brick-engine-js 1.0.1

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Files changed (477) hide show
  1. package/.env.local.example +2 -0
  2. package/.github/workflows/publish.yml +73 -0
  3. package/.prettierignore +2 -0
  4. package/.prettierrc.json +8 -0
  5. package/README.adoc +84 -0
  6. package/dist/8e23286c2fdf41fd795f.svg +32 -0
  7. package/dist/CNAME +1 -0
  8. package/dist/app.js +2 -0
  9. package/dist/app.js.map +1 -0
  10. package/dist/brick-engine.js +2 -0
  11. package/dist/brick-engine.js.map +1 -0
  12. package/dist/config/configs.d.ts +180 -0
  13. package/dist/config/configs.test.d.ts +1 -0
  14. package/dist/config/env.d.ts +2 -0
  15. package/dist/config/env.test.d.ts +1 -0
  16. package/dist/config/styles.d.ts +0 -0
  17. package/dist/core/Game.d.ts +107 -0
  18. package/dist/core/Game.test.d.ts +1 -0
  19. package/dist/core/InitialStateSnapshot.d.ts +19 -0
  20. package/dist/core/InitialStateSnapshot.test.d.ts +1 -0
  21. package/dist/core/helpers/CellHelper.d.ts +13 -0
  22. package/dist/core/helpers/CellHelper.test.d.ts +1 -0
  23. package/dist/core/helpers/ControlInputHandlerHelper.d.ts +32 -0
  24. package/dist/core/helpers/ControlInputHandlerHelper.test.d.ts +1 -0
  25. package/dist/core/helpers/CoordinateHelper.d.ts +54 -0
  26. package/dist/core/helpers/CoordinateHelper.test.d.ts +1 -0
  27. package/dist/core/helpers/InterfaceIdentifierHelper.d.ts +7 -0
  28. package/dist/core/helpers/InterfaceIdentifierHelper.test.d.ts +1 -0
  29. package/dist/core/helpers/RelativeValuesHelper.d.ts +23 -0
  30. package/dist/core/helpers/RelativeValuesHelper.test.d.ts +1 -0
  31. package/dist/core/module/control/GameControl.d.ts +62 -0
  32. package/dist/core/module/control/GameControl.test.d.ts +1 -0
  33. package/dist/core/module/control/GameControlKeyBinding.d.ts +36 -0
  34. package/dist/core/module/control/GameControlKeyBinding.test.d.ts +1 -0
  35. package/dist/core/module/grid/GameGrid.d.ts +399 -0
  36. package/dist/core/module/grid/GameGrid.test.d.ts +1 -0
  37. package/dist/core/module/grid/GameHudGrid.d.ts +24 -0
  38. package/dist/core/module/grid/GameHudGrid.test.d.ts +1 -0
  39. package/dist/core/module/grid/engines/GridAnalysisEngine.d.ts +29 -0
  40. package/dist/core/module/grid/engines/GridAnalysisEngine.test.d.ts +1 -0
  41. package/dist/core/module/grid/engines/GridLineEngine.d.ts +56 -0
  42. package/dist/core/module/grid/engines/GridLineEngine.test.d.ts +1 -0
  43. package/dist/core/module/grid/engines/GridMovementEngine.d.ts +29 -0
  44. package/dist/core/module/grid/engines/GridMovementEngine.test.d.ts +1 -0
  45. package/dist/core/module/grid/engines/GridRegionEngine.d.ts +26 -0
  46. package/dist/core/module/grid/engines/GridRegionEngine.test.d.ts +1 -0
  47. package/dist/core/module/grid/engines/GridTransformEngine.d.ts +24 -0
  48. package/dist/core/module/grid/engines/GridTransformEngine.test.d.ts +1 -0
  49. package/dist/core/module/renderer/DisplayRenderer.d.ts +51 -0
  50. package/dist/core/module/renderer/DisplayRenderer.test.d.ts +1 -0
  51. package/dist/core/module/renderer/GameRenderer.d.ts +59 -0
  52. package/dist/core/module/renderer/GameRenderer.test.d.ts +1 -0
  53. package/dist/core/module/renderer/HudRenderer.d.ts +56 -0
  54. package/dist/core/module/renderer/HudRenderer.test.d.ts +1 -0
  55. package/dist/core/module/score/GameScore.d.ts +117 -0
  56. package/dist/core/module/score/GameScore.test.d.ts +1 -0
  57. package/dist/core/module/session/GameSession.d.ts +20 -0
  58. package/dist/core/module/session/GameSession.test.d.ts +1 -0
  59. package/dist/core/module/sound/GameSound.d.ts +85 -0
  60. package/dist/core/module/sound/GameSound.test.d.ts +1 -0
  61. package/dist/core/module/state/GameState.d.ts +172 -0
  62. package/dist/core/module/state/GameState.test.d.ts +1 -0
  63. package/dist/core/module/text/GameText.d.ts +87 -0
  64. package/dist/core/module/text/GameText.test.d.ts +1 -0
  65. package/dist/core/module/time/GameTime.d.ts +76 -0
  66. package/dist/core/module/time/GameTime.test.d.ts +1 -0
  67. package/dist/core/types/Interfaces.d.ts +53 -0
  68. package/dist/core/types/Types.d.ts +114 -0
  69. package/dist/core/types/enums.d.ts +106 -0
  70. package/dist/core/types/modules.d.ts +723 -0
  71. package/dist/css/app.743066d8e4172b0e73f9.css +824 -0
  72. package/dist/css/app.743066d8e4172b0e73f9.css.map +1 -0
  73. package/dist/docs/GAME_DEVELOPER_GUIDE.html +727 -0
  74. package/dist/docs/brick-engine-guide.html +610 -0
  75. package/dist/docs/diagrams/lifecycle.mmd +19 -0
  76. package/dist/docs/documentation_style_guide.html +994 -0
  77. package/dist/docs/getting-started.html +648 -0
  78. package/dist/docs/images/lifecycle.svg +1 -0
  79. package/dist/docs/index.html +593 -0
  80. package/dist/docs/jsdoc_standard.html +656 -0
  81. package/dist/docs/publishing.html +573 -0
  82. package/dist/docs/reference/enums/Color.html +533 -0
  83. package/dist/docs/reference/enums/ControlEventType.html +505 -0
  84. package/dist/docs/reference/enums/ControlKey.html +529 -0
  85. package/dist/docs/reference/enums/FontAlignment.html +545 -0
  86. package/dist/docs/reference/enums/FontSize.html +517 -0
  87. package/dist/docs/reference/enums/Sound.html +558 -0
  88. package/dist/docs/reference/enums/StateProperty.html +525 -0
  89. package/dist/docs/reference/helpers/CellHelper.html +520 -0
  90. package/dist/docs/reference/helpers/ControlInputHandlerHelper.html +569 -0
  91. package/dist/docs/reference/helpers/CoordinateHelper.html +703 -0
  92. package/dist/docs/reference/helpers/RelativeValuesHelper.html +560 -0
  93. package/dist/docs/reference/interfaces/Debuggable.html +501 -0
  94. package/dist/docs/reference/interfaces/GameModules.html +544 -0
  95. package/dist/docs/reference/interfaces/Initializable.html +495 -0
  96. package/dist/docs/reference/interfaces/RendererInitializable.html +517 -0
