@xeokit/xeokit-sdk 2.5.2-beta-11 → 2.5.2-beta-16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (463) hide show
  1. package/dist/xeokit-sdk.cjs.js +176 -141
  2. package/dist/xeokit-sdk.es.js +176 -141
  3. package/dist/xeokit-sdk.es5.js +151 -149
  4. package/dist/xeokit-sdk.min.cjs.js +2 -2
  5. package/dist/xeokit-sdk.min.es.js +2 -2
  6. package/dist/xeokit-sdk.min.es5.js +2 -2
  7. package/package.json +1 -1
  8. package/src/viewer/metadata/MetaModel.js +15 -0
  9. package/src/viewer/metadata/MetaScene.js +15 -9
  10. package/src/viewer/scene/model/SceneModel.js +1 -1
  11. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1 -1
  12. package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1 -1
  13. package/src/viewer/scene/webgl/Renderer.js +20 -19
  14. package/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +0 -663
  15. package/src/src/extras/ContextMenu/ContextMenu.js +0 -907
  16. package/src/src/extras/ContextMenu/index.js +0 -1
  17. package/src/src/extras/MarqueePicker/MarqueePicker.js +0 -352
  18. package/src/src/extras/MarqueePicker/MarqueePickerMouseControl.js +0 -174
  19. package/src/src/extras/MarqueePicker/index.js +0 -2
  20. package/src/src/extras/PointerLens/PointerLens.js +0 -312
  21. package/src/src/extras/PointerLens/index.js +0 -1
  22. package/src/src/extras/collision/ObjectsKdTree3.js +0 -149
  23. package/src/src/extras/collision/index.js +0 -1
  24. package/src/src/extras/index.js +0 -4
  25. package/src/src/index.js +0 -3
  26. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +0 -731
  27. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +0 -84
  28. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +0 -435
  29. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +0 -406
  30. package/src/src/plugins/AngleMeasurementsPlugin/index.js +0 -3
  31. package/src/src/plugins/AnnotationsPlugin/Annotation.js +0 -368
  32. package/src/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +0 -583
  33. package/src/src/plugins/AnnotationsPlugin/index.js +0 -1
  34. package/src/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +0 -333
  35. package/src/src/plugins/AxisGizmoPlugin/index.js +0 -1
  36. package/src/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +0 -977
  37. package/src/src/plugins/BCFViewpointsPlugin/index.js +0 -1
  38. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +0 -29
  39. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +0 -751
  40. package/src/src/plugins/CityJSONLoaderPlugin/index.js +0 -1
  41. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +0 -963
  42. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +0 -84
  43. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.js +0 -399
  44. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +0 -505
  45. package/src/src/plugins/DistanceMeasurementsPlugin/index.js +0 -3
  46. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +0 -639
  47. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +0 -436
  48. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +0 -247
  49. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +0 -167
  50. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +0 -1
  51. package/src/src/plugins/FastNavPlugin/FastNavPlugin.js +0 -429
  52. package/src/src/plugins/FastNavPlugin/index.js +0 -1
  53. package/src/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +0 -140
  54. package/src/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +0 -421
  55. package/src/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +0 -669
  56. package/src/src/plugins/GLTFLoaderPlugin/index.js +0 -2
  57. package/src/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +0 -58
  58. package/src/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +0 -563
  59. package/src/src/plugins/LASLoaderPlugin/index.js +0 -1
  60. package/src/src/plugins/LASLoaderPlugin/loadLASHeader.js +0 -183
  61. package/src/src/plugins/NavCubePlugin/CubeTextureCanvas.js +0 -290
  62. package/src/src/plugins/NavCubePlugin/NavCubePlugin.js +0 -753
  63. package/src/src/plugins/NavCubePlugin/index.js +0 -1
  64. package/src/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +0 -145
  65. package/src/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +0 -777
  66. package/src/src/plugins/OBJLoaderPlugin/index.js +0 -1
  67. package/src/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +0 -33
  68. package/src/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +0 -274
  69. package/src/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +0 -313
  70. package/src/src/plugins/STLLoaderPlugin/index.js +0 -2
  71. package/src/src/plugins/SectionPlanesPlugin/Control.js +0 -1328
  72. package/src/src/plugins/SectionPlanesPlugin/Overview.js +0 -249
  73. package/src/src/plugins/SectionPlanesPlugin/Plane.js +0 -169
  74. package/src/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +0 -404
  75. package/src/src/plugins/SectionPlanesPlugin/index.js +0 -1
  76. package/src/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +0 -134
  77. package/src/src/plugins/SkyboxesPlugin/index.js +0 -1
  78. package/src/src/plugins/StoreyViewsPlugin/Storey.js +0 -84
  79. package/src/src/plugins/StoreyViewsPlugin/StoreyMap.js +0 -57
  80. package/src/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +0 -773
  81. package/src/src/plugins/StoreyViewsPlugin/index.js +0 -1
  82. package/src/src/plugins/TreeViewPlugin/RenderService.js +0 -169
  83. package/src/src/plugins/TreeViewPlugin/TreeViewNode.js +0 -101
  84. package/src/src/plugins/TreeViewPlugin/TreeViewPlugin.js +0 -1370
  85. package/src/src/plugins/TreeViewPlugin/index.js +0 -1
  86. package/src/src/plugins/ViewCullPlugin/ViewCullPlugin.js +0 -295
  87. package/src/src/plugins/ViewCullPlugin/index.js +0 -1
  88. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +0 -58
