com.beamable 5.0.0-PREVIEW.RC1 → 5.0.0-PREVIEW.RC10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1869) hide show
  1. package/.attestation.p7m +0 -0
  2. package/CHANGELOG.md +11 -0
  3. package/Common/Runtime/AgnosticAttribute.cs +52 -52
  4. package/Common/Runtime/AgnosticAttribute.cs.meta +11 -11
  5. package/Common/Runtime/Api/AliasHelper.cs +55 -55
  6. package/Common/Runtime/Api/AliasHelper.cs.meta +11 -11
  7. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs +2 -2
  8. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs.meta +11 -11
  9. package/Common/Runtime/Api/Analytics/AnalyticsService.cs +2 -2
  10. package/Common/Runtime/Api/Analytics/AnalyticsService.cs.meta +11 -11
  11. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs +2 -2
  12. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs.meta +11 -11
  13. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs +2 -2
  14. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs.meta +11 -11
  15. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs +2 -2
  16. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs.meta +11 -11
  17. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs +2 -2
  18. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs.meta +11 -11
  19. package/Common/Runtime/Api/Analytics/Models.meta +11 -11
  20. package/Common/Runtime/Api/Analytics.meta +11 -11
  21. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs +68 -68
  22. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs.meta +11 -11
  23. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs +388 -388
  24. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs.meta +11 -11
  25. package/Common/Runtime/Api/Announcements.meta +11 -11
  26. package/Common/Runtime/Api/Auth/AuthApi.cs +981 -981
  27. package/Common/Runtime/Api/Auth/AuthApi.cs.meta +11 -11
  28. package/Common/Runtime/Api/Auth/IAuthApi.cs +343 -343
  29. package/Common/Runtime/Api/Auth/IAuthApi.cs.meta +11 -11
  30. package/Common/Runtime/Api/Auth.meta +11 -11
  31. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs +41 -41
  32. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs.meta +11 -11
  33. package/Common/Runtime/Api/Calendars/ICalendarApi.cs +120 -120
  34. package/Common/Runtime/Api/Calendars/ICalendarApi.cs.meta +11 -11
  35. package/Common/Runtime/Api/Calendars.meta +11 -11
  36. package/Common/Runtime/Api/Chat/ChatApi.cs +70 -70
  37. package/Common/Runtime/Api/Chat/ChatApi.cs.meta +11 -11
  38. package/Common/Runtime/Api/Chat/IChatApi.cs +184 -184
  39. package/Common/Runtime/Api/Chat/IChatApi.cs.meta +11 -11
  40. package/Common/Runtime/Api/Chat.meta +11 -11
  41. package/Common/Runtime/Api/CloudData/CloudDataApi.cs +127 -127
  42. package/Common/Runtime/Api/CloudData/CloudDataApi.cs.meta +11 -11
  43. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs +42 -42
  44. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs.meta +11 -11
  45. package/Common/Runtime/Api/CloudData.meta +11 -11
  46. package/Common/Runtime/Api/CometClientData.cs +69 -69
  47. package/Common/Runtime/Api/CometClientData.cs.meta +11 -11
  48. package/Common/Runtime/Api/Commerce/ICommerceApi.cs +10 -10
  49. package/Common/Runtime/Api/Commerce/ICommerceApi.cs.meta +11 -11
  50. package/Common/Runtime/Api/Commerce.meta +11 -11
  51. package/Common/Runtime/Api/Content/IContentApi.cs +167 -167
  52. package/Common/Runtime/Api/Content/IContentApi.cs.meta +11 -11
  53. package/Common/Runtime/Api/Content.meta +11 -11
  54. package/Common/Runtime/Api/Events/AbsEventsApi.cs +50 -50
  55. package/Common/Runtime/Api/Events/AbsEventsApi.cs.meta +11 -11
  56. package/Common/Runtime/Api/Events/IEventsApi.cs +166 -166
  57. package/Common/Runtime/Api/Events/IEventsApi.cs.meta +11 -11
  58. package/Common/Runtime/Api/Events.meta +11 -11
  59. package/Common/Runtime/Api/Groups/GroupsApi.cs +762 -762
  60. package/Common/Runtime/Api/Groups/GroupsApi.cs.meta +11 -11
  61. package/Common/Runtime/Api/Groups/IGroupsApi.cs +211 -211
  62. package/Common/Runtime/Api/Groups/IGroupsApi.cs.meta +11 -11
  63. package/Common/Runtime/Api/Groups.meta +11 -11
  64. package/Common/Runtime/Api/IAccessToken.cs +48 -48
  65. package/Common/Runtime/Api/IAccessToken.cs.meta +11 -11
  66. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs +13 -13
  67. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs.meta +11 -11
  68. package/Common/Runtime/Api/IBeamableRequester.cs +770 -770
  69. package/Common/Runtime/Api/IBeamableRequester.cs.meta +11 -11
  70. package/Common/Runtime/Api/IConnectivityChecker.cs +49 -49
  71. package/Common/Runtime/Api/IConnectivityChecker.cs.meta +11 -11
  72. package/Common/Runtime/Api/IHasBeamableRequester.cs +12 -12
  73. package/Common/Runtime/Api/IHasBeamableRequester.cs.meta +11 -11
  74. package/Common/Runtime/Api/IServiceRoutingStrategy.cs +123 -123
  75. package/Common/Runtime/Api/IServiceRoutingStrategy.cs.meta +11 -11
  76. package/Common/Runtime/Api/ISupportsGet.cs +160 -160
  77. package/Common/Runtime/Api/ISupportsGet.cs.meta +11 -11
  78. package/Common/Runtime/Api/IUserContext.cs +22 -22
  79. package/Common/Runtime/Api/IUserContext.cs.meta +11 -11
  80. package/Common/Runtime/Api/IUserDataCache.cs +88 -88
  81. package/Common/Runtime/Api/IUserDataCache.cs.meta +11 -11
  82. package/Common/Runtime/Api/Inventory/IInventoryApi.cs +796 -796
  83. package/Common/Runtime/Api/Inventory/IInventoryApi.cs.meta +11 -11
  84. package/Common/Runtime/Api/Inventory/InventoryApi.cs +308 -308
  85. package/Common/Runtime/Api/Inventory/InventoryApi.cs.meta +11 -11
  86. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs +712 -712
  87. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs.meta +11 -11
  88. package/Common/Runtime/Api/Inventory.meta +11 -11
  89. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs +509 -509
  90. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs.meta +11 -11
  91. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs +237 -237
  92. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs.meta +11 -11
  93. package/Common/Runtime/Api/Leaderboards.meta +11 -11
  94. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs +153 -153
  95. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs.meta +11 -11
  96. package/Common/Runtime/Api/Lobbies/Lobby.cs +92 -92
  97. package/Common/Runtime/Api/Lobbies/Lobby.cs.meta +11 -11
  98. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs +15 -15
  99. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs.meta +11 -11
  100. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs +59 -59
  101. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs.meta +11 -11
  102. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs +19 -19
  103. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs.meta +11 -11
  104. package/Common/Runtime/Api/Lobbies/LobbyService.cs +191 -191
  105. package/Common/Runtime/Api/Lobbies/LobbyService.cs.meta +11 -11
  106. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs +157 -157
  107. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs.meta +11 -11
  108. package/Common/Runtime/Api/Lobbies/NotInLobby.cs +12 -12
  109. package/Common/Runtime/Api/Lobbies/NotInLobby.cs.meta +11 -11
  110. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs +36 -36
  111. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs.meta +11 -11
  112. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs +70 -70
  113. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs.meta +11 -11
  114. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs +30 -30
  115. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs.meta +11 -11
  116. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs +24 -24
  117. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs.meta +11 -11
  118. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs +35 -35
  119. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs.meta +11 -11
  120. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs +19 -19
  121. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs.meta +11 -11
  122. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs +24 -24
  123. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs.meta +11 -11
  124. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs +30 -30
  125. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs.meta +11 -11
  126. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs +62 -62
  127. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs.meta +11 -11
  128. package/Common/Runtime/Api/Lobbies/Requests.meta +11 -11
  129. package/Common/Runtime/Api/Lobbies.meta +11 -11
  130. package/Common/Runtime/Api/Mail/AbsMailApi.cs +704 -704
  131. package/Common/Runtime/Api/Mail/AbsMailApi.cs.meta +11 -11
  132. package/Common/Runtime/Api/Mail/IMailApi.cs +48 -48
  133. package/Common/Runtime/Api/Mail/IMailApi.cs.meta +11 -11
  134. package/Common/Runtime/Api/Mail.meta +11 -11
  135. package/Common/Runtime/Api/Notifications/INotificationService.cs +113 -113
  136. package/Common/Runtime/Api/Notifications/INotificationService.cs.meta +11 -11
  137. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs +13 -13
  138. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs.meta +11 -11
  139. package/Common/Runtime/Api/Notifications.meta +11 -11
  140. package/Common/Runtime/Api/Parties/IPartyApi.cs +96 -96
  141. package/Common/Runtime/Api/Parties/IPartyApi.cs.meta +11 -11
  142. package/Common/Runtime/Api/Parties/NotInParty.cs +11 -11
  143. package/Common/Runtime/Api/Parties/NotInParty.cs.meta +11 -11
  144. package/Common/Runtime/Api/Parties/Party.cs +59 -59
  145. package/Common/Runtime/Api/Parties/Party.cs.meta +11 -11
  146. package/Common/Runtime/Api/Parties/PartyNotifications.cs +55 -55
  147. package/Common/Runtime/Api/Parties/PartyNotifications.cs.meta +11 -11
  148. package/Common/Runtime/Api/Parties/PartyRestriction.cs +13 -13
  149. package/Common/Runtime/Api/Parties/PartyRestriction.cs.meta +11 -11
  150. package/Common/Runtime/Api/Parties/PartyService.cs +124 -124
  151. package/Common/Runtime/Api/Parties/PartyService.cs.meta +11 -11
  152. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs +43 -43
  153. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs.meta +11 -11
  154. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs +19 -19
  155. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs.meta +11 -11
  156. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs +24 -24
  157. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs.meta +11 -11
  158. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs +37 -37
