@zylem/behaviors 0.8.9 → 0.8.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/acrobatics-2d.d.ts +25 -0
- package/dist/acrobatics-2d.js +37 -0
- package/dist/action-rpg.d.ts +21 -0
- package/dist/action-rpg.js +39 -0
- package/dist/adventure-tools.d.ts +22 -0
- package/dist/adventure-tools.js +39 -0
- package/dist/behavior-descriptor-NS_qnzzp.d.ts +4527 -0
- package/dist/behavior-metadata-Drm1zxI2.d.ts +13 -0
- package/dist/catalog.d.ts +2143 -0
- package/dist/catalog.js +9 -0
- package/dist/chunk-2BE5BW7D.js +130 -0
- package/dist/{chunk-CTSYM56P.js → chunk-2QCCLHJC.js} +10 -6
- package/dist/chunk-2UGT4MIF.js +94 -0
- package/dist/chunk-3J3ISPFQ.js +99 -0
- package/dist/chunk-3LBGEWT6.js +124 -0
- package/dist/{chunk-UUMH3DC3.js → chunk-3QBNWT7B.js} +5 -1
- package/dist/chunk-3T44EDXU.js +114 -0
- package/dist/chunk-5AJJ44QK.js +129 -0
- package/dist/{chunk-YDLO5M7S.js → chunk-5SMXQ6AU.js} +1 -0
- package/dist/chunk-5VJIP535.js +71 -0
- package/dist/chunk-6DTIJB7B.js +166 -0
- package/dist/chunk-73MHJY6R.js +78 -0
- package/dist/chunk-73YASAYS.js +137 -0
- package/dist/{chunk-LLDLVVG4.js → chunk-7HGDADLB.js} +25 -9
- package/dist/chunk-7IOQEXYR.js +92 -0
- package/dist/{chunk-OU2SW4U5.js → chunk-APAM55J3.js} +10 -6
- package/dist/chunk-BLTBZJPG.js +126 -0
- package/dist/chunk-BN6QZDR5.js +90 -0
- package/dist/chunk-BR33KT4Z.js +3186 -0
- package/dist/chunk-C5AYL42A.js +138 -0
- package/dist/{chunk-OBF6BIA2.js → chunk-CBQSC6W3.js} +2 -2
- package/dist/chunk-DDLZLJ7W.js +8 -0
- package/dist/chunk-DRIXFB4C.js +132 -0
- package/dist/{chunk-7CE6OHLW.js → chunk-DTLUKSX2.js} +6 -2
- package/dist/{chunk-TK3AXXXI.js → chunk-EMEA45JQ.js} +10 -6
- package/dist/chunk-EQFLPRF7.js +130 -0
- package/dist/{chunk-M25QJBDN.js → chunk-GNRMH7D3.js} +18 -6
- package/dist/chunk-GYEKT5AY.js +102 -0
- package/dist/{chunk-SHZZ2QRV.js → chunk-HCWLIPXP.js} +5 -1
- package/dist/{chunk-WHKPWIQO.js → chunk-HMVEQB2T.js} +1 -0
- package/dist/chunk-HQ2UFI3S.js +116 -0
- package/dist/chunk-I52PC5IU.js +128 -0
- package/dist/{chunk-CB3C7CRD.js → chunk-IAIJG2PB.js} +10 -6
- package/dist/{chunk-NDJO56BB.js → chunk-IJILTFEL.js} +5 -1
- package/dist/{chunk-7GGR26YA.js → chunk-IRNU4JGV.js} +10 -6
- package/dist/chunk-IRPBFVAK.js +141 -0
- package/dist/chunk-JFBR4FNX.js +140 -0
- package/dist/{chunk-ERS6SNA5.js → chunk-K34N2CBL.js} +5 -1
- package/dist/chunk-LMMF7KXF.js +178 -0
- package/dist/chunk-LWGJ3QQZ.js +107 -0
- package/dist/chunk-MPNGQLHZ.js +132 -0
- package/dist/chunk-OH5LJAEJ.js +135 -0
- package/dist/{chunk-57GLKGEX.js → chunk-P6TMZSWF.js} +32 -7
- package/dist/chunk-PDHHOVVQ.js +126 -0
- package/dist/{chunk-7TIIRJKF.js → chunk-RUBKGAPS.js} +5 -1
- package/dist/chunk-S44ZHYE6.js +1912 -0
- package/dist/chunk-SFMJNAW3.js +128 -0
- package/dist/{chunk-E2MOFIDH.js → chunk-SKKVOH6D.js} +13 -7
- package/dist/{chunk-RR3XNDKG.js → chunk-T2LAQQDS.js} +1 -1
- package/dist/chunk-TSYXRRS4.js +125 -0
- package/dist/chunk-TZHO6P22.js +150 -0
- package/dist/chunk-V26L6MY6.js +127 -0
- package/dist/chunk-V4M46BF6.js +105 -0
- package/dist/chunk-VSFWETXS.js +127 -0
- package/dist/chunk-VU4LTE2X.js +147 -0
- package/dist/chunk-WF6HC5U3.js +8 -0
- package/dist/chunk-WG5NCDS4.js +99 -0
- package/dist/{chunk-7LHXAEOZ.js → chunk-WUYHS6JZ.js} +6 -2
- package/dist/chunk-XNRY6NOC.js +120 -0
- package/dist/{chunk-55CFXXZH.js → chunk-XT47QZQ6.js} +32 -7
- package/dist/chunk-Y5CCNMJI.js +58 -0
- package/dist/chunk-YVVB6YMG.js +133 -0
- package/dist/chunk-ZZXTGVGN.js +131 -0
- package/dist/combat-ai.d.ts +21 -0
- package/dist/combat-ai.js +41 -0
- package/dist/{components--RTwuT4S.d.ts → components-ClmBORMP.d.ts} +1 -1
- package/dist/cooldown.d.ts +2 -8
- package/dist/cooldown.js +3 -2
- package/dist/coordinators/boundary-ricochet-3d.d.ts +3 -2
- package/dist/coordinators/boundary-ricochet-3d.js +2 -2
- package/dist/coordinators/boundary-ricochet.d.ts +3 -2
- package/dist/coordinators/boundary-ricochet.js +2 -2
- package/dist/coordinators/multidirectional-space-shooter.d.ts +3 -2
- package/dist/coordinators/multidirectional-space-shooter.js +2 -2
- package/dist/coordinators/top-down-shooter.d.ts +3 -2
- package/dist/coordinators/top-down-shooter.js +2 -2
- package/dist/core.d.ts +387 -26
- package/dist/core.js +1583 -6
- package/dist/destructible-3d.d.ts +3 -2
- package/dist/destructible-3d.js +3 -2
- package/dist/destructible-prebake.d.ts +1 -1
- package/dist/environmental-locomotion.d.ts +23 -0
- package/dist/environmental-locomotion.js +35 -0
- package/dist/first-person.d.ts +3 -2
- package/dist/first-person.js +25 -4
- package/dist/golf-racket.d.ts +21 -0
- package/dist/golf-racket.js +37 -0
- package/dist/index.d.ts +28 -6
- package/dist/index.js +766 -82
- package/dist/jumper-2d.d.ts +2 -1
- package/dist/jumper-2d.js +25 -4
- package/dist/jumper-3d.d.ts +2 -1
- package/dist/jumper-3d.js +25 -4
- package/dist/lane-defense.d.ts +21 -0
- package/dist/lane-defense.js +39 -0
- package/dist/life-simulation.d.ts +21 -0
- package/dist/life-simulation.js +39 -0
- package/dist/matching-pinball.d.ts +21 -0
- package/dist/matching-pinball.js +39 -0
- package/dist/melee-combat.d.ts +22 -0
- package/dist/melee-combat.js +45 -0
- package/dist/{moveable-CFOHmblC.d.ts → moveable-CXK2wEZL.d.ts} +2 -2
- package/dist/particle-emitter/presets.d.ts +1 -1
- package/dist/particle-emitter.d.ts +5 -4
- package/dist/particle-emitter.js +3 -2
- package/dist/{payload-BQzu-oY_.d.ts → payload-WEzfgjSL.d.ts} +1 -1
- package/dist/platformer-2d.d.ts +2 -1
- package/dist/platformer-2d.js +25 -4
- package/dist/platformer-3d.d.ts +2 -1
- package/dist/platformer-3d.js +25 -4
- package/dist/racing-vehicles.d.ts +21 -0
- package/dist/racing-vehicles.js +37 -0
- package/dist/rhythm-performance.d.ts +21 -0
- package/dist/rhythm-performance.js +39 -0
- package/dist/ricochet-2d.d.ts +2 -1
- package/dist/ricochet-2d.js +25 -4
- package/dist/ricochet-3d.d.ts +2 -1
- package/dist/ricochet-3d.js +25 -4
- package/dist/runtime-2d.d.ts +2 -1
- package/dist/runtime-2d.js +10 -1
- package/dist/screen-visibility.d.ts +2 -1
- package/dist/screen-visibility.js +3 -2
- package/dist/screen-wrap.d.ts +2 -7
- package/dist/screen-wrap.js +4 -3
- package/dist/shooter-2d.d.ts +3 -2
- package/dist/shooter-2d.js +3 -2
- package/dist/skate-snowboard.d.ts +21 -0
- package/dist/skate-snowboard.js +37 -0
- package/dist/{spark-C4Tp-52_.d.ts → spark-VoQoemz_.d.ts} +1 -1
- package/dist/spatial-puzzles.d.ts +21 -0
- package/dist/spatial-puzzles.js +35 -0
- package/dist/squad-rts.d.ts +21 -0
- package/dist/squad-rts.js +39 -0
- package/dist/stealth-city.d.ts +21 -0
- package/dist/stealth-city.js +41 -0
- package/dist/survival-resources.d.ts +21 -0
- package/dist/survival-resources.js +37 -0
- package/dist/tactical-grid.d.ts +21 -0
- package/dist/tactical-grid.js +39 -0
- package/dist/thruster.d.ts +2 -1
- package/dist/thruster.js +4 -3
- package/dist/top-down-movement.d.ts +2 -1
- package/dist/top-down-movement.js +24 -3
- package/dist/turn-based-rpg.d.ts +21 -0
- package/dist/turn-based-rpg.js +39 -0
- package/dist/{vector-DjhLUrak.d.ts → vector-s7GbCrVn.d.ts} +1 -1
- package/dist/weapon-systems.d.ts +22 -0
- package/dist/weapon-systems.js +45 -0
- package/dist/world-boundary-2d.d.ts +2 -1
- package/dist/world-boundary-2d.js +25 -4
- package/dist/world-boundary-3d.d.ts +2 -1
- package/dist/world-boundary-3d.js +26 -5
- package/package.json +90 -5
- package/dist/behavior-system-DkFAwLb_.d.ts +0 -914
- package/dist/chunk-GZ3DQIIZ.js +0 -888
- package/dist/{chunk-OSPQFWQF.js → chunk-4K37UL53.js} +3 -3
- package/dist/{chunk-DD4U42FG.js → chunk-AQB246W5.js} +3 -3
- package/dist/{chunk-UKGBQTHL.js → chunk-CXDNR4R4.js} +3 -3
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import {
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PUZZLE_ABILITIES,
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puzzleCommandData,
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puzzleData
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} from "./chunk-XNRY6NOC.js";
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import {
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ADVENTURE_ABILITIES,
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ADVENTURE_BUTTONS,
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ADVENTURE_FLAGS
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} from "./chunk-Y5CCNMJI.js";
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import {
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ENVIRONMENT_ABILITIES
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} from "./chunk-DDLZLJ7W.js";
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import {
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TRAVERSAL_ABILITIES
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} from "./chunk-WF6HC5U3.js";
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import {
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SPORTS_ABILITIES,
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sportsData,
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sportsOperation
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} from "./chunk-7IOQEXYR.js";
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import {
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SKATE_ABILITIES,
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skateData,
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skateOperation
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} from "./chunk-3J3ISPFQ.js";
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import {
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RACING_ABILITIES,
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racingData,
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racingOperation
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} from "./chunk-2UGT4MIF.js";
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import {
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SURVIVAL_ABILITIES,
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survivalData,
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survivalOperation
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} from "./chunk-PDHHOVVQ.js";
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import {
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CITY_ABILITIES,
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CITY_EVENTS,
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CITY_INTENTS,
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cityData
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} from "./chunk-5VJIP535.js";
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import {
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ENCOUNTER_ABILITIES,
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ENCOUNTER_EVENTS,
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ENCOUNTER_INTENTS,
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encounterData
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} from "./chunk-73MHJY6R.js";
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import {
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WEAPON_ABILITIES,
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WEAPON_EVENTS,
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WEAPON_PHASES,
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weaponButtons,
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weaponData,
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weaponModeData,
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weaponProjectileData
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} from "./chunk-GYEKT5AY.js";
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import {
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COMBAT_ABILITIES,
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COMBAT_EVENTS,
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COMBAT_PHASES,
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combatAttackData,
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combatButtons,
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combatData,
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combatHitData
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} from "./chunk-V4M46BF6.js";
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import {
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RHYTHM_ABILITIES,
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rhythmData,
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rhythmOperation
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import {
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matchingData,
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matchingOperation
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import {
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LIFE_ABILITIES,
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lifeData,
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lifeOperation
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} from "./chunk-TZHO6P22.js";
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import {
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defenseData,
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defenseOperation
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import {
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squadData,
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squadOperation
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import {
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tacticsData,
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import {
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battleData,
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import {
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rpgData,
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} from "./chunk-VU4LTE2X.js";
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// src/lib/runtime/wasm-stage-runtime.ts
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loadStageFfi,
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assertRuntimeCompatibility,
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assertRuntimeBehavior,
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STAGE_RENDER_STRIDE,
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STAGE_INPUT_STRIDE,
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STAGE_SNAPSHOT_STRIDE,
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} from "@zylem/runtime";
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var STAGE_INVALID_SLOT = 4294967295;
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var StageBodyKind = {
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Dynamic: 0,
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Static: 1,
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KinematicPosition: 2,
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KinematicVelocity: 3
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var StageBoundaryDim = {
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var StageRicochetDim = {
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var StageRicochetReflection = {
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var StageTopDownPlane = {
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var StageEventType = {
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CollisionStarted: 1,
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CollisionStopped: 2,
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Ricochet: 4,
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RegionEntered: 5,
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JumpStarted: 6,
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Landed: 7,
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Wrapped: 8,
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CooldownFired: 9,
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GroundPoundImpact: 10,
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DrowningDamage: 11,
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Adventure: 12,
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Puzzle: 13,
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Combat: 14,
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Weapon: 15,
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Encounter: 16,
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City: 17,
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Survival: 18,
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Racing: 19,
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Skate: 20,
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Sports: 21,
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Rpg: 22,
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Matching: 28,
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Rhythm: 29,
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Life: 27,
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Defense: 26,
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Squad: 25,
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Tactics: 24,
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Battle: 23
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};
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var StagePlatformerShapeSource = {
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Override: 1
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};
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var STAGE_INPUT_BUTTON_JUMP = 1;
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var STAGE_INPUT_BUTTON_RUN = 2;
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function readBehaviorSnapshot(ref) {
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const backref = ref;
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const wasmStage = backref.__wasmStage;
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const handle = backref.__entity?.runtimeHandle ?? -1;
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if (!wasmStage || handle < 0) return null;
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return wasmStage.readSnapshot(handle);
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}
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function readStageRenderSlot(view, slot, out) {
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return null;
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}
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|
+
const result = out ?? {
|
|
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|
+
position: [0, 0, 0],
|
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192
|
+
rotation: [0, 0, 0, 1],
|
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193
|
+
scale: 1,
|
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194
|
+
custom: [0, 0, 0, 0],
|
|
195
|
+
isSleeping: false
|
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|
+
};
|
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197
|
+
result.position[0] = view[base];
|
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198
|
+
result.position[1] = view[base + 1];
|
|
199
|
+
result.position[2] = view[base + 2];
|
|
200
|
+
result.rotation[0] = view[base + 3];
|
|
201
|
+
result.rotation[1] = view[base + 4];
|
|
202
|
+
result.rotation[2] = view[base + 5];
|
|
203
|
+
result.rotation[3] = view[base + 6];
|
|
204
|
+
const scale = view[base + 7];
|
|
205
|
+
result.scale = scale === 0 ? 1 : scale;
|
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206
|
+
result.custom[0] = view[base + 8];
|
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207
|
+
result.custom[1] = view[base + 9];
|
|
208
|
+
result.custom[2] = view[base + 10];
|
|
209
|
+
result.custom[3] = view[base + 11];
|
|
210
|
+
result.isSleeping = result.custom[3] > 0.5;
|
|
211
|
+
return result;
|
|
212
|
+
}
|
|
213
|
+
var WasmStageRuntime = class {
|
|
214
|
+
exports;
|
|
215
|
+
compatibility;
|
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216
|
+
memory;
|
|
217
|
+
renderView = new Float32Array(0);
|
|
218
|
+
inputView = new Float32Array(0);
|
|
219
|
+
snapshotView = new Float32Array(0);
|
|
220
|
+
eventView = new Float32Array(0);
|
|
221
|
+
poseView = new Float32Array(0);
|
|
222
|
+
vec3View = new Float32Array(0);
|
|
223
|
+
queryView = new Float32Array(0);
|
|
224
|
+
scratchView = new Float32Array(0);
|
|
225
|
+
constructor(exports, options = {}) {
|
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226
|
+
this.compatibility = assertRuntimeCompatibility(exports, options.requiredBehaviors);
|
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227
|
+
this.exports = exports;
|
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228
|
+
this.memory = exports.memory;
|
|
229
|
+
const capacity = Math.max(options.initialCapacity ?? 64, 8);
|
|
230
|
+
exports.zylem_stage_create(capacity);
|
|
231
|
+
if (options.gravity) {
|
|
232
|
+
exports.zylem_stage_set_gravity(
|
|
233
|
+
options.gravity[0],
|
|
234
|
+
options.gravity[1],
|
|
235
|
+
options.gravity[2]
|
|
236
|
+
);
|
|
237
|
+
}
|
|
238
|
+
this.refreshViews();
|
|
239
|
+
}
|
|
240
|
+
/** Recreate typed views over wasm memory. Call after step() or whenever memory may have grown. */
|
|
241
|
+
refreshViews() {
|
|
242
|
+
const buffer = this.memory.buffer;
|
|
243
|
+
const renderPtr = this.exports.zylem_stage_render_ptr();
|
|
244
|
+
const renderLen = this.exports.zylem_stage_render_len();
|
|
245
|
+
const inputPtr = this.exports.zylem_stage_input_ptr();
|
|
246
|
+
const inputLen = this.exports.zylem_stage_input_len();
|
|
247
|
+
const snapshotPtr = this.exports.zylem_stage_snapshot_ptr();
|
|
248
|
+
const snapshotLen = this.exports.zylem_stage_snapshot_len();
|
|
249
|
+
const eventPtr = this.exports.zylem_stage_event_ptr();
|
|
250
|
+
const eventLen = this.exports.zylem_stage_event_len();
|
|
251
|
+
const posePtr = this.exports.zylem_stage_pose_ptr();
|
|
252
|
+
const poseLen = this.exports.zylem_stage_pose_len();
|
|
253
|
+
const vec3Ptr = this.exports.zylem_stage_vec3_ptr();
|
|
254
|
+
const queryPtr = this.exports.zylem_stage_query_ptr();
|
|
255
|
+
const queryLen = this.exports.zylem_stage_query_len();
|
|
256
|
+
const scratchPtr = this.exports.zylem_stage_scratch_ptr();
|
|
257
|
+
const scratchCap = this.exports.zylem_stage_scratch_capacity();
|
|
258
|
+
this.renderView = renderLen > 0 ? new Float32Array(buffer, renderPtr, renderLen) : new Float32Array(0);
|
|
259
|
+
this.inputView = inputLen > 0 ? new Float32Array(buffer, inputPtr, inputLen) : new Float32Array(0);
|
|
260
|
+
this.snapshotView = snapshotLen > 0 ? new Float32Array(buffer, snapshotPtr, snapshotLen) : new Float32Array(0);
|
|
261
|
+
this.eventView = eventLen > 0 ? new Float32Array(buffer, eventPtr, eventLen) : new Float32Array(0);
|
|
262
|
+
this.poseView = poseLen > 0 ? new Float32Array(buffer, posePtr, poseLen) : new Float32Array(0);
|
|
263
|
+
this.vec3View = vec3Ptr !== 0 ? new Float32Array(buffer, vec3Ptr, 3) : new Float32Array(0);
|
|
264
|
+
this.queryView = queryLen > 0 ? new Float32Array(buffer, queryPtr, queryLen) : new Float32Array(0);
|
|
265
|
+
this.scratchView = scratchCap > 0 ? new Float32Array(buffer, scratchPtr, scratchCap) : new Float32Array(0);
|
|
266
|
+
}
|
|
267
|
+
/** Step the simulation by `dt` seconds. Refreshes views afterwards. */
|
|
268
|
+
step(dt) {
|
|
269
|
+
const active = this.exports.zylem_stage_step(dt);
|
|
270
|
+
this.refreshViews();
|
|
271
|
+
return active;
|
|
272
|
+
}
|
|
273
|
+
dispose() {
|
|
274
|
+
this.exports.zylem_stage_destroy();
|
|
275
|
+
}
|
|
276
|
+
get tickCount() {
|
|
277
|
+
return this.exports.zylem_stage_tick_count() >>> 0;
|
|
278
|
+
}
|
|
279
|
+
get activeCount() {
|
|
280
|
+
return this.exports.zylem_stage_active_count() >>> 0;
|
|
281
|
+
}
|
|
282
|
+
setGravity(x, y, z) {
|
|
283
|
+
this.exports.zylem_stage_set_gravity(x, y, z);
|
|
284
|
+
}
|
|
285
|
+
/**
|
|
286
|
+
* Toggle per-step collision-event collection in the wasm stage. Hosts
|
|
287
|
+
* with no collision listeners should disable it — with thousands of
|
|
288
|
+
* touching bodies the per-step contact-pair hashing is a significant
|
|
289
|
+
* fraction of `step()`.
|
|
290
|
+
*/
|
|
291
|
+
setEventsEnabled(enabled) {
|
|
292
|
+
this.exports.zylem_stage_set_events_enabled(enabled ? 1 : 0);
|
|
293
|
+
}
|
|
294
|
+
/** Cap Rapier contact solver iterations (default 4). */
|
|
295
|
+
setSolverIterations(iterations) {
|
|
296
|
+
this.exports.zylem_stage_set_solver_iterations(Math.max(1, iterations | 0));
|
|
297
|
+
}
|
|
298
|
+
/**
|
|
299
|
+
* Override sleep activation thresholds for sleep-capable dynamic bodies.
|
|
300
|
+
* Higher velocity thresholds / lower `timeUntilSleep` put piles to sleep
|
|
301
|
+
* sooner.
