAG,OAAO,IAAI;CAC3E,MAAM,aAAa,mBAAmB,IAAI,eAAe,IAAI,KAAK,GAAG,OAAO,IAAI;CAChF,MAAM,eAAe,mBAAmB,IAAI,iBAAiB,IAAI,GAAG,IAAI,OAAO,IAAI;CACnF,MAAM,gBAAgB,mBAAmB,IAAI,qBAAqB,KAAK,KAAK,GAAG,OAAO,IAAI;CAC1F,MAAM,eAAe,mBAAmB,IAAI,oBAAoB,IAAI,GAAG,GAAG,OAAO,IAAI;CACrF,MAAM,eAAe,mBAAmB,IAAI,YAAY,GAAG,GAAG,GAAG,OAAO,IAAI;CAC5E,MAAM,cAAc,mBAAmB,IAAI,oBAAoB,IAAI,GAAG,GAAG,OAAO,IAAI;CACpF,MAAM,iBAAiB,mBAAmB,IAAI,qBAAqB,IAAI,GAAG,GAAG,OAAO,IAAI;CACxF,MAAM,iBAAiB,mBAAmB,IAAI,cAAc,GAAG,IAAI,IAAI,OAAO,IAAI;CAClF,MAAM,qBAAqB,MAAM,eAAe;AAC/C,MAAI,KAAK,aAAa,KAAK,GAAI,QAAO,eAAe,yBAAyB,IAAI,QAAQ,SAAS,KAAK,GAAG,UAAU,YAAY,gBAAgB,iBAAiB,KAAK,IAAI,OAAO,QAAQ,MAAM,UAAU,OAAO,IAAI;AACrN,SAAO,eAAe,uBAAuB,IAAI,OAAO;;CAEzD,MAAM,mBAAmB,kBAAkB,eAAe,kBAAkB;CAC5E,MAAM,cAAc,kBAAkB,UAAU,mBAAmB;CACnE,MAAM,cAAc,kBAAkB,UAAU,mBAAmB;CACnE,MAAM,cAAc,kBAAkB,UAAU,mBAAmB;CACnE,MAAM,gBAAgB,kBAAkB,YAAY,kBAAkB;CACtE,MAAM,mBAAmB,kBAAkB,eAAe,oBAAoB;CAC9E,MAAM,kBAAkB,kBAAkB,cAAc,mBAAmB;CAC3E,MAAM,oBAAoB,kBAAkB,gBAAgB,kBAAkB;CAC9E,MAAM,cAAc,IAAI,aAAa,GAAG;CACxC,MAAM,mBAAmB,WAAW,GAAG,cAAc,UAAU;CAC/D,MAAM,qBAAqB,WAAW,GAAG,gBAAgB,UAAU;AACnE,aAAY,KAAK,GAAG,cAAc,SAAS,IAAI,GAAG,cAAc,gBAAgB,IAAI,GAAG,cAAc,QAAQ,IAAI;AACjH,aAAY,KAAK,cAAc;AAC/B,aAAY,KAAK,SAAS;AAC1B,aAAY,KAAK,SAAS;AAC1B,aAAY,KAAK,SAAS;AAC1B,aAAY,KAAK,WAAW;AAC5B,aAAY,KAAK,aAAa,QAAQ,KAAK,KAAK;AAChD,aAAY,KAAK,cAAc;AAC/B,aAAY,KAAK,aAAa;AAC9B,aAAY,KAAK,aAAa;AAC9B,aAAY,MAAM,YAAY;AAC9B,aAAY,MAAM,eAAe;AACjC,aAAY,MAAM,eAAe;AACjC,aAAY,MAAM,GAAG,cAAc,IAAI;AACvC,aAAY,MAAM,eAAe,eAAe,IAAI;AACpD,aAAY,MAAM,eAAe,IAAI;AACrC,aAAY,MAAM,cAAc,YAAY,IAAI;AAChD,aAAY,MAAM,SAAS,YAAY,IAAI;AAC3C,aAAY,MAAM,SAAS,YAAY,IAAI;AAC3C,aAAY,MAAM,SAAS,YAAY,IAAI;AAC3C,aAAY,MAAM,WAAW,YAAY,IAAI;AAC7C,aAAY,MAAM,cAAc,YAAY,IAAI;AAChD,aAAY,MAAM,aAAa,YAAY,IAAI;AAC/C,aAAY,MAAM,eAAe,YAAY,IAAI;AACjD,aAAY,MAAM,iBAAiB;AACnC,aAAY,MAAM,iBAAiB;AACnC,aAAY,MAAM,iBAAiB;AACnC,aAAY,MAAM,iBAAiB;AACnC,aAAY,MAAM,mBAAmB;AACrC,aAAY,MAAM,mBAAmB;AACrC,aAAY,MAAM,mBAAmB;AACrC,aAAY,MAAM,mBAAmB;CACrC,MAAM,gBAAgB,IAAI,SAAS,mBAAmB,YAAY;CAClE,MAAM,SAAS,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC9D;EACA;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,aAAa,QAAQ,gBAAgB,EAAE,kBAAkB,CAAC;EAC/D,MAAM,OAAO,YAAY;EACzB,QAAQ;EACR,SAAS;EACT,YAAY;GACX,GAAG;GACH,GAAG;GACH,GAAG;GACH,GAAG;GACH;EACD,CAAC,EAAE,CAAC;AACL,YAAW,YAAY,SAAS;AAChC,YAAW,aAAa,GAAG,IAAI,OAAO,gBAAgB;EACrD,QAAQ;EACR,SAAS,CAAC;GACT,SAAS;GACT,UAAU,EAAE,QAAQ,eAAe;GACnC,CAAC;EACF,CAAC,CAAC;AACH,YAAW,aAAa,GAAG,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,WAAW,QAAQ,QAAQ,CAAC;AAC5G,YAAW,aAAa,GAAG,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,aAAa,UAAU,QAAQ,CAAC;AAChH,YAAW,aAAa,GAAG,IAAI,OAAO,gBAAgB;EACrD,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;EACD,CAAC,CAAC;AACH,YAAW,KAAK,EAAE;AAClB,YAAW,KAAK;CAChB,MAAM,YAAY,IAAI,SAAS,WAAW,SAAS,YAAY;EAC9D,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,aAAa,cAAc,OAAO;AACrC,KAAI,SAAS,YAAY,WAAW,QAAQ;EAC3C,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR,EAAE,EAAE,SAAS,GAAG,WAAW,GAAG,CAAC;AAChC,MAAK,OAAO;;AAKb,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,yBAAyB,CAAC"}
|
|
@@ -0,0 +1,273 @@
|
|
|
1
|
+
import { n as defineRenderer } from "./renderer-CtVkU_GA.mjs";
|
|
2
|
+
|
|
3
|
+
//#region ../../nodes/node-crop/dist/renderers-DAzK5hqM.mjs
|
|
4
|
+
const maskWgsl = `
|
|
5
|
+
struct MaskUniforms {
|
|
6
|
+
rect : vec4<f32>,
|
|
7
|
+
roundness : f32,
|
|
8
|
+
mode : f32,
|
|
9
|
+
numPoints : f32,
|
|
10
|
+
padding : f32,
|
|
11
|
+
points : array<vec2<f32>, 64>,
|
|
12
|
+
};
|
|
13
|
+
|
|
14
|
+
@group(0) @binding(0) var<uniform> u : MaskUniforms;
|
|
15
|
+
|
|
16
|
+
struct VSOut {
|
|
17
|
+
@builtin(position) pos : vec4<f32>,
|
|
18
|
+
@location(0) uv : vec2<f32>,
|
|
19
|
+
};
|
|
20
|
+
|
|
21
|
+
@vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {
|
|
22
|
+
var pos = array<vec2<f32>, 4>(
|
|
23
|
+
vec2<f32>(-1.0, 1.0),
|
|
24
|
+
vec2<f32>(1.0, 1.0),
|
|
25
|
+
vec2<f32>(-1.0, -1.0),
|
|
26
|
+
vec2<f32>(1.0, -1.0)
|
|
27
|
+
);
|
|
28
|
+
var uv = array<vec2<f32>, 4>(
|
|
29
|
+
vec2<f32>(0.0, 0.0),
|
|
30
|
+
vec2<f32>(1.0, 0.0),
|
|
31
|
+
vec2<f32>(0.0, 1.0),
|
|
32
|
+
vec2<f32>(1.0, 1.0)
|
|
33
|
+
);
|
|
34
|
+
return VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
fn sdRoundedRect(p: vec2<f32>, b: vec2<f32>, r: f32) -> f32 {
|
|
38
|
+
let q = abs(p) - b + r;
|
|
39
|
+
return min(max(q.x, q.y), 0.0) + length(max(q, vec2<f32>(0.0))) - r;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {
|
|
43
|
+
let p = in.pos.xy;
|
|
44
|
+
|
|
45
|
+
if (u.mode > 0.5) { // Path
|
|
46
|
+
var inside = false;
|
|
47
|
+
let count = u32(u.numPoints);
|
|
48
|
+
for (var i = 0u; i < count; i = i + 1u) {
|
|
49
|
+
let j = (i + 1u) % count;
|
|
50
|
+
let pi = u.points[i];
|
|
51
|
+
let pj = u.points[j];
|
|
52
|
+
if (((pi.y > p.y) != (pj.y > p.y)) &&
|
|
53
|
+
(p.x < (pj.x - pi.x) * (p.y - pi.y) / (pj.y - pi.y) + pi.x)) {
|
|
54
|
+
inside = !inside;
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
return select(vec4<f32>(0.0), vec4<f32>(1.0), inside);
|
|
58
|
+
} else { // RRect
|
|
59
|
+
let center = u.rect.xy + u.rect.zw * 0.5;
