framefields 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (408) hide show
  1. package/LICENCE +202 -0
  2. package/README.md +740 -0
  3. package/dist/audio/index.d.mts +5 -0
  4. package/dist/audio/index.mjs +14 -0
  5. package/dist/audio-Dvwwz8xU.d.mts +37 -0
  6. package/dist/audio-Dvwwz8xU.d.mts.map +1 -0
  7. package/dist/audio-TAvPwzLR.mjs +214 -0
  8. package/dist/audio-TAvPwzLR.mjs.map +1 -0
  9. package/dist/audio-x28ZgQBP.mjs +85 -0
  10. package/dist/audio-x28ZgQBP.mjs.map +1 -0
  11. package/dist/chunk-GMkBE123.mjs +47 -0
  12. package/dist/client-C74hb7fy.mjs +66 -0
  13. package/dist/client-C74hb7fy.mjs.map +1 -0
  14. package/dist/dist-1iUYuPct.mjs +1859 -0
  15. package/dist/dist-1iUYuPct.mjs.map +1 -0
  16. package/dist/dist-Bx6J0VcM.mjs +1859 -0
  17. package/dist/dist-Bx6J0VcM.mjs.map +1 -0
  18. package/dist/dist-C_hjvkdN.mjs +2220 -0
  19. package/dist/dist-C_hjvkdN.mjs.map +1 -0
  20. package/dist/dist-DKm2IyEJ.mjs +94 -0
  21. package/dist/dist-DKm2IyEJ.mjs.map +1 -0
  22. package/dist/dist-cjs-B5EVqDFp.mjs +85 -0
  23. package/dist/dist-cjs-B5EVqDFp.mjs.map +1 -0
  24. package/dist/dist-cjs-BGJkdexX.mjs +437 -0
  25. package/dist/dist-cjs-BGJkdexX.mjs.map +1 -0
  26. package/dist/dist-cjs-BKmGCgtm.mjs +9069 -0
  27. package/dist/dist-cjs-BKmGCgtm.mjs.map +1 -0
  28. package/dist/dist-cjs-BUc0_kg-.mjs +1091 -0
  29. package/dist/dist-cjs-BUc0_kg-.mjs.map +1 -0
  30. package/dist/dist-cjs-BUwe2XhR.mjs +153 -0
  31. package/dist/dist-cjs-BUwe2XhR.mjs.map +1 -0
  32. package/dist/dist-cjs-BWgoUCXJ.mjs +137 -0
  33. package/dist/dist-cjs-BWgoUCXJ.mjs.map +1 -0
  34. package/dist/dist-cjs-CmZEMtO6.mjs +6 -0
  35. package/dist/dist-cjs-D7kEM-Mj.mjs +181 -0
  36. package/dist/dist-cjs-D7kEM-Mj.mjs.map +1 -0
  37. package/dist/dist-cjs-DFUmy89O.mjs +48 -0
  38. package/dist/dist-cjs-DFUmy89O.mjs.map +1 -0
  39. package/dist/dist-cjs-Df7144zM.mjs +209 -0
  40. package/dist/dist-cjs-Df7144zM.mjs.map +1 -0
  41. package/dist/dist-cjs-DgxjcvBN.mjs +98 -0
  42. package/dist/dist-cjs-DgxjcvBN.mjs.map +1 -0
  43. package/dist/dist-cjs-DsMdld8l.mjs +5015 -0
  44. package/dist/dist-cjs-DsMdld8l.mjs.map +1 -0
  45. package/dist/dist-cjs-Dzs5P3K0.mjs +51 -0
  46. package/dist/dist-cjs-Dzs5P3K0.mjs.map +1 -0
  47. package/dist/dist-cjs-ECMuIF57.mjs +323 -0
  48. package/dist/dist-cjs-ECMuIF57.mjs.map +1 -0
  49. package/dist/dist-cjs-lYvO8aDo.mjs +64 -0
  50. package/dist/dist-cjs-lYvO8aDo.mjs.map +1 -0
  51. package/dist/dist-cjs-qEJrwjGk.mjs +66 -0
  52. package/dist/dist-cjs-qEJrwjGk.mjs.map +1 -0
  53. package/dist/dist-cjs-x5cwlqA5.mjs +43 -0
  54. package/dist/dist-cjs-x5cwlqA5.mjs.map +1 -0
  55. package/dist/dist-gjHmorxL.mjs +27479 -0
  56. package/dist/dist-gjHmorxL.mjs.map +1 -0
  57. package/dist/effects/index.d.mts +5 -0
  58. package/dist/effects/index.mjs +35 -0
  59. package/dist/effects-CHWORCYd.mjs +811 -0
  60. package/dist/effects-CHWORCYd.mjs.map +1 -0
  61. package/dist/event-streams-D-APZ7Ke.mjs +204 -0
  62. package/dist/event-streams-D-APZ7Ke.mjs.map +1 -0
  63. package/dist/fonts/index.d.mts +2 -0
  64. package/dist/fonts/index.mjs +3 -0
  65. package/dist/fonts-DrGTBJJk.mjs +188 -0
  66. package/dist/fonts-DrGTBJJk.mjs.map +1 -0
  67. package/dist/index-B0BNPEoH.d.mts +2117 -0
  68. package/dist/index-B0BNPEoH.d.mts.map +1 -0
  69. package/dist/index-BMVVmc4G.d.mts +72 -0
  70. package/dist/index-BMVVmc4G.d.mts.map +1 -0
  71. package/dist/index-D1ZsMpke.d.mts +264 -0
  72. package/dist/index-D1ZsMpke.d.mts.map +1 -0
  73. package/dist/index-D2jDC7O5.d.mts +3643 -0
  74. package/dist/index-D2jDC7O5.d.mts.map +1 -0
  75. package/dist/index-D2wJqSl5.d.mts +114 -0
  76. package/dist/index-D2wJqSl5.d.mts.map +1 -0
  77. package/dist/index-DKFGNyMB.d.mts +309 -0
  78. package/dist/index-DKFGNyMB.d.mts.map +1 -0
  79. package/dist/index-DiSKzDGR.d.mts +65 -0
  80. package/dist/index-DiSKzDGR.d.mts.map +1 -0
  81. package/dist/index.d.mts +4425 -0
  82. package/dist/index.d.mts.map +1 -0
  83. package/dist/index.mjs +2623 -0
  84. package/dist/index.mjs.map +1 -0
  85. package/dist/package-C58KmGKw.mjs +6 -0
  86. package/dist/package-C58KmGKw.mjs.map +1 -0
  87. package/dist/preview/index.d.mts +90 -0
  88. package/dist/preview/index.d.mts.map +1 -0
  89. package/dist/preview/index.mjs +15 -0
  90. package/dist/preview-engine/audio.mjs +1 -0
  91. package/dist/preview-engine/child_process-AIL2NBWS.mjs +1 -0
  92. package/dist/preview-engine/chunk-24P6DAB3.mjs +1 -0
  93. package/dist/preview-engine/chunk-37EFVZWT.mjs +1 -0
  94. package/dist/preview-engine/chunk-3O5OKR6D.mjs +223 -0
  95. package/dist/preview-engine/chunk-47VT677S.mjs +8 -0
  96. package/dist/preview-engine/chunk-4BEJJKEU.mjs +315 -0
  97. package/dist/preview-engine/chunk-4GEWSUX5.mjs +1 -0
  98. package/dist/preview-engine/chunk-55CCFPUX.mjs +237 -0
  99. package/dist/preview-engine/chunk-5JD65JSJ.mjs +110 -0
  100. package/dist/preview-engine/chunk-5UP7FSGT.mjs +294 -0
  101. package/dist/preview-engine/chunk-5XDHHOF2.mjs +367 -0
  102. package/dist/preview-engine/chunk-6YJP57MZ.mjs +729 -0
  103. package/dist/preview-engine/chunk-6ZOXGAYA.mjs +112 -0
  104. package/dist/preview-engine/chunk-AOLAHYVV.mjs +529 -0
  105. package/dist/preview-engine/chunk-B6PLCMBM.mjs +1 -0
  106. package/dist/preview-engine/chunk-BJKH76OM.mjs +264 -0
  107. package/dist/preview-engine/chunk-BUIQ5TUH.mjs +104 -0
  108. package/dist/preview-engine/chunk-BVF64D6H.mjs +1 -0
  109. package/dist/preview-engine/chunk-CA5N7JRZ.mjs +138 -0
  110. package/dist/preview-engine/chunk-CNSHAFEA.mjs +1 -0
  111. package/dist/preview-engine/chunk-CURR5X7D.mjs +1 -0
  112. package/dist/preview-engine/chunk-CVGM2U4J.mjs +47 -0