  89. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +0 -942
  90. package/src/src/plugins/WebIFCLoaderPlugin/index.js +0 -1
  91. package/src/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +0 -95
  92. package/src/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +0 -1194
  93. package/src/src/plugins/XKTLoaderPlugin/index.js +0 -2
  94. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +0 -169
  95. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +0 -660
  96. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +0 -663
  97. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +0 -230
  98. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +0 -223
  99. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +0 -283
  100. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +0 -246
  101. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +0 -301
  102. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +0 -439
  103. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +0 -563
  104. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +0 -518
  105. package/src/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +0 -2
  106. package/src/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +0 -238
  107. package/src/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +0 -1279
  108. package/src/src/plugins/XML3DLoaderPlugin/index.js +0 -1
  109. package/src/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +0 -11
  110. package/src/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +0 -2060
  111. package/src/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +0 -2155
  112. package/src/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +0 -1002
  113. package/src/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +0 -64
  114. package/src/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +0 -153
  115. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +0 -267
  116. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +0 -553
  117. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +0 -991
  118. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +0 -49
  119. package/src/src/plugins/index.js +0 -21
  120. package/src/src/plugins/lib/culling/ObjectCullStates.js +0 -208
  121. package/src/src/plugins/lib/earcut.js +0 -677
  122. package/src/src/plugins/lib/html/Dot.js +0 -179
  123. package/src/src/plugins/lib/html/Label.js +0 -174
  124. package/src/src/plugins/lib/html/Wire.js +0 -220
  125. package/src/src/viewer/Configs.js +0 -127
  126. package/src/src/viewer/Plugin.js +0 -233
  127. package/src/src/viewer/Viewer.js +0 -542
  128. package/src/src/viewer/index.js +0 -5
  129. package/src/src/viewer/localization/LocaleService.js +0 -475
  130. package/src/src/viewer/metadata/IFCObjectDefaultColors.js +0 -163
  131. package/src/src/viewer/metadata/IFCObjectDefaults.js +0 -17
  132. package/src/src/viewer/metadata/MetaModel.js +0 -414
  133. package/src/src/viewer/metadata/MetaObject.js +0 -223
  134. package/src/src/viewer/metadata/MetaScene.js +0 -336
  135. package/src/src/viewer/metadata/Property.js +0 -55
  136. package/src/src/viewer/metadata/PropertySet.js +0 -77
  137. package/src/src/viewer/scene/Bitmap/Bitmap.js +0 -473
  138. package/src/src/viewer/scene/Bitmap/index.js +0 -1
  139. package/src/src/viewer/scene/CameraControl/CameraControl.js +0 -1750
  140. package/src/src/viewer/scene/CameraControl/lib/CameraUpdater.js +0 -312
  141. package/src/src/viewer/scene/CameraControl/lib/controllers/PanController.js +0 -112
  142. package/src/src/viewer/scene/CameraControl/lib/controllers/PickController.js +0 -265
  143. package/src/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +0 -384
  144. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +0 -122
  145. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +0 -183
  146. package/src/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +0 -68
  147. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +0 -345
  148. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +0 -376
  149. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +0 -288
  150. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +0 -235
  151. package/src/src/viewer/scene/Component.js +0 -915
  152. package/src/src/viewer/scene/Entity.js +0 -502
  153. package/src/src/viewer/scene/ImagePlane/ImagePlane.js +0 -570
  154. package/src/src/viewer/scene/ImagePlane/index.js +0 -1
  155. package/src/src/viewer/scene/LineSet/LineSet.js +0 -163
  156. package/src/src/viewer/scene/LineSet/index.js +0 -1
  157. package/src/src/viewer/scene/camera/Camera.js +0 -912
  158. package/src/src/viewer/scene/camera/CameraFlightAnimation.js +0 -669
  159. package/src/src/viewer/scene/camera/CameraPath.js +0 -194
  160. package/src/src/viewer/scene/camera/CameraPathAnimation.js +0 -326
  161. package/src/src/viewer/scene/camera/CustomProjection.js +0 -149
  162. package/src/src/viewer/scene/camera/Frustum.js +0 -316
  163. package/src/src/viewer/scene/camera/Ortho.js +0 -286
  164. package/src/src/viewer/scene/camera/Perspective.js +0 -304
  165. package/src/src/viewer/scene/camera/index.js +0 -2
  166. package/src/src/viewer/scene/canvas/Canvas.js +0 -490
  167. package/src/src/viewer/scene/canvas/Spinner.js +0 -323
  168. package/src/src/viewer/scene/constants/constants.js +0 -371
  169. package/src/src/viewer/scene/core.js +0 -268
  170. package/src/src/viewer/scene/geometry/Geometry.js +0 -33
  171. package/src/src/viewer/scene/geometry/ReadableGeometry.js +0 -682
  172. package/src/src/viewer/scene/geometry/VBOGeometry.js +0 -319
  173. package/src/src/viewer/scene/geometry/builders/buildBoxGeometry.js +0 -238
  174. package/src/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +0 -106
  175. package/src/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +0 -271
  176. package/src/src/viewer/scene/geometry/builders/buildGridGeometry.js +0 -102
