com.beamable 5.0.0-PREVIEW.RC1 → 5.0.0-PREVIEW.RC10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1869) hide show
  1. package/.attestation.p7m +0 -0
  2. package/CHANGELOG.md +11 -0
  3. package/Common/Runtime/AgnosticAttribute.cs +52 -52
  4. package/Common/Runtime/AgnosticAttribute.cs.meta +11 -11
  5. package/Common/Runtime/Api/AliasHelper.cs +55 -55
  6. package/Common/Runtime/Api/AliasHelper.cs.meta +11 -11
  7. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs +2 -2
  8. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs.meta +11 -11
  9. package/Common/Runtime/Api/Analytics/AnalyticsService.cs +2 -2
  10. package/Common/Runtime/Api/Analytics/AnalyticsService.cs.meta +11 -11
  11. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs +2 -2
  12. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs.meta +11 -11
  13. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs +2 -2
  14. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs.meta +11 -11
  15. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs +2 -2
  16. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs.meta +11 -11
  17. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs +2 -2
  18. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs.meta +11 -11
  19. package/Common/Runtime/Api/Analytics/Models.meta +11 -11
  20. package/Common/Runtime/Api/Analytics.meta +11 -11
  21. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs +68 -68
  22. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs.meta +11 -11
  23. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs +388 -388
  24. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs.meta +11 -11
  25. package/Common/Runtime/Api/Announcements.meta +11 -11
  26. package/Common/Runtime/Api/Auth/AuthApi.cs +981 -981
  27. package/Common/Runtime/Api/Auth/AuthApi.cs.meta +11 -11
  28. package/Common/Runtime/Api/Auth/IAuthApi.cs +343 -343
  29. package/Common/Runtime/Api/Auth/IAuthApi.cs.meta +11 -11
  30. package/Common/Runtime/Api/Auth.meta +11 -11
  31. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs +41 -41
  32. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs.meta +11 -11
  33. package/Common/Runtime/Api/Calendars/ICalendarApi.cs +120 -120
  34. package/Common/Runtime/Api/Calendars/ICalendarApi.cs.meta +11 -11
  35. package/Common/Runtime/Api/Calendars.meta +11 -11
  36. package/Common/Runtime/Api/Chat/ChatApi.cs +70 -70
  37. package/Common/Runtime/Api/Chat/ChatApi.cs.meta +11 -11
  38. package/Common/Runtime/Api/Chat/IChatApi.cs +184 -184
  39. package/Common/Runtime/Api/Chat/IChatApi.cs.meta +11 -11
  40. package/Common/Runtime/Api/Chat.meta +11 -11
  41. package/Common/Runtime/Api/CloudData/CloudDataApi.cs +127 -127
  42. package/Common/Runtime/Api/CloudData/CloudDataApi.cs.meta +11 -11
  43. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs +42 -42
  44. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs.meta +11 -11
  45. package/Common/Runtime/Api/CloudData.meta +11 -11
  46. package/Common/Runtime/Api/CometClientData.cs +69 -69
  47. package/Common/Runtime/Api/CometClientData.cs.meta +11 -11
  48. package/Common/Runtime/Api/Commerce/ICommerceApi.cs +10 -10
  49. package/Common/Runtime/Api/Commerce/ICommerceApi.cs.meta +11 -11
  50. package/Common/Runtime/Api/Commerce.meta +11 -11
  51. package/Common/Runtime/Api/Content/IContentApi.cs +167 -167
  52. package/Common/Runtime/Api/Content/IContentApi.cs.meta +11 -11
  53. package/Common/Runtime/Api/Content.meta +11 -11
  54. package/Common/Runtime/Api/Events/AbsEventsApi.cs +50 -50
  55. package/Common/Runtime/Api/Events/AbsEventsApi.cs.meta +11 -11
  56. package/Common/Runtime/Api/Events/IEventsApi.cs +166 -166
  57. package/Common/Runtime/Api/Events/IEventsApi.cs.meta +11 -11
  58. package/Common/Runtime/Api/Events.meta +11 -11
  59. package/Common/Runtime/Api/Groups/GroupsApi.cs +762 -762
  60. package/Common/Runtime/Api/Groups/GroupsApi.cs.meta +11 -11
  61. package/Common/Runtime/Api/Groups/IGroupsApi.cs +211 -211
  62. package/Common/Runtime/Api/Groups/IGroupsApi.cs.meta +11 -11
  63. package/Common/Runtime/Api/Groups.meta +11 -11
  64. package/Common/Runtime/Api/IAccessToken.cs +48 -48
  65. package/Common/Runtime/Api/IAccessToken.cs.meta +11 -11
  66. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs +13 -13
  67. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs.meta +11 -11
  68. package/Common/Runtime/Api/IBeamableRequester.cs +770 -770
  69. package/Common/Runtime/Api/IBeamableRequester.cs.meta +11 -11
  70. package/Common/Runtime/Api/IConnectivityChecker.cs +49 -49
  71. package/Common/Runtime/Api/IConnectivityChecker.cs.meta +11 -11
  72. package/Common/Runtime/Api/IHasBeamableRequester.cs +12 -12
  73. package/Common/Runtime/Api/IHasBeamableRequester.cs.meta +11 -11
  74. package/Common/Runtime/Api/IServiceRoutingStrategy.cs +123 -123
  75. package/Common/Runtime/Api/IServiceRoutingStrategy.cs.meta +11 -11
  76. package/Common/Runtime/Api/ISupportsGet.cs +160 -160
  77. package/Common/Runtime/Api/ISupportsGet.cs.meta +11 -11
  78. package/Common/Runtime/Api/IUserContext.cs +22 -22
  79. package/Common/Runtime/Api/IUserContext.cs.meta +11 -11
  80. package/Common/Runtime/Api/IUserDataCache.cs +88 -88
  81. package/Common/Runtime/Api/IUserDataCache.cs.meta +11 -11
  82. package/Common/Runtime/Api/Inventory/IInventoryApi.cs +796 -796
  83. package/Common/Runtime/Api/Inventory/IInventoryApi.cs.meta +11 -11
  84. package/Common/Runtime/Api/Inventory/InventoryApi.cs +308 -308
  85. package/Common/Runtime/Api/Inventory/InventoryApi.cs.meta +11 -11
  86. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs +712 -712
  87. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs.meta +11 -11
  88. package/Common/Runtime/Api/Inventory.meta +11 -11
  89. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs +509 -509
  90. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs.meta +11 -11
  91. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs +237 -237
  92. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs.meta +11 -11
  93. package/Common/Runtime/Api/Leaderboards.meta +11 -11
  94. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs +153 -153
  95. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs.meta +11 -11
  96. package/Common/Runtime/Api/Lobbies/Lobby.cs +92 -92
  97. package/Common/Runtime/Api/Lobbies/Lobby.cs.meta +11 -11
  98. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs +15 -15
  99. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs.meta +11 -11
  100. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs +59 -59
  101. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs.meta +11 -11
  102. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs +19 -19
  103. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs.meta +11 -11
  104. package/Common/Runtime/Api/Lobbies/LobbyService.cs +191 -191
  105. package/Common/Runtime/Api/Lobbies/LobbyService.cs.meta +11 -11
  106. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs +157 -157
  107. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs.meta +11 -11
  108. package/Common/Runtime/Api/Lobbies/NotInLobby.cs +12 -12
  109. package/Common/Runtime/Api/Lobbies/NotInLobby.cs.meta +11 -11
  110. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs +36 -36
  111. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs.meta +11 -11
  112. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs +70 -70
  113. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs.meta +11 -11
  114. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs +30 -30
  115. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs.meta +11 -11
  116. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs +24 -24
  117. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs.meta +11 -11
  118. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs +35 -35
  119. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs.meta +11 -11
  120. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs +19 -19
  121. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs.meta +11 -11
  122. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs +24 -24
  123. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs.meta +11 -11
  124. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs +30 -30
  125. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs.meta +11 -11
  126. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs +62 -62
  127. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs.meta +11 -11
  128. package/Common/Runtime/Api/Lobbies/Requests.meta +11 -11
  129. package/Common/Runtime/Api/Lobbies.meta +11 -11
  130. package/Common/Runtime/Api/Mail/AbsMailApi.cs +704 -704
  131. package/Common/Runtime/Api/Mail/AbsMailApi.cs.meta +11 -11
  132. package/Common/Runtime/Api/Mail/IMailApi.cs +48 -48
  133. package/Common/Runtime/Api/Mail/IMailApi.cs.meta +11 -11
  134. package/Common/Runtime/Api/Mail.meta +11 -11
  135. package/Common/Runtime/Api/Notifications/INotificationService.cs +113 -113
  136. package/Common/Runtime/Api/Notifications/INotificationService.cs.meta +11 -11
  137. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs +13 -13
  138. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs.meta +11 -11
  139. package/Common/Runtime/Api/Notifications.meta +11 -11
  140. package/Common/Runtime/Api/Parties/IPartyApi.cs +96 -96
  141. package/Common/Runtime/Api/Parties/IPartyApi.cs.meta +11 -11
  142. package/Common/Runtime/Api/Parties/NotInParty.cs +11 -11