  113. package/dist/preview-engine/chunk-CYY366IE.mjs +1 -0
  114. package/dist/preview-engine/chunk-D5PHI6ET.mjs +109 -0
  115. package/dist/preview-engine/chunk-D7MZHP2Y.mjs +275 -0
  116. package/dist/preview-engine/chunk-DPPH3NK2.mjs +182 -0
  117. package/dist/preview-engine/chunk-DPST2XLC.mjs +418 -0
  118. package/dist/preview-engine/chunk-DRLEOHN5.mjs +1 -0
  119. package/dist/preview-engine/chunk-EDIZNO3P.mjs +1 -0
  120. package/dist/preview-engine/chunk-EHIIT4ZR.mjs +52 -0
  121. package/dist/preview-engine/chunk-FKZ4XXPE.mjs +1 -0
  122. package/dist/preview-engine/chunk-G3HW4VER.mjs +60 -0
  123. package/dist/preview-engine/chunk-G76HSKOS.mjs +184 -0
  124. package/dist/preview-engine/chunk-GYG2IIBR.mjs +1 -0
  125. package/dist/preview-engine/chunk-H2F5NVQ6.mjs +63 -0
  126. package/dist/preview-engine/chunk-H5BPCY7N.mjs +188 -0
  127. package/dist/preview-engine/chunk-HAXK42HG.mjs +997 -0
  128. package/dist/preview-engine/chunk-HXMDPMLB.mjs +1 -0
  129. package/dist/preview-engine/chunk-HYBAPT6I.mjs +1 -0
  130. package/dist/preview-engine/chunk-I4FH6HYU.mjs +73 -0
  131. package/dist/preview-engine/chunk-IYVN2QEL.mjs +1 -0
  132. package/dist/preview-engine/chunk-JPXQPP6J.mjs +1 -0
  133. package/dist/preview-engine/chunk-JWNHTRED.mjs +164 -0
  134. package/dist/preview-engine/chunk-KZOLCZIV.mjs +103 -0
  135. package/dist/preview-engine/chunk-L62MRHGZ.mjs +89 -0
  136. package/dist/preview-engine/chunk-LEEZXHQO.mjs +117 -0
  137. package/dist/preview-engine/chunk-LKYN3BM2.mjs +1 -0
  138. package/dist/preview-engine/chunk-LP3EP33S.mjs +610 -0
  139. package/dist/preview-engine/chunk-M2GRYRLM.mjs +111 -0
  140. package/dist/preview-engine/chunk-MC7TZZLD.mjs +134 -0
  141. package/dist/preview-engine/chunk-MT2DZQHO.mjs +1 -0
  142. package/dist/preview-engine/chunk-MTJHQATU.mjs +1 -0
  143. package/dist/preview-engine/chunk-N4LHIPHZ.mjs +340 -0
  144. package/dist/preview-engine/chunk-N4PWLBZ7.mjs +5 -0
  145. package/dist/preview-engine/chunk-NQZKBFC6.mjs +40 -0
  146. package/dist/preview-engine/chunk-NWRSVVTF.mjs +186 -0
  147. package/dist/preview-engine/chunk-P3HBP725.mjs +1 -0
  148. package/dist/preview-engine/chunk-PIAJWALT.mjs +1 -0
  149. package/dist/preview-engine/chunk-PJ3DVG45.mjs +1 -0
  150. package/dist/preview-engine/chunk-QP2NI4XD.mjs +82 -0
  151. package/dist/preview-engine/chunk-SA3JUR6D.mjs +52 -0
  152. package/dist/preview-engine/chunk-SRT2OCQW.mjs +1 -0
  153. package/dist/preview-engine/chunk-SWD76532.mjs +98 -0
  154. package/dist/preview-engine/chunk-SXX7HX34.mjs +191 -0
  155. package/dist/preview-engine/chunk-SZ7YRPKO.mjs +3 -0
  156. package/dist/preview-engine/chunk-TMRLZV5X.mjs +1 -0
  157. package/dist/preview-engine/chunk-U446SQP3.mjs +292 -0
  158. package/dist/preview-engine/chunk-UDNCEHUI.mjs +141 -0
  159. package/dist/preview-engine/chunk-V3H7WWOT.mjs +271 -0
  160. package/dist/preview-engine/chunk-V7ZVVUQU.mjs +108 -0
  161. package/dist/preview-engine/chunk-VJGK7MLJ.mjs +3 -0
  162. package/dist/preview-engine/chunk-VSSB73UU.mjs +58 -0
  163. package/dist/preview-engine/chunk-VXUJWPIK.mjs +1 -0
  164. package/dist/preview-engine/chunk-XD4GKD6H.mjs +5 -0
  165. package/dist/preview-engine/chunk-XKO4RYKN.mjs +3 -0
  166. package/dist/preview-engine/chunk-XOEEGC4Z.mjs +1 -0
  167. package/dist/preview-engine/chunk-YAQFFQPG.mjs +1 -0
  168. package/dist/preview-engine/chunk-YKMBRUAE.mjs +1 -0
  169. package/dist/preview-engine/chunk-YSTLMWCG.mjs +1 -0
  170. package/dist/preview-engine/chunk-Z4ERCLNF.mjs +1 -0
  171. package/dist/preview-engine/chunk-ZEYUXJIV.mjs +1 -0
  172. package/dist/preview-engine/chunk-ZX6APG6E.mjs +117 -0
  173. package/dist/preview-engine/effects.mjs +1 -0
  174. package/dist/preview-engine/esbuild-GWV7CM7D.mjs +1 -0
  175. package/dist/preview-engine/fonts.mjs +1 -0
  176. package/dist/preview-engine/framefields.mjs +1959 -0
  177. package/dist/preview-engine/onnxruntime-node-56GSZEH3.mjs +1 -0
  178. package/dist/preview-engine/player.mjs +155 -0
  179. package/dist/preview-engine/renderers-2AUSIYZN.mjs +1 -0
  180. package/dist/preview-engine/renderers-2QN6KZJP.mjs +1 -0
  181. package/dist/preview-engine/renderers-32SKW7ML.mjs +1 -0
  182. package/dist/preview-engine/renderers-5QYK6766.mjs +1 -0
  183. package/dist/preview-engine/renderers-6BJA6MSU.mjs +251 -0
  184. package/dist/preview-engine/renderers-6QAF3LQ2.mjs +1 -0
  185. package/dist/preview-engine/renderers-7AO5746S.mjs +296 -0
  186. package/dist/preview-engine/renderers-AFYKNM6N.mjs +1 -0
  187. package/dist/preview-engine/renderers-AGMH5CRH.mjs +1 -0
  188. package/dist/preview-engine/renderers-AHSGP6LY.mjs +126 -0
  189. package/dist/preview-engine/renderers-ASTBICLA.mjs +1 -0
  190. package/dist/preview-engine/renderers-BHVPLYNN.mjs +1 -0
  191. package/dist/preview-engine/renderers-D7PVQFVU.mjs +1 -0
  192. package/dist/preview-engine/renderers-DB4ABTNA.mjs +1 -0
  193. package/dist/preview-engine/renderers-F2NFJI5L.mjs +1 -0
  194. package/dist/preview-engine/renderers-FI7YHNLY.mjs +1 -0
  195. package/dist/preview-engine/renderers-GBHULMPH.mjs +1 -0
  196. package/dist/preview-engine/renderers-GUKQUMGG.mjs +55 -0
  197. package/dist/preview-engine/renderers-HGT7QDY3.mjs +1 -0
  198. package/dist/preview-engine/renderers-HOYLA7ZK.mjs +1 -0
  199. package/dist/preview-engine/renderers-KKI2D3MZ.mjs +1 -0
  200. package/dist/preview-engine/renderers-KRAJNV4E.mjs +1 -0
  201. package/dist/preview-engine/renderers-KUGZKSVE.mjs +1 -0
  202. package/dist/preview-engine/renderers-L2EQQIOC.mjs +1 -0
  203. package/dist/preview-engine/renderers-LK3NRMGR.mjs +1 -0
  204. package/dist/preview-engine/renderers-LX654SZ3.mjs +1 -0