  97. package/dist/docs/reference/interfaces/StateSyncable.html +542 -0
  98. package/dist/docs/reference/interfaces/modules/Control.html +648 -0
  99. package/dist/docs/reference/interfaces/modules/Grid.html +1256 -0
  100. package/dist/docs/reference/interfaces/modules/Renderer.html +522 -0
  101. package/dist/docs/reference/interfaces/modules/RendererComposite.html +577 -0
  102. package/dist/docs/reference/interfaces/modules/Score.html +669 -0
  103. package/dist/docs/reference/interfaces/modules/Session.html +585 -0
  104. package/dist/docs/reference/interfaces/modules/State.html +897 -0
  105. package/dist/docs/reference/interfaces/modules/Text.html +668 -0
  106. package/dist/docs/reference/interfaces/modules/Time.html +684 -0
  107. package/dist/docs/reference/modules/Debugger.html +579 -0
  108. package/dist/docs/reference/modules/DisplayRenderer.html +557 -0
  109. package/dist/docs/reference/modules/Game.html +909 -0
  110. package/dist/docs/reference/modules/GameControl.html +716 -0
  111. package/dist/docs/reference/modules/GameGrid.html +1910 -0
  112. package/dist/docs/reference/modules/GameHudGrid.html +508 -0
  113. package/dist/docs/reference/modules/GameMenu.html +538 -0
  114. package/dist/docs/reference/modules/GameRenderer.html +589 -0
  115. package/dist/docs/reference/modules/GameScore.html +664 -0
  116. package/dist/docs/reference/modules/GameSession.html +533 -0
  117. package/dist/docs/reference/modules/GameSound.html +636 -0
  118. package/dist/docs/reference/modules/GameState.html +922 -0
  119. package/dist/docs/reference/modules/GameText.html +701 -0
  120. package/dist/docs/reference/modules/GameTime.html +696 -0
  121. package/dist/docs/reference/modules/HudRenderer.html +568 -0
  122. package/dist/docs/reference/modules/InitialStateSnapshot.html +557 -0
  123. package/dist/docs/reference/modules/SessionModal.html +520 -0
  124. package/dist/docs/reference/types/Axis.html +505 -0
  125. package/dist/docs/reference/types/Cell.html +514 -0
  126. package/dist/docs/reference/types/ControlCallback.html +488 -0
  127. package/dist/docs/reference/types/Coordinate.html +510 -0
  128. package/dist/docs/reference/types/GameEntry.html +514 -0
  129. package/dist/docs/reference/types/GameEvent.html +514 -0
  130. package/dist/docs/reference/types/Piece.html +506 -0
  131. package/dist/docs/reference/types/RendererMetrics.html +514 -0
  132. package/dist/docs/reference/types/Vector.html +509 -0
  133. package/dist/docs/testing_best_practices.html +770 -0
  134. package/dist/favicon.ico +0 -0
  135. package/dist/fonts/digital-7.monoitalic.ttf +0 -0
  136. package/dist/images/cell.svg +32 -0
  137. package/dist/images/close.png +0 -0
  138. package/dist/images/games.png +0 -0
  139. package/dist/images/github.png +0 -0
  140. package/dist/images/letter-a.png +0 -0
  141. package/dist/images/letter-d.png +0 -0
  142. package/dist/images/letter-j.png +0 -0
  143. package/dist/images/letter-s.png +0 -0
  144. package/dist/images/letter-w.png +0 -0
  145. package/dist/images/meta-image.png +0 -0
  146. package/dist/images/number-1.png +0 -0
  147. package/dist/images/number-2.png +0 -0
  148. package/dist/images/number-3.png +0 -0
  149. package/dist/images/number-4.png +0 -0
  150. package/dist/images/number-5.png +0 -0
  151. package/dist/images/number-6.png +0 -0
  152. package/dist/images/splash.gif +0 -0
  153. package/dist/index.d.ts +8 -0
  154. package/dist/index.html +1 -0
  155. package/dist/index.test.d.ts +1 -0
  156. package/dist/main.d.ts +3 -0
  157. package/dist/main.test.d.ts +1 -0
  158. package/dist/menu/GameMenu.d.ts +15 -0
  159. package/dist/menu/GameMenu.test.d.ts +1 -0
  160. package/dist/menu/GameMenuSingleton.d.ts +6 -0
  161. package/dist/menu/GameMenuSingleton.test.d.ts +1 -0
  162. package/dist/menu/GameRepository.d.ts +7 -0
  163. package/dist/menu/GameRepository.test.d.ts +1 -0
  164. package/dist/menu/manager/GameManager.d.ts +6 -0
  165. package/dist/menu/manager/GameManager.test.d.ts +1 -0
  166. package/dist/sounds/sound_00.wav +0 -0
  167. package/dist/sounds/sound_01.wav +0 -0
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  180. package/dist/sounds/sound_14.wav +0 -0
  181. package/dist/sounds/sound_15.wav +0 -0
  182. package/dist/types/interfaces.d.ts +5 -0
  183. package/dist/vendor/p5.min.js +1 -0
  184. package/dist/view/Debugger.d.ts +12 -0
  185. package/dist/view/Debugger.test.d.ts +1 -0
  186. package/dist/view/GameView.d.ts +101 -0
  187. package/dist/view/GameView.test.d.ts +1 -0
  188. package/dist/view/SessionModal.d.ts +12 -0
  189. package/dist/view/SessionModal.test.d.ts +4 -0
  190. package/dist/view/components/layout/ButtonLayout.d.ts +25 -0
  191. package/dist/view/components/layout/ButtonLayout.test.d.ts +1 -0
  192. package/dist/view/components/layout/ContainerLayout.d.ts +23 -0
  193. package/dist/view/components/layout/ContainerLayout.test.d.ts +1 -0
  194. package/dist/view/components/layout/FrameLayout.d.ts +11 -0
  195. package/dist/view/components/layout/FrameLayout.test.d.ts +1 -0
  196. package/dist/view/components/ui/BigButton.d.ts +13 -0
  197. package/dist/view/components/ui/BigButton.test.d.ts +1 -0
  198. package/dist/view/components/ui/Button.d.ts +12 -0
  199. package/dist/view/components/ui/Button.test.d.ts +1 -0
  200. package/dist/view/components/ui/Canvas.d.ts +22 -0
  201. package/dist/view/components/ui/Canvas.test.d.ts +1 -0
  202. package/dist/view/components/ui/SmallButton.d.ts +13 -0
  203. package/dist/view/components/ui/SmallButton.test.d.ts +1 -0
  204. package/dist/view/theme/applyColors.d.ts +10 -0
  205. package/dist/view/theme/applyColors.test.d.ts +1 -0
  206. package/dist/view/theme/dimensions.d.ts +13 -0
  207. package/dist/view/theme/dimensions.test.d.ts +1 -0
  208. package/docs/GAME_DEVELOPER_GUIDE.adoc +167 -0
  209. package/docs/brick-engine-guide.adoc +87 -0
  210. package/docs/diagrams/lifecycle.mmd +19 -0
