cozyclay 2.1.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (583) hide show
  1. package/CHANGELOG.md +65 -0
  2. package/README.md +12 -30
  3. package/bin/agent/agent-routes.mjs +40 -113
  4. package/bin/agent/agent-runner.mjs +9 -10
  5. package/bin/agent/cliproxy-provider.mjs +135 -0
  6. package/bin/agent/credential-store.mjs +30 -7
  7. package/bin/agent/pi-tools.mjs +4 -1
  8. package/bin/agent/provider-keys.mjs +32 -0
  9. package/bin/agent/provider-login.mjs +110 -0
  10. package/bin/agent/provider-routes.mjs +99 -0
  11. package/bin/agent/providers.mjs +19 -97
  12. package/bin/agent/script-tool.mjs +17 -4
  13. package/bin/agent/studio-motion-reference.mjs +23 -0
  14. package/bin/agent/studio-prompt.mjs +1 -1
  15. package/bin/agent/studio-rebase-text.mjs +32 -0
  16. package/bin/agent/studio-rebase.mjs +26 -39
  17. package/bin/agent/studio-tools.mjs +9 -28
  18. package/bin/agent/tool-arguments.mjs +49 -0
  19. package/bin/agent/turn-frames.mjs +66 -0
  20. package/bin/codex-auth.mjs +9 -2
  21. package/bin/cozyclay.mjs +10 -116
  22. package/bin/live/cli.mjs +22 -6
  23. package/bin/mcp-runtime.mjs +2 -12
  24. package/bin/package-signature.mjs +0 -4
  25. package/dist/app/index.html +7 -6
  26. package/dist/assets/EXRLoader-CvVIvGVE.js +1 -0
  27. package/dist/assets/analytics-C9sUnndd.js +1 -0
  28. package/dist/assets/app-CCh--1Hc.js +5087 -0
  29. package/dist/assets/app-f-fkV5uP.css +1 -0
  30. package/dist/assets/compile-worker-CkxiD6lH.js +5 -0
  31. package/dist/assets/fflate.module-KbGj5-H6.js +5 -0
  32. package/dist/assets/{first-shot-handoff-BlT33CGf.js → first-shot-handoff-CC4xe4HM.js} +1 -1
  33. package/dist/assets/{landing-BSesrCpL.js → landing-DjHD8u7k.js} +1 -1
  34. package/dist/assets/scene-asset-sync-Hx_FzdOH.js +20 -0
  35. package/dist/assets/scene-asset-sync-_S8NQl5B.css +1 -0
  36. package/dist/assets/workflow-C4yKH1p4.js +179 -0
  37. package/dist/cozyclay-package.json +1 -1
  38. package/dist/index.html +3 -3
  39. package/dist/llms.txt +14 -0
  40. package/dist/sw.js +3 -6
  41. package/dist/workflow/index.html +5 -4
  42. package/mcp/LIVE-PROTOCOL.md +7 -47
  43. package/mcp/README.md +16 -26
  44. package/mcp/live-hub.mjs +6 -10
  45. package/mcp/package.json +1 -3
  46. package/mcp/tool-handlers.mjs +4 -168
  47. package/package.json +3 -22
  48. package/src/App.jsx +174 -2639
  49. package/src/agent-progress.js +79 -0
  50. package/src/agent-turn-mark.js +30 -0
  51. package/src/analytics.js +1 -19
  52. package/src/app-context.js +5 -0
  53. package/src/app-stage.jsx +2 -34
  54. package/src/asset-pane.jsx +6 -5
  55. package/src/camera-block.js +21 -0
  56. package/src/camera-direction.js +120 -0
  57. package/src/character-kind.js +3 -9
  58. package/src/command-bus.js +8 -6
  59. package/src/commands/cast.js +5 -34
  60. package/src/commands/elements/character.js +1 -1
  61. package/src/commands/elements/motion.js +1 -6
  62. package/src/commands/elements/object.js +6 -2
  63. package/src/commands/elements/shot.js +4 -1
  64. package/src/commands/elements.js +38 -14
  65. package/src/commands/index.js +3 -1
  66. package/src/commands/kits.js +37 -0
  67. package/src/commands/motion-timing.js +57 -0
  68. package/src/commands/motion.js +9 -152
  69. package/src/commands/motion3-compile.js +65 -0
  70. package/src/commands/motion3.js +207 -0
  71. package/src/commands/objects.js +6 -4
  72. package/src/commands/shot.js +49 -11
  73. package/src/commands/stage.js +14 -1
  74. package/src/commands/view.js +4 -1
  75. package/src/document-mirrors.js +42 -0
  76. package/src/document-store.js +4 -0
  77. package/src/domains/cast.js +19 -194
  78. package/src/domains/motion/motion-range-pin-rules.js +1 -1
  79. package/src/domains/motion/take-source.js +51 -0
  80. package/src/domains/motion.js +60 -1838
  81. package/src/domains/scenes.js +12 -55
  82. package/src/domains/shots.js +2 -2
  83. package/src/domains/stage.js +4 -2
  84. package/src/draft-ghost.js +46 -0
  85. package/src/draft-ghost.jsx +129 -0
