framefields 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (408) hide show
  1. package/LICENCE +202 -0
  2. package/README.md +740 -0
  3. package/dist/audio/index.d.mts +5 -0
  4. package/dist/audio/index.mjs +14 -0
  5. package/dist/audio-Dvwwz8xU.d.mts +37 -0
  6. package/dist/audio-Dvwwz8xU.d.mts.map +1 -0
  7. package/dist/audio-TAvPwzLR.mjs +214 -0
  8. package/dist/audio-TAvPwzLR.mjs.map +1 -0
  9. package/dist/audio-x28ZgQBP.mjs +85 -0
  10. package/dist/audio-x28ZgQBP.mjs.map +1 -0
  11. package/dist/chunk-GMkBE123.mjs +47 -0
  12. package/dist/client-C74hb7fy.mjs +66 -0
  13. package/dist/client-C74hb7fy.mjs.map +1 -0
  14. package/dist/dist-1iUYuPct.mjs +1859 -0
  15. package/dist/dist-1iUYuPct.mjs.map +1 -0
  16. package/dist/dist-Bx6J0VcM.mjs +1859 -0
  17. package/dist/dist-Bx6J0VcM.mjs.map +1 -0
  18. package/dist/dist-C_hjvkdN.mjs +2220 -0
  19. package/dist/dist-C_hjvkdN.mjs.map +1 -0
  20. package/dist/dist-DKm2IyEJ.mjs +94 -0
  21. package/dist/dist-DKm2IyEJ.mjs.map +1 -0
  22. package/dist/dist-cjs-B5EVqDFp.mjs +85 -0
  23. package/dist/dist-cjs-B5EVqDFp.mjs.map +1 -0
  24. package/dist/dist-cjs-BGJkdexX.mjs +437 -0
  25. package/dist/dist-cjs-BGJkdexX.mjs.map +1 -0
  26. package/dist/dist-cjs-BKmGCgtm.mjs +9069 -0
  27. package/dist/dist-cjs-BKmGCgtm.mjs.map +1 -0
  28. package/dist/dist-cjs-BUc0_kg-.mjs +1091 -0
  29. package/dist/dist-cjs-BUc0_kg-.mjs.map +1 -0
  30. package/dist/dist-cjs-BUwe2XhR.mjs +153 -0
  31. package/dist/dist-cjs-BUwe2XhR.mjs.map +1 -0
  32. package/dist/dist-cjs-BWgoUCXJ.mjs +137 -0
  33. package/dist/dist-cjs-BWgoUCXJ.mjs.map +1 -0
  34. package/dist/dist-cjs-CmZEMtO6.mjs +6 -0
  35. package/dist/dist-cjs-D7kEM-Mj.mjs +181 -0
  36. package/dist/dist-cjs-D7kEM-Mj.mjs.map +1 -0
  37. package/dist/dist-cjs-DFUmy89O.mjs +48 -0
  38. package/dist/dist-cjs-DFUmy89O.mjs.map +1 -0
  39. package/dist/dist-cjs-Df7144zM.mjs +209 -0
  40. package/dist/dist-cjs-Df7144zM.mjs.map +1 -0
  41. package/dist/dist-cjs-DgxjcvBN.mjs +98 -0
  42. package/dist/dist-cjs-DgxjcvBN.mjs.map +1 -0
  43. package/dist/dist-cjs-DsMdld8l.mjs +5015 -0
  44. package/dist/dist-cjs-DsMdld8l.mjs.map +1 -0
  45. package/dist/dist-cjs-Dzs5P3K0.mjs +51 -0
  46. package/dist/dist-cjs-Dzs5P3K0.mjs.map +1 -0
  47. package/dist/dist-cjs-ECMuIF57.mjs +323 -0
  48. package/dist/dist-cjs-ECMuIF57.mjs.map +1 -0
  49. package/dist/dist-cjs-lYvO8aDo.mjs +64 -0
  50. package/dist/dist-cjs-lYvO8aDo.mjs.map +1 -0
  51. package/dist/dist-cjs-qEJrwjGk.mjs +66 -0
  52. package/dist/dist-cjs-qEJrwjGk.mjs.map +1 -0
  53. package/dist/dist-cjs-x5cwlqA5.mjs +43 -0
  54. package/dist/dist-cjs-x5cwlqA5.mjs.map +1 -0
  55. package/dist/dist-gjHmorxL.mjs +27479 -0
  56. package/dist/dist-gjHmorxL.mjs.map +1 -0
  57. package/dist/effects/index.d.mts +5 -0
  58. package/dist/effects/index.mjs +35 -0
  59. package/dist/effects-CHWORCYd.mjs +811 -0
  60. package/dist/effects-CHWORCYd.mjs.map +1 -0
  61. package/dist/event-streams-D-APZ7Ke.mjs +204 -0
  62. package/dist/event-streams-D-APZ7Ke.mjs.map +1 -0
  63. package/dist/fonts/index.d.mts +2 -0
  64. package/dist/fonts/index.mjs +3 -0
  65. package/dist/fonts-DrGTBJJk.mjs +188 -0
  66. package/dist/fonts-DrGTBJJk.mjs.map +1 -0
  67. package/dist/index-B0BNPEoH.d.mts +2117 -0
  68. package/dist/index-B0BNPEoH.d.mts.map +1 -0
  69. package/dist/index-BMVVmc4G.d.mts +72 -0
  70. package/dist/index-BMVVmc4G.d.mts.map +1 -0
  71. package/dist/index-D1ZsMpke.d.mts +264 -0
  72. package/dist/index-D1ZsMpke.d.mts.map +1 -0
  73. package/dist/index-D2jDC7O5.d.mts +3643 -0
  74. package/dist/index-D2jDC7O5.d.mts.map +1 -0
  75. package/dist/index-D2wJqSl5.d.mts +114 -0
  76. package/dist/index-D2wJqSl5.d.mts.map +1 -0
  77. package/dist/index-DKFGNyMB.d.mts +309 -0
  78. package/dist/index-DKFGNyMB.d.mts.map +1 -0
  79. package/dist/index-DiSKzDGR.d.mts +65 -0
  80. package/dist/index-DiSKzDGR.d.mts.map +1 -0
  81. package/dist/index.d.mts +4425 -0
  82. package/dist/index.d.mts.map +1 -0
  83. package/dist/index.mjs +2623 -0
  84. package/dist/index.mjs.map +1 -0
  85. package/dist/package-C58KmGKw.mjs +6 -0
  86. package/dist/package-C58KmGKw.mjs.map +1 -0
  87. package/dist/preview/index.d.mts +90 -0
  88. package/dist/preview/index.d.mts.map +1 -0
  89. package/dist/preview/index.mjs +15 -0
  90. package/dist/preview-engine/audio.mjs +1 -0
  91. package/dist/preview-engine/child_process-AIL2NBWS.mjs +1 -0
  92. package/dist/preview-engine/chunk-24P6DAB3.mjs +1 -0
  93. package/dist/preview-engine/chunk-37EFVZWT.mjs +1 -0
  94. package/dist/preview-engine/chunk-3O5OKR6D.mjs +223 -0
  95. package/dist/preview-engine/chunk-47VT677S.mjs +8 -0
  96. package/dist/preview-engine/chunk-4BEJJKEU.mjs +315 -0
  97. package/dist/preview-engine/chunk-4GEWSUX5.mjs +1 -0
  98. package/dist/preview-engine/chunk-55CCFPUX.mjs +237 -0
  99. package/dist/preview-engine/chunk-5JD65JSJ.mjs +110 -0
  100. package/dist/preview-engine/chunk-5UP7FSGT.mjs +294 -0
  101. package/dist/preview-engine/chunk-5XDHHOF2.mjs +367 -0
  102. package/dist/preview-engine/chunk-6YJP57MZ.mjs +729 -0
  103. package/dist/preview-engine/chunk-6ZOXGAYA.mjs +112 -0
  104. package/dist/preview-engine/chunk-AOLAHYVV.mjs +529 -0
  105. package/dist/preview-engine/chunk-B6PLCMBM.mjs +1 -0
  106. package/dist/preview-engine/chunk-BJKH76OM.mjs +264 -0
  107. package/dist/preview-engine/chunk-BUIQ5TUH.mjs +104 -0
  108. package/dist/preview-engine/chunk-BVF64D6H.mjs +1 -0
  109. package/dist/preview-engine/chunk-CA5N7JRZ.mjs +138 -0
  110. package/dist/preview-engine/chunk-CNSHAFEA.mjs +1 -0
  111. package/dist/preview-engine/chunk-CURR5X7D.mjs +1 -0
  112. package/dist/preview-engine/chunk-CVGM2U4J.mjs +47 -0
  113. package/dist/preview-engine/chunk-CYY366IE.mjs +1 -0
  114. package/dist/preview-engine/chunk-D5PHI6ET.mjs +109 -0
  115. package/dist/preview-engine/chunk-D7MZHP2Y.mjs +275 -0
  116. package/dist/preview-engine/chunk-DPPH3NK2.mjs +182 -0
  117. package/dist/preview-engine/chunk-DPST2XLC.mjs +418 -0
  118. package/dist/preview-engine/chunk-DRLEOHN5.mjs +1 -0
  119. package/dist/preview-engine/chunk-EDIZNO3P.mjs +1 -0
  120. package/dist/preview-engine/chunk-EHIIT4ZR.mjs +52 -0
  121. package/dist/preview-engine/chunk-FKZ4XXPE.mjs +1 -0
  122. package/dist/preview-engine/chunk-G3HW4VER.mjs +60 -0
  123. package/dist/preview-engine/chunk-G76HSKOS.mjs +184 -0
  124. package/dist/preview-engine/chunk-GYG2IIBR.mjs +1 -0
  125. package/dist/preview-engine/chunk-H2F5NVQ6.mjs +63 -0
  126. package/dist/preview-engine/chunk-H5BPCY7N.mjs +188 -0
  127. package/dist/preview-engine/chunk-HAXK42HG.mjs +997 -0
  128. package/dist/preview-engine/chunk-HXMDPMLB.mjs +1 -0
  129. package/dist/preview-engine/chunk-HYBAPT6I.mjs +1 -0
  130. package/dist/preview-engine/chunk-I4FH6HYU.mjs +73 -0
  131. package/dist/preview-engine/chunk-IYVN2QEL.mjs +1 -0
  132. package/dist/preview-engine/chunk-JPXQPP6J.mjs +1 -0
  133. package/dist/preview-engine/chunk-JWNHTRED.mjs +164 -0
  134. package/dist/preview-engine/chunk-KZOLCZIV.mjs +103 -0
  135. package/dist/preview-engine/chunk-L62MRHGZ.mjs +89 -0
  136. package/dist/preview-engine/chunk-LEEZXHQO.mjs +117 -0
  137. package/dist/preview-engine/chunk-LKYN3BM2.mjs +1 -0
  138. package/dist/preview-engine/chunk-LP3EP33S.mjs +610 -0
  139. package/dist/preview-engine/chunk-M2GRYRLM.mjs +111 -0
  140. package/dist/preview-engine/chunk-MC7TZZLD.mjs +134 -0
  141. package/dist/preview-engine/chunk-MT2DZQHO.mjs +1 -0
  142. package/dist/preview-engine/chunk-MTJHQATU.mjs +1 -0
  143. package/dist/preview-engine/chunk-N4LHIPHZ.mjs +340 -0
  144. package/dist/preview-engine/chunk-N4PWLBZ7.mjs +5 -0
  145. package/dist/preview-engine/chunk-NQZKBFC6.mjs +40 -0
  146. package/dist/preview-engine/chunk-NWRSVVTF.mjs +186 -0
  147. package/dist/preview-engine/chunk-P3HBP725.mjs +1 -0
  148. package/dist/preview-engine/chunk-PIAJWALT.mjs +1 -0
  149. package/dist/preview-engine/chunk-PJ3DVG45.mjs +1 -0
  150. package/dist/preview-engine/chunk-QP2NI4XD.mjs +82 -0
  151. package/dist/preview-engine/chunk-SA3JUR6D.mjs +52 -0
  152. package/dist/preview-engine/chunk-SRT2OCQW.mjs +1 -0
  153. package/dist/preview-engine/chunk-SWD76532.mjs +98 -0
  154. package/dist/preview-engine/chunk-SXX7HX34.mjs +191 -0
  155. package/dist/preview-engine/chunk-SZ7YRPKO.mjs +3 -0
  156. package/dist/preview-engine/chunk-TMRLZV5X.mjs +1 -0
  157. package/dist/preview-engine/chunk-U446SQP3.mjs +292 -0
  158. package/dist/preview-engine/chunk-UDNCEHUI.mjs +141 -0
  159. package/dist/preview-engine/chunk-V3H7WWOT.mjs +271 -0
  160. package/dist/preview-engine/chunk-V7ZVVUQU.mjs +108 -0
  161. package/dist/preview-engine/chunk-VJGK7MLJ.mjs +3 -0
  162. package/dist/preview-engine/chunk-VSSB73UU.mjs +58 -0
