framefields 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (408) hide show
  1. package/LICENCE +202 -0
  2. package/README.md +740 -0
  3. package/dist/audio/index.d.mts +5 -0
  4. package/dist/audio/index.mjs +14 -0
  5. package/dist/audio-Dvwwz8xU.d.mts +37 -0
  6. package/dist/audio-Dvwwz8xU.d.mts.map +1 -0
  7. package/dist/audio-TAvPwzLR.mjs +214 -0
  8. package/dist/audio-TAvPwzLR.mjs.map +1 -0
  9. package/dist/audio-x28ZgQBP.mjs +85 -0
  10. package/dist/audio-x28ZgQBP.mjs.map +1 -0
  11. package/dist/chunk-GMkBE123.mjs +47 -0
  12. package/dist/client-C74hb7fy.mjs +66 -0
  13. package/dist/client-C74hb7fy.mjs.map +1 -0
  14. package/dist/dist-1iUYuPct.mjs +1859 -0
  15. package/dist/dist-1iUYuPct.mjs.map +1 -0
  16. package/dist/dist-Bx6J0VcM.mjs +1859 -0
  17. package/dist/dist-Bx6J0VcM.mjs.map +1 -0
  18. package/dist/dist-C_hjvkdN.mjs +2220 -0
  19. package/dist/dist-C_hjvkdN.mjs.map +1 -0
  20. package/dist/dist-DKm2IyEJ.mjs +94 -0
  21. package/dist/dist-DKm2IyEJ.mjs.map +1 -0
  22. package/dist/dist-cjs-B5EVqDFp.mjs +85 -0
  23. package/dist/dist-cjs-B5EVqDFp.mjs.map +1 -0
  24. package/dist/dist-cjs-BGJkdexX.mjs +437 -0
  25. package/dist/dist-cjs-BGJkdexX.mjs.map +1 -0
  26. package/dist/dist-cjs-BKmGCgtm.mjs +9069 -0
  27. package/dist/dist-cjs-BKmGCgtm.mjs.map +1 -0
  28. package/dist/dist-cjs-BUc0_kg-.mjs +1091 -0
  29. package/dist/dist-cjs-BUc0_kg-.mjs.map +1 -0
  30. package/dist/dist-cjs-BUwe2XhR.mjs +153 -0
  31. package/dist/dist-cjs-BUwe2XhR.mjs.map +1 -0
  32. package/dist/dist-cjs-BWgoUCXJ.mjs +137 -0
  33. package/dist/dist-cjs-BWgoUCXJ.mjs.map +1 -0
  34. package/dist/dist-cjs-CmZEMtO6.mjs +6 -0
  35. package/dist/dist-cjs-D7kEM-Mj.mjs +181 -0
  36. package/dist/dist-cjs-D7kEM-Mj.mjs.map +1 -0
  37. package/dist/dist-cjs-DFUmy89O.mjs +48 -0
  38. package/dist/dist-cjs-DFUmy89O.mjs.map +1 -0
  39. package/dist/dist-cjs-Df7144zM.mjs +209 -0
  40. package/dist/dist-cjs-Df7144zM.mjs.map +1 -0
  41. package/dist/dist-cjs-DgxjcvBN.mjs +98 -0
  42. package/dist/dist-cjs-DgxjcvBN.mjs.map +1 -0
  43. package/dist/dist-cjs-DsMdld8l.mjs +5015 -0
  44. package/dist/dist-cjs-DsMdld8l.mjs.map +1 -0
  45. package/dist/dist-cjs-Dzs5P3K0.mjs +51 -0
  46. package/dist/dist-cjs-Dzs5P3K0.mjs.map +1 -0
  47. package/dist/dist-cjs-ECMuIF57.mjs +323 -0
  48. package/dist/dist-cjs-ECMuIF57.mjs.map +1 -0
  49. package/dist/dist-cjs-lYvO8aDo.mjs +64 -0
  50. package/dist/dist-cjs-lYvO8aDo.mjs.map +1 -0
  51. package/dist/dist-cjs-qEJrwjGk.mjs +66 -0
  52. package/dist/dist-cjs-qEJrwjGk.mjs.map +1 -0
  53. package/dist/dist-cjs-x5cwlqA5.mjs +43 -0
  54. package/dist/dist-cjs-x5cwlqA5.mjs.map +1 -0
  55. package/dist/dist-gjHmorxL.mjs +27479 -0
  56. package/dist/dist-gjHmorxL.mjs.map +1 -0
  57. package/dist/effects/index.d.mts +5 -0
  58. package/dist/effects/index.mjs +35 -0
  59. package/dist/effects-CHWORCYd.mjs +811 -0
  60. package/dist/effects-CHWORCYd.mjs.map +1 -0
  61. package/dist/event-streams-D-APZ7Ke.mjs +204 -0
  62. package/dist/event-streams-D-APZ7Ke.mjs.map +1 -0
  63. package/dist/fonts/index.d.mts +2 -0
  64. package/dist/fonts/index.mjs +3 -0
  65. package/dist/fonts-DrGTBJJk.mjs +188 -0
  66. package/dist/fonts-DrGTBJJk.mjs.map +1 -0
  67. package/dist/index-B0BNPEoH.d.mts +2117 -0
  68. package/dist/index-B0BNPEoH.d.mts.map +1 -0
  69. package/dist/index-BMVVmc4G.d.mts +72 -0
  70. package/dist/index-BMVVmc4G.d.mts.map +1 -0
  71. package/dist/index-D1ZsMpke.d.mts +264 -0
  72. package/dist/index-D1ZsMpke.d.mts.map +1 -0
  73. package/dist/index-D2jDC7O5.d.mts +3643 -0
  74. package/dist/index-D2jDC7O5.d.mts.map +1 -0
  75. package/dist/index-D2wJqSl5.d.mts +114 -0
  76. package/dist/index-D2wJqSl5.d.mts.map +1 -0
  77. package/dist/index-DKFGNyMB.d.mts +309 -0
  78. package/dist/index-DKFGNyMB.d.mts.map +1 -0
  79. package/dist/index-DiSKzDGR.d.mts +65 -0
  80. package/dist/index-DiSKzDGR.d.mts.map +1 -0
  81. package/dist/index.d.mts +4425 -0
  82. package/dist/index.d.mts.map +1 -0
  83. package/dist/index.mjs +2623 -0
  84. package/dist/index.mjs.map +1 -0
  85. package/dist/package-C58KmGKw.mjs +6 -0
  86. package/dist/package-C58KmGKw.mjs.map +1 -0
  87. package/dist/preview/index.d.mts +90 -0
  88. package/dist/preview/index.d.mts.map +1 -0
  89. package/dist/preview/index.mjs +15 -0
  90. package/dist/preview-engine/audio.mjs +1 -0
  91. package/dist/preview-engine/child_process-AIL2NBWS.mjs +1 -0
  92. package/dist/preview-engine/chunk-24P6DAB3.mjs +1 -0
  93. package/dist/preview-engine/chunk-37EFVZWT.mjs +1 -0
  94. package/dist/preview-engine/chunk-3O5OKR6D.mjs +223 -0
  95. package/dist/preview-engine/chunk-47VT677S.mjs +8 -0
  96. package/dist/preview-engine/chunk-4BEJJKEU.mjs +315 -0
  97. package/dist/preview-engine/chunk-4GEWSUX5.mjs +1 -0
  98. package/dist/preview-engine/chunk-55CCFPUX.mjs +237 -0
  99. package/dist/preview-engine/chunk-5JD65JSJ.mjs +110 -0
  100. package/dist/preview-engine/chunk-5UP7FSGT.mjs +294 -0
  101. package/dist/preview-engine/chunk-5XDHHOF2.mjs +367 -0
  102. package/dist/preview-engine/chunk-6YJP57MZ.mjs +729 -0
  103. package/dist/preview-engine/chunk-6ZOXGAYA.mjs +112 -0
  104. package/dist/preview-engine/chunk-AOLAHYVV.mjs +529 -0
  105. package/dist/preview-engine/chunk-B6PLCMBM.mjs +1 -0
  106. package/dist/preview-engine/chunk-BJKH76OM.mjs +264 -0
  107. package/dist/preview-engine/chunk-BUIQ5TUH.mjs +104 -0
  108. package/dist/preview-engine/chunk-BVF64D6H.mjs +1 -0
  109. package/dist/preview-engine/chunk-CA5N7JRZ.mjs +138 -0
  110. package/dist/preview-engine/chunk-CNSHAFEA.mjs +1 -0
  111. package/dist/preview-engine/chunk-CURR5X7D.mjs +1 -0
  112. package/dist/preview-engine/chunk-CVGM2U4J.mjs +47 -0
  113. package/dist/preview-engine/chunk-CYY366IE.mjs +1 -0
  114. package/dist/preview-engine/chunk-D5PHI6ET.mjs +109 -0
  115. package/dist/preview-engine/chunk-D7MZHP2Y.mjs +275 -0
  116. package/dist/preview-engine/chunk-DPPH3NK2.mjs +182 -0
  117. package/dist/preview-engine/chunk-DPST2XLC.mjs +418 -0
  118. package/dist/preview-engine/chunk-DRLEOHN5.mjs +1 -0
  119. package/dist/preview-engine/chunk-EDIZNO3P.mjs +1 -0
  120. package/dist/preview-engine/chunk-EHIIT4ZR.mjs +52 -0
  121. package/dist/preview-engine/chunk-FKZ4XXPE.mjs +1 -0
  122. package/dist/preview-engine/chunk-G3HW4VER.mjs +60 -0
  123. package/dist/preview-engine/chunk-G76HSKOS.mjs +184 -0
  124. package/dist/preview-engine/chunk-GYG2IIBR.mjs +1 -0
  125. package/dist/preview-engine/chunk-H2F5NVQ6.mjs +63 -0
  126. package/dist/preview-engine/chunk-H5BPCY7N.mjs +188 -0
  127. package/dist/preview-engine/chunk-HAXK42HG.mjs +997 -0
  128. package/dist/preview-engine/chunk-HXMDPMLB.mjs +1 -0
  129. package/dist/preview-engine/chunk-HYBAPT6I.mjs +1 -0
  130. package/dist/preview-engine/chunk-I4FH6HYU.mjs +73 -0
  131. package/dist/preview-engine/chunk-IYVN2QEL.mjs +1 -0
  132. package/dist/preview-engine/chunk-JPXQPP6J.mjs +1 -0
  133. package/dist/preview-engine/chunk-JWNHTRED.mjs +164 -0
  134. package/dist/preview-engine/chunk-KZOLCZIV.mjs +103 -0
  135. package/dist/preview-engine/chunk-L62MRHGZ.mjs +89 -0
  136. package/dist/preview-engine/chunk-LEEZXHQO.mjs +117 -0
  137. package/dist/preview-engine/chunk-LKYN3BM2.mjs +1 -0
  138. package/dist/preview-engine/chunk-LP3EP33S.mjs +610 -0
  139. package/dist/preview-engine/chunk-M2GRYRLM.mjs +111 -0
  140. package/dist/preview-engine/chunk-MC7TZZLD.mjs +134 -0
  141. package/dist/preview-engine/chunk-MT2DZQHO.mjs +1 -0
  142. package/dist/preview-engine/chunk-MTJHQATU.mjs +1 -0
  143. package/dist/preview-engine/chunk-N4LHIPHZ.mjs +340 -0
  144. package/dist/preview-engine/chunk-N4PWLBZ7.mjs +5 -0
  145. package/dist/preview-engine/chunk-NQZKBFC6.mjs +40 -0
  146. package/dist/preview-engine/chunk-NWRSVVTF.mjs +186 -0
