@zephyr3d/scene 0.8.2 → 0.9.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/animationset.js +473 -60
- package/dist/animation/animationset.js.map +1 -1
- package/dist/animation/cloth/gpu_cloth_system.js +2516 -0
- package/dist/animation/cloth/gpu_cloth_system.js.map +1 -0
- package/dist/animation/fixed_geometry_cache_track.js +138 -0
- package/dist/animation/fixed_geometry_cache_track.js.map +1 -0
- package/dist/animation/geometry_cache_utils.js +120 -0
- package/dist/animation/geometry_cache_utils.js.map +1 -0
- package/dist/animation/ik_modifier.js +9 -1
- package/dist/animation/ik_modifier.js.map +1 -1
- package/dist/animation/joint_dynamics/collision.js +469 -0
- package/dist/animation/joint_dynamics/collision.js.map +1 -0
- package/dist/animation/joint_dynamics/constraints.js +329 -0
- package/dist/animation/joint_dynamics/constraints.js.map +1 -0
- package/dist/animation/joint_dynamics/controller.js +699 -0
- package/dist/animation/joint_dynamics/controller.js.map +1 -0
- package/dist/animation/joint_dynamics/joint_dynamics_system.js +393 -0
- package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -0
- package/dist/animation/joint_dynamics/solver.js +794 -0
- package/dist/animation/joint_dynamics/solver.js.map +1 -0
- package/dist/animation/joint_dynamics/types.js +19 -0
- package/dist/animation/joint_dynamics/types.js.map +1 -0
- package/dist/animation/joint_dynamics/vrm_spring_bone.js +46 -0
- package/dist/animation/joint_dynamics/vrm_spring_bone.js.map +1 -0
- package/dist/animation/joint_dynamics_modifier.js +51 -0
- package/dist/animation/joint_dynamics_modifier.js.map +1 -0
- package/dist/animation/pca_geometry_cache_track.js +222 -0
- package/dist/animation/pca_geometry_cache_track.js.map +1 -0
- package/dist/animation/skeleton.js +2011 -139
- package/dist/animation/skeleton.js.map +1 -1
- package/dist/animation/skeleton_modifier.js +3 -5
- package/dist/animation/skeleton_modifier.js.map +1 -1
- package/dist/animation/spring/multi_chain_spring_system.js +2 -0
- package/dist/animation/spring/multi_chain_spring_system.js.map +1 -1
- package/dist/animation/spring/spring_chain.js +3 -2
- package/dist/animation/spring/spring_chain.js.map +1 -1
- package/dist/animation/spring/spring_collider.js +35 -5
- package/dist/animation/spring/spring_collider.js.map +1 -1
- package/dist/animation/spring/spring_particle.js +1 -0
- package/dist/animation/spring/spring_particle.js.map +1 -1
- package/dist/animation/spring/spring_system.js +325 -28
- package/dist/animation/spring/spring_system.js.map +1 -1
- package/dist/animation/spring2/collision.js +469 -0
- package/dist/animation/spring2/collision.js.map +1 -0
- package/dist/animation/spring2/constraints.js +329 -0
- package/dist/animation/spring2/constraints.js.map +1 -0
- package/dist/animation/spring2/controller.js +434 -0
- package/dist/animation/spring2/controller.js.map +1 -0
- package/dist/animation/spring2/math.js +16 -0
- package/dist/animation/spring2/math.js.map +1 -0
- package/dist/animation/spring2/solver.js +624 -0
- package/dist/animation/spring2/solver.js.map +1 -0
- package/dist/animation/spring2/spring_system.js +118 -0
- package/dist/animation/spring2/spring_system.js.map +1 -0
- package/dist/animation/spring2/types.js +19 -0
- package/dist/animation/spring2/types.js.map +1 -0
- package/dist/animation/spring_modifier.js +17 -1
- package/dist/animation/spring_modifier.js.map +1 -1
- package/dist/app/engine.js +42 -15
- package/dist/app/engine.js.map +1 -1
- package/dist/app/runtimescript.js +132 -1
- package/dist/app/runtimescript.js.map +1 -1
- package/dist/app/screen.js +3 -3
- package/dist/app/screen.js.map +1 -1
- package/dist/app/scriptingsystem.js +69 -37
- package/dist/app/scriptingsystem.js.map +1 -1
- package/dist/app/scriptregistry.js +14 -3
- package/dist/app/scriptregistry.js.map +1 -1
- package/dist/asset/assetmanager.js +2 -1
- package/dist/asset/assetmanager.js.map +1 -1
- package/dist/asset/loaders/zabc/zabc_loader.js +570 -0
- package/dist/asset/loaders/zabc/zabc_loader.js.map +1 -0
- package/dist/asset/model.js +192 -0
- package/dist/asset/model.js.map +1 -1
- package/dist/camera/base.js +26 -7
- package/dist/camera/base.js.map +1 -1
- package/dist/camera/camera.js +146 -24
- package/dist/camera/camera.js.map +1 -1
- package/dist/camera/fps.js +2 -2
- package/dist/camera/fps.js.map +1 -1
- package/dist/camera/orbit.js +2 -2
- package/dist/camera/orbit.js.map +1 -1
- package/dist/index.d.ts +11728 -8535
- package/dist/index.js +29 -8
- package/dist/index.js.map +1 -1
- package/dist/material/lambert.js +1 -1
- package/dist/material/lambert.js.map +1 -1
- package/dist/material/material.js +9 -3
- package/dist/material/material.js.map +1 -1
- package/dist/material/meshmaterial.js +54 -7
- package/dist/material/meshmaterial.js.map +1 -1
- package/dist/material/mixins/lightmodel/blinnphong.js +17 -7
- package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
- package/dist/material/mixins/lightmodel/lambert.js +7 -2
- package/dist/material/mixins/lightmodel/lambert.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrblueprintmixin.js +108 -16
- package/dist/material/mixins/lightmodel/pbrblueprintmixin.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +209 -14
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js +24 -12
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js.map +1 -1
- package/dist/material/mixins/lit.js +11 -8
- package/dist/material/mixins/lit.js.map +1 -1
- package/dist/material/mixins/pbr/common.js +72 -5
- package/dist/material/mixins/pbr/common.js.map +1 -1
- package/dist/material/pbrblueprint.js +148 -1
- package/dist/material/pbrblueprint.js.map +1 -1
- package/dist/material/pbrmr.js +115 -2
- package/dist/material/pbrmr.js.map +1 -1
- package/dist/material/shader/helper.js +10 -4
