@zylem/game-lib 0.5.0 → 0.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (441) hide show
  1. package/README.md +23 -41
  2. package/dist/actions.d.ts +25 -0
  3. package/dist/actions.js +287 -8
  4. package/dist/actions.js.map +1 -0
  5. package/dist/behaviors.d.ts +108 -0
  6. package/dist/behaviors.js +396 -6
  7. package/dist/behaviors.js.map +1 -0
  8. package/dist/{src/lib/camera/zylem-camera.d.ts → camera-Dk-fOVZE.d.ts} +55 -8
  9. package/dist/camera.d.ts +5 -0
  10. package/dist/camera.js +504 -4
  11. package/dist/camera.js.map +1 -0
  12. package/dist/core-C2mjetAd.d.ts +431 -0
  13. package/dist/core.d.ts +9 -0
  14. package/dist/core.js +4780 -9
  15. package/dist/core.js.map +1 -0
  16. package/dist/entities.d.ts +269 -0
  17. package/dist/entities.js +2161 -17
  18. package/dist/entities.js.map +1 -0
  19. package/dist/entity-bQElAdpo.d.ts +347 -0
  20. package/dist/entity-spawner-DNnLYnZq.d.ts +11 -0
  21. package/dist/main.d.ts +135 -0
  22. package/dist/main.js +6599 -56
  23. package/dist/main.js.map +1 -0
  24. package/dist/moveable-B_vyA6cw.d.ts +67 -0
  25. package/dist/stage-CrmY7V0i.d.ts +287 -0
  26. package/dist/stage.d.ts +26 -0
  27. package/dist/stage.js +2229 -4
  28. package/dist/stage.js.map +1 -0
  29. package/dist/transformable-CUhvyuYO.d.ts +67 -0
  30. package/package.json +9 -45
  31. package/LICENSE +0 -21
  32. package/dist/.vite/manifest.json +0 -716
  33. package/dist/assets/zylem-logo.png +0 -0
  34. package/dist/examples/00-readme-example.d.ts +0 -2
  35. package/dist/examples/00-readme-example.d.ts.map +0 -1
  36. package/dist/examples/01-basic.d.ts +0 -2
  37. package/dist/examples/01-basic.d.ts.map +0 -1
  38. package/dist/examples/01.1-basic-ball.d.ts +0 -9
  39. package/dist/examples/01.1-basic-ball.d.ts.map +0 -1
  40. package/dist/examples/01.2-ricochet-test.d.ts +0 -2
  41. package/dist/examples/01.2-ricochet-test.d.ts.map +0 -1
  42. package/dist/examples/01.3-rect.d.ts +0 -2
  43. package/dist/examples/01.3-rect.d.ts.map +0 -1
  44. package/dist/examples/02-input.d.ts +0 -2
  45. package/dist/examples/02-input.d.ts.map +0 -1
  46. package/dist/examples/03-stage-test/03-stage-test.d.ts +0 -2
  47. package/dist/examples/03-stage-test/03-stage-test.d.ts.map +0 -1
  48. package/dist/examples/03-stage-test/stage0.d.ts +0 -2
  49. package/dist/examples/03-stage-test/stage0.d.ts.map +0 -1
  50. package/dist/examples/03-stage-test/stage1.d.ts +0 -2
  51. package/dist/examples/03-stage-test/stage1.d.ts.map +0 -1
  52. package/dist/examples/03-stage-test/stage2.d.ts +0 -2
  53. package/dist/examples/03-stage-test/stage2.d.ts.map +0 -1
  54. package/dist/examples/03-stage-test/stage3.d.ts +0 -2
  55. package/dist/examples/03-stage-test/stage3.d.ts.map +0 -1
  56. package/dist/examples/03.1-stage-variable.d.ts +0 -2
  57. package/dist/examples/03.1-stage-variable.d.ts.map +0 -1
  58. package/dist/examples/04-vessel-test.d.ts +0 -18
  59. package/dist/examples/04-vessel-test.d.ts.map +0 -1
  60. package/dist/examples/05-camera-test.d.ts +0 -2
  61. package/dist/examples/05-camera-test.d.ts.map +0 -1
  62. package/dist/examples/06-entity-test.d.ts +0 -2
  63. package/dist/examples/06-entity-test.d.ts.map +0 -1
  64. package/dist/examples/07-behaviors.d.ts +0 -2
  65. package/dist/examples/07-behaviors.d.ts.map +0 -1
  66. package/dist/examples/07.01-behavior-context.d.ts +0 -2
  67. package/dist/examples/07.01-behavior-context.d.ts.map +0 -1