  177. package/src/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +0 -168
  178. package/src/src/viewer/scene/geometry/builders/buildSphereGeometry.js +0 -161
  179. package/src/src/viewer/scene/geometry/builders/buildTorusGeometry.js +0 -172
  180. package/src/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +0 -1721
  181. package/src/src/viewer/scene/geometry/builders/index.js +0 -8
  182. package/src/src/viewer/scene/geometry/index.js +0 -4
  183. package/src/src/viewer/scene/geometry/loaders/index.js +0 -2
  184. package/src/src/viewer/scene/geometry/loaders/load3DSGeometry.js +0 -103
  185. package/src/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +0 -130
  186. package/src/src/viewer/scene/index.js +0 -21
  187. package/src/src/viewer/scene/input/Input.js +0 -1333
  188. package/src/src/viewer/scene/libs/k3d.js +0 -1032
  189. package/src/src/viewer/scene/lights/AmbientLight.js +0 -175
  190. package/src/src/viewer/scene/lights/CubeTexture.js +0 -156
  191. package/src/src/viewer/scene/lights/DirLight.js +0 -314
  192. package/src/src/viewer/scene/lights/Light.js +0 -29
  193. package/src/src/viewer/scene/lights/LightMap.js +0 -77
  194. package/src/src/viewer/scene/lights/PointLight.js +0 -395
  195. package/src/src/viewer/scene/lights/ReflectionMap.js +0 -79
  196. package/src/src/viewer/scene/lights/Shadow.js +0 -138
  197. package/src/src/viewer/scene/lights/index.js +0 -5
  198. package/src/src/viewer/scene/marker/Marker.js +0 -383
  199. package/src/src/viewer/scene/marker/SpriteMarker.js +0 -356
  200. package/src/src/viewer/scene/marker/index.js +0 -2
  201. package/src/src/viewer/scene/materials/EdgeMaterial.js +0 -359
  202. package/src/src/viewer/scene/materials/EmphasisMaterial.js +0 -613
  203. package/src/src/viewer/scene/materials/Fresnel.js +0 -222
  204. package/src/src/viewer/scene/materials/LambertMaterial.js +0 -378
  205. package/src/src/viewer/scene/materials/LinesMaterial.js +0 -169
  206. package/src/src/viewer/scene/materials/Material.js +0 -39
  207. package/src/src/viewer/scene/materials/MetallicMaterial.js +0 -820
  208. package/src/src/viewer/scene/materials/PhongMaterial.js +0 -860
  209. package/src/src/viewer/scene/materials/PointsMaterial.js +0 -409
  210. package/src/src/viewer/scene/materials/SpecularMaterial.js +0 -807
  211. package/src/src/viewer/scene/materials/Texture.js +0 -513
  212. package/src/src/viewer/scene/materials/index.js +0 -8
  213. package/src/src/viewer/scene/math/Frustum.js +0 -118
  214. package/src/src/viewer/scene/math/buildEdgeIndices.js +0 -162
  215. package/src/src/viewer/scene/math/geometryCompressionUtils.js +0 -365
  216. package/src/src/viewer/scene/math/index.js +0 -3
  217. package/src/src/viewer/scene/math/math.js +0 -5386
  218. package/src/src/viewer/scene/math/rtcCoords.js +0 -139
  219. package/src/src/viewer/scene/mementos/CameraMemento.js +0 -200
  220. package/src/src/viewer/scene/mementos/ModelMemento.js +0 -263
  221. package/src/src/viewer/scene/mementos/ObjectsMemento.js +0 -259
  222. package/src/src/viewer/scene/mementos/index.js +0 -3
  223. package/src/src/viewer/scene/mesh/Mesh.js +0 -2202
  224. package/src/src/viewer/scene/mesh/draw/DrawRenderer.js +0 -996
  225. package/src/src/viewer/scene/mesh/draw/DrawShaderSource.js +0 -1570
  226. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +0 -259
  227. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +0 -159
  228. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +0 -286
  229. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +0 -262
  230. package/src/src/viewer/scene/mesh/index.js +0 -1
  231. package/src/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +0 -217
  232. package/src/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +0 -157
  233. package/src/src/viewer/scene/mesh/pick/PickMeshRenderer.js +0 -223
  234. package/src/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +0 -151
  235. package/src/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +0 -200
  236. package/src/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +0 -124
  237. package/src/src/viewer/scene/mesh/shadow/ShadowRenderer.js +0 -214
  238. package/src/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +0 -98
  239. package/src/src/viewer/scene/metriqs/Metriqs.js +0 -259
  240. package/src/src/viewer/scene/model/ENTITY_FLAGS.js +0 -21
  241. package/src/src/viewer/scene/model/PerformanceModel.js +0 -26
  242. package/src/src/viewer/scene/model/RENDER_PASSES.js +0 -34
  243. package/src/src/viewer/scene/model/SceneModel.js +0 -4018
  244. package/src/src/viewer/scene/model/SceneModelEntity.js +0 -715
  245. package/src/src/viewer/scene/model/SceneModelMesh.js +0 -341
  246. package/src/src/viewer/scene/model/SceneModelTexture.js +0 -38
  247. package/src/src/viewer/scene/model/SceneModelTextureSet.js +0 -59
  248. package/src/src/viewer/scene/model/SceneModelTransform.js +0 -404
  249. package/src/src/viewer/scene/model/VBOSceneModel.js +0 -26
  250. package/src/src/viewer/scene/model/calculateUniquePositions.js +0 -126
  251. package/src/src/viewer/scene/model/compression.js +0 -227
  252. package/src/src/viewer/scene/model/dtx/BindableDataTexture.js +0 -31
  253. package/src/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +0 -27
  254. package/src/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +0 -891
  255. package/src/src/viewer/scene/model/dtx/lines/DTXLinesState.js +0 -46
  256. package/src/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +0 -411
  257. package/src/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +0 -49
  258. package/src/src/viewer/scene/model/dtx/lines/rebucketPositions.js +0 -208
  259. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +0 -389
  260. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +0 -65
  261. package/src/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +0 -1322