  211. package/docs/documentation_style_guide.adoc +210 -0
  212. package/docs/getting-started.adoc +147 -0
  213. package/docs/images/lifecycle.svg +1 -0
  214. package/docs/jsdoc_standard.adoc +109 -0
  215. package/docs/publishing.adoc +58 -0
  216. package/docs/reference/enums/Color.adoc +35 -0
  217. package/docs/reference/enums/ControlEventType.adoc +28 -0
  218. package/docs/reference/enums/ControlKey.adoc +34 -0
  219. package/docs/reference/enums/FontAlignment.adoc +43 -0
  220. package/docs/reference/enums/FontSize.adoc +31 -0
  221. package/docs/reference/enums/Sound.adoc +42 -0
  222. package/docs/reference/enums/StateProperty.adoc +33 -0
  223. package/docs/reference/helpers/CellHelper.adoc +37 -0
  224. package/docs/reference/helpers/ControlInputHandlerHelper.adoc +57 -0
  225. package/docs/reference/helpers/CoordinateHelper.adoc +118 -0
  226. package/docs/reference/helpers/RelativeValuesHelper.adoc +53 -0
  227. package/docs/reference/interfaces/Debuggable.adoc +29 -0
  228. package/docs/reference/interfaces/GameModules.adoc +35 -0
  229. package/docs/reference/interfaces/Initializable.adoc +24 -0
  230. package/docs/reference/interfaces/RendererInitializable.adoc +33 -0
  231. package/docs/reference/interfaces/StateSyncable.adoc +41 -0
  232. package/docs/reference/interfaces/modules/Control.adoc +98 -0
  233. package/docs/reference/interfaces/modules/Grid.adoc +411 -0
  234. package/docs/reference/interfaces/modules/Renderer.adoc +34 -0
  235. package/docs/reference/interfaces/modules/RendererComposite.adoc +57 -0
  236. package/docs/reference/interfaces/modules/Score.adoc +107 -0
  237. package/docs/reference/interfaces/modules/Session.adoc +66 -0
  238. package/docs/reference/interfaces/modules/State.adoc +290 -0
  239. package/docs/reference/interfaces/modules/Text.adoc +110 -0
  240. package/docs/reference/interfaces/modules/Time.adoc +119 -0
  241. package/docs/reference/modules/Debugger.adoc +71 -0
  242. package/docs/reference/modules/DisplayRenderer.adoc +55 -0
  243. package/docs/reference/modules/Game.adoc +256 -0
  244. package/docs/reference/modules/GameControl.adoc +139 -0
  245. package/docs/reference/modules/GameGrid.adoc +794 -0
  246. package/docs/reference/modules/GameHudGrid.adoc +38 -0
  247. package/docs/reference/modules/GameMenu.adoc +39 -0
  248. package/docs/reference/modules/GameRenderer.adoc +79 -0
  249. package/docs/reference/modules/GameScore.adoc +138 -0
  250. package/docs/reference/modules/GameSession.adoc +43 -0
  251. package/docs/reference/modules/GameSound.adoc +111 -0
  252. package/docs/reference/modules/GameState.adoc +318 -0
  253. package/docs/reference/modules/GameText.adoc +139 -0
  254. package/docs/reference/modules/GameTime.adoc +141 -0
  255. package/docs/reference/modules/HudRenderer.adoc +56 -0
  256. package/docs/reference/modules/InitialStateSnapshot.adoc +47 -0
  257. package/docs/reference/modules/SessionModal.adoc +34 -0
  258. package/docs/reference/types/Axis.adoc +28 -0
  259. package/docs/reference/types/Cell.adoc +29 -0
  260. package/docs/reference/types/ControlCallback.adoc +23 -0
  261. package/docs/reference/types/Coordinate.adoc +29 -0
  262. package/docs/reference/types/GameEntry.adoc +29 -0
  263. package/docs/reference/types/GameEvent.adoc +29 -0
  264. package/docs/reference/types/Piece.adoc +32 -0
  265. package/docs/reference/types/RendererMetrics.adoc +29 -0
  266. package/docs/reference/types/Vector.adoc +28 -0
  267. package/docs/testing_best_practices.adoc +190 -0
  268. package/eslint.config.mjs +29 -0
  269. package/package.json +54 -0
  270. package/public/CNAME +1 -0
  271. package/public/docs/GAME_DEVELOPER_GUIDE.html +727 -0
  272. package/public/docs/brick-engine-guide.html +610 -0
  273. package/public/docs/diagrams/lifecycle.mmd +19 -0
  274. package/public/docs/documentation_style_guide.html +994 -0
  275. package/public/docs/getting-started.html +648 -0
  276. package/public/docs/images/lifecycle.svg +1 -0
  277. package/public/docs/index.html +593 -0
  278. package/public/docs/jsdoc_standard.html +656 -0
  279. package/public/docs/publishing.html +573 -0
  280. package/public/docs/reference/enums/Color.html +533 -0
  281. package/public/docs/reference/enums/ControlEventType.html +505 -0
  282. package/public/docs/reference/enums/ControlKey.html +529 -0
  283. package/public/docs/reference/enums/FontAlignment.html +545 -0
  284. package/public/docs/reference/enums/FontSize.html +517 -0
  285. package/public/docs/reference/enums/Sound.html +558 -0
  286. package/public/docs/reference/enums/StateProperty.html +525 -0
  287. package/public/docs/reference/helpers/CellHelper.html +520 -0
  288. package/public/docs/reference/helpers/ControlInputHandlerHelper.html +569 -0
  289. package/public/docs/reference/helpers/CoordinateHelper.html +703 -0
  290. package/public/docs/reference/helpers/RelativeValuesHelper.html +560 -0
  291. package/public/docs/reference/interfaces/Debuggable.html +501 -0
  292. package/public/docs/reference/interfaces/GameModules.html +544 -0
  293. package/public/docs/reference/interfaces/Initializable.html +495 -0
  294. package/public/docs/reference/interfaces/RendererInitializable.html +517 -0
  295. package/public/docs/reference/interfaces/StateSyncable.html +542 -0
  296. package/public/docs/reference/interfaces/modules/Control.html +648 -0
  297. package/public/docs/reference/interfaces/modules/Grid.html +1256 -0
  298. package/public/docs/reference/interfaces/modules/Renderer.html +522 -0
  299. package/public/docs/reference/interfaces/modules/RendererComposite.html +577 -0
  300. package/public/docs/reference/interfaces/modules/Score.html +669 -0
  301. package/public/docs/reference/interfaces/modules/Session.html +585 -0
  302. package/public/docs/reference/interfaces/modules/State.html +897 -0
  303. package/public/docs/reference/interfaces/modules/Text.html +668 -0
