@zylem/game-lib 0.5.0 → 0.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +23 -41
- package/dist/actions.d.ts +25 -0
- package/dist/actions.js +287 -8
- package/dist/actions.js.map +1 -0
- package/dist/behaviors.d.ts +108 -0
- package/dist/behaviors.js +396 -6
- package/dist/behaviors.js.map +1 -0
- package/dist/{src/lib/camera/zylem-camera.d.ts → camera-Dk-fOVZE.d.ts} +55 -8
- package/dist/camera.d.ts +5 -0
- package/dist/camera.js +504 -4
- package/dist/camera.js.map +1 -0
- package/dist/core-C2mjetAd.d.ts +431 -0
- package/dist/core.d.ts +9 -0
- package/dist/core.js +4780 -9
- package/dist/core.js.map +1 -0
- package/dist/entities.d.ts +269 -0
- package/dist/entities.js +2161 -17
- package/dist/entities.js.map +1 -0
- package/dist/entity-bQElAdpo.d.ts +347 -0
- package/dist/entity-spawner-DNnLYnZq.d.ts +11 -0
- package/dist/main.d.ts +135 -0
- package/dist/main.js +6599 -56
- package/dist/main.js.map +1 -0
- package/dist/moveable-B_vyA6cw.d.ts +67 -0
- package/dist/stage-CrmY7V0i.d.ts +287 -0
- package/dist/stage.d.ts +26 -0
- package/dist/stage.js +2229 -4
- package/dist/stage.js.map +1 -0
- package/dist/transformable-CUhvyuYO.d.ts +67 -0
- package/package.json +9 -45
- package/LICENSE +0 -21
- package/dist/.vite/manifest.json +0 -716
- package/dist/assets/zylem-logo.png +0 -0
- package/dist/examples/00-readme-example.d.ts +0 -2
- package/dist/examples/00-readme-example.d.ts.map +0 -1
- package/dist/examples/01-basic.d.ts +0 -2
- package/dist/examples/01-basic.d.ts.map +0 -1
- package/dist/examples/01.1-basic-ball.d.ts +0 -9
- package/dist/examples/01.1-basic-ball.d.ts.map +0 -1
- package/dist/examples/01.2-ricochet-test.d.ts +0 -2
- package/dist/examples/01.2-ricochet-test.d.ts.map +0 -1
- package/dist/examples/01.3-rect.d.ts +0 -2
- package/dist/examples/01.3-rect.d.ts.map +0 -1
- package/dist/examples/02-input.d.ts +0 -2
- package/dist/examples/02-input.d.ts.map +0 -1
- package/dist/examples/03-stage-test/03-stage-test.d.ts +0 -2
- package/dist/examples/03-stage-test/03-stage-test.d.ts.map +0 -1
- package/dist/examples/03-stage-test/stage0.d.ts +0 -2
- package/dist/examples/03-stage-test/stage0.d.ts.map +0 -1
- package/dist/examples/03-stage-test/stage1.d.ts +0 -2
- package/dist/examples/03-stage-test/stage1.d.ts.map +0 -1
- package/dist/examples/03-stage-test/stage2.d.ts +0 -2
- package/dist/examples/03-stage-test/stage2.d.ts.map +0 -1
- package/dist/examples/03-stage-test/stage3.d.ts +0 -2
- package/dist/examples/03-stage-test/stage3.d.ts.map +0 -1
- package/dist/examples/03.1-stage-variable.d.ts +0 -2
- package/dist/examples/03.1-stage-variable.d.ts.map +0 -1
- package/dist/examples/04-vessel-test.d.ts +0 -18
- package/dist/examples/04-vessel-test.d.ts.map +0 -1
- package/dist/examples/05-camera-test.d.ts +0 -2
- package/dist/examples/05-camera-test.d.ts.map +0 -1
- package/dist/examples/06-entity-test.d.ts +0 -2
- package/dist/examples/06-entity-test.d.ts.map +0 -1
- package/dist/examples/07-behaviors.d.ts +0 -2
- package/dist/examples/07-behaviors.d.ts.map +0 -1
- package/dist/examples/07.01-behavior-context.d.ts +0 -2
- package/dist/examples/07.01-behavior-context.d.ts.map +0 -1
- package/dist/examples/08-pong.d.ts +0 -2
- package/dist/examples/08-pong.d.ts.map +0 -1
- package/dist/examples/08.01-breakout.d.ts +0 -2
- package/dist/examples/08.01-breakout.d.ts.map +0 -1
- package/dist/examples/09-space-invaders.d.ts +0 -2
- package/dist/examples/09-space-invaders.d.ts.map +0 -1
- package/dist/examples/10-asteroids.d.ts +0 -2
- package/dist/examples/10-asteroids.d.ts.map +0 -1
- package/dist/examples/11-2d-platformer.d.ts +0 -2
- package/dist/examples/11-2d-platformer.d.ts.map +0 -1
- package/dist/examples/12-3d-platformer.d.ts +0 -2
- package/dist/examples/12-3d-platformer.d.ts.map +0 -1
- package/dist/examples/13-fps.d.ts +0 -2
- package/dist/examples/13-fps.d.ts.map +0 -1
- package/dist/examples/14-strategy.d.ts +0 -2
- package/dist/examples/14-strategy.d.ts.map +0 -1
- package/dist/examples/15-zylem-planet-demo.d.ts +0 -2
- package/dist/examples/15-zylem-planet-demo.d.ts.map +0 -1
- package/dist/examples/16-timbotron.d.ts +0 -2
- package/dist/examples/16-timbotron.d.ts.map +0 -1
- package/dist/examples/17-stress-test.d.ts +0 -2
- package/dist/examples/17-stress-test.d.ts.map +0 -1
- package/dist/examples/architecture-test.d.ts +0 -2
- package/dist/examples/architecture-test.d.ts.map +0 -1
- package/dist/examples/utils.d.ts +0 -10
- package/dist/examples/utils.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/actions.js +0 -35
- package/dist/lib/actions/behaviors/boundaries/boundary.js +0 -40
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.js +0 -100
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js +0 -37
- package/dist/lib/actions/behaviors/ricochet/ricochet.js +0 -6
- package/dist/lib/actions/capabilities/moveable.js +0 -108
- package/dist/lib/actions/capabilities/rotatable.js +0 -82
- package/dist/lib/actions/capabilities/transformable.js +0 -9
- package/dist/lib/actions/global-change.js +0 -40
- package/dist/lib/camera/camera.js +0 -19
- package/dist/lib/camera/fixed-2d.js +0 -30
- package/dist/lib/camera/perspective.js +0 -10
- package/dist/lib/camera/third-person.js +0 -42
- package/dist/lib/camera/zylem-camera.js +0 -208
- package/dist/lib/collision/collision-builder.js +0 -46
- package/dist/lib/collision/collision-delegate.js +0 -6
- package/dist/lib/collision/utils.js +0 -24
- package/dist/lib/collision/world.js +0 -77
- package/dist/lib/core/base-node.js +0 -61
- package/dist/lib/core/entity-asset-loader.js +0 -54
- package/dist/lib/core/lifecycle-base.js +0 -20
- package/dist/lib/core/preset-shader.js +0 -26
- package/dist/lib/core/three-addons/Timer.js +0 -103
- package/dist/lib/core/utility/nodes.js +0 -31
- package/dist/lib/core/utility/strings.js +0 -14
- package/dist/lib/core/utility/vector.js +0 -8
- package/dist/lib/core/vessel.js +0 -26
- package/dist/lib/debug/console/console-state.js +0 -11
- package/dist/lib/debug/debug-state.js +0 -40
- package/dist/lib/device/aspect-ratio.js +0 -44
- package/dist/lib/entities/actor.js +0 -122
- package/dist/lib/entities/box.js +0 -68
- package/dist/lib/entities/builder.js +0 -79
- package/dist/lib/entities/create.js +0 -31
- package/dist/lib/entities/delegates/animation.js +0 -58
- package/dist/lib/entities/delegates/debug.js +0 -71
- package/dist/lib/entities/delegates/loader.js +0 -19
- package/dist/lib/entities/destroy.js +0 -15
- package/dist/lib/entities/entity-factory.js +0 -24
- package/dist/lib/entities/entity.js +0 -121
- package/dist/lib/entities/plane.js +0 -81
- package/dist/lib/entities/rect.js +0 -160
- package/dist/lib/entities/sphere.js +0 -68
- package/dist/lib/entities/sprite.js +0 -125
- package/dist/lib/entities/text.js +0 -140
- package/dist/lib/entities/zone.js +0 -103
- package/dist/lib/game/game-canvas.js +0 -57
- package/dist/lib/game/game-config.js +0 -78
- package/dist/lib/game/game-default.js +0 -23
- package/dist/lib/game/game-retro-resolutions.js +0 -80
- package/dist/lib/game/game-state.js +0 -17
- package/dist/lib/game/game.js +0 -131
- package/dist/lib/game/zylem-game.js +0 -140
- package/dist/lib/graphics/geometries/XZPlaneGeometry.js +0 -34
- package/dist/lib/graphics/material.js +0 -64
- package/dist/lib/graphics/mesh.js +0 -14
- package/dist/lib/graphics/render-pass.js +0 -56
- package/dist/lib/graphics/shaders/fragment/debug.glsl.js +0 -23
- package/dist/lib/graphics/shaders/fragment/fire.glsl.js +0 -52
- package/dist/lib/graphics/shaders/fragment/standard.glsl.js +0 -11
- package/dist/lib/graphics/shaders/fragment/stars.glsl.js +0 -44
- package/dist/lib/graphics/shaders/vertex/debug.glsl.js +0 -15
- package/dist/lib/graphics/shaders/vertex/object-shader.glsl.js +0 -11
- package/dist/lib/graphics/shaders/vertex/standard.glsl.js +0 -9
- package/dist/lib/graphics/zylem-scene.js +0 -75
- package/dist/lib/input/gamepad-provider.js +0 -58
- package/dist/lib/input/input-manager.js +0 -70
- package/dist/lib/input/keyboard-provider.js +0 -120
- package/dist/lib/stage/debug-entity-cursor.js +0 -53
- package/dist/lib/stage/entity-spawner.js +0 -27
- package/dist/lib/stage/stage-debug-delegate.js +0 -100
- package/dist/lib/stage/stage-default.js +0 -32
- package/dist/lib/stage/stage-factory.js +0 -22
- package/dist/lib/stage/stage-manager.js +0 -49
- package/dist/lib/stage/stage-state.js +0 -36
- package/dist/lib/stage/stage.js +0 -67
- package/dist/lib/stage/zylem-stage.js +0 -268
- package/dist/lib/systems/transformable.system.js +0 -43
- package/dist/node_modules/.pnpm/idb-keyval@6.2.2/node_modules/idb-keyval/dist/index.js +0 -34
- package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/pack.js +0 -520
- package/dist/node_modules/.pnpm/msgpackr@1.11.5/node_modules/msgpackr/unpack.js +0 -672
- package/dist/src/api/actions.d.ts +0 -5
- package/dist/src/api/actions.d.ts.map +0 -1
