@zylem/behaviors 0.8.9 → 0.8.11

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Files changed (168) hide show
  1. package/dist/acrobatics-2d.d.ts +25 -0
  2. package/dist/acrobatics-2d.js +37 -0
  3. package/dist/action-rpg.d.ts +21 -0
  4. package/dist/action-rpg.js +39 -0
  5. package/dist/adventure-tools.d.ts +22 -0
  6. package/dist/adventure-tools.js +39 -0
  7. package/dist/behavior-descriptor-NS_qnzzp.d.ts +4527 -0
  8. package/dist/behavior-metadata-Drm1zxI2.d.ts +13 -0
  9. package/dist/catalog.d.ts +2143 -0
  10. package/dist/catalog.js +9 -0
  11. package/dist/chunk-2BE5BW7D.js +130 -0
  12. package/dist/{chunk-CTSYM56P.js → chunk-2QCCLHJC.js} +10 -6
  13. package/dist/chunk-2UGT4MIF.js +94 -0
  14. package/dist/chunk-3J3ISPFQ.js +99 -0
  15. package/dist/chunk-3LBGEWT6.js +124 -0
  16. package/dist/{chunk-UUMH3DC3.js → chunk-3QBNWT7B.js} +5 -1
  17. package/dist/chunk-3T44EDXU.js +114 -0
  18. package/dist/chunk-5AJJ44QK.js +129 -0
  19. package/dist/{chunk-YDLO5M7S.js → chunk-5SMXQ6AU.js} +1 -0
  20. package/dist/chunk-5VJIP535.js +71 -0
  21. package/dist/chunk-6DTIJB7B.js +166 -0
  22. package/dist/chunk-73MHJY6R.js +78 -0
  23. package/dist/chunk-73YASAYS.js +137 -0
  24. package/dist/{chunk-LLDLVVG4.js → chunk-7HGDADLB.js} +25 -9
  25. package/dist/chunk-7IOQEXYR.js +92 -0
  26. package/dist/{chunk-OU2SW4U5.js → chunk-APAM55J3.js} +10 -6
  27. package/dist/chunk-BLTBZJPG.js +126 -0
  28. package/dist/chunk-BN6QZDR5.js +90 -0
  29. package/dist/chunk-BR33KT4Z.js +3186 -0
  30. package/dist/chunk-C5AYL42A.js +138 -0
  31. package/dist/{chunk-OBF6BIA2.js → chunk-CBQSC6W3.js} +2 -2
  32. package/dist/chunk-DDLZLJ7W.js +8 -0
  33. package/dist/chunk-DRIXFB4C.js +132 -0
  34. package/dist/{chunk-7CE6OHLW.js → chunk-DTLUKSX2.js} +6 -2
  35. package/dist/{chunk-TK3AXXXI.js → chunk-EMEA45JQ.js} +10 -6
  36. package/dist/chunk-EQFLPRF7.js +130 -0
  37. package/dist/{chunk-M25QJBDN.js → chunk-GNRMH7D3.js} +18 -6
  38. package/dist/chunk-GYEKT5AY.js +102 -0
  39. package/dist/{chunk-SHZZ2QRV.js → chunk-HCWLIPXP.js} +5 -1
  40. package/dist/{chunk-WHKPWIQO.js → chunk-HMVEQB2T.js} +1 -0
  41. package/dist/chunk-HQ2UFI3S.js +116 -0
  42. package/dist/chunk-I52PC5IU.js +128 -0
  43. package/dist/{chunk-CB3C7CRD.js → chunk-IAIJG2PB.js} +10 -6
  44. package/dist/{chunk-NDJO56BB.js → chunk-IJILTFEL.js} +5 -1
  45. package/dist/{chunk-7GGR26YA.js → chunk-IRNU4JGV.js} +10 -6
  46. package/dist/chunk-IRPBFVAK.js +141 -0
  47. package/dist/chunk-JFBR4FNX.js +140 -0
  48. package/dist/{chunk-ERS6SNA5.js → chunk-K34N2CBL.js} +5 -1
  49. package/dist/chunk-LMMF7KXF.js +178 -0
  50. package/dist/chunk-LWGJ3QQZ.js +107 -0
  51. package/dist/chunk-MPNGQLHZ.js +132 -0
  52. package/dist/chunk-OH5LJAEJ.js +135 -0
  53. package/dist/{chunk-57GLKGEX.js → chunk-P6TMZSWF.js} +32 -7
  54. package/dist/chunk-PDHHOVVQ.js +126 -0
  55. package/dist/{chunk-7TIIRJKF.js → chunk-RUBKGAPS.js} +5 -1
  56. package/dist/chunk-S44ZHYE6.js +1912 -0
  57. package/dist/chunk-SFMJNAW3.js +128 -0
  58. package/dist/{chunk-E2MOFIDH.js → chunk-SKKVOH6D.js} +13 -7
  59. package/dist/{chunk-RR3XNDKG.js → chunk-T2LAQQDS.js} +1 -1
  60. package/dist/chunk-TSYXRRS4.js +125 -0
  61. package/dist/chunk-TZHO6P22.js +150 -0
  62. package/dist/chunk-V26L6MY6.js +127 -0
  63. package/dist/chunk-V4M46BF6.js +105 -0
  64. package/dist/chunk-VSFWETXS.js +127 -0
  65. package/dist/chunk-VU4LTE2X.js +147 -0
  66. package/dist/chunk-WF6HC5U3.js +8 -0
  67. package/dist/chunk-WG5NCDS4.js +99 -0
  68. package/dist/{chunk-7LHXAEOZ.js → chunk-WUYHS6JZ.js} +6 -2
  69. package/dist/chunk-XNRY6NOC.js +120 -0
  70. package/dist/{chunk-55CFXXZH.js → chunk-XT47QZQ6.js} +32 -7
  71. package/dist/chunk-Y5CCNMJI.js +58 -0
  72. package/dist/chunk-YVVB6YMG.js +133 -0
  73. package/dist/chunk-ZZXTGVGN.js +131 -0
  74. package/dist/combat-ai.d.ts +21 -0
  75. package/dist/combat-ai.js +41 -0
  76. package/dist/{components--RTwuT4S.d.ts → components-ClmBORMP.d.ts} +1 -1
  77. package/dist/cooldown.d.ts +2 -8
  78. package/dist/cooldown.js +3 -2
  79. package/dist/coordinators/boundary-ricochet-3d.d.ts +3 -2
  80. package/dist/coordinators/boundary-ricochet-3d.js +2 -2
  81. package/dist/coordinators/boundary-ricochet.d.ts +3 -2
  82. package/dist/coordinators/boundary-ricochet.js +2 -2
  83. package/dist/coordinators/multidirectional-space-shooter.d.ts +3 -2
  84. package/dist/coordinators/multidirectional-space-shooter.js +2 -2
  85. package/dist/coordinators/top-down-shooter.d.ts +3 -2
  86. package/dist/coordinators/top-down-shooter.js +2 -2
  87. package/dist/core.d.ts +387 -26
  88. package/dist/core.js +1583 -6
  89. package/dist/destructible-3d.d.ts +3 -2
  90. package/dist/destructible-3d.js +3 -2
  91. package/dist/destructible-prebake.d.ts +1 -1
  92. package/dist/environmental-locomotion.d.ts +23 -0
  93. package/dist/environmental-locomotion.js +35 -0
  94. package/dist/first-person.d.ts +3 -2
  95. package/dist/first-person.js +25 -4
  96. package/dist/golf-racket.d.ts +21 -0
  97. package/dist/golf-racket.js +37 -0
  98. package/dist/index.d.ts +28 -6
  99. package/dist/index.js +766 -82
  100. package/dist/jumper-2d.d.ts +2 -1
  101. package/dist/jumper-2d.js +25 -4
  102. package/dist/jumper-3d.d.ts +2 -1
  103. package/dist/jumper-3d.js +25 -4
  104. package/dist/lane-defense.d.ts +21 -0