  262. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +0 -46
  263. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +0 -250
  264. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +0 -518
  265. package/src/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +0 -54
  266. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +0 -619
  267. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +0 -464
  268. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +0 -414
  269. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +0 -422
  270. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +0 -345
  271. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +0 -436
  272. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +0 -462
  273. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +0 -436
  274. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +0 -455
  275. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +0 -440
  276. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +0 -307
  277. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +0 -465
  278. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +0 -466
  279. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +0 -427
  280. package/src/src/viewer/scene/model/index.js +0 -5
  281. package/src/src/viewer/scene/model/rebucketPositions.js +0 -354
  282. package/src/src/viewer/scene/model/vbo/ScratchMemory.js +0 -63
  283. package/src/src/viewer/scene/model/vbo/VBORenderer.js +0 -646
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@@ -1,253 +0,0 @@
1
- import {TrianglesInstancingRenderer} from "./TrianglesInstancingRenderer.js";
2
-
3
- /**
4
- * @private
5
- */
6
- class TrianglesColorRenderer extends TrianglesInstancingRenderer {
7
- _getHash() {
8
- const scene = this._scene;
9
- return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
10
- }
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-
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- drawLayer(frameCtx, layer, renderPass) {
13
- super.drawLayer(frameCtx, layer, renderPass, { incrementDrawState: true });
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- }
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-
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- _buildVertexShader() {
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- const scene = this._scene;
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- const sectionPlanesState = scene._sectionPlanesState;
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- const lightsState = scene._lightsState;
20
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
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- let i;
22
- let len;
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- let light;
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- const src = [];
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- src.push("#version 300 es");
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- src.push("// Instancing geometry drawing vertex shader");
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-
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- src.push("uniform int renderPass;");
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-
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- src.push("in vec3 position;");
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- src.push("in vec2 normal;");
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- src.push("in vec4 color;");
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- src.push("in float flags;");
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-
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- if (scene.entityOffsetsEnabled) {
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- src.push("in vec3 offset;");
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- }
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-
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- src.push("in vec4 modelMatrixCol0;"); // Modeling matrix
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- src.push("in vec4 modelMatrixCol1;");
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- src.push("in vec4 modelMatrixCol2;");
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-
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- src.push("in vec4 modelNormalMatrixCol0;");
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- src.push("in vec4 modelNormalMatrixCol1;");
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- src.push("in vec4 modelNormalMatrixCol2;");
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-
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- this._addMatricesUniformBlockLines(src, true);
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-
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- if (scene.logarithmicDepthBufferEnabled) {
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- src.push("uniform float logDepthBufFC;");
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- src.push("out float vFragDepth;");
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- src.push("bool isPerspectiveMatrix(mat4 m) {");
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- src.push(" return (m[2][3] == - 1.0);");
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- src.push("}");
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- src.push("out float isPerspective;");
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- }
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-
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- src.push("uniform vec4 lightAmbient;");
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-
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- for (i = 0, len = lightsState.lights.length; i < len; i++) {
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- light = lightsState.lights[i];