  143. package/Common/Runtime/Api/Parties/NotInParty.cs.meta +11 -11
  144. package/Common/Runtime/Api/Parties/Party.cs +59 -59
  145. package/Common/Runtime/Api/Parties/Party.cs.meta +11 -11
  146. package/Common/Runtime/Api/Parties/PartyNotifications.cs +55 -55
  147. package/Common/Runtime/Api/Parties/PartyNotifications.cs.meta +11 -11
  148. package/Common/Runtime/Api/Parties/PartyRestriction.cs +13 -13
  149. package/Common/Runtime/Api/Parties/PartyRestriction.cs.meta +11 -11
  150. package/Common/Runtime/Api/Parties/PartyService.cs +124 -124
  151. package/Common/Runtime/Api/Parties/PartyService.cs.meta +11 -11
  152. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs +43 -43
  153. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs.meta +11 -11
  154. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs +19 -19
  155. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs.meta +11 -11
  156. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs +24 -24
  157. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs.meta +11 -11
  158. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs +37 -37
  159. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs.meta +11 -11
  160. package/Common/Runtime/Api/Parties/Requests.meta +11 -11
  161. package/Common/Runtime/Api/Parties.meta +11 -11
  162. package/Common/Runtime/Api/Payments/IPaymentsApi.cs +14 -14
  163. package/Common/Runtime/Api/Payments/IPaymentsApi.cs.meta +11 -11
  164. package/Common/Runtime/Api/Payments/PaymentsApi.cs +33 -33
  165. package/Common/Runtime/Api/Payments/PaymentsApi.cs.meta +11 -11
  166. package/Common/Runtime/Api/Payments.meta +11 -11
  167. package/Common/Runtime/Api/Presence/IPresenceApi.cs +31 -31
  168. package/Common/Runtime/Api/Presence/IPresenceApi.cs.meta +11 -11
  169. package/Common/Runtime/Api/Presence/PresenceService.cs +165 -165
  170. package/Common/Runtime/Api/Presence/PresenceService.cs.meta +11 -11
  171. package/Common/Runtime/Api/Presence.meta +11 -11
  172. package/Common/Runtime/Api/Push/IPushApi.cs +9 -9
  173. package/Common/Runtime/Api/Push/IPushApi.cs.meta +11 -11
  174. package/Common/Runtime/Api/Push.meta +11 -11
  175. package/Common/Runtime/Api/QueryBuilder.cs +85 -85
  176. package/Common/Runtime/Api/QueryBuilder.cs.meta +11 -11
  177. package/Common/Runtime/Api/Realms/IAliasService.cs +98 -98
  178. package/Common/Runtime/Api/Realms/IAliasService.cs.meta +11 -11
  179. package/Common/Runtime/Api/Realms/IRealmApi.cs +17 -17
  180. package/Common/Runtime/Api/Realms/IRealmApi.cs.meta +11 -11
  181. package/Common/Runtime/Api/Realms/RealmService.cs +378 -378
  182. package/Common/Runtime/Api/Realms/RealmService.cs.meta +11 -11
  183. package/Common/Runtime/Api/Realms.meta +11 -11
  184. package/Common/Runtime/Api/SignedRequesterHelper.cs +2 -2
  185. package/Common/Runtime/Api/SignedRequesterHelper.cs.meta +11 -11
  186. package/Common/Runtime/Api/Social/ISocialApi.cs +76 -76
  187. package/Common/Runtime/Api/Social/ISocialApi.cs.meta +11 -11
  188. package/Common/Runtime/Api/Social/SocialApi.cs +329 -329
  189. package/Common/Runtime/Api/Social/SocialApi.cs.meta +11 -11
  190. package/Common/Runtime/Api/Social.meta +11 -11
  191. package/Common/Runtime/Api/Stats/AbsStatsApi.cs +345 -345
  192. package/Common/Runtime/Api/Stats/AbsStatsApi.cs.meta +11 -11
  193. package/Common/Runtime/Api/Stats/IStatsApi.cs +199 -199
  194. package/Common/Runtime/Api/Stats/IStatsApi.cs.meta +11 -11
  195. package/Common/Runtime/Api/Stats/StatsAccessType.cs +2 -2
  196. package/Common/Runtime/Api/Stats/StatsAccessType.cs.meta +11 -11
  197. package/Common/Runtime/Api/Stats/StatsApiHelper.cs +2 -2
  198. package/Common/Runtime/Api/Stats/StatsApiHelper.cs.meta +11 -11
  199. package/Common/Runtime/Api/Stats/StatsDomainType.cs +2 -2
  200. package/Common/Runtime/Api/Stats/StatsDomainType.cs.meta +11 -11
  201. package/Common/Runtime/Api/Stats.meta +11 -11
  202. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs +626 -626
  203. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs.meta +11 -11
  204. package/Common/Runtime/Api/Tournaments/TournamentApi.cs +284 -284
  205. package/Common/Runtime/Api/Tournaments/TournamentApi.cs.meta +11 -11
  206. package/Common/Runtime/Api/Tournaments.meta +11 -11
  207. package/Common/Runtime/Api.meta +11 -11
  208. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs +12 -12
  209. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs.meta +11 -11
  210. package/Common/Runtime/BeamCli/CliOtelData.cs +25 -25
  211. package/Common/Runtime/BeamCli/CliOtelData.cs.meta +11 -11
  212. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs +32 -32
  213. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs.meta +11 -11
  214. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs +2 -2
  215. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs.meta +11 -11
  216. package/Common/Runtime/BeamCli/Contracts/Constants.cs +33 -33
  217. package/Common/Runtime/BeamCli/Contracts/Constants.cs.meta +11 -11
  218. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs +2 -2
  219. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs.meta +11 -11
  220. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs +2 -2
  221. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs.meta +11 -11
  222. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs +2 -2
  223. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs.meta +11 -11
  224. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs +2 -2
  225. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs.meta +11 -11
  226. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs +2 -2
  227. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs.meta +11 -11
  228. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs +2 -2
  229. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs.meta +11 -11
  230. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs +2 -2
  231. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs.meta +11 -11
  232. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs +2 -2
  233. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs.meta +11 -11
  234. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs +2 -2
  235. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs.meta +11 -11
  236. package/Common/Runtime/BeamCli/Contracts/ContentService.meta +11 -11
  237. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs +14 -14
  238. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs.meta +11 -11
  239. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs +23 -23
  240. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs.meta +11 -11
  241. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs +15 -15
  242. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs.meta +11 -11
  243. package/Common/Runtime/BeamCli/Contracts.meta +11 -11
  244. package/Common/Runtime/BeamCli/ErrorOutput.cs +38 -38
  245. package/Common/Runtime/BeamCli/ErrorOutput.cs.meta +11 -11
  246. package/Common/Runtime/BeamCli/IBeamCommand.cs +51 -51
  247. package/Common/Runtime/BeamCli/IBeamCommand.cs.meta +11 -11
  248. package/Common/Runtime/BeamCli/Reporting.cs +51 -51
  249. package/Common/Runtime/BeamCli/Reporting.cs.meta +11 -11
  250. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs +31 -31
  251. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs.meta +11 -11
  252. package/Common/Runtime/BeamCli.meta +11 -11
  253. package/Common/Runtime/BeamGenerateSchemaAttribute.cs +2 -2
  254. package/Common/Runtime/BeamGenerateSchemaAttribute.cs.meta +11 -11
  255. package/Common/Runtime/BeamableColorUtil.cs +25 -25
  256. package/Common/Runtime/BeamableColorUtil.cs.meta +11 -11
  257. package/Common/Runtime/BeamableEnumExtensions.cs +35 -35
  258. package/Common/Runtime/BeamableEnumExtensions.cs.meta +11 -11
  259. package/Common/Runtime/BeamableTaskExtensions.cs +27 -27
  260. package/Common/Runtime/BeamableTaskExtensions.cs.meta +11 -11
  261. package/Common/Runtime/Collections/ConcurrentBag.cs +49 -49
  262. package/Common/Runtime/Collections/ConcurrentBag.cs.meta +11 -11
  263. package/Common/Runtime/Collections/ConcurrentDictionary.cs +109 -109
  264. package/Common/Runtime/Collections/ConcurrentDictionary.cs.meta +11 -11
  265. package/Common/Runtime/Collections.meta +11 -11
  266. package/Common/Runtime/Constants/Constants.cs +184 -184
  267. package/Common/Runtime/Constants/Constants.cs.meta +11 -11
  268. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs +24 -24
  269. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs.meta +11 -11
  270. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs +25 -25
  271. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs.meta +11 -11
  272. package/Common/Runtime/Constants/Implementations/ContentConstants.cs +28 -28
  273. package/Common/Runtime/Constants/Implementations/ContentConstants.cs.meta +11 -11
  274. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs +113 -113
  275. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs.meta +11 -11
  276. package/Common/Runtime/Constants/Implementations/CronConstants.cs +19 -19
  277. package/Common/Runtime/Constants/Implementations/CronConstants.cs.meta +11 -11
  278. package/Common/Runtime/Constants/Implementations/DockerConstants.cs +21 -21
  279. package/Common/Runtime/Constants/Implementations/DockerConstants.cs.meta +11 -11
  280. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs +23 -23
  281. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs.meta +11 -11
