brick-engine-js 1.0.1

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Files changed (477) hide show
  1. package/.env.local.example +2 -0
  2. package/.github/workflows/publish.yml +73 -0
  3. package/.prettierignore +2 -0
  4. package/.prettierrc.json +8 -0
  5. package/README.adoc +84 -0
  6. package/dist/8e23286c2fdf41fd795f.svg +32 -0
  7. package/dist/CNAME +1 -0
  8. package/dist/app.js +2 -0
  9. package/dist/app.js.map +1 -0
  10. package/dist/brick-engine.js +2 -0
  11. package/dist/brick-engine.js.map +1 -0
  12. package/dist/config/configs.d.ts +180 -0
  13. package/dist/config/configs.test.d.ts +1 -0
  14. package/dist/config/env.d.ts +2 -0
  15. package/dist/config/env.test.d.ts +1 -0
  16. package/dist/config/styles.d.ts +0 -0
  17. package/dist/core/Game.d.ts +107 -0
  18. package/dist/core/Game.test.d.ts +1 -0
  19. package/dist/core/InitialStateSnapshot.d.ts +19 -0
  20. package/dist/core/InitialStateSnapshot.test.d.ts +1 -0
  21. package/dist/core/helpers/CellHelper.d.ts +13 -0
  22. package/dist/core/helpers/CellHelper.test.d.ts +1 -0
  23. package/dist/core/helpers/ControlInputHandlerHelper.d.ts +32 -0
  24. package/dist/core/helpers/ControlInputHandlerHelper.test.d.ts +1 -0
  25. package/dist/core/helpers/CoordinateHelper.d.ts +54 -0
  26. package/dist/core/helpers/CoordinateHelper.test.d.ts +1 -0
  27. package/dist/core/helpers/InterfaceIdentifierHelper.d.ts +7 -0
  28. package/dist/core/helpers/InterfaceIdentifierHelper.test.d.ts +1 -0
  29. package/dist/core/helpers/RelativeValuesHelper.d.ts +23 -0
  30. package/dist/core/helpers/RelativeValuesHelper.test.d.ts +1 -0
  31. package/dist/core/module/control/GameControl.d.ts +62 -0
  32. package/dist/core/module/control/GameControl.test.d.ts +1 -0
  33. package/dist/core/module/control/GameControlKeyBinding.d.ts +36 -0
  34. package/dist/core/module/control/GameControlKeyBinding.test.d.ts +1 -0
  35. package/dist/core/module/grid/GameGrid.d.ts +399 -0
  36. package/dist/core/module/grid/GameGrid.test.d.ts +1 -0
  37. package/dist/core/module/grid/GameHudGrid.d.ts +24 -0
  38. package/dist/core/module/grid/GameHudGrid.test.d.ts +1 -0
  39. package/dist/core/module/grid/engines/GridAnalysisEngine.d.ts +29 -0
  40. package/dist/core/module/grid/engines/GridAnalysisEngine.test.d.ts +1 -0
  41. package/dist/core/module/grid/engines/GridLineEngine.d.ts +56 -0
  42. package/dist/core/module/grid/engines/GridLineEngine.test.d.ts +1 -0
  43. package/dist/core/module/grid/engines/GridMovementEngine.d.ts +29 -0
  44. package/dist/core/module/grid/engines/GridMovementEngine.test.d.ts +1 -0
  45. package/dist/core/module/grid/engines/GridRegionEngine.d.ts +26 -0
  46. package/dist/core/module/grid/engines/GridRegionEngine.test.d.ts +1 -0
  47. package/dist/core/module/grid/engines/GridTransformEngine.d.ts +24 -0
  48. package/dist/core/module/grid/engines/GridTransformEngine.test.d.ts +1 -0
  49. package/dist/core/module/renderer/DisplayRenderer.d.ts +51 -0
  50. package/dist/core/module/renderer/DisplayRenderer.test.d.ts +1 -0
  51. package/dist/core/module/renderer/GameRenderer.d.ts +59 -0
  52. package/dist/core/module/renderer/GameRenderer.test.d.ts +1 -0
  53. package/dist/core/module/renderer/HudRenderer.d.ts +56 -0
  54. package/dist/core/module/renderer/HudRenderer.test.d.ts +1 -0
  55. package/dist/core/module/score/GameScore.d.ts +117 -0
  56. package/dist/core/module/score/GameScore.test.d.ts +1 -0
  57. package/dist/core/module/session/GameSession.d.ts +20 -0
  58. package/dist/core/module/session/GameSession.test.d.ts +1 -0
  59. package/dist/core/module/sound/GameSound.d.ts +85 -0
  60. package/dist/core/module/sound/GameSound.test.d.ts +1 -0
  61. package/dist/core/module/state/GameState.d.ts +172 -0
  62. package/dist/core/module/state/GameState.test.d.ts +1 -0
  63. package/dist/core/module/text/GameText.d.ts +87 -0
  64. package/dist/core/module/text/GameText.test.d.ts +1 -0
  65. package/dist/core/module/time/GameTime.d.ts +76 -0
  66. package/dist/core/module/time/GameTime.test.d.ts +1 -0
  67. package/dist/core/types/Interfaces.d.ts +53 -0
  68. package/dist/core/types/Types.d.ts +114 -0
  69. package/dist/core/types/enums.d.ts +106 -0
  70. package/dist/core/types/modules.d.ts +723 -0
  71. package/dist/css/app.743066d8e4172b0e73f9.css +824 -0
  72. package/dist/css/app.743066d8e4172b0e73f9.css.map +1 -0
  73. package/dist/docs/GAME_DEVELOPER_GUIDE.html +727 -0
  74. package/dist/docs/brick-engine-guide.html +610 -0
  75. package/dist/docs/diagrams/lifecycle.mmd +19 -0
  76. package/dist/docs/documentation_style_guide.html +994 -0
  77. package/dist/docs/getting-started.html +648 -0
  78. package/dist/docs/images/lifecycle.svg +1 -0
  79. package/dist/docs/index.html +593 -0
  80. package/dist/docs/jsdoc_standard.html +656 -0
  81. package/dist/docs/publishing.html +573 -0
  82. package/dist/docs/reference/enums/Color.html +533 -0
  83. package/dist/docs/reference/enums/ControlEventType.html +505 -0
  84. package/dist/docs/reference/enums/ControlKey.html +529 -0
  85. package/dist/docs/reference/enums/FontAlignment.html +545 -0
  86. package/dist/docs/reference/enums/FontSize.html +517 -0
  87. package/dist/docs/reference/enums/Sound.html +558 -0
  88. package/dist/docs/reference/enums/StateProperty.html +525 -0
  89. package/dist/docs/reference/helpers/CellHelper.html +520 -0
  90. package/dist/docs/reference/helpers/ControlInputHandlerHelper.html +569 -0
  91. package/dist/docs/reference/helpers/CoordinateHelper.html +703 -0