  205. package/dist/preview-engine/renderers-MCFQFYEL.mjs +1 -0
  206. package/dist/preview-engine/renderers-O6HOYIPS.mjs +1 -0
  207. package/dist/preview-engine/renderers-OEVXCGE2.mjs +1 -0
  208. package/dist/preview-engine/renderers-QVD6C4CS.mjs +1 -0
  209. package/dist/preview-engine/renderers-R3XEYD5V.mjs +248 -0
  210. package/dist/preview-engine/renderers-RBFWJWVM.mjs +1 -0
  211. package/dist/preview-engine/renderers-RX3VLVLO.mjs +1 -0
  212. package/dist/preview-engine/renderers-SM6JP64K.mjs +1 -0
  213. package/dist/preview-engine/renderers-TKMAATVS.mjs +1 -0
  214. package/dist/preview-engine/renderers-UGZUPONY.mjs +1 -0
  215. package/dist/preview-engine/renderers-UTFXZE3G.mjs +1 -0
  216. package/dist/preview-engine/renderers-UWPH7HBH.mjs +1 -0
  217. package/dist/preview-engine/renderers-UZGECFVO.mjs +1 -0
  218. package/dist/preview-engine/renderers-VGU3LNLT.mjs +1 -0
  219. package/dist/preview-engine/renderers-W3VVM5HB.mjs +1 -0
  220. package/dist/preview-engine/renderers-WJUTT5BB.mjs +1 -0
  221. package/dist/preview-engine/renderers-XA2M4YXK.mjs +1 -0
  222. package/dist/preview-engine/renderers-XIHRFEFQ.mjs +1 -0
  223. package/dist/preview-engine/renderers-XJTA5MFG.mjs +1 -0
  224. package/dist/preview-engine/renderers-XLTY5APF.mjs +1 -0
  225. package/dist/preview-engine/renderers-XZ3VXFGZ.mjs +1 -0
  226. package/dist/preview-engine/renderers-YKUQUCTO.mjs +124 -0
  227. package/dist/preview-engine/renderers-YVN3EIOP.mjs +1 -0
  228. package/dist/preview-engine/renderers-YWRP23SZ.mjs +125 -0
  229. package/dist/preview-engine/renderers-ZPWOUWZJ.mjs +120 -0
  230. package/dist/preview-engine/resvg-js-VMU4A77S.mjs +1 -0
  231. package/dist/preview-engine/server-utils-2FAIV45N.mjs +1 -0
  232. package/dist/preview-engine/sharp-V6ZTBNDW.mjs +1 -0
  233. package/dist/preview-engine/shims/fs-promises.mjs +1 -0
  234. package/dist/preview-engine/shims/fs.mjs +1 -0
  235. package/dist/preview-engine/shims/module.mjs +1 -0
  236. package/dist/preview-engine/shims/os.mjs +1 -0
  237. package/dist/preview-engine/shims/path.mjs +1 -0
  238. package/dist/preview-engine/shims/url.mjs +1 -0
  239. package/dist/preview-engine/signals.mjs +1 -0
  240. package/dist/preview-engine/webgpu-NSSANM4F.mjs +1 -0
  241. package/dist/preview-uQM210iy.mjs +2149 -0
  242. package/dist/preview-uQM210iy.mjs.map +1 -0
  243. package/dist/program-Dl510wmI.mjs +5183 -0
  244. package/dist/program-Dl510wmI.mjs.map +1 -0
  245. package/dist/renderer/index.d.mts +3 -0
  246. package/dist/renderer/index.mjs +6 -0
  247. package/dist/renderer-3BNskNuJ.mjs +3 -0
  248. package/dist/renderer-7DOcIxFG.mjs +288 -0
  249. package/dist/renderer-7DOcIxFG.mjs.map +1 -0
  250. package/dist/renderer-9dHlMQGX.mjs +3 -0
  251. package/dist/renderer-B1CvhW4p.mjs +677 -0
  252. package/dist/renderer-B1CvhW4p.mjs.map +1 -0
  253. package/dist/renderer-B2XzjK0z.mjs +3 -0
  254. package/dist/renderer-B80s47yo.mjs +166 -0
  255. package/dist/renderer-B80s47yo.mjs.map +1 -0
  256. package/dist/renderer-B9-QSJcG.mjs +479 -0
  257. package/dist/renderer-B9-QSJcG.mjs.map +1 -0
  258. package/dist/renderer-BAQmR0Zo.mjs +3 -0
  259. package/dist/renderer-BDLnExoP.mjs +127 -0
  260. package/dist/renderer-BDLnExoP.mjs.map +1 -0
  261. package/dist/renderer-BGXU6vcW.mjs +270 -0
  262. package/dist/renderer-BGXU6vcW.mjs.map +1 -0
  263. package/dist/renderer-BGvORwkQ.mjs +3 -0
  264. package/dist/renderer-BLikd6BK.mjs +3 -0
  265. package/dist/renderer-BMovYRoR.mjs +3 -0
  266. package/dist/renderer-BQHbp-Sp.mjs +243 -0
  267. package/dist/renderer-BQHbp-Sp.mjs.map +1 -0
  268. package/dist/renderer-BREIjsUU.mjs +252 -0
  269. package/dist/renderer-BREIjsUU.mjs.map +1 -0
  270. package/dist/renderer-BSbTJBWc.mjs +3 -0
  271. package/dist/renderer-BTu2EVhF.mjs +3 -0
  272. package/dist/renderer-BU1rwNRT.mjs +3 -0
  273. package/dist/renderer-BXMmISWG.mjs +499 -0
  274. package/dist/renderer-BXMmISWG.mjs.map +1 -0
  275. package/dist/renderer-BZJm3m4f.mjs +3 -0
  276. package/dist/renderer-B_NuVaIP.mjs +744 -0
  277. package/dist/renderer-B_NuVaIP.mjs.map +1 -0
  278. package/dist/renderer-BfJSUjPN.mjs +3 -0
  279. package/dist/renderer-BqyAgNt3.mjs +3 -0
  280. package/dist/renderer-BryTM2g7.mjs +3 -0
  281. package/dist/renderer-BsgIcBKH.mjs +391 -0
  282. package/dist/renderer-BsgIcBKH.mjs.map +1 -0
  283. package/dist/renderer-ByDhfrPE.mjs +422 -0
  284. package/dist/renderer-ByDhfrPE.mjs.map +1 -0
  285. package/dist/renderer-C-H680_l.mjs +3 -0
  286. package/dist/renderer-C17wL9QX.mjs +181 -0
  287. package/dist/renderer-C17wL9QX.mjs.map +1 -0
  288. package/dist/renderer-C2n-EHxg.mjs +1 -0
  289. package/dist/renderer-CB5aWAaf.mjs +343 -0
  290. package/dist/renderer-CB5aWAaf.mjs.map +1 -0
  291. package/dist/renderer-CB7lH5K8.mjs +3 -0
  292. package/dist/renderer-CDLrNgfo.mjs +3 -0
  293. package/dist/renderer-CDOUAN7X.mjs +454 -0
  294. package/dist/renderer-CDOUAN7X.mjs.map +1 -0
  295. package/dist/renderer-CH8sdfYX.mjs +387 -0
  296. package/dist/renderer-CH8sdfYX.mjs.map +1 -0
  297. package/dist/renderer-CIvaRnP_.mjs +261 -0
  298. package/dist/renderer-CIvaRnP_.mjs.map +1 -0
  299. package/dist/renderer-CMzEjdzi.mjs +369 -0
  300. package/dist/renderer-CMzEjdzi.mjs.map +1 -0
  301. package/dist/renderer-COkcU3db.mjs +3302 -0
  302. package/dist/renderer-COkcU3db.mjs.map +1 -0
  303. package/dist/renderer-CQCoggIa.mjs +3 -0
  304. package/dist/renderer-CQdVj2JS.mjs +3 -0
  305. package/dist/renderer-CQiTodg9.mjs +337 -0
  306. package/dist/renderer-CQiTodg9.mjs.map +1 -0
  307. package/dist/renderer-CV2m6k1V.mjs +3 -0
  308. package/dist/renderer-CYY-poLe.mjs +3 -0
  309. package/dist/renderer-CZgB5st8.mjs +3 -0
  310. package/dist/renderer-C_Ki91kc.mjs +3 -0