  68. package/dist/examples/08-pong.d.ts +0 -2
  69. package/dist/examples/08-pong.d.ts.map +0 -1
  70. package/dist/examples/08.01-breakout.d.ts +0 -2
  71. package/dist/examples/08.01-breakout.d.ts.map +0 -1
  72. package/dist/examples/09-space-invaders.d.ts +0 -2
  73. package/dist/examples/09-space-invaders.d.ts.map +0 -1
  74. package/dist/examples/10-asteroids.d.ts +0 -2
  75. package/dist/examples/10-asteroids.d.ts.map +0 -1
  76. package/dist/examples/11-2d-platformer.d.ts +0 -2
  77. package/dist/examples/11-2d-platformer.d.ts.map +0 -1
  78. package/dist/examples/12-3d-platformer.d.ts +0 -2
  79. package/dist/examples/12-3d-platformer.d.ts.map +0 -1
  80. package/dist/examples/13-fps.d.ts +0 -2
  81. package/dist/examples/13-fps.d.ts.map +0 -1
  82. package/dist/examples/14-strategy.d.ts +0 -2
  83. package/dist/examples/14-strategy.d.ts.map +0 -1
  84. package/dist/examples/15-zylem-planet-demo.d.ts +0 -2
  85. package/dist/examples/15-zylem-planet-demo.d.ts.map +0 -1
  86. package/dist/examples/16-timbotron.d.ts +0 -2
  87. package/dist/examples/16-timbotron.d.ts.map +0 -1
  88. package/dist/examples/17-stress-test.d.ts +0 -2
  89. package/dist/examples/17-stress-test.d.ts.map +0 -1
  90. package/dist/examples/architecture-test.d.ts +0 -2
  91. package/dist/examples/architecture-test.d.ts.map +0 -1
  92. package/dist/examples/utils.d.ts +0 -10
  93. package/dist/examples/utils.d.ts.map +0 -1
  94. package/dist/lib/actions/behaviors/actions.js +0 -35
  95. package/dist/lib/actions/behaviors/boundaries/boundary.js +0 -40
  96. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.js +0 -100
  97. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js +0 -37
  98. package/dist/lib/actions/behaviors/ricochet/ricochet.js +0 -6
  99. package/dist/lib/actions/capabilities/moveable.js +0 -108
  100. package/dist/lib/actions/capabilities/rotatable.js +0 -82
  101. package/dist/lib/actions/capabilities/transformable.js +0 -9
  102. package/dist/lib/actions/global-change.js +0 -40
  103. package/dist/lib/camera/camera.js +0 -19
  104. package/dist/lib/camera/fixed-2d.js +0 -30
  105. package/dist/lib/camera/perspective.js +0 -10
  106. package/dist/lib/camera/third-person.js +0 -42
  107. package/dist/lib/camera/zylem-camera.js +0 -208
  108. package/dist/lib/collision/collision-builder.js +0 -46
  109. package/dist/lib/collision/collision-delegate.js +0 -6
  110. package/dist/lib/collision/utils.js +0 -24
  111. package/dist/lib/collision/world.js +0 -77
  112. package/dist/lib/core/base-node.js +0 -61
  113. package/dist/lib/core/entity-asset-loader.js +0 -54
  114. package/dist/lib/core/lifecycle-base.js +0 -20
  115. package/dist/lib/core/preset-shader.js +0 -26
  116. package/dist/lib/core/three-addons/Timer.js +0 -103
  117. package/dist/lib/core/utility/nodes.js +0 -31
  118. package/dist/lib/core/utility/strings.js +0 -14
  119. package/dist/lib/core/utility/vector.js +0 -8
  120. package/dist/lib/core/vessel.js +0 -26
  121. package/dist/lib/debug/console/console-state.js +0 -11
  122. package/dist/lib/debug/debug-state.js +0 -40
  123. package/dist/lib/device/aspect-ratio.js +0 -44
  124. package/dist/lib/entities/actor.js +0 -122
  125. package/dist/lib/entities/box.js +0 -68
  126. package/dist/lib/entities/builder.js +0 -79
  127. package/dist/lib/entities/create.js +0 -31
  128. package/dist/lib/entities/delegates/animation.js +0 -58
