@zylem/game-lib 0.5.0 → 0.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +23 -41
- package/dist/actions.d.ts +25 -0
- package/dist/actions.js +287 -8
- package/dist/actions.js.map +1 -0
- package/dist/behaviors.d.ts +108 -0
- package/dist/behaviors.js +396 -6
- package/dist/behaviors.js.map +1 -0
- package/dist/{src/lib/camera/zylem-camera.d.ts → camera-Dk-fOVZE.d.ts} +55 -8
- package/dist/camera.d.ts +5 -0
- package/dist/camera.js +504 -4
- package/dist/camera.js.map +1 -0
- package/dist/core-C2mjetAd.d.ts +431 -0
- package/dist/core.d.ts +9 -0
- package/dist/core.js +4780 -9
- package/dist/core.js.map +1 -0
- package/dist/entities.d.ts +269 -0
- package/dist/entities.js +2161 -17
- package/dist/entities.js.map +1 -0
- package/dist/entity-bQElAdpo.d.ts +347 -0
- package/dist/entity-spawner-DNnLYnZq.d.ts +11 -0
- package/dist/main.d.ts +135 -0
- package/dist/main.js +6599 -56
- package/dist/main.js.map +1 -0
- package/dist/moveable-B_vyA6cw.d.ts +67 -0
- package/dist/stage-CrmY7V0i.d.ts +287 -0
- package/dist/stage.d.ts +26 -0
- package/dist/stage.js +2229 -4
- package/dist/stage.js.map +1 -0
- package/dist/transformable-CUhvyuYO.d.ts +67 -0
- package/package.json +9 -45
- package/LICENSE +0 -21
- package/dist/.vite/manifest.json +0 -716
- package/dist/assets/zylem-logo.png +0 -0
- package/dist/examples/00-readme-example.d.ts +0 -2
- package/dist/examples/00-readme-example.d.ts.map +0 -1
- package/dist/examples/01-basic.d.ts +0 -2
- package/dist/examples/01-basic.d.ts.map +0 -1
- package/dist/examples/01.1-basic-ball.d.ts +0 -9
- package/dist/examples/01.1-basic-ball.d.ts.map +0 -1
- package/dist/examples/01.2-ricochet-test.d.ts +0 -2
- package/dist/examples/01.2-ricochet-test.d.ts.map +0 -1
- package/dist/examples/01.3-rect.d.ts +0 -2
- package/dist/examples/01.3-rect.d.ts.map +0 -1
- package/dist/examples/02-input.d.ts +0 -2
- package/dist/examples/02-input.d.ts.map +0 -1
- package/dist/examples/03-stage-test/03-stage-test.d.ts +0 -2
- package/dist/examples/03-stage-test/03-stage-test.d.ts.map +0 -1
- package/dist/examples/03-stage-test/stage0.d.ts +0 -2
- package/dist/examples/03-stage-test/stage0.d.ts.map +0 -1
- package/dist/examples/03-stage-test/stage1.d.ts +0 -2
- package/dist/examples/03-stage-test/stage1.d.ts.map +0 -1
- package/dist/examples/03-stage-test/stage2.d.ts +0 -2
- package/dist/examples/03-stage-test/stage2.d.ts.map +0 -1
- package/dist/examples/03-stage-test/stage3.d.ts +0 -2
- package/dist/examples/03-stage-test/stage3.d.ts.map +0 -1
- package/dist/examples/03.1-stage-variable.d.ts +0 -2
- package/dist/examples/03.1-stage-variable.d.ts.map +0 -1
- package/dist/examples/04-vessel-test.d.ts +0 -18
- package/dist/examples/04-vessel-test.d.ts.map +0 -1
- package/dist/examples/05-camera-test.d.ts +0 -2
- package/dist/examples/05-camera-test.d.ts.map +0 -1
- package/dist/examples/06-entity-test.d.ts +0 -2
- package/dist/examples/06-entity-test.d.ts.map +0 -1
- package/dist/examples/07-behaviors.d.ts +0 -2
- package/dist/examples/07-behaviors.d.ts.map +0 -1
- package/dist/examples/07.01-behavior-context.d.ts +0 -2
- package/dist/examples/07.01-behavior-context.d.ts.map +0 -1
- package/dist/examples/08-pong.d.ts +0 -2
- package/dist/examples/08-pong.d.ts.map +0 -1
- package/dist/examples/08.01-breakout.d.ts +0 -2
- package/dist/examples/08.01-breakout.d.ts.map +0 -1
- package/dist/examples/09-space-invaders.d.ts +0 -2
- package/dist/examples/09-space-invaders.d.ts.map +0 -1
- package/dist/examples/10-asteroids.d.ts +0 -2
- package/dist/examples/10-asteroids.d.ts.map +0 -1
- package/dist/examples/11-2d-platformer.d.ts +0 -2
- package/dist/examples/11-2d-platformer.d.ts.map +0 -1
- package/dist/examples/12-3d-platformer.d.ts +0 -2
- package/dist/examples/12-3d-platformer.d.ts.map +0 -1
- package/dist/examples/13-fps.d.ts +0 -2
- package/dist/examples/13-fps.d.ts.map +0 -1
- package/dist/examples/14-strategy.d.ts +0 -2
- package/dist/examples/14-strategy.d.ts.map +0 -1
- package/dist/examples/15-zylem-planet-demo.d.ts +0 -2
- package/dist/examples/15-zylem-planet-demo.d.ts.map +0 -1
- package/dist/examples/16-timbotron.d.ts +0 -2
- package/dist/examples/16-timbotron.d.ts.map +0 -1
- package/dist/examples/17-stress-test.d.ts +0 -2
- package/dist/examples/17-stress-test.d.ts.map +0 -1
- package/dist/examples/architecture-test.d.ts +0 -2
- package/dist/examples/architecture-test.d.ts.map +0 -1
- package/dist/examples/utils.d.ts +0 -10
- package/dist/examples/utils.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/actions.js +0 -35
- package/dist/lib/actions/behaviors/boundaries/boundary.js +0 -40
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.js +0 -100
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js +0 -37
- package/dist/lib/actions/behaviors/ricochet/ricochet.js +0 -6
- package/dist/lib/actions/capabilities/moveable.js +0 -108
- package/dist/lib/actions/capabilities/rotatable.js +0 -82
- package/dist/lib/actions/capabilities/transformable.js +0 -9
- package/dist/lib/actions/global-change.js +0 -40
- package/dist/lib/camera/camera.js +0 -19
- package/dist/lib/camera/fixed-2d.js +0 -30
- package/dist/lib/camera/perspective.js +0 -10
- package/dist/lib/camera/third-person.js +0 -42
- package/dist/lib/camera/zylem-camera.js +0 -208
- package/dist/lib/collision/collision-builder.js +0 -46
- package/dist/lib/collision/collision-delegate.js +0 -6
- package/dist/lib/collision/utils.js +0 -24
- package/dist/lib/collision/world.js +0 -77
- package/dist/lib/core/base-node.js +0 -61
- package/dist/lib/core/entity-asset-loader.js +0 -54
- package/dist/lib/core/lifecycle-base.js +0 -20
- package/dist/lib/core/preset-shader.js +0 -26
- package/dist/lib/core/three-addons/Timer.js +0 -103
- package/dist/lib/core/utility/nodes.js +0 -31
- package/dist/lib/core/utility/strings.js +0 -14
- package/dist/lib/core/utility/vector.js +0 -8
- package/dist/lib/core/vessel.js +0 -26
- package/dist/lib/debug/console/console-state.js +0 -11
- package/dist/lib/debug/debug-state.js +0 -40
- package/dist/lib/device/aspect-ratio.js +0 -44
- package/dist/lib/entities/actor.js +0 -122
- package/dist/lib/entities/box.js +0 -68
- package/dist/lib/entities/builder.js +0 -79
- package/dist/lib/entities/create.js +0 -31
- package/dist/lib/entities/delegates/animation.js +0 -58
- package/dist/lib/entities/delegates/debug.js +0 -71
- package/dist/lib/entities/delegates/loader.js +0 -19
- package/dist/lib/entities/destroy.js +0 -15
- package/dist/lib/entities/entity-factory.js +0 -24
- package/dist/lib/entities/entity.js +0 -121
- package/dist/lib/entities/plane.js +0 -81
- package/dist/lib/entities/rect.js +0 -160
- package/dist/lib/entities/sphere.js +0 -68
- package/dist/lib/entities/sprite.js +0 -125
- package/dist/lib/entities/text.js +0 -140
- package/dist/lib/entities/zone.js +0 -103
- package/dist/lib/game/game-canvas.js +0 -57
- package/dist/lib/game/game-config.js +0 -78
- package/dist/lib/game/game-default.js +0 -23
- package/dist/lib/game/game-retro-resolutions.js +0 -80
- package/dist/lib/game/game-state.js +0 -17
- package/dist/lib/game/game.js +0 -131
- package/dist/lib/game/zylem-game.js +0 -140
- package/dist/lib/graphics/geometries/XZPlaneGeometry.js +0 -34
- package/dist/lib/graphics/material.js +0 -64
- package/dist/lib/graphics/mesh.js +0 -14
- package/dist/lib/graphics/render-pass.js +0 -56
- package/dist/lib/graphics/shaders/fragment/debug.glsl.js +0 -23
- package/dist/lib/graphics/shaders/fragment/fire.glsl.js +0 -52
- package/dist/lib/graphics/shaders/fragment/standard.glsl.js +0 -11
- package/dist/lib/graphics/shaders/fragment/stars.glsl.js +0 -44
- package/dist/lib/graphics/shaders/vertex/debug.glsl.js +0 -15
- package/dist/lib/graphics/shaders/vertex/object-shader.glsl.js +0 -11
- package/dist/lib/graphics/shaders/vertex/standard.glsl.js +0 -9
- package/dist/lib/graphics/zylem-scene.js +0 -75
- package/dist/lib/input/gamepad-provider.js +0 -58
- package/dist/lib/input/input-manager.js +0 -70
- package/dist/lib/input/keyboard-provider.js +0 -120
- package/dist/lib/stage/debug-entity-cursor.js +0 -53
- package/dist/lib/stage/entity-spawner.js +0 -27
- package/dist/lib/stage/stage-debug-delegate.js +0 -100
- package/dist/lib/stage/stage-default.js +0 -32
- package/dist/lib/stage/stage-factory.js +0 -22
- package/dist/lib/stage/stage-manager.js +0 -49
- package/dist/lib/stage/stage-state.js +0 -36
- package/dist/lib/stage/stage.js +0 -67
- package/dist/lib/stage/zylem-stage.js +0 -268
- package/dist/lib/systems/transformable.system.js +0 -43
- package/dist/node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index.js +0 -34
- package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack.js +0 -520
- package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js +0 -672
- package/dist/src/api/actions.d.ts +0 -5
- package/dist/src/api/actions.d.ts.map +0 -1
- package/dist/src/api/behaviors.d.ts +0 -4
- package/dist/src/api/behaviors.d.ts.map +0 -1
- package/dist/src/api/camera.d.ts +0 -4
- package/dist/src/api/camera.d.ts.map +0 -1
- package/dist/src/api/core.d.ts +0 -6
- package/dist/src/api/core.d.ts.map +0 -1
- package/dist/src/api/entities.d.ts +0 -9
- package/dist/src/api/entities.d.ts.map +0 -1
- package/dist/src/api/main.d.ts +0 -32
- package/dist/src/api/main.d.ts.map +0 -1
- package/dist/src/api/stage.d.ts +0 -5
- package/dist/src/api/stage.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/actions.d.ts +0 -11
- package/dist/src/lib/actions/behaviors/actions.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/behavior.d.ts +0 -6
- package/dist/src/lib/actions/behaviors/behavior.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/boundaries/boundary.d.ts +0 -37
- package/dist/src/lib/actions/behaviors/boundaries/boundary.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/character-controller.d.ts +0 -6
- package/dist/src/lib/actions/behaviors/character-controller.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/debug/debug-collision.d.ts +0 -6
- package/dist/src/lib/actions/behaviors/debug/debug-collision.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/debug/debug-update.d.ts +0 -5
- package/dist/src/lib/actions/behaviors/debug/debug-update.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/debug/debug.d.ts +0 -10
