agent-skill-kit 3.9.135
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.agent/global.d.ts +80 -0
- package/.agent/rules/GEMINI.md +210 -0
- package/.agent/rules/autopilot.md +287 -0
- package/.agent/rules/code-rules.md +227 -0
- package/.agent/scripts/audit_workflows.ts +23 -0
- package/.agent/scripts/auto_preview.ts +170 -0
- package/.agent/scripts/checklist.ts +180 -0
- package/.agent/scripts/compile-agents.ts +237 -0
- package/.agent/scripts/fix_skills.ts +49 -0
- package/.agent/scripts/session_manager.ts +222 -0
- package/.agent/scripts/skill-audit.ts +255 -0
- package/.agent/scripts/sync_workflows.ts +54 -0
- package/.agent/scripts/utils/colors.ts +58 -0
- package/.agent/scripts/utils/process-manager.ts +131 -0
- package/.agent/scripts/utils/reporter.ts +192 -0
- package/.agent/scripts/utils/runner.ts +128 -0
- package/.agent/scripts/verify_all.ts +243 -0
- package/.agent/scripts/version-sync.ts +256 -0
- package/.agent/skills/SKILL_INDEX.md +129 -0
- package/.agent/skills/agent-browser/AGENTS.md +728 -0
- package/.agent/skills/agent-browser/SKILL.md +193 -0
- package/.agent/skills/agent-browser/rules/_sections.md +15 -0
- package/.agent/skills/agent-browser/rules/_template.md +32 -0
- package/.agent/skills/agent-browser/rules/engineering-spec.md +528 -0
- package/.agent/skills/agent-browser/scripts/browser_cli.ts +52 -0
- package/.agent/skills/agent-browser/scripts/session_manager.ts +166 -0
- package/.agent/skills/ai-artist/AGENTS.md +1082 -0
- package/.agent/skills/ai-artist/SKILL.md +186 -0
- package/.agent/skills/ai-artist/rules/_sections.md +30 -0
- package/.agent/skills/ai-artist/rules/_template.md +32 -0
- package/.agent/skills/ai-artist/rules/domain-code.md +118 -0
- package/.agent/skills/ai-artist/rules/domain-marketing.md +105 -0
- package/.agent/skills/ai-artist/rules/engineering-spec.md +519 -0
- package/.agent/skills/ai-artist/rules/image-prompts.md +195 -0
- package/.agent/skills/ai-artist/rules/model-syntax.md +115 -0
- package/.agent/skills/ai-artist/scripts/prompt_compiler.ts +72 -0
- package/.agent/skills/ai-artist/templates/image-core.txt +1 -0
- package/.agent/skills/ai-artist/templates/llm-core.txt +6 -0
- package/.agent/skills/api-architect/AGENTS.md +1896 -0
- package/.agent/skills/api-architect/SKILL.md +173 -0
- package/.agent/skills/api-architect/rules/_sections.md +35 -0
- package/.agent/skills/api-architect/rules/_template.md +32 -0
- package/.agent/skills/api-architect/rules/api-style.md +115 -0
- package/.agent/skills/api-architect/rules/auth.md +134 -0
- package/.agent/skills/api-architect/rules/documentation.md +131 -0
- package/.agent/skills/api-architect/rules/engineering-spec.md +505 -0
- package/.agent/skills/api-architect/rules/graphql.md +154 -0
- package/.agent/skills/api-architect/rules/rate-limiting.md +76 -0
- package/.agent/skills/api-architect/rules/response.md +138 -0
- package/.agent/skills/api-architect/rules/rest.md +113 -0
- package/.agent/skills/api-architect/rules/security-testing.md +146 -0
- package/.agent/skills/api-architect/rules/trpc.md +129 -0
- package/.agent/skills/api-architect/rules/versioning.md +100 -0
- package/.agent/skills/api-architect/scripts/api_validator.ts +413 -0
- package/.agent/skills/auth-patterns/AGENTS.md +1830 -0
- package/.agent/skills/auth-patterns/SKILL.md +163 -0
- package/.agent/skills/auth-patterns/rules/_sections.md +30 -0
- package/.agent/skills/auth-patterns/rules/_template.md +32 -0
- package/.agent/skills/auth-patterns/rules/engineering-spec.md +515 -0
- package/.agent/skills/auth-patterns/rules/jwt-deep.md +196 -0
- package/.agent/skills/auth-patterns/rules/mfa.md +174 -0
- package/.agent/skills/auth-patterns/rules/oauth2.md +134 -0
- package/.agent/skills/auth-patterns/rules/passkey.md +243 -0
- package/.agent/skills/auth-patterns/rules/rbac-abac.md +206 -0
- package/.agent/skills/auth-patterns/rules/session.md +183 -0
- package/.agent/skills/auth-patterns/scripts/auth_validator.ts +121 -0
- package/.agent/skills/chrome-devtools/AGENTS.md +952 -0
- package/.agent/skills/chrome-devtools/SKILL.md +160 -0
- package/.agent/skills/chrome-devtools/rules/_sections.md +25 -0
- package/.agent/skills/chrome-devtools/rules/_template.md +32 -0
- package/.agent/skills/chrome-devtools/rules/aria-snapshot.md +95 -0
- package/.agent/skills/chrome-devtools/rules/engineering-spec.md +510 -0
- package/.agent/skills/chrome-devtools/rules/scripts-guide.md +174 -0
- package/.agent/skills/chrome-devtools/scripts/aria-snapshot.ts +3 -0
- package/.agent/skills/chrome-devtools/scripts/click.ts +3 -0
- package/.agent/skills/chrome-devtools/scripts/console.ts +3 -0
- package/.agent/skills/chrome-devtools/scripts/core_cli.ts +79 -0
- package/.agent/skills/chrome-devtools/scripts/evaluate.ts +3 -0
- package/.agent/skills/chrome-devtools/scripts/fill.ts +3 -0
- package/.agent/skills/chrome-devtools/scripts/navigate.ts +3 -0
- package/.agent/skills/chrome-devtools/scripts/network.ts +3 -0
- package/.agent/skills/chrome-devtools/scripts/performance.ts +3 -0
- package/.agent/skills/chrome-devtools/scripts/screenshot.ts +3 -0
- package/.agent/skills/chrome-devtools/scripts/select-ref.ts +3 -0
- package/.agent/skills/cicd-pipeline/AGENTS.md +809 -0
- package/.agent/skills/cicd-pipeline/SKILL.md +164 -0
- package/.agent/skills/cicd-pipeline/rules/_sections.md +15 -0
- package/.agent/skills/cicd-pipeline/rules/_template.md +32 -0
- package/.agent/skills/cicd-pipeline/rules/engineering-spec.md +477 -0
- package/.agent/skills/cicd-pipeline/scripts/flag-manager.ts +253 -0
- package/.agent/skills/cicd-pipeline/scripts/pipeline_validator.ts +133 -0
- package/.agent/skills/code-constitution/AGENTS.md +597 -0
- package/.agent/skills/code-constitution/CHANGELOG.md +216 -0
- package/.agent/skills/code-constitution/SKILL.md +191 -0
- package/.agent/skills/code-constitution/VERSION +3 -0
- package/.agent/skills/code-constitution/examples/violation-backend-mutation/after.tsx +59 -0
- package/.agent/skills/code-constitution/examples/violation-backend-mutation/before.tsx +42 -0
- package/.agent/skills/code-constitution/examples/violation-backend-mutation/explanation.md +91 -0