  129. package/dist/lib/entities/delegates/debug.js +0 -71
  130. package/dist/lib/entities/delegates/loader.js +0 -19
  131. package/dist/lib/entities/destroy.js +0 -15
  132. package/dist/lib/entities/entity-factory.js +0 -24
  133. package/dist/lib/entities/entity.js +0 -121
  134. package/dist/lib/entities/plane.js +0 -81
  135. package/dist/lib/entities/rect.js +0 -160
  136. package/dist/lib/entities/sphere.js +0 -68
  137. package/dist/lib/entities/sprite.js +0 -125
  138. package/dist/lib/entities/text.js +0 -140
  139. package/dist/lib/entities/zone.js +0 -103
  140. package/dist/lib/game/game-canvas.js +0 -57
  141. package/dist/lib/game/game-config.js +0 -78
  142. package/dist/lib/game/game-default.js +0 -23
  143. package/dist/lib/game/game-retro-resolutions.js +0 -80
  144. package/dist/lib/game/game-state.js +0 -17
  145. package/dist/lib/game/game.js +0 -131
  146. package/dist/lib/game/zylem-game.js +0 -140
  147. package/dist/lib/graphics/geometries/XZPlaneGeometry.js +0 -34
  148. package/dist/lib/graphics/material.js +0 -64
  149. package/dist/lib/graphics/mesh.js +0 -14
  150. package/dist/lib/graphics/render-pass.js +0 -56
  151. package/dist/lib/graphics/shaders/fragment/debug.glsl.js +0 -23
  152. package/dist/lib/graphics/shaders/fragment/fire.glsl.js +0 -52
  153. package/dist/lib/graphics/shaders/fragment/standard.glsl.js +0 -11
  154. package/dist/lib/graphics/shaders/fragment/stars.glsl.js +0 -44
  155. package/dist/lib/graphics/shaders/vertex/debug.glsl.js +0 -15
  156. package/dist/lib/graphics/shaders/vertex/object-shader.glsl.js +0 -11
  157. package/dist/lib/graphics/shaders/vertex/standard.glsl.js +0 -9
  158. package/dist/lib/graphics/zylem-scene.js +0 -75
  159. package/dist/lib/input/gamepad-provider.js +0 -58
  160. package/dist/lib/input/input-manager.js +0 -70
  161. package/dist/lib/input/keyboard-provider.js +0 -120
  162. package/dist/lib/stage/debug-entity-cursor.js +0 -53
  163. package/dist/lib/stage/entity-spawner.js +0 -27
  164. package/dist/lib/stage/stage-debug-delegate.js +0 -100
  165. package/dist/lib/stage/stage-default.js +0 -32
  166. package/dist/lib/stage/stage-factory.js +0 -22
  167. package/dist/lib/stage/stage-manager.js +0 -49
  168. package/dist/lib/stage/stage-state.js +0 -36
  169. package/dist/lib/stage/stage.js +0 -67
  170. package/dist/lib/stage/zylem-stage.js +0 -268
  171. package/dist/lib/systems/transformable.system.js +0 -43
  172. package/dist/node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index.js +0 -34
  173. package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack.js +0 -520
  174. package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js +0 -672
  175. package/dist/src/api/actions.d.ts +0 -5
  176. package/dist/src/api/actions.d.ts.map +0 -1
  177. package/dist/src/api/behaviors.d.ts +0 -4
  178. package/dist/src/api/behaviors.d.ts.map +0 -1
  179. package/dist/src/api/camera.d.ts +0 -4
  180. package/dist/src/api/camera.d.ts.map +0 -1
  181. package/dist/src/api/core.d.ts +0 -6
  182. package/dist/src/api/core.d.ts.map +0 -1
  183. package/dist/src/api/entities.d.ts +0 -9
  184. package/dist/src/api/entities.d.ts.map +0 -1
  185. package/dist/src/api/main.d.ts +0 -32
  186. package/dist/src/api/main.d.ts.map +0 -1
  187. package/dist/src/api/stage.d.ts +0 -5
  188. package/dist/src/api/stage.d.ts.map +0 -1
  189. package/dist/src/lib/actions/behaviors/actions.d.ts +0 -11