  92. package/dist/docs/reference/helpers/RelativeValuesHelper.html +560 -0
  93. package/dist/docs/reference/interfaces/Debuggable.html +501 -0
  94. package/dist/docs/reference/interfaces/GameModules.html +544 -0
  95. package/dist/docs/reference/interfaces/Initializable.html +495 -0
  96. package/dist/docs/reference/interfaces/RendererInitializable.html +517 -0
  97. package/dist/docs/reference/interfaces/StateSyncable.html +542 -0
  98. package/dist/docs/reference/interfaces/modules/Control.html +648 -0
  99. package/dist/docs/reference/interfaces/modules/Grid.html +1256 -0
  100. package/dist/docs/reference/interfaces/modules/Renderer.html +522 -0
  101. package/dist/docs/reference/interfaces/modules/RendererComposite.html +577 -0
  102. package/dist/docs/reference/interfaces/modules/Score.html +669 -0
  103. package/dist/docs/reference/interfaces/modules/Session.html +585 -0
  104. package/dist/docs/reference/interfaces/modules/State.html +897 -0
  105. package/dist/docs/reference/interfaces/modules/Text.html +668 -0
  106. package/dist/docs/reference/interfaces/modules/Time.html +684 -0
  107. package/dist/docs/reference/modules/Debugger.html +579 -0
  108. package/dist/docs/reference/modules/DisplayRenderer.html +557 -0
  109. package/dist/docs/reference/modules/Game.html +909 -0
  110. package/dist/docs/reference/modules/GameControl.html +716 -0
  111. package/dist/docs/reference/modules/GameGrid.html +1910 -0
  112. package/dist/docs/reference/modules/GameHudGrid.html +508 -0
  113. package/dist/docs/reference/modules/GameMenu.html +538 -0
  114. package/dist/docs/reference/modules/GameRenderer.html +589 -0
  115. package/dist/docs/reference/modules/GameScore.html +664 -0
  116. package/dist/docs/reference/modules/GameSession.html +533 -0
  117. package/dist/docs/reference/modules/GameSound.html +636 -0
  118. package/dist/docs/reference/modules/GameState.html +922 -0
  119. package/dist/docs/reference/modules/GameText.html +701 -0
  120. package/dist/docs/reference/modules/GameTime.html +696 -0
  121. package/dist/docs/reference/modules/HudRenderer.html +568 -0
  122. package/dist/docs/reference/modules/InitialStateSnapshot.html +557 -0
  123. package/dist/docs/reference/modules/SessionModal.html +520 -0
  124. package/dist/docs/reference/types/Axis.html +505 -0
  125. package/dist/docs/reference/types/Cell.html +514 -0
  126. package/dist/docs/reference/types/ControlCallback.html +488 -0
  127. package/dist/docs/reference/types/Coordinate.html +510 -0
  128. package/dist/docs/reference/types/GameEntry.html +514 -0
  129. package/dist/docs/reference/types/GameEvent.html +514 -0
  130. package/dist/docs/reference/types/Piece.html +506 -0
  131. package/dist/docs/reference/types/RendererMetrics.html +514 -0
  132. package/dist/docs/reference/types/Vector.html +509 -0
  133. package/dist/docs/testing_best_practices.html +770 -0
  134. package/dist/favicon.ico +0 -0
  135. package/dist/fonts/digital-7.monoitalic.ttf +0 -0
  136. package/dist/images/cell.svg +32 -0
  137. package/dist/images/close.png +0 -0
  138. package/dist/images/games.png +0 -0
  139. package/dist/images/github.png +0 -0
  140. package/dist/images/letter-a.png +0 -0
  141. package/dist/images/letter-d.png +0 -0
  142. package/dist/images/letter-j.png +0 -0
  143. package/dist/images/letter-s.png +0 -0
  144. package/dist/images/letter-w.png +0 -0
  145. package/dist/images/meta-image.png +0 -0
  146. package/dist/images/number-1.png +0 -0
  147. package/dist/images/number-2.png +0 -0
  148. package/dist/images/number-3.png +0 -0
  149. package/dist/images/number-4.png +0 -0
  150. package/dist/images/number-5.png +0 -0
  151. package/dist/images/number-6.png +0 -0
  152. package/dist/images/splash.gif +0 -0
  153. package/dist/index.d.ts +8 -0
  154. package/dist/index.html +1 -0
  155. package/dist/index.test.d.ts +1 -0
  156. package/dist/main.d.ts +3 -0
  157. package/dist/main.test.d.ts +1 -0
  158. package/dist/menu/GameMenu.d.ts +15 -0
  159. package/dist/menu/GameMenu.test.d.ts +1 -0
  160. package/dist/menu/GameMenuSingleton.d.ts +6 -0
  161. package/dist/menu/GameMenuSingleton.test.d.ts +1 -0
  162. package/dist/menu/GameRepository.d.ts +7 -0
  163. package/dist/menu/GameRepository.test.d.ts +1 -0
  164. package/dist/menu/manager/GameManager.d.ts +6 -0
  165. package/dist/menu/manager/GameManager.test.d.ts +1 -0
  166. package/dist/sounds/sound_00.wav +0 -0
  167. package/dist/sounds/sound_01.wav +0 -0
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  180. package/dist/sounds/sound_14.wav +0 -0
  181. package/dist/sounds/sound_15.wav +0 -0
  182. package/dist/types/interfaces.d.ts +5 -0
  183. package/dist/vendor/p5.min.js +1 -0
  184. package/dist/view/Debugger.d.ts +12 -0
  185. package/dist/view/Debugger.test.d.ts +1 -0
  186. package/dist/view/GameView.d.ts +101 -0
  187. package/dist/view/GameView.test.d.ts +1 -0
  188. package/dist/view/SessionModal.d.ts +12 -0
  189. package/dist/view/SessionModal.test.d.ts +4 -0
  190. package/dist/view/components/layout/ButtonLayout.d.ts +25 -0
  191. package/dist/view/components/layout/ButtonLayout.test.d.ts +1 -0
  192. package/dist/view/components/layout/ContainerLayout.d.ts +23 -0
  193. package/dist/view/components/layout/ContainerLayout.test.d.ts +1 -0
  194. package/dist/view/components/layout/FrameLayout.d.ts +11 -0
  195. package/dist/view/components/layout/FrameLayout.test.d.ts +1 -0
  196. package/dist/view/components/ui/BigButton.d.ts +13 -0
