@zylem/behaviors 0.8.9 → 0.8.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/acrobatics-2d.d.ts +25 -0
- package/dist/acrobatics-2d.js +37 -0
- package/dist/action-rpg.d.ts +21 -0
- package/dist/action-rpg.js +39 -0
- package/dist/adventure-tools.d.ts +22 -0
- package/dist/adventure-tools.js +39 -0
- package/dist/behavior-descriptor-NS_qnzzp.d.ts +4527 -0
- package/dist/behavior-metadata-Drm1zxI2.d.ts +13 -0
- package/dist/catalog.d.ts +2143 -0
- package/dist/catalog.js +9 -0
- package/dist/chunk-2BE5BW7D.js +130 -0
- package/dist/{chunk-CTSYM56P.js → chunk-2QCCLHJC.js} +10 -6
- package/dist/chunk-2UGT4MIF.js +94 -0
- package/dist/chunk-3J3ISPFQ.js +99 -0
- package/dist/chunk-3LBGEWT6.js +124 -0
- package/dist/{chunk-UUMH3DC3.js → chunk-3QBNWT7B.js} +5 -1
- package/dist/chunk-3T44EDXU.js +114 -0
- package/dist/chunk-5AJJ44QK.js +129 -0
- package/dist/{chunk-YDLO5M7S.js → chunk-5SMXQ6AU.js} +1 -0
- package/dist/chunk-5VJIP535.js +71 -0
- package/dist/chunk-6DTIJB7B.js +166 -0
- package/dist/chunk-73MHJY6R.js +78 -0
- package/dist/chunk-73YASAYS.js +137 -0
- package/dist/{chunk-LLDLVVG4.js → chunk-7HGDADLB.js} +25 -9
- package/dist/chunk-7IOQEXYR.js +92 -0
- package/dist/{chunk-OU2SW4U5.js → chunk-APAM55J3.js} +10 -6
- package/dist/chunk-BLTBZJPG.js +126 -0
- package/dist/chunk-BN6QZDR5.js +90 -0
- package/dist/chunk-BR33KT4Z.js +3186 -0
- package/dist/chunk-C5AYL42A.js +138 -0
- package/dist/{chunk-OBF6BIA2.js → chunk-CBQSC6W3.js} +2 -2
- package/dist/chunk-DDLZLJ7W.js +8 -0
- package/dist/chunk-DRIXFB4C.js +132 -0
- package/dist/{chunk-7CE6OHLW.js → chunk-DTLUKSX2.js} +6 -2
- package/dist/{chunk-TK3AXXXI.js → chunk-EMEA45JQ.js} +10 -6
- package/dist/chunk-EQFLPRF7.js +130 -0
- package/dist/{chunk-M25QJBDN.js → chunk-GNRMH7D3.js} +18 -6
- package/dist/chunk-GYEKT5AY.js +102 -0
- package/dist/{chunk-SHZZ2QRV.js → chunk-HCWLIPXP.js} +5 -1
- package/dist/{chunk-WHKPWIQO.js → chunk-HMVEQB2T.js} +1 -0
- package/dist/chunk-HQ2UFI3S.js +116 -0
- package/dist/chunk-I52PC5IU.js +128 -0
- package/dist/{chunk-CB3C7CRD.js → chunk-IAIJG2PB.js} +10 -6
- package/dist/{chunk-NDJO56BB.js → chunk-IJILTFEL.js} +5 -1
- package/dist/{chunk-7GGR26YA.js → chunk-IRNU4JGV.js} +10 -6
- package/dist/chunk-IRPBFVAK.js +141 -0
- package/dist/chunk-JFBR4FNX.js +140 -0
- package/dist/{chunk-ERS6SNA5.js → chunk-K34N2CBL.js} +5 -1
- package/dist/chunk-LMMF7KXF.js +178 -0
- package/dist/chunk-LWGJ3QQZ.js +107 -0
- package/dist/chunk-MPNGQLHZ.js +132 -0
- package/dist/chunk-OH5LJAEJ.js +135 -0
- package/dist/{chunk-57GLKGEX.js → chunk-P6TMZSWF.js} +32 -7
- package/dist/chunk-PDHHOVVQ.js +126 -0
- package/dist/{chunk-7TIIRJKF.js → chunk-RUBKGAPS.js} +5 -1
- package/dist/chunk-S44ZHYE6.js +1912 -0
- package/dist/chunk-SFMJNAW3.js +128 -0
- package/dist/{chunk-E2MOFIDH.js → chunk-SKKVOH6D.js} +13 -7
- package/dist/{chunk-RR3XNDKG.js → chunk-T2LAQQDS.js} +1 -1
- package/dist/chunk-TSYXRRS4.js +125 -0
- package/dist/chunk-TZHO6P22.js +150 -0
- package/dist/chunk-V26L6MY6.js +127 -0
- package/dist/chunk-V4M46BF6.js +105 -0
- package/dist/chunk-VSFWETXS.js +127 -0
- package/dist/chunk-VU4LTE2X.js +147 -0
- package/dist/chunk-WF6HC5U3.js +8 -0
- package/dist/chunk-WG5NCDS4.js +99 -0
- package/dist/{chunk-7LHXAEOZ.js → chunk-WUYHS6JZ.js} +6 -2
- package/dist/chunk-XNRY6NOC.js +120 -0
- package/dist/{chunk-55CFXXZH.js → chunk-XT47QZQ6.js} +32 -7
- package/dist/chunk-Y5CCNMJI.js +58 -0
- package/dist/chunk-YVVB6YMG.js +133 -0
- package/dist/chunk-ZZXTGVGN.js +131 -0
- package/dist/combat-ai.d.ts +21 -0
- package/dist/combat-ai.js +41 -0
- package/dist/{components--RTwuT4S.d.ts → components-ClmBORMP.d.ts} +1 -1
- package/dist/cooldown.d.ts +2 -8
- package/dist/cooldown.js +3 -2
- package/dist/coordinators/boundary-ricochet-3d.d.ts +3 -2
- package/dist/coordinators/boundary-ricochet-3d.js +2 -2
- package/dist/coordinators/boundary-ricochet.d.ts +3 -2
- package/dist/coordinators/boundary-ricochet.js +2 -2
- package/dist/coordinators/multidirectional-space-shooter.d.ts +3 -2
- package/dist/coordinators/multidirectional-space-shooter.js +2 -2
- package/dist/coordinators/top-down-shooter.d.ts +3 -2
- package/dist/coordinators/top-down-shooter.js +2 -2
- package/dist/core.d.ts +387 -26
- package/dist/core.js +1583 -6
- package/dist/destructible-3d.d.ts +3 -2
- package/dist/destructible-3d.js +3 -2
- package/dist/destructible-prebake.d.ts +1 -1
- package/dist/environmental-locomotion.d.ts +23 -0
- package/dist/environmental-locomotion.js +35 -0
- package/dist/first-person.d.ts +3 -2
- package/dist/first-person.js +25 -4
- package/dist/golf-racket.d.ts +21 -0
- package/dist/golf-racket.js +37 -0