  311. package/dist/renderer-CclIvsLO.mjs +3 -0
  312. package/dist/renderer-Cj-whdVr.mjs +655 -0
  313. package/dist/renderer-Cj-whdVr.mjs.map +1 -0
  314. package/dist/renderer-CkykdR_D.mjs +3 -0
  315. package/dist/renderer-Cl1oUXMi.mjs +1143 -0
  316. package/dist/renderer-Cl1oUXMi.mjs.map +1 -0
  317. package/dist/renderer-CmApuKjS.mjs +3 -0
  318. package/dist/renderer-CpkiHRhh.mjs +269 -0
  319. package/dist/renderer-CpkiHRhh.mjs.map +1 -0
  320. package/dist/renderer-CszOjcRW.mjs +3 -0
  321. package/dist/renderer-CtVkU_GA.mjs +44 -0
  322. package/dist/renderer-CtVkU_GA.mjs.map +1 -0
  323. package/dist/renderer-Cu074POw.mjs +3 -0
  324. package/dist/renderer-CwQhzcUn.mjs +644 -0
  325. package/dist/renderer-CwQhzcUn.mjs.map +1 -0
  326. package/dist/renderer-CzPWB0Ss.mjs +273 -0
  327. package/dist/renderer-CzPWB0Ss.mjs.map +1 -0
  328. package/dist/renderer-D4qLmox-.mjs +3 -0
  329. package/dist/renderer-D6bWQtr-.mjs +3 -0
  330. package/dist/renderer-D6cJ6MSq.mjs +3 -0
  331. package/dist/renderer-D7EX8IjU.mjs +240 -0
  332. package/dist/renderer-D7EX8IjU.mjs.map +1 -0
  333. package/dist/renderer-DDp7_TUi.d.mts +10 -0
  334. package/dist/renderer-DDp7_TUi.d.mts.map +1 -0
  335. package/dist/renderer-DFKsLrUs.mjs +256 -0
  336. package/dist/renderer-DFKsLrUs.mjs.map +1 -0
  337. package/dist/renderer-DPSsf8-t.mjs +3 -0
  338. package/dist/renderer-DQLGnEFc.mjs +3 -0
  339. package/dist/renderer-DY2SVYUW.mjs +3 -0
  340. package/dist/renderer-DZGtBUCx.mjs +792 -0
  341. package/dist/renderer-DZGtBUCx.mjs.map +1 -0
  342. package/dist/renderer-DabG62XS.mjs +406 -0
  343. package/dist/renderer-DabG62XS.mjs.map +1 -0
  344. package/dist/renderer-DbaQLI4z.mjs +771 -0
  345. package/dist/renderer-DbaQLI4z.mjs.map +1 -0
  346. package/dist/renderer-DjI45OYC.mjs +71 -0
  347. package/dist/renderer-DjI45OYC.mjs.map +1 -0
  348. package/dist/renderer-Dm08-hAU.mjs +323 -0
  349. package/dist/renderer-Dm08-hAU.mjs.map +1 -0
  350. package/dist/renderer-DoAY5JbB.mjs +4 -0
  351. package/dist/renderer-Dp_FfvF-.mjs +401 -0
  352. package/dist/renderer-Dp_FfvF-.mjs.map +1 -0
  353. package/dist/renderer-Dt6fzgX5.mjs +756 -0
  354. package/dist/renderer-Dt6fzgX5.mjs.map +1 -0
  355. package/dist/renderer-DuplLRbp.mjs +3 -0
  356. package/dist/renderer-DvfUbZ31.mjs +3 -0
  357. package/dist/renderer-DxjVQV6f.mjs +311 -0
  358. package/dist/renderer-DxjVQV6f.mjs.map +1 -0
  359. package/dist/renderer-Fco4EmAu.mjs +23868 -0
  360. package/dist/renderer-Fco4EmAu.mjs.map +1 -0
  361. package/dist/renderer-HFfcJlmR.mjs +981 -0
  362. package/dist/renderer-HFfcJlmR.mjs.map +1 -0
  363. package/dist/renderer-I-Sw3JBB.mjs +145 -0
  364. package/dist/renderer-I-Sw3JBB.mjs.map +1 -0
  365. package/dist/renderer-OWQmmg4Z.mjs +697 -0
  366. package/dist/renderer-OWQmmg4Z.mjs.map +1 -0
  367. package/dist/renderer-Q_uUQipO.mjs +3 -0
  368. package/dist/renderer-Ryo2CEFD.mjs +586 -0
  369. package/dist/renderer-Ryo2CEFD.mjs.map +1 -0
  370. package/dist/renderer-Tp6OXWNZ.mjs +257 -0
  371. package/dist/renderer-Tp6OXWNZ.mjs.map +1 -0
  372. package/dist/renderer-UQFCgeNx.mjs +3 -0
  373. package/dist/renderer-WkVrkCVA.mjs +83 -0
  374. package/dist/renderer-WkVrkCVA.mjs.map +1 -0
  375. package/dist/renderer-XcmYTd6P.mjs +3818 -0
  376. package/dist/renderer-XcmYTd6P.mjs.map +1 -0
  377. package/dist/renderer-_uvdg48N.mjs +333 -0
  378. package/dist/renderer-_uvdg48N.mjs.map +1 -0
  379. package/dist/renderer-bZU_ndxf.mjs +8 -0
  380. package/dist/renderer-bZU_ndxf.mjs.map +1 -0
  381. package/dist/renderer-eMsnzJg9.mjs +3 -0
  382. package/dist/renderer-ho_jXJ0H.mjs +254 -0
  383. package/dist/renderer-ho_jXJ0H.mjs.map +1 -0
  384. package/dist/renderer-k2JL79kM.mjs +306 -0
  385. package/dist/renderer-k2JL79kM.mjs.map +1 -0
  386. package/dist/renderer-pHiz78e0.mjs +3 -0
  387. package/dist/renderer-pxXf9dvk.mjs +394 -0
  388. package/dist/renderer-pxXf9dvk.mjs.map +1 -0
  389. package/dist/renderer-vCFTm0oe.mjs +226 -0
  390. package/dist/renderer-vCFTm0oe.mjs.map +1 -0
  391. package/dist/renderer-vvpdx1vk.mjs +379 -0
  392. package/dist/renderer-vvpdx1vk.mjs.map +1 -0
  393. package/dist/renderer-x2s9LmVL.mjs +1121 -0
  394. package/dist/renderer-x2s9LmVL.mjs.map +1 -0
  395. package/dist/renderers-BWg16W-V-BXG_cjhM.mjs +49 -0
  396. package/dist/renderers-BWg16W-V-BXG_cjhM.mjs.map +1 -0
  397. package/dist/signals/index.d.mts +7 -0
  398. package/dist/signals/index.mjs +10 -0
  399. package/dist/signals-BwbdO3AN.mjs +224 -0
  400. package/dist/signals-BwbdO3AN.mjs.map +1 -0
  401. package/dist/signin-CZj4Oc5s.mjs +865 -0
  402. package/dist/signin-CZj4Oc5s.mjs.map +1 -0
  403. package/dist/sso-oidc-C0_31ThY.mjs +1051 -0
  404. package/dist/sso-oidc-C0_31ThY.mjs.map +1 -0
  405. package/dist/sts-DD4ggEXC.mjs +6 -0
  406. package/dist/sts-nXw8RDJI.mjs +1395 -0
  407. package/dist/sts-nXw8RDJI.mjs.map +1 -0
  408. package/package.json +173 -0
@@ -0,0 +1,644 @@
1
+ import { n as defineRenderer } from "./renderer-CtVkU_GA.mjs";
2
+ import { J as parseColor, tt as signalRegistry } from "./dist-gjHmorxL.mjs";
3
+
4
+ //#region ../../nodes/node-relight-3d/dist/renderers-UlSGqro9.mjs
5
+ const RELIGHT_SHADER = `
6
+ struct RelightUniforms {
7
+ // vec4 0
8
+ lightType : f32, // 0=Point, 1=Spot, 2=Directional, 3=Rim
9
+ intensity : f32,
10
+ lightPosX : f32,
11
+ lightPosY : f32,
12
+
13
+ // vec4 1
14
+ lightPosZ : f32,
15
+ lightRadius : f32,
16
+ spotConeAngle : f32, // in radians
17
+ specularRoughness : f32,
18
+
19
+ // vec4 2
20
+ specularStrength : f32,
21
+ metallic : f32,
22
+ ambientIntensity : f32,
23
+ volumetricDensity : f32,
24
+
25
+ // vec4 3
26
+ depthScale : f32,
27