|
|
60
|
+
let size = u.rect.zw * 0.5;
|
|
61
|
+
let d = sdRoundedRect(p - center, size, u.roundness);
|
|
62
|
+
let alpha = 1.0 - smoothstep(0.0, 1.5, d);
|
|
63
|
+
return vec4<f32>(1.0, 1.0, 1.0, alpha);
|
|
64
|
+
}
|
|
65
|
+
}
|
|
66
|
+
`;
|
|
67
|
+
const deviceResourceCache = /* @__PURE__ */ new WeakMap();
|
|
68
|
+
function getMaskPipeline(device, format) {
|
|
69
|
+
let pipeline = deviceResourceCache.get(device);
|
|
70
|
+
if (!pipeline) {
|
|
71
|
+
pipeline = device.createRenderPipeline({
|
|
72
|
+
label: "CropMaskPipeline",
|
|
73
|
+
layout: "auto",
|
|
74
|
+
vertex: {
|
|
75
|
+
module: device.createShaderModule({ code: maskWgsl }),
|
|
76
|
+
entryPoint: "vs"
|
|
77
|
+
},
|
|
78
|
+
fragment: {
|
|
79
|
+
module: device.createShaderModule({ code: maskWgsl }),
|
|
80
|
+
entryPoint: "fs",
|
|
81
|
+
targets: [{ format }]
|
|
82
|
+
},
|
|
83
|
+
primitive: { topology: "triangle-strip" }
|
|
84
|
+
});
|
|
85
|
+
deviceResourceCache.set(device, pipeline);
|
|
86
|
+
}
|
|
87
|
+
return pipeline;
|
|
88
|
+
}
|
|
89
|
+
const CropWebGPURenderer = async (args) => {
|
|
90
|
+
const { ctx, props, drawChild, targetTexture, targetView, targetWidth, targetHeight, encoder } = args;
|
|
91
|
+
const { virtualMedia, containerWidth: propsContainerWidth, containerHeight: propsContainerHeight, opacity = 1 } = props;
|
|
92
|
+
const op = virtualMedia?.operation;
|
|
93
|
+
if (!op || op.op !== "Crop") return;
|
|
94
|
+
const childMedia = virtualMedia.children?.[0];
|
|
95
|
+
if (!childMedia) return;
|
|
96
|
+
const containerWidth = propsContainerWidth ?? ctx.surface.width;
|
|
97
|
+
const containerHeight = propsContainerHeight ?? ctx.surface.height;
|
|
98
|
+
const isRest = op.mode === "rest";
|
|
99
|
+
const isPath = op.cropType === "path";
|
|
100
|
+
const pathPoints = op.pathPoints || [];
|
|
101
|
+
const roundness = Number(op.roundness) || 0;
|
|
102
|
+
let finalLp = Number(op.leftPercentage) || 0;
|
|
103
|
+
let finalTp = Number(op.topPercentage) || 0;
|
|
104
|
+
let finalWp = Math.max(.01, Number(op.widthPercentage) || 100);
|
|
105
|
+
let finalHp = Math.max(.01, Number(op.heightPercentage) || 100);
|
|
106
|
+
if (isPath && pathPoints.length > 0) {
|
|
107
|
+
const xs = pathPoints.map((p) => p.x);
|
|
108
|
+
const ys = pathPoints.map((p) => p.y);
|
|
109
|
+
finalLp = Math.min(...xs);
|
|
110
|
+
finalTp = Math.min(...ys);
|
|
111
|
+
finalWp = Math.max(.01, Math.max(...xs) - finalLp);
|
|
112
|
+
finalHp = Math.max(.01, Math.max(...ys) - finalTp);
|
|
113
|
+
}
|
|
114
|
+
const sourceWidth = op.originalWidth ?? childMedia.metadata?.width ?? props.containerWidth ?? targetWidth;
|
|
115
|
+
const sourceHeight = op.originalHeight ?? childMedia.metadata?.height ?? props.containerHeight ?? targetHeight;
|
|
116
|
+
const srcRect = {
|
|
117
|
+
x: finalLp / 100 * sourceWidth,
|
|
118
|
+
y: finalTp / 100 * sourceHeight,
|
|
119
|
+
width: finalWp / 100 * sourceWidth,
|
|
120
|
+
height: finalHp / 100 * sourceHeight
|
|
121
|
+
};
|
|
122
|
+
const dstRect = {
|
|
123
|
+
x: 0,
|
|
124
|
+
y: 0,
|
|
125
|
+
width: containerWidth,
|
|
126
|
+
height: containerHeight
|
|
127
|
+
};
|
|
128
|
+
args.pass.end();
|
|
129
|
+
const childTex = ctx.renderer.getTemporaryTexture(sourceWidth, sourceHeight, [...props.excludeTextures || [], targetTexture]);
|
|
130
|
+
const childView = childTex.createView();
|
|
131
|
+
ctx.renderer.beginFrame(encoder, childView, {
|
|
132
|
+
r: 0,
|
|
133
|
+
g: 0,
|
|
134
|
+
b: 0,
|
|
135
|
+
a: 0
|
|
136
|
+
}, sourceWidth, sourceHeight, "clear").end();
|
|
137
|
+
ctx.renderer.pushScissor({
|
|
138
|
+
x: 0,
|
|
139
|
+
y: 0,
|
|
140
|
+
width: sourceWidth,
|
|
141
|
+
height: sourceHeight
|
|
142
|
+
});
|
|
143
|
+
ctx.renderer.pushIdentity();
|
|
144
|
+
await drawChild(childMedia, {
|
|
145
|
+
...props,
|
|
146
|
+
containerWidth: sourceWidth,
|
|
147
|
+
containerHeight: sourceHeight
|
|
148
|
+
}, childView, childTex, sourceWidth, sourceHeight);
|
|
149
|
+
ctx.renderer.popTransform();
|
|
150
|
+
ctx.renderer.popScissor();
|
|
151
|
+
if (!(roundness > 0 || isPath || isRest) && !isRest) {
|
|
152
|
+
const outPass = ctx.renderer.beginFrame(encoder, targetView, {
|
|
153
|
+
r: 0,
|
|
154
|
+
g: 0,
|
|
155
|
+
b: 0,
|
|
156
|
+
a: 0
|
|
157
|
+
}, targetWidth, targetHeight, "load");
|
|
158
|
+
ctx.renderer.drawTextureRegion(outPass, childTex, srcRect, dstRect, { opacity });
|
|
159
|
+
args.pass = outPass;
|
|
160
|
+
return;
|
|
161
|
+
}
|
|
162
|
+
let maskedSourceTex = childTex;
|
|
163
|
+
if (!isRest) {
|
|
164
|
+
const upscaledTex = ctx.renderer.getTemporaryTexture(containerWidth, containerHeight, [
|
|
165
|
+
childTex,
|
|
166
|
+
targetTexture,
|
|
167
|
+
...props.excludeTextures || []
|
|
168
|
+
]);
|
|
169
|
+
const upscaledView = upscaledTex.createView();
|
|
170
|
+
const upscaledPass = ctx.renderer.beginFrame(encoder, upscaledView, {
|
|
171
|
+
r: 0,
|
|
172
|
+
g: 0,
|
|
173
|
+
b: 0,
|
|
174
|
+
a: 0
|
|
175
|
+
}, containerWidth, containerHeight, "clear");
|
|
176
|
+
ctx.renderer.drawTextureRegion(upscaledPass, childTex, srcRect, dstRect);
|