|
|
302
|
+
*/
|
|
303
|
+
setSleepThresholds(normalizedLinearThreshold, angularThreshold, timeUntilSleep) {
|
|
304
|
+
this.exports.zylem_stage_set_sleep_thresholds(
|
|
305
|
+
normalizedLinearThreshold,
|
|
306
|
+
angularThreshold,
|
|
307
|
+
timeUntilSleep
|
|
308
|
+
);
|
|
309
|
+
}
|
|
310
|
+
/** Number of awake (non-sleeping) dynamic rigid bodies. */
|
|
311
|
+
awakeDynamicCount() {
|
|
312
|
+
return this.exports.zylem_stage_awake_dynamic_count();
|
|
313
|
+
}
|
|
314
|
+
// ─── Entity lifecycle ───────────────────────────────────────────────
|
|
315
|
+
createEntity() {
|
|
316
|
+
const slot = this.exports.zylem_stage_create_entity() >>> 0;
|
|
317
|
+
this.refreshViews();
|
|
318
|
+
return slot;
|
|
319
|
+
}
|
|
320
|
+
destroyEntity(slot) {
|
|
321
|
+
return this.exports.zylem_stage_destroy_entity(slot) !== 0;
|
|
322
|
+
}
|
|
323
|
+
// ─── Body / collider attach ────────────────────────────────────────
|
|
324
|
+
attachBody(slot, config) {
|
|
325
|
+
const ok = this.exports.zylem_stage_attach_body(
|
|
326
|
+
slot,
|
|
327
|
+
config.kind,
|
|
328
|
+
config.position[0],
|
|
329
|
+
config.position[1],
|
|
330
|
+
config.position[2],
|
|
331
|
+
config.rotation[0],
|
|
332
|
+
config.rotation[1],
|
|
333
|
+
config.rotation[2],
|
|
334
|
+
config.rotation[3],
|
|
335
|
+
config.linearDamping,
|
|
336
|
+
config.angularDamping,
|
|
337
|
+
config.gravityScale,
|
|
338
|
+
config.canSleep ? 1 : 0,
|
|
339
|
+
config.ccdEnabled ? 1 : 0,
|
|
340
|
+
config.lockRotation[0] ? 1 : 0,
|
|
341
|
+
config.lockRotation[1] ? 1 : 0,
|
|
342
|
+
config.lockRotation[2] ? 1 : 0,
|
|
343
|
+
config.lockTranslation[0] ? 1 : 0,
|
|
344
|
+
config.lockTranslation[1] ? 1 : 0,
|
|
345
|
+
config.lockTranslation[2] ? 1 : 0
|
|
346
|
+
);
|
|
347
|
+
return ok !== 0;
|
|
348
|
+
}
|
|
349
|
+
addCollider(slot, config) {
|
|
350
|
+
const offset = config.offset;
|
|
351
|
+
const sensor = config.sensor ? 1 : 0;
|
|
352
|
+
const groups = config.collisionGroups >>> 0;
|
|
353
|
+
const friction = config.friction;
|
|
354
|
+
const restitution = config.restitution;
|
|
355
|
+
switch (config.shape.type) {
|
|
356
|
+
case "box": {
|
|
357
|
+
const [hx, hy, hz] = config.shape.halfExtents;
|
|
358
|
+
return this.exports.zylem_stage_add_collider_box(
|
|
359
|
+
slot,
|
|
360
|
+
hx,
|
|
361
|
+
hy,
|
|
362
|
+
hz,
|
|
363
|
+
offset[0],
|
|
364
|
+
offset[1],
|
|
365
|
+
offset[2],
|
|
366
|
+
friction,
|
|
367
|
+
restitution,
|
|
368
|
+
sensor,
|
|
369
|
+
groups
|
|
370
|
+
) !== 0;
|
|
371
|
+
}
|
|
372
|
+
case "sphere": {
|
|
373
|
+
return this.exports.zylem_stage_add_collider_sphere(
|
|
374
|
+
slot,
|
|
375
|
+
config.shape.radius,
|
|
376
|
+
offset[0],
|
|
377
|
+
offset[1],
|
|
378
|
+
offset[2],
|
|
379
|
+
friction,
|
|
380
|
+
restitution,
|
|
381
|
+
sensor,
|
|
382
|
+
groups
|
|
383
|
+
) !== 0;
|
|
384
|
+
}
|
|
385
|
+
case "capsule": {
|
|
386
|
+
return this.exports.zylem_stage_add_collider_capsule(
|
|
387
|
+
slot,
|
|
388
|
+
config.shape.halfHeight,
|
|
389
|
+
config.shape.radius,
|
|
390
|
+
offset[0],
|
|
391
|
+
offset[1],
|
|
392
|
+
offset[2],
|
|
393
|
+
friction,
|
|
394
|
+
restitution,
|
|
395
|
+
sensor,
|
|
396
|
+
groups
|
|
397
|
+
) !== 0;
|
|
398
|
+
}
|
|
399
|
+
case "cylinder": {
|
|
400
|
+
return this.exports.zylem_stage_add_collider_cylinder(
|
|
401
|
+
slot,
|
|
402
|
+
config.shape.halfHeight,
|
|
403
|
+
config.shape.radius,
|
|
404
|
+
offset[0],
|
|
405
|
+
offset[1],
|
|
406
|
+
offset[2],
|
|
407
|
+
friction,
|
|
408
|
+
restitution,
|
|
409
|
+
sensor,
|
|
410
|
+
groups
|
|
411
|
+
) !== 0;
|
|
412
|
+
}
|
|
413
|
+
case "cone": {
|
|
414
|
+
return this.exports.zylem_stage_add_collider_cone(
|
|
415
|
+
slot,
|
|
416
|
+
config.shape.halfHeight,
|
|
417
|
+
config.shape.radius,
|
|
418
|
+
offset[0],
|
|
419
|
+
offset[1],
|
|
420
|
+
offset[2],
|
|
421
|
+
friction,
|
|
422
|
+
restitution,
|
|
423
|
+
sensor,
|
|
424
|
+
groups
|
|
425
|
+
) !== 0;
|
|
426
|
+
}
|
|
427
|
+
case "convexHull": {
|
|
428
|
+
const verts = config.shape.vertices;
|
|
429
|
+
if (verts.length % 3 !== 0) return false;
|
|
430
|
+
const offsetFloats = this.stageScratch(verts);
|
|
431
|
+
return this.exports.zylem_stage_add_collider_convex_hull(
|
|
432
|
+
slot,
|
|
433
|
+
offsetFloats,
|
|
434
|
+
verts.length / 3,
|
|
435
|
+
offset[0],
|
|
436
|
+
offset[1],
|
|
437
|
+
offset[2],
|
|
438
|
+
friction,
|
|
439
|
+
restitution,
|
|
440
|
+
sensor,
|
|
441
|
+
groups
|
|
442
|
+
) !== 0;
|
|
443
|
+
}
|
|
444
|
+
case "trimesh": {
|
|
445
|
+
const verts = config.shape.vertices;
|
|
446
|
+
const indices = config.shape.indices;
|
|
447
|
+
if (verts.length % 3 !== 0 || indices.length % 3 !== 0) return false;
|
|
448
|
+
const vertOffset = this.stageScratch(verts);
|
|
449
|
+
const indexOffset = this.stageScratchIndices(indices, vertOffset + verts.length);
|
|
450
|
+
return this.exports.zylem_stage_add_collider_trimesh(
|
|
451
|
+
slot,
|
|
452
|
+
vertOffset,
|
|
453
|
+
verts.length / 3,
|
|
454
|
+
indexOffset,
|
|
455
|
+
indices.length,
|
|
456
|
+
offset[0],
|
|
457
|
+
offset[1],
|
|
458
|
+
offset[2],
|
|
459
|
+
friction,
|
|
460
|
+
restitution,
|
|
461
|
+
sensor,
|
|
462
|
+
groups
|
|
463
|
+
) !== 0;
|
|
464
|
+
}
|
|
465
|
+
case "heightfield": {
|
|
466
|
+
const heights = config.shape.heights;
|
|
467
|
+
const heightOffset = this.stageScratch(heights);
|
|
468
|
+
return this.exports.zylem_stage_add_collider_heightfield(
|
|
469
|
+
slot,
|
|
470
|
+
config.shape.rows,
|
|
471
|
+
config.shape.cols,
|
|
472
|
+
config.shape.scale[0],
|
|
473
|
+
config.shape.scale[1],
|
|
474
|
+
config.shape.scale[2],
|
|
475
|
+
heightOffset,
|
|
476
|
+
offset[0],
|
|
477
|
+
offset[1],
|
|
478
|
+
offset[2],
|
|
479
|
+
friction,
|
|
480
|
+
restitution,
|
|
481
|
+
sensor,
|
|
482
|
+
groups
|
|
483
|
+
) !== 0;
|
|
484
|
+
}
|
|
485
|
+
default: {
|
|
486
|
+
const _exhaustive = config.shape;
|
|
487
|
+
void _exhaustive;
|
|
488
|
+
return false;
|
|
489
|
+
}
|
|
490
|
+
}
|
|
491
|
+
}
|
|
492
|
+
stageScratch(values, baseOffset = 0) {
|
|
493
|
+
this.scratchView.set(values, baseOffset);
|
|
494
|
+
return baseOffset;
|
|
495
|
+
}
|
|
496
|
+
stageScratchIndices(indices, baseOffset) {
|
|
497
|
+
for (let i = 0; i < indices.length; i++) {
|
|
498
|
+
this.scratchView[baseOffset + i] = indices[i];
|
|
499
|
+
}
|
|
500
|
+
return baseOffset;
|
|
501
|
+
}
|
|
502
|
+
// ─── Pose / velocity ───────────────────────────────────────────────
|
|
503
|
+
getPose(slot, out) {
|
|
504
|
+
const ok = this.exports.zylem_stage_get_pose(slot) !== 0;
|
|
505
|
+
if (!ok) return null;
|
|
506
|
+
const v = this.poseView;
|
|
507
|
+
const result = out ?? {
|
|
508
|
+
position: [0, 0, 0],
|
|
509
|
+
rotation: [0, 0, 0, 1]
|
|
510
|
+
};
|
|
511
|
+
result.position[0] = v[0];
|
|
512
|
+
result.position[1] = v[1];
|
|
513
|
+
result.position[2] = v[2];
|
|
514
|
+
result.rotation[0] = v[3];
|
|
515
|
+
result.rotation[1] = v[4];
|
|
516
|
+
result.rotation[2] = v[5];
|
|
517
|
+
result.rotation[3] = v[6];
|
|
518
|
+
return result;
|
|
519
|
+
}
|
|
520
|
+
setPosition(slot, x, y, z) {
|
|
521
|
+
return this.exports.zylem_stage_set_position(slot, x, y, z) !== 0;
|
|
522
|
+
}
|
|
523
|
+
setRotation(slot, x, y, z, w) {
|
|
524
|
+
return this.exports.zylem_stage_set_rotation(slot, x, y, z, w) !== 0;
|
|
525
|
+
}
|
|
526
|
+
setLinearVelocity(slot, x, y, z) {
|
|
527
|
+
return this.exports.zylem_stage_set_linvel(slot, x, y, z) !== 0;
|
|
528
|
+
}
|
|
529
|
+
getLinearVelocity(slot, out) {
|
|
530
|
+
if (this.exports.zylem_stage_get_linvel(slot) === 0) return null;
|
|
531
|
+
const v = this.vec3View;
|
|
532
|
+
const result = out ?? [0, 0, 0];
|
|
533
|
+
result[0] = v[0];
|
|
534
|
+
result[1] = v[1];
|
|
535
|
+
result[2] = v[2];
|
|
536
|
+
return result;
|
|
537
|
+
}
|
|
538
|
+
setAngularVelocity(slot, x, y, z) {
|
|
539
|
+
return this.exports.zylem_stage_set_angvel(slot, x, y, z) !== 0;
|
|
540
|
+
}
|
|
541
|
+
getAngularVelocity(slot, out) {
|
|
542
|
+
if (this.exports.zylem_stage_get_angvel(slot) === 0) return null;
|
|
543
|
+
const v = this.vec3View;
|
|
544
|
+
const result = out ?? [0, 0, 0];
|
|
545
|
+
result[0] = v[0];
|
|
546
|
+
result[1] = v[1];
|
|
547
|
+
result[2] = v[2];
|
|
548
|
+
return result;
|
|
549
|
+
}
|
|
550
|
+
applyImpulse(slot, x, y, z) {
|
|
551
|
+
return this.exports.zylem_stage_apply_impulse(slot, x, y, z) !== 0;
|
|
552
|
+
}
|
|
553
|
+
// ─── Queries / diagnostics ─────────────────────────────────────────
|
|
554
|
+
/** Cast a ray against the physics world. Returns the closest hit or `null`. */
|
|
555
|
+
castRay(origin, dir, maxDistance, solidOnly = true) {
|
|
556
|
+
const hit = this.exports.zylem_stage_cast_ray(
|
|
557
|
+
origin[0],
|
|
558
|
+
origin[1],
|
|
559
|
+
origin[2],
|
|
560
|
+
dir[0],
|
|
561
|
+
dir[1],
|
|
562
|
+
dir[2],
|
|
563
|
+
maxDistance,
|
|
564
|
+
solidOnly ? 1 : 0
|
|
565
|
+
);
|
|
566
|
+
if (hit === 0) return null;
|
|
567
|
+
const v = this.queryView;
|
|
568
|
+
return {
|
|
569
|
+
slot: v[0] >>> 0,
|
|
570
|
+
distance: v[1],
|
|
571
|
+
normal: [v[2], v[3], v[4]]
|
|
572
|
+
};
|
|
573
|
+
}
|
|
574
|
+
/** Body introspection for debug tooling. */
|
|
575
|
+
getBodyInfo(slot) {
|
|
576
|
+
if (this.exports.zylem_stage_body_info(slot) === 0) return null;
|
|
577
|
+
const v = this.queryView;
|
|
578
|
+
return {
|
|
579
|
+
bodyType: v[0] | 0,
|
|
580
|
+
mass: v[1],
|
|
581
|
+
isSleeping: v[2] > 0.5,
|
|
582
|
+
isEnabled: v[3] > 0.5,
|
|
583
|
+
linearVelocity: [v[4], v[5], v[6]]
|
|
584
|
+
};
|
|
585
|
+
}
|
|
586
|
+
/** Wireframe debug render of every collider (all shapes). */
|
|
587
|
+
getDebugRender() {
|
|
588
|
+
const vertexCount = this.exports.zylem_stage_debug_render() >>> 0;
|
|
589
|
+
this.refreshViews();
|
|
590
|
+
if (vertexCount === 0) return null;
|
|
591
|
+
const buffer = this.memory.buffer;
|
|
592
|
+
const vertices = new Float32Array(
|
|
593
|
+
buffer,
|
|
594
|
+
this.exports.zylem_stage_debug_vertices_ptr(),
|
|
595
|
+
this.exports.zylem_stage_debug_vertices_len()
|
|
596
|
+
);
|
|
597
|
+
const colors = new Float32Array(
|
|
598
|
+
buffer,
|
|
599
|
+
this.exports.zylem_stage_debug_colors_ptr(),
|
|
600
|
+
this.exports.zylem_stage_debug_colors_len()
|
|
601
|
+
);
|
|
602
|
+
return {
|
|
603
|
+
vertices: new Float32Array(vertices),
|
|
604
|
+
colors: new Float32Array(colors)
|
|
605
|
+
};
|
|
606
|
+
}
|
|
607
|
+
// ─── Render / event reads ──────────────────────────────────────────
|
|
608
|
+
/** Read-only view over the render buffer; one slot occupies {@link STAGE_RENDER_STRIDE} floats. */
|
|
609
|
+
get render() {
|
|
610
|
+
return this.renderView;
|
|
611
|
+
}
|
|
612
|
+
get renderStride() {
|
|
613
|
+
return STAGE_RENDER_STRIDE;
|
|
614
|
+
}
|
|
615
|
+
/**
|
|
616
|
+
* Decode a single entity slot from the live render buffer. Convenience
|
|
617
|
+
* wrapper over {@link readStageRenderSlot} bound to this runtime's view.
|
|
618
|
+
*/
|
|
619
|
+
readRenderSlot(slot, out) {
|
|
620
|
+
return readStageRenderSlot(this.renderView, slot, out);
|
|
621
|
+
}
|
|
622
|
+
/** Drain the wasm event buffer into a fresh array of typed events. */
|
|
623
|
+
drainEvents() {
|
|
624
|
+
const count = this.exports.zylem_stage_event_count() >>> 0;
|
|
625
|
+
if (count === 0) return [];
|
|
626
|
+
const view = this.eventView;
|
|
627
|
+
const events = new Array(count);
|
|
628
|
+
for (let i = 0; i < count; i++) {
|
|
629
|
+
const base = i * STAGE_EVENT_STRIDE;
|
|
630
|
+
const primaryRaw = view[base + 1];
|
|
631
|
+
const secondaryRaw = view[base + 2];
|
|
632
|
+
events[i] = {
|
|
633
|
+
type: view[base] | 0,
|
|
634
|
+
primarySlot: Number.isNaN(primaryRaw) ? null : primaryRaw >>> 0,
|
|
635
|
+
secondarySlot: Number.isNaN(secondaryRaw) ? null : secondaryRaw >>> 0,
|
|
636
|
+
payload: [view[base + 3], view[base + 4], view[base + 5]]
|
|
637
|
+
};
|
|
638
|
+
}
|
|
639
|
+
return events;
|
|
640
|
+
}
|
|
641
|
+
// ─── Batched input / snapshot buffers ─────────────────────────────
|
|
642
|
+
/** Writable view over the slot-indexed input buffer ({@link STAGE_INPUT_STRIDE} floats/slot). */
|
|
643
|
+
get input() {
|
|
644
|
+
return this.inputView;
|
|
645
|
+
}
|
|
646
|
+
get inputStride() {
|
|
647
|
+
return STAGE_INPUT_STRIDE;
|
|
648
|
+
}
|
|
649
|
+
/** Read-only view over the per-slot behavior snapshot buffer ({@link STAGE_SNAPSHOT_STRIDE} floats/slot). */
|
|
650
|
+
get snapshot() {
|
|
651
|
+
return this.snapshotView;
|
|
652
|
+
}
|
|
653
|
+
get snapshotStride() {
|
|
654
|
+
return STAGE_SNAPSHOT_STRIDE;
|
|
655
|
+
}
|
|
656
|
+
/**
|
|
657
|
+
* Write the primary movement axes for a slot into the slot-indexed input
|
|
658
|
+
* buffer and mark the slot dirty. Field-scoped (doesn't touch look
|
|
659
|
+
* deltas or buttons) so multiple behaviors composed on one entity can
|
|
660
|
+
* each write their part.
|
|
661
|
+
*/
|
|
662
|
+
writeInputAxes(slot, axisA, axisB) {
|
|
663
|
+
const base = slot * STAGE_INPUT_STRIDE;
|
|
664
|
+
const view = this.inputView;
|
|
665
|
+
if (slot < 0 || base + STAGE_INPUT_STRIDE > view.length) return false;
|
|
666
|
+
view[base] = axisA;
|
|
667
|
+
view[base + 1] = axisB;
|
|
668
|
+
view[base + 7] = 1;
|
|
669
|
+
return true;
|
|
670
|
+
}
|
|
671
|
+
/** Write the look deltas (first-person yaw/pitch) for a slot. */
|
|
672
|
+
writeInputLook(slot, yawDelta, pitchDelta) {
|
|
673
|
+
const base = slot * STAGE_INPUT_STRIDE;
|
|
674
|
+
const view = this.inputView;
|
|
675
|
+
if (slot < 0 || base + STAGE_INPUT_STRIDE > view.length) return false;
|
|
676
|
+
view[base + 2] = yawDelta;
|
|
677
|
+
view[base + 3] = pitchDelta;
|
|
678
|
+
view[base + 7] = 1;
|
|
679
|
+
return true;
|
|
680
|
+
}
|
|
681
|
+
/** Write reserved input slots (thruster world-space vector X/Y). */
|
|
682
|
+
writeInputReserved(slot, reservedA, reservedB) {
|
|
683
|
+
const base = slot * STAGE_INPUT_STRIDE;
|
|
684
|
+
const view = this.inputView;
|
|
685
|
+
if (slot < 0 || base + STAGE_INPUT_STRIDE > view.length) return false;
|
|
686
|
+
view[base + 5] = reservedA;
|
|
687
|
+
view[base + 6] = reservedB;
|
|
688
|
+
view[base + 7] = 1;
|
|
689
|
+
return true;
|
|
690
|
+
}
|
|
691
|
+
/**
|
|
692
|
+
* Set or clear one button bit ({@link STAGE_INPUT_BUTTON_JUMP} /
|
|
693
|
+
* {@link STAGE_INPUT_BUTTON_RUN}) in a slot's input bitmask.
|
|
694
|
+
*/
|
|
695
|
+
writeInputButton(slot, buttonMask, pressed) {
|
|
696
|
+
const base = slot * STAGE_INPUT_STRIDE;
|
|
697
|
+
const view = this.inputView;
|
|
698
|
+
if (slot < 0 || base + STAGE_INPUT_STRIDE > view.length) return false;
|
|
699
|
+
const current = view[base + 4] | 0;
|
|
700
|
+
view[base + 4] = pressed ? current | buttonMask : current & ~buttonMask;
|
|
701
|
+
view[base + 7] = 1;
|
|
702
|
+
return true;
|
|
703
|
+
}
|
|
704
|
+
/**
|
|
705
|
+
* Decode a slot's behavior snapshot from the buffer written at the end of
|
|
706
|
+
* the previous step. Returns `null` when the slot has no behavior data.