  197. package/dist/view/components/ui/BigButton.test.d.ts +1 -0
  198. package/dist/view/components/ui/Button.d.ts +12 -0
  199. package/dist/view/components/ui/Button.test.d.ts +1 -0
  200. package/dist/view/components/ui/Canvas.d.ts +22 -0
  201. package/dist/view/components/ui/Canvas.test.d.ts +1 -0
  202. package/dist/view/components/ui/SmallButton.d.ts +13 -0
  203. package/dist/view/components/ui/SmallButton.test.d.ts +1 -0
  204. package/dist/view/theme/applyColors.d.ts +10 -0
  205. package/dist/view/theme/applyColors.test.d.ts +1 -0
  206. package/dist/view/theme/dimensions.d.ts +13 -0
  207. package/dist/view/theme/dimensions.test.d.ts +1 -0
  208. package/docs/GAME_DEVELOPER_GUIDE.adoc +167 -0
  209. package/docs/brick-engine-guide.adoc +87 -0
  210. package/docs/diagrams/lifecycle.mmd +19 -0
  211. package/docs/documentation_style_guide.adoc +210 -0
  212. package/docs/getting-started.adoc +147 -0
  213. package/docs/images/lifecycle.svg +1 -0
  214. package/docs/jsdoc_standard.adoc +109 -0
  215. package/docs/publishing.adoc +58 -0
  216. package/docs/reference/enums/Color.adoc +35 -0
  217. package/docs/reference/enums/ControlEventType.adoc +28 -0
  218. package/docs/reference/enums/ControlKey.adoc +34 -0
  219. package/docs/reference/enums/FontAlignment.adoc +43 -0
  220. package/docs/reference/enums/FontSize.adoc +31 -0
  221. package/docs/reference/enums/Sound.adoc +42 -0
  222. package/docs/reference/enums/StateProperty.adoc +33 -0
  223. package/docs/reference/helpers/CellHelper.adoc +37 -0
  224. package/docs/reference/helpers/ControlInputHandlerHelper.adoc +57 -0
  225. package/docs/reference/helpers/CoordinateHelper.adoc +118 -0
  226. package/docs/reference/helpers/RelativeValuesHelper.adoc +53 -0
  227. package/docs/reference/interfaces/Debuggable.adoc +29 -0
  228. package/docs/reference/interfaces/GameModules.adoc +35 -0
  229. package/docs/reference/interfaces/Initializable.adoc +24 -0
  230. package/docs/reference/interfaces/RendererInitializable.adoc +33 -0
  231. package/docs/reference/interfaces/StateSyncable.adoc +41 -0
  232. package/docs/reference/interfaces/modules/Control.adoc +98 -0
  233. package/docs/reference/interfaces/modules/Grid.adoc +411 -0
  234. package/docs/reference/interfaces/modules/Renderer.adoc +34 -0
  235. package/docs/reference/interfaces/modules/RendererComposite.adoc +57 -0
  236. package/docs/reference/interfaces/modules/Score.adoc +107 -0
  237. package/docs/reference/interfaces/modules/Session.adoc +66 -0
  238. package/docs/reference/interfaces/modules/State.adoc +290 -0
  239. package/docs/reference/interfaces/modules/Text.adoc +110 -0
  240. package/docs/reference/interfaces/modules/Time.adoc +119 -0
  241. package/docs/reference/modules/Debugger.adoc +71 -0
  242. package/docs/reference/modules/DisplayRenderer.adoc +55 -0
  243. package/docs/reference/modules/Game.adoc +256 -0
  244. package/docs/reference/modules/GameControl.adoc +139 -0
  245. package/docs/reference/modules/GameGrid.adoc +794 -0
  246. package/docs/reference/modules/GameHudGrid.adoc +38 -0
  247. package/docs/reference/modules/GameMenu.adoc +39 -0
  248. package/docs/reference/modules/GameRenderer.adoc +79 -0
  249. package/docs/reference/modules/GameScore.adoc +138 -0
  250. package/docs/reference/modules/GameSession.adoc +43 -0
  251. package/docs/reference/modules/GameSound.adoc +111 -0
  252. package/docs/reference/modules/GameState.adoc +318 -0
  253. package/docs/reference/modules/GameText.adoc +139 -0
  254. package/docs/reference/modules/GameTime.adoc +141 -0
  255. package/docs/reference/modules/HudRenderer.adoc +56 -0
  256. package/docs/reference/modules/InitialStateSnapshot.adoc +47 -0
  257. package/docs/reference/modules/SessionModal.adoc +34 -0
  258. package/docs/reference/types/Axis.adoc +28 -0
  259. package/docs/reference/types/Cell.adoc +29 -0
  260. package/docs/reference/types/ControlCallback.adoc +23 -0
  261. package/docs/reference/types/Coordinate.adoc +29 -0
  262. package/docs/reference/types/GameEntry.adoc +29 -0
  263. package/docs/reference/types/GameEvent.adoc +29 -0
  264. package/docs/reference/types/Piece.adoc +32 -0
  265. package/docs/reference/types/RendererMetrics.adoc +29 -0
  266. package/docs/reference/types/Vector.adoc +28 -0
  267. package/docs/testing_best_practices.adoc +190 -0
  268. package/eslint.config.mjs +29 -0
  269. package/package.json +54 -0
  270. package/public/CNAME +1 -0
  271. package/public/docs/GAME_DEVELOPER_GUIDE.html +727 -0
  272. package/public/docs/brick-engine-guide.html +610 -0
  273. package/public/docs/diagrams/lifecycle.mmd +19 -0
  274. package/public/docs/documentation_style_guide.html +994 -0
  275. package/public/docs/getting-started.html +648 -0
  276. package/public/docs/images/lifecycle.svg +1 -0
  277. package/public/docs/index.html +593 -0
  278. package/public/docs/jsdoc_standard.html +656 -0
  279. package/public/docs/publishing.html +573 -0
  280. package/public/docs/reference/enums/Color.html +533 -0
  281. package/public/docs/reference/enums/ControlEventType.html +505 -0
  282. package/public/docs/reference/enums/ControlKey.html +529 -0
  283. package/public/docs/reference/enums/FontAlignment.html +545 -0
  284. package/public/docs/reference/enums/FontSize.html +517 -0
  285. package/public/docs/reference/enums/Sound.html +558 -0
  286. package/public/docs/reference/enums/StateProperty.html +525 -0
  287. package/public/docs/reference/helpers/CellHelper.html +520 -0