+ depthInvert : f32,
28
+ hasDepthMap : f32,
29
+ hasNormalMap : f32,
30
+
31
+ // vec4 4: signal flags
32
+ hasSigIntensity : f32,
33
+ hasSigPosX : f32,
34
+ hasSigPosY : f32,
35
+ hasSigPosZ : f32,
36
+
37
+ // vec4 5: signal flags
38
+ hasSigRadius : f32,
39
+ hasSigRoughness : f32,
40
+ hasSigSpecular : f32,
41
+ hasSigVolumetric : f32,
42
+
43
+ // vec4 6 & 7: colors
44
+ lightColor : vec4<f32>,
45
+ ambientColor : vec4<f32>,
46
+ };
47
+
48
+ @group(0) @binding(0) var<uniform> u : RelightUniforms;
49
+
50
+ @group(1) @binding(0) var srcTex : texture_2d<f32>;
51
+ @group(1) @binding(1) var srcSamp : sampler;
52
+
53
+ @group(2) @binding(0) var depthTex : texture_2d<f32>;
54
+ @group(2) @binding(1) var depthSamp : sampler;
55
+
56
+ @group(3) @binding(0) var intensitySigTex : texture_2d<f32>;
57
+ @group(3) @binding(1) var posXSigTex : texture_2d<f32>;
58
+ @group(3) @binding(2) var posYSigTex : texture_2d<f32>;
59
+ @group(3) @binding(3) var posZSigTex : texture_2d<f32>;
60
+ @group(3) @binding(4) var radiusSigTex : texture_2d<f32>;
61
+ @group(3) @binding(5) var roughnessSigTex : texture_2d<f32>;
62
+ @group(3) @binding(6) var specularSigTex : texture_2d<f32>;
63
+ @group(3) @binding(7) var volumetricSigTex : texture_2d<f32>;
64
+ @group(3) @binding(8) var sigSamp : sampler;
65
+
66
+ struct VSOut {
67
+ @builtin(position) pos : vec4<f32>,
68
+ @location(0) uv : vec2<f32>,
69
+ };
70
+
71
+ @vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {
72
+ var pos = array<vec2<f32>, 4>(
73
+ vec2<f32>(-1.0, 1.0),
74
+ vec2<f32>(1.0, 1.0),
75
+ vec2<f32>(-1.0, -1.0),
76
+ vec2<f32>(1.0, -1.0)
77
+ );
78
+ var uv = array<vec2<f32>, 4>(
79
+ vec2<f32>(0.0, 0.0),
80
+ vec2<f32>(1.0, 0.0),
81
+ vec2<f32>(0.0, 1.0),
82
+ vec2<f32>(1.0, 1.0)
83
+ );
84
+ return VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);
85
+ }
86
+
87
+ fn sampleDepth(uv: vec2<f32>) -> f32 {
88
+ var raw: f32 = 0.0;
89
+ if (u.hasDepthMap > 0.5) {
90
+ let dSample = textureSampleLevel(depthTex, depthSamp, clamp(uv, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0);
91
+ raw = dot(dSample.rgb, vec3<f32>(0.299, 0.587, 0.114));
92
+ } else {
93
+ let c = textureSampleLevel(srcTex, srcSamp, clamp(uv, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0);
94
+ raw = dot(c.rgb, vec3<f32>(0.299, 0.587, 0.114));
95
+ }
96
+ if (u.depthInvert > 0.5) {
97
+ raw = 1.0 - raw;
98
+ }
99
+ return raw;
100
+ }
101
+
102
+ fn sampleSmoothDepth(uv: vec2<f32>, texelSize: vec2<f32>) -> f32 {
103
+ let d0 = sampleDepth(uv);
104
+ let d1 = sampleDepth(uv + vec2<f32>(texelSize.x, 0.0));
105
+ let d2 = sampleDepth(uv - vec2<f32>(texelSize.x, 0.0));
106
+ let d3 = sampleDepth(uv + vec2<f32>(0.0, texelSize.y));
107
+ let d4 = sampleDepth(uv - vec2<f32>(0.0, texelSize.y));
108
+ return (d0 * 4.0 + d1 + d2 + d3 + d4) * 0.125;
109
+ }
110
+
111
+ fn computeNormal(uv: vec2<f32>, texelSize: vec2<f32>) -> vec3<f32> {
112
+ if (u.hasNormalMap > 0.5) {
113
+ let rawNormal = textureSampleLevel(depthTex, depthSamp, clamp(uv, vec2<f32>(0.0), vec2<f32>(1.0)), 0.0).rgb;
114
+ return normalize(rawNormal * 2.0 - 1.0);
115
+ }
116
+ let step = texelSize * 2.5;
117
+ let dL = sampleSmoothDepth(uv - vec2<f32>(step.x, 0.0), texelSize);
118
+ let dR = sampleSmoothDepth(uv + vec2<f32>(step.x, 0.0), texelSize);
119
+ let dD = sampleSmoothDepth(uv - vec2<f32>(0.0, step.y), texelSize);
120
+ let dU = sampleSmoothDepth(uv + vec2<f32>(0.0, step.y), texelSize);
121
+
122
+ let dx = (dR - dL) * u.depthScale * 1.5;
123
+ let dy = (dU - dD) * u.depthScale * 1.5;
124
+ return normalize(vec3<f32>(-dx, -dy, 1.0));
125
+ }
126
+
127
+ @fragment fn fs(in: VSOut) -> @location(0) vec4<f32> {
128
+ let albedo = textureSampleLevel(srcTex, srcSamp, in.uv, 0.0);
129
+ if (albedo.a <= 0.0) {
130
+ return albedo;
131
+ }
132
+
133
+ let dims = vec2<f32>(textureDimensions(srcTex));
134
+ let texelSize = vec2<f32>(1.0 / dims.x, 1.0 / dims.y);
135
+ let aspect = dims.x / dims.y;
136
+
137
+ // Resolve signals
138
+ var intensity = u.intensity;
139
+ if (u.hasSigIntensity > 0.5) {
140
+ intensity = textureSampleLevel(intensitySigTex, sigSamp, in.uv, 0.0).r;
141
+ }
142
+
143
+ var posX = u.lightPosX;
144
+ if (u.hasSigPosX > 0.5) {
145
+ posX = textureSampleLevel(posXSigTex, sigSamp, in.uv, 0.0).r;
146
+ }
147
+
148
+ var posY = u.lightPosY;
149
+ if (u.hasSigPosY > 0.5) {
150
+ posY = textureSampleLevel(posYSigTex, sigSamp, in.uv, 0.0).r;
151
+ }
152
+
153
+ var posZ = u.lightPosZ;
154
+ if (u.hasSigPosZ > 0.5) {
155
+ posZ = textureSampleLevel(posZSigTex, sigSamp, in.uv, 0.0).r;
156
+ }
157
+
158
+ var radius = u.lightRadius;
159
+ if (u.hasSigRadius > 0.5) {
160
+ radius = max(0.05, textureSampleLevel(radiusSigTex, sigSamp, in.uv, 0.0).r);
161
+ }
162
+
163
+ var roughness = u.specularRoughness;
164
+ if (u.hasSigRoughness > 0.5) {
165
+ roughness = clamp(textureSampleLevel(roughnessSigTex, sigSamp, in.uv, 0.0).r, 0.01, 1.0);
166
+ }
167
+
168
+ var specularStrength = u.specularStrength;
169
+ if (u.hasSigSpecular > 0.5) {
170
+ specularStrength = max(0.0, textureSampleLevel(specularSigTex, sigSamp, in.uv, 0.0).r);
171
+ }
172
+
173
+ var volumetricDensity = u.volumetricDensity;
174
+ if (u.hasSigVolumetric > 0.5) {
175
+ volumetricDensity = clamp(textureSampleLevel(volumetricSigTex, sigSamp, in.uv, 0.0).r, 0.0, 1.0);
176
+ }
177
+
178
+ // Geometry & Surface Normals
179
+ let depth = sampleSmoothDepth(in.uv, texelSize) * u.depthScale;
180
+ let N = computeNormal(in.uv, texelSize);
181
+ let V = vec3<f32>(0.0, 0.0, 1.0);
182
+
183
+ // 3D coordinates (Aspect corrected for uniform radius)
184
+ let pSurface = vec3<f32>((in.uv.x - 0.5) * aspect, in.uv.y - 0.5, - (1.0 - depth) * 0.4);