  190. package/dist/src/lib/actions/behaviors/actions.d.ts.map +0 -1
  191. package/dist/src/lib/actions/behaviors/behavior.d.ts +0 -6
  192. package/dist/src/lib/actions/behaviors/behavior.d.ts.map +0 -1
  193. package/dist/src/lib/actions/behaviors/boundaries/boundary.d.ts +0 -37
  194. package/dist/src/lib/actions/behaviors/boundaries/boundary.d.ts.map +0 -1
  195. package/dist/src/lib/actions/behaviors/character-controller.d.ts +0 -6
  196. package/dist/src/lib/actions/behaviors/character-controller.d.ts.map +0 -1
  197. package/dist/src/lib/actions/behaviors/debug/debug-collision.d.ts +0 -6
  198. package/dist/src/lib/actions/behaviors/debug/debug-collision.d.ts.map +0 -1
  199. package/dist/src/lib/actions/behaviors/debug/debug-update.d.ts +0 -5
  200. package/dist/src/lib/actions/behaviors/debug/debug-update.d.ts.map +0 -1
  201. package/dist/src/lib/actions/behaviors/debug/debug.d.ts +0 -10
  202. package/dist/src/lib/actions/behaviors/debug/debug.d.ts.map +0 -1
  203. package/dist/src/lib/actions/behaviors/movement/movement-sequence-2d.d.ts +0 -24
  204. package/dist/src/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +0 -1
  205. package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +0 -11
  206. package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +0 -1
  207. package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +0 -12
  208. package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +0 -1
  209. package/dist/src/lib/actions/behaviors/ricochet/ricochet.d.ts +0 -44
  210. package/dist/src/lib/actions/behaviors/ricochet/ricochet.d.ts.map +0 -1
  211. package/dist/src/lib/actions/behaviors/zylem-behavior.d.ts +0 -2
  212. package/dist/src/lib/actions/behaviors/zylem-behavior.d.ts.map +0 -1
  213. package/dist/src/lib/actions/capabilities/moveable.d.ts +0 -125
  214. package/dist/src/lib/actions/capabilities/moveable.d.ts.map +0 -1
  215. package/dist/src/lib/actions/capabilities/rotatable.d.ts +0 -111
  216. package/dist/src/lib/actions/capabilities/rotatable.d.ts.map +0 -1
  217. package/dist/src/lib/actions/capabilities/transformable.d.ts +0 -7
  218. package/dist/src/lib/actions/capabilities/transformable.d.ts.map +0 -1
  219. package/dist/src/lib/actions/global-change.d.ts +0 -23
  220. package/dist/src/lib/actions/global-change.d.ts.map +0 -1
  221. package/dist/src/lib/camera/camera.d.ts +0 -16
  222. package/dist/src/lib/camera/camera.d.ts.map +0 -1
  223. package/dist/src/lib/camera/fixed-2d.d.ts +0 -32
  224. package/dist/src/lib/camera/fixed-2d.d.ts.map +0 -1
  225. package/dist/src/lib/camera/perspective.d.ts +0 -9
  226. package/dist/src/lib/camera/perspective.d.ts.map +0 -1
  227. package/dist/src/lib/camera/third-person.d.ts +0 -32
  228. package/dist/src/lib/camera/third-person.d.ts.map +0 -1
  229. package/dist/src/lib/camera/zylem-camera.d.ts.map +0 -1
  230. package/dist/src/lib/collision/collision-builder.d.ts +0 -17
  231. package/dist/src/lib/collision/collision-builder.d.ts.map +0 -1
  232. package/dist/src/lib/collision/collision-delegate.d.ts +0 -6
  233. package/dist/src/lib/collision/collision-delegate.d.ts.map +0 -1
  234. package/dist/src/lib/collision/collision-group.d.ts +0 -11
  235. package/dist/src/lib/collision/collision-group.d.ts.map +0 -1
  236. package/dist/src/lib/collision/collision-mask.d.ts +0 -18
  237. package/dist/src/lib/collision/collision-mask.d.ts.map +0 -1
