@zylem/behaviors 0.8.9 → 0.8.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/acrobatics-2d.d.ts +25 -0
- package/dist/acrobatics-2d.js +37 -0
- package/dist/action-rpg.d.ts +21 -0
- package/dist/action-rpg.js +39 -0
- package/dist/adventure-tools.d.ts +22 -0
- package/dist/adventure-tools.js +39 -0
- package/dist/behavior-descriptor-NS_qnzzp.d.ts +4527 -0
- package/dist/behavior-metadata-Drm1zxI2.d.ts +13 -0
- package/dist/catalog.d.ts +2143 -0
- package/dist/catalog.js +9 -0
- package/dist/chunk-2BE5BW7D.js +130 -0
- package/dist/{chunk-CTSYM56P.js → chunk-2QCCLHJC.js} +10 -6
- package/dist/chunk-2UGT4MIF.js +94 -0
- package/dist/chunk-3J3ISPFQ.js +99 -0
- package/dist/chunk-3LBGEWT6.js +124 -0
- package/dist/{chunk-UUMH3DC3.js → chunk-3QBNWT7B.js} +5 -1
- package/dist/chunk-3T44EDXU.js +114 -0
- package/dist/chunk-5AJJ44QK.js +129 -0
- package/dist/{chunk-YDLO5M7S.js → chunk-5SMXQ6AU.js} +1 -0
- package/dist/chunk-5VJIP535.js +71 -0
- package/dist/chunk-6DTIJB7B.js +166 -0
- package/dist/chunk-73MHJY6R.js +78 -0
- package/dist/chunk-73YASAYS.js +137 -0
- package/dist/{chunk-LLDLVVG4.js → chunk-7HGDADLB.js} +25 -9
- package/dist/chunk-7IOQEXYR.js +92 -0
- package/dist/{chunk-OU2SW4U5.js → chunk-APAM55J3.js} +10 -6
- package/dist/chunk-BLTBZJPG.js +126 -0
- package/dist/chunk-BN6QZDR5.js +90 -0
- package/dist/chunk-BR33KT4Z.js +3186 -0
- package/dist/chunk-C5AYL42A.js +138 -0
- package/dist/{chunk-OBF6BIA2.js → chunk-CBQSC6W3.js} +2 -2
- package/dist/chunk-DDLZLJ7W.js +8 -0
- package/dist/chunk-DRIXFB4C.js +132 -0
- package/dist/{chunk-7CE6OHLW.js → chunk-DTLUKSX2.js} +6 -2
- package/dist/{chunk-TK3AXXXI.js → chunk-EMEA45JQ.js} +10 -6
- package/dist/chunk-EQFLPRF7.js +130 -0
- package/dist/{chunk-M25QJBDN.js → chunk-GNRMH7D3.js} +18 -6
- package/dist/chunk-GYEKT5AY.js +102 -0
- package/dist/{chunk-SHZZ2QRV.js → chunk-HCWLIPXP.js} +5 -1
- package/dist/{chunk-WHKPWIQO.js → chunk-HMVEQB2T.js} +1 -0
- package/dist/chunk-HQ2UFI3S.js +116 -0
- package/dist/chunk-I52PC5IU.js +128 -0
- package/dist/{chunk-CB3C7CRD.js → chunk-IAIJG2PB.js} +10 -6
- package/dist/{chunk-NDJO56BB.js → chunk-IJILTFEL.js} +5 -1
- package/dist/{chunk-7GGR26YA.js → chunk-IRNU4JGV.js} +10 -6
- package/dist/chunk-IRPBFVAK.js +141 -0
- package/dist/chunk-JFBR4FNX.js +140 -0
- package/dist/{chunk-ERS6SNA5.js → chunk-K34N2CBL.js} +5 -1
- package/dist/chunk-LMMF7KXF.js +178 -0
- package/dist/chunk-LWGJ3QQZ.js +107 -0
- package/dist/chunk-MPNGQLHZ.js +132 -0
- package/dist/chunk-OH5LJAEJ.js +135 -0
- package/dist/{chunk-57GLKGEX.js → chunk-P6TMZSWF.js} +32 -7
- package/dist/chunk-PDHHOVVQ.js +126 -0
- package/dist/{chunk-7TIIRJKF.js → chunk-RUBKGAPS.js} +5 -1
- package/dist/chunk-S44ZHYE6.js +1912 -0
- package/dist/chunk-SFMJNAW3.js +128 -0
- package/dist/{chunk-E2MOFIDH.js → chunk-SKKVOH6D.js} +13 -7
- package/dist/{chunk-RR3XNDKG.js → chunk-T2LAQQDS.js} +1 -1
- package/dist/chunk-TSYXRRS4.js +125 -0
- package/dist/chunk-TZHO6P22.js +150 -0
- package/dist/chunk-V26L6MY6.js +127 -0
- package/dist/chunk-V4M46BF6.js +105 -0
- package/dist/chunk-VSFWETXS.js +127 -0
- package/dist/chunk-VU4LTE2X.js +147 -0
- package/dist/chunk-WF6HC5U3.js +8 -0
- package/dist/chunk-WG5NCDS4.js +99 -0
- package/dist/{chunk-7LHXAEOZ.js → chunk-WUYHS6JZ.js} +6 -2
- package/dist/chunk-XNRY6NOC.js +120 -0
- package/dist/{chunk-55CFXXZH.js → chunk-XT47QZQ6.js} +32 -7
- package/dist/chunk-Y5CCNMJI.js +58 -0
- package/dist/chunk-YVVB6YMG.js +133 -0
- package/dist/chunk-ZZXTGVGN.js +131 -0
- package/dist/combat-ai.d.ts +21 -0
- package/dist/combat-ai.js +41 -0
- package/dist/{components--RTwuT4S.d.ts → components-ClmBORMP.d.ts} +1 -1
- package/dist/cooldown.d.ts +2 -8
- package/dist/cooldown.js +3 -2
- package/dist/coordinators/boundary-ricochet-3d.d.ts +3 -2
- package/dist/coordinators/boundary-ricochet-3d.js +2 -2
- package/dist/coordinators/boundary-ricochet.d.ts +3 -2
- package/dist/coordinators/boundary-ricochet.js +2 -2
- package/dist/coordinators/multidirectional-space-shooter.d.ts +3 -2
- package/dist/coordinators/multidirectional-space-shooter.js +2 -2
- package/dist/coordinators/top-down-shooter.d.ts +3 -2
- package/dist/coordinators/top-down-shooter.js +2 -2
- package/dist/core.d.ts +387 -26
- package/dist/core.js +1583 -6
- package/dist/destructible-3d.d.ts +3 -2
- package/dist/destructible-3d.js +3 -2
- package/dist/destructible-prebake.d.ts +1 -1
- package/dist/environmental-locomotion.d.ts +23 -0
- package/dist/environmental-locomotion.js +35 -0
- package/dist/first-person.d.ts +3 -2
- package/dist/first-person.js +25 -4
- package/dist/golf-racket.d.ts +21 -0
- package/dist/golf-racket.js +37 -0
- package/dist/index.d.ts +28 -6
- package/dist/index.js +766 -82
- package/dist/jumper-2d.d.ts +2 -1
- package/dist/jumper-2d.js +25 -4
- package/dist/jumper-3d.d.ts +2 -1
- package/dist/jumper-3d.js +25 -4
- package/dist/lane-defense.d.ts +21 -0
- package/dist/lane-defense.js +39 -0
- package/dist/life-simulation.d.ts +21 -0
- package/dist/life-simulation.js +39 -0
- package/dist/matching-pinball.d.ts +21 -0
- package/dist/matching-pinball.js +39 -0
- package/dist/melee-combat.d.ts +22 -0
- package/dist/melee-combat.js +45 -0
- package/dist/{moveable-CFOHmblC.d.ts → moveable-CXK2wEZL.d.ts} +2 -2
- package/dist/particle-emitter/presets.d.ts +1 -1
- package/dist/particle-emitter.d.ts +5 -4
- package/dist/particle-emitter.js +3 -2
- package/dist/{payload-BQzu-oY_.d.ts → payload-WEzfgjSL.d.ts} +1 -1