  282. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs +45 -45
  283. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs.meta +11 -11
  284. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs +14 -14
  285. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs.meta +11 -11
  286. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs +18 -18
  287. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs.meta +11 -11
  288. package/Common/Runtime/Constants/Implementations/OtelConstants.cs +2 -2
  289. package/Common/Runtime/Constants/Implementations/OtelConstants.cs.meta +11 -11
  290. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs +90 -90
  291. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs.meta +11 -11
  292. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs +20 -20
  293. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs.meta +11 -11
  294. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs +161 -161
  295. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs.meta +11 -11
  296. package/Common/Runtime/Constants/Implementations/SpewConstants.cs +38 -38
  297. package/Common/Runtime/Constants/Implementations/SpewConstants.cs.meta +11 -11
  298. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs +40 -40
  299. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs.meta +11 -11
  300. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs +16 -16
  301. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs.meta +11 -11
  302. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs +25 -25
  303. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs.meta +11 -11
  304. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs +82 -82
  305. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs.meta +11 -11
  306. package/Common/Runtime/Constants/Implementations.meta +11 -11
  307. package/Common/Runtime/Constants.meta +11 -11
  308. package/Common/Runtime/Content/ClientContentSerializer.cs +45 -45
  309. package/Common/Runtime/Content/ClientContentSerializer.cs.meta +11 -11
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  1665. package/Runtime/Player/PlayerAnnouncements.cs +239 -239
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  1725. package/Samples~/LightBeamSamples/AccountManager/AccountExampleConfig.cs +15 -15
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  1730. package/Samples~/LightBeamSamples/AccountManager/Prefabs/AvatarDisplay/AvatarDisplayBehaviour.cs +21 -21
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  1733. package/Samples~/LightBeamSamples/AccountManager/Prefabs/RecoverEmailPage/RecoverEmailPage.cs +131 -131
  1734. package/Samples~/LightBeamSamples/AccountManager/Prefabs/RegisterEmailPage/RegisterEmailPage.cs +79 -79
  1735. package/Samples~/LightBeamSamples/CurrencyHud/CurrencyHudManager.cs +40 -40
  1736. package/Samples~/LightBeamSamples/CurrencyHud/Prefabs/CurrencyView/CurrencyViewBehaviour.cs +50 -50
  1737. package/Samples~/LightBeamSamples/FriendsManager/FriendsExampleConfig.cs +13 -13
  1738. package/Samples~/LightBeamSamples/FriendsManager/FriendsManager.cs +32 -32
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  1743. package/Samples~/LightBeamSamples/FriendsManager/Prefabs/ReceivedInvitesDisplay/ReceivedInviteDisplayBehaviour.cs +31 -31
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  1746. package/Samples~/LightBeamSamples/FriendsManager/Prefabs/SentInvitesDisplay/SentInviteDisplayBehaviour.cs +25 -25
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  1806. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/SerializeFieldSubclassSerializeTests.cs +157 -157
  1807. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/SerializeTests.cs +1066 -1066
  1808. package/Tests/Runtime/Beamable/Content/Serialization/TestContentRef.cs +66 -66
  1809. package/Tests/Runtime/Beamable/Content/Serialization/VipContentSerialization/VipContentSerializationTests.cs +34 -34
  1810. package/Tests/Runtime/Beamable/DebouncerTests.cs +110 -110
  1811. package/Tests/Runtime/Beamable/Dependencies/ScopingTests.cs +235 -235
  1812. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/FromSemanticVersionStringTests.cs +161 -161
  1813. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ImplicitConversionTest.cs +24 -24
  1814. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/RangeOperatorTests.cs +209 -209
  1815. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ToStringTests.cs +64 -64
  1816. package/Tests/Runtime/Beamable/MockAuthService.cs +218 -218
  1817. package/Tests/Runtime/Beamable/MockBeamContext.cs +171 -171
  1818. package/Tests/Runtime/Beamable/MockBeamableApi.cs +122 -122
  1819. package/Tests/Runtime/Beamable/MockConfigurationHelper.cs +19 -19
  1820. package/Tests/Runtime/Beamable/MockFileAccessor.cs +19 -19
  1821. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/AcceptAccountSwitchTests.cs +95 -95
  1822. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/CheckSignedInUserTests.cs +134 -134
  1823. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/LoginTests.cs +108 -108
  1824. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/TestHelperExtensions.cs +38 -38
  1825. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/UpdateLoginEmailTests.cs +81 -81
  1826. package/Tests/Runtime/Beamable/Modules/Leaderboards/IncrementTests.cs +88 -88
  1827. package/Tests/Runtime/Beamable/Modules/Leaderboards/LeaderboardViewSerializeTests.cs +109 -109
  1828. package/Tests/Runtime/Beamable/Modules/Shop/ListingContentTests/ValidateListingTests.cs +66 -66
  1829. package/Tests/Runtime/Beamable/Modules/Stats/StatObjectTests/WriteTests.cs +42 -42
  1830. package/Tests/Runtime/Beamable/Modules/Tournaments/TournamentScoreUtilTests/GetShortScoreTests.cs +329 -329
  1831. package/Tests/Runtime/Beamable/Platform/AccessTokenStorageTests.cs +154 -154
  1832. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/AuthServiceTestBase.cs +39 -39
  1833. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/CustomDeviceIdTests.cs +51 -51
  1834. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/GetUserTests.cs +33 -33
  1835. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/IsEmailAvailableTests.cs +58 -58
  1836. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/LoginTests.cs +37 -37
  1837. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/RemoveDeviceIdTests.cs +69 -69
  1838. package/Tests/Runtime/Beamable/Platform/Connectivity/MockConnectivityService.cs +45 -45
  1839. package/Tests/Runtime/Beamable/Platform/Content/MockContentService.cs +140 -140
  1840. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryResponseTests/MergeViewTests.cs +245 -245
  1841. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/GetItemTests.cs +225 -225
  1842. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/InventoryServiceTestBase.cs +52 -52
  1843. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/UpdateTests.cs +73 -73
  1844. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryTestItem.cs +26 -26
  1845. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/AddItemTests.cs +24 -24
  1846. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/SerializationTests.cs +227 -227
  1847. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/UnitySerializationTests.cs +215 -215
  1848. package/Tests/Runtime/Beamable/Platform/Mail/MailTests.cs +67 -67
  1849. package/Tests/Runtime/Beamable/Platform/MockConnectivityChecker.cs +24 -24
  1850. package/Tests/Runtime/Beamable/Platform/MockPlatformAPI.cs +398 -398
  1851. package/Tests/Runtime/Beamable/Platform/MockPlatformRequester.cs +78 -78
  1852. package/Tests/Runtime/Beamable/Platform/MockPlatformService.cs +47 -47
  1853. package/Tests/Runtime/Beamable/Platform/MockRequesterExtensions.cs +13 -13
  1854. package/Tests/Runtime/Beamable/Platform/TestUtil.cs +59 -59
  1855. package/Tests/Runtime/Beamable/Player/Accounts/ExternalIdentityQueryArgsTests.cs +132 -132
  1856. package/Tests/Runtime/Beamable/Player/Announcements/AnnouncementGiftSerialization.cs +117 -117
  1857. package/Tests/Runtime/Beamable/Player/Announcements/MockAnnouncementsApi.cs +45 -45
  1858. package/Tests/Runtime/Beamable/Player/Announcements/MockNotificationService.cs +70 -70
  1859. package/Tests/Runtime/Beamable/Player/Inventory/GetItemTests.cs +485 -485
  1860. package/Tests/Runtime/Beamable/Player/Inventory/MockInventoryApi.cs +77 -77
  1861. package/Tests/Runtime/Beamable/Player/Leaderboards/ResortTests.cs +236 -236
  1862. package/Tests/Runtime/Beamable/Pooling/StringBuilderPoolTests/SpawnTests.cs +55 -55
  1863. package/Tests/Runtime/Beamable/Promises/PromisePlayModeTests.cs +145 -145
  1864. package/Tests/Runtime/Beamable/Promises/SequenceTests.cs +45 -45
  1865. package/Tests/Runtime/Beamable/QueryBuilder/QueryBuilderTests.cs +94 -94
  1866. package/Tests/Runtime/Server/Runtime/MicroserviceClient/RequestTests.cs +374 -374
  1867. package/Tests/Runtime/Server/Runtime/MicroserviceClient/TestClient.cs +78 -78
  1868. package/Tests/Runtime/Server/Runtime/TestRegistrations.cs +22 -22
  1869. package/package.json +1 -1
@@ -1,615 +1,615 @@
1
- /// FROM https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/src/master/
2
- /// Credit BinaryX
3
- /// Sourced from - http://forum.unity3d.com/threads/scripts-useful-4-6-scripts-collection.264161/page-2#post-1945602
4
- /// Updated by ddreaper - removed dependency on a custom ScrollRect script. Now implements drag interfaces and standard Scroll Rect.
