dsh-drawai 0.3.4 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (538) hide show
  1. package/LICENSE +4154 -0
  2. package/README.md +49 -11
  3. package/lib/audio-media.js +150 -0
  4. package/lib/audio-service.js +66 -0
  5. package/lib/canvas-format.js +134 -0
  6. package/lib/client.js +5090 -184
  7. package/lib/comfyui-default-workflow.mjs +1825 -0
  8. package/lib/comfyui-workflow.mjs +426 -0
  9. package/lib/document-commands.js +12 -0
  10. package/lib/document-core.js +29 -0
  11. package/lib/drawing-runner.js +6 -4
  12. package/lib/drawing-tasks.js +26 -0
  13. package/lib/ffmpeg-manager.js +1056 -0
  14. package/lib/imagegen.mjs +596 -0
  15. package/lib/index.js +1762 -129
  16. package/lib/media.js +26 -13
  17. package/lib/mgstyle-core.js +75 -0
  18. package/lib/motion/apply.js +181 -0
  19. package/lib/motion/asset-pack-lock.js +10 -0
  20. package/lib/motion/asset-pack.js +335 -0
  21. package/lib/motion/assets.js +291 -0
  22. package/lib/motion/audio.js +103 -0
  23. package/lib/motion/audiolevel.js +63 -0
  24. package/lib/motion/audiomix.js +144 -0
  25. package/lib/motion/beats.js +338 -0
  26. package/lib/motion/builtin-assets.js +62 -0
  27. package/lib/motion/canvas-spec.js +442 -0
  28. package/lib/motion/capture.js +95 -0
  29. package/lib/motion/cards.js +80 -0
  30. package/lib/motion/collect.js +449 -0
  31. package/lib/motion/delivery.js +140 -0
  32. package/lib/motion/edge-speech.py +90 -0
  33. package/lib/motion/entry.jsx +73 -0
  34. package/lib/motion/export.js +200 -0
  35. package/lib/motion/ffmpeg.js +43 -0
  36. package/lib/motion/fonts.js +71 -0
  37. package/lib/motion/jobs.js +117 -0
  38. package/lib/motion/json.js +4 -0
  39. package/lib/motion/media-catalog.js +59 -0
  40. package/lib/motion/mgstyles/BRIEF-TEMPLATE.md +63 -0
  41. package/lib/motion/mgstyles/briefs/01-flat-vector.md +104 -0
  42. package/lib/motion/mgstyles/briefs/02-line-art.md +97 -0
  43. package/lib/motion/mgstyles/briefs/03-isometric.md +108 -0
  44. package/lib/motion/mgstyles/briefs/05-cel-boil.md +145 -0
  45. package/lib/motion/mgstyles/briefs/06-collage.md +149 -0
  46. package/lib/motion/mgstyles/briefs/07-liquid.md +106 -0
  47. package/lib/motion/mgstyles/briefs/08-morph.md +111 -0
  48. package/lib/motion/mgstyles/briefs/09-bauhaus.md +150 -0
  49. package/lib/motion/mgstyles/briefs/10-synthwave.md +151 -0
  50. package/lib/motion/mgstyles/briefs/12-aurora-glass.md +147 -0
  51. package/lib/motion/mgstyles/briefs/18-hanazi.md +140 -0
  52. package/lib/motion/mgstyles/briefs/19-paperclip.md +156 -0
  53. package/lib/motion/mgstyles/briefs/20-pixel.md +118 -0
  54. package/lib/motion/mgstyles/briefs/22-hud.md +118 -0
  55. package/lib/motion/mgstyles/catalog.d/01-flat-vector.json +34 -0
  56. package/lib/motion/mgstyles/catalog.d/02-line-art.json +34 -0
  57. package/lib/motion/mgstyles/catalog.d/03-isometric.json +35 -0
  58. package/lib/motion/mgstyles/catalog.d/05-cel-boil.json +28 -0
  59. package/lib/motion/mgstyles/catalog.d/06-collage.json +28 -0
  60. package/lib/motion/mgstyles/catalog.d/07-liquid.json +28 -0
  61. package/lib/motion/mgstyles/catalog.d/08-morph.json +28 -0
  62. package/lib/motion/mgstyles/catalog.d/09-bauhaus.json +28 -0
  63. package/lib/motion/mgstyles/catalog.d/10-synthwave.json +28 -0
  64. package/lib/motion/mgstyles/catalog.d/12-aurora-glass.json +28 -0
  65. package/lib/motion/mgstyles/catalog.d/18-hanazi.json +28 -0
  66. package/lib/motion/mgstyles/catalog.d/19-paperclip.json +28 -0
  67. package/lib/motion/mgstyles/catalog.d/20-pixel.json +28 -0
  68. package/lib/motion/mgstyles/catalog.d/22-hud.json +28 -0
  69. package/lib/motion/mgstyles/catalog.json +1356 -0
  70. package/lib/motion/mgstyles/upstream/README.md +147 -0
  71. package/lib/motion/mgstyles/upstream/README.zh-CN.md +147 -0
  72. package/lib/motion/mgstyles/upstream/demos/01-flat-vector/cues.json +1 -0
  73. package/lib/motion/mgstyles/upstream/demos/01-flat-vector/index.html +712 -0
  74. package/lib/motion/mgstyles/upstream/demos/02-line-art/cues.json +331 -0
  75. package/lib/motion/mgstyles/upstream/demos/02-line-art/film.js +676 -0
  76. package/lib/motion/mgstyles/upstream/demos/02-line-art/index.html +18 -0
  77. package/lib/motion/mgstyles/upstream/demos/02-line-art/tools/dump_timing.mjs +26 -0
  78. package/lib/motion/mgstyles/upstream/demos/03-isometric/cues.json +109 -0
  79. package/lib/motion/mgstyles/upstream/demos/03-isometric/index.html +25 -0
  80. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/anim.js +82 -0
  81. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/main.js +219 -0
  82. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/night5.js +180 -0
  83. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/render.js +202 -0
  84. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/title.js +167 -0
  85. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/title5.js +294 -0
  86. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/ui.js +141 -0
  87. package/lib/motion/mgstyles/upstream/demos/03-isometric/js/world.js +1399 -0
  88. package/lib/motion/mgstyles/upstream/demos/05-cel-boil/cues.json +157 -0
  89. package/lib/motion/mgstyles/upstream/demos/05-cel-boil/index.html +34 -0
  90. package/lib/motion/mgstyles/upstream/demos/05-cel-boil/js/engine.js +326 -0
