brick-engine-js 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.env.local.example +2 -0
- package/.github/workflows/publish.yml +73 -0
- package/.prettierignore +2 -0
- package/.prettierrc.json +8 -0
- package/README.adoc +84 -0
- package/dist/8e23286c2fdf41fd795f.svg +32 -0
- package/dist/CNAME +1 -0
- package/dist/app.js +2 -0
- package/dist/app.js.map +1 -0
- package/dist/brick-engine.js +2 -0
- package/dist/brick-engine.js.map +1 -0
- package/dist/config/configs.d.ts +180 -0
- package/dist/config/configs.test.d.ts +1 -0
- package/dist/config/env.d.ts +2 -0
- package/dist/config/env.test.d.ts +1 -0
- package/dist/config/styles.d.ts +0 -0
- package/dist/core/Game.d.ts +107 -0
- package/dist/core/Game.test.d.ts +1 -0
- package/dist/core/InitialStateSnapshot.d.ts +19 -0
- package/dist/core/InitialStateSnapshot.test.d.ts +1 -0
- package/dist/core/helpers/CellHelper.d.ts +13 -0
- package/dist/core/helpers/CellHelper.test.d.ts +1 -0
- package/dist/core/helpers/ControlInputHandlerHelper.d.ts +32 -0
- package/dist/core/helpers/ControlInputHandlerHelper.test.d.ts +1 -0
- package/dist/core/helpers/CoordinateHelper.d.ts +54 -0
- package/dist/core/helpers/CoordinateHelper.test.d.ts +1 -0
- package/dist/core/helpers/InterfaceIdentifierHelper.d.ts +7 -0
- package/dist/core/helpers/InterfaceIdentifierHelper.test.d.ts +1 -0
- package/dist/core/helpers/RelativeValuesHelper.d.ts +23 -0
- package/dist/core/helpers/RelativeValuesHelper.test.d.ts +1 -0
- package/dist/core/module/control/GameControl.d.ts +62 -0
- package/dist/core/module/control/GameControl.test.d.ts +1 -0
- package/dist/core/module/control/GameControlKeyBinding.d.ts +36 -0
- package/dist/core/module/control/GameControlKeyBinding.test.d.ts +1 -0
- package/dist/core/module/grid/GameGrid.d.ts +399 -0
- package/dist/core/module/grid/GameGrid.test.d.ts +1 -0
- package/dist/core/module/grid/GameHudGrid.d.ts +24 -0
- package/dist/core/module/grid/GameHudGrid.test.d.ts +1 -0
- package/dist/core/module/grid/engines/GridAnalysisEngine.d.ts +29 -0
- package/dist/core/module/grid/engines/GridAnalysisEngine.test.d.ts +1 -0
- package/dist/core/module/grid/engines/GridLineEngine.d.ts +56 -0
- package/dist/core/module/grid/engines/GridLineEngine.test.d.ts +1 -0
- package/dist/core/module/grid/engines/GridMovementEngine.d.ts +29 -0
- package/dist/core/module/grid/engines/GridMovementEngine.test.d.ts +1 -0
- package/dist/core/module/grid/engines/GridRegionEngine.d.ts +26 -0
- package/dist/core/module/grid/engines/GridRegionEngine.test.d.ts +1 -0
- package/dist/core/module/grid/engines/GridTransformEngine.d.ts +24 -0
- package/dist/core/module/grid/engines/GridTransformEngine.test.d.ts +1 -0
- package/dist/core/module/renderer/DisplayRenderer.d.ts +51 -0
- package/dist/core/module/renderer/DisplayRenderer.test.d.ts +1 -0
- package/dist/core/module/renderer/GameRenderer.d.ts +59 -0
- package/dist/core/module/renderer/GameRenderer.test.d.ts +1 -0
- package/dist/core/module/renderer/HudRenderer.d.ts +56 -0
- package/dist/core/module/renderer/HudRenderer.test.d.ts +1 -0
- package/dist/core/module/score/GameScore.d.ts +117 -0
- package/dist/core/module/score/GameScore.test.d.ts +1 -0
- package/dist/core/module/session/GameSession.d.ts +20 -0
- package/dist/core/module/session/GameSession.test.d.ts +1 -0
- package/dist/core/module/sound/GameSound.d.ts +85 -0
- package/dist/core/module/sound/GameSound.test.d.ts +1 -0
- package/dist/core/module/state/GameState.d.ts +172 -0
- package/dist/core/module/state/GameState.test.d.ts +1 -0
- package/dist/core/module/text/GameText.d.ts +87 -0
- package/dist/core/module/text/GameText.test.d.ts +1 -0
- package/dist/core/module/time/GameTime.d.ts +76 -0
- package/dist/core/module/time/GameTime.test.d.ts +1 -0
- package/dist/core/types/Interfaces.d.ts +53 -0
- package/dist/core/types/Types.d.ts +114 -0
- package/dist/core/types/enums.d.ts +106 -0
- package/dist/core/types/modules.d.ts +723 -0
- package/dist/css/app.743066d8e4172b0e73f9.css +824 -0
- package/dist/css/app.743066d8e4172b0e73f9.css.map +1 -0
- package/dist/docs/GAME_DEVELOPER_GUIDE.html +727 -0
- package/dist/docs/brick-engine-guide.html +610 -0
- package/dist/docs/diagrams/lifecycle.mmd +19 -0
- package/dist/docs/documentation_style_guide.html +994 -0
- package/dist/docs/getting-started.html +648 -0
- package/dist/docs/images/lifecycle.svg +1 -0
- package/dist/docs/index.html +593 -0
- package/dist/docs/jsdoc_standard.html +656 -0
- package/dist/docs/publishing.html +573 -0
- package/dist/docs/reference/enums/Color.html +533 -0
- package/dist/docs/reference/enums/ControlEventType.html +505 -0
- package/dist/docs/reference/enums/ControlKey.html +529 -0
- package/dist/docs/reference/enums/FontAlignment.html +545 -0
- package/dist/docs/reference/enums/FontSize.html +517 -0
- package/dist/docs/reference/enums/Sound.html +558 -0
- package/dist/docs/reference/enums/StateProperty.html +525 -0
- package/dist/docs/reference/helpers/CellHelper.html +520 -0
- package/dist/docs/reference/helpers/ControlInputHandlerHelper.html +569 -0
- package/dist/docs/reference/helpers/CoordinateHelper.html +703 -0
- package/dist/docs/reference/helpers/RelativeValuesHelper.html +560 -0
- package/dist/docs/reference/interfaces/Debuggable.html +501 -0
- package/dist/docs/reference/interfaces/GameModules.html +544 -0
- package/dist/docs/reference/interfaces/Initializable.html +495 -0
- package/dist/docs/reference/interfaces/RendererInitializable.html +517 -0
- package/dist/docs/reference/interfaces/StateSyncable.html +542 -0
- package/dist/docs/reference/interfaces/modules/Control.html +648 -0
- package/dist/docs/reference/interfaces/modules/Grid.html +1256 -0
- package/dist/docs/reference/interfaces/modules/Renderer.html +522 -0
- package/dist/docs/reference/interfaces/modules/RendererComposite.html +577 -0
- package/dist/docs/reference/interfaces/modules/Score.html +669 -0