  304. package/public/docs/reference/interfaces/modules/Time.html +684 -0
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  307. package/public/docs/reference/modules/Game.html +909 -0
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  310. package/public/docs/reference/modules/GameHudGrid.html +508 -0
  311. package/public/docs/reference/modules/GameMenu.html +538 -0
  312. package/public/docs/reference/modules/GameRenderer.html +589 -0
  313. package/public/docs/reference/modules/GameScore.html +664 -0
  314. package/public/docs/reference/modules/GameSession.html +533 -0
  315. package/public/docs/reference/modules/GameSound.html +636 -0
  316. package/public/docs/reference/modules/GameState.html +922 -0
  317. package/public/docs/reference/modules/GameText.html +701 -0
  318. package/public/docs/reference/modules/GameTime.html +696 -0
  319. package/public/docs/reference/modules/HudRenderer.html +568 -0
  320. package/public/docs/reference/modules/InitialStateSnapshot.html +557 -0
  321. package/public/docs/reference/modules/SessionModal.html +520 -0
  322. package/public/docs/reference/types/Axis.html +505 -0
  323. package/public/docs/reference/types/Cell.html +514 -0
  324. package/public/docs/reference/types/ControlCallback.html +488 -0
  325. package/public/docs/reference/types/Coordinate.html +510 -0
  326. package/public/docs/reference/types/GameEntry.html +514 -0
  327. package/public/docs/reference/types/GameEvent.html +514 -0
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  334. package/public/images/cell.svg +32 -0
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  336. package/public/images/games.png +0 -0
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  368. package/public/style/body.css +86 -0
  369. package/public/style/buttons.css +233 -0
  370. package/public/style/debugger.css +117 -0
  371. package/public/style/sessionModal.css +155 -0
  372. package/public/style/sourceCodeAndCommands.css +74 -0
  373. package/public/style/splash.css +13 -0
  374. package/public/style/theme.css +137 -0
  375. package/scripts/generate-diagrams.sh +20 -0
  376. package/scripts/generate-docs.js +111 -0
  377. package/src/client-game.d.ts +1 -0
  378. package/src/config/configs.test.ts +20 -0
  379. package/src/config/configs.ts +197 -0
  380. package/src/config/env.test.ts +59 -0
  381. package/src/config/env.ts +7 -0
  382. package/src/config/styles.ts +5 -0
  383. package/src/core/Game.test.ts +167 -0
  384. package/src/core/Game.ts +307 -0
  385. package/src/core/InitialStateSnapshot.test.ts +51 -0
  386. package/src/core/InitialStateSnapshot.ts +46 -0
  387. package/src/core/helpers/CellHelper.test.ts +33 -0
  388. package/src/core/helpers/CellHelper.ts +21 -0
  389. package/src/core/helpers/ControlInputHandlerHelper.test.ts +116 -0
  390. package/src/core/helpers/ControlInputHandlerHelper.ts +68 -0
  391. package/src/core/helpers/CoordinateHelper.test.ts +113 -0
  392. package/src/core/helpers/CoordinateHelper.ts +82 -0
  393. package/src/core/helpers/InterfaceIdentifierHelper.test.ts +122 -0
  394. package/src/core/helpers/InterfaceIdentifierHelper.ts +43 -0
  395. package/src/core/helpers/RelativeValuesHelper.test.ts +47 -0
  396. package/src/core/helpers/RelativeValuesHelper.ts +29 -0
  397. package/src/core/module/control/GameControl.test.ts +82 -0
  398. package/src/core/module/control/GameControl.ts +142 -0
  399. package/src/core/module/control/GameControlKeyBinding.test.ts +59 -0
  400. package/src/core/module/control/GameControlKeyBinding.ts +92 -0
  401. package/src/core/module/grid/GameGrid.test.ts +83 -0
  402. package/src/core/module/grid/GameGrid.ts +610 -0
  403. package/src/core/module/grid/GameHudGrid.test.ts +22 -0
  404. package/src/core/module/grid/GameHudGrid.ts +40 -0
  405. package/src/core/module/grid/engines/GridAnalysisEngine.test.ts +157 -0
  406. package/src/core/module/grid/engines/GridAnalysisEngine.ts +124 -0
  407. package/src/core/module/grid/engines/GridLineEngine.test.ts +132 -0
  408. package/src/core/module/grid/engines/GridLineEngine.ts +165 -0
  409. package/src/core/module/grid/engines/GridMovementEngine.test.ts +125 -0
  410. package/src/core/module/grid/engines/GridMovementEngine.ts +113 -0
  411. package/src/core/module/grid/engines/GridRegionEngine.test.ts +136 -0
  412. package/src/core/module/grid/engines/GridRegionEngine.ts +52 -0
  413. package/src/core/module/grid/engines/GridTransformEngine.test.ts +98 -0
  414. package/src/core/module/grid/engines/GridTransformEngine.ts +70 -0
  415. package/src/core/module/renderer/DisplayRenderer.test.ts +86 -0
  416. package/src/core/module/renderer/DisplayRenderer.ts +152 -0
  417. package/src/core/module/renderer/GameRenderer.test.ts +103 -0
  418. package/src/core/module/renderer/GameRenderer.ts +144 -0
  419. package/src/core/module/renderer/HudRenderer.test.ts +108 -0
  420. package/src/core/module/renderer/HudRenderer.ts +203 -0
  421. package/src/core/module/score/GameScore.test.ts +71 -0
  422. package/src/core/module/score/GameScore.ts +188 -0
  423. package/src/core/module/session/GameSession.test.ts +176 -0
  424. package/src/core/module/session/GameSession.ts +103 -0
  425. package/src/core/module/sound/GameSound.test.ts +117 -0
  426. package/src/core/module/sound/GameSound.ts +229 -0
  427. package/src/core/module/state/GameState.test.ts +101 -0
  428. package/src/core/module/state/GameState.ts +339 -0
  429. package/src/core/module/text/GameText.test.ts +87 -0
  430. package/src/core/module/text/GameText.ts +150 -0
  431. package/src/core/module/time/GameTime.test.ts +86 -0
  432. package/src/core/module/time/GameTime.ts +144 -0
  433. package/src/core/types/Interfaces.ts +59 -0
  434. package/src/core/types/Types.ts +124 -0
  435. package/src/core/types/enums.ts +113 -0
  436. package/src/core/types/modules.ts +841 -0
  437. package/src/index.test.ts +15 -0
  438. package/src/index.ts +9 -0