- package/dist/index.d.ts +28 -6
- package/dist/index.js +766 -82
- package/dist/jumper-2d.d.ts +2 -1
- package/dist/jumper-2d.js +25 -4
- package/dist/jumper-3d.d.ts +2 -1
- package/dist/jumper-3d.js +25 -4
- package/dist/lane-defense.d.ts +21 -0
- package/dist/lane-defense.js +39 -0
- package/dist/life-simulation.d.ts +21 -0
- package/dist/life-simulation.js +39 -0
- package/dist/matching-pinball.d.ts +21 -0
- package/dist/matching-pinball.js +39 -0
- package/dist/melee-combat.d.ts +22 -0
- package/dist/melee-combat.js +45 -0
- package/dist/{moveable-CFOHmblC.d.ts → moveable-CXK2wEZL.d.ts} +2 -2
- package/dist/particle-emitter/presets.d.ts +1 -1
- package/dist/particle-emitter.d.ts +5 -4
- package/dist/particle-emitter.js +3 -2
- package/dist/{payload-BQzu-oY_.d.ts → payload-WEzfgjSL.d.ts} +1 -1
- package/dist/platformer-2d.d.ts +2 -1
- package/dist/platformer-2d.js +25 -4
- package/dist/platformer-3d.d.ts +2 -1
- package/dist/platformer-3d.js +25 -4
- package/dist/racing-vehicles.d.ts +21 -0
- package/dist/racing-vehicles.js +37 -0
- package/dist/rhythm-performance.d.ts +21 -0
- package/dist/rhythm-performance.js +39 -0
- package/dist/ricochet-2d.d.ts +2 -1
- package/dist/ricochet-2d.js +25 -4
- package/dist/ricochet-3d.d.ts +2 -1
- package/dist/ricochet-3d.js +25 -4
- package/dist/runtime-2d.d.ts +2 -1
- package/dist/runtime-2d.js +10 -1
- package/dist/screen-visibility.d.ts +2 -1
- package/dist/screen-visibility.js +3 -2
- package/dist/screen-wrap.d.ts +2 -7
- package/dist/screen-wrap.js +4 -3
- package/dist/shooter-2d.d.ts +3 -2
- package/dist/shooter-2d.js +3 -2
- package/dist/skate-snowboard.d.ts +21 -0
- package/dist/skate-snowboard.js +37 -0
- package/dist/{spark-C4Tp-52_.d.ts → spark-VoQoemz_.d.ts} +1 -1
- package/dist/spatial-puzzles.d.ts +21 -0
- package/dist/spatial-puzzles.js +35 -0
- package/dist/squad-rts.d.ts +21 -0
- package/dist/squad-rts.js +39 -0
- package/dist/stealth-city.d.ts +21 -0
- package/dist/stealth-city.js +41 -0
- package/dist/survival-resources.d.ts +21 -0
- package/dist/survival-resources.js +37 -0
- package/dist/tactical-grid.d.ts +21 -0
- package/dist/tactical-grid.js +39 -0
- package/dist/thruster.d.ts +2 -1
- package/dist/thruster.js +4 -3
- package/dist/top-down-movement.d.ts +2 -1
- package/dist/top-down-movement.js +24 -3
- package/dist/turn-based-rpg.d.ts +21 -0
- package/dist/turn-based-rpg.js +39 -0
- package/dist/{vector-DjhLUrak.d.ts → vector-s7GbCrVn.d.ts} +1 -1
- package/dist/weapon-systems.d.ts +22 -0
- package/dist/weapon-systems.js +45 -0
- package/dist/world-boundary-2d.d.ts +2 -1
- package/dist/world-boundary-2d.js +25 -4
- package/dist/world-boundary-3d.d.ts +2 -1
- package/dist/world-boundary-3d.js +26 -5
- package/package.json +90 -5
- package/dist/behavior-system-DkFAwLb_.d.ts +0 -914
- package/dist/chunk-GZ3DQIIZ.js +0 -888
- package/dist/{chunk-OSPQFWQF.js → chunk-4K37UL53.js} +3 -3
- package/dist/{chunk-DD4U42FG.js → chunk-AQB246W5.js} +3 -3
- package/dist/{chunk-UKGBQTHL.js → chunk-CXDNR4R4.js} +3 -3
package/dist/index.js
CHANGED
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import {
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FirstPersonShooterCoordinator
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MultidirectionalSpaceShooterCoordinator
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TopDownShooterCoordinator
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fireShooter2DIfRequested
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ScreenWrapBehavior,
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ScreenWrapEvent,
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ScreenWrapState
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Shooter2DBehavior,
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createShooter2DStateComponent
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ThrusterBehavior,
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ThrusterState
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createThrusterInputComponent,
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createThrusterMovementComponent,
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createThrusterStateComponent
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createTopDownMovementInputComponent,
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createTopDownMovementStateComponent
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getEntityFacingAngle2D,
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resolveAim2D
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useBehavior
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puzzleData