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- if (light.type === "ambient") {
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- continue;
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- }
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- src.push("uniform vec4 lightColor" + i + ";");
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- if (light.type === "dir") {
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- src.push("uniform vec3 lightDir" + i + ";");
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- }
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- if (light.type === "point") {
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- src.push("uniform vec3 lightPos" + i + ";");
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- }
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- if (light.type === "spot") {
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- src.push("uniform vec3 lightPos" + i + ";");
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- src.push("uniform vec3 lightDir" + i + ";");
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- }
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- }
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-
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- src.push("vec3 octDecode(vec2 oct) {");
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- src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");
80
- src.push(" if (v.z < 0.0) {");
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- src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");
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- src.push(" }");
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- src.push(" return normalize(v);");
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- src.push("}");
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-
86
- if (clipping) {
87
- src.push("out vec4 vWorldPosition;");
88
- src.push("out float vFlags;");
89
- }
90
- src.push("out vec4 vColor;");
91
-
92
- src.push("void main(void) {");
93
-
94
- // colorFlag = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
95
- // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
96
-
97
- src.push(`int colorFlag = int(flags) & 0xF;`);
98
- src.push(`if (colorFlag != renderPass) {`);
99
- src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
100
-
101
- src.push("} else {");
102
-
103
- src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
104
- src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
105
- if (scene.entityOffsetsEnabled) {
106
- src.push("worldPosition.xyz = worldPosition.xyz + offset;");
107
- }
108
-
109
- src.push("vec4 viewPosition = viewMatrix * worldPosition; ");
110
-
111
- src.push("vec4 modelNormal = vec4(octDecode(normal.xy), 0.0); ");
112
- src.push("vec4 worldNormal = worldNormalMatrix * vec4(dot(modelNormal, modelNormalMatrixCol0), dot(modelNormal, modelNormalMatrixCol1), dot(modelNormal, modelNormalMatrixCol2), 0.0);");
113
- src.push("vec3 viewNormal = normalize(vec4(viewNormalMatrix * worldNormal).xyz);");
114
-
115
- src.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);");
116
- src.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);");
117
-
118
- src.push("float lambertian = 1.0;");
119
- for (i = 0, len = lightsState.lights.length; i < len; i++) {
120
- light = lightsState.lights[i];
121
- if (light.type === "ambient") {
122
- continue;
123
- }
124
- if (light.type === "dir") {
125
- if (light.space === "view") {
126
- src.push("viewLightDir = normalize(lightDir" + i + ");");
127
- } else {
128
- src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir" + i + ", 0.0)).xyz);");
129
- }
130
- } else if (light.type === "point") {
131
- if (light.space === "view") {
132
- src.push("viewLightDir = -normalize(lightPos" + i + " - viewPosition.xyz);");
133
- } else {
134
- src.push("viewLightDir = -normalize((viewMatrix * vec4(lightPos" + i + ", 0.0)).xyz);");
135
- }
136
- } else if (light.type === "spot") {
137
- if (light.space === "view") {
138
- src.push("viewLightDir = normalize(lightDir" + i + ");");
139
- } else {
140
- src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir" + i + ", 0.0)).xyz);");
141
- }
142
- } else {
143
- continue;
144
- }
145
- src.push("lambertian = max(dot(-viewNormal, viewLightDir), 0.0);");
146
- src.push("reflectedColor += lambertian * (lightColor" + i + ".rgb * lightColor" + i + ".a);");
147
- }
148
-
149
- src.push("vec3 rgb = (vec3(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0));");
150
- src.push("vColor = vec4((lightAmbient.rgb * lightAmbient.a * rgb) + (reflectedColor * rgb), float(color.a) / 255.0);");
151
-
152
- src.push("vec4 clipPos = projMatrix * viewPosition;");
153
- if (scene.logarithmicDepthBufferEnabled) {
154
- src.push("vFragDepth = 1.0 + clipPos.w;");
155
- src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
156
- }
157
-
158
- if (clipping) {
159
- src.push("vWorldPosition = worldPosition;");
160
- src.push("vFlags = flags;");
161
- }
162
-
163
- src.push("gl_Position = clipPos;");
164
- src.push("}");
165
- src.push("}");
166
- return src;
167
- }
168
-
169
- _buildFragmentShader() {
170
- const scene = this._scene;
171
- const sectionPlanesState = scene._sectionPlanesState;
172
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
173
- const src = [];
174
- src.push("#version 300 es");
175
- src.push("// Instancing geometry drawing fragment shader");
176
-
177
- src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
178
- src.push("precision highp float;");
179
- src.push("precision highp int;");
180
- src.push("#else");
181
- src.push("precision mediump float;");
182
- src.push("precision mediump int;");
183
- src.push("#endif");
184
- if (scene.logarithmicDepthBufferEnabled) {
185
- src.push("in float isPerspective;");