  238. package/dist/src/lib/collision/collision.d.ts +0 -19
  239. package/dist/src/lib/collision/collision.d.ts.map +0 -1
  240. package/dist/src/lib/collision/utils.d.ts +0 -15
  241. package/dist/src/lib/collision/utils.d.ts.map +0 -1
  242. package/dist/src/lib/collision/world.d.ts +0 -23
  243. package/dist/src/lib/collision/world.d.ts.map +0 -1
  244. package/dist/src/lib/core/asset-manager.d.ts +0 -2
  245. package/dist/src/lib/core/asset-manager.d.ts.map +0 -1
  246. package/dist/src/lib/core/base-node-life-cycle.d.ts +0 -54
  247. package/dist/src/lib/core/base-node-life-cycle.d.ts.map +0 -1
  248. package/dist/src/lib/core/base-node.d.ts +0 -36
  249. package/dist/src/lib/core/base-node.d.ts.map +0 -1
  250. package/dist/src/lib/core/blueprints.d.ts +0 -22
  251. package/dist/src/lib/core/blueprints.d.ts.map +0 -1
  252. package/dist/src/lib/core/entity-asset-loader.d.ts +0 -16
  253. package/dist/src/lib/core/entity-asset-loader.d.ts.map +0 -1
  254. package/dist/src/lib/core/errors.d.ts +0 -5
  255. package/dist/src/lib/core/errors.d.ts.map +0 -1
  256. package/dist/src/lib/core/flags.d.ts +0 -3
  257. package/dist/src/lib/core/flags.d.ts.map +0 -1
  258. package/dist/src/lib/core/index.d.ts +0 -5
  259. package/dist/src/lib/core/index.d.ts.map +0 -1
  260. package/dist/src/lib/core/interfaces.d.ts +0 -25
  261. package/dist/src/lib/core/interfaces.d.ts.map +0 -1
  262. package/dist/src/lib/core/lazy-loader.d.ts +0 -80
  263. package/dist/src/lib/core/lazy-loader.d.ts.map +0 -1
  264. package/dist/src/lib/core/lifecycle-base.d.ts +0 -17
  265. package/dist/src/lib/core/lifecycle-base.d.ts.map +0 -1
  266. package/dist/src/lib/core/node-interface.d.ts +0 -12
  267. package/dist/src/lib/core/node-interface.d.ts.map +0 -1
  268. package/dist/src/lib/core/preset-shader.d.ts +0 -8
  269. package/dist/src/lib/core/preset-shader.d.ts.map +0 -1
  270. package/dist/src/lib/core/three-addons/Timer.d.ts +0 -92
  271. package/dist/src/lib/core/three-addons/Timer.d.ts.map +0 -1
  272. package/dist/src/lib/core/utility/nodes.d.ts +0 -13
  273. package/dist/src/lib/core/utility/nodes.d.ts.map +0 -1
  274. package/dist/src/lib/core/utility/strings.d.ts +0 -3
  275. package/dist/src/lib/core/utility/strings.d.ts.map +0 -1
  276. package/dist/src/lib/core/utility/vector.d.ts +0 -8
  277. package/dist/src/lib/core/utility/vector.d.ts.map +0 -1
  278. package/dist/src/lib/core/vector.d.ts +0 -4
  279. package/dist/src/lib/core/vector.d.ts.map +0 -1
  280. package/dist/src/lib/core/vessel.d.ts +0 -13
  281. package/dist/src/lib/core/vessel.d.ts.map +0 -1
  282. package/dist/src/lib/debug/console/console-state.d.ts +0 -20
  283. package/dist/src/lib/debug/console/console-state.d.ts.map +0 -1
  284. package/dist/src/lib/debug/console/console-store.d.ts +0 -6
  285. package/dist/src/lib/debug/console/console-store.d.ts.map +0 -1
  286. package/dist/src/lib/debug/debug-state.d.ts +0 -38
  287. package/dist/src/lib/debug/debug-state.d.ts.map +0 -1
  288. package/dist/src/lib/debug/debug-store.d.ts +0 -15
  289. package/dist/src/lib/debug/debug-store.d.ts.map +0 -1
  290. package/dist/src/lib/debug/state-based-debug-loader.d.ts +0 -8
  291. package/dist/src/lib/debug/state-based-debug-loader.d.ts.map +0 -1
  292. package/dist/src/lib/device/aspect-ratio.d.ts +0 -38
  293. package/dist/src/lib/device/aspect-ratio.d.ts.map +0 -1
  294. package/dist/src/lib/device/desktop.d.ts +0 -2