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sportsOperation
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WallRideBehavior
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skateData,
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skateOperation
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import {
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OrderedLapCheckpointsBehavior,
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PositionWeightedRaceItemsBehavior,
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RacingVehiclesBehavior,
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SlipstreamDraftingBehavior,
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TrackFollowingHomingItemBehavior,
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VehicleDamageProgressionBehavior,
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VehicleSideAttackBehavior
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import {
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racingData,
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racingOperation
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import {
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SurvivalResourcesBehavior,
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WeaponUpgradeTrackBehavior
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} from "./chunk-73YASAYS.js";
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import {
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survivalData,
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survivalOperation
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} from "./chunk-PDHHOVVQ.js";
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import {
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AlarmCommunicationNetworkBehavior,
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ContextualDisguiseBehavior,
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LastSeenSearchBehavior,
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NoiseInvestigationBehavior,
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PedestrianPanicPropagationBehavior,
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PursuitEvasionDecayBehavior,
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StealthCityBehavior,
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TrafficJunctionYieldBehavior,
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VisionConeAwarenessBehavior,
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WantedLevelEscalationBehavior
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} from "./chunk-YVVB6YMG.js";
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import {
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CITY_EVENTS,
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CITY_INTENTS,
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CITY_LINKS,
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cityData
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} from "./chunk-5VJIP535.js";
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import {
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BossPhaseControllerBehavior,
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CombatAIBehavior,
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CoverPeekCycleBehavior,
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GrenadeDangerEvasionBehavior,
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LatentAmbushActivationBehavior,
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LeaderLossMoraleBehavior,
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LocalizedWeakPointDamageBehavior,
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ShootableProjectileInterceptionBehavior,
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SquadFlankAssignmentBehavior,
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TacticalBurstSelectionBehavior,
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ThreatTargetSelectionBehavior
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} from "./chunk-OH5LJAEJ.js";
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import {
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ENCOUNTER_EVENTS,
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ENCOUNTER_INTENTS,
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ENCOUNTER_LINKS,
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encounterData
|
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} from "./chunk-73MHJY6R.js";
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import {