5
-
6
- using System;
7
- using UnityEngine;
8
- using UnityEngine.Events;
9
- using UnityEngine.EventSystems;
10
- using UnityEngine.UI;
11
-
12
- namespace Beamable.UnityEngineClone.UI.Extensions
13
- {
14
- public class ScrollSnapBase : MonoBehaviour, IBeginDragHandler, IDragHandler, IScrollSnap
15
- {
16
- internal Rect panelDimensions;
17
- internal RectTransform _screensContainer;
18
- internal bool _isVertical;
19
-
20
- internal int _screens = 1;
21
-
22
- internal float _scrollStartPosition;
23
- internal float _childSize;
24
- private float _childPos, _maskSize;
25
- internal Vector2 _childAnchorPoint;
26
- internal ScrollRect _scroll_rect;
27
- internal Vector3 _lerp_target;
28
- internal bool _lerp;
29
- internal bool _pointerDown = false;
30
- internal bool _settled = true;
31
- internal Vector3 _startPosition = new Vector3();
32
- [Tooltip("The currently active page")]
33
- internal int _currentPage;
34
- internal int _previousPage;
35
- internal int _halfNoVisibleItems;
36
- internal bool _moveStarted;
37
- internal bool _isInfinate; // Is a UI Infinite scroller attached to the control
38
- internal int _infiniteWindow; // The infinite window the control is in
39
- internal float _infiniteOffset; // How much to offset a repositioning
40
- private int _bottomItem, _topItem;
41
-
42
- [Serializable]
43
- public class SelectionChangeStartEvent : UnityEvent { }
44
- [Serializable]
45
- public class SelectionPageChangedEvent : UnityEvent<int> { }
46
- [Serializable]
47
- public class SelectionChangeEndEvent : UnityEvent<int> { }
48
-
49
- [Tooltip("The screen / page to start the control on\n*Note, this is a 0 indexed array")]
50
- [SerializeField]
51
- public int StartingScreen = 0;
52
-
53
- [Tooltip("The distance between two pages based on page height, by default pages are next to each other")]
54
- [SerializeField]
55
- [Range(0, 8)]
56
- public float PageStep = 1;
57
-
58
- [Tooltip("The gameobject that contains toggles which suggest pagination. (optional)")]
59
- public GameObject Pagination;
60
-
61
- [Tooltip("Button to go to the previous page. (optional)")]
62
- public GameObject PrevButton;
63
-
64
- [Tooltip("Button to go to the next page. (optional)")]
65
- public GameObject NextButton;
66
-
67
- [Tooltip("Transition speed between pages. (optional)")]
68
- public float transitionSpeed = 7.5f;
69
-
70
- [Tooltip("Hard Swipe forces to swiping to the next / previous page (optional)")]
71
- public Boolean UseHardSwipe = false;
72
-
73
- [Tooltip("Fast Swipe makes swiping page next / previous (optional)")]
74
- public Boolean UseFastSwipe = false;
75
-
76
- [Tooltip("Swipe Delta Threshold looks at the speed of input to decide if a swipe will be initiated (optional)")]
77
- public Boolean UseSwipeDeltaThreshold = false;
78
-
79
- [Tooltip("Offset for how far a swipe has to travel to initiate a page change (optional)")]
80
- public int FastSwipeThreshold = 100;
81
-
82
- [Tooltip("Speed at which the ScrollRect will keep scrolling before slowing down and stopping (optional)")]
83
- public int SwipeVelocityThreshold = 100;
84
-
85
- [Tooltip("Threshold for swipe speed to initiate a swipe, below threshold will return to closest page (optional)")]
86
- public float SwipeDeltaThreshold = 5.0f;
87
-
88
- [Tooltip("Use time scale instead of unscaled time (optional)")]
89
- public Boolean UseTimeScale = true;
90
-
91
- [Tooltip("The visible bounds area, controls which items are visible/enabled. *Note Should use a RectMask. (optional)")]
92
- public RectTransform MaskArea;
93
-
94
- [Tooltip("Pixel size to buffer around Mask Area. (optional)")]
95
- public float MaskBuffer = 1;
96
-
97
- public int CurrentPage
98
- {
99
- get
100
- {
101
- return _currentPage;
102
- }
103
-
104
- internal set
105
- {
106
- if (_isInfinate)
107
- {
108
- //Work out which infinite window we are in
109
- float infWindow = (float)value / (float)_screensContainer.childCount;
110
-
111
- if (infWindow < 0)
112
- {
113
- _infiniteWindow = (int)(Math.Floor(infWindow));
114
- }
115
- else
116
- {
117
- _infiniteWindow = value / _screensContainer.childCount;
118
- }
119
- //Invert the value if negative and differentiate from Window 0
120
- _infiniteWindow = value < 0 ? (-_infiniteWindow) : _infiniteWindow;
121
-
122
- //Calculate the page within the child count range
123
- value = value % _screensContainer.childCount;
124
- if (value < 0)
125
- {
126
- value = _screensContainer.childCount + value;
127
- }
128
- else if (value > _screensContainer.childCount - 1)
129
- {
130
- value = value - _screensContainer.childCount;
131
- }
132
- }
133
- if ((value != _currentPage && value >= 0 && value < _screensContainer.childCount) || (value == 0 && _screensContainer.childCount == 0))
134
- {
135
- _previousPage = _currentPage;
136
- _currentPage = value;
137
- if (MaskArea) UpdateVisible();
138
- if (!_lerp) ScreenChange();
139
- OnCurrentScreenChange(_currentPage);
140
- }
141
- }
142
- }
143
-
144
- [Tooltip("By default the container will lerp to the start when enabled in the scene, this option overrides this and forces it to simply jump without lerping")]
145
- public bool JumpOnEnable = false;
146
-
147
- [Tooltip("By default the container will return to the original starting page when enabled, this option overrides this behaviour and stays on the current selection")]
148
- public bool RestartOnEnable = false;
149
-
150
- [Tooltip("(Experimental)\nBy default, child array objects will use the parent transform\nHowever you can disable this for some interesting effects")]
151
- public bool UseParentTransform = true;
152
-
153
- [Tooltip("Scroll Snap children. (optional)\nEither place objects in the scene as children OR\nPrefabs in this array, NOT BOTH")]
154
- public GameObject[] ChildObjects;
155
-
156
- [SerializeField]
157
- [Tooltip("Event fires when a user starts to change the selection")]
158
- private SelectionChangeStartEvent m_OnSelectionChangeStartEvent = new SelectionChangeStartEvent();
159
- public SelectionChangeStartEvent OnSelectionChangeStartEvent { get { return m_OnSelectionChangeStartEvent; } set { m_OnSelectionChangeStartEvent = value; } }
160
-
161
- [SerializeField]
162
- [Tooltip("Event fires as the page changes, while dragging or jumping")]
163
- private SelectionPageChangedEvent m_OnSelectionPageChangedEvent = new SelectionPageChangedEvent();
164
- public SelectionPageChangedEvent OnSelectionPageChangedEvent { get { return m_OnSelectionPageChangedEvent; } set { m_OnSelectionPageChangedEvent = value; } }
165
-
166
- [SerializeField]
167
- [Tooltip("Event fires when the page settles after a user has dragged")]
168
- private SelectionChangeEndEvent m_OnSelectionChangeEndEvent = new SelectionChangeEndEvent();
169
- public SelectionChangeEndEvent OnSelectionChangeEndEvent { get { return m_OnSelectionChangeEndEvent; } set { m_OnSelectionChangeEndEvent = value; } }
170
-
171
- // Use this for initialization
172
- void Awake()
173
- {
174
- if (_scroll_rect == null)
175
- {
176
- _scroll_rect = gameObject.GetComponent<ScrollRect>();
177
- }
178
- if (_scroll_rect.horizontalScrollbar && _scroll_rect.horizontal)
179
- {
180
- var hscroll = _scroll_rect.horizontalScrollbar.gameObject.AddComponent<ScrollSnapScrollbarHelper>();
181
- hscroll.ss = this;
182
- }
183
- if (_scroll_rect.verticalScrollbar && _scroll_rect.vertical)
184
- {
185
- var vscroll = _scroll_rect.verticalScrollbar.gameObject.AddComponent<ScrollSnapScrollbarHelper>();
186
- vscroll.ss = this;
187
- }
188
- panelDimensions = gameObject.GetComponent<RectTransform>().rect;
189
-
190
- if (StartingScreen < 0)
191
- {
192
- StartingScreen = 0;
193
- }
194
-
195
- _screensContainer = _scroll_rect.content;
196
-
197
- InitialiseChildObjects();
198
-
199
- if (NextButton)
200
- NextButton.GetComponent<Button>().onClick.AddListener(() => { NextScreen(); });
201
-
202
- if (PrevButton)
203
- PrevButton.GetComponent<Button>().onClick.AddListener(() => { PreviousScreen(); });
204
-
205
- _isInfinate = GetComponent<UI_InfiniteScroll>() != null;
206
- }
207
-
208
- internal void InitialiseChildObjects()
209
- {
210
- if (ChildObjects != null && ChildObjects.Length > 0)
211
- {
212
- if (_screensContainer.transform.childCount > 0)
213
- {
214
- Debug.LogError("ScrollRect Content has children, this is not supported when using managed Child Objects\n Either remove the ScrollRect Content children or clear the ChildObjects array");
215
- return;
216
- }
217
-
218
- InitialiseChildObjectsFromArray();
219
- }
220
- else
221
- {
222
- InitialiseChildObjectsFromScene();
223
- }
224
- }
225
-
226
- internal void InitialiseChildObjectsFromScene()
227
- {
228
- int childCount = _screensContainer.childCount;
229
- ChildObjects = new GameObject[childCount];
230
- for (int i = 0; i < childCount; i++)
231
- {
232
- ChildObjects[i] = _screensContainer.transform.GetChild(i).gameObject;
233
- if (MaskArea && ChildObjects[i].activeSelf)
234
- {
235
- ChildObjects[i].SetActive(false);
236
- }
237
- }
238
- }
239
-
240
- internal void InitialiseChildObjectsFromArray()
241
- {
242
- int childCount = ChildObjects.Length;
243
- RectTransform childRect;
244
- GameObject child;
245
- for (int i = 0; i < childCount; i++)
246
- {
247
- child = GameObject.Instantiate(ChildObjects[i]);
248
- //Optionally, use original GO transform when initialising, by default will use parent RectTransform position/rotation