- package/dist/material/shader/helper.js.map +1 -1
- package/dist/material/water.js +2 -2
- package/dist/material/water.js.map +1 -1
- package/dist/posteffect/coloradjust.js +145 -0
- package/dist/posteffect/coloradjust.js.map +1 -0
- package/dist/posteffect/taa.js +68 -32
- package/dist/posteffect/taa.js.map +1 -1
- package/dist/render/cluster_light.js +17 -12
- package/dist/render/cluster_light.js.map +1 -1
- package/dist/render/deferredlightpass.js +510 -0
- package/dist/render/deferredlightpass.js.map +1 -0
- package/dist/render/deferredshadowlightpass.js +428 -0
- package/dist/render/deferredshadowlightpass.js.map +1 -0
- package/dist/render/drawable.js.map +1 -1
- package/dist/render/drawable_mixin.js +21 -12
- package/dist/render/drawable_mixin.js.map +1 -1
- package/dist/render/envlight.js +20 -22
- package/dist/render/envlight.js.map +1 -1
- package/dist/render/gbufferpass.js +50 -0
- package/dist/render/gbufferpass.js.map +1 -0
- package/dist/render/lightpass.js +1 -2
- package/dist/render/lightpass.js.map +1 -1
- package/dist/render/primitive.js +1 -1
- package/dist/render/primitive.js.map +1 -1
- package/dist/render/render_queue.js +3 -2
- package/dist/render/render_queue.js.map +1 -1
- package/dist/render/renderer.js +5 -358
- package/dist/render/renderer.js.map +1 -1
- package/dist/render/rendergraph/executor.js +15 -12
- package/dist/render/rendergraph/executor.js.map +1 -1
- package/dist/render/rendergraph/forward_plus_builder.js +144 -88
- package/dist/render/rendergraph/forward_plus_builder.js.map +1 -1
- package/dist/render/rendergraph/history_resource_manager.js +178 -0
- package/dist/render/rendergraph/history_resource_manager.js.map +1 -0
- package/dist/render/rendergraph/rendergraph.js +12 -1
- package/dist/render/rendergraph/rendergraph.js.map +1 -1
- package/dist/render/rendergraph/types.js +2 -2
- package/dist/render/rendergraph/types.js.map +1 -1
- package/dist/render/sky.js +26 -9
- package/dist/render/sky.js.map +1 -1
- package/dist/scene/basesprite.js +4 -3
- package/dist/scene/basesprite.js.map +1 -1
- package/dist/scene/batchgroup.js +4 -4
- package/dist/scene/environment.js +7 -4
- package/dist/scene/environment.js.map +1 -1
- package/dist/scene/light.js +184 -18
- package/dist/scene/light.js.map +1 -1
- package/dist/scene/mesh.js +30 -0
- package/dist/scene/mesh.js.map +1 -1
- package/dist/scene/particlesys.js +3 -2
- package/dist/scene/particlesys.js.map +1 -1
- package/dist/scene/raycast_visitor.js +29 -3
- package/dist/scene/raycast_visitor.js.map +1 -1
- package/dist/scene/scene.js +86 -19
- package/dist/scene/scene.js.map +1 -1
- package/dist/scene/scene_node.js +87 -31
- package/dist/scene/scene_node.js.map +1 -1
- package/dist/scene/script_attachment.js +59 -0
- package/dist/scene/script_attachment.js.map +1 -0
- package/dist/scene/terrain-cm/grass.js +3 -2
- package/dist/scene/terrain-cm/grass.js.map +1 -1
- package/dist/scene/terrain-cm/terrain-cm.js +4 -3
- package/dist/scene/terrain-cm/terrain-cm.js.map +1 -1
- package/dist/scene/water.js +3 -2
- package/dist/scene/water.js.map +1 -1
- package/dist/shaders/shadow.js +2 -2
- package/dist/shaders/shadow.js.map +1 -1
- package/dist/shadow/shadowmapper.js +74 -4
- package/dist/shadow/shadowmapper.js.map +1 -1
- package/dist/shapes/box.js +163 -0
- package/dist/shapes/box.js.map +1 -1
- package/dist/shapes/capsule.js +216 -0
- package/dist/shapes/capsule.js.map +1 -0
- package/dist/shapes/cylinder.js +91 -0
- package/dist/shapes/cylinder.js.map +1 -1
- package/dist/shapes/plane.js +32 -0
- package/dist/shapes/plane.js.map +1 -1
- package/dist/shapes/tetrahedron.js +211 -0
- package/dist/shapes/tetrahedron.js.map +1 -1
- package/dist/shapes/torus.js +173 -0
- package/dist/shapes/torus.js.map +1 -1
- package/dist/utility/blueprint/common/math.js +111 -1
- package/dist/utility/blueprint/common/math.js.map +1 -1
- package/dist/utility/blueprint/material/inputs.js +235 -1
- package/dist/utility/blueprint/material/inputs.js.map +1 -1
- package/dist/utility/blueprint/material/ir.js +154 -10
- package/dist/utility/blueprint/material/ir.js.map +1 -1
- package/dist/utility/blueprint/material/texture.js +273 -19
- package/dist/utility/blueprint/material/texture.js.map +1 -1
- package/dist/utility/serialization/json.js +12 -2
- package/dist/utility/serialization/json.js.map +1 -1
- package/dist/utility/serialization/manager.js +30 -11
- package/dist/utility/serialization/manager.js.map +1 -1
- package/dist/utility/serialization/scene/animation.js +250 -7
- package/dist/utility/serialization/scene/animation.js.map +1 -1
- package/dist/utility/serialization/scene/batch.js +4 -2
- package/dist/utility/serialization/scene/batch.js.map +1 -1
- package/dist/utility/serialization/scene/camera.js +154 -2
- package/dist/utility/serialization/scene/camera.js.map +1 -1
- package/dist/utility/serialization/scene/cloth_script.js +834 -0
- package/dist/utility/serialization/scene/cloth_script.js.map +1 -0
- package/dist/utility/serialization/scene/common.js +7 -0
- package/dist/utility/serialization/scene/common.js.map +1 -1
- package/dist/utility/serialization/scene/light.js +120 -4
- package/dist/utility/serialization/scene/light.js.map +1 -1
- package/dist/utility/serialization/scene/material.js +453 -1
- package/dist/utility/serialization/scene/material.js.map +1 -1
- package/dist/utility/serialization/scene/mesh.js +4 -2
- package/dist/utility/serialization/scene/mesh.js.map +1 -1
- package/dist/utility/serialization/scene/node.js +298 -10
- package/dist/utility/serialization/scene/node.js.map +1 -1
- package/dist/utility/serialization/scene/particle.js +4 -2
- package/dist/utility/serialization/scene/particle.js.map +1 -1
- package/dist/utility/serialization/scene/primitive.js +100 -3
- package/dist/utility/serialization/scene/primitive.js.map +1 -1