  91. package/lib/motion/mgstyles/upstream/demos/05-cel-boil/js/scene.js +2036 -0
  92. package/lib/motion/mgstyles/upstream/demos/06-collage/assets/gen/layout.json +157 -0
  93. package/lib/motion/mgstyles/upstream/demos/06-collage/cues.json +80 -0
  94. package/lib/motion/mgstyles/upstream/demos/06-collage/index.html +889 -0
  95. package/lib/motion/mgstyles/upstream/demos/07-liquid/cues.json +100 -0
  96. package/lib/motion/mgstyles/upstream/demos/07-liquid/index.html +108 -0
  97. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/engine.js +153 -0
  98. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/links.js +64 -0
  99. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/lookdev.js +46 -0
  100. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/scene.js +963 -0
  101. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/shaders.js +647 -0
  102. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/textsdf.js +114 -0
  103. package/lib/motion/mgstyles/upstream/demos/07-liquid/js/type.js +50 -0
  104. package/lib/motion/mgstyles/upstream/demos/08-morph/cues.json +131 -0
  105. package/lib/motion/mgstyles/upstream/demos/08-morph/glyphs.json +1 -0
  106. package/lib/motion/mgstyles/upstream/demos/08-morph/index.html +901 -0
  107. package/lib/motion/mgstyles/upstream/demos/09-bauhaus/cues.json +270 -0
  108. package/lib/motion/mgstyles/upstream/demos/09-bauhaus/film.js +697 -0
  109. package/lib/motion/mgstyles/upstream/demos/09-bauhaus/index.html +12 -0
  110. package/lib/motion/mgstyles/upstream/demos/10-synthwave/cues.json +44 -0
  111. package/lib/motion/mgstyles/upstream/demos/10-synthwave/index.html +1028 -0
  112. package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/cues.json +67 -0
  113. package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/index.html +16 -0
  114. package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/main.js +967 -0
  115. package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/shaders.js +468 -0
  116. package/lib/motion/mgstyles/upstream/demos/18-hanazi/cues.json +117 -0
  117. package/lib/motion/mgstyles/upstream/demos/18-hanazi/index.html +541 -0
  118. package/lib/motion/mgstyles/upstream/demos/19-paperclip/assets/countries-110m.json +1 -0
  119. package/lib/motion/mgstyles/upstream/demos/19-paperclip/assets/stickers/meta.json +34 -0
  120. package/lib/motion/mgstyles/upstream/demos/19-paperclip/cues.json +285 -0
  121. package/lib/motion/mgstyles/upstream/demos/19-paperclip/index.html +599 -0
  122. package/lib/motion/mgstyles/upstream/demos/20-pixel/cues.json +42 -0
  123. package/lib/motion/mgstyles/upstream/demos/20-pixel/film.js +914 -0
  124. package/lib/motion/mgstyles/upstream/demos/20-pixel/index.html +18 -0
  125. package/lib/motion/mgstyles/upstream/demos/22-hud/cues.json +108 -0
  126. package/lib/motion/mgstyles/upstream/demos/22-hud/index.html +125 -0
  127. package/lib/motion/mgstyles/upstream/demos/22-hud/js/holo.js +275 -0
  128. package/lib/motion/mgstyles/upstream/demos/22-hud/js/hud.js +855 -0
  129. package/lib/motion/mgstyles/upstream/demos/22-hud/js/post.js +150 -0
  130. package/lib/motion/mgstyles/upstream/demos/22-hud/js/util.js +65 -0
  131. package/lib/motion/mgstyles/upstream/demos/22-hud/js/v5.js +142 -0
  132. package/lib/motion/mgstyles/upstream/harness/render.mjs +319 -0
  133. package/lib/motion/mgstyles/upstream/manifest.json +269 -0
  134. package/lib/motion/mgstyles/upstream/prompts/01-flat-vector.md +98 -0
  135. package/lib/motion/mgstyles/upstream/prompts/02-line-art.md +95 -0
  136. package/lib/motion/mgstyles/upstream/prompts/03-isometric.md +97 -0
  137. package/lib/motion/mgstyles/upstream/prompts/05-cel-boil.md +95 -0
  138. package/lib/motion/mgstyles/upstream/prompts/06-collage.md +95 -0
  139. package/lib/motion/mgstyles/upstream/prompts/07-liquid.md +98 -0
  140. package/lib/motion/mgstyles/upstream/prompts/08-morph.md +95 -0
  141. package/lib/motion/mgstyles/upstream/prompts/09-bauhaus.md +96 -0
  142. package/lib/motion/mgstyles/upstream/prompts/10-synthwave.md +95 -0
  143. package/lib/motion/mgstyles/upstream/prompts/12-aurora-glass.md +96 -0
  144. package/lib/motion/mgstyles/upstream/prompts/18-hanazi.md +95 -0
  145. package/lib/motion/mgstyles/upstream/prompts/19-paperclip.md +96 -0
  146. package/lib/motion/mgstyles/upstream/prompts/20-pixel.md +96 -0
  147. package/lib/motion/mgstyles/upstream/prompts/22-hud.md +95 -0
  148. package/lib/motion/mgstyles/upstream/rubric.md +51 -0
  149. package/lib/motion/mgstyles/upstream/template.md +36 -0
  150. package/lib/motion/pixelqa.js +198 -0
  151. package/lib/motion/preview.js +97 -0
  152. package/lib/motion/project.js +395 -0
  153. package/lib/motion/qa.js +290 -0
  154. package/lib/motion/reference-media.jsx +10 -0
  155. package/lib/motion/render-settings.js +112 -0
  156. package/lib/motion/render.js +161 -0
  157. package/lib/motion/runtime/package-lock.json +3058 -0
  158. package/lib/motion/runtime/package.json +16 -0
  159. package/lib/motion/scene-kit.js +183 -0
  160. package/lib/motion/sfx.js +232 -0
  161. package/lib/motion/shotcraft/ClipCard.tsx +204 -0
  162. package/lib/motion/shotcraft/catalog.json +2461 -0
  163. package/lib/motion/shotcraft/upstream/SKILL.md +286 -0
  164. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -0