- package/.agent/skills/code-constitution/examples/violation-chart-injection/after.tsx +99 -0
- package/.agent/skills/code-constitution/examples/violation-chart-injection/before.tsx +57 -0
- package/.agent/skills/code-constitution/examples/violation-chart-injection/explanation.md +120 -0
- package/.agent/skills/code-constitution/knowledge/lessons-learned.yaml +3 -0
- package/.agent/skills/code-constitution/metadata/precedence.yaml +117 -0
- package/.agent/skills/code-constitution/metadata/scope-map.yaml +156 -0
- package/.agent/skills/code-constitution/proposals/v1.1-change-proposal-template.md +201 -0
- package/.agent/skills/code-constitution/resources/AUTHORITY_MODEL.md +115 -0
- package/.agent/skills/code-constitution/resources/ENFORCEMENT_GUIDE.md +246 -0
- package/.agent/skills/code-constitution/resources/LOAD_ORDER.md +86 -0
- package/.agent/skills/code-constitution/rules/_sections.md +15 -0
- package/.agent/skills/code-constitution/rules/_template.md +32 -0
- package/.agent/skills/code-constitution/rules/constitution/master-constitution.md +210 -0
- package/.agent/skills/code-constitution/rules/doctrines/architecture/architecture-doctrine.md +188 -0
- package/.agent/skills/code-constitution/rules/doctrines/backend/backend-data-engine-doctrine.md +218 -0
- package/.agent/skills/code-constitution/rules/doctrines/commercial/commercial-guardrails-doctrine.md +196 -0
- package/.agent/skills/code-constitution/rules/doctrines/data/data-integrity-doctrine.md +202 -0
- package/.agent/skills/code-constitution/rules/doctrines/frontend/frontend-mobile-doctrine.md +169 -0
- package/.agent/skills/code-constitution/rules/doctrines/frontend/interaction-patterns-doctrine.md +176 -0
- package/.agent/skills/code-constitution/rules/doctrines/learning/learning-engine-doctrine.md +192 -0
- package/.agent/skills/code-constitution/rules/doctrines/performance/performance-doctrine.md +180 -0
- package/.agent/skills/code-constitution/rules/doctrines/review/code-review-doctrine.md +174 -0
- package/.agent/skills/code-constitution/rules/enforcement/agents/agent-enforcement-protocol.md +218 -0
- package/.agent/skills/code-constitution/rules/enforcement/agents/agent-system-prompt.md +196 -0
- package/.agent/skills/code-constitution/rules/enforcement/checklists/backend-api-review-checklist.md +131 -0
- package/.agent/skills/code-constitution/rules/enforcement/checklists/chart-component-review-checklist.md +147 -0
- package/.agent/skills/code-constitution/rules/enforcement/checklists/frontend-review-checklist.md +194 -0
- package/.agent/skills/code-constitution/rules/enforcement/playbooks/doctrine-violation-playbook.md +236 -0
- package/.agent/skills/code-constitution/rules/engineering-spec.md +561 -0
- package/.agent/skills/code-constitution/scripts/audit_pr.ts +219 -0
- package/.agent/skills/code-constitution/scripts/check_boundaries.ts +134 -0
- package/.agent/skills/code-constitution/scripts/learn.ts +202 -0
- package/.agent/skills/code-constitution/scripts/validate_doctrine.ts +287 -0
- package/.agent/skills/code-craft/AGENTS.md +803 -0
- package/.agent/skills/code-craft/SKILL.md +170 -0
- package/.agent/skills/code-craft/rules/_sections.md +20 -0
- package/.agent/skills/code-craft/rules/_template.md +32 -0
- package/.agent/skills/code-craft/rules/engineering-spec.md +447 -0
- package/.agent/skills/code-craft/rules/verification-scripts.md +83 -0
- package/.agent/skills/code-craft/scripts/code_quality_checker.ts +193 -0
- package/.agent/skills/code-review/AGENTS.md +1664 -0
- package/.agent/skills/code-review/SKILL.md +152 -0
- package/.agent/skills/code-review/rules/_sections.md +15 -0
- package/.agent/skills/code-review/rules/_template.md +32 -0
- package/.agent/skills/code-review/rules/engineering-spec.md +466 -0
- package/.agent/skills/code-review/scripts/lint_runner.ts +213 -0
- package/.agent/skills/code-review/scripts/type_coverage.ts +118 -0
- package/.agent/skills/context-engineering/AGENTS.md +499 -0
- package/.agent/skills/context-engineering/SKILL.md +147 -0
- package/.agent/skills/context-engineering/rules/_sections.md +15 -0
- package/.agent/skills/context-engineering/rules/_template.md +32 -0
- package/.agent/skills/context-engineering/rules/engineering-spec.md +463 -0
- package/.agent/skills/context-engineering/scripts/context_analyzer.ts +127 -0
- package/.agent/skills/copywriting/AGENTS.md +501 -0
- package/.agent/skills/copywriting/SKILL.md +188 -0
- package/.agent/skills/copywriting/rules/_sections.md +15 -0
- package/.agent/skills/copywriting/rules/_template.md +32 -0
- package/.agent/skills/copywriting/rules/engineering-spec.md +465 -0
- package/.agent/skills/copywriting/scripts/copy_validator.ts +185 -0
- package/.agent/skills/data-modeler/AGENTS.md +814 -0
- package/.agent/skills/data-modeler/SKILL.md +195 -0
- package/.agent/skills/data-modeler/rules/_sections.md +15 -0
- package/.agent/skills/data-modeler/rules/_template.md +32 -0
- package/.agent/skills/data-modeler/rules/database-selection.md +124 -0
- package/.agent/skills/data-modeler/rules/engineering-spec.md +479 -0
- package/.agent/skills/data-modeler/rules/indexing.md +166 -0
- package/.agent/skills/data-modeler/rules/migrations.md +176 -0
- package/.agent/skills/data-modeler/rules/optimization.md +161 -0
- package/.agent/skills/data-modeler/rules/orm-selection.md +155 -0
- package/.agent/skills/data-modeler/rules/schema-design.md +162 -0
- package/.agent/skills/data-modeler/scripts/schema_validator.ts +357 -0
- package/.agent/skills/debug-pro/AGENTS.md +798 -0
- package/.agent/skills/debug-pro/SKILL.md +193 -0
- package/.agent/skills/debug-pro/defense-in-depth/SKILL.md +148 -0
- package/.agent/skills/debug-pro/root-cause-tracing/SKILL.md +196 -0
- package/.agent/skills/debug-pro/root-cause-tracing/find-polluter.sh +63 -0
- package/.agent/skills/debug-pro/rules/_sections.md +15 -0
- package/.agent/skills/debug-pro/rules/_template.md +32 -0
- package/.agent/skills/debug-pro/rules/engineering-spec.md +491 -0
- package/.agent/skills/debug-pro/scripts/debug_verifier.ts +148 -0
- package/.agent/skills/debug-pro/verification-before-completion/SKILL.md +160 -0