249
- if (UseParentTransform)
250
- {
251
- childRect = child.GetComponent<RectTransform>();
252
- childRect.rotation = _screensContainer.rotation;
253
- childRect.localScale = _screensContainer.localScale;
254
- childRect.position = _screensContainer.position;
255
- }
256
-
257
- child.transform.SetParent(_screensContainer.transform);
258
- ChildObjects[i] = child;
259
- if (MaskArea && ChildObjects[i].activeSelf)
260
- {
261
- ChildObjects[i].SetActive(false);
262
- }
263
- }
264
- }
265
-
266
- internal void UpdateVisible()
267
- {
268
- //If there are no objects in the scene or a mask, exit
269
- if (!MaskArea || ChildObjects == null || ChildObjects.Length < 1 || _screensContainer.childCount < 1)
270
- {
271
- return;
272
- }
273
-
274
- _maskSize = _isVertical ? MaskArea.rect.height : MaskArea.rect.width;
275
- _halfNoVisibleItems = (int)Math.Round(_maskSize / (_childSize * MaskBuffer), MidpointRounding.AwayFromZero) / 2;
276
- _bottomItem = _topItem = 0;
277
- //work out how many items below the current page can be visible
278
- for (int i = _halfNoVisibleItems + 1; i > 0; i--)
279
- {
280
- _bottomItem = _currentPage - i < 0 ? 0 : i;
281
- if (_bottomItem > 0) break;
282
- }
283
-
284
- //work out how many items above the current page can be visible
285
- for (int i = _halfNoVisibleItems + 1; i > 0; i--)
286
- {
287
- _topItem = _screensContainer.childCount - _currentPage - i < 0 ? 0 : i;
288
- if (_topItem > 0) break;
289
- }
290
-
291
- //Set the active items active
292
- for (int i = CurrentPage - _bottomItem; i < CurrentPage + _topItem; i++)
293
- {
294
- try
295
- {
296
- ChildObjects[i].SetActive(true);
297
- }
298
- catch
299
- {
300
- Debug.LogError("Failed to setactive child [" + i + "]");
301
- }
302
- }
303
-
304
- //Deactivate items out of visibility at the bottom of the ScrollRect Mask (only on scroll)
305
- if (_currentPage > _halfNoVisibleItems) ChildObjects[CurrentPage - _bottomItem].SetActive(false);
306
- //Deactivate items out of visibility at the top of the ScrollRect Mask (only on scroll)
307
- if (_screensContainer.childCount - _currentPage > _topItem) ChildObjects[CurrentPage + _topItem].SetActive(false);
308
- }
309
-
310
- //Function for switching screens with buttons
311
- public void NextScreen()
312
- {
313
- if (_currentPage < _screens - 1 || _isInfinate)
314
- {
315
- if (!_lerp) StartScreenChange();
316
-
317
- _lerp = true;
318
- CurrentPage = _currentPage + 1;
319
- GetPositionforPage(_currentPage, ref _lerp_target);
320
- ScreenChange();
321
- }
322
-
323
- }
324
-
325
- //Function for switching screens with buttons
326
- public void PreviousScreen()
327
- {
328
- if (_currentPage > 0 || _isInfinate)
329
- {
330
- if (!_lerp) StartScreenChange();
331
-
332
- _lerp = true;
333
- CurrentPage = _currentPage - 1;
334
- GetPositionforPage(_currentPage, ref _lerp_target);
335
- ScreenChange();
336
- }
337
- }
338
-
339
- /// <summary>
340
- /// Function for switching to a specific screen
341
- /// *Note, this is based on a 0 starting index - 0 to x
342
- /// </summary>
343
- /// <param name="screenIndex">0 starting index of page to jump to</param>
344
- public void GoToScreen(int screenIndex)
345
- {
346
- if (screenIndex <= _screens - 1 && screenIndex >= 0)
347
- {
348
- if (!_lerp) StartScreenChange();
349
-
350
- _lerp = true;
351
- CurrentPage = screenIndex;
352
- GetPositionforPage(_currentPage, ref _lerp_target);
353
- ScreenChange();
354
- }
355
- }
356
-
357
- /// <summary>
358
- /// Gets the closest page for the current Scroll Rect container position
359
- /// </summary>
360
- /// <param name="pos">Position to test, normally the Scroll Rect container Local position</param>
361
- /// <returns>Closest Page number (zero indexed array value)</returns>
362
- internal int GetPageforPosition(Vector3 pos)
363
- {
364
- return _isVertical ?
365
- (int)Math.Round((_scrollStartPosition - pos.y) / _childSize) :
366
- (int)Math.Round((_scrollStartPosition - pos.x) / _childSize);
367
- }
368
-
369
- /// <summary>
370
- /// Validates if the current Scroll Rect container position is within the bounds for a page
371
- /// </summary>
372
- /// <param name="pos">Position to test, normally the Scroll Rect container Local position</param>
373
- /// <returns>True / False, is the position in the bounds of a page</returns>
374
- internal bool IsRectSettledOnaPage(Vector3 pos)
375
- {
376
- return _isVertical ?
377
- -((pos.y - _scrollStartPosition) / _childSize) == -(int)Math.Round((pos.y - _scrollStartPosition) / _childSize) :
378
- -((pos.x - _scrollStartPosition) / _childSize) == -(int)Math.Round((pos.x - _scrollStartPosition) / _childSize);
379
- }
380
-
381
- /// <summary>
382
- /// Returns the local position for a child page based on the required page number
383
- /// </summary>
384
- /// <param name="page">Page that the position is required for (Zero indexed array value)</param>
385
- /// <param name="target">Outputs the local position for the selected page</param>
386
- internal void GetPositionforPage(int page, ref Vector3 target)
387
- {
388
- _childPos = -_childSize * page;
389
- if (_isVertical)
390
- {
391
- _infiniteOffset = _screensContainer.localPosition.y < 0 ? -_screensContainer.sizeDelta.y * _infiniteWindow : _screensContainer.sizeDelta.y * _infiniteWindow;
392
- _infiniteOffset = _infiniteOffset == 0 ? 0 : _infiniteOffset < 0 ? _infiniteOffset - _childSize * _infiniteWindow : _infiniteOffset + _childSize * _infiniteWindow;
393
- target.y = _childPos + _scrollStartPosition + _infiniteOffset;
394
- }
395
- else
396
- {
397
- _infiniteOffset = _screensContainer.localPosition.x < 0 ? -_screensContainer.sizeDelta.x * _infiniteWindow : _screensContainer.sizeDelta.x * _infiniteWindow;
398
- _infiniteOffset = _infiniteOffset == 0 ? 0 : _infiniteOffset < 0 ? _infiniteOffset - _childSize * _infiniteWindow : _infiniteOffset + _childSize * _infiniteWindow;
399
- target.x = _childPos + _scrollStartPosition + _infiniteOffset;
400
- }
401
- }
402
-
403
- /// <summary>
404
- /// Updates the _Lerp target to the closest page and updates the pagination bullets. Each control's update loop will then handle the move.
405
- /// </summary>
406
- internal void ScrollToClosestElement()
407
- {
408
- _lerp = true;
409
- CurrentPage = GetPageforPosition(_screensContainer.localPosition);
410
- GetPositionforPage(_currentPage, ref _lerp_target);
411
- OnCurrentScreenChange(_currentPage);
412
- }
413
-
414
- /// <summary>
415
- /// notifies pagination indicator and navigation buttons of a screen change
416
- /// </summary>
417
- internal void OnCurrentScreenChange(int currentScreen)
418
- {
419
- ChangeBulletsInfo(currentScreen);
420
- ToggleNavigationButtons(currentScreen);
421
- }
422
-
423
- /// <summary>
424
- /// changes the bullets on the bottom of the page - pagination
425
- /// </summary>
426
- /// <param name="targetScreen"></param>
427
- private void ChangeBulletsInfo(int targetScreen)
428
- {
429
- if (Pagination)
430
- for (int i = 0; i < Pagination.transform.childCount; i++)
431
- {
432
- Pagination.transform.GetChild(i).GetComponent<Toggle>().isOn = (targetScreen == i)
433
- ? true
434
- : false;
435
- }
436
- }
437
-
438
- /// <summary>
439
- /// disables the page navigation buttons when at the first or last screen
440
- /// </summary>
441
- /// <param name="targetScreen"></param>
442
- private void ToggleNavigationButtons(int targetScreen)
443
- {
444
- //If this is using an Infinite Scroll, then don't disable
445
- if (!_isInfinate)
446
- {
447
- if (PrevButton)
448
- {
449
- PrevButton.GetComponent<Button>().interactable = targetScreen > 0;
450
- }
451
-
452
- if (NextButton)
453
- {
454
- NextButton.GetComponent<Button>().interactable = targetScreen < _screensContainer.transform.childCount - 1;
455
- }
456
- }
457
- }
458
-
459
- private void OnValidate()
460
- {
461
- if (_scroll_rect == null)
462
- {
463
- _scroll_rect = GetComponent<ScrollRect>();
464
- }
465
-
466
- if (_scroll_rect != null)
467
- {
468
- if (!_scroll_rect.horizontal && !_scroll_rect.vertical)
469
- {
470
- Debug.LogError(
471
- "ScrollRect has to have a direction, please select either Horizontal OR Vertical with the appropriate control.");
472
- }
473
-
474
- if (_scroll_rect.horizontal && _scroll_rect.vertical)
475
- {
476
- Debug.LogError(
477
- "ScrollRect has to be unidirectional, only use either Horizontal or Vertical on the ScrollRect, NOT both.");
478
- }
479
- }
480
-
481
- var ScrollRectContent = gameObject.GetComponent<ScrollRect>()?.content;
482
- if (ScrollRectContent != null)
483
- {
484
- var children = ScrollRectContent.childCount;
485
- if (children != 0 || ChildObjects != null)
486
- {
487
- var childCount = ChildObjects == null || ChildObjects.Length == 0 ? children : ChildObjects.Length;
488
- if (StartingScreen > childCount - 1)
489
- {
490
- StartingScreen = childCount - 1;
491
- }
492
-
493
- if (StartingScreen < 0)
494
- {
495
- StartingScreen = 0;
496
- }
497
- }
498
- }
499
-
500
- if (MaskBuffer <= 0)
501
- {
502
- MaskBuffer = 1;
503
- }
504
-
505
- if (PageStep < 0)
506
- {
507
- PageStep = 0;
508
- }
509
-
510
- if (PageStep > 8)
511
- {
512
- PageStep = 9;
513
- }
514
- }
515
-
516
- /// <summary>
517
- /// Event fires when the user starts to change the page, either via swipe or button.