  295. package/dist/src/lib/device/desktop.d.ts.map +0 -1
  296. package/dist/src/lib/device/mobile.d.ts +0 -2
  297. package/dist/src/lib/device/mobile.d.ts.map +0 -1
  298. package/dist/src/lib/device/tablet.d.ts +0 -2
  299. package/dist/src/lib/device/tablet.d.ts.map +0 -1
  300. package/dist/src/lib/entities/actor.d.ts +0 -44
  301. package/dist/src/lib/entities/actor.d.ts.map +0 -1
  302. package/dist/src/lib/entities/box.d.ts +0 -27
  303. package/dist/src/lib/entities/box.d.ts.map +0 -1
  304. package/dist/src/lib/entities/builder.d.ts +0 -28
  305. package/dist/src/lib/entities/builder.d.ts.map +0 -1
  306. package/dist/src/lib/entities/create.d.ts +0 -15
  307. package/dist/src/lib/entities/create.d.ts.map +0 -1
  308. package/dist/src/lib/entities/delegates/animation.d.ts +0 -33
  309. package/dist/src/lib/entities/delegates/animation.d.ts.map +0 -1
  310. package/dist/src/lib/entities/delegates/debug.d.ts +0 -29
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@@ -0,0 +1,269 @@
1
+ import { e as BaseNode, l as GameEntityOptions, V as Vec3, M as MaterialOptions, G as GameEntity, U as UpdateContext, T as TexturePath, d as DestroyContext } from './entity-bQElAdpo.js';
2
+ import { Object3D, Vector2, Vector3, Sprite, Color } from 'three';
3
+ import '@dimforge/rapier3d-compat';
4
+ import 'bitecs';
5
+
6
+ interface EntityLoaderDelegate {
7
+ load(): Promise<void>;
8
+ data(): any;
9
+ }
10
+
11
+ type AnimationOptions = {
12
+ key: string;
13
+ pauseAtEnd?: boolean;
14
+ pauseAtPercentage?: number;
15
+ fadeToKey?: string;
16
+ fadeDuration?: number;
17
+ };
18
+
19
+ /**
20
+ * Interface for entities that provide custom debug information
21
+ */
22
+ interface DebugInfoProvider {
23
+ getDebugInfo(): Record<string, any>;
24
+ }
25
+
26
+ type AnimationObject = {
27
+ key?: string;
28
+ path: string;
29
+ };
30
+ type ZylemActorOptions = GameEntityOptions & {
31
+ static?: boolean;
32
+ animations?: AnimationObject[];
33
+ models?: string[];
34
+ scale?: Vec3;
35
+ material?: MaterialOptions;
36
+ };
37
+ declare class ZylemActor extends GameEntity<ZylemActorOptions> implements EntityLoaderDelegate, DebugInfoProvider {
38
+ static type: symbol;
39
+ private _object;
40
+ private _animationDelegate;
41
+ private _modelFileNames;
42
+ private _assetLoader;
43
+ controlledRotation: boolean;
44
+ constructor(options?: ZylemActorOptions);
45
+ load(): Promise<void>;
46
+ data(): Promise<any>;
47
+ actorUpdate(params: UpdateContext<ZylemActorOptions>): Promise<void>;
48
+ private loadModels;
49
+ playAnimation(animationOptions: AnimationOptions): void;
50
+ get object(): Object3D | null;
51
+ /**
52
+ * Provide custom debug information for the actor
53
+ * This will be merged with the default debug information
54
+ */
55
+ getDebugInfo(): Record<string, any>;
56
+ }
57
+ type ActorOptions = BaseNode | ZylemActorOptions;
58
+ declare function actor(...args: Array<ActorOptions>): Promise<ZylemActor>;
59
+
60
+ type ZylemBoxOptions = GameEntityOptions;
61
+ declare class ZylemBox extends GameEntity<ZylemBoxOptions> {
62
+ static type: symbol;
63
+ constructor(options?: ZylemBoxOptions);
64
+ buildInfo(): Record<string, any>;
65
+ }
66
+ type BoxOptions = BaseNode | ZylemBoxOptions;
67
+ declare function box(...args: Array<BoxOptions>): Promise<ZylemBox>;
68
+
69
+ type ZylemPlaneOptions = GameEntityOptions & {
70
+ tile?: Vector2;
71
+ repeat?: Vector2;