185
+ let pLight = vec3<f32>((posX - 0.5) * aspect, posY - 0.5, max(0.02, posZ));
186
+
187
+ let toLight = pLight - pSurface;
188
+ let dist3D = length(toLight);
189
+ var L = normalize(toLight);
190
+
191
+ // Attenuation
192
+ var att = 1.0 / (1.0 + (dist3D / max(0.05, radius)) * (dist3D / max(0.05, radius)));
193
+ var diffuse = max(dot(N, L), 0.0);
194
+ let H = normalize(L + V);
195
+ let NdotH = max(dot(N, H), 0.0);
196
+ let specPower = max(2.0, 2.0 / (roughness * roughness) - 2.0);
197
+ var specular = pow(NdotH, specPower) * specularStrength;
198
+
199
+ let lightMode = u.lightType;
200
+
201
+ if (lightMode > 0.5 && lightMode < 1.5) {
202
+ // Spot Light
203
+ let spotDir = normalize(vec3<f32>(0.0, 0.0, -1.0));
204
+ let spotAngleCos = dot(-L, spotDir);
205
+ let coneCos = cos(u.spotConeAngle);
206
+ let spotAtt = smoothstep(coneCos, coneCos + 0.15, spotAngleCos);
207
+
208
+ diffuse = diffuse * spotAtt;
209
+ specular = specular * spotAtt;
210
+ } else if (lightMode > 1.5 && lightMode < 2.5) {
211
+ // Directional Light
212
+ L = normalize(vec3<f32>(posX - 0.5, posY - 0.5, max(0.1, posZ)));
213
+ att = 1.0;
214
+ diffuse = max(dot(N, L), 0.0);
215
+ let dirH = normalize(L + V);
216
+ specular = pow(max(dot(N, dirH), 0.0), specPower) * specularStrength;
217
+ } else if (lightMode > 2.5) {
218
+ // Rim Light
219
+ let rimTerm = 1.0 - max(dot(N, V), 0.0);
220
+ let rim = pow(rimTerm, 2.5) * (0.5 + depth * 0.8) * 1.5;
221
+ diffuse = max(dot(N, L), 0.0) * 0.2 + rim;
222
+ }
223
+
224
+ // Volumetric Atmospheric Light Scatter / Glow
225
+ let dist2D = length(vec2<f32>((in.uv.x - posX) * aspect, in.uv.y - posY));
226
+ let volGlow = volumetricDensity * (1.0 / (1.0 + (dist2D / (radius * 0.5)) * (dist2D / (radius * 0.5)))) * (1.0 - clamp(depth * 0.3, 0.0, 0.8));
227
+
228
+ let lightCol = u.lightColor.rgb;
229
+ let ambientCol = u.ambientColor.rgb;
230
+
231
+ // Natural Relighting Energy Distribution
232
+ let ambientLighting = ambientCol * clamp(u.ambientIntensity, 0.0, 1.5);
233
+ let diffuseLighting = lightCol * (diffuse * att * intensity * 0.6);
234
+ let specularLighting = mix(vec3<f32>(1.0), albedo.rgb, u.metallic) * (specular * att * intensity * 0.35);
235
+ let volLighting = lightCol * (volGlow * intensity * 0.2);
236
+
237
+ let litRgb = albedo.rgb * (ambientLighting + diffuseLighting) + specularLighting + volLighting;
238
+
239
+ return vec4<f32>(clamp(litRgb, vec3<f32>(0.0), vec3<f32>(1.0)), albedo.a);
240
+ }
241
+ `;
242
+ const deviceResourceCache = /* @__PURE__ */ new WeakMap();
243
+ function getDeviceLayouts(device) {
244
+ let res = deviceResourceCache.get(device);
245
+ if (res) return res;
246
+ res = {
247
+ uniformLayout: device.createBindGroupLayout({ entries: [{
248
+ binding: 0,
249
+ visibility: GPUShaderStage.FRAGMENT,
250
+ buffer: { type: "uniform" }
251
+ }] }),
252
+ srcTextureLayout: device.createBindGroupLayout({ entries: [{
253
+ binding: 0,
254
+ visibility: GPUShaderStage.FRAGMENT,
255
+ texture: { sampleType: "float" }
256
+ }, {
257
+ binding: 1,
258
+ visibility: GPUShaderStage.FRAGMENT,
259
+ sampler: { type: "filtering" }
260
+ }] }),
261
+ depthTextureLayout: device.createBindGroupLayout({ entries: [{
262
+ binding: 0,
263
+ visibility: GPUShaderStage.FRAGMENT,
264
+ texture: { sampleType: "float" }
265
+ }, {
266
+ binding: 1,
267
+ visibility: GPUShaderStage.FRAGMENT,
268
+ sampler: { type: "filtering" }
269
+ }] }),
270
+ signalTextureLayout: device.createBindGroupLayout({ entries: [
271
+ {
272
+ binding: 0,
273
+ visibility: GPUShaderStage.FRAGMENT,
274
+ texture: { sampleType: "float" }
275
+ },
276
+ {
277
+ binding: 1,
278
+ visibility: GPUShaderStage.FRAGMENT,
279
+ texture: { sampleType: "float" }
280
+ },
281
+ {
282
+ binding: 2,
283
+ visibility: GPUShaderStage.FRAGMENT,
284
+ texture: { sampleType: "float" }
285
+ },
286
+ {
287
+ binding: 3,
288
+ visibility: GPUShaderStage.FRAGMENT,
289
+ texture: { sampleType: "float" }
290
+ },
291
+ {
292
+ binding: 4,
293
+ visibility: GPUShaderStage.FRAGMENT,
294
+ texture: { sampleType: "float" }
295
+ },
296
+ {
297
+ binding: 5,
298
+ visibility: GPUShaderStage.FRAGMENT,
299
+ texture: { sampleType: "float" }
300
+ },
301
+ {
302
+ binding: 6,
303
+ visibility: GPUShaderStage.FRAGMENT,
304
+ texture: { sampleType: "float" }
305
+ },
306
+ {
307
+ binding: 7,
308
+ visibility: GPUShaderStage.FRAGMENT,
309
+ texture: { sampleType: "float" }
310
+ },
311
+ {
312
+ binding: 8,
313
+ visibility: GPUShaderStage.FRAGMENT,
314
+ sampler: { type: "filtering" }
315
+ }
316
+ ] }),
317
+ pipelineCache: /* @__PURE__ */ new Map()
318
+ };
319
+ deviceResourceCache.set(device, res);
320
+ return res;
321
+ }
322
+ function getRelightResources(device, format) {
323
+ const layouts = getDeviceLayouts(device);
324
+ const cacheKey = `relight_${format}`;
325
+ let pipeline = layouts.pipelineCache.get(cacheKey);
326
+ if (!pipeline) {
327
+ const module = device.createShaderModule({
328
+ label: `relight_${format}.wgsl`,
329
+ code: RELIGHT_SHADER
330
+ });
331
+ pipeline = device.createRenderPipeline({
332
+ label: `RelightPipeline_${format}`,
333
+ layout: device.createPipelineLayout({ bindGroupLayouts: [
334
+ layouts.uniformLayout,
335
+ layouts.srcTextureLayout,
336
+ layouts.depthTextureLayout,
337
+ layouts.signalTextureLayout
338
+ ] }),
339
+ vertex: {
340
+ module,
341
+ entryPoint: "vs"
342
+ },
343
+ fragment: {
344
+ module,
345
+ entryPoint: "fs",
346
+ targets: [{ format }]
347
+ },
348
+ primitive: { topology: "triangle-strip" }
349
+ });
350
+ layouts.pipelineCache.set(cacheKey, pipeline);
351
+ }
352
+ return {
353
+ pipeline,
354
+ uniformLayout: layouts.uniformLayout,
355