|
|
707
|
+
*/
|
|
708
|
+
readSnapshot(slot, out) {
|
|
709
|
+
const base = slot * STAGE_SNAPSHOT_STRIDE;
|
|
710
|
+
const view = this.snapshotView;
|
|
711
|
+
if (slot < 0 || base + STAGE_SNAPSHOT_STRIDE > view.length) return null;
|
|
712
|
+
if (view[base + 7] === 0) return null;
|
|
713
|
+
const result = out ?? {
|
|
714
|
+
grounded: false,
|
|
715
|
+
fsmState: 0,
|
|
716
|
+
jumpCount: 0,
|
|
717
|
+
verticalVelocity: 0,
|
|
718
|
+
speed: 0,
|
|
719
|
+
yaw: 0,
|
|
720
|
+
pitch: 0
|
|
721
|
+
};
|
|
722
|
+
result.grounded = view[base] > 0.5;
|
|
723
|
+
result.fsmState = view[base + 1] | 0;
|
|
724
|
+
result.jumpCount = view[base + 2] | 0;
|
|
725
|
+
result.verticalVelocity = view[base + 3];
|
|
726
|
+
result.speed = view[base + 4];
|
|
727
|
+
result.yaw = view[base + 5];
|
|
728
|
+
result.pitch = view[base + 6];
|
|
729
|
+
return result;
|
|
730
|
+
}
|
|
731
|
+
// ─── Behavior helpers ─────────────────────────────────────────────
|
|
732
|
+
get queryScratch() {
|
|
733
|
+
return this.queryView;
|
|
734
|
+
}
|
|
735
|
+
attachCooldown(slot) {
|
|
736
|
+
assertRuntimeBehavior(this.compatibility, "cooldown");
|
|
737
|
+
return this.exports.zylem_stage_attach_cooldown(slot) !== 0;
|
|
738
|
+
}
|
|
739
|
+
registerCooldown(slot, id, durationSeconds, immediate = false) {
|
|
740
|
+
return this.exports.zylem_stage_cooldown_register(slot, id >>> 0, durationSeconds, immediate ? 1 : 0) !== 0;
|
|
741
|
+
}
|
|
742
|
+
fireCooldown(slot, id) {
|
|
743
|
+
return this.exports.zylem_stage_cooldown_fire(slot, id >>> 0) !== 0;
|
|
744
|
+
}
|
|
745
|
+
resetCooldown(slot, id) {
|
|
746
|
+
return this.exports.zylem_stage_cooldown_reset(slot, id >>> 0) !== 0;
|
|
747
|
+
}
|
|
748
|
+
cooldownRemaining(slot, id) {
|
|
749
|
+
return this.exports.zylem_stage_cooldown_remaining(slot, id >>> 0);
|
|
750
|
+
}
|
|
751
|
+
attachWorldBoundary(slot, dim, bounds) {
|
|
752
|
+
assertRuntimeBehavior(this.compatibility, "world-boundary");
|
|
753
|
+
return this.exports.zylem_stage_attach_world_boundary(
|
|
754
|
+
slot,
|
|
755
|
+
dim,
|
|
756
|
+
bounds.top,
|
|
757
|
+
bounds.bottom,
|
|
758
|
+
bounds.left,
|
|
759
|
+
bounds.right,
|
|
760
|
+
bounds.front ?? 0,
|
|
761
|
+
bounds.back ?? 0,
|
|
762
|
+
bounds.padding ?? 0
|
|
763
|
+
) !== 0;
|
|
764
|
+
}
|
|
765
|
+
queryWorldBoundary(slot) {
|
|
766
|
+
if (this.exports.zylem_stage_query_world_boundary(slot) === 0) return null;
|
|
767
|
+
const v = this.queryView;
|
|
768
|
+
return {
|
|
769
|
+
hits: v[0] | 0,
|
|
770
|
+
clamped: [v[1], v[2], v[3]]
|
|
771
|
+
};
|
|
772
|
+
}
|
|
773
|
+
attachScreenWrap(slot, opts) {
|
|
774
|
+
assertRuntimeBehavior(this.compatibility, "screen-wrap");
|
|
775
|
+
return this.exports.zylem_stage_attach_screen_wrap(
|
|
776
|
+
slot,
|
|
777
|
+
opts.width,
|
|
778
|
+
opts.height,
|
|
779
|
+
opts.centerX ?? 0,
|
|
780
|
+
opts.centerY ?? 0,
|
|
781
|
+
opts.edgeThreshold ?? 0
|
|
782
|
+
) !== 0;
|
|
783
|
+
}
|
|
784
|
+
queryScreenWrap(slot) {
|
|
785
|
+
if (this.exports.zylem_stage_query_screen_wrap(slot) === 0) return null;
|
|
786
|
+
const v = this.queryView;
|
|
787
|
+
return { fsm: v[0] | 0, lastWrappedAxes: v[1] | 0 };
|
|
788
|
+
}
|
|
789
|
+
attachRicochet(slot, dim, opts) {
|
|
790
|
+
assertRuntimeBehavior(this.compatibility, "ricochet");
|
|
791
|
+
return this.exports.zylem_stage_attach_ricochet(
|
|
792
|
+
slot,
|
|
793
|
+
dim,
|
|
794
|
+
opts.minSpeed,
|
|
795
|
+
opts.maxSpeed,
|
|
796
|
+
opts.speedMultiplier,
|
|
797
|
+
opts.maxAngleDeg,
|
|
798
|
+
opts.reflectionMode
|
|
799
|
+
) !== 0;
|
|
800
|
+
}
|
|
801
|
+
queryRicochet(slot) {
|
|
802
|
+
if (this.exports.zylem_stage_query_ricochet(slot) === 0) return null;
|
|
803
|
+
const v = this.queryView;
|
|
804
|
+
return { bounces: v[0] | 0, lastKind: v[1] | 0 };
|
|
805
|
+
}
|
|
806
|
+
attachThruster(slot, opts) {
|
|
807
|
+
assertRuntimeBehavior(this.compatibility, "thruster");
|
|
808
|
+
return this.exports.zylem_stage_attach_thruster(
|
|
809
|
+
slot,
|
|
810
|
+
opts.maxSpeed,
|
|
811
|
+
opts.acceleration,
|
|
812
|
+
opts.turnRateRadPerSec,
|
|
813
|
+
opts.linearDamping
|
|
814
|
+
) !== 0;
|
|
815
|
+
}
|
|
816
|
+
setThrusterInput(slot, thrust, turn, vectorX = 0, vectorY = 0) {
|
|
817
|
+
this.exports.zylem_stage_set_thruster_input(slot, thrust, turn, vectorX, vectorY);
|
|
818
|
+
}
|
|
819
|
+
queryThruster(slot) {
|
|
820
|
+
if (this.exports.zylem_stage_query_thruster(slot) === 0) return null;
|
|
821
|
+
const v = this.queryView;
|
|
822
|
+
return { headingRad: v[0], speed: v[1] };
|
|
823
|
+
}
|
|
824
|
+
attachRhythm(slot, abilities, options = {}) {
|
|
825
|
+
let mask = 0;
|
|
826
|
+
for (const ability of abilities) {
|
|
827
|
+
const i = RHYTHM_ABILITIES.indexOf(ability);
|
|
828
|
+
if (i < 0) return false;
|
|
829
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
830
|
+
mask |= 1 << i;
|
|
831
|
+
}
|
|
832
|
+
const data = rhythmData(options);
|
|
833
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
834
|
+
this.refreshEnvironmentViews();
|
|
835
|
+
this.queryView.set(data);
|
|
836
|
+
const ok = this.exports.zylem_stage_attach_rhythm?.(slot, mask) === 1;
|
|
837
|
+
this.refreshEnvironmentViews();
|
|
838
|
+
return ok;
|
|
839
|
+
}
|
|
840
|
+
detachRhythm(slot) {
|
|
841
|
+
const ok = this.exports.zylem_stage_detach_rhythm?.(slot) === 1;
|
|
842
|
+
this.refreshEnvironmentViews();
|
|
843
|
+
return ok;
|
|
844
|
+
}
|
|
845
|
+
rhythmAction(slot, action) {
|
|
846
|
+
const encoded = rhythmOperation(action);
|
|
847
|
+
if (!encoded) return false;
|
|
848
|
+
const { op, data } = encoded;
|
|
849
|
+
const index = Math.floor(op / 4);
|
|
850
|
+
if (op < 40)
|
|
851
|
+
assertRuntimeBehavior(this.compatibility, RHYTHM_ABILITIES[index]);
|
|
852
|
+
const target = 4294967295;
|
|
853
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.length > 16 || data.some((x) => !Number.isFinite(x)))
|
|
854
|
+
return false;
|
|
855
|
+
this.refreshEnvironmentViews();
|
|
856
|
+
this.queryView.fill(0);
|
|
857
|
+
this.queryView.set(data);
|
|
858
|
+
const ok = this.exports.zylem_stage_rhythm_action?.(
|
|
859
|
+
slot,
|
|
860
|
+
target,
|
|
861
|
+
op,
|
|
862
|
+
action.requestId
|
|
863
|
+
) === 1;
|
|
864
|
+
this.refreshEnvironmentViews();
|
|
865
|
+
return ok;
|
|
866
|
+
}
|
|
867
|
+
queryRhythm(slot) {
|
|
868
|
+
const page = (n) => {
|
|
869
|
+
if (this.exports.zylem_stage_query_rhythm?.(slot, n) !== 1)
|
|
870
|
+
return null;
|
|
871
|
+
this.refreshEnvironmentViews();
|
|
872
|
+
return Array.from(this.queryView);
|
|
873
|
+
};
|
|
874
|
+
const a = page(0), b = page(1);
|
|
875
|
+
if (!a || !b) return null;
|
|
876
|
+
const notes = [];
|
|
877
|
+
for (let i = 0; i < a[9]; i++) {
|
|
878
|
+
const n = page(i + 2);
|
|
879
|
+
if (!n) return null;
|
|
880
|
+
notes.push({
|
|
881
|
+
kind: n[0],
|
|
882
|
+
timestamp: n[1],
|
|
883
|
+
end: n[2],
|
|
884
|
+
lanes: n[3],
|
|
885
|
+
scene: n[4],
|
|
886
|
+
eligible: !!n[5],
|
|
887
|
+
phase: n[6],
|
|
888
|
+
result: n[7],
|
|
889
|
+
headResult: n[8],
|
|
890
|
+
offset: n[9],
|
|
891
|
+
releaseOffset: n[10],
|
|
892
|
+
ticks: n[11],
|
|
893
|
+
cue: n[12],
|
|
894
|
+
responseCue: !!n[13]
|
|
895
|
+
});
|
|
896
|
+
}
|
|
897
|
+
return {
|
|
898
|
+
abilities: RHYTHM_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
899
|
+
lastRequest: a[1],
|
|
900
|
+
revision: a[2],
|
|
901
|
+
clock: a[3],
|
|
902
|
+
started: !!a[4],
|
|
903
|
+
paused: !!a[5],
|
|
904
|
+
score: a[6],
|
|
905
|
+
hits: a[7],
|
|
906
|
+
misses: a[8],
|
|
907
|
+
scene: a[10],
|
|
908
|
+
held: a[11],
|
|
909
|
+
chain: !!a[12],
|
|
910
|
+
meter: a[13],
|
|
911
|
+
powerUntil: a[14],
|
|
912
|
+
failed: !!a[15],
|
|
913
|
+
performance: b[0],
|
|
914
|
+
transitions: b[1],
|
|
915
|
+
cues: b[2],
|
|
916
|
+
tempoSegments: b[3],
|
|
917
|
+
settledPhrases: b[4],
|
|
918
|
+
callPhase: b[5],
|
|
919
|
+
chartCursor: b[6],
|
|
920
|
+
patternResult: b[7],
|
|
921
|
+
notes
|
|
922
|
+
};
|
|
923
|
+
}
|
|
924
|
+
attachMatching(slot, abilities, options = {}) {
|
|
925
|
+
let mask = 0;
|
|
926
|
+
for (const ability of abilities) {
|
|
927
|
+
const i = MATCHING_ABILITIES.indexOf(ability);
|
|
928
|
+
if (i < 0) return false;
|
|
929
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
930
|
+
mask |= 1 << i;
|
|
931
|
+
}
|
|
932
|
+
const data = matchingData(options);
|
|
933
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
934
|
+
this.refreshEnvironmentViews();
|
|
935
|
+
this.queryView.set(data);
|
|
936
|
+
const ok = this.exports.zylem_stage_attach_matching?.(slot, mask) === 1;
|
|
937
|
+
this.refreshEnvironmentViews();
|
|
938
|
+
return ok;
|
|
939
|
+
}
|
|
940
|
+
detachMatching(slot) {
|
|
941
|
+
const ok = this.exports.zylem_stage_detach_matching?.(slot) === 1;
|
|
942
|
+
this.refreshEnvironmentViews();
|
|
943
|
+
return ok;
|
|
944
|
+
}
|
|
945
|
+
matchingAction(slot, action) {
|
|
946
|
+
const encoded = matchingOperation(action);
|
|
947
|
+
if (!encoded) return false;
|
|
948
|
+
const { op, data } = encoded;
|
|
949
|
+
const index = Math.floor(op / 4);
|
|
950
|
+
if (op < 40)
|
|
951
|
+
assertRuntimeBehavior(
|
|
952
|
+
this.compatibility,
|
|
953
|
+
MATCHING_ABILITIES[index]
|
|
954
|
+
);
|
|
955
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
956
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.length > 16 || data.some((x) => !Number.isFinite(x)))
|
|
957
|
+
return false;
|
|
958
|
+
this.refreshEnvironmentViews();
|
|
959
|
+
this.queryView.fill(0);
|
|
960
|
+
this.queryView.set(data);
|
|
961
|
+
const ok = this.exports.zylem_stage_matching_action?.(
|
|
962
|
+
slot,
|
|
963
|
+
target,
|
|
964
|
+
op,
|
|
965
|
+
action.requestId
|
|
966
|
+
) === 1;
|
|
967
|
+
this.refreshEnvironmentViews();
|
|
968
|
+
return ok;
|
|
969
|
+
}
|
|
970
|
+
queryMatching(slot) {
|
|
971
|
+
const pages = [];
|
|
972
|
+
for (let n = 0; n < 27; n++) {
|
|
973
|
+
if (this.exports.zylem_stage_query_matching?.(slot, n) !== 1)
|
|
974
|
+
return null;
|
|
975
|
+
this.refreshEnvironmentViews();
|
|
976
|
+
pages.push(Array.from(this.queryView));
|
|
977
|
+
}
|
|
978
|
+
const a = pages[0], b = pages[1];
|
|
979
|
+
return {
|
|
980
|
+
abilities: MATCHING_ABILITIES.filter(
|
|
981
|
+
(_, i) => !!(a[0] & 1 << i)
|
|
982
|
+
),
|
|
983
|
+
lastRequest: a[1],
|
|
984
|
+
revision: a[2],
|
|
985
|
+
clock: a[3],
|
|
986
|
+
width: a[4],
|
|
987
|
+
height: a[5],
|
|
988
|
+
started: !!a[6],
|
|
989
|
+
chain: a[7],
|
|
990
|
+
score: a[8],
|
|
991
|
+
cleared: a[9],
|
|
992
|
+
lastMatch: a[10],
|
|
993
|
+
rows: a[11],
|
|
994
|
+
riseProgress: a[12],
|
|
995
|
+
dangerElapsed: a[13],
|
|
996
|
+
lost: !!a[14],
|
|
997
|
+
generation: a[15],
|
|
998
|
+
flipperConfigured: !!b[0],
|
|
999
|
+
flipperPressed: !!b[1],
|
|
1000
|
+
flipperAngle: b[2],
|
|
1001
|
+
charge: b[3],
|
|
1002
|
+
staged: !!b[4],
|
|
1003
|
+
launches: b[5],
|
|
1004
|
+
bumperHits: b[6],
|
|
1005
|
+
bumperReadyAt: b[7],
|
|
1006
|
+
modePhase: b[8],
|
|
1007
|
+
modeCursor: b[9],
|
|
1008
|
+
modeDeadline: b[10],
|
|
1009
|
+
wins: b[11],
|
|
1010
|
+
patternLength: b[12],
|
|
1011
|
+
pressure: !!b[13],
|
|
1012
|
+
pauseUntil: b[14],
|
|
1013
|
+
chainUntil: b[15],
|
|
1014
|
+
cells: Array.from({ length: 96 }, (_, i) => {
|
|
1015
|
+
const u = pages[2 + Math.floor(i / 4)], j = i % 4 * 4;
|
|
1016
|
+
return {
|
|
1017
|
+
color: u[j],
|
|
1018
|
+
phase: u[j + 1],
|
|
1019
|
+
generation: u[j + 2],
|
|
1020
|
+
garbage: u[j + 3]
|
|
1021
|
+
};
|
|
1022
|
+
}),
|
|
1023
|
+
pattern: pages[26].slice(0, 8),
|
|
1024
|
+
targets: pages[26].slice(8, 16).map(Boolean)
|
|
1025
|
+
};
|
|
1026
|
+
}
|
|
1027
|
+
attachLife(slot, abilities, options = {}) {
|
|
1028
|
+
let mask = 0;
|
|
1029
|
+
for (const ability of abilities) {
|
|
1030
|
+
const i = LIFE_ABILITIES.indexOf(ability);
|
|
1031
|
+
if (i < 0) return false;
|
|
1032
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
1033
|
+
mask |= 1 << i;
|
|
1034
|
+
}
|
|
1035
|
+
const data = lifeData(options);
|
|
1036
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
1037
|
+
this.refreshEnvironmentViews();
|
|
1038
|
+
this.queryView.set(data);
|
|
1039
|
+
const ok = this.exports.zylem_stage_attach_life?.(slot, mask) === 1;
|
|
1040
|
+
this.refreshEnvironmentViews();
|
|
1041
|
+
return ok;
|
|
1042
|
+
}
|
|
1043
|
+
detachLife(slot) {
|
|
1044
|
+
const ok = this.exports.zylem_stage_detach_life?.(slot) === 1;
|
|
1045
|
+
this.refreshEnvironmentViews();
|
|
1046
|
+
return ok;
|
|
1047
|
+
}
|
|
1048
|
+
lifeAction(slot, action) {
|
|
1049
|
+
const encoded = lifeOperation(action);
|
|
1050
|
+
if (!encoded) return false;
|
|
1051
|
+
const { op, data } = encoded;
|
|
1052
|
+
const index = Math.floor(op / 4);
|
|
1053
|
+
if (op < 40)
|
|
1054
|
+
assertRuntimeBehavior(this.compatibility, LIFE_ABILITIES[index]);
|
|
1055
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
1056
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.length > 16 || data.some((x) => !Number.isFinite(x)))
|
|
1057
|
+
return false;
|
|
1058
|
+
this.refreshEnvironmentViews();
|
|
1059
|
+
this.queryView.fill(0);
|
|
1060
|
+
this.queryView.set(data);
|
|
1061
|
+
const ok = this.exports.zylem_stage_life_action?.(
|
|
1062
|
+
slot,
|
|
1063
|
+
target,
|
|
1064
|
+
op,
|
|
1065
|
+
action.requestId
|
|
1066
|
+
) === 1;
|
|
1067
|
+
this.refreshEnvironmentViews();
|
|
1068
|
+
return ok;
|
|
1069
|
+
}
|
|
1070
|
+
queryLife(slot) {
|
|
1071
|
+
const pages = [];
|
|
1072
|
+
for (let n = 0; n < 74; n++) {
|
|
1073
|
+
if (this.exports.zylem_stage_query_life?.(slot, n) !== 1)
|
|
1074
|
+
return null;
|
|
1075
|
+
this.refreshEnvironmentViews();
|
|
1076
|
+
pages.push(Array.from(this.queryView));
|
|
1077
|
+
}
|
|
1078
|
+
const a = pages[0], b = pages[1];
|
|
1079
|
+
return {
|
|
1080
|
+
abilities: LIFE_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
1081
|
+
lastRequest: a[1],
|
|
1082
|
+
revision: a[2],
|
|
1083
|
+
day: a[3],
|
|
1084
|
+
season: a[4],
|
|
1085
|
+
minute: a[5],
|
|
1086
|
+
rain: a[6],
|
|
1087
|
+
stamina: a[7],
|
|
1088
|
+
fatigue: a[8],
|
|
1089
|
+
route: a[9],
|
|
1090
|
+
activity: a[10],
|
|
1091
|
+
destinationX: a[11],
|
|
1092
|
+
destinationY: a[12],
|
|
1093
|
+
destinationZ: a[13],
|
|
1094
|
+
overrideUntil: a[14],
|
|
1095
|
+
roomScore: a[15],
|
|
1096
|
+
fishPhase: b[0],
|
|
1097
|
+
fishClock: b[1],
|
|
1098
|
+
biteAt: b[2],
|
|
1099
|
+
deadline: b[3],
|
|
1100
|
+
catches: b[4],
|
|
1101
|
+
castX: b[5],
|
|
1102
|
+
castY: b[6],
|
|
1103
|
+
castZ: b[7],
|
|
1104
|
+
fruitSerial: b[8],
|
|
1105
|
+
memoryCount: b[9],
|
|
1106
|
+
roomWidth: b[10],
|
|
1107
|
+
roomHeight: b[11],
|
|
1108
|
+
slept: !!b[12],
|
|
1109
|
+
plots: Array.from({ length: 8 }, (_, i) => {
|
|
1110
|
+
const u = pages[2 + i];
|
|
1111
|
+
return {
|
|
1112
|
+
configured: !!u[0],
|
|
1113
|
+
phase: u[1],
|
|
1114
|
+
stage: u[2],
|
|
1115
|
+
progress: u[3],
|
|
1116
|
+
moisture: u[4],
|
|
1117
|
+
seasons: u[5],
|
|
1118
|
+
harvests: u[6],
|
|
1119
|
+
capacity: u[7],
|
|
1120
|
+
moistureRequired: u[8],
|
|
1121
|
+
regrowDays: u[9],
|
|
1122
|
+
regrowing: !!u[10]
|
|
1123
|
+
};
|
|
1124
|
+
}),
|
|
1125
|
+
animals: Array.from({ length: 8 }, (_, i) => {
|
|
1126
|
+
const u = pages[10 + i];
|
|
1127
|
+
return {
|
|
1128
|
+
configured: !!u[0],
|
|
1129
|
+
health: u[1],
|
|
1130
|
+
affection: u[2],
|
|
1131
|
+
care: u[3],
|
|
1132
|
+
product: u[4],
|
|
1133
|
+
collected: u[5]
|
|
1134
|
+
};
|
|
1135
|
+
}),
|
|
1136
|
+
people: Array.from({ length: 8 }, (_, i) => {
|
|
1137
|
+
const u = pages[18 + i];
|
|
1138
|
+
return {
|
|
1139
|
+
configured: !!u[0],
|
|
1140
|
+
score: u[1],
|
|
1141
|
+
eventSerial: u[2],
|
|
1142
|
+
rewards: u[3]
|
|
1143
|
+
};
|
|
1144
|
+
}),
|
|
1145
|
+
memories: Array.from({ length: 8 }, (_, i) => {
|
|
1146
|
+
const u = pages[26 + i];
|
|
1147
|
+
return {
|
|
1148
|
+
eventSerial: u[0],
|
|
1149
|
+
row: u[1],
|
|
1150
|
+
kind: u[2],
|
|
1151
|
+
delta: u[3],
|
|
1152
|
+
day: u[4]
|
|
1153
|
+
};
|
|
1154
|
+
}),
|
|
1155
|
+
trees: Array.from({ length: 8 }, (_, i) => {
|
|
1156
|
+
const u = pages[34 + i];
|
|
1157
|
+
return {
|
|
1158
|
+
configured: !!u[0],
|
|