- package/dist/docs/reference/interfaces/modules/Session.html +585 -0
- package/dist/docs/reference/interfaces/modules/State.html +897 -0
- package/dist/docs/reference/interfaces/modules/Text.html +668 -0
- package/dist/docs/reference/interfaces/modules/Time.html +684 -0
- package/dist/docs/reference/modules/Debugger.html +579 -0
- package/dist/docs/reference/modules/DisplayRenderer.html +557 -0
- package/dist/docs/reference/modules/Game.html +909 -0
- package/dist/docs/reference/modules/GameControl.html +716 -0
- package/dist/docs/reference/modules/GameGrid.html +1910 -0
- package/dist/docs/reference/modules/GameHudGrid.html +508 -0
- package/dist/docs/reference/modules/GameMenu.html +538 -0
- package/dist/docs/reference/modules/GameRenderer.html +589 -0
- package/dist/docs/reference/modules/GameScore.html +664 -0
- package/dist/docs/reference/modules/GameSession.html +533 -0
- package/dist/docs/reference/modules/GameSound.html +636 -0
- package/dist/docs/reference/modules/GameState.html +922 -0
- package/dist/docs/reference/modules/GameText.html +701 -0
- package/dist/docs/reference/modules/GameTime.html +696 -0
- package/dist/docs/reference/modules/HudRenderer.html +568 -0
- package/dist/docs/reference/modules/InitialStateSnapshot.html +557 -0
- package/dist/docs/reference/modules/SessionModal.html +520 -0
- package/dist/docs/reference/types/Axis.html +505 -0
- package/dist/docs/reference/types/Cell.html +514 -0
- package/dist/docs/reference/types/ControlCallback.html +488 -0
- package/dist/docs/reference/types/Coordinate.html +510 -0
- package/dist/docs/reference/types/GameEntry.html +514 -0
- package/dist/docs/reference/types/GameEvent.html +514 -0
- package/dist/docs/reference/types/Piece.html +506 -0
- package/dist/docs/reference/types/RendererMetrics.html +514 -0
- package/dist/docs/reference/types/Vector.html +509 -0
- package/dist/docs/testing_best_practices.html +770 -0
- package/dist/favicon.ico +0 -0
- package/dist/fonts/digital-7.monoitalic.ttf +0 -0
- package/dist/images/cell.svg +32 -0
- package/dist/images/close.png +0 -0
- package/dist/images/games.png +0 -0
- package/dist/images/github.png +0 -0
- package/dist/images/letter-a.png +0 -0
- package/dist/images/letter-d.png +0 -0
- package/dist/images/letter-j.png +0 -0
- package/dist/images/letter-s.png +0 -0
- package/dist/images/letter-w.png +0 -0
- package/dist/images/meta-image.png +0 -0
- package/dist/images/number-1.png +0 -0
- package/dist/images/number-2.png +0 -0
- package/dist/images/number-3.png +0 -0
- package/dist/images/number-4.png +0 -0
- package/dist/images/number-5.png +0 -0
- package/dist/images/number-6.png +0 -0
- package/dist/images/splash.gif +0 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.html +1 -0
- package/dist/index.test.d.ts +1 -0
- package/dist/main.d.ts +3 -0
- package/dist/main.test.d.ts +1 -0
- package/dist/menu/GameMenu.d.ts +15 -0
- package/dist/menu/GameMenu.test.d.ts +1 -0
- package/dist/menu/GameMenuSingleton.d.ts +6 -0
- package/dist/menu/GameMenuSingleton.test.d.ts +1 -0
- package/dist/menu/GameRepository.d.ts +7 -0
- package/dist/menu/GameRepository.test.d.ts +1 -0
- package/dist/menu/manager/GameManager.d.ts +6 -0
- package/dist/menu/manager/GameManager.test.d.ts +1 -0
- package/dist/sounds/sound_00.wav +0 -0
- package/dist/sounds/sound_01.wav +0 -0
- package/dist/sounds/sound_02.wav +0 -0
- package/dist/sounds/sound_03.wav +0 -0
- package/dist/sounds/sound_04.wav +0 -0
- package/dist/sounds/sound_05.wav +0 -0
- package/dist/sounds/sound_06.wav +0 -0
- package/dist/sounds/sound_07.wav +0 -0
- package/dist/sounds/sound_08.wav +0 -0
- package/dist/sounds/sound_09.wav +0 -0
- package/dist/sounds/sound_10.wav +0 -0
- package/dist/sounds/sound_11.wav +0 -0
- package/dist/sounds/sound_12.wav +0 -0
- package/dist/sounds/sound_13.wav +0 -0
- package/dist/sounds/sound_14.wav +0 -0
- package/dist/sounds/sound_15.wav +0 -0
- package/dist/types/interfaces.d.ts +5 -0
- package/dist/vendor/p5.min.js +1 -0
- package/dist/view/Debugger.d.ts +12 -0
- package/dist/view/Debugger.test.d.ts +1 -0
- package/dist/view/GameView.d.ts +101 -0
- package/dist/view/GameView.test.d.ts +1 -0
- package/dist/view/SessionModal.d.ts +12 -0
- package/dist/view/SessionModal.test.d.ts +4 -0
- package/dist/view/components/layout/ButtonLayout.d.ts +25 -0
- package/dist/view/components/layout/ButtonLayout.test.d.ts +1 -0
- package/dist/view/components/layout/ContainerLayout.d.ts +23 -0
- package/dist/view/components/layout/ContainerLayout.test.d.ts +1 -0
- package/dist/view/components/layout/FrameLayout.d.ts +11 -0
- package/dist/view/components/layout/FrameLayout.test.d.ts +1 -0
- package/dist/view/components/ui/BigButton.d.ts +13 -0
- package/dist/view/components/ui/BigButton.test.d.ts +1 -0
- package/dist/view/components/ui/Button.d.ts +12 -0
- package/dist/view/components/ui/Button.test.d.ts +1 -0
- package/dist/view/components/ui/Canvas.d.ts +22 -0
- package/dist/view/components/ui/Canvas.test.d.ts +1 -0
- package/dist/view/components/ui/SmallButton.d.ts +13 -0
- package/dist/view/components/ui/SmallButton.test.d.ts +1 -0
- package/dist/view/theme/applyColors.d.ts +10 -0
- package/dist/view/theme/applyColors.test.d.ts +1 -0
- package/dist/view/theme/dimensions.d.ts +13 -0
- package/dist/view/theme/dimensions.test.d.ts +1 -0
- package/docs/GAME_DEVELOPER_GUIDE.adoc +167 -0
- package/docs/brick-engine-guide.adoc +87 -0
- package/docs/diagrams/lifecycle.mmd +19 -0
- package/docs/documentation_style_guide.adoc +210 -0
- package/docs/getting-started.adoc +147 -0
- package/docs/images/lifecycle.svg +1 -0
- package/docs/jsdoc_standard.adoc +109 -0
- package/docs/publishing.adoc +58 -0
- package/docs/reference/enums/Color.adoc +35 -0
- package/docs/reference/enums/ControlEventType.adoc +28 -0
- package/docs/reference/enums/ControlKey.adoc +34 -0
- package/docs/reference/enums/FontAlignment.adoc +43 -0
- package/docs/reference/enums/FontSize.adoc +31 -0