  105. package/dist/lane-defense.js +39 -0
  106. package/dist/life-simulation.d.ts +21 -0
  107. package/dist/life-simulation.js +39 -0
  108. package/dist/matching-pinball.d.ts +21 -0
  109. package/dist/matching-pinball.js +39 -0
  110. package/dist/melee-combat.d.ts +22 -0
  111. package/dist/melee-combat.js +45 -0
  112. package/dist/{moveable-CFOHmblC.d.ts → moveable-CXK2wEZL.d.ts} +2 -2
  113. package/dist/particle-emitter/presets.d.ts +1 -1
  114. package/dist/particle-emitter.d.ts +5 -4
  115. package/dist/particle-emitter.js +3 -2
  116. package/dist/{payload-BQzu-oY_.d.ts → payload-WEzfgjSL.d.ts} +1 -1
  117. package/dist/platformer-2d.d.ts +2 -1
  118. package/dist/platformer-2d.js +25 -4
  119. package/dist/platformer-3d.d.ts +2 -1
  120. package/dist/platformer-3d.js +25 -4
  121. package/dist/racing-vehicles.d.ts +21 -0
  122. package/dist/racing-vehicles.js +37 -0
  123. package/dist/rhythm-performance.d.ts +21 -0
  124. package/dist/rhythm-performance.js +39 -0
  125. package/dist/ricochet-2d.d.ts +2 -1
  126. package/dist/ricochet-2d.js +25 -4
  127. package/dist/ricochet-3d.d.ts +2 -1
  128. package/dist/ricochet-3d.js +25 -4
  129. package/dist/runtime-2d.d.ts +2 -1
  130. package/dist/runtime-2d.js +10 -1
  131. package/dist/screen-visibility.d.ts +2 -1
  132. package/dist/screen-visibility.js +3 -2
  133. package/dist/screen-wrap.d.ts +2 -7
  134. package/dist/screen-wrap.js +4 -3
  135. package/dist/shooter-2d.d.ts +3 -2
  136. package/dist/shooter-2d.js +3 -2
  137. package/dist/skate-snowboard.d.ts +21 -0
  138. package/dist/skate-snowboard.js +37 -0
  139. package/dist/{spark-C4Tp-52_.d.ts → spark-VoQoemz_.d.ts} +1 -1
  140. package/dist/spatial-puzzles.d.ts +21 -0
  141. package/dist/spatial-puzzles.js +35 -0
  142. package/dist/squad-rts.d.ts +21 -0
  143. package/dist/squad-rts.js +39 -0
  144. package/dist/stealth-city.d.ts +21 -0
  145. package/dist/stealth-city.js +41 -0
  146. package/dist/survival-resources.d.ts +21 -0
  147. package/dist/survival-resources.js +37 -0
  148. package/dist/tactical-grid.d.ts +21 -0
  149. package/dist/tactical-grid.js +39 -0
  150. package/dist/thruster.d.ts +2 -1
  151. package/dist/thruster.js +4 -3
  152. package/dist/top-down-movement.d.ts +2 -1
  153. package/dist/top-down-movement.js +24 -3
  154. package/dist/turn-based-rpg.d.ts +21 -0
  155. package/dist/turn-based-rpg.js +39 -0
  156. package/dist/{vector-DjhLUrak.d.ts → vector-s7GbCrVn.d.ts} +1 -1
  157. package/dist/weapon-systems.d.ts +22 -0
  158. package/dist/weapon-systems.js +45 -0
  159. package/dist/world-boundary-2d.d.ts +2 -1
  160. package/dist/world-boundary-2d.js +25 -4
  161. package/dist/world-boundary-3d.d.ts +2 -1
  162. package/dist/world-boundary-3d.js +26 -5
  163. package/package.json +90 -5
  164. package/dist/behavior-system-DkFAwLb_.d.ts +0 -914
  165. package/dist/chunk-GZ3DQIIZ.js +0 -888
  166. package/dist/{chunk-OSPQFWQF.js → chunk-4K37UL53.js} +3 -3
  167. package/dist/{chunk-DD4U42FG.js → chunk-AQB246W5.js} +3 -3
  168. package/dist/{chunk-UKGBQTHL.js → chunk-CXDNR4R4.js} +3 -3
@@ -1,6 +1,7 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { a as BehaviorDescriptor, Z as TransformState } from './behavior-system-DkFAwLb_.js';
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+ import { y as BehaviorDescriptor, cQ as TransformState } from './behavior-descriptor-NS_qnzzp.js';
3
3
  import 'typescript-fsm';
4
+ import './behavior-metadata-Drm1zxI2.js';
4
5
  import '@zylem/runtime';
5
6
 
6
7
  interface JumpConfig2D {
package/dist/jumper-2d.js CHANGED
@@ -6,10 +6,31 @@ import {
6
6
  createJumpConfig2D,
7
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  createJumpInput2D,
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  createJumpState2D
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- } from "./chunk-OU2SW4U5.js";
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- import "./chunk-OBF6BIA2.js";
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- import "./chunk-GZ3DQIIZ.js";
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- import "./chunk-YDLO5M7S.js";
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+ } from "./chunk-APAM55J3.js";
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+ import "./chunk-BR33KT4Z.js";
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+ import "./chunk-CBQSC6W3.js";
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+ import "./chunk-XNRY6NOC.js";
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+ import "./chunk-Y5CCNMJI.js";
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+ import "./chunk-DDLZLJ7W.js";
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+ import "./chunk-WF6HC5U3.js";
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+ import "./chunk-7IOQEXYR.js";
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+ import "./chunk-3J3ISPFQ.js";
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+ import "./chunk-2UGT4MIF.js";
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+ import "./chunk-PDHHOVVQ.js";
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+ import "./chunk-5VJIP535.js";
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+ import "./chunk-73MHJY6R.js";
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+ import "./chunk-GYEKT5AY.js";