- package/.agent/skills/design-system/AGENTS.md +4216 -0
- package/.agent/skills/design-system/SKILL.md +186 -0
- package/.agent/skills/design-system/rules/_sections.md +65 -0
- package/.agent/skills/design-system/rules/_template.md +32 -0
- package/.agent/skills/design-system/rules/animation-guide.md +355 -0
- package/.agent/skills/design-system/rules/color-system.md +335 -0
- package/.agent/skills/design-system/rules/color-systems.md +133 -0
- package/.agent/skills/design-system/rules/decision-trees.md +442 -0
- package/.agent/skills/design-system/rules/design-extraction.md +152 -0
- package/.agent/skills/design-system/rules/engineering-spec.md +484 -0
- package/.agent/skills/design-system/rules/motion-design.md +161 -0
- package/.agent/skills/design-system/rules/motion-graphics.md +330 -0
- package/.agent/skills/design-system/rules/spatial-composition.md +184 -0
- package/.agent/skills/design-system/rules/typography-system.md +369 -0
- package/.agent/skills/design-system/rules/typography.md +124 -0
- package/.agent/skills/design-system/rules/ux-psychology.md +565 -0
- package/.agent/skills/design-system/rules/visual-effects.md +407 -0
- package/.agent/skills/design-system/scripts/accessibility_checker.ts +292 -0
- package/.agent/skills/design-system/scripts/ux_audit.ts +356 -0
- package/.agent/skills/doc-templates/AGENTS.md +820 -0
- package/.agent/skills/doc-templates/SKILL.md +260 -0
- package/.agent/skills/doc-templates/rules/_sections.md +20 -0
- package/.agent/skills/doc-templates/rules/_template.md +32 -0
- package/.agent/skills/doc-templates/rules/doc.md +355 -0
- package/.agent/skills/doc-templates/rules/engineering-spec.md +422 -0
- package/.agent/skills/doc-templates/scripts/editor-server.ts +162 -0
- package/.agent/skills/doc-templates/scripts/inject_otel.ts +22 -0
- package/.agent/skills/doc-templates/scripts/kanban-server.ts +171 -0
- package/.agent/skills/doc-templates/scripts/markdown-server.ts +185 -0
- package/.agent/skills/e2e-automation/AGENTS.md +882 -0
- package/.agent/skills/e2e-automation/SKILL.md +175 -0
- package/.agent/skills/e2e-automation/rules/_sections.md +20 -0
- package/.agent/skills/e2e-automation/rules/_template.md +32 -0
- package/.agent/skills/e2e-automation/rules/aria-snapshot.md +185 -0
- package/.agent/skills/e2e-automation/rules/engineering-spec.md +501 -0
- package/.agent/skills/e2e-automation/scripts/playwright_runner.ts +208 -0
- package/.agent/skills/execution-reporter/AGENTS.md +419 -0
- package/.agent/skills/execution-reporter/SKILL.md +152 -0
- package/.agent/skills/execution-reporter/rules/_sections.md +15 -0
- package/.agent/skills/execution-reporter/rules/_template.md +32 -0
- package/.agent/skills/execution-reporter/rules/engineering-spec.md +389 -0
- package/.agent/skills/game-development/2d-games/SKILL.md +140 -0
- package/.agent/skills/game-development/3d-games/SKILL.md +156 -0
- package/.agent/skills/game-development/AGENTS.md +783 -0
- package/.agent/skills/game-development/SKILL.md +178 -0
- package/.agent/skills/game-development/game-art/SKILL.md +207 -0
- package/.agent/skills/game-development/game-audio/SKILL.md +211 -0
- package/.agent/skills/game-development/game-design/SKILL.md +151 -0
- package/.agent/skills/game-development/mobile-games/SKILL.md +130 -0
- package/.agent/skills/game-development/multiplayer/SKILL.md +154 -0
- package/.agent/skills/game-development/pc-games/SKILL.md +167 -0
- package/.agent/skills/game-development/rules/_sections.md +15 -0
- package/.agent/skills/game-development/rules/_template.md +32 -0
- package/.agent/skills/game-development/rules/engineering-spec.md +480 -0
- package/.agent/skills/game-development/vr-ar/SKILL.md +144 -0
- package/.agent/skills/game-development/web-games/SKILL.md +173 -0
- package/.agent/skills/git-workflow/AGENTS.md +554 -0
- package/.agent/skills/git-workflow/SKILL.md +181 -0
- package/.agent/skills/git-workflow/rules/_sections.md +15 -0
- package/.agent/skills/git-workflow/rules/_template.md +32 -0
- package/.agent/skills/git-workflow/rules/engineering-spec.md +518 -0
- package/.agent/skills/gitops/AGENTS.md +921 -0
- package/.agent/skills/gitops/SKILL.md +163 -0
- package/.agent/skills/gitops/rules/_sections.md +25 -0
- package/.agent/skills/gitops/rules/_template.md +32 -0
- package/.agent/skills/gitops/rules/argocd-setup.md +148 -0
- package/.agent/skills/gitops/rules/engineering-spec.md +450 -0
- package/.agent/skills/gitops/rules/sync-policies.md +145 -0
- package/.agent/skills/google-adk-python/AGENTS.md +1054 -0
- package/.agent/skills/google-adk-python/SKILL.md +168 -0
- package/.agent/skills/google-adk-python/rules/_sections.md +25 -0
- package/.agent/skills/google-adk-python/rules/_template.md +32 -0
- package/.agent/skills/google-adk-python/rules/deployment.md +138 -0
- package/.agent/skills/google-adk-python/rules/engineering-spec.md +451 -0
- package/.agent/skills/google-adk-python/rules/multi-agent.md +146 -0
- package/.agent/skills/google-adk-python/rules/tools.md +131 -0
- package/.agent/skills/idea-storm/AGENTS.md +995 -0
- package/.agent/skills/idea-storm/SKILL.md +160 -0
- package/.agent/skills/idea-storm/rules/_sections.md +25 -0
- package/.agent/skills/idea-storm/rules/_template.md +32 -0
- package/.agent/skills/idea-storm/rules/architecture-debate.md +122 -0
- package/.agent/skills/idea-storm/rules/dynamic-questioning.md +374 -0
- package/.agent/skills/idea-storm/rules/engineering-spec.md +466 -0
- package/.agent/skills/knowledge-compiler/SKILL.md +320 -0
- package/.agent/skills/knowledge-graph/AGENTS.md +762 -0
- package/.agent/skills/knowledge-graph/SKILL.md +157 -0
- package/.agent/skills/knowledge-graph/rules/_sections.md +15 -0
- package/.agent/skills/knowledge-graph/rules/_template.md +32 -0
- package/.agent/skills/knowledge-graph/rules/engineering-spec.md +439 -0
- package/.agent/skills/knowledge-linter/SKILL.md +217 -0
- package/.agent/skills/lifecycle-orchestrator/AGENTS.md +989 -0
- package/.agent/skills/lifecycle-orchestrator/SKILL.md +169 -0
- package/.agent/skills/lifecycle-orchestrator/rules/_sections.md +15 -0
- package/.agent/skills/lifecycle-orchestrator/rules/_template.md +32 -0