  439. package/src/main.test.ts +137 -0
  440. package/src/main.ts +77 -0
  441. package/src/menu/GameMenu.test.ts +157 -0
  442. package/src/menu/GameMenu.ts +124 -0
  443. package/src/menu/GameMenuSingleton.test.ts +26 -0
  444. package/src/menu/GameMenuSingleton.ts +13 -0
  445. package/src/menu/GameRepository.test.ts +46 -0
  446. package/src/menu/GameRepository.ts +47 -0
  447. package/src/menu/manager/GameManager.test.ts +68 -0
  448. package/src/menu/manager/GameManager.ts +50 -0
  449. package/src/types/global.d.ts +8 -0
  450. package/src/types/interfaces.ts +5 -0
  451. package/src/view/Debugger.test.ts +152 -0
  452. package/src/view/Debugger.ts +124 -0
  453. package/src/view/GameView.test.ts +95 -0
  454. package/src/view/GameView.ts +244 -0
  455. package/src/view/SessionModal.test.ts +141 -0
  456. package/src/view/SessionModal.ts +73 -0
  457. package/src/view/components/layout/ButtonLayout.test.ts +28 -0
  458. package/src/view/components/layout/ButtonLayout.ts +63 -0
  459. package/src/view/components/layout/ContainerLayout.test.ts +48 -0
  460. package/src/view/components/layout/ContainerLayout.ts +50 -0
  461. package/src/view/components/layout/FrameLayout.test.ts +24 -0
  462. package/src/view/components/layout/FrameLayout.ts +25 -0
  463. package/src/view/components/ui/BigButton.test.ts +28 -0
  464. package/src/view/components/ui/BigButton.ts +31 -0
  465. package/src/view/components/ui/Button.test.ts +30 -0
  466. package/src/view/components/ui/Button.ts +30 -0
  467. package/src/view/components/ui/Canvas.test.ts +32 -0
  468. package/src/view/components/ui/Canvas.ts +34 -0
  469. package/src/view/components/ui/SmallButton.test.ts +48 -0
  470. package/src/view/components/ui/SmallButton.ts +32 -0
  471. package/src/view/theme/applyColors.test.ts +47 -0
  472. package/src/view/theme/applyColors.ts +38 -0
  473. package/src/view/theme/dimensions.test.ts +34 -0
  474. package/src/view/theme/dimensions.ts +53 -0
  475. package/tsconfig.json +16 -0
  476. package/vitest.config.ts +14 -0
  477. package/webpack.config.js +133 -0
@@ -0,0 +1,113 @@
1
+ import { describe, it, expect, vi, beforeEach } from 'vitest';
2
+ import p5 from 'p5';
3
+ import CoordinateHelper from './CoordinateHelper';
4
+ import RelativeValuesHelper from './RelativeValuesHelper';
5
+
6
+ // [ARRANGE] Mock dependencies
7
+ vi.mock('./RelativeValuesHelper');
8
+ vi.mock('../../config/configs', () => ({
9
+ default: {
10
+ screenLayout: {
11
+ display: {
12
+ margin: 0.05,
13
+ },
14
+ },
15
+ },
16
+ }));
17
+
18
+ describe('CoordinateHelper', () => {
19
+ const mockP5 = {
20
+ width: 1000,
21
+ height: 2000,
22
+ } as unknown as p5;
23
+
24
+ beforeEach(() => {
25
+ vi.clearAllMocks();
26
+ });
27
+
28
+ describe('getRelativeCoordinate', () => {
29
+ it('should scale coordinates using RelativeValuesHelper', () => {
30
+ // [ARRANGE]
31
+ const coord = { x: 0.5, y: 0.5 };
32
+ vi.mocked(RelativeValuesHelper.getRelativeWidth).mockReturnValue(500);
33
+ vi.mocked(RelativeValuesHelper.getRelativeHeight).mockReturnValue(1000);
34
+
35
+ // [ACT]
36
+ const result = CoordinateHelper.getRelativeCoordinate(mockP5, coord);
37
+
38
+ // [ASSERT]
39
+ expect(result).toEqual({ x: 500, y: 1000 });
40
+ expect(RelativeValuesHelper.getRelativeWidth).toHaveBeenCalledWith(mockP5, 0.5);
41
+ expect(RelativeValuesHelper.getRelativeHeight).toHaveBeenCalledWith(mockP5, 0.5);
42
+ });
43
+ });
44
+
45
+ describe('getDisplayPosX', () => {
46
+ it('should calculate absolute X with margin', () => {
47
+ // [ARRANGE]
48
+ const x = 0.5;
49
+ const displayWidth = 600;
50
+ // margin is 0.05 in mock. RelativeWidth(0.05) -> 50
51
+ vi.mocked(RelativeValuesHelper.getRelativeWidth).mockReturnValue(50);
52
+
53
+ // [ACT]
54
+ const result = CoordinateHelper.getDisplayPosX(mockP5, x, displayWidth);
55
+
56
+ // [ASSERT]
57
+ // result = 600 * 0.5 + 50 = 350
58
+ expect(result).toBe(350);
59
+ expect(RelativeValuesHelper.getRelativeWidth).toHaveBeenCalledWith(mockP5, 0.05);
60
+ });
61
+ });
62
+
63
+ describe('getDisplayPosY', () => {
64
+ it('should calculate absolute Y with margin', () => {
65
+ // [ARRANGE]
66
+ const y = 0.5;
67
+ const displayHeight = 1000;
68
+ vi.mocked(RelativeValuesHelper.getRelativeHeight).mockReturnValue(100);
69
+
70
+ // [ACT]
71
+ const result = CoordinateHelper.getDisplayPosY(mockP5, y, displayHeight);
72
+
73
+ // [ASSERT]
74
+ // result = 1000 * 0.5 + 100 = 600
75
+ expect(result).toBe(600);
76
+ expect(RelativeValuesHelper.getRelativeHeight).toHaveBeenCalledWith(mockP5, 0.05);
77
+ });
78
+ });
79
+
80
+ describe('getHudPosX', () => {
81
+ it('should calculate absolute X for HUD', () => {
82
+ // [ARRANGE]
83
+ const x = 0.5;
84
+ const displayWidth = 600;
85
+ // zero = displayWidth + margin*2 = 600 + 50*2 = 700
86
+ // width = p.width - zero - margin = 1000 - 700 - 50 = 250
87
+ // result = 250 * 0.5 + 700 = 125 + 700 = 825
88
+ vi.mocked(RelativeValuesHelper.getRelativeWidth).mockReturnValue(50);
89
+
90
+ // [ACT]
91
+ const result = CoordinateHelper.getHudPosX(mockP5, x, displayWidth);
92
+
93
+ // [ASSERT]
94
+ expect(result).toBe(825);
95
+ });
96
+ });
97
+
98
+ describe('getHudPosY', () => {
99
+ it('should calculate absolute Y for HUD (same logic as display)', () => {
100
+ // [ARRANGE]
101
+ const y = 0.1;
102
+ const displayHeight = 1000;
103
+ vi.mocked(RelativeValuesHelper.getRelativeHeight).mockReturnValue(100);
104
+
105
+ // [ACT]
106
+ const result = CoordinateHelper.getHudPosY(mockP5, y, displayHeight);
107
+
108
+ // [ASSERT]
109
+ // 1000 * 0.1 + 100 = 200
110
+ expect(result).toBe(200);
111
+ });
112
+ });
113
+ });
@@ -0,0 +1,82 @@
1
+ import p5 from 'p5';
2
+ import { Coordinate } from '../types/Types';
3
+ import configs from '../../config/configs';
4
+ import RelativeValuesHelper from './RelativeValuesHelper';
5
+
6
+ /**
7
+ * Static utility class for coordinate transformations.