  288. package/public/docs/reference/helpers/ControlInputHandlerHelper.html +569 -0
  289. package/public/docs/reference/helpers/CoordinateHelper.html +703 -0
  290. package/public/docs/reference/helpers/RelativeValuesHelper.html +560 -0
  291. package/public/docs/reference/interfaces/Debuggable.html +501 -0
  292. package/public/docs/reference/interfaces/GameModules.html +544 -0
  293. package/public/docs/reference/interfaces/Initializable.html +495 -0
  294. package/public/docs/reference/interfaces/RendererInitializable.html +517 -0
  295. package/public/docs/reference/interfaces/StateSyncable.html +542 -0
  296. package/public/docs/reference/interfaces/modules/Control.html +648 -0
  297. package/public/docs/reference/interfaces/modules/Grid.html +1256 -0
  298. package/public/docs/reference/interfaces/modules/Renderer.html +522 -0
  299. package/public/docs/reference/interfaces/modules/RendererComposite.html +577 -0
  300. package/public/docs/reference/interfaces/modules/Score.html +669 -0
  301. package/public/docs/reference/interfaces/modules/Session.html +585 -0
  302. package/public/docs/reference/interfaces/modules/State.html +897 -0
  303. package/public/docs/reference/interfaces/modules/Text.html +668 -0
  304. package/public/docs/reference/interfaces/modules/Time.html +684 -0
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  307. package/public/docs/reference/modules/Game.html +909 -0
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  310. package/public/docs/reference/modules/GameHudGrid.html +508 -0
  311. package/public/docs/reference/modules/GameMenu.html +538 -0
  312. package/public/docs/reference/modules/GameRenderer.html +589 -0
  313. package/public/docs/reference/modules/GameScore.html +664 -0
  314. package/public/docs/reference/modules/GameSession.html +533 -0
  315. package/public/docs/reference/modules/GameSound.html +636 -0
  316. package/public/docs/reference/modules/GameState.html +922 -0
  317. package/public/docs/reference/modules/GameText.html +701 -0
  318. package/public/docs/reference/modules/GameTime.html +696 -0
  319. package/public/docs/reference/modules/HudRenderer.html +568 -0
  320. package/public/docs/reference/modules/InitialStateSnapshot.html +557 -0
  321. package/public/docs/reference/modules/SessionModal.html +520 -0
  322. package/public/docs/reference/types/Axis.html +505 -0
  323. package/public/docs/reference/types/Cell.html +514 -0
  324. package/public/docs/reference/types/ControlCallback.html +488 -0
  325. package/public/docs/reference/types/Coordinate.html +510 -0
  326. package/public/docs/reference/types/GameEntry.html +514 -0
  327. package/public/docs/reference/types/GameEvent.html +514 -0
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  334. package/public/images/cell.svg +32 -0
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  336. package/public/images/games.png +0 -0
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  375. package/scripts/generate-diagrams.sh +20 -0
  376. package/scripts/generate-docs.js +111 -0
  377. package/src/client-game.d.ts +1 -0
  378. package/src/config/configs.test.ts +20 -0
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  380. package/src/config/env.test.ts +59 -0
  381. package/src/config/env.ts +7 -0
  382. package/src/config/styles.ts +5 -0
  383. package/src/core/Game.test.ts +167 -0
  384. package/src/core/Game.ts +307 -0
  385. package/src/core/InitialStateSnapshot.test.ts +51 -0
  386. package/src/core/InitialStateSnapshot.ts +46 -0
  387. package/src/core/helpers/CellHelper.test.ts +33 -0
  388. package/src/core/helpers/CellHelper.ts +21 -0
  389. package/src/core/helpers/ControlInputHandlerHelper.test.ts +116 -0
  390. package/src/core/helpers/ControlInputHandlerHelper.ts +68 -0
  391. package/src/core/helpers/CoordinateHelper.test.ts +113 -0
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  393. package/src/core/helpers/InterfaceIdentifierHelper.test.ts +122 -0
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  395. package/src/core/helpers/RelativeValuesHelper.test.ts +47 -0
  396. package/src/core/helpers/RelativeValuesHelper.ts +29 -0
  397. package/src/core/module/control/GameControl.test.ts +82 -0
  398. package/src/core/module/control/GameControl.ts +142 -0
  399. package/src/core/module/control/GameControlKeyBinding.test.ts +59 -0
  400. package/src/core/module/control/GameControlKeyBinding.ts +92 -0
  401. package/src/core/module/grid/GameGrid.test.ts +83 -0
  402. package/src/core/module/grid/GameGrid.ts +610 -0
  403. package/src/core/module/grid/GameHudGrid.test.ts +22 -0
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  405. package/src/core/module/grid/engines/GridAnalysisEngine.test.ts +157 -0
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  407. package/src/core/module/grid/engines/GridLineEngine.test.ts +132 -0
  408. package/src/core/module/grid/engines/GridLineEngine.ts +165 -0
  409. package/src/core/module/grid/engines/GridMovementEngine.test.ts +125 -0
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  411. package/src/core/module/grid/engines/GridRegionEngine.test.ts +136 -0
  412. package/src/core/module/grid/engines/GridRegionEngine.ts +52 -0
  413. package/src/core/module/grid/engines/GridTransformEngine.test.ts +98 -0
  414. package/src/core/module/grid/engines/GridTransformEngine.ts +70 -0
  415. package/src/core/module/renderer/DisplayRenderer.test.ts +86 -0
  416. package/src/core/module/renderer/DisplayRenderer.ts +152 -0