|
177
|
+
upscaledPass.end();
|
|
178
|
+
maskedSourceTex = upscaledTex;
|
|
179
|
+
} else if (sourceWidth !== containerWidth || sourceHeight !== containerHeight) {
|
|
180
|
+
const upscaledTex = ctx.renderer.getTemporaryTexture(containerWidth, containerHeight, [
|
|
181
|
+
childTex,
|
|
182
|
+
targetTexture,
|
|
183
|
+
...props.excludeTextures || []
|
|
184
|
+
]);
|
|
185
|
+
const upscaledView = upscaledTex.createView();
|
|
186
|
+
const upscaledPass = ctx.renderer.beginFrame(encoder, upscaledView, {
|
|
187
|
+
r: 0,
|
|
188
|
+
g: 0,
|
|
189
|
+
b: 0,
|
|
190
|
+
a: 0
|
|
191
|
+
}, containerWidth, containerHeight, "clear");
|
|
192
|
+
ctx.renderer.drawTexture(upscaledPass, childTex, {
|
|
193
|
+
x: 0,
|
|
194
|
+
y: 0,
|
|
195
|
+
width: containerWidth,
|
|
196
|
+
height: containerHeight
|
|
197
|
+
});
|
|
198
|
+
upscaledPass.end();
|
|
199
|
+
maskedSourceTex = upscaledTex;
|
|
200
|
+
}
|
|
201
|
+
const maskTex = ctx.renderer.getTemporaryTexture(containerWidth, containerHeight, [
|
|
202
|
+
maskedSourceTex,
|
|
203
|
+
targetTexture,
|
|
204
|
+
...props.excludeTextures || []
|
|
205
|
+
]);
|
|
206
|
+
const maskView = maskTex.createView();
|
|
207
|
+
const maskPass = ctx.renderer.beginFrame(encoder, maskView, {
|
|
208
|
+
r: 0,
|
|
209
|
+
g: 0,
|
|
210
|
+
b: 0,
|
|
211
|
+
a: 0
|
|
212
|
+
}, containerWidth, containerHeight, "clear");
|
|
213
|
+
const maskPipeline = getMaskPipeline(ctx.device, ctx.renderer.format);
|
|
214
|
+
const maskData = new Float32Array(136);
|
|
215
|
+
const rectX = isRest ? finalLp / 100 * containerWidth : 0;
|
|
216
|
+
const rectY = isRest ? finalTp / 100 * containerHeight : 0;
|
|
217
|
+
const rectW = isRest ? finalWp / 100 * containerWidth : containerWidth;
|
|
218
|
+
const rectH = isRest ? finalHp / 100 * containerHeight : containerHeight;
|
|
219
|
+
const pixelRoundness = roundness / 100 * (Math.min(rectW, rectH) / 2);
|
|
220
|
+
maskData[0] = rectX;
|
|
221
|
+
maskData[1] = rectY;
|
|
222
|
+
maskData[2] = rectW;
|
|
223
|
+
maskData[3] = rectH;
|
|
224
|
+
maskData[4] = pixelRoundness;
|
|
225
|
+
maskData[5] = isPath ? 1 : 0;
|
|
226
|
+
maskData[6] = pathPoints.length;
|
|
227
|
+
if (isPath) for (let i = 0; i < Math.min(pathPoints.length, 64); i++) {
|
|
228
|
+
let px = pathPoints[i].x / 100 * containerWidth;
|
|
229
|
+
let py = pathPoints[i].y / 100 * containerHeight;
|
|
230
|
+
if (!isRest) {
|
|
231
|
+
px = (pathPoints[i].x - finalLp) / finalWp * containerWidth;
|
|
232
|
+
py = (pathPoints[i].y - finalTp) / finalHp * containerHeight;
|
|
233
|
+
}
|
|
234
|
+
maskData[8 + i * 2] = px;
|
|
235
|
+
maskData[8 + i * 2 + 1] = py;
|
|
236
|
+
}
|
|
237
|
+
const uniformBuffer = ctx.renderer.getTemporaryBuffer(maskData);
|
|
238
|
+
const bindGroup = ctx.device.createBindGroup({
|
|
239
|
+
layout: maskPipeline.getBindGroupLayout(0),
|
|
240
|
+
entries: [{
|
|
241
|
+
binding: 0,
|
|
242
|
+
resource: { buffer: uniformBuffer }
|
|
243
|
+
}]
|
|
244
|
+
});
|
|
245
|
+
maskPass.setPipeline(maskPipeline);
|
|
246
|
+
maskPass.setBindGroup(0, bindGroup);
|
|
247
|
+
maskPass.draw(4);
|
|
248
|
+
maskPass.end();
|
|
249
|
+
const resultTex = ctx.renderer.composite(encoder, maskedSourceTex, maskTex, isRest ? "mask-out" : "mask-in", [
|
|
250
|
+
maskedSourceTex,
|
|
251
|
+
maskTex,
|
|
252
|
+
targetTexture,
|
|
253
|
+
...props.excludeTextures || []
|
|
254
|
+
]);
|
|
255
|
+
const finalPass = ctx.renderer.beginFrame(encoder, targetView, {
|
|
256
|
+
r: 0,
|
|
257
|
+
g: 0,
|
|
258
|
+
b: 0,
|
|
259
|
+
a: 0
|
|
260
|
+
}, targetWidth, targetHeight, "load");
|
|
261
|
+
ctx.renderer.drawTexture(finalPass, resultTex, {
|
|
262
|
+
x: 0,
|
|
263
|
+
y: 0,
|
|
264
|
+
width: containerWidth,
|
|
265
|
+
height: containerHeight
|
|
266
|
+
}, { opacity });
|
|
267
|
+
args.pass = finalPass;
|
|
268
|
+
};
|
|
269
|
+
var renderers_default = defineRenderer({ WebGPURenderer: CropWebGPURenderer });
|
|
270
|
+
|
|
271
|
+
//#endregion
|
|
272
|
+
export { renderers_default as t };
|
|
273
|
+
//# sourceMappingURL=renderer-CzPWB0Ss.mjs.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"renderer-CzPWB0Ss.mjs","names":[],"sources":["../../../nodes/node-crop/dist/renderers-DAzK5hqM.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst maskWgsl = `\nstruct MaskUniforms {\n\trect : vec4<f32>,\n\troundness : f32,\n\tmode : f32,\n\tnumPoints : f32,\n\tpadding : f32,\n\tpoints : array<vec2<f32>, 64>,\n};\n\n@group(0) @binding(0) var<uniform> u : MaskUniforms;\n\nstruct VSOut {\n\t@builtin(position) pos : vec4<f32>,\n\t@location(0) uv : vec2<f32>,\n};\n\n@vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {\n\tvar pos = array<vec2<f32>, 4>(\n\t\tvec2<f32>(-1.0, 1.0),\n\t\tvec2<f32>(1.0, 1.0),\n\t\tvec2<f32>(-1.0, -1.0),\n\t\tvec2<f32>(1.0, -1.0)\n\t);\n\tvar uv = array<vec2<f32>, 4>(\n\t\tvec2<f32>(0.0, 0.0),\n\t\tvec2<f32>(1.0, 0.0),\n\t\tvec2<f32>(0.0, 1.0),\n\t\tvec2<f32>(1.0, 1.0)\n\t);\n\treturn VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);\n}\n\nfn sdRoundedRect(p: vec2<f32>, b: vec2<f32>, r: f32) -> f32 {\n\tlet q = abs(p) - b + r;\n\treturn min(max(q.x, q.y), 