- package/docs/reference/enums/Sound.adoc +42 -0
- package/docs/reference/enums/StateProperty.adoc +33 -0
- package/docs/reference/helpers/CellHelper.adoc +37 -0
- package/docs/reference/helpers/ControlInputHandlerHelper.adoc +57 -0
- package/docs/reference/helpers/CoordinateHelper.adoc +118 -0
- package/docs/reference/helpers/RelativeValuesHelper.adoc +53 -0
- package/docs/reference/interfaces/Debuggable.adoc +29 -0
- package/docs/reference/interfaces/GameModules.adoc +35 -0
- package/docs/reference/interfaces/Initializable.adoc +24 -0
- package/docs/reference/interfaces/RendererInitializable.adoc +33 -0
- package/docs/reference/interfaces/StateSyncable.adoc +41 -0
- package/docs/reference/interfaces/modules/Control.adoc +98 -0
- package/docs/reference/interfaces/modules/Grid.adoc +411 -0
- package/docs/reference/interfaces/modules/Renderer.adoc +34 -0
- package/docs/reference/interfaces/modules/RendererComposite.adoc +57 -0
- package/docs/reference/interfaces/modules/Score.adoc +107 -0
- package/docs/reference/interfaces/modules/Session.adoc +66 -0
- package/docs/reference/interfaces/modules/State.adoc +290 -0
- package/docs/reference/interfaces/modules/Text.adoc +110 -0
- package/docs/reference/interfaces/modules/Time.adoc +119 -0
- package/docs/reference/modules/Debugger.adoc +71 -0
- package/docs/reference/modules/DisplayRenderer.adoc +55 -0
- package/docs/reference/modules/Game.adoc +256 -0
- package/docs/reference/modules/GameControl.adoc +139 -0
- package/docs/reference/modules/GameGrid.adoc +794 -0
- package/docs/reference/modules/GameHudGrid.adoc +38 -0
- package/docs/reference/modules/GameMenu.adoc +39 -0
- package/docs/reference/modules/GameRenderer.adoc +79 -0
- package/docs/reference/modules/GameScore.adoc +138 -0
- package/docs/reference/modules/GameSession.adoc +43 -0
- package/docs/reference/modules/GameSound.adoc +111 -0
- package/docs/reference/modules/GameState.adoc +318 -0
- package/docs/reference/modules/GameText.adoc +139 -0
- package/docs/reference/modules/GameTime.adoc +141 -0
- package/docs/reference/modules/HudRenderer.adoc +56 -0
- package/docs/reference/modules/InitialStateSnapshot.adoc +47 -0
- package/docs/reference/modules/SessionModal.adoc +34 -0
- package/docs/reference/types/Axis.adoc +28 -0
- package/docs/reference/types/Cell.adoc +29 -0
- package/docs/reference/types/ControlCallback.adoc +23 -0
- package/docs/reference/types/Coordinate.adoc +29 -0
- package/docs/reference/types/GameEntry.adoc +29 -0
- package/docs/reference/types/GameEvent.adoc +29 -0
- package/docs/reference/types/Piece.adoc +32 -0
- package/docs/reference/types/RendererMetrics.adoc +29 -0
- package/docs/reference/types/Vector.adoc +28 -0
- package/docs/testing_best_practices.adoc +190 -0
- package/eslint.config.mjs +29 -0
- package/package.json +54 -0
- package/public/CNAME +1 -0
- package/public/docs/GAME_DEVELOPER_GUIDE.html +727 -0
- package/public/docs/brick-engine-guide.html +610 -0
- package/public/docs/diagrams/lifecycle.mmd +19 -0
- package/public/docs/documentation_style_guide.html +994 -0
- package/public/docs/getting-started.html +648 -0
- package/public/docs/images/lifecycle.svg +1 -0
- package/public/docs/index.html +593 -0
- package/public/docs/jsdoc_standard.html +656 -0
- package/public/docs/publishing.html +573 -0
- package/public/docs/reference/enums/Color.html +533 -0
- package/public/docs/reference/enums/ControlEventType.html +505 -0
- package/public/docs/reference/enums/ControlKey.html +529 -0
- package/public/docs/reference/enums/FontAlignment.html +545 -0
- package/public/docs/reference/enums/FontSize.html +517 -0
- package/public/docs/reference/enums/Sound.html +558 -0
- package/public/docs/reference/enums/StateProperty.html +525 -0
- package/public/docs/reference/helpers/CellHelper.html +520 -0
- package/public/docs/reference/helpers/ControlInputHandlerHelper.html +569 -0
- package/public/docs/reference/helpers/CoordinateHelper.html +703 -0
- package/public/docs/reference/helpers/RelativeValuesHelper.html +560 -0
- package/public/docs/reference/interfaces/Debuggable.html +501 -0
- package/public/docs/reference/interfaces/GameModules.html +544 -0
- package/public/docs/reference/interfaces/Initializable.html +495 -0
- package/public/docs/reference/interfaces/RendererInitializable.html +517 -0
- package/public/docs/reference/interfaces/StateSyncable.html +542 -0
- package/public/docs/reference/interfaces/modules/Control.html +648 -0
- package/public/docs/reference/interfaces/modules/Grid.html +1256 -0
- package/public/docs/reference/interfaces/modules/Renderer.html +522 -0
- package/public/docs/reference/interfaces/modules/RendererComposite.html +577 -0
- package/public/docs/reference/interfaces/modules/Score.html +669 -0
- package/public/docs/reference/interfaces/modules/Session.html +585 -0
- package/public/docs/reference/interfaces/modules/State.html +897 -0
- package/public/docs/reference/interfaces/modules/Text.html +668 -0
- package/public/docs/reference/interfaces/modules/Time.html +684 -0
- package/public/docs/reference/modules/Debugger.html +579 -0
- package/public/docs/reference/modules/DisplayRenderer.html +557 -0
- package/public/docs/reference/modules/Game.html +909 -0
- package/public/docs/reference/modules/GameControl.html +716 -0
- package/public/docs/reference/modules/GameGrid.html +1910 -0
- package/public/docs/reference/modules/GameHudGrid.html +508 -0
- package/public/docs/reference/modules/GameMenu.html +538 -0
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- package/public/docs/reference/modules/GameScore.html +664 -0
- package/public/docs/reference/modules/GameSession.html +533 -0
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- package/public/docs/reference/modules/GameTime.html +696 -0
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- package/public/docs/reference/modules/SessionModal.html +520 -0