  417. package/src/core/module/renderer/GameRenderer.test.ts +103 -0
  418. package/src/core/module/renderer/GameRenderer.ts +144 -0
  419. package/src/core/module/renderer/HudRenderer.test.ts +108 -0
  420. package/src/core/module/renderer/HudRenderer.ts +203 -0
  421. package/src/core/module/score/GameScore.test.ts +71 -0
  422. package/src/core/module/score/GameScore.ts +188 -0
  423. package/src/core/module/session/GameSession.test.ts +176 -0
  424. package/src/core/module/session/GameSession.ts +103 -0
  425. package/src/core/module/sound/GameSound.test.ts +117 -0
  426. package/src/core/module/sound/GameSound.ts +229 -0
  427. package/src/core/module/state/GameState.test.ts +101 -0
  428. package/src/core/module/state/GameState.ts +339 -0
  429. package/src/core/module/text/GameText.test.ts +87 -0
  430. package/src/core/module/text/GameText.ts +150 -0
  431. package/src/core/module/time/GameTime.test.ts +86 -0
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  437. package/src/index.test.ts +15 -0
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  439. package/src/main.test.ts +137 -0
  440. package/src/main.ts +77 -0
  441. package/src/menu/GameMenu.test.ts +157 -0
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  443. package/src/menu/GameMenuSingleton.test.ts +26 -0
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  445. package/src/menu/GameRepository.test.ts +46 -0
  446. package/src/menu/GameRepository.ts +47 -0
  447. package/src/menu/manager/GameManager.test.ts +68 -0
  448. package/src/menu/manager/GameManager.ts +50 -0
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  450. package/src/types/interfaces.ts +5 -0
  451. package/src/view/Debugger.test.ts +152 -0
  452. package/src/view/Debugger.ts +124 -0
  453. package/src/view/GameView.test.ts +95 -0
  454. package/src/view/GameView.ts +244 -0
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  457. package/src/view/components/layout/ButtonLayout.test.ts +28 -0
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  461. package/src/view/components/layout/FrameLayout.test.ts +24 -0
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  463. package/src/view/components/ui/BigButton.test.ts +28 -0
  464. package/src/view/components/ui/BigButton.ts +31 -0
  465. package/src/view/components/ui/Button.test.ts +30 -0
  466. package/src/view/components/ui/Button.ts +30 -0
  467. package/src/view/components/ui/Canvas.test.ts +32 -0
  468. package/src/view/components/ui/Canvas.ts +34 -0
  469. package/src/view/components/ui/SmallButton.test.ts +48 -0
  470. package/src/view/components/ui/SmallButton.ts +32 -0
  471. package/src/view/theme/applyColors.test.ts +47 -0
  472. package/src/view/theme/applyColors.ts +38 -0
  473. package/src/view/theme/dimensions.test.ts +34 -0
  474. package/src/view/theme/dimensions.ts +53 -0
  475. package/tsconfig.json +16 -0
  476. package/vitest.config.ts +14 -0
  477. package/webpack.config.js +133 -0
@@ -0,0 +1,203 @@
1
+ import { Renderer } from '../../types/modules';
2
+ import { Cell, Coordinate, GameModules, RendererMetrics } from '../../types/Types';
3
+ import p5 from 'p5';
4
+ import { Color, FontAlign, FontSize, FontVerticalAlign } from '../../types/enums';
5
+ import CoordinateHelper from '../../helpers/CoordinateHelper';
6
+ import configs from '../../../config/configs';
7
+ import RelativeValuesHelper from '../../helpers/RelativeValuesHelper';
8
+
9
+ /**
10
+ * Responsible for rendering the Heads-Up Display (HUD).
11
+ * Displays game information like Score, High Score, Level, and the Next Piece Preview.
12
+ */
13
+ export default class HudRenderer implements Renderer {
14
+ private _p: p5;
15
+
16
+ private _gridOrigin: Coordinate;
17
+
18
+ private _cellSize: number;
19
+
20
+ private _hudBorderRect: {
21
+ x: number;
22
+ y: number;
23
+ w: number;
24
+ h: number;
25
+ };
26
+
27
+ /**
28
+ * Creates an instance of HudRenderer.
29
+ *
30
+ * @param {p5} p - The p5 instance.
31
+ */
32
+ constructor(p: p5) {
33
+ this._p = p;
34
+ }
35
+
36
+ /**
37
+ * Initializes the HUD with calculated metrics.
38
+ * Sets up the grid origin and border rectangle for the "next piece" preview area.
39
+ *
40
+ * @param {RendererMetrics} rendererMetrics - The shared renderer metrics.
41
+ */
42
+ setup(rendererMetrics: RendererMetrics): void {
43
+ this._cellSize = rendererMetrics.cell.size;
44
+ this._gridOrigin = {
45
+ x: CoordinateHelper.getHudPosX(this._p, 0.078, rendererMetrics.display.width),
46
+ y: CoordinateHelper.getHudPosY(this._p, 0.375, rendererMetrics.display.height),
47
+ };
48
+
49
+ this._hudBorderRect = {
50
+ x: this._gridOrigin.x - RelativeValuesHelper.getRelativeWidth(this._p, 0.005),
51
+ y: this._gridOrigin.y - RelativeValuesHelper.getRelativeHeight(this._p, 0.005),
52
+ w: this._cellSize * 4 + RelativeValuesHelper.getRelativeWidth(this._p, 0.01),
53
+ h: this._cellSize * 4 + RelativeValuesHelper.getRelativeHeight(this._p, 0.01),
54
+ };
55
+ }
56
+
57
+ /**
58
+ * Renders all HUD elements.
59
+ *
60
+ * @param {Cell[][]} grid - The main game grid (unused in HUD, but required by interface).
61
+ * @param {GameModules} modules - The game modules for retrieving state and score.
62
+ */
63
+ render(grid: Cell[][], modules: GameModules): void {
64
+ this._renderHud(modules);
65
+ this._drawHudGrid(modules);
66
+ }
67
+
68
+ /**
69
+ * Renders the text-based HUD elements (Score, Level, Status).
70
+ *
71
+ * @param {GameModules} modules - The game modules.