- package/dist/src/api/behaviors.d.ts +0 -4
- package/dist/src/api/behaviors.d.ts.map +0 -1
- package/dist/src/api/camera.d.ts +0 -4
- package/dist/src/api/camera.d.ts.map +0 -1
- package/dist/src/api/core.d.ts +0 -6
- package/dist/src/api/core.d.ts.map +0 -1
- package/dist/src/api/entities.d.ts +0 -9
- package/dist/src/api/entities.d.ts.map +0 -1
- package/dist/src/api/main.d.ts +0 -32
- package/dist/src/api/main.d.ts.map +0 -1
- package/dist/src/api/stage.d.ts +0 -5
- package/dist/src/api/stage.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/actions.d.ts +0 -11
- package/dist/src/lib/actions/behaviors/actions.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/behavior.d.ts +0 -6
- package/dist/src/lib/actions/behaviors/behavior.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/boundaries/boundary.d.ts +0 -37
- package/dist/src/lib/actions/behaviors/boundaries/boundary.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/character-controller.d.ts +0 -6
- package/dist/src/lib/actions/behaviors/character-controller.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/debug/debug-collision.d.ts +0 -6
- package/dist/src/lib/actions/behaviors/debug/debug-collision.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/debug/debug-update.d.ts +0 -5
- package/dist/src/lib/actions/behaviors/debug/debug-update.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/debug/debug.d.ts +0 -10
- package/dist/src/lib/actions/behaviors/debug/debug.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/movement/movement-sequence-2d.d.ts +0 -24
- package/dist/src/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +0 -11
- package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +0 -12
- package/dist/src/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/ricochet/ricochet.d.ts +0 -44
- package/dist/src/lib/actions/behaviors/ricochet/ricochet.d.ts.map +0 -1
- package/dist/src/lib/actions/behaviors/zylem-behavior.d.ts +0 -2
- package/dist/src/lib/actions/behaviors/zylem-behavior.d.ts.map +0 -1
- package/dist/src/lib/actions/capabilities/moveable.d.ts +0 -125
- package/dist/src/lib/actions/capabilities/moveable.d.ts.map +0 -1
- package/dist/src/lib/actions/capabilities/rotatable.d.ts +0 -111
- package/dist/src/lib/actions/capabilities/rotatable.d.ts.map +0 -1
- package/dist/src/lib/actions/capabilities/transformable.d.ts +0 -7
- package/dist/src/lib/actions/capabilities/transformable.d.ts.map +0 -1
- package/dist/src/lib/actions/global-change.d.ts +0 -23
- package/dist/src/lib/actions/global-change.d.ts.map +0 -1
- package/dist/src/lib/camera/camera.d.ts +0 -16
- package/dist/src/lib/camera/camera.d.ts.map +0 -1
- package/dist/src/lib/camera/fixed-2d.d.ts +0 -32
- package/dist/src/lib/camera/fixed-2d.d.ts.map +0 -1
- package/dist/src/lib/camera/perspective.d.ts +0 -9
- package/dist/src/lib/camera/perspective.d.ts.map +0 -1
- package/dist/src/lib/camera/third-person.d.ts +0 -32
- package/dist/src/lib/camera/third-person.d.ts.map +0 -1
- package/dist/src/lib/camera/zylem-camera.d.ts.map +0 -1
- package/dist/src/lib/collision/collision-builder.d.ts +0 -17
- package/dist/src/lib/collision/collision-builder.d.ts.map +0 -1
- package/dist/src/lib/collision/collision-delegate.d.ts +0 -6
- package/dist/src/lib/collision/collision-delegate.d.ts.map +0 -1
- package/dist/src/lib/collision/collision-group.d.ts +0 -11
- package/dist/src/lib/collision/collision-group.d.ts.map +0 -1
- package/dist/src/lib/collision/collision-mask.d.ts +0 -18
- package/dist/src/lib/collision/collision-mask.d.ts.map +0 -1
- package/dist/src/lib/collision/collision.d.ts +0 -19
- package/dist/src/lib/collision/collision.d.ts.map +0 -1
- package/dist/src/lib/collision/utils.d.ts +0 -15
- package/dist/src/lib/collision/utils.d.ts.map +0 -1
- package/dist/src/lib/collision/world.d.ts +0 -23
- package/dist/src/lib/collision/world.d.ts.map +0 -1
- package/dist/src/lib/core/asset-manager.d.ts +0 -2
- package/dist/src/lib/core/asset-manager.d.ts.map +0 -1
- package/dist/src/lib/core/base-node-life-cycle.d.ts +0 -54
- package/dist/src/lib/core/base-node-life-cycle.d.ts.map +0 -1
- package/dist/src/lib/core/base-node.d.ts +0 -36
- package/dist/src/lib/core/base-node.d.ts.map +0 -1
- package/dist/src/lib/core/blueprints.d.ts +0 -22
- package/dist/src/lib/core/blueprints.d.ts.map +0 -1
- package/dist/src/lib/core/entity-asset-loader.d.ts +0 -16
- package/dist/src/lib/core/entity-asset-loader.d.ts.map +0 -1
- package/dist/src/lib/core/errors.d.ts +0 -5
- package/dist/src/lib/core/errors.d.ts.map +0 -1
- package/dist/src/lib/core/flags.d.ts +0 -3
- package/dist/src/lib/core/flags.d.ts.map +0 -1
- package/dist/src/lib/core/index.d.ts +0 -5
- package/dist/src/lib/core/index.d.ts.map +0 -1
- package/dist/src/lib/core/interfaces.d.ts +0 -25
- package/dist/src/lib/core/interfaces.d.ts.map +0 -1
- package/dist/src/lib/core/lazy-loader.d.ts +0 -80
- package/dist/src/lib/core/lazy-loader.d.ts.map +0 -1
- package/dist/src/lib/core/lifecycle-base.d.ts +0 -17
- package/dist/src/lib/core/lifecycle-base.d.ts.map +0 -1
- package/dist/src/lib/core/node-interface.d.ts +0 -12
- package/dist/src/lib/core/node-interface.d.ts.map +0 -1
- package/dist/src/lib/core/preset-shader.d.ts +0 -8
- package/dist/src/lib/core/preset-shader.d.ts.map +0 -1
- package/dist/src/lib/core/three-addons/Timer.d.ts +0 -92
- package/dist/src/lib/core/three-addons/Timer.d.ts.map +0 -1
- package/dist/src/lib/core/utility/nodes.d.ts +0 -13
- package/dist/src/lib/core/utility/nodes.d.ts.map +0 -1
- package/dist/src/lib/core/utility/strings.d.ts +0 -3
- package/dist/src/lib/core/utility/strings.d.ts.map +0 -1
- package/dist/src/lib/core/utility/vector.d.ts +0 -8
- package/dist/src/lib/core/utility/vector.d.ts.map +0 -1
- package/dist/src/lib/core/vector.d.ts +0 -4
- package/dist/src/lib/core/vector.d.ts.map +0 -1
- package/dist/src/lib/core/vessel.d.ts +0 -13
- package/dist/src/lib/core/vessel.d.ts.map +0 -1
- package/dist/src/lib/debug/console/console-state.d.ts +0 -20
- package/dist/src/lib/debug/console/console-state.d.ts.map +0 -1
- package/dist/src/lib/debug/console/console-store.d.ts +0 -6
- package/dist/src/lib/debug/console/console-store.d.ts.map +0 -1
- package/dist/src/lib/debug/debug-state.d.ts +0 -38
- package/dist/src/lib/debug/debug-state.d.ts.map +0 -1
- package/dist/src/lib/debug/debug-store.d.ts +0 -15
- package/dist/src/lib/debug/debug-store.d.ts.map +0 -1
- package/dist/src/lib/debug/state-based-debug-loader.d.ts +0 -8
- package/dist/src/lib/debug/state-based-debug-loader.d.ts.map +0 -1
- package/dist/src/lib/device/aspect-ratio.d.ts +0 -38
- package/dist/src/lib/device/aspect-ratio.d.ts.map +0 -1
- package/dist/src/lib/device/desktop.d.ts +0 -2
- package/dist/src/lib/device/desktop.d.ts.map +0 -1
- package/dist/src/lib/device/mobile.d.ts +0 -2
- package/dist/src/lib/device/mobile.d.ts.map +0 -1
- package/dist/src/lib/device/tablet.d.ts +0 -2
- package/dist/src/lib/device/tablet.d.ts.map +0 -1
- package/dist/src/lib/entities/actor.d.ts +0 -44
- package/dist/src/lib/entities/actor.d.ts.map +0 -1
- package/dist/src/lib/entities/box.d.ts +0 -27
- package/dist/src/lib/entities/box.d.ts.map +0 -1
- package/dist/src/lib/entities/builder.d.ts +0 -28
- package/dist/src/lib/entities/builder.d.ts.map +0 -1
- package/dist/src/lib/entities/create.d.ts +0 -15
- package/dist/src/lib/entities/create.d.ts.map +0 -1
- package/dist/src/lib/entities/delegates/animation.d.ts +0 -33
- package/dist/src/lib/entities/delegates/animation.d.ts.map +0 -1
- package/dist/src/lib/entities/delegates/debug.d.ts +0 -29
- package/dist/src/lib/entities/delegates/debug.d.ts.map +0 -1
- package/dist/src/lib/entities/delegates/loader.d.ts +0 -12
- package/dist/src/lib/entities/delegates/loader.d.ts.map +0 -1
- package/dist/src/lib/entities/destroy.d.ts +0 -4
- package/dist/src/lib/entities/destroy.d.ts.map +0 -1
- package/dist/src/lib/entities/entity-factory.d.ts +0 -10
- package/dist/src/lib/entities/entity-factory.d.ts.map +0 -1
- package/dist/src/lib/entities/entity.d.ts +0 -98
- package/dist/src/lib/entities/entity.d.ts.map +0 -1
- package/dist/src/lib/entities/index.d.ts +0 -12
- package/dist/src/lib/entities/index.d.ts.map +0 -1
- package/dist/src/lib/entities/plane.d.ts +0 -36
- package/dist/src/lib/entities/plane.d.ts.map +0 -1
- package/dist/src/lib/entities/rect.d.ts +0 -63
- package/dist/src/lib/entities/rect.d.ts.map +0 -1
- package/dist/src/lib/entities/sphere.d.ts +0 -29
- package/dist/src/lib/entities/sphere.d.ts.map +0 -1
- package/dist/src/lib/entities/sprite.d.ts +0 -54
- package/dist/src/lib/entities/sprite.d.ts.map +0 -1
- package/dist/src/lib/entities/text.d.ts +0 -49
- package/dist/src/lib/entities/text.d.ts.map +0 -1
- package/dist/src/lib/entities/zone.d.ts +0 -54
- package/dist/src/lib/entities/zone.d.ts.map +0 -1
- package/dist/src/lib/game/game-blueprint.d.ts +0 -38
- package/dist/src/lib/game/game-blueprint.d.ts.map +0 -1