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+ import "./chunk-V4M46BF6.js";
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+ import "./chunk-LWGJ3QQZ.js";
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+ import "./chunk-5AJJ44QK.js";
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+ import "./chunk-TZHO6P22.js";
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+ import "./chunk-SFMJNAW3.js";
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+ import "./chunk-TSYXRRS4.js";
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+ import "./chunk-6DTIJB7B.js";
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+ import "./chunk-LMMF7KXF.js";
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+ import "./chunk-VU4LTE2X.js";
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+ import "./chunk-5SMXQ6AU.js";
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+ import "./chunk-S44ZHYE6.js";
13
34
  import "./chunk-JSBRDJBE.js";
14
35
  export {
15
36
  Jumper2DBehavior,
@@ -1,8 +1,9 @@
1
1
  import { c as JumpState3D, J as JumpConfig3D, b as JumpInput3D } from './components--hjBMTnz.js';
2
2
  export { a as JumpContext3D, V as Vec3Like, d as createJumpConfig3D, e as createJumpInput3D, f as createJumpState3D } from './components--hjBMTnz.js';
3
3
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
4
- import { a as BehaviorDescriptor, Z as TransformState } from './behavior-system-DkFAwLb_.js';
4
+ import { y as BehaviorDescriptor, cQ as TransformState } from './behavior-descriptor-NS_qnzzp.js';
5
5
  import 'typescript-fsm';
6
+ import './behavior-metadata-Drm1zxI2.js';
6
7
  import '@zylem/runtime';
7
8
 
8
9
  /**
package/dist/jumper-3d.js CHANGED
@@ -3,15 +3,36 @@ import {
3
3
  Jumper3DEvent,
4
4
  Jumper3DFSM,
5
5
  Jumper3DState
6
- } from "./chunk-CB3C7CRD.js";
6
+ } from "./chunk-IAIJG2PB.js";
7
7
  import {
8
8
  createJumpConfig3D,
9
9
  createJumpInput3D,
10
10
  createJumpState3D
11
11
  } from "./chunk-F7E23E26.js";
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- import "./chunk-OBF6BIA2.js";
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- import "./chunk-GZ3DQIIZ.js";
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- import "./chunk-YDLO5M7S.js";
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+ import "./chunk-BR33KT4Z.js";
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+ import "./chunk-CBQSC6W3.js";
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+ import "./chunk-XNRY6NOC.js";
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+ import "./chunk-Y5CCNMJI.js";
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+ import "./chunk-DDLZLJ7W.js";
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+ import "./chunk-WF6HC5U3.js";
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+ import "./chunk-7IOQEXYR.js";
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+ import "./chunk-3J3ISPFQ.js";
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+ import "./chunk-2UGT4MIF.js";
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+ import "./chunk-PDHHOVVQ.js";
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+ import "./chunk-5VJIP535.js";
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+ import "./chunk-73MHJY6R.js";
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+ import "./chunk-GYEKT5AY.js";
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+ import "./chunk-V4M46BF6.js";
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+ import "./chunk-LWGJ3QQZ.js";
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+ import "./chunk-5AJJ44QK.js";
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+ import "./chunk-TZHO6P22.js";
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+ import "./chunk-SFMJNAW3.js";
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+ import "./chunk-TSYXRRS4.js";
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+ import "./chunk-6DTIJB7B.js";
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+ import "./chunk-LMMF7KXF.js";
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+ import "./chunk-VU4LTE2X.js";
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+ import "./chunk-5SMXQ6AU.js";
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+ import "./chunk-S44ZHYE6.js";
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36
  import "./chunk-JSBRDJBE.js";
16
37
  export {
17
38
  Jumper3DBehavior,
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, a5 as DefenseOptions, a7 as DefenseState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { a0 as DEFENSE_ABILITIES, a1 as DEFENSE_EVENTS, a2 as DefenseAbility, a3 as DefenseAction, a4 as DefenseEvent, a6 as DefenseReceipt, a8 as DefenseTarget, a9 as DefenseTile, cm as defenseData, cn as defenseOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface DefenseEntity {
7
+ defenseState: DefenseState | null;
8
+ }
9
+ declare const LaneDefenseBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
10
+ declare const LaneTargetAcquisitionBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
11
+ declare const BlockerChewTransitionBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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+ declare const LayeredBreakawayArmorBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
13