72
+ */
73
+ private _renderHud(modules: GameModules): void {
74
+ const { text, state, score } = modules;
75
+
76
+ this._p.push();
77
+
78
+ text.setTextSize(FontSize.SMALL);
79
+ text.setInactiveText();
80
+ text.setTextAlign(FontAlign.LEFT, FontVerticalAlign.BOTTOM);
81
+
82
+ //Placeholders text
83
+ text.textOnHud('88888888', { x: 0.05, y: 0.13 });
84
+ text.textOnHud('88888888', { x: 0.05, y: 0.3 });
85
+ text.textOnHud('88 - 88', { x: 0.05, y: 0.8 });
86
+
87
+ if (state.isOn()) {
88
+ text.setActiveText();
89
+ }
90
+
91
+ //Score text
92
+ text.textOnHud('Score', { x: 0.05, y: 0.06 });
93
+ text.textOnHud(score.score.toString(), { x: 0.05, y: 0.13 });
94
+
95
+ //Hi-Score text
96
+ text.textOnHud('Hi-Score', { x: 0.05, y: 0.23 });
97
+ text.textOnHud(score.highScore.toString(), { x: 0.05, y: 0.3 });
98
+
99
+ //Level text
100
+ text.textOnHud('Level', { x: 0.05, y: 0.72 });
101
+ const levelValue = `${score.level < 10 ? '0' + score.level : score.level} - ${score.maxLevel}`;
102
+ text.textOnHud(levelValue, { x: 0.05, y: 0.8 });
103
+
104
+ text.setTextAlign(FontAlign.CENTER, FontVerticalAlign.BOTTOM);
105
+
106
+ //Paused text
107
+ if (state.isPaused()) {
108
+ text.setActiveText();
109
+ } else {
110
+ text.setInactiveText();
111
+ }
112
+ text.textOnHud('Paused', { x: 0.5, y: 0.9 });
113
+
114
+ //Muted text
115
+ if (state.isOn() && state.isMuted()) {
116
+ text.setActiveText();
117
+ } else {
118
+ text.setInactiveText();
119
+ }
120
+ text.textOnHud('Muted', { x: 0.5, y: 0.97 });
121
+
122
+ this._p.pop();
123
+
124
+ this._drawHudGrid(modules);
125
+ }
126
+
127
+ /**
128
+ * Renders the preview grid for the next piece.
129
+ *
130
+ * @param {GameModules} modules - The game modules.
131
+ */
132
+ private _drawHudGrid(modules: GameModules): void {
133
+ const { hudGrid, state } = modules;
134
+
135
+ this._p.push();
136
+
137
+ hudGrid.forEach(cell => {
138
+ const { x, y } = cell.coordinate;
139
+
140
+ if (state.isOff() && !state.isPlaying()) {
141
+ cell.value = 0;
142
+ }
143
+
144
+ let color = cell.value !== 0 ? Color.DEFAULT : Color.INACTIVE;
145
+
146
+ if (state.isColorEnabled() && cell.value !== 0) {
147
+ color = cell.color;
148
+ }
149
+
150
+ this.drawCellElement({
151
+ w: this._cellSize,
152
+ h: this._cellSize,
153
+ posX: this._gridOrigin.x + this._cellSize * x,
154
+ posY: this._gridOrigin.y + this._cellSize * y,
155
+ color,
156
+ });
157
+ });
158
+
159
+ this._p.noFill();
160
+ this._p.stroke(state.isOn() ? Color.DEFAULT : Color.INACTIVE);
161
+
162
+ this._p.rect(this._hudBorderRect.x, this._hudBorderRect.y, this._hudBorderRect.w, this._hudBorderRect.h);
163
+
164
+ this._p.pop();
165
+ }
166
+
167
+ /**
168
+ * Helper method to draw a single cell on the HUD.
169
+ * Identical in logic to DisplayRenderer's cell drawing but localized for HUD.
170
+ *
171
+ * @param {object} params - The drawing parameters.
172
+ * @param {number} params.w - Width of the cell.
173
+ * @param {number} params.posX - Absolute X position.
174
+ * @param {number} params.posY - Absolute Y position.
175
+ * @param {Color} params.color - Color of the cell.
176
+ */
177
+ private drawCellElement({ w, posX, posY, color }: { w: number; h: number; posX: number; posY: number; color: Color }): void {
178
+ const { margin: cellMargin, padding: cellPadding, strokeWeight: cellStrokeWeight } = configs.screenLayout.cell;
179
+
180
+ const innerOffset = cellMargin * w;
181
+ const innerSize = w - cellMargin * w * 2;
182
+ const paddingOffset = cellPadding * w;
183
+ const paddingSize = w - cellPadding * w * 2;
184
+ const strokeWeight = cellStrokeWeight * w;
185
+
186
+ this._p.push();
187
+
188
+ this._p.translate(posX, posY);
189
+
190
+ this._p.strokeWeight(strokeWeight);
191
+ this._p.stroke(color);
192
+
193
+ // Outer Box
194
+ this._p.noFill();
195
+ this._p.rect(innerOffset, innerOffset, innerSize, innerSize);
196
+
197
+ // Inner Fill
198
+ this._p.fill(color);
199
+ this._p.rect(paddingOffset, paddingOffset, paddingSize, paddingSize);
200
+
201
+ this._p.pop();
202
+ }
203
+ }
@@ -0,0 +1,71 @@
1
+ import { describe, it, expect, vi, beforeEach } from 'vitest';
2
+ import GameScore from './GameScore';
3
+
4
+ describe('GameScore', () => {
5
+ let gameScore: GameScore;
6
+
7
+ beforeEach(() => {
8
+ vi.stubGlobal('localStorage', {
9
+ getItem: vi.fn().mockReturnValue('100'),
10
+ setItem: vi.fn(),
11
+ });
12
+
13
+ gameScore = new GameScore();
14
+ gameScore.setup();
15
+ });
16
+
17
+ describe('increaseScore', () => {
18
+ it('should increase score by base amount * multiplier', () => {
19
+ // [ARRANGE]
20
+ gameScore.multiplier = 2;
21
+
22
+ // [ACT]
23
+ gameScore.increaseScore(50);
24
+
25
+ // [ASSERT]
26
+ expect(gameScore.score).toBe(100);
27
+ });
28
+
29
+ it('should update high score if current score exceeds it', () => {
30
+ // [ACT]
31
+ gameScore.increaseScore(150);
32
+
33
+ // [ASSERT]
34
+ expect(localStorage.setItem).toHaveBeenCalledWith('highScore', '150');
35
+ expect(gameScore.highScore).toBe(150);
36
+ });
37
+
38
+ it('should NOT update high score if current score is lower than high score', () => {
39
+ // [ACT]
40
+ gameScore.increaseScore(50);
41
+
42
+ // [ASSERT]
43
+ expect(localStorage.setItem).not.toHaveBeenCalled();
44
+ expect(gameScore.highScore).toBe(100);
45
+ });
46
+ });
47
+
48
+ describe('formatting', () => {
49
+ it('should return score padded with zeros', () => {
50
+ // [ARRANGE]
51
+ gameScore.increaseScore(123); // multiplier is 1 by default
52
+
53
+ // [ACT]
54
+ const formatted = gameScore.getFormattedScore(6);
55
+
56
+ // [ASSERT]
57
+ expect(formatted).toBe('000123');
58
+ });
59
+ });
60
+
61
+ describe('Level Management', () => {
62
+ it('should increase and reset level', () => {
63
+ // [ACT]
64
+ gameScore.increaseLevel(2);
65
+ expect(gameScore.level).toBe(3);
66
+
67
+ gameScore.resetLevel();
68
+ expect(gameScore.level).toBe(1);
69
+ });
70
+ });
71
+ });
@@ -0,0 +1,188 @@
1
+ import { Debuggable } from '../../types/Interfaces';
2
+ import { Score } from '../../types/modules';
3
+ import { Serializable } from '../../types/Interfaces';
4
+
5
+ /**
6
+ * Manages game scoring, levels, and high score tracking.