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AlternateWeaponModeBehavior,
|
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|
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BeamMissileCombinationBehavior,
|
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|
+
ChargeAndReleaseShotBehavior,
|
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|
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DelayedShieldRegenerationBehavior,
|
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|
+
InterruptibleMagazineReloadBehavior,
|
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|
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MaterialPenetratingShotBehavior,
|
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|
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RemoteGuidedProjectileBehavior,
|
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|
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StationaryAimModeBehavior,
|
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|
+
StickyGrenadeAttachmentBehavior,
|
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363
|
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WeaponHeatAndVentBehavior,
|
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364
|
+
WeaponSystemsBehavior
|
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365
|
+
} from "./chunk-JFBR4FNX.js";
|
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|
+
import {
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|
+
WEAPON_ABILITIES,
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WEAPON_EVENTS,
|
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369
|
+
WEAPON_PHASES,
|
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|
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weaponButtons,
|
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371
|
+
weaponData,
|
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372
|
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weaponModeData,
|
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weaponProjectileData
|
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374
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} from "./chunk-GYEKT5AY.js";
|
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import {
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376
|
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AirDodgeRecoveryBehavior,
|
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377
|
+
AttackPhaseHitboxesBehavior,
|
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378
|
+
CombatHitstopBehavior,
|
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379
|
+
DamageScaledKnockbackBehavior,
|
|
380
|
+
DepletingShieldBehavior,
|
|
381
|
+
DirectionalInfluenceBehavior,
|
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382
|
+
GrabHoldThrowBehavior,
|
|
383
|
+
GroundedAttackChainBehavior,
|
|
384
|
+
ImpactTechWindowBehavior,
|
|
385
|
+
MeleeCombatBehavior,
|
|
386
|
+
TimedPerfectGuardBehavior
|
|
387
|
+
} from "./chunk-MPNGQLHZ.js";
|
|
388
|
+
import {
|
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389
|
+
COMBAT_ABILITIES,
|
|
390
|
+
COMBAT_EVENTS,
|
|
391
|
+
COMBAT_PHASES,
|
|
392
|
+
combatAttackData,
|
|
393
|
+
combatButtons,
|
|
394
|
+
combatData,
|
|
395
|
+
combatHitData
|
|
396
|
+
} from "./chunk-V4M46BF6.js";
|
|
397
|
+
import {
|
|
398
|
+
CallAndResponsePatternBehavior,
|
|
399
|
+
FretChordStrumBehavior,
|
|
400
|
+
HammerOnPullOffChainBehavior,
|
|
401
|
+
HoldReleaseRhythmBehavior,
|
|
402
|
+
PerformanceFailureMeterBehavior,
|
|
403
|
+
PhraseEarnedScorePowerBehavior,
|
|
404
|
+
RhythmPerformanceBehavior,
|
|
405
|
+
RhythmSceneRemixBehavior,
|
|
406
|
+
SustainNoteTrackingBehavior,
|
|
407
|
+
TempoMapChartPlayerBehavior,
|
|
408
|
+
TimestampedRhythmJudgmentBehavior
|
|
409
|
+
} from "./chunk-V26L6MY6.js";
|
|
410
|
+
import {
|
|
411
|
+
RHYTHM_ABILITIES,
|
|
412
|
+
RHYTHM_EVENTS,
|
|
413
|
+
rhythmData,
|
|
414
|
+
rhythmOperation
|
|
415
|
+
} from "./chunk-LWGJ3QQZ.js";
|
|
416
|
+
import {
|
|
417
|
+
ActiveBumperKickBehavior,
|
|
418
|
+
AdjacentPanelSwapBehavior,
|
|
419
|
+
CascadeChainCreditBehavior,
|
|
420
|
+
ColumnCollapseBehavior,
|
|
421
|
+
GarbageBlockConversionBehavior,
|
|
422
|
+
MatchingPinballBehavior,
|
|
423
|
+
PinballModeObjectivesBehavior,
|
|
424
|
+
PoweredPinballFlipperBehavior,
|
|
425
|
+
RisingStackPressureBehavior,
|
|
426
|
+
SimultaneousMatchClearBehavior,
|
|
427
|
+
SpringPlungerLaunchBehavior
|
|
428
|
+
} from "./chunk-EQFLPRF7.js";
|
|
429
|
+
import {
|
|
430
|
+
MATCHING_ABILITIES,
|
|
431
|
+
MATCHING_EVENTS,
|
|
432
|
+
matchingData,