+ srcTextureLayout: layouts.srcTextureLayout,
356
+ depthTextureLayout: layouts.depthTextureLayout,
357
+ signalTextureLayout: layouts.signalTextureLayout
358
+ };
359
+ }
360
+ function resolveVal(val, fallback, frame, fps) {
361
+ if (val === void 0 || val === null) return fallback;
362
+ if (typeof val === "number") return Number.isFinite(val) ? val : fallback;
363
+ if (typeof val === "object" && val !== null) {
364
+ if ("get" in val && typeof val.get === "function") try {
365
+ const res = val.get({
366
+ frame,
367
+ fps,
368
+ time: fps > 0 ? frame / fps : 0,
369
+ duration: 0,
370
+ durationMs: 0,
371
+ progress: 0,
372
+ deltaTime: fps > 0 ? 1 / fps : 0
373
+ });
374
+ const n$1 = Number(res);
375
+ if (Number.isFinite(n$1)) return n$1;
376
+ } catch {}
377
+ if ("value" in val) {
378
+ const n$1 = Number(val.value);
379
+ if (Number.isFinite(n$1)) return n$1;
380
+ }
381
+ }
382
+ if (typeof val === "function") try {
383
+ const n$1 = Number(val({
384
+ frame,
385
+ fps,
386
+ time: fps > 0 ? frame / fps : 0
387
+ }));
388
+ if (Number.isFinite(n$1)) return n$1;
389
+ } catch {}
390
+ const n = Number(val);
391
+ return Number.isFinite(n) ? n : fallback;
392
+ }
393
+ function resolveSignalField(op, fieldName, defaultValue, minVal, maxVal, frame = 0, fps = 30) {
394
+ const handleId = op[`${fieldName}HandleId`];
395
+ const signalInput = handleId ? op.inputs?.[handleId] : null;
396
+ const hasSignal = !!(signalInput?.connectionValid && (signalInput.outputItem?.type === "Signal" || signalInput.outputItem?.type === "Numeric"));
397
+ const sd = hasSignal && signalInput?.outputItem?.data ? signalInput.outputItem.data : null;
398
+ let value = defaultValue;
399
+ if (!hasSignal) if (signalInput?.connectionValid && signalInput.outputItem?.type === "Number") {
400
+ const raw = resolveVal(signalInput.outputItem.data, defaultValue, frame, fps);
401
+ value = Math.max(minVal, Math.min(maxVal, raw));
402
+ } else {
403
+ const raw = resolveVal(op[fieldName], defaultValue, frame, fps);
404
+ value = Math.max(minVal, Math.min(maxVal, raw));
405
+ }
406
+ else if (sd) {
407
+ const raw = resolveVal(sd.offset, defaultValue, frame, fps);
408
+ value = Math.max(minVal, Math.min(maxVal, raw));
409
+ }
410
+ return {
411
+ hasSignal,
412
+ sd,
413
+ value
414
+ };
415
+ }
416
+ const Relight3DWebGPURenderer = async (args) => {
417
+ const { ctx, encoder, pass, targetView, targetTexture, targetWidth, targetHeight, props, drawChild } = args;
418
+ const frame = props.frame ?? 0;
419
+ const fps = props.fps || 30;
420
+ const op = props.virtualMedia?.operation;
421
+ if (op?.op !== "Relight3D" || !op) return;
422
+ const sourceMedia = props.virtualMedia.children?.[0];
423
+ if (!sourceMedia) return;
424
+ pass.end();
425
+ const width = targetWidth;
426
+ const height = targetHeight;
427
+ const srcTex = ctx.renderer.getTemporaryTexture(width, height, [...props.excludeTextures || [], targetTexture]);
428
+ const srcView = srcTex.createView();
429
+ ctx.renderer.beginFrame(encoder, srcView, {
430
+ r: 0,
431
+ g: 0,
432
+ b: 0,
433
+ a: 0
434
+ }, width, height, "clear").end();
435
+ ctx.renderer.pushScissor({
436
+ x: 0,
437
+ y: 0,
438
+ width,
439
+ height
440
+ });
441
+ ctx.renderer.pushIdentity();
442
+ await drawChild(sourceMedia, {
443
+ ...props,
444
+ virtualMedia: sourceMedia,
445
+ containerWidth: width,
446
+ containerHeight: height
447
+ }, srcView, srcTex, width, height);
448
+ ctx.renderer.popTransform();
449
+ ctx.renderer.popScissor();
450
+ args.pass.end();
451
+ const normalMedia = op.normalMedia ?? (op.inputs?.normalMap?.connectionValid ? op.inputs.normalMap.outputItem?.data : null);
452
+ const depthMedia = normalMedia ?? op.depthMedia;
453
+ let depthTex;
454
+ let depthView;
455
+ let hasDepthMap = false;
456
+ const hasNormalMap = Boolean(normalMedia);
457
+ if (depthMedia) {
458
+ depthTex = ctx.renderer.getTemporaryTexture(width, height, [
459
+ ...props.excludeTextures || [],
460
+ targetTexture,
461
+ srcTex
462
+ ]);
463
+ depthView = depthTex.createView();
464
+ ctx.renderer.beginFrame(encoder, depthView, {
465
+ r: 0,
466
+ g: 0,
467
+ b: 0,
468
+ a: 0
469
+ }, width, height, "clear").end();
470
+ ctx.renderer.pushScissor({
471
+ x: 0,
472
+ y: 0,
473
+ width,
474
+ height
475
+ });
476
+ ctx.renderer.pushIdentity();
477
+ await drawChild(depthMedia, {
478
+ ...props,
479
+ virtualMedia: depthMedia,
480
+ containerWidth: width,
481
+ containerHeight: height
482
+ }, depthView, depthTex, width, height);
483
+ ctx.renderer.popTransform();
484
+ ctx.renderer.popScissor();
485
+ args.pass.end();
486
+ hasDepthMap = true;
487
+ } else {
488
+ depthTex = srcTex;
489
+ depthView = srcView;
490
+ hasDepthMap = false;
491
+ }
492
+ const { pipeline, uniformLayout: uLayout, srcTextureLayout: srcLayout, depthTextureLayout: depthLayout, signalTextureLayout: sigLayout } = getRelightResources(ctx.device, ctx.renderer.format);
493
+ const sampler = ctx.renderer.samplerCache.getSampler(ctx.device);
494
+ const elapsedSeconds = props.elapsedMs !== void 0 ? props.elapsedMs / 1e3 : frame / fps;
495
+ const durationSeconds = props.virtualMedia?.metadata?.durationMs ? props.virtualMedia.metadata.durationMs / 1e3 : props.durationMs !== void 0 ? props.durationMs / 1e3 : 4;
496
+ const intensityInfo = resolveSignalField(op, "intensity", 1, 0, 10, frame, fps);
497
+ const posXInfo = resolveSignalField(op, "lightPosX", .5, 0, 1, frame, fps);
498
+ const posYInfo = resolveSignalField(op, "lightPosY", .5, 0, 1, frame, fps);
499
+ const posZInfo = resolveSignalField(op, "lightPosZ", .3, -2, 2, frame, fps);
500
+ const radiusInfo = resolveSignalField(op, "lightRadius", .8, .05, 5, frame, fps);
501