518
- /// </summary>
519
- public void StartScreenChange()
520
- {
521
- if (!_moveStarted)
522
- {
523
- _moveStarted = true;
524
- OnSelectionChangeStartEvent.Invoke();
525
- }
526
- }
527
-
528
- /// <summary>
529
- /// Event fires when the currently viewed page changes, also updates while the scroll is moving
530
- /// </summary>
531
- internal void ScreenChange()
532
- {
533
- OnSelectionPageChangedEvent.Invoke(_currentPage);
534
- }
535
-
536
- /// <summary>
537
- /// Event fires when control settles on a page, outputs the new page number
538
- /// </summary>
539
- internal void EndScreenChange()
540
- {
541
- OnSelectionChangeEndEvent.Invoke(_currentPage);
542
- _settled = true;
543
- _moveStarted = false;
544
- }
545
-
546
- /// <summary>
547
- /// Returns the Transform of the Current page
548
- /// </summary>
549
- /// <returns>Currently selected Page Transform</returns>
550
- public Transform CurrentPageObject()
551
- {
552
- return _screensContainer.GetChild(CurrentPage);
553
- }
554
-
555
- /// <summary>
556
- /// Returns the Transform of the Current page in an out parameter for performance
557
- /// </summary>
558
- /// <param name="returnObject">Currently selected Page Transform</param>
559
- public void CurrentPageObject(out Transform returnObject)
560
- {
561
- returnObject = _screensContainer.GetChild(CurrentPage);
562
- }
563
-
564
- #region Drag Interfaces
565
- /// <summary>
566
- /// Touch screen to start swiping
567
- /// </summary>
568
- /// <param name="eventData"></param>
569
- public void OnBeginDrag(PointerEventData eventData)
570
- {
571
- _pointerDown = true;
572
- _settled = false;
573
- StartScreenChange();
574
- _startPosition = _screensContainer.localPosition;
575
- }
576
-
577
- /// <summary>
578
- /// While dragging do
579
- /// </summary>
580
- /// <param name="eventData"></param>
581
- public void OnDrag(PointerEventData eventData)
582
- {
583
- _lerp = false;
584
- }
585
-
586
- #endregion
587
-
588
- #region IScrollSnap Interface
589
-
590
- /// <summary>
591
- /// Added to provide a uniform interface for the ScrollBarHelper
592
- /// </summary>
593
- int IScrollSnap.CurrentPage()
594
- {
595
- return CurrentPage = GetPageforPosition(_screensContainer.localPosition);
596
- }
597
-
598
- /// <summary>
599
- /// Added to provide a uniform interface for the ScrollBarHelper
600
- /// </summary>
601
- public void SetLerp(bool value)
602
- {
603
- _lerp = value;
604
- }
605
-
606
- /// <summary>
607
- /// Added to provide a uniform interface for the ScrollBarHelper
608
- /// </summary>
609
- public void ChangePage(int page)
610
- {
611
- GoToScreen(page);
612
- }
613
- #endregion
614
- }
615
- }
1
+ /// FROM https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/src/master/
2
+ /// Credit BinaryX
3
+ /// Sourced from - http://forum.unity3d.com/threads/scripts-useful-4-6-scripts-collection.264161/page-2#post-1945602
4
+ /// Updated by ddreaper - removed dependency on a custom ScrollRect script. Now implements drag interfaces and standard Scroll Rect.
5
+
6
+ using System;
7
+ using UnityEngine;
8
+ using UnityEngine.Events;
9
+ using UnityEngine.EventSystems;
10
+ using UnityEngine.UI;
11
+
12
+ namespace Beamable.UnityEngineClone.UI.Extensions
13
+ {
14
+ public class ScrollSnapBase : MonoBehaviour, IBeginDragHandler, IDragHandler, IScrollSnap
15
+ {
16
+ internal Rect panelDimensions;
17
+ internal RectTransform _screensContainer;
18
+ internal bool _isVertical;
19
+
20
+ internal int _screens = 1;
21
+
22
+ internal float _scrollStartPosition;
23
+ internal float _childSize;
24
+ private float _childPos, _maskSize;
25
+ internal Vector2 _childAnchorPoint;
26
+ internal ScrollRect _scroll_rect;
27
+ internal Vector3 _lerp_target;
28
+ internal bool _lerp;
29
+ internal bool _pointerDown = false;
30
+ internal bool _settled = true;
31
+ internal Vector3 _startPosition = new Vector3();
32
+ [Tooltip("The currently active page")]
33
+ internal int _currentPage;
34
+ internal int _previousPage;
35
+ internal int _halfNoVisibleItems;
36
+ internal bool _moveStarted;
37
+ internal bool _isInfinate; // Is a UI Infinite scroller attached to the control
38
+ internal int _infiniteWindow; // The infinite window the control is in
39
+ internal float _infiniteOffset; // How much to offset a repositioning
40
+ private int _bottomItem, _topItem;
41
+
42
+ [Serializable]
43
+ public class SelectionChangeStartEvent : UnityEvent { }
44
+ [Serializable]
45
+ public class SelectionPageChangedEvent : UnityEvent<int> { }
46
+ [Serializable]
47
+ public class SelectionChangeEndEvent : UnityEvent<int> { }
48
+
49
+ [Tooltip("The screen / page to start the control on\n*Note, this is a 0 indexed array")]
50
+ [SerializeField]
51
+ public int StartingScreen = 0;
52
+
53
+ [Tooltip("The distance between two pages based on page height, by default pages are next to each other")]
54
+ [SerializeField]
55
+ [Range(0, 8)]
56
+ public float PageStep = 1;
57
+
58
+ [Tooltip("The gameobject that contains toggles which suggest pagination. (optional)")]
59
+ public GameObject Pagination;
60
+
61
+ [Tooltip("Button to go to the previous page. (optional)")]
62
+ public GameObject PrevButton;
63
+
64
+ [Tooltip("Button to go to the next page. (optional)")]
65
+ public GameObject NextButton;
66
+
67
+ [Tooltip("Transition speed between pages. (optional)")]
68
+ public float transitionSpeed = 7.5f;
69
+
70
+ [Tooltip("Hard Swipe forces to swiping to the next / previous page (optional)")]
71
+ public Boolean UseHardSwipe = false;
72
+
73
+ [Tooltip("Fast Swipe makes swiping page next / previous (optional)")]
74
+ public Boolean UseFastSwipe = false;
75
+
76
+ [Tooltip("Swipe Delta Threshold looks at the speed of input to decide if a swipe will be initiated (optional)")]
77
+ public Boolean UseSwipeDeltaThreshold = false;
78
+
79
+ [Tooltip("Offset for how far a swipe has to travel to initiate a page change (optional)")]
80
+ public int FastSwipeThreshold = 100;
81
+
82
+ [Tooltip("Speed at which the ScrollRect will keep scrolling before slowing down and stopping (optional)")]
83
+ public int SwipeVelocityThreshold = 100;
84
+
85
+ [Tooltip("Threshold for swipe speed to initiate a swipe, below threshold will return to closest page (optional)")]
86
+ public float SwipeDeltaThreshold = 5.0f;
87
+
88
+ [Tooltip("Use time scale instead of unscaled time (optional)")]
89
+ public Boolean UseTimeScale = true;
90
+
91
+ [Tooltip("The visible bounds area, controls which items are visible/enabled. *Note Should use a RectMask. (optional)")]
92
+ public RectTransform MaskArea;
93
+
94
+ [Tooltip("Pixel size to buffer around Mask Area. (optional)")]
95
+ public float MaskBuffer = 1;
96
+
97
+ public int CurrentPage
98
+ {
99
+ get
100
+ {
101
+ return _currentPage;
102
+ }
103
+
104
+ internal set
105
+ {
106
+ if (_isInfinate)
107
+ {
108
+ //Work out which infinite window we are in
109
+ float infWindow = (float)value / (float)_screensContainer.childCount;
110
+
111
+ if (infWindow < 0)
112
+ {
113
+ _infiniteWindow = (int)(Math.Floor(infWindow));
114
+ }
115
+ else
116
+ {
117
+ _infiniteWindow = value / _screensContainer.childCount;
118
+ }
119
+ //Invert the value if negative and differentiate from Window 0
120
+ _infiniteWindow = value < 0 ? (-_infiniteWindow) : _infiniteWindow;
121
+
122
+ //Calculate the page within the child count range
123
+ value = value % _screensContainer.childCount;
124
+ if (value < 0)
125
+ {
126
+ value = _screensContainer.childCount + value;
127
+ }
128
+ else if (value > _screensContainer.childCount - 1)
129
+ {
130
+ value = value - _screensContainer.childCount;
131
+ }
132
+ }
133
+ if ((value != _currentPage && value >= 0 && value < _screensContainer.childCount) || (value == 0 && _screensContainer.childCount == 0))
134
+ {
135
+ _previousPage = _currentPage;
136
+ _currentPage = value;
137
+ if (MaskArea) UpdateVisible();
138
+ if (!_lerp) ScreenChange();
139
+ OnCurrentScreenChange(_currentPage);
140
+ }
141
+ }
142
+ }
143
+
144
+ [Tooltip("By default the container will lerp to the start when enabled in the scene, this option overrides this and forces it to simply jump without lerping")]