0.0) + length(max(q, vec2<f32>(0.0))) - r;\n}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet p = in.pos.xy;\n\t\n\tif (u.mode > 0.5) { // Path\n\t\tvar inside = false;\n\t\tlet count = u32(u.numPoints);\n\t\tfor (var i = 0u; i < count; i = i + 1u) {\n\t\t\tlet j = (i + 1u) % count;\n\t\t\tlet pi = u.points[i];\n\t\t\tlet pj = u.points[j];\n\t\t\tif (((pi.y > p.y) != (pj.y > p.y)) &&\n\t\t\t\t(p.x < (pj.x - pi.x) * (p.y - pi.y) / (pj.y - pi.y) + pi.x)) {\n\t\t\t\tinside = !inside;\n\t\t\t}\n\t\t}\n\t\treturn select(vec4<f32>(0.0), vec4<f32>(1.0), inside);\n\t} else { // RRect\n\t\tlet center = u.rect.xy + u.rect.zw * 0.5;\n\t\tlet size = u.rect.zw * 0.5;\n\t\tlet d = sdRoundedRect(p - center, size, u.roundness);\n\t\tlet alpha = 1.0 - smoothstep(0.0, 1.5, d);\n\t\treturn vec4<f32>(1.0, 1.0, 1.0, alpha);\n\t}\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getMaskPipeline(device, format) {\n\tlet pipeline = deviceResourceCache.get(device);\n\tif (!pipeline) {\n\t\tpipeline = device.createRenderPipeline({\n\t\t\tlabel: \"CropMaskPipeline\",\n\t\t\tlayout: \"auto\",\n\t\t\tvertex: {\n\t\t\t\tmodule: device.createShaderModule({ code: maskWgsl }),\n\t\t\t\tentryPoint: \"vs\"\n\t\t\t},\n\t\t\tfragment: {\n\t\t\t\tmodule: device.createShaderModule({ code: maskWgsl }),\n\t\t\t\tentryPoint: \"fs\",\n\t\t\t\ttargets: [{ format }]\n\t\t\t},\n\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t});\n\t\tdeviceResourceCache.set(device, pipeline);\n\t}\n\treturn pipeline;\n}\nconst CropWebGPURenderer = async (args) => {\n\tconst { ctx, props, drawChild, targetTexture, targetView, targetWidth, targetHeight, encoder } = args;\n\tconst { virtualMedia, containerWidth: propsContainerWidth, containerHeight: propsContainerHeight, opacity = 1 } = props;\n\tconst op = virtualMedia?.operation;\n\tif (!op || op.op !== \"Crop\") return;\n\tconst childMedia = virtualMedia.children?.[0];\n\tif (!childMedia) return;\n\tconst containerWidth = propsContainerWidth ?? ctx.surface.width;\n\tconst containerHeight = propsContainerHeight ?? ctx.surface.height;\n\tconst isRest = op.mode === \"rest\";\n\tconst isPath = op.cropType === \"path\";\n\tconst pathPoints = op.pathPoints || [];\n\tconst roundness = Number(op.roundness) || 0;\n\tlet finalLp = Number(op.leftPercentage) || 0;\n\tlet finalTp = Number(op.topPercentage) || 0;\n\tlet finalWp = Math.max(.01, Number(op.widthPercentage) || 100);\n\tlet finalHp = Math.max(.01, Number(op.heightPercentage) || 100);\n\tif (isPath && pathPoints.length > 0) {\n\t\tconst xs = pathPoints.map((p) => p.x);\n\t\tconst ys = pathPoints.map((p) => p.y);\n\t\tfinalLp = Math.min(...xs);\n\t\tfinalTp = Math.min(...ys);\n\t\tfinalWp = Math.max(.01, Math.max(...xs) - finalLp);\n\t\tfinalHp = Math.max(.01, Math.max(...ys) - finalTp);\n\t}\n\tconst sourceWidth = op.originalWidth ?? childMedia.metadata?.width ?? props.containerWidth ?? targetWidth;\n\tconst sourceHeight = op.originalHeight ?? childMedia.metadata?.height ?? props.containerHeight ?? targetHeight;\n\tconst srcRect = {\n\t\tx: finalLp / 100 * sourceWidth,\n\t\ty: finalTp / 100 * sourceHeight,\n\t\twidth: finalWp / 100 * sourceWidth,\n\t\theight: finalHp / 100 * sourceHeight\n\t};\n\tconst dstRect = {\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: containerWidth,\n\t\theight: containerHeight\n\t};\n\targs.pass.end();\n\tconst childTex = ctx.renderer.getTemporaryTexture(sourceWidth, sourceHeight, [...props.excludeTextures || [], targetTexture]);\n\tconst childView = childTex.createView();\n\tctx.renderer.beginFrame(encoder, childView, {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 0\n\t}, sourceWidth, sourceHeight, \"clear\").end();\n\tctx.renderer.pushScissor({\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: sourceWidth,\n\t\theight: sourceHeight\n\t});\n\tctx.renderer.pushIdentity();\n\tawait drawChild(childMedia, {\n\t\t...props,\n\t\tcontainerWidth: sourceWidth,\n\t\tcontainerHeight: sourceHeight\n\t}, childView, childTex, sourceWidth, sourceHeight);\n\tctx.renderer.popTransform();\n\tctx.renderer.popScissor();\n\tif (!(roundness > 0 || isPath || isRest) && !isRest) {\n\t\tconst outPass = ctx.renderer.beginFrame(encoder, targetView, {\n\t\t\tr: 0,\n\t\t\tg: 0,\n\t\t\tb: 0,\n\t\t\ta: 0\n\t\t}, targetWidth, targetHeight, \"load\");\n\t\tctx.renderer.drawTextureRegion(outPass, childTex, srcRect, dstRect, { opacity });\n\t\targs.pass = outPass;\n\t\treturn;\n\t}\n\tlet maskedSourceTex = childTex;\n\tif (!isRest) {\n\t\tconst upscaledTex = ctx.renderer.getTemporaryTexture(containerWidth, containerHeight, [\n\t\t\tchildTex,\n\t\t\ttargetTexture,\n\t\t\t...props.excludeTextures || []\n\t\t]);\n\t\tconst upscaledView = upscaledTex.createView();\n\t\tconst upscaledPass = ctx.renderer.beginFrame(encoder, upscaledView, {\n\t\t\tr: 0,\n\t\t\tg: 0,\n\t\t\tb: 0,\n\t\t\ta: 0\n\t\t}, containerWidth, containerHeight, \"clear\");\n\t\tctx.renderer.drawTextureRegion(upscaledPass, childTex, srcRect, dstRect);\n\t\tupscaledPass.end();\n\t\tmaskedSourceTex = upscaledTex;\n\t} else if (sourceWidth !== containerWidth || sourceHeight !