- package/dist/utility/serialization/scene/scene.js +130 -3
- package/dist/utility/serialization/scene/scene.js.map +1 -1
- package/dist/utility/serialization/scene/script.js +66 -0
- package/dist/utility/serialization/scene/script.js.map +1 -0
- package/dist/utility/serialization/scene/spring_script.js +596 -0
- package/dist/utility/serialization/scene/spring_script.js.map +1 -0
- package/dist/utility/serialization/scene/sprite.js +5 -3
- package/dist/utility/serialization/scene/sprite.js.map +1 -1
- package/dist/utility/serialization/scene/terrain.js +4 -2
- package/dist/utility/serialization/scene/terrain.js.map +1 -1
- package/dist/utility/serialization/scene/water.js +4 -2
- package/dist/utility/serialization/scene/water.js.map +1 -1
- package/dist/utility/serialization/types.js.map +1 -1
- package/dist/values.js +5 -1
- package/dist/values.js.map +1 -1
- package/package.json +3 -3
|
@@ -0,0 +1,329 @@
|
|
|
1
|
+
import { Vector3 } from '@zephyr3d/base';
|
|
2
|
+
import { ConstraintType } from './types.js';
|
|
3
|
+
|
|
4
|
+
// Constraint creation utilities — port of SPCRJointDynamicsController constraint building
|
|
5
|
+
function getFirstChild(node) {
|
|
6
|
+
return node.children.length > 0 ? node.children[0] : null;
|
|
7
|
+
}
|
|
8
|
+
function constraintLength(a, b) {
|
|
9
|
+
return Vector3.distance(a.position, b.position);
|
|
10
|
+
}
|
|
11
|
+
// ── Structural Vertical: parent→child chains ──
|
|
12
|
+
function createStructuralVertical(node, out) {
|
|
13
|
+
for (const child of node.children){
|
|
14
|
+
out.push({
|
|
15
|
+
type: ConstraintType.Structural_Vertical,
|
|
16
|
+
indexA: node.index,
|
|
17
|
+
indexB: child.index,
|
|
18
|
+
length: constraintLength(node, child)
|
|
19
|
+
});
|
|
20
|
+
createStructuralVertical(child, out);
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
// ── Structural Horizontal: same-depth siblings across chains ──
|
|
24
|
+
function createHorizontal(a, b, type, out) {
|
|
25
|
+
if (!a || !b || a === b) {
|
|
26
|
+
return;
|
|
27
|
+
}
|
|
28
|
+
const childA = getFirstChild(a);
|
|
29
|
+
const childB = getFirstChild(b);
|
|
30
|
+
if (childA && childB) {
|
|
31
|
+
out.push({
|
|
32
|
+
type,
|
|
33
|
+
indexA: childA.index,
|
|
34
|
+
indexB: childB.index,
|
|
35
|
+
length: constraintLength(childA, childB)
|
|
36
|
+
});
|
|
37
|
+
createHorizontal(childA, childB, type, out);
|
|
38
|
+
} else if (childA && !childB) {
|
|
39
|
+
out.push({
|
|
40
|
+
type,
|
|
41
|
+
indexA: childA.index,
|
|
42
|
+
indexB: b.index,
|
|
43
|
+
length: constraintLength(childA, b)
|
|
44
|
+
});
|
|
45
|
+
} else if (!childA && childB) {
|
|
46
|
+
out.push({
|
|
47
|
+
type,
|
|
48
|
+
indexA: a.index,
|
|
49
|
+
indexB: childB.index,
|
|
50
|
+
length: constraintLength(a, childB)
|
|
51
|
+
});
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
// ── Shear: diagonal cross-bracing ──
|
|
55
|
+
function createShear(a, b, out) {
|
|
56
|
+
if (!a || !b || a === b) {
|
|
57
|
+
return;
|
|
58
|
+
}
|
|
59
|
+
const cA = getFirstChild(a);
|
|
60
|
+
const cB = getFirstChild(b);
|
|
61
|
+
const cA2 = cA ? getFirstChild(cA) : null;
|
|
62
|
+
const cB2 = cB ? getFirstChild(cB) : null;
|
|
63
|
+
const cA3 = cA2 ? getFirstChild(cA2) : null;
|
|
64
|
+
const cB3 = cB2 ? getFirstChild(cB2) : null;
|
|
65
|
+
const target1 = cA ?? cA2 ?? cA3;
|
|
66
|
+
if (target1) {
|
|
67
|
+
out.push({
|
|
68
|
+
type: ConstraintType.Shear,
|
|
69
|
+
indexA: target1.index,
|
|
70
|
+
indexB: b.index,
|
|
71
|
+
length: constraintLength(target1, b)
|
|
72
|
+
});
|
|
73
|
+
}
|
|
74
|
+
const target2 = cB ?? cB2 ?? cB3;
|
|
75
|
+
if (target2) {
|
|
76
|
+
out.push({
|
|
77
|
+
type: ConstraintType.Shear,
|
|
78
|
+
indexA: a.index,
|
|
79
|
+
indexB: target2.index,
|
|
80
|
+
length: constraintLength(a, target2)
|
|
81
|
+
});
|
|
82
|
+
}
|
|
83
|
+
createShear(cA, cB, out);
|
|
84
|
+
}
|
|
85
|
+
// ── Bending Vertical: skip-one (grandparent→grandchild) ──
|
|
86
|
+
function createBendingVertical(node, out) {
|
|
87
|
+
if (node.children.length !== 1) {
|
|
88
|
+
return;
|
|
89
|
+
}
|
|
90
|
+
const childA = node.children[0];
|
|
91
|
+
if (childA.children.length !== 1) {
|
|
92
|
+
return;
|
|
93
|
+
}
|
|
94
|
+
const childB = childA.children[0];
|
|
95
|
+
out.push({
|
|
96
|
+
type: ConstraintType.Bending_Vertical,
|
|
97
|
+
indexA: node.index,
|
|
98
|
+
indexB: childB.index,
|
|
99
|
+
length: constraintLength(node, childB)
|
|
100
|
+
});
|
|
101
|
+
createBendingVertical(childA, out);
|
|
102
|
+
}
|
|
103
|
+
// ── Constraint grouping (no shared point indices per group) ──
|
|
104
|
+
function findSameIndex(group, c) {
|
|
105
|
+
for (const g of group){
|
|
106
|
+
if (g.indexA === c.indexA || g.indexA === c.indexB || g.indexB === c.indexA || g.indexB === c.indexB) {
|
|
107
|
+
return true;
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
return false;
|
|
111
|
+
}
|
|
112
|
+
function pushToGroups(groups, c) {
|
|
113
|
+
for (const g of groups){
|
|
114
|
+
if (!findSameIndex(g, c)) {
|
|
115
|
+
g.push(c);
|
|
116
|
+
return;
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
groups.push([
|
|
120
|
+
c
|
|
121
|
+
]);
|
|
122
|
+
}
|
|
123
|
+
// ── Surface faces (quads → 2 triangles of 3 indices) ──
|
|
124
|
+
function createSurfaceFaces(a, b, out) {
|
|
125
|
+
if (!a || !b || a === b) {
|
|
126
|
+
return;
|
|
127
|
+
}
|
|
128
|
+
const cA = getFirstChild(a);
|
|
129
|
+
const cB = getFirstChild(b);
|
|
130
|
+
if (cA && cB) {
|
|
131
|
+
if (a.useForSurfaceCollision !== false && b.useForSurfaceCollision !== false && cA.useForSurfaceCollision !== false && cB.useForSurfaceCollision !== false) {
|
|
132
|
+
// Quad ABCD → triangles ABC, CDA
|
|
133
|
+
out.push(a.index, b.index, cB.index, cB.index, cA.index, a.index);
|
|
134
|
+
}
|
|
135
|
+