  159. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs.meta +11 -11
  160. package/Common/Runtime/Api/Parties/Requests.meta +11 -11
  161. package/Common/Runtime/Api/Parties.meta +11 -11
  162. package/Common/Runtime/Api/Payments/IPaymentsApi.cs +14 -14
  163. package/Common/Runtime/Api/Payments/IPaymentsApi.cs.meta +11 -11
  164. package/Common/Runtime/Api/Payments/PaymentsApi.cs +33 -33
  165. package/Common/Runtime/Api/Payments/PaymentsApi.cs.meta +11 -11
  166. package/Common/Runtime/Api/Payments.meta +11 -11
  167. package/Common/Runtime/Api/Presence/IPresenceApi.cs +31 -31
  168. package/Common/Runtime/Api/Presence/IPresenceApi.cs.meta +11 -11
  169. package/Common/Runtime/Api/Presence/PresenceService.cs +165 -165
  170. package/Common/Runtime/Api/Presence/PresenceService.cs.meta +11 -11
  171. package/Common/Runtime/Api/Presence.meta +11 -11
  172. package/Common/Runtime/Api/Push/IPushApi.cs +9 -9
  173. package/Common/Runtime/Api/Push/IPushApi.cs.meta +11 -11
  174. package/Common/Runtime/Api/Push.meta +11 -11
  175. package/Common/Runtime/Api/QueryBuilder.cs +85 -85
  176. package/Common/Runtime/Api/QueryBuilder.cs.meta +11 -11
  177. package/Common/Runtime/Api/Realms/IAliasService.cs +98 -98
  178. package/Common/Runtime/Api/Realms/IAliasService.cs.meta +11 -11
  179. package/Common/Runtime/Api/Realms/IRealmApi.cs +17 -17
  180. package/Common/Runtime/Api/Realms/IRealmApi.cs.meta +11 -11
  181. package/Common/Runtime/Api/Realms/RealmService.cs +378 -378
  182. package/Common/Runtime/Api/Realms/RealmService.cs.meta +11 -11
  183. package/Common/Runtime/Api/Realms.meta +11 -11
  184. package/Common/Runtime/Api/SignedRequesterHelper.cs +2 -2
  185. package/Common/Runtime/Api/SignedRequesterHelper.cs.meta +11 -11
  186. package/Common/Runtime/Api/Social/ISocialApi.cs +76 -76
  187. package/Common/Runtime/Api/Social/ISocialApi.cs.meta +11 -11
  188. package/Common/Runtime/Api/Social/SocialApi.cs +329 -329
  189. package/Common/Runtime/Api/Social/SocialApi.cs.meta +11 -11
  190. package/Common/Runtime/Api/Social.meta +11 -11
  191. package/Common/Runtime/Api/Stats/AbsStatsApi.cs +345 -345
  192. package/Common/Runtime/Api/Stats/AbsStatsApi.cs.meta +11 -11
  193. package/Common/Runtime/Api/Stats/IStatsApi.cs +199 -199
  194. package/Common/Runtime/Api/Stats/IStatsApi.cs.meta +11 -11
  195. package/Common/Runtime/Api/Stats/StatsAccessType.cs +2 -2
  196. package/Common/Runtime/Api/Stats/StatsAccessType.cs.meta +11 -11
  197. package/Common/Runtime/Api/Stats/StatsApiHelper.cs +2 -2
  198. package/Common/Runtime/Api/Stats/StatsApiHelper.cs.meta +11 -11
  199. package/Common/Runtime/Api/Stats/StatsDomainType.cs +2 -2
  200. package/Common/Runtime/Api/Stats/StatsDomainType.cs.meta +11 -11
  201. package/Common/Runtime/Api/Stats.meta +11 -11
  202. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs +626 -626
  203. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs.meta +11 -11
  204. package/Common/Runtime/Api/Tournaments/TournamentApi.cs +284 -284
  205. package/Common/Runtime/Api/Tournaments/TournamentApi.cs.meta +11 -11
  206. package/Common/Runtime/Api/Tournaments.meta +11 -11
  207. package/Common/Runtime/Api.meta +11 -11
  208. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs +12 -12
  209. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs.meta +11 -11
  210. package/Common/Runtime/BeamCli/CliOtelData.cs +25 -25
  211. package/Common/Runtime/BeamCli/CliOtelData.cs.meta +11 -11
  212. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs +32 -32
  213. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs.meta +11 -11
  214. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs +2 -2
  215. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs.meta +11 -11
  216. package/Common/Runtime/BeamCli/Contracts/Constants.cs +33 -33
  217. package/Common/Runtime/BeamCli/Contracts/Constants.cs.meta +11 -11
  218. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs +2 -2
  219. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs.meta +11 -11
  220. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs +2 -2
  221. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs.meta +11 -11
  222. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs +2 -2
  223. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs.meta +11 -11
  224. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs +2 -2
  225. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs.meta +11 -11
  226. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs +2 -2
  227. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs.meta +11 -11
  228. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs +2 -2
  229. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs.meta +11 -11
  230. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs +2 -2
  231. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs.meta +11 -11
  232. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs +2 -2
  233. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs.meta +11 -11
  234. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs +2 -2
  235. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs.meta +11 -11
  236. package/Common/Runtime/BeamCli/Contracts/ContentService.meta +11 -11
  237. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs +14 -14
  238. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs.meta +11 -11
  239. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs +23 -23
  240. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs.meta +11 -11
  241. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs +15 -15
  242. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs.meta +11 -11
  243. package/Common/Runtime/BeamCli/Contracts.meta +11 -11
  244. package/Common/Runtime/BeamCli/ErrorOutput.cs +38 -38
  245. package/Common/Runtime/BeamCli/ErrorOutput.cs.meta +11 -11
  246. package/Common/Runtime/BeamCli/IBeamCommand.cs +51 -51
  247. package/Common/Runtime/BeamCli/IBeamCommand.cs.meta +11 -11
  248. package/Common/Runtime/BeamCli/Reporting.cs +51 -51
  249. package/Common/Runtime/BeamCli/Reporting.cs.meta +11 -11
  250. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs +31 -31
  251. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs.meta +11 -11
  252. package/Common/Runtime/BeamCli.meta +11 -11
  253. package/Common/Runtime/BeamGenerateSchemaAttribute.cs +2 -2
  254. package/Common/Runtime/BeamGenerateSchemaAttribute.cs.meta +11 -11
  255. package/Common/Runtime/BeamableColorUtil.cs +25 -25
  256. package/Common/Runtime/BeamableColorUtil.cs.meta +11 -11
  257. package/Common/Runtime/BeamableEnumExtensions.cs +35 -35
  258. package/Common/Runtime/BeamableEnumExtensions.cs.meta +11 -11
  259. package/Common/Runtime/BeamableTaskExtensions.cs +27 -27
  260. package/Common/Runtime/BeamableTaskExtensions.cs.meta +11 -11
  261. package/Common/Runtime/Collections/ConcurrentBag.cs +49 -49
  262. package/Common/Runtime/Collections/ConcurrentBag.cs.meta +11 -11
  263. package/Common/Runtime/Collections/ConcurrentDictionary.cs +109 -109
  264. package/Common/Runtime/Collections/ConcurrentDictionary.cs.meta +11 -11
  265. package/Common/Runtime/Collections.meta +11 -11
  266. package/Common/Runtime/Constants/Constants.cs +184 -184
  267. package/Common/Runtime/Constants/Constants.cs.meta +11 -11
  268. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs +24 -24
  269. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs.meta +11 -11
  270. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs +25 -25
  271. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs.meta +11 -11
  272. package/Common/Runtime/Constants/Implementations/ContentConstants.cs +28 -28
  273. package/Common/Runtime/Constants/Implementations/ContentConstants.cs.meta +11 -11
  274. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs +113 -113
  275. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs.meta +11 -11
  276. package/Common/Runtime/Constants/Implementations/CronConstants.cs +19 -19
  277. package/Common/Runtime/Constants/Implementations/CronConstants.cs.meta +11 -11
  278. package/Common/Runtime/Constants/Implementations/DockerConstants.cs +21 -21
  279. package/Common/Runtime/Constants/Implementations/DockerConstants.cs.meta +11 -11
  280. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs +23 -23
  281. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs.meta +11 -11
  282. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs +45 -45
  283. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs.meta +11 -11
  284. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs +14 -14
  285. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs.meta +11 -11
  286. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs +18 -18
  287. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs.meta +11 -11
  288. package/Common/Runtime/Constants/Implementations/OtelConstants.cs +2 -2
  289. package/Common/Runtime/Constants/Implementations/OtelConstants.cs.meta +11 -11
  290. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs +90 -90
  291. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs.meta +11 -11
  292. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs +20 -20
  293. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs.meta +11 -11
  294. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs +161 -161
  295. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs.meta +11 -11
  296. package/Common/Runtime/Constants/Implementations/SpewConstants.cs +38 -38
  297. package/Common/Runtime/Constants/Implementations/SpewConstants.cs.meta +11 -11
  298. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs +40 -40
  299. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs.meta +11 -11
  300. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs +16 -16
  301. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs.meta +11 -11
  302. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs +25 -25
  303. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs.meta +11 -11
  304. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs +82 -82
  305. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs.meta +11 -11
  306. package/Common/Runtime/Constants/Implementations.meta +11 -11
  307. package/Common/Runtime/Constants.meta +11 -11
  308. package/Common/Runtime/Content/ClientContentSerializer.cs +45 -45
  309. package/Common/Runtime/Content/ClientContentSerializer.cs.meta +11 -11
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  1665. package/Runtime/Player/PlayerAnnouncements.cs +239 -239
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  1725. package/Samples~/LightBeamSamples/AccountManager/AccountExampleConfig.cs +15 -15