  86. package/src/dualview.jsx +4 -3
  87. package/src/effects/EffectsLayer.jsx +112 -0
  88. package/src/effects/effect-meshes.js +232 -0
  89. package/src/effects/effect-record.js +103 -0
  90. package/src/effects/emitter.js +59 -0
  91. package/src/effects/simulate.js +261 -0
  92. package/src/effects/state.js +59 -0
  93. package/src/execution-telemetry.js +2 -3
  94. package/src/first-success-guide.jsx +5 -5
  95. package/src/ghost-set.js +257 -0
  96. package/src/held-object-edit.jsx +113 -0
  97. package/src/held-object-pose.js +175 -0
  98. package/src/hierarchy-model.js +1 -1
  99. package/src/hierarchy-panel.jsx +1 -1
  100. package/src/imported-mesh.jsx +103 -0
  101. package/src/kits/held.js +84 -0
  102. package/src/kits/index.js +70 -0
  103. package/src/kits/smoking.js +57 -0
  104. package/src/light-blockers.js +93 -0
  105. package/src/motion/beat-board-model.js +84 -0
  106. package/src/motion/beat-board.css +124 -0
  107. package/src/motion/beat-board.jsx +59 -0
  108. package/src/motion/center-of-mass.js +66 -0
  109. package/src/motion/fix-collisions.js +850 -0
  110. package/src/motion/physics-review.js +118 -0
  111. package/src/{ardy → motion}/physics-support.js +1 -76
  112. package/src/motion/rig-snapshot.js +22 -0
  113. package/src/motion/take-segments.jsx +140 -0
  114. package/src/{ardy → motion}/timeline-coordinates.js +0 -21
  115. package/src/{ardy → motion}/timeline.css +1 -2
  116. package/src/{ardy → motion}/timeline.jsx +48 -419
  117. package/src/motion/waypoints.js +76 -0
  118. package/src/motion3/beats.js +83 -0
  119. package/src/motion3/body.js +158 -0
  120. package/src/motion3/bones.js +47 -0
  121. package/src/motion3/carried.js +47 -0
  122. package/src/motion3/compile-job.js +75 -0
  123. package/src/motion3/compile-worker.js +10 -0
  124. package/src/motion3/compiler/anchors.js +105 -0
  125. package/src/motion3/compiler/arm-orient.js +128 -0
  126. package/src/motion3/compiler/channels.js +125 -0
  127. package/src/motion3/compiler/compile.js +205 -0
  128. package/src/motion3/compiler/gait-rhythm.js +97 -0
  129. package/src/motion3/compiler/grip.js +171 -0
  130. package/src/motion3/compiler/head-steady.js +48 -0
  131. package/src/motion3/compiler/hold.js +134 -0
  132. package/src/motion3/compiler/idle.js +113 -0
  133. package/src/motion3/compiler/limbs.js +170 -0
  134. package/src/motion3/compiler/math.js +72 -0
  135. package/src/motion3/compiler/pose.js +162 -0
  136. package/src/motion3/compiler/quat.js +49 -0
  137. package/src/motion3/compiler/skeleton.js +74 -0
  138. package/src/motion3/compiler/validate-common.js +32 -0
  139. package/src/motion3/compiler/validate-goals.js +118 -0
  140. package/src/motion3/compiler/validate-objects.js +143 -0
  141. package/src/motion3/compiler/validate-parts.js +116 -0
  142. package/src/motion3/compiler/validate.js +122 -0
  143. package/src/motion3/compiler/vocab.js +73 -0
  144. package/src/motion3/compiler/walk-pelvis.js +275 -0
  145. package/src/motion3/compiler/walk.js +207 -0
  146. package/src/motion3/compiler/wrist-clamp.js +32 -0
  147. package/src/motion3/delta.js +47 -0
  148. package/src/motion3/describe.js +174 -0
  149. package/src/motion3/docs.js +27 -0
  150. package/src/motion3/edit-carry.js +21 -0
  151. package/src/motion3/fix/ease.js +16 -0
  152. package/src/motion3/fix/ground.js +37 -0
  153. package/src/motion3/fix/index.js +52 -0
  154. package/src/motion3/fix/push.js +71 -0
  155. package/src/motion3/fix/reach.js +46 -0
  156. package/src/motion3/fix/retime.js +79 -0
  157. package/src/motion3/fix/self.js +211 -0
  158. package/src/motion3/fix/slide.js +70 -0
  159. package/src/motion3/fix/turn.js +51 -0
  160. package/src/motion3/follow.js +39 -0
  161. package/src/motion3/free-motion.js +173 -0
  162. package/src/motion3/grip-choice.js +130 -0
  163. package/src/motion3/hold-plan.js +157 -0
  164. package/src/motion3/json-patch.js +77 -0
  165. package/src/motion3/key-aim.js +105 -0