- package/dist/src/lib/actions/behaviors/debug/debug.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/movement/movement-sequence-2d.d.ts +0 -24
- package/dist/src/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +0 -11
- package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +0 -12
- package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/ricochet/ricochet.d.ts +0 -44
- package/dist/src/lib/actions/behaviors/ricochet/ricochet.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/zylem-behavior.d.ts +0 -2
- package/dist/src/lib/actions/behaviors/zylem-behavior.d.ts.map +0 -1
- package/dist/src/lib/actions/capabilities/moveable.d.ts +0 -125
- package/dist/src/lib/actions/capabilities/moveable.d.ts.map +0 -1
- package/dist/src/lib/actions/capabilities/rotatable.d.ts +0 -111
- package/dist/src/lib/actions/capabilities/rotatable.d.ts.map +0 -1
- package/dist/src/lib/actions/capabilities/transformable.d.ts +0 -7
- package/dist/src/lib/actions/capabilities/transformable.d.ts.map +0 -1
- package/dist/src/lib/actions/global-change.d.ts +0 -23
- package/dist/src/lib/actions/global-change.d.ts.map +0 -1
- package/dist/src/lib/camera/camera.d.ts +0 -16
- package/dist/src/lib/camera/camera.d.ts.map +0 -1
- package/dist/src/lib/camera/fixed-2d.d.ts +0 -32
- package/dist/src/lib/camera/fixed-2d.d.ts.map +0 -1
- package/dist/src/lib/camera/perspective.d.ts +0 -9
- package/dist/src/lib/camera/perspective.d.ts.map +0 -1
- package/dist/src/lib/camera/third-person.d.ts +0 -32
- package/dist/src/lib/camera/third-person.d.ts.map +0 -1
- package/dist/src/lib/camera/zylem-camera.d.ts.map +0 -1
- package/dist/src/lib/collision/collision-builder.d.ts +0 -17
- package/dist/src/lib/collision/collision-builder.d.ts.map +0 -1
- package/dist/src/lib/collision/collision-delegate.d.ts +0 -6
- package/dist/src/lib/collision/collision-delegate.d.ts.map +0 -1
- package/dist/src/lib/collision/collision-group.d.ts +0 -11
- package/dist/src/lib/collision/collision-group.d.ts.map +0 -1
- package/dist/src/lib/collision/collision-mask.d.ts +0 -18
- package/dist/src/lib/collision/collision-mask.d.ts.map +0 -1
- package/dist/src/lib/collision/collision.d.ts +0 -19
- package/dist/src/lib/collision/collision.d.ts.map +0 -1
- package/dist/src/lib/collision/utils.d.ts +0 -15
- package/dist/src/lib/collision/utils.d.ts.map +0 -1
- package/dist/src/lib/collision/world.d.ts +0 -23
- package/dist/src/lib/collision/world.d.ts.map +0 -1
- package/dist/src/lib/core/asset-manager.d.ts +0 -2
- package/dist/src/lib/core/asset-manager.d.ts.map +0 -1
- package/dist/src/lib/core/base-node-life-cycle.d.ts +0 -54
- package/dist/src/lib/core/base-node-life-cycle.d.ts.map +0 -1
- package/dist/src/lib/core/base-node.d.ts +0 -36
- package/dist/src/lib/core/base-node.d.ts.map +0 -1
- package/dist/src/lib/core/blueprints.d.ts +0 -22
- package/dist/src/lib/core/blueprints.d.ts.map +0 -1
- package/dist/src/lib/core/entity-asset-loader.d.ts +0 -16
- package/dist/src/lib/core/entity-asset-loader.d.ts.map +0 -1
- package/dist/src/lib/core/errors.d.ts +0 -5
- package/dist/src/lib/core/errors.d.ts.map +0 -1
- package/dist/src/lib/core/flags.d.ts +0 -3
- package/dist/src/lib/core/flags.d.ts.map +0 -1
- package/dist/src/lib/core/index.d.ts +0 -5
- package/dist/src/lib/core/index.d.ts.map +0 -1
- package/dist/src/lib/core/interfaces.d.ts +0 -25
- package/dist/src/lib/core/interfaces.d.ts.map +0 -1
- package/dist/src/lib/core/lazy-loader.d.ts +0 -80
- package/dist/src/lib/core/lazy-loader.d.ts.map +0 -1
- package/dist/src/lib/core/lifecycle-base.d.ts +0 -17
- package/dist/src/lib/core/lifecycle-base.d.ts.map +0 -1
- package/dist/src/lib/core/node-interface.d.ts +0 -12
- package/dist/src/lib/core/node-interface.d.ts.map +0 -1
- package/dist/src/lib/core/preset-shader.d.ts +0 -8
- package/dist/src/lib/core/preset-shader.d.ts.map +0 -1
- package/dist/src/lib/core/three-addons/Timer.d.ts +0 -92
- package/dist/src/lib/core/three-addons/Timer.d.ts.map +0 -1
- package/dist/src/lib/core/utility/nodes.d.ts +0 -13
- package/dist/src/lib/core/utility/nodes.d.ts.map +0 -1
- package/dist/src/lib/core/utility/strings.d.ts +0 -3
- package/dist/src/lib/core/utility/strings.d.ts.map +0 -1
- package/dist/src/lib/core/utility/vector.d.ts +0 -8
- package/dist/src/lib/core/utility/vector.d.ts.map +0 -1
- package/dist/src/lib/core/vector.d.ts +0 -4
- package/dist/src/lib/core/vector.d.ts.map +0 -1
- package/dist/src/lib/core/vessel.d.ts +0 -13
- package/dist/src/lib/core/vessel.d.ts.map +0 -1
- package/dist/src/lib/debug/console/console-state.d.ts +0 -20
- package/dist/src/lib/debug/console/console-state.d.ts.map +0 -1
- package/dist/src/lib/debug/console/console-store.d.ts +0 -6
- package/dist/src/lib/debug/console/console-store.d.ts.map +0 -1
- package/dist/src/lib/debug/debug-state.d.ts +0 -38
- package/dist/src/lib/debug/debug-state.d.ts.map +0 -1
- package/dist/src/lib/debug/debug-store.d.ts +0 -15
- package/dist/src/lib/debug/debug-store.d.ts.map +0 -1
- package/dist/src/lib/debug/state-based-debug-loader.d.ts +0 -8
- package/dist/src/lib/debug/state-based-debug-loader.d.ts.map +0 -1
- package/dist/src/lib/device/aspect-ratio.d.ts +0 -38
- package/dist/src/lib/device/aspect-ratio.d.ts.map +0 -1
- package/dist/src/lib/device/desktop.d.ts +0 -2
- package/dist/src/lib/device/desktop.d.ts.map +0 -1
- package/dist/src/lib/device/mobile.d.ts +0 -2
- package/dist/src/lib/device/mobile.d.ts.map +0 -1
- package/dist/src/lib/device/tablet.d.ts +0 -2
- package/dist/src/lib/device/tablet.d.ts.map +0 -1
- package/dist/src/lib/entities/actor.d.ts +0 -44
- package/dist/src/lib/entities/actor.d.ts.map +0 -1
- package/dist/src/lib/entities/box.d.ts +0 -27
- package/dist/src/lib/entities/box.d.ts.map +0 -1
- package/dist/src/lib/entities/builder.d.ts +0 -28
- package/dist/src/lib/entities/builder.d.ts.map +0 -1
- package/dist/src/lib/entities/create.d.ts +0 -15
- package/dist/src/lib/entities/create.d.ts.map +0 -1
- package/dist/src/lib/entities/delegates/animation.d.ts +0 -33
- package/dist/src/lib/entities/delegates/animation.d.ts.map +0 -1
- package/dist/src/lib/entities/delegates/debug.d.ts +0 -29
- package/dist/src/lib/entities/delegates/debug.d.ts.map +0 -1
- package/dist/src/lib/entities/delegates/loader.d.ts +0 -12
- package/dist/src/lib/entities/delegates/loader.d.ts.map +0 -1
- package/dist/src/lib/entities/destroy.d.ts +0 -4
- package/dist/src/lib/entities/destroy.d.ts.map +0 -1
- package/dist/src/lib/entities/entity-factory.d.ts +0 -10
- package/dist/src/lib/entities/entity-factory.d.ts.map +0 -1
- package/dist/src/lib/entities/entity.d.ts +0 -98
- package/dist/src/lib/entities/entity.d.ts.map +0 -1
- package/dist/src/lib/entities/index.d.ts +0 -12
- package/dist/src/lib/entities/index.d.ts.map +0 -1
- package/dist/src/lib/entities/plane.d.ts +0 -36
- package/dist/src/lib/entities/plane.d.ts.map +0 -1
- package/dist/src/lib/entities/rect.d.ts +0 -63
- package/dist/src/lib/entities/rect.d.ts.map +0 -1
- package/dist/src/lib/entities/sphere.d.ts +0 -29
- package/dist/src/lib/entities/sphere.d.ts.map +0 -1
- package/dist/src/lib/entities/sprite.d.ts +0 -54
- package/dist/src/lib/entities/sprite.d.ts.map +0 -1
- package/dist/src/lib/entities/text.d.ts +0 -49
- package/dist/src/lib/entities/text.d.ts.map +0 -1
- package/dist/src/lib/entities/zone.d.ts +0 -54
- package/dist/src/lib/entities/zone.d.ts.map +0 -1
- package/dist/src/lib/game/game-blueprint.d.ts +0 -38
- package/dist/src/lib/game/game-blueprint.d.ts.map +0 -1
- package/dist/src/lib/game/game-canvas.d.ts +0 -35
- package/dist/src/lib/game/game-canvas.d.ts.map +0 -1
- package/dist/src/lib/game/game-config.d.ts +0 -59
- package/dist/src/lib/game/game-config.d.ts.map +0 -1
- package/dist/src/lib/game/game-default.d.ts +0 -14
- package/dist/src/lib/game/game-default.d.ts.map +0 -1
- package/dist/src/lib/game/game-interfaces.d.ts +0 -29
- package/dist/src/lib/game/game-interfaces.d.ts.map +0 -1
- package/dist/src/lib/game/game-retro-resolutions.d.ts +0 -25
- package/dist/src/lib/game/game-retro-resolutions.d.ts.map +0 -1
- package/dist/src/lib/game/game-state.d.ts +0 -11
- package/dist/src/lib/game/game-state.d.ts.map +0 -1
- package/dist/src/lib/game/game.d.ts +0 -39
- package/dist/src/lib/game/game.d.ts.map +0 -1
- package/dist/src/lib/game/zylem-game.d.ts +0 -58
- package/dist/src/lib/game/zylem-game.d.ts.map +0 -1
- package/dist/src/lib/graphics/geometries/XZPlaneGeometry.d.ts +0 -8
- package/dist/src/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +0 -1
- package/dist/src/lib/graphics/material.d.ts +0 -29
- package/dist/src/lib/graphics/material.d.ts.map +0 -1
- package/dist/src/lib/graphics/mesh.d.ts +0 -19
- package/dist/src/lib/graphics/mesh.d.ts.map +0 -1
- package/dist/src/lib/graphics/render-pass.d.ts +0 -17
- package/dist/src/lib/graphics/render-pass.d.ts.map +0 -1
- package/dist/src/lib/graphics/zylem-scene.d.ts +0 -50
- package/dist/src/lib/graphics/zylem-scene.d.ts.map +0 -1
- package/dist/src/lib/input/gamepad-provider.d.ts +0 -14
- package/dist/src/lib/input/gamepad-provider.d.ts.map +0 -1
- package/dist/src/lib/input/input-manager.d.ts +0 -15
- package/dist/src/lib/input/input-manager.d.ts.map +0 -1
- package/dist/src/lib/input/input-provider.d.ts +0 -7
- package/dist/src/lib/input/input-provider.d.ts.map +0 -1
- package/dist/src/lib/input/input.d.ts +0 -48
- package/dist/src/lib/input/input.d.ts.map +0 -1
- package/dist/src/lib/input/keyboard-provider.d.ts +0 -21
- package/dist/src/lib/input/keyboard-provider.d.ts.map +0 -1
- package/dist/src/lib/interfaces/entity.d.ts +0 -26
- package/dist/src/lib/interfaces/entity.d.ts.map +0 -1
- package/dist/src/lib/sounds/index.d.ts +0 -3
- package/dist/src/lib/sounds/index.d.ts.map +0 -1
- package/dist/src/lib/sounds/ping-pong-sound.d.ts +0 -5
- package/dist/src/lib/sounds/ping-pong-sound.d.ts.map +0 -1
- package/dist/src/lib/sounds/ricochet-sound.d.ts +0 -5
- package/dist/src/lib/sounds/ricochet-sound.d.ts.map +0 -1
- package/dist/src/lib/stage/debug-entity-cursor.d.ts +0 -24
- package/dist/src/lib/stage/debug-entity-cursor.d.ts.map +0 -1
- package/dist/src/lib/stage/entity-spawner.d.ts +0 -9