1159
|
+
fruit: u[1],
|
|
1160
|
+
capacity: u[2],
|
|
1161
|
+
due: u[3],
|
|
1162
|
+
receipt: u[4],
|
|
1163
|
+
pending: !!u[5],
|
|
1164
|
+
bound: !!u[6],
|
|
1165
|
+
x: u[7],
|
|
1166
|
+
y: u[8],
|
|
1167
|
+
z: u[9],
|
|
1168
|
+
regrowDays: u[10]
|
|
1169
|
+
};
|
|
1170
|
+
}),
|
|
1171
|
+
furniture: Array.from({ length: 8 }, (_, i) => {
|
|
1172
|
+
const u = pages[42 + i];
|
|
1173
|
+
return {
|
|
1174
|
+
configured: !!u[0],
|
|
1175
|
+
placed: !!u[1],
|
|
1176
|
+
width: u[2],
|
|
1177
|
+
height: u[3],
|
|
1178
|
+
x: u[4],
|
|
1179
|
+
y: u[5],
|
|
1180
|
+
rotation: u[6],
|
|
1181
|
+
score: u[7],
|
|
1182
|
+
style: u[8]
|
|
1183
|
+
};
|
|
1184
|
+
}),
|
|
1185
|
+
schedules: Array.from({ length: 8 }, (_, i) => {
|
|
1186
|
+
const u = pages[50 + i];
|
|
1187
|
+
return {
|
|
1188
|
+
configured: !!u[0],
|
|
1189
|
+
start: u[1],
|
|
1190
|
+
end: u[2],
|
|
1191
|
+
weekdays: u[3],
|
|
1192
|
+
seasons: u[4],
|
|
1193
|
+
activity: u[5],
|
|
1194
|
+
x: u[6],
|
|
1195
|
+
y: u[7],
|
|
1196
|
+
z: u[8],
|
|
1197
|
+
priority: u[9]
|
|
1198
|
+
};
|
|
1199
|
+
}),
|
|
1200
|
+
blocked: pages.slice(58, 74).flat().map(Boolean)
|
|
1201
|
+
};
|
|
1202
|
+
}
|
|
1203
|
+
attachDefense(slot, abilities, options = {}) {
|
|
1204
|
+
let mask = 0;
|
|
1205
|
+
for (const ability of abilities) {
|
|
1206
|
+
const i = DEFENSE_ABILITIES.indexOf(ability);
|
|
1207
|
+
if (i < 0) return false;
|
|
1208
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
1209
|
+
mask |= 1 << i;
|
|
1210
|
+
}
|
|
1211
|
+
const data = defenseData(options);
|
|
1212
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
1213
|
+
this.refreshEnvironmentViews();
|
|
1214
|
+
this.queryView.set(data);
|
|
1215
|
+
const ok = this.exports.zylem_stage_attach_defense?.(slot, mask) === 1;
|
|
1216
|
+
this.refreshEnvironmentViews();
|
|
1217
|
+
return ok;
|
|
1218
|
+
}
|
|
1219
|
+
detachDefense(slot) {
|
|
1220
|
+
const ok = this.exports.zylem_stage_detach_defense?.(slot) === 1;
|
|
1221
|
+
this.refreshEnvironmentViews();
|
|
1222
|
+
return ok;
|
|
1223
|
+
}
|
|
1224
|
+
defenseAction(slot, action) {
|
|
1225
|
+
const encoded = defenseOperation(action);
|
|
1226
|
+
if (!encoded) return false;
|
|
1227
|
+
const { op, data } = encoded;
|
|
1228
|
+
const index = Math.floor(op / 4);
|
|
1229
|
+
if (op < 40)
|
|
1230
|
+
assertRuntimeBehavior(
|
|
1231
|
+
this.compatibility,
|
|
1232
|
+
DEFENSE_ABILITIES[index]
|
|
1233
|
+
);
|
|
1234
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
1235
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.length > 16 || data.some((x) => !Number.isFinite(x)))
|
|
1236
|
+
return false;
|
|
1237
|
+
this.refreshEnvironmentViews();
|
|
1238
|
+
this.queryView.fill(0);
|
|
1239
|
+
this.queryView.set(data);
|
|
1240
|
+
const ok = this.exports.zylem_stage_defense_action?.(
|
|
1241
|
+
slot,
|
|
1242
|
+
target,
|
|
1243
|
+
op,
|
|
1244
|
+
action.requestId
|
|
1245
|
+
) === 1;
|
|
1246
|
+
this.refreshEnvironmentViews();
|
|
1247
|
+
return ok;
|
|
1248
|
+
}
|
|
1249
|
+
queryDefense(slot) {
|
|
1250
|
+
const pages = [];
|
|
1251
|
+
for (let n = 0; n < 37; n++) {
|
|
1252
|
+
if (this.exports.zylem_stage_query_defense?.(slot, n) !== 1)
|
|
1253
|
+
return null;
|
|
1254
|
+
this.refreshEnvironmentViews();
|
|
1255
|
+
pages.push(Array.from(this.queryView));
|
|
1256
|
+
}
|
|
1257
|
+
const a = pages[0], b = pages[1], c = pages[2];
|
|
1258
|
+
return {
|
|
1259
|
+
abilities: DEFENSE_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
1260
|
+
lastRequest: a[1],
|
|
1261
|
+
revision: a[2],
|
|
1262
|
+
bank: a[3],
|
|
1263
|
+
health: a[4],
|
|
1264
|
+
direction: a[5],
|
|
1265
|
+
speed: a[6],
|
|
1266
|
+
blocked: a[7],
|
|
1267
|
+
selected: a[8],
|
|
1268
|
+
shots: a[9],
|
|
1269
|
+
chewed: a[10],
|
|
1270
|
+
bites: a[11],
|
|
1271
|
+
breaks: a[12],
|
|
1272
|
+
damageSerial: a[13],
|
|
1273
|
+
firing: !!a[14],
|
|
1274
|
+
advancing: !!a[15],
|
|
1275
|
+
minePhase: b[0],
|
|
1276
|
+
mineRemaining: b[1],
|
|
1277
|
+
detonations: b[2],
|
|
1278
|
+
producing: !!b[3],
|
|
1279
|
+
productionClock: b[4],
|
|
1280
|
+
resourceSerial: b[5],
|
|
1281
|
+
collected: b[6],
|
|
1282
|
+
wavePhase: b[7],
|
|
1283
|
+
waveSerial: b[8],
|
|
1284
|
+
budget: b[9],
|
|
1285
|
+
spawnSerial: b[10],
|
|
1286
|
+
spawnCount: b[11],
|
|
1287
|
+
deploymentSerial: b[12],
|
|
1288
|
+
sweepPhase: b[13],
|
|
1289
|
+
sweepHits: b[14],
|
|
1290
|
+
outstandingResources: b[15],
|
|
1291
|
+
x: c[0],
|
|
1292
|
+
y: c[1],
|
|
1293
|
+
z: c[2],
|
|
1294
|
+
vaultUsed: !!c[3],
|
|
1295
|
+
vaultPhase: c[4],
|
|
1296
|
+
vaultTime: c[5],
|
|
1297
|
+
vaultDuration: c[6],
|
|
1298
|
+
burrowPhase: c[7],
|
|
1299
|
+
burrowGoal: c[8],
|
|
1300
|
+
emergeRemaining: c[9],
|
|
1301
|
+
sweepEnd: c[10],
|
|
1302
|
+
activeSpawns: c[11],
|
|
1303
|
+
shotClock: c[12],
|
|
1304
|
+
chewClock: c[13],
|
|
1305
|
+
waveClock: c[14],
|
|
1306
|
+
creditSerial: c[15],
|
|
1307
|
+
targets: Array.from({ length: 8 }, (_, i) => {
|
|
1308
|
+
const u = pages[3 + i];
|
|
1309
|
+
return {
|
|
1310
|
+
present: !!u[0],
|
|
1311
|
+
kind: u[1],
|
|
1312
|
+
lane: u[2],
|
|
1313
|
+
health: u[3],
|
|
1314
|
+
flags: u[4],
|
|
1315
|
+
x: u[5],
|
|
1316
|
+
y: u[6],
|
|
1317
|
+
z: u[7]
|
|
1318
|
+
};
|
|
1319
|
+
}),
|
|
1320
|
+
resources: Array.from({ length: 8 }, (_, i) => {
|
|
1321
|
+
const u = pages[11 + i];
|
|
1322
|
+
return {
|
|
1323
|
+
receipt: u[0],
|
|
1324
|
+
phase: u[1],
|
|
1325
|
+
value: u[2],
|
|
1326
|
+
lane: u[3],
|
|
1327
|
+
bound: !!u[4]
|
|
1328
|
+
};
|
|
1329
|
+
}),
|
|
1330
|
+
spawns: Array.from({ length: 8 }, (_, i) => {
|
|
1331
|
+
const u = pages[19 + i];
|
|
1332
|
+
return {
|
|
1333
|
+
receipt: u[0],
|
|
1334
|
+
phase: u[1],
|
|
1335
|
+
value: u[2],
|
|
1336
|
+
lane: u[3],
|
|
1337
|
+
bound: !!u[4]
|
|
1338
|
+
};
|
|
1339
|
+
}),
|
|
1340
|
+
tiles: Array.from({ length: 8 }, (_, i) => {
|
|
1341
|
+
const u = pages[27 + i];
|
|
1342
|
+
return {
|
|
1343
|
+
configured: !!u[0],
|
|
1344
|
+
terrainMask: u[1],
|
|
1345
|
+
x: u[2],
|
|
1346
|
+
y: u[3],
|
|
1347
|
+
z: u[4],
|
|
1348
|
+
phase: u[5],
|
|
1349
|
+
receipt: u[6],
|
|
1350
|
+
card: u[7],
|
|
1351
|
+
cost: u[8],
|
|
1352
|
+
bound: !!u[9]
|
|
1353
|
+
};
|
|
1354
|
+
}),
|
|
1355
|
+
cards: Array.from({ length: 4 }, (_, i) => ({
|
|
1356
|
+
configured: !!pages[35][i * 4],
|
|
1357
|
+
cost: pages[35][i * 4 + 1],
|
|
1358
|
+
remaining: pages[35][i * 4 + 2],
|
|
1359
|
+
terrainMask: pages[35][i * 4 + 3]
|
|
1360
|
+
})),
|
|
1361
|
+
armor: Array.from({ length: 3 }, (_, i) => ({
|
|
1362
|
+
health: pages[36][i * 2],
|
|
1363
|
+
damageMask: pages[36][i * 2 + 1]
|
|
1364
|
+
}))
|
|
1365
|
+
};
|
|
1366
|
+
}
|
|
1367
|
+
attachSquad(slot, abilities, options = {}) {
|
|
1368
|
+
let mask = 0;
|
|
1369
|
+
for (const ability of abilities) {
|
|
1370
|
+
const i = SQUAD_ABILITIES.indexOf(ability);
|
|
1371
|
+
if (i < 0) return false;
|
|
1372
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
1373
|
+
mask |= 1 << i;
|
|
1374
|
+
}
|
|
1375
|
+
const data = squadData(options);
|
|
1376
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
1377
|
+
this.refreshEnvironmentViews();
|
|
1378
|
+
this.queryView.set(data);
|
|
1379
|
+
const ok = this.exports.zylem_stage_attach_squad?.(slot, mask) === 1;
|
|
1380
|
+
this.refreshEnvironmentViews();
|
|
1381
|
+
return ok;
|
|
1382
|
+
}
|
|
1383
|
+
detachSquad(slot) {
|
|
1384
|
+
const ok = this.exports.zylem_stage_detach_squad?.(slot) === 1;
|
|
1385
|
+
this.refreshEnvironmentViews();
|
|
1386
|
+
return ok;
|
|
1387
|
+
}
|
|
1388
|
+
squadAction(slot, action) {
|
|
1389
|
+
const encoded = squadOperation(action);
|
|
1390
|
+
if (!encoded) return false;
|
|
1391
|
+
const { op, data } = encoded;
|
|
1392
|
+
const index = Math.floor(op / 4);
|
|
1393
|
+
if (op < 40)
|
|
1394
|
+
assertRuntimeBehavior(this.compatibility, SQUAD_ABILITIES[index]);
|
|
1395
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
1396
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.length > 16 || data.some((x) => !Number.isFinite(x)))
|
|
1397
|
+
return false;
|
|
1398
|
+
this.refreshEnvironmentViews();
|
|
1399
|
+
this.queryView.fill(0);
|
|
1400
|
+
this.queryView.set(data);
|
|
1401
|
+
const ok = this.exports.zylem_stage_squad_action?.(
|
|
1402
|
+
slot,
|
|
1403
|
+
target,
|
|
1404
|
+
op,
|
|
1405
|
+
action.requestId
|
|
1406
|
+
) === 1;
|
|
1407
|
+
this.refreshEnvironmentViews();
|
|
1408
|
+
return ok;
|
|
1409
|
+
}
|
|
1410
|
+
querySquad(slot) {
|
|
1411
|
+
const pages = [];
|
|
1412
|
+
for (let n = 0; n < 28; n++) {
|
|
1413
|
+
if (this.exports.zylem_stage_query_squad?.(slot, n) !== 1)
|
|
1414
|
+
return null;
|
|
1415
|
+
this.refreshEnvironmentViews();
|
|
1416
|
+
pages.push(Array.from(this.queryView));
|
|
1417
|
+
}
|
|
1418
|
+
const a = pages[0], b = pages[1];
|
|
1419
|
+
return {
|
|
1420
|
+
abilities: SQUAD_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
1421
|
+
lastRequest: a[1],
|
|
1422
|
+
revision: a[2],
|
|
1423
|
+
whistling: !!a[3],
|
|
1424
|
+
radius: a[4],
|
|
1425
|
+
maximumRadius: a[5],
|
|
1426
|
+
recalls: a[6],
|
|
1427
|
+
flightSerial: a[7],
|
|
1428
|
+
completed: a[8],
|
|
1429
|
+
hitSerial: a[9],
|
|
1430
|
+
lossSerial: a[10],
|
|
1431
|
+
deliverySerial: a[11],
|
|
1432
|
+
spawnSerial: a[12],
|
|
1433
|
+
daySerial: a[13],
|
|
1434
|
+
dayPhase: a[14],
|
|
1435
|
+
dayRemaining: a[15],
|
|
1436
|
+
dayBase: b[0],
|
|
1437
|
+
safeRadius: b[1],
|
|
1438
|
+
safe: b[2],
|
|
1439
|
+
lost: b[3],
|
|
1440
|
+
blocked: b[4],
|
|
1441
|
+
workers: Array.from({ length: 8 }, (_, i) => {
|
|
1442
|
+
const u = pages[2 + i], p = pages[10 + i];
|
|
1443
|
+
return {
|
|
1444
|
+
present: !!u[0],
|
|
1445
|
+
mode: u[1],
|
|
1446
|
+
species: u[2],
|
|
1447
|
+
growth: u[3],
|
|
1448
|
+
task: u[4],
|
|
1449
|
+
speed: u[5],
|
|
1450
|
+
workRate: u[6],
|
|
1451
|
+
strength: u[7],
|
|
1452
|
+
damage: u[8],
|
|
1453
|
+
recallable: !!u[9],
|
|
1454
|
+
protected: !!u[10],
|
|
1455
|
+
hazard: u[11],
|
|
1456
|
+
panicRemaining: u[12],
|
|
1457
|
+
flightResult: u[13],
|
|
1458
|
+
growthReceipt: u[14],
|
|
1459
|
+
lossReceipt: u[15],
|
|
1460
|
+
x: p[0],
|
|
1461
|
+
y: p[1],
|
|
1462
|
+
z: p[2],
|
|
1463
|
+
goalX: p[3],
|
|
1464
|
+
goalY: p[4],
|
|
1465
|
+
goalZ: p[5],
|
|
1466
|
+
slotX: p[6],
|
|
1467
|
+
slotY: p[7],
|
|
1468
|
+
slotZ: p[8],
|
|
1469
|
+
flightTime: p[9],
|
|
1470
|
+
flightDuration: p[10],
|
|
1471
|
+
attackClock: p[11],
|
|
1472
|
+
dealt: p[12],
|
|
1473
|
+
landedTask: p[13]
|
|
1474
|
+
};
|
|
1475
|
+
}),
|
|
1476
|
+
tasks: Array.from({ length: 4 }, (_, i) => {
|
|
1477
|
+
const u = pages[18 + i], p = pages[22 + i];
|
|
1478
|
+
return {
|
|
1479
|
+
present: !!u[0],
|
|
1480
|
+
kind: u[1],
|
|
1481
|
+
phase: u[2],
|
|
1482
|
+
required: u[3],
|
|
1483
|
+
progress: u[4],
|
|
1484
|
+
capacity: u[5],
|
|
1485
|
+
value: u[6],
|
|
1486
|
+
health: u[7],
|
|
1487
|
+
stored: u[8],
|
|
1488
|
+
active: u[9],
|
|
1489
|
+
populationCapacity: u[10],
|
|
1490
|
+
activeLimit: u[11],
|
|
1491
|
+
receipt: u[12],
|
|
1492
|
+
assigned: u[13],
|
|
1493
|
+
strength: u[14],
|
|
1494
|
+
speed: u[15],
|
|
1495
|
+
x: p[0],
|
|
1496
|
+
y: p[1],
|
|
1497
|
+
z: p[2],
|
|
1498
|
+
destinationX: p[3],
|
|
1499
|
+
destinationY: p[4],
|
|
1500
|
+
destinationZ: p[5],
|
|
1501
|
+
routed: !!p[6]
|
|
1502
|
+
};
|
|
1503
|
+
}),
|
|
1504
|
+
growth: Array.from({ length: 3 }, (_, i) => ({
|
|
1505
|
+
speed: pages[26][i * 2],
|
|
1506
|
+
work: pages[26][i * 2 + 1]
|
|
1507
|
+
})),
|
|
1508
|
+
affinities: Array.from({ length: 4 }, (_, i) => ({
|
|
1509
|
+
immuneMask: pages[27][i * 3],
|
|
1510
|
+
rescueMask: pages[27][i * 3 + 1],
|
|
1511
|
+
panicDuration: pages[27][i * 3 + 2]
|
|
1512
|
+
}))
|
|
1513
|
+
};
|
|
1514
|
+
}
|
|
1515
|
+
attachTactics(slot, abilities, options = {}) {
|
|
1516
|
+
let mask = 0;
|
|
1517
|
+
for (const ability of abilities) {
|
|
1518
|
+
const i = TACTICS_ABILITIES.indexOf(ability);
|
|
1519
|
+
if (i < 0) return false;
|
|
1520
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
1521
|
+
mask |= 1 << i;
|
|
1522
|
+
}
|
|
1523
|
+
const data = tacticsData(options);
|
|
1524
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
1525
|
+
this.refreshEnvironmentViews();
|
|
1526
|
+
this.queryView.set(data);
|
|
1527
|
+
const ok = this.exports.zylem_stage_attach_tactics?.(slot, mask) === 1;
|
|
1528
|
+
this.refreshEnvironmentViews();
|
|
1529
|
+
return ok;
|
|
1530
|
+
}
|
|
1531
|
+
detachTactics(slot) {
|
|
1532
|
+
const ok = this.exports.zylem_stage_detach_tactics?.(slot) === 1;
|
|
1533
|
+
this.refreshEnvironmentViews();
|
|
1534
|
+
return ok;
|
|
1535
|
+
}
|
|
1536
|
+
tacticsAction(slot, action) {
|
|
1537
|
+
const encoded = tacticsOperation(action);
|
|
1538
|
+
if (!encoded) return false;
|
|
1539
|
+
const { op, data } = encoded;
|
|
1540
|
+
const index = Math.floor(op / 4);
|
|
1541
|
+
if (op < 40)
|
|
1542
|
+
assertRuntimeBehavior(
|
|
1543
|
+
this.compatibility,
|
|
1544
|
+
TACTICS_ABILITIES[index]
|
|
1545
|
+
);
|
|
1546
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
1547
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.length > 16 || data.some((x) => !Number.isFinite(x)))
|
|
1548
|
+
return false;
|
|
1549
|
+
this.refreshEnvironmentViews();
|
|
1550
|
+
this.queryView.fill(0);
|
|
1551
|
+
this.queryView.set(data);
|
|
1552
|
+
const ok = this.exports.zylem_stage_tactics_action?.(
|
|
1553
|
+
slot,
|
|
1554
|
+
target,
|
|
1555
|
+
op,
|
|
1556
|
+
action.requestId
|
|
1557
|
+
) === 1;
|
|
1558
|
+
this.refreshEnvironmentViews();
|
|
1559
|
+
return ok;
|
|
1560
|
+
}
|
|
1561
|
+
queryTactics(slot) {
|
|
1562
|
+
const pages = [];
|
|
1563
|
+
for (let n = 0; n < 34; n++) {
|
|
1564
|
+
if (this.exports.zylem_stage_query_tactics?.(slot, n) !== 1)
|
|
1565
|
+
return null;
|
|
1566
|
+
this.refreshEnvironmentViews();
|
|
1567
|
+
pages.push(Array.from(this.queryView));
|
|
1568
|
+
}
|
|
1569
|
+
const a = pages[0], b = pages[1];
|
|
1570
|
+
return {
|
|
1571
|
+
abilities: TACTICS_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
1572
|
+
lastRequest: a[1],
|
|
1573
|
+
revision: a[2],
|
|
1574
|
+
width: a[3],
|
|
1575
|
+
height: a[4],
|
|
1576
|
+
phase: a[5],
|
|
1577
|
+
team: a[6],
|
|
1578
|
+
movementUnit: a[7],
|
|
1579
|
+
rangeUnit: a[8],
|
|
1580
|
+
rangeAllowed: !!a[9],
|
|
1581
|
+
rangeDistance: a[10],
|
|
1582
|
+
terrainDefense: a[11],
|
|
1583
|
+
terrainAvoid: a[12],
|
|
1584
|
+
healed: a[13],
|
|
1585
|
+
previewDamage: a[14],
|
|
1586
|
+
lastCost: a[15],
|
|
1587
|
+
combatSerial: b[0],
|
|
1588
|
+
combatPhase: b[1],
|
|
1589
|
+
cursor: b[2],
|
|
1590
|
+
strikeCount: b[3],
|
|
1591
|
+
lastAttacker: b[4],
|
|
1592
|
+
lastDefender: b[5],
|
|
1593
|
+
damage: b[6],
|
|
1594
|
+
hit: !!b[7],
|
|
1595
|
+
lossSerial: b[8],
|
|
1596
|
+
captureSerial: b[9],
|
|
1597
|
+
supplySerial: b[10],
|
|
1598
|
+
transportSerial: b[11],
|
|
1599
|
+
advantageDamage: b[12],
|
|
1600
|
+
advantageHit: b[13],
|
|
1601
|
+
powerSerial: b[14],
|
|
1602
|
+
units: Array.from({ length: 8 }, (_, i) => {
|
|
1603
|
+
const u = [...pages[2 + i], ...pages[10 + i]];
|
|
1604
|
+
return {
|
|
1605
|
+
present: !!u[0],
|
|
1606
|
+
x: u[1],
|
|
1607
|
+
y: u[2],
|
|
1608
|
+
team: u[3],
|
|
1609
|
+
unitClass: u[4],
|
|
1610
|
+
health: u[5],
|
|
1611
|
+
maximumHealth: u[6],
|
|
1612
|
+
movementRemaining: u[7],
|
|
1613
|
+
attack: u[8],
|
|
1614
|
+
defense: u[9],
|
|
1615
|
+
speed: u[10],
|
|
1616
|
+
weapon: u[11],
|
|
1617
|
+
minimumRange: u[12],
|
|
1618
|
+
maximumRange: u[13],
|
|
1619
|
+
fuel: u[14],
|
|
1620
|
+
ammo: u[15],
|
|
1621
|
+
loss: u[16],
|
|
1622
|
+
lossSerial: u[17],
|
|
1623
|
+
exempt: !!u[18],
|
|
1624
|
+
carrier: u[19],
|
|
1625
|
+
size: u[20],
|
|
1626
|
+
capacity: u[21],
|
|
1627
|
+
cargoMask: u[22],
|
|
1628
|
+
supplyMask: u[23],
|
|
1629
|
+
durability: u[24],
|
|
1630
|
+
acted: !!u[25],
|
|
1631
|
+
spent: u[26],
|
|
1632
|
+
resourceSerial: u[27],
|
|
1633
|
+
healPhase: u[28],
|
|
1634
|
+
maximumFuel: u[29],
|
|
1635
|
+
maximumAmmo: u[30],
|
|
1636
|
+
lineOfSight: !!u[31]
|
|
1637
|
+
};
|
|
1638
|
+
}),
|
|
1639
|