186
- src.push("uniform float logDepthBufFC;");
187
- src.push("in float vFragDepth;");
188
- }
189
- if (this._withSAO) {
190
- src.push("uniform sampler2D uOcclusionTexture;");
191
- src.push("uniform vec4 uSAOParams;");
192
- src.push("const float packUpscale = 256. / 255.;");
193
- src.push("const float unpackDownScale = 255. / 256.;");
194
- src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");
195
- src.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );");
196
-
197
- src.push("float unpackRGBToFloat( const in vec4 v ) {");
198
- src.push(" return dot( v, unPackFactors );");
199
- src.push("}");
200
- }
201
-
202
- if (clipping) {
203
- src.push("in vec4 vWorldPosition;");
204
- src.push("in float vFlags;");
205
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
206
- src.push("uniform bool sectionPlaneActive" + i + ";");
207
- src.push("uniform vec3 sectionPlanePos" + i + ";");
208
- src.push("uniform vec3 sectionPlaneDir" + i + ";");
209
- }
210
- }
211
- src.push("in vec4 vColor;");
212
- src.push("out vec4 outColor;");
213
- src.push("void main(void) {");
214
-
215
- if (clipping) {
216
- src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
217
- src.push(" if (clippable) {");
218
- src.push(" float dist = 0.0;");
219
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
220
- src.push("if (sectionPlaneActive" + i + ") {");
221
- src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
222
- src.push("}");
223
- }
224
- src.push(" if (dist > 0.0) { ");
225
- src.push(" discard;")
226
- src.push(" }");
227
- src.push("}");
228
- }
229
-
230
- if (scene.logarithmicDepthBufferEnabled) {
231
- src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
232
- }
233
-
234
- // Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
235
- // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
236
-
237
- if (this._withSAO) {
238
- src.push(" float viewportWidth = uSAOParams[0];");
239
- src.push(" float viewportHeight = uSAOParams[1];");
240
- src.push(" float blendCutoff = uSAOParams[2];");
241
- src.push(" float blendFactor = uSAOParams[3];");
242
- src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");
243
- src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");
244
- src.push(" outColor = vec4(vColor.rgb * ambient, 1.0);");
245
- } else {
246
- src.push(" outColor = vColor;");
247
- }
248
- src.push("}");
249
- return src;
250
- }
251
- }
252
-
253
- export {TrianglesColorRenderer};
@@ -1,278 +0,0 @@
1
- import {TrianglesInstancingRenderer} from "./TrianglesInstancingRenderer.js";
2
-
3
- /**
4
- * @private
5
- */
6
-
7
-
8
- export class TrianglesColorTextureRenderer extends TrianglesInstancingRenderer {
9
- _getHash() {
10
- const scene = this._scene;
11
- return [scene.gammaOutput, scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
12
- }
13
-
14
- drawLayer(frameCtx, layer, renderPass) {
15
- super.drawLayer(frameCtx, layer, renderPass, { incrementDrawState: true });
16
- }
17
-
18
- _buildVertexShader() {
19
- const scene = this._scene;
20
- const sectionPlanesState = scene._sectionPlanesState;
21
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
22
- const src = [];
23
- src.push("#version 300 es");
24
- src.push("// Instancing geometry drawing vertex shader");
25
-
26
- src.push("uniform int renderPass;");
27
-
28
- src.push("in vec3 position;");
29
- src.push("in vec4 color;");
30
- src.push("in vec2 uv;");
31
- src.push("in float flags;");
32
-
33
- if (scene.entityOffsetsEnabled) {
34
- src.push("in vec3 offset;");
35
- }
36
-
37
- src.push("in vec4 modelMatrixCol0;"); // Modeling matrix
38
- src.push("in vec4 modelMatrixCol1;");
39
- src.push("in vec4 modelMatrixCol2;");
40
-
41
- this._addMatricesUniformBlockLines(src);
42
-
43
- src.push("uniform mat3 uvDecodeMatrix;")
44
-
45
- if (scene.logarithmicDepthBufferEnabled) {
46
- src.push("uniform float logDepthBufFC;");
47
- src.push("out float vFragDepth;");
48
- src.push("bool isPerspectiveMatrix(mat4 m) {");
49
- src.push(" return (m[2][3] == - 1.0);");
50
- src.push("}");
51
- src.push("out float isPerspective;");
52
- }
53
-
54
- if (clipping) {
55
- src.push("out vec4 vWorldPosition;");
56
- src.push("out float vFlags;");
57
- }
58
- src.push("out vec4 vViewPosition;");
59
- src.push("out vec4 vColor;");
60
- src.push("out vec2 vUV;");
61
-
62
- src.push("void main(void) {");
63
-
64
- // colorFlag = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
65
- // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
66
-
67
- src.push(`int colorFlag = int(flags) & 0xF;`);
68
- src.push(`if (colorFlag != renderPass) {`);
69
- src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
70
-
71
- src.push("} else {");
72
-
73
- src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
74
- src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
75
- if (scene.entityOffsetsEnabled) {
76
- src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
77
- }
78
-
79
- src.push("vec4 viewPosition = viewMatrix * worldPosition; ");
80
- src.push("vViewPosition = viewPosition;");
81
- src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);");
82
- src.push("vUV = (uvDecodeMatrix * vec3(uv, 1.0)).xy;");
83
-
84
- src.push("vec4 clipPos = projMatrix * viewPosition;");
85
- if (scene.logarithmicDepthBufferEnabled) {
86
- src.push("vFragDepth = 1.0 + clipPos.w;");
87
- src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
88
- }
89
-
90
- if (clipping) {
91
- src.push("vWorldPosition = worldPosition;");
92
- src.push("vFlags = flags;");
93
- }
94
-
95
- src.push("gl_Position = clipPos;");
96
- src.push("}");
97
- src.push("}");
98
- return src;
99
- }
100
-
101
- _buildFragmentShader() {
102
- const scene = this._scene;
103
- const gammaOutput = scene.gammaOutput; // If set, then it expects that all textures and colors need to be outputted in premultiplied gamma. Default is false.