- package/dist/src/lib/stage/entity-spawner.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-camera-debug-delegate.d.ts +0 -14
- package/dist/src/lib/stage/stage-camera-debug-delegate.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-debug-delegate.d.ts +0 -26
- package/dist/src/lib/stage/stage-debug-delegate.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-default.d.ts +0 -3
- package/dist/src/lib/stage/stage-default.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-factory.d.ts +0 -6
- package/dist/src/lib/stage/stage-factory.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-manager.d.ts +0 -30
- package/dist/src/lib/stage/stage-manager.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-state.d.ts +0 -14
- package/dist/src/lib/stage/stage-state.d.ts.map +0 -1
- package/dist/src/lib/stage/stage.d.ts +0 -35
- package/dist/src/lib/stage/stage.d.ts.map +0 -1
- package/dist/src/lib/stage/zylem-stage.d.ts +0 -128
- package/dist/src/lib/stage/zylem-stage.d.ts.map +0 -1
- package/dist/src/lib/systems/test-system.d.ts +0 -2
- package/dist/src/lib/systems/test-system.d.ts.map +0 -1
- package/dist/src/lib/systems/transformable.system.d.ts +0 -25
- package/dist/src/lib/systems/transformable.system.d.ts.map +0 -1
- package/dist/src/lib/types/entity-types.d.ts +0 -24
- package/dist/src/lib/types/entity-types.d.ts.map +0 -1
- package/dist/src/lib/types/index.d.ts +0 -3
- package/dist/src/lib/types/index.d.ts.map +0 -1
- package/dist/src/lib/types/stage-types.d.ts +0 -26
- package/dist/src/lib/types/stage-types.d.ts.map +0 -1
- package/dist/src/lib/ui/Debug.d.ts +0 -6
- package/dist/src/lib/ui/Debug.d.ts.map +0 -1
- package/dist/src/lib/ui/console/Console.d.ts +0 -7
- package/dist/src/lib/ui/console/Console.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/AccordionMenu.d.ts +0 -7
- package/dist/src/lib/ui/debug-panel/AccordionMenu.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/Menu.d.ts +0 -6
- package/dist/src/lib/ui/debug-panel/Menu.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/sections/EntitiesSection.d.ts +0 -4
- package/dist/src/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/sections/GameSection.d.ts +0 -3
- package/dist/src/lib/ui/debug-panel/sections/GameSection.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/sections/StagesSection.d.ts +0 -3
- package/dist/src/lib/ui/debug-panel/sections/StagesSection.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/sections/all.d.ts +0 -4
- package/dist/src/lib/ui/debug-panel/sections/all.d.ts.map +0 -1
- package/dist/src/lib/ui/toolbar/Toolbar.d.ts +0 -6
- package/dist/src/lib/ui/toolbar/Toolbar.d.ts.map +0 -1
- package/dist/tests/e2e/basic-game.spec.d.ts +0 -2
- package/dist/tests/e2e/basic-game.spec.d.ts.map +0 -1
- package/dist/tests/integration/debug.sim.spec.d.ts +0 -2
- package/dist/tests/integration/debug.sim.spec.d.ts.map +0 -1
- package/dist/tests/unit/collision/collision.spec.d.ts +0 -2
- package/dist/tests/unit/collision/collision.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/base-node.spec.d.ts +0 -2
- package/dist/tests/unit/core/base-node.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/game.spec.d.ts +0 -2
- package/dist/tests/unit/core/game.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/stage.spec.d.ts +0 -2
- package/dist/tests/unit/core/stage.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/vessel.spec.d.ts +0 -2
- package/dist/tests/unit/core/vessel.spec.d.ts.map +0 -1
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import { Mesh, Material, ShaderMaterial, Group, Color } from "three";
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import { Collider, ColliderDesc, RigidBody, RigidBodyDesc } from "@dimforge/rapier3d-compat";
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import { MaterialBuilder, MaterialOptions } from "../graphics/material";
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import { CollisionOptions } from "../collision/collision";
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import { BaseNode } from "../core/base-node";
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import { DestroyContext, SetupContext, UpdateContext, LoadedContext, CleanupContext } from "../core/base-node-life-cycle";
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import type { EntityMeshBuilder, EntityCollisionBuilder } from "./builder";
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import { Behavior } from "../actions/behaviors/behavior";
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export interface LifeCycleDelegate<U> {
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setup?: ((params: SetupContext<U>) => void)[];
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update?: ((params: UpdateContext<U>) => void)[];
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destroy?: ((params: DestroyContext<U>) => void)[];
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}
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export interface CollisionContext<T, O extends GameEntityOptions, TGlobals extends Record<string, unknown> = any> {
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entity: T;
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other: GameEntity<O>;
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globals: TGlobals;
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}
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export type BehaviorContext<T, O extends GameEntityOptions> = SetupContext<T, O> | UpdateContext<T, O> | CollisionContext<T, O> | DestroyContext<T, O>;
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export type BehaviorCallback<T, O extends GameEntityOptions> = (params: BehaviorContext<T, O>) => void;
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export interface CollisionDelegate<T, O extends GameEntityOptions> {
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collision?: ((params: CollisionContext<T, O>) => void)[];
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}
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export type IBuilder<BuilderOptions = any> = {
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preBuild: (options: BuilderOptions) => BuilderOptions;
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build: (options: BuilderOptions) => BuilderOptions;
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postBuild: (options: BuilderOptions) => BuilderOptions;
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};
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export type GameEntityOptions = {
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name?: string;
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color?: Color;
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size?: Vec3;
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position?: Vec3;
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batched?: boolean;
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collision?: Partial<CollisionOptions>;
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material?: Partial<MaterialOptions>;
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custom?: {
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[key: string]: any;
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};
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collisionType?: string;
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collisionGroup?: string;
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collisionFilter?: string[];
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_builders?: {
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meshBuilder?: IBuilder | EntityMeshBuilder | null;
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collisionBuilder?: IBuilder | EntityCollisionBuilder | null;
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materialBuilder?: MaterialBuilder | null;
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};
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};
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export declare abstract class GameEntityLifeCycle {
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abstract _setup(params: SetupContext<this>): void;
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abstract _update(params: UpdateContext<this>): void;
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abstract _destroy(params: DestroyContext<this>): void;
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}
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export interface EntityDebugInfo {
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buildInfo: () => Record<string, string>;
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}
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export type BehaviorCallbackType = 'setup' | 'update' | 'destroy' | 'collision';
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export declare class GameEntity<O extends GameEntityOptions> extends BaseNode<O> implements GameEntityLifeCycle, EntityDebugInfo {
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behaviors: Behavior[];
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group: Group | undefined;
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mesh: Mesh | undefined;
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materials: Material[] | undefined;
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bodyDesc: RigidBodyDesc | null;
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body: RigidBody | null;
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colliderDesc: ColliderDesc | undefined;
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collider: Collider | undefined;
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custom: Record<string, any>;
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debugInfo: Record<string, any>;
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debugMaterial: ShaderMaterial | undefined;
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lifeCycleDelegate: LifeCycleDelegate<O>;
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collisionDelegate: CollisionDelegate<this, O>;
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collisionType?: string;