== containerHeight) {\n\t\tconst upscaledTex = ctx.renderer.getTemporaryTexture(containerWidth, containerHeight, [\n\t\t\tchildTex,\n\t\t\ttargetTexture,\n\t\t\t...props.excludeTextures || []\n\t\t]);\n\t\tconst upscaledView = upscaledTex.createView();\n\t\tconst upscaledPass = ctx.renderer.beginFrame(encoder, upscaledView, {\n\t\t\tr: 0,\n\t\t\tg: 0,\n\t\t\tb: 0,\n\t\t\ta: 0\n\t\t}, containerWidth, containerHeight, \"clear\");\n\t\tctx.renderer.drawTexture(upscaledPass, childTex, {\n\t\t\tx: 0,\n\t\t\ty: 0,\n\t\t\twidth: containerWidth,\n\t\t\theight: containerHeight\n\t\t});\n\t\tupscaledPass.end();\n\t\tmaskedSourceTex = upscaledTex;\n\t}\n\tconst maskTex = ctx.renderer.getTemporaryTexture(containerWidth, containerHeight, [\n\t\tmaskedSourceTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst maskView = maskTex.createView();\n\tconst maskPass = ctx.renderer.beginFrame(encoder, maskView, {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 0\n\t}, containerWidth, containerHeight, \"clear\");\n\tconst maskPipeline = getMaskPipeline(ctx.device, ctx.renderer.format);\n\tconst maskData = new Float32Array(136);\n\tconst rectX = isRest ? finalLp / 100 * containerWidth : 0;\n\tconst rectY = isRest ? finalTp / 100 * containerHeight : 0;\n\tconst rectW = isRest ? finalWp / 100 * containerWidth : containerWidth;\n\tconst rectH = isRest ? finalHp / 100 * containerHeight : containerHeight;\n\tconst pixelRoundness = roundness / 100 * (Math.min(rectW, rectH) / 2);\n\tmaskData[0] = rectX;\n\tmaskData[1] = rectY;\n\tmaskData[2] = rectW;\n\tmaskData[3] = rectH;\n\tmaskData[4] = pixelRoundness;\n\tmaskData[5] = isPath ? 1 : 0;\n\tmaskData[6] = pathPoints.length;\n\tif (isPath) for (let i = 0; i < Math.min(pathPoints.length, 64); i++) {\n\t\tlet px = pathPoints[i].x / 100 * containerWidth;\n\t\tlet py = pathPoints[i].y / 100 * containerHeight;\n\t\tif (!isRest) {\n\t\t\tpx = (pathPoints[i].x - finalLp) / finalWp * containerWidth;\n\t\t\tpy = (pathPoints[i].y - finalTp) / finalHp * containerHeight;\n\t\t}\n\t\tmaskData[8 + i * 2] = px;\n\t\tmaskData[8 + i * 2 + 1] = py;\n\t}\n\tconst uniformBuffer = ctx.renderer.getTemporaryBuffer(maskData);\n\tconst bindGroup = ctx.device.createBindGroup({\n\t\tlayout: maskPipeline.getBindGroupLayout(0),\n\t\tentries: [{\n\t\t\tbinding: 0,\n\t\t\tresource: { buffer: uniformBuffer }\n\t\t}]\n\t});\n\tmaskPass.setPipeline(maskPipeline);\n\tmaskPass.setBindGroup(0, bindGroup);\n\tmaskPass.draw(4);\n\tmaskPass.end();\n\tconst resultTex = ctx.renderer.composite(encoder, maskedSourceTex, maskTex, isRest ? \"mask-out\" : \"mask-in\", [\n\t\tmaskedSourceTex,\n\t\tmaskTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tconst finalPass = ctx.renderer.beginFrame(encoder, targetView, {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 0\n\t}, targetWidth, targetHeight, \"load\");\n\tctx.renderer.drawTexture(finalPass, resultTex, {\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: containerWidth,\n\t\theight: containerHeight\n\t}, { opacity });\n\targs.pass = finalPass;\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: CropWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-DAzK5hqM.mjs.map"],"mappings":";;;AAGA,MAAM,WAAW;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA+DjB,MAAM,sCAAsC,IAAI,SAAS;AACzD,SAAS,gBAAgB,QAAQ,QAAQ;CACxC,IAAI,WAAW,oBAAoB,IAAI,OAAO;AAC9C,KAAI,CAAC,UAAU;AACd,aAAW,OAAO,qBAAqB;GACtC,OAAO;GACP,QAAQ;GACR,QAAQ;IACP,QAAQ,OAAO,mBAAmB,EAAE,MAAM,UAAU,CAAC;IACrD,YAAY;IACZ;GACD,UAAU;IACT,QAAQ,OAAO,mBAAmB,EAAE,MAAM,UAAU,CAAC;IACrD,YAAY;IACZ,SAAS,CAAC,EAAE,QAAQ,CAAC;IACrB;GACD,WAAW,EAAE,UAAU,kBAAkB;GACzC,CAAC;AACF,sBAAoB,IAAI,QAAQ,SAAS;;AAE1C,QAAO;;AAER,MAAM,qBAAqB,OAAO,SAAS;CAC1C,MAAM,EAAE,KAAK,OAAO,WAAW,eAAe,YAAY,aAAa,cAAc,YAAY;CACjG,MAAM,EAAE,cAAc,gBAAgB,qBAAqB,iBAAiB,sBAAsB,UAAU,MAAM;CAClH,MAAM,KAAK,cAAc;AACzB,KAAI,CAAC,MAAM,GAAG,OAAO,OAAQ;CAC7B,MAAM,aAAa,aAAa,WAAW;AAC3C,KAAI,CAAC,WAAY;CACjB,MAAM,iBAAiB,uBAAuB,IAAI,QAAQ;CAC1D,MAAM,kBAAkB,wBAAwB,IAAI,QAAQ;CAC5D,MAAM,SAAS,GAAG,SAAS;CAC3B,MAAM,SAAS,GAAG,aAAa;CAC/B,MAAM,aAAa,GAAG,cAAc,EAAE;CACtC,MAAM,YAAY,OAAO,GAAG,UAAU,IAAI;CAC1C,IAAI,UAAU,OAAO,GAAG,eAAe,IAAI;CAC3C,IAAI,UAAU,OAAO,GAAG,cAAc,IAAI;CAC1C,IAAI,UAAU,KAAK,IAAI,KAAK,OAAO,GAAG,gBAAgB,IAAI,IAAI;CAC9D,IAAI,UAAU,KAAK,IAAI,KAAK,OAAO,GAAG,iBAAiB,IAAI,IAAI;AAC/D,KAAI,UAAU,WAAW,SAAS,GAAG;EACpC,MAAM,KAAK,WAAW,KAAK,MAAM,EAAE,EAAE;EACrC,MAAM,KAAK,WAAW,KAAK,MAAM,EAAE,EAAE;AACrC,YAAU,KAAK,IAAI,GAAG,GAAG;AACzB,YAAU,KAAK,IAAI,GAAG,GAAG;AACzB,YAAU,KAAK,IAAI,KAAK,KAAK,IAAI,GAAG,GAAG,GAAG,QAAQ;AAClD,YAAU,KAAK,IAAI,KAAK,KAAK,IAAI,GAAG,GAAG,GAAG,QAAQ;;CAEnD,MAAM,cAAc,GAAG,iBAAiB,WAAW,UAAU,SAAS,MAAM,kBAAkB;CAC9F,MAAM,eAAe,GAAG,kBAAkB,WAAW,UAAU,UAAU,MAAM,mBAAmB;CAClG,MAAM,UAAU;EACf,GAAG,UAAU,MAAM;EACnB,GAAG,UAAU,MAAM;EACnB,OAAO,UAAU,MAAM;EACvB,QAAQ,UAAU,MAAM;EACxB;CACD,MAAM,UAAU;EACf,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR;AACD,MAAK,KAAK,KAAK;CACf,MAAM,WAAW,IAAI,SAAS,oBAAoB,aAAa,cAAc,CAAC,GAAG,MAAM,mBAAmB,EAAE,EAAE,cAAc,CAAC;CAC7H,MAAM,YAAY,SAAS,YAAY;AACvC,KAAI,SAAS,WAAW,SAAS,WAAW;EAC3C,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,aAAa,cAAc,QAAQ,CAAC,KAAK;AAC5C,KAAI,SAAS,YAAY;EACxB,