com.beamable 5.0.0-PREVIEW.RC1 → 5.0.0-PREVIEW.RC10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1869) hide show
  1. package/.attestation.p7m +0 -0
  2. package/CHANGELOG.md +11 -0
  3. package/Common/Runtime/AgnosticAttribute.cs +52 -52
  4. package/Common/Runtime/AgnosticAttribute.cs.meta +11 -11
  5. package/Common/Runtime/Api/AliasHelper.cs +55 -55
  6. package/Common/Runtime/Api/AliasHelper.cs.meta +11 -11
  7. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs +2 -2
  8. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs.meta +11 -11
  9. package/Common/Runtime/Api/Analytics/AnalyticsService.cs +2 -2
  10. package/Common/Runtime/Api/Analytics/AnalyticsService.cs.meta +11 -11
  11. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs +2 -2
  12. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs.meta +11 -11
  13. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs +2 -2
  14. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs.meta +11 -11
  15. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs +2 -2
  16. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs.meta +11 -11
  17. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs +2 -2
  18. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs.meta +11 -11
  19. package/Common/Runtime/Api/Analytics/Models.meta +11 -11
  20. package/Common/Runtime/Api/Analytics.meta +11 -11
  21. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs +68 -68
  22. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs.meta +11 -11
  23. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs +388 -388
  24. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs.meta +11 -11
  25. package/Common/Runtime/Api/Announcements.meta +11 -11
  26. package/Common/Runtime/Api/Auth/AuthApi.cs +981 -981
  27. package/Common/Runtime/Api/Auth/AuthApi.cs.meta +11 -11
  28. package/Common/Runtime/Api/Auth/IAuthApi.cs +343 -343
  29. package/Common/Runtime/Api/Auth/IAuthApi.cs.meta +11 -11
  30. package/Common/Runtime/Api/Auth.meta +11 -11
  31. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs +41 -41
  32. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs.meta +11 -11
  33. package/Common/Runtime/Api/Calendars/ICalendarApi.cs +120 -120
  34. package/Common/Runtime/Api/Calendars/ICalendarApi.cs.meta +11 -11
  35. package/Common/Runtime/Api/Calendars.meta +11 -11
  36. package/Common/Runtime/Api/Chat/ChatApi.cs +70 -70
  37. package/Common/Runtime/Api/Chat/ChatApi.cs.meta +11 -11
  38. package/Common/Runtime/Api/Chat/IChatApi.cs +184 -184
  39. package/Common/Runtime/Api/Chat/IChatApi.cs.meta +11 -11
  40. package/Common/Runtime/Api/Chat.meta +11 -11
  41. package/Common/Runtime/Api/CloudData/CloudDataApi.cs +127 -127
  42. package/Common/Runtime/Api/CloudData/CloudDataApi.cs.meta +11 -11
  43. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs +42 -42
  44. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs.meta +11 -11
  45. package/Common/Runtime/Api/CloudData.meta +11 -11
  46. package/Common/Runtime/Api/CometClientData.cs +69 -69
  47. package/Common/Runtime/Api/CometClientData.cs.meta +11 -11
  48. package/Common/Runtime/Api/Commerce/ICommerceApi.cs +10 -10
  49. package/Common/Runtime/Api/Commerce/ICommerceApi.cs.meta +11 -11
  50. package/Common/Runtime/Api/Commerce.meta +11 -11
  51. package/Common/Runtime/Api/Content/IContentApi.cs +167 -167
  52. package/Common/Runtime/Api/Content/IContentApi.cs.meta +11 -11
  53. package/Common/Runtime/Api/Content.meta +11 -11
  54. package/Common/Runtime/Api/Events/AbsEventsApi.cs +50 -50
  55. package/Common/Runtime/Api/Events/AbsEventsApi.cs.meta +11 -11
  56. package/Common/Runtime/Api/Events/IEventsApi.cs +166 -166
  57. package/Common/Runtime/Api/Events/IEventsApi.cs.meta +11 -11
  58. package/Common/Runtime/Api/Events.meta +11 -11
  59. package/Common/Runtime/Api/Groups/GroupsApi.cs +762 -762
  60. package/Common/Runtime/Api/Groups/GroupsApi.cs.meta +11 -11
  61. package/Common/Runtime/Api/Groups/IGroupsApi.cs +211 -211
  62. package/Common/Runtime/Api/Groups/IGroupsApi.cs.meta +11 -11
  63. package/Common/Runtime/Api/Groups.meta +11 -11
  64. package/Common/Runtime/Api/IAccessToken.cs +48 -48
  65. package/Common/Runtime/Api/IAccessToken.cs.meta +11 -11
  66. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs +13 -13
  67. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs.meta +11 -11
  68. package/Common/Runtime/Api/IBeamableRequester.cs +770 -770
  69. package/Common/Runtime/Api/IBeamableRequester.cs.meta +11 -11
  70. package/Common/Runtime/Api/IConnectivityChecker.cs +49 -49
  71. package/Common/Runtime/Api/IConnectivityChecker.cs.meta +11 -11
  72. package/Common/Runtime/Api/IHasBeamableRequester.cs +12 -12
  73. package/Common/Runtime/Api/IHasBeamableRequester.cs.meta +11 -11
  74. package/Common/Runtime/Api/IServiceRoutingStrategy.cs +123 -123
  75. package/Common/Runtime/Api/IServiceRoutingStrategy.cs.meta +11 -11
  76. package/Common/Runtime/Api/ISupportsGet.cs +160 -160
  77. package/Common/Runtime/Api/ISupportsGet.cs.meta +11 -11
  78. package/Common/Runtime/Api/IUserContext.cs +22 -22
  79. package/Common/Runtime/Api/IUserContext.cs.meta +11 -11
  80. package/Common/Runtime/Api/IUserDataCache.cs +88 -88
  81. package/Common/Runtime/Api/IUserDataCache.cs.meta +11 -11
  82. package/Common/Runtime/Api/Inventory/IInventoryApi.cs +796 -796
  83. package/Common/Runtime/Api/Inventory/IInventoryApi.cs.meta +11 -11
  84. package/Common/Runtime/Api/Inventory/InventoryApi.cs +308 -308
  85. package/Common/Runtime/Api/Inventory/InventoryApi.cs.meta +11 -11
  86. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs +712 -712
  87. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs.meta +11 -11
  88. package/Common/Runtime/Api/Inventory.meta +11 -11
  89. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs +509 -509
  90. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs.meta +11 -11
  91. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs +237 -237
  92. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs.meta +11 -11
  93. package/Common/Runtime/Api/Leaderboards.meta +11 -11
  94. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs +153 -153
  95. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs.meta +11 -11
  96. package/Common/Runtime/Api/Lobbies/Lobby.cs +92 -92
  97. package/Common/Runtime/Api/Lobbies/Lobby.cs.meta +11 -11
  98. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs +15 -15
  99. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs.meta +11 -11
  100. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs +59 -59
  101. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs.meta +11 -11
  102. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs +19 -19
  103. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs.meta +11 -11
  104. package/Common/Runtime/Api/Lobbies/LobbyService.cs +191 -191
  105. package/Common/Runtime/Api/Lobbies/LobbyService.cs.meta +11 -11
  106. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs +157 -157
  107. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs.meta +11 -11
  108. package/Common/Runtime/Api/Lobbies/NotInLobby.cs +12 -12
  109. package/Common/Runtime/Api/Lobbies/NotInLobby.cs.meta +11 -11
  110. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs +36 -36
  111. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs.meta +11 -11
  112. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs +70 -70
  113. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs.meta +11 -11
  114. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs +30 -30
  115. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs.meta +11 -11
  116. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs +24 -24