createSurfaceFaces(cA, cB, out);
|
|
136
|
+
}
|
|
137
|
+
}
|
|
138
|
+
// ── Public API ──
|
|
139
|
+
function buildConstraints(rootPoints, options) {
|
|
140
|
+
const n = rootPoints.length;
|
|
141
|
+
const groups = [];
|
|
142
|
+
const addRaw = (raws, collide)=>{
|
|
143
|
+
for (const r of raws){
|
|
144
|
+
const bothFixed = isBoneFixed(rootPoints, r.indexA) && isBoneFixed(rootPoints, r.indexB);
|
|
145
|
+
pushToGroups(groups, {
|
|
146
|
+
type: r.type,
|
|
147
|
+
indexA: r.indexA,
|
|
148
|
+
indexB: r.indexB,
|
|
149
|
+
length: r.length,
|
|
150
|
+
isCollision: !bothFixed && collide ? 1 : 0
|
|
151
|
+
});
|
|
152
|
+
}
|
|
153
|
+
};
|
|
154
|
+
// Bending Horizontal
|
|
155
|
+
if (options.bendingHorizontal) {
|
|
156
|
+
const raw = [];
|
|
157
|
+
const pairs = options.isLoop ? Array.from({
|
|
158
|
+
length: n
|
|
159
|
+
}, (_, i)=>[
|
|
160
|
+
i,
|
|
161
|
+
(i + 2) % n
|
|
162
|
+
]) : Array.from({
|
|
163
|
+
length: Math.max(0, n - 2)
|
|
164
|
+
}, (_, i)=>[
|
|
165
|
+
i,
|
|
166
|
+
i + 2
|
|
167
|
+
]);
|
|
168
|
+
for (const [a, b] of pairs){
|
|
169
|
+
createHorizontal(rootPoints[a], rootPoints[b], ConstraintType.Bending_Horizontal, raw);
|
|
170
|
+
}
|
|
171
|
+
addRaw(raw, false);
|
|
172
|
+
}
|
|
173
|
+
// Bending Vertical
|
|
174
|
+
if (options.bendingVertical) {
|
|
175
|
+
const raw = [];
|
|
176
|
+
for (const root of rootPoints){
|
|
177
|
+
createBendingVertical(root, raw);
|
|
178
|
+
}
|
|
179
|
+
addRaw(raw, false);
|
|
180
|
+
}
|
|
181
|
+
// Shear
|
|
182
|
+
if (options.shear) {
|
|
183
|
+
const raw = [];
|
|
184
|
+
const pairs = options.isLoop ? Array.from({
|
|
185
|
+
length: n
|
|
186
|
+
}, (_, i)=>[
|
|
187
|
+
i,
|
|
188
|
+
(i + 1) % n
|
|
189
|
+
]) : Array.from({
|
|
190
|
+
length: Math.max(0, n - 1)
|
|
191
|
+
}, (_, i)=>[
|
|
192
|
+
i,
|
|
193
|
+
i + 1
|
|
194
|
+
]);
|
|
195
|
+
for (const [a, b] of pairs){
|
|
196
|
+
createShear(rootPoints[a], rootPoints[b], raw);
|
|
197
|
+
}
|
|
198
|
+
addRaw(raw, options.enableSurfaceCollision || options.collideShear);
|
|
199
|
+
}
|
|
200
|
+
// Structural Horizontal
|
|
201
|
+
if (options.structuralHorizontal) {
|
|
202
|
+
const raw = [];
|
|
203
|
+
const pairs = options.isLoop ? Array.from({
|
|
204
|
+
length: n
|
|
205
|
+
}, (_, i)=>[
|
|
206
|
+
i,
|
|
207
|
+
(i + 1) % n
|
|
208
|
+
]) : Array.from({
|
|
209
|
+
length: Math.max(0, n - 1)
|
|
210
|
+
}, (_, i)=>[
|
|
211
|
+
i,
|
|
212
|
+
i + 1
|
|
213
|
+
]);
|
|
214
|
+
for (const [a, b] of pairs){
|
|
215
|
+
createHorizontal(rootPoints[a], rootPoints[b], ConstraintType.Structural_Horizontal, raw);
|
|
216
|
+
}
|
|
217
|
+
addRaw(raw, options.enableSurfaceCollision || options.collideStructuralHorizontal);
|
|
218
|
+
}
|
|
219
|
+
// Structural Vertical
|
|
220
|
+
if (options.structuralVertical) {
|
|
221
|
+
const raw = [];
|
|
222
|
+
for (const root of rootPoints){
|
|
223
|
+
createStructuralVertical(root, raw);
|
|
224
|
+
}
|
|
225
|
+
addRaw(raw, options.enableSurfaceCollision || options.collideStructuralVertical);
|
|
226
|
+
}
|
|
227
|
+
// Flatten groups into single array
|
|
228
|
+
return groups.flat();
|
|
229
|
+
}
|
|
230
|
+
function buildSurfaceFaces(rootPoints, isLoop) {
|
|
231
|
+
const out = [];
|
|
232
|
+
const n = rootPoints.length;
|
|
233
|
+
for(let i = 0; i < n - 1; i++){
|
|
234
|
+
createSurfaceFaces(rootPoints[i], rootPoints[i + 1], out);
|
|
235
|
+
}
|
|
236
|
+
if (isLoop && n > 1) {
|
|
237
|
+
createSurfaceFaces(rootPoints[n - 1], rootPoints[0], out);
|
|
238
|
+
}
|
|
239
|
+
return out;
|
|
240
|
+
}
|
|
241
|
+
function computeMaxDepth(rootPoints) {
|
|
242
|
+
let max = 0;
|
|
243
|
+
function walk(node) {
|
|
244
|
+
if (node.depth > max) {
|
|
245
|
+
max = node.depth;
|
|
246
|
+
}
|
|
247
|
+
for (const c of node.children){
|
|
248
|
+
walk(c);
|
|
249
|
+
}
|
|
250
|
+
}
|
|
251
|
+
for (const r of rootPoints){
|
|
252
|
+
walk(r);
|
|
253
|
+
}
|
|
254
|
+
return max;
|
|
255
|
+
}
|
|
256
|
+
function sortRootPointsByProximity(roots, ignoreY, fixedBeginEnd) {
|
|
257
|
+
if (roots.length <= 2) {
|
|
258
|
+
return [
|
|
259
|
+
...roots
|
|
260
|
+
];
|
|
261
|
+
}
|
|
262
|
+
const sorted = [];
|
|
263
|
+
const remaining = [
|
|
264
|
+
...roots
|
|
265
|
+
];
|
|
266
|
+
if (fixedBeginEnd) {
|
|
267
|
+
sorted.push(remaining.shift());
|
|
268
|
+
const last = remaining.pop();
|
|
269
|
+
while(remaining.length > 0){
|
|
270
|
+
const cur = sorted[sorted.length - 1];
|
|
271
|
+
let bestIdx = 0, bestDist = Infinity;
|
|
272
|
+
for(let i = 0; i < remaining.length; i++){
|
|
273
|
+
const d = distXYZ(cur.position, remaining[i].position, ignoreY);
|
|
274
|
+
if (d < bestDist) {
|
|
275
|
+
bestDist = d;
|
|
276
|
+
bestIdx = i;
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
sorted.push(remaining.splice(bestIdx, 1)[0]);
|
|
280
|
+
}
|
|
281
|
+
sorted.push(last);
|
|
282
|
+
} else {
|
|
283
|
+
sorted.push(remaining.shift());
|
|
284
|
+
while(remaining.length > 0){
|
|
285
|
+
const cur = sorted[sorted.length - 1];
|
|
286
|
+
let bestIdx = 0, bestDist = Infinity;
|
|
287
|
+
for(let i = 0; i < remaining.length; i++){
|
|
288
|
+
const d = distXYZ(cur.position, remaining[i].position, ignoreY);
|
|
289
|
+
if (d < bestDist) {
|
|
290
|
+
bestDist = d;
|
|
291
|
+
bestIdx = i;
|
|
292
|
+
}
|
|
293
|
+
}
|
|
294
|
+
sorted.push(remaining.splice(bestIdx, 1)[0]);
|
|
295
|
+
}
|
|
296
|
+
}
|
|
297
|
+
return sorted;
|
|
298
|
+
}
|
|
299
|
+
// ── Helpers ──
|
|
300
|
+
function distXYZ(a, b, ignoreY) {
|
|
301
|
+
const dx = a.x - b.x, dz = a.z - b.z;
|
|
302
|
+
const dy = ignoreY ? 0 : a.y - b.y;
|
|
303
|
+
return dx * dx + dy * dy + dz * dz;
|
|
304
|
+
}
|
|
305
|
+
// Walk all nodes to find if a given index is fixed
|
|
306
|
+
function isBoneFixed(roots, index) {
|
|
307