  166. package/src/motion3/key-edit.js +82 -0
  167. package/src/motion3/lenient.js +127 -0
  168. package/src/motion3/object-keys.js +236 -0
  169. package/src/motion3/object-pose.js +182 -0
  170. package/src/motion3/object-tracks.js +12 -0
  171. package/src/motion3/pipeline.js +102 -0
  172. package/src/motion3/playback.js +51 -0
  173. package/src/motion3/probes.js +91 -0
  174. package/src/motion3/qa/body-checks.js +34 -0
  175. package/src/motion3/qa/check-names.js +14 -0
  176. package/src/motion3/qa/checks.js +121 -0
  177. package/src/motion3/qa/contact-checks.js +51 -0
  178. package/src/motion3/qa/explain.js +80 -0
  179. package/src/motion3/qa/fmt.js +5 -0
  180. package/src/motion3/qa/foot-checks.js +72 -0
  181. package/src/motion3/qa/geometry.js +77 -0
  182. package/src/motion3/qa/goals.js +191 -0
  183. package/src/motion3/qa/ground.js +60 -0
  184. package/src/motion3/qa/hints-contact.js +179 -0
  185. package/src/motion3/qa/hints-goal.js +160 -0
  186. package/src/motion3/qa/hints-knee.js +24 -0
  187. package/src/motion3/qa/hints-motion.js +209 -0
  188. package/src/motion3/qa/hints-object.js +91 -0
  189. package/src/motion3/qa/index.js +42 -0
  190. package/src/motion3/qa/key-checks.js +82 -0
  191. package/src/motion3/qa/near.js +96 -0
  192. package/src/motion3/qa/object-checks.js +135 -0
  193. package/src/motion3/qa/patch.js +161 -0
  194. package/src/motion3/qa/severity.js +38 -0
  195. package/src/motion3/qa/spec-checks.js +65 -0
  196. package/src/motion3/qa/style.js +218 -0
  197. package/src/motion3/qa/wrist-checks.js +69 -0
  198. package/src/motion3/qa/wrist-obs.js +60 -0
  199. package/src/motion3/refs.js +120 -0
  200. package/src/motion3/repair-tune.js +121 -0
  201. package/src/motion3/repair.js +83 -0
  202. package/src/motion3/report.js +67 -0
  203. package/src/motion3/rigs/index.js +14 -0
  204. package/src/motion3/rigs/x-bot-tpose-body.json +1 -0
  205. package/src/motion3/rigs/x-bot-tpose.json +1 -0
  206. package/src/motion3/rigs/y-bot-tpose-body.json +1 -0
  207. package/src/motion3/rigs/y-bot-tpose.json +1 -0
  208. package/src/motion3/scene.js +60 -0
  209. package/src/motion3/schema/brief.js +89 -0
  210. package/src/motion3/schema/fields.js +44 -0
  211. package/src/motion3/schema/spec-examples.js +46 -0
  212. package/src/motion3/schema/topics.js +111 -0
  213. package/src/motion3/schema/types.js +147 -0
  214. package/src/motion3/search.js +117 -0
  215. package/src/motion3/second-hand.js +112 -0
  216. package/src/motion3/skills/basic.js +82 -0
  217. package/src/motion3/skills/book.js +76 -0
  218. package/src/motion3/skills/car.js +145 -0
  219. package/src/motion3/skills/frames-auto.js +29 -0
  220. package/src/motion3/skills/index.js +83 -0
  221. package/src/motion3/skills/info.js +65 -0
  222. package/src/motion3/skills/smoke-kit.js +109 -0
  223. package/src/motion3/skills/smoke.js +160 -0
  224. package/src/motion3/spec-store.js +59 -0
  225. package/src/motion3/take-edit.js +155 -0
  226. package/src/motion3/take.js +63 -0
  227. package/src/motion3/timeline.js +127 -0
  228. package/src/motion3/views.js +121 -0
  229. package/src/motion3/walk-plan.js +119 -0
  230. package/src/object-catalog.jsx +7 -1
  231. package/src/object-colors.js +98 -0
  232. package/src/object-gizmo-parts.js +115 -0
  233. package/src/object-gizmo.jsx +37 -122
  234. package/src/object-glow.js +139 -0
  235. package/src/object-hidden.js +33 -0
  236. package/src/object-look.js +196 -0
  237. package/src/object-size.js +10 -0
  238. package/src/object-travel.js +71 -6
  239. package/src/panels/CameraPanel.jsx +7 -7
  240. package/src/panels/HdrEnvironmentControls.jsx +59 -0
  241. package/src/panels/LightPanel.jsx +25 -4
  242. package/src/panels/ObjectLookPanel.jsx +88 -0
  243. package/src/panels/PoseImagePanel.jsx +1 -1
  244. package/src/panels/PosePanel.jsx +2 -17
  245. package/src/panels/RigControlPanel.jsx +5 -53
  246. package/src/panels/SubjectBox.jsx +4 -1
  247. package/src/panels/details.css +14 -0