  117. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs.meta +11 -11
  118. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs +35 -35
  119. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs.meta +11 -11
  120. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs +19 -19
  121. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs.meta +11 -11
  122. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs +24 -24
  123. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs.meta +11 -11
  124. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs +30 -30
  125. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs.meta +11 -11
  126. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs +62 -62
  127. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs.meta +11 -11
  128. package/Common/Runtime/Api/Lobbies/Requests.meta +11 -11
  129. package/Common/Runtime/Api/Lobbies.meta +11 -11
  130. package/Common/Runtime/Api/Mail/AbsMailApi.cs +704 -704
  131. package/Common/Runtime/Api/Mail/AbsMailApi.cs.meta +11 -11
  132. package/Common/Runtime/Api/Mail/IMailApi.cs +48 -48
  133. package/Common/Runtime/Api/Mail/IMailApi.cs.meta +11 -11
  134. package/Common/Runtime/Api/Mail.meta +11 -11
  135. package/Common/Runtime/Api/Notifications/INotificationService.cs +113 -113
  136. package/Common/Runtime/Api/Notifications/INotificationService.cs.meta +11 -11
  137. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs +13 -13
  138. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs.meta +11 -11
  139. package/Common/Runtime/Api/Notifications.meta +11 -11
  140. package/Common/Runtime/Api/Parties/IPartyApi.cs +96 -96
  141. package/Common/Runtime/Api/Parties/IPartyApi.cs.meta +11 -11
  142. package/Common/Runtime/Api/Parties/NotInParty.cs +11 -11
  143. package/Common/Runtime/Api/Parties/NotInParty.cs.meta +11 -11
  144. package/Common/Runtime/Api/Parties/Party.cs +59 -59
  145. package/Common/Runtime/Api/Parties/Party.cs.meta +11 -11
  146. package/Common/Runtime/Api/Parties/PartyNotifications.cs +55 -55
  147. package/Common/Runtime/Api/Parties/PartyNotifications.cs.meta +11 -11
  148. package/Common/Runtime/Api/Parties/PartyRestriction.cs +13 -13
  149. package/Common/Runtime/Api/Parties/PartyRestriction.cs.meta +11 -11
  150. package/Common/Runtime/Api/Parties/PartyService.cs +124 -124
  151. package/Common/Runtime/Api/Parties/PartyService.cs.meta +11 -11
  152. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs +43 -43
  153. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs.meta +11 -11
  154. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs +19 -19
  155. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs.meta +11 -11
  156. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs +24 -24
  157. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs.meta +11 -11
  158. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs +37 -37
  159. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs.meta +11 -11
  160. package/Common/Runtime/Api/Parties/Requests.meta +11 -11
  161. package/Common/Runtime/Api/Parties.meta +11 -11
  162. package/Common/Runtime/Api/Payments/IPaymentsApi.cs +14 -14
  163. package/Common/Runtime/Api/Payments/IPaymentsApi.cs.meta +11 -11
  164. package/Common/Runtime/Api/Payments/PaymentsApi.cs +33 -33
  165. package/Common/Runtime/Api/Payments/PaymentsApi.cs.meta +11 -11
  166. package/Common/Runtime/Api/Payments.meta +11 -11
  167. package/Common/Runtime/Api/Presence/IPresenceApi.cs +31 -31
  168. package/Common/Runtime/Api/Presence/IPresenceApi.cs.meta +11 -11
  169. package/Common/Runtime/Api/Presence/PresenceService.cs +165 -165
  170. package/Common/Runtime/Api/Presence/PresenceService.cs.meta +11 -11
  171. package/Common/Runtime/Api/Presence.meta +11 -11
  172. package/Common/Runtime/Api/Push/IPushApi.cs +9 -9
  173. package/Common/Runtime/Api/Push/IPushApi.cs.meta +11 -11
  174. package/Common/Runtime/Api/Push.meta +11 -11
  175. package/Common/Runtime/Api/QueryBuilder.cs +85 -85
  176. package/Common/Runtime/Api/QueryBuilder.cs.meta +11 -11
  177. package/Common/Runtime/Api/Realms/IAliasService.cs +98 -98
  178. package/Common/Runtime/Api/Realms/IAliasService.cs.meta +11 -11
  179. package/Common/Runtime/Api/Realms/IRealmApi.cs +17 -17
  180. package/Common/Runtime/Api/Realms/IRealmApi.cs.meta +11 -11
  181. package/Common/Runtime/Api/Realms/RealmService.cs +378 -378
  182. package/Common/Runtime/Api/Realms/RealmService.cs.meta +11 -11
  183. package/Common/Runtime/Api/Realms.meta +11 -11
  184. package/Common/Runtime/Api/SignedRequesterHelper.cs +2 -2
  185. package/Common/Runtime/Api/SignedRequesterHelper.cs.meta +11 -11
  186. package/Common/Runtime/Api/Social/ISocialApi.cs +76 -76
  187. package/Common/Runtime/Api/Social/ISocialApi.cs.meta +11 -11
  188. package/Common/Runtime/Api/Social/SocialApi.cs +329 -329
  189. package/Common/Runtime/Api/Social/SocialApi.cs.meta +11 -11
  190. package/Common/Runtime/Api/Social.meta +11 -11
  191. package/Common/Runtime/Api/Stats/AbsStatsApi.cs +345 -345
  192. package/Common/Runtime/Api/Stats/AbsStatsApi.cs.meta +11 -11
  193. package/Common/Runtime/Api/Stats/IStatsApi.cs +199 -199
  194. package/Common/Runtime/Api/Stats/IStatsApi.cs.meta +11 -11
  195. package/Common/Runtime/Api/Stats/StatsAccessType.cs +2 -2
  196. package/Common/Runtime/Api/Stats/StatsAccessType.cs.meta +11 -11
  197. package/Common/Runtime/Api/Stats/StatsApiHelper.cs +2 -2
  198. package/Common/Runtime/Api/Stats/StatsApiHelper.cs.meta +11 -11
  199. package/Common/Runtime/Api/Stats/StatsDomainType.cs +2 -2
  200. package/Common/Runtime/Api/Stats/StatsDomainType.cs.meta +11 -11
  201. package/Common/Runtime/Api/Stats.meta +11 -11
  202. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs +626 -626
  203. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs.meta +11 -11
  204. package/Common/Runtime/Api/Tournaments/TournamentApi.cs +284 -284
  205. package/Common/Runtime/Api/Tournaments/TournamentApi.cs.meta +11 -11
  206. package/Common/Runtime/Api/Tournaments.meta +11 -11
  207. package/Common/Runtime/Api.meta +11 -11
  208. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs +12 -12
  209. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs.meta +11 -11
  210. package/Common/Runtime/BeamCli/CliOtelData.cs +25 -25
  211. package/Common/Runtime/BeamCli/CliOtelData.cs.meta +11 -11
  212. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs +32 -32
  213. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs.meta +11 -11
  214. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs +2 -2
  215. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs.meta +11 -11
  216. package/Common/Runtime/BeamCli/Contracts/Constants.cs +33 -33
  217. package/Common/Runtime/BeamCli/Contracts/Constants.cs.meta +11 -11
  218. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs +2 -2
  219. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs.meta +11 -11
  220. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs +2 -2
  221. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs.meta +11 -11
  222. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs +2 -2
  223. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs.meta +11 -11
  224. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs +2 -2
  225. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs.meta +11 -11
  226. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs +2 -2
  227. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs.meta +11 -11
  228. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs +2 -2
  229. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs.meta +11 -11
  230. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs +2 -2