|
+
function find(node) {
|
|
308
|
+
if (node.index === index) {
|
|
309
|
+
return node.isFixed;
|
|
310
|
+
}
|
|
311
|
+
for (const c of node.children){
|
|
312
|
+
const r = find(c);
|
|
313
|
+
if (r !== undefined) {
|
|
314
|
+
return r;
|
|
315
|
+
}
|
|
316
|
+
}
|
|
317
|
+
return false;
|
|
318
|
+
}
|
|
319
|
+
for (const r of roots){
|
|
320
|
+
const res = find(r);
|
|
321
|
+
if (res) {
|
|
322
|
+
return true;
|
|
323
|
+
}
|
|
324
|
+
}
|
|
325
|
+
return false;
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
export { buildConstraints, buildSurfaceFaces, computeMaxDepth, sortRootPointsByProximity };
|
|
329
|
+
//# sourceMappingURL=constraints.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"constraints.js","sources":["../../../src/animation/spring2/constraints.ts"],"sourcesContent":["// Constraint creation utilities — port of SPCRJointDynamicsController constraint building\n\nimport { Vector3 } from '@zephyr3d/base';\nimport { ConstraintType, type Constraint, type BoneNode } from './types';\n\n/** Options for constraint generation from bone hierarchy */\nexport interface ConstraintBuildOptions {\n /** Generate parent→child vertical constraints */\n structuralVertical: boolean;\n /** Generate same-depth horizontal constraints across chains */\n structuralHorizontal: boolean;\n /** Generate diagonal cross-bracing constraints */\n shear: boolean;\n /** Generate skip-one vertical bending constraints */\n bendingVertical: boolean;\n /** Generate skip-one horizontal bending constraints */\n bendingHorizontal: boolean;\n /** Connect last root point back to first (for cylindrical topology like skirts) */\n isLoop: boolean;\n /** Enable per-constraint collision detection on structural vertical pairs */\n collideStructuralVertical: boolean;\n /** Enable per-constraint collision detection on structural horizontal pairs */\n collideStructuralHorizontal: boolean;\n /** Enable per-constraint collision detection on shear pairs */\n collideShear: boolean;\n /** Enable surface/triangle collision (overrides per-type collision flags) */\n enableSurfaceCollision: boolean;\n}\n\ninterface RawConstraint {\n type: ConstraintType;\n indexA: number;\n indexB: number;\n length: number;\n}\n\nfunction getFirstChild(node: BoneNode): BoneNode | null {\n return node.children.length > 0 ? node.children[0] : null;\n}\n\nfunction constraintLength(a: BoneNode, b: BoneNode): number {\n return Vector3.distance(a.position, b.position);\n}\n\n// ── Structural Vertical: parent→child chains ──\n\nfunction createStructuralVertical(node: BoneNode, out: RawConstraint[]) {\n for (const child of node.children) {\n out.push({\n type: ConstraintType.Structural_Vertical,\n indexA: node.index,\n indexB: child.index,\n length: constraintLength(node, child)\n });\n createStructuralVertical(child, out);\n }\n}\n\n// ── Structural Horizontal: same-depth siblings across chains ──\n\nfunction createHorizontal(\n a: BoneNode | null,\n b: BoneNode | null,\n type: ConstraintType,\n out: RawConstraint[]\n) {\n if (!a || !b || a === b) {\n return;\n }\n const childA = getFirstChild(a);\n const childB = getFirstChild(b);\n\n if (childA && childB) {\n out.push({\n type,\n indexA: childA.index,\n indexB: childB.index,\n length: constraintLength(childA, childB)\n });\n createHorizontal(childA, childB, type, out);\n } else if (childA && !childB) {\n out.push({\n type,\n indexA: childA.index,\n indexB: b.index,\n length: constraintLength(childA, b)\n });\n } else if (!childA && childB) {\n out.push({\n type,\n indexA: a.index,\n indexB: childB.index,\n length: constraintLength(a, childB)\n });\n }\n}\n\n// ── Shear: diagonal cross-bracing ──\n\nfunction createShear(a: BoneNode | null, b: BoneNode | null, out: RawConstraint[]) {\n if (!a || !b || a === b) {\n return;\n }\n const cA = getFirstChild(a);\n const cB = getFirstChild(b);\n const cA2 = cA ? getFirstChild(cA) : null;\n const cB2 = cB ? getFirstChild(cB) : null;\n const cA3 = cA2 ? getFirstChild(cA2) : null;\n const cB3 = cB2 ? getFirstChild(cB2) : null;\n\n const target1 = cA ?? cA2 ?? cA3;\n if (target1) {\n out.push({\n type: ConstraintType.Shear,\n indexA: target1.index,\n indexB: b.index,\n length: constraintLength(target1, b)\n });\n }\n\n const target2 = cB ?? cB2 ?? cB3;\n if (target2) {\n out.push({\n type: ConstraintType.Shear,\n indexA: a.index,\n indexB: target2.index,\n length: constraintLength(a, target2)\n });\n }\n\n createShear(cA, cB, out);\n}\n\n// ── Bending Vertical: skip-one (grandparent→grandchild) ──\n\nfunction createBendingVertical(node: BoneNode, out: RawConstraint[]) {\n if (node.children.length !== 1) {\n return;\n }\n const childA = node.children[0];\n if (childA.children.length !== 1) {\n return;\n }\n const childB = childA.children[0];\n\n out.push({\n type: ConstraintType.Bending_Vertical,\n indexA: node.index,\n indexB: childB.index,\n length: constraintLength(node, childB)\n });\n createBendingVertical(childA, out);\n}\n\n// ── Constraint grouping (no shared point indices per group) ──\n\nfunction findSameIndex(group: Constraint[], c: Constraint): boolean {\n for (const g of group) {\n if (g.indexA === c.indexA || g.indexA === c.indexB || g.indexB === c.indexA || g.indexB === c.indexB) {\n return true;\n }\n }\n return false;\n}\n\nfunction pushToGroups(groups: Constraint[][], c: Constraint) {\n for (const g of groups) {\n if (!findSameIndex(g, c)) {\n g.push(c);\n return;\n }\n }\n groups.push([c]);\n}\n\n// ── Surface faces (quads → 2 triangles of 3 indices) ──\n\nfunction createSurfaceFaces(a: BoneNode | null, b: BoneNode | null, out: number[]) {\n if (!a || !b || a === b) {\n return;\n }\n const cA = getFirstChild(a);\n const cB = getFirstChild(b);\n if (cA && cB) {\n if (\n a.useForSurfaceCollision !== false &&\n b.useForSurfaceCollision !