- package/dist/platformer-2d.d.ts +2 -1
- package/dist/platformer-2d.js +25 -4
- package/dist/platformer-3d.d.ts +2 -1
- package/dist/platformer-3d.js +25 -4
- package/dist/racing-vehicles.d.ts +21 -0
- package/dist/racing-vehicles.js +37 -0
- package/dist/rhythm-performance.d.ts +21 -0
- package/dist/rhythm-performance.js +39 -0
- package/dist/ricochet-2d.d.ts +2 -1
- package/dist/ricochet-2d.js +25 -4
- package/dist/ricochet-3d.d.ts +2 -1
- package/dist/ricochet-3d.js +25 -4
- package/dist/runtime-2d.d.ts +2 -1
- package/dist/runtime-2d.js +10 -1
- package/dist/screen-visibility.d.ts +2 -1
- package/dist/screen-visibility.js +3 -2
- package/dist/screen-wrap.d.ts +2 -7
- package/dist/screen-wrap.js +4 -3
- package/dist/shooter-2d.d.ts +3 -2
- package/dist/shooter-2d.js +3 -2
- package/dist/skate-snowboard.d.ts +21 -0
- package/dist/skate-snowboard.js +37 -0
- package/dist/{spark-C4Tp-52_.d.ts → spark-VoQoemz_.d.ts} +1 -1
- package/dist/spatial-puzzles.d.ts +21 -0
- package/dist/spatial-puzzles.js +35 -0
- package/dist/squad-rts.d.ts +21 -0
- package/dist/squad-rts.js +39 -0
- package/dist/stealth-city.d.ts +21 -0
- package/dist/stealth-city.js +41 -0
- package/dist/survival-resources.d.ts +21 -0
- package/dist/survival-resources.js +37 -0
- package/dist/tactical-grid.d.ts +21 -0
- package/dist/tactical-grid.js +39 -0
- package/dist/thruster.d.ts +2 -1
- package/dist/thruster.js +4 -3
- package/dist/top-down-movement.d.ts +2 -1
- package/dist/top-down-movement.js +24 -3
- package/dist/turn-based-rpg.d.ts +21 -0
- package/dist/turn-based-rpg.js +39 -0
- package/dist/{vector-DjhLUrak.d.ts → vector-s7GbCrVn.d.ts} +1 -1
- package/dist/weapon-systems.d.ts +22 -0
- package/dist/weapon-systems.js +45 -0
- package/dist/world-boundary-2d.d.ts +2 -1
- package/dist/world-boundary-2d.js +25 -4
- package/dist/world-boundary-3d.d.ts +2 -1
- package/dist/world-boundary-3d.js +26 -5
- package/package.json +90 -5
- package/dist/behavior-system-DkFAwLb_.d.ts +0 -914
- package/dist/chunk-GZ3DQIIZ.js +0 -888
- package/dist/{chunk-OSPQFWQF.js → chunk-4K37UL53.js} +3 -3
- package/dist/{chunk-DD4U42FG.js → chunk-AQB246W5.js} +3 -3
- package/dist/{chunk-UKGBQTHL.js → chunk-CXDNR4R4.js} +3 -3
package/dist/jumper-2d.d.ts
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import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
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import {
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import { y as BehaviorDescriptor, cQ as TransformState } from './behavior-descriptor-NS_qnzzp.js';
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import 'typescript-fsm';
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import './behavior-metadata-Drm1zxI2.js';
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import '@zylem/runtime';
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interface JumpConfig2D {
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package/dist/jumper-2d.js
CHANGED
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createJumpConfig2D,
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createJumpInput2D,
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createJumpState2D
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} from "./chunk-
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import "./chunk-
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import "./chunk-
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import "./chunk-
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} from "./chunk-APAM55J3.js";
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import "./chunk-BR33KT4Z.js";
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import "./chunk-CBQSC6W3.js";
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import "./chunk-XNRY6NOC.js";
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import "./chunk-Y5CCNMJI.js";
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import "./chunk-DDLZLJ7W.js";
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import "./chunk-WF6HC5U3.js";
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import "./chunk-7IOQEXYR.js";
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import "./chunk-3J3ISPFQ.js";
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import "./chunk-2UGT4MIF.js";
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import "./chunk-PDHHOVVQ.js";
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import "./chunk-5VJIP535.js";
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import "./chunk-73MHJY6R.js";
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import "./chunk-GYEKT5AY.js";
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import "./chunk-V4M46BF6.js";
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import "./chunk-LWGJ3QQZ.js";
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import "./chunk-5AJJ44QK.js";
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import "./chunk-TZHO6P22.js";
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import "./chunk-SFMJNAW3.js";
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import "./chunk-TSYXRRS4.js";
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import "./chunk-6DTIJB7B.js";
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import "./chunk-LMMF7KXF.js";
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import "./chunk-VU4LTE2X.js";