  231. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs.meta +11 -11
  232. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs +2 -2
  233. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs.meta +11 -11
  234. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs +2 -2
  235. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs.meta +11 -11
  236. package/Common/Runtime/BeamCli/Contracts/ContentService.meta +11 -11
  237. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs +14 -14
  238. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs.meta +11 -11
  239. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs +23 -23
  240. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs.meta +11 -11
  241. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs +15 -15
  242. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs.meta +11 -11
  243. package/Common/Runtime/BeamCli/Contracts.meta +11 -11
  244. package/Common/Runtime/BeamCli/ErrorOutput.cs +38 -38
  245. package/Common/Runtime/BeamCli/ErrorOutput.cs.meta +11 -11
  246. package/Common/Runtime/BeamCli/IBeamCommand.cs +51 -51
  247. package/Common/Runtime/BeamCli/IBeamCommand.cs.meta +11 -11
  248. package/Common/Runtime/BeamCli/Reporting.cs +51 -51
  249. package/Common/Runtime/BeamCli/Reporting.cs.meta +11 -11
  250. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs +31 -31
  251. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs.meta +11 -11
  252. package/Common/Runtime/BeamCli.meta +11 -11
  253. package/Common/Runtime/BeamGenerateSchemaAttribute.cs +2 -2
  254. package/Common/Runtime/BeamGenerateSchemaAttribute.cs.meta +11 -11
  255. package/Common/Runtime/BeamableColorUtil.cs +25 -25
  256. package/Common/Runtime/BeamableColorUtil.cs.meta +11 -11
  257. package/Common/Runtime/BeamableEnumExtensions.cs +35 -35
  258. package/Common/Runtime/BeamableEnumExtensions.cs.meta +11 -11
  259. package/Common/Runtime/BeamableTaskExtensions.cs +27 -27
  260. package/Common/Runtime/BeamableTaskExtensions.cs.meta +11 -11
  261. package/Common/Runtime/Collections/ConcurrentBag.cs +49 -49
  262. package/Common/Runtime/Collections/ConcurrentBag.cs.meta +11 -11
  263. package/Common/Runtime/Collections/ConcurrentDictionary.cs +109 -109
  264. package/Common/Runtime/Collections/ConcurrentDictionary.cs.meta +11 -11
  265. package/Common/Runtime/Collections.meta +11 -11
  266. package/Common/Runtime/Constants/Constants.cs +184 -184
  267. package/Common/Runtime/Constants/Constants.cs.meta +11 -11
  268. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs +24 -24
  269. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs.meta +11 -11
  270. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs +25 -25
  271. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs.meta +11 -11
  272. package/Common/Runtime/Constants/Implementations/ContentConstants.cs +28 -28
  273. package/Common/Runtime/Constants/Implementations/ContentConstants.cs.meta +11 -11
  274. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs +113 -113
  275. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs.meta +11 -11
  276. package/Common/Runtime/Constants/Implementations/CronConstants.cs +19 -19
  277. package/Common/Runtime/Constants/Implementations/CronConstants.cs.meta +11 -11
  278. package/Common/Runtime/Constants/Implementations/DockerConstants.cs +21 -21
  279. package/Common/Runtime/Constants/Implementations/DockerConstants.cs.meta +11 -11
  280. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs +23 -23
  281. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs.meta +11 -11
  282. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs +45 -45
  283. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs.meta +11 -11
  284. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs +14 -14
  285. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs.meta +11 -11
  286. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs +18 -18
  287. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs.meta +11 -11
  288. package/Common/Runtime/Constants/Implementations/OtelConstants.cs +2 -2
  289. package/Common/Runtime/Constants/Implementations/OtelConstants.cs.meta +11 -11
  290. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs +90 -90
  291. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs.meta +11 -11
  292. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs +20 -20
  293. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs.meta +11 -11
  294. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs +161 -161
  295. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs.meta +11 -11
  296. package/Common/Runtime/Constants/Implementations/SpewConstants.cs +38 -38
  297. package/Common/Runtime/Constants/Implementations/SpewConstants.cs.meta +11 -11
  298. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs +40 -40
  299. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs.meta +11 -11
  300. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs +16 -16
  301. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs.meta +11 -11
  302. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs +25 -25
  303. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs.meta +11 -11
  304. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs +82 -82
  305. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs.meta +11 -11
  306. package/Common/Runtime/Constants/Implementations.meta +11 -11
  307. package/Common/Runtime/Constants.meta +11 -11
  308. package/Common/Runtime/Content/ClientContentSerializer.cs +45 -45
  309. package/Common/Runtime/Content/ClientContentSerializer.cs.meta +11 -11
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  1665. package/Runtime/Player/PlayerAnnouncements.cs +239 -239
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  1725. package/Samples~/LightBeamSamples/AccountManager/AccountExampleConfig.cs +15 -15
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  1730. package/Samples~/LightBeamSamples/AccountManager/Prefabs/AvatarDisplay/AvatarDisplayBehaviour.cs +21 -21
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  1733. package/Samples~/LightBeamSamples/AccountManager/Prefabs/RecoverEmailPage/RecoverEmailPage.cs +131 -131
  1734. package/Samples~/LightBeamSamples/AccountManager/Prefabs/RegisterEmailPage/RegisterEmailPage.cs +79 -79
  1735. package/Samples~/LightBeamSamples/CurrencyHud/CurrencyHudManager.cs +40 -40
  1736. package/Samples~/LightBeamSamples/CurrencyHud/Prefabs/CurrencyView/CurrencyViewBehaviour.cs +50 -50
  1737. package/Samples~/LightBeamSamples/FriendsManager/FriendsExampleConfig.cs +13 -13
  1738. package/Samples~/LightBeamSamples/FriendsManager/FriendsManager.cs +32 -32
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  1743. package/Samples~/LightBeamSamples/FriendsManager/Prefabs/ReceivedInvitesDisplay/ReceivedInviteDisplayBehaviour.cs +31 -31
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  1746. package/Samples~/LightBeamSamples/FriendsManager/Prefabs/SentInvitesDisplay/SentInviteDisplayBehaviour.cs +25 -25
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  1806. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/SerializeFieldSubclassSerializeTests.cs +157 -157
  1807. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/SerializeTests.cs +1066 -1066
  1808. package/Tests/Runtime/Beamable/Content/Serialization/TestContentRef.cs +66 -66
  1809. package/Tests/Runtime/Beamable/Content/Serialization/VipContentSerialization/VipContentSerializationTests.cs +34 -34
  1810. package/Tests/Runtime/Beamable/DebouncerTests.cs +110 -110
  1811. package/Tests/Runtime/Beamable/Dependencies/ScopingTests.cs +235 -235
  1812. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/FromSemanticVersionStringTests.cs +161 -161