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behaviorCallbackMap: Record<BehaviorCallbackType, BehaviorCallback<this, O>[]>;
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constructor();
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create(): this;
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onSetup(...callbacks: ((params: SetupContext<this>) => void)[]): this;
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onUpdate(...callbacks: ((params: UpdateContext<this>) => void)[]): this;
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onDestroy(...callbacks: ((params: DestroyContext<this>) => void)[]): this;
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onCollision(...callbacks: ((params: CollisionContext<this, O>) => void)[]): this;
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_update(params: UpdateContext<this>): void;
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_destroy(params: DestroyContext<this>): void;
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protected _cleanup(_params: CleanupContext<this>): Promise<void>;
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_collision(other: GameEntity<O>, globals?: any): void;
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addBehavior(behaviorCallback: ({
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})): this;
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addBehaviors(behaviorCallbacks: ({
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handler: any;
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})[]): this;
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protected updateMaterials(params: any): void;
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}
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export * from './actor';
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export * from './box';
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export * from './plane';
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export * from './sphere';
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export * from './sprite';
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export * from './zone';
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export * from './text';
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export * from './rect';
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export { createEntity } from './create';
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export * from './delegates/debug';
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export type { GameEntity, GameEntityOptions, } from './entity';
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//# sourceMappingURL=index.d.ts.map
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,OAAO,CAAC;AACtB,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,OAAO,EAAE,YAAY,EAAE,MAAM,UAAU,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAElC,YAAY,EACX,UAAU,EACV,iBAAiB,GACjB,MAAM,UAAU,CAAC"}
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import { ColliderDesc } from '@dimforge/rapier3d-compat';
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import { Vector2 } from 'three';
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import { TexturePath } from '../graphics/material';
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import { BaseNode } from '../core/base-node';
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import { GameEntityOptions, GameEntity } from './entity';
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import { EntityBuilder } from './builder';
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import { EntityCollisionBuilder } from './builder';
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import { EntityMeshBuilder } from './builder';
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import { XZPlaneGeometry } from '../graphics/geometries/XZPlaneGeometry';
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type ZylemPlaneOptions = GameEntityOptions & {
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tile?: Vector2;
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repeat?: Vector2;
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texture?: TexturePath;
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subdivisions?: number;
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};
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export declare class PlaneCollisionBuilder extends EntityCollisionBuilder {
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collider(options: ZylemPlaneOptions): ColliderDesc;
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}
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export declare class PlaneMeshBuilder extends EntityMeshBuilder {
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heightData: Float32Array;
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columnsRows: Map<any, any>;
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build(options: ZylemPlaneOptions): XZPlaneGeometry;
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postBuild(): void;
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}
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export declare class PlaneBuilder extends EntityBuilder<ZylemPlane, ZylemPlaneOptions> {
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protected createEntity(options: Partial<ZylemPlaneOptions>): ZylemPlane;
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}
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export declare const PLANE_TYPE: unique symbol;
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export declare class ZylemPlane extends GameEntity<ZylemPlaneOptions> {
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static type: symbol;
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constructor(options?: ZylemPlaneOptions);
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}
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type PlaneOptions = BaseNode | Partial<ZylemPlaneOptions>;
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export declare function plane(...args: Array<PlaneOptions>): Promise<ZylemPlane>;
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export {};
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//# sourceMappingURL=plane.d.ts.map
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{"version":3,"file":"plane.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/plane.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAwB,OAAO,EAAW,MAAM,OAAO,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,WAAW,CAAC;AAC9C,OAAO,EAAE,eAAe,EAAE,MAAM,wCAAwC,CAAC;AAGzE,KAAK,iBAAiB,GAAG,iBAAiB,GAAG;IAC5C,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,OAAO,CAAC,EAAE,WAAW,CAAC;IACtB,YAAY,CAAC,EAAE,MAAM,CAAC;CACtB,CAAC;AAkBF,qBAAa,qBAAsB,SAAQ,sBAAsB;IAChE,QAAQ,CAAC,OAAO,EAAE,iBAAiB,GAAG,YAAY;CAgBlD;AAED,qBAAa,gBAAiB,SAAQ,iBAAiB;IACtD,UAAU,EAAE,YAAY,CAAsB;IAC9C,WAAW,gBAAa;IAExB,KAAK,CAAC,OAAO,EAAE,iBAAiB,GAAG,eAAe;IA2BlD,SAAS,IAAI,IAAI;CAcjB;AAED,qBAAa,YAAa,SAAQ,aAAa,CAAC,UAAU,EAAE,iBAAiB,CAAC;IAC7E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,iBAAiB,CAAC,GAAG,UAAU;CAGvE;AAED,eAAO,MAAM,UAAU,eAAkB,CAAC;AAE1C,qBAAa,UAAW,SAAQ,UAAU,CAAC,iBAAiB,CAAC;IAC5D,MAAM,CAAC,IAAI,SAAc;gBAEb,OAAO,CAAC,EAAE,iBAAiB;CAIvC;AAED,KAAK,YAAY,GAAG,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC,CAAC;AAE1D,wBAAsB,KAAK,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,YAAY,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC,CAU7E"}
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@@ -1,63 +0,0 @@
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import { Color, Vector2 } from 'three';
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import { BaseNode } from '../core/base-node';
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import { GameEntityOptions, GameEntity } from './entity';
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import { EntityBuilder } from './builder';
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type ZylemRectOptions = GameEntityOptions & {
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width?: number;
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height?: number;
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fillColor?: Color | string | null;
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|
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strokeColor?: Color | string | null;
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strokeWidth?: number;
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radius?: number;
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padding?: number;
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stickToViewport?: boolean;
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screenPosition?: Vector2;
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|
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zDistance?: number;
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anchor?: Vector2;
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bounds?: {
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screen?: {
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x: number;
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y: number;
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width: number;
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height: number;
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};
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world?: {
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left: number;
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right: number;
|
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top: number;
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bottom: number;
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z?: number;
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};
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};
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-
};
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|
-