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import "./chunk-5SMXQ6AU.js";
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import "./chunk-S44ZHYE6.js";
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import "./chunk-JSBRDJBE.js";
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export {
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package/dist/jumper-3d.d.ts
CHANGED
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import { c as JumpState3D, J as JumpConfig3D, b as JumpInput3D } from './components--hjBMTnz.js';
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export { a as JumpContext3D, V as Vec3Like, d as createJumpConfig3D, e as createJumpInput3D, f as createJumpState3D } from './components--hjBMTnz.js';
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import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
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import { y as BehaviorDescriptor, cQ as TransformState } from './behavior-descriptor-NS_qnzzp.js';
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import './behavior-metadata-Drm1zxI2.js';
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} from "./chunk-IAIJG2PB.js";
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import "./chunk-LWGJ3QQZ.js";
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import "./chunk-5AJJ44QK.js";
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import "./chunk-SFMJNAW3.js";
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import "./chunk-TSYXRRS4.js";
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Jumper3DBehavior,
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import { y as BehaviorDescriptor, a5 as DefenseOptions, a7 as DefenseState } from './behavior-descriptor-NS_qnzzp.js';
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export { a0 as DEFENSE_ABILITIES, a1 as DEFENSE_EVENTS, a2 as DefenseAbility, a3 as DefenseAction, a4 as DefenseEvent, a6 as DefenseReceipt, a8 as DefenseTarget, a9 as DefenseTile, cm as defenseData, cn as defenseOperation } from './behavior-descriptor-NS_qnzzp.js';
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interface DefenseEntity {
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}
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declare const LaneDefenseBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const LaneTargetAcquisitionBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const BlockerChewTransitionBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const LayeredBreakawayArmorBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const ArmingProximityMineBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const PeriodicResourceProductionBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const BudgetedWaveSchedulerBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const SingleUseObstacleVaultBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const BurrowToBacklineBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const CostedGridDeploymentBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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declare const LastChanceLaneSweeperBehavior: BehaviorDescriptor<DefenseOptions, Record<string, never>, DefenseEntity>;
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export { ArmingProximityMineBehavior, BlockerChewTransitionBehavior, BudgetedWaveSchedulerBehavior, BurrowToBacklineBehavior, CostedGridDeploymentBehavior, type DefenseEntity, DefenseOptions, DefenseState, LaneDefenseBehavior, LaneTargetAcquisitionBehavior, LastChanceLaneSweeperBehavior, LayeredBreakawayArmorBehavior, PeriodicResourceProductionBehavior, SingleUseObstacleVaultBehavior };
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import {
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ArmingProximityMineBehavior,
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LaneDefenseBehavior,
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LaneTargetAcquisitionBehavior,
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LastChanceLaneSweeperBehavior,
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LayeredBreakawayArmorBehavior,
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PeriodicResourceProductionBehavior,
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SingleUseObstacleVaultBehavior
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} from "./chunk-DRIXFB4C.js";
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import {
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DEFENSE_ABILITIES,
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DEFENSE_EVENTS,
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defenseData,
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defenseOperation
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} from "./chunk-SFMJNAW3.js";
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import "./chunk-5SMXQ6AU.js";
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export {
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DEFENSE_ABILITIES,
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+
DEFENSE_EVENTS,
|
|
31
|
+
LaneDefenseBehavior,
|
|
32
|
+
LaneTargetAcquisitionBehavior,
|
|
33
|
+
LastChanceLaneSweeperBehavior,
|
|
34
|
+
LayeredBreakawayArmorBehavior,
|
|
35
|
+
PeriodicResourceProductionBehavior,
|
|
36
|
+
SingleUseObstacleVaultBehavior,
|
|
37
|
+
defenseData,
|
|
38
|
+
defenseOperation
|
|