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR,CAAC;AACF,KAAI,SAAS,cAAc;AAC3B,OAAM,UAAU,YAAY;EAC3B,GAAG;EACH,gBAAgB;EAChB,iBAAiB;EACjB,EAAE,WAAW,UAAU,aAAa,aAAa;AAClD,KAAI,SAAS,cAAc;AAC3B,KAAI,SAAS,YAAY;AACzB,KAAI,EAAE,YAAY,KAAK,UAAU,WAAW,CAAC,QAAQ;EACpD,MAAM,UAAU,IAAI,SAAS,WAAW,SAAS,YAAY;GAC5D,GAAG;GACH,GAAG;GACH,GAAG;GACH,GAAG;GACH,EAAE,aAAa,cAAc,OAAO;AACrC,MAAI,SAAS,kBAAkB,SAAS,UAAU,SAAS,SAAS,EAAE,SAAS,CAAC;AAChF,OAAK,OAAO;AACZ;;CAED,IAAI,kBAAkB;AACtB,KAAI,CAAC,QAAQ;EACZ,MAAM,cAAc,IAAI,SAAS,oBAAoB,gBAAgB,iBAAiB;GACrF;GACA;GACA,GAAG,MAAM,mBAAmB,EAAE;GAC9B,CAAC;EACF,MAAM,eAAe,YAAY,YAAY;EAC7C,MAAM,eAAe,IAAI,SAAS,WAAW,SAAS,cAAc;GACnE,GAAG;GACH,GAAG;GACH,GAAG;GACH,GAAG;GACH,EAAE,gBAAgB,iBAAiB,QAAQ;AAC5C,MAAI,SAAS,kBAAkB,cAAc,UAAU,SAAS,QAAQ;AACxE,eAAa,KAAK;AAClB,oBAAkB;YACR,gBAAgB,kBAAkB,iBAAiB,iBAAiB;EAC9E,MAAM,cAAc,IAAI,SAAS,oBAAoB,gBAAgB,iBAAiB;GACrF;GACA;GACA,GAAG,MAAM,mBAAmB,EAAE;GAC9B,CAAC;EACF,MAAM,eAAe,YAAY,YAAY;EAC7C,MAAM,eAAe,IAAI,SAAS,WAAW,SAAS,cAAc;GACnE,GAAG;GACH,GAAG;GACH,GAAG;GACH,GAAG;GACH,EAAE,gBAAgB,iBAAiB,QAAQ;AAC5C,MAAI,SAAS,YAAY,cAAc,UAAU;GAChD,GAAG;GACH,GAAG;GACH,OAAO;GACP,QAAQ;GACR,CAAC;AACF,eAAa,KAAK;AAClB,oBAAkB;;CAEnB,MAAM,UAAU,IAAI,SAAS,oBAAoB,gBAAgB,iBAAiB;EACjF;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,WAAW,QAAQ,YAAY;CACrC,MAAM,WAAW,IAAI,SAAS,WAAW,SAAS,UAAU;EAC3D,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,gBAAgB,iBAAiB,QAAQ;CAC5C,MAAM,eAAe,gBAAgB,IAAI,QAAQ,IAAI,SAAS,OAAO;CACrE,MAAM,WAAW,IAAI,aAAa,IAAI;CACtC,MAAM,QAAQ,SAAS,UAAU,MAAM,iBAAiB;CACxD,MAAM,QAAQ,SAAS,UAAU,MAAM,kBAAkB;CACzD,MAAM,QAAQ,SAAS,UAAU,MAAM,iBAAiB;CACxD,MAAM,QAAQ,SAAS,UAAU,MAAM,kBAAkB;CACzD,MAAM,iBAAiB,YAAY,OAAO,KAAK,IAAI,OAAO,MAAM,GAAG;AACnE,UAAS,KAAK;AACd,UAAS,KAAK;AACd,UAAS,KAAK;AACd,UAAS,KAAK;AACd,UAAS,KAAK;AACd,UAAS,KAAK,SAAS,IAAI;AAC3B,UAAS,KAAK,WAAW;AACzB,KAAI,OAAQ,MAAK,IAAI,IAAI,GAAG,IAAI,KAAK,IAAI,WAAW,QAAQ,GAAG,EAAE,KAAK;EACrE,IAAI,KAAK,WAAW,GAAG,IAAI,MAAM;EACjC,IAAI,KAAK,WAAW,GAAG,IAAI,MAAM;AACjC,MAAI,CAAC,QAAQ;AACZ,SAAM,WAAW,GAAG,IAAI,WAAW,UAAU;AAC7C,SAAM,WAAW,GAAG,IAAI,WAAW,UAAU;;AAE9C,WAAS,IAAI,IAAI,KAAK;AACtB,WAAS,IAAI,IAAI,IAAI,KAAK;;CAE3B,MAAM,gBAAgB,IAAI,SAAS,mBAAmB,SAAS;CAC/D,MAAM,YAAY,IAAI,OAAO,gBAAgB;EAC5C,QAAQ,aAAa,mBAAmB,EAAE;EAC1C,SAAS,CAAC;GACT,SAAS;GACT,UAAU,EAAE,QAAQ,eAAe;GACnC,CAAC;EACF,CAAC;AACF,UAAS,YAAY,aAAa;AAClC,UAAS,aAAa,GAAG,UAAU;AACnC,UAAS,KAAK,EAAE;AAChB,UAAS,KAAK;CACd,MAAM,YAAY,IAAI,SAAS,UAAU,SAAS,iBAAiB,SAAS,SAAS,aAAa,WAAW;EAC5G;EACA;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;CACF,MAAM,YAAY,IAAI,SAAS,WAAW,SAAS,YAAY;EAC9D,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,aAAa,cAAc,OAAO;AACrC,KAAI,SAAS,YAAY,WAAW,WAAW;EAC9C,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR,EAAE,EAAE,SAAS,CAAC;AACf,MAAK,OAAO;;AAKb,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,oBAAoB,CAAC"}
|
|
@@ -0,0 +1,240 @@
|
|
|
1
|
+
import { n as defineRenderer } from "./renderer-CtVkU_GA.mjs";
|
|
2
|
+
import { N as drawSvgNode } from "./dist-gjHmorxL.mjs";
|
|
3
|
+
|
|
4
|
+
//#region ../../nodes/node-shape-generator/dist/renderers-CpnJ1Qiz.mjs
|
|
5
|
+
/**
|
|
6
|
+
* Scale corner radii proportionally if their sum exceeds the box dimensions (W3C CSS standard).
|
|
7
|
+
*/
|
|
8
|
+
function normalizeCornerRadii(w, h, rTL, rTR, rBR, rBL) {
|
|
9
|
+
const topSum = rTL + rTR;
|
|
10
|
+
const bottomSum = rBL + rBR;
|
|
11
|
+
const leftSum = rTL + rBL;
|
|
12
|
+
const rightSum = rTR + rBR;
|
|
13
|
+
let scale = 1;
|
|
14
|
+
if (topSum > w && topSum > 0) scale = Math.min(scale, w / topSum);
|
|
15
|
+
if (bottomSum > w && bottomSum > 0) scale = Math.min(scale, w / bottomSum);
|
|
16
|
+
if (leftSum > h && leftSum > 0) scale = Math.min(scale, h / leftSum);
|
|
17
|
+
if (rightSum > h && rightSum > 0) scale = Math.min(scale, h / rightSum);
|
|
18
|
+
return [
|
|
19
|
+
Math.max(0, rTL * scale),
|
|
20
|
+
Math.max(0, rTR * scale),
|
|
21
|
+
Math.max(0, rBR * scale),
|
|
22
|
+
Math.max(0, rBL * scale)
|
|
23
|
+
];
|
|
24
|
+
}
|
|
25
|
+
/**
|
|
26
|
+
* Generates an SVG path string for a rounded rectangle with 4 independent corner radii.
|
|
27
|
+
*/
|
|
28
|
+
function buildRectanglePath(w, h, rTL, rTR, rBR, rBL, strokeWidth = 0) {
|
|
29
|
+
const inset = strokeWidth > 0 ? strokeWidth / 2 : 0;
|
|
30
|
+
const x = inset;
|
|
31
|
+
const y = inset;
|
|
32
|
+
const boxW = Math.max(.1, w - strokeWidth);
|
|
33
|
+
const boxH = Math.max(.1, h - strokeWidth);
|
|
34
|
+
const [rtl, rtr, rbr, rbl] = normalizeCornerRadii(boxW, boxH, rTL, rTR, rBR, rBL);
|
|
35
|
+
return [
|
|
36
|
+
`M ${x + rtl} ${y}`,
|
|
37
|
+
`L ${x + boxW - rtr} ${y}`,
|
|
38
|
+
rtr > 0 ? `A ${rtr} ${rtr} 0 0 1 ${x + boxW} ${y + rtr}` : "",
|
|
39
|
+
`L ${x + boxW} ${y + boxH - rbr}`,
|
|
40
|
+
rbr > 0 ? `A ${rbr} ${rbr} 0 0 1 ${x + boxW - rbr} ${y + boxH}` : "",
|
|
41
|
+
`L ${x + rbl} ${y + boxH}`,
|
|
42
|
+
rbl > 0 ? `A ${rbl} ${rbl} 0 0 1 ${x} ${y + boxH - rbl}` : "",
|
|
43
|
+
`L ${x} ${y + rtl}`,
|
|
44
|
+
rtl > 0 ? `A ${rtl} ${rtl} 0 0 1 ${x + rtl} ${y}` : "",
|
|
45
|
+
"Z"
|
|
46
|
+
].filter(Boolean).join(" ");
|
|
47
|
+
}
|
|
48
|
+
/**
|
|
49
|
+
* Generates an SVG path string for an ellipse/circle.