  163. package/dist/preview-engine/chunk-VXUJWPIK.mjs +1 -0
  164. package/dist/preview-engine/chunk-XD4GKD6H.mjs +5 -0
  165. package/dist/preview-engine/chunk-XKO4RYKN.mjs +3 -0
  166. package/dist/preview-engine/chunk-XOEEGC4Z.mjs +1 -0
  167. package/dist/preview-engine/chunk-YAQFFQPG.mjs +1 -0
  168. package/dist/preview-engine/chunk-YKMBRUAE.mjs +1 -0
  169. package/dist/preview-engine/chunk-YSTLMWCG.mjs +1 -0
  170. package/dist/preview-engine/chunk-Z4ERCLNF.mjs +1 -0
  171. package/dist/preview-engine/chunk-ZEYUXJIV.mjs +1 -0
  172. package/dist/preview-engine/chunk-ZX6APG6E.mjs +117 -0
  173. package/dist/preview-engine/effects.mjs +1 -0
  174. package/dist/preview-engine/esbuild-GWV7CM7D.mjs +1 -0
  175. package/dist/preview-engine/fonts.mjs +1 -0
  176. package/dist/preview-engine/framefields.mjs +1959 -0
  177. package/dist/preview-engine/onnxruntime-node-56GSZEH3.mjs +1 -0
  178. package/dist/preview-engine/player.mjs +155 -0
  179. package/dist/preview-engine/renderers-2AUSIYZN.mjs +1 -0
  180. package/dist/preview-engine/renderers-2QN6KZJP.mjs +1 -0
  181. package/dist/preview-engine/renderers-32SKW7ML.mjs +1 -0
  182. package/dist/preview-engine/renderers-5QYK6766.mjs +1 -0
  183. package/dist/preview-engine/renderers-6BJA6MSU.mjs +251 -0
  184. package/dist/preview-engine/renderers-6QAF3LQ2.mjs +1 -0
  185. package/dist/preview-engine/renderers-7AO5746S.mjs +296 -0
  186. package/dist/preview-engine/renderers-AFYKNM6N.mjs +1 -0
  187. package/dist/preview-engine/renderers-AGMH5CRH.mjs +1 -0
  188. package/dist/preview-engine/renderers-AHSGP6LY.mjs +126 -0
  189. package/dist/preview-engine/renderers-ASTBICLA.mjs +1 -0
  190. package/dist/preview-engine/renderers-BHVPLYNN.mjs +1 -0
  191. package/dist/preview-engine/renderers-D7PVQFVU.mjs +1 -0
  192. package/dist/preview-engine/renderers-DB4ABTNA.mjs +1 -0
  193. package/dist/preview-engine/renderers-F2NFJI5L.mjs +1 -0
  194. package/dist/preview-engine/renderers-FI7YHNLY.mjs +1 -0
  195. package/dist/preview-engine/renderers-GBHULMPH.mjs +1 -0
  196. package/dist/preview-engine/renderers-GUKQUMGG.mjs +55 -0
  197. package/dist/preview-engine/renderers-HGT7QDY3.mjs +1 -0
  198. package/dist/preview-engine/renderers-HOYLA7ZK.mjs +1 -0
  199. package/dist/preview-engine/renderers-KKI2D3MZ.mjs +1 -0
  200. package/dist/preview-engine/renderers-KRAJNV4E.mjs +1 -0
  201. package/dist/preview-engine/renderers-KUGZKSVE.mjs +1 -0
  202. package/dist/preview-engine/renderers-L2EQQIOC.mjs +1 -0
  203. package/dist/preview-engine/renderers-LK3NRMGR.mjs +1 -0
  204. package/dist/preview-engine/renderers-LX654SZ3.mjs +1 -0
  205. package/dist/preview-engine/renderers-MCFQFYEL.mjs +1 -0
  206. package/dist/preview-engine/renderers-O6HOYIPS.mjs +1 -0
  207. package/dist/preview-engine/renderers-OEVXCGE2.mjs +1 -0
  208. package/dist/preview-engine/renderers-QVD6C4CS.mjs +1 -0
  209. package/dist/preview-engine/renderers-R3XEYD5V.mjs +248 -0
  210. package/dist/preview-engine/renderers-RBFWJWVM.mjs +1 -0
  211. package/dist/preview-engine/renderers-RX3VLVLO.mjs +1 -0
  212. package/dist/preview-engine/renderers-SM6JP64K.mjs +1 -0
  213. package/dist/preview-engine/renderers-TKMAATVS.mjs +1 -0
  214. package/dist/preview-engine/renderers-UGZUPONY.mjs +1 -0
  215. package/dist/preview-engine/renderers-UTFXZE3G.mjs +1 -0
  216. package/dist/preview-engine/renderers-UWPH7HBH.mjs +1 -0
  217. package/dist/preview-engine/renderers-UZGECFVO.mjs +1 -0
  218. package/dist/preview-engine/renderers-VGU3LNLT.mjs +1 -0
  219. package/dist/preview-engine/renderers-W3VVM5HB.mjs +1 -0
  220. package/dist/preview-engine/renderers-WJUTT5BB.mjs +1 -0
  221. package/dist/preview-engine/renderers-XA2M4YXK.mjs +1 -0
  222. package/dist/preview-engine/renderers-XIHRFEFQ.mjs +1 -0
  223. package/dist/preview-engine/renderers-XJTA5MFG.mjs +1 -0
  224. package/dist/preview-engine/renderers-XLTY5APF.mjs +1 -0
  225. package/dist/preview-engine/renderers-XZ3VXFGZ.mjs +1 -0
  226. package/dist/preview-engine/renderers-YKUQUCTO.mjs +124 -0
  227. package/dist/preview-engine/renderers-YVN3EIOP.mjs +1 -0
  228. package/dist/preview-engine/renderers-YWRP23SZ.mjs +125 -0
  229. package/dist/preview-engine/renderers-ZPWOUWZJ.mjs +120 -0
  230. package/dist/preview-engine/resvg-js-VMU4A77S.mjs +1 -0
  231. package/dist/preview-engine/server-utils-2FAIV45N.mjs +1 -0
  232. package/dist/preview-engine/sharp-V6ZTBNDW.mjs +1 -0
  233. package/dist/preview-engine/shims/fs-promises.mjs +1 -0
  234. package/dist/preview-engine/shims/fs.mjs +1 -0
  235. package/dist/preview-engine/shims/module.mjs +1 -0
  236. package/dist/preview-engine/shims/os.mjs +1 -0
  237. package/dist/preview-engine/shims/path.mjs +1 -0
  238. package/dist/preview-engine/shims/url.mjs +1 -0
  239. package/dist/preview-engine/signals.mjs +1 -0
  240. package/dist/preview-engine/webgpu-NSSANM4F.mjs +1 -0
  241. package/dist/preview-uQM210iy.mjs +2149 -0
  242. package/dist/preview-uQM210iy.mjs.map +1 -0
  243. package/dist/program-Dl510wmI.mjs +5183 -0
  244. package/dist/program-Dl510wmI.mjs.map +1 -0
  245. package/dist/renderer/index.d.mts +3 -0
  246. package/dist/renderer/index.mjs +6 -0
  247. package/dist/renderer-3BNskNuJ.mjs +3 -0
  248. package/dist/renderer-7DOcIxFG.mjs +288 -0
  249. package/dist/renderer-7DOcIxFG.mjs.map +1 -0
  250. package/dist/renderer-9dHlMQGX.mjs +3 -0
  251. package/dist/renderer-B1CvhW4p.mjs +677 -0
  252. package/dist/renderer-B1CvhW4p.mjs.map +1 -0
  253. package/dist/renderer-B2XzjK0z.mjs +3 -0
  254. package/dist/renderer-B80s47yo.mjs +166 -0
  255. package/dist/renderer-B80s47yo.mjs.map +1 -0
  256. package/dist/renderer-B9-QSJcG.mjs +479 -0
  257. package/dist/renderer-B9-QSJcG.mjs.map +1 -0
  258. package/dist/renderer-BAQmR0Zo.mjs +3 -0
  259. package/dist/renderer-BDLnExoP.mjs +127 -0
  260. package/dist/renderer-BDLnExoP.mjs.map +1 -0
  261. package/dist/renderer-BGXU6vcW.mjs +270 -0
  262. package/dist/renderer-BGXU6vcW.mjs.map +1 -0
  263. package/dist/renderer-BGvORwkQ.mjs +3 -0
  264. package/dist/renderer-BLikd6BK.mjs +3 -0
  265. package/dist/renderer-BMovYRoR.mjs +3 -0
  266. package/dist/renderer-BQHbp-Sp.mjs +243 -0
  267. package/dist/renderer-BQHbp-Sp.mjs.map +1 -0
  268. package/dist/renderer-BREIjsUU.mjs +252 -0
  269. package/dist/renderer-BREIjsUU.mjs.map +1 -0
  270. package/dist/renderer-BSbTJBWc.mjs +3 -0
  271. package/dist/renderer-BTu2EVhF.mjs +3 -0
  272. package/dist/renderer-BU1rwNRT.mjs +3 -0
  273. package/dist/renderer-BXMmISWG.mjs +499 -0
  274. package/dist/renderer-BXMmISWG.mjs.map +1 -0
  275. package/dist/renderer-BZJm3m4f.mjs +3 -0
  276. package/dist/renderer-B_NuVaIP.mjs +744 -0
  277. package/dist/renderer-B_NuVaIP.mjs.map +1 -0
  278. package/dist/renderer-BfJSUjPN.mjs +3 -0
  279. package/dist/renderer-BqyAgNt3.mjs +3 -0
  280. package/dist/renderer-BryTM2g7.mjs +3 -0
  281. package/dist/renderer-BsgIcBKH.mjs +391 -0
  282. package/dist/renderer-BsgIcBKH.mjs.map +1 -0
  283. package/dist/renderer-ByDhfrPE.mjs +422 -0
  284. package/dist/renderer-ByDhfrPE.mjs.map +1 -0
  285. package/dist/renderer-C-H680_l.mjs +3 -0
  286. package/dist/renderer-C17wL9QX.mjs +181 -0
  287. package/dist/renderer-C17wL9QX.mjs.map +1 -0
  288. package/dist/renderer-C2n-EHxg.mjs +1 -0
  289. package/dist/renderer-CB5aWAaf.mjs +343 -0
  290. package/dist/renderer-CB5aWAaf.mjs.map +1 -0
  291. package/dist/renderer-CB7lH5K8.mjs +3 -0
  292. package/dist/renderer-CDLrNgfo.mjs +3 -0
  293. package/dist/renderer-CDOUAN7X.mjs +454 -0
  294. package/dist/renderer-CDOUAN7X.mjs.map +1 -0
  295. package/dist/renderer-CH8sdfYX.mjs +387 -0
  296. package/dist/renderer-CH8sdfYX.mjs.map +1 -0
  297. package/dist/renderer-CIvaRnP_.mjs +261 -0
  298. package/dist/renderer-CIvaRnP_.mjs.map +1 -0
  299. package/dist/renderer-CMzEjdzi.mjs +369 -0
  300. package/dist/renderer-CMzEjdzi.mjs.map +1 -0
  301. package/dist/renderer-COkcU3db.mjs +3302 -0
  302. package/dist/renderer-COkcU3db.mjs.map +1 -0
  303. package/dist/renderer-CQCoggIa.mjs +3 -0
  304. package/dist/renderer-CQdVj2JS.mjs +3 -0
  305. package/dist/renderer-CQiTodg9.mjs +337 -0
  306. package/dist/renderer-CQiTodg9.mjs.map +1 -0
  307. package/dist/renderer-CV2m6k1V.mjs +3 -0
  308. package/dist/renderer-CYY-poLe.mjs +3 -0
  309. package/dist/renderer-CZgB5st8.mjs +3 -0
  310. package/dist/renderer-C_Ki91kc.mjs +3 -0
  311. package/dist/renderer-CclIvsLO.mjs +3 -0
  312. package/dist/renderer-Cj-whdVr.mjs +655 -0
  313. package/dist/renderer-Cj-whdVr.mjs.map +1 -0
  314. package/dist/renderer-CkykdR_D.mjs +3 -0
  315. package/dist/renderer-Cl1oUXMi.mjs +1143 -0
  316. package/dist/renderer-Cl1oUXMi.mjs.map +1 -0