+ declare const ArmingProximityMineBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
14
+ declare const PeriodicResourceProductionBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
15
+ declare const BudgetedWaveSchedulerBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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+ declare const SingleUseObstacleVaultBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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+ declare const BurrowToBacklineBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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+ declare const CostedGridDeploymentBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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+ declare const LastChanceLaneSweeperBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
20
+
21
+ export { ArmingProximityMineBehavior, BlockerChewTransitionBehavior, BudgetedWaveSchedulerBehavior, BurrowToBacklineBehavior, CostedGridDeploymentBehavior, type DefenseEntity, DefenseOptions, DefenseState, LaneDefenseBehavior, LaneTargetAcquisitionBehavior, LastChanceLaneSweeperBehavior, LayeredBreakawayArmorBehavior, PeriodicResourceProductionBehavior, SingleUseObstacleVaultBehavior };
@@ -0,0 +1,39 @@
1
+ import {
2
+ ArmingProximityMineBehavior,
3
+ BlockerChewTransitionBehavior,
4
+ BudgetedWaveSchedulerBehavior,
5
+ BurrowToBacklineBehavior,
6
+ CostedGridDeploymentBehavior,
7
+ LaneDefenseBehavior,
8
+ LaneTargetAcquisitionBehavior,
9
+ LastChanceLaneSweeperBehavior,
10
+ LayeredBreakawayArmorBehavior,
11
+ PeriodicResourceProductionBehavior,
12
+ SingleUseObstacleVaultBehavior
13
+ } from "./chunk-DRIXFB4C.js";
14
+ import {
15
+ DEFENSE_ABILITIES,
16
+ DEFENSE_EVENTS,
17
+ defenseData,
18
+ defenseOperation
19
+ } from "./chunk-SFMJNAW3.js";
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+ import "./chunk-5SMXQ6AU.js";
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+ import "./chunk-S44ZHYE6.js";
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+ import "./chunk-JSBRDJBE.js";
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+ export {
24
+ ArmingProximityMineBehavior,
25
+ BlockerChewTransitionBehavior,
26
+ BudgetedWaveSchedulerBehavior,
27
+ BurrowToBacklineBehavior,
28
+ CostedGridDeploymentBehavior,
29
+ DEFENSE_ABILITIES,
30
+ DEFENSE_EVENTS,
31
+ LaneDefenseBehavior,
32
+ LaneTargetAcquisitionBehavior,
33
+ LastChanceLaneSweeperBehavior,
34
+ LayeredBreakawayArmorBehavior,
35
+ PeriodicResourceProductionBehavior,
36
+ SingleUseObstacleVaultBehavior,
37
+ defenseData,
38
+ defenseOperation
39
+ };
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, aF as LifeOptions, aJ as LifeState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { ax as LIFE_ABILITIES, ay as LIFE_EVENTS, az as LifeAbility, aA as LifeAction, aB as LifeAnimal, aC as LifeEvent, aD as LifeFurniture, aE as LifeMemory, aG as LifePerson, aH as LifePlot, aI as LifeSchedule, aK as LifeTree, cq as lifeData, cr as lifeOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface LifeEntity {
7
+ lifeState: LifeState | null;
8
+ }
9
+ declare const LifeSimulationBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
10
+ declare const CropGrowthStagesBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
11
+ declare const SoilMoistureCycleBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
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+ declare const SeasonalCropEligibilityBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
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+ declare const ExertionAndFatigueBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
14
+ declare const LivestockDailyCareBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
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+ declare const CalendarNpcRoutineBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
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+ declare const RelationshipEventMemoryBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
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+ declare const FishingBiteAndHookBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
18
+ declare const HarvestableFruitRegrowthBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
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+ declare const RoomFurniturePlacementBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
20
+
21
+ export { CalendarNpcRoutineBehavior, CropGrowthStagesBehavior, ExertionAndFatigueBehavior, FishingBiteAndHookBehavior, HarvestableFruitRegrowthBehavior, type LifeEntity, LifeOptions, LifeSimulationBehavior, LifeState, LivestockDailyCareBehavior, RelationshipEventMemoryBehavior, RoomFurniturePlacementBehavior, SeasonalCropEligibilityBehavior, SoilMoistureCycleBehavior };
@@ -0,0 +1,39 @@
1
+ import {
2
+ CalendarNpcRoutineBehavior,
3
+ CropGrowthStagesBehavior,
4
+ ExertionAndFatigueBehavior,
5
+ FishingBiteAndHookBehavior,
6
+ HarvestableFruitRegrowthBehavior,
7
+ LifeSimulationBehavior,
8
+ LivestockDailyCareBehavior,
9
+ RelationshipEventMemoryBehavior,
10
+ RoomFurniturePlacementBehavior,
11
+ SeasonalCropEligibilityBehavior,
12
+ SoilMoistureCycleBehavior
13
+ } from "./chunk-I52PC5IU.js";
14
+ import {
15
+ LIFE_ABILITIES,
16
+ LIFE_EVENTS,
17
+ lifeData,