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  1730. package/Samples~/LightBeamSamples/AccountManager/Prefabs/AvatarDisplay/AvatarDisplayBehaviour.cs +21 -21
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  1733. package/Samples~/LightBeamSamples/AccountManager/Prefabs/RecoverEmailPage/RecoverEmailPage.cs +131 -131
  1734. package/Samples~/LightBeamSamples/AccountManager/Prefabs/RegisterEmailPage/RegisterEmailPage.cs +79 -79
  1735. package/Samples~/LightBeamSamples/CurrencyHud/CurrencyHudManager.cs +40 -40
  1736. package/Samples~/LightBeamSamples/CurrencyHud/Prefabs/CurrencyView/CurrencyViewBehaviour.cs +50 -50
  1737. package/Samples~/LightBeamSamples/FriendsManager/FriendsExampleConfig.cs +13 -13
  1738. package/Samples~/LightBeamSamples/FriendsManager/FriendsManager.cs +32 -32
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  1743. package/Samples~/LightBeamSamples/FriendsManager/Prefabs/ReceivedInvitesDisplay/ReceivedInviteDisplayBehaviour.cs +31 -31
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  1746. package/Samples~/LightBeamSamples/FriendsManager/Prefabs/SentInvitesDisplay/SentInviteDisplayBehaviour.cs +25 -25
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  1806. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/SerializeFieldSubclassSerializeTests.cs +157 -157
  1807. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/SerializeTests.cs +1066 -1066
  1808. package/Tests/Runtime/Beamable/Content/Serialization/TestContentRef.cs +66 -66
  1809. package/Tests/Runtime/Beamable/Content/Serialization/VipContentSerialization/VipContentSerializationTests.cs +34 -34
  1810. package/Tests/Runtime/Beamable/DebouncerTests.cs +110 -110
  1811. package/Tests/Runtime/Beamable/Dependencies/ScopingTests.cs +235 -235
  1812. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/FromSemanticVersionStringTests.cs +161 -161
  1813. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ImplicitConversionTest.cs +24 -24
  1814. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/RangeOperatorTests.cs +209 -209
  1815. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ToStringTests.cs +64 -64
  1816. package/Tests/Runtime/Beamable/MockAuthService.cs +218 -218
  1817. package/Tests/Runtime/Beamable/MockBeamContext.cs +171 -171
  1818. package/Tests/Runtime/Beamable/MockBeamableApi.cs +122 -122
  1819. package/Tests/Runtime/Beamable/MockConfigurationHelper.cs +19 -19
  1820. package/Tests/Runtime/Beamable/MockFileAccessor.cs +19 -19
  1821. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/AcceptAccountSwitchTests.cs +95 -95
  1822. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/CheckSignedInUserTests.cs +134 -134
  1823. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/LoginTests.cs +108 -108
  1824. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/TestHelperExtensions.cs +38 -38
  1825. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/UpdateLoginEmailTests.cs +81 -81
  1826. package/Tests/Runtime/Beamable/Modules/Leaderboards/IncrementTests.cs +88 -88
  1827. package/Tests/Runtime/Beamable/Modules/Leaderboards/LeaderboardViewSerializeTests.cs +109 -109
  1828. package/Tests/Runtime/Beamable/Modules/Shop/ListingContentTests/ValidateListingTests.cs +66 -66
  1829. package/Tests/Runtime/Beamable/Modules/Stats/StatObjectTests/WriteTests.cs +42 -42
  1830. package/Tests/Runtime/Beamable/Modules/Tournaments/TournamentScoreUtilTests/GetShortScoreTests.cs +329 -329
  1831. package/Tests/Runtime/Beamable/Platform/AccessTokenStorageTests.cs +154 -154
  1832. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/AuthServiceTestBase.cs +39 -39
  1833. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/CustomDeviceIdTests.cs +51 -51
  1834. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/GetUserTests.cs +33 -33
  1835. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/IsEmailAvailableTests.cs +58 -58
  1836. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/LoginTests.cs +37 -37
  1837. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/RemoveDeviceIdTests.cs +69 -69
  1838. package/Tests/Runtime/Beamable/Platform/Connectivity/MockConnectivityService.cs +45 -45
  1839. package/Tests/Runtime/Beamable/Platform/Content/MockContentService.cs +140 -140
  1840. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryResponseTests/MergeViewTests.cs +245 -245
  1841. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/GetItemTests.cs +225 -225
  1842. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/InventoryServiceTestBase.cs +52 -52
  1843. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/UpdateTests.cs +73 -73
  1844. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryTestItem.cs +26 -26
  1845. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/AddItemTests.cs +24 -24
  1846. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/SerializationTests.cs +227 -227
  1847. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/UnitySerializationTests.cs +215 -215
  1848. package/Tests/Runtime/Beamable/Platform/Mail/MailTests.cs +67 -67
  1849. package/Tests/Runtime/Beamable/Platform/MockConnectivityChecker.cs +24 -24
  1850. package/Tests/Runtime/Beamable/Platform/MockPlatformAPI.cs +398 -398
  1851. package/Tests/Runtime/Beamable/Platform/MockPlatformRequester.cs +78 -78
  1852. package/Tests/Runtime/Beamable/Platform/MockPlatformService.cs +47 -47
  1853. package/Tests/Runtime/Beamable/Platform/MockRequesterExtensions.cs +13 -13
  1854. package/Tests/Runtime/Beamable/Platform/TestUtil.cs +59 -59
  1855. package/Tests/Runtime/Beamable/Player/Accounts/ExternalIdentityQueryArgsTests.cs +132 -132
  1856. package/Tests/Runtime/Beamable/Player/Announcements/AnnouncementGiftSerialization.cs +117 -117
  1857. package/Tests/Runtime/Beamable/Player/Announcements/MockAnnouncementsApi.cs +45 -45
  1858. package/Tests/Runtime/Beamable/Player/Announcements/MockNotificationService.cs +70 -70
  1859. package/Tests/Runtime/Beamable/Player/Inventory/GetItemTests.cs +485 -485
  1860. package/Tests/Runtime/Beamable/Player/Inventory/MockInventoryApi.cs +77 -77
  1861. package/Tests/Runtime/Beamable/Player/Leaderboards/ResortTests.cs +236 -236
  1862. package/Tests/Runtime/Beamable/Pooling/StringBuilderPoolTests/SpawnTests.cs +55 -55
  1863. package/Tests/Runtime/Beamable/Promises/PromisePlayModeTests.cs +145 -145
  1864. package/Tests/Runtime/Beamable/Promises/SequenceTests.cs +45 -45
  1865. package/Tests/Runtime/Beamable/QueryBuilder/QueryBuilderTests.cs +94 -94
  1866. package/Tests/Runtime/Server/Runtime/MicroserviceClient/RequestTests.cs +374 -374
  1867. package/Tests/Runtime/Server/Runtime/MicroserviceClient/TestClient.cs +78 -78
  1868. package/Tests/Runtime/Server/Runtime/TestRegistrations.cs +22 -22
  1869. package/package.json +1 -1
@@ -1,774 +1,774 @@
1
- using Beamable.Api;
2
- using Beamable.Api.Autogenerated.Leaderboards;
3
- using Beamable.Api.Autogenerated.Models;
4
- using Beamable.Api.Connectivity;
5
- using Beamable.Common;
6
- using Beamable.Common.Api;
7
- using Beamable.Common.Content;
8
- using Beamable.Common.Dependencies;
9
- using Beamable.Common.Leaderboards;
10
- using Beamable.Common.Player;
11
- using System;
12
- using System.Collections.Generic;
13
- using System.Runtime.CompilerServices;
14
- using UnityEngine;
15
-
16
- namespace Beamable.Player
17
- {
18
-
19
- public interface IPlayerLeaderboardFriend
20
- {
21
- string boardId { get; }
22
- void SetSize(long boardSize);
23
- void SetCurrentScore(RankEntry entry);
24
- void SetCurrentFriendScore(RankEntry entry);
25
- void Save();
26
- Promise<LeaderboardAssignmentInfo> GetAssignment(bool joinBoard);
27
- void Hydrate(IDependencyProvider provider);
28
- }
29
-
30
- /// <summary>
31
- /// A <see cref="PlayerLeaderboard"/> contains scores and metadata for a Beamable player leaderboard.
32
- /// Use the <see cref="TopScores"/> property to see the high scores for the leaderboard.
33
- /// If the board is client-authoritative, use the <see cref="SetScore"/> method to set the player's score.
34
- /// </summary>
35
- [Serializable]
36
- public class PlayerLeaderboard : IPlayerLeaderboardFriend
37
- {
38
- private IDependencyProvider _provider;
39
- private ILeaderboardsApi _api;
40
- private IUserContext _userContext;
41
- private PlayerStats _statsApi;
42
- private Promise<LeaderboardAssignmentInfo> _assignment;
43
-
44
- /// <summary>
45
- /// The leaderboard id
46
- /// </summary>
47
- public string boardId;
48
- string IPlayerLeaderboardFriend.boardId => boardId;
49
-
50
- /// <summary>
51
- /// The size of the leaderboard. This represents how many players are participating on the leaderboard.
52
- /// The size may not match <see cref="TopScores"/> or <see cref="NearbyScores"/>, because
53
- /// there are more players on the board than available in those fields.
54
- /// </summary>
55
- public long boardSize;
56
-
57
- /// <summary>
58
- /// A <see cref="PlayerLeaderboardEntry"/> for the current player's standings in the leaderboard.
59
- /// </summary>
60
- public OptionalPlayerLeaderboardEntry myStandings = new OptionalPlayerLeaderboardEntry();
61
-
62
- /// <summary>
63
- /// A <see cref="PlayerLeaderboardEntry"/> for the current player's standings among their friends.
64
- /// Friends can be created using the <see cref="PlayerSocial"/> SDK, available through the <see cref="BeamContext.Social"/> accessor.
65
- /// </summary>
66
- public OptionalPlayerLeaderboardEntry myStandingsAmongFriends = new OptionalPlayerLeaderboardEntry();
67
-
68
- [SerializeField]
69
- private LeaderboardAddRequest _pendingScoreRequest;
70
-
71
- [SerializeField]
72
- private PlayerTopScoresList _topScores;
73
- [SerializeField]
74
- private PlayerFocusScoresList _nearbyScores;
75
- [SerializeField]
76
- private PlayerFriendScoresList _friendScores;
77
-
78
- internal IPlayerLeaderboardsFriend collection;
79
- private IConnectivityService _connectivity;
80
-
81
- // don't cache these views.
82
- private PlayerCollectionScoresListDictionary _playerCollectionViews =
83
- new PlayerCollectionScoresListDictionary();
84
-
85
- // don't cache these views either
86
- private PlayerFocusScoresListDictionary _playerViews =
87
- new PlayerFocusScoresListDictionary();
88
-
89
- public PlayerLeaderboard(IDependencyProvider provider)
90
- {
91
- _provider = provider;
92
- Hydrate(provider);
93
- }
94
-
95
- /// <summary>
96
- /// A <see cref="PlayerScoreList"/> view for the top scores on the leaderboard.
97
- /// <para>
98
- /// By default, there will be 10 entries in the list. More can be loaded with the
99
- /// <see cref="PlayerTopScoresList.LoadCount(int)"/> method.