export declare class RectBuilder extends EntityBuilder<ZylemRect, ZylemRectOptions> {
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|
-
protected createEntity(options: Partial<ZylemRectOptions>): ZylemRect;
|
|
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|
-
}
|
|
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|
-
export declare const RECT_TYPE: unique symbol;
|
|
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|
-
export declare class ZylemRect extends GameEntity<ZylemRectOptions> {
|
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|
-
static type: symbol;
|
|
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|
-
private _sprite;
|
|
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|
-
private _mesh;
|
|
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|
-
private _texture;
|
|
42
|
-
private _canvas;
|
|
43
|
-
private _ctx;
|
|
44
|
-
private _cameraRef;
|
|
45
|
-
private _lastCanvasW;
|
|
46
|
-
private _lastCanvasH;
|
|
47
|
-
constructor(options?: ZylemRectOptions);
|
|
48
|
-
private createSprite;
|
|
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|
-
private redrawRect;
|
|
50
|
-
private roundedRectPath;
|
|
51
|
-
private toCssColor;
|
|
52
|
-
private rectSetup;
|
|
53
|
-
private rectUpdate;
|
|
54
|
-
private updateStickyTransform;
|
|
55
|
-
private worldToScreen;
|
|
56
|
-
private computeScreenBoundsFromOptions;
|
|
57
|
-
updateRect(options?: Partial<Pick<ZylemRectOptions, 'width' | 'height' | 'fillColor' | 'strokeColor' | 'strokeWidth' | 'radius'>>): void;
|
|
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|
-
buildInfo(): Record<string, any>;
|
|
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|
-
}
|
|
60
|
-
type RectOptions = BaseNode | Partial<ZylemRectOptions>;
|
|
61
|
-
export declare function rect(...args: Array<RectOptions>): Promise<ZylemRect>;
|
|
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|
-
export {};
|
|
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|
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//# sourceMappingURL=rect.d.ts.map
|
|
@@ -1 +0,0 @@
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|
-
{"version":3,"file":"rect.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/rect.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAA6E,OAAO,EAA4G,MAAM,OAAO,CAAC;AAC5N,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAM1C,KAAK,gBAAgB,GAAG,iBAAiB,GAAG;IAC3C,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,SAAS,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC;IAClC,WAAW,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC;IACpC,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,eAAe,CAAC,EAAE,OAAO,CAAC;IAC1B,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,MAAM,CAAC,EAAE;QACR,MAAM,CAAC,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAC;YAAC,MAAM,EAAE,MAAM,CAAA;SAAE,CAAC;QACjE,KAAK,CAAC,EAAE;YAAE,IAAI,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAC;YAAC,GAAG,EAAE,MAAM,CAAC;YAAC,MAAM,EAAE,MAAM,CAAC;YAAC,CAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC;KACjF,CAAC;CACF,CAAC;AAiBF,qBAAa,WAAY,SAAQ,aAAa,CAAC,SAAS,EAAE,gBAAgB,CAAC;IAC1E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,gBAAgB,CAAC,GAAG,SAAS;CAGrE;AAED,eAAO,MAAM,SAAS,eAAiB,CAAC;AAExC,qBAAa,SAAU,SAAQ,UAAU,CAAC,gBAAgB,CAAC;IAC1D,MAAM,CAAC,IAAI,SAAa;IAExB,OAAO,CAAC,OAAO,CAA4B;IAC3C,OAAO,CAAC,KAAK,CAAqB;IAClC,OAAO,CAAC,QAAQ,CAA8B;IAC9C,OAAO,CAAC,OAAO,CAAkC;IACjD,OAAO,CAAC,IAAI,CAAyC;IACrD,OAAO,CAAC,UAAU,CAA4B;IAC9C,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,YAAY,CAAa;gBAErB,OAAO,CAAC,EAAE,gBAAgB;IAWtC,OAAO,CAAC,YAAY;IAkBpB,OAAO,CAAC,UAAU;IAiElB,OAAO,CAAC,eAAe;IAavB,OAAO,CAAC,UAAU;IAMlB,OAAO,CAAC,SAAS;IAuBjB,OAAO,CAAC,UAAU;IA0BlB,OAAO,CAAC,qBAAqB;IAkD7B,OAAO,CAAC,aAAa;IAUrB,OAAO,CAAC,8BAA8B;IAmBtC,UAAU,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,OAAO,GAAG,QAAQ,GAAG,WAAW,GAAG,aAAa,GAAG,aAAa,GAAG,QAAQ,CAAC,CAAC;IAQjI,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAYhC;AAED,KAAK,WAAW,GAAG,QAAQ,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAAC;AAExD,wBAAsB,IAAI,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,GAAG,OAAO,CAAC,SAAS,CAAC,CAQ1E"}
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import { ColliderDesc } from '@dimforge/rapier3d-compat';
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import { SphereGeometry } from 'three';
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import { BaseNode } from '../core/base-node';
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import { GameEntityOptions, GameEntity } from './entity';
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import { EntityBuilder } from './builder';
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import { EntityCollisionBuilder } from './builder';
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import { EntityMeshBuilder } from './builder';
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type ZylemSphereOptions = GameEntityOptions & {
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radius?: number;
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};
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export declare class SphereCollisionBuilder extends EntityCollisionBuilder {
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collider(options: ZylemSphereOptions): ColliderDesc;
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}
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export declare class SphereMeshBuilder extends EntityMeshBuilder {
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build(options: ZylemSphereOptions): SphereGeometry;
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}
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export declare class SphereBuilder extends EntityBuilder<ZylemSphere, ZylemSphereOptions> {
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protected createEntity(options: Partial<ZylemSphereOptions>): ZylemSphere;
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}
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export declare const SPHERE_TYPE: unique symbol;
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export declare class ZylemSphere extends GameEntity<ZylemSphereOptions> {
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static type: symbol;
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constructor(options?: ZylemSphereOptions);
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buildInfo(): Record<string, any>;
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}
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type SphereOptions = BaseNode | Partial<ZylemSphereOptions>;
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export declare function sphere(...args: Array<SphereOptions>): Promise<ZylemSphere>;
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export {};
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//# sourceMappingURL=sphere.d.ts.map
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@@ -1 +0,0 @@
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{"version":3,"file":"sphere.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/sphere.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAS,cAAc,EAAE,MAAM,OAAO,CAAC;AAE9C,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,WAAW,CAAC;AAI9C,KAAK,kBAAkB,GAAG,iBAAiB,GAAG;IAC7C,MAAM,CAAC,EAAE,MAAM,CAAC;CAChB,CAAC;AAcF,qBAAa,sBAAuB,SAAQ,sBAAsB;IACjE,QAAQ,CAAC,OAAO,EAAE,kBAAkB,GAAG,YAAY;CAKnD;AAED,qBAAa,iBAAkB,SAAQ,iBAAiB;IACvD,KAAK,CAAC,OAAO,EAAE,kBAAkB,GAAG,cAAc;CAIlD;AAED,qBAAa,aAAc,SAAQ,aAAa,CAAC,WAAW,EAAE,kBAAkB,CAAC;IAChF,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,kBAAkB,CAAC,GAAG,WAAW;CAGzE;AAED,eAAO,MAAM,WAAW,eAAmB,CAAC;AAE5C,qBAAa,WAAY,SAAQ,UAAU,CAAC,kBAAkB,CAAC;IAC9D,MAAM,CAAC,IAAI,SAAe;gBAEd,OAAO,CAAC,EAAE,kBAAkB;IAKxC,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAUhC;AAED,KAAK,aAAa,GAAG,QAAQ,GAAG,OAAO,CAAC,kBAAkB,CAAC,CAAC;AAE5D,wBAAsB,MAAM,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,aAAa,CAAC,GAAG,OAAO,CAAC,WAAW,CAAC,CAUhF"}
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@@ -1,54 +0,0 @@
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import { ColliderDesc } from '@dimforge/rapier3d-compat';
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import { Vector3 } from 'three';
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import { Sprite as ThreeSprite } from 'three';
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import { BaseNode } from '../core/base-node';
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import { GameEntityOptions, GameEntity } from './entity';
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import { EntityBuilder } from './builder';
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import { EntityCollisionBuilder } from './builder';
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import { DestroyContext, UpdateContext } from '../core/base-node-life-cycle';
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export type SpriteImage = {
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name: string;
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file: string;
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};
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export type SpriteAnimation = {
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name: string;
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frames: string[];
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speed: number | number[];
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loop: boolean;
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};
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type ZylemSpriteOptions = GameEntityOptions & {
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images?: SpriteImage[];
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animations?: SpriteAnimation[];
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size?: Vector3;
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collisionSize?: Vector3;
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|
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};