72
+ texture?: TexturePath;
73
+ subdivisions?: number;
74
+ };
75
+ declare class ZylemPlane extends GameEntity<ZylemPlaneOptions> {
76
+ static type: symbol;
77
+ constructor(options?: ZylemPlaneOptions);
78
+ }
79
+ type PlaneOptions = BaseNode | Partial<ZylemPlaneOptions>;
80
+ declare function plane(...args: Array<PlaneOptions>): Promise<ZylemPlane>;
81
+
82
+ type ZylemSphereOptions = GameEntityOptions & {
83
+ radius?: number;
84
+ };
85
+ declare class ZylemSphere extends GameEntity<ZylemSphereOptions> {
86
+ static type: symbol;
87
+ constructor(options?: ZylemSphereOptions);
88
+ buildInfo(): Record<string, any>;
89
+ }
90
+ type SphereOptions = BaseNode | Partial<ZylemSphereOptions>;
91
+ declare function sphere(...args: Array<SphereOptions>): Promise<ZylemSphere>;
92
+
93
+ type SpriteImage = {
94
+ name: string;
95
+ file: string;
96
+ };
97
+ type SpriteAnimation = {
98
+ name: string;
99
+ frames: string[];
100
+ speed: number | number[];
101
+ loop: boolean;
102
+ };
103
+ type ZylemSpriteOptions = GameEntityOptions & {
104
+ images?: SpriteImage[];
105
+ animations?: SpriteAnimation[];
106
+ size?: Vector3;
107
+ collisionSize?: Vector3;
108
+ };
109
+ declare class ZylemSprite extends GameEntity<ZylemSpriteOptions> {
110
+ static type: symbol;
111
+ protected sprites: Sprite[];
112
+ protected spriteMap: Map<string, number>;
113
+ protected currentSpriteIndex: number;
114
+ protected animations: Map<string, any>;
115
+ protected currentAnimation: any;
116
+ protected currentAnimationFrame: string;
117
+ protected currentAnimationIndex: number;
118
+ protected currentAnimationTime: number;
119
+ constructor(options?: ZylemSpriteOptions);
120
+ protected createSpritesFromImages(images: SpriteImage[]): void;
121
+ protected createAnimations(animations: SpriteAnimation[]): void;
122
+ setSprite(key: string): void;
123
+ setAnimation(name: string, delta: number): void;
124
+ spriteUpdate(params: UpdateContext<ZylemSpriteOptions>): Promise<void>;
125
+ spriteDestroy(params: DestroyContext<ZylemSpriteOptions>): Promise<void>;
126
+ buildInfo(): Record<string, any>;
127
+ }
128
+ type SpriteOptions = BaseNode | Partial<ZylemSpriteOptions>;
129
+ declare function sprite(...args: Array<SpriteOptions>): Promise<ZylemSprite>;
130
+
131
+ interface CollisionHandlerDelegate {
132
+ handlePostCollision(params: any): boolean;
133
+ handleIntersectionEvent(params: any): void;
134
+ }
135
+
136
+ type OnHeldParams = {
137
+ delta: number;
138
+ self: ZylemZone;
139
+ visitor: GameEntity<any>;
140
+ heldTime: number;
141
+ globals: any;
142
+ };
143
+ type OnEnterParams = Pick<OnHeldParams, 'self' | 'visitor' | 'globals'>;
144
+ type OnExitParams = Pick<OnHeldParams, 'self' | 'visitor' | 'globals'>;
145
+ type ZylemZoneOptions = GameEntityOptions & {
146
+ size?: Vector3;
147
+ static?: boolean;
148
+ onEnter?: (params: OnEnterParams) => void;
149
+ onHeld?: (params: OnHeldParams) => void;
150
+ onExit?: (params: OnExitParams) => void;
151
+ };
152
+ declare class ZylemZone extends GameEntity<ZylemZoneOptions> implements CollisionHandlerDelegate {
153
+ static type: symbol;
154
+ private _enteredZone;
155
+ private _exitedZone;
156
+ private _zoneEntities;
157
+ constructor(options?: ZylemZoneOptions);
158
+ handlePostCollision({ delta }: {
159
+ delta: number;
160
+ }): boolean;
161
+ handleIntersectionEvent({ other, delta }: {
162
+ other: any;
163
+ delta: number;