100
- /// </para>
101
- /// <para>
102
- /// After fetching this data once, it will be saved to disk so that is available again
103
- /// in offline mode.
104
- /// </para>
105
- /// <para>
106
- /// Update the scores using the <see cref="PlayerTopScoresList.Refresh()"/> method.
107
- /// </para>
108
- /// </summary>
109
- public PlayerTopScoresList TopScores
110
- {
111
- get
112
- {
113
- if (_topScores == null)
114
- {
115
- _topScores = new PlayerTopScoresList(this, _provider);
116
- var _ = _topScores.Refresh();
117
- }
118
- return _topScores;
119
- }
120
- }
121
-
122
-
123
- /// <summary>
124
- /// A <see cref="PlayerFocusScoresList"/> view for the scores on the leaderboard that are
125
- /// near the current player. The view will have scores above and below the current player's entry.
126
- /// <para>
127
- /// By default, there will be 10 entries in the list. More can be loaded with the
128
- /// <see cref="PlayerFocusScoresList.LoadCount(int)"/> method.
129
- /// </para>
130
- /// <para>
131
- /// After fetching this data once, it will be saved to disk so that is available again
132
- /// in offline mode.
133
- /// </para>
134
- /// <para>
135
- /// Update the scores using the <see cref="PlayerFocusScoresList.Refresh()"/> method.
136
- /// </para>
137
- /// </summary>
138
- public PlayerFocusScoresList NearbyScores
139
- {
140
- get
141
- {
142
- if (_nearbyScores == null)
143
- {
144
- _nearbyScores = new PlayerFocusScoresList(this, _provider);
145
- var _ = _nearbyScores.Refresh();
146
- }
147
-
148
- return _nearbyScores;
149
- }
150
- }
151
-
152
-
153
- /// <summary>
154
- /// A <see cref="PlayerFriendScoresList"/> view for the scores of the current player's
155
- /// friends.
156
- /// <para>
157
- /// By default, there will be 10 entries in the list. More can be loaded with the
158
- /// <see cref="PlayerFriendScoresList.LoadCount(int)"/> method.
159
- /// </para>
160
- /// <para>
161
- /// After fetching this data once, it will be saved to disk so that is available again
162
- /// in offline mode.
163
- /// </para>
164
- /// <para>
165
- /// Friends can be created using the <see cref="PlayerSocial"/> SDK, available through
166
- /// the <see cref="BeamContext.Social"/> accessor.
167
- /// </para>
168
- /// <para>
169
- /// Update the scores using the <see cref="PlayerFriendScoresList.Refresh()"/> method.
170
- /// </para>
171
- /// </summary>
172
- public PlayerFriendScoresList FriendScores
173
- {
174
- get
175
- {
176
- if (_friendScores == null)
177
- {
178
- _friendScores = new PlayerFriendScoresList(this, _provider);
179
- var _ = _friendScores.Refresh();
180
- }
181
-
182
- return _friendScores;
183
- }
184
- }
185
-
186
- /// <summary>
187
- /// Get a <see cref="PlayerCollectionScoresList"/> view for the scores in the leaderboard
188
- /// for the requested playerIds.
189
- /// <para>
190
- /// This data is not cached, ever.
191
- /// </para>
192
- /// </summary>
193
- /// <param name="playerIds">An array of playerIds that should be in the resulting
194
- /// leaderboard view. If the player is not in the leaderboard, there will be no
195
- /// entry in the resulting view.</param>
196
- /// <returns>A <see cref="PlayerCollectionScoresList"/> for the given players</returns>
197
- public PlayerCollectionScoresList GetScoresForPlayers(params long[] playerIds)
198
- {
199
- var hash = 1L;
200
- foreach (var id in playerIds)
201
- {
202
- hash = CombineHashCodes(id, hash);
203
- }
204
- var viewName = $"playersHash_{hash}";
205
- if (!_playerCollectionViews.TryGetValue(viewName, out var view))
206
- {
207
- _playerCollectionViews[viewName] = view = new PlayerCollectionScoresList(this, _provider);
208
- }
209
- view.playerIds = playerIds;
210
- var _ = view.Refresh();
211
- return view;
212
- }
213
-
214
- /// <summary>
215
- /// Get a <see cref="PlayerFocusScoresList"/> view for the leaderboard, centered around
216
- /// the requester playerId
217
- /// <para>
218
- /// This data is not cached, ever.
219
- /// </para>
220
- /// </summary>
221
- /// <param name="playerId">The playerId of the player to find nearby scores</param>
222
- /// <param name="size">The number of entries to return</param>
223
- /// <returns>A <see cref="PlayerFocusScoresList"/> for the given players</returns>
224
- public PlayerFocusScoresList GetScoresNearPlayer(long playerId, int size = 10)
225
- {
226
- var viewName = $"playerHash_{playerId}";
227
- if (!_playerViews.TryGetValue(viewName, out var view))
228
- {
229
- _playerViews[viewName] = view = new PlayerFocusScoresList(this, _provider);
230
- }
231
-
232
- view.playerId = playerId;
233
- return view.LoadCount(size);
234
- }
235
-
236
- // TODO: move to shared code somewhere
237
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
238
- static long CombineHashCodes(long h1, long h2)
239
- {
240
- return (((h1 << 5) + h1) ^ h2);
241
- }
242
-
243
- private Promise<LeaderboardAssignmentInfo> RefreshAssignment(bool joinBoard = false)
244
- {
245
- _assignment = _api.GetAssignment(boardId, joinBoard)
246
- .Recover(ex =>
247
- {
248
- if (ex is PlatformRequesterException err && err.Error.status == 404)
249
- {
250
- return new LeaderboardAssignmentInfo
251
- {
252
- leaderboardId = boardId,
253
- playerId = _userContext.UserId
254
- };
255
- }
256
- throw ex;
257
- });
258
- return _assignment;
259
- }
260
-
261
- Promise<LeaderboardAssignmentInfo> IPlayerLeaderboardFriend.GetAssignment(bool joinBoard)
262
- {
263
- return GetLocalAssignment(joinBoard);
264
- }
265
-
266
-
267
- void Hydrate(IDependencyProvider provider)
268
- {
269
- // re-assign dependencies
270
- _provider = provider;
271
- _api = provider.GetService<ILeaderboardsApi>();
272
- _userContext = provider.GetService<IUserContext>();
273
- _statsApi = provider.GetService<BeamContext>().Stats;
274
-
275
- _connectivity = provider.GetService<IConnectivityService>();
276
- _connectivity.OnConnectivityChanged += OnConnectionChanged;
277
- _connectivity.OnReconnectOnce(async () =>
278
- {
279
- await UpdateLocalScore();
280
- await SetPendingScore();
281
- });
282
-
283
- // hydrate nested data structures
284
- (_topScores as IPlayerScoreListFriend)?.Hydrate(this, _provider);
285
- (_friendScores as IPlayerScoreListFriend)?.Hydrate(this, _provider);
286
-
287
- if (_nearbyScores != null)
288
- {
289
- _nearbyScores.playerId = _userContext.UserId;
290
- }
291
- (_nearbyScores as IPlayerScoreListFriend)?.Hydrate(this, _provider);
292
- }
293
-
294
- private void OnConnectionChanged(bool hasConnection)
295
- {
296
- if (!hasConnection) return; // nothing to do
297
- if (!HasPendingScoreRequest) return; // nothing to do
298
-
299
- var _ = SetPendingScore();
300
- }
301
-
302
- bool HasPendingScoreRequest => _pendingScoreRequest != null && _pendingScoreRequest.id > 0;
303
-
304
- void IPlayerLeaderboardFriend.Hydrate(IDependencyProvider provider) => Hydrate(provider);
305
-
306
- async Promise<LeaderboardAssignmentInfo> GetLocalAssignment(bool joinBoard)
307
- {
308
- if (_assignment == null)
309
- {
310
- var assignment = await RefreshAssignment(joinBoard);
311
- return assignment;
312
- }
313
- else
314
- {
315
- return await _assignment;
316
- }
317
- }
318
-
319
- private async Promise UpdateLocalScore()
320
- {
321
- var info = await GetLocalAssignment(false);
322
- var response = await _api.ObjectGetView(info.leaderboardId, max: 0, outlier: _userContext.UserId);
323
- boardSize = response.lb.boardSize;
324
- var rank = response.lb.rankgt;
325
- if (rank.HasValue)
326
- {
327
- SetCurrentScore(rank.Value);
328
- }
329
- }
330
-
331
- /// <summary>
332
- /// <bold> This method requires that the board supports client authoritative writes. In content, that is specified with the <see cref="LeaderboardContent.permissions"/> field.</bold>
333
- /// <para>
334
- /// Set the score for the current player.
335
- /// </para>
336
- /// <para>
337
- /// If the SDK is in offline mode, then the request will be cached and replayed the next time the SDK is online.
338
- /// </para>
339
- /// </summary>
340
- /// <param name="score">
341
- /// The new absolute score for the player.
342
- /// High scores are ranked higher.
343
- /// </param>
344
- /// <param name="stats">
345
- /// Every leaderboard entry has a set of stats, <see cref="PlayerLeaderboardEntry.stats"/>, that can hold
346
- /// metadata about the entry.
347
- /// </param>
348
- public async Promise SetScore(double score, Dictionary<string, string> stats = null)
349
- {
350
-
351
- var request = new LeaderboardAddRequest { id = _userContext.UserId, score = score };
352
- CreateRequestObject(request);
353
- PrepareStats(stats);
354
- await SetPendingScore();
355
- }
356
-
357
-
358
- /// <summary>
359
- /// <bold> This method requires that the board supports client authoritative writes. In content, that is specified with the <see cref="LeaderboardContent.permissions"/> field.</bold>
360
- /// <para>
361
- /// Increments the score for the current player.
362
- /// </para>
363
- /// <para>
364
- /// If the SDK is in offline mode, then the request will be cached and replayed the next time the SDK is online.
365
- /// If multiple calls are made in offline mode, they will be coalesced into a single API call.
366
- /// </para>
367
- /// </summary>
368
- /// <param name="change">
369
- /// The increment for the player's score. Negative numbers will cause the player's score to lower.
370
- /// High scores are ranked higher.
371
- /// </param>
372
- /// <param name="stats">
373
- /// Every leaderboard entry has a set of stats, <see cref="PlayerLeaderboardEntry.stats"/>, that can hold
374
- /// metadata about the entry.