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- package/public/docs/testing_best_practices.html +770 -0
- package/public/favicon.ico +0 -0
- package/public/fonts/digital-7.monoitalic.ttf +0 -0
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- package/public/style/sessionModal.css +155 -0
- package/public/style/sourceCodeAndCommands.css +74 -0
- package/public/style/splash.css +13 -0
- package/public/style/theme.css +137 -0
- package/scripts/generate-diagrams.sh +20 -0
- package/scripts/generate-docs.js +111 -0
- package/src/client-game.d.ts +1 -0
- package/src/config/configs.test.ts +20 -0
- package/src/config/configs.ts +197 -0
- package/src/config/env.test.ts +59 -0
- package/src/config/env.ts +7 -0
- package/src/config/styles.ts +5 -0
- package/src/core/Game.test.ts +167 -0
- package/src/core/Game.ts +307 -0
- package/src/core/InitialStateSnapshot.test.ts +51 -0
- package/src/core/InitialStateSnapshot.ts +46 -0
- package/src/core/helpers/CellHelper.test.ts +33 -0
- package/src/core/helpers/CellHelper.ts +21 -0
- package/src/core/helpers/ControlInputHandlerHelper.test.ts +116 -0
- package/src/core/helpers/ControlInputHandlerHelper.ts +68 -0
- package/src/core/helpers/CoordinateHelper.test.ts +113 -0
- package/src/core/helpers/CoordinateHelper.ts +82 -0
- package/src/core/helpers/InterfaceIdentifierHelper.test.ts +122 -0
- package/src/core/helpers/InterfaceIdentifierHelper.ts +43 -0
- package/src/core/helpers/RelativeValuesHelper.test.ts +47 -0
- package/src/core/helpers/RelativeValuesHelper.ts +29 -0
- package/src/core/module/control/GameControl.test.ts +82 -0
- package/src/core/module/control/GameControl.ts +142 -0
- package/src/core/module/control/GameControlKeyBinding.test.ts +59 -0
- package/src/core/module/control/GameControlKeyBinding.ts +92 -0
- package/src/core/module/grid/GameGrid.test.ts +83 -0
- package/src/core/module/grid/GameGrid.ts +610 -0
- package/src/core/module/grid/GameHudGrid.test.ts +22 -0
- package/src/core/module/grid/GameHudGrid.ts +40 -0
- package/src/core/module/grid/engines/GridAnalysisEngine.test.ts +157 -0
- package/src/core/module/grid/engines/GridAnalysisEngine.ts +124 -0
- package/src/core/module/grid/engines/GridLineEngine.test.ts +132 -0
- package/src/core/module/grid/engines/GridLineEngine.ts +165 -0
- package/src/core/module/grid/engines/GridMovementEngine.test.ts +125 -0
- package/src/core/module/grid/engines/GridMovementEngine.ts +113 -0
- package/src/core/module/grid/engines/GridRegionEngine.test.ts +136 -0
- package/src/core/module/grid/engines/GridRegionEngine.ts +52 -0
- package/src/core/module/grid/engines/GridTransformEngine.test.ts +98 -0
- package/src/core/module/grid/engines/GridTransformEngine.ts +70 -0
- package/src/core/module/renderer/DisplayRenderer.test.ts +86 -0
- package/src/core/module/renderer/DisplayRenderer.ts +152 -0
- package/src/core/module/renderer/GameRenderer.test.ts +103 -0
- package/src/core/module/renderer/GameRenderer.ts +144 -0
- package/src/core/module/renderer/HudRenderer.test.ts +108 -0
- package/src/core/module/renderer/HudRenderer.ts +203 -0
- package/src/core/module/score/GameScore.test.ts +71 -0
- package/src/core/module/score/GameScore.ts +188 -0
- package/src/core/module/session/GameSession.test.ts +176 -0
- package/src/core/module/session/GameSession.ts +103 -0
- package/src/core/module/sound/GameSound.test.ts +117 -0
- package/src/core/module/sound/GameSound.ts +229 -0
- package/src/core/module/state/GameState.test.ts +101 -0
- package/src/core/module/state/GameState.ts +339 -0
- package/src/core/module/text/GameText.test.ts +87 -0
- package/src/core/module/text/GameText.ts +150 -0
- package/src/core/module/time/GameTime.test.ts +86 -0
- package/src/core/module/time/GameTime.ts +144 -0
- package/src/core/types/Interfaces.ts +59 -0
- package/src/core/types/Types.ts +124 -0
- package/src/core/types/enums.ts +113 -0
- package/src/core/types/modules.ts +841 -0
- package/src/index.test.ts +15 -0
- package/src/index.ts +9 -0
- package/src/main.test.ts +137 -0
- package/src/main.ts +77 -0
- package/src/menu/GameMenu.test.ts +157 -0
- package/src/menu/GameMenu.ts +124 -0
- package/src/menu/GameMenuSingleton.test.ts +26 -0
- package/src/menu/GameMenuSingleton.ts +13 -0
- package/src/menu/GameRepository.test.ts +46 -0
- package/src/menu/GameRepository.ts +47 -0
- package/src/menu/manager/GameManager.test.ts +68 -0
- package/src/menu/manager/GameManager.ts +50 -0
- package/src/types/global.d.ts +8 -0
- package/src/types/interfaces.ts +5 -0
- package/src/view/Debugger.test.ts +152 -0
- package/src/view/Debugger.ts +124 -0
- package/src/view/GameView.test.ts +95 -0
- package/src/view/GameView.ts +244 -0
- package/src/view/SessionModal.test.ts +141 -0
- package/src/view/SessionModal.ts +73 -0
- package/src/view/components/layout/ButtonLayout.test.ts +28 -0
- package/src/view/components/layout/ButtonLayout.ts +63 -0
- package/src/view/components/layout/ContainerLayout.test.ts +48 -0
- package/src/view/components/layout/ContainerLayout.ts +50 -0
- package/src/view/components/layout/FrameLayout.test.ts +24 -0
- package/src/view/components/layout/FrameLayout.ts +25 -0
- package/src/view/components/ui/BigButton.test.ts +28 -0
- package/src/view/components/ui/BigButton.ts +31 -0
- package/src/view/components/ui/Button.test.ts +30 -0
- package/src/view/components/ui/Button.ts +30 -0
- package/src/view/components/ui/Canvas.test.ts +32 -0
- package/src/view/components/ui/Canvas.ts +34 -0
- package/src/view/components/ui/SmallButton.test.ts +48 -0
- package/src/view/components/ui/SmallButton.ts +32 -0
- package/src/view/theme/applyColors.test.ts +47 -0
- package/src/view/theme/applyColors.ts +38 -0
- package/src/view/theme/dimensions.test.ts +34 -0
- package/src/view/theme/dimensions.ts +53 -0
- package/tsconfig.json +16 -0
- package/vitest.config.ts +14 -0
- package/webpack.config.js +133 -0
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import p5 from 'p5';