7
+ * Acts as the authority for the game's `highScore`, persisting it directly to `LocalStorage`.
8
+ * Handles multipliers and supports Session serialization out of the box.
9
+ */
10
+ export default class GameScore implements Score, Debuggable, Serializable {
11
+ private _score: number = 0;
12
+ private _multiplier: number = 1;
13
+ private _level: number = 1;
14
+ private _maxLevel: number = 10;
15
+ private _highScore: number = 0;
16
+
17
+ serialId: string = 'score';
18
+
19
+ /**
20
+ * Initializes the score module.
21
+ * Currently a no-op but required by interface.
22
+ */
23
+ setup(): void {
24
+ this._highScore = Number(localStorage.getItem('highScore'));
25
+ }
26
+
27
+ /**
28
+ * Increases the score by the given amount, applying the current multiplier.
29
+ * Automatically checks for high score updates.
30
+ *
31
+ * @param {number} amount - The base amount to increase by.
32
+ */
33
+ increaseScore(amount: number): void {
34
+ this._score += amount * this._multiplier;
35
+ if (this._score > this._highScore) {
36
+ this.highScore = this._score;
37
+ }
38
+ }
39
+
40
+ /**
41
+ * Resets the current score to 0.
42
+ */
43
+ resetScore(): void {
44
+ this._score = 0;
45
+ }
46
+
47
+ /**
48
+ * Formats the current score as a string with leading zeros.
49
+ *
50
+ * @param {number} [digits=6] - The total number of digits to display.
51
+ * @returns {string} The formatted score string (e.g., "000150").
52
+ */
53
+ getFormattedScore(digits: number = 6): string {
54
+ return this._score.toString().padStart(digits, '0');
55
+ }
56
+
57
+ /**
58
+ * Increases the game level by a specific amount.
59
+ *
60
+ * @param {number} amount - The number of levels to add.
61
+ */
62
+ increaseLevel(amount: number): void {
63
+ this._level += amount;
64
+ }
65
+
66
+ /**
67
+ * Resets the game level back to 1.
68
+ */
69
+ resetLevel(): void {
70
+ this._level = 1;
71
+ }
72
+
73
+ /**
74
+ * Gets the current score multiplier.
75
+ *
76
+ * @returns {number} The active multiplier.
77
+ */
78
+ get multiplier(): number {
79
+ return this._multiplier;
80
+ }
81
+
82
+ /**
83
+ * Sets the score multiplier.
84
+ *
85
+ * @param {number} value - The new multiplier value.
86
+ */
87
+ set multiplier(value: number) {
88
+ this._multiplier = value;
89
+ }
90
+
91
+ /**
92
+ * Gets the current level.
93
+ *
94
+ * @returns {number} The current level.
95
+ */
96
+ get level(): number {
97
+ return this._level;
98
+ }
99
+
100
+ /**
101
+ * Gets the current raw score.
102
+ *
103
+ * @returns {number} The current score value.
104
+ */
105
+ get score(): number {
106
+ return this._score;
107
+ }
108
+
109
+ /**
110
+ * Gets the maximum achievable level (if defined).
111
+ *
112
+ * @returns {number} The max level.
113
+ */
114
+ get maxLevel(): number {
115
+ return this._maxLevel;
116
+ }
117
+
118
+ /**
119
+ * Sets the maximum game level.
120
+ *
121
+ * @param {number} value - The max level cap.
122
+ */
123
+ set maxLevel(value: number) {
124
+ this._maxLevel = value;
125
+ }
126
+
127
+ /**
128
+ * Gets the current high score.
129
+ *
130
+ * @returns {number} The current high score.
131
+ */
132
+ get highScore(): number {
133
+ return this._highScore;
134
+ }
135
+
136
+ /**
137
+ * Sets the high score.
138
+ *
139
+ * @param {number} value - The new high score.
140
+ */
141
+ set highScore(value: number) {
142
+ this._highScore = value;
143
+ localStorage.setItem('highScore', value.toString());
144
+ }
145
+
146
+ /**
147
+ * Retrieves debug information about the score status.
148
+ *
149
+ * @returns {Record<string, string | number | boolean>} The debug data.
150
+ */
151
+ getDebugData(): Record<string, string | number | boolean> {
152
+ return {
153
+ score: this._score,
154
+ multiplier: this._multiplier,
155
+ level: this._level,
156
+ max_level: this._maxLevel,
157
+ };
158
+ }
159
+
160
+ /**
161
+ * Serializes the current score and level progress into a JSON string.
162
+ * This is used by the SessionManager to save transient state.
163
+ *
164
+ * @returns {string} The serialized JSON data.
165
+ */
166
+ serialize(): string {
167
+ return JSON.stringify({
168
+ score: this._score,
169
+ multiplier: this._multiplier,
170
+ level: this._level,
171
+ max_level: this._maxLevel,
172
+ });
173
+ }
174
+
175
+ /**
176
+ * Restores score and level progress from a serialized JSON string.
177
+ * Used by the SessionManager when recovering an active session.
178
+ *
179
+ * @param {string} data - The JSON string containing the saved session data.