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export declare class SpriteCollisionBuilder extends EntityCollisionBuilder {
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collider(options: ZylemSpriteOptions): ColliderDesc;
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}
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|
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export declare class SpriteBuilder extends EntityBuilder<ZylemSprite, ZylemSpriteOptions> {
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protected createEntity(options: Partial<ZylemSpriteOptions>): ZylemSprite;
|
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}
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export declare const SPRITE_TYPE: unique symbol;
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export declare class ZylemSprite extends GameEntity<ZylemSpriteOptions> {
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static type: symbol;
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protected sprites: ThreeSprite[];
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protected spriteMap: Map<string, number>;
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protected currentSpriteIndex: number;
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protected animations: Map<string, any>;
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protected currentAnimation: any;
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protected currentAnimationFrame: string;
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|
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protected currentAnimationIndex: number;
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|
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protected currentAnimationTime: number;
|
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|
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constructor(options?: ZylemSpriteOptions);
|
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|
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protected createSpritesFromImages(images: SpriteImage[]): void;
|
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|
-
protected createAnimations(animations: SpriteAnimation[]): void;
|
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|
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setSprite(key: string): void;
|
|
46
|
-
setAnimation(name: string, delta: number): void;
|
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|
-
spriteUpdate(params: UpdateContext<ZylemSpriteOptions>): Promise<void>;
|
|
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|
-
spriteDestroy(params: DestroyContext<ZylemSpriteOptions>): Promise<void>;
|
|
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|
-
buildInfo(): Record<string, any>;
|
|
50
|
-
}
|
|
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|
-
type SpriteOptions = BaseNode | Partial<ZylemSpriteOptions>;
|
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|
-
export declare function sprite(...args: Array<SpriteOptions>): Promise<ZylemSprite>;
|
|
53
|
-
export {};
|
|
54
|
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//# sourceMappingURL=sprite.d.ts.map
|
|
@@ -1 +0,0 @@
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1
|
-
{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAmC,OAAO,EAAE,MAAM,OAAO,CAAC;AACjE,OAAO,EAGN,MAAM,IAAI,WAAW,EACrB,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AAEnD,OAAO,EAAE,cAAc,EAAmB,aAAa,EAAkB,MAAM,8BAA8B,CAAC;AAG9G,MAAM,MAAM,WAAW,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAE,CAAC;AACzD,MAAM,MAAM,eAAe,GAAG;IAC7B,IAAI,EAAE,MAAM,CAAC;IACb,MAAM,EAAE,MAAM,EAAE,CAAC;IACjB,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IACzB,IAAI,EAAE,OAAO,CAAC;CACd,CAAC;AAEF,KAAK,kBAAkB,GAAG,iBAAiB,GAAG;IAC7C,MAAM,CAAC,EAAE,WAAW,EAAE,CAAC;IACvB,UAAU,CAAC,EAAE,eAAe,EAAE,CAAC;IAC/B,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,aAAa,CAAC,EAAE,OAAO,CAAC;CACxB,CAAC;AAgBF,qBAAa,sBAAuB,SAAQ,sBAAsB;IACjE,QAAQ,CAAC,OAAO,EAAE,kBAAkB,GAAG,YAAY;CAMnD;AAED,qBAAa,aAAc,SAAQ,aAAa,CAAC,WAAW,EAAE,kBAAkB,CAAC;IAChF,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,kBAAkB,CAAC,GAAG,WAAW;CAGzE;AAED,eAAO,MAAM,WAAW,eAAmB,CAAC;AAE5C,qBAAa,WAAY,SAAQ,UAAU,CAAC,kBAAkB,CAAC;IAC9D,MAAM,CAAC,IAAI,SAAe;IAE1B,SAAS,CAAC,OAAO,EAAE,WAAW,EAAE,CAAM;IACtC,SAAS,CAAC,SAAS,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAa;IACrD,SAAS,CAAC,kBAAkB,EAAE,MAAM,CAAK;IACzC,SAAS,CAAC,UAAU,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,CAAa;IACnD,SAAS,CAAC,gBAAgB,EAAE,GAAG,CAAQ;IACvC,SAAS,CAAC,qBAAqB,EAAE,MAAM,CAAM;IAC7C,SAAS,CAAC,qBAAqB,EAAE,MAAM,CAAK;IAC5C,SAAS,CAAC,oBAAoB,EAAE,MAAM,CAAK;gBAE/B,OAAO,CAAC,EAAE,kBAAkB;IAWxC,SAAS,CAAC,uBAAuB,CAAC,MAAM,EAAE,WAAW,EAAE;IAiBvD,SAAS,CAAC,gBAAgB,CAAC,UAAU,EAAE,eAAe,EAAE;IAgBxD,SAAS,CAAC,GAAG,EAAE,MAAM;IASrB,YAAY,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IA6BlC,YAAY,CAAC,MAAM,EAAE,aAAa,CAAC,kBAAkB,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IActE,aAAa,CAAC,MAAM,EAAE,cAAc,CAAC,kBAAkB,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IAQ9E,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAQhC;AAED,KAAK,aAAa,GAAG,QAAQ,GAAG,OAAO,CAAC,kBAAkB,CAAC,CAAC;AAE5D,wBAAsB,MAAM,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,aAAa,CAAC,GAAG,OAAO,CAAC,WAAW,CAAC,CAShF"}
|
|
@@ -1,49 +0,0 @@
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|
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1
|
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import { Color, Vector2 } from 'three';
|
|
2
|
-
import { BaseNode } from '../core/base-node';
|
|
3
|
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import { GameEntityOptions, GameEntity } from './entity';
|
|
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|
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import { EntityBuilder } from './builder';
|
|
5
|
-
type ZylemTextOptions = GameEntityOptions & {
|
|
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|
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text?: string;
|
|
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|
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fontFamily?: string;
|
|
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|
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fontSize?: number;
|
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9
|
-
fontColor?: Color | string;
|
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10
|
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backgroundColor?: Color | string | null;
|
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|
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padding?: number;
|
|
12
|
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stickToViewport?: boolean;
|
|
13
|
-
screenPosition?: Vector2;
|
|
14
|
-
zDistance?: number;
|
|
15
|
-
};
|
|
16
|
-
export declare class TextBuilder extends EntityBuilder<ZylemText, ZylemTextOptions> {
|
|
17
|
-
protected createEntity(options: Partial<ZylemTextOptions>): ZylemText;
|
|
18
|
-
}
|
|
19
|
-
export declare const TEXT_TYPE: unique symbol;
|
|
20
|
-
export declare class ZylemText extends GameEntity<ZylemTextOptions> {
|
|
21
|
-
static type: symbol;
|
|
22
|
-
private _sprite;
|
|
23
|
-
private _texture;
|
|
24
|
-
private _canvas;
|
|
25
|
-
private _ctx;
|
|
26
|
-
private _cameraRef;
|
|
27
|
-
private _lastCanvasW;
|
|
28
|
-
private _lastCanvasH;
|
|
29
|
-
constructor(options?: ZylemTextOptions);
|
|
30
|
-
private createSprite;
|
|
31
|
-
private measureAndResizeCanvas;
|
|
32
|
-
private drawCenteredText;
|
|
33
|
-
private updateTexture;
|
|
34
|
-
private redrawText;
|
|
35
|
-
private toCssColor;
|
|
36
|
-
private textSetup;
|
|
37
|
-
private textUpdate;
|
|
38
|
-
private getResolution;
|
|
39
|
-
private getScreenPixels;
|
|
40
|
-
private computeWorldExtents;
|
|
41
|
-
private updateSpriteScale;
|
|
42
|
-
private updateStickyTransform;
|
|
43
|
-
updateText(_text: string): void;
|
|
44
|
-
buildInfo(): Record<string, any>;
|
|
45
|
-
}
|
|
46
|
-
type TextOptions = BaseNode | Partial<ZylemTextOptions>;
|
|
47
|
-
export declare function text(...args: Array<TextOptions>): Promise<ZylemText>;
|
|
48
|
-
export {};
|
|
49
|
-
//# sourceMappingURL=text.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"text.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/text.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAA6E,OAAO,EAA8D,MAAM,OAAO,CAAC;AAC9K,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAM1C,KAAK,gBAAgB,GAAG,iBAAiB,GAAG;IAC3C,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,SAAS,CAAC,EAAE,KAAK,GAAG,MAAM,CAAC;IAC3B,eAAe,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC;IACxC,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,eAAe,CAAC,EAAE,OAAO,CAAC;IAC1B,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,SAAS,CAAC,EAAE,MAAM,CAAC;CACnB,CAAC;AAeF,qBAAa,WAAY,SAAQ,aAAa,CAAC,SAAS,EAAE,gBAAgB,CAAC;IAC1E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,gBAAgB,CAAC,GAAG,SAAS;CAGrE;AAED,eAAO,MAAM,SAAS,eAAiB,CAAC;AAExC,qBAAa,SAAU,SAAQ,UAAU,CAAC,gBAAgB,CAAC;IAC1D,MAAM,CAAC,IAAI,SAAa;IAExB,OAAO,CAAC,OAAO,CAA4B;IAC3C,OAAO,CAAC,QAAQ,CAA8B;IAC9C,OAAO,CAAC,OAAO,CAAkC;IACjD,OAAO,CAAC,IAAI,CAAyC;IACrD,OAAO,CAAC,UAAU,CAA4B;IAC9C,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,YAAY,CAAa;gBAErB,OAAO,CAAC,EAAE,gBAAgB;IAWtC,OAAO,CAAC,YAAY;IAkBpB,OAAO,CAAC,sBAAsB;IAgB9B,OAAO,CAAC,gBAAgB;IAcxB,OAAO,CAAC,aAAa;IAkBrB,OAAO,CAAC,UAAU;IAelB,OAAO,CAAC,UAAU;IAMlB,OAAO,CAAC,SAAS;IAQjB,OAAO,CAAC,UAAU;IAOlB,OAAO,CAAC,aAAa;IAOrB,OAAO,CAAC,eAAe;IASvB,OAAO,CAAC,mBAAmB;IAiB3B,OAAO,CAAC,iBAAiB;IAWzB,OAAO,CAAC,qBAAqB;IAiB7B,UAAU,CAAC,KAAK,EAAE,MAAM;IAQxB,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAWhC;AAED,KAAK,WAAW,GAAG,QAAQ,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAAC;AAExD,wBAAsB,IAAI,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,GAAG,OAAO,CAAC,SAAS,CAAC,CAQ1E"}
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import { ColliderDesc } from '@dimforge/rapier3d-compat';
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import { Vector3 } from 'three';
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import { BaseNode } from '../core/base-node';