39
|
+
};
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { y as BehaviorDescriptor, aF as LifeOptions, aJ as LifeState } from './behavior-descriptor-NS_qnzzp.js';
|
|
2
|
+
export { ax as LIFE_ABILITIES, ay as LIFE_EVENTS, az as LifeAbility, aA as LifeAction, aB as LifeAnimal, aC as LifeEvent, aD as LifeFurniture, aE as LifeMemory, aG as LifePerson, aH as LifePlot, aI as LifeSchedule, aK as LifeTree, cq as lifeData, cr as lifeOperation } from './behavior-descriptor-NS_qnzzp.js';
|
|
3
|
+
import './behavior-metadata-Drm1zxI2.js';
|
|
4
|
+
import '@zylem/runtime';
|
|
5
|
+
|
|
6
|
+
interface LifeEntity {
|
|
7
|
+
lifeState: LifeState | null;
|
|
8
|
+
}
|
|
9
|
+
declare const LifeSimulationBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
10
|
+
declare const CropGrowthStagesBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
11
|
+
declare const SoilMoistureCycleBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
12
|
+
declare const SeasonalCropEligibilityBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
13
|
+
declare const ExertionAndFatigueBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
14
|
+
declare const LivestockDailyCareBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
15
|
+
declare const CalendarNpcRoutineBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
16
|
+
declare const RelationshipEventMemoryBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
17
|
+
declare const FishingBiteAndHookBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
18
|
+
declare const HarvestableFruitRegrowthBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
19
|
+
declare const RoomFurniturePlacementBehavior: BehaviorDescriptor<LifeOptions, Record<string, never>, LifeEntity>;
|
|
20
|
+
|
|
21
|
+
export { CalendarNpcRoutineBehavior, CropGrowthStagesBehavior, ExertionAndFatigueBehavior, FishingBiteAndHookBehavior, HarvestableFruitRegrowthBehavior, type LifeEntity, LifeOptions, LifeSimulationBehavior, LifeState, LivestockDailyCareBehavior, RelationshipEventMemoryBehavior, RoomFurniturePlacementBehavior, SeasonalCropEligibilityBehavior, SoilMoistureCycleBehavior };
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import {
|
|
2
|
+
CalendarNpcRoutineBehavior,
|
|
3
|
+
CropGrowthStagesBehavior,
|
|
4
|
+
ExertionAndFatigueBehavior,
|
|
5
|
+
FishingBiteAndHookBehavior,
|
|
6
|
+
HarvestableFruitRegrowthBehavior,
|
|
7
|
+
LifeSimulationBehavior,
|
|
8
|
+
LivestockDailyCareBehavior,
|
|
9
|
+
RelationshipEventMemoryBehavior,
|
|
10
|
+
RoomFurniturePlacementBehavior,
|
|
11
|
+
SeasonalCropEligibilityBehavior,
|
|
12
|
+
SoilMoistureCycleBehavior
|
|
13
|
+
} from "./chunk-I52PC5IU.js";
|
|
14
|
+
import {
|
|
15
|
+
LIFE_ABILITIES,
|
|
16
|
+
LIFE_EVENTS,
|
|
17
|
+
lifeData,
|
|
18
|
+
lifeOperation
|
|
19
|
+
} from "./chunk-TZHO6P22.js";
|
|
20
|
+
import "./chunk-5SMXQ6AU.js";
|
|
21
|
+
import "./chunk-S44ZHYE6.js";
|
|
22
|
+
import "./chunk-JSBRDJBE.js";
|
|
23
|
+
export {
|
|
24
|
+
CalendarNpcRoutineBehavior,
|
|
25
|
+
CropGrowthStagesBehavior,
|
|
26
|
+
ExertionAndFatigueBehavior,
|
|
27
|
+
FishingBiteAndHookBehavior,
|
|
28
|
+
HarvestableFruitRegrowthBehavior,
|
|
29
|
+
LIFE_ABILITIES,
|
|
30
|
+
LIFE_EVENTS,
|
|
31
|
+
LifeSimulationBehavior,
|
|
32
|
+
LivestockDailyCareBehavior,
|
|
33
|
+
RelationshipEventMemoryBehavior,
|
|
34
|
+
RoomFurniturePlacementBehavior,
|
|
35
|
+
SeasonalCropEligibilityBehavior,
|
|
36
|
+
SoilMoistureCycleBehavior,
|
|
37
|
+
lifeData,
|
|
38
|
+
lifeOperation
|
|
39
|
+
};
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { y as BehaviorDescriptor, aR as MatchingOptions, aS as MatchingState } from './behavior-descriptor-NS_qnzzp.js';
|
|
2
|
+
export { aL as MATCHING_ABILITIES, aM as MATCHING_EVENTS, aN as MatchingAbility, aO as MatchingAction, aP as MatchingCell, aQ as MatchingEvent, cs as matchingData, ct as matchingOperation } from './behavior-descriptor-NS_qnzzp.js';
|
|
3
|
+
import './behavior-metadata-Drm1zxI2.js';
|
|
4
|
+
import '@zylem/runtime';
|
|
5
|
+
|
|
6
|
+
interface MatchingEntity {
|
|
7
|
+
matchingState: MatchingState | null;
|
|
8
|
+
}
|
|
9
|
+
declare const MatchingPinballBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
10
|
+
declare const AdjacentPanelSwapBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
11
|
+
declare const SimultaneousMatchClearBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
12
|
+
declare const ColumnCollapseBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
13
|
+
declare const CascadeChainCreditBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
14
|
+
declare const RisingStackPressureBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
15
|
+
declare const GarbageBlockConversionBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
16
|
+
declare const PoweredPinballFlipperBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
17
|
+
declare const SpringPlungerLaunchBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
18
|
+
declare const ActiveBumperKickBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
19
|
+
declare const PinballModeObjectivesBehavior: BehaviorDescriptor<MatchingOptions, Record<string, never>, MatchingEntity>;
|
|
20
|
+
|
|
21
|
+
export { ActiveBumperKickBehavior, AdjacentPanelSwapBehavior, CascadeChainCreditBehavior, ColumnCollapseBehavior, GarbageBlockConversionBehavior, type MatchingEntity, MatchingOptions, MatchingPinballBehavior, MatchingState, PinballModeObjectivesBehavior, PoweredPinballFlipperBehavior, RisingStackPressureBehavior, SimultaneousMatchClearBehavior, SpringPlungerLaunchBehavior };