- package/dist/src/lib/game/game-canvas.d.ts +0 -35
- package/dist/src/lib/game/game-canvas.d.ts.map +0 -1
- package/dist/src/lib/game/game-config.d.ts +0 -59
- package/dist/src/lib/game/game-config.d.ts.map +0 -1
- package/dist/src/lib/game/game-default.d.ts +0 -14
- package/dist/src/lib/game/game-default.d.ts.map +0 -1
- package/dist/src/lib/game/game-interfaces.d.ts +0 -29
- package/dist/src/lib/game/game-interfaces.d.ts.map +0 -1
- package/dist/src/lib/game/game-retro-resolutions.d.ts +0 -25
- package/dist/src/lib/game/game-retro-resolutions.d.ts.map +0 -1
- package/dist/src/lib/game/game-state.d.ts +0 -11
- package/dist/src/lib/game/game-state.d.ts.map +0 -1
- package/dist/src/lib/game/game.d.ts +0 -39
- package/dist/src/lib/game/game.d.ts.map +0 -1
- package/dist/src/lib/game/zylem-game.d.ts +0 -58
- package/dist/src/lib/game/zylem-game.d.ts.map +0 -1
- package/dist/src/lib/graphics/geometries/XZPlaneGeometry.d.ts +0 -8
- package/dist/src/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +0 -1
- package/dist/src/lib/graphics/material.d.ts +0 -29
- package/dist/src/lib/graphics/material.d.ts.map +0 -1
- package/dist/src/lib/graphics/mesh.d.ts +0 -19
- package/dist/src/lib/graphics/mesh.d.ts.map +0 -1
- package/dist/src/lib/graphics/render-pass.d.ts +0 -17
- package/dist/src/lib/graphics/render-pass.d.ts.map +0 -1
- package/dist/src/lib/graphics/zylem-scene.d.ts +0 -50
- package/dist/src/lib/graphics/zylem-scene.d.ts.map +0 -1
- package/dist/src/lib/input/gamepad-provider.d.ts +0 -14
- package/dist/src/lib/input/gamepad-provider.d.ts.map +0 -1
- package/dist/src/lib/input/input-manager.d.ts +0 -15
- package/dist/src/lib/input/input-manager.d.ts.map +0 -1
- package/dist/src/lib/input/input-provider.d.ts +0 -7
- package/dist/src/lib/input/input-provider.d.ts.map +0 -1
- package/dist/src/lib/input/input.d.ts +0 -48
- package/dist/src/lib/input/input.d.ts.map +0 -1
- package/dist/src/lib/input/keyboard-provider.d.ts +0 -21
- package/dist/src/lib/input/keyboard-provider.d.ts.map +0 -1
- package/dist/src/lib/interfaces/entity.d.ts +0 -26
- package/dist/src/lib/interfaces/entity.d.ts.map +0 -1
- package/dist/src/lib/sounds/index.d.ts +0 -3
- package/dist/src/lib/sounds/index.d.ts.map +0 -1
- package/dist/src/lib/sounds/ping-pong-sound.d.ts +0 -5
- package/dist/src/lib/sounds/ping-pong-sound.d.ts.map +0 -1
- package/dist/src/lib/sounds/ricochet-sound.d.ts +0 -5
- package/dist/src/lib/sounds/ricochet-sound.d.ts.map +0 -1
- package/dist/src/lib/stage/debug-entity-cursor.d.ts +0 -24
- package/dist/src/lib/stage/debug-entity-cursor.d.ts.map +0 -1
- package/dist/src/lib/stage/entity-spawner.d.ts +0 -9
- package/dist/src/lib/stage/entity-spawner.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-camera-debug-delegate.d.ts +0 -14
- package/dist/src/lib/stage/stage-camera-debug-delegate.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-debug-delegate.d.ts +0 -26
- package/dist/src/lib/stage/stage-debug-delegate.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-default.d.ts +0 -3
- package/dist/src/lib/stage/stage-default.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-factory.d.ts +0 -6
- package/dist/src/lib/stage/stage-factory.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-manager.d.ts +0 -30
- package/dist/src/lib/stage/stage-manager.d.ts.map +0 -1
- package/dist/src/lib/stage/stage-state.d.ts +0 -14
- package/dist/src/lib/stage/stage-state.d.ts.map +0 -1
- package/dist/src/lib/stage/stage.d.ts +0 -35
- package/dist/src/lib/stage/stage.d.ts.map +0 -1
- package/dist/src/lib/stage/zylem-stage.d.ts +0 -128
- package/dist/src/lib/stage/zylem-stage.d.ts.map +0 -1
- package/dist/src/lib/systems/test-system.d.ts +0 -2
- package/dist/src/lib/systems/test-system.d.ts.map +0 -1
- package/dist/src/lib/systems/transformable.system.d.ts +0 -25
- package/dist/src/lib/systems/transformable.system.d.ts.map +0 -1
- package/dist/src/lib/types/entity-types.d.ts +0 -24
- package/dist/src/lib/types/entity-types.d.ts.map +0 -1
- package/dist/src/lib/types/index.d.ts +0 -3
- package/dist/src/lib/types/index.d.ts.map +0 -1
- package/dist/src/lib/types/stage-types.d.ts +0 -26
- package/dist/src/lib/types/stage-types.d.ts.map +0 -1
- package/dist/src/lib/ui/Debug.d.ts +0 -6
- package/dist/src/lib/ui/Debug.d.ts.map +0 -1
- package/dist/src/lib/ui/console/Console.d.ts +0 -7
- package/dist/src/lib/ui/console/Console.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/AccordionMenu.d.ts +0 -7
- package/dist/src/lib/ui/debug-panel/AccordionMenu.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/Menu.d.ts +0 -6
- package/dist/src/lib/ui/debug-panel/Menu.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/sections/EntitiesSection.d.ts +0 -4
- package/dist/src/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/sections/GameSection.d.ts +0 -3
- package/dist/src/lib/ui/debug-panel/sections/GameSection.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/sections/StagesSection.d.ts +0 -3
- package/dist/src/lib/ui/debug-panel/sections/StagesSection.d.ts.map +0 -1
- package/dist/src/lib/ui/debug-panel/sections/all.d.ts +0 -4
- package/dist/src/lib/ui/debug-panel/sections/all.d.ts.map +0 -1
- package/dist/src/lib/ui/toolbar/Toolbar.d.ts +0 -6
- package/dist/src/lib/ui/toolbar/Toolbar.d.ts.map +0 -1
- package/dist/tests/e2e/basic-game.spec.d.ts +0 -2
- package/dist/tests/e2e/basic-game.spec.d.ts.map +0 -1
- package/dist/tests/integration/debug.sim.spec.d.ts +0 -2
- package/dist/tests/integration/debug.sim.spec.d.ts.map +0 -1
- package/dist/tests/unit/collision/collision.spec.d.ts +0 -2
- package/dist/tests/unit/collision/collision.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/base-node.spec.d.ts +0 -2
- package/dist/tests/unit/core/base-node.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/game.spec.d.ts +0 -2
- package/dist/tests/unit/core/game.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/stage.spec.d.ts +0 -2
- package/dist/tests/unit/core/stage.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/vessel.spec.d.ts +0 -2
- package/dist/tests/unit/core/vessel.spec.d.ts.map +0 -1
|
@@ -1,29 +0,0 @@
|
|
|
1
|
-
import { UpdateFunction } from "../core/base-node-life-cycle";
|
|
2
|
-
export type BasicTypes = number | string | boolean;
|
|
3
|
-
export type BaseGlobals = Record<string, BasicTypes>;
|
|
4
|
-
export type KeyboardMapping = Record<string, string[]>;
|
|
5
|
-
export type MouseMapping = Record<string, string[]>;
|
|
6
|
-
export interface GameInputPlayerConfig {
|
|
7
|
-
key?: KeyboardMapping;
|
|
8
|
-
mouse?: MouseMapping;
|
|
9
|
-
}
|
|
10
|
-
export interface GameInputConfig {
|
|
11
|
-
p1?: GameInputPlayerConfig;
|
|
12
|
-
p2?: GameInputPlayerConfig;
|
|
13
|
-
p3?: GameInputPlayerConfig;
|
|
14
|
-
p4?: GameInputPlayerConfig;
|
|
15
|
-
p5?: GameInputPlayerConfig;
|
|
16
|
-
p6?: GameInputPlayerConfig;
|
|
17
|
-
p7?: GameInputPlayerConfig;
|
|
18
|
-
p8?: GameInputPlayerConfig;
|
|
19
|
-
}
|
|
20
|
-
export interface ZylemGameConfig<StageInterface, GameInterface, TGlobals extends BaseGlobals> {
|
|
21
|
-
id: string;
|
|
22
|
-
globals?: TGlobals;
|
|
23
|
-
stages?: StageInterface[];
|
|
24
|
-
update?: UpdateFunction<GameInterface>;
|
|
25
|
-
debug?: boolean;
|
|
26
|
-
time?: number;
|
|
27
|
-
input?: GameInputConfig;
|
|
28
|
-
}
|
|
29
|
-
//# sourceMappingURL=game-interfaces.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"game-interfaces.d.ts","sourceRoot":"","sources":["../../../../src/lib/game/game-interfaces.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAC;AAE9D,MAAM,MAAM,UAAU,GAAG,MAAM,GAAG,MAAM,GAAG,OAAO,CAAC;AACnD,MAAM,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC;AAErD,MAAM,MAAM,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,CAAC;AACvD,MAAM,MAAM,YAAY,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,CAAC;AAEpD,MAAM,WAAW,qBAAqB;IACrC,GAAG,CAAC,EAAE,eAAe,CAAC;IACtB,KAAK,CAAC,EAAE,YAAY,CAAC;CACrB;AAED,MAAM,WAAW,eAAe;IAC/B,EAAE,CAAC,EAAE,qBAAqB,CAAC;IAC3B,EAAE,CAAC,EAAE,qBAAqB,CAAC;IAC3B,EAAE,CAAC,EAAE,qBAAqB,CAAC;IAC3B,EAAE,CAAC,EAAE,qBAAqB,CAAC;IAC3B,EAAE,CAAC,EAAE,qBAAqB,CAAC;IAC3B,EAAE,CAAC,EAAE,qBAAqB,CAAC;IAC3B,EAAE,CAAC,EAAE,qBAAqB,CAAC;IAC3B,EAAE,CAAC,EAAE,qBAAqB,CAAC;CAC3B;AAED,MAAM,WAAW,eAAe,CAAC,cAAc,EAAE,aAAa,EAAE,QAAQ,SAAS,WAAW;IAC3F,EAAE,EAAE,MAAM,CAAC;IACX,OAAO,CAAC,EAAE,QAAQ,CAAC;IACnB,MAAM,CAAC,EAAE,cAAc,EAAE,CAAC;IAC1B,MAAM,CAAC,EAAE,cAAc,CAAC,aAAa,CAAC,CAAC;IACvC,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,KAAK,CAAC,EAAE,eAAe,CAAC;CACxB"}
|
|
@@ -1,25 +0,0 @@
|
|
|
1
|
-
export type RetroResolution = {
|
|
2
|
-
key: string;
|
|
3
|
-
width: number;
|
|
4
|
-
height: number;
|
|
5
|
-
notes?: string;
|
|
6
|
-
};
|
|
7
|
-
export type RetroPreset = {
|
|
8
|
-
displayAspect: number;
|
|
9
|
-
resolutions: RetroResolution[];
|
|
10
|
-
};
|
|
11
|
-
/**
|
|
12
|
-
* Retro and console display presets.