375
- /// </param>
376
- public async Promise IncrementScore(double change, Dictionary<string, string> stats = null)
377
- {
378
- var request = new LeaderboardAddRequest
379
- {
380
- id = _userContext.UserId,
381
- score = change
382
- };
383
- request.increment.Set(true);
384
- CreateRequestObject(request);
385
- PrepareStats(stats);
386
- await SetPendingScore();
387
- }
388
-
389
- /// <summary>
390
- /// <bold> This method requires that the board supports client authoritative writes. In content, that is specified with the <see cref="LeaderboardContent.permissions"/> field.</bold>
391
- /// <para>
392
- /// Increments the score for the current player.
393
- /// </para>
394
- /// <para>
395
- /// If the SDK is in offline mode, then the request will be cached and replayed the next time the SDK is online.
396
- /// If multiple calls are made in offline mode, they will be coalesced into a single API call.
397
- /// </para>
398
- /// </summary>
399
- /// <param name="change">
400
- /// The increment for the player's score. Negative numbers will cause the player's score to lower.
401
- /// High scores are ranked higher.
402
- /// </param>
403
- /// <param name="minScore">
404
- /// The resulting score will be capped by the min score.
405
- /// </param>
406
- /// <param name="maxScore">
407
- /// The resulting score will be capped by the min score.
408
- /// </param>
409
- /// <param name="stats">
410
- /// Every leaderboard entry has a set of stats, <see cref="PlayerLeaderboardEntry.stats"/>, that can hold
411
- /// metadata about the entry.
412
- /// </param>
413
- public async Promise IncrementScore(double change, double minScore, double maxScore, Dictionary<string, string> stats = null)
414
- {
415
- var request = new LeaderboardAddRequest
416
- {
417
- id = _userContext.UserId,
418
- score = change
419
- };
420
- request.increment.Set(true);
421
- request.minScore.Set(minScore);
422
- request.maxScore.Set(maxScore);
423
- CreateRequestObject(request);
424
- PrepareStats(stats);
425
- await SetPendingScore();
426
- }
427
-
428
-
429
- void CreateRequestObject(LeaderboardAddRequest next)
430
- {
431
- if (!HasPendingScoreRequest)
432
- {
433
- _pendingScoreRequest = next;
434
- return;
435
- }
436
-
437
- _pendingScoreRequest.id = next.id;
438
-
439
- var nextIncrement = next.increment.GetOrElse(false);
440
- var wasIncrement = _pendingScoreRequest.increment.GetOrElse(false);
441
-
442
- if (nextIncrement && wasIncrement)
443
- {
444
- _pendingScoreRequest.score += next.score;
445
- }
446
- else if (nextIncrement && !wasIncrement)
447
- {
448
- // we cannot make it an increment, because it will inc by the previous SET score
449
- _pendingScoreRequest.score += next.score;
450
- }
451
- else if (!nextIncrement && !wasIncrement)
452
- {
453
- _pendingScoreRequest.score = next.score;
454
- }
455
- else if (!nextIncrement && wasIncrement)
456
- {
457
- // we are switching to an increment, but we cannot do that, because we don't know what the score used to be
458
- // so we'll fake it
459
- var current = myStandings.GetOrThrow(
460
- () => new InvalidOperationException("Indeterminate behaviour for offline leaderboard mocking."))
461
- .score;
462
-
463
- // we need to simulate the aggregate add so far...
464
- current += _pendingScoreRequest.score;
465
-
466
- // add the delta that would put the score at the desired value.
467
- _pendingScoreRequest.score += (next.score - current);
468
-
469
- }
470
-
471
- if (next.minScore.HasValue)
472
- {
473
- _pendingScoreRequest.score = next.score < next.minScore.Value ? next.minScore.Value : next.score;
474
- }
475
- if (next.maxScore.HasValue)
476
- {
477
- _pendingScoreRequest.score = next.score > next.maxScore.Value ? next.maxScore.Value : next.score;
478
- }
479
- }
480
-
481
- void PrepareStats(Dictionary<string, string> stats = null)
482
- {
483
- MapOfString statMap = null;
484
- _pendingScoreRequest.stats.Clear();
485
- if (stats != null)
486
- {
487
- statMap = new MapOfString();
488
- _pendingScoreRequest.stats.Set(statMap);
489
-
490
- foreach (var kvp in stats)
491
- {
492
- statMap[kvp.Key] = kvp.Value;
493
- }
494
- }
495
- }
496
-
497
- async Promise SetPendingScore()
498
- {
499
- try
500
- {
501
- if (!HasPendingScoreRequest) return;
502
-
503
- var info = await GetLocalAssignment(true);
504
- await _api.ObjectPutEntry(info.leaderboardId, _pendingScoreRequest);
505
- await UpdateLocalScore();
506
- _pendingScoreRequest = null;
507
- }
508
- finally
509
- {
510
- collection.Save();
511
- }
512
- }
513
-
514
- void IPlayerLeaderboardFriend.SetSize(long size)
515
- {
516
- this.boardSize = size;
517
- }
518
-
519
- void IPlayerLeaderboardFriend.SetCurrentScore(RankEntry entry) => SetCurrentScore(entry);
520
- void SetCurrentScore(RankEntry entry)
521
- {
522
- if (!myStandings.HasValue)
523
- {
524
- myStandings.Set(new PlayerLeaderboardEntry(entry));
525
- }
526
- else
527
- {
528
- myStandings.Value.rank = entry.rank;
529
- myStandings.Value.score = entry.score;
530
- myStandings.Value.stats = entry.stats;
531
- }
532
-
533
- myStandings.Value.Update();
534
- collection.Save();
535
- }
536
-
537
- void IPlayerLeaderboardFriend.SetCurrentFriendScore(RankEntry entry)
538
- {
539
- if (!myStandingsAmongFriends.HasValue)
540
- {
541
- myStandingsAmongFriends.Set(new PlayerLeaderboardEntry(entry));
542
- }
543
- else
544
- {
545
- myStandingsAmongFriends.Value.rank = entry.rank;
546
- myStandingsAmongFriends.Value.score = entry.score;
547
- myStandingsAmongFriends.Value.stats = entry.stats;
548
- }
549
- myStandingsAmongFriends.Value.Update();
550
- }
551
-
552
- void IPlayerLeaderboardFriend.Save()
553
- {
554
- collection.Save();
555
- }
556
-
557
- }
558
-
559
- [Serializable]
560
- public class OptionalPlayerLeaderboardEntry
561
- : Optional<PlayerLeaderboardEntry>, IObservable, ISerializationCallbackReceiver
562
- {
563
- public event Action OnUpdated;
564
- public event Action<OptionalPlayerLeaderboardEntry> OnDataUpdated;
565
- private long lastBroadcastChecksum;
566
- private bool lastHadValue;
567
-
568
- public OptionalPlayerLeaderboardEntry(PlayerLeaderboardEntry entry)
569
- {
570
- Value = entry;
571
- HasValue = true;
572
- lastHadValue = true;
573
- lastBroadcastChecksum = entry.GetBroadcastChecksum();
574
- }
575
- public OptionalPlayerLeaderboardEntry()
576
- {
577
-
578
- }
579
-
580
- public void Update()
581
- {
582
- if (!HasValue && lastHadValue)
583
- {
584
- Invoke();
585
- }
586
- else if (HasValue && !lastHadValue)
587
- {
588
- Invoke();
589
- }
590
-
591
- var checksum = Value.GetBroadcastChecksum();
592
- if (HasValue && lastHadValue && lastBroadcastChecksum != checksum)
593
- {
594
- Invoke();
595
- lastBroadcastChecksum = checksum;
596
- }
597
-
598
- lastHadValue = HasValue;
599
-
600
- }
601
-
602
- void Invoke()
603
- {
604
- OnUpdated?.Invoke();
605
- OnDataUpdated?.Invoke(this);
606
- }
607
-
608
- public override void Set(PlayerLeaderboardEntry value)
609
- {
610
- base.Set(value);
611
- value.OnUpdated -= Update;
612
- value.OnUpdated += Update;
613
- Update();
614
- }
615
-
616
- public override void SetValue(object value)
617
- {
618
- throw new InvalidOperationException("Cannot use SetValue in an observable option type");
619
- }
620
-
621
- public override void Clear()
622
- {
623
- base.Clear();
624
- Update();
625
- }
626
-
627
- public void OnBeforeSerialize()
628
- {
629
-
630
- }
631
-
632
- public void OnAfterDeserialize()
633
- {
634
- if (!HasValue) return;
635
- Value.OnUpdated -= Update;
636
- Value.OnUpdated += Update;
637
- }
638
- }
639
-
640
- [Serializable]
641
- public class PlayerLeaderboardEntry
642
- : DefaultObservable
643
- #if UNITY_EDITOR
644
- , ISerializationCallbackReceiver
645
- #endif
646
- {
647
- #region autogenerated equality memebrs
648
- protected bool Equals(PlayerLeaderboardEntry other)
649
- {
650
- return playerId == other.playerId && rank == other.rank && score.Equals(other.score) && Equals(stats, other.stats);
651
- }
652
-
653
- public override bool Equals(object obj)
654
- {
655
- if (ReferenceEquals(null, obj))
656
- {
657
- return false;
658
- }
659
-
660
- if (ReferenceEquals(this, obj))
661
- {
662
- return true;
663
- }
664
-
665
- if (obj.GetType() != this.GetType())
666
- {
667
- return false;
668
- }
669
-
670
- return Equals((PlayerLeaderboardEntry)obj);
671
- }
672
-
673
- public override int GetHashCode()
674
- {
675
- unchecked
676
- {
677
- var hashCode = playerId.GetHashCode();
678
- hashCode = (hashCode * 397) ^ rank.GetHashCode();
679
- hashCode = (hashCode * 397) ^ score.GetHashCode();
680
- // note: stats are not part of the check
681
- return hashCode;
682
- }
683
- }
684
-
685
- #endregion
686
- #if UNITY_EDITOR
687
- [SerializeField]
688
- [HideInInspector]
689
- private string displayName;
690
- #endif
691
-
692
- /// <summary>
693
- /// The player Id for the owner of this entry
694
- /// </summary>
695
- public long playerId;
696
-
697
- /// <summary>
698
- /// The rank of the entry. Lower ranks represent higher scores.
