angry-pixel 1.1.3 → 1.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +2 -0
- package/lib/component/Button.d.ts +1 -1
- package/lib/component/Camera.d.ts +7 -15
- package/lib/component/RigidBody.d.ts +1 -1
- package/lib/component/Sprite.d.ts +9 -18
- package/lib/component/Transform.d.ts +1 -3
- package/lib/component/collider/BoxCollider.d.ts +1 -1
- package/lib/component/collider/EdgeCollider.d.ts +2 -3
- package/lib/component/collider/PolygonCollider.d.ts +12 -2
- package/lib/component/collider/TilemapCollider.d.ts +14 -3
- package/lib/component/rendering/MaskRenderer.d.ts +2 -4
- package/lib/component/rendering/SpriteRenderer.d.ts +5 -9
- package/lib/component/rendering/TextRenderer.d.ts +13 -16
- package/lib/component/rendering/TiledTilemapRenderer.d.ts +78 -0
- package/lib/component/rendering/TilemapRenderer.d.ts +55 -0
- package/lib/core/Game.d.ts +1 -2
- package/lib/core/facades/AssetManagerFacade.d.ts +11 -0
- package/lib/core/managers/AssetManager.d.ts +3 -2
- package/lib/core/managers/IterationManager.d.ts +3 -2
- package/lib/core/managers/SceneManager.d.ts +2 -2
- package/lib/gameObject/GameCamera.d.ts +1 -2
- package/lib/index.cjs.js +15 -1
- package/lib/index.d.ts +3 -7
- package/lib/index.esm.js +15 -1
- package/lib/index.js +15 -1
- package/lib/input/GamepadController.d.ts +1 -1
- package/lib/input/MouseController.d.ts +1 -1
- package/lib/input/TouchController.d.ts +1 -1
- package/lib/physics/collision/CollisionManager.d.ts +1 -1
- package/lib/physics/collision/QuadTree.d.ts +1 -1
- package/lib/physics/collision/resolver/CollisionResolver.d.ts +1 -1
- package/lib/physics/collision/shape/Circumference.d.ts +1 -2
- package/lib/physics/collision/shape/Line.d.ts +1 -2
- package/lib/physics/collision/shape/Polygon.d.ts +1 -2
- package/lib/physics/collision/shape/Rectangle.d.ts +1 -1
- package/lib/physics/collision/shape/Shape.d.ts +1 -2
- package/lib/physics/rigodBody/RigidBodyData.d.ts +1 -1
- package/package.json +3 -2
- package/lib/Engine/Animation.d.ts +0 -12
- package/lib/Engine/Component.d.ts +0 -130
- package/lib/Engine/Components/Animator.d.ts +0 -20
- package/lib/Engine/Components/AudioPlayer.d.ts +0 -27
- package/lib/Engine/Components/Camera.d.ts +0 -30
- package/lib/Engine/Components/Colliders/AbstractColliderComponent.d.ts +0 -22
- package/lib/Engine/Components/Colliders/BoxCollider.d.ts +0 -32
- package/lib/Engine/Components/Colliders/TilemapCollider.d.ts +0 -15
- package/lib/Engine/Components/ComponentTypes.d.ts +0 -13
- package/lib/Engine/Components/Renderer/CsvTilemapRenderer.d.ts +0 -13
- package/lib/Engine/Components/Renderer/SpriteRenderer.d.ts +0 -46
- package/lib/Engine/Components/Renderer/TextRenderer.d.ts +0 -49
- package/lib/Engine/Components/Renderer/TiledTilemapRenderer.d.ts +0 -43
- package/lib/Engine/Components/Renderer/TilemapRenderer.d.ts +0 -72
- package/lib/Engine/Components/RigidBody.d.ts +0 -42
- package/lib/Engine/Components/Transform.d.ts +0 -30
- package/lib/Engine/Core/Asset/AssetManager.d.ts +0 -17
- package/lib/Engine/Core/Collision/Collider/ICollider.d.ts +0 -13
- package/lib/Engine/Core/Collision/Collider/RectangleCollider.d.ts +0 -31
- package/lib/Engine/Core/Collision/CollisionData.d.ts +0 -8
- package/lib/Engine/Core/Collision/CollisionManager.d.ts +0 -31
- package/lib/Engine/Core/Collision/QuadTree.d.ts +0 -32
- package/lib/Engine/Core/Collision/Resolver/AABBResolver.d.ts +0 -14
- package/lib/Engine/Core/Collision/Resolver/ICollisionResolver.d.ts +0 -5
- package/lib/Engine/Core/Collision/Resolver/SatResolver.d.ts +0 -14
- package/lib/Engine/Core/Collision/Shape/Rectangle.d.ts +0 -13
- package/lib/Engine/Core/Collision/Shape/Shape.d.ts +0 -28
- package/lib/Engine/Core/DependencyInjection/Config.d.ts +0 -3
- package/lib/Engine/Core/DependencyInjection/Container.d.ts +0 -12
- package/lib/Engine/Core/Dom/DomManager.d.ts +0 -9
- package/lib/Engine/Core/Exception/GameEngineException.d.ts +0 -4
- package/lib/Engine/Core/Exception/MiniEngineException.d.ts +0 -4
- package/lib/Engine/Core/GameLoop/IterationManager.d.ts +0 -18
- package/lib/Engine/Core/GameLoop/TimeManager.d.ts +0 -18
- package/lib/Engine/Core/GameObject/GameObjectManager.d.ts +0 -17
- package/lib/Engine/Core/Input/GamepadController.d.ts +0 -40
- package/lib/Engine/Core/Input/InputManager.d.ts +0 -11
- package/lib/Engine/Core/Input/KeyboardController.d.ts +0 -7
- package/lib/Engine/Core/Input/MouseController.d.ts +0 -21
- package/lib/Engine/Core/Input/TouchController.d.ts +0 -13
- package/lib/Engine/Core/Physics/PhysicsIterationManager.d.ts +0 -13
- package/lib/Engine/Core/Rendering/CameraData.d.ts +0 -9
- package/lib/Engine/Core/Rendering/Context2D/Context2DRenderer.d.ts +0 -19
- package/lib/Engine/Core/Rendering/CullingService.d.ts +0 -11
- package/lib/Engine/Core/Rendering/FontAtlasFactory.d.ts +0 -19
- package/lib/Engine/Core/Rendering/IContextRenderer.d.ts +0 -6
- package/lib/Engine/Core/Rendering/RenderData/ColliderRenderData.d.ts +0 -7
- package/lib/Engine/Core/Rendering/RenderData/GeometricRenderData.d.ts +0 -12
- package/lib/Engine/Core/Rendering/RenderData/ImageRenderData.d.ts +0 -22
- package/lib/Engine/Core/Rendering/RenderData/RenderData.d.ts +0 -22
- package/lib/Engine/Core/Rendering/RenderData/TextRenderData.d.ts +0 -22