|
|
13
|
-
* displayAspect represents the intended display aspect (letterboxing target),
|
|
14
|
-
* not necessarily the raw pixel aspect of internal buffers.
|
|
15
|
-
*/
|
|
16
|
-
declare const RetroPresets: Record<string, RetroPreset>;
|
|
17
|
-
export type RetroPresetKey = keyof typeof RetroPresets;
|
|
18
|
-
export declare function getDisplayAspect(preset: RetroPresetKey): number;
|
|
19
|
-
export declare function getPresetResolution(preset: RetroPresetKey, key?: string): RetroResolution | undefined;
|
|
20
|
-
export declare function parseResolution(text: string): {
|
|
21
|
-
width: number;
|
|
22
|
-
height: number;
|
|
23
|
-
} | null;
|
|
24
|
-
export {};
|
|
25
|
-
//# sourceMappingURL=game-retro-resolutions.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"game-retro-resolutions.d.ts","sourceRoot":"","sources":["../../../../src/lib/game/game-retro-resolutions.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,eAAe,GAAG;IAAE,GAAG,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAC;IAAC,KAAK,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AAE7F,MAAM,MAAM,WAAW,GAAG;IACzB,aAAa,EAAE,MAAM,CAAC;IACtB,WAAW,EAAE,eAAe,EAAE,CAAC;CAC/B,CAAC;AAEF;;;;GAIG;AACH,QAAA,MAAM,YAAY,EAAE,MAAM,CAAC,MAAM,EAAE,WAAW,CAuD7C,CAAC;AAEF,MAAM,MAAM,cAAc,GAAG,MAAM,OAAO,YAAY,CAAC;AAEvD,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,cAAc,GAAG,MAAM,CAE/D;AAED,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,cAAc,EAAE,GAAG,CAAC,EAAE,MAAM,GAAG,eAAe,GAAG,SAAS,CAKrG;AAED,wBAAgB,eAAe,CAAC,IAAI,EAAE,MAAM,GAAG;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAAE,GAAG,IAAI,CAStF"}
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import { BaseGlobals } from './game-interfaces';
|
|
2
|
-
declare const state: {
|
|
3
|
-
id: string;
|
|
4
|
-
globals: BaseGlobals;
|
|
5
|
-
time: number;
|
|
6
|
-
};
|
|
7
|
-
export declare function setGlobalState<TGlobals extends BaseGlobals, K extends keyof TGlobals = keyof TGlobals>(key: K, value: TGlobals[K]): void;
|
|
8
|
-
export declare function getGlobalState<TGlobals extends BaseGlobals>(): TGlobals;
|
|
9
|
-
export declare function getGlobalState<TGlobals extends BaseGlobals, K extends keyof TGlobals = keyof TGlobals>(key: K): TGlobals[K];
|
|
10
|
-
export { state };
|
|
11
|
-
//# sourceMappingURL=game-state.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"game-state.d.ts","sourceRoot":"","sources":["../../../../src/lib/game/game-state.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAc,MAAM,mBAAmB,CAAC;AAE5D,QAAA,MAAM,KAAK;;aAEK,WAAW;;CAEzB,CAAC;AAEH,wBAAgB,cAAc,CAC7B,QAAQ,SAAS,WAAW,EAC5B,CAAC,SAAS,MAAM,QAAQ,GAAG,MAAM,QAAQ,EACxC,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;AAMpC,wBAAgB,cAAc,CAAC,QAAQ,SAAS,WAAW,KAAK,QAAQ,CAAC;AAEzE,wBAAgB,cAAc,CAC7B,QAAQ,SAAS,WAAW,EAC5B,CAAC,SAAS,MAAM,QAAQ,GAAG,MAAM,QAAQ,EACxC,GAAG,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;AASvB,OAAO,EAAE,KAAK,EAAE,CAAC"}
|
|
@@ -1,39 +0,0 @@
|
|
|
1
|
-
import { ZylemGame } from './zylem-game';
|
|
2
|
-
import { DestroyFunction, SetupFunction, UpdateFunction } from '../core/base-node-life-cycle';
|
|
3
|
-
import { IGame } from '../core/interfaces';
|
|
4
|
-
import { BaseGlobals } from './game-interfaces';
|
|
5
|
-
import { GameOptions } from '../core/utility/nodes';
|
|
6
|
-
export declare class Game<TGlobals extends BaseGlobals> implements IGame<TGlobals> {
|
|
7
|
-
private wrappedGame;
|
|
8
|
-
private pendingGlobalChangeHandlers;
|
|
9
|
-
options: GameOptions<TGlobals>;
|
|
10
|
-
update: UpdateFunction<ZylemGame<TGlobals>, TGlobals>;
|
|
11
|
-
setup: SetupFunction<ZylemGame<TGlobals>, TGlobals>;
|
|
12
|
-
destroy: DestroyFunction<ZylemGame<TGlobals>, TGlobals>;
|
|
13
|
-
refErrorMessage: string;
|
|
14
|
-
constructor(options: GameOptions<TGlobals>);
|
|
15
|
-
start(): Promise<this>;
|
|
16
|
-
private load;
|
|
17
|
-
setOverrides(): void;
|
|
18
|
-
pause(): Promise<void>;
|
|
19
|
-
resume(): Promise<void>;
|
|
20
|
-
reset(): Promise<void>;
|
|
21
|
-
previousStage(): Promise<void>;
|
|
22
|
-
loadStageFromId(stageId: string): Promise<void>;
|
|
23
|
-
nextStage(): Promise<void>;
|
|
24
|
-
goToStage(): Promise<void>;
|
|
25
|
-
end(): Promise<void>;
|
|
26
|
-
getGlobal<K extends keyof TGlobals>(key: K): TGlobals[K];
|
|
27
|
-
setGlobal<K extends keyof TGlobals>(key: K, value: TGlobals[K]): void;
|
|
28
|
-
onGlobalChange<K extends keyof TGlobals>(key: K, callback: (value: TGlobals[K]) => void): void;
|
|
29
|
-
}
|
|
30
|
-
/**
|
|
31
|
-
* create a new game
|
|
32
|
-
* @param options GameOptions - Array of IGameOptions, Stage, GameEntity, or BaseNode objects
|
|
33
|
-
* @param options.id Game name string (when using IGameOptions)
|
|
34
|
-
* @param options.globals Game globals object (when using IGameOptions)
|
|
35
|
-
* @param options.stages Array of stage objects (when using IGameOptions)
|
|
36
|
-
* @returns Game
|
|
37
|
-
*/
|
|
38
|
-
export declare function createGame<TGlobals extends BaseGlobals>(...options: GameOptions<TGlobals>): Game<TGlobals>;
|
|
39
|
-
//# sourceMappingURL=game.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"game.d.ts","sourceRoot":"","sources":["../../../../src/lib/game/game.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,eAAe,EAAE,aAAa,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAC;AAC9F,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAE3C,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAEhD,OAAO,EAAgB,WAAW,EAAa,MAAM,uBAAuB,CAAC;AAM7E,qBAAa,IAAI,CAAC,QAAQ,SAAS,WAAW,CAAE,YAAW,KAAK,CAAC,QAAQ,CAAC;IACzE,OAAO,CAAC,WAAW,CAAoC;IACvD,OAAO,CAAC,2BAA2B,CAAsE;IAEzG,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;IAE/B,MAAM,EAAE,cAAc,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,CAAa;IAClE,KAAK,EAAE,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,CAAa;IAChE,OAAO,EAAE,eAAe,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,CAAa;IAEpE,eAAe,SAA4B;gBAE/B,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC;IAOpC,KAAK,IAAI,OAAO,CAAC,IAAI,CAAC;YAQd,IAAI;IAYlB,YAAY;IAgBN,KAAK;IAIL,MAAM;IAQN,KAAK;IAQL,aAAa;IAeb,eAAe,CAAC,OAAO,EAAE,MAAM;IAiB/B,SAAS;IA6BT,SAAS;IAET,GAAG;IAET,SAAS,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC;IAO1C,SAAS,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC;IAQ9D,cAAc,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,QAAQ,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,KAAK,IAAI;CAOvF;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,QAAQ,SAAS,WAAW,EAAE,GAAG,OAAO,EAAE,WAAW,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAE1G"}
|
|
@@ -1,58 +0,0 @@
|
|
|
1
|
-
import { Game } from './game';
|
|
2
|
-
import { UpdateContext, SetupContext, DestroyContext } from '../core/base-node-life-cycle';
|
|
3
|
-
import { InputManager } from '../input/input-manager';
|
|
4
|
-
import { Timer } from '../core/three-addons/Timer';
|
|
5
|
-
import { ZylemCamera } from '~/lib/camera/zylem-camera';
|
|
6
|
-
import { Stage } from '../stage/stage';
|
|
7
|
-
import { BaseGlobals, ZylemGameConfig } from './game-interfaces';
|
|
8
|
-
import { GameConfig } from './game-config';
|
|
9
|
-
import { AspectRatioDelegate } from '../device/aspect-ratio';
|
|
10
|
-
import { GameCanvas } from './game-canvas';
|
|
11
|
-
type ZylemGameOptions<TGlobals extends BaseGlobals> = ZylemGameConfig<Stage, ZylemGame<TGlobals>, TGlobals> & Partial<GameConfig>;
|
|
12
|
-
export declare class ZylemGame<TGlobals extends BaseGlobals> {
|
|
13
|
-
id: string;
|
|
14
|
-
initialGlobals: TGlobals;
|
|