== false &&\n cA.useForSurfaceCollision !== false &&\n cB.useForSurfaceCollision !== false\n ) {\n // Quad ABCD → triangles ABC, CDA\n out.push(a.index, b.index, cB.index, cB.index, cA.index, a.index);\n }\n createSurfaceFaces(cA, cB, out);\n }\n}\n\n// ── Public API ──\n\nexport function buildConstraints(rootPoints: BoneNode[], options: ConstraintBuildOptions): Constraint[] {\n const n = rootPoints.length;\n const groups: Constraint[][] = [];\n\n const addRaw = (raws: RawConstraint[], collide: boolean) => {\n for (const r of raws) {\n const bothFixed = isBoneFixed(rootPoints, r.indexA) && isBoneFixed(rootPoints, r.indexB);\n pushToGroups(groups, {\n type: r.type,\n indexA: r.indexA,\n indexB: r.indexB,\n length: r.length,\n isCollision: !bothFixed && collide ? 1 : 0\n });\n }\n };\n\n // Bending Horizontal\n if (options.bendingHorizontal) {\n const raw: RawConstraint[] = [];\n const pairs = options.isLoop\n ? Array.from({ length: n }, (_, i) => [i, (i + 2) % n])\n : Array.from({ length: Math.max(0, n - 2) }, (_, i) => [i, i + 2]);\n for (const [a, b] of pairs) {\n createHorizontal(rootPoints[a], rootPoints[b], ConstraintType.Bending_Horizontal, raw);\n }\n addRaw(raw, false);\n }\n\n // Bending Vertical\n if (options.bendingVertical) {\n const raw: RawConstraint[] = [];\n for (const root of rootPoints) {\n createBendingVertical(root, raw);\n }\n addRaw(raw, false);\n }\n\n // Shear\n if (options.shear) {\n const raw: RawConstraint[] = [];\n const pairs = options.isLoop\n ? Array.from({ length: n }, (_, i) => [i, (i + 1) % n])\n : Array.from({ length: Math.max(0, n - 1) }, (_, i) => [i, i + 1]);\n for (const [a, b] of pairs) {\n createShear(rootPoints[a], rootPoints[b], raw);\n }\n addRaw(raw, options.enableSurfaceCollision || options.collideShear);\n }\n\n // Structural Horizontal\n if (options.structuralHorizontal) {\n const raw: RawConstraint[] = [];\n const pairs = options.isLoop\n ? Array.from({ length: n }, (_, i) => [i, (i + 1) % n])\n : Array.from({ length: Math.max(0, n - 1) }, (_, i) => [i, i + 1]);\n for (const [a, b] of pairs) {\n createHorizontal(rootPoints[a], rootPoints[b], ConstraintType.Structural_Horizontal, raw);\n }\n addRaw(raw, options.enableSurfaceCollision || options.collideStructuralHorizontal);\n }\n\n // Structural Vertical\n if (options.structuralVertical) {\n const raw: RawConstraint[] = [];\n for (const root of rootPoints) {\n createStructuralVertical(root, raw);\n }\n addRaw(raw, options.enableSurfaceCollision || options.collideStructuralVertical);\n }\n\n // Flatten groups into single array\n return groups.flat();\n}\n\nexport function buildSurfaceFaces(rootPoints: BoneNode[], isLoop: boolean): number[] {\n const out: number[] = [];\n const n = rootPoints.length;\n for (let i = 0; i < n - 1; i++) {\n createSurfaceFaces(rootPoints[i], rootPoints[i + 1], out);\n }\n if (isLoop && n > 1) {\n createSurfaceFaces(rootPoints[n - 1], rootPoints[0], out);\n }\n return out;\n}\n\nexport function computeMaxDepth(rootPoints: BoneNode[]): number {\n let max = 0;\n function walk(node: BoneNode) {\n if (node.depth > max) {\n max = node.depth;\n }\n for (const c of node.children) {\n walk(c);\n }\n }\n for (const r of rootPoints) {\n walk(r);\n }\n return max;\n}\n\nexport function sortRootPointsByProximity(\n roots: BoneNode[],\n ignoreY: boolean,\n fixedBeginEnd: boolean\n): BoneNode[] {\n if (roots.length <= 2) {\n return [...roots];\n }\n const sorted: BoneNode[] = [];\n const remaining = [...roots];\n\n if (fixedBeginEnd) {\n sorted.push(remaining.shift()!);\n const last = remaining.pop()!;\n while (remaining.length > 0) {\n const cur = sorted[sorted.length - 1];\n let bestIdx = 0,\n bestDist = Infinity;\n for (let i = 0; i < remaining.length; i++) {\n const d = distXYZ(cur.position, remaining[i].position, ignoreY);\n if (d < bestDist) {\n bestDist = d;\n bestIdx = i;\n }\n }\n sorted.push(remaining.splice(bestIdx, 1)[0]);\n }\n sorted.push(last);\n } else {\n sorted.push(remaining.shift()!);\n while (remaining.length > 0) {\n const cur = sorted[sorted.length - 1];\n let bestIdx = 0,\n bestDist = Infinity;\n for (let i = 0; i < remaining.length; i++) {\n const d = distXYZ(cur.position, remaining[i].position, ignoreY);\n if (d < bestDist) {\n bestDist = d;\n bestIdx = i;\n }\n }\n sorted.push(remaining.splice(bestIdx, 1)[0]);\n }\n }\n return sorted;\n}\n\n// ── Helpers ──\n\nfunction distXYZ(a: Vector3, b: Vector3, ignoreY: boolean): number {\n const dx = a.x - b.x,\n dz = a.z - b.z;\n const dy = ignoreY ? 0 : a.y - b.y;\n return dx * dx + dy * dy + dz * dz;\n}\n\n// Walk all nodes to find if a given index is fixed\nfunction isBoneFixed(roots: BoneNode[], index: number): boolean {\n function find(node: BoneNode): boolean {\n if (node.index === index) {\n return node.isFixed;\n }\n for (const c of node.children) {\n const r = find(c);\n if (r !== undefined) {\n return r;\n }\n }\n return false;\n }\n for (const r of roots) {\n const res = find(r);\n if (res) {\n return true;\n }\n }\n return