  248. package/src/posestudio.jsx +4 -27
  249. package/src/project-browser.jsx +3 -4
  250. package/src/project-resources.js +18 -31
  251. package/src/project.js +13 -104
  252. package/src/props.jsx +25 -280
  253. package/src/rail-dot-drag.js +23 -0
  254. package/src/render-passes.js +10 -0
  255. package/src/resource-status.jsx +1 -0
  256. package/src/result-modal.jsx +4 -19
  257. package/src/room.jsx +20 -12
  258. package/src/scene-assets.js +8 -6
  259. package/src/scene-light-place.js +72 -0
  260. package/src/scene-lights.jsx +148 -0
  261. package/src/scene-objects.js +31 -139
  262. package/src/scenes.js +15 -105
  263. package/src/semantic-edit.js +2 -5
  264. package/src/set-pieces.jsx +183 -0
  265. package/src/settings-menu.jsx +3 -11
  266. package/src/shell/BottomDock.jsx +11 -53
  267. package/src/shell/CompositionGuideButton.jsx +20 -0
  268. package/src/shell/DetailsSlot.jsx +16 -200
  269. package/src/shell/GhostsMenuGroup.jsx +74 -0
  270. package/src/shell/LibrarySlot.jsx +1 -3
  271. package/src/shell/MenuBar.jsx +3 -3
  272. package/src/shell/PreferencesDialog.jsx +15 -264
  273. package/src/shell/PreferencesSlot.jsx +2 -8
  274. package/src/shell/ShotPreviewHeader.jsx +17 -0
  275. package/src/shell/TopBar.jsx +5 -83
  276. package/src/shell/ViewportToolbar.jsx +23 -93
  277. package/src/shell/agent-glass.css +19 -6
  278. package/src/shell/details-selection.js +42 -0
  279. package/src/shell/ghosts-menu.css +22 -0
  280. package/src/shell/glass-regions.css +29 -3
  281. package/src/shell/preferences.css +6 -1
  282. package/src/shell/viewport.css +12 -0
  283. package/src/shot-authoring.js +4 -7
  284. package/src/soft-shadows.js +37 -0
  285. package/src/stage-attach-frames.js +12 -12
  286. package/src/stage-canvas-rigs.jsx +3 -3
  287. package/src/stage-capture.jsx +42 -8
  288. package/src/stage-characters.jsx +22 -216
  289. package/src/stage-editor-gizmos.jsx +6 -6
  290. package/src/stage-environment.js +93 -0
  291. package/src/stage-hdr-builtins.js +107 -0
  292. package/src/stage-hdr-image.js +116 -0
  293. package/src/stage-hdr-library.js +70 -0
  294. package/src/stage-hdr-map.js +94 -0
  295. package/src/stage-hdr.js +130 -0
  296. package/src/stage-lighting.js +149 -0
  297. package/src/stage-occlusion.js +210 -0
  298. package/src/stage-sky.jsx +159 -0
  299. package/src/stage-startup-defaults.js +5 -9
  300. package/src/studio-actions.js +12 -14
  301. package/src/studio-agent-commands.js +46 -16
  302. package/src/studio-agent-motion.js +9 -9
  303. package/src/studio-agent-protocol.js +46 -73
  304. package/src/studio-app-binding.js +29 -45
  305. package/src/studio-asset-list.js +17 -0
  306. package/src/studio-contact-sheet.js +37 -5
  307. package/src/studio-elements.js +27 -7
  308. package/src/studio-entity-bounds.js +18 -0
  309. package/src/studio-error-codes.js +8 -0
  310. package/src/studio-export-framing.js +152 -0
  311. package/src/studio-lighting-check.js +103 -0
  312. package/src/studio-motion-visual.js +150 -0
  313. package/src/studio-schema-errors.js +80 -0
  314. package/src/studio-support-gap.js +74 -0
  315. package/src/styles.css +1 -19
  316. package/src/timeline-defaults.js +5 -0
  317. package/src/timeline-extent.js +8 -20
  318. package/src/tutorial-walk.js +17 -0
  319. package/src/ui-scrub.js +1 -1
  320. package/src/use-shot-camera-tracks.js +12 -0
  321. package/src/view-ghosts.js +97 -0
  322. package/src/view-ghosts.jsx +49 -0
  323. package/src/workflow/AgentPanel.jsx +47 -166
  324. package/src/workflow/AgentProgressCard.jsx +107 -0
  325. package/src/workflow/AgentReplyText.jsx +37 -0
  326. package/src/workflow/AgentTurnSteps.jsx +84 -0
  327. package/src/workflow/LoginPanel.jsx +140 -0
  328. package/src/workflow/WorkflowBuilder.jsx +7 -23
  329. package/src/workflow/agent-client.js +54 -51
  330. package/src/workflow/agent-panel.css +71 -1
  331. package/src/workflow/agent-progress-card.css +167 -0
  332. package/src/workflow/agent-progress-view.js +47 -0