145
+ public bool JumpOnEnable = false;
146
+
147
+ [Tooltip("By default the container will return to the original starting page when enabled, this option overrides this behaviour and stays on the current selection")]
148
+ public bool RestartOnEnable = false;
149
+
150
+ [Tooltip("(Experimental)\nBy default, child array objects will use the parent transform\nHowever you can disable this for some interesting effects")]
151
+ public bool UseParentTransform = true;
152
+
153
+ [Tooltip("Scroll Snap children. (optional)\nEither place objects in the scene as children OR\nPrefabs in this array, NOT BOTH")]
154
+ public GameObject[] ChildObjects;
155
+
156
+ [SerializeField]
157
+ [Tooltip("Event fires when a user starts to change the selection")]
158
+ private SelectionChangeStartEvent m_OnSelectionChangeStartEvent = new SelectionChangeStartEvent();
159
+ public SelectionChangeStartEvent OnSelectionChangeStartEvent { get { return m_OnSelectionChangeStartEvent; } set { m_OnSelectionChangeStartEvent = value; } }
160
+
161
+ [SerializeField]
162
+ [Tooltip("Event fires as the page changes, while dragging or jumping")]
163
+ private SelectionPageChangedEvent m_OnSelectionPageChangedEvent = new SelectionPageChangedEvent();
164
+ public SelectionPageChangedEvent OnSelectionPageChangedEvent { get { return m_OnSelectionPageChangedEvent; } set { m_OnSelectionPageChangedEvent = value; } }
165
+
166
+ [SerializeField]
167
+ [Tooltip("Event fires when the page settles after a user has dragged")]
168
+ private SelectionChangeEndEvent m_OnSelectionChangeEndEvent = new SelectionChangeEndEvent();
169
+ public SelectionChangeEndEvent OnSelectionChangeEndEvent { get { return m_OnSelectionChangeEndEvent; } set { m_OnSelectionChangeEndEvent = value; } }
170
+
171
+ // Use this for initialization
172
+ void Awake()
173
+ {
174
+ if (_scroll_rect == null)
175
+ {
176
+ _scroll_rect = gameObject.GetComponent<ScrollRect>();
177
+ }
178
+ if (_scroll_rect.horizontalScrollbar && _scroll_rect.horizontal)
179
+ {
180
+ var hscroll = _scroll_rect.horizontalScrollbar.gameObject.AddComponent<ScrollSnapScrollbarHelper>();
181
+ hscroll.ss = this;
182
+ }
183
+ if (_scroll_rect.verticalScrollbar && _scroll_rect.vertical)
184
+ {
185
+ var vscroll = _scroll_rect.verticalScrollbar.gameObject.AddComponent<ScrollSnapScrollbarHelper>();
186
+ vscroll.ss = this;
187
+ }
188
+ panelDimensions = gameObject.GetComponent<RectTransform>().rect;
189
+
190
+ if (StartingScreen < 0)
191
+ {
192
+ StartingScreen = 0;
193
+ }
194
+
195
+ _screensContainer = _scroll_rect.content;
196
+
197
+ InitialiseChildObjects();
198
+
199
+ if (NextButton)
200
+ NextButton.GetComponent<Button>().onClick.AddListener(() => { NextScreen(); });
201
+
202
+ if (PrevButton)
203
+ PrevButton.GetComponent<Button>().onClick.AddListener(() => { PreviousScreen(); });
204
+
205
+ _isInfinate = GetComponent<UI_InfiniteScroll>() != null;
206
+ }
207
+
208
+ internal void InitialiseChildObjects()
209
+ {
210
+ if (ChildObjects != null && ChildObjects.Length > 0)
211
+ {
212
+ if (_screensContainer.transform.childCount > 0)
213
+ {
214
+ Debug.LogError("ScrollRect Content has children, this is not supported when using managed Child Objects\n Either remove the ScrollRect Content children or clear the ChildObjects array");
215
+ return;
216
+ }
217
+
218
+ InitialiseChildObjectsFromArray();
219
+ }
220
+ else
221
+ {
222
+ InitialiseChildObjectsFromScene();
223
+ }
224
+ }
225
+
226
+ internal void InitialiseChildObjectsFromScene()
227
+ {
228
+ int childCount = _screensContainer.childCount;
229
+ ChildObjects = new GameObject[childCount];
230
+ for (int i = 0; i < childCount; i++)
231
+ {
232
+ ChildObjects[i] = _screensContainer.transform.GetChild(i).gameObject;
233
+ if (MaskArea && ChildObjects[i].activeSelf)
234
+ {
235
+ ChildObjects[i].SetActive(false);
236
+ }
237
+ }
238
+ }
239
+
240
+ internal void InitialiseChildObjectsFromArray()
241
+ {
242
+ int childCount = ChildObjects.Length;
243
+ RectTransform childRect;
244
+ GameObject child;
245
+ for (int i = 0; i < childCount; i++)
246
+ {
247
+ child = GameObject.Instantiate(ChildObjects[i]);
248
+ //Optionally, use original GO transform when initialising, by default will use parent RectTransform position/rotation
249
+ if (UseParentTransform)
250
+ {
251
+ childRect = child.GetComponent<RectTransform>();
252
+ childRect.rotation = _screensContainer.rotation;
253
+ childRect.localScale = _screensContainer.localScale;
254
+ childRect.position = _screensContainer.position;
255
+ }
256
+
257
+ child.transform.SetParent(_screensContainer.transform);
258
+ ChildObjects[i] = child;
259
+ if (MaskArea && ChildObjects[i].activeSelf)
260
+ {
261
+ ChildObjects[i].SetActive(false);
262
+ }
263
+ }
264
+ }
265
+
266
+ internal void UpdateVisible()
267
+ {
268
+ //If there are no objects in the scene or a mask, exit
269
+ if (!MaskArea || ChildObjects == null || ChildObjects.Length < 1 || _screensContainer.childCount < 1)
270
+ {
271
+ return;
272
+ }
273
+
274
+ _maskSize = _isVertical ? MaskArea.rect.height : MaskArea.rect.width;
275
+ _halfNoVisibleItems = (int)Math.Round(_maskSize / (_childSize * MaskBuffer), MidpointRounding.AwayFromZero) / 2;
276
+ _bottomItem = _topItem = 0;
277
+ //work out how many items below the current page can be visible
278
+ for (int i = _halfNoVisibleItems + 1; i > 0; i--)
279
+ {
280
+ _bottomItem = _currentPage - i < 0 ? 0 : i;
281
+ if (_bottomItem > 0) break;
282
+ }
283
+
284
+ //work out how many items above the current page can be visible
285
+ for (int i = _halfNoVisibleItems + 1; i > 0; i--)
286
+ {
287
+ _topItem = _screensContainer.childCount - _currentPage - i < 0 ? 0 : i;
288
+ if (_topItem > 0) break;
289
+ }
290
+
291
+ //Set the active items active
292
+ for (int i = CurrentPage - _bottomItem; i < CurrentPage + _topItem; i++)
293
+ {
294
+ try
295
+ {
296
+ ChildObjects[i].SetActive(true);
297
+ }
298
+ catch
299
+ {
300
+ Debug.LogError("Failed to setactive child [" + i + "]");
301
+ }
302
+ }
303
+
304
+ //Deactivate items out of visibility at the bottom of the ScrollRect Mask (only on scroll)
305
+ if (_currentPage > _halfNoVisibleItems) ChildObjects[CurrentPage - _bottomItem].SetActive(false);
306
+ //Deactivate items out of visibility at the top of the ScrollRect Mask (only on scroll)
307
+ if (_screensContainer.childCount - _currentPage > _topItem) ChildObjects[CurrentPage + _topItem].SetActive(false);
308
+ }
309
+
310
+ //Function for switching screens with buttons
311
+ public void NextScreen()
312
+ {
313
+ if (_currentPage < _screens - 1 || _isInfinate)
314
+ {
315
+ if (!_lerp) StartScreenChange();
316
+
317
+ _lerp = true;
318
+ CurrentPage = _currentPage + 1;
319
+ GetPositionforPage(_currentPage, ref _lerp_target);
320
+ ScreenChange();
321
+ }
322
+
323
+ }
324
+
325
+ //Function for switching screens with buttons
326
+ public void PreviousScreen()
327
+ {
328
+ if (_currentPage > 0 || _isInfinate)
329
+ {
330
+ if (!_lerp) StartScreenChange();
331
+
332
+ _lerp = true;
333
+ CurrentPage = _currentPage - 1;
334
+ GetPositionforPage(_currentPage, ref _lerp_target);
335
+ ScreenChange();
336
+ }
337
+ }
338
+
339
+ /// <summary>
340
+ /// Function for switching to a specific screen
341
+ /// *Note, this is based on a 0 starting index - 0 to x
342
+ /// </summary>
343
+ /// <param name="screenIndex">0 starting index of page to jump to</param>
344
+ public void GoToScreen(int screenIndex)
345
+ {
346
+ if (screenIndex <= _screens - 1 && screenIndex >= 0)
347
+ {
348
+ if (!_lerp) StartScreenChange();
349
+
350
+ _lerp = true;
351
+ CurrentPage = screenIndex;
352
+ GetPositionforPage(_currentPage, ref _lerp_target);
353
+ ScreenChange();
354
+ }
355
+ }
356
+
357
+ /// <summary>
358
+ /// Gets the closest page for the current Scroll Rect container position
359
+ /// </summary>
360
+ /// <param name="pos">Position to test, normally the Scroll Rect container Local position</param>
361
+ /// <returns>Closest Page number (zero indexed array value)</returns>
362
+ internal int GetPageforPosition(Vector3 pos)
363
+ {
364
+ return _isVertical ?