  165. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -0
  166. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -0
  167. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -0
  168. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -0
  169. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -0
  170. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -0
  171. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -0
  172. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -0
  173. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -0
  174. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -0
  175. package/lib/motion/shotcraft/upstream/assets/scripts/__pycache__/sfx-source.cpython-313.pyc +0 -0
  176. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -0
  177. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -0
  178. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -0
  179. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -0
  180. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -0
  181. package/lib/motion/shotcraft/upstream/demos/README.md +120 -0
  182. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -0
  183. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -0
  184. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -0
  185. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -0
  186. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -0
  187. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -0
  188. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +389 -0
  189. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -0
  190. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -0
  191. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -0
  192. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -0
  193. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -0
  194. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -0
  195. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -0
  196. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -0
  197. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -0
  198. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -0
  199. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -0
  200. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -0
  201. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -0
  202. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -0
  203. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -0
  204. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -0
  205. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -0
  206. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -0
  207. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -0
  208. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -0
  209. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -0
  210. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -0
  211. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -0
  212. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -0
  213. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -0
  214. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -0
  215. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -0
  216. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -0
  217. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -0
  218. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -0
  219. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -0
  220. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -0
  221. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -0
  222. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -0
  223. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -0
  224. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -0
  225. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -0
  226. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -0
  227. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -0
  228. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -0
  229. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -0
  230. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -0
  231. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -0
  232. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -0
  233. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -0
  234. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -0
  235. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -0
  236. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -0
  237. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -0
  238. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -0
  239. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -0
  240. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -0
  241. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -0
  242. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -0
  243. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -0
  244. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -0
  245. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -0
  246. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -0
  247. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -0
  248. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -0
  249. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -0