|
|
433
|
+
matchingOperation
|
|
434
|
+
} from "./chunk-5AJJ44QK.js";
|
|
435
|
+
import {
|
|
436
|
+
CalendarNpcRoutineBehavior,
|
|
437
|
+
CropGrowthStagesBehavior,
|
|
438
|
+
ExertionAndFatigueBehavior,
|
|
439
|
+
FishingBiteAndHookBehavior,
|
|
440
|
+
HarvestableFruitRegrowthBehavior,
|
|
441
|
+
LifeSimulationBehavior,
|
|
442
|
+
LivestockDailyCareBehavior,
|
|
443
|
+
RelationshipEventMemoryBehavior,
|
|
444
|
+
RoomFurniturePlacementBehavior,
|
|
445
|
+
SeasonalCropEligibilityBehavior,
|
|
446
|
+
SoilMoistureCycleBehavior
|
|
447
|
+
} from "./chunk-I52PC5IU.js";
|
|
448
|
+
import {
|
|
449
|
+
LIFE_ABILITIES,
|
|
450
|
+
LIFE_EVENTS,
|
|
451
|
+
lifeData,
|
|
452
|
+
lifeOperation
|
|
453
|
+
} from "./chunk-TZHO6P22.js";
|
|
454
|
+
import {
|
|
455
|
+
ArmingProximityMineBehavior,
|
|
456
|
+
BlockerChewTransitionBehavior,
|
|
457
|
+
BudgetedWaveSchedulerBehavior,
|
|
458
|
+
BurrowToBacklineBehavior,
|
|
459
|
+
CostedGridDeploymentBehavior,
|
|
460
|
+
LaneDefenseBehavior,
|
|
461
|
+
LaneTargetAcquisitionBehavior,
|
|
462
|
+
LastChanceLaneSweeperBehavior,
|
|
463
|
+
LayeredBreakawayArmorBehavior,
|
|
464
|
+
PeriodicResourceProductionBehavior,
|
|
465
|
+
SingleUseObstacleVaultBehavior
|
|
466
|
+
} from "./chunk-DRIXFB4C.js";
|
|
467
|
+
import {
|
|
468
|
+
DEFENSE_ABILITIES,
|
|
469
|
+
DEFENSE_EVENTS,
|
|
470
|
+
defenseData,
|
|
471
|
+
defenseOperation
|
|
472
|
+
} from "./chunk-SFMJNAW3.js";
|
|
473
|
+
import {
|
|
474
|
+
CooperativeConstructionWorkBehavior,
|
|
475
|
+
CooperativeObjectTransportBehavior,
|
|
476
|
+
DayEndUnitRecallBehavior,
|
|
477
|
+
DeliveredResourceConversionBehavior,
|
|
478
|
+
GrowthStageMobilityBehavior,
|
|
479
|
+
SpeciesHazardAffinityBehavior,
|
|
480
|
+
SquadFormationFollowBehavior,
|
|
481
|
+
SquadRtsBehavior,
|
|
482
|
+
SurfaceLatchAttackBehavior,
|
|
483
|
+
ThrownWorkerDeploymentBehavior,
|
|
484
|
+
WhistleRecallBehavior
|
|
485
|
+
} from "./chunk-VSFWETXS.js";
|
|
486
|
+
import {
|
|
487
|
+
SQUAD_ABILITIES,
|
|
488
|
+
SQUAD_EVENTS,
|
|
489
|
+
squadData,
|
|
490
|
+
squadOperation
|
|
491
|
+
} from "./chunk-TSYXRRS4.js";
|
|
492
|
+
import {
|
|
493
|
+
CommanderPowerWindowBehavior,
|
|
494
|
+
CounterattackAndFollowUpBehavior,
|
|
495
|
+
FuelAmmunitionResupplyBehavior,
|
|
496
|
+
MinMaxAttackRangeBehavior,
|
|
497
|
+
PersistentUnitLossBehavior,
|
|
498
|
+
ProgressiveBuildingCaptureBehavior,
|
|
499
|
+
TacticalGridBehavior,
|
|
500
|
+
TerrainDefenseModifierBehavior,
|
|
501
|
+
TerrainMovementBudgetBehavior,
|
|
502
|
+
TransportLoadUnloadBehavior,
|
|
503
|
+
WeaponAdvantageCycleBehavior
|
|
504
|
+
} from "./chunk-ZZXTGVGN.js";
|
|
505
|
+
import {
|
|
506
|
+
TACTICS_ABILITIES,
|
|
507
|
+
TACTICS_EVENTS,
|
|
508
|
+
tacticsData,
|
|
509
|
+
tacticsOperation
|
|
510
|
+
} from "./chunk-6DTIJB7B.js";
|
|
511
|
+
import {
|
|
512
|
+
ActivePartnerSwapBehavior,
|
|
513
|
+
BudgetedPassiveLoadoutBehavior,
|
|
514
|
+
CaptureAttemptResolutionBehavior,
|
|
515
|
+
ConditionalEvolutionBehavior,
|
|
516
|
+
EscapeAttemptBehavior,
|
|
517
|
+
FieldFirstStrikeBehavior,
|
|
518
|
+
PrioritySpeedTurnOrderBehavior,
|
|
519
|
+
TimedBattleActionCommandBehavior,
|
|
520
|
+
TurnBasedRpgBehavior,
|
|
521
|
+
TurnDurationStatusBehavior,
|
|
522
|
+
TypeEffectivenessMatrixBehavior
|
|
523
|
+
} from "./chunk-2BE5BW7D.js";
|
|
524
|
+
import {
|
|
525
|
+
BATTLE_ABILITIES,
|
|
526
|
+
BATTLE_EVENTS,
|
|
527
|
+
battleData,
|
|
528
|
+
battleOperation
|
|
529
|
+
} from "./chunk-LMMF7KXF.js";
|
|
530
|
+
import {
|
|
531
|
+
ActionRpgBehavior,
|
|
532
|
+
AffixBudgetGenerationBehavior,
|
|
533
|
+
AutonomousFamiliarBehavior,
|
|
534
|
+
ConsumableBeltSlotsBehavior,
|
|
535
|
+
DamageToResourceLeechBehavior,
|
|
536
|
+
DeathDropOwnershipBehavior,
|
|
537
|
+
DurabilityAndRepairBehavior,
|
|
538
|
+
EquipmentStatAggregationBehavior,
|
|
539
|
+
ResourceDrainingTransformationBehavior,
|
|
540
|
+
SeededLootTableBehavior,
|
|
541
|
+
TypedResistanceResolutionBehavior
|
|
542
|
+
} from "./chunk-3LBGEWT6.js";
|
|
543
|
+
import {
|
|
544
|
+
RPG_ABILITIES,
|
|
545
|
+
RPG_EVENTS,
|
|
546
|
+
rpgData,
|
|
547
|
+
rpgOperation
|
|
548
|
+
} from "./chunk-VU4LTE2X.js";
|
|
170
549
|
import {
|
|
171
550
|
defineBehavior
|
|
172
|
-
} from "./chunk-
|
|
551
|
+
} from "./chunk-5SMXQ6AU.js";
|
|
552
|
+
import {
|
|
553
|
+
BUILTIN_BEHAVIORS,
|
|
554
|
+
getRequiredRuntimeBehaviors
|
|
555
|
+
} from "./chunk-S44ZHYE6.js";
|
|
173
556
|
import "./chunk-JSBRDJBE.js";
|
|
174
557
|
export {
|
|
558
|
+
ACROBATICS_ACTIONS,
|
|
559
|
+
ADVENTURE_ABILITIES,
|
|
560
|
+
ADVENTURE_BUTTONS,
|
|
561