|
|
50
|
+
*/
|
|
51
|
+
function buildEllipsePath(w, h, strokeWidth = 0) {
|
|
52
|
+
const cx = w / 2;
|
|
53
|
+
const cy = h / 2;
|
|
54
|
+
const rx = Math.max(.1, (w - strokeWidth) / 2);
|
|
55
|
+
const ry = Math.max(.1, (h - strokeWidth) / 2);
|
|
56
|
+
return `M ${cx - rx} ${cy} A ${rx} ${ry} 0 1 0 ${cx + rx} ${cy} A ${rx} ${ry} 0 1 0 ${cx - rx} ${cy} Z`;
|
|
57
|
+
}
|
|
58
|
+
/**
|
|
59
|
+
* Generates an SVG path string for a regular polygon with N sides.
|
|
60
|
+
*/
|
|
61
|
+
function buildPolygonPath(w, h, sides, strokeWidth = 0) {
|
|
62
|
+
const n = Math.max(3, Math.min(64, Math.floor(sides)));
|
|
63
|
+
const cx = w / 2;
|
|
64
|
+
const cy = h / 2;
|
|
65
|
+
const radius = Math.max(.1, Math.min(w - strokeWidth, h - strokeWidth) / 2);
|
|
66
|
+
const points = [];
|
|
67
|
+
const angleStep = 2 * Math.PI / n;
|
|
68
|
+
const startAngle = -Math.PI / 2;
|
|
69
|
+
for (let i = 0; i < n; i++) {
|
|
70
|
+
const angle = startAngle + i * angleStep;
|
|
71
|
+
points.push({
|
|
72
|
+
x: cx + radius * Math.cos(angle),
|
|
73
|
+
y: cy + radius * Math.sin(angle)
|
|
74
|
+
});
|
|
75
|
+
}
|
|
76
|
+
return points.map((p, i) => `${i === 0 ? "M" : "L"} ${p.x.toFixed(3)} ${p.y.toFixed(3)}`).join(" ") + " Z";
|
|
77
|
+
}
|
|
78
|
+
/**
|
|
79
|
+
* Generates an SVG path string for a star with N spikes and configurable inner radius ratio.
|
|
80
|
+
*/
|
|
81
|
+
function buildStarPath(w, h, pointsCount, innerRadiusRatio, strokeWidth = 0) {
|
|
82
|
+
const n = Math.max(3, Math.min(64, Math.floor(pointsCount)));
|
|
83
|
+
const ratio = Math.max(.01, Math.min(.99, innerRadiusRatio));
|
|
84
|
+
const cx = w / 2;
|
|
85
|
+
const cy = h / 2;
|
|
86
|
+
const outerRadius = Math.max(.1, Math.min(w - strokeWidth, h - strokeWidth) / 2);
|
|
87
|
+
const innerRadius = outerRadius * ratio;
|
|
88
|
+
const points = [];
|
|
89
|
+
const totalVertices = n * 2;
|
|
90
|
+
const angleStep = Math.PI / n;
|
|
91
|
+
const startAngle = -Math.PI / 2;
|
|
92
|
+
for (let i = 0; i < totalVertices; i++) {
|
|
93
|
+
const r = i % 2 === 0 ? outerRadius : innerRadius;
|
|
94
|
+
const angle = startAngle + i * angleStep;
|
|
95
|
+
points.push({
|
|
96
|
+
x: cx + r * Math.cos(angle),
|
|
97
|
+
y: cy + r * Math.sin(angle)
|
|
98
|
+
});
|
|
99
|
+
}
|
|
100
|
+
return points.map((p, i) => `${i === 0 ? "M" : "L"} ${p.x.toFixed(3)} ${p.y.toFixed(3)}`).join(" ") + " Z";
|
|
101
|
+
}
|
|
102
|
+
/**
|
|
103
|
+
* Generates an SVG path string for a parametric arrow pointing right.
|
|
104
|
+
*/
|
|
105
|
+
function buildArrowPath(w, h, headWidth, headLength, shaftWidth, strokeWidth = 0) {
|
|
106
|
+
const inset = strokeWidth > 0 ? strokeWidth / 2 : 0;
|
|
107
|
+
const boxW = Math.max(1, w - strokeWidth);
|
|
108
|
+
const boxH = Math.max(1, h - strokeWidth);
|
|
109
|
+
const cy = h / 2;
|
|
110
|
+
const hw = Math.min(boxH, Math.max(4, headWidth));
|
|
111
|
+
const hl = Math.min(boxW * .9, Math.max(4, headLength));
|
|
112
|
+
const sw = Math.min(hw * .95, Math.max(2, shaftWidth));
|
|
113
|
+
const leftX = inset;
|
|
114
|
+
const rightX = inset + boxW;
|
|
115
|
+
const headBaseX = rightX - hl;
|
|
116
|
+
const topShaftY = cy - sw / 2;
|
|
117
|
+
const bottomShaftY = cy + sw / 2;
|
|
118
|
+
const topHeadY = cy - hw / 2;
|
|
119
|
+
const bottomHeadY = cy + hw / 2;
|
|
120
|
+
return [
|
|
121
|
+
`M ${leftX.toFixed(2)} ${topShaftY.toFixed(2)}`,
|
|
122
|
+
`L ${headBaseX.toFixed(2)} ${topShaftY.toFixed(2)}`,
|
|
123
|
+
`L ${headBaseX.toFixed(2)} ${topHeadY.toFixed(2)}`,
|
|
124
|
+
`L ${rightX.toFixed(2)} ${cy.toFixed(2)}`,
|
|
125
|
+
`L ${headBaseX.toFixed(2)} ${bottomHeadY.toFixed(2)}`,
|
|
126
|
+
`L ${headBaseX.toFixed(2)} ${bottomShaftY.toFixed(2)}`,
|
|
127
|
+
`L ${leftX.toFixed(2)} ${bottomShaftY.toFixed(2)}`,
|
|
128
|
+
"Z"
|
|
129
|
+
].join(" ");
|
|
130
|
+
}
|
|
131
|
+
/**
|
|
132
|
+
* Calculates linear gradient coordinate vector from an angle in degrees.
|
|
133
|
+
*/
|
|
134
|
+
function calculateLinearGradientCoords(angleDeg = 0) {
|
|
135
|
+
const rad = angleDeg * Math.PI / 180;
|
|
136
|
+
const cos = Math.cos(rad);
|
|
137
|
+
const sin = Math.sin(rad);
|
|
138
|
+
const x1 = ((.5 - cos * .5) * 100).toFixed(2);
|
|
139
|
+
const y1 = ((.5 - sin * .5) * 100).toFixed(2);
|
|
140
|
+
const x2 = ((.5 + cos * .5) * 100).toFixed(2);
|
|
141
|
+
const y2 = ((.5 + sin * .5) * 100).toFixed(2);
|
|
142
|
+
return {
|
|
143
|
+
x1: `${x1}%`,
|
|
144
|
+
y1: `${y1}%`,
|
|
145
|
+
x2: `${x2}%`,
|
|
146
|
+
y2: `${y2}%`
|
|
147
|
+
};
|
|
148
|
+
}
|
|
149
|
+
/**
|
|
150
|
+
* Builds the complete shape geometry path for any ShapeGenerator config.