+ const spotConeInfo = resolveSignalField(op, "spotConeAngle", 45, 5, 90, frame, fps);
502
+ const roughnessInfo = resolveSignalField(op, "specularRoughness", .35, .01, 1, frame, fps);
503
+ const specularInfo = resolveSignalField(op, "specularStrength", .7, 0, 3, frame, fps);
504
+ const metallicInfo = resolveSignalField(op, "metallic", 0, 0, 1, frame, fps);
505
+ const ambientInfo = resolveSignalField(op, "ambientIntensity", .4, 0, 2, frame, fps);
506
+ const volumetricInfo = resolveSignalField(op, "volumetricDensity", .2, 0, 1, frame, fps);
507
+ const depthScaleInfo = resolveSignalField(op, "depthScale", 1, .1, 10, frame, fps);
508
+ const getSigTextureView = (info, fallbackId) => {
509
+ if (info.hasSignal && info.sd) return signalRegistry.getOrCreate2DTextureView(ctx.device, encoder, info.sd.nodeId ?? fallbackId, elapsedSeconds, durationSeconds, info.sd, width, height, props.renderId, frame, fps);
510
+ return signalRegistry.getDummy1x1TextureView(ctx.device);
511
+ };
512
+ const sigIntensityView = getSigTextureView(intensityInfo, "relight_int_sig");
513
+ const sigPosXView = getSigTextureView(posXInfo, "relight_posx_sig");
514
+ const sigPosYView = getSigTextureView(posYInfo, "relight_posy_sig");
515
+ const sigPosZView = getSigTextureView(posZInfo, "relight_posz_sig");
516
+ const sigRadiusView = getSigTextureView(radiusInfo, "relight_rad_sig");
517
+ const sigRoughnessView = getSigTextureView(roughnessInfo, "relight_rough_sig");
518
+ const sigSpecularView = getSigTextureView(specularInfo, "relight_spec_sig");
519
+ const sigVolumetricView = getSigTextureView(volumetricInfo, "relight_vol_sig");
520
+ const uniformData = new Float32Array(32);
521
+ const lightColorParsed = parseColor(op.lightColor ?? "#ffffff");
522
+ const ambientColorParsed = parseColor(op.ambientColor ?? "#ffffff");
523
+ uniformData[0] = op.lightType === "Spot" ? 1 : op.lightType === "Directional" ? 2 : op.lightType === "Rim" ? 3 : 0;
524
+ uniformData[1] = intensityInfo.value;
525
+ uniformData[2] = posXInfo.value;
526
+ uniformData[3] = posYInfo.value;
527
+ uniformData[4] = posZInfo.value;
528
+ uniformData[5] = radiusInfo.value;
529
+ uniformData[6] = spotConeInfo.value * Math.PI / 180;
530
+ uniformData[7] = roughnessInfo.value;
531
+ uniformData[8] = specularInfo.value;
532
+ uniformData[9] = metallicInfo.value;
533
+ uniformData[10] = ambientInfo.value;
534
+ uniformData[11] = volumetricInfo.value;
535
+ uniformData[12] = depthScaleInfo.value;
536
+ uniformData[13] = op.depthInvert ? 1 : 0;
537
+ uniformData[14] = hasDepthMap || hasNormalMap ? 1 : 0;
538
+ uniformData[15] = hasNormalMap ? 1 : 0;
539
+ uniformData[16] = intensityInfo.hasSignal ? 1 : 0;
540
+ uniformData[17] = posXInfo.hasSignal ? 1 : 0;
541
+ uniformData[18] = posYInfo.hasSignal ? 1 : 0;
542
+ uniformData[19] = posZInfo.hasSignal ? 1 : 0;
543
+ uniformData[20] = radiusInfo.hasSignal ? 1 : 0;
544
+ uniformData[21] = roughnessInfo.hasSignal ? 1 : 0;
545
+ uniformData[22] = specularInfo.hasSignal ? 1 : 0;
546
+ uniformData[23] = volumetricInfo.hasSignal ? 1 : 0;
547
+ uniformData[24] = lightColorParsed.r;
548
+ uniformData[25] = lightColorParsed.g;
549
+ uniformData[26] = lightColorParsed.b;
550
+ uniformData[27] = lightColorParsed.a;
551
+ uniformData[28] = ambientColorParsed.r;
552
+ uniformData[29] = ambientColorParsed.g;
553
+ uniformData[30] = ambientColorParsed.b;
554
+ uniformData[31] = ambientColorParsed.a;
555
+ const uniformBuffer = ctx.renderer.getTemporaryBuffer(uniformData);
556
+ const outTex = ctx.renderer.getTemporaryTexture(width, height, [
557
+ srcTex,
558
+ depthTex,
559
+ targetTexture,
560
+ ...props.excludeTextures || []
561
+ ]);
562
+ const renderPass = encoder.beginRenderPass({ colorAttachments: [{
563
+ view: outTex.createView(),
564
+ loadOp: "clear",
565
+ storeOp: "store",
566
+ clearValue: {
567
+ r: 0,
568
+ g: 0,
569
+ b: 0,
570
+ a: 0
571
+ }
572
+ }] });
573
+ renderPass.setPipeline(pipeline);
574
+ renderPass.setBindGroup(0, ctx.device.createBindGroup({
575
+ layout: uLayout,
576
+ entries: [{
577
+ binding: 0,
578
+ resource: { buffer: uniformBuffer }
579
+ }]
580
+ }));
581
+ renderPass.setBindGroup(1, ctx.renderer.bindGroupCache.getBindGroup(ctx.device, srcLayout, srcTex, sampler));
582
+ renderPass.setBindGroup(2, ctx.renderer.bindGroupCache.getBindGroup(ctx.device, depthLayout, depthTex, sampler));
583
+ renderPass.setBindGroup(3, ctx.device.createBindGroup({
584
+ layout: sigLayout,
585
+ entries: [
586
+ {
587
+ binding: 0,
588
+ resource: sigIntensityView
589
+ },
590
+ {
591
+ binding: 1,
592
+ resource: sigPosXView
593
+ },
594
+ {
595
+ binding: 2,
596
+ resource: sigPosYView
597
+ },
598
+ {
599
+ binding: 3,
600
+ resource: sigPosZView
601
+ },
602
+ {
603
+ binding: 4,
604
+ resource: sigRadiusView
605
+ },
606
+ {
607
+ binding: 5,
608
+ resource: sigRoughnessView
609
+ },
610
+ {
611
+ binding: 6,
612
+ resource: sigSpecularView
613
+ },
614
+ {
615
+ binding: 7,
616
+ resource: sigVolumetricView
617
+ },
618
+ {
619
+ binding: 8,
620
+ resource: sampler
621
+ }
622
+ ]
623
+ }));
624
+ renderPass.draw(4);
625
+ renderPass.end();
626
+ const finalPass = ctx.renderer.beginFrame(encoder, targetView, {
627
+ r: 0,
628
+ g: 0,
629
+ b: 0,
630
+ a: 0
631
+ }, targetWidth, targetHeight, "load");
632
+ ctx.renderer.drawTexture(finalPass, outTex, {
633
+ x: 0,
634
+ y: 0,
635
+ width: targetWidth,
636
+ height: targetHeight
637
+ }, { opacity: op.opacity ?? 1 });
638
+ args.pass = finalPass;
639
+ };
640
+ var renderers_default = defineRenderer({ WebGPURenderer: Relight3DWebGPURenderer });
641
+
642
+ //#endregion
643
+ export { renderers_default as t };
644
+ //# sourceMappingURL=renderer-CwQhzcUn.mjs.map