  333. package/src/workflow/agent-turn-steps.css +113 -0
  334. package/src/workflow/agent-turn.js +191 -0
  335. package/src/workflow/login-client.js +34 -0
  336. package/src/workflow/motion-input.js +18 -31
  337. package/src/workflow/node-schema.js +1 -1
  338. package/src/workflow/reply-markdown.js +69 -0
  339. package/src/workflow/scene-asset-sync.js +8 -8
  340. package/tools/agent-session-stats.mjs +61 -0
  341. package/tools/dev-full.mjs +5 -56
  342. package/tools/eslint-baseline.json +12 -13
  343. package/tools/headless-studio.mjs +85 -0
  344. package/tools/knip-baseline.json +0 -179
  345. package/tools/loc-baseline.json +33 -83
  346. package/tools/motion3/extract-body.mjs +103 -0
  347. package/tools/motion3/extract-rig.mjs +85 -0
  348. package/tools/process-supervisor.mjs +0 -88
  349. package/tools/run-tests.mjs +9 -124
  350. package/bin/agent/motion-runtime.mjs +0 -76
  351. package/dist/ardy/cskel27-rest.json +0 -557
  352. package/dist/assets/analytics-B41FmPYI.js +0 -1
  353. package/dist/assets/app-Do-Og5Pu.css +0 -1
  354. package/dist/assets/app-DwP-tl2x.js +0 -4920
  355. package/dist/assets/config-Bx7pYsD9.js +0 -1
  356. package/dist/assets/config-DeoFTYzb.css +0 -1
  357. package/dist/assets/demo-Dt0qZfS7.js +0 -1
  358. package/dist/assets/scene-asset-sync-BCWDJB1d.js +0 -19
  359. package/dist/assets/scene-asset-sync-DjJ_cJ2R.css +0 -1
  360. package/dist/assets/ticket-jqMhqL88.js +0 -1
  361. package/dist/assets/workflow-Br-K7Srs.js +0 -179
  362. package/dist/demo/walk-then-stop.npz +0 -0
  363. package/mcp/ardy-prompts.mjs +0 -218
  364. package/src/ardy/auto-fix-panel.css +0 -108
  365. package/src/ardy/auto-physics.js +0 -1194
  366. package/src/ardy/client.js +0 -153
  367. package/src/ardy/convert.js +0 -313
  368. package/src/ardy/cskel27-neutral.js +0 -39
  369. package/src/ardy/cskel27.js +0 -77
  370. package/src/ardy/export.js +0 -165
  371. package/src/ardy/fix-collisions.js +0 -2257
  372. package/src/ardy/foot-lock.js +0 -230
  373. package/src/ardy/motion-calibration.js +0 -118
  374. package/src/ardy/motion-edit.js +0 -213
  375. package/src/ardy/motion-url.js +0 -55
  376. package/src/ardy/mp4-duration.js +0 -102
  377. package/src/ardy/npz.js +0 -595
  378. package/src/ardy/physics-panel.css +0 -21
  379. package/src/ardy/physics-panel.jsx +0 -89
  380. package/src/ardy/physics-refine.js +0 -111
  381. package/src/ardy/physics-review.js +0 -567
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Binary file
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1
- /**
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- * CozyClay production prompt heuristics for Kimodo. They are informed by NVIDIA's
3
- * upstream examples, not by an upstream prompt-rules document; upstream facts
4
- * and CozyClay policy are labeled separately in PROMPT_GUIDE.
5
- *
6
- * Upstream architecture: LLM2Vec on Llama-3-8B with MNTP and supervised
7
- * adapters mean-pools each prompt into one 4096-D vector, returned as
8
- * [B, 1, 4096]. `num_text_tokens=1` appears only in the interactive demo's
9
- * optional ONNX-TRT loading branch; it is not the reason every prompt has one
10
- * conditioning vector. NVIDIA's paper and demo presets support compound and
11
- * ordered prompts, so their fidelity is checkpoint-dependent.
12
- *
13
- * What this module rewrites:
14
- * - no subject "runs forward" -> "A person runs forward."
15
- * - interior states "in astonishment" -> dropped by CozyClay's
16
- * local body-action filter
17
- * - camera/scene language "the camera pushes in" -> dropped by the same
18
- * local filter
19
- *
20
- * What it deliberately does NOT do: rewrite a caller's composite physical
21
- * description into something shorter. A phrase like "raises both arms while
22
- * stepping back, then lowers them" is the caller's authored beat; splitting it
23
- * on the comma or on "while"/"then" and keeping only the first fragment throws
24
- * away motion the caller asked for and silently animates something else.