+
structures: Array.from({ length: 8 }, (_, i) => {
|
|
1640
|
+
const u = pages[26 + Math.floor(i / 2)].slice(
|
|
1641
|
+
i % 2 * 8,
|
|
1642
|
+
i % 2 * 8 + 8
|
|
1643
|
+
);
|
|
1644
|
+
return {
|
|
1645
|
+
present: !!u[0],
|
|
1646
|
+
x: u[1],
|
|
1647
|
+
y: u[2],
|
|
1648
|
+
owner: u[3],
|
|
1649
|
+
progress: u[4],
|
|
1650
|
+
maximum: u[5],
|
|
1651
|
+
fuel: u[6],
|
|
1652
|
+
ammo: u[7]
|
|
1653
|
+
};
|
|
1654
|
+
}),
|
|
1655
|
+
powers: Array.from({ length: 4 }, (_, i) => {
|
|
1656
|
+
const u = pages[30 + i];
|
|
1657
|
+
return {
|
|
1658
|
+
charge: u[0],
|
|
1659
|
+
threshold: u[1],
|
|
1660
|
+
duration: u[2],
|
|
1661
|
+
active: !!u[3],
|
|
1662
|
+
remainingTurns: u[4],
|
|
1663
|
+
attack: u[5],
|
|
1664
|
+
defense: u[6],
|
|
1665
|
+
movement: u[7],
|
|
1666
|
+
chargeSerial: u[8],
|
|
1667
|
+
turns: u[9]
|
|
1668
|
+
};
|
|
1669
|
+
}),
|
|
1670
|
+
cells: Array.from({ length: 64 }, (_, i) => {
|
|
1671
|
+
const p = pages[18 + Math.floor(i / 8)], code = p[i % 8];
|
|
1672
|
+
return {
|
|
1673
|
+
x: i % 8,
|
|
1674
|
+
y: Math.floor(i / 8),
|
|
1675
|
+
terrain: code & 7,
|
|
1676
|
+
blocked: !!(code & 8),
|
|
1677
|
+
occupant: code >> 4 & 15,
|
|
1678
|
+
structure: code >> 8 & 15,
|
|
1679
|
+
inRange: !!(code & 4096),
|
|
1680
|
+
cost: p[i % 8 + 8]
|
|
1681
|
+
};
|
|
1682
|
+
}).filter((c) => c.x < a[3] && c.y < a[4])
|
|
1683
|
+
};
|
|
1684
|
+
}
|
|
1685
|
+
attachBattle(slot, abilities, options = {}) {
|
|
1686
|
+
let mask = 0;
|
|
1687
|
+
for (const ability of abilities) {
|
|
1688
|
+
const i = BATTLE_ABILITIES.indexOf(ability);
|
|
1689
|
+
if (i < 0) return false;
|
|
1690
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
1691
|
+
mask |= 1 << i;
|
|
1692
|
+
}
|
|
1693
|
+
const data = battleData(options);
|
|
1694
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
1695
|
+
this.refreshEnvironmentViews();
|
|
1696
|
+
this.queryView.set(data);
|
|
1697
|
+
const ok = this.exports.zylem_stage_attach_battle?.(slot, mask) === 1;
|
|
1698
|
+
this.refreshEnvironmentViews();
|
|
1699
|
+
return ok;
|
|
1700
|
+
}
|
|
1701
|
+
detachBattle(slot) {
|
|
1702
|
+
const ok = this.exports.zylem_stage_detach_battle?.(slot) === 1;
|
|
1703
|
+
this.refreshEnvironmentViews();
|
|
1704
|
+
return ok;
|
|
1705
|
+
}
|
|
1706
|
+
battleAction(slot, action) {
|
|
1707
|
+
const encoded = battleOperation(action);
|
|
1708
|
+
if (!encoded) return false;
|
|
1709
|
+
const { op, data } = encoded;
|
|
1710
|
+
const index = Math.floor(op / 4);
|
|
1711
|
+
assertRuntimeBehavior(this.compatibility, BATTLE_ABILITIES[index]);
|
|
1712
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
1713
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.length > 16 || data.some((x) => !Number.isFinite(x)))
|
|
1714
|
+
return false;
|
|
1715
|
+
this.refreshEnvironmentViews();
|
|
1716
|
+
this.queryView.fill(0);
|
|
1717
|
+
this.queryView.set(data);
|
|
1718
|
+
const ok = this.exports.zylem_stage_battle_action?.(
|
|
1719
|
+
slot,
|
|
1720
|
+
target,
|
|
1721
|
+
op,
|
|
1722
|
+
action.requestId
|
|
1723
|
+
) === 1;
|
|
1724
|
+
this.refreshEnvironmentViews();
|
|
1725
|
+
return ok;
|
|
1726
|
+
}
|
|
1727
|
+
queryBattle(slot) {
|
|
1728
|
+
const pages = [];
|
|
1729
|
+
for (let n = 0; n < 10; n++) {
|
|
1730
|
+
if (this.exports.zylem_stage_query_battle?.(slot, n) !== 1)
|
|
1731
|
+
return null;
|
|
1732
|
+
this.refreshEnvironmentViews();
|
|
1733
|
+
pages.push(Array.from(this.queryView));
|
|
1734
|
+
}
|
|
1735
|
+
const [a, b, c, d, e, f, g, h, i, j] = pages;
|
|
1736
|
+
const v = (p, i2) => [
|
|
1737
|
+
p[i2],
|
|
1738
|
+
p[i2 + 1],
|
|
1739
|
+
p[i2 + 2]
|
|
1740
|
+
];
|
|
1741
|
+
const q = (p, i2) => [
|
|
1742
|
+
p[i2],
|
|
1743
|
+
p[i2 + 1],
|
|
1744
|
+
p[i2 + 2],
|
|
1745
|
+
p[i2 + 3]
|
|
1746
|
+
];
|
|
1747
|
+
return {
|
|
1748
|
+
abilities: BATTLE_ABILITIES.filter((_, i2) => !!(a[0] & 1 << i2)),
|
|
1749
|
+
lastRequest: a[1],
|
|
1750
|
+
revision: a[2],
|
|
1751
|
+
outcome: a[3],
|
|
1752
|
+
points: a[4],
|
|
1753
|
+
budgetTurn: a[5],
|
|
1754
|
+
turn: a[6],
|
|
1755
|
+
frozen: !!a[7],
|
|
1756
|
+
orderCount: a[8],
|
|
1757
|
+
cursor: a[9],
|
|
1758
|
+
lastAction: a[10],
|
|
1759
|
+
canceled: a[11],
|
|
1760
|
+
typeSerial: a[12],
|
|
1761
|
+
multiplier: a[13],
|
|
1762
|
+
damage: a[14],
|
|
1763
|
+
reaction: a[15],
|
|
1764
|
+
hook: b[0],
|
|
1765
|
+
tickAmount: b[1],
|
|
1766
|
+
blocked: !!b[2],
|
|
1767
|
+
captureSerial: b[3],
|
|
1768
|
+
captureResult: b[4],
|
|
1769
|
+
captureChance: b[5],
|
|
1770
|
+
captureRoll: b[6],
|
|
1771
|
+
captureStock: b[7],
|
|
1772
|
+
captureItem: b[8],
|
|
1773
|
+
species: b[9],
|
|
1774
|
+
level: b[10],
|
|
1775
|
+
friendship: b[11],
|
|
1776
|
+
evolutionSerial: b[12],
|
|
1777
|
+
usedItem: b[13],
|
|
1778
|
+
stats: v(c, 0),
|
|
1779
|
+
moves: q(c, 3),
|
|
1780
|
+
moveSerial: c[7],
|
|
1781
|
+
timingPhase: c[8],
|
|
1782
|
+
clock: c[9],
|
|
1783
|
+
inputCount: c[10],
|
|
1784
|
+
inputNext: c[11],
|
|
1785
|
+
hits: c[12],
|
|
1786
|
+
quality: c[13],
|
|
1787
|
+
actionMultiplier: c[14],
|
|
1788
|
+
window: c[15],
|
|
1789
|
+
times: q(d, 0),
|
|
1790
|
+
buttons: q(d, 4),
|
|
1791
|
+
activePartner: d[8],
|
|
1792
|
+
swapSerial: d[9],
|
|
1793
|
+
passiveBudget: d[10],
|
|
1794
|
+
spent: d[11],
|
|
1795
|
+
modifiers: v(d, 12),
|
|
1796
|
+
bonus: d[15],
|
|
1797
|
+
openingPhase: e[0],
|
|
1798
|
+
openingSide: e[1],
|
|
1799
|
+
openingAttack: e[2],
|
|
1800
|
+
openingSerial: e[3],
|
|
1801
|
+
escapeAttempts: e[4],
|
|
1802
|
+
escapeResult: e[5],
|
|
1803
|
+
escapeChance: e[6],
|
|
1804
|
+
escapeRoll: e[7],
|
|
1805
|
+
order: f.slice(0, 8),
|
|
1806
|
+
queued: f.slice(8).map(Boolean),
|
|
1807
|
+
partnerHealth: g.slice(0, 8),
|
|
1808
|
+
partnerMaximum: g.slice(8),
|
|
1809
|
+
passiveCounts: h.slice(0, 8),
|
|
1810
|
+
passiveIds: h.slice(8),
|
|
1811
|
+
statusIds: i.slice(0, 4),
|
|
1812
|
+
statusTurns: i.slice(4, 8),
|
|
1813
|
+
statusAmounts: i.slice(8, 12),
|
|
1814
|
+
statusPhases: i.slice(12),
|
|
1815
|
+
typeMatrix: j
|
|
1816
|
+
};
|
|
1817
|
+
}
|
|
1818
|
+
attachRpg(slot, abilities, options = {}) {
|
|
1819
|
+
let mask = 0;
|
|
1820
|
+
for (const ability of abilities) {
|
|
1821
|
+
const i = RPG_ABILITIES.indexOf(ability);
|
|
1822
|
+
if (i < 0) return false;
|
|
1823
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
1824
|
+
mask |= 1 << i;
|
|
1825
|
+
}
|
|
1826
|
+
const data = rpgData(options);
|
|
1827
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
1828
|
+
this.refreshEnvironmentViews();
|
|
1829
|
+
this.queryView.set(data);
|
|
1830
|
+
const ok = this.exports.zylem_stage_attach_rpg?.(slot, mask) === 1;
|
|
1831
|
+
this.refreshEnvironmentViews();
|
|
1832
|
+
return ok;
|
|
1833
|
+
}
|
|
1834
|
+
detachRpg(slot) {
|
|
1835
|
+
const ok = this.exports.zylem_stage_detach_rpg?.(slot) === 1;
|
|
1836
|
+
this.refreshEnvironmentViews();
|
|
1837
|
+
return ok;
|
|
1838
|
+
}
|
|
1839
|
+
rpgAction(slot, action) {
|
|
1840
|
+
const encoded = rpgOperation(action);
|
|
1841
|
+
if (!encoded) return false;
|
|
1842
|
+
const { op, data } = encoded;
|
|
1843
|
+
const index = Math.floor(op / 4);
|
|
1844
|
+
assertRuntimeBehavior(this.compatibility, RPG_ABILITIES[index]);
|
|
1845
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
1846
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.some((x) => !Number.isFinite(x)))
|
|
1847
|
+
return false;
|
|
1848
|
+
this.refreshEnvironmentViews();
|
|
1849
|
+
this.queryView.fill(0);
|
|
1850
|
+
this.queryView.set(data);
|
|
1851
|
+
const ok = this.exports.zylem_stage_rpg_action?.(
|
|
1852
|
+
slot,
|
|
1853
|
+
target,
|
|
1854
|
+
op,
|
|
1855
|
+
action.requestId
|
|
1856
|
+
) === 1;
|
|
1857
|
+
this.refreshEnvironmentViews();
|
|
1858
|
+
return ok;
|
|
1859
|
+
}
|
|
1860
|
+
queryRpg(slot) {
|
|
1861
|
+
const pages = [];
|
|
1862
|
+
for (let n = 0; n < 14; n++) {
|
|
1863
|
+
if (this.exports.zylem_stage_query_rpg?.(slot, n) !== 1)
|
|
1864
|
+
return null;
|
|
1865
|
+
this.refreshEnvironmentViews();
|
|
1866
|
+
pages.push(Array.from(this.queryView));
|
|
1867
|
+
}
|
|
1868
|
+
const [a, b, c, d] = pages;
|
|
1869
|
+
const v = (p, i) => [
|
|
1870
|
+
p[i],
|
|
1871
|
+
p[i + 1],
|
|
1872
|
+
p[i + 2]
|
|
1873
|
+
];
|
|
1874
|
+
const affixes = (p) => Array.from({ length: 4 }, (_, i) => ({
|
|
1875
|
+
id: p[i * 4],
|
|
1876
|
+
stat: p[i * 4 + 1],
|
|
1877
|
+
amount: p[i * 4 + 2],
|
|
1878
|
+
cost: p[i * 4 + 3]
|
|
1879
|
+
})).filter((f) => f.id > 0);
|
|
1880
|
+
return {
|
|
1881
|
+
abilities: RPG_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
1882
|
+
lastRequest: a[1],
|
|
1883
|
+
revision: a[2],
|
|
1884
|
+
base: v(a, 3),
|
|
1885
|
+
derived: v(a, 6),
|
|
1886
|
+
health: a[9],
|
|
1887
|
+
mana: a[10],
|
|
1888
|
+
currency: a[11],
|
|
1889
|
+
repairCost: a[12],
|
|
1890
|
+
beltSerial: a[13],
|
|
1891
|
+
healthGained: a[14],
|
|
1892
|
+
manaGained: a[15],
|
|
1893
|
+
affixSerial: b[0],
|
|
1894
|
+
affixCount: b[1],
|
|
1895
|
+
affixSpent: b[2],
|
|
1896
|
+
affixSeed: b[3],
|
|
1897
|
+
lootSerial: b[4],
|
|
1898
|
+
lootType: b[5],
|
|
1899
|
+
lootRarity: b[6],
|
|
1900
|
+
lootSeed: b[7],
|
|
1901
|
+
dropPhase: b[8],
|
|
1902
|
+
deathSerial: b[9],
|
|
1903
|
+
dropType: b[10],
|
|
1904
|
+
dropRarity: b[11],
|
|
1905
|
+
reservation: b[12],
|
|
1906
|
+
dropAffixCount: b[13],
|
|
1907
|
+
leechSerial: b[14],
|
|
1908
|
+
damageSerial: c[0],
|
|
1909
|
+
damage: c[1],
|
|
1910
|
+
damageType: c[2],
|
|
1911
|
+
damageFlags: c[3],
|
|
1912
|
+
reaction: c[4],
|
|
1913
|
+
familiarPhase: c[5],
|
|
1914
|
+
destination: v(c, 6),
|
|
1915
|
+
actionSerial: c[9],
|
|
1916
|
+
cooldown: c[10],
|
|
1917
|
+
form: c[11],
|
|
1918
|
+
formPhase: c[12],
|
|
1919
|
+
formRadius: c[13],
|
|
1920
|
+
formSpeed: c[14],
|
|
1921
|
+
formSerial: c[15],
|
|
1922
|
+
equipmentSlots: d.slice(0, 4),
|
|
1923
|
+
beltSlots: d.slice(4, 8),
|
|
1924
|
+
resistances: d.slice(8, 12),
|
|
1925
|
+
immunities: d.slice(12, 16).map(Boolean),
|
|
1926
|
+
items: pages.slice(4, 12).map((i) => ({
|
|
1927
|
+
owned: !!i[0],
|
|
1928
|
+
equipment: !!i[1],
|
|
1929
|
+
slotMask: i[2],
|
|
1930
|
+
requiredStrength: i[3],
|
|
1931
|
+
flat: v(i, 4),
|
|
1932
|
+
percent: v(i, 7),
|
|
1933
|
+
durability: i[10],
|
|
1934
|
+
maximumDurability: i[11],
|
|
1935
|
+
count: i[12],
|
|
1936
|
+
kind: i[13],
|
|
1937
|
+
potency: i[14],
|
|
1938
|
+
lastWear: i[15]
|
|
1939
|
+
})),
|
|
1940
|
+
affixes: affixes(pages[12]),
|
|
1941
|
+
dropAffixes: affixes(pages[13])
|
|
1942
|
+
};
|
|
1943
|
+
}
|
|
1944
|
+
attachSports(slot, abilities, options = {}) {
|
|
1945
|
+
let mask = 0;
|
|
1946
|
+
for (const ability of abilities) {
|
|
1947
|
+
const i = SPORTS_ABILITIES.indexOf(ability);
|
|
1948
|
+
if (i < 0) return false;
|
|
1949
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
1950
|
+
mask |= 1 << i;
|
|
1951
|
+
}
|
|
1952
|
+
const data = sportsData(options);
|
|
1953
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
1954
|
+
this.refreshEnvironmentViews();
|
|
1955
|
+
this.queryView.set(data);
|
|
1956
|
+
const ok = this.exports.zylem_stage_attach_sports?.(slot, mask) === 1;
|
|
1957
|
+
this.refreshEnvironmentViews();
|
|
1958
|
+
return ok;
|
|
1959
|
+
}
|
|
1960
|
+
detachSports(slot) {
|
|
1961
|
+
const ok = this.exports.zylem_stage_detach_sports?.(slot) === 1;
|
|
1962
|
+
this.refreshEnvironmentViews();
|
|
1963
|
+
return ok;
|
|
1964
|
+
}
|
|
1965
|
+
sportsAction(slot, action) {
|
|
1966
|
+
const encoded = sportsOperation(action);
|
|
1967
|
+
if (!encoded) return false;
|
|
1968
|
+
const { op, data } = encoded;
|
|
1969
|
+
const index = Math.floor(op / 4);
|
|
1970
|
+
assertRuntimeBehavior(this.compatibility, SPORTS_ABILITIES[index]);
|
|
1971
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
1972
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.some((x) => !Number.isFinite(x)))
|
|
1973
|
+
return false;
|
|
1974
|
+
this.refreshEnvironmentViews();
|
|
1975
|
+
this.queryView.fill(0);
|
|
1976
|
+
this.queryView.set(data);
|
|
1977
|
+
const ok = this.exports.zylem_stage_sports_action?.(
|
|
1978
|
+
slot,
|
|
1979
|
+
target,
|
|
1980
|
+
op,
|
|
1981
|
+
action.requestId
|
|
1982
|
+
) === 1;
|
|
1983
|
+
this.refreshEnvironmentViews();
|
|
1984
|
+
return ok;
|
|
1985
|
+
}
|
|
1986
|
+
querySports(slot) {
|
|
1987
|
+
const page = (n) => {
|
|
1988
|
+
if (this.exports.zylem_stage_query_sports?.(slot, n) !== 1)
|
|
1989
|
+
return null;
|
|
1990
|
+
this.refreshEnvironmentViews();
|
|
1991
|
+
return Array.from(this.queryView);
|
|
1992
|
+
};
|
|
1993
|
+
const a = page(0), b = page(1), c = page(2), d = page(3);
|
|
1994
|
+
if (!a || !b || !c || !d) return null;
|
|
1995
|
+
const v = (p, i) => [
|
|
1996
|
+
p[i],
|
|
1997
|
+
p[i + 1],
|
|
1998
|
+
p[i + 2]
|
|
1999
|
+
];
|
|
2000
|
+
return {
|
|
2001
|
+
abilities: SPORTS_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
2002
|
+
lastRequest: a[1],
|
|
2003
|
+
revision: a[2],
|
|
2004
|
+
swingPhase: a[3],
|
|
2005
|
+
swingTime: a[4],
|
|
2006
|
+
power: a[5],
|
|
2007
|
+
directionError: a[6],
|
|
2008
|
+
swingSerial: a[7],
|
|
2009
|
+
shotSerial: a[8],
|
|
2010
|
+
shotVelocity: v(a, 9),
|
|
2011
|
+
shotSpin: v(a, 12),
|
|
2012
|
+
flightPhase: a[15],
|
|
2013
|
+
destination: v(b, 0),
|
|
2014
|
+
velocity: v(b, 3),
|
|
2015
|
+
spin: v(b, 6),
|
|
2016
|
+
collisionSerial: b[9],
|
|
2017
|
+
impactSerial: b[10],
|
|
2018
|
+
impactVelocity: v(b, 11),
|
|
2019
|
+
puttPhase: b[14],
|
|
2020
|
+
bounceEpoch: b[15],
|
|
2021
|
+
racketPhase: c[0],
|
|
2022
|
+
racketTime: c[1],
|
|
2023
|
+
contactQuality: c[2],
|
|
2024
|
+
contactSerial: c[3],
|
|
2025
|
+
contactAge: c[4],
|
|
2026
|
+
placementTime: c[5],
|
|
2027
|
+
placement: v(c, 6),
|
|
2028
|
+
servePhase: c[9],
|
|
2029
|
+
attempt: c[10],
|
|
2030
|
+
server: c[11],
|
|
2031
|
+
netTouched: !!c[12],
|
|
2032
|
+
lets: c[13],
|
|
2033
|
+
rallyPhase: c[14],
|
|
2034
|
+
lastHitter: c[15],
|
|
2035
|
+
bounceCount: d[0],
|
|
2036
|
+
crossedNet: !!d[1],
|
|
2037
|
+
winner: d[2],
|
|
2038
|
+
pointSerial: d[3],
|
|
2039
|
+
pointReason: d[4],
|
|
2040
|
+
supported: !!d[5],
|
|
2041
|
+
wind: v(d, 6),
|
|
2042
|
+
consumedShot: d[9],
|
|
2043
|
+
consumedSwing: d[10],
|
|
2044
|
+
consumedContact: d[11],
|
|
2045
|
+
adjudicatedContact: d[12],
|
|
2046
|
+
adjudicatedBounce: d[13]
|
|
2047
|
+
};
|
|
2048
|
+
}
|
|
2049
|
+
attachSkate(slot, abilities, options = {}) {
|
|
2050
|
+
let mask = 0;
|
|
2051
|
+
for (const ability of abilities) {
|
|
2052
|
+
const i = SKATE_ABILITIES.indexOf(ability);
|
|
2053
|
+
if (i < 0) return false;
|
|
2054
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
2055
|
+
mask |= 1 << i;
|
|
2056
|
+
}
|
|
2057
|
+
const data = skateData(options);
|
|
2058
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
2059
|
+
this.refreshEnvironmentViews();
|
|
2060
|
+
this.queryView.set(data);
|
|
2061
|
+
const ok = this.exports.zylem_stage_attach_skate?.(slot, mask) === 1;
|
|
2062
|
+
this.refreshEnvironmentViews();
|
|
2063
|
+
return ok;
|
|
2064
|
+
}
|
|
2065
|
+
detachSkate(slot) {
|
|
2066
|
+
const ok = this.exports.zylem_stage_detach_skate?.(slot) === 1;
|
|
2067
|
+
this.refreshEnvironmentViews();
|
|
2068
|
+
return ok;
|
|
2069
|
+
}
|
|
2070
|
+
skateAction(slot, action) {
|
|
2071
|
+
const encoded = skateOperation(action);
|
|
2072
|
+
if (!encoded) return false;
|
|
2073
|
+
const { op, data } = encoded;
|
|
2074
|
+
const index = Math.floor(op / 4);
|
|
2075
|
+
assertRuntimeBehavior(this.compatibility, SKATE_ABILITIES[index]);
|
|
2076
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
2077
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.some((x) => !Number.isFinite(x)))
|
|
2078
|
+
return false;
|
|
2079
|
+
this.refreshEnvironmentViews();
|
|
2080
|
+
this.queryView.fill(0);
|
|
2081
|
+
this.queryView.set(data);
|
|
2082
|
+
const ok = this.exports.zylem_stage_skate_action?.(
|
|
2083
|
+
slot,
|
|
2084
|
+
target,
|
|
2085
|
+
op,
|
|
2086
|
+
action.requestId
|
|
2087
|
+
) === 1;
|
|
2088
|
+
this.refreshEnvironmentViews();
|
|
2089
|
+
return ok;
|
|
2090
|
+
}
|
|
2091
|
+
querySkate(slot) {
|
|
2092