18
+ lifeOperation
19
+ } from "./chunk-TZHO6P22.js";
20
+ import "./chunk-5SMXQ6AU.js";
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+ import "./chunk-S44ZHYE6.js";
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+ import "./chunk-JSBRDJBE.js";
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+ export {
24
+ CalendarNpcRoutineBehavior,
25
+ CropGrowthStagesBehavior,
26
+ ExertionAndFatigueBehavior,
27
+ FishingBiteAndHookBehavior,
28
+ HarvestableFruitRegrowthBehavior,
29
+ LIFE_ABILITIES,
30
+ LIFE_EVENTS,
31
+ LifeSimulationBehavior,
32
+ LivestockDailyCareBehavior,
33
+ RelationshipEventMemoryBehavior,
34
+ RoomFurniturePlacementBehavior,
35
+ SeasonalCropEligibilityBehavior,
36
+ SoilMoistureCycleBehavior,
37
+ lifeData,
38
+ lifeOperation
39
+ };
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, aR as MatchingOptions, aS as MatchingState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { aL as MATCHING_ABILITIES, aM as MATCHING_EVENTS, aN as MatchingAbility, aO as MatchingAction, aP as MatchingCell, aQ as MatchingEvent, cs as matchingData, ct as matchingOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface MatchingEntity {
7
+ matchingState: MatchingState | null;
8
+ }
9
+ declare const MatchingPinballBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
10
+ declare const AdjacentPanelSwapBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
11
+ declare const SimultaneousMatchClearBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
12
+ declare const ColumnCollapseBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
13
+ declare const CascadeChainCreditBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
14
+ declare const RisingStackPressureBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
15
+ declare const GarbageBlockConversionBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
16
+ declare const PoweredPinballFlipperBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
17
+ declare const SpringPlungerLaunchBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
18
+ declare const ActiveBumperKickBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
19
+ declare const PinballModeObjectivesBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
20
+
21
+ export { ActiveBumperKickBehavior, AdjacentPanelSwapBehavior, CascadeChainCreditBehavior, ColumnCollapseBehavior, GarbageBlockConversionBehavior, type MatchingEntity, MatchingOptions, MatchingPinballBehavior, MatchingState, PinballModeObjectivesBehavior, PoweredPinballFlipperBehavior, RisingStackPressureBehavior, SimultaneousMatchClearBehavior, SpringPlungerLaunchBehavior };
@@ -0,0 +1,39 @@
1
+ import {
2
+ ActiveBumperKickBehavior,
3
+ AdjacentPanelSwapBehavior,
4
+ CascadeChainCreditBehavior,
5
+ ColumnCollapseBehavior,
6
+ GarbageBlockConversionBehavior,
7
+ MatchingPinballBehavior,
8
+ PinballModeObjectivesBehavior,
9
+ PoweredPinballFlipperBehavior,
10
+ RisingStackPressureBehavior,
11
+ SimultaneousMatchClearBehavior,
12
+ SpringPlungerLaunchBehavior
13
+ } from "./chunk-EQFLPRF7.js";
14
+ import {
15
+ MATCHING_ABILITIES,
16
+ MATCHING_EVENTS,
17
+ matchingData,
18
+ matchingOperation
19
+ } from "./chunk-5AJJ44QK.js";
20
+ import "./chunk-5SMXQ6AU.js";
21
+ import "./chunk-S44ZHYE6.js";
22
+ import "./chunk-JSBRDJBE.js";
23
+ export {
24
+ ActiveBumperKickBehavior,
25
+ AdjacentPanelSwapBehavior,
26
+ CascadeChainCreditBehavior,
27
+ ColumnCollapseBehavior,
28
+ GarbageBlockConversionBehavior,
29
+ MATCHING_ABILITIES,
30
+ MATCHING_EVENTS,
31
+ MatchingPinballBehavior,
32
+ PinballModeObjectivesBehavior,
33
+ PoweredPinballFlipperBehavior,
34
+ RisingStackPressureBehavior,
35
+ SimultaneousMatchClearBehavior,
36
+ SpringPlungerLaunchBehavior,
37
+ matchingData,
38
+ matchingOperation
39
+ };
@@ -0,0 +1,22 @@
1
+ import { y as BehaviorDescriptor, _ as CombatOptions, Z as CombatInput, $ as CombatState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { J as COMBAT_ABILITIES, K as COMBAT_EVENTS, L as COMBAT_PHASES, W as CombatAbility, X as CombatAttack, Y as CombatHit, ci as combatAttackData, cj as combatButtons, ck as combatData, cl as combatHitData } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface CombatEntity {
7
+ $combat: CombatInput;
8
+ combatState: CombatState | null;
9
+ }
10
+ declare const MeleeCombatBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
11
+ declare const AttackPhaseHitboxesBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
12
+ declare const DamageScaledKnockbackBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
13
+ declare const CombatHitstopBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
14
+ declare const DepletingShieldBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
15
+ declare const TimedPerfectGuardBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
16
+ declare const GrabHoldThrowBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
17
+ declare const AirDodgeRecoveryBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
18
+ declare const DirectionalInfluenceBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
19
+ declare const ImpactTechWindowBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
20
+ declare const GroundedAttackChainBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
21
+
22