25
- * One-action-per-phase is CozyClay guidance (see PROMPT_GUIDE) that callers
26
- * apply when authoring phases — never a deletion this module performs on their
27
- * behalf. Normalisation is non-destructive: subject, full stop, and the local
28
- * body-action filter. Everything else survives verbatim.
29
- */
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-
31
- /**
32
- * CozyClay studio policy, mirrored from App.jsx PROMPT_BLOCK_MAX_FRAMES: one
33
- * block never spans more than 5 s, and the UI rejects longer blocks. The cap
34
- * is measured on the Kimodo backend: walk-to-run sweeps (seeds 7/21/99;
35
- * seam stall ratio, 1.0 = no stall) scored 0.79 for 5 s blocks (best of the
36
- * sweep), close to a seam-free single take at 0.85; 8 s blocks collapsed to
37
- * 0.32. <2 s blocks lose about a third of their frames to the transition
38
- * window, making 3-5 s the recommended authoring range.
39
- */
40
- export const BLOCK_MAX_SECONDS = 5;
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-
42
- /**
43
- * Split a beat that runs longer than the cap into consecutive blocks that do
44
- * not. The wording is kept for each piece: continuing the same action is
45
- * exactly what the chained-block design is for. Returns whole seconds-ish
46
- * spans that sum to the original duration.
47
- */
48
- export function splitLongBeat(seconds, max = BLOCK_MAX_SECONDS) {
49
- if (!(seconds > max)) return [seconds];
50
- const count = Math.ceil(seconds / max);
51
- const even = seconds / count;
52
- return Array.from({ length: count }, () => even);
53
- }
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-
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- /**
56
- * Wire tiling for a long SINGLE prompt, mirrored by generate_motion. The
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- * number of blocks mirrors splitLongBeat; boundaries are rounded cumulatively so the
58
- * returned ranges are contiguous and the final range ends exactly at the
59
- * requested clip length. Short clips return one whole block.
60
- *
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- * @param {number} clipFrames total clip length on the ARDY frame clock
62
- * @param {number} clipSeconds total clip length in seconds
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- * @param {number} max maximum block length in seconds
64
- * @returns {Array<{startFrame:number,endFrame:number}>} contiguous wire ranges
65
- */
66
- export function tileClipFrames(clipFrames, clipSeconds, max = BLOCK_MAX_SECONDS) {
67
- const count = splitLongBeat(clipSeconds, max).length;
68
- let startFrame = 0;
69
- return Array.from({ length: count }, (_, i) => {
70
- const endFrame = i === count - 1 ? clipFrames : Math.round(((i + 1) * clipFrames) / count);
71
- const block = { startFrame, endFrame };
72
- startFrame = endFrame;
73
- return block;
74
- });
75
- }
76
-
77
- /** Shown in the tool description so a caller writes good phases first time. */
78
- export const PROMPT_GUIDE = [
79
- "CozyClay Kimodo production heuristics:",
80
- " These local workflow rules are informed by NVIDIA's upstream examples; no upstream Kimodo",
81
- " prompt-rules document exists. Upstream facts and CozyClay policy are labeled below.",
82
- ' - [Upstream examples] "A person walks in a circle." is a common example shape, not a required template.',
83
- " - [Upstream architecture] LLM2Vec on Llama-3-8B with MNTP + supervised adapters mean-pools",
84
- " every prompt into one pooled sentence vector: one 4096-D conditioning vector returned as",
85
- " [B, 1, 4096]. `num_text_tokens=1` exists only in the optional ONNX-TRT loading branch.",
86
- " - [Upstream support] Compound and ordered prompts are supported; NVIDIA includes",
87
- ' "A person bows down and then stands upright." Fidelity is checkpoint-dependent.',
88
- " - [CozyClay reliability heuristic] For critical sequences, prefer one physical action per phase.",
89
- " Phases are taken as written: a comma or a 'then'/'while'/'as'/'before' clause is NOT split",
90
- " or trimmed for you, so split beats yourself when separate blocks are the safer choice.",
91
- ` - [CozyClay studio policy] A block holds at most ${BLOCK_MAX_SECONDS} s; longer beats are chained into`,
92
- " consecutive blocks. Kimodo measurements found the best continuity at 3-5 s;",
93
- " 8 s drifts off the prompt, while <2 s blocks lose about a third of their frames to the transition window.",
94
- " - [Kimodo measurement] The transition between blocks happens at the START of the following block (conditioned on the previous block's tail),",
95
- " so the block after a hard transition (direction reversal, stop-to-sprint) pays for it out of its own duration",
96
- " and needs extra time; similar-energy neighbours (walk to run) transition cleanly.",
97
- " - [Kimodo upstream guide] Each prompt in a multi-block sequence must be self-contained:",
98
- " 'Then the person stops' gives the model nothing; 'A person walking comes to a stop' works.",
99
- " - [Upstream model cards] Use neutral physical action terms rather than demographic adjectives",
100
- " (a bias-mitigation rule). The model is strongest at locomotion, gestures, combat, dancing, and",
101
- " everyday activities. It is not aware of scene objects: describe the body action, not object",
102
- " interaction (pantomime). The text encoder truncates prompts at 512 tokens.",
103
- " - [CozyClay pipeline observation] Long single-prompt takes dilute secondary actions in local",
104
- " measurements. Verb choice changes action category, not a documented magnitude mechanism. State",
105
- " observable intensity when useful: 'strides forward quickly', 'stops abruptly', or 'leans far",
106
- " back and looks straight up'. Test intensity variants — text adherence is not guaranteed.",
107
- ' - Normalizer check (backward airborne flail): "A person leaps backward with arms and legs flailing."',
108
- " The normalizer leaves it unchanged; split it only when separate beats are your intended workflow.",
109
- ].join("\n");
110
-
111
- /**
112
- * Interior states and cinematic language ARDY has no body channel for.