|
+
ADVENTURE_EVENT_KINDS,
|
|
562
|
+
ADVENTURE_FLAGS,
|
|
563
|
+
AcrobaticMovement2DBehavior,
|
|
564
|
+
ActionRpgBehavior,
|
|
565
|
+
ActiveBumperKickBehavior,
|
|
566
|
+
ActivePartnerSwapBehavior,
|
|
567
|
+
AdaptiveEncounterPressureBehavior,
|
|
568
|
+
AdjacentPanelSwapBehavior,
|
|
569
|
+
AdventureToolsBehavior,
|
|
570
|
+
AffixBudgetGenerationBehavior,
|
|
571
|
+
AirDodgeRecoveryBehavior,
|
|
572
|
+
AirGrabTrickBehavior,
|
|
573
|
+
AlarmCommunicationNetworkBehavior,
|
|
574
|
+
AlternateWeaponModeBehavior,
|
|
575
|
+
ArmingProximityMineBehavior,
|
|
576
|
+
AttackPhaseHitboxesBehavior,
|
|
577
|
+
AutonomousFamiliarBehavior,
|
|
578
|
+
BATTLE_ABILITIES,
|
|
579
|
+
BATTLE_EVENTS,
|
|
580
|
+
BUILTIN_BEHAVIORS,
|
|
581
|
+
BeamMissileCombinationBehavior,
|
|
582
|
+
BlockerChewTransitionBehavior,
|
|
583
|
+
BossPhaseControllerBehavior,
|
|
175
584
|
BoundaryRicochet3DCoordinator,
|
|
176
585
|
BoundaryRicochetCoordinator,
|
|
586
|
+
BreathAndDrowningBehavior,
|
|
587
|
+
BudgetedPassiveLoadoutBehavior,
|
|
588
|
+
BudgetedWaveSchedulerBehavior,
|
|
589
|
+
BurrowToBacklineBehavior,
|
|
590
|
+
CITY_ABILITIES,
|
|
591
|
+
CITY_EVENTS,
|
|
592
|
+
CITY_INTENTS,
|
|
593
|
+
CITY_LINKS,
|
|
594
|
+
COMBAT_ABILITIES,
|
|
595
|
+
COMBAT_EVENTS,
|
|
596
|
+
COMBAT_PHASES,
|
|
597
|
+
CalendarNpcRoutineBehavior,
|
|
598
|
+
CallAndResponsePatternBehavior,
|
|
599
|
+
CaptureAttemptResolutionBehavior,
|
|
600
|
+
CarryAimAndThrowBehavior,
|
|
601
|
+
CascadeChainCreditBehavior,
|
|
602
|
+
CeilingHangTraverseBehavior,
|
|
603
|
+
ChainedJumpBehavior,
|
|
604
|
+
ChargeAndReleaseShotBehavior,
|
|
605
|
+
ClubShotProfileBehavior,
|
|
606
|
+
ColumnCollapseBehavior,
|
|
607
|
+
CombatAIBehavior,
|
|
608
|
+
CombatHitstopBehavior,
|
|
609
|
+
CombatLockOnBehavior,
|
|
610
|
+
CommanderPowerWindowBehavior,
|
|
611
|
+
CompanionAbductionObjectiveBehavior,
|
|
612
|
+
ConditionalEvolutionBehavior,
|
|
613
|
+
ConductiveContactNetworkBehavior,
|
|
614
|
+
ConsumableBeltSlotsBehavior,
|
|
615
|
+
ContextualDisguiseBehavior,
|
|
177
616
|
CooldownBehavior,
|
|
617
|
+
CooperativeConstructionWorkBehavior,
|
|
618
|
+
CooperativeObjectTransportBehavior,
|
|
619
|
+
CostedGridDeploymentBehavior,
|
|
620
|
+
CounterattackAndFollowUpBehavior,
|
|
621
|
+
CoverPeekCycleBehavior,
|
|
622
|
+
CropGrowthStagesBehavior,
|
|
623
|
+
CrouchBackflipBehavior,
|
|
624
|
+
DEFENSE_ABILITIES,
|
|
625
|
+
DEFENSE_EVENTS,
|
|
626
|
+
DamageScaledKnockbackBehavior,
|
|
627
|
+
DamageToResourceLeechBehavior,
|
|
628
|
+
DayEndUnitRecallBehavior,
|
|
629
|
+
DeathDropOwnershipBehavior,
|
|
630
|
+
DelayedShieldRegenerationBehavior,
|
|
631
|
+
DeliveredResourceConversionBehavior,
|
|
632
|
+
DepletingShieldBehavior,
|
|
178
633
|
Destructible3DBehavior,
|
|
179
634
|
DestructibleMesh,
|
|
635
|
+
DirectionalInfluenceBehavior,
|
|
636
|
+
DiveToBellySlideBehavior,
|
|
637
|
+
DriftChargeBoostBehavior,
|
|
638
|
+
DurabilityAndRepairBehavior,
|
|
639
|
+
ENCOUNTER_ABILITIES,
|
|
640
|
+
ENCOUNTER_EVENTS,
|
|
641
|
+
ENCOUNTER_INTENTS,
|
|
642
|
+
ENCOUNTER_LINKS,
|
|
643
|
+
ENVIRONMENT_ABILITIES,
|
|
644
|
+
ENVIRONMENT_MODES,
|
|
645
|
+
EncounterClearLockBehavior,
|
|
646
|
+
EnergyFundedRaceBoostBehavior,
|
|
647
|
+
EnvironmentalLocomotionBehavior,
|
|
648
|
+
EnvironmentalVaultActionBehavior,
|
|
649
|
+
EquipmentStatAggregationBehavior,
|
|
650
|
+
EscapeAttemptBehavior,
|
|
651
|
+
EscortFollowWaitBehavior,
|
|
652
|
+
ExertionAndFatigueBehavior,
|
|
653
|
+
FieldFirstStrikeBehavior,
|
|
180
654
|
FirstPersonBehavior,
|
|
181
655
|
FirstPersonEvent,
|
|
182
656
|
FirstPersonFSM,
|
|
183
657
|
FirstPersonPresentation,
|
|
184
658
|
FirstPersonShooterCoordinator,
|
|
185
659
|
FirstPersonState,
|
|
660
|
+
FishingBiteAndHookBehavior,
|
|
661
|
+
FootprintTrailFollowingBehavior,
|
|
186
662
|
FractureOptions,
|
|
663
|
+
FreezeAndShatterBehavior,
|
|
664
|
+
FretChordStrumBehavior,
|
|
665
|
+
FuelAmmunitionResupplyBehavior,
|
|
666
|
+
FusedCarryableBombBehavior,
|
|
667
|
+
GarbageBlockConversionBehavior,
|
|
668
|
+
GolfRacketBehavior,
|
|
669
|
+
GrabHoldThrowBehavior,
|
|
670
|
+
GrappleSwingBehavior,
|
|
671
|
+
GravityFrameTransitionBehavior,
|
|
672
|
+
GrenadeDangerEvasionBehavior,
|
|
673
|
+
GridConstrainedPushBlockBehavior,
|
|
674
|
+
GroundPoundImpactBehavior,
|
|
675
|
+
GroundedAttackChainBehavior,
|
|
676
|
+
GrowthStageMobilityBehavior,
|
|
677
|
+
HammerOnPullOffChainBehavior,
|
|
678
|
+
HarvestableFruitRegrowthBehavior,
|
|
679
|
+
HoldReleaseRhythmBehavior,
|
|
680
|
+
HookshotPullBehavior,
|
|
681
|
+
HoverTrackSuspensionBehavior,
|
|
682
|
+