- package/lib/Engine/Core/Rendering/RenderData/TilemapRenderData.d.ts +0 -22
- package/lib/Engine/Core/Rendering/RenderManager.d.ts +0 -22
- package/lib/Engine/Core/Rendering/WebGL/ProgramFactory.d.ts +0 -7
- package/lib/Engine/Core/Rendering/WebGL/ProgramManager.d.ts +0 -26
- package/lib/Engine/Core/Rendering/WebGL/Renderer/GeometricRenderer.d.ts +0 -22
- package/lib/Engine/Core/Rendering/WebGL/Renderer/ImageRenderer.d.ts +0 -16
- package/lib/Engine/Core/Rendering/WebGL/Renderer/TextRenderer.d.ts +0 -21
- package/lib/Engine/Core/Rendering/WebGL/Renderer/TilemapRenderer.d.ts +0 -19
- package/lib/Engine/Core/Rendering/WebGL/Shader/Legacy/imageFragmentShader.d.ts +0 -1
- package/lib/Engine/Core/Rendering/WebGL/Shader/Legacy/imageVertexShader.d.ts +0 -1
- package/lib/Engine/Core/Rendering/WebGL/Shader/imageFragmentShader.d.ts +0 -1
- package/lib/Engine/Core/Rendering/WebGL/Shader/imageVertexShader.d.ts +0 -1
- package/lib/Engine/Core/Rendering/WebGL/ShaderLoader.d.ts +0 -3
- package/lib/Engine/Core/Rendering/WebGL/TextureFactory.d.ts +0 -8
- package/lib/Engine/Core/Rendering/WebGL/TextureManager.d.ts +0 -11
- package/lib/Engine/Core/Rendering/WebGL/Utils.d.ts +0 -7
- package/lib/Engine/Core/Rendering/WebGL/WebGLRenderer.d.ts +0 -34
- package/lib/Engine/Core/Scene/SceneManager.d.ts +0 -18
- package/lib/Engine/Core/Tilemap/Tile.d.ts +0 -7
- package/lib/Engine/Core/Tilemap/TileData.d.ts +0 -10
- package/lib/Engine/Core/Time/GameIterationManager.d.ts +0 -11
- package/lib/Engine/Core/Time/GameLoopManager.d.ts +0 -10
- package/lib/Engine/Core/Time/TimeManager.d.ts +0 -18
- package/lib/Engine/Facades/AssetManagerFacade.d.ts +0 -28
- package/lib/Engine/Facades/DomManagerFacade.d.ts +0 -7
- package/lib/Engine/Facades/GameObjectManagerFacade.d.ts +0 -58
- package/lib/Engine/Facades/InputManagerFacade.d.ts +0 -12
- package/lib/Engine/Facades/SceneManagerFacade.d.ts +0 -17
- package/lib/Engine/Facades/TimeManagerFacade.d.ts +0 -9
- package/lib/Engine/Game.d.ts +0 -88
- package/lib/Engine/GameObject.d.ts +0 -157
- package/lib/Engine/GameObjects/GameCamera.d.ts +0 -17
- package/lib/Engine/GameObjects/SpacePointer.d.ts +0 -8
- package/lib/Engine/Math/Rectangle.d.ts +0 -50
- package/lib/Engine/Math/Rotation.d.ts +0 -16
- package/lib/Engine/Math/Utils.d.ts +0 -26
- package/lib/Engine/Math/Vector2.d.ts +0 -114
- package/lib/Engine/Scene.d.ts +0 -71
- package/lib/Engine/Sprite.d.ts +0 -31
- package/lib/Engine/Tileset.d.ts +0 -25
- package/lib/Engine/Utils/uuid.d.ts +0 -1
- package/lib/component/ComponentTypes.d.ts +0 -17
- package/lib/component/RigidBodyOld.d.ts +0 -39
- package/lib/component/colliderComponent/AbstractColliderComponent.d.ts +0 -22
- package/lib/component/colliderComponent/BoxCollider.d.ts +0 -32
- package/lib/component/colliderComponent/PolygonCollider.d.ts +0 -32
- package/lib/component/colliderComponent/TilemapCollider.d.ts +0 -15
- package/lib/component/colliderComponent/TriangleCollider.d.ts +0 -32
- package/lib/component/rendering/tilemap/CsvTilemapRenderer.d.ts +0 -13
- package/lib/component/rendering/tilemap/Tile.d.ts +0 -7
- package/lib/component/rendering/tilemap/TileData.d.ts +0 -13
- package/lib/component/rendering/tilemap/TiledTilemapRenderer.d.ts +0 -48
- package/lib/component/rendering/tilemap/TilemapRenderer.d.ts +0 -74
- package/lib/component/rendering/tilemap/Tileset.d.ts +0 -25
- package/lib/component/renderingComponent/MaskRenderer.d.ts +0 -29
- package/lib/component/renderingComponent/SpriteRenderer.d.ts +0 -46
- package/lib/component/renderingComponent/TextRenderer.d.ts +0 -49
- package/lib/component/renderingComponent/tilemap/CsvTilemapRenderer.d.ts +0 -13
- package/lib/component/renderingComponent/tilemap/Tile.d.ts +0 -7
- package/lib/component/renderingComponent/tilemap/TileData.d.ts +0 -10
- package/lib/component/renderingComponent/tilemap/TiledTilemapRenderer.d.ts +0 -43
- package/lib/component/renderingComponent/tilemap/TilemapRenderer.d.ts +0 -72
- package/lib/component/renderingComponent/tilemap/Tileset.d.ts +0 -25
- package/lib/core/managers/IterationManager copy.d.ts +0 -42
- package/lib/core/managers/IterationManagerOld.d.ts +0 -42
- package/lib/core/managers/headless/HeadlessIterationManager.d.ts +0 -29
- package/lib/core/managers/headless/HeadlessRenderManager.d.ts +0 -10
- package/lib/core/managers/iteration/BrowserIterationManager.d.ts +0 -35
- package/lib/core/managers/iteration/FrameEvent.d.ts +0 -13
- package/lib/core/managers/iteration/HeadlessIterationManager.d.ts +0 -29
- package/lib/core/managers/iteration/IIterationManager.d.ts +0 -7
- package/lib/math/Rectangle.d.ts +0 -57
- package/lib/math/Rotation.d.ts +0 -13
- package/lib/math/Utils.d.ts +0 -39
- package/lib/math/Vector2.d.ts +0 -114
- package/lib/physics/PhysicsManager.d.ts +0 -24
- package/lib/physics/PhysicsManagerOld2.d.ts +0 -34
- package/lib/physics/collision/CollisionData.d.ts +0 -8
- package/lib/physics/collision/CollisionManagerOld.d.ts +0 -27
- package/lib/physics/collision/collider/ICollider.d.ts +0 -13
- package/lib/physics/collision/collider/RectangleCollider.d.ts +0 -31
- package/lib/physics/collision/resolver/CircumferenceCircumferenceResolver.d.ts +0 -7
- package/lib/physics/collision/resolver/CircumferencePolygonResolver.d.ts +0 -23
- package/lib/physics/collision/resolver/CircumferenceRectangleResolver.d.ts +0 -9