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import { GameEntityOptions, GameEntity } from './entity';
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import { EntityBuilder } from './builder';
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import { EntityCollisionBuilder } from './builder';
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import { CollisionHandlerDelegate } from '../collision/collision-delegate';
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export type OnHeldParams = {
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delta: number;
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self: ZylemZone;
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visitor: GameEntity<any>;
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heldTime: number;
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globals: any;
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};
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export type OnEnterParams = Pick<OnHeldParams, 'self' | 'visitor' | 'globals'>;
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export type OnExitParams = Pick<OnHeldParams, 'self' | 'visitor' | 'globals'>;
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type ZylemZoneOptions = GameEntityOptions & {
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size?: Vector3;
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static?: boolean;
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onEnter?: (params: OnEnterParams) => void;
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onHeld?: (params: OnHeldParams) => void;
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onExit?: (params: OnExitParams) => void;
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};
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|
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export declare class ZoneCollisionBuilder extends EntityCollisionBuilder {
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collider(options: ZylemZoneOptions): ColliderDesc;
|
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}
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export declare class ZoneBuilder extends EntityBuilder<ZylemZone, ZylemZoneOptions> {
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protected createEntity(options: Partial<ZylemZoneOptions>): ZylemZone;
|
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}
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export declare const ZONE_TYPE: unique symbol;
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export declare class ZylemZone extends GameEntity<ZylemZoneOptions> implements CollisionHandlerDelegate {
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static type: symbol;
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private _enteredZone;
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private _exitedZone;
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private _zoneEntities;
|
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constructor(options?: ZylemZoneOptions);
|
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|
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handlePostCollision({ delta }: {
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|
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delta: number;
|
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}): boolean;
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handleIntersectionEvent({ other, delta }: {
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other: any;
|
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delta: number;
|
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}): void;
|
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|
-
onEnter(callback: (params: OnEnterParams) => void): this;
|
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45
|
-
onHeld(callback: (params: OnHeldParams) => void): this;
|
|
46
|
-
onExit(callback: (params: OnExitParams) => void): this;
|
|
47
|
-
entered(other: any): void;
|
|
48
|
-
exited(delta: number, key: string): void;
|
|
49
|
-
held(delta: number, other: any): void;
|
|
50
|
-
}
|
|
51
|
-
type ZoneOptions = BaseNode | Partial<ZylemZoneOptions>;
|
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|
-
export declare function zone(...args: Array<ZoneOptions>): Promise<ZylemZone>;
|
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|
-
export {};
|
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|
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//# sourceMappingURL=zone.d.ts.map
|
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@@ -1 +0,0 @@
|
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1
|
-
{"version":3,"file":"zone.d.ts","sourceRoot":"","sources":["../../../../src/lib/entities/zone.ts"],"names":[],"mappings":"AAAA,OAAO,EAAwB,YAAY,EAAE,MAAM,2BAA2B,CAAC;AAC/E,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAChC,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AAEnD,OAAO,EAAE,wBAAwB,EAAE,MAAM,iCAAiC,CAAC;AAG3E,MAAM,MAAM,YAAY,GAAG;IAC1B,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,SAAS,CAAC;IAChB,OAAO,EAAE,UAAU,CAAC,GAAG,CAAC,CAAC;IACzB,QAAQ,EAAE,MAAM,CAAC;IACjB,OAAO,EAAE,GAAG,CAAC;CACb,CAAA;AAED,MAAM,MAAM,aAAa,GAAG,IAAI,CAAC,YAAY,EAAE,MAAM,GAAG,SAAS,GAAG,SAAS,CAAC,CAAC;AAC/E,MAAM,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,EAAE,MAAM,GAAG,SAAS,GAAG,SAAS,CAAC,CAAC;AAE9E,KAAK,gBAAgB,GAAG,iBAAiB,GAAG;IAC3C,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI,CAAC;IAC1C,MAAM,CAAC,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI,CAAC;IACxC,MAAM,CAAC,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI,CAAC;CACxC,CAAC;AAaF,qBAAa,oBAAqB,SAAQ,sBAAsB;IAC/D,QAAQ,CAAC,OAAO,EAAE,gBAAgB,GAAG,YAAY;CAQjD;AAED,qBAAa,WAAY,SAAQ,aAAa,CAAC,SAAS,EAAE,gBAAgB,CAAC;IAC1E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,gBAAgB,CAAC,GAAG,SAAS;CAGrE;AAED,eAAO,MAAM,SAAS,eAAiB,CAAC;AAExC,qBAAa,SAAU,SAAQ,UAAU,CAAC,gBAAgB,CAAE,YAAW,wBAAwB;IAC9F,MAAM,CAAC,IAAI,SAAa;IAExB,OAAO,CAAC,YAAY,CAAkC;IACtD,OAAO,CAAC,WAAW,CAAkC;IACrD,OAAO,CAAC,aAAa,CAA+B;gBAExC,OAAO,CAAC,EAAE,gBAAgB;IAK/B,mBAAmB,CAAC,EAAE,KAAK,EAAE,EAAE;QAAE,KAAK,EAAE,MAAM,CAAA;KAAE,GAAG,OAAO;IAO1D,uBAAuB,CAAC,EAAE,KAAK,EAAE,KAAK,EAAE,EAAE;QAAE,KAAK,EAAE,GAAG,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAE;IAU9E,OAAO,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI;IAKjD,MAAM,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI;IAK/C,MAAM,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI;IAK/C,OAAO,CAAC,KAAK,EAAE,GAAG;IAWlB,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM;IAkBjC,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG;CAc9B;AAED,KAAK,WAAW,GAAG,QAAQ,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAAC;AAExD,wBAAsB,IAAI,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,GAAG,OAAO,CAAC,SAAS,CAAC,CAS1E"}
|
|
@@ -1,38 +0,0 @@
|
|
|
1
|
-
import type { Stage } from '../stage/stage';
|
|
2
|
-
import type { BaseGlobals, ZylemGameConfig } from './game-interfaces';
|
|
3
|
-
/**
|
|
4
|
-
* A lightweight, serializable blueprint representing the initial configuration
|
|
5
|
-
* of a `Game`. It should not include runtime references. Use blueprints only to
|
|
6
|
-
* build games.
|
|
7
|
-
*/
|
|
8
|
-
export interface GameBlueprint<TGlobals extends BaseGlobals = BaseGlobals> {
|
|
9
|
-
id: string;
|
|
10
|
-
name?: string;
|
|
11
|
-
config: Partial<ZylemGameConfig<Stage, any, TGlobals>>;
|
|
12
|
-
}
|
|
13
|
-
export declare const gameBlueprintsState: {
|
|
14
|
-
byId: Record<string, GameBlueprint>;
|
|
15
|
-
order: string[];
|
|
16
|
-
currentId: string | null;
|
|
17
|
-
};
|
|
18
|
-
/** Reset the blueprints store back to its initial empty state. */
|
|
19
|
-
export declare function resetGameBlueprints(): void;
|
|
20
|
-
/** Create and register a new `GameBlueprint`. */
|
|
21
|
-
export declare function createGameBlueprint<TGlobals extends BaseGlobals>(config: Partial<ZylemGameConfig<Stage, any, TGlobals>>, options?: {
|
|
22
|
-
id?: string;
|
|
23
|
-
name?: string;
|
|
24
|
-
setCurrent?: boolean;
|
|
25
|
-
}): GameBlueprint<TGlobals>;
|
|
26
|
-
/** Upsert a blueprint into the store. */
|
|
27
|
-
export declare function upsertGameBlueprint<TGlobals extends BaseGlobals>(blueprint: GameBlueprint<TGlobals>): void;
|
|
28
|
-
/** Remove a blueprint by id. */
|
|
29
|
-
export declare function removeGameBlueprint(id: string): void;
|
|
30
|
-
/** Get a blueprint by id. */
|
|
31
|
-
export declare function getGameBlueprint(id: string): GameBlueprint | undefined;
|
|
32
|
-
/** List all blueprints in insertion order. */
|
|
33
|
-
export declare function listGameBlueprints(): GameBlueprint[];
|
|
34
|
-
/** Set the current blueprint id (or clear by passing null). */
|
|
35
|
-
export declare function setCurrentGameBlueprint(id: string | null): void;
|
|
36
|
-
/** Get the current blueprint object, if any. */
|
|
37
|
-
export declare function getCurrentGameBlueprint(): GameBlueprint | null;
|
|
38
|
-
//# sourceMappingURL=game-blueprint.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"game-blueprint.d.ts","sourceRoot":"","sources":["../../../../src/lib/game/game-blueprint.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AAC5C,OAAO,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAEtE;;;;GAIG;AACH,MAAM,WAAW,aAAa,CAAC,QAAQ,SAAS,WAAW,GAAG,WAAW;IACxE,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,OAAO,CAAC,eAAe,CAAC,KAAK,EAAE,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC;CACvD;AAYD,eAAO,MAAM,mBAAmB;UALnB,MAAM,CAAC,MAAM,EAAE,aAAa,CAAC;WAC5B,MAAM,EAAE;eACF,MAAM,GAAG,IAAI;CAG8C,CAAC;AAEhF,kEAAkE;AAClE,wBAAgB,mBAAmB,IAAI,IAAI,CAK1C;AAED,iDAAiD;AACjD,wBAAgB,mBAAmB,CAAC,QAAQ,SAAS,WAAW,EAC/D,MAAM,EAAE,OAAO,CAAC,eAAe,CAAC,KAAK,EAAE,GAAG,EAAE,QAAQ,CAAC,CAAC,EACtD,OAAO,CAAC,EAAE;IAAE,EAAE,CAAC,EAAE,MAAM,CAAC;IAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IAAC,UAAU,CAAC,EAAE,OAAO,CAAC;CAAE,GAC7D,aAAa,CAAC,QAAQ,CAAC,CAWzB;AAED,yCAAyC;AACzC,wBAAgB,mBAAmB,CAAC,QAAQ,SAAS,WAAW,EAC/D,SAAS,EAAE,aAAa,CAAC,QAAQ,CAAC,GAChC,IAAI,CAKN;AAED,gCAAgC;AAChC,wBAAgB,mBAAmB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAMpD;AAED,6BAA6B;AAC7B,wBAAgB,gBAAgB,CAAC,EAAE,EAAE,MAAM,GAAG,aAAa,GAAG,SAAS,CAEtE;AAED,8CAA8C;AAC9C,wBAAgB,kBAAkB,IAAI,aAAa,EAAE,CAIpD;AAED,+DAA+D;AAC/D,wBAAgB,uBAAuB,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI,CAE/D;AAED,gDAAgD;AAChD,wBAAgB,uBAAuB,IAAI,aAAa,GAAG,IAAI,CAG9D"}