|
+
const page = (n) => {
|
|
2093
|
+
if (this.exports.zylem_stage_query_skate?.(slot, n) !== 1)
|
|
2094
|
+
return null;
|
|
2095
|
+
this.refreshEnvironmentViews();
|
|
2096
|
+
return Array.from(this.queryView);
|
|
2097
|
+
};
|
|
2098
|
+
const a = page(0), b = page(1), c = page(2);
|
|
2099
|
+
if (!a || !b || !c) return null;
|
|
2100
|
+
const phases = [
|
|
2101
|
+
"idle",
|
|
2102
|
+
"active",
|
|
2103
|
+
"ended",
|
|
2104
|
+
"bailed",
|
|
2105
|
+
"blocked"
|
|
2106
|
+
];
|
|
2107
|
+
return {
|
|
2108
|
+
abilities: SKATE_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
2109
|
+
lastRequest: a[1],
|
|
2110
|
+
revision: a[2],
|
|
2111
|
+
railPhase: phases[a[3]],
|
|
2112
|
+
railCoordinate: a[4],
|
|
2113
|
+
balance: a[5],
|
|
2114
|
+
balanceTime: a[6],
|
|
2115
|
+
wallPhase: phases[a[7]],
|
|
2116
|
+
wallRemaining: a[8],
|
|
2117
|
+
manualPhase: phases[a[9]],
|
|
2118
|
+
destination: [a[10], a[11], a[12]],
|
|
2119
|
+
velocity: [a[13], a[14], a[15]],
|
|
2120
|
+
launchSerial: b[0],
|
|
2121
|
+
launchVelocity: [b[1], b[2], b[3]],
|
|
2122
|
+
flight: b[4],
|
|
2123
|
+
comboOpen: !!b[5],
|
|
2124
|
+
landing: ["none", "landed", "bailed"][b[6]],
|
|
2125
|
+
resolvedFlight: b[7],
|
|
2126
|
+
pendingBase: b[8],
|
|
2127
|
+
trickCount: b[9],
|
|
2128
|
+
totalScore: b[10],
|
|
2129
|
+
lastBank: b[11],
|
|
2130
|
+
bankSerial: b[12],
|
|
2131
|
+
repeatFactor: b[13],
|
|
2132
|
+
repeatCount: b[14],
|
|
2133
|
+
historySize: b[15],
|
|
2134
|
+
grab: c[0],
|
|
2135
|
+
grabHeld: !!c[1],
|
|
2136
|
+
grabTime: c[2],
|
|
2137
|
+
releaseAge: c[3],
|
|
2138
|
+
grabValid: !!c[4],
|
|
2139
|
+
windup: c[5],
|
|
2140
|
+
spinRate: c[6],
|
|
2141
|
+
spinAngle: c[7],
|
|
2142
|
+
energy: c[8],
|
|
2143
|
+
boosting: !!c[9],
|
|
2144
|
+
boostFraction: c[10],
|
|
2145
|
+
touchdownCaptured: !!c[11],
|
|
2146
|
+
wallNormal: [c[12], c[13], c[14]],
|
|
2147
|
+
lipRemaining: c[15]
|
|
2148
|
+
};
|
|
2149
|
+
}
|
|
2150
|
+
attachRacing(slot, abilities, options = {}) {
|
|
2151
|
+
let mask = 0;
|
|
2152
|
+
for (const ability of abilities) {
|
|
2153
|
+
const i = RACING_ABILITIES.indexOf(ability);
|
|
2154
|
+
if (i < 0) return false;
|
|
2155
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
2156
|
+
mask |= 1 << i;
|
|
2157
|
+
}
|
|
2158
|
+
const data = racingData(options);
|
|
2159
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
2160
|
+
this.refreshEnvironmentViews();
|
|
2161
|
+
this.queryView.set(data);
|
|
2162
|
+
const ok = this.exports.zylem_stage_attach_racing?.(slot, mask) === 1;
|
|
2163
|
+
this.refreshEnvironmentViews();
|
|
2164
|
+
return ok;
|
|
2165
|
+
}
|
|
2166
|
+
detachRacing(slot) {
|
|
2167
|
+
const ok = this.exports.zylem_stage_detach_racing?.(slot) === 1;
|
|
2168
|
+
this.refreshEnvironmentViews();
|
|
2169
|
+
return ok;
|
|
2170
|
+
}
|
|
2171
|
+
racingAction(slot, action) {
|
|
2172
|
+
const encoded = racingOperation(action);
|
|
2173
|
+
if (!encoded) return false;
|
|
2174
|
+
const { op, data } = encoded;
|
|
2175
|
+
const index = Math.floor(op / 4);
|
|
2176
|
+
assertRuntimeBehavior(this.compatibility, RACING_ABILITIES[index]);
|
|
2177
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
2178
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.some((x) => !Number.isFinite(x)))
|
|
2179
|
+
return false;
|
|
2180
|
+
this.refreshEnvironmentViews();
|
|
2181
|
+
this.queryView.fill(0);
|
|
2182
|
+
this.queryView.set(data);
|
|
2183
|
+
const ok = this.exports.zylem_stage_racing_action?.(
|
|
2184
|
+
slot,
|
|
2185
|
+
target,
|
|
2186
|
+
op,
|
|
2187
|
+
action.requestId
|
|
2188
|
+
) === 1;
|
|
2189
|
+
this.refreshEnvironmentViews();
|
|
2190
|
+
return ok;
|
|
2191
|
+
}
|
|
2192
|
+
queryRacing(slot) {
|
|
2193
|
+
const page = (n) => {
|
|
2194
|
+
if (this.exports.zylem_stage_query_racing?.(slot, n) !== 1)
|
|
2195
|
+
return null;
|
|
2196
|
+
this.refreshEnvironmentViews();
|
|
2197
|
+
return Array.from(this.queryView);
|
|
2198
|
+
};
|
|
2199
|
+
const a = page(0), b = page(1), c = page(2);
|
|
2200
|
+
if (!a || !b || !c) return null;
|
|
2201
|
+
return {
|
|
2202
|
+
abilities: RACING_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
2203
|
+
lastRequest: a[1],
|
|
2204
|
+
revision: a[2],
|
|
2205
|
+
driftCharge: a[3],
|
|
2206
|
+
driftTier: a[4],
|
|
2207
|
+
driftBoost: a[5],
|
|
2208
|
+
draftDwell: a[6],
|
|
2209
|
+
draftBoost: a[7],
|
|
2210
|
+
item: a[8],
|
|
2211
|
+
itemRank: a[9],
|
|
2212
|
+
routeIndex: a[10],
|
|
2213
|
+
homing: ["idle", "following", "hit", "arrived", "cancelled"][a[11]],
|
|
2214
|
+
destination: [a[12], a[13], a[14]],
|
|
2215
|
+
randomState: a[15],
|
|
2216
|
+
nextCheckpoint: b[0],
|
|
2217
|
+
lap: b[1],
|
|
2218
|
+
laps: b[2],
|
|
2219
|
+
racing: !!b[3],
|
|
2220
|
+
supportProbes: b[4],
|
|
2221
|
+
hoverAcceleration: [b[5], b[6], b[7]],
|
|
2222
|
+
trackUp: [b[8], b[9], b[10]],
|
|
2223
|
+
energy: b[11],
|
|
2224
|
+
boostFraction: b[12],
|
|
2225
|
+
attackRemaining: b[13],
|
|
2226
|
+
attackCooldown: b[14],
|
|
2227
|
+
attackHits: b[15],
|
|
2228
|
+
integrity: c[0],
|
|
2229
|
+
damage: ["healthy", "smoke", "fire", "destroyed"][c[1]],
|
|
2230
|
+
burnElapsed: c[2],
|
|
2231
|
+
handlingMultiplier: c[3],
|
|
2232
|
+
seatPhase: ["free", "entering", "occupied", "exiting"][c[4]],
|
|
2233
|
+
seat: c[5],
|
|
2234
|
+
seatDestination: [c[6], c[7], c[8]],
|
|
2235
|
+
seatRemaining: c[9],
|
|
2236
|
+
weightCount: c[10],
|
|
2237
|
+
routePoints: c[11],
|
|
2238
|
+
checkpointCount: c[12],
|
|
2239
|
+
drifting: !!c[13],
|
|
2240
|
+
boosting: !!c[14],
|
|
2241
|
+
attackDirection: c[15]
|
|
2242
|
+
};
|
|
2243
|
+
}
|
|
2244
|
+
attachSurvival(slot, abilities, options = {}) {
|
|
2245
|
+
let mask = 0;
|
|
2246
|
+
for (const ability of abilities) {
|
|
2247
|
+
const i = SURVIVAL_ABILITIES.indexOf(ability);
|
|
2248
|
+
if (i < 0) return false;
|
|
2249
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
2250
|
+
mask |= 1 << i;
|
|
2251
|
+
}
|
|
2252
|
+
const data = survivalData(options);
|
|
2253
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
2254
|
+
this.refreshEnvironmentViews();
|
|
2255
|
+
this.queryView.set(data);
|
|
2256
|
+
const ok = this.exports.zylem_stage_attach_survival?.(slot, mask) === 1;
|
|
2257
|
+
this.refreshEnvironmentViews();
|
|
2258
|
+
return ok;
|
|
2259
|
+
}
|
|
2260
|
+
detachSurvival(slot) {
|
|
2261
|
+
const ok = this.exports.zylem_stage_detach_survival?.(slot) === 1;
|
|
2262
|
+
this.refreshEnvironmentViews();
|
|
2263
|
+
return ok;
|
|
2264
|
+
}
|
|
2265
|
+
survivalAction(slot, action) {
|
|
2266
|
+
const encoded = survivalOperation(action);
|
|
2267
|
+
if (!encoded) return false;
|
|
2268
|
+
const { op, data } = encoded;
|
|
2269
|
+
const index = op <= 2 ? 0 : op <= 4 ? 1 : op <= 6 ? 2 : op <= 8 ? 3 : op <= 10 ? 4 : op <= 13 ? 5 : op <= 16 ? 6 : op <= 19 ? 7 : op <= 23 ? 8 : 9;
|
|
2270
|
+
assertRuntimeBehavior(this.compatibility, SURVIVAL_ABILITIES[index]);
|
|
2271
|
+
const target = "target" in action ? action.target : 4294967295;
|
|
2272
|
+
if (!Number.isInteger(action.requestId) || action.requestId < 1 || action.requestId > 16777215 || !Number.isInteger(target) || target < 0 || target > 4294967295 || data.some((x) => !Number.isFinite(x)))
|
|
2273
|
+
return false;
|
|
2274
|
+
this.refreshEnvironmentViews();
|
|
2275
|
+
this.queryView.fill(0);
|
|
2276
|
+
this.queryView.set(data);
|
|
2277
|
+
const ok = this.exports.zylem_stage_survival_action?.(
|
|
2278
|
+
slot,
|
|
2279
|
+
target,
|
|
2280
|
+
op,
|
|
2281
|
+
action.requestId
|
|
2282
|
+
) === 1;
|
|
2283
|
+
this.refreshEnvironmentViews();
|
|
2284
|
+
return ok;
|
|
2285
|
+
}
|
|
2286
|
+
querySurvival(slot) {
|
|
2287
|
+
const page = (n) => {
|
|
2288
|
+
if (this.exports.zylem_stage_query_survival?.(slot, n) !== 1)
|
|
2289
|
+
return null;
|
|
2290
|
+
this.refreshEnvironmentViews();
|
|
2291
|
+
return Array.from(this.queryView);
|
|
2292
|
+
};
|
|
2293
|
+
const a = page(0), b = page(1);
|
|
2294
|
+
if (!a || !b) return null;
|
|
2295
|
+
const item = (v) => ({
|
|
2296
|
+
id: v[0],
|
|
2297
|
+
kind: v[1],
|
|
2298
|
+
quantity: v[2],
|
|
2299
|
+
limit: v[3],
|
|
2300
|
+
shape: v[4],
|
|
2301
|
+
x: v[5],
|
|
2302
|
+
y: v[6],
|
|
2303
|
+
rotated: !!v[7]
|
|
2304
|
+
});
|
|
2305
|
+
const items = [];
|
|
2306
|
+
for (let i = 0; i < b[0]; i++) {
|
|
2307
|
+
const v = page(2 + i);
|
|
2308
|
+
if (!v) return null;
|
|
2309
|
+
items.push(item(v));
|
|
2310
|
+
}
|
|
2311
|
+
let checkpoint = null;
|
|
2312
|
+
if (b[7]) {
|
|
2313
|
+
const v = page(34);
|
|
2314
|
+
if (!v) return null;
|
|
2315
|
+
const saved = [];
|
|
2316
|
+
for (let i = 0; i < v[8]; i++) {
|
|
2317
|
+
const q = page(35 + i);
|
|
2318
|
+
if (!q) return null;
|
|
2319
|
+
saved.push(item(q));
|
|
2320
|
+
}
|
|
2321
|
+
checkpoint = {
|
|
2322
|
+
version: 1,
|
|
2323
|
+
checkpoint: v[1],
|
|
2324
|
+
requestId: v[2],
|
|
2325
|
+
revision: v[3],
|
|
2326
|
+
currency: v[4],
|
|
2327
|
+
upgradeLevel: v[5],
|
|
2328
|
+
weaponValue: v[6],
|
|
2329
|
+
pressure: v[7],
|
|
2330
|
+
items: saved
|
|
2331
|
+
};
|
|
2332
|
+
}
|
|
2333
|
+
return {
|
|
2334
|
+
abilities: SURVIVAL_ABILITIES.filter(
|
|
2335
|
+
(_, i) => !!(a[0] & 1 << i)
|
|
2336
|
+
),
|
|
2337
|
+
lastRequest: a[1],
|
|
2338
|
+
revision: a[2],
|
|
2339
|
+
escortMode: ["wait", "follow", "safe"][a[3]],
|
|
2340
|
+
intent: ["hold", "move", "transport", "vault"][a[4]],
|
|
2341
|
+
destination: [a[5], a[6], a[7]],
|
|
2342
|
+
capture: ["free", "captured", "failed"][a[8]],
|
|
2343
|
+
vault: ["idle", "active", "completed", "cancelled"][a[9]],
|
|
2344
|
+
finisherRemaining: a[10],
|
|
2345
|
+
staggerClass: a[11],
|
|
2346
|
+
finisherConsumed: !!a[12],
|
|
2347
|
+
pressure: a[13],
|
|
2348
|
+
nextPressure: a[14],
|
|
2349
|
+
sampleCount: a[15],
|
|
2350
|
+
items,
|
|
2351
|
+
currency: b[1],
|
|
2352
|
+
upgradeLevel: b[2],
|
|
2353
|
+
weaponValue: b[3],
|
|
2354
|
+
spawnObligations: b[4],
|
|
2355
|
+
unresolvedEnemies: b[5],
|
|
2356
|
+
locked: !!b[6],
|
|
2357
|
+
savePending: !!b[7],
|
|
2358
|
+
lastCheckpoint: b[8],
|
|
2359
|
+
gateCount: b[9],
|
|
2360
|
+
vaultElapsed: b[10],
|
|
2361
|
+
vaultDuration: b[11],
|
|
2362
|
+
recipeCount: b[12],
|
|
2363
|
+
columns: b[13],
|
|
2364
|
+
rows: b[14],
|
|
2365
|
+
saveAllowed: !!b[15],
|
|
2366
|
+
checkpoint
|
|
2367
|
+
};
|
|
2368
|
+
}
|
|
2369
|
+
attachCity(slot, abilities, options = {}) {
|
|
2370
|
+
let mask = 0;
|
|
2371
|
+
for (const ability of abilities) {
|
|
2372
|
+
const i = CITY_ABILITIES.indexOf(ability);
|
|
2373
|
+
if (i < 0) return false;
|
|
2374
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
2375
|
+
mask |= 1 << i;
|
|
2376
|
+
}
|
|
2377
|
+
const data = cityData(options);
|
|
2378
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
2379
|
+
this.refreshEnvironmentViews();
|
|
2380
|
+
this.queryView.set(data);
|
|
2381
|
+
const ok = this.exports.zylem_stage_attach_city?.(slot, mask) === 1;
|
|
2382
|
+
this.refreshEnvironmentViews();
|
|
2383
|
+
return ok;
|
|
2384
|
+
}
|
|
2385
|
+
detachCity(slot) {
|
|
2386
|
+
const ok = this.exports.zylem_stage_detach_city?.(slot) === 1;
|
|
2387
|
+
this.refreshEnvironmentViews();
|
|
2388
|
+
return ok;
|
|
2389
|
+
}
|
|
2390
|
+
cityData(data) {
|
|
2391
|
+
if (data.length > 8 || data.some((x) => !Number.isFinite(x)))
|
|
2392
|
+
return false;
|
|
2393
|
+
this.refreshEnvironmentViews();
|
|
2394
|
+
this.queryView.fill(0);
|
|
2395
|
+
this.queryView.set(data);
|
|
2396
|
+
return true;
|
|
2397
|
+
}
|
|
2398
|
+
cityLink(slot, other, kind, data) {
|
|
2399
|
+
if (!Number.isInteger(kind) || kind < 0 || kind > 4 || !this.cityData(data))
|
|
2400
|
+
return false;
|
|
2401
|
+
const ok = this.exports.zylem_stage_city_link?.(slot, other, kind) === 1;
|
|
2402
|
+
this.refreshEnvironmentViews();
|
|
2403
|
+
return ok;
|
|
2404
|
+
}
|
|
2405
|
+
cityUnlink(slot, other, kind) {
|
|
2406
|
+
if (!Number.isInteger(kind) || kind < 0 || kind > 4) return false;
|
|
2407
|
+
const ok = this.exports.zylem_stage_city_unlink?.(slot, other, kind) === 1;
|
|
2408
|
+
this.refreshEnvironmentViews();
|
|
2409
|
+
return ok;
|
|
2410
|
+
}
|
|
2411
|
+
cityCommand(slot, kind, data) {
|
|
2412
|
+
if (!Number.isInteger(kind) || kind < 0 || kind > 6 || !this.cityData(data))
|
|
2413
|
+
return false;
|
|
2414
|
+
const ok = this.exports.zylem_stage_city_command?.(slot, kind) === 1;
|
|
2415
|
+
this.refreshEnvironmentViews();
|
|
2416
|
+
return ok;
|
|
2417
|
+
}
|
|
2418
|
+
citySignal(slot, source, kind, sequence, data) {
|
|
2419
|
+
if (!Number.isInteger(kind) || kind < 0 || kind > 4 || !Number.isInteger(sequence) || sequence < 1 || sequence > 16777215 || !this.cityData(data))
|
|
2420
|
+
return false;
|
|
2421
|
+
const ok = this.exports.zylem_stage_city_signal?.(
|
|
2422
|
+
slot,
|
|
2423
|
+
source,
|
|
2424
|
+
kind,
|
|
2425
|
+
sequence
|
|
2426
|
+
) === 1;
|
|
2427
|
+
this.refreshEnvironmentViews();
|
|
2428
|
+
return ok;
|
|
2429
|
+
}
|
|
2430
|
+
queryCity(slot) {
|
|
2431
|
+
if (this.exports.zylem_stage_query_city?.(slot, 0) !== 1) return null;
|
|
2432
|
+
this.refreshEnvironmentViews();
|
|
2433
|
+
const a = Array.from(this.queryView);
|
|
2434
|
+
if (this.exports.zylem_stage_query_city?.(slot, 1) !== 1) return null;
|
|
2435
|
+
this.refreshEnvironmentViews();
|
|
2436
|
+
const b = this.queryView;
|
|
2437
|
+
return {
|
|
2438
|
+
abilities: CITY_ABILITIES.filter((_, i) => !!(a[0] & 1 << i)),
|
|
2439
|
+
suspicion: a[1],
|
|
2440
|
+
visible: !!a[2],
|
|
2441
|
+
intent: CITY_INTENTS[a[3]],
|
|
2442
|
+
destination: [a[4], a[5], a[6]],
|
|
2443
|
+
disguiseModifier: a[7],
|
|
2444
|
+
searchRemaining: a[8],
|
|
2445
|
+
noiseRemaining: a[9],
|
|
2446
|
+
trailCount: a[10],
|
|
2447
|
+
alert: !!a[11],
|
|
2448
|
+
reportRemaining: a[12],
|
|
2449
|
+
wantedLevel: a[13],
|
|
2450
|
+
pursuitScore: a[14],
|
|
2451
|
+
targetSlot: a[15] < 0 ? null : a[15],
|
|
2452
|
+
responseMask: b[0],
|
|
2453
|
+
unseenFor: b[1],
|
|
2454
|
+
panicRemaining: b[2],
|
|
2455
|
+
reserved: !!b[3],
|
|
2456
|
+
desiredSpeed: b[4],
|
|
2457
|
+
trafficReason: ["clear", "no-request", "red", "blocked", "conflict"][b[5]],
|
|
2458
|
+
trailSequence: b[6],
|
|
2459
|
+
reportsSent: b[7],
|
|
2460
|
+
lastEvent: CITY_EVENTS[b[8]],
|
|
2461
|
+
lastSeen: [b[9], b[10], b[11]],
|
|
2462
|
+
searchIndex: b[12],
|
|
2463
|
+
noiseCategory: ["footstep", "impact", "gunshot"][b[13]],
|
|
2464
|
+
receiptCount: b[14],
|
|
2465
|
+
linkCount: b[15]
|
|
2466
|
+
};
|
|
2467
|
+
}
|
|
2468
|
+
attachEncounters(slot, abilities, options = {}) {
|
|
2469
|
+
let mask = 0;
|
|
2470
|
+
for (const ability of abilities) {
|
|
2471
|
+
const i = ENCOUNTER_ABILITIES.indexOf(ability);
|
|
2472
|
+
if (i < 0) return false;
|
|
2473
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
2474
|
+
mask |= 1 << i;
|
|
2475
|
+
}
|
|
2476
|
+
const data = encounterData(options);
|
|
2477
|
+
if (!mask || data.some((x) => !Number.isFinite(x))) return false;
|
|
2478
|
+
this.refreshEnvironmentViews();
|
|
2479
|
+
this.queryView.set(data);
|
|
2480
|
+
const ok = this.exports.zylem_stage_attach_encounters?.(slot, mask) === 1;
|
|
2481
|
+
this.refreshEnvironmentViews();
|
|
2482
|
+
return ok;
|
|
2483
|
+
}
|
|
2484
|
+
detachEncounters(slot) {
|
|
2485
|
+
const ok = this.exports.zylem_stage_detach_encounters?.(slot) === 1;
|
|
2486
|
+
this.refreshEnvironmentViews();
|
|
2487
|
+
return ok;
|
|
2488
|
+
}
|
|
2489
|
+
encounterLink(slot, other, kind, data) {
|
|
2490
|
+
if (!Number.isInteger(kind) || kind < 0 || kind > 5 || data.length > 8 || data.some((x) => !Number.isFinite(x)))
|
|
2491
|
+
return false;
|
|
2492
|
+
this.refreshEnvironmentViews();
|
|
2493
|
+
this.queryView.fill(0);
|
|
2494
|
+
this.queryView.set(data);
|
|
2495
|
+
const ok = this.exports.zylem_stage_encounter_link?.(slot, other, kind) === 1;
|
|
2496
|
+
this.refreshEnvironmentViews();
|
|
2497
|
+
return ok;
|
|
2498
|
+
}
|
|
2499
|
+
encounterUnlink(slot, other, kind) {
|
|
2500
|
+
if (!Number.isInteger(kind) || kind < 0 || kind > 5) return false;
|
|
2501
|
+
const ok = this.exports.zylem_stage_encounter_unlink?.(slot, other, kind) === 1;
|
|
2502
|
+