- package/lib/physics/collision/resolver/CollisionResolution.d.ts +0 -6
- package/lib/physics/collision/resolver/ICollisionResolver.d.ts +0 -5
- package/lib/physics/collision/resolver/PolygonPolygonResolver.d.ts +0 -15
- package/lib/physics/collision/resolver/RectangleRectangleResolver.d.ts +0 -11
- package/lib/physics/collision-old/CollisionData.d.ts +0 -8
- package/lib/physics/collision-old/CollisionManager.d.ts +0 -30
- package/lib/physics/collision-old/QuadTree.d.ts +0 -32
- package/lib/physics/collision-old/collider/ICollider.d.ts +0 -14
- package/lib/physics/collision-old/collider/RectangleCollider.d.ts +0 -32
- package/lib/physics/collision-old/resolver/AABBResolver.d.ts +0 -14
- package/lib/physics/collision-old/resolver/ICollisionResolver.d.ts +0 -5
- package/lib/physics/collision-old/resolver/SatResolver.d.ts +0 -14
- package/lib/physics/collision-old/shape/Rectangle.d.ts +0 -13
- package/lib/physics/collision-old/shape/Shape.d.ts +0 -28
- package/lib/rendering/CameraData.d.ts +0 -9
- package/lib/rendering/ContextRenderer.d.ts +0 -6
- package/lib/rendering/CullingService.d.ts +0 -10
- package/lib/rendering/FontAtlasFactory.d.ts +0 -24
- package/lib/rendering/RenderManager.d.ts +0 -29
- package/lib/rendering/context2D/Context2DRenderer.d.ts +0 -19
- package/lib/rendering/renderData/ColliderRenderData.d.ts +0 -7
- package/lib/rendering/renderData/GeometricRenderData.d.ts +0 -17
- package/lib/rendering/renderData/ImageRenderData.d.ts +0 -22
- package/lib/rendering/renderData/MaskRenderData.d.ts +0 -9
- package/lib/rendering/renderData/RenderData.d.ts +0 -22
- package/lib/rendering/renderData/TextRenderData.d.ts +0 -22
- package/lib/rendering/renderData/TilemapRenderData.d.ts +0 -28
- package/lib/rendering/webGL/ProgramFactory.d.ts +0 -7
- package/lib/rendering/webGL/ProgramManager.d.ts +0 -26
- package/lib/rendering/webGL/ShaderLoader.d.ts +0 -3
- package/lib/rendering/webGL/TextureFactory.d.ts +0 -8
- package/lib/rendering/webGL/TextureManager.d.ts +0 -11
- package/lib/rendering/webGL/Utils.d.ts +0 -7
- package/lib/rendering/webGL/WebGLRenderer.d.ts +0 -36
- package/lib/rendering/webGL/renderer/GeometricRenderer.d.ts +0 -21
- package/lib/rendering/webGL/renderer/ImageRenderer.d.ts +0 -16
- package/lib/rendering/webGL/renderer/MaskRenderer.d.ts +0 -14
- package/lib/rendering/webGL/renderer/TextRenderer.d.ts +0 -21
- package/lib/rendering/webGL/renderer/TilemapRenderer.d.ts +0 -19
- package/lib/rendering/webGL/shader/imageFragmentShader.d.ts +0 -1
- package/lib/rendering/webGL/shader/imageVertexShader.d.ts +0 -1
- package/lib/rendering/webGL/shader/legacy/imageFragmentShader.d.ts +0 -1
- package/lib/rendering/webGL/shader/legacy/imageVertexShader.d.ts +0 -1
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import { Rectangle } from "
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import { Rectangle } from "angry-pixel-math";
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import { ColliderData } from "./ColliderData";
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import { CollisionMethod } from "./method/CollisionMethod";
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import { CollisionResolution } from "./resolver/CollisionResolver";
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import { Rectangle } from "
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import { Vector2 } from "../../../math/Vector2";
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import { Rectangle, Vector2 } from "angry-pixel-math";
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import { Shape, ShapeType } from "./Shape";
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export declare class Circumference implements Shape {
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readonly type: ShapeType;
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import { Rectangle } from "
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import { Vector2 } from "../../../math/Vector2";
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import { Rectangle, Vector2 } from "angry-pixel-math";
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import { Shape, ShapeType } from "./Shape";
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export declare class Line implements Shape {
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vertexModel: [Vector2, Vector2];
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import { Rectangle } from "
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import { Vector2 } from "../../../math/Vector2";
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import { Rectangle, Vector2 } from "angry-pixel-math";
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export declare class Polygon implements Shape {
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protected _type: ShapeType;
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package/package.json
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{
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"name": "angry-pixel",
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"version": "1.1.
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"version": "1.1.4",
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"description": "Lightweight 2D game engine made with TypeScript.",