  317. package/dist/renderer-CmApuKjS.mjs +3 -0
  318. package/dist/renderer-CpkiHRhh.mjs +269 -0
  319. package/dist/renderer-CpkiHRhh.mjs.map +1 -0
  320. package/dist/renderer-CszOjcRW.mjs +3 -0
  321. package/dist/renderer-CtVkU_GA.mjs +44 -0
  322. package/dist/renderer-CtVkU_GA.mjs.map +1 -0
  323. package/dist/renderer-Cu074POw.mjs +3 -0
  324. package/dist/renderer-CwQhzcUn.mjs +644 -0
  325. package/dist/renderer-CwQhzcUn.mjs.map +1 -0
  326. package/dist/renderer-CzPWB0Ss.mjs +273 -0
  327. package/dist/renderer-CzPWB0Ss.mjs.map +1 -0
  328. package/dist/renderer-D4qLmox-.mjs +3 -0
  329. package/dist/renderer-D6bWQtr-.mjs +3 -0
  330. package/dist/renderer-D6cJ6MSq.mjs +3 -0
  331. package/dist/renderer-D7EX8IjU.mjs +240 -0
  332. package/dist/renderer-D7EX8IjU.mjs.map +1 -0
  333. package/dist/renderer-DDp7_TUi.d.mts +10 -0
  334. package/dist/renderer-DDp7_TUi.d.mts.map +1 -0
  335. package/dist/renderer-DFKsLrUs.mjs +256 -0
  336. package/dist/renderer-DFKsLrUs.mjs.map +1 -0
  337. package/dist/renderer-DPSsf8-t.mjs +3 -0
  338. package/dist/renderer-DQLGnEFc.mjs +3 -0
  339. package/dist/renderer-DY2SVYUW.mjs +3 -0
  340. package/dist/renderer-DZGtBUCx.mjs +792 -0
  341. package/dist/renderer-DZGtBUCx.mjs.map +1 -0
  342. package/dist/renderer-DabG62XS.mjs +406 -0
  343. package/dist/renderer-DabG62XS.mjs.map +1 -0
  344. package/dist/renderer-DbaQLI4z.mjs +771 -0
  345. package/dist/renderer-DbaQLI4z.mjs.map +1 -0
  346. package/dist/renderer-DjI45OYC.mjs +71 -0
  347. package/dist/renderer-DjI45OYC.mjs.map +1 -0
  348. package/dist/renderer-Dm08-hAU.mjs +323 -0
  349. package/dist/renderer-Dm08-hAU.mjs.map +1 -0
  350. package/dist/renderer-DoAY5JbB.mjs +4 -0
  351. package/dist/renderer-Dp_FfvF-.mjs +401 -0
  352. package/dist/renderer-Dp_FfvF-.mjs.map +1 -0
  353. package/dist/renderer-Dt6fzgX5.mjs +756 -0
  354. package/dist/renderer-Dt6fzgX5.mjs.map +1 -0
  355. package/dist/renderer-DuplLRbp.mjs +3 -0
  356. package/dist/renderer-DvfUbZ31.mjs +3 -0
  357. package/dist/renderer-DxjVQV6f.mjs +311 -0
  358. package/dist/renderer-DxjVQV6f.mjs.map +1 -0
  359. package/dist/renderer-Fco4EmAu.mjs +23868 -0
  360. package/dist/renderer-Fco4EmAu.mjs.map +1 -0
  361. package/dist/renderer-HFfcJlmR.mjs +981 -0
  362. package/dist/renderer-HFfcJlmR.mjs.map +1 -0
  363. package/dist/renderer-I-Sw3JBB.mjs +145 -0
  364. package/dist/renderer-I-Sw3JBB.mjs.map +1 -0
  365. package/dist/renderer-OWQmmg4Z.mjs +697 -0
  366. package/dist/renderer-OWQmmg4Z.mjs.map +1 -0
  367. package/dist/renderer-Q_uUQipO.mjs +3 -0
  368. package/dist/renderer-Ryo2CEFD.mjs +586 -0
  369. package/dist/renderer-Ryo2CEFD.mjs.map +1 -0
  370. package/dist/renderer-Tp6OXWNZ.mjs +257 -0
  371. package/dist/renderer-Tp6OXWNZ.mjs.map +1 -0
  372. package/dist/renderer-UQFCgeNx.mjs +3 -0
  373. package/dist/renderer-WkVrkCVA.mjs +83 -0
  374. package/dist/renderer-WkVrkCVA.mjs.map +1 -0
  375. package/dist/renderer-XcmYTd6P.mjs +3818 -0
  376. package/dist/renderer-XcmYTd6P.mjs.map +1 -0
  377. package/dist/renderer-_uvdg48N.mjs +333 -0
  378. package/dist/renderer-_uvdg48N.mjs.map +1 -0
  379. package/dist/renderer-bZU_ndxf.mjs +8 -0
  380. package/dist/renderer-bZU_ndxf.mjs.map +1 -0
  381. package/dist/renderer-eMsnzJg9.mjs +3 -0
  382. package/dist/renderer-ho_jXJ0H.mjs +254 -0
  383. package/dist/renderer-ho_jXJ0H.mjs.map +1 -0
  384. package/dist/renderer-k2JL79kM.mjs +306 -0
  385. package/dist/renderer-k2JL79kM.mjs.map +1 -0
  386. package/dist/renderer-pHiz78e0.mjs +3 -0
  387. package/dist/renderer-pxXf9dvk.mjs +394 -0
  388. package/dist/renderer-pxXf9dvk.mjs.map +1 -0
  389. package/dist/renderer-vCFTm0oe.mjs +226 -0
  390. package/dist/renderer-vCFTm0oe.mjs.map +1 -0
  391. package/dist/renderer-vvpdx1vk.mjs +379 -0
  392. package/dist/renderer-vvpdx1vk.mjs.map +1 -0
  393. package/dist/renderer-x2s9LmVL.mjs +1121 -0
  394. package/dist/renderer-x2s9LmVL.mjs.map +1 -0
  395. package/dist/renderers-BWg16W-V-BXG_cjhM.mjs +49 -0
  396. package/dist/renderers-BWg16W-V-BXG_cjhM.mjs.map +1 -0
  397. package/dist/signals/index.d.mts +7 -0
  398. package/dist/signals/index.mjs +10 -0
  399. package/dist/signals-BwbdO3AN.mjs +224 -0
  400. package/dist/signals-BwbdO3AN.mjs.map +1 -0
  401. package/dist/signin-CZj4Oc5s.mjs +865 -0
  402. package/dist/signin-CZj4Oc5s.mjs.map +1 -0
  403. package/dist/sso-oidc-C0_31ThY.mjs +1051 -0
  404. package/dist/sso-oidc-C0_31ThY.mjs.map +1 -0
  405. package/dist/sts-DD4ggEXC.mjs +6 -0
  406. package/dist/sts-nXw8RDJI.mjs +1395 -0
  407. package/dist/sts-nXw8RDJI.mjs.map +1 -0
  408. package/package.json +173 -0
@@ -0,0 +1,479 @@
1
+ import { n as defineRenderer } from "./renderer-CtVkU_GA.mjs";
2
+ import { tt as signalRegistry } from "./dist-gjHmorxL.mjs";
3
+
4
+ //#region ../../nodes/node-noise-generator/dist/renderers-D0MBBQTB.mjs
5
+ const NOISE_SHADER = `
6
+ struct NoiseUniforms {
7
+ noiseType : f32, // 0 = Perlin, 1 = Simplex, 2 = Voronoi
8
+ outputType : f32, // 0 = Image, 1 = Video
9
+ time : f32,
10
+ _padding : f32,
11
+
12
+ scale : f32,
13
+ octaves : f32,
14
+ persistence : f32,
15
+ lacunarity : f32,
16
+
17
+ speed : f32,
18
+ hasSignal_scale : f32,
19
+ hasSignal_octaves : f32,
20
+ hasSignal_persistence : f32,
21
+
22
+ hasSignal_lacunarity : f32,
23
+ hasSignal_speed : f32,
24
+ _pad2 : f32,
25
+ _pad3 : f32,
26
+
27
+ colorStart : vec4<f32>,
28
+ colorEnd : vec4<f32>,
29
+ };
30
+
31
+ @group(0) @binding(0) var<uniform> u : NoiseUniforms;
32
+
33
+ @group(1) @binding(0) var scaleTex : texture_2d<f32>;
34
+ @group(1) @binding(1) var octavesTex : texture_2d<f32>;
35
+ @group(1) @binding(2) var persistenceTex : texture_2d<f32>;
36
+ @group(1) @binding(3) var lacunarityTex : texture_2d<f32>;
37
+ @group(1) @binding(4) var speedTex : texture_2d<f32>;
38
+ @group(1) @binding(5) var sigSamp : sampler;
39
+
40
+ struct VSOut {
41
+ @builtin(position) pos : vec4<f32>,
42
+ @location(0) uv : vec2<f32>,
43
+ };
44
+
45
+ @vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {
46
+ var pos = array<vec2<f32>, 4>(
47
+ vec2<f32>(-1.0, 1.0),
48
+ vec2<f32>(1.0, 1.0),
49
+ vec2<f32>(-1.0, -1.0),
50
+ vec2<f32>(1.0, -1.0)
51
+ );
52
+ var uv = array<vec2<f32>, 4>(
53
+ vec2<f32>(0.0, 0.0),
54
+ vec2<f32>(1.0, 0.0),
55
+ vec2<f32>(0.0, 1.0),
56
+ vec2<f32>(1.0, 1.0)
57
+ );
58
+ return VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);
59
+ }
60
+
61
+ fn hash3(p: vec3<f32>) -> vec3<f32> {
62
+ var p3 = fract(p * vec3<f32>(0.1031, 0.11369, 0.13787));
63
+ p3 += dot(p3, p3.yzx + 19.19);
64
+ return fract((p3.xxy + p3.yzz) * p3.zyx) * 2.0 - 1.0;
65
+ }
66
+
67
+ fn perlin3d(p: vec3<f32>) -> f32 {
68
+ let pi = floor(p);
69
+ let pf = fract(p);
70
+
71
+ let w = pf * pf * (3.0 - 2.0 * pf);
72
+
73
+ let g000 = hash3(pi + vec3<f32>(0.0, 0.0, 0.0));
74
+ let g100 = hash3(pi + vec3<f32>(1.0, 0.0, 0.0));
75
+ let g010 = hash3(pi + vec3<f32>(0.0, 1.0, 0.0));
76
+ let g110 = hash3(pi + vec3<f32>(1.0, 1.0, 0.0));
77
+ let g001 = hash3(pi + vec3<f32>(0.0, 0.0, 1.0));
78
+ let g101 = hash3(pi + vec3<f32>(1.0, 0.0, 1.0));
79
+ let g011 = hash3(pi + vec3<f32>(0.0, 1.0, 1.0));
80
+ let g111 = hash3(pi + vec3<f32>(1.0, 1.0, 1.0));
81
+
82
+ let n000 = dot(g000, pf - vec3<f32>(0.0, 0.0, 0.0));
83
+ let n100 = dot(g100, pf - vec3<f32>(1.0, 0.0, 0.0));
84
+ let n010 = dot(g010, pf - vec3<f32>(0.0, 1.0, 0.0));
85
+ let n110 = dot(g110, pf - vec3<f32>(1.0, 1.0, 0.0));
86
+ let n001 = dot(g001, pf - vec3<f32>(0.0, 0.0, 1.0));
87
+ let n101 = dot(g101, pf - vec3<f32>(1.0, 0.0, 1.0));
88
+ let n011 = dot(g011, pf - vec3<f32>(0.0, 1.0, 1.0));
89
+ let n111 = dot(g111, pf - vec3<f32>(1.0, 1.0, 1.0));
90
+
91
+ let n_x00 = mix(n000, n100, w.x);
92
+ let n_x10 = mix(n010, n110, w.x);
93
+ let n_y0 = mix(n_x00, n_x10, w.y);
94
+
95
+ let n_x01 = mix(n001, n101, w.x);
96
+ let n_x11 = mix(n011, n111, w.x);
97
+ let n_y1 = mix(n_x01, n_x11, w.y);
98
+
99
+ return mix(n_y0, n_y1, w.z) * 0.5 + 0.5; // Map to [0, 1]
100
+ }
101
+
102
+ fn simplex3d(v: vec3<f32>) -> f32 {
103
+ let skew = (v.x + v.y + v.z) * (1.0 / 3.0);
104
+ let i = floor(v + skew);
105
+ let unskew = (i.x + i.y + i.z) * (1.0 / 6.0);
106
+ let x0 = v - i + unskew;
107
+
108
+ var i1 = vec3<f32>(0.0);
109
+ var i2 = vec3<f32>(0.0);
110
+
111
+ if (x0.x >= x0.y) {
112
+ if (x0.y >= x0.z) {
113
+ i1 = vec3<f32>(1.0, 0.0, 0.0);
114
+ i2 = vec3<f32>(1.0, 1.0, 0.0);
115
+ } else if (x0.x >= x0.z) {
116
+ i1 = vec3<f32>(1.0, 0.0, 0.0);
117
+ i2 = vec3<f32>(1.0, 0.0, 1.0);
118
+ } else {
119
+ i1 = vec3<f32>(0.0, 0.0, 1.0);
120
+ i2 = vec3<f32>(1.0, 0.0, 1.0);
121
+ }
122
+ } else {
123
+ if (x0.y < x0.z) {
124
+ i1 = vec3<f32>(0.0, 0.0, 1.0);
125
+ i2 = vec3<f32>(0.0, 1.0, 1.0);
126
+ } else if (x0.x < x0.z) {
127