  250. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -0
  251. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -0
  252. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -0
  253. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -0
  254. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -0
  255. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -0
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  464. package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/integration-hub-map.md +55 -0
  465. package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/list-reveal.md +50 -0
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  480. package/lib/motion/shotcraft/upstream/template/package.json +20 -0
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  488. package/lib/motion/shotcraft/upstream/template/src/aifl/live/PageCam.tsx +150 -0
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@@ -0,0 +1,241 @@
1
+ // orb-flyline-relay|光斑飞线接力——氛围层(光斑)与事件层(飞线)同帧共振:飞线落点那一帧,
2
+ // 节点背后的光斑一起涨亮一拍,背景给前景"搭腔"。
3
+ //
4
+ // 第二轮重设计(午夜接力 · 三颗玻璃节点):
5
+ // - look = midnight(深蓝夜 · 电光蓝 · 青)。三张灰卡换成 video-shotcraft 出片流程的三颗 240px 玻璃节点
6
+ // 「Brief → Storyboard → Ship」(品牌轮由语音 AI「Tessel」的 Listen → Understand → Act 换来),横向起伏排布(中间高、两边低),飞线是节点之间的
7
+ // 一跳一跳的弧——读作"接力"而不是连线图。每颗节点背后各有一团 720–820px 的光斑(电光蓝 / 青 / 堇蓝),
8
+ // 连同节点一起轻微漂移。
9
+ // - 共振(组合命门):飞线落点帧 = 节点点亮帧 = 背后光斑 surge 起点帧(同一个常量),光斑 5f 涨到
10
+ // 1+1.6 倍亮度并放大 12%、15f 消散;节点同帧描边脉冲 + 一圈冲击环。错开 ≥2f 就读不出"搭腔"。
11
+ // - 飞线:白芯 + 青蓝两层辉光,亮头领跑带彗尾,生长曲线起步蓄力、进站减速;到站 4f 后整条线 14f 消散
12
+ // 成一串细点虚线(能量已经交出去,只留下路径),与 flyline-arc 的"常驻线"区分。
13
+ // - 收束:C 点亮后 72px 标题「Say it once. video-shotcraft does the rest.」逐词升起(品牌名用青色),
14
+ // 光斑 110–140f out-sine 收敛冻结,末 25f 真静止。
15
+ // - 镜头:全程 1→1.04 极缓推进,焦点随接力从 A 漂到 C(起止无速度突变)。
16
+ //
17
+ // 时间表(30fps,共 165f):
18
+ // 0–20 光斑亮起,三颗节点错峰升起(0 / 4 / 8f);A 10f 点亮(自带光斑)
19
+ // 22–48 线 1 A→B(26f)
20
+ // 48 B 点亮 = B 光斑 surge(同帧)
21
+ // 58–82 线 2 B→C(24f)
22
+ // 82 C 点亮 = C 光斑 surge(同帧)
23
+ // 92–122 标题逐词升起;两条线已消散为细点虚线
24
+ // 110–140 光斑漂移 out-sine 收敛冻结
25
+ // 140–165 真静止 hold
26
+ import React from 'react';
27
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
28
+ import { EASE, FONT, bezier, mix, ramp } from '../../_fixtures/Polish';
29
+ import { LOOKS, Stage, TextReveal, alpha, type } from '../../_fixtures/Look';
30
+ import { BRAND } from '../../_fixtures/Brand';
31
+
32
+ export const ORB_FLYLINE_RELAY_DURATION = 165; // 5.5s:动作 f98 前结束、光斑 f140 冻结、末 25f 真静止
33
+
34
+ const L = LOOKS.midnight;
35
+ const TAU = Math.PI * 2;
36
+
37
+ type Pt = { x: number; y: number };
38
+ const bez = (p0: Pt, p1: Pt, p2: Pt, p3: Pt, t: number): Pt => {
39
+ const u = 1 - t;
40
+ return {
41
+ x: u * u * u * p0.x + 3 * u * u * t * p1.x + 3 * u * t * t * p2.x + t * t * t * p3.x,
42
+ y: u * u * u * p0.y + 3 * u * u * t * p1.y + 3 * u * t * t * p2.y + t * t * t * p3.y,
43
+ };
44
+ };
45
+ const h = (n: number) => {
46
+ const s = Math.sin(n * 127.3) * 43758.5453;
47
+ return s - Math.floor(s);
48
+ };
49
+ const grow = bezier(0.45, 0, 0.2, 1);
50
+
51
+ // 漂移时间:0–110 同速,110–140 out-sine 收敛(起始斜率 = 1),之后冻结
52
+ const T0 = 110, TS = 30;
53
+ const drift = (f: number) => (f <= T0 ? f : T0 + (2 * TS / Math.PI) * Math.sin((Math.PI / 2) * Math.min(1, (f - T0) / TS)));
54
+
55
+ // ───────────── 节点 ─────────────
56
+ const R = 120;
57
+ const LIT_B = 48; // 线 1 落点 = B 点亮 = B 光斑 surge
58
+ const LIT_C = 82; // 线 2 落点 = C 点亮 = C 光斑 surge
59
+
60
+ type NodeDef = { x: number; y: number; label: string; sub: string; litAt: number; inAt: number; orb: string; orbSize: number; seed: number; icon: React.ReactNode };
61
+ const ICON_STROKE = { fill: 'none', strokeWidth: 7, strokeLinecap: 'round' as const, strokeLinejoin: 'round' as const };
62
+ const NODES: NodeDef[] = [
63
+ {
64
+ x: 400, y: 470, label: 'Brief', sub: 'One prompt · 1 page', litAt: 10, inAt: 0, orb: '#3d63ff', orbSize: 820, seed: 1,
65
+ icon: <g {...ICON_STROKE}><rect x={-18} y={-44} width={36} height={60} rx={18} /><path d="M-34 0 C -34 22 -18 34 0 34 C 18 34 34 22 34 0 M0 34 V48" /></g>,
66
+ },
67
+ {
68
+ x: 960, y: 380, label: 'Storyboard', sub: '8 shots · beat-synced', litAt: LIT_B, inAt: 4, orb: L.accent2, orbSize: 760, seed: 2,
69
+ icon: <g {...ICON_STROKE}><path d="M0 -44 C 4 -14 14 -4 44 0 C 14 4 4 14 0 44 C -4 14 -14 4 -44 0 C -14 -4 -4 -14 0 -44 Z" /><path d="M30 -38 v14 M23 -31 h14" /></g>,
70
+ },
71
+ {
72
+ x: 1520, y: 470, label: 'Ship', sub: 'launch-film.mp4', litAt: LIT_C, inAt: 8, orb: '#7f74ff', orbSize: 720, seed: 3,
73
+ icon: <g {...ICON_STROKE}><path d="M-40 4 L 38 -34 L 14 40 L 2 12 Z M2 12 L 38 -34" /></g>,
74
+ },
75
+ ];
76
+
77
+ // 涨亮一拍:5f out 起升,15f 消散
78
+ const surge = (f: number, at: number) => (f < at ? 0 : f <= at + 5 ? ramp(f, at, 5, EASE.out) : 1 - ramp(f, at + 5, 15, EASE.swift));
79
+
80
+ const edge = (n: NodeDef, deg: number): Pt => ({ x: n.x + R * Math.cos((deg * Math.PI) / 180), y: n.y + R * Math.sin((deg * Math.PI) / 180) });
81
+
82
+ const LINES = [
83
+ { start: LIT_B - 26, dur: 26, p0: edge(NODES[0], -48), p3: edge(NODES[1], 200), lift: 170 },
84
+ { start: LIT_C - 24, dur: 24, p0: edge(NODES[1], -20), p3: edge(NODES[2], 228), lift: 170 },
85
+ ].map((l) => {
86
+ const dx = l.p3.x - l.p0.x;
87
+ const top = Math.min(l.p0.y, l.p3.y) - l.lift;
88