180
+ */
181
+ deserialize(data: string): void {
182
+ const parsed = JSON.parse(data);
183
+ this._score = parsed.score;
184
+ this._multiplier = parsed.multiplier;
185
+ this._level = parsed.level;
186
+ this._maxLevel = parsed.max_level;
187
+ }
188
+ }
@@ -0,0 +1,176 @@
1
+ import { describe, it, expect, vi, beforeEach, Mock } from 'vitest';
2
+ import GameSession from './GameSession';
3
+ import { State } from '../../types/modules';
4
+ import { Serializable } from '../../types/Interfaces';
5
+ import { StateProperty } from '../../types/enums';
6
+
7
+ const localStorageMock = (() => {
8
+ let store: Record<string, string> = {};
9
+ return {
10
+ getItem: vi.fn((key: string) => store[key] || null),
11
+ setItem: vi.fn((key: string, value: string) => {
12
+ store[key] = value.toString();
13
+ }),
14
+ removeItem: vi.fn((key: string) => {
15
+ delete store[key];
16
+ }),
17
+ clear: vi.fn(() => {
18
+ store = {};
19
+ }),
20
+ };
21
+ })();
22
+
23
+ vi.stubGlobal('localStorage', localStorageMock);
24
+
25
+ describe('GameSession', () => {
26
+ let session: GameSession;
27
+ let mockState: State;
28
+ let mockSerializable: Serializable;
29
+ let showModalMock: Mock;
30
+ let stateSubscriptions: Record<string, (val: boolean) => void>;
31
+
32
+ beforeEach(() => {
33
+ // [ARRANGE]
34
+ localStorageMock.clear();
35
+ vi.clearAllMocks();
36
+
37
+ stateSubscriptions = {};
38
+ mockState = {
39
+ subscribe: vi.fn((property: StateProperty, callback: (val: boolean) => void) => {
40
+ stateSubscriptions[property] = callback;
41
+ }),
42
+ } as unknown as State;
43
+
44
+ mockSerializable = {
45
+ serialId: 'test-serial',
46
+ serialize: vi.fn().mockReturnValue('serialized-data'),
47
+ deserialize: vi.fn(),
48
+ } as unknown as Serializable;
49
+
50
+ showModalMock = vi.fn();
51
+
52
+ session = new GameSession();
53
+ session.gameId = 'test-game';
54
+ session.setShowModalFunction(showModalMock);
55
+ session.register(mockSerializable);
56
+ });
57
+
58
+ describe('saveSession', () => {
59
+ it('should return early and not save if modal is not closed', () => {
60
+ // [ACT]
61
+ session.saveSession();
62
+
63
+ // [ASSERT]
64
+ expect(localStorageMock.setItem).not.toHaveBeenCalled();
65
+ });
66
+
67
+ it('should return early and not save if it is game-menu instance', () => {
68
+ // [ARRANGE]
69
+ session.gameId = 'game-menu';
70
+ session.syncState(mockState);
71
+ // Simulate playing state with no previous session, which closes the modal automatically
72
+ stateSubscriptions[StateProperty.PLAYING]?.(true);
73
+
74
+ // [ACT]
75
+ session.saveSession();
76
+
77
+ // [ASSERT]
78
+ expect(localStorageMock.setItem).not.toHaveBeenCalled();
79
+ });
80
+
81
+ it('should save session when modal is closed and game is not menu', () => {
82
+ // [ARRANGE]
83
+ session.syncState(mockState);
84
+ // Close the modal automatically since no session exists
85
+ stateSubscriptions[StateProperty.PLAYING]?.(true);
86
+
87
+ // [ACT]
88
+ session.saveSession();
89
+
90
+ // [ASSERT]
91
+ expect(localStorageMock.setItem).toHaveBeenCalledWith('test-game::test-serial', 'serialized-data');
92
+ });
93
+ });
94
+
95
+ describe('syncState', () => {
96
+ it('should automatically close modal and not show when there is no session', () => {
97
+ // [ARRANGE]
98
+ session.syncState(mockState);
99
+
100
+ // [ACT]
101
+ stateSubscriptions[StateProperty.PLAYING]?.(true);
102
+
103
+ // [ASSERT]
104
+ expect(showModalMock).not.toHaveBeenCalled();
105
+ // Verify _isModalClosed is true internally by verifying if it can save now
106
+ session.saveSession();
107
+ expect(localStorageMock.setItem).toHaveBeenCalled();
108
+ });
109
+
110
+ it('should automatically close modal and not show when it is a game-menu instance', () => {
111
+ // [ARRANGE]
112
+ session.gameId = 'game-menu';
113
+ // Simulate existing session
114
+ localStorageMock.setItem('game-menu::test-serial', 'some-data');
115
+ session.syncState(mockState);
116
+
117
+ // [ACT]
118
+ stateSubscriptions[StateProperty.PLAYING]?.(true);
119
+
120
+ // [ASSERT]
121
+ expect(showModalMock).not.toHaveBeenCalled();
122
+ });
123
+
124
+ it('should show session modal when playing, has session, and is not game-menu', () => {
125
+ // [ARRANGE]
126
+ localStorageMock.setItem('test-game::test-serial', 'some-data');
127
+ session.syncState(mockState);
128
+
129
+ // [ACT]
130
+ stateSubscriptions[StateProperty.PLAYING]?.(true);
131
+
132
+ // [ASSERT]
133
+ expect(showModalMock).toHaveBeenCalledTimes(1);
134
+ });
135
+
136
+ it('should load session when modal is confirmed and a session exists', () => {
137
+ // [ARRANGE]
138
+ localStorageMock.setItem('test-game::test-serial', 'some-data');
139
+ session.syncState(mockState);
140
+ stateSubscriptions[StateProperty.PLAYING]?.(true);
141
+ const onConfirm = showModalMock.mock.calls[0][0] as () => void;
142
+
143
+ // [ACT]
144
+ onConfirm();
145
+
146
+ // [ASSERT]
147
+ expect(mockSerializable.deserialize).toHaveBeenCalledWith('some-data');
148
+ });
149
+
150
+ it('should destroy session when modal is canceled', () => {
151
+ // [ARRANGE]
152
+ localStorageMock.setItem('test-game::test-serial', 'some-data');
153
+ session.syncState(mockState);
154
+ stateSubscriptions[StateProperty.PLAYING]?.(true);
155
+ const onCancel = showModalMock.mock.calls[0][1] as () => void;
156
+
157
+ // [ACT]
158
+ onCancel();
159
+
160
+ // [ASSERT]
161
+ expect(localStorageMock.removeItem).toHaveBeenCalledWith('test-game::test-serial');
162
+ });
163
+
164
+ it('should destroy session when game is over', () => {
165
+ // [ARRANGE]
166
+ localStorageMock.setItem('test-game::test-serial', 'some-data');
167
+ session.syncState(mockState);
168
+
169
+ // [ACT]
170
+ stateSubscriptions[StateProperty.GAME_OVER]?.(true);
171
+
172
+ // [ASSERT]
173
+ expect(localStorageMock.removeItem).toHaveBeenCalledWith('test-game::test-serial');
174
+ });
175
+ });
176
+ });