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import configs from '../../../config/configs';
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import { Color } from '../../types/enums';
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import { Cell, GameModules, RendererMetrics } from '../../types/Types';
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import { Renderer, State } from '../../types/modules';
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import RelativeValuesHelper from '../../helpers/RelativeValuesHelper';
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/**
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* Responsible for rendering the main game field (the grid where the game is played).
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* Handles cell rendering, background drawing, and optimizes static elements using an off-screen buffer.
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*/
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export default class DisplayRenderer implements Renderer {
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private _p: p5;
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private _rendererMetrics: RendererMetrics;
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// Pre-calculated cell geometry
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private _cellPreCalculatedGeometry: {
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innerOffset: number;
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innerSize: number;
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paddingOffset: number;
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paddingSize: number;
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strokeWeight: number;
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};
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// Static graphics buffer for optimized rendering
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private _staticGraphics: p5.Graphics;
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/**
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* Creates an instance of the DisplayRenderer.
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*
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* @param {p5} p - The p5 instance.
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*/
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constructor(p: p5) {
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this._p = p;
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}
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/**
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* Initializes the renderer with the calculated metrics.
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* Pre-calculates cell geometry for faster rendering.
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*
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* @param {RendererMetrics} rendererMetrics - The shared renderer metrics.
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*/
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setup(rendererMetrics: RendererMetrics) {
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this._rendererMetrics = rendererMetrics;
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const { margin: cellMargin, padding: cellPadding, strokeWeight: cellStrokeWeight } = configs.screenLayout.cell;
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// Use pre-calculated cell size
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const cellSize = this._rendererMetrics.cell.size;
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// 3. Pre-calculate localized cell geometry (relative to cell 0,0)
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this._cellPreCalculatedGeometry = {
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innerOffset: cellMargin * cellSize,
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innerSize: cellSize - cellMargin * cellSize * 2,
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paddingOffset: cellPadding * cellSize,
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paddingSize: cellSize - cellPadding * cellSize * 2,
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strokeWeight: cellStrokeWeight * cellSize,
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};
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// Initialize static graphics buffer and render static elements
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this._renderStaticElements();
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}
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/**
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* Renders the game grid.
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* Draws the static background first, then iterates over the grid to draw cells.
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*
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* @param {Cell[][]} grid - The current grid state.
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*/
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render(grid: Cell[][], modules: GameModules) {
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this._p.push();
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this._p.image(this._staticGraphics, 0, 0);
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this.renderGrid(grid, modules.state);
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this._p.pop();
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}
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/**
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* Renders static elements (background and borders) to an off-screen buffer.
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* This improves performance by avoiding re-drawing static shapes every frame.