ImpactTechWindowBehavior,
|
|
683
|
+
IngredientCombinationBehavior,
|
|
684
|
+
InterruptibleMagazineReloadBehavior,
|
|
187
685
|
Jumper2DBehavior,
|
|
188
686
|
Jumper2DEvent,
|
|
189
687
|
Jumper2DFSM,
|
|
@@ -192,8 +690,47 @@ export {
|
|
|
192
690
|
Jumper3DEvent,
|
|
193
691
|
Jumper3DFSM,
|
|
194
692
|
Jumper3DState,
|
|
693
|
+
KeyedInteractionGateBehavior,
|
|
694
|
+
LIFE_ABILITIES,
|
|
695
|
+
LIFE_EVENTS,
|
|
696
|
+
LandingAlignmentBailBehavior,
|
|
697
|
+
LandingSpinTransferBehavior,
|
|
698
|
+
LaneDefenseBehavior,
|
|
699
|
+
LaneTargetAcquisitionBehavior,
|
|
700
|
+
LastChanceLaneSweeperBehavior,
|
|
701
|
+
LastSeenSearchBehavior,
|
|
702
|
+
LatentAmbushActivationBehavior,
|
|
703
|
+
LayeredBreakawayArmorBehavior,
|
|
704
|
+
LeaderLossMoraleBehavior,
|
|
705
|
+
LedgeHangAndMantleBehavior,
|
|
706
|
+
LifeSimulationBehavior,
|
|
707
|
+
LivestockDailyCareBehavior,
|
|
708
|
+
LobAndDropPlacementBehavior,
|
|
709
|
+
LocalGravityFieldBehavior,
|
|
710
|
+
LocalizedWeakPointDamageBehavior,
|
|
711
|
+
MATCHING_ABILITIES,
|
|
712
|
+
MATCHING_EVENTS,
|
|
713
|
+
MagneticObjectManipulationBehavior,
|
|
714
|
+
MagneticTrackAdhesionBehavior,
|
|
715
|
+
ManualBalanceBehavior,
|
|
716
|
+
MatchingPinballBehavior,
|
|
717
|
+
MaterialIgnitionSpreadBehavior,
|
|
718
|
+
MaterialPenetratingShotBehavior,
|
|
719
|
+
MeleeCombatBehavior,
|
|
720
|
+
MinMaxAttackRangeBehavior,
|
|
721
|
+
MirrorBeamRoutingBehavior,
|
|
722
|
+
MorphBallTransitionBehavior,
|
|
195
723
|
MultidirectionalSpaceShooterCoordinator,
|
|
724
|
+
NoiseInvestigationBehavior,
|
|
725
|
+
OrderedLapCheckpointsBehavior,
|
|
726
|
+
PUZZLE_ABILITIES,
|
|
196
727
|
ParticleEmitterBehavior,
|
|
728
|
+
PedestrianPanicPropagationBehavior,
|
|
729
|
+
PerformanceFailureMeterBehavior,
|
|
730
|
+
PeriodicResourceProductionBehavior,
|
|
731
|
+
PersistentUnitLossBehavior,
|
|
732
|
+
PhraseEarnedScorePowerBehavior,
|
|
733
|
+
PinballModeObjectivesBehavior,
|
|
197
734
|
Platformer2DBehavior,
|
|
198
735
|
Platformer2DEvent,
|
|
199
736
|
Platformer2DFSM,
|
|
@@ -202,6 +739,32 @@ export {
|
|
|
202
739
|
Platformer3DEvent,
|
|
203
740
|
Platformer3DFSM,
|
|
204
741
|
Platformer3DState,
|
|
742
|
+
PlatformerTraversalBehavior,
|
|
743
|
+
PoleClimbBehavior,
|
|
744
|
+
PositionWeightedRaceItemsBehavior,
|
|
745
|
+
PoweredPinballFlipperBehavior,
|
|
746
|
+
PrewoundSpinBehavior,
|
|
747
|
+
PrioritySpeedTurnOrderBehavior,
|
|
748
|
+
ProgressiveBuildingCaptureBehavior,
|
|
749
|
+
PursuitEvasionDecayBehavior,
|
|
750
|
+
RACING_ABILITIES,
|
|
751
|
+
RHYTHM_ABILITIES,
|
|
752
|
+
RHYTHM_EVENTS,
|
|
753
|
+
RPG_ABILITIES,
|
|
754
|
+
RPG_EVENTS,
|
|
755
|
+
RacingVehiclesBehavior,
|
|
756
|
+
RacketContactTimingBehavior,
|
|
757
|
+
RacketSpinShotBehavior,
|
|
758
|
+
RailGrindBalanceBehavior,
|
|
759
|
+
RallyPointAdjudicationBehavior,
|
|
760
|
+
RampLipLaunchBehavior,
|
|
761
|
+
RelationshipEventMemoryBehavior,
|
|
762
|
+
RemoteGuidedProjectileBehavior,
|
|
763
|
+
RepeatedTrickDevaluationBehavior,
|
|
764
|
+
ResourceDrainingTransformationBehavior,
|
|
765
|
+
ReturningBoomerangBehavior,
|
|
766
|
+
RhythmPerformanceBehavior,
|
|
767
|
+
RhythmSceneRemixBehavior,
|
|
205
768
|
Ricochet2DBehavior,
|
|
206
769
|
Ricochet2DEvent,
|
|
207
770
|
Ricochet2DFSM,
|
|
@@ -210,19 +773,103 @@ export {
|
|
|
210
773
|
Ricochet3DEvent,
|
|
211
774
|
Ricochet3DFSM,
|
|
212
775
|
Ricochet3DState,
|
|
776
|
+
RisingStackPressureBehavior,
|
|
777
|
+
RoomFurniturePlacementBehavior,
|
|
778
|
+
RunningLongJumpBehavior,
|
|
779
|
+
SKATE_ABILITIES,
|
|
780
|
+
SPORTS_ABILITIES,
|
|
781
|
+
SQUAD_ABILITIES,
|
|
782
|
+
SQUAD_EVENTS,
|
|
783
|
+
SURVIVAL_ABILITIES,
|
|
784
|
+
SavePointCheckpointBehavior,
|
|
785
|
+
ScanningAndDiscoveryBehavior,
|
|
213
786
|
ScreenVisibilityBehavior,
|
|
214
787
|
ScreenVisibilityFSM,
|
|
215
788
|
ScreenWrapBehavior,
|
|
216
789
|
ScreenWrapEvent,
|
|
217
790
|
ScreenWrapFSM,
|
|
218
791
|
ScreenWrapState,
|
|
792
|
+
SeasonalCropEligibilityBehavior,
|
|
793
|
+
SeededLootTableBehavior,
|
|
794
|
+
ServeAndFaultSequenceBehavior,
|
|
795
|
+
ShootableProjectileInterceptionBehavior,
|
|
219
796
|
Shooter2DBehavior,
|
|
797
|
+
SimultaneousMatchClearBehavior,
|
|
798
|
+
SingleUseObstacleVaultBehavior,
|
|
799
|
+
SkateSnowboardBehavior,
|
|
800
|
+
SlipstreamDraftingBehavior,
|
|
801
|
+
SlopeAwarePuttingBehavior,
|
|
802
|
+
SoilMoistureCycleBehavior,
|
|
803
|
+
SpatialInventoryPackingBehavior,
|
|
804
|
+
SpeciesHazardAffinityBehavior,
|
|
805
|
+
SpringPlungerLaunchBehavior,
|
|
806
|
+
SquadFlankAssignmentBehavior,
|
|
807
|
+
SquadFormationFollowBehavior,
|