- package/.agent/skills/lifecycle-orchestrator/rules/engineering-spec.md +525 -0
- package/.agent/skills/lifecycle-orchestrator/scripts/state_manager.ts +189 -0
- package/.agent/skills/mcp-builder/AGENTS.md +1653 -0
- package/.agent/skills/mcp-builder/SKILL.md +166 -0
- package/.agent/skills/mcp-builder/rules/_sections.md +40 -0
- package/.agent/skills/mcp-builder/rules/_template.md +32 -0
- package/.agent/skills/mcp-builder/rules/best-practices.md +157 -0
- package/.agent/skills/mcp-builder/rules/design-principles.md +105 -0
- package/.agent/skills/mcp-builder/rules/engineering-spec.md +473 -0
- package/.agent/skills/mcp-builder/rules/evaluation.md +103 -0
- package/.agent/skills/mcp-builder/rules/python-implementation.md +249 -0
- package/.agent/skills/mcp-builder/rules/quickstart.md +111 -0
- package/.agent/skills/mcp-builder/rules/typescript-implementation.md +280 -0
- package/.agent/skills/mcp-management/AGENTS.md +837 -0
- package/.agent/skills/mcp-management/SKILL.md +164 -0
- package/.agent/skills/mcp-management/rules/_sections.md +25 -0
- package/.agent/skills/mcp-management/rules/_template.md +32 -0
- package/.agent/skills/mcp-management/rules/cli-usage.md +146 -0
- package/.agent/skills/mcp-management/rules/engineering-spec.md +501 -0
- package/.agent/skills/mcp-management/rules/protocol.md +159 -0
- package/.agent/skills/media-processing/AGENTS.md +479 -0
- package/.agent/skills/media-processing/SKILL.md +176 -0
- package/.agent/skills/media-processing/rules/_sections.md +15 -0
- package/.agent/skills/media-processing/rules/_template.md +32 -0
- package/.agent/skills/media-processing/rules/engineering-spec.md +452 -0
- package/.agent/skills/media-processing/scripts/convert-video.ts +155 -0
- package/.agent/skills/media-processing/scripts/optimize-image.ts +127 -0
- package/.agent/skills/mobile-design/AGENTS.md +6531 -0
- package/.agent/skills/mobile-design/SKILL.md +165 -0
- package/.agent/skills/mobile-design/rules/_sections.md +45 -0
- package/.agent/skills/mobile-design/rules/_template.md +32 -0
- package/.agent/skills/mobile-design/rules/decision-trees.md +540 -0
- package/.agent/skills/mobile-design/rules/engineering-spec.md +467 -0
- package/.agent/skills/mobile-design/rules/mobile-backend.md +516 -0
- package/.agent/skills/mobile-design/rules/mobile-color-system.md +436 -0
- package/.agent/skills/mobile-design/rules/mobile-debugging.md +146 -0
- package/.agent/skills/mobile-design/rules/mobile-design-thinking.md +381 -0
- package/.agent/skills/mobile-design/rules/mobile-navigation.md +474 -0
- package/.agent/skills/mobile-design/rules/mobile-performance.md +783 -0
- package/.agent/skills/mobile-design/rules/mobile-testing.md +380 -0
- package/.agent/skills/mobile-design/rules/mobile-typography.md +449 -0
- package/.agent/skills/mobile-design/rules/platform-android.md +682 -0
- package/.agent/skills/mobile-design/rules/platform-ios.md +577 -0
- package/.agent/skills/mobile-design/rules/touch-psychology.md +553 -0
- package/.agent/skills/mobile-design/scripts/mobile_audit.ts +309 -0
- package/.agent/skills/mobile-developer/AGENTS.md +904 -0
- package/.agent/skills/mobile-developer/SKILL.md +194 -0
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---
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description: Full-lifecycle game development — platform-specific engine routing, core loop architecture, asset pipeline optimization, multiplayer networking, and store-ready builds.
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skills: [game-development, perf-optimizer, idea-storm, problem-checker, smart-router, knowledge-compiler, context-engineering]
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agents: [orchestrator, assessor, recovery, critic, learner, project-planner, game-developer, backend-specialist, test-engineer]
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# /game - Game Development
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$ARGUMENTS
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---
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## Purpose
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Orchestrate game development from concept to published game — routing to platform-specific engines, implementing core game loops, managing asset pipelines, and handling multiplayer networking. **Differs from `/build` (general web/mobile apps) by focusing on game-specific concerns: frame budgets, physics, ECS architecture, networking models, and store submission.** Uses `game-development` with `game-development` skill, coordinated by `orchestrator` for parallel art + audio + code pipelines.
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| **Pre-Flight** | `assessor` | Evaluate scope, risks, and knowledge-compiler patterns |
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|
+
```
|
|
30
|
+
Flow:
|
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31
|
+
assessor.evaluate(scope, platform) ? recovery.save()
|
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|
+
?
|
|
33
|
+
orchestrator.parallel(art, audio, code)
|
|
34
|
+
? conflict
|
|
35
|
+
critic.resolve(design_vs_perf)
|
|
36
|
+
?
|
|
37
|
+
verify ? learner.log(patterns)
|
|
38
|
+
```
|
|
39
|
+
|
|
40
|
+
---
|
|
41
|
+
|
|
42
|
+
## Platform Routing
|
|
43
|
+
|
|
44
|
+
| Target | Engine | Sub-Skill |
|
|
45
|
+
|--------|--------|-----------|
|
|
46
|
+
| Web | Phaser / PixiJS / Three.js | `game-development` (web) |
|
|
47
|
+
| Mobile | Unity / Godot | `game-development` (mobile) |
|
|
48
|
+
| PC | Unity / Godot / Unreal | `game-development` (PC) |
|
|
49
|
+
| VR/AR | Unity XR / A-Frame | `game-development` (VR/AR) |
|
|
50
|
+
|
|
51
|
+
| Dimension | Key Concerns |
|
|
52
|
+
|-----------|-------------|
|
|
53
|
+
| 2D | Sprite batching, atlas, tile maps |
|
|
54
|
+
| 3D | LOD, occlusion culling, lighting |
|
|
55
|
+
|
|
56
|
+
---
|
|
57
|
+
|
|
58
|
+
## ?? MANDATORY: Game Development Protocol
|
|
59
|
+
|
|
60
|
+
### Phase 1: Pre-flight & knowledge-compiler Context
|
|
61
|
+
|
|
62
|
+
> **Rule 0.5-K:** knowledge-compiler pattern check.