104
- const sectionPlanesState = scene._sectionPlanesState;
105
- const lightsState = scene._lightsState;
106
- let i;
107
- let len;
108
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
109
- const src = [];
110
- src.push("#version 300 es");
111
- src.push("// Instancing geometry drawing fragment shader");
112
-
113
- src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
114
- src.push("precision highp float;");
115
- src.push("precision highp int;");
116
- src.push("#else");
117
- src.push("precision mediump float;");
118
- src.push("precision mediump int;");
119
- src.push("#endif");
120
- if (scene.logarithmicDepthBufferEnabled) {
121
- src.push("in float isPerspective;");
122
- src.push("uniform float logDepthBufFC;");
123
- src.push("in float vFragDepth;");
124
- }
125
- src.push("uniform sampler2D uColorMap;");
126
- if (this._withSAO) {
127
- src.push("uniform sampler2D uOcclusionTexture;");
128
- src.push("uniform vec4 uSAOParams;");
129
-
130
- src.push("const float packUpscale = 256. / 255.;");
131
- src.push("const float unpackDownScale = 255. / 256.;");
132
- src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");
133
- src.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );");
134
-
135
- src.push("float unpackRGBToFloat( const in vec4 v ) {");
136
- src.push(" return dot( v, unPackFactors );");
137
- src.push("}");
138
- }
139
- src.push("uniform float gammaFactor;");
140
- src.push("vec4 linearToLinear( in vec4 value ) {");
141
- src.push(" return value;");
142
- src.push("}");
143
- src.push("vec4 sRGBToLinear( in vec4 value ) {");
144
- src.push(" return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );");
145
- src.push("}");
146
- src.push("vec4 gammaToLinear( in vec4 value) {");
147
- src.push(" return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );");
148
- src.push("}");
149
- if (gammaOutput) {
150
- src.push("vec4 linearToGamma( in vec4 value, in float gammaFactor ) {");
151
- src.push(" return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );");
152
- src.push("}");
153
- }
154
- if (clipping) {
155
- src.push("in vec4 vWorldPosition;");
156
- src.push("in float vFlags;");
157
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
158
- src.push("uniform bool sectionPlaneActive" + i + ";");
159
- src.push("uniform vec3 sectionPlanePos" + i + ";");
160
- src.push("uniform vec3 sectionPlaneDir" + i + ";");
161
- }
162
- }
163
- this._addMatricesUniformBlockLines(src);
164
-
165
- src.push("uniform vec4 lightAmbient;");
166
- for (i = 0, len = lightsState.lights.length; i < len; i++) {
167
- const light = lightsState.lights[i];
168
- if (light.type === "ambient") {
169
- continue;
170
- }
171
- src.push("uniform vec4 lightColor" + i + ";");
172
- if (light.type === "dir") {
173
- src.push("uniform vec3 lightDir" + i + ";");
174
- }
175
- if (light.type === "point") {
176
- src.push("uniform vec3 lightPos" + i + ";");
177
- }
178
- if (light.type === "spot") {
179
- src.push("uniform vec3 lightPos" + i + ";");
180
- src.push("uniform vec3 lightDir" + i + ";");
181
- }
182
- }
183
-
184
- src.push("in vec4 vViewPosition;");
185
- src.push("in vec4 vColor;");
186
- src.push("in vec2 vUV;");
187
- src.push("out vec4 outColor;");
188
-
189
- src.push("void main(void) {");
190
-
191
- if (clipping) {
192
- src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
193
- src.push(" if (clippable) {");
194
- src.push(" float dist = 0.0;");
195
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
196
- src.push("if (sectionPlaneActive" + i + ") {");
197
- src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
198
- src.push("}");
199
- }
200
- src.push(" if (dist > 0.0) { ");
201
- src.push(" discard;")
202
- src.push(" }");
203
- src.push("}");
204
- }
205
-
206
- src.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);");
207
- src.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);");
208
-
209
- src.push("float lambertian = 1.0;");
210
-
211
- src.push("vec3 xTangent = dFdx( vViewPosition.xyz );");
212
- src.push("vec3 yTangent = dFdy( vViewPosition.xyz );");
213
- src.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");
214
-
215
- for (i = 0, len = lightsState.lights.length; i < len; i++) {
216
- const light = lightsState.lights[i];
217
- if (light.type === "ambient") {
218
- continue;
219
- }
220
- if (light.type === "dir") {
221
- if (light.space === "view") {
222
- src.push("viewLightDir = normalize(lightDir" + i + ");");
223
- } else {
224
- src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir" + i + ", 0.0)).xyz);");
225
- }
226
- } else if (light.type === "point") {
227
- if (light.space === "view") {
228
- src.push("viewLightDir = -normalize(lightPos" + i + " - viewPosition.xyz);");
229
- } else {
230
- src.push("viewLightDir = -normalize((viewMatrix * vec4(lightPos" + i + ", 0.0)).xyz);");
231
- }
232
- } else if (light.type === "spot") {
233
- if (light.space === "view") {
234
- src.push("viewLightDir = normalize(lightDir" + i + ");");
235
- } else {
236
- src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir" + i + ", 0.0)).xyz);");
237
- }
238
- } else {
239
- continue;
240
- }
241
- src.push("lambertian = max(dot(-viewNormal, viewLightDir), 0.0);");
242
- src.push("reflectedColor += lambertian * (lightColor" + i + ".rgb * lightColor" + i + ".a);");
243
- }
244
-
245
- src.push("vec4 color = vec4((lightAmbient.rgb * lightAmbient.a * vColor.rgb) + (reflectedColor * vColor.rgb), vColor.a);");
246
- if (gammaOutput) {
247