365
+ (int)Math.Round((_scrollStartPosition - pos.y) / _childSize) :
366
+ (int)Math.Round((_scrollStartPosition - pos.x) / _childSize);
367
+ }
368
+
369
+ /// <summary>
370
+ /// Validates if the current Scroll Rect container position is within the bounds for a page
371
+ /// </summary>
372
+ /// <param name="pos">Position to test, normally the Scroll Rect container Local position</param>
373
+ /// <returns>True / False, is the position in the bounds of a page</returns>
374
+ internal bool IsRectSettledOnaPage(Vector3 pos)
375
+ {
376
+ return _isVertical ?
377
+ -((pos.y - _scrollStartPosition) / _childSize) == -(int)Math.Round((pos.y - _scrollStartPosition) / _childSize) :
378
+ -((pos.x - _scrollStartPosition) / _childSize) == -(int)Math.Round((pos.x - _scrollStartPosition) / _childSize);
379
+ }
380
+
381
+ /// <summary>
382
+ /// Returns the local position for a child page based on the required page number
383
+ /// </summary>
384
+ /// <param name="page">Page that the position is required for (Zero indexed array value)</param>
385
+ /// <param name="target">Outputs the local position for the selected page</param>
386
+ internal void GetPositionforPage(int page, ref Vector3 target)
387
+ {
388
+ _childPos = -_childSize * page;
389
+ if (_isVertical)
390
+ {
391
+ _infiniteOffset = _screensContainer.localPosition.y < 0 ? -_screensContainer.sizeDelta.y * _infiniteWindow : _screensContainer.sizeDelta.y * _infiniteWindow;
392
+ _infiniteOffset = _infiniteOffset == 0 ? 0 : _infiniteOffset < 0 ? _infiniteOffset - _childSize * _infiniteWindow : _infiniteOffset + _childSize * _infiniteWindow;
393
+ target.y = _childPos + _scrollStartPosition + _infiniteOffset;
394
+ }
395
+ else
396
+ {
397
+ _infiniteOffset = _screensContainer.localPosition.x < 0 ? -_screensContainer.sizeDelta.x * _infiniteWindow : _screensContainer.sizeDelta.x * _infiniteWindow;
398
+ _infiniteOffset = _infiniteOffset == 0 ? 0 : _infiniteOffset < 0 ? _infiniteOffset - _childSize * _infiniteWindow : _infiniteOffset + _childSize * _infiniteWindow;
399
+ target.x = _childPos + _scrollStartPosition + _infiniteOffset;
400
+ }
401
+ }
402
+
403
+ /// <summary>
404
+ /// Updates the _Lerp target to the closest page and updates the pagination bullets. Each control's update loop will then handle the move.
405
+ /// </summary>
406
+ internal void ScrollToClosestElement()
407
+ {
408
+ _lerp = true;
409
+ CurrentPage = GetPageforPosition(_screensContainer.localPosition);
410
+ GetPositionforPage(_currentPage, ref _lerp_target);
411
+ OnCurrentScreenChange(_currentPage);
412
+ }
413
+
414
+ /// <summary>
415
+ /// notifies pagination indicator and navigation buttons of a screen change
416
+ /// </summary>
417
+ internal void OnCurrentScreenChange(int currentScreen)
418
+ {
419
+ ChangeBulletsInfo(currentScreen);
420
+ ToggleNavigationButtons(currentScreen);
421
+ }
422
+
423
+ /// <summary>
424
+ /// changes the bullets on the bottom of the page - pagination
425
+ /// </summary>
426
+ /// <param name="targetScreen"></param>
427
+ private void ChangeBulletsInfo(int targetScreen)
428
+ {
429
+ if (Pagination)
430
+ for (int i = 0; i < Pagination.transform.childCount; i++)
431
+ {
432
+ Pagination.transform.GetChild(i).GetComponent<Toggle>().isOn = (targetScreen == i)
433
+ ? true
434
+ : false;
435
+ }
436
+ }
437
+
438
+ /// <summary>
439
+ /// disables the page navigation buttons when at the first or last screen
440
+ /// </summary>
441
+ /// <param name="targetScreen"></param>
442
+ private void ToggleNavigationButtons(int targetScreen)
443
+ {
444
+ //If this is using an Infinite Scroll, then don't disable
445
+ if (!_isInfinate)
446
+ {
447
+ if (PrevButton)
448
+ {
449
+ PrevButton.GetComponent<Button>().interactable = targetScreen > 0;
450
+ }
451
+
452
+ if (NextButton)
453
+ {
454
+ NextButton.GetComponent<Button>().interactable = targetScreen < _screensContainer.transform.childCount - 1;
455
+ }
456
+ }
457
+ }
458
+
459
+ private void OnValidate()
460
+ {
461
+ if (_scroll_rect == null)
462
+ {
463
+ _scroll_rect = GetComponent<ScrollRect>();
464
+ }
465
+
466
+ if (_scroll_rect != null)
467
+ {
468
+ if (!_scroll_rect.horizontal && !_scroll_rect.vertical)
469
+ {
470
+ Debug.LogError(
471
+ "ScrollRect has to have a direction, please select either Horizontal OR Vertical with the appropriate control.");
472
+ }
473
+
474
+ if (_scroll_rect.horizontal && _scroll_rect.vertical)
475
+ {
476
+ Debug.LogError(
477
+ "ScrollRect has to be unidirectional, only use either Horizontal or Vertical on the ScrollRect, NOT both.");
478
+ }
479
+ }
480
+
481
+ var ScrollRectContent = gameObject.GetComponent<ScrollRect>()?.content;
482
+ if (ScrollRectContent != null)
483
+ {
484
+ var children = ScrollRectContent.childCount;
485
+ if (children != 0 || ChildObjects != null)
486
+ {
487
+ var childCount = ChildObjects == null || ChildObjects.Length == 0 ? children : ChildObjects.Length;
488
+ if (StartingScreen > childCount - 1)
489
+ {
490
+ StartingScreen = childCount - 1;
491
+ }
492
+
493
+ if (StartingScreen < 0)
494
+ {
495
+ StartingScreen = 0;
496
+ }
497
+ }
498
+ }
499
+
500
+ if (MaskBuffer <= 0)
501
+ {
502
+ MaskBuffer = 1;
503
+ }
504
+
505
+ if (PageStep < 0)
506
+ {
507
+ PageStep = 0;
508
+ }
509
+
510
+ if (PageStep > 8)
511
+ {
512
+ PageStep = 9;
513
+ }
514
+ }
515
+
516
+ /// <summary>
517
+ /// Event fires when the user starts to change the page, either via swipe or button.
518
+ /// </summary>
519
+ public void StartScreenChange()
520
+ {
521
+ if (!_moveStarted)
522
+ {
523
+ _moveStarted = true;
524
+ OnSelectionChangeStartEvent.Invoke();
525
+ }
526
+ }
527
+
528
+ /// <summary>
529
+ /// Event fires when the currently viewed page changes, also updates while the scroll is moving
530
+ /// </summary>
531
+ internal void ScreenChange()
532
+ {
533
+ OnSelectionPageChangedEvent.Invoke(_currentPage);
534
+ }
535
+
536
+ /// <summary>
537
+ /// Event fires when control settles on a page, outputs the new page number
538
+ /// </summary>
539
+ internal void EndScreenChange()
540
+ {
541
+ OnSelectionChangeEndEvent.Invoke(_currentPage);
542
+ _settled = true;
543
+ _moveStarted = false;
544
+ }
545
+
546
+ /// <summary>
547
+ /// Returns the Transform of the Current page
548
+ /// </summary>
549
+ /// <returns>Currently selected Page Transform</returns>
550
+ public Transform CurrentPageObject()
551
+ {
552
+ return _screensContainer.GetChild(CurrentPage);
553
+ }
554
+
555
+ /// <summary>
556
+ /// Returns the Transform of the Current page in an out parameter for performance
557
+ /// </summary>
558
+ /// <param name="returnObject">Currently selected Page Transform</param>
559
+ public void CurrentPageObject(out Transform returnObject)
560
+ {
561
+ returnObject = _screensContainer.GetChild(CurrentPage);
562
+ }
563
+
564
+ #region Drag Interfaces
565
+ /// <summary>
566
+ /// Touch screen to start swiping
567
+ /// </summary>
568
+ /// <param name="eventData"></param>
569
+ public void OnBeginDrag(PointerEventData eventData)
570
+ {
571
+ _pointerDown = true;
572
+ _settled = false;
573
+ StartScreenChange();
574
+ _startPosition = _screensContainer.localPosition;
575
+ }
576
+
577
+ /// <summary>
578
+ /// While dragging do
579
+ /// </summary>
580
+ /// <param name="eventData"></param>
581
+ public void OnDrag(PointerEventData eventData)
582
+ {
583
+ _lerp = false;
584
+ }
585
+
586
+ #endregion
587
+
588
+ #region IScrollSnap Interface
589
+
590
+ /// <summary>
591
+ /// Added to provide a uniform interface for the ScrollBarHelper
592
+ /// </summary>
593
+ int IScrollSnap.CurrentPage()
594
+ {
595
+ return CurrentPage = GetPageforPosition(_screensContainer.localPosition);
596
+ }
597
+
598
+ /// <summary>
599
+ /// Added to provide a uniform interface for the ScrollBarHelper
600
+ /// </summary>
601
+ public void SetLerp(bool value)
602
+ {
603
+ _lerp = value;
604
+ }
605
+
606
+ /// <summary>
607
+ /// Added to provide a uniform interface for the ScrollBarHelper
608
+ /// </summary>
609
+ public void ChangePage(int page)
610
+ {
611
+ GoToScreen(page);
612
+ }
613
+ #endregion
614
+ }
615
+ }