  1813. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ImplicitConversionTest.cs +24 -24
  1814. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/RangeOperatorTests.cs +209 -209
  1815. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ToStringTests.cs +64 -64
  1816. package/Tests/Runtime/Beamable/MockAuthService.cs +218 -218
  1817. package/Tests/Runtime/Beamable/MockBeamContext.cs +171 -171
  1818. package/Tests/Runtime/Beamable/MockBeamableApi.cs +122 -122
  1819. package/Tests/Runtime/Beamable/MockConfigurationHelper.cs +19 -19
  1820. package/Tests/Runtime/Beamable/MockFileAccessor.cs +19 -19
  1821. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/AcceptAccountSwitchTests.cs +95 -95
  1822. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/CheckSignedInUserTests.cs +134 -134
  1823. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/LoginTests.cs +108 -108
  1824. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/TestHelperExtensions.cs +38 -38
  1825. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/UpdateLoginEmailTests.cs +81 -81
  1826. package/Tests/Runtime/Beamable/Modules/Leaderboards/IncrementTests.cs +88 -88
  1827. package/Tests/Runtime/Beamable/Modules/Leaderboards/LeaderboardViewSerializeTests.cs +109 -109
  1828. package/Tests/Runtime/Beamable/Modules/Shop/ListingContentTests/ValidateListingTests.cs +66 -66
  1829. package/Tests/Runtime/Beamable/Modules/Stats/StatObjectTests/WriteTests.cs +42 -42
  1830. package/Tests/Runtime/Beamable/Modules/Tournaments/TournamentScoreUtilTests/GetShortScoreTests.cs +329 -329
  1831. package/Tests/Runtime/Beamable/Platform/AccessTokenStorageTests.cs +154 -154
  1832. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/AuthServiceTestBase.cs +39 -39
  1833. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/CustomDeviceIdTests.cs +51 -51
  1834. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/GetUserTests.cs +33 -33
  1835. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/IsEmailAvailableTests.cs +58 -58
  1836. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/LoginTests.cs +37 -37
  1837. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/RemoveDeviceIdTests.cs +69 -69
  1838. package/Tests/Runtime/Beamable/Platform/Connectivity/MockConnectivityService.cs +45 -45
  1839. package/Tests/Runtime/Beamable/Platform/Content/MockContentService.cs +140 -140
  1840. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryResponseTests/MergeViewTests.cs +245 -245
  1841. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/GetItemTests.cs +225 -225
  1842. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/InventoryServiceTestBase.cs +52 -52
  1843. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/UpdateTests.cs +73 -73
  1844. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryTestItem.cs +26 -26
  1845. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/AddItemTests.cs +24 -24
  1846. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/SerializationTests.cs +227 -227
  1847. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/UnitySerializationTests.cs +215 -215
  1848. package/Tests/Runtime/Beamable/Platform/Mail/MailTests.cs +67 -67
  1849. package/Tests/Runtime/Beamable/Platform/MockConnectivityChecker.cs +24 -24
  1850. package/Tests/Runtime/Beamable/Platform/MockPlatformAPI.cs +398 -398
  1851. package/Tests/Runtime/Beamable/Platform/MockPlatformRequester.cs +78 -78
  1852. package/Tests/Runtime/Beamable/Platform/MockPlatformService.cs +47 -47
  1853. package/Tests/Runtime/Beamable/Platform/MockRequesterExtensions.cs +13 -13
  1854. package/Tests/Runtime/Beamable/Platform/TestUtil.cs +59 -59
  1855. package/Tests/Runtime/Beamable/Player/Accounts/ExternalIdentityQueryArgsTests.cs +132 -132
  1856. package/Tests/Runtime/Beamable/Player/Announcements/AnnouncementGiftSerialization.cs +117 -117
  1857. package/Tests/Runtime/Beamable/Player/Announcements/MockAnnouncementsApi.cs +45 -45
  1858. package/Tests/Runtime/Beamable/Player/Announcements/MockNotificationService.cs +70 -70
  1859. package/Tests/Runtime/Beamable/Player/Inventory/GetItemTests.cs +485 -485
  1860. package/Tests/Runtime/Beamable/Player/Inventory/MockInventoryApi.cs +77 -77
  1861. package/Tests/Runtime/Beamable/Player/Leaderboards/ResortTests.cs +236 -236
  1862. package/Tests/Runtime/Beamable/Pooling/StringBuilderPoolTests/SpawnTests.cs +55 -55
  1863. package/Tests/Runtime/Beamable/Promises/PromisePlayModeTests.cs +145 -145
  1864. package/Tests/Runtime/Beamable/Promises/SequenceTests.cs +45 -45
  1865. package/Tests/Runtime/Beamable/QueryBuilder/QueryBuilderTests.cs +94 -94
  1866. package/Tests/Runtime/Server/Runtime/MicroserviceClient/RequestTests.cs +374 -374
  1867. package/Tests/Runtime/Server/Runtime/MicroserviceClient/TestClient.cs +78 -78
  1868. package/Tests/Runtime/Server/Runtime/TestRegistrations.cs +22 -22
  1869. package/package.json +1 -1
@@ -1,393 +1,393 @@
1
- using Beamable.Common;
2
- using Beamable.Common.Dependencies;
3
- using Beamable.Editor.Util;
4
- using System;
5
- using System.Collections.Generic;
6
- using System.Drawing;
7
- using System.Linq;
8
- using System.Threading.Tasks;
9
- using Beamable.Editor.Accounts;
10
- using Beamable.Editor.Content;
11
- using Beamable.Editor.Library;
12
- using Beamable.Editor.Microservice.UI2;
13
- using Beamable.Editor.UI.ContentWindow;
14
- using UnityEditor;
15
- using UnityEditor.Experimental.UIElements;
16
- using UnityEditor.PackageManager.UI;
17
- using UnityEngine;
18
- using UnityEngine.UIElements;
19
- using Color = UnityEngine.Color;
20
-
21
- namespace Beamable.Editor.UI
22
- {
23
- /// <summary>
24
- ///
25
- /// </summary>
26
- /// <typeparam name="TWindow"></typeparam>
27
- public abstract class BeamEditorWindow<TWindow>
28
- : EditorWindow, ISerializationCallbackReceiver
29
- , IDelayedActionWindow
30
- where TWindow : BeamEditorWindow<TWindow>, new()
31
- {
32
- private List<Action> _actions = new List<Action>();
33
-
34
- /// <summary>
35
- /// The default <see cref="BeamEditorWindowInitConfig{TWindow}"/> struct that is used when initializing this window via <see cref="GetFullyInitializedWindow"/>.
36
- /// </summary>
37
- protected static BeamEditorWindowInitConfig WindowDefaultConfig;
38
-
39
- /// <summary>
40
- /// Static function to be set on any sub-type's initialization. It's used to add constraints to the generic-constrained version of this type's <see cref="BeamEditor.DelayedInitializationCall"/>.
41
- /// </summary>
42
- protected static BeamEditorInitializedDelayClause CustomDelayClause;
43
-
44
- /// <summary>
45
- /// Whether or not the current window is instantiated. TODO: once we no longer support Unity 2018, change this into HasOpenInstance<TWindow>.
46
- /// </summary>
47
- public static bool IsInstantiated { get; protected set; }
48
-
49
- /// <summary>
50
- /// The <see cref="BeamEditorWindowInitConfig{TWindow}"/> struct that was used to initialize this window.
51
- /// </summary>
52
- public BeamEditorWindowInitConfig InitializedConfig;
53
-
54
- /// <summary>
55
- /// A promise that gets completed when the window finishes running it's <see cref="OnEnable"/> method. Await this to guarantee the <see cref="BeamEditorWindow{TWindow}"/> instance is completely initialized.
56
- /// TODO: We shouldn't really need this. We have it now as a lot of the Model initialization happens during Window initialization. This model is then accessed, through the window instance, in certain parts
57
- /// TODO: of the code-base. This is a problem in certain Unity-event flows causing the model to not be initialized due to the window that manages it not being initialized when its accessed.