this.refreshEnvironmentViews();
|
|
2503
|
+
return ok;
|
|
2504
|
+
}
|
|
2505
|
+
encounterCommand(slot, kind, value, data = []) {
|
|
2506
|
+
if (!Number.isInteger(kind) || kind < 0 || kind > 3 || !Number.isInteger(value) || value < 0 || value > 1e4 || data.length > 8 || data.some((x) => !Number.isFinite(x)))
|
|
2507
|
+
return false;
|
|
2508
|
+
this.refreshEnvironmentViews();
|
|
2509
|
+
this.queryView.fill(0);
|
|
2510
|
+
this.queryView.set(data);
|
|
2511
|
+
const ok = this.exports.zylem_stage_encounter_command?.(slot, kind, value) === 1;
|
|
2512
|
+
this.refreshEnvironmentViews();
|
|
2513
|
+
return ok;
|
|
2514
|
+
}
|
|
2515
|
+
encounterHit(slot, source, region, hit) {
|
|
2516
|
+
if (!Number.isFinite(hit.damage) || !Number.isInteger(hit.team) || hit.team < 0 || hit.team > 1e4 || !Number.isInteger(hit.sequence) || hit.sequence < 1 || hit.sequence > 4294967295)
|
|
2517
|
+
return false;
|
|
2518
|
+
const ok = this.exports.zylem_stage_encounter_hit?.(
|
|
2519
|
+
slot,
|
|
2520
|
+
source,
|
|
2521
|
+
region ?? -1,
|
|
2522
|
+
hit.damage,
|
|
2523
|
+
hit.team,
|
|
2524
|
+
hit.sequence,
|
|
2525
|
+
hit.impact ? 1 : 0
|
|
2526
|
+
) === 1;
|
|
2527
|
+
this.refreshEnvironmentViews();
|
|
2528
|
+
return ok;
|
|
2529
|
+
}
|
|
2530
|
+
queryEncounters(slot) {
|
|
2531
|
+
if (this.exports.zylem_stage_query_encounters?.(slot, 0) !== 1)
|
|
2532
|
+
return null;
|
|
2533
|
+
this.refreshEnvironmentViews();
|
|
2534
|
+
const a = Array.from(this.queryView);
|
|
2535
|
+
if (this.exports.zylem_stage_query_encounters?.(slot, 1) !== 1)
|
|
2536
|
+
return null;
|
|
2537
|
+
this.refreshEnvironmentViews();
|
|
2538
|
+
const b = this.queryView;
|
|
2539
|
+
return {
|
|
2540
|
+
abilities: ENCOUNTER_ABILITIES.filter(
|
|
2541
|
+
(_, i) => !!(a[0] & 1 << i)
|
|
2542
|
+
),
|
|
2543
|
+
health: a[1],
|
|
2544
|
+
morale: a[2],
|
|
2545
|
+
intent: ENCOUNTER_INTENTS[a[3]],
|
|
2546
|
+
destination: [a[4], a[5], a[6]],
|
|
2547
|
+
targetSlot: a[7] < 0 ? null : a[7],
|
|
2548
|
+
flankSlot: a[8] < 0 ? null : a[8],
|
|
2549
|
+
coverPhase: ["concealed", "observing", "attacking"][a[9]],
|
|
2550
|
+
activation: ["dormant", "activating", "active"][a[10]],
|
|
2551
|
+
bossPhase: a[11],
|
|
2552
|
+
attackMask: a[12],
|
|
2553
|
+
vulnerability: a[13],
|
|
2554
|
+
shotSequence: a[14],
|
|
2555
|
+
terminal: ["live", "intercepted", "impact"][a[15]],
|
|
2556
|
+
burstRemaining: b[0],
|
|
2557
|
+
shotBudget: b[1],
|
|
2558
|
+
activationRemaining: b[2],
|
|
2559
|
+
staggerRemaining: b[3],
|
|
2560
|
+
lastDamage: b[4],
|
|
2561
|
+
lastEvent: ENCOUNTER_EVENTS[b[5]],
|
|
2562
|
+
retiredAttackMask: b[6],
|
|
2563
|
+
attackEpoch: b[7],
|
|
2564
|
+
leaderLost: !!b[8],
|
|
2565
|
+
coverElapsed: b[9],
|
|
2566
|
+
targetScore: b[10]
|
|
2567
|
+
};
|
|
2568
|
+
}
|
|
2569
|
+
attachWeapons(slot, abilities, options = {}) {
|
|
2570
|
+
let mask = 0;
|
|
2571
|
+
for (const a of abilities) {
|
|
2572
|
+
const index = WEAPON_ABILITIES.indexOf(a);
|
|
2573
|
+
if (index < 0) return false;
|
|
2574
|
+
assertRuntimeBehavior(this.compatibility, a);
|
|
2575
|
+
mask |= 1 << index;
|
|
2576
|
+
}
|
|
2577
|
+
const data = weaponData(options), secondary = options.secondaryAmmo ?? 5;
|
|
2578
|
+
if (data.some((x) => !Number.isFinite(x)) || !Number.isInteger(secondary) || secondary < 0 || secondary > 1e4) return false;
|
|
2579
|
+
this.refreshEnvironmentViews();
|
|
2580
|
+
this.queryView.set(data);
|
|
2581
|
+
const ok = this.exports.zylem_stage_attach_weapons?.(slot, mask, secondary) === 1;
|
|
2582
|
+
this.refreshEnvironmentViews();
|
|
2583
|
+
return ok;
|
|
2584
|
+
}
|
|
2585
|
+
detachWeapons(slot) {
|
|
2586
|
+
const ok = this.exports.zylem_stage_detach_weapons?.(slot) === 1;
|
|
2587
|
+
this.refreshEnvironmentViews();
|
|
2588
|
+
return ok;
|
|
2589
|
+
}
|
|
2590
|
+
weaponInput(slot, input) {
|
|
2591
|
+
const ok = this.exports.zylem_stage_weapon_input?.(slot, input.moveX ?? 0, input.moveZ ?? 0, input.turnYaw ?? 0, input.turnPitch ?? 0, weaponButtons(input)) === 1;
|
|
2592
|
+
this.refreshEnvironmentViews();
|
|
2593
|
+
return ok;
|
|
2594
|
+
}
|
|
2595
|
+
weaponMode(slot, index, mode) {
|
|
2596
|
+
if (index !== 0 && index !== 1) return false;
|
|
2597
|
+
const data = weaponModeData(mode);
|
|
2598
|
+
if (data.some((x) => !Number.isFinite(x))) return false;
|
|
2599
|
+
this.refreshEnvironmentViews();
|
|
2600
|
+
this.queryView.set(data);
|
|
2601
|
+
const ok = this.exports.zylem_stage_weapon_mode?.(slot, index) === 1;
|
|
2602
|
+
this.refreshEnvironmentViews();
|
|
2603
|
+
return ok;
|
|
2604
|
+
}
|
|
2605
|
+
weaponDamage(slot, amount, source) {
|
|
2606
|
+
const ok = this.exports.zylem_stage_weapon_damage?.(slot, source ?? -1, amount) === 1;
|
|
2607
|
+
this.refreshEnvironmentViews();
|
|
2608
|
+
return ok;
|
|
2609
|
+
}
|
|
2610
|
+
weaponSurface(slot, surface) {
|
|
2611
|
+
const ok = this.exports.zylem_stage_weapon_surface?.(slot, (surface.penetrable ? 1 : 0) | (surface.sticky ? 2 : 0), surface.resistance ?? 1) === 1;
|
|
2612
|
+
this.refreshEnvironmentViews();
|
|
2613
|
+
return ok;
|
|
2614
|
+
}
|
|
2615
|
+
launchWeaponProjectile(owner, slot, kind, options = {}) {
|
|
2616
|
+
if (kind !== "sticky" && kind !== "guided") return false;
|
|
2617
|
+
assertRuntimeBehavior(this.compatibility, kind === "sticky" ? "sticky-grenade-attachment" : "remote-guided-projectile");
|
|
2618
|
+
const data = weaponProjectileData(options);
|
|
2619
|
+
if (data.some((x) => !Number.isFinite(x))) return false;
|
|
2620
|
+
this.refreshEnvironmentViews();
|
|
2621
|
+
this.queryView.fill(0);
|
|
2622
|
+
this.queryView.set(data);
|
|
2623
|
+
const ok = this.exports.zylem_stage_launch_weapon_projectile?.(owner, slot, kind === "sticky" ? 0 : 1) === 1;
|
|
2624
|
+
this.refreshEnvironmentViews();
|
|
2625
|
+
return ok;
|
|
2626
|
+
}
|
|
2627
|
+
queryWeapons(slot) {
|
|
2628
|
+
if (this.exports.zylem_stage_query_weapons?.(slot, 0) !== 1) return null;
|
|
2629
|
+
this.refreshEnvironmentViews();
|
|
2630
|
+
const a = Array.from(this.queryView);
|
|
2631
|
+
if (this.exports.zylem_stage_query_weapons?.(slot, 1) !== 1) return null;
|
|
2632
|
+
this.refreshEnvironmentViews();
|
|
2633
|
+
const b = this.queryView;
|
|
2634
|
+
return {
|
|
2635
|
+
abilities: WEAPON_ABILITIES.filter((_, i) => (a[0] & 1 << i) !== 0),
|
|
2636
|
+
phase: WEAPON_PHASES[a[1]],
|
|
2637
|
+
health: a[2],
|
|
2638
|
+
shield: a[3],
|
|
2639
|
+
heat: a[4],
|
|
2640
|
+
magazine: a[5],
|
|
2641
|
+
reserve: a[6],
|
|
2642
|
+
secondaryAmmo: a[7],
|
|
2643
|
+
mode: a[8],
|
|
2644
|
+
charge: a[9],
|
|
2645
|
+
cooldown: a[10],
|
|
2646
|
+
reloadTime: a[11] < 0 ? null : a[11],
|
|
2647
|
+
reloadCommitted: a[12] === 1,
|
|
2648
|
+
yaw: a[13],
|
|
2649
|
+
pitch: a[14],
|
|
2650
|
+
lastEvent: WEAPON_EVENTS[a[15]],
|
|
2651
|
+
shot: { sequence: b[0], kind: ["normal", "charged", "combo"][b[1]], damage: b[2], from: [b[3], b[4], b[5]], to: [b[6], b[7], b[8]], intersections: b[9] },
|
|
2652
|
+
aiming: b[10] === 1,
|
|
2653
|
+
guidedSlot: b[11] < 0 ? null : b[11],
|
|
2654
|
+
overheated: b[12] === 1,
|
|
2655
|
+
ventTime: b[13],
|
|
2656
|
+
switchTime: b[14],
|
|
2657
|
+
timeSinceDamage: b[15]
|
|
2658
|
+
};
|
|
2659
|
+
}
|
|
2660
|
+
queryWeaponProjectile(slot) {
|
|
2661
|
+
if (this.exports.zylem_stage_query_weapon_projectile?.(slot) !== 1) return null;
|
|
2662
|
+
this.refreshEnvironmentViews();
|
|
2663
|
+
const v = this.queryView;
|
|
2664
|
+
return { kind: v[0] === 0 ? "sticky" : "guided", phase: ["flying", "attached", "detonated", "cancelled"][v[1]], remaining: v[2], position: [v[3], v[4], v[5]], yaw: v[6], pitch: v[7], ownerSlot: v[8] < 0 ? null : v[8], hostSlot: v[9] < 0 ? null : v[9], radius: v[10] };
|
|
2665
|
+
}
|
|
2666
|
+
weaponCameraIntent(slot) {
|
|
2667
|
+
const s = this.queryWeapons(slot);
|
|
2668
|
+
if (!s) return null;
|
|
2669
|
+
const q = s.guidedSlot === null ? null : this.queryWeaponProjectile(s.guidedSlot);
|
|
2670
|
+
return q ? { mode: "projectile", slot: s.guidedSlot, yaw: q.yaw, pitch: q.pitch } : { mode: s.aiming ? "precision" : "actor", slot, yaw: s.yaw, pitch: s.pitch };
|
|
2671
|
+
}
|
|
2672
|
+
attachCombat(slot, abilities, options = {}) {
|
|
2673
|
+
let mask = 0;
|
|
2674
|
+
for (const a of abilities) {
|
|
2675
|
+
const index = COMBAT_ABILITIES.indexOf(a);
|
|
2676
|
+
if (index < 0) return false;
|
|
2677
|
+
assertRuntimeBehavior(this.compatibility, a);
|
|
2678
|
+
mask |= 1 << index;
|
|
2679
|
+
}
|
|
2680
|
+
const data = combatData(options);
|
|
2681
|
+
if (data.some((x) => !Number.isFinite(x))) return false;
|
|
2682
|
+
this.refreshEnvironmentViews();
|
|
2683
|
+
this.queryView.set(data);
|
|
2684
|
+
const ok = this.exports.zylem_stage_attach_combat?.(slot, mask) === 1;
|
|
2685
|
+
this.refreshEnvironmentViews();
|
|
2686
|
+
return ok;
|
|
2687
|
+
}
|
|
2688
|
+
detachCombat(slot) {
|
|
2689
|
+
const ok = this.exports.zylem_stage_detach_combat?.(slot) === 1;
|
|
2690
|
+
this.refreshEnvironmentViews();
|
|
2691
|
+
return ok;
|
|
2692
|
+
}
|
|
2693
|
+
combatInput(slot, input) {
|
|
2694
|
+
const ok = this.exports.zylem_stage_combat_input?.(slot, input.moveX ?? 0, input.moveY ?? 0, combatButtons(input)) === 1;
|
|
2695
|
+
this.refreshEnvironmentViews();
|
|
2696
|
+
return ok;
|
|
2697
|
+
}
|
|
2698
|
+
combatAttack(slot, index, attack) {
|
|
2699
|
+
if (!Number.isInteger(index) || index < 0 || index >= 8) return false;
|
|
2700
|
+
const data = combatAttackData(attack);
|
|
2701
|
+
if (data.length !== 16 || data.some((x) => !Number.isFinite(x))) return false;
|
|
2702
|
+
this.refreshEnvironmentViews();
|
|
2703
|
+
this.queryView.set(data);
|
|
2704
|
+
const ok = this.exports.zylem_stage_combat_attack?.(slot, index) === 1;
|
|
2705
|
+
this.refreshEnvironmentViews();
|
|
2706
|
+
return ok;
|
|
2707
|
+
}
|
|
2708
|
+
combatHit(slot, hit, source) {
|
|
2709
|
+
const data = combatHitData(hit);
|
|
2710
|
+
if (data.some((x) => !Number.isFinite(x))) return false;
|
|
2711
|
+
this.refreshEnvironmentViews();
|
|
2712
|
+
this.queryView.fill(0);
|
|
2713
|
+
this.queryView.set(data);
|
|
2714
|
+
const ok = this.exports.zylem_stage_combat_hit?.(slot, source ?? -1) === 1;
|
|
2715
|
+
this.refreshEnvironmentViews();
|
|
2716
|
+
return ok;
|
|
2717
|
+
}
|
|
2718
|
+
queryCombat(slot) {
|
|
2719
|
+
if (this.exports.zylem_stage_query_combat?.(slot) !== 1) return null;
|
|
2720
|
+
this.refreshEnvironmentViews();
|
|
2721
|
+
const v = this.queryView;
|
|
2722
|
+
return { abilities: COMBAT_ABILITIES.filter((_, i) => (v[0] & 1 << i) !== 0), phase: COMBAT_PHASES[v[1]], attackIndex: v[2] < 0 ? null : v[2], actionTime: v[3], damage: v[4], shield: v[5], hitstop: v[6], hitstun: v[7], dodge: v[8], recovery: v[9], partnerSlot: v[10] < 0 ? null : v[10], confirmedHits: v[11], lastEvent: COMBAT_EVENTS[v[12]], launch: [v[13], v[14], 0], grounded: (v[15] & 1) !== 0, facing: (v[15] & 2) !== 0 ? -1 : 1 };
|
|
2723
|
+
}
|
|
2724
|
+
attachPuzzle(slot, ability, options = {}) {
|
|
2725
|
+
const index = PUZZLE_ABILITIES.indexOf(ability);
|
|
2726
|
+
if (index < 0) return false;
|
|
2727
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
2728
|
+
const data = puzzleData(ability, options);
|
|
2729
|
+
if (data.length !== 16 || data.some((x) => !Number.isFinite(x))) return false;
|
|
2730
|
+
this.refreshEnvironmentViews();
|
|
2731
|
+
this.queryView.set(data);
|
|
2732
|
+
const ok = this.exports.zylem_stage_attach_puzzle?.(slot, index + 1) === 1;
|
|
2733
|
+
this.refreshEnvironmentViews();
|
|
2734
|
+
return ok;
|
|
2735
|
+
}
|
|
2736
|
+
detachPuzzle(slot) {
|
|
2737
|
+
const ok = this.exports.zylem_stage_detach_puzzle?.(slot) === 1;
|
|
2738
|
+
this.refreshEnvironmentViews();
|
|
2739
|
+
return ok;
|
|
2740
|
+
}
|
|
2741
|
+
queryPuzzle(slot) {
|
|
2742
|
+
if (this.exports.zylem_stage_query_puzzle?.(slot) !== 1) return null;
|
|
2743
|
+
this.refreshEnvironmentViews();
|
|
2744
|
+
const v = this.queryView;
|
|
2745
|
+
return { ability: PUZZLE_ABILITIES[v[0] - 1], active: v[1] === 1, value: v[2], remaining: v[3], blocked: v[4] === 1, transitions: v[5], auxiliary: v[6], storedImpulse: [v[7], v[8], v[9]], target: [v[10], v[11], v[12]], segmentCount: v[13] };
|
|
2746
|
+
}
|
|
2747
|
+
puzzleCommand(slot, command) {
|
|
2748
|
+
const data = puzzleCommandData(command);
|
|
2749
|
+
if (!data || data.length !== 4 || data.some((x) => !Number.isFinite(x))) return false;
|
|
2750
|
+
const ok = this.exports.zylem_stage_puzzle_command?.(slot, ...data) === 1;
|
|
2751
|
+
this.refreshEnvironmentViews();
|
|
2752
|
+
return ok;
|
|
2753
|
+
}
|
|
2754
|
+
puzzleLink(slot, other) {
|
|
2755
|
+
const ok = this.exports.zylem_stage_puzzle_link?.(slot, other ?? -1) === 1;
|
|
2756
|
+
this.refreshEnvironmentViews();
|
|
2757
|
+
return ok;
|
|
2758
|
+
}
|
|
2759
|
+
puzzleSegments(slot) {
|
|
2760
|
+
const n = this.queryPuzzle(slot)?.segmentCount ?? 0, result = [];
|
|
2761
|
+
for (let i = 0; i < Math.min(n, 16); i++) {
|
|
2762
|
+
if (this.exports.zylem_stage_puzzle_segment?.(slot, i) !== 1) break;
|
|
2763
|
+
this.refreshEnvironmentViews();
|
|
2764
|
+
const v = this.queryView;
|
|
2765
|
+
result.push({ from: [v[0], v[1], v[2]], to: [v[3], v[4], v[5]] });
|
|
2766
|
+
}
|
|
2767
|
+
return result;
|
|
2768
|
+
}
|
|
2769
|
+
attachAdventure(slot, abilities, o = {}) {
|
|
2770
|
+
let mask = 0;
|
|
2771
|
+
for (const ability of abilities) {
|
|
2772
|
+
const index = ADVENTURE_ABILITIES.indexOf(ability);
|
|
2773
|
+
if (index < 0) throw new Error(`Unknown adventure ability: ${ability}`);
|
|
2774
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
2775
|
+
mask |= 1 << index;
|
|
2776
|
+
}
|
|
2777
|
+
const ok = this.exports.zylem_stage_attach_adventure?.(slot, mask, o.speed ?? 6, o.gravity ?? 9.81, o.range ?? 12, o.scanDuration ?? 1, o.maxCarryMass ?? 10) === 1;
|
|
2778
|
+
this.refreshEnvironmentViews();
|
|
2779
|
+
return ok;
|
|
2780
|
+
}
|
|
2781
|
+
detachAdventure(slot) {
|
|
2782
|
+
const ok = this.exports.zylem_stage_detach_adventure?.(slot) === 1;
|
|
2783
|
+
this.refreshEnvironmentViews();
|
|
2784
|
+
return ok;
|
|
2785
|
+
}
|
|
2786
|
+
queryAdventure(slot) {
|
|
2787
|
+
if (this.exports.zylem_stage_query_adventure?.(slot) !== 1) return null;
|
|
2788
|
+
this.refreshEnvironmentViews();
|
|
2789
|
+
const v = this.queryView;
|
|
2790
|
+
return { mode: v[0], targetSlot: v[1] < 0 ? null : v[1], ball: v[2] === 1, scanProgress: v[3], discoveries: v[4], hits: v[5], unlocks: v[6], heldSlot: v[7] < 0 ? null : v[7], projectile: [v[8], v[9], v[10]], projectilePhase: v[11], ropeLength: v[12], blocked: v[13] === 1, detonations: v[14], hookPhase: v[15] };
|
|
2791
|
+
}
|
|
2792
|
+
writeAdventureInput(slot, input) {
|
|
2793
|
+
this.refreshEnvironmentViews();
|
|
2794
|
+
const base = slot * 8;
|
|
2795
|
+
if (base + 8 > this.inputView.length) return;
|
|
2796
|
+
const buttons = ADVENTURE_BUTTONS.reduce((m, key, i) => m | (input[key] ? 1 << i : 0), 0);
|
|
2797
|
+
this.inputView.set([input.moveX ?? 0, input.moveY ?? 0, input.moveZ ?? 0, input.yaw ?? 0, buttons, input.pitch ?? 0, 0, 1], base);
|
|
2798
|
+
}
|
|
2799
|
+
setAdventureObject(slot, object) {
|
|
2800
|
+
if (!this.exports.zylem_stage_set_adventure_object) return false;
|
|
2801
|
+
let flags = 0;
|
|
2802
|
+
for (const role of object?.roles ?? []) {
|
|
2803
|
+
if (!Object.hasOwn(ADVENTURE_FLAGS, role)) return false;
|
|
2804
|
+
flags |= ADVENTURE_FLAGS[role];
|
|
2805
|
+
}
|
|
2806
|
+
const data = [object?.key ?? 0, object?.consumeToken === false ? 0 : 1, object?.fuse ?? 2, object?.blastRadius ?? 3, ...object?.trackEnd ?? [1, 0, 0], ...object?.trackNormal ?? [0, 1, 0], 0, 0, 0, 0, 0, 0];
|
|
2807
|
+
if (data.length !== 16 || data.some((v) => !Number.isFinite(v))) return false;
|
|
2808
|
+
this.refreshEnvironmentViews();
|
|
2809
|
+
this.queryView.set(data);
|
|
2810
|
+
const ok = this.exports.zylem_stage_set_adventure_object(slot, flags) === 1;
|
|
2811
|
+
this.refreshEnvironmentViews();
|
|
2812
|
+
return ok;
|
|
2813
|
+
}
|
|
2814
|
+
queryAdventureObject(slot) {
|
|
2815
|
+
if (this.exports.zylem_stage_query_adventure_object?.(slot) !== 1) return null;
|
|
2816
|
+
this.refreshEnvironmentViews();
|
|
2817
|