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import {
|
|
2
|
+
ActiveBumperKickBehavior,
|
|
3
|
+
AdjacentPanelSwapBehavior,
|
|
4
|
+
CascadeChainCreditBehavior,
|
|
5
|
+
ColumnCollapseBehavior,
|
|
6
|
+
GarbageBlockConversionBehavior,
|
|
7
|
+
MatchingPinballBehavior,
|
|
8
|
+
PinballModeObjectivesBehavior,
|
|
9
|
+
PoweredPinballFlipperBehavior,
|
|
10
|
+
RisingStackPressureBehavior,
|
|
11
|
+
SimultaneousMatchClearBehavior,
|
|
12
|
+
SpringPlungerLaunchBehavior
|
|
13
|
+
} from "./chunk-EQFLPRF7.js";
|
|
14
|
+
import {
|
|
15
|
+
MATCHING_ABILITIES,
|
|
16
|
+
MATCHING_EVENTS,
|
|
17
|
+
matchingData,
|
|
18
|
+
matchingOperation
|
|
19
|
+
} from "./chunk-5AJJ44QK.js";
|
|
20
|
+
import "./chunk-5SMXQ6AU.js";
|
|
21
|
+
import "./chunk-S44ZHYE6.js";
|
|
22
|
+
import "./chunk-JSBRDJBE.js";
|
|
23
|
+
export {
|
|
24
|
+
ActiveBumperKickBehavior,
|
|
25
|
+
AdjacentPanelSwapBehavior,
|
|
26
|
+
CascadeChainCreditBehavior,
|
|
27
|
+
ColumnCollapseBehavior,
|
|
28
|
+
GarbageBlockConversionBehavior,
|
|
29
|
+
MATCHING_ABILITIES,
|
|
30
|
+
MATCHING_EVENTS,
|
|
31
|
+
MatchingPinballBehavior,
|
|
32
|
+
PinballModeObjectivesBehavior,
|
|
33
|
+
PoweredPinballFlipperBehavior,
|
|
34
|
+
RisingStackPressureBehavior,
|
|
35
|
+
SimultaneousMatchClearBehavior,
|
|
36
|
+
SpringPlungerLaunchBehavior,
|
|
37
|
+
matchingData,
|
|
38
|
+
matchingOperation
|
|
39
|
+
};
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { y as BehaviorDescriptor, _ as CombatOptions, Z as CombatInput, $ as CombatState } from './behavior-descriptor-NS_qnzzp.js';
|
|
2
|
+
export { J as COMBAT_ABILITIES, K as COMBAT_EVENTS, L as COMBAT_PHASES, W as CombatAbility, X as CombatAttack, Y as CombatHit, ci as combatAttackData, cj as combatButtons, ck as combatData, cl as combatHitData } from './behavior-descriptor-NS_qnzzp.js';
|
|
3
|
+
import './behavior-metadata-Drm1zxI2.js';
|
|
4
|
+
import '@zylem/runtime';
|
|
5
|
+
|
|
6
|
+
interface CombatEntity {
|
|
7
|
+
$combat: CombatInput;
|
|
8
|
+
combatState: CombatState | null;
|
|
9
|
+
}
|
|
10
|
+
declare const MeleeCombatBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
11
|
+
declare const AttackPhaseHitboxesBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
12
|
+
declare const DamageScaledKnockbackBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
13
|
+
declare const CombatHitstopBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
14
|
+
declare const DepletingShieldBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
15
|
+
declare const TimedPerfectGuardBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
16
|
+
declare const GrabHoldThrowBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
17
|
+
declare const AirDodgeRecoveryBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
18
|
+
declare const DirectionalInfluenceBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
19
|
+
declare const ImpactTechWindowBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
20
|
+
declare const GroundedAttackChainBehavior: BehaviorDescriptor<CombatOptions, Record<string, never>, CombatEntity>;
|
|
21
|
+
|
|
22
|
+
export { AirDodgeRecoveryBehavior, AttackPhaseHitboxesBehavior, type CombatEntity, CombatHitstopBehavior, CombatInput, CombatOptions, CombatState, DamageScaledKnockbackBehavior, DepletingShieldBehavior, DirectionalInfluenceBehavior, GrabHoldThrowBehavior, GroundedAttackChainBehavior, ImpactTechWindowBehavior, MeleeCombatBehavior, TimedPerfectGuardBehavior };
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import {
|
|
2
|
+
AirDodgeRecoveryBehavior,
|
|
3
|
+
AttackPhaseHitboxesBehavior,
|
|
4
|
+
CombatHitstopBehavior,
|
|
5
|
+
DamageScaledKnockbackBehavior,
|
|
6
|
+
DepletingShieldBehavior,
|
|
7
|
+
DirectionalInfluenceBehavior,
|
|
8
|
+
GrabHoldThrowBehavior,
|
|
9
|
+
GroundedAttackChainBehavior,
|
|
10
|
+
ImpactTechWindowBehavior,
|
|
11
|
+
MeleeCombatBehavior,
|
|
12
|
+
TimedPerfectGuardBehavior
|
|
13
|
+
} from "./chunk-MPNGQLHZ.js";
|
|
14
|
+
import {
|
|
15
|
+
COMBAT_ABILITIES,
|
|
16
|
+
COMBAT_EVENTS,
|
|
17
|
+
COMBAT_PHASES,
|
|
18
|
+
combatAttackData,
|
|
19
|
+
combatButtons,
|
|
20
|
+
combatData,
|
|
21
|
+
combatHitData
|
|
22
|
+
} from "./chunk-V4M46BF6.js";
|
|
23
|
+
import "./chunk-5SMXQ6AU.js";
|
|
24
|
+
import "./chunk-S44ZHYE6.js";
|
|
25
|
+
import "./chunk-JSBRDJBE.js";
|
|
26
|
+
export {
|
|
27
|
+
AirDodgeRecoveryBehavior,
|
|
28
|
+
AttackPhaseHitboxesBehavior,
|
|
29
|
+
COMBAT_ABILITIES,
|
|
30
|
+
COMBAT_EVENTS,
|
|
31
|
+
COMBAT_PHASES,
|
|
32
|
+
CombatHitstopBehavior,
|
|
33
|
+
DamageScaledKnockbackBehavior,
|
|
34
|
+
DepletingShieldBehavior,
|
|
35
|
+
DirectionalInfluenceBehavior,
|
|
36
|
+
GrabHoldThrowBehavior,
|
|
37
|
+
GroundedAttackChainBehavior,
|
|
38
|
+
ImpactTechWindowBehavior,
|
|
39
|
+
MeleeCombatBehavior,
|
|
40
|
+
TimedPerfectGuardBehavior,
|
|
41
|
+
combatAttackData,
|
|
42
|
+
combatButtons,
|
|
43
|
+
combatData,
|
|
44
|
+
combatHitData
|
|
45
|
+
};
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Vector3 } from 'three';
|
|
2
|
-
import {
|
|
2
|
+
import { cQ as TransformState } from './behavior-descriptor-NS_qnzzp.js';
|
|
3
3
|
|
|
4
4
|
/** Plain `{ x, y, z }` vector returned by pose/velocity reads. */