+ return { ...l, p1: { x: l.p0.x + dx * 0.22, y: top }, p2: { x: l.p0.x + dx * 0.78, y: top } };
89
+ });
90
+
91
+ const N = 80;
92
+ const Flyline: React.FC<{ f: number; ln: typeof LINES[number] }> = ({ f, ln }) => {
93
+ const { start, dur, p0, p1, p2, p3 } = ln;
94
+ if (f < start) return null;
95
+ const e = grow(Math.min(1, (f - start) / dur));
96
+ const growing = f < start + dur;
97
+ const fade = 1 - ramp(f, start + dur + 4, 14, EASE.swift); // 到站 4f 后整条消散
98
+ const dots = ramp(f, start + dur + 6, 14, EASE.out); // 留下细点虚线路径
99
+ const pts: Pt[] = [];
100
+ const n = Math.max(2, Math.ceil(e * N) + 1);
101
+ for (let i = 0; i < n; i++) pts.push(bez(p0, p1, p2, p3, Math.min(i / N, e)));
102
+ const head = bez(p0, p1, p2, p3, e);
103
+ pts[pts.length - 1] = head;
104
+ const poly = pts.map((p) => `${p.x.toFixed(1)},${p.y.toFixed(1)}`).join(' ');
105
+ const segs = [];
106
+ if (fade > 0) {
107
+ for (let i = 0; i < pts.length - 1; i++) {
108
+ const k = Math.min(i / N, e) / Math.max(e, 0.001);
109
+ segs.push(<line key={i} x1={pts[i].x} y1={pts[i].y} x2={pts[i + 1].x} y2={pts[i + 1].y} stroke="#f2f7ff" strokeWidth={3.2} strokeLinecap="butt" strokeOpacity={(0.12 + 0.88 * k * k) * fade} />);
110
+ }
111
+ }
112
+ const comet = pts.slice(Math.max(0, pts.length - 9)).map((p) => `${p.x.toFixed(1)},${p.y.toFixed(1)}`).join(' ');
113
+ const full = Array.from({ length: 23 }, (_, i) => bez(p0, p1, p2, p3, (i + 1) / 24));
114
+ return (
115
+ <g>
116
+ {dots > 0 && full.map((p, i) => <circle key={`d${i}`} cx={p.x} cy={p.y} r={2.6} fill={L.accent} opacity={dots * 0.55} />)}
117
+ {fade > 0 && (
118
+ <g>
119
+ <polyline points={poly} fill="none" stroke={L.accent} strokeWidth={20} strokeLinecap="round" strokeLinejoin="round" strokeOpacity={0.12 * fade} />
120
+ <polyline points={poly} fill="none" stroke={L.accent2} strokeWidth={7} strokeLinecap="round" strokeLinejoin="round" strokeOpacity={0.3 * fade} />
121
+ {segs}
122
+ </g>
123
+ )}
124
+ {growing && (
125
+ <g>
126
+ <polyline points={comet} fill="none" stroke="#ffffff" strokeWidth={7} strokeLinecap="round" strokeLinejoin="round" strokeOpacity={0.6} />
127
+ <circle cx={head.x} cy={head.y} r={44} fill="url(#relayHalo)" />
128
+ <circle cx={head.x} cy={head.y} r={7.5} fill="#ffffff" />
129
+ </g>
130
+ )}
131
+ </g>
132
+ );
133
+ };
134
+
135
+ const Node: React.FC<{ f: number; n: NodeDef; ox: number; oy: number }> = ({ f, n, ox, oy }) => {
136
+ const enter = ramp(f, n.inAt, 22, EASE.snappy);
137
+ const lit = ramp(f, n.litAt, 8, EASE.out);
138
+ const pulse = f < n.litAt ? 0 : f <= n.litAt + 6 ? ramp(f, n.litAt, 6, EASE.out) : mix(1, 0.35, ramp(f, n.litAt + 6, 16, EASE.out));
139
+ const ring = n.litAt > 20 ? ramp(f, n.litAt, 20, EASE.linear) : 0;
140
+ const x = n.x + ox, y = n.y + oy + (1 - enter) * 40;
141
+ const c = n.orb;
142
+ return (
143
+ <div style={{ position: 'absolute', left: 0, top: 0, opacity: enter }}>
144
+ {/* 冲击环 */}
145
+ {ring > 0 && ring < 1 && (
146
+ <div style={{
147
+ position: 'absolute', left: x, top: y, width: 0, height: 0,
148
+ }}>
149
+ <div style={{
150
+ position: 'absolute', left: -R * mix(1, 2.3, EASE.snappy(ring)), top: -R * mix(1, 2.3, EASE.snappy(ring)),
151
+ width: 2 * R * mix(1, 2.3, EASE.snappy(ring)), height: 2 * R * mix(1, 2.3, EASE.snappy(ring)), borderRadius: '50%',
152
+ border: `${mix(4, 1, ring).toFixed(2)}px solid ${alpha('#e9f6ff', 0.8 * (1 - ring))}`, boxSizing: 'border-box',
153
+ }} />
154
+ </div>
155
+ )}
156
+ {/* 玻璃节点 */}
157
+ <div style={{
158
+ position: 'absolute', left: x - R, top: y - R, width: 2 * R, height: 2 * R, borderRadius: '50%',
159
+ background: `radial-gradient(circle at 50% 28%, ${alpha('#2a3a66', 0.92)} 0%, ${alpha('#121a30', 0.94)} 62%, ${alpha('#0b1122', 0.96)} 100%)`,
160
+ boxShadow: `inset 0 0 0 1.5px ${alpha(lit > 0 ? c : '#a0beff', 0.14 + 0.66 * pulse)}, inset 0 2px 0 rgba(255,255,255,0.12), ` +
161
+ `inset 0 0 ${(50 * lit).toFixed(1)}px ${alpha(c, 0.28 * lit)}, 0 0 ${(70 * pulse).toFixed(1)}px ${alpha(c, 0.5 * pulse)}, 0 40px 80px -30px rgba(0,0,0,0.9)`,
162
+ }}>
163
+ <svg width={2 * R} height={2 * R} viewBox="-120 -120 240 240" style={{ position: 'absolute', inset: 0 }}>
164
+ <g stroke={lit > 0.5 ? '#ffffff' : L.ink3} style={{ filter: lit > 0.5 ? `drop-shadow(0 0 10px ${alpha(c, 0.8)})` : undefined }}>{n.icon}</g>
165
+ </svg>
166
+ </div>
167
+ {/* 标签 */}
168
+ <div style={{ position: 'absolute', left: x - 260, width: 520, top: y + R + 34, textAlign: 'center' }}>
169
+ <div style={{ ...type(52, 650), color: lit > 0.5 ? L.ink : L.ink3 }}>{n.label}</div>
170
+ <div style={{ ...type(32, 450), color: lit > 0.5 ? L.ink2 : alpha(L.ink3, 0.7), marginTop: 10, ...(n.label === 'Ship' ? { fontFamily: FONT.mono, letterSpacing: '0em' } : null) }}>{n.sub}</div>
171
+ </div>
172
+ </div>
173
+ );
174
+ };
175
+
176
+ export const OrbFlylineRelay: React.FC = () => {
177
+ const f = useCurrentFrame();
178
+ const t = drift(f);
179
+ const cam = 1 + 0.04 * ramp(f, 0, 140, EASE.smooth);
180
+ const fx = mix(700, 1200, ramp(f, 10, 100, EASE.smooth));
181
+ const orbIn = 0.3 + 0.7 * ramp(f, 0, 20, EASE.out);
182
+
183
+ // 节点与光斑一起轻漂(节点漂得少 = 视差:光斑在后)
184
+ const offs = NODES.map((n) => {
185
+ const a = h(n.seed * 7 + 1) * TAU, b = h(n.seed * 7 + 2) * TAU;
186
+ return {
187
+ ox: 120 * Math.sin((TAU * t) / (118 + n.seed * 9) + a), oy: 90 * Math.sin((TAU * t) / (134 - n.seed * 11) + b),