false;\n}\n"],"names":["getFirstChild","node","children","length","constraintLength","a","b","Vector3","distance","position","createStructuralVertical","out","child","push","type","ConstraintType","Structural_Vertical","indexA","index","indexB","createHorizontal","childA","childB","createShear","cA","cB","cA2","cB2","cA3","cB3","target1","Shear","target2","createBendingVertical","Bending_Vertical","findSameIndex","group","c","g","pushToGroups","groups","createSurfaceFaces","useForSurfaceCollision","buildConstraints","rootPoints","options","n","addRaw","raws","collide","r","bothFixed","isBoneFixed","isCollision","bendingHorizontal","raw","pairs","isLoop","Array","from","_","i","Math","max","Bending_Horizontal","bendingVertical","root","shear","enableSurfaceCollision","collideShear","structuralHorizontal","Structural_Horizontal","collideStructuralHorizontal","structuralVertical","collideStructuralVertical","flat","buildSurfaceFaces","computeMaxDepth","walk","depth","sortRootPointsByProximity","roots","ignoreY","fixedBeginEnd","sorted","remaining","shift","last","pop","cur","bestIdx","bestDist","Infinity","d","distXYZ","splice","dx","x","dz","z","dy","y","find","isFixed","undefined","res"],"mappings":";;;AAAA;AAoCA,SAASA,cAAcC,IAAc,EAAA;IACnC,OAAOA,IAAAA,CAAKC,QAAQ,CAACC,MAAM,GAAG,IAAIF,IAAKC,CAAAA,QAAQ,CAAC,CAAA,CAAE,GAAG,IAAA;AACvD;AAEA,SAASE,gBAAAA,CAAiBC,CAAW,EAAEC,CAAW,EAAA;AAChD,IAAA,OAAOC,QAAQC,QAAQ,CAACH,EAAEI,QAAQ,EAAEH,EAAEG,QAAQ,CAAA;AAChD;AAEA;AAEA,SAASC,wBAAAA,CAAyBT,IAAc,EAAEU,GAAoB,EAAA;AACpE,IAAA,KAAK,MAAMC,KAAAA,IAASX,IAAKC,CAAAA,QAAQ,CAAE;AACjCS,QAAAA,GAAAA,CAAIE,IAAI,CAAC;AACPC,YAAAA,IAAAA,EAAMC,eAAeC,mBAAmB;AACxCC,YAAAA,MAAAA,EAAQhB,KAAKiB,KAAK;AAClBC,YAAAA,MAAAA,EAAQP,MAAMM,KAAK;AACnBf,YAAAA,MAAAA,EAAQC,iBAAiBH,IAAMW,EAAAA,KAAAA;AACjC,SAAA,CAAA;AACAF,QAAAA,wBAAAA,CAAyBE,KAAOD,EAAAA,GAAAA,CAAAA;AAClC;AACF;AAEA;AAEA,SAASS,iBACPf,CAAkB,EAClBC,CAAkB,EAClBQ,IAAoB,EACpBH,GAAoB,EAAA;AAEpB,IAAA,IAAI,CAACN,CAAAA,IAAK,CAACC,CAAAA,IAAKD,MAAMC,CAAG,EAAA;AACvB,QAAA;AACF;AACA,IAAA,MAAMe,SAASrB,aAAcK,CAAAA,CAAAA,CAAAA;AAC7B,IAAA,MAAMiB,SAAStB,aAAcM,CAAAA,CAAAA,CAAAA;AAE7B,IAAA,IAAIe,UAAUC,MAAQ,EAAA;AACpBX,QAAAA,GAAAA,CAAIE,IAAI,CAAC;AACPC,YAAAA,IAAAA;AACAG,YAAAA,MAAAA,EAAQI,OAAOH,KAAK;AACpBC,YAAAA,MAAAA,EAAQG,OAAOJ,KAAK;AACpBf,YAAAA,MAAAA,EAAQC,iBAAiBiB,MAAQC,EAAAA,MAAAA;AACnC,SAAA,CAAA;QACAF,gBAAiBC,CAAAA,MAAAA,EAAQC,QAAQR,IAAMH,EAAAA,GAAAA,CAAAA;KAClC,MAAA,IAAIU,MAAU,IAAA,CAACC,MAAQ,EAAA;AAC5BX,QAAAA,GAAAA,CAAIE,IAAI,CAAC;AACPC,YAAAA,IAAAA;AACAG,YAAAA,MAAAA,EAAQI,OAAOH,KAAK;AACpBC,YAAAA,MAAAA,EAAQb,EAAEY,KAAK;AACff,YAAAA,MAAAA,EAAQC,iBAAiBiB,MAAQf,EAAAA,CAAAA;AACnC,SAAA,CAAA;KACK,MAAA,IAAI,CAACe,MAAAA,IAAUC,MAAQ,EAAA;AAC5BX,QAAAA,GAAAA,CAAIE,IAAI,CAAC;AACPC,YAAAA,IAAAA;AACAG,YAAAA,MAAAA,EAAQZ,EAAEa,KAAK;AACfC,YAAAA,MAAAA,EAAQG,OAAOJ,KAAK;AACpBf,YAAAA,MAAAA,EAAQC,iBAAiBC,CAAGiB,EAAAA,MAAAA;AAC9B,SAAA,CAAA;AACF;AACF;AAEA;AAEA,SAASC,WAAYlB,CAAAA,CAAkB,EAAEC,CAAkB,EAAEK,GAAoB,EAAA;AAC/E,IAAA,IAAI,CAACN,CAAAA,IAAK,CAACC,CAAAA,IAAKD,MAAMC,CAAG,EAAA;AACvB,QAAA;AACF;AACA,IAAA,MAAMkB,KAAKxB,aAAcK,CAAAA,CAAAA,CAAAA;AACzB,IAAA,MAAMoB,KAAKzB,aAAcM,CAAAA,CAAAA,CAAAA;IACzB,MAAMoB,GAAAA,GAAMF,EAAKxB,GAAAA,aAAAA,CAAcwB,EAAM,CAAA,GAAA,IAAA;IACrC,MAAMG,GAAAA,GAAMF,EAAKzB,GAAAA,aAAAA,CAAcyB,EAAM,CAAA,GAAA,IAAA;IACrC,MAAMG,GAAAA,GAAMF,GAAM1B,GAAAA,aAAAA,CAAc0B,GAAO,CAAA,GAAA,IAAA;IACvC,MAAMG,GAAAA,GAAMF,GAAM3B,GAAAA,aAAAA,CAAc2B,GAAO,CAAA,GAAA,IAAA;IAEvC,MAAMG,OAAAA,GAAUN,MAAME,GAAOE,IAAAA,GAAAA;AAC7B,IAAA,IAAIE,OAAS,EAAA;AACXnB,QAAAA,GAAAA,CAAIE,IAAI,CAAC;AACPC,YAAAA,IAAAA,EAAMC,eAAegB,KAAK;AAC1Bd,YAAAA,MAAAA,EAAQa,QAAQZ,KAAK;AACrBC,YAAAA,MAAAA,EAAQb,EAAEY,KAAK;AACff,YAAAA,MAAAA,EAAQC,iBAAiB0B,OAASxB,EAAAA,CAAAA;AACpC,SAAA,CAAA;AACF;IAEA,MAAM0B,OAAAA,GAAUP,MAAME,GAAOE,IAAAA,GAAAA;AAC7B,IAAA,IAAIG,OAAS,EAAA;AACXrB,QAAAA,GAAAA,CAAIE,IAAI,CAAC;AACPC,YAAAA,IAAAA,EAAMC,eAAegB,KAAK;AAC1Bd,YAAAA,MAAAA,EAAQZ,EAAEa,KAAK;AACfC,YAAAA,MAAAA,EAAQa,QAAQd,KAAK;AACrBf,YAAAA,MAAAA,EAAQC,iBAAiBC,CAAG2B,EAAAA,OAAAA;AAC9B,SAAA,CAAA;AACF;AAEAT,IAAAA,WAAAA,CAAYC,IAAIC,EAAId,EAAAA,GAAAA,CAAAA;AACtB;AAEA;AAEA,SAASsB,qBAAAA,CAAsBhC,IAAc,EAAEU,GAAoB,EAAA;AACjE,IAAA,IAAIV,IAAKC,CAAAA,QAAQ,CAACC,MAAM,KAAK,CAAG,EAAA;AAC9B,QAAA;AACF;AACA,IAAA,MAAMkB,MAASpB,GAAAA,IAAAA,CAAKC,QAAQ,CAAC,CAAE,CAAA;AAC/B,IAAA,IAAImB,MAAOnB,CAAAA,QAAQ,CAACC,MAAM,KAAK,CAAG,EAAA;AAChC,QAAA;AACF;AACA,IAAA,MAAMmB,MAASD,GAAAA,MAAAA,CAAOnB,QAAQ,CAAC,CAAE,CAAA;AAEjCS,IAAAA,GAAAA,CAAIE,IAAI,CAAC;AACPC,QAAAA,IAAAA,EAAMC,eAAemB,gBAAgB;AACrCjB,QAAAA,MAAAA,EAAQhB,KAAKiB,KAAK;AAClBC,QAAAA,MAAAA,EAAQG,OAAOJ,KAAK;AACpBf,QAAAA,MAAAA,EAAQC,iBAAiBH,IAAMqB,EAAAA,MAAAA;AACjC,KAAA,CAAA;AACAW,IAAAA,qBAAAA,CAAsBZ,MAAQV,EAAAA,GAAAA,CAAAA;AAChC;AAEA;AAEA,SAASwB,aAAAA,CAAcC,KAAmB,EAAEC,CAAa,EAAA;IACvD,KAAK,MAAMC,KAAKF,KAAO,CAAA;QACrB,IAAIE,CAAAA,CAAErB,MAAM,KAAKoB,CAAAA,CAAEpB,MAAM,IAAIqB,CAAAA,CAAErB,MAAM,KAAKoB,CAAElB,CAAAA,MAAM,IAAImB,CAAEnB,CAAAA,MAAM,KAAKkB,CAAAA,CAAEpB,MAAM,IAAIqB,EAAEnB,MAAM,KAAKkB,CAAElB,CAAAA,MAAM,EAAE;YACpG,OAAO,IAAA;AACT;AACF;IACA,OAAO,KAAA;AACT;AAEA,SAASoB,YAAAA,CAAaC,MAAsB,EAAEH,CAAa,EAAA;IACzD,KAAK,MAAMC,KAAKE,MAAQ,CAAA;QACtB,IAAI,CAACL,aAAcG,CAAAA,CAAAA,EAAGD,CAAI,CAAA,EAAA;AACxBC,YAAAA,CAAAA,CAAEzB,IAAI,CAACwB,CAAAA,CAAAA;AACP,YAAA;AACF;AACF;AACAG,IAAAA,MAAAA,CAAO3B,IAAI,CAAC;AAACwB,QAAAA;AAAE,KAAA,CAAA;AACjB;AAEA;AAEA,SAASI,kBAAmBpC,CAAAA,CAAkB,EAAEC,CAAkB,EAAEK,GAAa,EAAA;AAC/E,IAAA,IAAI,CAACN,CAAAA,IAAK,CAACC,CAAAA,IAAKD,MAAMC,CAAG,EAAA;AACvB,QAAA;AACF;AACA,IAAA,MAAMkB,KAAKxB,aAAcK,CAAAA,CAAAA,CAAAA;AACzB,IAAA,MAAMoB,KAAKzB,aAAcM,CAAAA,CAAAA,CAAAA;AACzB,IAAA,IAAIkB,MAAMC,EAAI,EAAA;AACZ,QAAA,IACEpB,CAAEqC,CAAAA,sBAAsB,KAAK,KAAA,IAC7BpC,EAAEoC,sBAAsB,KAAK,KAC7BlB,IAAAA,EAAAA,CAAGkB,sBAAsB,KAAK,KAAA,IAC9BjB,EAAGiB,CAAAA,sBAAsB,KAAK,KAC9B,EAAA;;AAEA/B,YAAAA,GAAAA,CAAIE,IAAI,CAACR,CAAAA,CAAEa,KAAK,EAAEZ,CAAAA,CAAEY,KAAK,EAAEO,EAAAA,CAAGP,KAAK,EAAEO,GAAGP,KAAK,EAAEM,GAAGN,KAAK,EAAEb,EAAEa,KAAK,CAAA;AAClE;AACAuB,QAAAA,kBAAAA,CAAmBjB,IAAIC,EAAId,EAAAA,GAAAA,CAAAA;AAC7B;AACF;AAEA;AAEO,SAASgC,gBAAAA,CAAiBC,UAAsB,EAAEC,OAA+B,EAAA;IACtF,MAAMC,CAAAA,GAAIF,WAAWzC,MAAM;AAC3B,IAAA,MAAMqC,SAAyB,EAAE;IAEjC,MAAMO,MAAAA,GAAS,CAACC,IAAuBC,EAAAA,OAAAA,GAAAA;QACrC,KAAK,MAAMC,KAAKF,IAAM,CAAA;YACpB,MAAMG,SAAAA,GAAYC,YAAYR,UAAYM,EAAAA,CAAAA,CAAEjC,MAAM,CAAKmC,IAAAA,WAAAA,CAAYR,UAAYM,EAAAA,CAAAA,CAAE/B,MAAM,CAAA;AACvFoB,YAAAA,YAAAA,CAAaC,MAAQ,EAAA;AACnB1B,gBAAAA,IAAAA,EAAMoC,EAAEpC,IAAI;AACZG,gBAAAA,MAAAA,EAAQiC,EAAEjC,MAAM;AAChBE,gBAAAA,MAAAA,EAAQ+B,EAAE/B,MAAM;AAChBhB,gBAAAA,MAAAA,EAAQ+C,EAAE/C,MAAM;gBAChBkD,WAAa,EAAA,CAACF,SAAaF,IAAAA,OAAAA,GAAU,CAAI,GAAA;AAC3C,aAAA,CAAA;AACF;AACF,KAAA;;IAGA,IAAIJ,OAAAA,CAAQS,iBAAiB,EAAE;AAC7B,QAAA,MAAMC,MAAuB,EAAE;AAC/B,QAAA,MAAMC,QAAQX,OAAQY,CAAAA,MAAM,GACxBC,KAAAA,CAAMC,IAAI