699
- /// Entries are 1 indexed, so don't expect to see an entry of 0
700
- /// unless the entry instance has only been instantiated without network initialization.
701
- /// </summary>
702
- public long rank;
703
-
704
- /// <summary>
705
- /// The score of the entry. Higher scores represent better ranks.
706
- /// </summary>
707
- public double score;
708
-
709
- /// <summary>
710
- /// The optional stats associated with an entry
711
- /// </summary>
712
- public OptionalArrayOfRankEntryStat stats = new OptionalArrayOfRankEntryStat();
713
-
714
- public PlayerLeaderboardEntry()
715
- {
716
-
717
- }
718
-
719
- public PlayerLeaderboardEntry(RankEntry entry)
720
- {
721
- playerId = entry.gt;
722
- score = entry.score;
723
- rank = entry.rank;
724
- stats = entry.stats;
725
- }
726
-
727
- public void Update()
728
- {
729
- TriggerUpdate();
730
- }
731
-
732
- public override int GetBroadcastChecksum()
733
- {
734
- var hash = 0;
735
- if (stats?.HasValue ?? false)
736
- {
737
- foreach (var kvp in stats.Value)
738
- {
739
- hash = CombineHashCodes(hash, kvp.name?.GetHashCode() ?? 1);
740
- hash = CombineHashCodes(hash, kvp.value?.GetHashCode() ?? 1);
741
- }
742
- }
743
-
744
- hash = CombineHashCodes(hash, score.GetHashCode());
745
- hash = CombineHashCodes(hash, rank.GetHashCode());
746
- hash = CombineHashCodes(hash, playerId.GetHashCode());
747
- return hash;
748
- }
749
-
750
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
751
- static int CombineHashCodes(int h1, int h2)
752
- {
753
- return (((h1 << 5) + h1) ^ h2);
754
- }
755
-
756
-
757
- #if UNITY_EDITOR
758
- public void OnBeforeSerialize()
759
- {
760
- displayName = $"{rank} - {playerId}";
761
- }
762
- public void OnAfterDeserialize()
763
- {
764
- }
765
- #endif
766
- }
767
-
768
- [Serializable]
769
- public class LeaderboardDictionary : SerializableDictionaryStringToSomething<PlayerLeaderboard>
770
- {
771
-
772
- }
773
-
774
- }
1
+ using Beamable.Api;
2
+ using Beamable.Api.Autogenerated.Leaderboards;
3
+ using Beamable.Api.Autogenerated.Models;
4
+ using Beamable.Api.Connectivity;
5
+ using Beamable.Common;
6
+ using Beamable.Common.Api;
7
+ using Beamable.Common.Content;
8
+ using Beamable.Common.Dependencies;
9
+ using Beamable.Common.Leaderboards;
10
+ using Beamable.Common.Player;
11
+ using System;
12
+ using System.Collections.Generic;
13
+ using System.Runtime.CompilerServices;
14
+ using UnityEngine;
15
+
16
+ namespace Beamable.Player
17
+ {
18
+
19
+ public interface IPlayerLeaderboardFriend
20
+ {
21
+ string boardId { get; }
22
+ void SetSize(long boardSize);
23
+ void SetCurrentScore(RankEntry entry);
24
+ void SetCurrentFriendScore(RankEntry entry);
25
+ void Save();
26
+ Promise<LeaderboardAssignmentInfo> GetAssignment(bool joinBoard);
27
+ void Hydrate(IDependencyProvider provider);
28
+ }
29
+
30
+ /// <summary>
31
+ /// A <see cref="PlayerLeaderboard"/> contains scores and metadata for a Beamable player leaderboard.
32
+ /// Use the <see cref="TopScores"/> property to see the high scores for the leaderboard.
33
+ /// If the board is client-authoritative, use the <see cref="SetScore"/> method to set the player's score.
34
+ /// </summary>
35
+ [Serializable]
36
+ public class PlayerLeaderboard : IPlayerLeaderboardFriend
37
+ {
38
+ private IDependencyProvider _provider;
39
+ private ILeaderboardsApi _api;
40
+ private IUserContext _userContext;
41
+ private PlayerStats _statsApi;
42
+ private Promise<LeaderboardAssignmentInfo> _assignment;
43
+
44
+ /// <summary>
45
+ /// The leaderboard id
46
+ /// </summary>
47
+ public string boardId;
48
+ string IPlayerLeaderboardFriend.boardId => boardId;
49
+
50
+ /// <summary>
51
+ /// The size of the leaderboard. This represents how many players are participating on the leaderboard.
52
+ /// The size may not match <see cref="TopScores"/> or <see cref="NearbyScores"/>, because
53
+ /// there are more players on the board than available in those fields.
54
+ /// </summary>
55
+ public long boardSize;
56
+
57
+ /// <summary>
58
+ /// A <see cref="PlayerLeaderboardEntry"/> for the current player's standings in the leaderboard.
59
+ /// </summary>
60
+ public OptionalPlayerLeaderboardEntry myStandings = new OptionalPlayerLeaderboardEntry();
61
+
62
+ /// <summary>
63
+ /// A <see cref="PlayerLeaderboardEntry"/> for the current player's standings among their friends.
64
+ /// Friends can be created using the <see cref="PlayerSocial"/> SDK, available through the <see cref="BeamContext.Social"/> accessor.
65
+ /// </summary>
66
+ public OptionalPlayerLeaderboardEntry myStandingsAmongFriends = new OptionalPlayerLeaderboardEntry();
67
+
68
+ [SerializeField]
69
+ private LeaderboardAddRequest _pendingScoreRequest;
70
+
71
+ [SerializeField]
72
+ private PlayerTopScoresList _topScores;
73
+ [SerializeField]
74
+ private PlayerFocusScoresList _nearbyScores;
75
+ [SerializeField]
76
+ private PlayerFriendScoresList _friendScores;
77
+
78
+ internal IPlayerLeaderboardsFriend collection;
79
+ private IConnectivityService _connectivity;
80
+
81
+ // don't cache these views.
82
+ private PlayerCollectionScoresListDictionary _playerCollectionViews =
83
+ new PlayerCollectionScoresListDictionary();
84
+
85
+ // don't cache these views either
86
+ private PlayerFocusScoresListDictionary _playerViews =
87
+ new PlayerFocusScoresListDictionary();
88
+
89
+ public PlayerLeaderboard(IDependencyProvider provider)
90
+ {
91
+ _provider = provider;
92
+ Hydrate(provider);
93
+ }
94
+
95
+ /// <summary>
96
+ /// A <see cref="PlayerScoreList"/> view for the top scores on the leaderboard.
97
+ /// <para>
98
+ /// By default, there will be 10 entries in the list. More can be loaded with the
99
+ /// <see cref="PlayerTopScoresList.LoadCount(int)"/> method.
100
+ /// </para>
101
+ /// <para>
102
+ /// After fetching this data once, it will be saved to disk so that is available again
103
+ /// in offline mode.
104
+ /// </para>
105
+ /// <para>
106
+ /// Update the scores using the <see cref="PlayerTopScoresList.Refresh()"/> method.
107
+ /// </para>
108
+ /// </summary>
109
+ public PlayerTopScoresList TopScores
110
+ {
111
+ get
112
+ {
113
+ if (_topScores == null)
114
+ {
115
+ _topScores = new PlayerTopScoresList(this, _provider);
116
+ var _ = _topScores.Refresh();
117
+ }
118
+ return _topScores;
119
+ }
120
+ }
121
+
122
+
123
+ /// <summary>
124
+ /// A <see cref="PlayerFocusScoresList"/> view for the scores on the leaderboard that are
125
+ /// near the current player. The view will have scores above and below the current player's entry.
126
+ /// <para>
127
+ /// By default, there will be 10 entries in the list. More can be loaded with the
128
+ /// <see cref="PlayerFocusScoresList.LoadCount(int)"/> method.
129
+ /// </para>
130
+ /// <para>
131
+ /// After fetching this data once, it will be saved to disk so that is available again
132
+ /// in offline mode.
133
+ /// </para>
134
+ /// <para>
135
+ /// Update the scores using the <see cref="PlayerFocusScoresList.Refresh()"/> method.
136
+ /// </para>
137
+ /// </summary>
138
+ public PlayerFocusScoresList NearbyScores
139
+ {
140
+ get
141
+ {
142
+ if (_nearbyScores == null)
143
+ {
144
+ _nearbyScores = new PlayerFocusScoresList(this, _provider);
145
+ var _ = _nearbyScores.Refresh();
146
+ }
147
+
148
+ return _nearbyScores;
149
+ }
150
+ }
151
+
152
+
153
+ /// <summary>
154
+ /// A <see cref="PlayerFriendScoresList"/> view for the scores of the current player's
155
+ /// friends.
156
+ /// <para>
157
+ /// By default, there will be 10 entries in the list. More can be loaded with the
158
+ /// <see cref="PlayerFriendScoresList.LoadCount(int)"/> method.
159
+ /// </para>
160
+ /// <para>
161
+ /// After fetching this data once, it will be saved to disk so that is available again
162
+ /// in offline mode.
163
+ /// </para>
164
+ /// <para>
165
+ /// Friends can be created using the <see cref="PlayerSocial"/> SDK, available through
166
+ /// the <see cref="BeamContext.Social"/> accessor.
167
+ /// </para>
168
+ /// <para>
169
+ /// Update the scores using the <see cref="PlayerFriendScoresList.Refresh()"/> method.
170
+ /// </para>
171
+ /// </summary>
172
+ public PlayerFriendScoresList FriendScores
173
+ {
174
+ get
175
+ {
176
+ if (_friendScores == null)
177
+ {
178
+ _friendScores = new PlayerFriendScoresList(this, _provider);
179
+ var _ = _friendScores.Refresh();
180
+ }
181
+
182
+ return _friendScores;
183
+ }
184
+ }
185
+
186
+ /// <summary>
187
+ /// Get a <see cref="PlayerCollectionScoresList"/> view for the scores in the leaderboard
188
+ /// for the requested playerIds.
189
+ /// <para>
190
+ /// This data is not cached, ever.