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"main": "lib/index.js",
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"types": "lib/index.d.ts",
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"typescript": "^4.0.2"
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},
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"dependencies": {
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"angry-pixel-2d-renderer": "^1.0.0",
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"angry-pixel-math": "^1.0.1"
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}
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}
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import { Sprite } from "./Sprite";
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import { GameObjectFactory } from "./Core/GameObject/GameObjectManager";
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import { Scene } from "./Scene";
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gameObject: GameObject;
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protected getComponentsByType<T extends Component>(type: string): T[];
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/**
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* @param name The name of the game object to find
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* @returns The found game object
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|
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*/
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protected findGameObjectByName<T extends GameObject>(name: string): T;
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/**
|
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* @param tag The tag of the game objects to find
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* @returns The found game objects
|
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*/
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|
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protected findGameObjectsByTag(tag: string): GameObject[];
|
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|
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/**
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* @param tag The tag of the game object to find
|
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* @returns The found game object
|
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*/
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protected findGameObjectByTag<T extends GameObject>(tag: string): T;
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/**
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* Destroy one game objects by its name
|
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* @param name The name of the game object
|
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*/
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protected destroyGameObjectByName(name: string): void;
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|
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/**
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* Destroy the game objects
|
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* @param gameObject The game object to destory
|
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|
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*/
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|
-
protected destroyGameObject(gameObject: GameObject): void;
|
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/**
|
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* @param name The name of the component to find
|
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* @returns TRUE or FALSE
|
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*/
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hasComponentOfName(name: string): boolean;
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/**
|
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* @param type The type of the component to find
|
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* @returns TRUE or FALSE
|
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*/
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hasComponentOfType(type: string): boolean;
|
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/**
|
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* @param name The name of the component to remove
|
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*/
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removeComponentByName(name: string): void;
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/**
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* @param type The tyepe of the component to remove
|
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*/
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removeComponentByType(type: string): void;
|
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|
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/**
|
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|
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* @description NOTE: Do not call this method. Use GameObject.setComponentActive instead.