8
+ * Handles conversions between relative (0-1) coordinates and absolute pixel positions
9
+ * for both the main display and the HUD.
10
+ */
11
+ export default class CoordinateHelper {
12
+ /**
13
+ * Converts a simplified coordinate object to relative screen dimensions.
14
+ *
15
+ * @param {p5} p - The P5 instance.
16
+ * @param {Coordinate} coordinate - The normal coordinate.
17
+ * @returns {Coordinate} A new coordinate scaled to the canvas width/height.
18
+ */
19
+ static getRelativeCoordinate(p: p5, coordinate: Coordinate): Coordinate {
20
+ return {
21
+ x: RelativeValuesHelper.getRelativeWidth(p, coordinate.x),
22
+ y: RelativeValuesHelper.getRelativeHeight(p, coordinate.y),
23
+ };
24
+ }
25
+
26
+ /**
27
+ * Calculates the absolute X pixel position for an element on the Main Display.
28
+ *
29
+ * @param {p5} p - The p5 instance.
30
+ * @param {number} x - The relative or normalized X position.
31
+ * @param {number} displayWidth - The calculated width of the display area.
32
+ * @returns {number} The absolute X pixel coordinate.
33
+ */
34
+ static getDisplayPosX(p: p5, x: number, displayWidth: number): number {
35
+ const { margin } = configs.screenLayout.display;
36
+
37
+ return displayWidth * x + RelativeValuesHelper.getRelativeWidth(p, margin);
38
+ }
39
+
40
+ /**
41
+ * Calculates the absolute Y pixel position for an element on the Main Display.
42
+ *
43
+ * @param {p5} p - The p5 instance.
44
+ * @param {number} y - The relative or normalized Y position.
45
+ * @param {number} displayHeight - The calculated height of the display area.
46
+ * @returns {number} The absolute Y pixel coordinate.
47
+ */
48
+ static getDisplayPosY(p: p5, y: number, displayHeight: number): number {
49
+ const { margin } = configs.screenLayout.display;
50
+ return displayHeight * y + RelativeValuesHelper.getRelativeHeight(p, margin);
51
+ }
52
+
53
+ /**
54
+ * Calculates the absolute X pixel position for an element on the HUD.
55
+ * Use this to position elements in the sidebar.
56
+ *
57
+ * @param {p5} p - The p5 instance.
58
+ * @param {number} x - The relative or normalized X position within the HUD.
59
+ * @param {number} displayWidth - The width of the main display (used for offset calculation).
60
+ * @returns {number} The absolute X pixel coordinate.
61
+ */
62
+ static getHudPosX(p: p5, x: number, displayWidth: number): number {
63
+ const { margin } = configs.screenLayout.display;
64
+ const zero = displayWidth + RelativeValuesHelper.getRelativeWidth(p, margin) * 2;
65
+ const width = p.width - zero - RelativeValuesHelper.getRelativeWidth(p, margin);
66
+ return width * x + zero;
67
+ }
68
+
69
+ /**
70
+ * Calculates the absolute Y pixel position for an element on the HUD.
71
+ *
72
+ * @param {p5} p - The p5 instance.
73
+ * @param {number} y - The relative or normalized Y position within the HUD.
74
+ * @param {number} displayHeight - The height of the main display (used for scaling).
75
+ * @returns {number} The absolute Y pixel coordinate.
76
+ */
77
+ static getHudPosY(p: p5, y: number, displayHeight: number): number {
78
+ const { margin } = configs.screenLayout.display;
79
+
80
+ return displayHeight * y + RelativeValuesHelper.getRelativeHeight(p, margin);
81
+ }
82
+ }
@@ -0,0 +1,122 @@
1
+ import { describe, it, expect } from 'vitest';
2
+ import InterfaceIdentifierHelper from './InterfaceIdentifierHelper';
3
+ import GameState from '../module/state/GameState';
4
+
5
+ describe('InterfaceIdentifierHelper', () => {
6
+ describe('isSerializable', () => {
7
+ it('should return true when object has serialize, deserialize and serialId', () => {
8
+ // [ARRANGE]
9
+ const validModule = {
10
+ serialize: () => '{}',
11
+ deserialize: () => {},
12
+ serialId: 'test-id',
13
+ };
14
+
15
+ // [ACT]
16
+ const result = InterfaceIdentifierHelper.isSerializable(validModule);
17
+
18
+ // [ASSERT]
19
+ expect(result).toBe(true);
20
+ });
21
+
22
+ it('should return false when object is missing required methods or properties', () => {
23
+ // [ARRANGE]
24
+ const invalidModule = { serialize: () => '{}' };
25
+
26
+ // [ACT]
27
+ const result = InterfaceIdentifierHelper.isSerializable(invalidModule);
28
+
29
+ // [ASSERT]
30
+ expect(result).toBe(false);
31
+ });
32
+
33
+ it('should return false when object is null or undefined', () => {
34
+ // [ACT] & [ASSERT]
35
+ expect(InterfaceIdentifierHelper.isSerializable(null as unknown as object)).toBe(false);
36
+ expect(InterfaceIdentifierHelper.isSerializable(undefined as unknown as object)).toBe(false);
37
+ });
38
+ });
39
+
40
+ describe('isInitializable', () => {
41
+ it('should return true when object has a setup function', () => {
42
+ // [ARRANGE]
43
+ const validModule = { setup: () => {} };
44
+
45
+ // [ACT]
46
+ const result = InterfaceIdentifierHelper.isInitializable(validModule);
47
+
48
+ // [ASSERT]
49
+ expect(result).toBe(true);
50
+ });
51
+
52
+ it('should return false when object lacks a setup function', () => {
53
+ // [ARRANGE]
54
+ const invalidModule = { otherMethod: () => {} };
55
+
56
+ // [ACT]
57
+ const result = InterfaceIdentifierHelper.isInitializable(invalidModule);
58
+
59
+ // [ASSERT]
60
+ expect(result).toBe(false);
61
+ });
62
+ });
63
+
64
+ describe('isStateSyncable', () => {
65
+ it('should return true when object has syncState and is NOT GameState', () => {