58
- /// TODO: In order to keep this current flow working and not have to refactor everything at once, we have this promise and <see cref="GetFullyInitializedWindow()"/>.
59
- /// TODO: This allows us to keep the current flow, but enables us to incrementally move away from this pattern of initializing System/Model instances inside the window initialization.
60
- /// </summary>
61
- public Promise FullyInitializedWindowPromise;
62
-
63
- /// <summary>
64
- /// Reference to the current <see cref="BeamEditorContext"/> that is feeding this window with data.
65
- /// </summary>
66
- public BeamEditorContext ActiveContext;
67
-
68
- /// <summary>
69
- /// Computed reference to the current dependency scope for the <see cref="ActiveContext"/>
70
- /// </summary>
71
- public IDependencyProviderScope Scope => ActiveContext?.ServiceScope;
72
-
73
- /// <summary>
74
- /// Creates, initializes then waits for the window instance to be completely ready for use before returning that instance.
75
- /// See <see cref="FullyInitializedWindowPromise"/> to understand why this is necessary.
76
- /// </summary>
77
- public static async Task<TWindow> GetFullyInitializedWindow()
78
- {
79
- await InitBeamEditorWindow(WindowDefaultConfig);
80
- var contentMangerWindow = GetWindow<TWindow>();
81
- IsInstantiated = true;
82
- await contentMangerWindow.FullyInitializedWindowPromise;
83
- return contentMangerWindow;
84
- }
85
-
86
- /// <summary>
87
- /// Creates, initializes then waits for the window instance to be completely ready for use before returning that instance.
88
- /// See <see cref="FullyInitializedWindowPromise"/> to understand why this is necessary.
89
- /// </summary>
90
- public static async Task<TWindow> GetFullyInitializedWindow(BeamEditorWindowInitConfig config)
91
- {
92
- await InitBeamEditorWindow(config);
93
- var contentMangerWindow = GetWindow<TWindow>();
94
- await contentMangerWindow.FullyInitializedWindowPromise;
95
- return contentMangerWindow;
96
- }
97
-
98
- /// <summary>
99
- /// Function that initializes a window based on it's given <paramref name="config"/>.
100
- /// </summary>
101
- /// <param name="config">A set of configuration parameters informing us how to initialize the window.</param>
102
- protected static Task InitBeamEditorWindow(BeamEditorWindowInitConfig config)
103
- {
104
- var requireLoggedUser = config.RequireLoggedUser;
105
- if (requireLoggedUser)
106
- {
107
- // var loginPromise = LoginWindow.CheckLogin();
108
- }
109
-
110
- // If it was already instantiated -- destroy the existing window.
111
- var dockPreference = string.IsNullOrEmpty(config.DockPreferenceTypeName) ? null : Type.GetType(config.DockPreferenceTypeName);
112
- var title = config.Title;
113
- var focus = config.FocusOnShow;
114
-
115
- var _instance = GetWindow<TWindow>(title, focus, dockPreference);
116
- _instance.InitializedConfig = config;
117
-
118
- if (_instance.FullyInitializedWindowPromise == null || !_instance.FullyInitializedWindowPromise.IsCompleted)
119
- _instance.FullyInitializedWindowPromise = new Promise();
120
-
121
- _instance.Show(true);
122
- return Task.CompletedTask;
123
- }
124
-
125
- public virtual void OnEnable()
126
- {
127
- BeamEditor.DelayedInitializationCall(() =>
128
- {
129
- BuildWithDefaultContext();
130
-
131
- // If the GetWindow call in InitBeamEditorWindow, is called and BeamEditor.IsInitialized is true, this section of code will run as part of that GetWindow call.
132
- // This means that the subsequent lines of InitBeamEditorWindow where we initialize the promise wouldn't have run by the time we go through this and the FullyInitializedWindowPromise would be null.
133
- // In that case, we can set the FullyInitializedWindowPromise as a successful promise by default.
134
- // This is also true of cases in cases where OnEnable runs outside of the InitBeamEditorWindow flow, such as DomainReloads after recompiles or play-mode entering.
135
- if (FullyInitializedWindowPromise == null)
136
- FullyInitializedWindowPromise = Promise.Success;
137
-
138
- // Otherwise, if we did in fact delay the function call due to BeamEditor.IsInitialized being false, the promise will be set by InitBeamEditorWindow's lines after GetWindow.
139
- // So the promise here won't be null and we can complete it.
140
- else
141
- FullyInitializedWindowPromise.CompleteSuccess();
142
- }, true, CustomDelayClause);
143
- }
144
-
145
- public async Promise Load()
146
- {
147
- // TODO: render for loading...
148
- await OnLoad();
149
-
150
- OnRender();
151
- }
152
-
153
- public virtual bool ShowLoading => false;
154
-
155
- public virtual Promise OnLoad()
156
- {
157
- return Promise.Success;
158
- }
159
-
160
- public virtual void OnRender()
161
- {
162
-
163
- }
164
-
165
- public virtual void OnDestroy() => IsInstantiated = false;
166
-
167
- public virtual void OnBeforeSerialize() { }
168
-
169
- /// <summary>
170
- /// This base implementation guarantees that the <see cref="Instance"/> field will always point to the deserialized version.
171
- /// Without this, the ordering of callbacks can cause two instances of a window to exist and both instances to be incorrectly initialized.
172
- /// </summary>
173
- public virtual void OnAfterDeserialize() { }
174
-
175
- /// <summary>
176
- /// Implement this instead of <see cref="OnEnable"/>. The <see cref="OnEnable"/> implementation for <see cref="BeamEditorWindow{T}"/> contains the guard described in
177
- /// <see cref="BeamEditor.DelayedInitializationCall"/>.
178
- ///
179
- /// The default implementation here guarantees this window has an <see cref="ActiveContext"/> to fill out it's data.
180
- /// </summary>
181
- public void BuildWithDefaultContext() => BuildWithContext(BeamEditorContext.Default);
182
-
183
- /// <summary>
184
- /// Overload of <see cref="BuildWithContext(BeamEditorContext)"/> that uses the given <paramref name="code"/> and <see cref="BeamEditorContext.ForEditorUser(string)"/> to find the
185
- /// <see cref="BeamEditorContext"/> instance to rebuild with.
186
- /// </summary>
187
- public void BuildWithContext(string code) => BuildWithContext(BeamEditorContext.ForEditorUser(code));
188
-
189
-
190
- /// <summary>
191
- /// Overload of <see cref="BuildWithContext(BeamEditorContext)"/> that uses the given <paramref name="index"/> and <see cref="BeamEditorContext.ForEditorUser(int)"/> to find the
192
- /// <see cref="BeamEditorContext"/> instance to rebuild with.
193
- /// </summary>
194
- public void BuildWithContext(int index) => BuildWithContext(BeamEditorContext.ForEditorUser(index));
195
-
196
-
197
- protected virtual async Promise BuildSetup()
198
- {
199
- await Load();
200
- await BuildAsync();
201
- }
202
-
203
- /// <summary>
204
- /// Rebuilds the window's entire content.
205
- /// If it cares about whether or not the given <paramref name="context"/> is/isn't authenticated, it'll invoke <see cref="Build"/>
206
- /// If the given <paramref name="context"/> is null, it will rebuild with the current <see cref="ActiveContext"/>.