|
|
@@ -1,35 +0,0 @@
|
|
|
1
|
-
import { AspectRatioValue } from '../device/aspect-ratio';
|
|
2
|
-
export interface GameCanvasOptions {
|
|
3
|
-
id: string;
|
|
4
|
-
container?: HTMLElement;
|
|
5
|
-
containerId?: string;
|
|
6
|
-
canvas?: HTMLCanvasElement;
|
|
7
|
-
bodyBackground?: string;
|
|
8
|
-
fullscreen?: boolean;
|
|
9
|
-
aspectRatio: AspectRatioValue | number;
|
|
10
|
-
}
|
|
11
|
-
/**
|
|
12
|
-
* GameCanvas is a DOM delegate that owns:
|
|
13
|
-
* - container lookup/creation and styling (including fullscreen centering)
|
|
14
|
-
* - body background application
|
|
15
|
-
* - canvas mounting into container
|
|
16
|
-
* - aspect ratio sizing via AspectRatioDelegate
|
|
17
|
-
*/
|
|
18
|
-
export declare class GameCanvas {
|
|
19
|
-
id: string;
|
|
20
|
-
container: HTMLElement;
|
|
21
|
-
canvas: HTMLCanvasElement;
|
|
22
|
-
bodyBackground?: string;
|
|
23
|
-
fullscreen: boolean;
|
|
24
|
-
aspectRatio: number;
|
|
25
|
-
private ratioDelegate;
|
|
26
|
-
constructor(options: GameCanvasOptions);
|
|
27
|
-
applyBodyBackground(): void;
|
|
28
|
-
mountCanvas(): void;
|
|
29
|
-
mountRenderer(rendererDom: HTMLCanvasElement, onResize: (width: number, height: number) => void): void;
|
|
30
|
-
centerIfFullscreen(): void;
|
|
31
|
-
attachAspectRatio(onResize: (width: number, height: number) => void): void;
|
|
32
|
-
destroy(): void;
|
|
33
|
-
private ensureContainer;
|
|
34
|
-
}
|
|
35
|
-
//# sourceMappingURL=game-canvas.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"game-canvas.d.ts","sourceRoot":"","sources":["../../../../src/lib/game/game-canvas.ts"],"names":[],"mappings":"AAAA,OAAO,EAAuB,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAE/E,MAAM,WAAW,iBAAiB;IACjC,EAAE,EAAE,MAAM,CAAC;IACX,SAAS,CAAC,EAAE,WAAW,CAAC;IACxB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,MAAM,CAAC,EAAE,iBAAiB,CAAC;IAC3B,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,gBAAgB,GAAG,MAAM,CAAC;CACvC;AAED;;;;;;GAMG;AACH,qBAAa,UAAU;IACtB,EAAE,EAAE,MAAM,CAAC;IACX,SAAS,EAAG,WAAW,CAAC;IACxB,MAAM,EAAG,iBAAiB,CAAC;IAC3B,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,UAAU,EAAE,OAAO,CAAC;IACpB,WAAW,EAAE,MAAM,CAAC;IACpB,OAAO,CAAC,aAAa,CAAoC;gBAE7C,OAAO,EAAE,iBAAiB;IAStC,mBAAmB;IAMnB,WAAW;IAOX,aAAa,CAAC,WAAW,EAAE,iBAAiB,EAAE,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI;IAS/F,kBAAkB;IAUlB,iBAAiB,CAAC,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI;IAiBnE,OAAO;IAKP,OAAO,CAAC,eAAe;CAevB"}
|
|
@@ -1,59 +0,0 @@
|
|
|
1
|
-
import { StageInterface } from "../types";
|
|
2
|
-
import { GameInputConfig } from "./game-interfaces";
|
|
3
|
-
import { AspectRatio, AspectRatioValue } from "../device/aspect-ratio";
|
|
4
|
-
import { RetroPresetKey } from "./game-retro-resolutions";
|
|
5
|
-
export type GameConfigLike = Partial<{
|
|
6
|
-
id: string;
|
|
7
|
-
globals: Record<string, any>;
|
|
8
|
-
stages: StageInterface[];
|
|
9
|
-
debug: boolean;
|
|
10
|
-
time: number;
|
|
11
|
-
input: GameInputConfig;
|
|
12
|
-
/** numeric value or key in AspectRatio */
|
|
13
|
-
aspectRatio: AspectRatioValue | keyof typeof AspectRatio;
|
|
14
|
-
/** console/display preset to derive aspect ratio */
|
|
15
|
-
preset: RetroPresetKey;
|
|
16
|
-
/** lock internal render buffer to this resolution (e.g., '256x240' or { width, height }) */
|
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17
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resolution: string | {
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width: number;
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height: number;
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20
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};
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21
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fullscreen: boolean;
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22
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/** CSS background value for document body */
|
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23
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-
bodyBackground: string;
|
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24
|
-
/** existing container by reference */
|
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25
|
-
container: HTMLElement;
|
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26
|
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/** create/find container by id */
|
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27
|
-
containerId: string;
|
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28
|
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/** optional canvas if caller wants to manage it */
|
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29
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-
canvas: HTMLCanvasElement;
|
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30
|
-
}>;
|
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31
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-
export declare class GameConfig {
|
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32
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-
id: string;
|
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33
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-
globals: Record<string, any>;
|
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34
|
-
stages: StageInterface[];
|
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35
|
-
debug: boolean;
|
|
36
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-
time: number;
|
|
37
|
-
input: GameInputConfig | undefined;
|
|
38
|
-
aspectRatio: number;
|
|
39
|
-
internalResolution: {
|
|
40
|
-
width: number;
|
|
41
|
-
height: number;
|
|
42
|
-
} | undefined;
|
|
43
|
-
fullscreen: boolean;
|
|
44
|
-
bodyBackground: string | undefined;
|
|
45
|
-
container: HTMLElement;
|
|
46
|
-
containerId?: string | undefined;
|
|
47
|
-
canvas?: HTMLCanvasElement | undefined;
|
|
48
|
-
constructor(id: string, globals: Record<string, any>, stages: StageInterface[], debug: boolean, time: number, input: GameInputConfig | undefined, aspectRatio: number, internalResolution: {
|
|
49
|
-
width: number;
|
|
50
|
-
height: number;
|
|
51
|
-
} | undefined, fullscreen: boolean, bodyBackground: string | undefined, container: HTMLElement, containerId?: string | undefined, canvas?: HTMLCanvasElement | undefined);
|
|
52
|
-
}
|
|
53
|
-
export declare function resolveGameConfig(user?: GameConfigLike): GameConfig;
|
|
54
|
-
/**
|
|
55
|
-
* Factory for authoring configuration objects in user code.
|
|
56
|
-
* Returns a plain object that can be passed to `game(...)`.
|
|
57
|
-
*/
|
|
58
|
-
export declare function gameConfig(config: GameConfigLike): GameConfigLike;
|
|
59
|
-
//# sourceMappingURL=game-config.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"game-config.d.ts","sourceRoot":"","sources":["../../../../src/lib/game/game-config.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,UAAU,CAAC;AAC1C,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AACvE,OAAO,EAA0D,cAAc,EAAE,MAAM,0BAA0B,CAAC;AAElH,MAAM,MAAM,cAAc,GAAG,OAAO,CAAC;IACpC,EAAE,EAAE,MAAM,CAAC;IACX,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;IAC7B,MAAM,EAAE,cAAc,EAAE,CAAC;IACzB,KAAK,EAAE,OAAO,CAAC;IACf,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,eAAe,CAAC;IACvB,0CAA0C;IAC1C,WAAW,EAAE,gBAAgB,GAAG,MAAM,OAAO,WAAW,CAAC;IACzD,oDAAoD;IACpD,MAAM,EAAE,cAAc,CAAC;IACvB,4FAA4F;IAC5F,UAAU,EAAE,MAAM,GAAG;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,CAAC;IACvD,UAAU,EAAE,OAAO,CAAC;IACpB,6CAA6C;IAC7C,cAAc,EAAE,MAAM,CAAC;IACvB,sCAAsC;IACtC,SAAS,EAAE,WAAW,CAAC;IACvB,kCAAkC;IAClC,WAAW,EAAE,MAAM,CAAC;IACpB,mDAAmD;IACnD,MAAM,EAAE,iBAAiB,CAAC;CAC1B,CAAC,CAAC;AAEH,qBAAa,UAAU;IAEd,EAAE,EAAE,MAAM;IACV,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;IAC5B,MAAM,EAAE,cAAc,EAAE;IACxB,KAAK,EAAE,OAAO;IACd,IAAI,EAAE,MAAM;IACZ,KAAK,EAAE,eAAe,GAAG,SAAS;IAClC,WAAW,EAAE,MAAM;IACnB,kBAAkB,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS;IACjE,UAAU,EAAE,OAAO;IACnB,cAAc,EAAE,MAAM,GAAG,SAAS;IAClC,SAAS,EAAE,WAAW;IACtB,WAAW,CAAC,EAAE,MAAM;IACpB,MAAM,CAAC,EAAE,iBAAiB;gBAZ1B,EAAE,EAAE,MAAM,EACV,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,EAC5B,MAAM,EAAE,cAAc,EAAE,EACxB,KAAK,EAAE,OAAO,EACd,IAAI,EAAE,MAAM,EACZ,KAAK,EAAE,eAAe,GAAG,SAAS,EAClC,WAAW,EAAE,MAAM,EACnB,kBAAkB,EAAE;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,EACjE,UAAU,EAAE,OAAO,EACnB,cAAc,EAAE,MAAM,GAAG,SAAS,EAClC,SAAS,EAAE,WAAW,EACtB,WAAW,CAAC,EAAE,MAAM,YAAA,EACpB,MAAM,CAAC,EAAE,iBAAiB,YAAA;CAElC;AAsCD,wBAAgB,iBAAiB,CAAC,IAAI,CAAC,EAAE,cAAc,GAAG,UAAU,CAoEnE;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,cAAc,GAAG,cAAc,CAEjE"}
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import { Stage } from '../stage/stage';
|
|
2
|
-
import type { BasicTypes, BaseGlobals, GameInputConfig } from './game-interfaces';
|
|
3
|
-
/**
|
|
4
|
-
* Get a plain object copy of the current defaults.
|
|
5
|
-
*/
|
|
6
|
-
export declare function getGameDefaultConfig<TGlobals extends Record<string, BasicTypes> = BaseGlobals>(): {
|
|
7
|
-
id: string;
|
|
8
|
-
globals: TGlobals;
|
|
9
|
-
stages: Stage[];
|
|
10
|
-
debug?: boolean;
|
|
11
|
-
time?: number;
|
|
12
|
-
input?: GameInputConfig;
|
|
13
|
-
};
|
|
14
|
-
//# sourceMappingURL=game-default.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"game-default.d.ts","sourceRoot":"","sources":["../../../../src/lib/game/game-default.ts"],"names":[],"mappings":"AACA,OAAO,EAAe,KAAK,EAAE,MAAM,gBAAgB,CAAC;AACpD,OAAO,KAAK,EAAE,UAAU,EAAE,WAAW,EAAmB,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAuBnG;;GAEG;AACH,wBAAgB,oBAAoB,CAAC,QAAQ,SAAS,MAAM,CAAC,MAAM,EAAE,UAAU,CAAC,GAAG,WAAW,KAAK;IAClG,EAAE,EAAE,MAAM,CAAC;IACX,OAAO,EAAE,QAAQ,CAAC;IAClB,MAAM,EAAE,KAAK,EAAE,CAAC;IAChB,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,KAAK,CAAC,EAAE,eAAe,CAAC;CACxB,CASA"}
|