66
+ // [ARRANGE]
67
+ const validModule = { syncState: () => {} };
68
+
69
+ // [ACT]
70
+ const result = InterfaceIdentifierHelper.isStateSyncable(validModule);
71
+
72
+ // [ASSERT]
73
+ expect(result).toBe(true);
74
+ });
75
+
76
+ it('should return false when object is an instance of GameState', () => {
77
+ // [ARRANGE]
78
+ const gameStateInstance = new GameState();
79
+
80
+ // [ACT]
81
+ const result = InterfaceIdentifierHelper.isStateSyncable(gameStateInstance);
82
+
83
+ // [ASSERT]
84
+ expect(result).toBe(false);
85
+ });
86
+
87
+ it('should return false when object lacks syncState method', () => {
88
+ // [ARRANGE]
89
+ const invalidModule = { otherMethod: () => {} };
90
+
91
+ // [ACT]
92
+ const result = InterfaceIdentifierHelper.isStateSyncable(invalidModule);
93
+
94
+ // [ASSERT]
95
+ expect(result).toBe(false);
96
+ });
97
+ });
98
+
99
+ describe('isDebuggable', () => {
100
+ it('should return true when object has getDebugData function', () => {
101
+ // [ARRANGE]
102
+ const validModule = { getDebugData: () => ({}) };
103
+
104
+ // [ACT]
105
+ const result = InterfaceIdentifierHelper.isDebuggable(validModule);
106
+
107
+ // [ASSERT]
108
+ expect(result).toBe(true);
109
+ });
110
+
111
+ it('should return false when object lacks getDebugData function', () => {
112
+ // [ARRANGE]
113
+ const invalidModule = { otherMethod: () => {} };
114
+
115
+ // [ACT]
116
+ const result = InterfaceIdentifierHelper.isDebuggable(invalidModule);
117
+
118
+ // [ASSERT]
119
+ expect(result).toBe(false);
120
+ });
121
+ });
122
+ });
@@ -0,0 +1,43 @@
1
+ import GameState from '../module/state/GameState';
2
+ import { Debuggable, Initializable, StateSyncable, Serializable } from '../types/Interfaces';
3
+
4
+ export default class InterfaceIdentifierHelper {
5
+ static isSerializable(module: object): module is Serializable {
6
+ if (module === null || module === undefined) return false;
7
+
8
+ const serializable = module as Serializable;
9
+
10
+ const hasSerialize = typeof serializable.serialize === 'function';
11
+ const hasDeserialize = typeof serializable.deserialize === 'function';
12
+ const hasSerialId = typeof serializable.serialId === 'string';
13
+
14
+ return hasSerialize && hasDeserialize && hasSerialId;
15
+ }
16
+
17
+ static isInitializable(module: object): module is Initializable {
18
+ if (module === null || module === undefined) return false;
19
+
20
+ const initializable = module as Initializable;
21
+
22
+ return typeof initializable.setup === 'function';
23
+ }
24
+
25
+ static isStateSyncable(module: object): module is StateSyncable {
26
+ if (module === null || module === undefined) return false;
27
+
28
+ const stateSyncable = module as StateSyncable;
29
+
30
+ const hasSyncState = typeof stateSyncable.syncState === 'function';
31
+ const isGameState = stateSyncable instanceof GameState;
32
+
33
+ return hasSyncState && !isGameState;
34
+ }
35
+
36
+ static isDebuggable(module: object): module is Debuggable {
37
+ if (module === null || module === undefined) return false;
38
+
39
+ const debuggable = module as Debuggable;
40
+
41
+ return typeof debuggable.getDebugData === 'function';
42
+ }
43
+ }
@@ -0,0 +1,47 @@
1
+ import { describe, it, expect } from 'vitest';
2
+ import p5 from 'p5';
3
+ import RelativeValuesHelper from './RelativeValuesHelper';
4
+
5
+ describe('RelativeValuesHelper', () => {
6
+ // [ARRANGE]
7
+ const mockP5 = {
8
+ width: 1000,
9
+ height: 2000,
10
+ } as unknown as p5;
11
+
12
+ describe('getRelativeWidth', () => {
13
+ it('should return 500 when size is 0.5 and p5.width is 1000', () => {
14
+ // [ACT]
15
+ const result = RelativeValuesHelper.getRelativeWidth(mockP5, 0.5);
16
+
17
+ // [ASSERT]
18
+ expect(result).toBe(500);
19
+ });
20
+
21
+ it('should return 0 when size is 0', () => {
22
+ // [ACT]
23
+ const result = RelativeValuesHelper.getRelativeWidth(mockP5, 0);
24
+
25
+ // [ASSERT]
26
+ expect(result).toBe(0);
27
+ });
28
+ });
29
+
30
+ describe('getRelativeHeight', () => {
31
+ it('should return 1000 when size is 0.5 and p5.height is 2000', () => {
32
+ // [ACT]
33
+ const result = RelativeValuesHelper.getRelativeHeight(mockP5, 0.5);
34
+
35
+ // [ASSERT]
36
+ expect(result).toBe(1000);
37
+ });
38
+
39
+ it('should return 2000 when size is 1', () => {
40
+ // [ACT]
41
+ const result = RelativeValuesHelper.getRelativeHeight(mockP5, 1);
42
+
43
+ // [ASSERT]
44
+ expect(result).toBe(2000);
45
+ });
46
+ });
47
+ });
@@ -0,0 +1,29 @@
1
+ import p5 from 'p5';
2
+
3
+ /**
4
+ * Static utility for calculating pixel values relative to the canvas size.
5
+ * Allows for responsive design by defining sizes as percentages (0.0 - 1.0).
6
+ */
7
+ export default class RelativeValuesHelper {
8
+ /**
9
+ * Calculates a pixel width based on a percentage of the canvas width.
10
+ *
11
+ * @param {p5} p - The P5 instance.
12
+ * @param {number} size - The percentage (0.0 to 1.0).
13
+ * @returns {number} The absolute width in pixels.
14
+ */
15
+ static getRelativeWidth(p: p5, size: number): number {
16
+ return size * p.width;
17
+ }
18
+
19
+ /**
20
+ * Calculates a pixel height based on a percentage of the canvas height.
21
+ *
22
+ * @param {p5} p - The P5 instance.
23
+ * @param {number} size - The percentage (0.0 to 1.0).
24
+ * @returns {number} The absolute height in pixels.