|
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|
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*/
|
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destroy(): void;
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}
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|
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export declare abstract class EngineComponent extends Component {
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protected get updateEvent(): string;
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|
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}
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|
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|
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export declare abstract class ColliderComponent extends Component {
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protected get updateEvent(): string;
|
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|
-
}
|
|
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|
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export declare abstract class PhysicsComponent extends Component {
|
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|
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protected get updateEvent(): string;
|
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|
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}
|
|
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|
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export declare abstract class TransformComponent extends Component {
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protected get updateEvent(): string;
|
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|
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}
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|
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|
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export declare abstract class PreRenderComponent extends Component {
|
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|
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protected get updateEvent(): string;
|
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|
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}
|
|
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|
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export declare abstract class CameraComponent extends Component {
|
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|
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protected get updateEvent(): string;
|
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|
-
}
|
|
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|
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export declare abstract class RenderComponent extends Component {
|
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|
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protected get updateEvent(): string;
|
|
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|
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}
|
|
@@ -1,20 +0,0 @@
|
|
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1
|
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import { EngineComponent } from "../Component";
|
|
2
|
-
import { SpriteRenderer } from "./Renderer/SpriteRenderer";
|
|
3
|
-
import { Animation } from "../Animation";
|
|
4
|
-
export interface AnimatorConfig {
|
|
5
|
-
spriteRenderer: SpriteRenderer;
|
|
6
|
-
}
|
|
7
|
-
export declare class Animator extends EngineComponent {
|
|
8
|
-
private timeManager;
|
|
9
|
-
private spriteRenderer;
|
|
10
|
-
private animations;
|
|
11
|
-
private currentAnimation;
|
|
12
|
-
private defaultSprite;
|
|
13
|
-
constructor(config: AnimatorConfig);
|
|
14
|
-
protected start(): void;
|
|
15
|
-
protected update(): void;
|
|
16
|
-
addAnimation(name: string, animation: Animation): this;
|
|
17
|
-
playAnimation(name: string): void;
|
|
18
|
-
stopAnimation(): void;
|
|
19
|
-
isPlayingAnimation(name: string): boolean;
|
|
20
|
-
}
|
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
import { EngineComponent } from "../Component";
|
|
2
|
-
export interface AudioPlayerConfig {
|
|
3
|
-
audio?: HTMLAudioElement;
|
|
4
|
-
volume?: number;
|
|
5
|
-
loop?: boolean;
|
|
6
|
-
}
|
|
7
|
-
export declare class AudioPlayer extends EngineComponent {
|
|
8
|
-
volume: number;
|
|
9
|
-
loop: boolean;
|
|
10
|
-
audio: HTMLAudioElement;
|
|
11
|
-
private clones;
|
|
12
|
-
private _playing;
|
|
13
|
-
private _paused;
|
|
14
|
-
constructor(config?: AudioPlayerConfig);
|
|
15
|
-
playAudio(audio: HTMLAudioElement, volume?: number | null): void;
|
|
16
|
-
private cloneAudio;
|
|
17
|
-
play(): void;
|
|
18
|
-
stop(): void;
|
|
19
|
-
pause(): void;
|
|
20
|
-
private audioEventHandler;
|
|
21
|
-
private userinputEventHandler;
|
|
22
|
-
setActive(active: boolean): void;
|
|
23
|
-
/**
|
|
24
|
-
* @description NOTE: Do not call this method. Use GameObject.setComponentActive instead.
|
|
25
|
-
*/
|
|
26
|
-
destroy(): void;
|
|
27
|
-
}
|
|
@@ -1,30 +0,0 @@
|
|
|
1
|
-
import { CameraComponent } from "../Component";
|
|
2
|
-
import { Rectangle } from "../Math/Rectangle";
|
|
3
|
-
export declare class Camera extends CameraComponent {
|
|
4
|
-
private renderManager;
|
|
5
|
-
private domManager;
|
|
6
|
-
private _layers;
|
|
7
|
-
private _depth;
|
|
8
|
-
private _zoom;
|
|
9
|
-
private _originalViewportRect;
|
|
10
|
-
private _viewportRect;
|
|
11
|
-
private _worldSpaceRect;
|
|
12
|
-
private canvas;
|
|
13
|
-
private cameraData;
|
|
14
|
-
constructor();
|
|
15
|
-
set layers(layers: string[]);
|
|
16
|
-
get layers(): string[];
|
|
17
|
-
set depth(depth: number);
|
|
18
|
-
get depth(): number;
|
|
19
|
-
set zoom(zoom: number);
|
|
20
|
-
get zoom(): number;
|
|
21
|
-
get originalViewportRect(): Rectangle;
|
|
22
|
-
get worldSpaceRect(): Rectangle;
|
|
23
|
-
get viewportRect(): Rectangle;
|
|
24
|
-
addLayer(layer: string): void;
|
|
25
|
-
protected update(): void;
|
|
26
|
-
private updateOriginalViewportRect;
|
|
27
|
-
private updateViewportRect;
|
|
28
|
-
private updateWorldSpaceRect;
|
|
29
|
-
private updateCameraData;
|
|
30
|
-
}
|
|
@@ -1,22 +0,0 @@
|
|
|
1
|
-
import { ColliderComponent, RenderComponent } from "../../Component";
|
|
2
|
-
import { ICollider } from "../../Core/Collision/Collider/ICollider";
|
|
3
|
-
import { Collision, CollisionManager } from "../../Core/Collision/CollisionManager";
|
|
4
|
-
export declare abstract class AbstractColliderComponent extends ColliderComponent {
|
|
5
|
-
protected collisionManager: CollisionManager;
|
|
6
|
-
protected colliders: ICollider[];
|
|
7
|
-
protected _physics: boolean;
|
|
8
|
-
protected renderer: RenderComponent;
|
|
9
|
-
private collisionsCache;
|
|
10
|
-
constructor();
|
|
11
|
-
get physics(): boolean;
|
|
12
|
-
protected abstract updatePosition(): void;
|
|
13
|
-
protected addCollider(collider: ICollider): void;
|
|
14
|
-
collidesWithLayer(layer: string): boolean;
|
|
15
|
-
getCollisionWithLayer(layer: string): Collision | null;
|
|
16
|
-
getCollisionsWithLayer(layer: string): Collision[];
|
|
17
|
-
setActive(active: boolean): void;
|
|
18
|
-
/**
|
|
19
|
-
* @description NOTE: Do not call this method. Use GameObject.setComponentActive instead.