- src.push("vec4 colorTexel = color * sRGBToLinear(texture(uColorMap, vUV));");
248
- } else {
249
- src.push("vec4 colorTexel = color * texture(uColorMap, vUV);");
250
- }
251
- src.push("float opacity = color.a;");
252
-
253
- if (this._withSAO) {
254
- // Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
255
- // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
256
- src.push(" float viewportWidth = uSAOParams[0];");
257
- src.push(" float viewportHeight = uSAOParams[1];");
258
- src.push(" float blendCutoff = uSAOParams[2];");
259
- src.push(" float blendFactor = uSAOParams[3];");
260
- src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");
261
- src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");
262
- src.push(" outColor = vec4(vColor.rgb * colorTexel.rgb * ambient, opacity);");
263
- } else {
264
- src.push(" outColor = vec4(vColor.rgb * colorTexel.rgb, opacity);");
265
- }
266
-
267
- if (gammaOutput) {
268
- src.push("outColor = linearToGamma(outColor, gammaFactor);");
269
- }
270
-
271
- if (scene.logarithmicDepthBufferEnabled) {
272
- src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
273
- }
274
-
275
- src.push("}");
276
- return src;
277
- }
278
- }
@@ -1,126 +0,0 @@
1
- import {TrianglesInstancingRenderer} from "./TrianglesInstancingRenderer.js";
2
-
3
- /**
4
- * @private
5
- */
6
-
7
-
8
- export class TrianglesDepthRenderer extends TrianglesInstancingRenderer {
9
-
10
- _buildVertexShader() {
11
- const scene = this._scene;
12
- const sectionPlanesState = scene._sectionPlanesState;
13
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
14
- const src = [];
15
- src.push("#version 300 es");
16
- src.push("// Instancing geometry depth drawing vertex shader");
17
-
18
- src.push("uniform int renderPass;");
19
- src.push("in vec3 position;");
20
- if (scene.entityOffsetsEnabled) {
21
- src.push("in vec3 offset;");
22
- }
23
- src.push("in float flags;");
24
- src.push("in vec4 modelMatrixCol0;");
25
- src.push("in vec4 modelMatrixCol1;");
26
- src.push("in vec4 modelMatrixCol2;");
27
-
28
- this._addMatricesUniformBlockLines(src);
29
-
30
- if (scene.logarithmicDepthBufferEnabled) {
31
- src.push("uniform float logDepthBufFC;");
32
- src.push("out float vFragDepth;");
33
- src.push("bool isPerspectiveMatrix(mat4 m) {");
34
- src.push(" return (m[2][3] == - 1.0);");
35
- src.push("}");
36
- src.push("out float isPerspective;");
37
- }
38
- if (clipping) {
39
- src.push("out vec4 vWorldPosition;");
40
- src.push("out float vFlags;");
41
- }
42
- src.push("out vec2 vHighPrecisionZW;");
43
- src.push("void main(void) {");
44
-
45
- // colorFlag = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
46
- // renderPass = COLOR_OPAQUE
47
-
48
- src.push(`int colorFlag = int(flags) & 0xF;`);
49
- src.push(`if (colorFlag != renderPass) {`);
50
- src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
51
-
52
- src.push("} else {");
53
- src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
54
- src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
55
- if (scene.entityOffsetsEnabled) {
56
- src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
57
- }
58
- src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
59
-
60
- if (clipping) {
61
- src.push("vWorldPosition = worldPosition;");
62
- src.push("vFlags = flags;");
63
- }
64
- src.push("vec4 clipPos = projMatrix * viewPosition;");
65
- if (scene.logarithmicDepthBufferEnabled) {
66
- src.push("vFragDepth = 1.0 + clipPos.w;");
67
- src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
68
- }
69
- src.push("gl_Position = clipPos;");
70
- src.push("vHighPrecisionZW = gl_Position.zw;");
71
- src.push("}");
72
- src.push("}");
73
- return src;
74
- }
75
-
76
- _buildFragmentShader() {
77
- const scene = this._scene;
78
- const sectionPlanesState = scene._sectionPlanesState;
79
- let i;
80
- let len;
81
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
82
- const src = [];
83
- src.push("#version 300 es");
84
- src.push("// Instancing geometry depth drawing fragment shader");
85
-
86
- src.push("precision highp float;");
87
- src.push("precision highp int;");
88
- if (scene.logarithmicDepthBufferEnabled) {
89
- src.push("in float isPerspective;");
90
- src.push("uniform float logDepthBufFC;");
91
- src.push("in float vFragDepth;");
92
- }
93
- if (clipping) {
94
- src.push("in vec4 vWorldPosition;");
95
- src.push("in float vFlags;");
96
- for (i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
97
- src.push("uniform bool sectionPlaneActive" + i + ";");
98
- src.push("uniform vec3 sectionPlanePos" + i + ";");
99
- src.push("uniform vec3 sectionPlaneDir" + i + ";");
100
- }
101
- }
102
- src.push("in vec2 vHighPrecisionZW;");
103
- src.push("out vec4 outColor;");
104
- src.push("void main(void) {");
105
- if (clipping) {
106
- src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
107
- src.push(" if (clippable) {");
108
- src.push(" float dist = 0.0;");
109
- for (i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
110
- src.push("if (sectionPlaneActive" + i + ") {");
111
- src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
112
- src.push("}");
113
- }
114
- src.push("if (dist > 0.0) { discard; }");
115
- src.push("}");
116
- }
117
- if (scene.logarithmicDepthBufferEnabled) {
118
- src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
119
- }
120
- src.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;");
121
- src.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); ");
122
- src.push("}");
123
- return src;
124
- }
125
- }
126
-