+ i1 = vec3<f32>(0.0, 1.0, 0.0);
128
+ i2 = vec3<f32>(0.0, 1.0, 1.0);
129
+ } else {
130
+ i1 = vec3<f32>(0.0, 1.0, 0.0);
131
+ i2 = vec3<f32>(1.0, 1.0, 0.0);
132
+ }
133
+ }
134
+
135
+ let x1 = x0 - i1 + (1.0 / 6.0);
136
+ let x2 = x0 - i2 + (1.0 / 3.0);
137
+ let x3 = x0 - 1.0 + 0.5;
138
+
139
+ var m = vec4<f32>(
140
+ dot(x0, x0),
141
+ dot(x1, x1),
142
+ dot(x2, x2),
143
+ dot(x3, x3)
144
+ );
145
+ m = max(0.6 - m, vec4<f32>(0.0));
146
+ m = m * m;
147
+ m = m * m;
148
+
149
+ let g0 = dot(hash3(i + vec3<f32>(0.0)), x0);
150
+ let g1 = dot(hash3(i + i1), x1);
151
+ let g2 = dot(hash3(i + i2), x2);
152
+ let g3 = dot(hash3(i + vec3<f32>(1.0)), x3);
153
+
154
+ let n = dot(m, vec4<f32>(g0, g1, g2, g3));
155
+ return 32.0 * n * 0.5 + 0.5;
156
+ }
157
+
158
+ fn voronoi3d(p: vec3<f32>) -> f32 {
159
+ let pi = floor(p);
160
+ let pf = fract(p);
161
+ var min_dist = 8.0;
162
+
163
+ for (var k = -1; k <= 1; k++) {
164
+ for (var j = -1; j <= 1; j++) {
165
+ for (var i = -1; i <= 1; i++) {
166
+ let g = vec3<f32>(f32(i), f32(j), f32(k));
167
+ let o = hash3(pi + g) * 0.5 + 0.5;
168
+ let r = g + o - pf;
169
+ let d = dot(r, r);
170
+ if (d < min_dist) {
171
+ min_dist = d;
172
+ }
173
+ }
174
+ }
175
+ }
176
+ return clamp(sqrt(min_dist), 0.0, 1.0);
177
+ }
178
+
179
+ fn fbm_perlin(p: vec3<f32>, octaves: i32, persistence: f32, lacunarity: f32) -> f32 {
180
+ var value = 0.0;
181
+ var amp = 1.0;
182
+ var freq = 1.0;
183
+ var total_amp = 0.0;
184
+ for (var i = 0; i < 8; i++) {
185
+ if (i >= octaves) { break; }
186
+ value += amp * perlin3d(p * freq);
187
+ total_amp += amp;
188
+ freq *= lacunarity;
189
+ amp *= persistence;
190
+ }
191
+ return value / total_amp;
192
+ }
193
+
194
+ fn fbm_simplex(p: vec3<f32>, octaves: i32, persistence: f32, lacunarity: f32) -> f32 {
195
+ var value = 0.0;
196
+ var amp = 1.0;
197
+ var freq = 1.0;
198
+ var total_amp = 0.0;
199
+ for (var i = 0; i < 8; i++) {
200
+ if (i >= octaves) { break; }
201
+ value += amp * simplex3d(p * freq);
202
+ total_amp += amp;
203
+ freq *= lacunarity;
204
+ amp *= persistence;
205
+ }
206
+ return value / total_amp;
207
+ }
208
+
209
+ fn fbm_voronoi(p: vec3<f32>, octaves: i32, persistence: f32, lacunarity: f32) -> f32 {
210
+ var value = 0.0;
211
+ var amp = 1.0;
212
+ var freq = 1.0;
213
+ var total_amp = 0.0;
214
+ for (var i = 0; i < 8; i++) {
215
+ if (i >= octaves) { break; }
216
+ value += amp * voronoi3d(p * freq);
217
+ total_amp += amp;
218
+ freq *= lacunarity;
219
+ amp *= persistence;
220
+ }
221
+ return value / total_amp;
222
+ }
223
+
224
+ fn get_field(val: f32, hasSig: f32, tex: texture_2d<f32>, samp: sampler, uv: vec2<f32>) -> f32 {
225
+ if (hasSig > 0.5) {
226
+ return textureSampleLevel(tex, samp, uv, 0.0).r;
227
+ }
228
+ return val;
229
+ }
230
+
231
+ @fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {
232
+ let scale = get_field(u.scale, u.hasSignal_scale, scaleTex, sigSamp, in.uv);
233
+ let octaves_f = get_field(u.octaves, u.hasSignal_octaves, octavesTex, sigSamp, in.uv);
234
+ let octaves = i32(clamp(octaves_f, 1.0, 8.0));
235
+ let persistence = get_field(u.persistence, u.hasSignal_persistence, persistenceTex, sigSamp, in.uv);
236
+ let lacunarity = get_field(u.lacunarity, u.hasSignal_lacunarity, lacunarityTex, sigSamp, in.uv);
237
+ let speed = get_field(u.speed, u.hasSignal_speed, speedTex, sigSamp, in.uv);
238
+
239
+ let isVideo = u.outputType > 0.5;
240
+ let z_coord = select(0.0, u.time * speed, isVideo);
241
+
242
+ let coord = vec3<f32>(in.uv * scale, z_coord);
243
+
244
+ var n_val = 0.0;
245
+ if (u.noiseType < 0.5) {
246
+ n_val = fbm_perlin(coord, octaves, persistence, lacunarity);
247
+ } else if (u.noiseType < 1.5) {
248
+ n_val = fbm_simplex(coord, octaves, persistence, lacunarity);
249
+ } else {
250
+ n_val = fbm_voronoi(coord, octaves, persistence, lacunarity);
251
+ }
252
+
253
+ return mix(u.colorStart, u.colorEnd, clamp(n_val, 0.0, 1.0));
254
+ }
255
+ `;
256
+ const deviceResourceCache = /* @__PURE__ */ new WeakMap();
257
+ const noiseUniformData = new Float32Array(24);
258
+ function getDeviceLayouts(device) {
259
+ let res = deviceResourceCache.get(device);
260
+ if (res) return res;
261
+ res = {
262
+ uniformLayout: device.createBindGroupLayout({ entries: [{
263
+ binding: 0,
264
+ visibility: GPUShaderStage.FRAGMENT,
265
+ buffer: { type: "uniform" }
266
+ }] }),
267
+ signalsLayout: device.createBindGroupLayout({ entries: [
268
+ {
269
+ binding: 0,
270
+ visibility: GPUShaderStage.FRAGMENT,
271
+ texture: { sampleType: "float" }
272
+ },
273
+ {
274
+ binding: 1,
275
+ visibility: GPUShaderStage.FRAGMENT,
276
+ texture: { sampleType: "float" }
277
+ },
278
+ {
279
+ binding: 2,
280
+ visibility: GPUShaderStage.FRAGMENT,
281
+ texture: { sampleType: "float" }
282
+ },
283
+ {
284
+ binding: 3,
285
+ visibility: GPUShaderStage.FRAGMENT,
286
+ texture: { sampleType: "float" }
287
+ },
288
+ {
289
+ binding: 4,
290
+ visibility: GPUShaderStage.FRAGMENT,
291
+ texture: { sampleType: "float" }
292
+ },
293
+ {
294
+ binding: 5,
295
+ visibility: GPUShaderStage.FRAGMENT,
296
+ sampler: { type: "filtering" }
297
+ }
298
+ ] }),
299
+ pipelineCache: /* @__PURE__ */ new Map()
300
+ };
301
+ deviceResourceCache.set(device, res);
302
+ return res;
303
+ }
304
+ function getNoiseResources(device, format) {
305
+ const layouts = getDeviceLayouts(device);
306
+ const cacheKey = `noise_${format}`;
307
+ let pipeline = layouts.pipelineCache.get(cacheKey);
308
+ if (!pipeline) {
309
+ const noiseModule = device.createShaderModule({
310
+ label: `noise_${format}.wgsl`,
311
+ code: NOISE_SHADER
312
+ });
313
+ pipeline = device.createRenderPipeline({
314
+ label: `NoiseGeneratorPipeline_${format}`,
315
+ layout: device.createPipelineLayout({ bindGroupLayouts: [layouts.uniformLayout, layouts.signalsLayout] }),
316
+ vertex: {
317
+ module: noiseModule,
318
+ entryPoint: "vs"
319
+ },
320
+ fragment: {
321
+ module: noiseModule,
322
+ entryPoint: "fs",
323
+ targets: [{ format }]
324
+ },
325
+ primitive: { topology: "triangle-strip" }
326
+ });
327
+ layouts.pipelineCache.set(cacheKey, pipeline);
328
+ }
329
+ return {
330
+ noisePipeline: pipeline,
331
+ uniformLayout: layouts.uniformLayout,
332
+ signalsLayout: layouts.signalsLayout
333
+ };
334
+ }
335
+ function hexToRgba(hex) {
336
+ let h = hex.replace("#", "");
337
+ if (h.length === 3 || h.length === 4) h = h.split("").map((c) => c + c).join("");
338
+ const r = parseInt(h.substring(0, 2), 16) / 255;
339
+ const g = parseInt(h.substring(2, 4), 16) / 255;
340
+ const b = parseInt(h.substring(4, 6), 16) / 255;
341
+ let a = 1;
342
+ if (h.length === 8) a = parseInt(h.substring(6, 8), 16) / 255;
343
+ return [
344
+ r,
345
+ g,
346
+ b,
347
+ a
348
+ ];
349
+ }
350
+ function resolveNoiseField(op, fieldName, defaultValue) {
351
+ const handleId = op[`${fieldName}HandleId`];
352
+ const signalInput = handleId ? op.inputs?.[handleId] : null;
353
+ const hasSignal = !!(signalInput?.connectionValid && (signalInput.outputItem?.type === "Signal" || signalInput.outputItem?.type === "Numeric"));
354
+ const sd = hasSignal ? signalInput?.outputItem?.data : null;
355
+ let value = defaultValue;
356
+ if (!hasSignal) if (signalInput?.connectionValid && signalInput.outputItem?.type === "Number") value = Number(signalInput.outputItem.data ?? defaultValue);
357
+ else value = Number(op[fieldName] ?? defaultValue);
358
+ else if (sd && typeof sd === "object" && "offset" in sd) value = Number(sd.offset ?? defaultValue);
359
+ return {
360
+ hasSignal,
361
+ sd,
362
+ value
363
+ };
364
+ }
365
+ const NoiseWebGPURenderer = async (args) => {
366
+ const { ctx, encoder, pass, targetWidth, targetHeight, props } = args;
367
+ const op = props.virtualMedia?.operation;
368
+ if (op?.op !== "NoiseGenerator" || !op) return;
369
+ const { noisePipeline: pipeline, uniformLayout: uLayout, signalsLayout: sigLayout } = getNoiseResources(ctx.device, ctx.renderer.format);
370
+ const frame = props.frame ?? 0;
371
+ const fps = props.fps || 30;
372
+ const scaleInfo = resolveNoiseField(op, "scale", 10);
373
+ const octavesInfo = resolveNoiseField(op, "octaves", 4);
374
+ const persistenceInfo = resolveNoiseField(op, "persistence", .5);
375
+ const lacunarityInfo = resolveNoiseField(op, "lacunarity", 2);
376
+ const speedInfo = resolveNoiseField(op, "speed", 1);
377
+ const noiseTypeVal = op.noiseType === "Simplex" ? 1 : op.noiseType === "Voronoi" ? 2 : 0;
378
+ const outputTypeVal = op.outputType === "Video" ? 1 : 0;
379
+ const elapsedSeconds = props.elapsedMs !== void 0 ? props.elapsedMs / 1e3 : frame / fps;
380
+ const durationSeconds = props.virtualMedia?.metadata?.durationMs ? props.virtualMedia.metadata.durationMs / 1e3 : props.durationMs !== void 0 ? props.durationMs / 1e3 : 0;