|
|
20
|
-
*/
|
|
21
|
-
destroy(): void;
|
|
22
|
-
}
|
|
@@ -1,32 +0,0 @@
|
|
|
1
|
-
import { AbstractColliderComponent } from "./AbstractColliderComponent";
|
|
2
|
-
import { Rotation } from "../../Math/Rotation";
|
|
3
|
-
export interface BoxColliderConfig {
|
|
4
|
-
width: number;
|
|
5
|
-
height: number;
|
|
6
|
-
offsetX?: number;
|
|
7
|
-
offsetY?: number;
|
|
8
|
-
rotation?: Rotation;
|
|
9
|
-
physics?: boolean;
|
|
10
|
-
debug?: boolean;
|
|
11
|
-
}
|
|
12
|
-
export declare class BoxCollider extends AbstractColliderComponent {
|
|
13
|
-
debug: boolean;
|
|
14
|
-
width: number;
|
|
15
|
-
height: number;
|
|
16
|
-
offsetX: number;
|
|
17
|
-
offsetY: number;
|
|
18
|
-
rotation: Rotation;
|
|
19
|
-
private realWidth;
|
|
20
|
-
private realHeight;
|
|
21
|
-
private realOffset;
|
|
22
|
-
private realPosition;
|
|
23
|
-
private realRotation;
|
|
24
|
-
private applyRotation;
|
|
25
|
-
private innerPosition;
|
|
26
|
-
constructor(config: BoxColliderConfig);
|
|
27
|
-
protected start(): void;
|
|
28
|
-
protected update(): void;
|
|
29
|
-
protected updatePosition(): void;
|
|
30
|
-
private updateRealSize;
|
|
31
|
-
private translate;
|
|
32
|
-
}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { TilemapRenderer } from "../Renderer/TilemapRenderer";
|
|
2
|
-
import { AbstractColliderComponent } from "./AbstractColliderComponent";
|
|
3
|
-
export interface TilemapColliderConfig {
|
|
4
|
-
tilemapRenderer: TilemapRenderer;
|
|
5
|
-
debug?: boolean;
|
|
6
|
-
}
|
|
7
|
-
export declare class TilemapCollider extends AbstractColliderComponent {
|
|
8
|
-
private tilemapRenderer;
|
|
9
|
-
private debug;
|
|
10
|
-
private cacheVertex;
|
|
11
|
-
constructor(config: TilemapColliderConfig);
|
|
12
|
-
protected start(): void;
|
|
13
|
-
private needsCollider;
|
|
14
|
-
protected updatePosition(): void;
|
|
15
|
-
}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
export declare const ComponentTypes: {
|
|
2
|
-
Animator: string;
|
|
3
|
-
AudioPlayer: string;
|
|
4
|
-
Camera: string;
|
|
5
|
-
RigidBody: string;
|
|
6
|
-
Transform: string;
|
|
7
|
-
BoxCollider: string;
|
|
8
|
-
TilemapCollider: string;
|
|
9
|
-
CsvTilemapRenderer: string;
|
|
10
|
-
SpriteRenderer: string;
|
|
11
|
-
TextRenderer: string;
|
|
12
|
-
TiledTilemapRenderer: string;
|
|
13
|
-
};
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import { TilemapRenderer, TilemapRendererConfig } from "./TilemapRenderer";
|
|
2
|
-
export interface CsvTilemapConfig extends TilemapRendererConfig {
|
|
3
|
-
tilemapData: string;
|
|
4
|
-
alpha?: number;
|
|
5
|
-
tintColor?: string;
|
|
6
|
-
}
|
|
7
|
-
export declare class CsvTilemapRenderer extends TilemapRenderer {
|
|
8
|
-
readonly tilemapData: string;
|
|
9
|
-
readonly alpha: number;
|
|
10
|
-
readonly tintColor: string;
|
|
11
|
-
constructor(config: CsvTilemapConfig);
|
|
12
|
-
protected processTilemap(): void;
|
|
13
|
-
}
|
|
@@ -1,46 +0,0 @@
|
|
|
1
|
-
import { RenderComponent } from "../../Component";
|
|
2
|
-
import { Rotation } from "../../Math/Rotation";
|
|
3
|
-
import { Vector2 } from "../../Math/Vector2";
|
|
4
|
-
import { Sprite } from "../../Sprite";
|
|
5
|
-
export interface SpriteRendererConfig {
|
|
6
|
-
sprite?: Sprite;
|
|
7
|
-
offset?: Vector2;
|
|
8
|
-
smooth?: boolean;
|
|
9
|
-
rotation?: Rotation;
|
|
10
|
-
flipHorizontal?: boolean;
|
|
11
|
-
flipVertical?: boolean;
|
|
12
|
-
opacity?: number;
|
|
13
|
-
tiled?: Vector2;
|
|
14
|
-
maskColor?: string;
|
|
15
|
-
maskColorMix?: number;
|
|
16
|
-
tintColor?: string;
|
|
17
|
-
layer?: string;
|
|
18
|
-
}
|
|
19
|
-
export declare class SpriteRenderer extends RenderComponent {
|
|
20
|
-
private renderManager;
|
|
21
|
-