113
- *
114
- * Every pattern is bounded to the offending words themselves. None of them may
115
- * run to the end of a clause or sentence, because a caller's physical wording
116
- * often sits on the far side of the phrase being removed ("turns while the
117
- * camera pushes in and raises one arm" must keep the arm).
118
- */
119
- const UNRENDERABLE = [
120
- /\b(in|with)\s+(astonishment|awe|wonder|surprise|fear|joy|excitement|disbelief)\b/gi,
121
- /\b(astonished|amazed|awestruck|terrified|delighted|confused|nervous|curious)ly?\b/gi,
122
- /\b(at|toward|towards)\s+(something|the)\s+(enormous|huge|massive|towering|giant)(\s+\w+)?\b/gi,
123
- // A camera/scene clause: the noun used as the SUBJECT of a cinematic verb
124
- // phrase ("the camera pushes in"), never as an object ("films the camera") —
125
- // so at least one following word is required, and the phrase stops at the
126
- // next clause boundary so the body action after it survives. Physical props
127
- // a character interacts with (rocket, building, spaceship) are not listed:
128
- // they are body-relevant, not cinematic.
129
- /\b(?:while|as|and)?\s*(?:the\s+)?(?:camera|shot|frame)\b(?:\s+(?!(?:and|as|while)\b)\w+){1,3}/gi,
130
- ];
131
-
132
- /** A leftover connective at either end once an unrenderable clause is removed. */
133
- const DANGLING_CONNECTIVE = /^(?:and|then|so|while|as|before|after that)\s+|\s+(?:and|while|as|before)$/gi;
134
-
135
- const SUBJECT = /^(a|the)\s+(person|man|woman|character|figure|human)\b/i;
136
-
137
- const tidy = (s) =>
138
- s
139
- .replace(/\s+/g, " ")
140
- .replace(/\s+([,.])/g, "$1")
141
- .replace(/[,;]+$/, "")
142
- .trim();
143
-
144
- /**
145
- * Rewrite one caller phrase into ARDY's sentence shape.
146
- * Returns `{ text, notes }` — notes explain every edit, so a caller can see
147
- * why their wording changed rather than silently getting something else.
148
- */
149
- export function normalizePhase(raw) {
150
- const notes = [];
151
- let s = tidy(String(raw ?? ""));
152
- if (!s) return { text: "", notes: ["empty phrase"] };
153
-
154
- let stripped = false;
155
- for (const pattern of UNRENDERABLE) {
156
- pattern.lastIndex = 0;
157
- if (pattern.test(s)) {
158
- pattern.lastIndex = 0;
159
- s = tidy(s.replace(pattern, " "));
160
- stripped = true;
161
- }
162
- }
163
- if (stripped) {
164
- s = tidy(s.replace(DANGLING_CONNECTIVE, " "));
165
- notes.push("dropped language ARDY cannot animate (emotion, camera or scenery)");
166
- }
167
- if (!s) return { text: "", notes: [...notes, "nothing physical left to animate"] };
168
-
169
- // Commas and "then"/"while"/"as"/"before" clauses are the caller's wording and
170
- // stay put. Composite beats are their problem to split into phases; silently
171
- // deleting half a prompt animates something the caller never asked for.
172
-
173
- s = s.replace(/^(and|then|so)\s+/i, "");
174
- if (!SUBJECT.test(s)) {
175
- s = s.replace(/^[A-Z]/, (c) => c.toLowerCase());
176
- s = `A person ${s}`;
177
- notes.push('added the subject ARDY expects ("A person ...")');
178
- } else {
179
- s = s.replace(/^./, (c) => c.toUpperCase());
180
- }
181
-
182
- if (!/[.!?]$/.test(s)) {
183
- s = `${s}.`;
184
- notes.push("closed the sentence");
185
- }
186
- return { text: tidy(s), notes };
187
- }
188
-
189
- /**
190
- * Normalise a whole beat list. One input beat is one output phase: a beat is
191
- * never split on a connective, because the caller's phase list is the sequence
192
- * and re-cutting it silently changes the animation they asked for. The list is
193
- * still capped so a caller cannot blow past the schema's phase limit.