381
+ const colorStartVal = hexToRgba(op.colorStart ?? "#000000");
382
+ const colorEndVal = hexToRgba(op.colorEnd ?? "#ffffff");
383
+ noiseUniformData[0] = noiseTypeVal;
384
+ noiseUniformData[1] = outputTypeVal;
385
+ noiseUniformData[2] = elapsedSeconds;
386
+ noiseUniformData[3] = 0;
387
+ noiseUniformData[4] = scaleInfo.value;
388
+ noiseUniformData[5] = octavesInfo.value;
389
+ noiseUniformData[6] = persistenceInfo.value;
390
+ noiseUniformData[7] = lacunarityInfo.value;
391
+ noiseUniformData[8] = speedInfo.value;
392
+ noiseUniformData[9] = scaleInfo.hasSignal ? 1 : 0;
393
+ noiseUniformData[10] = octavesInfo.hasSignal ? 1 : 0;
394
+ noiseUniformData[11] = persistenceInfo.hasSignal ? 1 : 0;
395
+ noiseUniformData[12] = lacunarityInfo.hasSignal ? 1 : 0;
396
+ noiseUniformData[13] = speedInfo.hasSignal ? 1 : 0;
397
+ noiseUniformData[14] = 0;
398
+ noiseUniformData[15] = 0;
399
+ noiseUniformData[16] = colorStartVal[0];
400
+ noiseUniformData[17] = colorStartVal[1];
401
+ noiseUniformData[18] = colorStartVal[2];
402
+ noiseUniformData[19] = colorStartVal[3];
403
+ noiseUniformData[20] = colorEndVal[0];
404
+ noiseUniformData[21] = colorEndVal[1];
405
+ noiseUniformData[22] = colorEndVal[2];
406
+ noiseUniformData[23] = colorEndVal[3];
407
+ const uniformBuffer = ctx.renderer.getTemporaryBuffer(noiseUniformData);
408
+ const signalFields = [
409
+ {
410
+ name: "scale",
411
+ info: scaleInfo
412
+ },
413
+ {
414
+ name: "octaves",
415
+ info: octavesInfo
416
+ },
417
+ {
418
+ name: "persistence",
419
+ info: persistenceInfo
420
+ },
421
+ {
422
+ name: "lacunarity",
423
+ info: lacunarityInfo
424
+ },
425
+ {
426
+ name: "speed",
427
+ info: speedInfo
428
+ }
429
+ ];
430
+ const signalViews = [];
431
+ const sampler = ctx.renderer.samplerCache.getSampler(ctx.device);
432
+ for (const f of signalFields) if (!!(f.info.hasSignal && f.info.sd)) {
433
+ const view = signalRegistry.getOrCreate2DTextureView(ctx.device, encoder, f.info.sd.nodeId ?? `noise_${f.name}_sig`, elapsedSeconds, durationSeconds, f.info.sd, targetWidth, targetHeight, props.renderId, frame, fps);
434
+ signalViews.push(view);
435
+ } else signalViews.push(signalRegistry.getDummy1x1TextureView(ctx.device));
436
+ pass.setPipeline(pipeline);
437
+ pass.setBindGroup(0, ctx.device.createBindGroup({
438
+ layout: uLayout,
439
+ entries: [{
440
+ binding: 0,
441
+ resource: { buffer: uniformBuffer }
442
+ }]
443
+ }));
444
+ pass.setBindGroup(1, ctx.device.createBindGroup({
445
+ layout: sigLayout,
446
+ entries: [
447
+ {
448
+ binding: 0,
449
+ resource: signalViews[0]
450
+ },
451
+ {
452
+ binding: 1,
453
+ resource: signalViews[1]
454
+ },
455
+ {
456
+ binding: 2,
457
+ resource: persistenceInfo.hasSignal ? signalViews[2] : signalViews[2]
458
+ },
459
+ {
460
+ binding: 3,
461
+ resource: signalViews[3]
462
+ },
463
+ {
464
+ binding: 4,
465
+ resource: signalViews[4]
466
+ },
467
+ {
468
+ binding: 5,
469
+ resource: sampler
470
+ }
471
+ ]
472
+ }));
473
+ pass.draw(4);
474
+ };
475
+ var renderers_default = defineRenderer({ WebGPURenderer: NoiseWebGPURenderer });
476
+
477
+ //#endregion
478
+ export { NoiseWebGPURenderer, renderers_default as default };
479
+ //# sourceMappingURL=renderer-B9-QSJcG.mjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"renderer-B9-QSJcG.mjs","names":[],"sources":["../../../nodes/node-noise-generator/dist/renderers-D0MBBQTB.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { signalRegistry } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst NOISE_SHADER = `\nstruct NoiseUniforms {\n noiseType : f32, // 0 = Perlin, 1 = Simplex, 2 = Voronoi\n outputType : f32, // 0 = Image, 1 = Video\n time : f32,\n _padding : f32,\n \n scale : f32,\n octaves : f32,\n persistence : f32,\n lacunarity : f32,\n \n speed : f32,\n hasSignal_scale : f32,\n hasSignal_octaves : f32,\n hasSignal_persistence : f32,\n \n hasSignal_lacunarity : f32,\n hasSignal_speed : f32,\n _pad2 : f32,\n _pad3 : f32,\n\n colorStart : vec4<f32>,\n colorEnd : vec4<f32>,\n};\n\n@group(0) @binding(0) var<uniform> u : NoiseUniforms;\n\n@group(1) @binding(0) var scaleTex : texture_2d<f32>;\n@group(1) @binding(1) var octavesTex : texture_2d<f32>;\n@group(1) @binding(2) var persistenceTex : texture_2d<f32>;\n@group(1) @binding(3) var lacunarityTex : texture_2d<f32>;\n@group(1) @binding(4) var speedTex : texture_2d<f32>;\n@group(1) @binding(5) var sigSamp : sampler;\n\nstruct VSOut {\n @builtin(position) pos : vec4<f32>,\n @location(0) uv : vec2<f32>,\n};\n\n@vertex fn vs(@builtin(vertex_index) vi: u32) -> VSOut {\n var pos = array<vec2<f32>, 4>(\n vec2<f32>(-1.0, 1.0),\n vec2<f32>(1.0, 1.0),\n vec2<f32>(-1.0, -1.0),\n vec2<f32>(1.0, -1.0)\n );\n var uv = array<vec2<f32>, 4>(\n vec2<f32>(0.0, 0.0),\n vec2<f32>(1.0, 0.0),\n vec2<f32>(0.0, 1.0),\n vec2<f32>(1.0, 1.0)\n );\n return VSOut(vec4<f32>(pos[vi], 0.0, 1.0), uv[vi]);\n}\n\nfn hash3(p: vec3<f32>) -> vec3<f32> {\n var p3 = fract(p * vec3<f32>(0.1031, 0.11369, 0.13787));\n p3 += dot(p3, p3.yzx + 19.19);\n return fract((p3.xxy + p3.yzz) * p3.zyx) * 2.0 - 1.0;\n}\n\nfn perlin3d(p: vec3<f32>) -> f32 {\n let pi = floor(p);\n let pf = fract(p);\n \n let w = pf * pf * (3.0 - 2.0 * pf);\n \n let g000 = hash3(pi + vec3<f32>(0.0, 0.0, 0.0));\n let g100 = hash3(pi + vec3<f32>(1.0, 0.0, 0.0));\n let g010 = hash3(pi + vec3<f32>(0.0, 1.0, 0.0));\n let g110 = hash3(pi + vec3<f32>(1.0, 1.0, 0.0));\n let g001 = hash3(pi + vec3<f32>(0.0, 0.0, 1.0));\n let g101 = hash3(pi + vec3<f32>(1.0, 0.0, 1.0));\n let g011 = hash3(pi + vec3<f32>(0.0, 1.0, 1.0));\n let g111 = hash3(pi + vec3<f32>(1.0, 1.0, 1.0));\n \n let n000 = dot(g000, pf - vec3<f32>(0.0, 0.0, 0.0));\n let n100 = dot(g100, pf - vec3<f32>(1.0, 0.0, 0.0));\n let n010 = dot(g010, pf - vec3<f32>(0.0, 1.0, 0.0));\n let n110 = dot(g110, pf - vec3<f32>(1.0, 1.0, 0.0));\n let n001 = dot(g001, pf - vec3<f32>(0.0, 0.0, 1.0));\n let n101 = dot(g101, pf - vec3<f32>(1.0, 0.0, 1.0));\n let n011 = dot(g011, pf - vec3<f32>(0.0, 1.0, 1.0));\n let n111 = dot(g111, pf - vec3<f32>(1.0, 1.0, 1.0));\n \n let n_x00 = mix(n000, n100, w.x);\n let n_x10 = mix(n010, n110, w.x);\n let n_y0 = mix(n_x00, n_x10, w.y);\n \n let n_x01 = mix(n001, n101, w.x);\n let n_x11 = mix(n011, n111, w.x);\n let n_y1 = mix(n_x01, n_x11, w.y);\n \n return mix(n_y0, n_y1, w.z) * 0.5 + 0.5; // Map to [0, 1]\n}\n\nfn simplex3d(v: vec3<f32>) -> f32 {\n let skew = (v.x + v.y + v.z) * (1.0 / 3.0);\n let i = floor(v + skew);\n let unskew = (i.x + i.y + i.z) * (1.0 / 6.0);\n let x0 = v - i + unskew;\n \n var i1 = vec3<f32>(0.0);\n var i2 = vec3<f32>(0.0);\n \n if (x0.x >= x0.y) {\n if (x0.y >= x0.z) {\n i1 = vec3<f32>(1.0, 0.0, 0.0);\n i2 = vec3<f32>(1.0, 1.0, 0.0);\n } else if (x0.x >= x0.z) {\n i1 = vec3<f32>(1.0, 0.0, 0.0);\n i2 = vec3<f32>(1.0, 0.0, 1.0);\n } else {\n i1 = vec3<f32>(0.0, 0.0, 1.0);\n i2 = vec3<f32>(1.0, 0.0, 1.0);\n }\n } else {\n if (x0.y < x0.z) {\n i1 = vec3<f32>(0.0, 0.0, 1.0);\n i2 = vec3<f32>(0.0, 1.0, 1.0);\n } else if (x0.x < x0.z) {\n i1 = vec3<f32>(0.0, 1.0, 0.0);\n i2 = vec3<f32>(0.0, 1.0, 1.0);\n } else {\n i1 = vec3<f32>(0.0, 1.0, 0.0);\n i2 = vec3<f32>(1.0, 1.0, 0.0);\n }\n }\n \n let x1 = x0 - i1 + (1.0 / 6.0);\n let x2 = x0 - i2 + (1.0 / 3.0);\n let x3 = x0 - 1.0 + 0.5;\n \n var m = vec4<f32>(\n dot(x0, x0),\n dot(x1, x1),\n dot(x2, x2),\n dot(x3, x3)\n );\n m = max(0.6 - m, vec4<f32>(0.0));\n m = m * m;\n m = m * m;\n \n let g0 = dot(hash3(i + vec3<f32>(0.0)), x0);\n let g1 = dot(hash3(i + i1), x1);\n let g2 = dot(hash3(i + i2), x2);\n let g3 = dot(hash3(i + vec3<f32>(1.0)), x3);\n \n let n = dot(m, vec4<f32>(g0, g1, g2, g3));\n return 32.0 * n * 0.5 + 0.5;\n}\n\nfn voronoi3d(p: vec3<f32>) -> f32 {\n let pi = floor(p);\n let pf = fract(p);\n var min_dist = 8.0;\n \n for (var k = -1; k <= 1; k++) {\n for (var j = -1; j <= 1; j++) {\n for (var i = -1; i <= 1; i++) {\n let g = vec3<f32>(f32(i), f32(j), f32(k));\n let o = hash3(pi + g) * 0.5 + 0.5;\n let r = g + o - pf;\n let d = dot(r, r);\n if (d < min_dist) {\n min_dist = d;\n }\n }\n }\n }\n return clamp(sqrt(min_dist), 0.0, 1.0);\n}\n\nfn fbm_perlin(p: vec3<f32>, octaves: i32, persistence: f32, lacunarity: f32) -> f32 {\n var value = 0.0;\n var amp = 1.0;\n var freq = 1.0;\n var total_amp = 0.0;\n for (var i = 0; i < 8; i++) {\n if (i >= octaves) { break; }\n value += amp * perlin3d(p * freq);\n total_amp += amp;\n freq *= lacunarity;\n amp *= persistence;\n }\n return value / total_amp;\n}\n\nfn fbm_simplex(p: vec3<f32>, octaves: i32, persistence: f32, lacunarity: f32) -> f32 {\n var value = 0.0;\n var amp = 1.0;\n var freq = 1.0;\n var total_amp = 0.0;\n for (var i = 0; i < 8; i++) {\n if (i >= octaves) { break; }\n value += amp * simplex3d(p * freq);\n total_amp += amp;\n freq *= lacunarity;\n amp *= persistence;\n }\n return value / total_amp;\n}\n\nfn fbm_voronoi(p: vec3<f32>, octaves: i32, persistence: f32, lacunarity: f32) -> f32 {\n var value = 0.0;\n var amp = 1.0;\n var freq = 1.0;\n var total_amp = 0.0;\n for (var i = 0; i < 8; i++) {\n if (i >= octaves) { break; }\n value += amp * voronoi3d(p * freq);\n total_amp += amp;\n freq *= lacunarity;\n amp *= persistence;\n }\n return value / total_amp;\n}\n\nfn get_field(val: f32, hasSig: f32, tex: texture_2d<f32>, samp: sampler, uv: vec2<f32>) -> f32 {\n if (hasSig > 0.5) {\n return textureSampleLevel(tex, samp, uv, 0.0).r;\n }\n return val;\n}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n let scale = get_field(u.scale, u.hasSignal_scale, scaleTex, sigSamp, in.uv);\n let octaves_f = get_field(u.octaves, u.hasSignal_octaves, octavesTex, sigSamp, in.uv);\n let octaves = i32(clamp(octaves_f, 1.0, 8.0));\n let persistence = get_field(u.persistence, u.hasSignal_persistence, persistenceTex, sigSamp, in.uv);\n let lacunarity = get_field(u.lacunarity, u.hasSignal_lacunarity, lacunarityTex, sigSamp, in.uv);\n let speed = get_field(u.speed, u.hasSignal_speed, speedTex, sigSamp, in.uv);\n\n let isVideo = u.outputType > 0.5;\n let z_coord = select(0.0, u.time * speed, isVideo);\n \n let coord = vec3<f32>(in.uv * scale, z_coord);\n \n var n_val = 0.0;\n if (u.noiseType < 0.5) {\n n_val = fbm_perlin(coord, octaves, persistence, lacunarity);\n } else if (u.noiseType < 1.5) {\n n_val = fbm_simplex(coord, octaves, persistence, lacunarity);\n } else {\n n_val = fbm_voronoi(coord, octaves, persistence, lacunarity);\n }\n \n return mix(u.colorStart, u.colorEnd, clamp(n_val, 0.0, 1.0));\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nconst noiseUniformData = new Float32Array(24);\nfunction getDeviceLayouts(device) {\n\tlet res = deviceResourceCache.get(device);\n\tif (res) return res;\n\tres = {\n\t\tuniformLayout: device.createBindGroupLayout({ entries: [{\n\t\t\tbinding: 0,\n\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\tbuffer: { type: \"uniform\" }\n\t\t}] }),\n\t\tsignalsLayout: device.createBindGroupLayout({ entries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\ttexture: { sampleType: \"float\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 5,\n\t\t\t\tvisibility: GPUShaderStage.FRAGMENT,\n\t\t\t\tsampler: { type: \"filtering\" }\n\t\t\t}\n\t\t] }),\n\t\tpipelineCache: /* @__PURE__ */ new Map()\n\t};\n\tdeviceResourceCache.set(device, res);\n\treturn res;\n}\nfunction getNoiseResources(device, format) {\n\tconst layouts = getDeviceLayouts(device);\n\tconst cacheKey = `noise_${format}`;\n\tlet pipeline = layouts.pipelineCache.get(cacheKey);\n\tif (!pipeline) {\n\t\tconst noiseModule = device.createShaderModule({\n\t\t\tlabel: `noise_${format}.wgsl`,\n\t\t\tcode: NOISE_SHADER\n\t\t});\n\t\tpipeline = device.createRenderPipeline({\n\t\t\tlabel: `NoiseGeneratorPipeline_${format}`,\n\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [layouts.uniformLayout, layouts.signalsLayout] }),\n\t\t\tvertex: {\n\t\t\t\tmodule: noiseModule,\n\t\t\t\tentryPoint: \"vs\"\n\t\t\t},\n\t\t\tfragment: {\n\t\t\t\tmodule: noiseModule,\n\t\t\t\tentryPoint: \"fs\",\n\t\t\t\ttargets: [{ format }]\n\t\t\t},\n\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t});\n\t\tlayouts.pipelineCache.set(cacheKey, pipeline);\n\t}\n\treturn {\n\t\tnoisePipeline: pipeline,\n\t\tuniformLayout: layouts.uniformLayout,\n\t\tsignalsLayout: layouts.signalsLayout\n\t};\n}\nfunction hexToRgba(hex) {\n\tlet h = hex.replace(\"#\", \"\");\n\tif (h.length === 3 || h.length === 4) h = h.split(\"\").map((c) => c + c).join(\"\");\n\tconst r = parseInt(h.substring(0, 2), 16) / 255;\n\tconst g = parseInt(h.substring(2, 4), 16) / 255;\n\tconst b = parseInt(h.substring(4, 6), 16) / 255;\n\tlet a = 1;\n\tif (h.length === 8) a = parseInt(h.substring(6, 8), 16) / 255;\n\treturn [\n\t\tr,\n\t\tg,\n\t\tb,\n\t\ta\n\t];\n}\nfunction resolveNoiseField(op, fieldName, defaultValue) {\n\tconst handleId = op[`${fieldName}HandleId`];\n\tconst signalInput = handleId ? op.inputs?.[handleId] : null;\n\tconst hasSignal = !!(signalInput?.connectionValid && (signalInput.outputItem?.type === \"Signal\" || signalInput.outputItem?.type === \"Numeric\"));\n\tconst sd = hasSignal ? signalInput?.outputItem?.data : null;\n\tlet value = defaultValue;\n\tif (!hasSignal) if (signalInput?.connectionValid && signalInput.outputItem?.type === \"Number\") value = Number(signalInput.outputItem.data ?? defaultValue);\n\telse value = Number(op[fieldName] ?? defaultValue);\n\telse if (sd && typeof sd === \"object\" && \"offset\" in sd) value = Number(sd.offset ?? defaultValue);\n\treturn {\n\t\thasSignal,\n\t\tsd,\n\t\tvalue\n\t};\n}\nconst NoiseWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"NoiseGenerator\" || !op) return;\n\tconst { noisePipeline: pipeline, uniformLayout: uLayout, signalsLayout: sigLayout } = getNoiseResources(ctx.device, ctx.renderer.format);\n\tconst frame = props.frame ?? 0;\n\tconst fps = props.fps || 30;\n\tconst scaleInfo = resolveNoiseField(op, \"scale\", 10);\n\tconst octavesInfo = resolveNoiseField(op, \"octaves\", 4);\n\tconst persistenceInfo = resolveNoiseField(op, \"persistence\", .5);\n\tconst lacunarityInfo = resolveNoiseField(op, \"lacunarity\", 2);\n\tconst speedInfo = resolveNoiseField(op, \"speed\", 1);\n\tconst noiseTypeVal = op.noiseType === \"Simplex\" ? 1 : op.noiseType === \"Voronoi\" ? 2 : 0;\n\tconst outputTypeVal = op.outputType === \"Video\" ? 1 : 0;\n\tconst elapsedSeconds = props.elapsedMs !== void 0 ? props.elapsedMs / 1e3 : frame / fps;\n\tconst durationSeconds = props.virtualMedia?.metadata?.durationMs ? props.virtualMedia.metadata.durationMs / 1e3 : props.durationMs !== void 0 ? props.durationMs / 1e3 : 0;\n\tconst colorStartVal = hexToRgba(op.colorStart ?? \"#000000\");\n\tconst colorEndVal = hexToRgba(op.colorEnd ?? \"#ffffff\");\n\tnoiseUniformData[0] = noiseTypeVal;\n\tnoiseUniformData[1] = outputTypeVal;\n\tnoiseUniformData[2] = elapsedSeconds;\n\tnoiseUniformData[3] = 0;\n\tnoiseUniformData[4] = scaleInfo.value;\n\tnoiseUniformData[5] = octavesInfo.value;\n\tnoiseUniformData[6] = persistenceInfo.value;\n\tnoiseUniformData[7] = lacunarityInfo.value;\n\tnoiseUniformData[8] = speedInfo.value;\n\tnoiseUniformData[9] = scaleInfo.hasSignal ? 1 : 0;\n\tnoiseUniformData[10] = octavesInfo.hasSignal ? 1 : 0;\n\tnoiseUniformData[11] = persistenceInfo.hasSignal ? 1 : 0;\n\tnoiseUniformData[12] = lacunarityInfo.hasSignal ? 1 : 0;\n\tnoiseUniformData[13] = speedInfo.hasSignal ? 1 : 0;\n\tnoiseUniformData[14] = 0;\n\tnoiseUniformData[15] = 0;\n\tnoiseUniformData[16] = colorStartVal[0];\n\tnoiseUniformData[17] = colorStartVal[1];\n\tnoiseUniformData[18] = colorStartVal[2];\n\tnoiseUniformData[19] = colorStartVal[3];\n\tnoiseUniformData[20] = colorEndVal[0];\n\tnoiseUniformData[21] = colorEndVal[1];\n\tnoiseUniformData[22] = colorEndVal[2];\n\tnoiseUniformData[23] = colorEndVal[3];\n\tconst uniformBuffer = ctx.renderer.getTemporaryBuffer(noiseUniformData);\n\tconst signalFields = [\n\t\t{\n\t\t\tname: \"scale\",\n\t\t\tinfo: scaleInfo\n\t\t},\n\t\t{\n\t\t\tname: \"octaves\",\n\t\t\tinfo: octavesInfo\n\t\t},\n\t\t{\n\t\t\tname: \"persistence\",\n\t\t\tinfo: persistenceInfo\n\t\t},\n\t\t{\n\t\t\tname: \"lacunarity\",\n\t\t\tinfo: lacunarityInfo\n\t\t},\n\t\t{\n\t\t\tname: \"speed\",\n\t\t\tinfo: speedInfo\n\t\t}\n\t];\n\tconst signalViews = [];\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tfor (const f of signalFields) if (!!