  147. package/dist/preview-engine/chunk-P3HBP725.mjs +1 -0
  148. package/dist/preview-engine/chunk-PIAJWALT.mjs +1 -0
  149. package/dist/preview-engine/chunk-PJ3DVG45.mjs +1 -0
  150. package/dist/preview-engine/chunk-QP2NI4XD.mjs +82 -0
  151. package/dist/preview-engine/chunk-SA3JUR6D.mjs +52 -0
  152. package/dist/preview-engine/chunk-SRT2OCQW.mjs +1 -0
  153. package/dist/preview-engine/chunk-SWD76532.mjs +98 -0
  154. package/dist/preview-engine/chunk-SXX7HX34.mjs +191 -0
  155. package/dist/preview-engine/chunk-SZ7YRPKO.mjs +3 -0
  156. package/dist/preview-engine/chunk-TMRLZV5X.mjs +1 -0
  157. package/dist/preview-engine/chunk-U446SQP3.mjs +292 -0
  158. package/dist/preview-engine/chunk-UDNCEHUI.mjs +141 -0
  159. package/dist/preview-engine/chunk-V3H7WWOT.mjs +271 -0
  160. package/dist/preview-engine/chunk-V7ZVVUQU.mjs +108 -0
  161. package/dist/preview-engine/chunk-VJGK7MLJ.mjs +3 -0
  162. package/dist/preview-engine/chunk-VSSB73UU.mjs +58 -0
  163. package/dist/preview-engine/chunk-VXUJWPIK.mjs +1 -0
  164. package/dist/preview-engine/chunk-XD4GKD6H.mjs +5 -0
  165. package/dist/preview-engine/chunk-XKO4RYKN.mjs +3 -0
  166. package/dist/preview-engine/chunk-XOEEGC4Z.mjs +1 -0
  167. package/dist/preview-engine/chunk-YAQFFQPG.mjs +1 -0
  168. package/dist/preview-engine/chunk-YKMBRUAE.mjs +1 -0
  169. package/dist/preview-engine/chunk-YSTLMWCG.mjs +1 -0
  170. package/dist/preview-engine/chunk-Z4ERCLNF.mjs +1 -0
  171. package/dist/preview-engine/chunk-ZEYUXJIV.mjs +1 -0
  172. package/dist/preview-engine/chunk-ZX6APG6E.mjs +117 -0
  173. package/dist/preview-engine/effects.mjs +1 -0
  174. package/dist/preview-engine/esbuild-GWV7CM7D.mjs +1 -0
  175. package/dist/preview-engine/fonts.mjs +1 -0
  176. package/dist/preview-engine/framefields.mjs +1959 -0
  177. package/dist/preview-engine/onnxruntime-node-56GSZEH3.mjs +1 -0
  178. package/dist/preview-engine/player.mjs +155 -0
  179. package/dist/preview-engine/renderers-2AUSIYZN.mjs +1 -0
  180. package/dist/preview-engine/renderers-2QN6KZJP.mjs +1 -0
  181. package/dist/preview-engine/renderers-32SKW7ML.mjs +1 -0
  182. package/dist/preview-engine/renderers-5QYK6766.mjs +1 -0
  183. package/dist/preview-engine/renderers-6BJA6MSU.mjs +251 -0
  184. package/dist/preview-engine/renderers-6QAF3LQ2.mjs +1 -0
  185. package/dist/preview-engine/renderers-7AO5746S.mjs +296 -0
  186. package/dist/preview-engine/renderers-AFYKNM6N.mjs +1 -0
  187. package/dist/preview-engine/renderers-AGMH5CRH.mjs +1 -0
  188. package/dist/preview-engine/renderers-AHSGP6LY.mjs +126 -0
  189. package/dist/preview-engine/renderers-ASTBICLA.mjs +1 -0
  190. package/dist/preview-engine/renderers-BHVPLYNN.mjs +1 -0
  191. package/dist/preview-engine/renderers-D7PVQFVU.mjs +1 -0
  192. package/dist/preview-engine/renderers-DB4ABTNA.mjs +1 -0
  193. package/dist/preview-engine/renderers-F2NFJI5L.mjs +1 -0
  194. package/dist/preview-engine/renderers-FI7YHNLY.mjs +1 -0
  195. package/dist/preview-engine/renderers-GBHULMPH.mjs +1 -0
  196. package/dist/preview-engine/renderers-GUKQUMGG.mjs +55 -0
  197. package/dist/preview-engine/renderers-HGT7QDY3.mjs +1 -0
  198. package/dist/preview-engine/renderers-HOYLA7ZK.mjs +1 -0
  199. package/dist/preview-engine/renderers-KKI2D3MZ.mjs +1 -0
  200. package/dist/preview-engine/renderers-KRAJNV4E.mjs +1 -0
  201. package/dist/preview-engine/renderers-KUGZKSVE.mjs +1 -0
  202. package/dist/preview-engine/renderers-L2EQQIOC.mjs +1 -0
  203. package/dist/preview-engine/renderers-LK3NRMGR.mjs +1 -0
  204. package/dist/preview-engine/renderers-LX654SZ3.mjs +1 -0
  205. package/dist/preview-engine/renderers-MCFQFYEL.mjs +1 -0
  206. package/dist/preview-engine/renderers-O6HOYIPS.mjs +1 -0
  207. package/dist/preview-engine/renderers-OEVXCGE2.mjs +1 -0
  208. package/dist/preview-engine/renderers-QVD6C4CS.mjs +1 -0
  209. package/dist/preview-engine/renderers-R3XEYD5V.mjs +248 -0
  210. package/dist/preview-engine/renderers-RBFWJWVM.mjs +1 -0
  211. package/dist/preview-engine/renderers-RX3VLVLO.mjs +1 -0
  212. package/dist/preview-engine/renderers-SM6JP64K.mjs +1 -0
  213. package/dist/preview-engine/renderers-TKMAATVS.mjs +1 -0
  214. package/dist/preview-engine/renderers-UGZUPONY.mjs +1 -0
  215. package/dist/preview-engine/renderers-UTFXZE3G.mjs +1 -0
  216. package/dist/preview-engine/renderers-UWPH7HBH.mjs +1 -0
  217. package/dist/preview-engine/renderers-UZGECFVO.mjs +1 -0
  218. package/dist/preview-engine/renderers-VGU3LNLT.mjs +1 -0
  219. package/dist/preview-engine/renderers-W3VVM5HB.mjs +1 -0
  220. package/dist/preview-engine/renderers-WJUTT5BB.mjs +1 -0
  221. package/dist/preview-engine/renderers-XA2M4YXK.mjs +1 -0
  222. package/dist/preview-engine/renderers-XIHRFEFQ.mjs +1 -0
  223. package/dist/preview-engine/renderers-XJTA5MFG.mjs +1 -0
  224. package/dist/preview-engine/renderers-XLTY5APF.mjs +1 -0
  225. package/dist/preview-engine/renderers-XZ3VXFGZ.mjs +1 -0
  226. package/dist/preview-engine/renderers-YKUQUCTO.mjs +124 -0
  227. package/dist/preview-engine/renderers-YVN3EIOP.mjs +1 -0
  228. package/dist/preview-engine/renderers-YWRP23SZ.mjs +125 -0
  229. package/dist/preview-engine/renderers-ZPWOUWZJ.mjs +120 -0
  230. package/dist/preview-engine/resvg-js-VMU4A77S.mjs +1 -0
  231. package/dist/preview-engine/server-utils-2FAIV45N.mjs +1 -0
  232. package/dist/preview-engine/sharp-V6ZTBNDW.mjs +1 -0
  233. package/dist/preview-engine/shims/fs-promises.mjs +1 -0
  234. package/dist/preview-engine/shims/fs.mjs +1 -0
  235. package/dist/preview-engine/shims/module.mjs +1 -0
  236. package/dist/preview-engine/shims/os.mjs +1 -0
  237. package/dist/preview-engine/shims/path.mjs +1 -0
  238. package/dist/preview-engine/shims/url.mjs +1 -0
  239. package/dist/preview-engine/signals.mjs +1 -0
  240. package/dist/preview-engine/webgpu-NSSANM4F.mjs +1 -0
  241. package/dist/preview-uQM210iy.mjs +2149 -0
  242. package/dist/preview-uQM210iy.mjs.map +1 -0
  243. package/dist/program-Dl510wmI.mjs +5183 -0
  244. package/dist/program-Dl510wmI.mjs.map +1 -0
  245. package/dist/renderer/index.d.mts +3 -0
  246. package/dist/renderer/index.mjs +6 -0
  247. package/dist/renderer-3BNskNuJ.mjs +3 -0
  248. package/dist/renderer-7DOcIxFG.mjs +288 -0
  249. package/dist/renderer-7DOcIxFG.mjs.map +1 -0
  250. package/dist/renderer-9dHlMQGX.mjs +3 -0
  251. package/dist/renderer-B1CvhW4p.mjs +677 -0
  252. package/dist/renderer-B1CvhW4p.mjs.map +1 -0
  253. package/dist/renderer-B2XzjK0z.mjs +3 -0
  254. package/dist/renderer-B80s47yo.mjs +166 -0
  255. package/dist/renderer-B80s47yo.mjs.map +1 -0
  256. package/dist/renderer-B9-QSJcG.mjs +479 -0
  257. package/dist/renderer-B9-QSJcG.mjs.map +1 -0
  258. package/dist/renderer-BAQmR0Zo.mjs +3 -0
  259. package/dist/renderer-BDLnExoP.mjs +127 -0
  260. package/dist/renderer-BDLnExoP.mjs.map +1 -0
  261. package/dist/renderer-BGXU6vcW.mjs +270 -0
  262. package/dist/renderer-BGXU6vcW.mjs.map +1 -0
  263. package/dist/renderer-BGvORwkQ.mjs +3 -0
  264. package/dist/renderer-BLikd6BK.mjs +3 -0
  265. package/dist/renderer-BMovYRoR.mjs +3 -0
  266. package/dist/renderer-BQHbp-Sp.mjs +243 -0
  267. package/dist/renderer-BQHbp-Sp.mjs.map +1 -0
  268. package/dist/renderer-BREIjsUU.mjs +252 -0
  269. package/dist/renderer-BREIjsUU.mjs.map +1 -0
  270. package/dist/renderer-BSbTJBWc.mjs +3 -0
  271. package/dist/renderer-BTu2EVhF.mjs +3 -0
  272. package/dist/renderer-BU1rwNRT.mjs +3 -0
  273. package/dist/renderer-BXMmISWG.mjs +499 -0
  274. package/dist/renderer-BXMmISWG.mjs.map +1 -0
  275. package/dist/renderer-BZJm3m4f.mjs +3 -0
  276. package/dist/renderer-B_NuVaIP.mjs +744 -0
  277. package/dist/renderer-B_NuVaIP.mjs.map +1 -0
  278. package/dist/renderer-BfJSUjPN.mjs +3 -0