194
- *
195
- * `sources` therefore maps 1:1 onto the inputs, and `expanded` is always false;
196
- * both are kept so callers that divide a beat's duration across its pieces
197
- * (server.mjs) keep working unchanged.
198
- */
199
- export function normalizePhases(phases, max = 8) {
200
- const expanded = [];
201
- const sources = [];
202
- for (const [index, phase] of phases.entries()) {
203
- expanded.push(phase);
204
- // Which input each output came from, so a caller that attached a duration
205
- // to a beat can still line its beats up with the prompts they produced.
206
- sources.push(index);
207
- }
208
- const capped = expanded.slice(0, max);
209
- const results = capped.map((piece) => normalizePhase(piece));
210
- return {
211
- texts: results.map((r) => r.text),
212
- notes: results.map((r) => r.notes),
213
- sources: sources.slice(0, max),
214
- // Kept for the callers that report it; normalisation never adds a phase now.
215
- expanded: false,
216
- dropped: expanded.length - capped.length,
217
- };
218
- }
@@ -1,108 +0,0 @@
1
- @layer legacy {
2
- .auto-fix-group {
3
- --auto-fix-space: 4px;
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- display: grid;
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- gap: calc(var(--auto-fix-space) * 3);
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- margin-top: calc(var(--auto-fix-space) * 3);
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- }
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-
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- .auto-fix-card {
10
- --auto-fix-space: 4px;
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- min-width: 0;
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- display: flex;
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- flex-direction: column;
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- gap: calc(var(--auto-fix-space) * 2);
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- padding: calc(var(--auto-fix-space) * 3);
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- border: 1px solid var(--line2);
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- border-radius: var(--radius);
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- background: var(--card2);
19
- color: var(--fg);
20
- }
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-
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- .auto-fix-card h4 {
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- margin: 0;
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- color: var(--fg);
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- font-size: 12px;
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- font-weight: 650;
27
- }
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-
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- .auto-fix-card-head {
30
- display: grid;
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- gap: var(--auto-fix-space);
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- min-width: 0;
33
- }
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-
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- .auto-fix-card .inspector-hint {
36
- margin: 0;
37
- }
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-
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- .auto-fix-actions {
40
- display: grid;
41
- grid-template-columns: repeat(2, minmax(0, 1fr));
42
- gap: calc(var(--auto-fix-space) * 2);
43
- }
44
-
45
- .auto-fix-actions > .btn {
46
- min-width: 0;
47
- margin-top: 0;
48
- white-space: normal;
49
- line-height: 1.3;
50
- }
51
-
52
- .body-collision-card .auto-fix-actions {
53
- grid-template-columns: 1fr;
54
- }
55
-
56
- .auto-fix-card > .btn.full {
57
- margin-top: 0;
58
- }
59
-
60
- .auto-fix-result {
61
- min-width: 0;
62
- padding: calc(var(--auto-fix-space) * 2);
63
- border: 1px solid var(--line2);
64
- border-radius: var(--radius);
65
- background: var(--card2);
66
- color: var(--muted);
67
- font-size: 10px;
68
- line-height: 1.4;
69
- }
70
-
71
- .auto-fix-card details {
72
- border-top: 1px solid var(--line2);
73
- padding-top: calc(var(--auto-fix-space) * 2);
74
- }
75
-
76
- .auto-fix-card details > summary {
77
- color: var(--muted);
78
- font-size: 11px;
79
- }
80
-
81
- .auto-fix-card .physics-actions {
82
- margin: 0;
83
- }
84
-
85
- .auto-fix-card.platform-fit,
86
- .auto-fix-card.physics-review {
87
- margin-top: 0;
88
- padding-top: calc(var(--auto-fix-space) * 3);
89
- border-top: 1px solid var(--line2);
90
- }
91
-
92
- /* Four tools: the shared .segmented pill (styles.css, loaded after this file)
93
- is sized for two, so these rules need the extra class to win. Same inset
94
- geometry as the base pill, one quarter wide. */
95
- .segmented.ik-edit-tools:before {
96
- width: calc((100% - 8px) / 4);
97
- }
98
-
99
- .segmented.ik-edit-tools[data-active="ik"]:before { transform: translateX(0); }
100
- .segmented.ik-edit-tools[data-active="trail"]:before { transform: translateX(100%); }
101
- .segmented.ik-edit-tools[data-active="pin"]:before { transform: translateX(200%); }
102
- .segmented.ik-edit-tools[data-active="autofix"]:before { transform: translateX(300%); }
103
-
104
- .ik-tool-panel {
105
- min-width: 0;
106
- }
107
-
108
- }