|
|
63
|
+
|
|
64
|
+
1. Read `.agent/skills/knowledge-compiler/patterns/` for past failures before proceeding.
|
|
65
|
+
2. Trigger `recovery` agent to run Checkpoint (`git commit -m "chore(checkpoint): pre-game"`).
|
|
66
|
+
|
|
67
|
+
### Phase 2: Requirements & Scope
|
|
68
|
+
|
|
69
|
+
| Field | Value |
|
|
70
|
+
|-------|-------|
|
|
71
|
+
| **INPUT** | $ARGUMENTS (game concept description) |
|
|
72
|
+
| **OUTPUT** | Game design doc: platform, dimension, genre, multiplayer model, target FPS |
|
|
73
|
+
| **AGENTS** | `project-planner`, `assessor` |
|
|
74
|
+
| **SKILLS** | `game-development`, `idea-storm`, `context-engineering` |
|
|
75
|
+
|
|
76
|
+
1. Ask critical questions:
|
|
77
|
+
|
|
78
|
+
| Question | Options | Impact |
|
|
79
|
+
|----------|---------|--------|
|
|
80
|
+
| Platform? | Web / Mobile / PC / Console / VR-AR | Engine + build pipeline |
|
|
81
|
+
| Dimension? | 2D / 2.5D / 3D | Rendering pipeline |
|
|
82
|
+
| Genre? | Platformer / Puzzle / Shooter / RPG / Sandbox | Core mechanics |
|
|
83
|
+
| Multiplayer? | Solo / Local co-op / Online PvP / MMO | Networking stack |
|
|
84
|
+
| Target FPS? | 30 / 60 / 120 | Performance budget |
|
|
85
|
+
|
|
86
|
+
2. `assessor` evaluates scope and platform risks
|
|
87
|
+
3. Select engine and architecture pattern
|
|
88
|
+
|
|
89
|
+
### Phase 3: Core Game Loop & Architecture
|
|
90
|
+
|
|
91
|
+
| Field | Value |
|
|
92
|
+
|-------|-------|
|
|
93
|
+
| **INPUT** | Game design doc from Phase 2 |
|
|
94
|
+
| **OUTPUT** | Game loop implementation, architecture scaffold |
|
|
95
|
+
| **AGENTS** | `orchestrator`, `game-development` |
|
|
96
|
+
| **SKILLS** | `game-development`, `smart-router` |
|
|
97
|
+
|
|
98
|
+
1. Implement fixed timestep game loop:
|
|
99
|
+
|
|
100
|
+
| Target | Budget/Frame | Breakdown |
|
|
101
|
+
|--------|-------------|-----------|
|
|
102
|
+
| **60 FPS** | 16.67ms | Input 1ms � Physics 3ms � AI 2ms � Logic 4ms � Render 5ms |
|
|
103
|
+
| **30 FPS** | 33.33ms | Input 1ms � Physics 5ms � AI 5ms � Logic 10ms � Render 10ms |
|
|
104
|
+
|
|
105
|
+
2. Select architecture pattern:
|
|
106
|
+
|
|
107
|
+
| Pattern | Use When |
|
|
108
|
+
|---------|----------|
|
|
109
|
+
| **State Machine** | 3-5 discrete states (Idle?Run?Jump) |
|
|
110
|
+
| **Object Pooling** | Frequent spawn/destroy (bullets, particles) |
|
|
111
|
+
| **ECS** | Thousands of similar entities |
|
|
112
|
+
| **Behavior Tree** | Complex AI decisions |
|
|
113
|
+
|
|
114
|
+
3. Abstract input layer (keyboard ? gamepad ? touch)
|
|
115
|
+
|
|
116
|
+
### Phase 4: Asset Pipeline & Audio
|
|
117
|
+
|
|
118
|
+
| Field | Value |
|
|
119
|
+
|-------|-------|
|
|
120
|
+
| **INPUT** | Architecture scaffold from Phase 3 |
|
|
121
|
+
| **OUTPUT** | Optimized assets in `assets/`, audio system |
|
|
122
|
+
| **AGENTS** | `game-development` |
|
|
123
|
+
| **SKILLS** | `game-development` |
|
|
124
|
+
|
|
125
|
+
1. Set up asset directory structure and optimization targets:
|
|
126
|
+
|
|
127
|
+
| Asset | Optimization | Target |
|
|
128
|
+
|-------|-------------|--------|
|
|
129
|
+
| Sprites | Texture atlasing | <4096�4096 per atlas |
|
|
130
|
+
| 3D Models | LOD, mesh simplification | <10K tris (mobile) |
|
|
131
|
+
| Audio SFX | Mono, 22kHz, OGG | <100KB per sound |
|
|
132
|
+
| Shaders | GPU-efficient | Platform-appropriate |
|
|
133
|
+
|
|
134
|
+
2. Audio system: pool sources (max 32), priority UI > Player > Enemies > Ambient
|
|
135
|
+
|
|
136
|
+
### Phase 5: Multiplayer & Networking (if applicable)
|
|
137
|
+
|
|
138
|
+
| Field | Value |
|
|
139
|
+
|-------|-------|
|
|
140
|
+
| **INPUT** | Multiplayer model from Phase 2 design doc |
|
|
141
|
+
| **OUTPUT** | Networking layer, lobby system, anti-cheat |
|
|
142
|
+
| **AGENTS** | `game-development`, `nodejs-pro` |
|
|
143
|
+
| **SKILLS** | `game-development` |
|
|
144
|
+
|
|
145
|
+
| Model | Use When | Complexity |
|
|
146
|
+
|-------|----------|------------|
|
|
147
|
+
| **Lock-step** | Turn-based, RTS | Low |
|
|
148
|
+
| **Client-server** | FPS, action, MMO | High |
|
|
149
|
+
| **Client prediction** | Fast-paced PvP | Very high |
|
|
150
|
+
| **Relay (P2P)** | Co-op, casual | Medium |
|
|
151
|
+
|
|
152
|
+
Networking checklist:
|
|
153
|
+
- [ ] State serialization / delta compression
|
|
154
|
+
- [ ] Client prediction + server reconciliation
|
|
155
|
+
- [ ] Lobby + matchmaking
|
|
156
|
+
- [ ] Anti-cheat (server-authoritative)
|
|
157
|
+
- [ ] Graceful disconnect / reconnection
|
|
158
|
+
|
|
159
|
+
### Phase 6: Build & Export
|
|
160
|
+
|
|
161
|
+
| Field | Value |
|
|
162
|
+
|-------|-------|
|
|
163
|
+
| **INPUT** | Complete game from Phases 3-5 |
|
|
164
|
+
| **OUTPUT** | Platform-specific builds, optimized bundles |
|
|
165
|
+
| **AGENTS** | `game-development` |
|
|
166
|
+
| **SKILLS** | `game-development`, `perf-optimizer` |
|
|
167
|
+
|
|
168
|
+
| Platform | Build Tool | Distribution |
|
|
169
|
+
|----------|-----------|-------------|
|
|
170
|
+
| Web | Vite / esbuild | itch.io / Newgrounds |
|
|
171
|
+
| Android | Gradle / Unity | Google Play |
|
|
172
|
+
| iOS | Xcode / Unity | App Store |
|
|
173
|
+
| Windows | Electron / Unity / Godot | Steam |
|
|
174
|
+
|
|
175
|
+
Optimization: Tree shake ? Minify ? Compress assets ? Code split ? CDN
|
|
176
|
+
|
|
177
|
+
### Phase 7: Testing & Verification
|
|
178
|
+
|
|
179
|
+
| Field | Value |
|
|
180
|
+
|-------|-------|
|
|
181
|
+
| **INPUT** | Built game from Phase 6 |
|
|
182
|
+
| **OUTPUT** | Test results: FPS, memory, platform compatibility |
|
|
183
|
+
| **AGENTS** | `test-architect`, `learner` |
|
|
184
|
+
| **SKILLS** | `game-development`, `perf-optimizer`, `problem-checker`, `knowledge-compiler` |
|
|
185
|
+
|
|
186
|
+
Test checklist:
|
|
187
|
+
- [ ] Maintains target FPS on lowest-spec device
|
|
188
|
+
- [ ] No memory leaks after 10+ minutes
|
|
189
|
+
- [ ] Works on all target platforms
|
|
190
|
+
- [ ] Input responsive (<100ms lag)
|
|
191
|
+
- [ ] Save/load works correctly
|
|
192
|
+
- [ ] Multiplayer sync verified (if applicable)
|
|
193
|
+
|
|
194
|
+
---
|
|
195
|
+
|
|
196
|
+
## ? MANDATORY: Problem Verification Before Completion
|
|
197
|
+
|
|
198
|
+
> **CRITICAL:** This check MUST be performed before any `notify_user` or task completion.