  279. package/dist/renderer-BqyAgNt3.mjs +3 -0
  280. package/dist/renderer-BryTM2g7.mjs +3 -0
  281. package/dist/renderer-BsgIcBKH.mjs +391 -0
  282. package/dist/renderer-BsgIcBKH.mjs.map +1 -0
  283. package/dist/renderer-ByDhfrPE.mjs +422 -0
  284. package/dist/renderer-ByDhfrPE.mjs.map +1 -0
  285. package/dist/renderer-C-H680_l.mjs +3 -0
  286. package/dist/renderer-C17wL9QX.mjs +181 -0
  287. package/dist/renderer-C17wL9QX.mjs.map +1 -0
  288. package/dist/renderer-C2n-EHxg.mjs +1 -0
  289. package/dist/renderer-CB5aWAaf.mjs +343 -0
  290. package/dist/renderer-CB5aWAaf.mjs.map +1 -0
  291. package/dist/renderer-CB7lH5K8.mjs +3 -0
  292. package/dist/renderer-CDLrNgfo.mjs +3 -0
  293. package/dist/renderer-CDOUAN7X.mjs +454 -0
  294. package/dist/renderer-CDOUAN7X.mjs.map +1 -0
  295. package/dist/renderer-CH8sdfYX.mjs +387 -0
  296. package/dist/renderer-CH8sdfYX.mjs.map +1 -0
  297. package/dist/renderer-CIvaRnP_.mjs +261 -0
  298. package/dist/renderer-CIvaRnP_.mjs.map +1 -0
  299. package/dist/renderer-CMzEjdzi.mjs +369 -0
  300. package/dist/renderer-CMzEjdzi.mjs.map +1 -0
  301. package/dist/renderer-COkcU3db.mjs +3302 -0
  302. package/dist/renderer-COkcU3db.mjs.map +1 -0
  303. package/dist/renderer-CQCoggIa.mjs +3 -0
  304. package/dist/renderer-CQdVj2JS.mjs +3 -0
  305. package/dist/renderer-CQiTodg9.mjs +337 -0
  306. package/dist/renderer-CQiTodg9.mjs.map +1 -0
  307. package/dist/renderer-CV2m6k1V.mjs +3 -0
  308. package/dist/renderer-CYY-poLe.mjs +3 -0
  309. package/dist/renderer-CZgB5st8.mjs +3 -0
  310. package/dist/renderer-C_Ki91kc.mjs +3 -0
  311. package/dist/renderer-CclIvsLO.mjs +3 -0
  312. package/dist/renderer-Cj-whdVr.mjs +655 -0
  313. package/dist/renderer-Cj-whdVr.mjs.map +1 -0
  314. package/dist/renderer-CkykdR_D.mjs +3 -0
  315. package/dist/renderer-Cl1oUXMi.mjs +1143 -0
  316. package/dist/renderer-Cl1oUXMi.mjs.map +1 -0
  317. package/dist/renderer-CmApuKjS.mjs +3 -0
  318. package/dist/renderer-CpkiHRhh.mjs +269 -0
  319. package/dist/renderer-CpkiHRhh.mjs.map +1 -0
  320. package/dist/renderer-CszOjcRW.mjs +3 -0
  321. package/dist/renderer-CtVkU_GA.mjs +44 -0
  322. package/dist/renderer-CtVkU_GA.mjs.map +1 -0
  323. package/dist/renderer-Cu074POw.mjs +3 -0
  324. package/dist/renderer-CwQhzcUn.mjs +644 -0
  325. package/dist/renderer-CwQhzcUn.mjs.map +1 -0
  326. package/dist/renderer-CzPWB0Ss.mjs +273 -0
  327. package/dist/renderer-CzPWB0Ss.mjs.map +1 -0
  328. package/dist/renderer-D4qLmox-.mjs +3 -0
  329. package/dist/renderer-D6bWQtr-.mjs +3 -0
  330. package/dist/renderer-D6cJ6MSq.mjs +3 -0
  331. package/dist/renderer-D7EX8IjU.mjs +240 -0
  332. package/dist/renderer-D7EX8IjU.mjs.map +1 -0
  333. package/dist/renderer-DDp7_TUi.d.mts +10 -0
  334. package/dist/renderer-DDp7_TUi.d.mts.map +1 -0
  335. package/dist/renderer-DFKsLrUs.mjs +256 -0
  336. package/dist/renderer-DFKsLrUs.mjs.map +1 -0
  337. package/dist/renderer-DPSsf8-t.mjs +3 -0
  338. package/dist/renderer-DQLGnEFc.mjs +3 -0
  339. package/dist/renderer-DY2SVYUW.mjs +3 -0
  340. package/dist/renderer-DZGtBUCx.mjs +792 -0
  341. package/dist/renderer-DZGtBUCx.mjs.map +1 -0
  342. package/dist/renderer-DabG62XS.mjs +406 -0
  343. package/dist/renderer-DabG62XS.mjs.map +1 -0
  344. package/dist/renderer-DbaQLI4z.mjs +771 -0
  345. package/dist/renderer-DbaQLI4z.mjs.map +1 -0
  346. package/dist/renderer-DjI45OYC.mjs +71 -0
  347. package/dist/renderer-DjI45OYC.mjs.map +1 -0
  348. package/dist/renderer-Dm08-hAU.mjs +323 -0
  349. package/dist/renderer-Dm08-hAU.mjs.map +1 -0
  350. package/dist/renderer-DoAY5JbB.mjs +4 -0
  351. package/dist/renderer-Dp_FfvF-.mjs +401 -0
  352. package/dist/renderer-Dp_FfvF-.mjs.map +1 -0
  353. package/dist/renderer-Dt6fzgX5.mjs +756 -0
  354. package/dist/renderer-Dt6fzgX5.mjs.map +1 -0
  355. package/dist/renderer-DuplLRbp.mjs +3 -0
  356. package/dist/renderer-DvfUbZ31.mjs +3 -0
  357. package/dist/renderer-DxjVQV6f.mjs +311 -0
  358. package/dist/renderer-DxjVQV6f.mjs.map +1 -0
  359. package/dist/renderer-Fco4EmAu.mjs +23868 -0
  360. package/dist/renderer-Fco4EmAu.mjs.map +1 -0
  361. package/dist/renderer-HFfcJlmR.mjs +981 -0
  362. package/dist/renderer-HFfcJlmR.mjs.map +1 -0
  363. package/dist/renderer-I-Sw3JBB.mjs +145 -0
  364. package/dist/renderer-I-Sw3JBB.mjs.map +1 -0
  365. package/dist/renderer-OWQmmg4Z.mjs +697 -0
  366. package/dist/renderer-OWQmmg4Z.mjs.map +1 -0
  367. package/dist/renderer-Q_uUQipO.mjs +3 -0
  368. package/dist/renderer-Ryo2CEFD.mjs +586 -0
  369. package/dist/renderer-Ryo2CEFD.mjs.map +1 -0
  370. package/dist/renderer-Tp6OXWNZ.mjs +257 -0
  371. package/dist/renderer-Tp6OXWNZ.mjs.map +1 -0
  372. package/dist/renderer-UQFCgeNx.mjs +3 -0
  373. package/dist/renderer-WkVrkCVA.mjs +83 -0
  374. package/dist/renderer-WkVrkCVA.mjs.map +1 -0
  375. package/dist/renderer-XcmYTd6P.mjs +3818 -0
  376. package/dist/renderer-XcmYTd6P.mjs.map +1 -0
  377. package/dist/renderer-_uvdg48N.mjs +333 -0
  378. package/dist/renderer-_uvdg48N.mjs.map +1 -0
  379. package/dist/renderer-bZU_ndxf.mjs +8 -0
  380. package/dist/renderer-bZU_ndxf.mjs.map +1 -0
  381. package/dist/renderer-eMsnzJg9.mjs +3 -0
  382. package/dist/renderer-ho_jXJ0H.mjs +254 -0
  383. package/dist/renderer-ho_jXJ0H.mjs.map +1 -0
  384. package/dist/renderer-k2JL79kM.mjs +306 -0
  385. package/dist/renderer-k2JL79kM.mjs.map +1 -0
  386. package/dist/renderer-pHiz78e0.mjs +3 -0
  387. package/dist/renderer-pxXf9dvk.mjs +394 -0
  388. package/dist/renderer-pxXf9dvk.mjs.map +1 -0
  389. package/dist/renderer-vCFTm0oe.mjs +226 -0
  390. package/dist/renderer-vCFTm0oe.mjs.map +1 -0
  391. package/dist/renderer-vvpdx1vk.mjs +379 -0
  392. package/dist/renderer-vvpdx1vk.mjs.map +1 -0
  393. package/dist/renderer-x2s9LmVL.mjs +1121 -0
  394. package/dist/renderer-x2s9LmVL.mjs.map +1 -0
  395. package/dist/renderers-BWg16W-V-BXG_cjhM.mjs +49 -0
  396. package/dist/renderers-BWg16W-V-BXG_cjhM.mjs.map +1 -0
  397. package/dist/signals/index.d.mts +7 -0
  398. package/dist/signals/index.mjs +10 -0
  399. package/dist/signals-BwbdO3AN.mjs +224 -0
  400. package/dist/signals-BwbdO3AN.mjs.map +1 -0
  401. package/dist/signin-CZj4Oc5s.mjs +865 -0
  402. package/dist/signin-CZj4Oc5s.mjs.map +1 -0
  403. package/dist/sso-oidc-C0_31ThY.mjs +1051 -0
  404. package/dist/sso-oidc-C0_31ThY.mjs.map +1 -0
  405. package/dist/sts-DD4ggEXC.mjs +6 -0
  406. package/dist/sts-nXw8RDJI.mjs +1395 -0
  407. package/dist/sts-nXw8RDJI.mjs.map +1 -0
  408. package/package.json +173 -0
@@ -0,0 +1 @@
1
+ import{q as e}from"./chunk-MTJHQATU.mjs";import{e as r}from"./chunk-BVF64D6H.mjs";r();var{readFile:p,stat:t,access:a,readdir:d,writeFile:l,appendFile:m,mkdir:n,rm:s,unlink:c,rename:F,copyFile:f,open:k}=e,u=e;export{p as a,t as b,a as c,d,l as e,m as f,n as g,s as h,c as i,F as j,f as k,k as l,u as m};
@@ -0,0 +1,237 @@
1
+ import{a as B}from"./chunk-CNSHAFEA.mjs";import{a as k}from"./chunk-YSTLMWCG.mjs";import{d as z}from"./chunk-6YJP57MZ.mjs";import{e as D}from"./chunk-BVF64D6H.mjs";D();D();var Se=`
2
+ struct RelightUniforms {
3
+ // vec4 0
4
+ lightType : f32, // 0=Point, 1=Spot, 2=Directional, 3=Rim
5
+ intensity : f32,
6
+ lightPosX : f32,
7
+ lightPosY : f32,
8
+
9
+ // vec4 1
10
+ lightPosZ : f32,
11
+ lightRadius : f32,
12
+ spotConeAngle : f32, // in radians
13
+ specularRoughness : f32,
14
+
15
+ // vec4 2
16
+ specularStrength : f32,
17
+ metallic : f32,
18
+ ambientIntensity : f32,
19
+ volumetricDensity : f32,
20
+
21
+ // vec4 3
22
+ depthScale : f32,
23
+ depthInvert : f32,
24
+ hasDepthMap : f32,
25
+ hasNormalMap : f32,
26
+
27
+ // vec4 4: signal flags
28
+ hasSigIntensity : f32,
29
+ hasSigPosX : f32,
30
+ hasSigPosY : f32,
31
+ hasSigPosZ : f32,
32
+
33
+ // vec4 5: signal flags