sprite: Sprite;
|
|
22
|
-
offset: Vector2;
|
|
23
|
-
flipHorizontal: boolean;
|
|
24
|
-
flipVertical: boolean;
|
|
25
|
-
rotation: Rotation;
|
|
26
|
-
smooth: boolean;
|
|
27
|
-
opacity: number;
|
|
28
|
-
private _tiled;
|
|
29
|
-
maskColor: string;
|
|
30
|
-
maskColorMix: number;
|
|
31
|
-
tintColor: string;
|
|
32
|
-
layer: string;
|
|
33
|
-
private renderData;
|
|
34
|
-
private innerPosition;
|
|
35
|
-
private cachePosition;
|
|
36
|
-
private cacheRenderPosition;
|
|
37
|
-
private scaledOffset;
|
|
38
|
-
constructor(config?: SpriteRendererConfig);
|
|
39
|
-
get tiled(): Vector2;
|
|
40
|
-
set tiled(tiled: Vector2);
|
|
41
|
-
protected update(): void;
|
|
42
|
-
private updateRenderDataArray;
|
|
43
|
-
private updateRenderData;
|
|
44
|
-
private calculateRenderPosition;
|
|
45
|
-
private translateRenderPosition;
|
|
46
|
-
}
|
|
@@ -1,49 +0,0 @@
|
|
|
1
|
-
import { RenderComponent } from "../../Component";
|
|
2
|
-
import { Orientation } from "../../Core/Rendering/RenderData/TextRenderData";
|
|
3
|
-
import { Rotation } from "../../Math/Rotation";
|
|
4
|
-
import { Vector2 } from "../../Math/Vector2";
|
|
5
|
-
export interface TextRendererConfig {
|
|
6
|
-
text: string;
|
|
7
|
-
fontFamily: string;
|
|
8
|
-
fontUrl?: string;
|
|
9
|
-
fontSize?: number;
|
|
10
|
-
color?: string;
|
|
11
|
-
lineSeparation?: number;
|
|
12
|
-
letterSpacing?: number;
|
|
13
|
-
width?: number;
|
|
14
|
-
height?: number;
|
|
15
|
-
offset?: Vector2;
|
|
16
|
-
smooth?: boolean;
|
|
17
|
-
charRanges?: number[];
|
|
18
|
-
bitmapSize?: number;
|
|
19
|
-
bitmapOffset?: Vector2;
|
|
20
|
-
rotation?: Rotation;
|
|
21
|
-
opacity?: number;
|
|
22
|
-
orientation?: Orientation;
|
|
23
|
-
}
|
|
24
|
-
export declare class TextRenderer extends RenderComponent {
|
|
25
|
-
text: string;
|
|
26
|
-
fontFamily: string;
|
|
27
|
-
fontUrl: string;
|
|
28
|
-
fontSize: number;
|
|
29
|
-
width: number;
|
|
30
|
-
height: number;
|
|
31
|
-
offset: Vector2;
|
|
32
|
-
color: string;
|
|
33
|
-
lineSeparation: number;
|
|
34
|
-
letterSpacing: number;
|
|
35
|
-
bitmapSize: number;
|
|
36
|
-
charRanges: number[];
|
|
37
|
-
smooth: boolean;
|
|
38
|
-
bitmapOffset: Vector2;
|
|
39
|
-
rotation: Rotation;
|
|
40
|
-
opacity: number;
|
|
41
|
-
orientation: Orientation;
|
|
42
|
-
private renderManager;
|
|
43
|
-
private renderData;
|
|
44
|
-
private lastFrameText;
|
|
45
|
-
constructor(config: TextRendererConfig);
|
|
46
|
-
protected start(): void;
|
|
47
|
-
protected update(): void;
|
|
48
|
-
private crop;
|
|
49
|
-
}
|
|
@@ -1,43 +0,0 @@
|
|
|
1
|
-
import { TilemapRenderer, TilemapRendererConfig } from "./TilemapRenderer";
|
|
2
|
-
export interface TiledTilemapConfig extends TilemapRendererConfig {
|
|
3
|
-
tilemapData: TiledTilemap;
|
|
4
|
-
layerName?: string;
|
|
5
|
-
}
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|
6
|
-
export declare class TiledTilemapRenderer extends TilemapRenderer {
|
|
7
|
-
readonly tiledTilemap: TiledTilemap;
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|
8
|
-
readonly layerName: string;
|
|
9
|
-
constructor(config: TiledTilemapConfig);
|
|
10
|
-
protected processTilemap(): void;
|
|
11
|
-
private processChunk;
|
|
12
|
-
}
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|
13
|
-
export interface TiledTilemap {
|
|
14
|
-
width: number;
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|
15
|
-
height: number;
|
|
16
|
-
infinite: boolean;
|
|
17
|
-
layers: TiledLayer[];
|
|
18
|
-
renderorder: string;
|
|
19
|
-
}
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|
20
|
-
export interface TiledChunk {
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|
21
|
-
data: number[];