|
|
5
5
|
interface Vector {
|
|
@@ -114,4 +114,4 @@ interface MoveableEntity extends EntityWithBody {
|
|
|
114
114
|
*/
|
|
115
115
|
declare function makeMoveable<T extends EntityWithBody>(entity: T): T & MoveableEntity;
|
|
116
116
|
|
|
117
|
-
export { type EntityWithBody as E, type
|
|
117
|
+
export { type EntityWithBody as E, type MoveableEntity as M, type Vector as V, type MoveableBodyLike as a, getVelocity as b, move as c, moveForwardXY as d, moveX as e, moveXY as f, getPosition as g, moveXZ as h, moveY as i, moveZ as j, setPositionX as k, setPositionY as l, makeMoveable as m, setPositionZ as n, wrapAroundXY as o, resetVelocity as r, setPosition as s, wrapAround3D as w };
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { i as arcane, j as holy, k as corrupted, n as nature, v as voidMagic, l as psychic, s as spark, m as arc, o as surge, q as pulse, r as storm, t as vapor, u as smoke, w as haze, x as plume, y as miasma, z as mist, A as spray, B as splash, C as drizzle, D as torrent, E as spark$1, F as ember, G as flamelet, H as blaze, I as smolder } from '../spark-VoQoemz_.js';
|
|
2
2
|
import 'three';
|
|
3
3
|
import 'three/webgpu';
|
|
4
4
|
|
|
@@ -1,8 +1,9 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { i as Vec3Input } from './vector-
|
|
3
|
-
import { h as ParticlePresetMaterialOptions, P as ParticleEffectDefinition,
|
|
4
|
-
export { a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, S as SemanticParticlePresetOptions,
|
|
1
|
+
import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
|
|
2
|
+
import { i as Vec3Input } from './vector-s7GbCrVn.js';
|
|
3
|
+
import { h as ParticlePresetMaterialOptions, P as ParticleEffectDefinition, E as spark, F as ember, G as flamelet, H as blaze, I as smolder, z as mist, A as spray, B as splash, C as drizzle, D as torrent, t as vapor, u as smoke, w as haze, x as plume, y as miasma, s as spark$1, m as arc, o as surge, q as pulse, r as storm, i as arcane, j as holy, k as corrupted, n as nature, v as voidMagic, l as psychic, J as Particles } from './spark-VoQoemz_.js';
|
|
4
|
+
export { a as ParticleMagicAgency, b as ParticleMagicAlignment, c as ParticleMagicModifierInput, d as ParticleMagicModifierOptions, e as ParticleMagicOrder, f as ParticleMagicRealityEffect, g as ParticleMagicTemperament, S as SemanticParticlePresetOptions, p as particleEffect } from './spark-VoQoemz_.js';
|
|
5
5
|
import { ColorRepresentation } from 'three';
|
|
6
|
+
import './behavior-metadata-Drm1zxI2.js';
|
|
6
7
|
import '@zylem/runtime';
|
|
7
8
|
import 'three/webgpu';
|
|
8
9
|
|
package/dist/particle-emitter.js
CHANGED
|
@@ -1,12 +1,13 @@
|
|
|
1
1
|
import {
|
|
2
2
|
ParticleEmitterBehavior,
|
|
3
3
|
particlePresets
|
|
4
|
-
} from "./chunk-
|
|
4
|
+
} from "./chunk-IJILTFEL.js";
|
|
5
5
|
import {
|
|
6
6
|
particleEffect
|
|
7
7
|
} from "./chunk-UF7QPYUX.js";
|
|
8
8
|
import "./chunk-LWM346FW.js";
|
|
9
|
-
import "./chunk-
|
|
9
|
+
import "./chunk-5SMXQ6AU.js";
|
|
10
|
+
import "./chunk-S44ZHYE6.js";
|
|
10
11
|
import "./chunk-JSBRDJBE.js";
|
|
11
12
|
export {
|
|
12
13
|
ParticleEmitterBehavior,
|
|
@@ -86,4 +86,4 @@ declare function destructibleFragmentsToPlainResponse(fragments: readonly Destru
|
|
|
86
86
|
transferables: ArrayBuffer[];
|
|
87
87
|
};
|
|
88
88
|
|
|
89
|
-
export { type DestructiblePrebakeWorkerAPI as D, type PlainBufferGeometryPayload as P, type PlainFractureOptions as a, type
|
|
89
|
+
export { type DestructiblePrebakeWorkerAPI as D, type PlainBufferGeometryPayload as P, type PlainFractureOptions as a, type PrebakeWorkerRequest as b, type PrebakeWorkerResponse as c, type PlainWorkerFragmentPayload as d, bufferGeometryToPlain as e, destructibleFragmentsToPlainResponse as f, plainFractureOptionsToPinata as g, plainToBufferGeometry as h, plainWorkerResultToTemplateParts as i, pinataFractureOptionsToPlain as p };
|
package/dist/platformer-2d.d.ts
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
2
|
-
import {
|
|
2
|
+
import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
|
|
3
3
|
import 'typescript-fsm';
|
|
4
|
+
import './behavior-metadata-Drm1zxI2.js';
|
|
4
5
|
import '@zylem/runtime';
|
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5
6
|
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6
7
|
/**
|
package/dist/platformer-2d.js
CHANGED
|
@@ -6,10 +6,31 @@ import {
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|
6
6
|
createPlatformer2DInputComponent,
|
|
7
7
|
createPlatformer2DMovementComponent,
|
|
8
8
|
createPlatformer2DStateComponent
|
|
9
|
-
} from "./chunk-
|
|
10
|
-
import "./chunk-
|
|
11
|
-
import "./chunk-
|
|
12
|
-
import "./chunk-
|
|
9
|
+
} from "./chunk-P6TMZSWF.js";
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|
10
|
+
import "./chunk-BR33KT4Z.js";
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11
|
+
import "./chunk-CBQSC6W3.js";
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12
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+
import "./chunk-XNRY6NOC.js";
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13
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+
import "./chunk-Y5CCNMJI.js";
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14
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+
import "./chunk-DDLZLJ7W.js";
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15
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+