34
+ hasSigRadius : f32,
35
+ hasSigRoughness : f32,
36
+ hasSigSpecular : f32,
37
+ hasSigVolumetric : f32,
38
+
39
+ // vec4 6 & 7: colors
40
+ lightColor : vec4<f32>,
41
+ ambientColor : vec4<f32>,
42
+ };
43
+
44
+ @group(0) @binding(0) var<uniform> u : RelightUniforms;
45
+
46
+ @group(1) @binding(0) var srcTex : texture_2d<f32>;
47
+ @group(1) @binding(1) var srcSamp : sampler;
48
+
49
+ @group(2) @binding(0) var depthTex : texture_2d<f32>;
50
+ @group(2) @binding(1) var depthSamp : sampler;
51
+
52
+ @group(3) @binding(0) var intensitySigTex : texture_2d<f32>;
53
+ @group(3) @binding(1) var posXSigTex : texture_2d<f32>;
54
+ @group(3) @binding(2) var posYSigTex : texture_2d<f32>;
55
+ @group(3) @binding(3) var posZSigTex : texture_2d<f32>;
56
+ @group(3) @binding(4) var radiusSigTex : texture_2d<f32>;
57
+ @group(3) @binding(5) var roughnessSigTex : texture_2d<f32>;
58
+ @group(3) @binding(6) var specularSigTex : texture_2d<f32>;
59
+ @group(3) @binding(7) var volumetricSigTex : texture_2d<f32>;
60
+ @group(3) @binding(8) var sigSamp : sampler;
61
+
62
+ struct VSOut {
63
+ @builtin(position) pos : vec4<f32>,
64
+ @location(0) uv : vec2<f32>,
65
+ };
66
+
67
+ @vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {
68
+ var pos = array<vec2<f32>, 4>(
69
+ vec2<f32>(-1.0, 1.0),
70
+ vec2<f32>(1.0, 1.0),
71
+ vec2<f32>(-1.0, -1.0),
72
+ vec2<f32>(1.0, -1.0)
73
+ );
74
+ var uv = array<vec2<f32>, 4>(
75
+ vec2<f32>(0.0, 0.0),
76
+ vec2<f32>(1.0, 0.0),
77
+ vec2<f32>(0.0, 1.0),
78
+ vec2<f32>(1.0, 1.0)
79
+ );
80
+ return VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);
81
+ }
82
+
83
+ fn sampleDepth(uv: vec2<f32>) -> f32 {
84
+ var raw: f32 = 0.0;
85
+ if (u.hasDepthMap > 0.5) {
86
+ let dSample = textureSampleLevel(depthTex, depthSamp, clamp(uv, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0);
87
+ raw = dot(dSample.rgb, vec3<f32>(0.299, 0.587, 0.114));
88
+ } else {
89
+ let c = textureSampleLevel(srcTex, srcSamp, clamp(uv, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0);
90
+ raw = dot(c.rgb, vec3<f32>(0.299, 0.587, 0.114));
91
+ }
92
+ if (u.depthInvert > 0.5) {
93
+ raw = 1.0 - raw;
94
+ }
95
+ return raw;
96
+ }
97
+
98
+ fn sampleSmoothDepth(uv: vec2<f32>, texelSize: vec2<f32>) -> f32 {
99
+ let d0 = sampleDepth(uv);
100
+ let d1 = sampleDepth(uv + vec2<f32>(texelSize.x, 0.0));
101
+ let d2 = sampleDepth(uv - vec2<f32>(texelSize.x, 0.0));
102
+ let d3 = sampleDepth(uv + vec2<f32>(0.0, texelSize.y));
103
+ let d4 = sampleDepth(uv - vec2<f32>(0.0, texelSize.y));
104
+ return (d0 * 4.0 + d1 + d2 + d3 + d4) * 0.125;
105
+ }
106
+
107
+ fn computeNormal(uv: vec2<f32>, texelSize: vec2<f32>) -> vec3<f32> {
108
+ if (u.hasNormalMap > 0.5) {
109
+ let rawNormal = textureSampleLevel(depthTex, depthSamp, clamp(uv, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0).rgb;
110
+ return normalize(rawNormal * 2.0 - 1.0);
111
+ }
112
+ let step = texelSize * 2.5;
113
+ let dL = sampleSmoothDepth(uv - vec2<f32>(step.x, 0.0), texelSize);
114
+ let dR = sampleSmoothDepth(uv + vec2<f32>(step.x, 0.0), texelSize);
115
+ let dD = sampleSmoothDepth(uv - vec2<f32>(0.0, step.y), texelSize);
116
+ let dU = sampleSmoothDepth(uv + vec2<f32>(0.0, step.y), texelSize);
117
+
118
+ let dx = (dR - dL) * u.depthScale * 1.5;
119
+ let dy = (dU - dD) * u.depthScale * 1.5;
120
+ return normalize(vec3<f32>(-dx, -dy, 1.0));
121
+ }
122
+
123
+ @fragment fn fs(in: VSOut) -> @location(0) vec4<f32> {
124
+ let albedo = textureSampleLevel(srcTex, srcSamp, in.uv, 0.0);
125
+ if (albedo.a <= 0.0) {
126
+ return albedo;
127
+ }
128
+
129
+ let dims = vec2<f32>(textureDimensions(srcTex));
130
+ let texelSize = vec2<f32>(1.0 / dims.x, 1.0 / dims.y);
131
+ let aspect = dims.x / dims.y;
132
+
133
+ // Resolve signals
134
+ var intensity = u.intensity;
135
+ if (u.hasSigIntensity > 0.5) {
136
+ intensity = textureSampleLevel(intensitySigTex, sigSamp, in.uv, 0.0).r;
137
+ }
138
+
139
+ var posX = u.lightPosX;
140
+ if (u.hasSigPosX > 0.5) {
141
+ posX = textureSampleLevel(posXSigTex, sigSamp, in.uv, 0.0).r;
142
+ }
143
+
144
+ var posY = u.lightPosY;
145
+ if (u.hasSigPosY > 0.5) {
146
+ posY = textureSampleLevel(posYSigTex, sigSamp, in.uv, 0.0).r;
147
+ }
148
+
149
+ var posZ = u.lightPosZ;
150
+ if (u.hasSigPosZ > 0.5) {
151
+ posZ = textureSampleLevel(posZSigTex, sigSamp, in.uv, 0.0).r;
152
+ }
153
+
154
+ var radius = u.lightRadius;
155
+ if (u.hasSigRadius > 0.5) {
156
+ radius = max(0.05, textureSampleLevel(radiusSigTex, sigSamp, in.uv, 0.0).r);
157
+ }
158
+
159
+ var roughness = u.specularRoughness;
160
+ if (u.hasSigRoughness > 0.5) {
161
+ roughness = clamp(textureSampleLevel(roughnessSigTex, sigSamp, in.uv, 0.0).r, 0.01, 1.0);
162
+ }
163
+
164
+ var specularStrength = u.specularStrength;
165
+ if (u.hasSigSpecular > 0.5) {
166
+ specularStrength = max(0.0, textureSampleLevel(specularSigTex, sigSamp, in.uv, 0.0).r);
167
+ }
168
+
169
+ var volumetricDensity = u.volumetricDensity;
170
+ if (u.hasSigVolumetric > 0.5) {
171
+ volumetricDensity = clamp(textureSampleLevel(volumetricSigTex, sigSamp, in.uv, 0.0).r, 0.0, 1.0);
172
+ }
173
+
174
+ // Geometry & Surface Normals
175
+ let depth = sampleSmoothDepth(in.uv, texelSize) * u.depthScale;
176
+ let N = computeNormal(in.uv, texelSize);
177
+ let V = vec3<f32>(0.0, 0.0, 1.0);
178
+
179
+ // 3D coordinates (Aspect corrected for uniform radius)
180
+ let pSurface = vec3<f32>((in.uv.x - 0.5) * aspect, in.uv.y - 0.5, - (1.0 - depth) * 0.4);
181
+ let pLight = vec3<f32>((posX - 0.5) * aspect, posY - 0.5, max(0.02, posZ));
182
+
183
+ let toLight = pLight - pSurface;
184
+ let dist3D = length(toLight);
185
+ var L = normalize(toLight);
186
+
187
+ // Attenuation
188
+ var att = 1.0 / (1.0 + (dist3D / max(0.05, radius)) * (dist3D / max(0.05, radius)));
189
+ var diffuse = max(dot(N, L), 0.0);
190
+ let H = normalize(L + V);
191
+ let NdotH = max(dot(N, H), 0.0);
192
+ let specPower = max(2.0, 2.0 / (roughness * roughness) - 2.0);
193
+ var specular = pow(NdotH, specPower) * specularStrength;
194
+
195
+ let lightMode = u.lightType;
196
+
197
+ if (lightMode > 0.5 && lightMode < 1.5) {
198
+ // Spot Light
199
+ let spotDir = normalize(vec3<f32>(0.0, 0.0, -1.0));
200
+ let spotAngleCos = dot(-L, spotDir);
201
+ let coneCos = cos(u.spotConeAngle);
202
+ let spotAtt = smoothstep(coneCos, coneCos + 0.15, spotAngleCos);
203
+
204
+ diffuse = diffuse * spotAtt;
205
+ specular = specular * spotAtt;
206
+ } else if (lightMode > 1.5 && lightMode < 2.5) {
207
+ // Directional Light
208
+ L = normalize(vec3<f32>(posX - 0.5, posY - 0.5, max(0.1, posZ)));
209
+ att = 1.0;
210
+ diffuse = max(dot(N, L), 0.0);
211
+ let dirH = normalize(L + V);
212
+ specular = pow(max(dot(N, dirH), 0.0), specPower) * specularStrength;
213
+ } else if (lightMode > 2.5) {
214
+ // Rim Light
215
+ let rimTerm = 1.0 - max(dot(N, V), 0.0);
216
+ let rim = pow(rimTerm, 2.5) * (0.5 + depth * 0.8) * 1.5;
217
+ diffuse = max(dot(N, L), 0.0) * 0.2 + rim;
218
+ }
219
+
220
+ // Volumetric Atmospheric Light Scatter / Glow
221
+ let dist2D = length(vec2<f32>((in.uv.x - posX) * aspect, in.uv.y - posY));
222
+ let volGlow = volumetricDensity * (1.0 / (1.0 + (dist2D / (radius * 0.5)) * (dist2D / (radius * 0.5)))) * (1.0 - clamp(depth * 0.3, 0.0, 0.8));
223
+
224
+ let lightCol = u.lightColor.rgb;
225
+ let ambientCol = u.ambientColor.rgb;
226
+
227
+ // Natural Relighting Energy Distribution
228
+ let ambientLighting = ambientCol * clamp(u.ambientIntensity, 0.0, 1.5);
229
+ let diffuseLighting = lightCol * (diffuse * att * intensity * 0.6);
230
+ let specularLighting = mix(vec3<f32>(1.0), albedo.rgb, u.metallic) * (specular * att * intensity * 0.35);
231
+ let volLighting = lightCol * (volGlow * intensity * 0.2);
232