191
+ /// </para>
192
+ /// </summary>
193
+ /// <param name="playerIds">An array of playerIds that should be in the resulting
194
+ /// leaderboard view. If the player is not in the leaderboard, there will be no
195
+ /// entry in the resulting view.</param>
196
+ /// <returns>A <see cref="PlayerCollectionScoresList"/> for the given players</returns>
197
+ public PlayerCollectionScoresList GetScoresForPlayers(params long[] playerIds)
198
+ {
199
+ var hash = 1L;
200
+ foreach (var id in playerIds)
201
+ {
202
+ hash = CombineHashCodes(id, hash);
203
+ }
204
+ var viewName = $"playersHash_{hash}";
205
+ if (!_playerCollectionViews.TryGetValue(viewName, out var view))
206
+ {
207
+ _playerCollectionViews[viewName] = view = new PlayerCollectionScoresList(this, _provider);
208
+ }
209
+ view.playerIds = playerIds;
210
+ var _ = view.Refresh();
211
+ return view;
212
+ }
213
+
214
+ /// <summary>
215
+ /// Get a <see cref="PlayerFocusScoresList"/> view for the leaderboard, centered around
216
+ /// the requester playerId
217
+ /// <para>
218
+ /// This data is not cached, ever.
219
+ /// </para>
220
+ /// </summary>
221
+ /// <param name="playerId">The playerId of the player to find nearby scores</param>
222
+ /// <param name="size">The number of entries to return</param>
223
+ /// <returns>A <see cref="PlayerFocusScoresList"/> for the given players</returns>
224
+ public PlayerFocusScoresList GetScoresNearPlayer(long playerId, int size = 10)
225
+ {
226
+ var viewName = $"playerHash_{playerId}";
227
+ if (!_playerViews.TryGetValue(viewName, out var view))
228
+ {
229
+ _playerViews[viewName] = view = new PlayerFocusScoresList(this, _provider);
230
+ }
231
+
232
+ view.playerId = playerId;
233
+ return view.LoadCount(size);
234
+ }
235
+
236
+ // TODO: move to shared code somewhere
237
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
238
+ static long CombineHashCodes(long h1, long h2)
239
+ {
240
+ return (((h1 << 5) + h1) ^ h2);
241
+ }
242
+
243
+ private Promise<LeaderboardAssignmentInfo> RefreshAssignment(bool joinBoard = false)
244
+ {
245
+ _assignment = _api.GetAssignment(boardId, joinBoard)
246
+ .Recover(ex =>
247
+ {
248
+ if (ex is PlatformRequesterException err && err.Error.status == 404)
249
+ {
250
+ return new LeaderboardAssignmentInfo
251
+ {
252
+ leaderboardId = boardId,
253
+ playerId = _userContext.UserId
254
+ };
255
+ }
256
+ throw ex;
257
+ });
258
+ return _assignment;
259
+ }
260
+
261
+ Promise<LeaderboardAssignmentInfo> IPlayerLeaderboardFriend.GetAssignment(bool joinBoard)
262
+ {
263
+ return GetLocalAssignment(joinBoard);
264
+ }
265
+
266
+
267
+ void Hydrate(IDependencyProvider provider)
268
+ {
269
+ // re-assign dependencies
270
+ _provider = provider;
271
+ _api = provider.GetService<ILeaderboardsApi>();
272
+ _userContext = provider.GetService<IUserContext>();
273
+ _statsApi = provider.GetService<BeamContext>().Stats;
274
+
275
+ _connectivity = provider.GetService<IConnectivityService>();
276
+ _connectivity.OnConnectivityChanged += OnConnectionChanged;
277
+ _connectivity.OnReconnectOnce(async () =>
278
+ {
279
+ await UpdateLocalScore();
280
+ await SetPendingScore();
281
+ });
282
+
283
+ // hydrate nested data structures
284
+ (_topScores as IPlayerScoreListFriend)?.Hydrate(this, _provider);
285
+ (_friendScores as IPlayerScoreListFriend)?.Hydrate(this, _provider);
286
+
287
+ if (_nearbyScores != null)
288
+ {
289
+ _nearbyScores.playerId = _userContext.UserId;
290
+ }
291
+ (_nearbyScores as IPlayerScoreListFriend)?.Hydrate(this, _provider);
292
+ }
293
+
294
+ private void OnConnectionChanged(bool hasConnection)
295
+ {
296
+ if (!hasConnection) return; // nothing to do
297
+ if (!HasPendingScoreRequest) return; // nothing to do
298
+
299
+ var _ = SetPendingScore();
300
+ }
301
+
302
+ bool HasPendingScoreRequest => _pendingScoreRequest != null && _pendingScoreRequest.id > 0;
303
+
304
+ void IPlayerLeaderboardFriend.Hydrate(IDependencyProvider provider) => Hydrate(provider);
305
+
306
+ async Promise<LeaderboardAssignmentInfo> GetLocalAssignment(bool joinBoard)
307
+ {
308
+ if (_assignment == null)
309
+ {
310
+ var assignment = await RefreshAssignment(joinBoard);
311
+ return assignment;
312
+ }
313
+ else
314
+ {
315
+ return await _assignment;
316
+ }
317
+ }
318
+
319
+ private async Promise UpdateLocalScore()
320
+ {
321
+ var info = await GetLocalAssignment(false);
322
+ var response = await _api.ObjectGetView(info.leaderboardId, max: 0, outlier: _userContext.UserId);
323
+ boardSize = response.lb.boardSize;
324
+ var rank = response.lb.rankgt;
325
+ if (rank.HasValue)
326
+ {
327
+ SetCurrentScore(rank.Value);
328
+ }
329
+ }
330
+
331
+ /// <summary>
332
+ /// <bold> This method requires that the board supports client authoritative writes. In content, that is specified with the <see cref="LeaderboardContent.permissions"/> field.</bold>
333
+ /// <para>
334
+ /// Set the score for the current player.
335
+ /// </para>
336
+ /// <para>
337
+ /// If the SDK is in offline mode, then the request will be cached and replayed the next time the SDK is online.
338
+ /// </para>
339
+ /// </summary>
340
+ /// <param name="score">
341
+ /// The new absolute score for the player.
342
+ /// High scores are ranked higher.
343
+ /// </param>
344
+ /// <param name="stats">
345
+ /// Every leaderboard entry has a set of stats, <see cref="PlayerLeaderboardEntry.stats"/>, that can hold
346
+ /// metadata about the entry.
347
+ /// </param>
348
+ public async Promise SetScore(double score, Dictionary<string, string> stats = null)
349
+ {
350
+
351
+ var request = new LeaderboardAddRequest { id = _userContext.UserId, score = score };
352
+ CreateRequestObject(request);
353
+ PrepareStats(stats);
354
+ await SetPendingScore();
355
+ }
356
+
357
+
358
+ /// <summary>
359
+ /// <bold> This method requires that the board supports client authoritative writes. In content, that is specified with the <see cref="LeaderboardContent.permissions"/> field.</bold>
360
+ /// <para>
361
+ /// Increments the score for the current player.
362
+ /// </para>
363
+ /// <para>
364
+ /// If the SDK is in offline mode, then the request will be cached and replayed the next time the SDK is online.
365
+ /// If multiple calls are made in offline mode, they will be coalesced into a single API call.
366
+ /// </para>
367
+ /// </summary>
368
+ /// <param name="change">
369
+ /// The increment for the player's score. Negative numbers will cause the player's score to lower.
370
+ /// High scores are ranked higher.
371
+ /// </param>
372
+ /// <param name="stats">
373
+ /// Every leaderboard entry has a set of stats, <see cref="PlayerLeaderboardEntry.stats"/>, that can hold
374
+ /// metadata about the entry.
375
+ /// </param>
376
+ public async Promise IncrementScore(double change, Dictionary<string, string> stats = null)
377
+ {
378
+ var request = new LeaderboardAddRequest
379
+ {
380
+ id = _userContext.UserId,
381
+ score = change
382
+ };
383
+ request.increment.Set(true);
384
+ CreateRequestObject(request);
385
+ PrepareStats(stats);
386
+ await SetPendingScore();
387
+ }
388
+
389
+ /// <summary>
390
+ /// <bold> This method requires that the board supports client authoritative writes. In content, that is specified with the <see cref="LeaderboardContent.permissions"/> field.</bold>
391
+ /// <para>
392
+ /// Increments the score for the current player.
393
+ /// </para>
394
+ /// <para>
395
+ /// If the SDK is in offline mode, then the request will be cached and replayed the next time the SDK is online.
396
+ /// If multiple calls are made in offline mode, they will be coalesced into a single API call.
397
+ /// </para>
398
+ /// </summary>
399
+ /// <param name="change">
400
+ /// The increment for the player's score. Negative numbers will cause the player's score to lower.
401
+ /// High scores are ranked higher.
402
+ /// </param>
403
+ /// <param name="minScore">
404
+ /// The resulting score will be capped by the min score.
405
+ /// </param>
406
+ /// <param name="maxScore">
407
+ /// The resulting score will be capped by the min score.
408
+ /// </param>
409
+ /// <param name="stats">
410
+ /// Every leaderboard entry has a set of stats, <see cref="PlayerLeaderboardEntry.stats"/>, that can hold
411
+ /// metadata about the entry.
412
+ /// </param>
413
+ public async Promise IncrementScore(double change, double minScore, double maxScore, Dictionary<string, string> stats = null)
414
+ {
415
+ var request = new LeaderboardAddRequest
416
+ {
417
+ id = _userContext.UserId,
418
+ score = change
419
+ };
420
+ request.increment.Set(true);
421
+ request.minScore.Set(minScore);
422
+ request.maxScore.Set(maxScore);
423
+ CreateRequestObject(request);
424
+ PrepareStats(stats);
425
+ await SetPendingScore();
426
+ }
427
+
428
+
429
+ void CreateRequestObject(LeaderboardAddRequest next)
430
+ {
431
+ if (!HasPendingScoreRequest)
432
+ {
433
+ _pendingScoreRequest = next;
434
+ return;
435
+ }
436
+
437
+ _pendingScoreRequest.id = next.id;
438
+
439
+ var nextIncrement = next.increment.GetOrElse(false);
440
+ var wasIncrement = _pendingScoreRequest.increment.GetOrElse(false);
441
+
442
+ if (nextIncrement && wasIncrement)
443
+ {
444
+ _pendingScoreRequest.score += next.score;
445
+ }
446
+ else if (nextIncrement && !wasIncrement)
447
+ {
448
+ // we cannot make it an increment, because it will inc by the previous SET score
449
+ _pendingScoreRequest.score += next.score;
450
+ }
451
+ else if (!nextIncrement && !wasIncrement)
452
+ {
453
+ _pendingScoreRequest.score = next.score;
454
+ }
455
+ else if (!nextIncrement && wasIncrement)
456
+ {
457
+ // we are switching to an increment, but we cannot do that, because we don't know what the score used to be
458
+ // so we'll fake it
459
+ var current = myStandings.GetOrThrow(
460
+ () => new InvalidOperationException("Indeterminate behaviour for offline leaderboard mocking."))