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*/
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private _renderStaticElements() {
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const { borderWeight } = configs.screenLayout.display;
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this._staticGraphics = this._p.createGraphics(this._p.width, this._p.height);
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this._staticGraphics.background(configs.colors.background);
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this._staticGraphics.strokeWeight(RelativeValuesHelper.getRelativeWidth(this._p, borderWeight));
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this._staticGraphics.noFill();
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this._staticGraphics.stroke(configs.colors.active);
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this._staticGraphics.rect(
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this._rendererMetrics.display.origin.x,
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this._rendererMetrics.display.origin.y,
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this._rendererMetrics.display.width,
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this._rendererMetrics.display.height,
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);
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}
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/**
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* Renders a single brick at grid coordinates.
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* Uses translation matrices to keep drawing logic clean.
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*
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* @param {Cell} cell - The cell data to render.
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*/
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protected renderCell({ coordinate, color, value }: Cell, state: State) {
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const { x, y } = coordinate;
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const { innerOffset, innerSize, paddingOffset, paddingSize, strokeWeight } = this._cellPreCalculatedGeometry;
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if (value === 0 || (!state.isPlaying() && !state.isPaused())) {
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color = Color.INACTIVE;
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} else {
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color = state.isColorEnabled() ? color : Color.DEFAULT;
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}
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this._p.push();
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// Move to the specific cell position
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this._p.translate(
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this._rendererMetrics.display.origin.x + x * this._rendererMetrics.cell.size,
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this._rendererMetrics.display.origin.y + y * this._rendererMetrics.cell.size,
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);
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this._p.strokeWeight(strokeWeight);
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this._p.stroke(color);
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// Outer Box
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this._p.noFill();
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this._p.rect(innerOffset, innerOffset, innerSize, innerSize);
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// Inner Fill
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this._p.fill(color);
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this._p.rect(paddingOffset, paddingOffset, paddingSize, paddingSize);
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this._p.pop();
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}
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/**
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* Iterates through the grid and renders each cell.
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*
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* @param {Cell[][]} grid - The grid to render.
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*/
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protected renderGrid(grid: Cell[][], state: State) {
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grid.forEach(row => {
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row.forEach(cell => {
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this.renderCell(cell, state);
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});
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});
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}
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}
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import { describe, it, expect, vi, beforeEach } from 'vitest';
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import type p5 from 'p5';
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import GameRenderer from './GameRenderer';
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import { Renderer } from '../../types/modules';
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import { Cell, GameModules } from '../../types/Types';
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describe('GameRenderer', () => {
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let gameRenderer: GameRenderer;
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let mockP5: Record<string, unknown>;
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beforeEach(() => {
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mockP5 = {
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width: 1000,
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height: 1000,
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push: vi.fn(),
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pop: vi.fn(),
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image: vi.fn(),
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translate: vi.fn(),
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strokeWeight: vi.fn(),
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stroke: vi.fn(),
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noFill: vi.fn(),
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rect: vi.fn(),
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fill: vi.fn(),
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createGraphics: vi.fn().mockReturnValue({
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background: vi.fn(),
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strokeWeight: vi.fn(),
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noFill: vi.fn(),
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stroke: vi.fn(),
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rect: vi.fn(),
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}),
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};
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gameRenderer = new GameRenderer(mockP5 as unknown as p5);
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});
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describe('setup', () => {
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it('should calculate metrics and initialize sub-renderers', () => {
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// [ACT]
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gameRenderer.setup();
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40
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// [ASSERT]
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const metrics = gameRenderer.rendererMetrics;
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expect(metrics).toBeDefined();
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expect(metrics.display.width).toBeGreaterThan(0);
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expect(metrics.cell.size).toBeGreaterThan(0);
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});
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47
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});
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48
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describe('render', () => {
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it('should delegate render to all sub-renderers', () => {
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// [ARRANGE]
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gameRenderer.setup();
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53
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const mockRenderer = {
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setup: vi.fn(),
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render: vi.fn(),
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};
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gameRenderer.addRenderer(mockRenderer as unknown as Renderer);
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const grid: Cell[][] = [];
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const modules = {
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text: {
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setTextSize: vi.fn(),
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setInactiveText: vi.fn(),
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setTextAlign: vi.fn(),
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textOnHud: vi.fn(),
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setActiveText: vi.fn(),
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setRendererMetrics: vi.fn(),
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},
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state: {
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isOn: vi.fn().mockReturnValue(true),
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isPaused: vi.fn().mockReturnValue(false),
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isMuted: vi.fn().mockReturnValue(false),
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isOff: vi.fn().mockReturnValue(false),
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isPlaying: vi.fn().mockReturnValue(true),
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isColorEnabled: vi.fn().mockReturnValue(true),
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},
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score: { score: 0, level: 1, maxLevel: 10, highScore: 0 },
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hudGrid: { forEach: vi.fn() },
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} as unknown as GameModules;
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// [ACT]
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gameRenderer.render(grid, modules);
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// [ASSERT]
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expect(mockRenderer.render).toHaveBeenCalled();
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});
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});
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describe('Debug', () => {
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it('should return correct debug data after setup', () => {
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// [ARRANGE]
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gameRenderer.setup();
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// [ACT]
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const debug = gameRenderer.getDebugData();
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// [ASSERT]
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expect(debug.display_width).toBeDefined();
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expect(debug.cell_size).toBeDefined();
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});
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});
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});
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@@ -0,0 +1,144 @@
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1
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import p5 from 'p5';
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import { Cell, GameModules, RendererMetrics } from '../../types/Types';
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import { Debuggable } from '../../types/Interfaces';
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import { Renderer } from '../../types/modules';
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import DisplayRenderer from './DisplayRenderer';
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import { RendererComposite } from '../../types/modules';
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import HudRenderer from './HudRenderer';
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import configs from '../../../config/configs';
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9
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+
import RelativeValuesHelper from '../../helpers/RelativeValuesHelper';
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10
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+
import CoordinateHelper from '../../helpers/CoordinateHelper';
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11
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+
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12
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+
/**
|
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13
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+
* Composite renderer that manages multiple sub-renderers.
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14
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+
* Orchestrates the rendering of the main display and the HUD.
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15
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+
* Handles the calculation of shared rendering metrics (sizes, positions) to ensure consistency.