(f.info.hasSignal && f.info.sd)) {\n\t\tconst view = signalRegistry.getOrCreate2DTextureView(ctx.device, encoder, f.info.sd.nodeId ?? `noise_${f.name}_sig`, elapsedSeconds, durationSeconds, f.info.sd, targetWidth, targetHeight, props.renderId, frame, fps);\n\t\tsignalViews.push(view);\n\t} else signalViews.push(signalRegistry.getDummy1x1TextureView(ctx.device));\n\tpass.setPipeline(pipeline);\n\tpass.setBindGroup(0, ctx.device.createBindGroup({\n\t\tlayout: uLayout,\n\t\tentries: [{\n\t\t\tbinding: 0,\n\t\t\tresource: { buffer: uniformBuffer }\n\t\t}]\n\t}));\n\tpass.setBindGroup(1, ctx.device.createBindGroup({\n\t\tlayout: sigLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: signalViews[0]\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: signalViews[1]\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: persistenceInfo.hasSignal ? signalViews[2] : signalViews[2]\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: signalViews[3]\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: signalViews[4]\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 5,\n\t\t\t\tresource: sampler\n\t\t\t}\n\t\t]\n\t}));\n\tpass.draw(4);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: NoiseWebGPURenderer });\n\n//#endregion\nexport { NoiseWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-D0MBBQTB.mjs.map"],"mappings":";;;;AAIA,MAAM,eAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2PrB,MAAM,sCAAsC,IAAI,SAAS;AACzD,MAAM,mBAAmB,IAAI,aAAa,GAAG;AAC7C,SAAS,iBAAiB,QAAQ;CACjC,IAAI,MAAM,oBAAoB,IAAI,OAAO;AACzC,KAAI,IAAK,QAAO;AAChB,OAAM;EACL,eAAe,OAAO,sBAAsB,EAAE,SAAS,CAAC;GACvD,SAAS;GACT,YAAY,eAAe;GAC3B,QAAQ,EAAE,MAAM,WAAW;GAC3B,CAAC,EAAE,CAAC;EACL,eAAe,OAAO,sBAAsB,EAAE,SAAS;GACtD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,YAAY,SAAS;IAChC;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS,EAAE,MAAM,aAAa;IAC9B;GACD,EAAE,CAAC;EACJ,+BAA+B,IAAI,KAAK;EACxC;AACD,qBAAoB,IAAI,QAAQ,IAAI;AACpC,QAAO;;AAER,SAAS,kBAAkB,QAAQ,QAAQ;CAC1C,MAAM,UAAU,iBAAiB,OAAO;CACxC,MAAM,WAAW,SAAS;CAC1B,IAAI,WAAW,QAAQ,cAAc,IAAI,SAAS;AAClD,KAAI,CAAC,UAAU;EACd,MAAM,cAAc,OAAO,mBAAmB;GAC7C,OAAO,SAAS,OAAO;GACvB,MAAM;GACN,CAAC;AACF,aAAW,OAAO,qBAAqB;GACtC,OAAO,0BAA0B;GACjC,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,QAAQ,eAAe,QAAQ,cAAc,EAAE,CAAC;GACzG,QAAQ;IACP,QAAQ;IACR,YAAY;IACZ;GACD,UAAU;IACT,QAAQ;IACR,YAAY;IACZ,SAAS,CAAC,EAAE,QAAQ,CAAC;IACrB;GACD,WAAW,EAAE,UAAU,kBAAkB;GACzC,CAAC;AACF,UAAQ,cAAc,IAAI,UAAU,SAAS;;AAE9C,QAAO;EACN,eAAe;EACf,eAAe,QAAQ;EACvB,eAAe,QAAQ;EACvB;;AAEF,SAAS,UAAU,KAAK;CACvB,IAAI,IAAI,IAAI,QAAQ,KAAK,GAAG;AAC5B,KAAI,EAAE,WAAW,KAAK,EAAE,WAAW,EAAG,KAAI,EAAE,MAAM,GAAG,CAAC,KAAK,MAAM,IAAI,EAAE,CAAC,KAAK,GAAG;CAChF,MAAM,IAAI,SAAS,EAAE,UAAU,GAAG,EAAE,EAAE,GAAG,GAAG;CAC5C,MAAM,IAAI,SAAS,EAAE,UAAU,GAAG,EAAE,EAAE,GAAG,GAAG;CAC5C,MAAM,IAAI,SAAS,EAAE,UAAU,GAAG,EAAE,EAAE,GAAG,GAAG;CAC5C,IAAI,IAAI;AACR,KAAI,EAAE,WAAW,EAAG,KAAI,SAAS,EAAE,UAAU,GAAG,EAAE,EAAE,GAAG,GAAG;AAC1D,QAAO;EACN;EACA;EACA;EACA;EACA;;AAEF,SAAS,kBAAkB,IAAI,WAAW,cAAc;CACvD,MAAM,WAAW,GAAG,GAAG,UAAU;CACjC,MAAM,cAAc,WAAW,GAAG,SAAS,YAAY;CACvD,MAAM,YAAY,CAAC,EAAE,aAAa,oBAAoB,YAAY,YAAY,SAAS,YAAY,YAAY,YAAY,SAAS;CACpI,MAAM,KAAK,YAAY,aAAa,YAAY,OAAO;CACvD,IAAI,QAAQ;AACZ,KAAI,CAAC,UAAW,KAAI,aAAa,mBAAmB,YAAY,YAAY,SAAS,SAAU,SAAQ,OAAO,YAAY,WAAW,QAAQ,aAAa;KACrJ,SAAQ,OAAO,GAAG,cAAc,aAAa;UACzC,MAAM,OAAO,OAAO,YAAY,YAAY,GAAI,SAAQ,OAAO,GAAG,UAAU,aAAa;AAClG,QAAO;EACN;EACA;EACA;EACA;;AAEF,MAAM,sBAAsB,OAAO,SAAS;CAC3C,MAAM,EAAE,KAAK,SAAS,MAAM,aAAa,cAAc,UAAU;CACjE,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,oBAAoB,CAAC,GAAI;CACxC,MAAM,EAAE,eAAe,UAAU,eAAe,SAAS,eAAe,cAAc,kBAAkB,IAAI,QAAQ,IAAI,SAAS,OAAO;CACxI,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,YAAY,kBAAkB,IAAI,SAAS,GAAG;CACpD,MAAM,cAAc,kBAAkB,IAAI,WAAW,EAAE;CACvD,MAAM,kBAAkB,kBAAkB,IAAI,eAAe,GAAG;CAChE,MAAM,iBAAiB,kBAAkB,IAAI,cAAc,EAAE;CAC7D,MAAM,YAAY,kBAAkB,IAAI,SAAS,EAAE;CACnD,MAAM,eAAe,GAAG,cAAc,YAAY,IAAI,GAAG,cAAc,YAAY,IAAI;CACvF,MAAM,gBAAgB,GAAG,eAAe,UAAU,IAAI;CACtD,MAAM,iBAAiB,MAAM,cAAc,KAAK,IAAI,MAAM,YAAY,MAAM,QAAQ;CACpF,MAAM,kBAAkB,MAAM,cAAc,UAAU,aAAa,MAAM,aAAa,SAAS,aAAa,MAAM,MAAM,eAAe,KAAK,IAAI,MAAM,aAAa,MAAM;CACzK,MAAM,gBAAgB,UAAU,GAAG,cAAc,UAAU;CAC3D,MAAM,cAAc,UAAU,GAAG,YAAY,UAAU;AACvD,kBAAiB,KAAK;AACtB,kBAAiB,KAAK;AACtB,kBAAiB,KAAK;AACtB,kBAAiB,KAAK;AACtB,kBAAiB,KAAK,UAAU;AAChC,kBAAiB,KAAK,YAAY;AAClC,kBAAiB,KAAK,gBAAgB;AACtC,kBAAiB,KAAK,eAAe;AACrC,kBAAiB,KAAK,UAAU;AAChC,kBAAiB,KAAK,UAAU,YAAY,IAAI;AAChD,kBAAiB,MAAM,YAAY,YAAY,IAAI;AACnD,kBAAiB,MAAM,gBAAgB,YAAY,IAAI;AACvD,kBAAiB,MAAM,eAAe,YAAY,IAAI;AACtD,kBAAiB,MAAM,UAAU,YAAY,IAAI;AACjD,kBAAiB,MAAM;AACvB,kBAAiB,MAAM;AACvB,kBAAiB,MAAM,cAAc;AACrC,kBAAiB,MAAM,cAAc;AACrC,kBAAiB,MAAM,cAAc;AACrC,kBAAiB,MAAM,cAAc;AACrC,kBAAiB,MAAM,YAAY;AACnC,kBAAiB,MAAM,YAAY;AACnC,kBAAiB,MAAM,YAAY;AACnC,kBAAiB,MAAM,YAAY;CACnC,MAAM,gBAAgB,IAAI,SAAS,mBAAmB,iBAAiB;CACvE,MAAM,eAAe;EACpB;GACC,MAAM;GACN,MAAM;GACN;EACD;GACC,MAAM;GACN,MAAM;GACN;EACD;GACC,MAAM;GACN,MAAM;GACN;EACD;GACC,MAAM;GACN,MAAM;GACN;EACD;GACC,MAAM;GACN,MAAM;GACN;EACD;CACD,MAAM,cAAc,EAAE;CACtB,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;AAChE,MAAK,MAAM,KAAK,aAAc,KAAI,CAAC,EAAE,EAAE,KAAK,aAAa,EAAE,KAAK,KAAK;EACpE,MAAM,OAAO,eAAe,yBAAyB,IAAI,QAAQ,SAAS,EAAE,KAAK,GAAG,UAAU,SAAS,EAAE,KAAK,OAAO,gBAAgB,iBAAiB,EAAE,KAAK,IAAI,aAAa,cAAc,MAAM,UAAU,OAAO,IAAI;AACvN,cAAY,KAAK,KAAK;OAChB,aAAY,KAAK,eAAe,uBAAuB,IAAI,OAAO,CAAC;AAC1E,MAAK,YAAY,SAAS;AAC1B,MAAK,aAAa,GAAG,IAAI,OAAO,gBAAgB;EAC/C,QAAQ;EACR,SAAS,CAAC;GACT,SAAS;GACT,UAAU,EAAE,QAAQ,eAAe;GACnC,CAAC;EACF,CAAC,CAAC;AACH,MAAK,aAAa,GAAG,IAAI,OAAO,gBAAgB;EAC/C,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU,YAAY;IACtB;GACD;IACC,SAAS;IACT,UAAU,YAAY;IACtB;GACD;IACC,SAAS;IACT,UAAU,gBAAgB,YAAY,YAAY,KAAK,YAAY;IACnE;GACD;IACC,SAAS;IACT,UAAU,YAAY;IACtB;GACD;IACC,SAAS;IACT,UAAU,YAAY;IACtB;GACD;IACC,SAAS;IACT,UAAU;IACV;GACD;EACD,CAAC,CAAC;AACH,MAAK,KAAK,EAAE;;AAKb,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,qBAAqB,CAAC"}
@@ -0,0 +1,3 @@
1
+ import { n as renderers_default, t as PatchHealWebGPURenderer } from "./renderer-OWQmmg4Z.mjs";
2
+
3
+ export { PatchHealWebGPURenderer, renderers_default as default };
@@ -0,0 +1,127 @@
1
+ import { n as defineRenderer } from "./renderer-CtVkU_GA.mjs";
2
+ import { o as TemporalDeflickerPipeline } from "./dist-C_hjvkdN.mjs";
3
+
4
+ //#region ../../nodes/node-deflicker/dist/renderers-C5Avfhvs.mjs
5
+ function resolveVal(val, fallback, frame, fps) {
6
+ if (val === void 0 || val === null) return fallback;
7
+ if (typeof val === "number") return Number.isFinite(val) ? val : fallback;
8
+ if (typeof val === "object" && val !== null) {
9
+ if ("get" in val && typeof val.get === "function") try {
10
+ const res = val.get({
11
+ frame,
12
+ fps,
13
+ time: fps > 0 ? frame / fps : 0,
14
+ duration: 0,
15
+ durationMs: 0,
16
+ progress: 0,
17
+ deltaTime: fps > 0 ? 1 / fps : 0
18
+ });
19
+ const n$1 = Number(res);
20
+ if (Number.isFinite(n$1)) return n$1;
21
+ } catch {}
22
+ if ("value" in val) {
23
+ const n$1 = Number(val.value);
24
+ if (Number.isFinite(n$1)) return n$1;
25
+ }
26
+ }
27
+ if (typeof val === "function") try {
28
+ const n$1 = Number(val({
29
+ frame,
30
+ fps,
31
+ time: fps > 0 ? frame / fps : 0
32
+ }));
33
+ if (Number.isFinite(n$1)) return n$1;
34
+ } catch {}
35
+ const n = Number(val);
36
+ return Number.isFinite(n) ? n : fallback;
37
+ }
38
+ function resolveProp(op, fieldName, defaultValue, minVal, maxVal, frame, fps) {
39
+ const handleId = op[`${fieldName}HandleId`];
40
+ const input = handleId ? op.inputs?.[handleId] : null;
41
+ let raw;
42
+ if (input?.connectionValid && input.outputItem) {
43
+ const outData = input.outputItem.data;
44
+ raw = outData && typeof outData === "object" && "offset" in outData ? outData.offset : input.outputItem.data;
45
+ } else raw = op[fieldName];
46
+ const resolved = resolveVal(raw, defaultValue, frame, fps);
47
+ return Math.max(minVal, Math.min(maxVal, resolved));
48
+ }
49
+ const pipelineCache = /* @__PURE__ */ new Map();
50
+ function getOrCreatePipeline(device, key) {
51
+ let pipe = pipelineCache.get(key);
52
+ if (!pipe) {
53
+ pipe = new TemporalDeflickerPipeline(device);
54
+ pipelineCache.set(key, pipe);
55
+ }
56
+ return pipe;
57
+ }
58
+ const TemporalDeflickerWebGPURenderer = async (args) => {
59
+ const { ctx, encoder, pass, targetView, targetTexture, targetWidth, targetHeight, props, drawChild } = args;
60
+ const op = props.virtualMedia?.operation;
61
+ if (!op || op.op !== "TemporalDeflicker" && op.op !== "Deflicker") return;
62
+ const sourceMedia = props.virtualMedia?.children?.[0];
63
+ if (!sourceMedia) return;
64
+ pass.end();
65
+ const width = targetWidth;
66
+ const height = targetHeight;
67
+ const frame = props.frame ?? 0;
68
+ const fps = props.fps || 30;
69
+ const srcTex = ctx.renderer.getTemporaryTexture(width, height, [...props.excludeTextures || [], targetTexture]);
70
+ const srcView = srcTex.createView();
71
+ ctx.renderer.beginFrame(encoder, srcView, {
72
+ r: 0,
73
+ g: 0,
74
+ b: 0,
75
+ a: 0
76
+ }, width, height, "clear").end();
77
+ ctx.renderer.pushScissor({
78
+ x: 0,
79
+ y: 0,
80
+ width,
81
+ height
82
+ });
83
+ ctx.renderer.pushIdentity();
84
+ await drawChild(sourceMedia, {
85
+ ...props,
86
+ virtualMedia: sourceMedia,
87
+ containerWidth: width,
88
+ containerHeight: height
89
+ }, srcView, srcTex, width, height);
90
+ ctx.renderer.popTransform();
91
+ ctx.renderer.popScissor();
92
+ args.pass.end();
93
+ const blendWeight = resolveProp(op, "blendWeight", .35, 0, 1, frame, fps);
94
+ const disocclusionThreshold = resolveProp(op, "disocclusionThreshold", .15, .01, 1, frame, fps);
95
+ const maxMotionPixels = resolveProp(op, "maxMotionPixels", 64, 1, 256, frame, fps);
96
+ const scale = resolveProp(op, "scale", .5, .1, 1, frame, fps);
97
+ const windowSize = Math.round(resolveProp(op, "windowSize", 2, 1, 5, frame, fps));