461
+ .score;
462
+
463
+ // we need to simulate the aggregate add so far...
464
+ current += _pendingScoreRequest.score;
465
+
466
+ // add the delta that would put the score at the desired value.
467
+ _pendingScoreRequest.score += (next.score - current);
468
+
469
+ }
470
+
471
+ if (next.minScore.HasValue)
472
+ {
473
+ _pendingScoreRequest.score = next.score < next.minScore.Value ? next.minScore.Value : next.score;
474
+ }
475
+ if (next.maxScore.HasValue)
476
+ {
477
+ _pendingScoreRequest.score = next.score > next.maxScore.Value ? next.maxScore.Value : next.score;
478
+ }
479
+ }
480
+
481
+ void PrepareStats(Dictionary<string, string> stats = null)
482
+ {
483
+ MapOfString statMap = null;
484
+ _pendingScoreRequest.stats.Clear();
485
+ if (stats != null)
486
+ {
487
+ statMap = new MapOfString();
488
+ _pendingScoreRequest.stats.Set(statMap);
489
+
490
+ foreach (var kvp in stats)
491
+ {
492
+ statMap[kvp.Key] = kvp.Value;
493
+ }
494
+ }
495
+ }
496
+
497
+ async Promise SetPendingScore()
498
+ {
499
+ try
500
+ {
501
+ if (!HasPendingScoreRequest) return;
502
+
503
+ var info = await GetLocalAssignment(true);
504
+ await _api.ObjectPutEntry(info.leaderboardId, _pendingScoreRequest);
505
+ await UpdateLocalScore();
506
+ _pendingScoreRequest = null;
507
+ }
508
+ finally
509
+ {
510
+ collection.Save();
511
+ }
512
+ }
513
+
514
+ void IPlayerLeaderboardFriend.SetSize(long size)
515
+ {
516
+ this.boardSize = size;
517
+ }
518
+
519
+ void IPlayerLeaderboardFriend.SetCurrentScore(RankEntry entry) => SetCurrentScore(entry);
520
+ void SetCurrentScore(RankEntry entry)
521
+ {
522
+ if (!myStandings.HasValue)
523
+ {
524
+ myStandings.Set(new PlayerLeaderboardEntry(entry));
525
+ }
526
+ else
527
+ {
528
+ myStandings.Value.rank = entry.rank;
529
+ myStandings.Value.score = entry.score;
530
+ myStandings.Value.stats = entry.stats;
531
+ }
532
+
533
+ myStandings.Value.Update();
534
+ collection.Save();
535
+ }
536
+
537
+ void IPlayerLeaderboardFriend.SetCurrentFriendScore(RankEntry entry)
538
+ {
539
+ if (!myStandingsAmongFriends.HasValue)
540
+ {
541
+ myStandingsAmongFriends.Set(new PlayerLeaderboardEntry(entry));
542
+ }
543
+ else
544
+ {
545
+ myStandingsAmongFriends.Value.rank = entry.rank;
546
+ myStandingsAmongFriends.Value.score = entry.score;
547
+ myStandingsAmongFriends.Value.stats = entry.stats;
548
+ }
549
+ myStandingsAmongFriends.Value.Update();
550
+ }
551
+
552
+ void IPlayerLeaderboardFriend.Save()
553
+ {
554
+ collection.Save();
555
+ }
556
+
557
+ }
558
+
559
+ [Serializable]
560
+ public class OptionalPlayerLeaderboardEntry
561
+ : Optional<PlayerLeaderboardEntry>, IObservable, ISerializationCallbackReceiver
562
+ {
563
+ public event Action OnUpdated;
564
+ public event Action<OptionalPlayerLeaderboardEntry> OnDataUpdated;
565
+ private long lastBroadcastChecksum;
566
+ private bool lastHadValue;
567
+
568
+ public OptionalPlayerLeaderboardEntry(PlayerLeaderboardEntry entry)
569
+ {
570
+ Value = entry;
571
+ HasValue = true;
572
+ lastHadValue = true;
573
+ lastBroadcastChecksum = entry.GetBroadcastChecksum();
574
+ }
575
+ public OptionalPlayerLeaderboardEntry()
576
+ {
577
+
578
+ }
579
+
580
+ public void Update()
581
+ {
582
+ if (!HasValue && lastHadValue)
583
+ {
584
+ Invoke();
585
+ }
586
+ else if (HasValue && !lastHadValue)
587
+ {
588
+ Invoke();
589
+ }
590
+
591
+ var checksum = Value.GetBroadcastChecksum();
592
+ if (HasValue && lastHadValue && lastBroadcastChecksum != checksum)
593
+ {
594
+ Invoke();
595
+ lastBroadcastChecksum = checksum;
596
+ }
597
+
598
+ lastHadValue = HasValue;
599
+
600
+ }
601
+
602
+ void Invoke()
603
+ {
604
+ OnUpdated?.Invoke();
605
+ OnDataUpdated?.Invoke(this);
606
+ }
607
+
608
+ public override void Set(PlayerLeaderboardEntry value)
609
+ {
610
+ base.Set(value);
611
+ value.OnUpdated -= Update;
612
+ value.OnUpdated += Update;
613
+ Update();
614
+ }
615
+
616
+ public override void SetValue(object value)
617
+ {
618
+ throw new InvalidOperationException("Cannot use SetValue in an observable option type");
619
+ }
620
+
621
+ public override void Clear()
622
+ {
623
+ base.Clear();
624
+ Update();
625
+ }
626
+
627
+ public void OnBeforeSerialize()
628
+ {
629
+
630
+ }
631
+
632
+ public void OnAfterDeserialize()
633
+ {
634
+ if (!HasValue) return;
635
+ Value.OnUpdated -= Update;
636
+ Value.OnUpdated += Update;
637
+ }
638
+ }
639
+
640
+ [Serializable]
641
+ public class PlayerLeaderboardEntry
642
+ : DefaultObservable
643
+ #if UNITY_EDITOR
644
+ , ISerializationCallbackReceiver
645
+ #endif
646
+ {
647
+ #region autogenerated equality memebrs
648
+ protected bool Equals(PlayerLeaderboardEntry other)
649
+ {
650
+ return playerId == other.playerId && rank == other.rank && score.Equals(other.score) && Equals(stats, other.stats);
651
+ }
652
+
653
+ public override bool Equals(object obj)
654
+ {
655
+ if (ReferenceEquals(null, obj))
656
+ {
657
+ return false;
658
+ }
659
+
660
+ if (ReferenceEquals(this, obj))
661
+ {
662
+ return true;
663
+ }
664
+
665
+ if (obj.GetType() != this.GetType())
666
+ {
667
+ return false;
668
+ }
669
+
670
+ return Equals((PlayerLeaderboardEntry)obj);
671
+ }
672
+
673
+ public override int GetHashCode()
674
+ {
675
+ unchecked
676
+ {
677
+ var hashCode = playerId.GetHashCode();
678
+ hashCode = (hashCode * 397) ^ rank.GetHashCode();
679
+ hashCode = (hashCode * 397) ^ score.GetHashCode();
680
+ // note: stats are not part of the check
681
+ return hashCode;
682
+ }
683
+ }
684
+
685
+ #endregion
686
+ #if UNITY_EDITOR
687
+ [SerializeField]
688
+ [HideInInspector]
689
+ private string displayName;
690
+ #endif
691
+
692
+ /// <summary>
693
+ /// The player Id for the owner of this entry
694
+ /// </summary>
695
+ public long playerId;
696
+
697
+ /// <summary>
698
+ /// The rank of the entry. Lower ranks represent higher scores.
699
+ /// Entries are 1 indexed, so don't expect to see an entry of 0
700
+ /// unless the entry instance has only been instantiated without network initialization.
701
+ /// </summary>
702
+ public long rank;
703
+
704
+ /// <summary>
705
+ /// The score of the entry. Higher scores represent better ranks.
706
+ /// </summary>
707
+ public double score;
708
+
709
+ /// <summary>
710
+ /// The optional stats associated with an entry
711
+ /// </summary>
712
+ public OptionalArrayOfRankEntryStat stats = new OptionalArrayOfRankEntryStat();
713
+
714
+ public PlayerLeaderboardEntry()
715
+ {
716
+
717
+ }
718
+
719
+ public PlayerLeaderboardEntry(RankEntry entry)
720
+ {
721
+ playerId = entry.gt;
722
+ score = entry.score;
723
+ rank = entry.rank;
724
+ stats = entry.stats;
725
+ }
726
+
727
+ public void Update()
728
+ {
729
+ TriggerUpdate();
730
+ }
731
+
732
+ public override int GetBroadcastChecksum()
733
+ {
734
+ var hash = 0;
735
+ if (stats?.HasValue ?? false)
736
+ {
737
+ foreach (var kvp in stats.Value)
738
+ {
739
+ hash = CombineHashCodes(hash, kvp.name?.GetHashCode() ?? 1);
740
+ hash = CombineHashCodes(hash, kvp.value?.GetHashCode() ?? 1);
741
+ }
742
+ }
743
+
744
+ hash = CombineHashCodes(hash, score.GetHashCode());
745
+ hash = CombineHashCodes(hash, rank.GetHashCode());
746
+ hash = CombineHashCodes(hash, playerId.GetHashCode());
747
+ return hash;
748
+ }
749
+
750
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
751
+ static int CombineHashCodes(int h1, int h2)
752
+ {
753
+ return (((h1 << 5) + h1) ^ h2);
754
+ }
755
+
756
+
757
+ #if UNITY_EDITOR
758
+ public void OnBeforeSerialize()
759
+ {
760
+ displayName = $"{rank} - {playerId}";
761
+ }
762
+ public void OnAfterDeserialize()
763
+ {
764
+ }
765
+ #endif
766
+ }
767
+
768
+ [Serializable]
769
+ public class LeaderboardDictionary : SerializableDictionaryStringToSomething<PlayerLeaderboard>
770
+ {
771
+
772
+ }
773
+
774
+ }