+
233
+ let litRgb = albedo.rgb * (ambientLighting + diffuseLighting) + specularLighting + volLighting;
234
+
235
+ return vec4<f32>(clamp(litRgb, vec3<f32>(0.0), vec3<f32>(1.0)), albedo.a);
236
+ }
237
+ `,W=new WeakMap;function ye(t){let e=W.get(t);if(e)return e;let n=t.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),s=t.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}}]}),g=t.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}}]}),a=t.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:2,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:3,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:4,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:5,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:6,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:7,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:8,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}}]});return e={uniformLayout:n,srcTextureLayout:s,depthTextureLayout:g,signalTextureLayout:a,pipelineCache:new Map},W.set(t,e),e}function xe(t,e){let n=ye(t),s=`relight_${e}`,g=n.pipelineCache.get(s);if(!g){let a=t.createShaderModule({label:`relight_${e}.wgsl`,code:Se});g=t.createRenderPipeline({label:`RelightPipeline_${e}`,layout:t.createPipelineLayout({bindGroupLayouts:[n.uniformLayout,n.srcTextureLayout,n.depthTextureLayout,n.signalTextureLayout]}),vertex:{module:a,entryPoint:"vs"},fragment:{module:a,entryPoint:"fs",targets:[{format:e}]},primitive:{topology:"triangle-strip"}}),n.pipelineCache.set(s,g)}return{pipeline:g,uniformLayout:n.uniformLayout,srcTextureLayout:n.srcTextureLayout,depthTextureLayout:n.depthTextureLayout,signalTextureLayout:n.signalTextureLayout}}function E(t,e,n,s){if(t==null)return e;if(typeof t=="number")return Number.isFinite(t)?t:e;if(typeof t=="object"&&t!==null){if("get"in t&&typeof t.get=="function")try{let a=t.get({frame:n,fps:s,time:s>0?n/s:0,duration:0,durationMs:0,progress:0,deltaTime:s>0?1/s:0}),m=Number(a);if(Number.isFinite(m))return m}catch{}if("value"in t){let a=Number(t.value);if(Number.isFinite(a))return a}}if(typeof t=="function")try{let a=Number(t({frame:n,fps:s,time:s>0?n/s:0}));if(Number.isFinite(a))return a}catch{}let g=Number(t);return Number.isFinite(g)?g:e}function c(t,e,n,s,g,a=0,m=30){let b=`${e}HandleId`,o=t[b],h=o?t.inputs?.[o]:null,l=!!(h?.connectionValid&&(h.outputItem?.type==="Signal"||h.outputItem?.type==="Numeric")),u=l&&h?.outputItem?.data?h.outputItem.data:null,r=n;if(l){if(u){let f=E(u.offset,n,a,m);r=Math.max(s,Math.min(g,f))}}else if(h?.connectionValid&&h.outputItem?.type==="Number"){let f=E(h.outputItem.data,n,a,m);r=Math.max(s,Math.min(g,f))}else{let f=E(t[e],n,a,m);r=Math.max(s,Math.min(g,f))}return{hasSignal:l,sd:u,value:r}}var $=async t=>{let{ctx:e,encoder:n,pass:s,targetView:g,targetTexture:a,targetWidth:m,targetHeight:b,props:o,drawChild:h}=t,l=o.frame??0,u=o.fps||30,r=o.virtualMedia?.operation;if(r?.op!=="Relight3D"||!r)return;let f=o.virtualMedia.children?.[0];if(!f)return;s.end();let d=m,p=b,y=e.renderer.getTemporaryTexture(d,p,[...o.excludeTextures||[],a]),G=y.createView();e.renderer.beginFrame(n,G,{r:0,g:0,b:0,a:0},d,p,"clear").end(),e.renderer.pushScissor({x:0,y:0,width:d,height:p}),e.renderer.pushIdentity(),await h(f,{...o,virtualMedia:f,containerWidth:d,containerHeight:p},G,y,d,p),e.renderer.popTransform(),e.renderer.popScissor(),t.pass.end();let X=r.normalMedia??(r.inputs?.normalMap?.connectionValid?r.inputs.normalMap.outputItem?.data:null),M=X??r.depthMedia,x,R,w=!1,Y=!!X;M?(x=e.renderer.getTemporaryTexture(d,p,[...o.excludeTextures||[],a,y]),R=x.createView(),e.renderer.beginFrame(n,R,{r:0,g:0,b:0,a:0},d,p,"clear").end(),e.renderer.pushScissor({x:0,y:0,width:d,height:p}),e.renderer.pushIdentity(),await h(M,{...o,virtualMedia:M,containerWidth:d,containerHeight:p},R,x,d,p),e.renderer.popTransform(),e.renderer.popScissor(),t.pass.end(),w=!0):(x=y,R=G,w=!1);let{pipeline:K,uniformLayout:j,srcTextureLayout:q,depthTextureLayout:J,signalTextureLayout:Q}=xe(e.device,e.renderer.format),I=e.renderer.samplerCache.getSampler(e.device),ee=o.elapsedMs!==void 0?o.elapsedMs/1e3:l/u,te=o.virtualMedia?.metadata?.durationMs?o.virtualMedia.metadata.durationMs/1e3:o.durationMs!==void 0?o.durationMs/1e3:4,N=c(r,"intensity",1,0,10,l,u),C=c(r,"lightPosX",.5,0,1,l,u),U=c(r,"lightPosY",.5,0,1,l,u),V=c(r,"lightPosZ",.3,-2,2,l,u),A=c(r,"lightRadius",.8,.05,5,l,u),ie=c(r,"spotConeAngle",45,5,90,l,u),_=c(r,"specularRoughness",.35,.01,1,l,u),F=c(r,"specularStrength",.7,0,3,l,u),re=c(r,"metallic",0,0,1,l,u),ne=c(r,"ambientIntensity",.4,0,2,l,u),H=c(r,"volumetricDensity",.2,0,1,l,u),ae=c(r,"depthScale",1,.1,10,l,u),v=(T,fe)=>T.hasSignal&&T.sd?z.getOrCreate2DTextureView(e.device,n,T.sd.nodeId??fe,ee,te,T.sd,d,p,o.renderId,l,u):z.getDummy1x1TextureView(e.device),se=v(N,"relight_int_sig"),oe=v(C,"relight_posx_sig"),le=v(U,"relight_posy_sig"),ue=v(V,"relight_posz_sig"),ge=v(A,"relight_rad_sig"),de=v(_,"relight_rough_sig"),pe=v(F,"relight_spec_sig"),ce=v(H,"relight_vol_sig"),i=new Float32Array(32),L=B(r.lightColor??"#ffffff"),P=B(r.ambientColor??"#ffffff"),he=r.lightType==="Spot"?1:r.lightType==="Directional"?2:r.lightType==="Rim"?3:0;i[0]=he,i[1]=N.value,i[2]=C.value,i[3]=U.value,i[4]=V.value,i[5]=A.value,i[6]=ie.value*Math.PI/180,i[7]=_.value,i[8]=F.value,i[9]=re.value,i[10]=ne.value,i[11]=H.value,i[12]=ae.value,i[13]=r.depthInvert?1:0,i[14]=w||Y?1:0,i[15]=Y?1:0,i[16]=N.hasSignal?1:0,i[17]=C.hasSignal?1:0,i[18]=U.hasSignal?1:0,i[19]=V.hasSignal?1:0,i[20]=A.hasSignal?1:0,i[21]=_.hasSignal?1:0,i[22]=F.hasSignal?1:0,i[23]=H.hasSignal?1:0,i[24]=L.r,i[25]=L.g,i[26]=L.b,i[27]=L.a,i[28]=P.r,i[29]=P.g,i[30]=P.b,i[31]=P.a;let me=e.renderer.getTemporaryBuffer(i),Z=e.renderer.getTemporaryTexture(d,p,[y,x,a,...o.excludeTextures||[]]),S=n.beginRenderPass({colorAttachments:[{view:Z.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]});S.setPipeline(K),S.setBindGroup(0,e.device.createBindGroup({layout:j,entries:[{binding:0,resource:{buffer:me}}]})),S.setBindGroup(1,e.renderer.bindGroupCache.getBindGroup(e.device,q,y,I)),S.setBindGroup(2,e.renderer.bindGroupCache.getBindGroup(e.device,J,x,I)),S.setBindGroup(3,e.device.createBindGroup({layout:Q,entries:[{binding:0,resource:se},{binding:1,resource:oe},{binding:2,resource:le},{binding:3,resource:ue},{binding:4,resource:ge},{binding:5,resource:de},{binding:6,resource:pe},{binding:7,resource:ce},{binding:8,resource:I}]})),S.draw(4),S.end();let O=e.renderer.beginFrame(n,g,{r:0,g:0,b:0,a:0},m,b,"load");e.renderer.drawTexture(O,Z,{x:0,y:0,width:m,height:b},{opacity:r.opacity??1}),t.pass=O};var Ge=k({WebGPURenderer:$});export{Ge as a};
@@ -0,0 +1,110 @@
1
+ import{a as A}from"./chunk-CNSHAFEA.mjs";import{d as P}from"./chunk-6YJP57MZ.mjs";import{e as S}from"./chunk-BVF64D6H.mjs";S();S();var C=new WeakMap,K=`
2
+ struct GradientStop {
3
+ pos : vec4<f32>,
4
+ col : vec4<f32>,
5
+ };
6
+
7
+ struct GradientMapUniforms {
8
+ numStops : f32,
9
+ isSmooth : f32,
10
+ dither : f32,
11
+ opacity : f32,
12
+
13
+ hasOpacitySig : f32,
14
+ pad0 : f32,
15
+ pad1 : f32,
16
+ pad2 : f32,
17
+
18
+ stops : array<GradientStop, 16>,
19
+ };
20
+
21
+ @group(0) @binding(0) var<uniform> u : GradientMapUniforms;
22
+ @group(1) @binding(0) var tex : texture_2d<f32>;
23
+ @group(1) @binding(1) var samp : sampler;
24
+ @group(2) @binding(0) var opacitySigTex : texture_2d<f32>;
25
+ @group(2) @binding(1) var signalSamp : sampler;
26
+
27
+ struct VSOut {
28
+ @builtin(position) pos : vec4<f32>,
29
+ @location(0) uv : vec2<f32>,
30
+ };
31
+
32
+ @vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {
33
+ var pos = array<vec2<f32>, 4>(
34
+ vec2<f32>(-1.0, 1.0),
35
+ vec2<f32>(1.0, 1.0),
36
+ vec2<f32>(-1.0, -1.0),
37
+ vec2<f32>(1.0, -1.0)
38
+ );
39
+ var uv = array<vec2<f32>, 4>(