+
const v = this.queryView;
|
|
2818
|
+
return { flags: v[0], key: v[1], opened: v[2] === 1, armed: v[3] === 1, fuse: v[4], detonated: v[5] === 1, ownerSlot: v[6] < 0 ? null : v[6], hits: v[7] };
|
|
2819
|
+
}
|
|
2820
|
+
adventureProgress(slot, kind, key, value = 0) {
|
|
2821
|
+
if (!Number.isInteger(key) || key <= 0 || key > 16777215 || !Number.isInteger(value) || value < 0 || value > 1e6) return 0;
|
|
2822
|
+
const result = this.exports.zylem_stage_adventure_progress?.(slot, kind, key, value) ?? 0;
|
|
2823
|
+
this.refreshEnvironmentViews();
|
|
2824
|
+
return result;
|
|
2825
|
+
}
|
|
2826
|
+
refreshEnvironmentViews() {
|
|
2827
|
+
if (this.queryView.buffer !== this.memory.buffer) this.refreshViews();
|
|
2828
|
+
}
|
|
2829
|
+
attachEnvironment(slot, abilities, o = {}) {
|
|
2830
|
+
let mask = 0;
|
|
2831
|
+
for (const ability of abilities) {
|
|
2832
|
+
const index = ENVIRONMENT_ABILITIES.indexOf(ability);
|
|
2833
|
+
if (index < 0) throw new Error(`Unknown environmental ability: ${ability}`);
|
|
2834
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
2835
|
+
mask |= 1 << index;
|
|
2836
|
+
}
|
|
2837
|
+
const attached = this.exports.zylem_stage_attach_environment?.(
|
|
2838
|
+
slot,
|
|
2839
|
+
mask,
|
|
2840
|
+
o.gravity ?? 9.81,
|
|
2841
|
+
o.speed ?? 6,
|
|
2842
|
+
o.drag ?? 1.5,
|
|
2843
|
+
o.buoyancy ?? 1.6,
|
|
2844
|
+
o.turnRate ?? Math.PI,
|
|
2845
|
+
o.breathCapacity ?? 8,
|
|
2846
|
+
o.staminaCapacity ?? 5
|
|
2847
|
+
) === 1;
|
|
2848
|
+
this.refreshEnvironmentViews();
|
|
2849
|
+
return attached;
|
|
2850
|
+
}
|
|
2851
|
+
detachEnvironment(slot) {
|
|
2852
|
+
return this.exports.zylem_stage_detach_environment?.(slot) === 1;
|
|
2853
|
+
}
|
|
2854
|
+
queryEnvironment(slot) {
|
|
2855
|
+
if (this.exports.zylem_stage_query_environment?.(slot) !== 1) return null;
|
|
2856
|
+
this.refreshEnvironmentViews();
|
|
2857
|
+
const v = this.queryView;
|
|
2858
|
+
return {
|
|
2859
|
+
mode: v[0],
|
|
2860
|
+
submerged: v[1],
|
|
2861
|
+
breath: v[2],
|
|
2862
|
+
stamina: v[3],
|
|
2863
|
+
strokes: v[4],
|
|
2864
|
+
breaches: v[5],
|
|
2865
|
+
damage: v[6],
|
|
2866
|
+
railDistance: v[7],
|
|
2867
|
+
railAngle: v[8],
|
|
2868
|
+
up: [v[9], v[10], v[11]],
|
|
2869
|
+
velocity: [v[12], v[13], v[14]],
|
|
2870
|
+
blocked: v[15] > 0.5
|
|
2871
|
+
};
|
|
2872
|
+
}
|
|
2873
|
+
writeEnvironmentInput(slot, input) {
|
|
2874
|
+
this.refreshEnvironmentViews();
|
|
2875
|
+
this.writeInputAxes(slot, input.moveX ?? 0, input.moveY ?? 0);
|
|
2876
|
+
this.writeInputLook(slot, input.moveZ ?? 0, input.sailTrim ?? 0);
|
|
2877
|
+
[input.stroke, input.breach, input.glide, input.sail, input.ride, input.release].forEach((value, i) => this.writeInputButton(slot, 1 << i, !!value));
|
|
2878
|
+
}
|
|
2879
|
+
setEnvironmentVolume(slot, volume) {
|
|
2880
|
+
if (!this.exports.zylem_stage_set_environment_volume) return false;
|
|
2881
|
+
if (!volume) return this.exports.zylem_stage_set_environment_volume(slot, 0) === 1;
|
|
2882
|
+
const kinds = ["directional-gravity", "point-gravity", "segment-gravity", "water", "wind", "updraft"];
|
|
2883
|
+
const kind = kinds.indexOf(volume.kind) + 1;
|
|
2884
|
+
if (!kind) return false;
|
|
2885
|
+
const vector = volume.kind === "directional-gravity" ? volume.direction : volume.kind === "point-gravity" ? volume.point : volume.kind === "segment-gravity" ? volume.start : volume.kind === "water" ? volume.current ?? [0, 0, 0] : volume.velocity;
|
|
2886
|
+
const end = volume.kind === "segment-gravity" ? volume.end : volume.kind === "water" ? [volume.falloff ?? 0, 0, 0] : [0, 0, 0];
|
|
2887
|
+
const data = [
|
|
2888
|
+
...volume.min,
|
|
2889
|
+
...volume.max,
|
|
2890
|
+
...vector,
|
|
2891
|
+
...end,
|
|
2892
|
+
volume.kind === "water" ? volume.density ?? 1 : volume.strength ?? (kind <= 3 ? 9.81 : 1),
|
|
2893
|
+
volume.priority ?? 0,
|
|
2894
|
+
volume.kind === "water" ? volume.waveAmplitude ?? 0 : 0,
|
|
2895
|
+
volume.kind === "water" ? volume.waveFrequency ?? 0 : 0
|
|
2896
|
+
];
|
|
2897
|
+
if (data.length !== 16 || data.some((n) => !Number.isFinite(n))) return false;
|
|
2898
|
+
this.refreshEnvironmentViews();
|
|
2899
|
+
this.queryView.set(data);
|
|
2900
|
+
const accepted = this.exports.zylem_stage_set_environment_volume(slot, kind) === 1;
|
|
2901
|
+
this.refreshEnvironmentViews();
|
|
2902
|
+
return accepted;
|
|
2903
|
+
}
|
|
2904
|
+
setTubeRail(slot, rail) {
|
|
2905
|
+
if (!this.exports.zylem_stage_set_tube_rail) return false;
|
|
2906
|
+
if (!rail) return this.exports.zylem_stage_set_tube_rail(slot, 0) === 1;
|
|
2907
|
+
assertRuntimeBehavior(this.compatibility, "tube-slide-steering");
|
|
2908
|
+
const data = [...rail.points.flat(), rail.radius, ...rail.up ?? [0, 1, 0]];
|
|
2909
|
+
if (data.length !== 16 || data.some((n) => !Number.isFinite(n))) return false;
|
|
2910
|
+
this.refreshEnvironmentViews();
|
|
2911
|
+
this.queryView.set(data);
|
|
2912
|
+
const accepted = this.exports.zylem_stage_set_tube_rail(slot, 1) === 1;
|
|
2913
|
+
this.refreshEnvironmentViews();
|
|
2914
|
+
return accepted;
|
|
2915
|
+
}
|
|
2916
|
+
attachAcrobatics(slot, abilities, opts = {}) {
|
|
2917
|
+
const names = TRAVERSAL_ABILITIES;
|
|
2918
|
+
let mask = 0;
|
|
2919
|
+
for (const ability of abilities) {
|
|
2920
|
+
if (!names.includes(ability)) throw new Error(`Unknown acrobatics ability: ${ability}`);
|
|
2921
|
+
assertRuntimeBehavior(this.compatibility, ability);
|
|
2922
|
+
mask |= 1 << names.indexOf(ability);
|
|
2923
|
+
}
|
|
2924
|
+
return this.exports.zylem_stage_attach_acrobatics?.(
|
|
2925
|
+
slot,
|
|
2926
|
+
mask,
|
|
2927
|
+
opts.moveSpeed ?? 6,
|
|
2928
|
+
opts.jumpSpeed ?? 10,
|
|
2929
|
+
opts.gravity ?? 24,
|
|
2930
|
+
opts.chainWindow ?? 0.25
|
|
2931
|
+
) === 1;
|
|
2932
|
+
}
|
|
2933
|
+
queryAcrobatics(slot) {
|
|
2934
|
+
const query = this.exports.zylem_stage_query_traversal ?? this.exports.zylem_stage_query_acrobatics;
|
|
2935
|
+
if (query?.(slot) !== 1) return null;
|
|
2936
|
+
const extended = !!this.exports.zylem_stage_query_traversal;
|
|
2937
|
+
const v = this.queryView;
|
|
2938
|
+
return {
|
|
2939
|
+
grounded: v[0] > 0.5,
|
|
2940
|
+
action: v[1],
|
|
2941
|
+
chain: v[2],
|
|
2942
|
+
remaining: v[3],
|
|
2943
|
+
facing: v[4],
|
|
2944
|
+
launches: v[5],
|
|
2945
|
+
velocity: [v[6], v[7]],
|
|
2946
|
+
impacts: extended ? v[8] : 0,
|
|
2947
|
+
phaseRemaining: extended ? v[9] : 0,
|
|
2948
|
+
poleAngle: extended ? v[10] : 0,
|
|
2949
|
+
wallWindow: extended ? v[11] : 0,
|
|
2950
|
+
reattachLockout: extended ? v[12] : 0,
|
|
2951
|
+
velocityZ: extended ? v[13] : 0,
|
|
2952
|
+
impactThisStep: extended && v[14] > 0.5,
|
|
2953
|
+
impactSpeed: extended ? v[15] : 0
|
|
2954
|
+
};
|
|
2955
|
+
}
|
|
2956
|
+
detachAcrobatics(slot) {
|
|
2957
|
+
return this.exports.zylem_stage_detach_acrobatics?.(slot) === 1;
|
|
2958
|
+
}
|
|
2959
|
+
setTraversalSurface(slot, kind) {
|
|
2960
|
+
if (kind) assertRuntimeBehavior(this.compatibility, kind === "pole" ? "pole-climb" : "ceiling-hang-traverse");
|
|
2961
|
+
return this.exports.zylem_stage_set_traversal_surface?.(slot, kind === "pole" ? 1 : kind === "ceiling" ? 2 : 0) === 1;
|
|
2962
|
+
}
|
|
2963
|
+
setPossessable(slot, enabled) {
|
|
2964
|
+
assertRuntimeBehavior(this.compatibility, "temporary-actor-possession");
|
|
2965
|
+
return this.exports.zylem_stage_set_possessable?.(slot, Number(enabled)) === 1;
|
|
2966
|
+
}
|
|
2967
|
+
startPossession(owner, target, seconds = 5) {
|
|
2968
|
+
assertRuntimeBehavior(this.compatibility, "temporary-actor-possession");
|
|
2969
|
+
return this.exports.zylem_stage_start_possession?.(owner, target, seconds) === 1;
|
|
2970
|
+
}
|
|
2971
|
+
endPossession(owner) {
|
|
2972
|
+
return this.exports.zylem_stage_end_possession?.(owner) === 1;
|
|
2973
|
+
}
|
|
2974
|
+
queryPossession(owner) {
|
|
2975
|
+
if (this.exports.zylem_stage_query_possession?.(owner) !== 1) return null;
|
|
2976
|
+
return { targetSlot: this.queryView[0], remaining: this.queryView[1] };
|
|
2977
|
+
}
|
|
2978
|
+
attachTopDown(slot, opts) {
|
|
2979
|
+
assertRuntimeBehavior(this.compatibility, "top-down-movement");
|
|
2980
|
+
return this.exports.zylem_stage_attach_top_down(slot, opts.plane, opts.speed, opts.faceMovement ? 1 : 0) !== 0;
|
|
2981
|
+
}
|
|
2982
|
+
setTopDownInput(slot, axisA, axisB) {
|
|
2983
|
+
this.exports.zylem_stage_set_top_down_input(slot, axisA, axisB);
|
|
2984
|
+
}
|
|
2985
|
+
attachJumper2D(slot, opts) {
|
|
2986
|
+
assertRuntimeBehavior(this.compatibility, "jumper-2d");
|
|
2987
|
+
return this.exports.zylem_stage_attach_jumper_2d(
|
|
2988
|
+
slot,
|
|
2989
|
+
opts.jumpForce,
|
|
2990
|
+
opts.maxJumps >>> 0,
|
|
2991
|
+
opts.jumpBufferTime,
|
|
2992
|
+
opts.coyoteTime,
|
|
2993
|
+
opts.gravity
|
|
2994
|
+
) !== 0;
|
|
2995
|
+
}
|
|
2996
|
+
setJumper2DInput(slot, jumpPressed) {
|
|
2997
|
+
this.exports.zylem_stage_set_jumper_2d_input(slot, jumpPressed ? 1 : 0);
|
|
2998
|
+
}
|
|
2999
|
+
queryJumper2D(slot) {
|
|
3000
|
+
if (this.exports.zylem_stage_query_jumper_2d(slot) === 0) return null;
|
|
3001
|
+
const v = this.queryView;
|
|
3002
|
+
return {
|
|
3003
|
+
grounded: v[0] > 0.5,
|
|
3004
|
+
jumpCount: v[1] | 0,
|
|
3005
|
+
coyote: v[2],
|
|
3006
|
+
jumpBuffer: v[3]
|
|
3007
|
+
};
|
|
3008
|
+
}
|
|
3009
|
+
attachJumper3D(slot, opts) {
|
|
3010
|
+
assertRuntimeBehavior(this.compatibility, "jumper-3d");
|
|
3011
|
+
return this.exports.zylem_stage_attach_jumper_3d(
|
|
3012
|
+
slot,
|
|
3013
|
+
opts.jumpForce,
|
|
3014
|
+
opts.maxJumps >>> 0,
|
|
3015
|
+
opts.gravity,
|
|
3016
|
+
opts.coyoteTime ?? 0.1,
|
|
3017
|
+
opts.jumpBufferTime ?? 0.08
|
|
3018
|
+
) !== 0;
|
|
3019
|
+
}
|
|
3020
|
+
setJumper3DInput(slot, jump) {
|
|
3021
|
+
this.exports.zylem_stage_set_jumper_3d_input(slot, jump ? 1 : 0);
|
|
3022
|
+
}
|
|
3023
|
+
queryJumper3D(slot) {
|
|
3024
|
+
if (this.exports.zylem_stage_query_jumper_3d(slot) === 0) return null;
|
|
3025
|
+
const v = this.queryView;
|
|
3026
|
+
return { grounded: v[0] > 0.5, jumpCount: v[1] | 0, verticalVelocity: v[2] };
|
|
3027
|
+
}
|
|
3028
|
+
attachShooter2D(slot, opts) {
|
|
3029
|
+
assertRuntimeBehavior(this.compatibility, "shooter-2d");
|
|
3030
|
+
return this.exports.zylem_stage_attach_shooter_2d(
|
|
3031
|
+
slot,
|
|
3032
|
+
opts.fireRateHz,
|
|
3033
|
+
opts.muzzleOffsetX,
|
|
3034
|
+
opts.muzzleOffsetY,
|
|
3035
|
+
opts.muzzleSpeed
|
|
3036
|
+
) !== 0;
|
|
3037
|
+
}
|
|
3038
|
+
fireShooter2D(slot, x, y, z, yaw) {
|
|
3039
|
+
return this.exports.zylem_stage_shooter_2d_fire(slot, x, y, z, yaw) !== 0;
|
|
3040
|
+
}
|
|
3041
|
+
queryShooter2D(slot) {
|
|
3042
|
+
if (this.exports.zylem_stage_query_shooter_2d(slot) === 0) return null;
|
|
3043
|
+
const v = this.queryView;
|
|
3044
|
+
return { cooldown: v[0], firedCount: v[1] | 0 };
|
|
3045
|
+
}
|
|
3046
|
+
attachPlatformer3D(slot, opts) {
|
|
3047
|
+
assertRuntimeBehavior(this.compatibility, "platformer-3d");
|
|
3048
|
+
return this.exports.zylem_stage_attach_platformer_3d(
|
|
3049
|
+
slot,
|
|
3050
|
+
opts.halfHeight,
|
|
3051
|
+
opts.radius,
|
|
3052
|
+
opts.walkSpeed,
|
|
3053
|
+
opts.runSpeed,
|
|
3054
|
+
opts.jumpForce,
|
|
3055
|
+
opts.maxJumps >>> 0,
|
|
3056
|
+
opts.gravity,
|
|
3057
|
+
opts.coyoteTime ?? 0.1,
|
|
3058
|
+
opts.jumpBufferTime ?? 0.1,
|
|
3059
|
+
opts.jumpCutMultiplier ?? 0.5,
|
|
3060
|
+
opts.multiJumpWindow ?? 0.15,
|
|
3061
|
+
opts.slopeClimbAngle ?? 50,
|
|
3062
|
+
opts.slopeSlideAngle ?? 40,
|
|
3063
|
+
opts.autostepHeight ?? 0.3,
|
|
3064
|
+
opts.autostepMinWidth ?? 0.1,
|
|
3065
|
+
opts.snapToGroundDistance ?? 0.3,
|
|
3066
|
+
opts.characterOffset ?? 0.05,
|
|
3067
|
+
opts.offsetX ?? 0,
|
|
3068
|
+
opts.offsetY ?? 0,
|
|
3069
|
+
opts.offsetZ ?? 0,
|
|
3070
|
+
opts.shapeSource ?? StagePlatformerShapeSource.Auto
|
|
3071
|
+
) !== 0;
|
|
3072
|
+
}
|
|
3073
|
+
setPlatformer3DInputAxes(slot, moveX, moveZ) {
|
|
3074
|
+
this.exports.zylem_stage_set_platformer_3d_input_axes(slot, moveX, moveZ);
|
|
3075
|
+
}
|
|
3076
|
+
setPlatformer3DInputButtons(slot, jump, run) {
|
|
3077
|
+
this.exports.zylem_stage_set_platformer_3d_input_buttons(slot, jump ? 1 : 0, run ? 1 : 0);
|
|
3078
|
+
}
|
|
3079
|
+
queryPlatformer3D(slot) {
|
|
3080
|
+
if (this.exports.zylem_stage_query_platformer_3d(slot) === 0) return null;
|
|
3081
|
+
const v = this.queryView;
|
|
3082
|
+
return {
|
|
3083
|
+
grounded: v[0] > 0.5,
|
|
3084
|
+
jumpCount: v[1] | 0,
|
|
3085
|
+
fsmState: v[2] | 0,
|
|
3086
|
+
speed: v[3]
|
|
3087
|
+
};
|
|
3088
|
+
}
|
|
3089
|
+
attachPlatformer2D(slot, opts) {
|
|
3090
|
+
assertRuntimeBehavior(this.compatibility, "platformer-2d");
|
|
3091
|
+
return this.exports.zylem_stage_attach_platformer_2d(
|
|
3092
|
+
slot,
|
|
3093
|
+
opts.halfHeight,
|
|
3094
|
+
opts.radius,
|
|
3095
|
+
opts.walkSpeed,
|
|
3096
|
+
opts.runSpeed,
|
|
3097
|
+
opts.jumpForce,
|
|
3098
|
+
opts.maxJumps >>> 0,
|
|
3099
|
+
opts.gravity,
|
|
3100
|
+
opts.coyoteTime ?? 0.1,
|
|
3101
|
+
opts.jumpBufferTime ?? 0.1,
|
|
3102
|
+
opts.jumpCutMultiplier ?? 0.5,
|
|
3103
|
+
opts.multiJumpWindow ?? 0.15,
|
|
3104
|
+
opts.slopeClimbAngle ?? 50,
|
|
3105
|
+
opts.slopeSlideAngle ?? 40,
|
|
3106
|
+
opts.autostepHeight ?? 0.25,
|
|
3107
|
+
opts.autostepMinWidth ?? 0.05,
|
|
3108
|
+
opts.snapToGroundDistance ?? 0.2,
|
|
3109
|
+
opts.characterOffset ?? 0.05,
|
|
3110
|
+
opts.offsetX ?? 0,
|
|
3111
|
+
opts.offsetY ?? 0,
|
|
3112
|
+
opts.offsetZ ?? 0,
|
|
3113
|
+
opts.shapeSource ?? StagePlatformerShapeSource.Auto
|
|
3114
|
+
) !== 0;
|
|
3115
|
+
}
|
|
3116
|
+
setPlatformer2DInputAxes(slot, moveX) {
|
|
3117
|
+
this.exports.zylem_stage_set_platformer_2d_input_axes(slot, moveX);
|
|
3118
|
+
}
|
|
3119
|
+
setPlatformer2DInputButtons(slot, jump, run) {
|
|
3120
|
+
this.exports.zylem_stage_set_platformer_2d_input_buttons(slot, jump ? 1 : 0, run ? 1 : 0);
|
|
3121
|
+
}
|
|
3122
|
+
queryPlatformer2D(slot) {
|
|
3123
|
+
if (this.exports.zylem_stage_query_platformer_2d(slot) === 0) return null;
|
|
3124
|
+
const v = this.queryView;
|
|
3125
|
+
return {
|
|
3126
|
+
grounded: v[0] > 0.5,
|
|
3127
|
+
jumpCount: v[1] | 0,
|
|
3128
|
+
fsmState: v[2] | 0,
|
|
3129
|
+
verticalVelocity: v[3]
|
|
3130
|
+
};
|
|
3131
|
+
}
|
|
3132
|
+
attachFirstPerson(slot, opts) {
|
|
3133
|
+
assertRuntimeBehavior(this.compatibility, "first-person");
|
|
3134
|
+
return this.exports.zylem_stage_attach_first_person(
|
|
3135
|
+
slot,
|
|
3136
|
+
opts.walkSpeed,
|
|
3137
|
+
opts.runSpeed,
|
|
3138
|
+
opts.eyeHeight,
|
|
3139
|
+
opts.lookSensitivity
|
|
3140
|
+
) !== 0;
|
|
3141
|
+
}
|
|
3142
|
+
setFirstPersonInput(slot, input) {
|
|
3143
|
+
this.exports.zylem_stage_set_first_person_input(
|
|
3144
|
+
slot,
|
|
3145
|
+
input.moveX,
|
|
3146
|
+
input.moveZ,
|
|
3147
|
+
input.lookYawDelta,
|
|
3148
|
+
input.lookPitchDelta,
|
|
3149
|
+
input.run ? 1 : 0
|
|
3150
|
+
);
|
|
3151
|
+
}
|
|
3152
|
+
queryFirstPerson(slot) {
|
|
3153
|
+
if (this.exports.zylem_stage_query_first_person(slot) === 0) return null;
|
|
3154
|
+
const v = this.queryView;
|
|
3155
|
+
return { yaw: v[0], pitch: v[1], speed: v[2], eyeHeight: v[3] };
|
|
3156
|
+
}
|
|
3157
|
+
};
|
|
3158
|
+
async function createWasmStageRuntime(options = {}) {
|
|
3159
|
+
const { exports } = await loadStageFfi({
|
|
3160
|
+
source: options.source,
|
|
3161
|
+
imports: options.imports,
|
|
3162
|
+
requiredBehaviors: options.requiredBehaviors
|
|
3163
|
+
});
|
|
3164
|
+
return new WasmStageRuntime(exports, options);
|
|
3165
|
+
}
|
|
3166
|
+
|
|
3167
|
+
export {
|
|
3168
|
+
STAGE_RENDER_STRIDE,
|
|
3169
|
+
STAGE_INPUT_STRIDE,
|
|
3170
|
+
STAGE_SNAPSHOT_STRIDE,
|
|
3171
|
+
STAGE_EVENT_STRIDE,
|
|
3172
|
+
STAGE_INVALID_SLOT,
|
|
3173
|
+
StageBodyKind,
|
|
3174
|
+
StageBoundaryDim,
|
|
3175
|
+
StageRicochetDim,
|
|
3176
|
+
StageRicochetReflection,
|
|
3177
|
+
StageTopDownPlane,
|
|
3178
|
+
StageEventType,
|
|
3179
|
+
StagePlatformerShapeSource,
|
|
3180
|
+
STAGE_INPUT_BUTTON_JUMP,
|
|
3181
|
+
STAGE_INPUT_BUTTON_RUN,
|
|
3182
|
+
readBehaviorSnapshot,
|
|
3183
|
+
readStageRenderSlot,
|
|
3184
|
+
WasmStageRuntime,
|
|
3185
|
+
createWasmStageRuntime
|
|
3186
|
+
};
|