15
|
-
customSetup: ((params: SetupContext<ZylemGame<TGlobals>, TGlobals>) => void) | null;
|
|
16
|
-
customUpdate: ((params: UpdateContext<ZylemGame<TGlobals>, TGlobals>) => void) | null;
|
|
17
|
-
customDestroy: ((params: DestroyContext<ZylemGame<TGlobals>, TGlobals>) => void) | null;
|
|
18
|
-
stages: Stage[];
|
|
19
|
-
stageMap: Map<string, Stage>;
|
|
20
|
-
currentStageId: string;
|
|
21
|
-
previousTimeStamp: number;
|
|
22
|
-
totalTime: number;
|
|
23
|
-
timer: Timer;
|
|
24
|
-
inputManager: InputManager;
|
|
25
|
-
wrapperRef: Game<TGlobals>;
|
|
26
|
-
statsRef: {
|
|
27
|
-
begin: () => void;
|
|
28
|
-
end: () => void;
|
|
29
|
-
showPanel: (panel: number) => void;
|
|
30
|
-
dom: HTMLElement;
|
|
31
|
-
} | null;
|
|
32
|
-
defaultCamera: ZylemCamera | null;
|
|
33
|
-
container: HTMLElement | null;
|
|
34
|
-
canvas: HTMLCanvasElement | null;
|
|
35
|
-
aspectRatioDelegate: AspectRatioDelegate | null;
|
|
36
|
-
resolvedConfig: GameConfig | null;
|
|
37
|
-
gameCanvas: GameCanvas | null;
|
|
38
|
-
static FRAME_LIMIT: number;
|
|
39
|
-
static FRAME_DURATION: number;
|
|
40
|
-
static MAX_DELTA_SECONDS: number;
|
|
41
|
-
constructor(options: ZylemGameOptions<TGlobals>, wrapperRef: Game<TGlobals>);
|
|
42
|
-
loadGameCanvas(config: GameConfig): void;
|
|
43
|
-
loadDebugOptions(options: ZylemGameOptions<TGlobals>): void;
|
|
44
|
-
loadStage(stage: Stage): Promise<void>;
|
|
45
|
-
unloadCurrentStage(): void;
|
|
46
|
-
setGlobals(options: ZylemGameConfig<Stage, ZylemGame<TGlobals>, TGlobals>): void;
|
|
47
|
-
params(): UpdateContext<ZylemGame<TGlobals>, TGlobals>;
|
|
48
|
-
start(): void;
|
|
49
|
-
loop(timestamp: number): void;
|
|
50
|
-
outOfLoop(): void;
|
|
51
|
-
getStage(id: string): Stage | undefined;
|
|
52
|
-
currentStage(): Stage | undefined;
|
|
53
|
-
getGlobal<K extends keyof TGlobals>(key: K): TGlobals[K];
|
|
54
|
-
setGlobal<K extends keyof TGlobals>(key: K, value: TGlobals[K]): void;
|
|
55
|
-
onGlobalChange<K extends keyof TGlobals>(key: K, callback: (value: TGlobals[K]) => void): void;
|
|
56
|
-
}
|
|
57
|
-
export {};
|
|
58
|
-
//# sourceMappingURL=zylem-game.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"zylem-game.d.ts","sourceRoot":"","sources":["../../../../src/lib/game/zylem-game.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,EAAE,aAAa,EAAE,YAAY,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAC;AAC3F,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,KAAK,EAAE,MAAM,4BAA4B,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AACxD,OAAO,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AACvC,OAAO,EAAE,WAAW,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACjE,OAAO,EAAE,UAAU,EAAqB,MAAM,eAAe,CAAC;AAC9D,OAAO,EAAE,mBAAmB,EAAE,MAAM,wBAAwB,CAAC;AAC7D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAK3C,KAAK,gBAAgB,CAAC,QAAQ,SAAS,WAAW,IAAI,eAAe,CAAC,KAAK,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC,CAAA;AAEjI,qBAAa,SAAS,CAAC,QAAQ,SAAS,WAAW;IAClD,EAAE,EAAE,MAAM,CAAC;IACX,cAAc,EAAS,QAAQ,CAAC;IAEhC,WAAW,EAAE,CAAC,CAAC,MAAM,EAAE,YAAY,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,KAAK,IAAI,CAAC,GAAG,IAAI,CAAQ;IAC3F,YAAY,EAAE,CAAC,CAAC,MAAM,EAAE,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,KAAK,IAAI,CAAC,GAAG,IAAI,CAAQ;IAC7F,aAAa,EAAE,CAAC,CAAC,MAAM,EAAE,cAAc,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,KAAK,IAAI,CAAC,GAAG,IAAI,CAAQ;IAE/F,MAAM,EAAE,KAAK,EAAE,CAAM;IACrB,QAAQ,EAAE,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,CAAa;IACzC,cAAc,SAAM;IAEpB,iBAAiB,EAAE,MAAM,CAAK;IAC9B,SAAS,SAAK;IAEd,KAAK,EAAE,KAAK,CAAC;IACb,YAAY,EAAE,YAAY,CAAC;IAE3B,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;IAC3B,QAAQ,EAAE;QAAE,KAAK,EAAE,MAAM,IAAI,CAAC;QAAC,GAAG,EAAE,MAAM,IAAI,CAAC;QAAC,SAAS,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;QAAC,GAAG,EAAE,WAAW,CAAA;KAAE,GAAG,IAAI,CAAQ;IACrH,aAAa,EAAE,WAAW,GAAG,IAAI,CAAQ;IACzC,SAAS,EAAE,WAAW,GAAG,IAAI,CAAQ;IACrC,MAAM,EAAE,iBAAiB,GAAG,IAAI,CAAQ;IACxC,mBAAmB,EAAE,mBAAmB,GAAG,IAAI,CAAQ;IACvD,cAAc,EAAE,UAAU,GAAG,IAAI,CAAQ;IACzC,UAAU,EAAE,UAAU,GAAG,IAAI,CAAQ;IAErC,MAAM,CAAC,WAAW,SAAO;IACzB,MAAM,CAAC,cAAc,SAAgC;IACrD,MAAM,CAAC,iBAAiB,SAAU;gBAEtB,OAAO,EAAE,gBAAgB,CAAC,QAAQ,CAAC,EAAE,UAAU,EAAE,IAAI,CAAC,QAAQ,CAAC;IAgB3E,cAAc,CAAC,MAAM,EAAE,UAAU;IAejC,gBAAgB,CAAC,OAAO,EAAE,gBAAgB,CAAC,QAAQ,CAAC;IAe9C,SAAS,CAAC,KAAK,EAAE,KAAK;IA2B5B,kBAAkB;IAiBlB,UAAU,CAAC,OAAO,EAAE,eAAe,CAAC,KAAK,EAAE,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;IAWzE,MAAM,IAAI,aAAa,CAAC,SAAS,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC;IActD,KAAK;IAUL,IAAI,CAAC,SAAS,EAAE,MAAM;IAuBtB,SAAS;IAMT,QAAQ,CAAC,EAAE,EAAE,MAAM;IAInB,YAAY;IAIZ,SAAS,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC;IAI1C,SAAS,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC;IAI9D,cAAc,CAAC,CAAC,SAAS,MAAM,QAAQ,EAAE,GAAG,EAAE,CAAC,EAAE,QAAQ,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC,KAAK,IAAI;CAUvF"}
|
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
import { BufferGeometry } from 'three';
|
|
2
|
-
declare class XZPlaneGeometry extends BufferGeometry {
|
|
3
|
-
constructor(width?: number, height?: number, widthSegments?: number, heightSegments?: number);
|
|
4
|
-
copy(source: any): this;
|
|
5
|
-
static fromJSON(data: any): XZPlaneGeometry;
|
|
6
|
-
}
|
|
7
|
-
export { XZPlaneGeometry };
|
|
8
|
-
//# sourceMappingURL=XZPlaneGeometry.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"XZPlaneGeometry.d.ts","sourceRoot":"","sources":["../../../../../src/lib/graphics/geometries/XZPlaneGeometry.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAA0B,MAAM,OAAO,CAAC;AAE/D,cAAM,eAAgB,SAAQ,cAAc;gBAE/B,KAAK,SAAI,EAAE,MAAM,SAAI,EAAE,aAAa,SAAI,EAAE,cAAc,SAAI;IAwExE,IAAI,CAAC,MAAM,KAAA;IASX,MAAM,CAAC,QAAQ,CAAC,IAAI,KAAA;CAIpB;AAED,OAAO,EAAE,eAAe,EAAE,CAAC"}
|
|
@@ -1,29 +0,0 @@
|
|
|
1
|
-
import { Color, Material, Vector2 } from 'three';
|
|
2
|
-
import { shortHash } from '../core/utility/strings';
|
|
3
|
-
import { ZylemShaderType } from '../core/preset-shader';
|
|
4
|
-
export interface MaterialOptions {
|
|
5
|
-
path?: string;
|
|
6
|
-
repeat?: Vector2;
|
|
7
|
-
shader?: ZylemShaderType;
|
|
8
|
-
color?: Color;
|
|
9
|
-
}
|
|
10
|
-
type BatchGeometryMap = Map<symbol, number>;
|
|
11
|
-
interface BatchMaterialMapObject {
|
|
12
|
-
geometryMap: BatchGeometryMap;
|
|
13
|
-
material: Material;
|
|
14
|
-
}
|
|
15
|
-
type BatchKey = ReturnType<typeof shortHash>;
|
|
16
|
-
export type TexturePath = string | null;
|
|
17
|
-
export declare class MaterialBuilder {
|
|
18
|
-
static batchMaterialMap: Map<BatchKey, BatchMaterialMapObject>;
|
|
19
|
-
materials: Material[];
|
|
20
|
-
batchMaterial(options: Partial<MaterialOptions>, entityType: symbol): void;
|
|
21
|
-
build(options: Partial<MaterialOptions>, entityType: symbol): Promise<void>;
|
|
22
|
-
withColor(color: Color): this;
|
|
23
|
-
withShader(shaderType: ZylemShaderType): this;
|
|
24
|
-
setTexture(texturePath?: TexturePath, repeat?: Vector2): Promise<void>;
|
|
25
|
-
setColor(color: Color): void;
|
|
26
|
-
setShader(customShader: ZylemShaderType): void;
|
|
27
|
-
}
|
|
28
|
-
export {};
|
|
29
|
-