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|
22
|
-
x: number;
|
|
23
|
-
y: number;
|
|
24
|
-
width: number;
|
|
25
|
-
height: number;
|
|
26
|
-
}
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|
27
|
-
export interface TiledLayer {
|
|
28
|
-
name: string;
|
|
29
|
-
id: number;
|
|
30
|
-
chunks?: TiledChunk[];
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|
31
|
-
data?: number[];
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|
32
|
-
x: number;
|
|
33
|
-
y: number;
|
|
34
|
-
width: number;
|
|
35
|
-
height: number;
|
|
36
|
-
opacity: number;
|
|
37
|
-
visible: boolean;
|
|
38
|
-
startx?: number;
|
|
39
|
-
starty?: number;
|
|
40
|
-
offsetx?: number;
|
|
41
|
-
offsety?: number;
|
|
42
|
-
tintcolor?: string;
|
|
43
|
-
}
|
|
@@ -1,72 +0,0 @@
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|
|
1
|
-
import { RenderComponent } from "../../Component";
|
|
2
|
-
import { RenderManager } from "../../Core/Rendering/RenderManager";
|
|
3
|
-
import { Vector2 } from "../../Math/Vector2";
|
|
4
|
-
import { Tileset } from "../../Tileset";
|
|
5
|
-
import { TileData } from "../../Core/Tilemap/TileData";
|
|
6
|
-
import { Tile } from "../../Core/Tilemap/Tile";
|
|
7
|
-
import { TilemapRenderData, TileRenderData } from "../../Core/Rendering/RenderData/TilemapRenderData";
|
|
8
|
-
export declare type Flip = {
|
|
9
|
-
h: boolean;
|
|
10
|
-
v: boolean;
|
|
11
|
-
};
|
|
12
|
-
export declare type Offset = {
|
|
13
|
-
x: number;
|
|
14
|
-
y: number;
|
|
15
|
-
};
|
|
16
|
-
export declare type RenderOrder = "center" | "right-down" | "right-up" | "left-down" | "left-right";
|
|
17
|
-
export declare type LayerToProcess = {
|
|
18
|
-
layer: string;
|
|
19
|
-
alpha: number;
|
|
20
|
-
tintColor: string;
|
|
21
|
-
};
|
|
22
|
-
export declare type TileToProcess = {
|
|
23
|
-
layer: string;
|
|
24
|
-
tile: Tile;
|
|
25
|
-
col: number;
|
|
26
|
-
row: number;
|
|
27
|
-
flip: Flip;
|
|
28
|
-
offset: Offset;
|
|
29
|
-
};
|
|
30
|
-
export interface TilemapRendererConfig {
|
|
31
|
-
tileset: Tileset;
|
|
32
|
-
renderOrder?: RenderOrder;
|
|
33
|
-
smooth?: boolean;
|
|
34
|
-
textureCorrection?: number;
|
|
35
|
-
tileScale?: Vector2;
|
|
36
|
-
}
|
|
37
|
-
export declare abstract class TilemapRenderer extends RenderComponent {
|
|
38
|
-
readonly tileset: Tileset;
|
|
39
|
-
readonly renderOrder: RenderOrder;
|
|
40
|
-
readonly smooth: boolean;
|
|
41
|
-
readonly textureCorrection: number;
|
|
42
|
-
readonly tileScale: Vector2;
|
|
43
|
-
protected tileWidth: number;
|
|
44
|
-
protected tileHeight: number;
|
|
45
|
-
protected orientation: Vector2;
|
|
46
|
-
protected renderManager: RenderManager;
|
|
47
|
-
protected tilemapProcessed: boolean;
|
|
48
|
-
protected renderData: Map<string, TilemapRenderData>;
|
|
49
|
-
private cols;
|
|
50
|
-
private rows;
|
|
51
|
-
protected _width: number;
|
|
52
|
-
protected _height: number;
|
|
53
|
-
protected tiles: TileData[];
|
|
54
|
-
protected _realWidth: number;
|
|
55
|
-
protected _realHeight: number;
|
|
56
|
-
private cacheV2;
|
|
57
|
-
constructor(config: TilemapRendererConfig);
|
|
58
|
-
protected start(): void;
|
|
59
|
-
protected update(): void;
|
|
60
|
-
protected abstract processTilemap(): void;
|
|
61
|
-
protected processLayer(data: LayerToProcess): void;
|
|
62
|
-
protected processTile(data: TileToProcess): void;
|
|
63
|
-
private addTileToRenderData;
|
|
64
|
-
private updateSizeInfo;
|
|
65
|
-
private updatePosition;
|
|
66
|
-
protected addTileData(tileRenderData: TileRenderData): void;
|
|
67
|
-
get width(): number;
|
|
68
|
-
get height(): number;
|
|
69
|
-
get realWidth(): number;
|
|
70
|
-
get realHeight(): number;
|
|
71
|
-
get tilesData(): TileData[];
|
|
72
|
-
}
|