40
+ vec2<f32>(0.0, 0.0),
41
+ vec2<f32>(1.0, 0.0),
42
+ vec2<f32>(0.0, 1.0),
43
+ vec2<f32>(1.0, 1.0)
44
+ );
45
+ return VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);
46
+ }
47
+
48
+ fn ditherNoise(pos: vec2<f32>) -> f32 {
49
+ let p = fract(pos * vec2<f32>(0.1031, 0.1030));
50
+ let d = dot(p, p.yx + 33.33);
51
+ return fract((p.x + p.y) * d) - 0.5;
52
+ }
53
+
54
+ @fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {
55
+ let color = textureSampleLevel(tex, samp, in.uv, 0.0);
56
+ if (color.a <= 0.00001) {
57
+ return color;
58
+ }
59
+
60
+ let alpha = color.a;
61
+ let rgb = color.rgb / max(alpha, 0.0001);
62
+
63
+ // ITU-R BT.709 Luminance
64
+ var lum = dot(rgb, vec3<f32>(0.2126, 0.7152, 0.0722));
65
+
66
+ if (u.dither > 0.5) {
67
+ let d = ditherNoise(in.pos.xy) * (1.0 / 255.0);
68
+ lum = clamp(lum + d, 0.0, 1.0);
69
+ } else {
70
+ lum = clamp(lum, 0.0, 1.0);
71
+ }
72
+
73
+ let count = i32(clamp(u.numStops, 2.0, 16.0));
74
+ var gradColor = u.stops[0].col.rgb;
75
+
76
+ if (lum <= u.stops[0].pos.x) {
77
+ gradColor = u.stops[0].col.rgb;
78
+ } else if (lum >= u.stops[count - 1].pos.x) {
79
+ gradColor = u.stops[count - 1].col.rgb;
80
+ } else {
81
+ for (var i = 0; i < 15; i = i + 1) {
82
+ if (i >= count - 1) {
83
+ break;
84
+ }
85
+ let p0 = u.stops[i].pos.x;
86
+ let p1 = u.stops[i + 1].pos.x;
87
+
88
+ if (lum >= p0 && lum <= p1) {
89
+ let range = max(p1 - p0, 1e-5);
90
+ let t = clamp((lum - p0) / range, 0.0, 1.0);
91
+ if (u.isSmooth > 0.5) {
92
+ gradColor = mix(u.stops[i].col.rgb, u.stops[i + 1].col.rgb, t);
93
+ } else {
94
+ gradColor = u.stops[i].col.rgb;
95
+ }
96
+ break;
97
+ }
98
+ }
99
+ }
100
+
101
+ var opacity = u.opacity;
102
+ if (u.hasOpacitySig > 0.5) {
103
+ opacity = textureSampleLevel(opacitySigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r;
104
+ }
105
+ opacity = clamp(opacity, 0.0, 1.0);
106
+
107
+ let finalRgb = mix(rgb, gradColor, opacity);
108
+ return vec4<f32>(finalRgb * alpha, alpha);
109
+ }
110
+ `;function Q(a,e){let i=C.get(a);if(i)return i;let g=a.createBindGroupLayout({label:"GradientMapUniformLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),m=a.createBindGroupLayout({label:"GradientMapTextureLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}}]}),f=a.createBindGroupLayout({label:"GradientMapSignalLayout",entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}}]}),s=a.createShaderModule({label:"GradientMapShaderModule",code:K});return i={pipeline:a.createRenderPipeline({label:"GradientMapPipeline",layout:a.createPipelineLayout({bindGroupLayouts:[g,m,f]}),vertex:{module:s,entryPoint:"vs"},fragment:{module:s,entryPoint:"fs",targets:[{format:e}]},primitive:{topology:"triangle-strip"}}),uniformLayout:g,textureLayout:m,signalLayout:f},C.set(a,i),i}var t=new Float32Array(136),F=async a=>{let{ctx:e,encoder:i,pass:g,targetView:m,targetTexture:f,targetWidth:s,targetHeight:y,props:r,drawChild:E}=a,T=r.frame??0,R=r.fps||30,o=r.virtualMedia?.operation;if(o?.op!=="GradientMap"||!r.virtualMedia?.children?.[0])return;g.end();let L=r.virtualMedia.children[0],p=s,d=y,v=e.renderer.getTemporaryTexture(p,d,[...r.excludeTextures||[],f]),U=v.createView();e.renderer.beginFrame(i,U,{r:0,g:0,b:0,a:0},p,d,"clear").end(),e.renderer.pushScissor({x:0,y:0,width:p,height:d}),e.renderer.pushIdentity(),await E(L,{...r,virtualMedia:L},U,v,p,d),e.renderer.popTransform(),e.renderer.popScissor();let w=[...Array.isArray(o.stops)?o.stops:[{position:0,color:"#000000"},{position:1,color:"#ffffff"}]].sort((c,b)=>c.position-b.position),V=Math.min(Math.max(w.length,2),16),B=o.opacityHandleId,u=B?o.inputs?.[B]:null,G=!!(u?.connectionValid&&u.outputItem?.type==="Signal"),h=G?u?.outputItem?.data:null,D=Number(o.opacity??1);!G&&u?.connectionValid&&u.outputItem?.type==="Number"&&(D=Number(u.outputItem.data??1));let W=r.elapsedMs!==void 0?r.elapsedMs/1e3:T/R,_=r.virtualMedia?.metadata?.durationMs?r.virtualMedia.metadata.durationMs/1e3:r.durationMs!==void 0?r.durationMs/1e3:0,M;G&&h?M=P.getOrCreate2DTextureView(e.device,i,h.nodeId??"gradient_map_opacity",W,_,h,p,d,r.renderId,T,R):M=P.getDummy1x1TextureView(e.device),t.fill(0),t[0]=V,t[1]=o.smooth===!1?0:1,t[2]=o.dither===!1?0:1,t[3]=D,t[4]=G?1:0,t[5]=0,t[6]=0,t[7]=0;for(let c=0;c<16;c++){let b=w[Math.min(c,V-1)],n=8+c*8,x=A(b.color);t[n+0]=b.position,t[n+1]=0,t[n+2]=0,t[n+3]=0,t[n+4]=x.r,t[n+5]=x.g,t[n+6]=x.b,t[n+7]=x.a}let{pipeline:k,uniformLayout:H,textureLayout:j,signalLayout:q}=Q(e.device,e.renderer.format),I=e.renderer.samplerCache.getSampler(e.device),z=e.renderer.getTemporaryBuffer(t),O=e.renderer.getTemporaryTexture(p,d,[v,f,...r.excludeTextures||[]]),l=i.beginRenderPass({colorAttachments:[{view:O.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]});l.setPipeline(k),l.setBindGroup(0,e.device.createBindGroup({layout:H,entries:[{binding:0,resource:{buffer:z}}]})),l.setBindGroup(1,e.renderer.bindGroupCache.getBindGroup(e.device,j,v,I)),l.setBindGroup(2,e.device.createBindGroup({layout:q,entries:[{binding:0,resource:M},{binding:1,resource:I}]})),l.draw(4),l.end();let N=e.renderer.beginFrame(i,m,{r:0,g:0,b:0,a:0},s,y,"load");e.renderer.drawTexture(N,O,{x:0,y:0,width:s,height:y},{opacity:r.opacity??1}),a.pass=N};var re={WebGPURenderer:F};export{F as a,re as b};
@@ -0,0 +1,294 @@
1
+ import{a as q}from"./chunk-XOEEGC4Z.mjs";import{b as J,c as Q}from"./chunk-IYVN2QEL.mjs";import{a as o}from"./chunk-NQZKBFC6.mjs";import{a as j}from"./chunk-YSTLMWCG.mjs";import{d as F}from"./chunk-6YJP57MZ.mjs";import{e as u}from"./chunk-BVF64D6H.mjs";u();u();u();u();var U=200,ve=o.enum(["Union","Intersect","Subtract","Difference","Invert","Dilate","Erode","Choke","Feather"]),Z=o.enum(["Alpha","Luminance","Red","Green","Blue"]),Me=o.enum(["WhiteWithAlpha","GrayscaleRGB","AlphaOnly","PassthroughRGB"]),Se=q().field("operation",ve.default("Union"),{label:"Operation",description:"Morphological or Boolean set operation applied to input alpha masks."}).field("radius",o.number().min(0).max(U).default(0),{bindable:!0,dataTypes:["Number","Signal"],label:"Radius / Width (px)",description:"Kernel radius in pixels for Dilate, Erode, Choke, or Feather operations."}).field("threshold",o.number().multipleOf(.01).min(0).max(1).default(.5),{bindable:!0,dataTypes:["Number","Signal"],label:"Threshold",description:"Cutoff threshold level (0.0\u20131.0) for binarization step or non-linear choke."}).field("clampMin",o.number().multipleOf(.01).min(0).max(1).default(0),{bindable:!0,dataTypes:["Number","Signal"],label:"Clamp Min",description:"Minimum alpha matte cutoff limit (0.0\u20131.0)."}).field("clampMax",o.number().multipleOf(.01).min(0).max(1).default(1),{bindable:!0,dataTypes:["Number","Signal"],label:"Clamp Max",description:"Maximum alpha matte cutoff limit (0.0\u20131.0)."}).field("channelA",Z.default("Alpha"),{label:"Mask A Channel",description:"Source channel to extract mask from Mask A (Alpha, Luminance, Red, Green, Blue)."}).field("channelB",Z.default("Alpha"),{label:"Mask B Channel",description:"Source channel to extract mask from Mask B (Alpha, Luminance, Red, Green, Blue)."}).field("binarize",o.boolean().default(!1),{label:"Binarize",description:"When enabled, outputs crisp 1-bit binary matte based on threshold."}).field("invertResult",o.boolean().default(!1),{label:"Invert Result",description:"Inverts final matte output."}).field("outputFormat",Me.default("WhiteWithAlpha"),{label:"Output Format",description:"WhiteWithAlpha (rgba(1,1,1,a)), GrayscaleRGB (rgba(a,a,a,1)), AlphaOnly (rgba(0,0,0,a)), PassthroughRGB (Mask A RGB with new alpha)."}).build(),Be=Se.schema,Pe=o.union([J,Q]);u();var be={Union:0,Intersect:1,Subtract:2,Difference:3,Invert:4,Dilate:5,Erode:6,Choke:7,Feather:8},ee={Alpha:0,Luminance:1,Red:2,Green:3,Blue:4},ye={WhiteWithAlpha:0,GrayscaleRGB:1,AlphaOnly:2,PassthroughRGB:3},Re=`