188
+ };
189
+ });
190
+
191
+ const nodeOffs = offs.map((o) => ({ ox: o.ox * 0.22, oy: o.oy * 0.22 })); // 节点只漂 22%:光斑在后、节点在前的视差
192
+
193
+ return (
194
+ <AbsoluteFill style={{ background: L.bg[2] }}>
195
+ <Stage look={L} keyLight={{ x: 0.5, y: -0.05 }} fill={null} intensity={0.8} />
196
+
197
+ <AbsoluteFill style={{ transform: `scale(${cam})`, transformOrigin: `${fx}px 470px` }}>
198
+ {/* 光斑:每颗节点背后一团;点亮后常亮,落点帧同帧 surge */}
199
+ {NODES.map((n, i) => {
200
+ const s = surge(f, n.litAt);
201
+ const base = n.litAt <= 10 ? 0.4 + 0.6 * ramp(f, n.litAt, 10, EASE.out) : 0.35 + 0.65 * ramp(f, n.litAt, 8, EASE.out);
202
+ const k = (0.5 * base) * (1 + 1.6 * s);
203
+ const sz = n.orbSize * (1 + 0.12 * s);
204
+ const x = n.x + offs[i].ox, y = n.y + offs[i].oy;
205
+ return (
206
+ <div key={i} style={{
207
+ position: 'absolute', left: x - sz / 2, top: y - sz / 2, width: sz, height: sz, borderRadius: '50%', mixBlendMode: 'screen', opacity: orbIn,
208
+ background: `radial-gradient(circle closest-side, ${alpha(n.orb, Math.min(1, k))} 0%, ${alpha(n.orb, Math.min(1, k * 0.55))} 25%, ${alpha(n.orb, k * 0.22)} 52%, ${alpha(n.orb, k * 0.06)} 76%, ${alpha(n.orb, 0)} 100%)`,
209
+ }} />
210
+ );
211
+ })}
212
+
213
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, overflow: 'visible' }}>
214
+ <defs>
215
+ <radialGradient id="relayHalo">
216
+ <stop offset="0%" stopColor="rgba(255,255,255,0.75)" />
217
+ <stop offset="30%" stopColor={alpha(L.accent2, 0.35)} />
218
+ <stop offset="100%" stopColor={alpha(L.accent, 0)} />
219
+ </radialGradient>
220
+ </defs>
221
+ {/* 飞线坐标跟随节点漂移:端点按节点偏移整体平移 */}
222
+ {LINES.map((ln, i) => {
223
+ const a = nodeOffs[i], b = nodeOffs[i + 1];
224
+ const shift = (p: Pt, w: number) => ({ x: p.x + mix(a.ox, b.ox, w), y: p.y + mix(a.oy, b.oy, w) });
225
+ const moved = { ...ln, p0: shift(ln.p0, 0), p1: shift(ln.p1, 0.25), p2: shift(ln.p2, 0.75), p3: shift(ln.p3, 1) };
226
+ return <Flyline key={i} f={f} ln={moved} />;
227
+ })}
228
+ </svg>
229
+
230
+ {NODES.map((n, i) => <Node key={i} f={f} n={n} ox={nodeOffs[i].ox} oy={nodeOffs[i].oy} />)}
231
+ </AbsoluteFill>
232
+
233
+ {/* 收束标题(不随镜头推进,稳在画面下缘) */}
234
+ <div style={{ position: 'absolute', left: 0, right: 0, top: 862, textAlign: 'center' }}>
235
+ <TextReveal text={`Say it once. ${BRAND.name} does the rest.`} by="word" variant="rise" start={92} each={18} gap={3.5}
236
+ style={{ ...type(72, 700), color: L.ink }}
237
+ unitStyle={(i) => (i === 3 ? { color: L.accent2 } : {})} />
238
+ </div>
239
+ </AbsoluteFill>
240
+ );
241
+ };
@@ -0,0 +1,279 @@
1
+ // 求关注弹跳(attention-bounce)——macOS Dock 语汇:图标原地连跳讨拍,一次比一次高,镜头被它吸引过去。
2
+ //
3
+ // 第二轮重设计(午后窗光 · 一枚日历图标):
4
+ // - look = sand(米色暖光 · 赤陶强调)。背景墙上斜打两道百叶窗光(生活方式的午后),画面下缘是一条
5
+ // 贯穿画幅、被画框裁掉两端的磨砂奶油色 Dock;主角是 360px 的 video-shotcraft app 图标——奶油底上
6
+ // 一枚「镜刻」标志(取景框 + 琥珀斜切),比通用铃铛更有辨识度。左右邻居图标(鼠尾草 / 石板蓝 / 沙色 /
7
+ // 炭黑)用低饱和色压住。
8
+ // - 弹跳按真实抛体:4 跳高度 0.35 → 0.6 → 0.85 → 1.2 倍图标高,每跳时长 ∝ √高度(14 / 18 / 22 / 26f),
9
+ // 空中按竖向速度拉长、落地 2f 接触压扁(越跳越重,末跳宽 1.2x 高 0.8x),落点一圈玻璃涟漪 + 几颗溅点。
10
+ // - "被吸引":第二跳起邻居图标逐渐失焦变淡(rack focus,世界退后),最高那跳镜头 smooth 推近 8%。
11
+ // - 落定:阻尼回弹稳住 → 同帧角标弹出、Dock 下方亮起运行指示点 → 功能面板从图标右上角弹簧展开
12
+ // (父先到、行晚 3f 错峰),面板文字 ≥32px,结尾帧是一张完整的"New in Shotcraft"海报(一支宣传片的分镜时间线)。
13
+ //
14
+ // 时间表(30fps,共 156f):
15
+ // 0–12 预备:画面已有 Dock 与图标,镜头极缓推进;6–12f 蹲一下蓄力
16
+ // 12–100 4 跳递增(12 / 28 / 48 / 72f 起跳,100f 末跳落地);邻居 30–96f 失焦;镜头 72–90f 推近 8%
17
+ // 100–110 落定回弹;角标 100f 弹出;运行点亮起
18
+ // 106–132 面板弹簧展开(106f),三行 114f 起错峰
19
+ // 132–156 hold:极缓推进 + 窗光微漂,干净落定
20
+ import React from 'react';
21
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
22
+ import { EASE, FONT, mix, ramp, softShadow } from '../../_fixtures/Polish';
23
+ import { LOOKS, Stage, alpha, springAt, type } from '../../_fixtures/Look';
24
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
25
+
26
+ export const ATTENTION_BOUNCE_DURATION = 156; // 5.2s
27
+
28
+ const L = LOOKS.sand;
29
+ const ICON = 360; // 图标边长(半屏级)
30
+ const RAD = 82; // squircle 圆角
31
+ const CX = 600; // 主角图标中心 x
32
+ const GROUND = 960; // 图标静止时的底边 y(Dock 内)
33
+ const DOCK_TOP = GROUND - ICON - 30;
34
+
35
+ // 4 跳:起跳帧、空中时长、峰高(相对图标高);时长 ∝ √高度(同一重力下的抛体)
36
+ const JUMPS = [
37
+ { start: 12, dur: 14, peak: 0.35 },
38
+ { start: 28, dur: 18, peak: 0.6 },
39
+ { start: 48, dur: 22, peak: 0.85 },
40
+ { start: 72, dur: 26, peak: 1.2 },
41
+ ];
42
+ const LAND = 100; // 末跳落地帧(72 + 26 + 2f 接触余量)
43
+ const LAND_FINAL = JUMPS[3].start + JUMPS[3].dur; // 98
44
+
45
+ const hs = (n: number) => {
46
+ const x = Math.sin(n * 91.345 + 47.853) * 43758.5453;
47
+ return x - Math.floor(x);
48
+ };
49
+
50
+ // 主角身体状态:离地高度 y、竖向速度(归一化)、接触压扁量
51
+ const body = (f: number) => {
52
+ let y = 0, v = 0, squash = 0;
53
+ JUMPS.forEach((j, ji) => {
54
+ const t = (f - j.start) / j.dur;
55
+ if (t > 0 && t < 1) {
56
+ y = j.peak * ICON * 4 * t * (1 - t);
57
+ v = 1 - 2 * t; // +1 起跳最快 → 0 顶点 → -1 落地最快
58
+ }
59
+ // 落地接触 2f:压扁量随跳高递增(末跳 0.2 = 宽 1.2x 高 0.8x)
60
+ const land = j.start + j.dur;
61
+ const q = 0.1 + 0.1 * (ji / 3);
62
+ if (ji < 3 && f >= land && f < land + 2) squash = q * (1 - (f - land) / 2) + q * 0.4;
63
+ });
64
+ // 起跳前蹲一下
65
+ if (f >= 6 && f < 12) squash = 0.08 * EASE.out((f - 6) / 6);
66
+ // 末跳落地:压扁 → 回拉 → 稳住(阻尼余弦)
67
+ if (f >= LAND_FINAL) {