|
|
151
|
+
*/
|
|
152
|
+
function generateShapePath(config) {
|
|
153
|
+
const width = Math.max(1, config.width ?? 500);
|
|
154
|
+
const height = Math.max(1, config.height ?? 500);
|
|
155
|
+
const strokeWidth = config.strokeWidth ?? 0;
|
|
156
|
+
switch (config.shapeType) {
|
|
157
|
+
case "Rectangle": return buildRectanglePath(width, height, config.radiusTL ?? 0, config.radiusTR ?? 0, config.radiusBR ?? 0, config.radiusBL ?? 0, strokeWidth);
|
|
158
|
+
case "Ellipse": return buildEllipsePath(width, height, strokeWidth);
|
|
159
|
+
case "Polygon": return buildPolygonPath(width, height, config.polygonSides ?? 5, strokeWidth);
|
|
160
|
+
case "Star": return buildStarPath(width, height, config.starPoints ?? 5, config.starInnerRadius ?? .5, strokeWidth);
|
|
161
|
+
case "Arrow": return buildArrowPath(width, height, config.arrowHeadWidth ?? 40, config.arrowHeadLength ?? 40, config.arrowShaftWidth ?? 20, strokeWidth);
|
|
162
|
+
case "CustomPath": return config.customPath?.trim() || buildRectanglePath(width, height, 0, 0, 0, 0, strokeWidth);
|
|
163
|
+
default: return buildRectanglePath(width, height, 0, 0, 0, 0, strokeWidth);
|
|
164
|
+
}
|
|
165
|
+
}
|
|
166
|
+
/**
|
|
167
|
+
* Generates an SVG string representation of the parametric shape configuration.
|
|
168
|
+
*/
|
|
169
|
+
function generateShapeSvg(config) {
|
|
170
|
+
const width = Math.max(1, config.width ?? 500);
|
|
171
|
+
const height = Math.max(1, config.height ?? 500);
|
|
172
|
+
const pathD = generateShapePath(config);
|
|
173
|
+
const fillType = config.fillType ?? "solid";
|
|
174
|
+
const fillColor = config.fillColor ?? "#3b82f6";
|
|
175
|
+
const gradientEndColor = config.gradientEndColor ?? "#1d4ed8";
|
|
176
|
+
const gradientAngle = config.gradientAngle ?? 0;
|
|
177
|
+
const strokeColor = config.strokeColor ?? "#ffffff";
|
|
178
|
+
const strokeWidth = Math.max(0, config.strokeWidth ?? 0);
|
|
179
|
+
const strokeDashArray = config.strokeDashArray?.trim();
|
|
180
|
+
const strokeLineCap = config.strokeLineCap ?? "round";
|
|
181
|
+
const strokeLineJoin = config.strokeLineJoin ?? "round";
|
|
182
|
+
const strokeDashOffset = config.strokeDashOffset ?? 0;
|
|
183
|
+
const rotation = config.rotation ?? 0;
|
|
184
|
+
const opacity = Math.max(0, Math.min(1, config.opacity ?? 1));
|
|
185
|
+
const customPathScale = config.shapeType === "CustomPath" ? config.customPathScale ?? 1 : 1;
|
|
186
|
+
const gradId = `gw_shape_grad_${Math.abs(Math.round(gradientAngle) * 31 + (fillType === "linear" ? 1 : 2))}`;
|
|
187
|
+
let defs = "";
|
|
188
|
+
let fillAttr = fillColor;
|
|
189
|
+
if (fillType === "none") fillAttr = "none";
|
|
190
|
+
else if (fillType === "linear") {
|
|
191
|
+
const coords = calculateLinearGradientCoords(gradientAngle);
|
|
192
|
+
defs = `<defs><linearGradient id="${gradId}" x1="${coords.x1}" y1="${coords.y1}" x2="${coords.x2}" y2="${coords.y2}"><stop offset="0%" stop-color="${fillColor}"/><stop offset="100%" stop-color="${gradientEndColor}"/></linearGradient></defs>`;
|
|
193
|
+
fillAttr = `url(#${gradId})`;
|
|
194
|
+
} else if (fillType === "radial") {
|
|
195
|
+
defs = `<defs><radialGradient id="${gradId}" cx="50%" cy="50%" r="50%"><stop offset="0%" stop-color="${fillColor}"/><stop offset="100%" stop-color="${gradientEndColor}"/></radialGradient></defs>`;
|
|
196
|
+
fillAttr = `url(#${gradId})`;
|
|
197
|
+
}
|
|
198
|
+
const strokeAttrs = strokeWidth > 0 ? `stroke="${strokeColor}" stroke-width="${strokeWidth}" stroke-linecap="${strokeLineCap}" stroke-linejoin="${strokeLineJoin}" ${strokeDashArray ? `stroke-dasharray="${strokeDashArray}"` : ""} ${strokeDashOffset ? `stroke-dashoffset="${strokeDashOffset}"` : ""}` : "stroke=\"none\"";
|
|
199
|
+
const cx = width / 2;
|
|
200
|
+
const cy = height / 2;
|
|
201
|
+
const transformParts = [];
|
|
202
|
+
if (rotation !== 0) transformParts.push(`rotate(${rotation} ${cx} ${cy})`);
|
|
203
|
+
if (customPathScale !== 1) transformParts.push(`scale(${customPathScale})`);
|
|
204
|
+
const transformAttr = transformParts.length > 0 ? `transform="${transformParts.join(" ")}"` : "";
|
|
205
|
+
const opacityAttr = opacity < 1 ? `opacity="${opacity}"` : "";
|
|
206
|
+
return `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 ${width} ${height}" width="${width}" height="${height}">${defs}<g ${transformAttr} ${opacityAttr}><path d="${pathD}" fill="${fillAttr}" ${strokeAttrs} /></g></svg>`;
|
|
207
|
+
}
|
|
208
|
+
/**
|
|
209
|
+
* Encodes the SVG into a base64 data URL for robust cross-environment rendering.
|
|
210
|
+
*/
|
|
211
|
+
function generateShapeSvgDataUrl(config) {
|
|
212
|
+
const svgString = generateShapeSvg(config);
|
|
213
|
+
if (typeof Buffer !== "undefined") return `data:image/svg+xml;base64,${Buffer.from(svgString).toString("base64")}`;
|
|
214
|
+
return `data:image/svg+xml;base64,${btoa(unescape(encodeURIComponent(svgString)))}`;
|
|
215
|
+
}
|
|
216
|
+
const ShapeGeneratorWebGPURenderer = async (args) => {
|
|
217
|
+
const { ctx, pass, props, targetWidth, targetHeight } = args;
|
|
218
|
+
const op = props.virtualMedia?.operation;
|
|
219
|
+
if (!op || op.op !== "ShapeGenerator" && op.op !== "source") return;
|
|
220
|
+
const svgDataUrl = generateShapeSvgDataUrl(op);
|
|
221
|
+
const width = targetWidth > 0 ? targetWidth : op.width ?? 500;
|
|
222
|
+
const height = targetHeight > 0 ? targetHeight : op.height ?? 500;
|
|
223
|
+
const isHeadless = Boolean(ctx.isHeadless || typeof window === "undefined");
|
|
224
|
+
await drawSvgNode(ctx, pass, {
|
|
225
|
+
src: svgDataUrl,
|
|
226
|
+
dstRect: {
|
|
227
|
+
x: 0,
|
|
228
|
+
y: 0,
|
|
229
|
+
width,
|
|
230
|
+
height
|
|
231
|
+
},
|
|
232
|
+
opacity: op.opacity ?? 1,
|
|
233
|
+
isHeadless
|
|
234
|
+
});
|
|
235
|
+
};
|
|
236
|
+
var renderers_default = defineRenderer({ WebGPURenderer: ShapeGeneratorWebGPURenderer });
|
|
237
|
+
|
|
238
|
+
//#endregion
|
|
239
|
+
export { ShapeGeneratorWebGPURenderer, renderers_default as default };
|
|
240
|
+
//# sourceMappingURL=renderer-D7EX8IjU.mjs.map
|