|
|
199
|
+
|
|
200
|
+
### Check @[current_problems]
|
|
201
|
+
|
|
202
|
+
```
|
|
203
|
+
1. Read @[current_problems] from IDE
|
|
204
|
+
2. If errors/warnings > 0:
|
|
205
|
+
a. Auto-fix: imports, types, lint errors
|
|
206
|
+
b. Re-check @[current_problems]
|
|
207
|
+
c. If still > 0 ? STOP ? Notify user
|
|
208
|
+
3. If count = 0 ? Proceed to completion
|
|
209
|
+
```
|
|
210
|
+
|
|
211
|
+
### Auto-Fixable
|
|
212
|
+
|
|
213
|
+
| Type | Fix |
|
|
214
|
+
|------|-----|
|
|
215
|
+
| Missing import | Add import statement |
|
|
216
|
+
| Unused variable | Remove or prefix `_` |
|
|
217
|
+
| Type mismatch | Fix type annotation |
|
|
218
|
+
| Lint errors | Run eslint --fix |
|
|
219
|
+
|
|
220
|
+
> **Rule:** Never mark complete with errors in `@[current_problems]`.
|
|
221
|
+
|
|
222
|
+
---
|
|
223
|
+
|
|
224
|
+
## ?? Rollback & Recovery
|
|
225
|
+
|
|
226
|
+
If game loop, physics engine, or multiplayer netcode breaks functionality:
|
|
227
|
+
1. Restore to pre-game checkpoint (`git checkout -- .` or `git stash pop`).
|
|
228
|
+
2. Log architecture failure via `learner` meta-agent.
|
|
229
|
+
3. Bring in `critic` to evaluate trade-offs before retrying implementation.
|
|
230
|
+
|
|
231
|
+
---
|
|
232
|
+
|
|
233
|
+
## Output Format
|
|
234
|
+
|
|
235
|
+
```markdown
|
|
236
|
+
## ?? Game Built: [Game Name]
|
|
237
|
+
|
|
238
|
+
### Configuration
|
|
239
|
+
|
|
240
|
+
| Setting | Value |
|
|
241
|
+
|---------|-------|
|
|
242
|
+
| Platform | Web (Phaser) |
|
|
243
|
+
| Dimension | 2D |
|
|
244
|
+
| Genre | Platformer |
|
|
245
|
+
| Multiplayer | Solo |
|
|
246
|
+
| Target FPS | 60 |
|
|
247
|
+
|
|
248
|
+
### Components
|
|
249
|
+
|
|
250
|
+
| Component | Status |
|
|
251
|
+
|-----------|--------|
|
|
252
|
+
| Game loop | ? |
|
|
253
|
+
| Asset pipeline | ? |
|
|
254
|
+
| Audio system | ? |
|
|
255
|
+
| Input abstraction | ? |
|
|
256
|
+
| Multiplayer | ? N/A |
|
|
257
|
+
| Platform build | ? |
|
|
258
|
+
|
|
259
|
+
### Performance
|
|
260
|
+
|
|
261
|
+
| Metric | Target | Actual | Status |
|
|
262
|
+
|--------|--------|--------|--------|
|
|
263
|
+
| FPS | 60 | 62 | ? |
|
|
264
|
+
| Memory | <256MB | 180MB | ? |
|
|
265
|
+
| Load time | <3s | 2.1s | ? |
|
|
266
|
+
|
|
267
|
+
### Next Steps
|
|
268
|
+
|
|
269
|
+
- [ ] Playtest on target devices
|
|
270
|
+
- [ ] Run `/optimize` for performance tuning
|
|
271
|
+
- [ ] Run `/launch` to publish to store
|
|
272
|
+
```
|
|
273
|
+
|
|
274
|
+
---
|
|
275
|
+
|
|
276
|
+
## Examples
|
|
277
|
+
|
|
278
|
+
```
|
|
279
|
+
/game 2D platformer for web browser with Phaser
|
|
280
|
+
/game mobile puzzle game with Unity and Google Play submission
|
|
281
|
+
/game 3D RPG with online multiplayer support
|
|
282
|
+
/game retro arcade game with leaderboard
|
|
283
|
+
/game multiplayer shooter with client prediction
|
|
284
|
+
```
|
|
285
|
+
|
|
286
|
+
---
|
|
287
|
+
|
|
288
|
+
## Key Principles
|
|
289
|
+
|
|
290
|
+
- **Profile before optimizing** — measure with profiler, don't guess bottlenecks
|
|
291
|
+
- **Data-driven design** — levels, configs, and balancing in JSON, not hardcoded
|
|
292
|
+
- **Abstract input** — map actions to inputs, support keyboard + gamepad + touch
|
|
293
|
+
- **Object pooling** — never create/destroy in hot loops, pool everything
|
|
294
|
+
- **Fixed timestep** — deterministic physics separate from render framerate
|
|
295
|
+
|
|
296
|
+
---
|
|
297
|
+
|
|
298
|
+
## ?? Workflow Chain
|
|
299
|
+
|
|
300
|
+
**Skills Loaded (7):**
|
|
301
|
+
|
|
302
|
+
- `game-development` - Core game development patterns and engine routing
|
|
303
|
+
- `perf-optimizer` - Performance profiling and optimization
|
|
304
|
+
- `idea-storm` - Requirements gathering and scope definition
|
|
305
|
+
- `problem-checker` - IDE problem verification
|
|
306
|
+
- `smart-router` - Request classifier and agent routing
|
|
307
|
+
- `context-engineering` - Codebase parsing and context gathering
|
|
308
|
+
- `knowledge-compiler` - Learning and logging game patterns
|
|
309
|
+
|
|
310
|
+
```mermaid
|
|
311
|
+
graph LR
|
|
312
|
+
A["/plan"] --> B["/game"]
|
|
313
|
+
B --> C["/validate"]
|
|
314
|
+
style B fill:#10b981
|
|
315
|
+
```
|
|
316
|
+
|
|
317
|
+
| After /game | Run | Purpose |
|
|
318
|
+
|------------|-----|---------|
|
|
319
|
+
| Need testing | `/validate` | Run game test suite |
|
|
320
|
+
| Performance tuning | `/optimize` | Profile and fix bottlenecks |
|
|
321
|
+
| UI polish | `/studio` | Design game UI/HUD |
|
|
322
|
+
| Ready to ship | `/launch` | Publish to store |
|
|
323
|
+
|
|
324
|
+
**Handoff to /validate:**
|
|
325
|
+
|
|
326
|
+
```markdown
|
|
327
|
+
?? Game built! Platform: [platform], FPS: [fps], Components: [count].
|
|
328
|
+
Run `/validate` to test or `/optimize` for performance tuning.
|
|
329
|
+
```
|
|
@@ -0,0 +1,276 @@
|
|
|
1
|
+
---
|
|
2
|
+
description: Defense-in-depth code review — four-layer validation across build, tests, security, and logic to eliminate false completion claims with evidence-based verification.