//# sourceMappingURL=material.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"material.d.ts","sourceRoot":"","sources":["../../../../src/lib/graphics/material.ts"],"names":[],"mappings":"AAAA,OAAO,EACN,KAAK,EACL,QAAQ,EAMR,OAAO,EAEP,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,SAAS,EAAmB,MAAM,yBAAyB,CAAC;AACrE,OAAkB,EAAqB,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAEtF,MAAM,WAAW,eAAe;IAC/B,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,MAAM,CAAC,EAAE,eAAe,CAAC;IACzB,KAAK,CAAC,EAAE,KAAK,CAAC;CACd;AAED,KAAK,gBAAgB,GAAG,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAE5C,UAAU,sBAAsB;IAC/B,WAAW,EAAE,gBAAgB,CAAC;IAC9B,QAAQ,EAAE,QAAQ,CAAC;CACnB;AAED,KAAK,QAAQ,GAAG,UAAU,CAAC,OAAO,SAAS,CAAC,CAAC;AAE7C,MAAM,MAAM,WAAW,GAAG,MAAM,GAAG,IAAI,CAAC;AAExC,qBAAa,eAAe;IAC3B,MAAM,CAAC,gBAAgB,EAAE,GAAG,CAAC,QAAQ,EAAE,sBAAsB,CAAC,CAAa;IAE3E,SAAS,EAAE,QAAQ,EAAE,CAAM;IAE3B,aAAa,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,EAAE,UAAU,EAAE,MAAM;IAmB7D,KAAK,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,EAAE,UAAU,EAAE,MAAM;IAWjE,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAK7B,UAAU,CAAC,UAAU,EAAE,eAAe,GAAG,IAAI;IAKvC,UAAU,CAAC,WAAW,GAAE,WAAkB,EAAE,MAAM,GAAE,OAA2B;IAerF,QAAQ,CAAC,KAAK,EAAE,KAAK;IAWrB,SAAS,CAAC,YAAY,EAAE,eAAe;CAgBvC"}
|
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
import { BufferGeometry, Material, Mesh } from 'three';
|
|
2
|
-
import { GameEntityOptions } from '../entities/entity';
|
|
3
|
-
/**
|
|
4
|
-
* TODO: allow for multiple materials requires geometry groups
|
|
5
|
-
* TODO: allow for instanced uniforms
|
|
6
|
-
* TODO: allow for geometry groups
|
|
7
|
-
* TODO: allow for batched meshes
|
|
8
|
-
* import { InstancedUniformsMesh } from 'three-instanced-uniforms-mesh';
|
|
9
|
-
* may not need geometry groups for shaders though
|
|
10
|
-
* setGeometry<T extends BufferGeometry>(geometry: T) {
|
|
11
|
-
* MeshBuilder.bachedMesh = new BatchedMesh(10, 5000, 10000, material);
|
|
12
|
-
* }
|
|
13
|
-
*/
|
|
14
|
-
export type MeshBuilderOptions = Partial<Pick<GameEntityOptions, 'batched' | 'material'>>;
|
|
15
|
-
export declare class MeshBuilder {
|
|
16
|
-
_build(meshOptions: MeshBuilderOptions, geometry: BufferGeometry, materials: Material[]): Mesh;
|
|
17
|
-
_postBuild(): void;
|
|
18
|
-
}
|
|
19
|
-
//# sourceMappingURL=mesh.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mesh.d.ts","sourceRoot":"","sources":["../../../../src/lib/graphics/mesh.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM,OAAO,CAAC;AACvD,OAAO,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAEvD;;;;;;;;;;GAUG;AAEH,MAAM,MAAM,kBAAkB,GAAG,OAAO,CAAC,IAAI,CAAC,iBAAiB,EAAE,SAAS,GAAG,UAAU,CAAC,CAAC,CAAC;AAE1F,qBAAa,WAAW;IAEvB,MAAM,CAAC,WAAW,EAAE,kBAAkB,EAAE,QAAQ,EAAE,cAAc,EAAE,SAAS,EAAE,QAAQ,EAAE,GAAG,IAAI;IAY9F,UAAU,IAAI,IAAI;CAGlB"}
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
import * as THREE from 'three';
|
|
2
|
-
import { WebGLRenderer, WebGLRenderTarget } from 'three';
|
|
3
|
-
import { Pass, FullScreenQuad } from 'three/addons/postprocessing/Pass.js';
|
|
4
|
-
export default class RenderPass extends Pass {
|
|
5
|
-
fsQuad: FullScreenQuad;
|
|
6
|
-
resolution: THREE.Vector2;
|
|
7
|
-
scene: THREE.Scene;
|
|
8
|
-
camera: THREE.Camera;
|
|
9
|
-
rgbRenderTarget: WebGLRenderTarget;
|
|
10
|
-
normalRenderTarget: WebGLRenderTarget;
|
|
11
|
-
normalMaterial: THREE.Material;
|
|
12
|
-
constructor(resolution: THREE.Vector2, scene: THREE.Scene, camera: THREE.Camera);
|
|
13
|
-
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget): void;
|
|
14
|
-
material(): THREE.ShaderMaterial;
|
|
15
|
-
dispose(): void;
|
|
16
|
-
}
|
|
17
|
-
//# sourceMappingURL=render-pass.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"render-pass.d.ts","sourceRoot":"","sources":["../../../../src/lib/graphics/render-pass.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAG/B,OAAO,EAAE,aAAa,EAAE,iBAAiB,EAAE,MAAM,OAAO,CAAC;AACzD,OAAO,EAAE,IAAI,EAAE,cAAc,EAAE,MAAM,qCAAqC,CAAC;AAE3E,MAAM,CAAC,OAAO,OAAO,UAAW,SAAQ,IAAI;IAC3C,MAAM,EAAE,cAAc,CAAC;IACvB,UAAU,EAAE,KAAK,CAAC,OAAO,CAAC;IAC1B,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC;IACnB,MAAM,EAAE,KAAK,CAAC,MAAM,CAAC;IACrB,eAAe,EAAE,iBAAiB,CAAC;IACnC,kBAAkB,EAAE,iBAAiB,CAAC;IACtC,cAAc,EAAE,KAAK,CAAC,QAAQ,CAAC;gBAEnB,UAAU,EAAE,KAAK,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM;IAa/E,MAAM,CACL,QAAQ,EAAE,aAAa,EACvB,WAAW,EAAE,iBAAiB;IA0B/B,QAAQ;IAqBR,OAAO;CAYP"}
|
|
@@ -1,50 +0,0 @@
|
|
|
1
|
-
import { Scene, Color, Object3D, Vector3 } from 'three';
|
|
2
|
-
import { Entity, LifecycleFunction } from '../interfaces/entity';
|
|
3
|
-
import { GameEntity } from '../entities/entity';
|
|
4
|
-
import { ZylemCamera } from '../camera/zylem-camera';
|
|
5
|
-
import { SetupFunction } from '../core/base-node-life-cycle';
|
|
6
|
-
interface SceneState {
|
|
7
|
-
backgroundColor: Color | string;
|
|
8
|
-
backgroundImage: string | null;
|
|
9
|
-
}
|
|
10
|
-
export declare class ZylemScene implements Entity<ZylemScene> {
|
|
11
|
-
type: string;
|
|
12
|
-
_setup?: SetupFunction<ZylemScene>;
|
|
13
|
-
scene: Scene;
|
|
14
|
-
zylemCamera: ZylemCamera;
|
|
15
|
-
containerElement: HTMLElement | null;
|
|
16
|
-
update: LifecycleFunction<ZylemScene>;
|
|
17
|
-
_collision?: ((entity: any, other: any, globals?: any) => void) | undefined;
|
|
18
|
-
_destroy?: ((globals?: any) => void) | undefined;
|
|
19
|
-
name?: string | undefined;
|
|
20
|
-
tag?: Set<string> | undefined;
|
|
21
|
-
constructor(id: string, camera: ZylemCamera, state: SceneState);
|
|
22
|
-
setup(): void;
|
|
23
|
-
destroy(): void;
|
|
24
|
-
/**
|
|
25
|
-
* Setup camera with the scene
|
|
26
|
-
*/
|
|
27
|
-
setupCamera(scene: Scene, camera: ZylemCamera): void;
|
|
28
|
-
/**
|
|
29
|
-
* Setup scene lighting
|
|
30
|
-
*/
|
|
31
|
-
setupLighting(scene: Scene): void;
|
|
32
|
-
/**
|
|
33
|
-
* Update renderer size - delegates to camera
|
|
34
|
-
*/
|
|
35
|
-
updateRenderer(width: number, height: number): void;
|
|
36
|
-
/**
|
|
37
|
-
* Add object to scene
|
|
38
|
-
*/
|
|
39
|
-
add(object: Object3D, position?: Vector3): void;
|
|
40
|
-
/**
|
|
41
|
-
* Add game entity to scene
|
|
42
|
-
*/
|
|
43
|
-
addEntity(entity: GameEntity<any>): void;
|
|
44
|
-
/**
|
|
45
|
-
* Add debug helpers to scene
|
|
46
|
-
*/
|
|
47
|
-
debugScene(): void;
|
|
48
|
-
}
|
|
49
|
-
export {};
|
|
50
|
-
//# sourceMappingURL=zylem-scene.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"zylem-scene.d.ts","sourceRoot":"","sources":["../../../../src/lib/graphics/zylem-scene.ts"],"names":[],"mappings":"AAAA,OAAO,EACN,KAAK,EACL,KAAK,EAGL,QAAQ,EACR,OAAO,EAGP,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,MAAM,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACjE,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAErD,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAG7D,UAAU,UAAU;IACnB,eAAe,EAAE,KAAK,GAAG,MAAM,CAAC;IAChC,eAAe,EAAE,MAAM,GAAG,IAAI,CAAC;CAC/B;AAED,qBAAa,UAAW,YAAW,MAAM,CAAC,UAAU,CAAC;IAC7C,IAAI,SAAW;IAEtB,MAAM,CAAC,EAAE,aAAa,CAAC,UAAU,CAAC,CAAC;IACnC,KAAK,EAAG,KAAK,CAAC;IACd,WAAW,EAAG,WAAW,CAAC;IAC1B,gBAAgB,EAAE,WAAW,GAAG,IAAI,CAAQ;IAC5C,MAAM,EAAE,iBAAiB,CAAC,UAAU,CAAC,CAAa;IAClD,UAAU,CAAC,EAAE,CAAC,CAAC,MAAM,EAAE,GAAG,EAAE,KAAK,EAAE,GAAG,EAAE,OAAO,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC,GAAG,SAAS,CAAC;IAC5E,QAAQ,CAAC,EAAE,CAAC,CAAC,OAAO,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC,GAAG,SAAS,CAAC;IACjD,IAAI,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC1B,GAAG,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,GAAG,SAAS,CAAC;gBAElB,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,KAAK,EAAE,UAAU;IAqB9D,KAAK;IAML,OAAO;IAmBP;;OAEG;IACH,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,WAAW;IAM7C;;OAEG;IACH,aAAa,CAAC,KAAK,EAAE,KAAK;IAmB1B;;OAEG;IACH,cAAc,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAI5C;;OAEG;IACH,GAAG,CAAC,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAE,OAA8B;IAK9D;;OAEG;IACH,SAAS,CAAC,MAAM,EAAE,UAAU,CAAC,GAAG,CAAC;IAQjC;;OAEG;IACH,UAAU;CAOV"}