2
+ struct MaskMathUniforms {
3
+ dirX : f32,
4
+ dirY : f32,
5
+ radius : f32,
6
+ threshold : f32,
7
+
8
+ clampMin : f32,
9
+ clampMax : f32,
10
+ operation : f32,
11
+ channelA : f32,
12
+
13
+ channelB : f32,
14
+ binarize : f32,
15
+ invertResult : f32,
16
+ outputFormat : f32,
17
+
18
+ hasMaskB : f32,
19
+ hasRadiusSig : f32,
20
+ hasThreshSig : f32,
21
+ hasClampMinSig : f32,
22
+
23
+ hasClampMaxSig : f32,
24
+ isSecondPass : f32,
25
+ pad0 : f32,
26
+ pad1 : f32,
27
+ };
28
+
29
+ @group(0) @binding(0) var<uniform> u : MaskMathUniforms;
30
+
31
+ @group(1) @binding(0) var texA : texture_2d<f32>;
32
+ @group(1) @binding(1) var texB : texture_2d<f32>;
33
+ @group(1) @binding(2) var origTexA : texture_2d<f32>;
34
+ @group(1) @binding(3) var samp : sampler;
35
+
36
+ @group(2) @binding(0) var radiusSigTex : texture_2d<f32>;
37
+ @group(2) @binding(1) var threshSigTex : texture_2d<f32>;
38
+ @group(2) @binding(2) var clampMinSigTex : texture_2d<f32>;
39
+ @group(2) @binding(3) var clampMaxSigTex : texture_2d<f32>;
40
+ @group(2) @binding(4) var signalSamp : sampler;
41
+
42
+ struct VSOut {
43
+ @builtin(position) pos : vec4<f32>,
44
+ @location(0) uv : vec2<f32>,
45
+ };
46
+
47
+ @vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {
48
+ var pos = array<vec2<f32>, 4>(
49
+ vec2<f32>(-1.0, 1.0),
50
+ vec2<f32>(1.0, 1.0),
51
+ vec2<f32>(-1.0, -1.0),
52
+ vec2<f32>(1.0, -1.0)
53
+ );
54
+ var uv = array<vec2<f32>, 4>(
55
+ vec2<f32>(0.0, 0.0),
56
+ vec2<f32>(1.0, 0.0),
57
+ vec2<f32>(0.0, 1.0),
58
+ vec2<f32>(1.0, 1.0)
59
+ );
60
+ return VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);
61
+ }
62
+
63
+ fn extractChannel(color : vec4<f32>, chCode : f32) -> f32 {
64
+ if (chCode < 0.5) {
65
+ // Alpha
66
+ return color.a;
67
+ } else if (chCode < 1.5) {
68
+ // Luminance
69
+ let luma = dot(color.rgb, vec3<f32>(0.2126, 0.7152, 0.0722));
70
+ if (color.a > 1e-4) {
71
+ return min(1.0, luma / color.a);
72
+ }
73
+ return luma;
74
+ } else if (chCode < 2.5) {
75
+ // Red
76
+ if (color.a > 1e-4) {
77
+ return min(1.0, color.r / color.a);
78
+ }
79
+ return color.r;
80
+ } else if (chCode < 3.5) {
81
+ // Green
82
+ if (color.a > 1e-4) {
83
+ return min(1.0, color.g / color.a);
84
+ }
85
+ return color.g;
86
+ } else {
87
+ // Blue
88
+ if (color.a > 1e-4) {
89
+ return min(1.0, color.b / color.a);
90
+ }
91
+ return color.b;
92
+ }
93
+ }
94
+
95
+ @fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {
96
+ let dimensions = vec2<f32>(textureDimensions(texA));
97
+ let texelSize = 1.0 / max(dimensions, vec2<f32>(1.0, 1.0));
98
+
99
+ var radius = u.radius;
100
+ if (u.hasRadiusSig > 0.5) {
101
+ radius = clamp(textureSampleLevel(radiusSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 200.0);
102
+ }
103
+ var threshold = u.threshold;
104
+ if (u.hasThreshSig > 0.5) {
105
+ threshold = clamp(textureSampleLevel(threshSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 1.0);
106
+ }
107
+ var clampMin = u.clampMin;
108
+ if (u.hasClampMinSig > 0.5) {
109
+ clampMin = clamp(textureSampleLevel(clampMinSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 1.0);
110
+ }
111
+ var clampMax = u.clampMax;
112
+ if (u.hasClampMaxSig > 0.5) {
113
+ clampMax = clamp(textureSampleLevel(clampMaxSigTex, signalSamp, vec2<f32>(0.5, 0.5), 0.0).r, 0.0, 1.0);
114
+ }
115
+
116
+ let op = u.operation;
117
+ let direction = vec2<f32>(u.dirX, u.dirY);
118
+
119
+ var val = 0.0;
120
+
121
+ if (u.isSecondPass <= 0.5) {
122
+ // -------------------------------------------------------------
123
+ // PASS 1: Horizontal pass / Boolean operation
124
+ // -------------------------------------------------------------
125
+ let sampleA = textureSampleLevel(texA, samp, in.uv, 0.0);
126
+ let sampleB = textureSampleLevel(texB, samp, in.uv, 0.0);
127
+
128
+ let a = extractChannel(sampleA, u.channelA);
129
+ let b = select(0.0, extractChannel(sampleB, u.channelB), u.hasMaskB > 0.5);
130
+
131
+ if (op < 0.5) {
132
+ // Union (A + B)
133
+ val = select(a, clamp(a + b, 0.0, 1.0), u.hasMaskB > 0.5);
134
+ } else if (op < 1.5) {
135
+ // Intersect (min(A, B))
136
+ val = select(a, min(a, b), u.hasMaskB > 0.5);
137
+ } else if (op < 2.5) {
138
+ // Subtract (clamp(A - B, 0, 1))
139
+ val = select(a, clamp(a - b, 0.0, 1.0), u.hasMaskB > 0.5);
140
+ } else if (op < 3.5) {
141
+ // Difference (|A - B|)
142
+ val = select(a, abs(a - b), u.hasMaskB > 0.5);
143
+ } else if (op < 4.5) {
144
+ // Invert (1 - A)
145
+ val = 1.0 - a;
146
+ } else if (op < 5.5) {
147
+ // Dilate (Horizontal Max)
148
+ if (radius <= 0.0) {
149
+ val = a;
150
+ } else {
151
+ let stepScale = max(1.0, radius / 20.0);
152
+ let sampleRadius = min(i32(ceil(radius / stepScale)), 48);
153
+ var maxVal = a;
154
+ for (var i = -sampleRadius; i <= sampleRadius; i++) {
155
+ let offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;
156
+ let s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);
157
+ maxVal = max(maxVal, extractChannel(s, u.channelA));
158
+ }
159
+ val = maxVal;
160
+ }
161
+ } else if (op < 7.5) {
162
+ // Erode & Choke (Horizontal Min)
163
+ if (radius <= 0.0) {
164
+ val = a;
165
+ } else {
166
+ let stepScale = max(1.0, radius / 20.0);
167
+ let sampleRadius = min(i32(ceil(radius / stepScale)), 48);
168
+ var minVal = a;
169
+ for (var i = -sampleRadius; i <= sampleRadius; i++) {
170
+ let offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;
171
+ let s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);
172
+ minVal = min(minVal, extractChannel(s, u.channelA));
173
+ }
174
+ val = minVal;
175
+ }
176
+ } else {
177
+ // Feather (Horizontal Gaussian Blur)
178
+ if (radius <= 0.0) {
179
+ val = a;
180
+ } else {
181
+ let spatial_sigma = max(0.1, radius / 2.0);
182
+ let stepScale = max(1.0, spatial_sigma / 20.0);
183
+ let effectiveSigma = spatial_sigma / stepScale;
184
+ let sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 48);
185
+ var accum = 0.0;
186
+ var totalWeight = 0.0;
187
+ for (var i = -sampleRadius; i <= sampleRadius; i++) {
188
+ let offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;
189
+ let x = f32(i) * stepScale;
190
+ let weight = exp(-0.5 * (x / spatial_sigma) * (x / spatial_sigma));
191
+ let s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);
192
+ accum += extractChannel(s, u.channelA) * weight;
193
+ totalWeight += weight;
194
+ }
195
+ val = accum / max(totalWeight, 1e-5);
196
+ }
197
+ }
198
+
199
+ return vec4<f32>(val, val, val, val);
200
+ }
201
+
202
+ // -------------------------------------------------------------
203
+ // PASS 2: Vertical pass & Post-processing (clamp, binarize, format)
204
+ // -------------------------------------------------------------
205
+ let samplePass1 = textureSampleLevel(texA, samp, in.uv, 0.0);
206
+ var matte = samplePass1.r;
207
+
208
+ // 1. Spatial kernel processing (Dilate, Erode, Choke, Feather) when radius > 0
209
+ if (radius > 0.0) {
210
+ if (op >= 4.5 && op < 5.5) {
211
+ // Dilate (Vertical Max)
212
+ let stepScale = max(1.0, radius / 20.0);
213
+ let sampleRadius = min(i32(ceil(radius / stepScale)), 48);
214
+ var maxVal = matte;
215
+ for (var i = -sampleRadius; i <= sampleRadius; i++) {
216
+ let offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;
217
+ let s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);
218
+ maxVal = max(maxVal, s.r);
219
+ }
220
+ matte = maxVal;
221
+ } else if (op >= 5.5 && op < 7.5) {
222
+ // Erode & Choke (Vertical Min)
223
+ let stepScale = max(1.0, radius / 20.0);
224
+ let sampleRadius = min(i32(ceil(radius / stepScale)), 48);
225
+ var minVal = matte;
226
+ for (var i = -sampleRadius; i <= sampleRadius; i++) {
227