|
|
3
|
+
chain: security-audit
|
|
4
|
+
skills: [security-scanner, code-review, problem-checker, context-engineering, knowledge-compiler]
|
|
5
|
+
agents: [orchestrator, assessor, recovery, learner, security-auditor]
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
# /inspect - Defense-in-Depth Review
|
|
9
|
+
|
|
10
|
+
$ARGUMENTS
|
|
11
|
+
|
|
12
|
+
---
|
|
13
|
+
|
|
14
|
+
## Purpose
|
|
15
|
+
|
|
16
|
+
Systematic code review with multi-layer validation — preventing false completion claims through evidence-based verification across build, tests, security, and logic layers. **Differs from `/validate` (runs tests) and `/diagnose` (finds bugs) by performing comprehensive quality audit across all dimensions before deployment.** Uses `security-scanner` with `security-scanner` for vulnerability scanning and `code-review` for quality validation.
|
|
17
|
+
|
|
18
|
+
---
|
|
19
|
+
|
|
20
|
+
## Sub-Commands
|
|
21
|
+
|
|
22
|
+
| Command | Purpose |
|
|
23
|
+
|---------|---------|
|
|
24
|
+
| `/inspect` | Review current changes |
|
|
25
|
+
| `/inspect [file-path]` | Review specific file |
|
|
26
|
+
| `/inspect --pr` | PR-style review |
|
|
27
|
+
| `/inspect --security` | Security-focused review |
|
|
28
|
+
|
|
29
|
+
---
|
|
30
|
+
|
|
31
|
+
## ?? Meta-Agents Integration
|
|
32
|
+
|
|
33
|
+
| Phase | Agent | Action |
|
|
34
|
+
| ----- | ----- | ------ |
|
|
35
|
+
| **Pre-Flight** | `assessor` | Evaluate review scope, risks and knowledge-compiler patterns |
|
|
36
|
+
| **Execution** | `orchestrator` | Coordinate 4-layer validation sequence |
|
|
37
|
+
| **Safety** | `recovery` | Save workspace checkpoint before validation |
|
|
38
|
+
| **Post-Review** | `learner` | Log review patterns for future reference |
|
|
39
|
+
|
|
40
|
+
```
|
|
41
|
+
Flow:
|
|
42
|
+
assessor.evaluate(scope) ? 4-layer validation
|
|
43
|
+
?
|
|
44
|
+
build ? tests ? security ? logic
|
|
45
|
+
?
|
|
46
|
+
report ? learner.log(patterns)
|
|
47
|
+
```
|
|
48
|
+
|
|
49
|
+
---
|
|
50
|
+
|
|
51
|
+
## ?? MANDATORY: 4-Layer Validation Protocol
|
|
52
|
+
|
|
53
|
+
### Phase 1: Pre-flight & knowledge-compiler Context
|
|
54
|
+
|
|
55
|
+
> **Rule 0.5-K:** knowledge-compiler pattern check.
|
|
56
|
+
|
|
57
|
+
1. Read `.agent/skills/knowledge-compiler/patterns/` for past failures before proceeding.
|
|
58
|
+
2. Trigger `recovery` agent to run Checkpoint (`git commit -m "chore(checkpoint): pre-inspect"`).
|
|
59
|
+
|
|
60
|
+
### Phase 2: Build Verification
|
|
61
|
+
|
|
62
|
+
| Field | Value |
|
|
63
|
+
|-------|-------|
|
|
64
|
+
| **INPUT** | $ARGUMENTS (target files/scope or current changes) |
|
|
65
|
+
| **OUTPUT** | Build result: compilation status, lint errors, warnings |
|
|
66
|
+
| **AGENTS** | `orchestrator`, `assessor` |
|
|
67
|
+
| **SKILLS** | `code-review`, `context-engineering` |
|
|
68
|
+
|
|
69
|
+
// turbo — telemetry: phase-2-build
|
|
70
|
+
```bash
|
|
71
|
+
npx cross-env OTEL_SERVICE_NAME="workflow:inspect" TRACE_ID="$TRACE_ID" npm run build
|
|
72
|
+
```
|
|
73
|
+
|
|
74
|
+
| Check | Required |
|
|
75
|
+
|-------|----------|
|
|
76
|
+
| TypeScript compiles | ? |
|
|
77
|
+
| No lint errors | ? |
|
|
78
|
+
| No warnings | ?? |
|
|
79
|
+
|
|
80
|
+
### Phase 3: Test Verification
|
|
81
|
+
|
|
82
|
+
| Field | Value |
|
|
83
|
+
|-------|-------|
|
|
84
|
+
| **INPUT** | Build result from Phase 2 |
|
|
85
|
+
| **OUTPUT** | Test result: pass/fail count, coverage, skipped tests |
|
|
86
|
+
| **AGENTS** | `orchestrator` |
|
|
87
|
+
| **SKILLS** | `code-review` |
|
|
88
|
+
|
|
89
|
+
// turbo — telemetry: phase-3-test
|
|
90
|
+
```bash
|
|
91
|
+
npx cross-env OTEL_SERVICE_NAME="workflow:inspect" TRACE_ID="$TRACE_ID" npm test
|
|
92
|
+
```
|
|
93
|
+
|
|
94
|
+
| Check | Required |
|
|
95
|
+
|-------|----------|
|
|
96
|
+
| All tests pass | ? |
|
|
97
|
+
| No skipped tests | ?? |
|
|
98
|
+
| Coverage maintained | ?? |
|
|
99
|
+
|
|
100
|
+
### Phase 4: Security Scan
|
|
101
|
+
|
|
102
|
+
| Field | Value |
|
|
103
|
+
|-------|-------|
|
|
104
|
+
| **INPUT** | Source files in scope |
|
|
105
|
+
| **OUTPUT** | Security report: vulnerabilities found, severity levels |
|
|
106
|
+
| **AGENTS** | `security-scanner` |
|
|
107
|
+
| **SKILLS** | `security-scanner`, `code-review` |
|
|
108
|
+
|
|
109
|
+
| Check | Required |
|
|
110
|
+
|-------|----------|
|
|
111
|
+
| No hardcoded secrets | ? |
|
|
112
|
+
| Input validation present | ? |
|
|
113
|
+
| SQL injection safe | ? |
|
|
114
|
+
| XSS prevention | ? |
|
|
115
|
+
|
|
116
|
+
### Phase 5: Logic Review
|
|
117
|
+
|
|
118
|
+
| Field | Value |
|
|
119
|
+
|-------|-------|
|
|
120
|
+
| **INPUT** | All results from Phases 2-4 + source code |
|
|
121
|
+
| **OUTPUT** | Logic review: issues found with severity, required actions |
|
|
122
|
+
| **AGENTS** | `security-scanner`, `learner` |
|
|
123
|
+
| **SKILLS** | `code-review`, `problem-checker`, `knowledge-compiler` |
|
|
124
|
+
|
|
125
|
+
| Category | Questions |
|
|
126
|
+
|----------|----------|
|
|
127
|
+
| **Correctness** | Does it solve the stated problem? |
|
|
128
|
+
| **Edge Cases** | Null, empty, max values handled? |
|
|
129
|
+
| **Error Handling** | All failure modes covered? |
|
|
130
|
+
| **Performance** | N+1 queries? Memory leaks? |
|
|
131
|
+
| **Maintainability** | Clear naming? Single responsibility? |
|
|
132
|
+
|
|
133
|
+
---
|
|
134
|
+
|
|
135
|
+
## ? MANDATORY: Problem Verification Before Completion
|
|
136
|
+
|
|
137
|
+
> **CRITICAL:** This check MUST be performed before any `notify_user` or task completion.