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import { InputProvider } from './input-provider';
|
|
2
|
-
import { InputGamepad } from './input';
|
|
3
|
-
export declare class GamepadProvider implements InputProvider {
|
|
4
|
-
private gamepadIndex;
|
|
5
|
-
private connected;
|
|
6
|
-
private buttonStates;
|
|
7
|
-
constructor(gamepadIndex: number);
|
|
8
|
-
private handleButtonState;
|
|
9
|
-
private handleAnalogState;
|
|
10
|
-
getInput(delta: number): Partial<InputGamepad>;
|
|
11
|
-
getName(): string;
|
|
12
|
-
isConnected(): boolean;
|
|
13
|
-
}
|
|
14
|
-
//# sourceMappingURL=gamepad-provider.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"gamepad-provider.d.ts","sourceRoot":"","sources":["../../../../src/lib/input/gamepad-provider.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAA4B,YAAY,EAAE,MAAM,SAAS,CAAC;AAEjE,qBAAa,eAAgB,YAAW,aAAa;IACpD,OAAO,CAAC,YAAY,CAAS;IAC7B,OAAO,CAAC,SAAS,CAAkB;IAEnC,OAAO,CAAC,YAAY,CAAmC;gBAE3C,YAAY,EAAE,MAAM;IAchC,OAAO,CAAC,iBAAiB;IA8BzB,OAAO,CAAC,iBAAiB;IAKzB,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,YAAY,CAAC;IAgC9C,OAAO,IAAI,MAAM;IAIjB,WAAW,IAAI,OAAO;CAGtB"}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { InputProvider } from './input-provider';
|
|
2
|
-
import { AnalogState, ButtonState, InputPlayerNumber, Inputs } from './input';
|
|
3
|
-
import { GameInputConfig } from '../game/game-interfaces';
|
|
4
|
-
export declare class InputManager {
|
|
5
|
-
private inputMap;
|
|
6
|
-
private currentInputs;
|
|
7
|
-
private previousInputs;
|
|
8
|
-
constructor(config?: GameInputConfig);
|
|
9
|
-
addInputProvider(playerNumber: InputPlayerNumber, provider: InputProvider): void;
|
|
10
|
-
getInputs(delta: number): Inputs;
|
|
11
|
-
mergeButtonState(a: ButtonState | undefined, b: ButtonState | undefined): ButtonState;
|
|
12
|
-
mergeAnalogState(a: AnalogState | undefined, b: AnalogState | undefined): AnalogState;
|
|
13
|
-
private mergeInputs;
|
|
14
|
-
}
|
|
15
|
-
//# sourceMappingURL=input-manager.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"input-manager.d.ts","sourceRoot":"","sources":["../../../../src/lib/input/input-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,WAAW,EAAE,WAAW,EAAgB,iBAAiB,EAAE,MAAM,EAAE,MAAM,SAAS,CAAC;AAG5F,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAG1D,qBAAa,YAAY;IACxB,OAAO,CAAC,QAAQ,CAAsD;IACtE,OAAO,CAAC,aAAa,CAAwB;IAC7C,OAAO,CAAC,cAAc,CAAwB;gBAElC,MAAM,CAAC,EAAE,eAAe;IAqCpC,gBAAgB,CAAC,YAAY,EAAE,iBAAiB,EAAE,QAAQ,EAAE,aAAa;IAOzE,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAkBhC,gBAAgB,CAAC,CAAC,EAAE,WAAW,GAAG,SAAS,EAAE,CAAC,EAAE,WAAW,GAAG,SAAS,GAAG,WAAW;IAQrF,gBAAgB,CAAC,CAAC,EAAE,WAAW,GAAG,SAAS,EAAE,CAAC,EAAE,WAAW,GAAG,SAAS,GAAG,WAAW;IAOrF,OAAO,CAAC,WAAW;CA4BnB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"input-provider.d.ts","sourceRoot":"","sources":["../../../../src/lib/input/input-provider.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,SAAS,CAAC;AAEvC,MAAM,WAAW,aAAa;IAC7B,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,YAAY,CAAC,CAAC;IAC/C,WAAW,IAAI,OAAO,CAAC;IACvB,OAAO,IAAI,MAAM,CAAC;CAClB"}
|
|
@@ -1,48 +0,0 @@
|
|
|
1
|
-
/** Input
|
|
2
|
-
*
|
|
3
|
-
* Maximum number of local players is 8.
|
|
4
|
-
* All input can be mapped to a gamepad or keyboard but shares the common
|
|
5
|
-
* interface represented as a gamepad.
|
|
6
|
-
*/
|
|
7
|
-
export type InputPlayerNumber = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8;
|
|
8
|
-
export type InputPlayer = `p${InputPlayerNumber}`;
|
|
9
|
-
export interface ButtonState {
|
|
10
|
-
pressed: boolean;
|
|
11
|
-
released: boolean;
|
|
12
|
-
held: number;
|
|
13
|
-
}
|
|
14
|
-
export interface AnalogState {
|
|
15
|
-
value: number;
|
|
16
|
-
held: number;
|
|
17
|
-
}
|
|
18
|
-
export interface InputGamepad {
|
|
19
|
-
playerNumber: InputPlayerNumber;
|
|
20
|
-
buttons: {
|
|
21
|
-
A: ButtonState;
|
|
22
|
-
B: ButtonState;
|
|
23
|
-
X: ButtonState;
|
|
24
|
-
Y: ButtonState;
|
|
25
|
-
Start: ButtonState;
|
|
26
|
-
Select: ButtonState;
|
|
27
|
-
L: ButtonState;
|
|
28
|
-
R: ButtonState;
|
|
29
|
-
};
|
|
30
|
-
directions: {
|
|
31
|
-
Up: ButtonState;
|
|
32
|
-
Down: ButtonState;
|
|
33
|
-
Left: ButtonState;
|
|
34
|
-
Right: ButtonState;
|
|
35
|
-
};
|
|
36
|
-
shoulders: {
|
|
37
|
-
LTrigger: ButtonState;
|
|
38
|
-
RTrigger: ButtonState;
|
|
39
|
-
};
|
|
40
|
-
axes: {
|
|
41
|
-
Horizontal: AnalogState;
|
|
42
|
-
Vertical: AnalogState;
|
|
43
|
-
};
|
|
44
|
-
}
|
|
45
|
-
export type Inputs = Record<InputPlayer, InputGamepad>;
|
|
46
|
-
export type ButtonName = keyof InputGamepad['buttons'];
|
|
47
|
-
export type InputHandlerCallback = () => void;
|
|
48
|
-
//# sourceMappingURL=input.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../../../src/lib/input/input.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH,MAAM,MAAM,iBAAiB,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;AAC9D,MAAM,MAAM,WAAW,GAAG,IAAI,iBAAiB,EAAE,CAAC;AAElD,MAAM,WAAW,WAAW;IAC3B,OAAO,EAAE,OAAO,CAAC;IACjB,QAAQ,EAAE,OAAO,CAAC;IAClB,IAAI,EAAE,MAAM,CAAC;CACb;AAED,MAAM,WAAW,WAAW;IAC3B,KAAK,EAAE,MAAM,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;CACb;AAED,MAAM,WAAW,YAAY;IAC5B,YAAY,EAAE,iBAAiB,CAAC;IAChC,OAAO,EAAE;QACR,CAAC,EAAE,WAAW,CAAC;QACf,CAAC,EAAE,WAAW,CAAC;QACf,CAAC,EAAE,WAAW,CAAC;QACf,CAAC,EAAE,WAAW,CAAC;QACf,KAAK,EAAE,WAAW,CAAC;QACnB,MAAM,EAAE,WAAW,CAAC;QACpB,CAAC,EAAE,WAAW,CAAC;QACf,CAAC,EAAE,WAAW,CAAC;KACf,CAAC;IACF,UAAU,EAAE;QACX,EAAE,EAAE,WAAW,CAAC;QAChB,IAAI,EAAE,WAAW,CAAC;QAClB,IAAI,EAAE,WAAW,CAAC;QAClB,KAAK,EAAE,WAAW,CAAC;KACnB,CAAC;IACF,SAAS,EAAE;QACV,QAAQ,EAAE,WAAW,CAAC;QACtB,QAAQ,EAAE,WAAW,CAAC;KACtB,CAAC;IACF,IAAI,EAAE;QACL,UAAU,EAAE,WAAW,CAAC;QACxB,QAAQ,EAAE,WAAW,CAAC;KACtB,CAAC;CACF;AAED,MAAM,MAAM,MAAM,GAAG,MAAM,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;AAEvD,MAAM,MAAM,UAAU,GAAG,MAAM,YAAY,CAAC,SAAS,CAAC,CAAC;AACvD,MAAM,MAAM,oBAAoB,GAAG,MAAM,IAAI,CAAC"}
|
|
@@ -1,21 +0,0 @@
|
|
|
1
|
-
import { InputProvider } from './input-provider';
|
|
2
|
-
import { InputGamepad } from './input';
|
|
3
|
-
export declare class KeyboardProvider implements InputProvider {
|
|
4
|
-
private keyStates;
|
|
5
|
-
private keyButtonStates;
|
|
6
|
-
private mapping;
|
|
7
|
-
private includeDefaultBase;
|
|
8
|
-
constructor(mapping?: Record<string, string[]>, options?: {
|
|
9
|
-
includeDefaultBase?: boolean;
|
|
10
|
-
});
|
|
11
|
-
private isKeyPressed;
|
|
12
|
-
private handleButtonState;
|
|
13
|
-
private handleAnalogState;
|
|
14
|
-
private mergeButtonState;
|
|
15
|
-
private applyCustomMapping;
|
|
16
|
-
getInput(delta: number): Partial<InputGamepad>;
|
|
17
|
-
getName(): string;
|
|
18
|
-
private getAxisValue;
|
|
19
|
-
isConnected(): boolean;
|
|
20
|
-
}
|
|
21
|
-
//# sourceMappingURL=keyboard-provider.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"keyboard-provider.d.ts","sourceRoot":"","sources":["../../../../src/lib/input/keyboard-provider.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAA4B,YAAY,EAAE,MAAM,SAAS,CAAC;AAEjE,qBAAa,gBAAiB,YAAW,aAAa;IACrD,OAAO,CAAC,SAAS,CAA8B;IAC/C,OAAO,CAAC,eAAe,CAAkC;IACzD,OAAO,CAAC,OAAO,CAAyC;IACxD,OAAO,CAAC,kBAAkB,CAAiB;gBAE/B,OAAO,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,OAAO,CAAC,EAAE;QAAE,kBAAkB,CAAC,EAAE,OAAO,CAAA;KAAE;IAO1F,OAAO,CAAC,YAAY;IAIpB,OAAO,CAAC,iBAAiB;IA8BzB,OAAO,CAAC,iBAAiB;IAKzB,OAAO,CAAC,gBAAgB;IAQxB,OAAO,CAAC,kBAAkB;IAkD1B,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO,CAAC,YAAY,CAAC;IA+B9C,OAAO,IAAI,MAAM;IAIjB,OAAO,CAAC,YAAY;IAIpB,WAAW,IAAI,OAAO;CAGtB"}