207
- /// </summary>
208
- /// <param name="context">The <see cref="BeamEditorContext"/> to rebuild this window with. When null, re-uses the existing context.</param>
209
- public void BuildWithContext(BeamEditorContext context = null)
210
- {
211
- ActiveContext = context ?? ActiveContext;
212
-
213
- var dispatcher = ActiveContext.ServiceScope.GetService<BeamableDispatcher>();
214
- dispatcher.Schedule(async () =>
215
- {
216
- try
217
- {
218
- if (InitializedConfig.RequireLoggedUser)
219
- {
220
- if (ActiveContext.IsAuthenticated)
221
- {
222
- await BuildSetup();
223
- }
224
- }
225
- else
226
- {
227
- await BuildSetup();
228
- }
229
- }
230
- catch (Exception ex)
231
- {
232
- Debug.LogError(ex?.InnerException ?? ex);
233
- Debug.LogError("Cannot load window");
234
- }
235
- });
236
- }
237
-
238
- protected abstract void Build();
239
-
240
- protected virtual Promise BuildAsync()
241
- {
242
- Build();
243
- return Promise.Success;
244
- }
245
-
246
- private void OnGUI()
247
- {
248
- BeamGUI.LoadAllIcons();
249
- BeamGUI.CreateButtonStyles();
250
-
251
- titleContent = new GUIContent(InitializedConfig.Title, BeamGUI.iconBeamableSmall);
252
-
253
- var ctx = ActiveContext;
254
- if (ctx == null)
255
- {
256
- DrawNoContextGui();
257
- return;
258
- }
259
-
260
- if (!ctx.InitializePromise.IsCompleted)
261
- {
262
- DrawWaitingForContextGui();
263
- return;
264
- }
265
-
266
- if (InitializedConfig.RequireLoggedUser && !ctx.IsAuthenticated)
267
- {
268
- DrawNotLoggedInGui();
269
- return;
270
- }
271
-
272
- if (InitializedConfig.RequirePid && ctx.BeamCli?.Pid == null)
273
- {
274
- DrawNoRealmGui();
275
- return;
276
- }
277
-
278
-
279
- DrawGUI();
280
- }
281
-
282
- protected virtual void DrawGUI()
283
- {
284
-
285
- }
286
-
287
- protected void RunDelayedActions()
288
- {
289
- // copy the actions into a separate list, so if there is an error, at least they clear.
290
- var copy = _actions.ToList();
291
- _actions.Clear();
292
-
293
- // perform delayed actions
294
- foreach (var act in copy)
295
- {
296
- act?.Invoke();
297
- }
298
-
299
-
300
- }
301
-
302
-
303
- public void AddDelayedAction(Action act)
304
- {
305
- _actions.Add(act);
306
- }
307
-
308
- protected void DrawNoContextGui()
309
- {
310
- DrawBlockLoading("Resolving Beamable...");
311
- }
312
-
313
- protected void DrawWaitingForContextGui()
314
- {
315
- DrawBlockLoading("Loading Beamable...");
316
- }
317
-
318
- protected void DrawNoRealmGui()
319
- {
320
- BeamGUI.DrawHeaderSection(this, ActiveContext, () => { }, () => { }, () => { }, () => { });
321
- EditorGUILayout.Space(12, false);
322
- EditorGUILayout.LabelField("There is no Realm selected. Please select a Realm. ");
323
- }
324
-
325
- protected virtual void DrawBlockLoading(string message)
326
- {
327
- BeamGUI.DrawHeaderSection(this, ActiveContext, () => { }, () => { }, () => { }, () => { });
328
- EditorGUILayout.Space(12, false);
329
- BeamGUI.LoadingSpinnerWithState(message);
330
- }
331
-
332
-
333
- protected virtual void DrawNotLoggedInGui()
334
- {
335
- EditorGUILayout.BeginVertical(new GUIStyle
336
- {
337
- margin = new RectOffset(12, 12, 12, 12)
338
- });
339
-
340
- BeamGUI.DrawLogoBanner();
341
-
342
- EditorGUILayout.Space(12, false);
343
-
344
- { // draw a notice
345
- EditorGUILayout.HelpBox(
346
- $"Welcome to Beamable! You must Log-in before you can use the {titleContent.text} window. " +
347
- $"If you don't have an account, use the Log-in button to create an account. ",
348
- MessageType.Info);
349
- }
350
-
351
- EditorGUILayout.Space(12, false);
352
-
353
- { // draw button to open
354
- if (BeamGUI.PrimaryButton(new GUIContent("Log in")))
355
- {
356
-
357
- Action onQuit = BeamLibraryWindow.Init;
358
- string onQuitMessage = "Open Library";
359
- switch (this)
360
- {
361
- case UsamWindow:
362
- onQuit = UsamWindow.Init;
363
- onQuitMessage = "Open Services";
364
- break;
365
- case ContentWindow.ContentWindow:
366
- onQuit = () => _ = ContentWindow.ContentWindow.Init();
367
- onQuitMessage = "Open Content";
368
- break;
369
- }
370
- AccountWindow.Init(this, onQuitMessage, onQuit);
371
- // var _ = LoginWindow.CheckLogin();
372
- }
373
- }
374
-
375
- EditorGUILayout.EndVertical();
376
-
377
- }
378
-
379
- }
380
-
381
- /// <summary>
382
- /// Data that configures how a specific type of <see cref="BeamEditorWindow{TWindow}"/> should be initialized.
383
- /// </summary>
384
- [Serializable]
385
- public struct BeamEditorWindowInitConfig
386
- {
387
- public string Title;
388
- public string DockPreferenceTypeName;
389
- public bool FocusOnShow;
390
- public bool RequireLoggedUser;
391
- public bool RequirePid;
392
- }
393
- }
1
+ using Beamable.Common;
2
+ using Beamable.Common.Dependencies;
3
+ using Beamable.Editor.Util;
4
+ using System;
5
+ using System.Collections.Generic;
6
+ using System.Drawing;
7
+ using System.Linq;
8
+ using System.Threading.Tasks;
9
+ using Beamable.Editor.Accounts;
10
+ using Beamable.Editor.Content;
11
+ using Beamable.Editor.Library;
12
+ using Beamable.Editor.Microservice.UI2;
13
+ using Beamable.Editor.UI.ContentWindow;
14
+ using UnityEditor;
15
+ using UnityEditor.Experimental.UIElements;
16
+ using UnityEditor.PackageManager.UI;
17
+ using UnityEngine;
18
+ using UnityEngine.UIElements;
19
+ using Color = UnityEngine.Color;
20
+
21
+ namespace Beamable.Editor.UI
22
+ {
23
+ /// <summary>
24
+ ///
25
+ /// </summary>
26
+ /// <typeparam name="TWindow"></typeparam>
27
+ public abstract class BeamEditorWindow<TWindow>
28
+ : EditorWindow, ISerializationCallbackReceiver
29
+ , IDelayedActionWindow
30
+ where TWindow : BeamEditorWindow<TWindow>, new()
31
+ {
32
+ private List<Action> _actions = new List<Action>();
33
+
34
+ /// <summary>
35
+ /// The default <see cref="BeamEditorWindowInitConfig{TWindow}"/> struct that is used when initializing this window via <see cref="GetFullyInitializedWindow"/>.
36
+ /// </summary>
37
+ protected static BeamEditorWindowInitConfig WindowDefaultConfig;
38
+
39
+ /// <summary>
40
+ /// Static function to be set on any sub-type's initialization. It's used to add constraints to the generic-constrained version of this type's <see cref="BeamEditor.DelayedInitializationCall"/>.