|
|
138
|
+
|
|
139
|
+
### Check @[current_problems]
|
|
140
|
+
|
|
141
|
+
```
|
|
142
|
+
1. Read @[current_problems] from IDE
|
|
143
|
+
2. If errors/warnings > 0:
|
|
144
|
+
a. Auto-fix: imports, types, lint errors
|
|
145
|
+
b. Re-check @[current_problems]
|
|
146
|
+
c. If still > 0 ? STOP ? Notify user
|
|
147
|
+
3. If count = 0 ? Proceed to completion
|
|
148
|
+
```
|
|
149
|
+
|
|
150
|
+
### Auto-Fixable
|
|
151
|
+
|
|
152
|
+
| Type | Fix |
|
|
153
|
+
|------|-----|
|
|
154
|
+
| Missing import | Add import statement |
|
|
155
|
+
| Unused variable | Remove or prefix `_` |
|
|
156
|
+
| Lint errors | Run eslint --fix |
|
|
157
|
+
|
|
158
|
+
> **Rule:** Never mark complete with errors in `@[current_problems]`.
|
|
159
|
+
|
|
160
|
+
---
|
|
161
|
+
|
|
162
|
+
## ?? Rollback & Recovery
|
|
163
|
+
|
|
164
|
+
If the inspection process (builds, scans) creates ghost artifacts or fails to complete legitimately:
|
|
165
|
+
1. Restore workspace to pre-inspect checkpoint (`git reset --hard HEAD` and `git clean -fd`).
|
|
166
|
+
2. Log failure via `learner` meta-agent.
|
|
167
|
+
3. Automatically escalate to `/diagnose` to understand why the pipeline failed.
|
|
168
|
+
|
|
169
|
+
---
|
|
170
|
+
|
|
171
|
+
### Evidence-Based Completion
|
|
172
|
+
|
|
173
|
+
**NEVER claim completion without proof:**
|
|
174
|
+
|
|
175
|
+
```
|
|
176
|
+
? CORRECT: "Build passed: `npm run build` completed in 3.2s"
|
|
177
|
+
? CORRECT: "Tests: 42/42 passed (npm test output attached)"
|
|
178
|
+
? WRONG: "I believe the code should work"
|
|
179
|
+
? WRONG: "This should fix the issue"
|
|
180
|
+
```
|
|
181
|
+
|
|
182
|
+
---
|
|
183
|
+
|
|
184
|
+
## Output Format
|
|
185
|
+
|
|
186
|
+
```markdown
|
|
187
|
+
## ?? Inspect: [Target]
|
|
188
|
+
|
|
189
|
+
### Layer Results
|
|
190
|
+
|
|
191
|
+
| Layer | Status | Details |
|
|
192
|
+
|-------|--------|---------|
|
|
193
|
+
| Build | ? Pass | 0 errors, 2 warnings |
|
|
194
|
+
| Tests | ? Pass | 42/42 passed, 78% coverage |
|
|
195
|
+
| Security | ?? Warning | 1 issue found |
|
|
196
|
+
| Logic | ?? Issues | 3 issues found |
|
|
197
|
+
|
|
198
|
+
### Issues Found
|
|
199
|
+
|
|
200
|
+
| File | Issue | Severity |
|
|
201
|
+
|------|-------|----------|
|
|
202
|
+
| `user.ts:45` | Missing null check | High |
|
|
203
|
+
| `api.ts:23` | No rate limiting | Medium |
|
|
204
|
+
| `auth.ts:89` | Unused variable | Low |
|
|
205
|
+
|
|
206
|
+
### Verdict
|
|
207
|
+
|
|
208
|
+
?? **NEEDS FIXES** before completion
|
|
209
|
+
|
|
210
|
+
### Required Actions
|
|
211
|
+
|
|
212
|
+
1. Add null check in user.ts:45
|
|
213
|
+
2. Add CSRF token to POST endpoints
|
|
214
|
+
3. Consider rate limiting
|
|
215
|
+
|
|
216
|
+
### Next Steps
|
|
217
|
+
|
|
218
|
+
- [ ] Fix identified issues with `/fix`
|
|
219
|
+
- [ ] Re-run `/inspect` after fixes
|
|
220
|
+
- [ ] Run `/validate` for full test suite
|
|
221
|
+
```
|
|
222
|
+
|
|
223
|
+
---
|
|
224
|
+
|
|
225
|
+
## Examples
|
|
226
|
+
|
|
227
|
+
```
|
|
228
|
+
/inspect
|
|
229
|
+
/inspect src/services/auth.ts
|
|
230
|
+
/inspect --pr
|
|
231
|
+
/inspect --security
|
|
232
|
+
/inspect src/routes/ --security
|
|
233
|
+
```
|
|
234
|
+
|
|
235
|
+
---
|
|
236
|
+
|
|
237
|
+
## Key Principles
|
|
238
|
+
|
|
239
|
+
- **Evidence over belief** — prove it works with command output, not assumptions
|
|
240
|
+
- **Every layer matters** — don't skip build, tests, security, or logic checks
|
|
241
|
+
- **Security first** — always scan for vulnerabilities before marking complete
|
|
242
|
+
- **Fix before claiming** — no "should work" — verify with evidence
|
|
243
|
+
- **Document issues** — clear action items with file, line, and severity
|
|
244
|
+
|
|
245
|
+
---
|
|
246
|
+
|
|
247
|
+
## ?? Workflow Chain
|
|
248
|
+
|
|
249
|
+
**Skills Loaded (5):**
|
|
250
|
+
|
|
251
|
+
- `security-scanner` - OWASP 2025 vulnerability analysis
|
|
252
|
+
- `code-review` - Multi-layer code quality validation
|
|
253
|
+
- `context-engineering` - Codebase parsing and context extraction
|
|
254
|
+
- `problem-checker` - IDE problem verification
|
|
255
|
+
- `knowledge-compiler` - Learning and logging review patterns
|
|
256
|
+
|
|
257
|
+
```mermaid
|
|
258
|
+
graph LR
|
|
259
|
+
A["/inspect"] --> B["/fix"]
|
|
260
|
+
B --> C["/validate"]
|
|
261
|
+
C --> D["/launch"]
|
|
262
|
+
style A fill:#10b981
|
|
263
|
+
```
|
|
264
|
+
|
|
265
|
+
| After /inspect | Run | Purpose |
|
|
266
|
+
|---------------|-----|---------|
|
|
267
|
+
| Issues found | `/fix` | Fix identified issues |
|
|
268
|
+
| All clear | `/validate` | Run full test suite |
|
|
269
|
+
| Security issue | `/diagnose` | Deep investigation |
|
|
270
|
+
|
|
271
|
+
**Handoff to /fix:**
|
|
272
|
+
|
|
273
|
+
```markdown
|
|
274
|
+
?? Review complete. [X] issues found across 4 layers.
|
|
275
|
+
Verdict: [PASS/NEEDS FIXES]. Run `/fix` to resolve or `/validate` if all clear.
|
|
276
|
+
```
|