+ export { AirDodgeRecoveryBehavior, AttackPhaseHitboxesBehavior, type CombatEntity, CombatHitstopBehavior, CombatInput, CombatOptions, CombatState, DamageScaledKnockbackBehavior, DepletingShieldBehavior, DirectionalInfluenceBehavior, GrabHoldThrowBehavior, GroundedAttackChainBehavior, ImpactTechWindowBehavior, MeleeCombatBehavior, TimedPerfectGuardBehavior };
@@ -0,0 +1,45 @@
1
+ import {
2
+ AirDodgeRecoveryBehavior,
3
+ AttackPhaseHitboxesBehavior,
4
+ CombatHitstopBehavior,
5
+ DamageScaledKnockbackBehavior,
6
+ DepletingShieldBehavior,
7
+ DirectionalInfluenceBehavior,
8
+ GrabHoldThrowBehavior,
9
+ GroundedAttackChainBehavior,
10
+ ImpactTechWindowBehavior,
11
+ MeleeCombatBehavior,
12
+ TimedPerfectGuardBehavior
13
+ } from "./chunk-MPNGQLHZ.js";
14
+ import {
15
+ COMBAT_ABILITIES,
16
+ COMBAT_EVENTS,
17
+ COMBAT_PHASES,
18
+ combatAttackData,
19
+ combatButtons,
20
+ combatData,
21
+ combatHitData
22
+ } from "./chunk-V4M46BF6.js";
23
+ import "./chunk-5SMXQ6AU.js";
24
+ import "./chunk-S44ZHYE6.js";
25
+ import "./chunk-JSBRDJBE.js";
26
+ export {
27
+ AirDodgeRecoveryBehavior,
28
+ AttackPhaseHitboxesBehavior,
29
+ COMBAT_ABILITIES,
30
+ COMBAT_EVENTS,
31
+ COMBAT_PHASES,
32
+ CombatHitstopBehavior,
33
+ DamageScaledKnockbackBehavior,
34
+ DepletingShieldBehavior,
35
+ DirectionalInfluenceBehavior,
36
+ GrabHoldThrowBehavior,
37
+ GroundedAttackChainBehavior,
38
+ ImpactTechWindowBehavior,
39
+ MeleeCombatBehavior,
40
+ TimedPerfectGuardBehavior,
41
+ combatAttackData,
42
+ combatButtons,
43
+ combatData,
44
+ combatHitData
45
+ };
@@ -1,5 +1,5 @@
1
1
  import { Vector3 } from 'three';
2
- import { Z as TransformState } from './behavior-system-DkFAwLb_.js';
2
+ import { cQ as TransformState } from './behavior-descriptor-NS_qnzzp.js';
3
3
 
4
4
  /** Plain `{ x, y, z }` vector returned by pose/velocity reads. */
5
5
  interface Vector {
@@ -114,4 +114,4 @@ interface MoveableEntity extends EntityWithBody {
114
114
  */
115
115
  declare function makeMoveable<T extends EntityWithBody>(entity: T): T & MoveableEntity;
116
116
 
117
- export { type EntityWithBody as E, type MoveableBodyLike as M, type Vector as V, type MoveableEntity as a, getVelocity as b, move as c, moveForwardXY as d, moveX as e, moveXY as f, getPosition as g, moveXZ as h, moveY as i, moveZ as j, setPositionX as k, setPositionY as l, makeMoveable as m, setPositionZ as n, wrapAroundXY as o, resetVelocity as r, setPosition as s, wrapAround3D as w };
117
+ export { type EntityWithBody as E, type MoveableEntity as M, type Vector as V, type MoveableBodyLike as a, getVelocity as b, move as c, moveForwardXY as d, moveX as e, moveXY as f, getPosition as g, moveXZ as h, moveY as i, moveZ as j, setPositionX as k, setPositionY as l, makeMoveable as m, setPositionZ as n, wrapAroundXY as o, resetVelocity as r, setPosition as s, wrapAround3D as w };
@@ -1,4 +1,4 @@
1
- import { k as arcane, r as holy, m as corrupted, u as nature, J as voidMagic, x as psychic, B as spark, j as arc, G as surge, y as pulse, F as storm, I as vapor, z as smoke, q as haze, w as plume, s as miasma, t as mist, E as spray, D as splash, n as drizzle, H as torrent, C as spark$1, o as ember, p as flamelet, l as blaze, A as smolder } from '../spark-C4Tp-52_.js';
1
+ import { i as arcane, j as holy, k as corrupted, n as nature, v as voidMagic, l as psychic, s as spark, m as arc, o as surge, q as pulse, r as storm, t as vapor, u as smoke, w as haze, x as plume, y as miasma, z as mist, A as spray, B as splash, C as drizzle, D as torrent, E as spark$1, F as ember, G as flamelet, H as blaze, I as smolder } from '../spark-VoQoemz_.js';
2
2
  import 'three';
3
3
  import 'three/webgpu';
4
4
 
@@ -1,8 +1,9 @@
1
- import { a as BehaviorDescriptor } from './behavior-system-DkFAwLb_.js';
2
- import { i as Vec3Input } from './vector-DjhLUrak.js';
3
- import { h as ParticlePresetMaterialOptions, P as ParticleEffectDefinition, C as spark, o as ember, p as flamelet, l as blaze, A as smolder, t as mist, E as spray, D as splash, n as drizzle, H as torrent, I as vapor, z as smoke, q as haze, w as plume, s as miasma, B as spark$1, j as arc, G as surge, y as pulse, F as storm, k as arcane, r as holy, m as corrupted, u as nature, J as voidMagic, x as psychic, i as Particles } from './spark-C4Tp-52_.js';
4
- export { a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, S as SemanticParticlePresetOptions, v as particleEffect } from './spark-C4Tp-52_.js';
1
+ import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
2
+ import { i as Vec3Input } from './vector-s7GbCrVn.js';
3
+ import { h as ParticlePresetMaterialOptions, P as ParticleEffectDefinition, E as spark, F as ember, G as flamelet, H as blaze, I as smolder, z as mist, A as spray, B as splash, C as drizzle, D as torrent, t as vapor, u as smoke, w as haze, x as plume, y as miasma, s as spark$1, m as arc, o as surge, q as pulse, r as storm, i as arcane, j as holy, k as corrupted, n as nature, v as voidMagic, l as psychic, J as Particles } from './spark-VoQoemz_.js';
4
+ export { a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, S as SemanticParticlePresetOptions, p as particleEffect } from './spark-VoQoemz_.js';
5
5
  import { ColorRepresentation } from 'three';
6
+ import './behavior-metadata-Drm1zxI2.js';
6
7
  import '@zylem/runtime';
7
8
  import 'three/webgpu';
8
9
 
@@ -1,12 +1,13 @@