import "./chunk-WF6HC5U3.js";
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16
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+
import "./chunk-7IOQEXYR.js";
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+
import "./chunk-3J3ISPFQ.js";
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+
import "./chunk-2UGT4MIF.js";
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+
import "./chunk-PDHHOVVQ.js";
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20
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+
import "./chunk-5VJIP535.js";
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21
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+
import "./chunk-73MHJY6R.js";
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22
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+
import "./chunk-GYEKT5AY.js";
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23
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+
import "./chunk-V4M46BF6.js";
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24
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+
import "./chunk-LWGJ3QQZ.js";
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25
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+
import "./chunk-5AJJ44QK.js";
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+
import "./chunk-TZHO6P22.js";
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27
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+
import "./chunk-SFMJNAW3.js";
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28
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+
import "./chunk-TSYXRRS4.js";
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|
29
|
+
import "./chunk-6DTIJB7B.js";
|
|
30
|
+
import "./chunk-LMMF7KXF.js";
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|
31
|
+
import "./chunk-VU4LTE2X.js";
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|
32
|
+
import "./chunk-5SMXQ6AU.js";
|
|
33
|
+
import "./chunk-S44ZHYE6.js";
|
|
13
34
|
import "./chunk-JSBRDJBE.js";
|
|
14
35
|
export {
|
|
15
36
|
Platformer2DBehavior,
|
package/dist/platformer-3d.d.ts
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
import { S as SyncStateMachine } from './sync-state-machine-CZyspBpj.js';
|
|
2
|
-
import {
|
|
2
|
+
import { y as BehaviorDescriptor } from './behavior-descriptor-NS_qnzzp.js';
|
|
3
3
|
import 'typescript-fsm';
|
|
4
|
+
import './behavior-metadata-Drm1zxI2.js';
|
|
4
5
|
import '@zylem/runtime';
|
|
5
6
|
|
|
6
7
|
/**
|
package/dist/platformer-3d.js
CHANGED
|
@@ -6,10 +6,31 @@ import {
|
|
|
6
6
|
createPlatformer3DInputComponent,
|
|
7
7
|
createPlatformer3DMovementComponent,
|
|
8
8
|
createPlatformer3DStateComponent
|
|
9
|
-
} from "./chunk-
|
|
10
|
-
import "./chunk-
|
|
11
|
-
import "./chunk-
|
|
12
|
-
import "./chunk-
|
|
9
|
+
} from "./chunk-XT47QZQ6.js";
|
|
10
|
+
import "./chunk-BR33KT4Z.js";
|
|
11
|
+
import "./chunk-CBQSC6W3.js";
|
|
12
|
+
import "./chunk-XNRY6NOC.js";
|
|
13
|
+
import "./chunk-Y5CCNMJI.js";
|
|
14
|
+
import "./chunk-DDLZLJ7W.js";
|
|
15
|
+
import "./chunk-WF6HC5U3.js";
|
|
16
|
+
import "./chunk-7IOQEXYR.js";
|
|
17
|
+
import "./chunk-3J3ISPFQ.js";
|
|
18
|
+
import "./chunk-2UGT4MIF.js";
|
|
19
|
+
import "./chunk-PDHHOVVQ.js";
|
|
20
|
+
import "./chunk-5VJIP535.js";
|
|
21
|
+
import "./chunk-73MHJY6R.js";
|
|
22
|
+
import "./chunk-GYEKT5AY.js";
|
|
23
|
+
import "./chunk-V4M46BF6.js";
|
|
24
|
+
import "./chunk-LWGJ3QQZ.js";
|
|
25
|
+
import "./chunk-5AJJ44QK.js";
|
|
26
|
+
import "./chunk-TZHO6P22.js";
|
|
27
|
+
import "./chunk-SFMJNAW3.js";
|
|
28
|
+
import "./chunk-TSYXRRS4.js";
|
|
29
|
+
import "./chunk-6DTIJB7B.js";
|
|
30
|
+
import "./chunk-LMMF7KXF.js";
|
|
31
|
+
import "./chunk-VU4LTE2X.js";
|
|
32
|
+
import "./chunk-5SMXQ6AU.js";
|
|
33
|
+
import "./chunk-S44ZHYE6.js";
|
|
13
34
|
import "./chunk-JSBRDJBE.js";
|
|
14
35
|
export {
|
|
15
36
|
Platformer3DBehavior,
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { y as BehaviorDescriptor, b5 as RacingOptions, b7 as RacingState } from './behavior-descriptor-NS_qnzzp.js';
|
|
2
|
+
export { a_ as RACING_ABILITIES, b3 as RacingAbility, b4 as RacingAction, b6 as RacingPoint, cw as racingData, cx as racingOperation } from './behavior-descriptor-NS_qnzzp.js';
|
|
3
|
+
import './behavior-metadata-Drm1zxI2.js';
|
|
4
|
+
import '@zylem/runtime';
|
|
5
|
+
|
|
6
|
+
interface RacingEntity {
|
|
7
|
+
racingState: RacingState | null;
|
|
8
|
+
}
|
|
9
|
+
declare const RacingVehiclesBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
10
|
+
declare const DriftChargeBoostBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
11
|
+
declare const SlipstreamDraftingBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
12
|
+
declare const PositionWeightedRaceItemsBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
13
|
+
declare const TrackFollowingHomingItemBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
14
|
+
declare const OrderedLapCheckpointsBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
15
|
+
declare const HoverTrackSuspensionBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
16
|
+
declare const EnergyFundedRaceBoostBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
17
|
+
declare const VehicleSideAttackBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
18
|
+
declare const VehicleDamageProgressionBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