98
+ const pipelineKey = props.virtualMedia?.metadata?.id || op.id || `deflicker_${props.renderId ?? "global"}`;
99
+ const deflickerPipe = getOrCreatePipeline(ctx.device, pipelineKey);
100
+ if (frame === 0) deflickerPipe.reset();
101
+ const deflickeredTex = deflickerPipe.execute(srcTex, {
102
+ blendWeight,
103
+ disocclusionThreshold,
104
+ maxMotionPixels,
105
+ scale,
106
+ windowSize
107
+ }, encoder);
108
+ const finalPass = ctx.renderer.beginFrame(encoder, targetView, {
109
+ r: 0,
110
+ g: 0,
111
+ b: 0,
112
+ a: 0
113
+ }, width, height, "load");
114
+ const opacity = typeof op.opacity === "number" ? op.opacity : 1;
115
+ ctx.renderer.drawTexture(finalPass, deflickeredTex, {
116
+ x: 0,
117
+ y: 0,
118
+ width,
119
+ height
120
+ }, { opacity });
121
+ args.pass = finalPass;
122
+ };
123
+ var renderers_default = defineRenderer({ WebGPURenderer: TemporalDeflickerWebGPURenderer });
124
+
125
+ //#endregion
126
+ export { renderers_default as t };
127
+ //# sourceMappingURL=renderer-BDLnExoP.mjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"renderer-BDLnExoP.mjs","names":[],"sources":["../../../nodes/node-deflicker/dist/renderers-C5Avfhvs.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { TemporalDeflickerPipeline } from \"@framefields/tensor-webgpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nfunction resolveVal(val, fallback, frame, fps) {\n\tif (val === void 0 || val === null) return fallback;\n\tif (typeof val === \"number\") return Number.isFinite(val) ? val : fallback;\n\tif (typeof val === \"object\" && val !== null) {\n\t\tif (\"get\" in val && typeof val.get === \"function\") try {\n\t\t\tconst res = val.get({\n\t\t\t\tframe,\n\t\t\t\tfps,\n\t\t\t\ttime: fps > 0 ? frame / fps : 0,\n\t\t\t\tduration: 0,\n\t\t\t\tdurationMs: 0,\n\t\t\t\tprogress: 0,\n\t\t\t\tdeltaTime: fps > 0 ? 1 / fps : 0\n\t\t\t});\n\t\t\tconst n$1 = Number(res);\n\t\t\tif (Number.isFinite(n$1)) return n$1;\n\t\t} catch {}\n\t\tif (\"value\" in val) {\n\t\t\tconst n$1 = Number(val.value);\n\t\t\tif (Number.isFinite(n$1)) return n$1;\n\t\t}\n\t}\n\tif (typeof val === \"function\") try {\n\t\tconst n$1 = Number(val({\n\t\t\tframe,\n\t\t\tfps,\n\t\t\ttime: fps > 0 ? frame / fps : 0\n\t\t}));\n\t\tif (Number.isFinite(n$1)) return n$1;\n\t} catch {}\n\tconst n = Number(val);\n\treturn Number.isFinite(n) ? n : fallback;\n}\nfunction resolveProp(op, fieldName, defaultValue, minVal, maxVal, frame, fps) {\n\tconst handleId = op[`${fieldName}HandleId`];\n\tconst input = handleId ? op.inputs?.[handleId] : null;\n\tlet raw;\n\tif (input?.connectionValid && input.outputItem) {\n\t\tconst outData = input.outputItem.data;\n\t\traw = outData && typeof outData === \"object\" && \"offset\" in outData ? outData.offset : input.outputItem.data;\n\t} else raw = op[fieldName];\n\tconst resolved = resolveVal(raw, defaultValue, frame, fps);\n\treturn Math.max(minVal, Math.min(maxVal, resolved));\n}\nconst pipelineCache = /* @__PURE__ */ new Map();\nfunction getOrCreatePipeline(device, key) {\n\tlet pipe = pipelineCache.get(key);\n\tif (!pipe) {\n\t\tpipe = new TemporalDeflickerPipeline(device);\n\t\tpipelineCache.set(key, pipe);\n\t}\n\treturn pipe;\n}\nconst TemporalDeflickerWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetView, targetTexture, targetWidth, targetHeight, props, drawChild } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (!op || op.op !== \"TemporalDeflicker\" && op.op !== \"Deflicker\") return;\n\tconst sourceMedia = props.virtualMedia?.children?.[0];\n\tif (!sourceMedia) return;\n\tpass.end();\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst frame = props.frame ?? 0;\n\tconst fps = props.fps || 30;\n\tconst srcTex = ctx.renderer.getTemporaryTexture(width, height, [...props.excludeTextures || [], targetTexture]);\n\tconst srcView = srcTex.createView();\n\tctx.renderer.beginFrame(encoder, srcView, {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 0\n\t}, width, height, \"clear\").end();\n\tctx.renderer.pushScissor({\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth,\n\t\theight\n\t});\n\tctx.renderer.pushIdentity();\n\tawait drawChild(sourceMedia, {\n\t\t...props,\n\t\tvirtualMedia: sourceMedia,\n\t\tcontainerWidth: width,\n\t\tcontainerHeight: height\n\t}, srcView, srcTex, width, height);\n\tctx.renderer.popTransform();\n\tctx.renderer.popScissor();\n\targs.pass.end();\n\tconst blendWeight = resolveProp(op, \"blendWeight\", .35, 0, 1, frame, fps);\n\tconst disocclusionThreshold = resolveProp(op, \"disocclusionThreshold\", .15, .01, 1, frame, fps);\n\tconst maxMotionPixels = resolveProp(op, \"maxMotionPixels\", 64, 1, 256, frame, fps);\n\tconst scale = resolveProp(op, \"scale\", .5, .1, 1, frame, fps);\n\tconst windowSize = Math.round(resolveProp(op, \"windowSize\", 2, 1, 5, frame, fps));\n\tconst pipelineKey = props.virtualMedia?.metadata?.id || op.id || `deflicker_${props.renderId ?? \"global\"}`;\n\tconst deflickerPipe = getOrCreatePipeline(ctx.device, pipelineKey);\n\tif (frame === 0) deflickerPipe.reset();\n\tconst deflickeredTex = deflickerPipe.execute(srcTex, {\n\t\tblendWeight,\n\t\tdisocclusionThreshold,\n\t\tmaxMotionPixels,\n\t\tscale,\n\t\twindowSize\n\t}, encoder);\n\tconst finalPass = ctx.renderer.beginFrame(encoder, targetView, {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 0\n\t}, width, height, \"load\");\n\tconst opacity = typeof op.opacity === \"number\" ? op.opacity : 1;\n\tctx.renderer.drawTexture(finalPass, deflickeredTex, {\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth,\n\t\theight\n\t}, { opacity });\n\targs.pass = finalPass;\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: TemporalDeflickerWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-C5Avfhvs.mjs.map"],"mappings":";;;;AAIA,SAAS,WAAW,KAAK,UAAU,OAAO,KAAK;AAC9C,KAAI,QAAQ,KAAK,KAAK,QAAQ,KAAM,QAAO;AAC3C,KAAI,OAAO,QAAQ,SAAU,QAAO,OAAO,SAAS,IAAI,GAAG,MAAM;AACjE,KAAI,OAAO,QAAQ,YAAY,QAAQ,MAAM;AAC5C,MAAI,SAAS,OAAO,OAAO,IAAI,QAAQ,WAAY,KAAI;GACtD,MAAM,MAAM,IAAI,IAAI;IACnB;IACA;IACA,MAAM,MAAM,IAAI,QAAQ,MAAM;IAC9B,UAAU;IACV,YAAY;IACZ,UAAU;IACV,WAAW,MAAM,IAAI,IAAI,MAAM;IAC/B,CAAC;GACF,MAAM,MAAM,OAAO,IAAI;AACvB,OAAI,OAAO,SAAS,IAAI,CAAE,QAAO;UAC1B;AACR,MAAI,WAAW,KAAK;GACnB,MAAM,MAAM,OAAO,IAAI,MAAM;AAC7B,OAAI,OAAO,SAAS,IAAI,CAAE,QAAO;;;AAGnC,KAAI,OAAO,QAAQ,WAAY,KAAI;EAClC,MAAM,MAAM,OAAO,IAAI;GACtB;GACA;GACA,MAAM,MAAM,IAAI,QAAQ,MAAM;GAC9B,CAAC,CAAC;AACH,MAAI,OAAO,SAAS,IAAI,CAAE,QAAO;SAC1B;CACR,MAAM,IAAI,OAAO,IAAI;AACrB,QAAO,OAAO,SAAS,EAAE,GAAG,IAAI;;AAEjC,SAAS,YAAY,IAAI,WAAW,cAAc,QAAQ,QAAQ,OAAO,KAAK;CAC7E,MAAM,WAAW,GAAG,GAAG,UAAU;CACjC,MAAM,QAAQ,WAAW,GAAG,SAAS,YAAY;CACjD,IAAI;AACJ,KAAI,OAAO,mBAAmB,MAAM,YAAY;EAC/C,MAAM,UAAU,MAAM,WAAW;AACjC,QAAM,WAAW,OAAO,YAAY,YAAY,YAAY,UAAU,QAAQ,SAAS,MAAM,WAAW;OAClG,OAAM,GAAG;CAChB,MAAM,WAAW,WAAW,KAAK,cAAc,OAAO,IAAI;AAC1D,QAAO,KAAK,IAAI,QAAQ,KAAK,IAAI,QAAQ,SAAS,CAAC;;AAEpD,MAAM,gCAAgC,IAAI,KAAK;AAC/C,SAAS,oBAAoB,QAAQ,KAAK;CACzC,IAAI,OAAO,cAAc,IAAI,IAAI;AACjC,KAAI,CAAC,MAAM;AACV,SAAO,IAAI,0BAA0B,OAAO;AAC5C,gBAAc,IAAI,KAAK,KAAK;;AAE7B,QAAO;;AAER,MAAM,kCAAkC,OAAO,SAAS;CACvD,MAAM,EAAE,KAAK,SAAS,MAAM,YAAY,eAAe,aAAa,cAAc,OAAO,cAAc;CACvG,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,CAAC,MAAM,GAAG,OAAO,uBAAuB,GAAG,OAAO,YAAa;CACnE,MAAM,cAAc,MAAM,cAAc,WAAW;AACnD,KAAI,CAAC,YAAa;AAClB,MAAK,KAAK;CACV,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,QAAQ,MAAM,SAAS;CAC7B,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,SAAS,IAAI,SAAS,oBAAoB,OAAO,QAAQ,CAAC,GAAG,MAAM,mBAAmB,EAAE,EAAE,cAAc,CAAC;CAC/G,MAAM,UAAU,OAAO,YAAY;AACnC,KAAI,SAAS,WAAW,SAAS,SAAS;EACzC,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,OAAO,QAAQ,QAAQ,CAAC,KAAK;AAChC,KAAI,SAAS,YAAY;EACxB,GAAG;EACH,GAAG;EACH;EACA;EACA,CAAC;AACF,KAAI,SAAS,cAAc;AAC3B,OAAM,UAAU,aAAa;EAC5B,GAAG;EACH,cAAc;EACd,gBAAgB;EAChB,iBAAiB;EACjB,EAAE,SAAS,QAAQ,OAAO,OAAO;AAClC,KAAI,SAAS,cAAc;AAC3B,KAAI,SAAS,YAAY;AACzB,MAAK,KAAK,KAAK;CACf,MAAM,cAAc,YAAY,IAAI,eAAe,KAAK,GAAG,GAAG,OAAO,IAAI;CACzE,MAAM,wBAAwB,YAAY,IAAI,yBAAyB,KAAK,KAAK,GAAG,OAAO,IAAI;CAC/F,MAAM,kBAAkB,YAAY,IAAI,mBAAmB,IAAI,GAAG,KAAK,OAAO,IAAI;CAClF,MAAM,QAAQ,YAAY,IAAI,SAAS,IAAI,IAAI,GAAG,OAAO,IAAI;CAC7D,MAAM,aAAa,KAAK,MAAM,YAAY,IAAI,cAAc,GAAG,GAAG,GAAG,OAAO,IAAI,CAAC;CACjF,MAAM,cAAc,MAAM,cAAc,UAAU,MAAM,GAAG,MAAM,aAAa,MAAM,YAAY;CAChG,MAAM,gBAAgB,oBAAoB,IAAI,QAAQ,YAAY;AAClE,KAAI,UAAU,EAAG,eAAc,OAAO;CACtC,MAAM,iBAAiB,cAAc,QAAQ,QAAQ;EACpD;EACA;EACA;EACA;EACA;EACA,EAAE,QAAQ;CACX,MAAM,YAAY,IAAI,SAAS,WAAW,SAAS,YAAY;EAC9D,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,OAAO,QAAQ,OAAO;CACzB,MAAM,UAAU,OAAO,GAAG,YAAY,WAAW,GAAG,UAAU;AAC9D,KAAI,SAAS,YAAY,WAAW,gBAAgB;EACnD,GAAG;EACH,GAAG;EACH;EACA;EACA,EAAE,EAAE,SAAS,CAAC;AACf,MAAK,OAAO;;AAKb,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,iCAAiC,CAAC"}