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { Collider, KinematicCharacterController, RigidBody } from "@dimforge/rapier3d-compat";
|
|
2
|
-
import { Group, Mesh } from "three";
|
|
3
|
-
export type LifecycleFunction<T> = (params?: any) => void;
|
|
4
|
-
export interface Entity<T = any> {
|
|
5
|
-
setup: (entity: T) => void;
|
|
6
|
-
destroy: () => void;
|
|
7
|
-
update: LifecycleFunction<T>;
|
|
8
|
-
type: string;
|
|
9
|
-
_collision?: (entity: any, other: any, globals?: any) => void;
|
|
10
|
-
_destroy?: (globals?: any) => void;
|
|
11
|
-
name?: string;
|
|
12
|
-
tag?: Set<string>;
|
|
13
|
-
}
|
|
14
|
-
export interface StageEntity extends Entity {
|
|
15
|
-
uuid: string;
|
|
16
|
-
body: RigidBody;
|
|
17
|
-
group: Group;
|
|
18
|
-
mesh: Mesh;
|
|
19
|
-
instanceId: number;
|
|
20
|
-
collider: Collider;
|
|
21
|
-
controlledRotation: boolean;
|
|
22
|
-
characterController: KinematicCharacterController;
|
|
23
|
-
name: string;
|
|
24
|
-
markedForRemoval: boolean;
|
|
25
|
-
}
|
|
26
|
-
//# sourceMappingURL=entity.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../../src/lib/interfaces/entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,4BAA4B,EAAE,SAAS,EAAE,MAAM,2BAA2B,CAAC;AAC9F,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,OAAO,CAAC;AAEpC,MAAM,MAAM,iBAAiB,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC;AAI1D,MAAM,WAAW,MAAM,CAAC,CAAC,GAAG,GAAG;IAC9B,KAAK,EAAE,CAAC,MAAM,EAAE,CAAC,KAAK,IAAI,CAAC;IAC3B,OAAO,EAAE,MAAM,IAAI,CAAC;IACpB,MAAM,EAAE,iBAAiB,CAAC,CAAC,CAAC,CAAC;IAC7B,IAAI,EAAE,MAAM,CAAC;IACb,UAAU,CAAC,EAAE,CAAC,MAAM,EAAE,GAAG,EAAE,KAAK,EAAE,GAAG,EAAE,OAAO,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC;IAC9D,QAAQ,CAAC,EAAE,CAAC,OAAO,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC;IACnC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,GAAG,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;CAClB;AAED,MAAM,WAAW,WAAY,SAAQ,MAAM;IAC1C,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,SAAS,CAAC;IAChB,KAAK,EAAE,KAAK,CAAC;IACb,IAAI,EAAE,IAAI,CAAC;IACX,UAAU,EAAE,MAAM,CAAC;IACnB,QAAQ,EAAE,QAAQ,CAAC;IACnB,kBAAkB,EAAE,OAAO,CAAC;IAC5B,mBAAmB,EAAE,4BAA4B,CAAC;IAClD,IAAI,EAAE,MAAM,CAAC;IACb,gBAAgB,EAAE,OAAO,CAAC;CAC1B"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/lib/sounds/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjD,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ping-pong-sound.d.ts","sourceRoot":"","sources":["../../../../src/lib/sounds/ping-pong-sound.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,wBAAgB,YAAY,CAAC,SAAS,GAAE,MAAY,EAAE,QAAQ,GAAE,MAAY,QAE3E"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ricochet-sound.d.ts","sourceRoot":"","sources":["../../../../src/lib/sounds/ricochet-sound.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,wBAAgB,aAAa,CAAC,SAAS,GAAE,MAAY,EAAE,QAAQ,GAAE,MAAa,QAE7E"}
|
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
import { Color, Object3D, Scene } from 'three';
|
|
2
|
-
/**
|
|
3
|
-
* Debug overlay that displays an axis-aligned bounding box around a target Object3D.
|
|
4
|
-
* Shows a semi-transparent fill plus a wireframe outline. Intended for SELECT/DELETE tools.
|
|
5
|
-
*/
|
|
6
|
-
export declare class DebugEntityCursor {
|
|
7
|
-
private scene;
|
|
8
|
-
private container;
|
|
9
|
-
private fillMesh;
|
|
10
|
-
private edgeLines;
|
|
11
|
-
private currentColor;
|
|
12
|
-
private bbox;
|
|
13
|
-
private size;
|
|
14
|
-
private center;
|
|
15
|
-
constructor(scene: Scene);
|
|
16
|
-
setColor(color: Color | number): void;
|
|
17
|
-
/**
|
|
18
|
-
* Update the cursor to enclose the provided Object3D using a world-space AABB.
|
|
19
|
-
*/
|
|
20
|
-
updateFromObject(object: Object3D | null | undefined): void;
|
|
21
|
-
hide(): void;
|
|
22
|
-
dispose(): void;
|
|
23
|
-
}
|
|
24
|
-
//# sourceMappingURL=debug-entity-cursor.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"debug-entity-cursor.d.ts","sourceRoot":"","sources":["../../../../src/lib/stage/debug-entity-cursor.ts"],"names":[],"mappings":"AAAA,OAAO,EAGN,KAAK,EAOL,QAAQ,EACR,KAAK,EAEL,MAAM,OAAO,CAAC;AAEf;;;GAGG;AACH,qBAAa,iBAAiB;IAC7B,OAAO,CAAC,KAAK,CAAQ;IACrB,OAAO,CAAC,SAAS,CAAQ;IACzB,OAAO,CAAC,QAAQ,CAAO;IACvB,OAAO,CAAC,SAAS,CAAe;IAChC,OAAO,CAAC,YAAY,CAA8B;IAClD,OAAO,CAAC,IAAI,CAAoB;IAChC,OAAO,CAAC,IAAI,CAA0B;IACtC,OAAO,CAAC,MAAM,CAA0B;gBAE5B,KAAK,EAAE,KAAK;IA8BxB,QAAQ,CAAC,KAAK,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI;IAMrC;;OAEG;IACH,gBAAgB,CAAC,MAAM,EAAE,QAAQ,GAAG,IAAI,GAAG,SAAS,GAAG,IAAI;IA+B3D,IAAI,IAAI,IAAI;IAIZ,OAAO,IAAI,IAAI;CAOf"}
|
|
@@ -1,9 +0,0 @@
|
|
|
1
|
-
import { Vector2 } from "three";
|
|
2
|
-
import { GameEntity } from "../entities";
|
|
3
|
-
import { Stage } from "./stage";
|
|
4
|
-
export interface EntitySpawner {
|
|
5
|
-
spawn: (stage: Stage, x: number, y: number) => Promise<GameEntity<any>>;
|
|
6
|
-
spawnRelative: (source: any, stage: Stage, offset?: Vector2) => Promise<any | void>;
|
|
7
|
-
}
|
|
8
|
-
export declare function entitySpawner(factory: (x: number, y: number) => Promise<any> | GameEntity<any>): EntitySpawner;
|
|
9
|
-
//# sourceMappingURL=entity-spawner.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"entity-spawner.d.ts","sourceRoot":"","sources":["../../../../src/lib/stage/entity-spawner.ts"],"names":[],"mappings":"AAAA,OAAO,EAAqB,OAAO,EAAE,MAAM,OAAO,CAAC;AACnD,OAAO,EAAE,UAAU,EAAE,MAAM,aAAa,CAAC;AACzC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,MAAM,WAAW,aAAa;IAC7B,KAAK,EAAE,CAAC,KAAK,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,OAAO,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC;IACxE,aAAa,EAAE,CAAC,MAAM,EAAE,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE,OAAO,KAAK,OAAO,CAAC,GAAG,GAAG,IAAI,CAAC,CAAC;CACpF;AAED,wBAAgB,aAAa,CAAC,OAAO,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,OAAO,CAAC,GAAG,CAAC,GAAG,UAAU,CAAC,GAAG,CAAC,GAAG,aAAa,CA8B9G"}
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import { Object3D } from 'three';
|
|
2
|
-
import type { CameraDebugDelegate, CameraDebugState } from '../camera/zylem-camera';
|
|
3
|
-
import type { ZylemStage } from './zylem-stage';
|
|
4
|
-
/**
|
|
5
|
-
* Debug delegate that bridges the stage's entity map and debug state to the camera.
|
|
6
|
-
*/
|
|
7
|
-
export declare class StageCameraDebugDelegate implements CameraDebugDelegate {
|
|
8
|
-
private stage;
|
|
9
|
-
constructor(stage: ZylemStage);
|
|
10
|
-
subscribe(listener: (state: CameraDebugState) => void): () => void;
|
|
11
|
-
resolveTarget(uuid: string): Object3D | null;
|
|
12
|
-
private snapshot;
|
|
13
|
-
}
|
|
14
|
-
//# sourceMappingURL=stage-camera-debug-delegate.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"stage-camera-debug-delegate.d.ts","sourceRoot":"","sources":["../../../../src/lib/stage/stage-camera-debug-delegate.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AAGjC,OAAO,KAAK,EAAE,mBAAmB,EAAE,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAEpF,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAIhD;;GAEG;AACH,qBAAa,wBAAyB,YAAW,mBAAmB;IACnE,OAAO,CAAC,KAAK,CAAa;gBAEd,KAAK,EAAE,UAAU;IAI7B,SAAS,CAAC,QAAQ,EAAE,CAAC,KAAK,EAAE,gBAAgB,KAAK,IAAI,GAAG,MAAM,IAAI;IAMlE,aAAa,CAAC,IAAI,EAAE,MAAM,GAAG,QAAQ,GAAG,IAAI;IAQ5C,OAAO,CAAC,QAAQ;CAMhB"}
|