1
1
  import {
2
2
  ParticleEmitterBehavior,
3
3
  particlePresets
4
- } from "./chunk-NDJO56BB.js";
4
+ } from "./chunk-IJILTFEL.js";
5
5
  import {
6
6
  particleEffect
7
7
  } from "./chunk-UF7QPYUX.js";
8
8
  import "./chunk-LWM346FW.js";
9
- import "./chunk-YDLO5M7S.js";
9
+ import "./chunk-5SMXQ6AU.js";
10
+ import "./chunk-S44ZHYE6.js";
10
11
  import "./chunk-JSBRDJBE.js";
11
12
  export {
12
13
  ParticleEmitterBehavior,
@@ -86,4 +86,4 @@ declare function destructibleFragmentsToPlainResponse(fragments: readonly Destru
86
86
  transferables: ArrayBuffer[];
87
87
  };
88
88
 
89
- export { type DestructiblePrebakeWorkerAPI as D, type PlainBufferGeometryPayload as P, type PlainFractureOptions as a, type PlainWorkerFragmentPayload as b, type PrebakeWorkerRequest as c, type PrebakeWorkerResponse as d, bufferGeometryToPlain as e, destructibleFragmentsToPlainResponse as f, plainFractureOptionsToPinata as g, plainToBufferGeometry as h, plainWorkerResultToTemplateParts as i, pinataFractureOptionsToPlain as p };
89
+ export { type DestructiblePrebakeWorkerAPI as D, type PlainBufferGeometryPayload as P, type PlainFractureOptions as a, type PrebakeWorkerRequest as b, type PrebakeWorkerResponse as c, type PlainWorkerFragmentPayload as d, bufferGeometryToPlain as e, destructibleFragmentsToPlainResponse as f, plainFractureOptionsToPinata as g, plainToBufferGeometry as h, plainWorkerResultToTemplateParts as i, pinataFractureOptionsToPlain as p };
@@ -1,6 +1,7 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { a as BehaviorDescriptor } from './behavior-system-DkFAwLb_.js';
2
+ import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
3
3
  import 'typescript-fsm';
4
+ import './behavior-metadata-Drm1zxI2.js';
4
5
  import '@zylem/runtime';
5
6
 
6
7
  /**
@@ -6,10 +6,31 @@ import {
6
6
  createPlatformer2DInputComponent,
7
7
  createPlatformer2DMovementComponent,
8
8
  createPlatformer2DStateComponent
9
- } from "./chunk-57GLKGEX.js";
10
- import "./chunk-OBF6BIA2.js";
11
- import "./chunk-GZ3DQIIZ.js";
12
- import "./chunk-YDLO5M7S.js";
9
+ } from "./chunk-P6TMZSWF.js";
10
+ import "./chunk-BR33KT4Z.js";
11
+ import "./chunk-CBQSC6W3.js";
12
+ import "./chunk-XNRY6NOC.js";
13
+ import "./chunk-Y5CCNMJI.js";
14
+ import "./chunk-DDLZLJ7W.js";
15
+ import "./chunk-WF6HC5U3.js";
16
+ import "./chunk-7IOQEXYR.js";
17
+ import "./chunk-3J3ISPFQ.js";
18
+ import "./chunk-2UGT4MIF.js";
19
+ import "./chunk-PDHHOVVQ.js";
20
+ import "./chunk-5VJIP535.js";
21
+ import "./chunk-73MHJY6R.js";
22
+ import "./chunk-GYEKT5AY.js";
23
+ import "./chunk-V4M46BF6.js";
24
+ import "./chunk-LWGJ3QQZ.js";
25
+ import "./chunk-5AJJ44QK.js";
26
+ import "./chunk-TZHO6P22.js";
27
+ import "./chunk-SFMJNAW3.js";
28
+ import "./chunk-TSYXRRS4.js";
29
+ import "./chunk-6DTIJB7B.js";
30
+ import "./chunk-LMMF7KXF.js";
31
+ import "./chunk-VU4LTE2X.js";
32
+ import "./chunk-5SMXQ6AU.js";
33
+ import "./chunk-S44ZHYE6.js";
13
34
  import "./chunk-JSBRDJBE.js";
14
35
  export {
15
36
  Platformer2DBehavior,
@@ -1,6 +1,7 @@
1
1
  import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
2
- import { a as BehaviorDescriptor } from './behavior-system-DkFAwLb_.js';
2
+ import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
3
3
  import 'typescript-fsm';
4
+ import './behavior-metadata-Drm1zxI2.js';
4
5
  import '@zylem/runtime';
5
6
 
6
7
  /**
@@ -6,10 +6,31 @@ import {
6
6
  createPlatformer3DInputComponent,
7
7
  createPlatformer3DMovementComponent,
8
8
  createPlatformer3DStateComponent
9
- } from "./chunk-55CFXXZH.js";
10
- import "./chunk-OBF6BIA2.js";
11
- import "./chunk-GZ3DQIIZ.js";
12
- import "./chunk-YDLO5M7S.js";
9
+ } from "./chunk-XT47QZQ6.js";
10
+ import "./chunk-BR33KT4Z.js";
11
+ import "./chunk-CBQSC6W3.js";
12
+ import "./chunk-XNRY6NOC.js";
13
+ import "./chunk-Y5CCNMJI.js";
14
+ import "./chunk-DDLZLJ7W.js";
15
+ import "./chunk-WF6HC5U3.js";
16
+ import "./chunk-7IOQEXYR.js";
17
+ import "./chunk-3J3ISPFQ.js";
18
+ import "./chunk-2UGT4MIF.js";
19
+ import "./chunk-PDHHOVVQ.js";
20
+ import "./chunk-5VJIP535.js";
21
+ import "./chunk-73MHJY6R.js";
22
+ import "./chunk-GYEKT5AY.js";
23
+ import "./chunk-V4M46BF6.js";
24
+ import "./chunk-LWGJ3QQZ.js";
25
+ import "./chunk-5AJJ44QK.js";
26
+ import "./chunk-TZHO6P22.js";
27
+ import "./chunk-SFMJNAW3.js";
28
+ import "./chunk-TSYXRRS4.js";
29
+ import "./chunk-6DTIJB7B.js";
30
+ import "./chunk-LMMF7KXF.js";
31
+ import "./chunk-VU4LTE2X.js";
32
+ import "./chunk-5SMXQ6AU.js";
33
+ import "./chunk-S44ZHYE6.js";
13
34
  import "./chunk-JSBRDJBE.js";
14
35
  export {
15
36
  Platformer3DBehavior,
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, b5 as RacingOptions, b7 as RacingState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { a_ as RACING_ABILITIES, b3 as RacingAbility, b4 as RacingAction, b6 as RacingPoint, cw as racingData, cx as racingOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface RacingEntity {
7
+ racingState: RacingState | null;
8
+ }
9
+ declare const RacingVehiclesBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
10
+ declare const DriftChargeBoostBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
11
+ declare const SlipstreamDraftingBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
12
+ declare const PositionWeightedRaceItemsBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
13
+ declare const TrackFollowingHomingItemBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
14
+ declare const OrderedLapCheckpointsBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
15
+ declare const HoverTrackSuspensionBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
16
+ declare const EnergyFundedRaceBoostBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
17
+ declare const VehicleSideAttackBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
18
+ declare const VehicleDamageProgressionBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
19
+ declare const VehicleSeatEntryExitBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
20
+
21
+ export { DriftChargeBoostBehavior, EnergyFundedRaceBoostBehavior, HoverTrackSuspensionBehavior, OrderedLapCheckpointsBehavior, PositionWeightedRaceItemsBehavior, type RacingEntity, RacingOptions, RacingState, RacingVehiclesBehavior, SlipstreamDraftingBehavior, TrackFollowingHomingItemBehavior, VehicleDamageProgressionBehavior, VehicleSeatEntryExitBehavior, VehicleSideAttackBehavior };
@@ -0,0 +1,37 @@
1
+ import {
2
+ DriftChargeBoostBehavior,
3
+ EnergyFundedRaceBoostBehavior,
4
+ HoverTrackSuspensionBehavior,
5
+ OrderedLapCheckpointsBehavior,
6
+ PositionWeightedRaceItemsBehavior,
7
+ RacingVehiclesBehavior,
8
+ SlipstreamDraftingBehavior,
9
+ TrackFollowingHomingItemBehavior,
10
+ VehicleDamageProgressionBehavior,
11
+ VehicleSeatEntryExitBehavior,
12
+ VehicleSideAttackBehavior
13
+ } from "./chunk-C5AYL42A.js";
14
+ import {
15
+ RACING_ABILITIES,
16
+ racingData,
17
+ racingOperation
18
+ } from "./chunk-2UGT4MIF.js";
19
+ import "./chunk-5SMXQ6AU.js";
20
+ import "./chunk-S44ZHYE6.js";
21
+ import "./chunk-JSBRDJBE.js";
22
+ export {
23
+ DriftChargeBoostBehavior,
24
+ EnergyFundedRaceBoostBehavior,
25
+ HoverTrackSuspensionBehavior,
26
+ OrderedLapCheckpointsBehavior,
27
+ PositionWeightedRaceItemsBehavior,
28
+ RACING_ABILITIES,
29
+ RacingVehiclesBehavior,
30
+ SlipstreamDraftingBehavior,
31
+ TrackFollowingHomingItemBehavior,
32
+ VehicleDamageProgressionBehavior,
33
+ VehicleSeatEntryExitBehavior,
34
+ VehicleSideAttackBehavior,
35
+ racingData,
36
+ racingOperation
37
+ };
@@ -0,0 +1,21 @@
1
+ import { y as BehaviorDescriptor, bc as RhythmOptions, bd as RhythmState } from './behavior-descriptor-NS_qnzzp.js';
2
+ export { a$ as RHYTHM_ABILITIES, b0 as RHYTHM_EVENTS, b8 as RhythmAbility, b9 as RhythmAction, ba as RhythmEvent, bb as RhythmNote, cy as rhythmData, cz as rhythmOperation } from './behavior-descriptor-NS_qnzzp.js';
3
+ import './behavior-metadata-Drm1zxI2.js';
4
+ import '@zylem/runtime';
5
+
6
+ interface RhythmEntity {
7
+ rhythmState: RhythmState | null;
8
+ }
9
+ declare const RhythmPerformanceBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
10
+ declare const TimestampedRhythmJudgmentBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
11
+ declare const HoldReleaseRhythmBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
12
+ declare const CallAndResponsePatternBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
13
+ declare const TempoMapChartPlayerBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
14
+ declare const FretChordStrumBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
15
+ declare const HammerOnPullOffChainBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
16
+ declare const SustainNoteTrackingBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
17
+ declare const PhraseEarnedScorePowerBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
18
+ declare const RhythmSceneRemixBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
19
+ declare const PerformanceFailureMeterBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
20
+
21
+ export { CallAndResponsePatternBehavior, FretChordStrumBehavior, HammerOnPullOffChainBehavior, HoldReleaseRhythmBehavior, PerformanceFailureMeterBehavior, PhraseEarnedScorePowerBehavior, type RhythmEntity, RhythmOptions, RhythmPerformanceBehavior, RhythmSceneRemixBehavior, RhythmState, SustainNoteTrackingBehavior, TempoMapChartPlayerBehavior, TimestampedRhythmJudgmentBehavior };
@@ -0,0 +1,39 @@
1
+ import {
2
+ CallAndResponsePatternBehavior,
3
+ FretChordStrumBehavior,
4
+ HammerOnPullOffChainBehavior,
5
+ HoldReleaseRhythmBehavior,
6
+ PerformanceFailureMeterBehavior,
7
+ PhraseEarnedScorePowerBehavior,
8
+ RhythmPerformanceBehavior,
9
+ RhythmSceneRemixBehavior,
10
+ SustainNoteTrackingBehavior,
11
+ TempoMapChartPlayerBehavior,
12
+ TimestampedRhythmJudgmentBehavior
13
+ } from "./chunk-V26L6MY6.js";
14
+ import {
15
+ RHYTHM_ABILITIES,
16
+ RHYTHM_EVENTS,
17
+ rhythmData,
18
+ rhythmOperation
19
+ } from "./chunk-LWGJ3QQZ.js";
20
+ import "./chunk-5SMXQ6AU.js";
21
+ import "./chunk-S44ZHYE6.js";
22
+ import "./chunk-JSBRDJBE.js";
23
+ export {
24
+ CallAndResponsePatternBehavior,
25
+ FretChordStrumBehavior,
26
+ HammerOnPullOffChainBehavior,
27
+ HoldReleaseRhythmBehavior,
28
+ PerformanceFailureMeterBehavior,
29
+ PhraseEarnedScorePowerBehavior,
30
+ RHYTHM_ABILITIES,
31
+ RHYTHM_EVENTS,
32
+ RhythmPerformanceBehavior,
33
+ RhythmSceneRemixBehavior,
34
+ SustainNoteTrackingBehavior,
35
+ TempoMapChartPlayerBehavior,
36
+ TimestampedRhythmJudgmentBehavior,
37
+ rhythmData,
38
+ rhythmOperation
39
+ };