+ let offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;
228
+ let s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);
229
+ minVal = min(minVal, s.r);
230
+ }
231
+ matte = minVal;
232
+ } else if (op >= 7.5) {
233
+ // Feather (Vertical Gaussian Blur)
234
+ let spatial_sigma = max(0.1, radius / 2.0);
235
+ let stepScale = max(1.0, spatial_sigma / 20.0);
236
+ let effectiveSigma = spatial_sigma / stepScale;
237
+ let sampleRadius = min(i32(ceil(3.0 * effectiveSigma)), 48);
238
+ var accum = 0.0;
239
+ var totalWeight = 0.0;
240
+ for (var i = -sampleRadius; i <= sampleRadius; i++) {
241
+ let offset = vec2<f32>(f32(i) * stepScale) * direction * texelSize;
242
+ let x = f32(i) * stepScale;
243
+ let weight = exp(-0.5 * (x / spatial_sigma) * (x / spatial_sigma));
244
+ let s = textureSampleLevel(texA, samp, in.uv + offset, 0.0);
245
+ accum += s.r * weight;
246
+ totalWeight += weight;
247
+ }
248
+ matte = accum / max(totalWeight, 1e-5);
249
+ }
250
+ }
251
+
252
+ // 2. Choke non-linear threshold contraction curve (applies even if radius == 0)
253
+ if (op >= 6.5 && op < 7.5) {
254
+ let threshRange = max(0.01, 1.0 - threshold);
255
+ matte = clamp((matte - threshold) / threshRange, 0.0, 1.0);
256
+ }
257
+
258
+ // Range clamping
259
+ let lowerLimit = min(clampMin, clampMax);
260
+ let upperLimit = max(clampMin, clampMax);
261
+ matte = clamp(matte, lowerLimit, upperLimit);
262
+
263
+ // Optional Binarization
264
+ if (u.binarize > 0.5) {
265
+ matte = select(0.0, 1.0, matte >= threshold);
266
+ }
267
+
268
+ // Optional Inversion
269
+ if (u.invertResult > 0.5) {
270
+ matte = 1.0 - matte;
271
+ }
272
+
273
+ // Output format conversion
274
+ let fmt = u.outputFormat;
275
+ if (fmt < 0.5) {
276
+ // WhiteWithAlpha: vec4(matte, matte, matte, matte) (premultiplied standard mask)
277
+ return vec4<f32>(matte, matte, matte, matte);
278
+ } else if (fmt < 1.5) {
279
+ // GrayscaleRGB: vec4(matte, matte, matte, 1.0)
280
+ return vec4<f32>(matte, matte, matte, 1.0);
281
+ } else if (fmt < 2.5) {
282
+ // AlphaOnly: vec4(0.0, 0.0, 0.0, matte)
283
+ return vec4<f32>(0.0, 0.0, 0.0, matte);
284
+ } else {
285
+ // PassthroughRGB: Mask A color with new alpha
286
+ let origCol = textureSampleLevel(origTexA, samp, in.uv, 0.0);
287
+ if (origCol.a < 1e-4) {
288
+ return vec4<f32>(0.0, 0.0, 0.0, 0.0);
289
+ }
290
+ let unpremult = origCol.rgb / origCol.a;
291
+ return vec4<f32>(unpremult * matte, matte);
292
+ }
293
+ }
294
+ `,ae=new WeakMap;function Ae(r,e){let p=ae.get(r);if(p)return p;let R=r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,buffer:{type:"uniform"}}]}),A=r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:2,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:3,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}}]}),c=r.createBindGroupLayout({entries:[{binding:0,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:1,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:2,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:3,visibility:GPUShaderStage.FRAGMENT,texture:{sampleType:"float"}},{binding:4,visibility:GPUShaderStage.FRAGMENT,sampler:{type:"filtering"}}]}),f=r.createShaderModule({code:Re}),M=r.createPipelineLayout({bindGroupLayouts:[R,A,c]}),a=r.createRenderPipeline({layout:M,vertex:{module:f,entryPoint:"vs"},fragment:{module:f,entryPoint:"fs",targets:[{format:e}]},primitive:{topology:"triangle-strip"}}),S={uniformLayout:R,textureLayout:A,signalTextureLayout:c,pipeline:a};return ae.set(r,S),S}var te=async r=>{let{ctx:e,encoder:p,pass:R,targetView:A,targetTexture:c,targetWidth:f,targetHeight:M,props:a,drawChild:S}=r,t=a.virtualMedia?.operation;if(t?.op!=="MaskMath"||!t)return;let P=a.virtualMedia?.children?.[0];if(!P)return;R.end();let _=a.frame??0,D=a.fps||30,n=f,l=M,G=(i,v,k=0,Y=1e3)=>{if(i&&t.inputs?.[i]?.connectionValid){let m=t.inputs[i].outputItem;if(m?.type==="Number"){let xe=typeof m.data=="number"?m.data:m.data?.value??v;return{val:Math.max(k,Math.min(Y,xe)),hasStaticSig:!1,sd:null,handleId:i}}if(m?.type==="Signal"&&m.data)return{val:v,hasStaticSig:!0,sd:m.data,handleId:i}}return{val:Math.max(k,Math.min(Y,v)),hasStaticSig:!1,sd:null,handleId:i}},V=G(t.radiusHandleId,Number(t.radius??0),0,U),C=G(t.thresholdHandleId,Number(t.threshold??.5),0,1),w=G(t.clampMinHandleId,Number(t.clampMin??0),0,1),L=G(t.clampMaxHandleId,Number(t.clampMax??1),0,1),d=e.renderer.getTemporaryTexture(n,l,[...a.excludeTextures||[],c]),h=d.createView();e.renderer.beginFrame(p,h,{r:0,g:0,b:0,a:0},n,l,"clear").end(),e.renderer.pushScissor({x:0,y:0,width:n,height:l}),e.renderer.pushIdentity(),await S(P,{...a,virtualMedia:P,renderId:`${a.renderId}-maskA`,excludeTextures:[...a.excludeTextures||[],d]},h,d,n,l),e.renderer.popTransform(),e.renderer.popScissor();let s=null;if(t.maskBMedia){s=e.renderer.getTemporaryTexture(n,l,[...a.excludeTextures||[],c,d]);let i=s.createView();e.renderer.beginFrame(p,i,{r:0,g:0,b:0,a:0},n,l,"clear").end(),e.renderer.pushScissor({x:0,y:0,width:n,height:l}),e.renderer.pushIdentity(),await S(t.maskBMedia,{...a,virtualMedia:t.maskBMedia,renderId:`${a.renderId}-maskB`,excludeTextures:[...a.excludeTextures||[],d,s]},i,s,n,l),e.renderer.popTransform(),e.renderer.popScissor()}let{pipeline:N,uniformLayout:W,textureLayout:z,signalTextureLayout:ie}=Ae(e.device,e.renderer.format),I=e.renderer.samplerCache.getSampler(e.device),re=a.elapsedMs!==void 0?a.elapsedMs/1e3:_/D,ne=a.virtualMedia?.metadata?.durationMs?a.virtualMedia.metadata.durationMs/1e3:a.durationMs!==void 0?a.durationMs/1e3:0,T=(i,v)=>{if(i.hasStaticSig&&i.sd){let k=i.sd.nodeId??i.handleId??`${a.renderId??"maskmath"}_${v}`;return F.getOrCreate2DTextureView(e.device,p,k,re,ne,i.sd,n,l,a.renderId,_,D)}return F.getDummy1x1TextureView(e.device)},le=T(V,"radius_sig"),se=T(C,"threshold_sig"),oe=T(w,"clampMin_sig"),ue=T(L,"clampMax_sig"),E=e.device.createBindGroup({layout:ie,entries:[{binding:0,resource:le},{binding:1,resource:se},{binding:2,resource:oe},{binding:3,resource:ue},{binding:4,resource:I}]}),pe=be[t.operation??"Union"]??0,ce=ee[t.channelA??"Alpha"]??0,de=ee[t.channelB??"Alpha"]??0,me=ye[t.outputFormat??"WhiteWithAlpha"]??0,H=s?s.createView():h,b=new Float32Array(20),y=new Float32Array(20),X=[0,0,V.val,C.val,w.val,L.val,pe,ce,de,t.binarize?1:0,t.invertResult?1:0,me,s?1:0,V.hasStaticSig?1:0,C.hasStaticSig?1:0,w.hasStaticSig?1:0,L.hasStaticSig?1:0,0,0,0];b.set(X),b[0]=1,b[1]=0,b[17]=0,y.set(X),y[0]=0,y[1]=1,y[17]=1;let O=e.renderer.getTemporaryTexture(n,l,[d,...s?[s]:[],c,...a.excludeTextures||[]]),$=e.renderer.getTemporaryTexture(n,l,[d,...s?[s]:[],O,c,...a.excludeTextures||[]]),fe=e.renderer.getTemporaryBuffer(b),g=p.beginRenderPass({colorAttachments:[{view:O.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]});g.setPipeline(N),g.setBindGroup(0,e.device.createBindGroup({layout:W,entries:[{binding:0,resource:{buffer:fe}}]})),g.setBindGroup(1,e.device.createBindGroup({layout:z,entries:[{binding:0,resource:h},{binding:1,resource:H},{binding:2,resource:h},{binding:3,resource:I}]})),g.setBindGroup(2,E),g.draw(4),g.end();let he=e.renderer.getTemporaryBuffer(y),x=p.beginRenderPass({colorAttachments:[{view:$.createView(),loadOp:"clear",storeOp:"store",clearValue:{r:0,g:0,b:0,a:0}}]});x.setPipeline(N),x.setBindGroup(0,e.device.createBindGroup({layout:W,entries:[{binding:0,resource:{buffer:he}}]})),x.setBindGroup(1,e.device.createBindGroup({layout:z,entries:[{binding:0,resource:O.createView()},{binding:1,resource:H},{binding:2,resource:h},{binding:3,resource:I}]})),x.setBindGroup(2,E),x.draw(4),x.end();let K=e.renderer.beginFrame(p,A,{r:0,g:0,b:0,a:0},f,M,"load"),ge=a.opacity??t.opacity??1;e.renderer.drawTexture(K,$,{x:0,y:0,width:f,height:M},{opacity:ge}),r.pass=K};var Ee=j({WebGPURenderer:te});export{te as a,Ee as b};