68
+ const k = f - LAND_FINAL;
69
+ squash = 0.2 * Math.exp(-k * 0.38) * Math.cos(k * 0.72);
70
+ }
71
+ return { y, v, squash };
72
+ };
73
+
74
+ // 落地帧列表(涟漪 / 溅点用)
75
+ const LANDINGS = JUMPS.map((j, i) => ({ at: j.start + j.dur, k: i }));
76
+
77
+ // ───────────── 图标 ─────────────
78
+
79
+ // video-shotcraft app 图标:奶油 squircle + 亮底版「镜刻」标志(标志本身不加光 / 影,柔光盖在图标面上)
80
+ const ShotcraftIcon: React.FC<{ size: number }> = ({ size }) => (
81
+ <div style={{
82
+ position: 'absolute', inset: 0, borderRadius: RAD * (size / ICON), overflow: 'hidden',
83
+ background: 'linear-gradient(180deg, #fffaf2 0%, #f6ecdd 100%)',
84
+ boxShadow: 'inset 0 2px 0 rgba(255,255,255,0.95), inset 0 -6px 14px rgba(120,80,40,0.12), inset 0 0 0 1px rgba(70,45,20,0.08)',
85
+ display: 'flex', alignItems: 'center', justifyContent: 'center',
86
+ }}>
87
+ {/* 标志可见轮廓 x 16–120 / 128,中心偏右 4 单位:左移回图标正中 */}
88
+ <ShotcraftMark size={size * 0.62} tone="light" style={{ transform: `translateX(${(-size * 0.62 * 4 / 128).toFixed(2)}px)` }} />
89
+ {/* 顶部柔光 */}
90
+ <div style={{
91
+ position: 'absolute', inset: 0,
92
+ background: 'radial-gradient(ellipse closest-side at 38% 0%, rgba(255,255,255,0.35) 0%, rgba(255,255,255,0) 100%)',
93
+ }} />
94
+ </div>
95
+ );
96
+
97
+ // 邻居图标:低饱和色块 + 简单字形
98
+ const Neighbor: React.FC<{ kind: number }> = ({ kind }) => {
99
+ const bgs = [
100
+ 'linear-gradient(180deg, #9db59a 0%, #6f8f70 100%)',
101
+ 'linear-gradient(180deg, #6b7e9c 0%, #44567a 100%)',
102
+ 'linear-gradient(180deg, #e9dcc4 0%, #cdb894 100%)',
103
+ 'linear-gradient(180deg, #4a4741 0%, #2b2925 100%)',
104
+ ];
105
+ const ink = kind === 2 ? '#6d5d4c' : '#fbf6ef';
106
+ return (
107
+ <div style={{
108
+ position: 'absolute', inset: 0, borderRadius: RAD, overflow: 'hidden', background: bgs[kind],
109
+ boxShadow: 'inset 0 2px 0 rgba(255,255,255,0.35), inset 0 -6px 14px rgba(0,0,0,0.12)',
110
+ }}>
111
+ <svg width={ICON} height={ICON} viewBox="0 0 360 360" style={{ position: 'absolute', inset: 0 }}>
112
+ <g fill="none" stroke={ink} strokeWidth={20} strokeLinecap="round" strokeLinejoin="round">
113
+ {kind === 0 && <path d="M110 250 C 110 150, 190 100, 260 100 C 260 190, 210 250, 110 250 Z M110 250 L 200 160" />}
114
+ {kind === 1 && <g><rect x={90} y={120} width={180} height={130} rx={18} /><path d="M95 130 L180 195 L265 130" /></g>}
115
+ {kind === 2 && <g><rect x={95} y={130} width={170} height={120} rx={22} /><circle cx={180} cy={190} r={36} /><path d="M140 130 L150 108 L210 108 L220 130" /></g>}
116
+ {kind === 3 && <g><path d="M150 240 L150 110 L250 92 L250 222" /><circle cx={128} cy={242} r={24} fill={ink} /><circle cx={228} cy={224} r={24} fill={ink} /></g>}
117
+ </g>
118
+ </svg>
119
+ </div>
120
+ );
121
+ };
122
+
123
+ // ───────────── 面板 ─────────────
124
+
125
+ // 面板内容:一支宣传片的分镜时间线(时间码 / 镜头 / 手法)
126
+ const SLOTS = [
127
+ { time: '00:00', title: 'Hero push-in', meta: '2.5D', c: '#3d5a80' },
128
+ { time: '00:04', title: 'Beat-synced cuts', meta: '12 cuts', c: '#7d9a7e' },
129
+ { time: '00:09', title: 'Logo sting', meta: '+ SFX', c: L.accent },
130
+ ];
131
+
132
+ export const AttentionBounce: React.FC = () => {
133
+ const f = useCurrentFrame();
134
+ const { y, v, squash } = body(f);
135
+ const stretch = Math.abs(v) * 0.1 * (y > 0 ? 1 : 0);
136
+ const sx = 1 + squash - stretch * 0.5;
137
+ const sy = 1 - squash + stretch;
138
+ const lift = y / (1.2 * ICON); // 0 贴地 → 1 最高
139
+
140
+ // 镜头:开场极缓推进 1→1.015;最高那跳 smooth 推近到 1.08;hold 段再推 1%
141
+ const zoom = 1 + 0.015 * ramp(f, 0, 72, EASE.smooth) + 0.065 * ramp(f, 72, 18, EASE.smooth) + 0.012 * ramp(f, 110, 46, EASE.smooth);
142
+ const focus = { x: CX + 120, y: 700 };
143
+
144
+ // 邻居失焦(rack focus)
145
+ const defocus = ramp(f, 30, 66, EASE.swift);
146
+
147
+ // 角标、运行点、面板
148
+ const badge = f >= LAND ? springAt(f, LAND, { damping: 11, stiffness: 260 }) : 0;
149
+ const dot = ramp(f, LAND + 2, 8, EASE.out);
150
+ const panel = f >= 106 ? springAt(f, 106, { damping: 17, stiffness: 150 }) : 0;
151
+ const row = (i: number) => ramp(f, 114 + i * 3, 16, EASE.snappy);
152
+
153
+ // 窗光微漂
154
+ const shaft = Math.sin(f / 70) * 14;
155
+
156
+ return (
157
+ <AbsoluteFill style={{ background: L.bg[1] }}>
158
+ <Stage look={L} keyLight={{ x: 0.3, y: 0.05 }} fill={{ x: 0.85, y: 0.2 }} style={{ background: 'linear-gradient(180deg, #e6d9c6 0%, #dccdb8 60%, #d3c3ac 100%)' }}>
159
+ {/* 百叶窗光:两道斜光带打在背景墙上 */}
160
+ <div style={{
161
+ position: 'absolute', left: -400 + shaft, top: -200, width: 2800, height: 1500, transform: 'rotate(-24deg)', transformOrigin: '0 0',
162
+ background: `repeating-linear-gradient(90deg, transparent 0px, transparent 250px, ${alpha('#fffaf0', 0.85)} 280px, ${alpha('#fff6e6', 0.7)} 400px, transparent 430px, transparent 620px)`,
163
+ filter: 'blur(6px)', opacity: 0.9, mixBlendMode: 'soft-light',
164
+ WebkitMaskImage: 'linear-gradient(180deg, #000 0%, #000 45%, transparent 75%)', maskImage: 'linear-gradient(180deg, #000 0%, #000 45%, transparent 75%)',
165
+ }} />
166
+ </Stage>
167
+
168
+ {/* 镜头层 */}
169
+ <AbsoluteFill style={{ transform: `scale(${zoom})`, transformOrigin: `${focus.x}px ${focus.y}px` }}>
170
+ {/* Dock:贯穿画幅的磨砂奶油玻璃条,两端被画框裁掉 */}
171
+ <div style={{
172
+ position: 'absolute', left: -80, right: -80, top: DOCK_TOP, height: ICON + 64, borderRadius: 72,