,CAAC;YAAExD,MAAQ2C,EAAAA;SAAK,EAAA,CAACc,GAAGC,CAAM,GAAA;AAACA,gBAAAA,CAAAA;gBAAIA,CAAAA,CAAAA,GAAI,CAAA,IAAKf;aAAE,CACpDY,GAAAA,KAAAA,CAAMC,IAAI,CAAC;AAAExD,YAAAA,MAAAA,EAAQ2D,IAAKC,CAAAA,GAAG,CAAC,CAAA,EAAGjB,CAAI,GAAA,CAAA;SAAM,EAAA,CAACc,GAAGC,CAAM,GAAA;AAACA,gBAAAA,CAAAA;gBAAGA,CAAI,GAAA;AAAE,aAAA,CAAA;AACnE,QAAA,KAAK,MAAM,CAACxD,CAAGC,EAAAA,CAAAA,CAAE,IAAIkD,KAAO,CAAA;YAC1BpC,gBAAiBwB,CAAAA,UAAU,CAACvC,CAAAA,CAAE,EAAEuC,UAAU,CAACtC,CAAE,CAAA,EAAES,cAAeiD,CAAAA,kBAAkB,EAAET,GAAAA,CAAAA;AACpF;AACAR,QAAAA,MAAAA,CAAOQ,GAAK,EAAA,KAAA,CAAA;AACd;;IAGA,IAAIV,OAAAA,CAAQoB,eAAe,EAAE;AAC3B,QAAA,MAAMV,MAAuB,EAAE;QAC/B,KAAK,MAAMW,QAAQtB,UAAY,CAAA;AAC7BX,YAAAA,qBAAAA,CAAsBiC,IAAMX,EAAAA,GAAAA,CAAAA;AAC9B;AACAR,QAAAA,MAAAA,CAAOQ,GAAK,EAAA,KAAA,CAAA;AACd;;IAGA,IAAIV,OAAAA,CAAQsB,KAAK,EAAE;AACjB,QAAA,MAAMZ,MAAuB,EAAE;AAC/B,QAAA,MAAMC,QAAQX,OAAQY,CAAAA,MAAM,GACxBC,KAAAA,CAAMC,IAAI,CAAC;YAAExD,MAAQ2C,EAAAA;SAAK,EAAA,CAACc,GAAGC,CAAM,GAAA;AAACA,gBAAAA,CAAAA;gBAAIA,CAAAA,CAAAA,GAAI,CAAA,IAAKf;aAAE,CACpDY,GAAAA,KAAAA,CAAMC,IAAI,CAAC;AAAExD,YAAAA,MAAAA,EAAQ2D,IAAKC,CAAAA,GAAG,CAAC,CAAA,EAAGjB,CAAI,GAAA,CAAA;SAAM,EAAA,CAACc,GAAGC,CAAM,GAAA;AAACA,gBAAAA,CAAAA;gBAAGA,CAAI,GAAA;AAAE,aAAA,CAAA;AACnE,QAAA,KAAK,MAAM,CAACxD,CAAGC,EAAAA,CAAAA,CAAE,IAAIkD,KAAO,CAAA;AAC1BjC,YAAAA,WAAAA,CAAYqB,UAAU,CAACvC,CAAAA,CAAE,EAAEuC,UAAU,CAACtC,EAAE,EAAEiD,GAAAA,CAAAA;AAC5C;AACAR,QAAAA,MAAAA,CAAOQ,GAAKV,EAAAA,OAAAA,CAAQuB,sBAAsB,IAAIvB,QAAQwB,YAAY,CAAA;AACpE;;IAGA,IAAIxB,OAAAA,CAAQyB,oBAAoB,EAAE;AAChC,QAAA,MAAMf,MAAuB,EAAE;AAC/B,QAAA,MAAMC,QAAQX,OAAQY,CAAAA,MAAM,GACxBC,KAAAA,CAAMC,IAAI,CAAC;YAAExD,MAAQ2C,EAAAA;SAAK,EAAA,CAACc,GAAGC,CAAM,GAAA;AAACA,gBAAAA,CAAAA;gBAAIA,CAAAA,CAAAA,GAAI,CAAA,IAAKf;aAAE,CACpDY,GAAAA,KAAAA,CAAMC,IAAI,CAAC;AAAExD,YAAAA,MAAAA,EAAQ2D,IAAKC,CAAAA,GAAG,CAAC,CAAA,EAAGjB,CAAI,GAAA,CAAA;SAAM,EAAA,CAACc,GAAGC,CAAM,GAAA;AAACA,gBAAAA,CAAAA;gBAAGA,CAAI,GAAA;AAAE,aAAA,CAAA;AACnE,QAAA,KAAK,MAAM,CAACxD,CAAGC,EAAAA,CAAAA,CAAE,IAAIkD,KAAO,CAAA;YAC1BpC,gBAAiBwB,CAAAA,UAAU,CAACvC,CAAAA,CAAE,EAAEuC,UAAU,CAACtC,CAAE,CAAA,EAAES,cAAewD,CAAAA,qBAAqB,EAAEhB,GAAAA,CAAAA;AACvF;AACAR,QAAAA,MAAAA,CAAOQ,GAAKV,EAAAA,OAAAA,CAAQuB,sBAAsB,IAAIvB,QAAQ2B,2BAA2B,CAAA;AACnF;;IAGA,IAAI3B,OAAAA,CAAQ4B,kBAAkB,EAAE;AAC9B,QAAA,MAAMlB,MAAuB,EAAE;QAC/B,KAAK,MAAMW,QAAQtB,UAAY,CAAA;AAC7BlC,YAAAA,wBAAAA,CAAyBwD,IAAMX,EAAAA,GAAAA,CAAAA;AACjC;AACAR,QAAAA,MAAAA,CAAOQ,GAAKV,EAAAA,OAAAA,CAAQuB,sBAAsB,IAAIvB,QAAQ6B,yBAAyB,CAAA;AACjF;;AAGA,IAAA,OAAOlC,OAAOmC,IAAI,EAAA;AACpB;AAEO,SAASC,iBAAAA,CAAkBhC,UAAsB,EAAEa,MAAe,EAAA;AACvE,IAAA,MAAM9C,MAAgB,EAAE;IACxB,MAAMmC,CAAAA,GAAIF,WAAWzC,MAAM;AAC3B,IAAA,IAAK,IAAI0D,CAAI,GAAA,CAAA,EAAGA,CAAIf,GAAAA,CAAAA,GAAI,GAAGe,CAAK,EAAA,CAAA;QAC9BpB,kBAAmBG,CAAAA,UAAU,CAACiB,CAAE,CAAA,EAAEjB,UAAU,CAACiB,CAAAA,GAAI,EAAE,EAAElD,GAAAA,CAAAA;AACvD;IACA,IAAI8C,MAAAA,IAAUX,IAAI,CAAG,EAAA;QACnBL,kBAAmBG,CAAAA,UAAU,CAACE,CAAI,GAAA,CAAA,CAAE,EAAEF,UAAU,CAAC,EAAE,EAAEjC,GAAAA,CAAAA;AACvD;IACA,OAAOA,GAAAA;AACT;AAEO,SAASkE,gBAAgBjC,UAAsB,EAAA;AACpD,IAAA,IAAImB,GAAM,GAAA,CAAA;AACV,IAAA,SAASe,KAAK7E,IAAc,EAAA;QAC1B,IAAIA,IAAAA,CAAK8E,KAAK,GAAGhB,GAAK,EAAA;AACpBA,YAAAA,GAAAA,GAAM9D,KAAK8E,KAAK;AAClB;AACA,QAAA,KAAK,MAAM1C,CAAAA,IAAKpC,IAAKC,CAAAA,QAAQ,CAAE;YAC7B4E,IAAKzC,CAAAA,CAAAA,CAAAA;AACP;AACF;IACA,KAAK,MAAMa,KAAKN,UAAY,CAAA;QAC1BkC,IAAK5B,CAAAA,CAAAA,CAAAA;AACP;IACA,OAAOa,GAAAA;AACT;AAEO,SAASiB,yBACdC,CAAAA,KAAiB,EACjBC,OAAgB,EAChBC,aAAsB,EAAA;IAEtB,IAAIF,KAAAA,CAAM9E,MAAM,IAAI,CAAG,EAAA;QACrB,OAAO;AAAI8E,YAAAA,GAAAA;AAAM,SAAA;AACnB;AACA,IAAA,MAAMG,SAAqB,EAAE;AAC7B,IAAA,MAAMC,SAAY,GAAA;AAAIJ,QAAAA,GAAAA;AAAM,KAAA;AAE5B,IAAA,IAAIE,aAAe,EAAA;QACjBC,MAAOvE,CAAAA,IAAI,CAACwE,SAAAA,CAAUC,KAAK,EAAA,CAAA;QAC3B,MAAMC,IAAAA,GAAOF,UAAUG,GAAG,EAAA;QAC1B,MAAOH,SAAAA,CAAUlF,MAAM,GAAG,CAAG,CAAA;AAC3B,YAAA,MAAMsF,MAAML,MAAM,CAACA,MAAOjF,CAAAA,MAAM,GAAG,CAAE,CAAA;YACrC,IAAIuF,OAAAA,GAAU,GACZC,QAAWC,GAAAA,QAAAA;AACb,YAAA,IAAK,IAAI/B,CAAI,GAAA,CAAA,EAAGA,IAAIwB,SAAUlF,CAAAA,MAAM,EAAE0D,CAAK,EAAA,CAAA;gBACzC,MAAMgC,CAAAA,GAAIC,OAAQL,CAAAA,GAAAA,CAAIhF,QAAQ,EAAE4E,SAAS,CAACxB,CAAAA,CAAE,CAACpD,QAAQ,EAAEyE,OAAAA,CAAAA;AACvD,gBAAA,IAAIW,IAAIF,QAAU,EAAA;oBAChBA,QAAWE,GAAAA,CAAAA;oBACXH,OAAU7B,GAAAA,CAAAA;AACZ;AACF;YACAuB,MAAOvE,CAAAA,IAAI,CAACwE,SAAUU,CAAAA,MAAM,CAACL,OAAS,EAAA,CAAA,CAAE,CAAC,CAAE,CAAA,CAAA;AAC7C;AACAN,QAAAA,MAAAA,CAAOvE,IAAI,CAAC0E,IAAAA,CAAAA;KACP,MAAA;QACLH,MAAOvE,CAAAA,IAAI,CAACwE,SAAAA,CAAUC,KAAK,EAAA,CAAA;QAC3B,MAAOD,SAAAA,CAAUlF,MAAM,GAAG,CAAG,CAAA;AAC3B,YAAA,MAAMsF,MAAML,MAAM,CAACA,MAAOjF,CAAAA,MAAM,GAAG,CAAE,CAAA;YACrC,IAAIuF,OAAAA,GAAU,GACZC,QAAWC,GAAAA,QAAAA;AACb,YAAA,IAAK,IAAI/B,CAAI,GAAA,CAAA,EAAGA,IAAIwB,SAAUlF,CAAAA,MAAM,EAAE0D,CAAK,EAAA,CAAA;gBACzC,MAAMgC,CAAAA,GAAIC,OAAQL,CAAAA,GAAAA,CAAIhF,QAAQ,EAAE4E,SAAS,CAACxB,CAAAA,CAAE,CAACpD,QAAQ,EAAEyE,OAAAA,CAAAA;AACvD,gBAAA,IAAIW,IAAIF,QAAU,EAAA;oBAChBA,QAAWE,GAAAA,CAAAA;oBACXH,OAAU7B,GAAAA,CAAAA;AACZ;AACF;YACAuB,MAAOvE,CAAAA,IAAI,CAACwE,SAAUU,CAAAA,MAAM,CAACL,OAAS,EAAA,CAAA,CAAE,CAAC,CAAE,CAAA,CAAA;AAC7C;AACF;IACA,OAAON,MAAAA;AACT;AAEA;AAEA,SAASU,OAAQzF,CAAAA,CAAU,EAAEC,CAAU,EAAE4E,OAAgB,EAAA;AACvD,IAAA,MAAMc,EAAK3F,GAAAA,CAAAA,CAAE4F,CAAC,GAAG3F,CAAE2F,CAAAA,CAAC,EAClBC,EAAAA,GAAK7F,CAAE8F,CAAAA,CAAC,GAAG7F,CAAAA,CAAE6F,CAAC;AAChB,IAAA,MAAMC,KAAKlB,OAAU,GAAA,CAAA,GAAI7E,EAAEgG,CAAC,GAAG/F,EAAE+F,CAAC;AAClC,IAAA,OAAOL,EAAKA,GAAAA,EAAAA,GAAKI,EAAKA,GAAAA,EAAAA,GAAKF,EAAKA,GAAAA,EAAAA;AAClC;AAEA;AACA,SAAS9C,WAAAA,CAAY6B,KAAiB,EAAE/D,KAAa,EAAA;AACnD,IAAA,SAASoF,KAAKrG,IAAc,EAAA;QAC1B,IAAIA,IAAAA,CAAKiB,KAAK,KAAKA,KAAO,EAAA;AACxB,YAAA,OAAOjB,KAAKsG,OAAO;AACrB;AACA,QAAA,KAAK,MAAMlE,CAAAA,IAAKpC,IAAKC,CAAAA,QAAQ,CAAE;AAC7B,YAAA,MAAMgD,IAAIoD,IAAKjE,CAAAA,CAAAA,CAAAA;AACf,YAAA,IAAIa,MAAMsD,SAAW,EAAA;gBACnB,OAAOtD,CAAAA;AACT;AACF;QACA,OAAO,KAAA;AACT;IACA,KAAK,MAAMA,KAAK+B,KAAO,CAAA;AACrB,QAAA,MAAMwB,MAAMH,IAAKpD,CAAAA,CAAAA,CAAAA;AACjB,QAAA,IAAIuD,GAAK,EAAA;YACP,OAAO,IAAA;AACT;AACF;IACA,OAAO,KAAA;AACT;;;;"}
|