164
+ }): void;
165
+ onEnter(callback: (params: OnEnterParams) => void): this;
166
+ onHeld(callback: (params: OnHeldParams) => void): this;
167
+ onExit(callback: (params: OnExitParams) => void): this;
168
+ entered(other: any): void;
169
+ exited(delta: number, key: string): void;
170
+ held(delta: number, other: any): void;
171
+ }
172
+ type ZoneOptions = BaseNode | Partial<ZylemZoneOptions>;
173
+ declare function zone(...args: Array<ZoneOptions>): Promise<ZylemZone>;
174
+
175
+ type ZylemTextOptions = GameEntityOptions & {
176
+ text?: string;
177
+ fontFamily?: string;
178
+ fontSize?: number;
179
+ fontColor?: Color | string;
180
+ backgroundColor?: Color | string | null;
181
+ padding?: number;
182
+ stickToViewport?: boolean;
183
+ screenPosition?: Vector2;
184
+ zDistance?: number;
185
+ };
186
+ declare class ZylemText extends GameEntity<ZylemTextOptions> {
187
+ static type: symbol;
188
+ private _sprite;
189
+ private _texture;
190
+ private _canvas;
191
+ private _ctx;
192
+ private _cameraRef;
193
+ private _lastCanvasW;
194
+ private _lastCanvasH;
195
+ constructor(options?: ZylemTextOptions);
196
+ private createSprite;
197
+ private measureAndResizeCanvas;
198
+ private drawCenteredText;
199
+ private updateTexture;
200
+ private redrawText;
201
+ private toCssColor;
202
+ private textSetup;
203
+ private textUpdate;
204
+ private getResolution;
205
+ private getScreenPixels;
206
+ private computeWorldExtents;
207
+ private updateSpriteScale;
208
+ private updateStickyTransform;
209
+ updateText(_text: string): void;
210
+ buildInfo(): Record<string, any>;
211
+ }
212
+ type TextOptions = BaseNode | Partial<ZylemTextOptions>;
213
+ declare function text(...args: Array<TextOptions>): Promise<ZylemText>;
214
+
215
+ type ZylemRectOptions = GameEntityOptions & {
216
+ width?: number;
217
+ height?: number;
218
+ fillColor?: Color | string | null;
219
+ strokeColor?: Color | string | null;
220
+ strokeWidth?: number;
221
+ radius?: number;
222
+ padding?: number;
223
+ stickToViewport?: boolean;
224
+ screenPosition?: Vector2;
225
+ zDistance?: number;
226
+ anchor?: Vector2;
227
+ bounds?: {
228
+ screen?: {
229
+ x: number;
230
+ y: number;
231
+ width: number;
232
+ height: number;
233
+ };
234
+ world?: {
235
+ left: number;
236
+ right: number;
237
+ top: number;
238
+ bottom: number;
239
+ z?: number;
240
+ };
241
+ };
242
+ };
243
+ declare class ZylemRect extends GameEntity<ZylemRectOptions> {
244
+ static type: symbol;
245
+ private _sprite;
246
+ private _mesh;
247
+ private _texture;
248
+ private _canvas;
249
+ private _ctx;
250
+ private _cameraRef;
251
+ private _lastCanvasW;
252
+ private _lastCanvasH;
253
+ constructor(options?: ZylemRectOptions);
254
+ private createSprite;
255
+ private redrawRect;
256
+ private roundedRectPath;
257
+ private toCssColor;
258
+ private rectSetup;
259
+ private rectUpdate;
260
+ private updateStickyTransform;
261
+ private worldToScreen;
262
+ private computeScreenBoundsFromOptions;
263
+ updateRect(options?: Partial<Pick<ZylemRectOptions, 'width' | 'height' | 'fillColor' | 'strokeColor' | 'strokeWidth' | 'radius'>>): void;
264
+ buildInfo(): Record<string, any>;
265
+ }
266
+ type RectOptions = BaseNode | Partial<ZylemRectOptions>;
267
+ declare function rect(...args: Array<RectOptions>): Promise<ZylemRect>;
268
+
269
+ export { ZylemBox, actor, box, plane, rect, sphere, sprite, text, zone };