|
808
|
+
SquadRtsBehavior,
|
|
809
|
+
StaggerFinisherOpportunityBehavior,
|
|
810
|
+
StaminaGlideAndUpdraftBehavior,
|
|
811
|
+
StasisImpulseStorageBehavior,
|
|
812
|
+
StationaryAimModeBehavior,
|
|
813
|
+
StealthCityBehavior,
|
|
814
|
+
StickyGrenadeAttachmentBehavior,
|
|
815
|
+
StrokeSwimmingBehavior,
|
|
816
|
+
SurfaceBreachJumpBehavior,
|
|
817
|
+
SurfaceLatchAttackBehavior,
|
|
818
|
+
SurvivalResourcesBehavior,
|
|
819
|
+
SustainNoteTrackingBehavior,
|
|
820
|
+
SwingPowerAccuracyBehavior,
|
|
821
|
+
TACTICS_ABILITIES,
|
|
822
|
+
TACTICS_EVENTS,
|
|
823
|
+
TRAVERSAL_ABILITIES,
|
|
824
|
+
TacticalBurstSelectionBehavior,
|
|
825
|
+
TacticalGridBehavior,
|
|
826
|
+
TempoMapChartPlayerBehavior,
|
|
827
|
+
TemporaryActorPossessionBehavior,
|
|
828
|
+
TerrainDefenseModifierBehavior,
|
|
829
|
+
TerrainMovementBudgetBehavior,
|
|
830
|
+
ThreatTargetSelectionBehavior,
|
|
831
|
+
ThrownWorkerDeploymentBehavior,
|
|
220
832
|
ThrusterBehavior,
|
|
221
833
|
ThrusterEvent,
|
|
222
834
|
ThrusterFSM,
|
|
223
835
|
ThrusterState,
|
|
836
|
+
TimedBattleActionCommandBehavior,
|
|
837
|
+
TimedPerfectGuardBehavior,
|
|
838
|
+
TimedSolidPlatformBehavior,
|
|
839
|
+
TimestampedRhythmJudgmentBehavior,
|
|
224
840
|
TopDownMovementBehavior,
|
|
225
841
|
TopDownShooterCoordinator,
|
|
842
|
+
TrackFollowingHomingItemBehavior,
|
|
843
|
+
TrafficJunctionYieldBehavior,
|
|
844
|
+
TransportLoadUnloadBehavior,
|
|
845
|
+
TrickEarnedBoostMeterBehavior,
|
|
846
|
+
TubeSlideSteeringBehavior,
|
|
847
|
+
TurnBasedRpgBehavior,
|
|
848
|
+
TurnDurationStatusBehavior,
|
|
849
|
+
TypeEffectivenessMatrixBehavior,
|
|
850
|
+
TypedResistanceResolutionBehavior,
|
|
851
|
+
UnbankedTrickComboBehavior,
|
|
852
|
+
VehicleDamageProgressionBehavior,
|
|
853
|
+
VehicleSeatEntryExitBehavior,
|
|
854
|
+
VehicleSideAttackBehavior,
|
|
855
|
+
VisionConeAwarenessBehavior,
|
|
856
|
+
VolumeBuoyancyBehavior,
|
|
857
|
+
WEAPON_ABILITIES,
|
|
858
|
+
WEAPON_EVENTS,
|
|
859
|
+
WEAPON_PHASES,
|
|
860
|
+
WallKickBehavior,
|
|
861
|
+
WallRideBehavior,
|
|
862
|
+
WantedLevelEscalationBehavior,
|
|
863
|
+
WaterCurrentAdvectionBehavior,
|
|
864
|
+
WaterLevelMechanismBehavior,
|
|
865
|
+
WeaponAdvantageCycleBehavior,
|
|
866
|
+
WeaponHeatAndVentBehavior,
|
|
867
|
+
WeaponSystemsBehavior,
|
|
868
|
+
WeaponUpgradeTrackBehavior,
|
|
869
|
+
WeightedPressureSwitchBehavior,
|
|
870
|
+
WhistleRecallBehavior,
|
|
871
|
+
WindDragBallFlightBehavior,
|
|
872
|
+
WindDrivenSailingBehavior,
|
|
226
873
|
WorldBoundary2DBehavior,
|
|
227
874
|
WorldBoundary2DEvent,
|
|
228
875
|
WorldBoundary2DFSM,
|
|
@@ -231,6 +878,13 @@ export {
|
|
|
231
878
|
WorldBoundary3DEvent,
|
|
232
879
|
WorldBoundary3DFSM,
|
|
233
880
|
WorldBoundary3DState,
|
|
881
|
+
battleData,
|
|
882
|
+
battleOperation,
|
|
883
|
+
cityData,
|
|
884
|
+
combatAttackData,
|
|
885
|
+
combatButtons,
|
|
886
|
+
combatData,
|
|
887
|
+
combatHitData,
|
|
234
888
|
computeWorldBoundary2DHits,
|
|
235
889
|
computeWorldBoundary3DHits,
|
|
236
890
|
createFirstPersonInputComponent,
|
|
@@ -257,20 +911,50 @@ export {
|
|
|
257
911
|
createTopDownMovementInputComponent,
|
|
258
912
|
createTopDownMovementStateComponent,
|
|
259
913
|
createTransformComponent,
|
|
914
|
+
defenseData,
|
|
915
|
+
defenseOperation,
|
|
260
916
|
defineBehavior,
|
|
917
|
+
encounterData,
|
|
261
918
|
fireCooldown,
|
|
262
919
|
fireShooter2DIfRequested,
|
|
263
920
|
getCooldown,
|
|
264
921
|
getCooldownStore,
|
|
265
922
|
getEntityFacingAngle2D,
|
|
923
|
+
getRequiredRuntimeBehaviors,
|
|
266
924
|
hasAnyWorldBoundary2DHit,
|
|
267
925
|
hasAnyWorldBoundary3DHit,
|
|
926
|
+
lifeData,
|
|
927
|
+
lifeOperation,
|
|
928
|
+
matchingData,
|
|
929
|
+
matchingOperation,
|
|
268
930
|
particleEffect,
|
|
269
931
|
particlePresets,
|
|
932
|
+
puzzleCommandData,
|
|
933
|
+
puzzleData,
|
|
934
|
+
racingData,
|
|
935
|
+
racingOperation,
|
|
270
936
|
registerCooldown,
|
|
271
937
|
resetCooldown,
|
|
272
938
|
resolveAim2D,
|
|
939
|
+
rhythmData,
|
|
940
|
+
rhythmOperation,
|
|
941
|
+
rpgData,
|
|
942
|
+
rpgOperation,
|
|
943
|
+
skateData,
|
|
944
|
+
skateOperation,
|
|
945
|
+
sportsData,
|
|
946
|
+
sportsOperation,
|
|
947
|
+
squadData,
|
|
948
|
+
squadOperation,
|
|
949
|
+
survivalData,
|
|
950
|
+
survivalOperation,
|
|
951
|
+
tacticsData,
|
|
952
|
+
tacticsOperation,
|
|
273
953
|
tickCooldowns,
|
|
274
954
|
updateBoundaryRicochet,
|
|
275
|
-
useBehavior
|
|
955
|
+
useBehavior,
|
|
956
|
+
weaponButtons,
|
|
957
|
+
weaponData,
|
|
958
|
+
weaponModeData,
|
|
959
|
+
weaponProjectileData
|
|
276
960
|
};
|