25
+ */
26
+ static getRelativeHeight(p: p5, size: number): number {
27
+ return size * p.height;
28
+ }
29
+ }
@@ -0,0 +1,82 @@
1
+ import { describe, it, expect, vi, beforeEach } from 'vitest';
2
+ import GameControl from './GameControl';
3
+ import { ControlKey, ControlEventType } from '../../types/enums';
4
+ import { GameModules } from '../../types/Types';
5
+ import { State } from '../../types/modules';
6
+
7
+ describe('GameControl', () => {
8
+ let control: GameControl;
9
+ let mockModules: GameModules;
10
+
11
+ beforeEach(() => {
12
+ control = new GameControl();
13
+ mockModules = {
14
+ state: {
15
+ isOn: vi.fn().mockReturnValue(true),
16
+ isOff: vi.fn().mockReturnValue(false),
17
+ isStarted: vi.fn().mockReturnValue(false),
18
+ isPlaying: vi.fn().mockReturnValue(false),
19
+ isPaused: vi.fn().mockReturnValue(false),
20
+ isGameOver: vi.fn().mockReturnValue(false),
21
+ } as unknown as State,
22
+ } as GameModules;
23
+ control.setModules(mockModules);
24
+ });
25
+
26
+ describe('notify', () => {
27
+ it('should throw error if modules are not set', () => {
28
+ // [ARRANGE]
29
+ const freshControl = new GameControl();
30
+
31
+ // [ACT & ASSERT]
32
+ expect(() => freshControl.notify(ControlKey.UP, ControlEventType.PRESSED)).toThrow('Modules not initialized');
33
+ });
34
+
35
+ it('should notify all subscribers of a key event', () => {
36
+ // [ARRANGE]
37
+ const callback = vi.fn();
38
+ control.subscribe(ControlKey.UP, ControlEventType.PRESSED, callback);
39
+
40
+ // [ACT]
41
+ control.notify(ControlKey.UP, ControlEventType.PRESSED);
42
+
43
+ // [ASSERT]
44
+ expect(callback).toHaveBeenCalledWith(
45
+ expect.objectContaining({
46
+ key: ControlKey.UP,
47
+ type: ControlEventType.PRESSED,
48
+ modules: mockModules,
49
+ }),
50
+ );
51
+ });
52
+
53
+ it('should not notify unsubscribed callbacks', () => {
54
+ // [ARRANGE]
55
+ const callback = vi.fn();
56
+ control.subscribe(ControlKey.UP, ControlEventType.PRESSED, callback);
57
+ control.unsubscribe(ControlKey.UP, ControlEventType.PRESSED, callback);
58
+
59
+ // [ACT]
60
+ control.notify(ControlKey.UP, ControlEventType.PRESSED);
61
+
62
+ // [ASSERT]
63
+ expect(callback).not.toHaveBeenCalled();
64
+ });
65
+ });
66
+
67
+ describe('getDebugData', () => {
68
+ it('should return subscriber counts', () => {
69
+ // [ARRANGE]
70
+ control.subscribe(ControlKey.UP, ControlEventType.PRESSED, vi.fn());
71
+ control.subscribe(ControlKey.DOWN, ControlEventType.PRESSED, vi.fn());
72
+ control.subscribe(ControlKey.DOWN, ControlEventType.HELD, vi.fn());
73
+
74
+ // [ACT]
75
+ const debug = control.getDebugData();
76
+
77
+ // [ASSERT]
78
+ expect(debug.total_subscribers).toBe(3);
79
+ expect(debug.tracked_keys).toBe(2); // UP and DOWN
80
+ });
81
+ });
82
+ });
@@ -0,0 +1,142 @@
1
+ import { ControlKey } from '../../types/enums';
2
+ import { Control } from '../../types/modules';
3
+ import { Debuggable } from '../../types/Interfaces';
4
+ import { ControlCallback, ControlEventType, GameEvent, GameModules } from '../../types/Types';
5
+ import GameControlKeyBinding from './GameControlKeyBinding';
6
+
7
+ /**
8
+ * Manages game control inputs and event dispatching.
9
+ * Acts as the central hub for handling user input and notifying subscribers.
10
+ */
11
+ export default class GameControl implements Control, Debuggable {
12
+ private _modules: GameModules;
13
+
14
+ private _keyBinding: GameControlKeyBinding;
15
+ private _subscribers: Map<ControlKey, Map<ControlEventType, Set<ControlCallback>>> = new Map();
16
+
17
+ /**
18
+ * Initializes the control system.
19
+ * Sets up key bindings and prepares the input handler.
20
+ */
21
+ setup() {
22
+ this._keyBinding = new GameControlKeyBinding(this);
23
+
24
+ this._keyBinding.bindControls();
25
+ }
26
+
27
+ /**
28
+ * Unbinds all control event listeners.
29
+ */
30
+ unbindControls() {
31
+ this._keyBinding.unbindControls();
32
+ this._subscribers.clear();
33
+ }
34
+
35
+ /**
36
+ * Binds all control event listeners.
37
+ */
38
+ bindControls() {
39
+ this._keyBinding.bindControls();
40
+ }
41
+
42
+ /**
43
+ * Injects the game modules for context-aware events.
44
+ *
45
+ * @param {GameModules} modules - The collected game modules.
46
+ */
47
+ setModules(modules: GameModules): void {
48
+ this._modules = modules;
49
+ }
50
+
51
+ /**
52
+ * Subscribes a callback to a specific control event.
53
+ *
54
+ * @param {ControlKey} key - The key to listen for.
55
+ * @param {ControlEventType} type - The event type (pressed/held).
56
+ * @param {ControlCallback} callback - The function to execute.
57
+ */
58
+ subscribe(key: ControlKey, type: ControlEventType, callback: ControlCallback): void {
59
+ if (!this._subscribers.has(key)) {
60
+ this._subscribers.set(key, new Map());
61
+ }
62
+
63
+ const keySubscribers = this._subscribers.get(key)!;
64
+ if (!keySubscribers.has(type)) {
65
+ keySubscribers.set(type, new Set());
66
+ }
67
+
68
+ keySubscribers.get(type)!.add(callback);
69
+ }
70
+
71
+ /**
72
+ * Unsubscribes a callback from a control event.
73
+ *
74
+ * @param {ControlKey} key - The key to stop listening for.
75
+ * @param {ControlEventType} type - The event type.
76
+ * @param {ControlCallback} callback - The function to remove.
77
+ */
78
+ unsubscribe(key: ControlKey, type: ControlEventType, callback: ControlCallback): void {
79
+ const keySubscribers = this._subscribers.get(key);
80
+ if (keySubscribers) {
81
+ const callbacks = keySubscribers.get(type);
82
+ if (callbacks) {
83
+ callbacks.delete(callback);
84
+ }
85
+ }
86
+ }
87
+
88
+ /**
89
+ * Notifies subscribers of a control event.
90
+ *
91
+ * @param {ControlKey} key - The key triggering the event.
92
+ * @param {ControlEventType} type - The type of event.
93
+ * @throws {Error} If modules have not been initialized.
94
+ */
95
+ notify(key: ControlKey, type: ControlEventType): void {
96
+ if (!this._modules) {
97
+ throw new Error('Modules not initialized');
98
+ }
99
+
100
+ const event: GameEvent = {
101
+ key,
102
+ type,
103
+ modules: this._modules,
104
+ };
105
+
106
+ const state = this._modules.state;
107
+
108
+ let isAllowed = false;
109
+
110
+ if (state.isOff()) {
111
+ isAllowed = key === ControlKey.POWER;
112
+ } else if (!state.isStarted() || state.isPlaying() || state.isGameOver()) {
113
+ isAllowed = true;
114
+ } else if (state.isPaused()) {
115
+ isAllowed = key.endsWith(';system');
116
+ }
117
+
118
+ const callbacks = this._subscribers.get(key)?.get(type);
119
+ if (callbacks && isAllowed) {
120
+ callbacks.forEach(callback => callback(event));
121
+ }
122
+ }
123
+
124
+ /**
125
+ * Retrieves debug information about the control system.
126
+ *
127
+ * @returns {Record<string, string | number | boolean>} The debug data.
128
+ */
129
+ getDebugData(): Record<string, string | number | boolean> {
130
+ let totalSubscribers = 0;
131
+ this._subscribers.forEach(keyMap => {
132
+ keyMap.forEach(typeSet => {
133
+ totalSubscribers += typeSet.size;
134
+ });
135
+ });
136
+
137
+ return {
138
+ total_subscribers: totalSubscribers,
139
+ tracked_keys: this._subscribers.size,
140
+ };
141
+ }
142
+ }