41
+ /// </summary>
42
+ protected static BeamEditorInitializedDelayClause CustomDelayClause;
43
+
44
+ /// <summary>
45
+ /// Whether or not the current window is instantiated. TODO: once we no longer support Unity 2018, change this into HasOpenInstance<TWindow>.
46
+ /// </summary>
47
+ public static bool IsInstantiated { get; protected set; }
48
+
49
+ /// <summary>
50
+ /// The <see cref="BeamEditorWindowInitConfig{TWindow}"/> struct that was used to initialize this window.
51
+ /// </summary>
52
+ public BeamEditorWindowInitConfig InitializedConfig;
53
+
54
+ /// <summary>
55
+ /// A promise that gets completed when the window finishes running it's <see cref="OnEnable"/> method. Await this to guarantee the <see cref="BeamEditorWindow{TWindow}"/> instance is completely initialized.
56
+ /// TODO: We shouldn't really need this. We have it now as a lot of the Model initialization happens during Window initialization. This model is then accessed, through the window instance, in certain parts
57
+ /// TODO: of the code-base. This is a problem in certain Unity-event flows causing the model to not be initialized due to the window that manages it not being initialized when its accessed.
58
+ /// TODO: In order to keep this current flow working and not have to refactor everything at once, we have this promise and <see cref="GetFullyInitializedWindow()"/>.
59
+ /// TODO: This allows us to keep the current flow, but enables us to incrementally move away from this pattern of initializing System/Model instances inside the window initialization.
60
+ /// </summary>
61
+ public Promise FullyInitializedWindowPromise;
62
+
63
+ /// <summary>
64
+ /// Reference to the current <see cref="BeamEditorContext"/> that is feeding this window with data.
65
+ /// </summary>
66
+ public BeamEditorContext ActiveContext;
67
+
68
+ /// <summary>
69
+ /// Computed reference to the current dependency scope for the <see cref="ActiveContext"/>
70
+ /// </summary>
71
+ public IDependencyProviderScope Scope => ActiveContext?.ServiceScope;
72
+
73
+ /// <summary>
74
+ /// Creates, initializes then waits for the window instance to be completely ready for use before returning that instance.
75
+ /// See <see cref="FullyInitializedWindowPromise"/> to understand why this is necessary.
76
+ /// </summary>
77
+ public static async Task<TWindow> GetFullyInitializedWindow()
78
+ {
79
+ await InitBeamEditorWindow(WindowDefaultConfig);
80
+ var contentMangerWindow = GetWindow<TWindow>();
81
+ IsInstantiated = true;
82
+ await contentMangerWindow.FullyInitializedWindowPromise;
83
+ return contentMangerWindow;
84
+ }
85
+
86
+ /// <summary>
87
+ /// Creates, initializes then waits for the window instance to be completely ready for use before returning that instance.
88
+ /// See <see cref="FullyInitializedWindowPromise"/> to understand why this is necessary.
89
+ /// </summary>
90
+ public static async Task<TWindow> GetFullyInitializedWindow(BeamEditorWindowInitConfig config)
91
+ {
92
+ await InitBeamEditorWindow(config);
93
+ var contentMangerWindow = GetWindow<TWindow>();
94
+ await contentMangerWindow.FullyInitializedWindowPromise;
95
+ return contentMangerWindow;
96
+ }
97
+
98
+ /// <summary>
99
+ /// Function that initializes a window based on it's given <paramref name="config"/>.
100
+ /// </summary>
101
+ /// <param name="config">A set of configuration parameters informing us how to initialize the window.</param>
102
+ protected static Task InitBeamEditorWindow(BeamEditorWindowInitConfig config)
103
+ {
104
+ var requireLoggedUser = config.RequireLoggedUser;
105
+ if (requireLoggedUser)
106
+ {
107
+ // var loginPromise = LoginWindow.CheckLogin();
108
+ }
109
+
110
+ // If it was already instantiated -- destroy the existing window.
111
+ var dockPreference = string.IsNullOrEmpty(config.DockPreferenceTypeName) ? null : Type.GetType(config.DockPreferenceTypeName);
112
+ var title = config.Title;
113
+ var focus = config.FocusOnShow;
114
+
115
+ var _instance = GetWindow<TWindow>(title, focus, dockPreference);
116
+ _instance.InitializedConfig = config;
117
+
118
+ if (_instance.FullyInitializedWindowPromise == null || !_instance.FullyInitializedWindowPromise.IsCompleted)
119
+ _instance.FullyInitializedWindowPromise = new Promise();
120
+
121
+ _instance.Show(true);
122
+ return Task.CompletedTask;
123
+ }
124
+
125
+ public virtual void OnEnable()
126
+ {
127
+ BeamEditor.DelayedInitializationCall(() =>
128
+ {
129
+ BuildWithDefaultContext();
130
+
131
+ // If the GetWindow call in InitBeamEditorWindow, is called and BeamEditor.IsInitialized is true, this section of code will run as part of that GetWindow call.
132
+ // This means that the subsequent lines of InitBeamEditorWindow where we initialize the promise wouldn't have run by the time we go through this and the FullyInitializedWindowPromise would be null.
133
+ // In that case, we can set the FullyInitializedWindowPromise as a successful promise by default.
134
+ // This is also true of cases in cases where OnEnable runs outside of the InitBeamEditorWindow flow, such as DomainReloads after recompiles or play-mode entering.
135
+ if (FullyInitializedWindowPromise == null)
136
+ FullyInitializedWindowPromise = Promise.Success;
137
+
138
+ // Otherwise, if we did in fact delay the function call due to BeamEditor.IsInitialized being false, the promise will be set by InitBeamEditorWindow's lines after GetWindow.
139
+ // So the promise here won't be null and we can complete it.
140
+ else
141
+ FullyInitializedWindowPromise.CompleteSuccess();
142
+ }, true, CustomDelayClause);
143
+ }
144
+
145
+ public async Promise Load()
146
+ {
147
+ // TODO: render for loading...
148
+ await OnLoad();
149
+
150
+ OnRender();
151
+ }
152
+
153
+ public virtual bool ShowLoading => false;
154
+
155
+ public virtual Promise OnLoad()
156
+ {
157
+ return Promise.Success;
158
+ }
159
+
160
+ public virtual void OnRender()
161
+ {
162
+
163
+ }
164
+
165
+ public virtual void OnDestroy() => IsInstantiated = false;
166
+
167
+ public virtual void OnBeforeSerialize() { }
168
+
169
+ /// <summary>
170
+ /// This base implementation guarantees that the <see cref="Instance"/> field will always point to the deserialized version.
171
+ /// Without this, the ordering of callbacks can cause two instances of a window to exist and both instances to be incorrectly initialized.
172
+ /// </summary>
173
+ public virtual void OnAfterDeserialize() { }
174
+
175
+ /// <summary>
176
+ /// Implement this instead of <see cref="OnEnable"/>. The <see cref="OnEnable"/> implementation for <see cref="BeamEditorWindow{T}"/> contains the guard described in
177
+ /// <see cref="BeamEditor.DelayedInitializationCall"/>.
178
+ ///
179
+ /// The default implementation here guarantees this window has an <see cref="ActiveContext"/> to fill out it's data.