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16
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+
*/
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17
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+
export default class GameRenderer implements RendererComposite, Debuggable {
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18
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+
private _p: p5;
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19
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+
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20
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+
private _renderers: Renderer[];
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21
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+
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22
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+
private _displayRenderer: DisplayRenderer;
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23
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+
private _hudRenderer: HudRenderer;
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24
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+
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25
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+
// Cache for renderer metrics
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26
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+
private _rendererMetrics: RendererMetrics;
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27
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+
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28
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+
/**
|
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29
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+
* Creates an instance of GameRenderer.
|
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30
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+
*
|
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31
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+
* @param {p5} p - The p5 instance.
|
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32
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+
*/
|
|
33
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+
constructor(p: p5) {
|
|
34
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+
this._p = p;
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35
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+
}
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36
|
+
|
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37
|
+
/**
|
|
38
|
+
* Adds a sub-renderer to the composition.
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39
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+
*
|
|
40
|
+
* @param {Renderer} renderer - The renderer to add.
|
|
41
|
+
*/
|
|
42
|
+
addRenderer(renderer: Renderer) {
|
|
43
|
+
this._renderers.push(renderer);
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
/**
|
|
47
|
+
* Initializes all sub-renderers and calculates layout metrics.
|
|
48
|
+
* This method must be called before rendering begins.
|
|
49
|
+
*/
|
|
50
|
+
setup() {
|
|
51
|
+
this._displayRenderer = new DisplayRenderer(this._p);
|
|
52
|
+
this._hudRenderer = new HudRenderer(this._p);
|
|
53
|
+
|
|
54
|
+
this._renderers = [];
|
|
55
|
+
this.addRenderer(this._displayRenderer);
|
|
56
|
+
this.addRenderer(this._hudRenderer);
|
|
57
|
+
|
|
58
|
+
// Pre-calculate all metrics here to avoid dependency issues between renderers
|
|
59
|
+
this._calculateMetrics();
|
|
60
|
+
|
|
61
|
+
this._renderers.forEach(renderer => renderer.setup(this.rendererMetrics));
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
/**
|
|
65
|
+
* Calculates the layout dimensions for the display and HUD.
|
|
66
|
+
* Based on screen configuration and relative values.
|
|
67
|
+
*/
|
|
68
|
+
private _calculateMetrics() {
|
|
69
|
+
const { width, height, margin: displayMargin } = configs.screenLayout.display;
|
|
70
|
+
const { columns: gridColumns } = configs.screenLayout.grid;
|
|
71
|
+
|
|
72
|
+
// 1. Calculate main display dimensions
|
|
73
|
+
const displayWidth = RelativeValuesHelper.getRelativeWidth(this._p, width);
|
|
74
|
+
const displayHeight = RelativeValuesHelper.getRelativeHeight(this._p, height);
|
|
75
|
+
const displayOrigin = CoordinateHelper.getRelativeCoordinate(this._p, {
|
|
76
|
+
x: displayMargin,
|
|
77
|
+
y: displayMargin,
|
|
78
|
+
});
|
|
79
|
+
|
|
80
|
+
// 2. Calculate cell size
|
|
81
|
+
const cellSize = displayWidth / gridColumns;
|
|
82
|
+
|
|
83
|
+
// 3. Calculate HUD dimensions
|
|
84
|
+
// Note: We use 0 and 1 to get start and end positions, then calculate width/height
|
|
85
|
+
const hudOrigin = {
|
|
86
|
+
x: CoordinateHelper.getHudPosX(this._p, 0, displayWidth),
|
|
87
|
+
y: CoordinateHelper.getHudPosY(this._p, 0, displayHeight),
|
|
88
|
+
};
|
|
89
|
+
|
|
90
|
+
const hudWidth = CoordinateHelper.getHudPosX(this._p, 1, displayWidth) - hudOrigin.x;
|
|
91
|
+
const hudHeight = CoordinateHelper.getHudPosY(this._p, 1, displayHeight) - hudOrigin.y;
|
|
92
|
+
|
|
93
|
+
this._rendererMetrics = {
|
|
94
|
+
display: {
|
|
95
|
+
width: displayWidth,
|
|
96
|
+
height: displayHeight,
|
|
97
|
+
origin: displayOrigin,
|
|
98
|
+
},
|
|
99
|
+
hud: {
|
|
100
|
+
width: hudWidth,
|
|
101
|
+
height: hudHeight,
|
|
102
|
+
origin: hudOrigin,
|
|
103
|
+
},
|
|
104
|
+
cell: {
|
|
105
|
+
size: cellSize,
|
|
106
|
+
},
|
|
107
|
+
};
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
* Delegating render method.
|
|
112
|
+
* Calls render on all registered sub-renderers.
|
|
113
|
+
*
|
|
114
|
+
* @param {Cell[][]} grid - The main game grid.
|
|
115
|
+
* @param {GameModules} modules - The game modules collection.
|
|
116
|
+
*/
|
|
117
|
+
render(grid: Cell[][], modules: GameModules) {
|
|
118
|
+
this._renderers.forEach(renderer => renderer.render(grid, modules));
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
/**
|
|
122
|
+
* Retrieves the calculated renderer metrics.
|
|
123
|
+
*
|
|
124
|
+
* @returns {RendererMetrics} The metrics object.
|
|
125
|
+
*/
|
|
126
|
+
get rendererMetrics(): RendererMetrics {
|
|
127
|
+
return this._rendererMetrics;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
/**
|
|
131
|
+
* Retrieves debug information about the renderer's calculated metrics.
|
|
132
|
+
*
|
|
133
|
+
* @returns {Record<string, string | number | boolean>} The debug data.