173
+ background: 'linear-gradient(180deg, rgba(255,251,244,0.72) 0%, rgba(250,242,230,0.6) 100%)',
174
+ boxShadow: `inset 0 1.5px 0 rgba(255,255,255,0.95), inset 0 0 0 1px rgba(70,45,20,0.07), ${softShadow(30, { color: L.shadow, strength: 1.1 })}`,
175
+ }} />
176
+
177
+ {/* 邻居图标(失焦变淡) */}
178
+ {[CX - 420, CX + 420, CX + 840, CX + 1260].map((x, i) => (
179
+ <div key={i} style={{
180
+ position: 'absolute', left: x - ICON / 2, top: GROUND - ICON, width: ICON, height: ICON,
181
+ filter: `blur(${(defocus * 7).toFixed(2)}px) saturate(${1 - 0.3 * defocus})`, opacity: 1 - 0.4 * defocus,
182
+ boxShadow: softShadow(8, { color: L.shadow }), borderRadius: RAD,
183
+ }}>
184
+ <Neighbor kind={i === 0 ? 0 : i} />
185
+ </div>
186
+ ))}
187
+
188
+ {/* 落点涟漪 + 溅点 */}
189
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, overflow: 'visible' }}>
190
+ {LANDINGS.map(({ at, k }) => {
191
+ const t = (f - at) / 18;
192
+ if (t <= 0 || t >= 1) return null;
193
+ const e = EASE.snappy(t);
194
+ const strength = 0.5 + k * 0.17;
195
+ return (
196
+ <g key={at}>
197
+ <ellipse cx={CX} cy={GROUND + 6} rx={mix(ICON * 0.48, ICON * (0.85 + 0.15 * k), e)} ry={mix(14, 34 + 6 * k, e)}
198
+ fill="none" stroke={L.ink2} strokeWidth={mix(10, 3, e)} opacity={(1 - t) * strength * 0.3} style={{ filter: 'blur(2.5px)' }} />
199
+ {Array.from({ length: 4 }, (_, i) => {
200
+ const side = i % 2 ? 1 : -1;
201
+ const dx = side * (ICON * 0.5 + (40 + 60 * hs(k * 7 + i)) * e * (0.7 + k * 0.25));
202
+ const dy = -(30 + 40 * hs(k * 11 + i)) * 4 * t * (1 - t) * (0.6 + k * 0.2);
203
+ return <circle key={i} cx={CX + dx} cy={GROUND - 4 + dy} r={4 + 3 * hs(i + k)} fill={L.ink3} opacity={(1 - t) * 0.7} />;
204
+ })}
205
+ </g>
206
+ );
207
+ })}
208
+ </svg>
209
+
210
+ {/* 接触影:近地小而实(随高度迅速变淡)+ 远地大而虚 */}
211
+ <div style={{
212
+ position: 'absolute', left: CX - ICON * 0.42 * sx * (1 - lift * 0.4), width: ICON * 0.84 * sx * (1 - lift * 0.4),
213
+ top: GROUND - 10, height: 22, borderRadius: '50%', background: alpha(L.shadow, 0.34), filter: 'blur(7px)', opacity: Math.max(0, 1 - lift * 1.8),
214
+ }} />
215
+ <div style={{
216
+ position: 'absolute', left: CX - ICON * 0.52 * (1 - lift * 0.25), width: ICON * 1.04 * (1 - lift * 0.25),
217
+ top: GROUND - 16, height: 46, borderRadius: '50%', background: alpha(L.shadow, 0.16), filter: 'blur(16px)', opacity: 1 - lift * 0.6,
218
+ }} />
219
+
220
+ {/* 运行指示点 */}
221
+ <div style={{
222
+ position: 'absolute', left: CX - 7, top: GROUND + 16, width: 14, height: 14, borderRadius: 7,
223
+ background: L.ink2, opacity: dot, transform: `scale(${dot})`,
224
+ }} />
225
+
226
+ {/* 主角图标(按底边中心挤压拉伸) */}
227
+ <div style={{
228
+ position: 'absolute', left: CX - ICON / 2, top: GROUND - ICON - y, width: ICON, height: ICON,
229
+ transform: `scale(${sx.toFixed(4)}, ${sy.toFixed(4)})`, transformOrigin: '50% 100%',
230
+ borderRadius: RAD, boxShadow: softShadow(10 + lift * 40, { color: L.shadow, strength: 1.2 }),
231
+ }}>
232
+ <ShotcraftIcon size={ICON} />
233
+ {/* 角标 */}
234
+ {badge > 0 && (
235
+ <div style={{
236
+ position: 'absolute', right: -34, top: -34, width: 104, height: 104, borderRadius: 52,
237
+ background: 'linear-gradient(180deg, #e0603a 0%, #c4452a 100%)', color: '#fff8f0',
238
+ display: 'flex', alignItems: 'center', justifyContent: 'center',
239
+ ...type(56, 700), letterSpacing: '-0.02em',
240
+ boxShadow: `0 0 0 7px ${L.bg[0]}, 0 10px 22px ${alpha('#7a2a10', 0.35)}`, transform: `scale(${badge})`,
241
+ }}>1</div>
242
+ )}
243
+ </div>
244
+
245
+ {/* 功能面板:从图标右上角弹簧展开 */}
246
+ {panel > 0.001 && (
247
+ <div style={{
248
+ position: 'absolute', left: 880, top: 148, width: 860, height: 392, boxSizing: 'border-box',
249
+ transform: `translate(${(1 - panel) * -120}px, ${(1 - panel) * 260}px) scale(${mix(0.2, 1, panel)})`, transformOrigin: '0% 100%',
250
+ opacity: Math.min(1, panel * 2.5),
251
+ background: 'linear-gradient(180deg, #fffdf9 0%, #fbf5ec 100%)', borderRadius: 36, padding: '36px 46px',
252
+ boxShadow: `inset 0 1.5px 0 rgba(255,255,255,1), inset 0 0 0 1px rgba(70,45,20,0.08), ${softShadow(44, { color: L.shadow, strength: 1.25 })}`,
253
+ }}>
254
+ <div style={{ display: 'flex', alignItems: 'center', gap: 16 }}>
255
+ <div style={{ ...type(24, 700, { caps: true }), letterSpacing: '0.16em', color: L.accent }}>New in {BRAND.short}</div>
256
+ <div style={{ flex: 1, height: 1.5, background: L.line }} />
257
+ </div>
258
+ <div style={{ ...type(68, 700), color: L.ink, marginTop: 18 }}>Every shot, tuned.</div>
259
+ <div style={{ marginTop: 22, display: 'flex', flexDirection: 'column', gap: 8 }}>
260
+ {SLOTS.map((s, i) => {
261
+ const r = row(i);
262
+ return (
263
+ <div key={i} style={{
264
+ display: 'flex', alignItems: 'center', gap: 24, height: 58, opacity: r, transform: `translateY(${(1 - r) * 22}px)`,
265
+ }}>
266
+ <div style={{ fontFamily: FONT.mono, fontSize: 32, color: L.ink3, width: 112, fontVariantNumeric: 'tabular-nums' }}>{s.time}</div>
267
+ <div style={{ width: 8, height: 50, borderRadius: 4, background: s.c }} />
268
+ <div style={{ ...type(36, 600), color: L.ink }}>{s.title}</div>
269
+ <div style={{ marginLeft: 'auto', ...type(32, 450), color: L.ink2 }}>{s.meta}</div>
270
+ </div>
271
+ );
272
+ })}
273
+ </div>
274
+ </div>
275
+ )}
276
+ </AbsoluteFill>
277
+ </AbsoluteFill>
278
+ );
279
+ };