19
|
+
declare const VehicleSeatEntryExitBehavior: BehaviorDescriptor<RacingOptions, Record<string, never>, RacingEntity>;
|
|
20
|
+
|
|
21
|
+
export { DriftChargeBoostBehavior, EnergyFundedRaceBoostBehavior, HoverTrackSuspensionBehavior, OrderedLapCheckpointsBehavior, PositionWeightedRaceItemsBehavior, type RacingEntity, RacingOptions, RacingState, RacingVehiclesBehavior, SlipstreamDraftingBehavior, TrackFollowingHomingItemBehavior, VehicleDamageProgressionBehavior, VehicleSeatEntryExitBehavior, VehicleSideAttackBehavior };
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
import {
|
|
2
|
+
DriftChargeBoostBehavior,
|
|
3
|
+
EnergyFundedRaceBoostBehavior,
|
|
4
|
+
HoverTrackSuspensionBehavior,
|
|
5
|
+
OrderedLapCheckpointsBehavior,
|
|
6
|
+
PositionWeightedRaceItemsBehavior,
|
|
7
|
+
RacingVehiclesBehavior,
|
|
8
|
+
SlipstreamDraftingBehavior,
|
|
9
|
+
TrackFollowingHomingItemBehavior,
|
|
10
|
+
VehicleDamageProgressionBehavior,
|
|
11
|
+
VehicleSeatEntryExitBehavior,
|
|
12
|
+
VehicleSideAttackBehavior
|
|
13
|
+
} from "./chunk-C5AYL42A.js";
|
|
14
|
+
import {
|
|
15
|
+
RACING_ABILITIES,
|
|
16
|
+
racingData,
|
|
17
|
+
racingOperation
|
|
18
|
+
} from "./chunk-2UGT4MIF.js";
|
|
19
|
+
import "./chunk-5SMXQ6AU.js";
|
|
20
|
+
import "./chunk-S44ZHYE6.js";
|
|
21
|
+
import "./chunk-JSBRDJBE.js";
|
|
22
|
+
export {
|
|
23
|
+
DriftChargeBoostBehavior,
|
|
24
|
+
EnergyFundedRaceBoostBehavior,
|
|
25
|
+
HoverTrackSuspensionBehavior,
|
|
26
|
+
OrderedLapCheckpointsBehavior,
|
|
27
|
+
PositionWeightedRaceItemsBehavior,
|
|
28
|
+
RACING_ABILITIES,
|
|
29
|
+
RacingVehiclesBehavior,
|
|
30
|
+
SlipstreamDraftingBehavior,
|
|
31
|
+
TrackFollowingHomingItemBehavior,
|
|
32
|
+
VehicleDamageProgressionBehavior,
|
|
33
|
+
VehicleSeatEntryExitBehavior,
|
|
34
|
+
VehicleSideAttackBehavior,
|
|
35
|
+
racingData,
|
|
36
|
+
racingOperation
|
|
37
|
+
};
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { y as BehaviorDescriptor, bc as RhythmOptions, bd as RhythmState } from './behavior-descriptor-NS_qnzzp.js';
|
|
2
|
+
export { a$ as RHYTHM_ABILITIES, b0 as RHYTHM_EVENTS, b8 as RhythmAbility, b9 as RhythmAction, ba as RhythmEvent, bb as RhythmNote, cy as rhythmData, cz as rhythmOperation } from './behavior-descriptor-NS_qnzzp.js';
|
|
3
|
+
import './behavior-metadata-Drm1zxI2.js';
|
|
4
|
+
import '@zylem/runtime';
|
|
5
|
+
|
|
6
|
+
interface RhythmEntity {
|
|
7
|
+
rhythmState: RhythmState | null;
|
|
8
|
+
}
|
|
9
|
+
declare const RhythmPerformanceBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
10
|
+
declare const TimestampedRhythmJudgmentBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
11
|
+
declare const HoldReleaseRhythmBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
12
|
+
declare const CallAndResponsePatternBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
13
|
+
declare const TempoMapChartPlayerBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
14
|
+
declare const FretChordStrumBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
15
|
+
declare const HammerOnPullOffChainBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
16
|
+
declare const SustainNoteTrackingBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
17
|
+
declare const PhraseEarnedScorePowerBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
18
|
+
declare const RhythmSceneRemixBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
19
|
+
declare const PerformanceFailureMeterBehavior: BehaviorDescriptor<RhythmOptions, Record<string, never>, RhythmEntity>;
|
|
20
|
+
|
|
21
|
+
export { CallAndResponsePatternBehavior, FretChordStrumBehavior, HammerOnPullOffChainBehavior, HoldReleaseRhythmBehavior, PerformanceFailureMeterBehavior, PhraseEarnedScorePowerBehavior, type RhythmEntity, RhythmOptions, RhythmPerformanceBehavior, RhythmSceneRemixBehavior, RhythmState, SustainNoteTrackingBehavior, TempoMapChartPlayerBehavior, TimestampedRhythmJudgmentBehavior };
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import {
|
|
2
|
+
CallAndResponsePatternBehavior,
|
|
3
|
+
FretChordStrumBehavior,
|
|
4
|
+
HammerOnPullOffChainBehavior,
|
|
5
|
+
HoldReleaseRhythmBehavior,
|
|
6
|
+
PerformanceFailureMeterBehavior,
|
|
7
|
+
PhraseEarnedScorePowerBehavior,
|
|
8
|
+
RhythmPerformanceBehavior,
|
|
9
|
+
RhythmSceneRemixBehavior,
|
|
10
|
+
SustainNoteTrackingBehavior,
|
|
11
|
+
TempoMapChartPlayerBehavior,
|
|
12
|
+
TimestampedRhythmJudgmentBehavior
|
|
13
|
+
} from "./chunk-V26L6MY6.js";
|
|
14
|
+
import {
|
|
15
|
+
RHYTHM_ABILITIES,
|
|
16
|
+
RHYTHM_EVENTS,
|
|
17
|
+
rhythmData,
|
|
18
|
+
rhythmOperation
|
|
19
|
+
} from "./chunk-LWGJ3QQZ.js";
|
|
20
|
+
import "./chunk-5SMXQ6AU.js";
|
|
21
|
+
import "./chunk-S44ZHYE6.js";
|
|
22
|
+
import "./chunk-JSBRDJBE.js";
|
|
23
|
+
export {
|
|
24
|
+
CallAndResponsePatternBehavior,
|
|
25
|
+
FretChordStrumBehavior,
|
|
26
|
+
HammerOnPullOffChainBehavior,
|
|
27
|
+
HoldReleaseRhythmBehavior,
|
|
28
|
+
PerformanceFailureMeterBehavior,
|
|
29
|
+
PhraseEarnedScorePowerBehavior,
|
|
30
|
+
RHYTHM_ABILITIES,
|
|
31
|
+
RHYTHM_EVENTS,
|
|
32
|
+
RhythmPerformanceBehavior,
|
|
33
|
+
RhythmSceneRemixBehavior,
|
|
34
|
+
SustainNoteTrackingBehavior,
|
|
35
|
+
TempoMapChartPlayerBehavior,
|
|
36
|
+
TimestampedRhythmJudgmentBehavior,
|
|
37
|
+
rhythmData,
|
|
38
|
+
rhythmOperation
|
|
39
|
+
};
|