|
|
134
|
+
*/
|
|
135
|
+
getDebugData(): Record<string, string | number | boolean> {
|
|
136
|
+
return {
|
|
137
|
+
display_width: this._rendererMetrics.display.width.toFixed(2),
|
|
138
|
+
display_height: this._rendererMetrics.display.height.toFixed(2),
|
|
139
|
+
hud_width: this._rendererMetrics.hud.width.toFixed(2),
|
|
140
|
+
hud_height: this._rendererMetrics.hud.height.toFixed(2),
|
|
141
|
+
cell_size: this._rendererMetrics.cell.size.toFixed(2),
|
|
142
|
+
};
|
|
143
|
+
}
|
|
144
|
+
}
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
import { describe, it, expect, vi, beforeEach } from 'vitest';
|
|
2
|
+
import type p5 from 'p5';
|
|
3
|
+
import HudRenderer from './HudRenderer';
|
|
4
|
+
import { Color } from '../../types/enums';
|
|
5
|
+
import { GameModules, RendererMetrics } from '../../types/Types';
|
|
6
|
+
|
|
7
|
+
describe('HudRenderer', () => {
|
|
8
|
+
let renderer: HudRenderer;
|
|
9
|
+
let mockP5: Record<string, unknown>;
|
|
10
|
+
|
|
11
|
+
beforeEach(() => {
|
|
12
|
+
mockP5 = {
|
|
13
|
+
push: vi.fn(),
|
|
14
|
+
pop: vi.fn(),
|
|
15
|
+
translate: vi.fn(),
|
|
16
|
+
strokeWeight: vi.fn(),
|
|
17
|
+
stroke: vi.fn(),
|
|
18
|
+
noFill: vi.fn(),
|
|
19
|
+
rect: vi.fn(),
|
|
20
|
+
fill: vi.fn(),
|
|
21
|
+
width: 1000,
|
|
22
|
+
height: 1000,
|
|
23
|
+
};
|
|
24
|
+
|
|
25
|
+
renderer = new HudRenderer(mockP5 as unknown as p5);
|
|
26
|
+
|
|
27
|
+
const metrics: RendererMetrics = {
|
|
28
|
+
display: { width: 600, height: 900, origin: { x: 50, y: 50 } },
|
|
29
|
+
hud: { width: 400, height: 900, origin: { x: 650, y: 50 } },
|
|
30
|
+
cell: { size: 50 },
|
|
31
|
+
};
|
|
32
|
+
|
|
33
|
+
renderer.setup(metrics);
|
|
34
|
+
});
|
|
35
|
+
|
|
36
|
+
describe('render', () => {
|
|
37
|
+
it('should render score and level information', () => {
|
|
38
|
+
// [ARRANGE]
|
|
39
|
+
const mockModules = {
|
|
40
|
+
text: {
|
|
41
|
+
setTextSize: vi.fn(),
|
|
42
|
+
setInactiveText: vi.fn(),
|
|
43
|
+
setActiveText: vi.fn(),
|
|
44
|
+
setTextAlign: vi.fn(),
|
|
45
|
+
textOnHud: vi.fn(),
|
|
46
|
+
},
|
|
47
|
+
state: {
|
|
48
|
+
isOn: vi.fn().mockReturnValue(true),
|
|
49
|
+
isPaused: vi.fn().mockReturnValue(false),
|
|
50
|
+
isMuted: vi.fn().mockReturnValue(false),
|
|
51
|
+
isOff: vi.fn().mockReturnValue(false),
|
|
52
|
+
isPlaying: vi.fn().mockReturnValue(true),
|
|
53
|
+
isColorEnabled: vi.fn().mockReturnValue(true),
|
|
54
|
+
},
|
|
55
|
+
score: {
|
|
56
|
+
score: 500,
|
|
57
|
+
level: 1,
|
|
58
|
+
maxLevel: 10,
|
|
59
|
+
highScore: 1000,
|
|
60
|
+
},
|
|
61
|
+
hudGrid: {
|
|
62
|
+
forEach: vi.fn(callback => {
|
|
63
|
+
callback({ coordinate: { x: 0, y: 0 }, value: 1, color: Color.RED });
|
|
64
|
+
}),
|
|
65
|
+
},
|
|
66
|
+
} as unknown as GameModules;
|
|
67
|
+
|
|
68
|
+
// [ACT]
|
|
69
|
+
renderer.render([], mockModules);
|
|
70
|
+
|
|
71
|
+
// [ASSERT]
|
|
72
|
+
expect(mockModules.text.textOnHud).toHaveBeenCalledWith('500', expect.anything());
|
|
73
|
+
expect(mockModules.text.textOnHud).toHaveBeenCalledWith('1000', expect.anything());
|
|
74
|
+
expect(mockModules.text.textOnHud).toHaveBeenCalledWith('01 - 10', expect.anything());
|
|
75
|
+
expect(mockP5.translate).toHaveBeenCalled(); // Should have drawn the cell
|
|
76
|
+
expect(mockP5.rect).toHaveBeenCalled(); // Should have drawn the border
|
|
77
|
+
});
|
|
78
|
+
|
|
79
|
+
it('should show paused status when game is paused', () => {
|
|
80
|
+
// [ARRANGE]
|
|
81
|
+
const mockModules = {
|
|
82
|
+
text: {
|
|
83
|
+
setTextSize: vi.fn(),
|
|
84
|
+
setInactiveText: vi.fn(),
|
|
85
|
+
setActiveText: vi.fn(),
|
|
86
|
+
setTextAlign: vi.fn(),
|
|
87
|
+
textOnHud: vi.fn(),
|
|
88
|
+
},
|
|
89
|
+
state: {
|
|
90
|
+
isOn: vi.fn().mockReturnValue(true),
|
|
91
|
+
isPaused: vi.fn().mockReturnValue(true),
|
|
92
|
+
isMuted: vi.fn().mockReturnValue(false),
|
|
93
|
+
isOff: vi.fn().mockReturnValue(false),
|
|
94
|
+
isPlaying: vi.fn().mockReturnValue(true),
|
|
95
|
+
},
|
|
96
|
+
score: { score: 0, level: 1, maxLevel: 10, highScore: 1000 },
|
|
97
|
+
hudGrid: { forEach: vi.fn() },
|
|
98
|
+
} as unknown as GameModules;
|
|
99
|
+
|
|
100
|
+
// [ACT]
|
|
101
|
+
renderer.render([], mockModules);
|
|
102
|
+
|
|
103
|
+
// [ASSERT]
|
|
104
|
+
// setActiveText should be called for 'Paused'
|
|
105
|
+
expect(mockModules.text.setActiveText).toHaveBeenCalled();
|
|
106
|
+
});
|
|
107
|
+
});
|
|
108
|
+
});
|