180
+ /// </summary>
181
+ public void BuildWithDefaultContext() => BuildWithContext(BeamEditorContext.Default);
182
+
183
+ /// <summary>
184
+ /// Overload of <see cref="BuildWithContext(BeamEditorContext)"/> that uses the given <paramref name="code"/> and <see cref="BeamEditorContext.ForEditorUser(string)"/> to find the
185
+ /// <see cref="BeamEditorContext"/> instance to rebuild with.
186
+ /// </summary>
187
+ public void BuildWithContext(string code) => BuildWithContext(BeamEditorContext.ForEditorUser(code));
188
+
189
+
190
+ /// <summary>
191
+ /// Overload of <see cref="BuildWithContext(BeamEditorContext)"/> that uses the given <paramref name="index"/> and <see cref="BeamEditorContext.ForEditorUser(int)"/> to find the
192
+ /// <see cref="BeamEditorContext"/> instance to rebuild with.
193
+ /// </summary>
194
+ public void BuildWithContext(int index) => BuildWithContext(BeamEditorContext.ForEditorUser(index));
195
+
196
+
197
+ protected virtual async Promise BuildSetup()
198
+ {
199
+ await Load();
200
+ await BuildAsync();
201
+ }
202
+
203
+ /// <summary>
204
+ /// Rebuilds the window's entire content.
205
+ /// If it cares about whether or not the given <paramref name="context"/> is/isn't authenticated, it'll invoke <see cref="Build"/>
206
+ /// If the given <paramref name="context"/> is null, it will rebuild with the current <see cref="ActiveContext"/>.
207
+ /// </summary>
208
+ /// <param name="context">The <see cref="BeamEditorContext"/> to rebuild this window with. When null, re-uses the existing context.</param>
209
+ public void BuildWithContext(BeamEditorContext context = null)
210
+ {
211
+ ActiveContext = context ?? ActiveContext;
212
+
213
+ var dispatcher = ActiveContext.ServiceScope.GetService<BeamableDispatcher>();
214
+ dispatcher.Schedule(async () =>
215
+ {
216
+ try
217
+ {
218
+ if (InitializedConfig.RequireLoggedUser)
219
+ {
220
+ if (ActiveContext.IsAuthenticated)
221
+ {
222
+ await BuildSetup();
223
+ }
224
+ }
225
+ else
226
+ {
227
+ await BuildSetup();
228
+ }
229
+ }
230
+ catch (Exception ex)
231
+ {
232
+ Debug.LogError(ex?.InnerException ?? ex);
233
+ Debug.LogError("Cannot load window");
234
+ }
235
+ });
236
+ }
237
+
238
+ protected abstract void Build();
239
+
240
+ protected virtual Promise BuildAsync()
241
+ {
242
+ Build();
243
+ return Promise.Success;
244
+ }
245
+
246
+ private void OnGUI()
247
+ {
248
+ BeamGUI.LoadAllIcons();
249
+ BeamGUI.CreateButtonStyles();
250
+
251
+ titleContent = new GUIContent(InitializedConfig.Title, BeamGUI.iconBeamableSmall);
252
+
253
+ var ctx = ActiveContext;
254
+ if (ctx == null)
255
+ {
256
+ DrawNoContextGui();
257
+ return;
258
+ }
259
+
260
+ if (!ctx.InitializePromise.IsCompleted)
261
+ {
262
+ DrawWaitingForContextGui();
263
+ return;
264
+ }
265
+
266
+ if (InitializedConfig.RequireLoggedUser && !ctx.IsAuthenticated)
267
+ {
268
+ DrawNotLoggedInGui();
269
+ return;
270
+ }
271
+
272
+ if (InitializedConfig.RequirePid && ctx.BeamCli?.Pid == null)
273
+ {
274
+ DrawNoRealmGui();
275
+ return;
276
+ }
277
+
278
+
279
+ DrawGUI();
280
+ }
281
+
282
+ protected virtual void DrawGUI()
283
+ {
284
+
285
+ }
286
+
287
+ protected void RunDelayedActions()
288
+ {
289
+ // copy the actions into a separate list, so if there is an error, at least they clear.
290
+ var copy = _actions.ToList();
291
+ _actions.Clear();
292
+
293
+ // perform delayed actions
294
+ foreach (var act in copy)
295
+ {
296
+ act?.Invoke();
297
+ }
298
+
299
+
300
+ }
301
+
302
+
303
+ public void AddDelayedAction(Action act)
304
+ {
305
+ _actions.Add(act);
306
+ }
307
+
308
+ protected void DrawNoContextGui()
309
+ {
310
+ DrawBlockLoading("Resolving Beamable...");
311
+ }
312
+
313
+ protected void DrawWaitingForContextGui()
314
+ {
315
+ DrawBlockLoading("Loading Beamable...");
316
+ }
317
+
318
+ protected void DrawNoRealmGui()
319
+ {
320
+ BeamGUI.DrawHeaderSection(this, ActiveContext, () => { }, () => { }, () => { }, () => { });
321
+ EditorGUILayout.Space(12, false);
322
+ EditorGUILayout.LabelField("There is no Realm selected. Please select a Realm. ");
323
+ }
324
+
325
+ protected virtual void DrawBlockLoading(string message)
326
+ {
327
+ BeamGUI.DrawHeaderSection(this, ActiveContext, () => { }, () => { }, () => { }, () => { });
328
+ EditorGUILayout.Space(12, false);
329
+ BeamGUI.LoadingSpinnerWithState(message);
330
+ }
331
+
332
+
333
+ protected virtual void DrawNotLoggedInGui()
334
+ {
335
+ EditorGUILayout.BeginVertical(new GUIStyle
336
+ {
337
+ margin = new RectOffset(12, 12, 12, 12)
338
+ });
339
+
340
+ BeamGUI.DrawLogoBanner();
341
+
342
+ EditorGUILayout.Space(12, false);
343
+
344
+ { // draw a notice
345
+ EditorGUILayout.HelpBox(
346
+ $"Welcome to Beamable! You must Log-in before you can use the {titleContent.text} window. " +
347
+ $"If you don't have an account, use the Log-in button to create an account. ",
348
+ MessageType.Info);
349
+ }
350
+
351
+ EditorGUILayout.Space(12, false);
352
+
353
+ { // draw button to open
354
+ if (BeamGUI.PrimaryButton(new GUIContent("Log in")))
355
+ {
356
+
357
+ Action onQuit = BeamLibraryWindow.Init;
358
+ string onQuitMessage = "Open Library";
359
+ switch (this)
360
+ {
361
+ case UsamWindow:
362
+ onQuit = UsamWindow.Init;
363
+ onQuitMessage = "Open Services";
364
+ break;
365
+ case ContentWindow.ContentWindow:
366
+ onQuit = () => _ = ContentWindow.ContentWindow.Init();
367
+ onQuitMessage = "Open Content";
368
+ break;
369
+ }
370
+ AccountWindow.Init(this, onQuitMessage, onQuit);
371
+ // var _ = LoginWindow.CheckLogin();
372
+ }
373
+ }
374
+
375
+ EditorGUILayout.EndVertical();
376
+
377
+ }
378
+
379
+ }
380
+
381
+ /// <summary>
382
+ /// Data that configures how a specific type of <see cref="BeamEditorWindow{TWindow}"/> should be initialized.
383
+ /// </summary>
384
+ [Serializable]
385
+ public struct BeamEditorWindowInitConfig
386
+ {
387
+ public string Title;
388
+ public string DockPreferenceTypeName;
389
+ public bool FocusOnShow;
390
+ public bool RequireLoggedUser;
391
+ public bool RequirePid;
392
+ }
393
+ }