@woosh/meep-engine 3.57.0 → 3.59.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1881) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/ecs/component/editors/ColorEditor.js +2 -2
  3. package/editor/particles/effect/ParticleEffectDocument.d.ts +162 -43
  4. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -1
  5. package/editor/particles/effect/ParticleEffectDocument.js +452 -48
  6. package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -3
  7. package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
  8. package/editor/particles/effect/ParticleReferenceSimulation.js +78 -23
  9. package/editor/particles/effect/make_starter_particle_effect.js +17 -17
  10. package/editor/tools/GridPaintTool.js +2 -2
  11. package/editor/view/node-graph/NodeGraphEditorView.d.ts +1 -1
  12. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  13. package/editor/view/node-graph/NodeGraphEditorView.js +2 -2
  14. package/editor/view/node-graph/NodeGraphView.d.ts +0 -1
  15. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  16. package/editor/view/node-graph/NodeGraphView.js +0 -2
  17. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +3 -3
  18. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -1
  19. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +224 -67
  20. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
  21. package/editor/view/particles/effect/ParticleGraphEditorView.js +44 -11
  22. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +2 -1
  23. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -1
  24. package/editor/view/particles/effect/ParticleNodeParametersView.js +46 -16
  25. package/editor/view/particles/effect/ParticlePreviewView.js +2 -2
  26. package/editor/view/particles/effect/particle-editor.css +77 -68
  27. package/package.json +1 -1
  28. package/src/core/bvh8/build/NodeProxy.js +2 -2
  29. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +4 -4
  30. package/src/core/bvh8/build/bvh8_build_for_geometry.js +2 -2
  31. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.d.ts +1 -1
  32. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +1 -1
  33. package/src/core/geom/2d/triangle/tri2_intersects_aabb2.d.ts +17 -0
  34. package/src/core/geom/2d/triangle/tri2_intersects_aabb2.d.ts.map +1 -0
  35. package/src/core/geom/2d/triangle/tri2_intersects_aabb2.js +64 -0
  36. package/src/core/geom/2d/triangle/tri2_rasterize_barycentric.d.ts +23 -0
  37. package/src/core/geom/2d/triangle/tri2_rasterize_barycentric.d.ts.map +1 -0
  38. package/src/core/geom/2d/triangle/tri2_rasterize_barycentric.js +81 -0
  39. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.d.ts.map +1 -1
  40. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +36 -99
  41. package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts +0 -11
  42. package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
  43. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +15 -20
  44. package/src/core/geom/3d/box/box3_raycast.d.ts +1 -1
  45. package/src/core/geom/3d/box/box3_raycast.js +1 -1
  46. package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +1 -1
  47. package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +1 -1
  48. package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +3 -3
  49. package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +3 -3
  50. package/src/core/geom/3d/shape/HeightMapShape3D.js +2 -2
  51. package/src/core/geom/3d/shape/MeshShape3D.d.ts +2 -2
  52. package/src/core/geom/3d/shape/MeshShape3D.js +2 -2
  53. package/src/core/geom/3d/shape/PosedShape3D.js +2 -2
  54. package/src/core/geom/3d/sphere/sphere_matrix4_transform.d.ts +0 -7
  55. package/src/core/geom/3d/sphere/sphere_matrix4_transform.d.ts.map +1 -1
  56. package/src/core/geom/3d/sphere/sphere_matrix4_transform.js +0 -4
  57. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_compute_tet_quality.d.ts +1 -1
  58. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_compute_tet_quality.js +1 -1
  59. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts +1 -1
  60. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +1 -1
  61. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.d.ts +1 -1
  62. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +1 -1
  63. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_fuse_duplicate_edges.d.ts +1 -1
  64. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_fuse_duplicate_edges.js +1 -1
  65. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts +2 -2
  66. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +2 -2
  67. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.d.ts +0 -14
  68. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.d.ts.map +1 -1
  69. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +0 -5
  70. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -151
  71. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_fold_limit.js +1 -1
  72. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_vertex_adjacent_faces.d.ts +1 -1
  73. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_vertex_adjacent_faces.js +1 -1
  74. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.d.ts.map +1 -1
  75. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.js +1 -2
  76. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +0 -8
  77. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
  78. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +25 -36
  79. package/src/core/geom/clipmap/ClipmapCascadePlacement.d.ts +137 -0
  80. package/src/core/geom/clipmap/ClipmapCascadePlacement.d.ts.map +1 -0
  81. package/src/core/geom/clipmap/ClipmapCascadePlacement.js +350 -0
  82. package/src/core/geom/polyline/polyline_simplify_by_error.d.ts +16 -0
  83. package/src/core/geom/polyline/polyline_simplify_by_error.d.ts.map +1 -0
  84. package/src/core/geom/polyline/polyline_simplify_by_error.js +52 -0
  85. package/src/core/geom/vec3/v3_quaternion_apply.d.ts +1 -1
  86. package/src/core/geom/vec3/v3_quaternion_apply.js +1 -1
  87. package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +2 -2
  88. package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +2 -2
  89. package/src/core/geom/vec3/v3_triple_cross.d.ts +1 -1
  90. package/src/core/geom/vec3/v3_triple_cross.js +1 -1
  91. package/src/engine/Engine.d.ts.map +1 -1
  92. package/src/engine/Engine.js +2 -2
  93. package/src/engine/asset/preloader/AssetPreloader.d.ts +0 -5
  94. package/src/engine/asset/preloader/AssetPreloader.d.ts.map +1 -1
  95. package/src/engine/asset/preloader/AssetPreloader.js +0 -6
  96. package/src/engine/ecs/EntityManager.d.ts +29 -5
  97. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  98. package/src/engine/ecs/EntityManager.js +37 -1
  99. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  100. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +4 -0
  101. package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
  102. package/src/engine/ecs/terrain/tiles/TerrainTile.js +25 -12
  103. package/src/engine/graphics/ecs/decal/v2/Decal.d.ts +2 -2
  104. package/src/engine/graphics/ecs/decal/v2/Decal.js +2 -2
  105. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts.map +1 -1
  106. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +420 -418
  107. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.d.ts +1 -0
  108. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.js +10 -0
  109. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +74 -17
  110. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
  111. package/src/engine/graphics/ecs/particles/ParticleEffect.js +159 -28
  112. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +13 -3
  113. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
  114. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +59 -13
  115. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +3 -3
  116. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +9 -9
  117. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts +15 -0
  118. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts.map +1 -0
  119. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.js +78 -0
  120. package/src/engine/graphics/ecs/path/tube/build/makeTubeStream.js +2 -2
  121. package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts +2 -0
  122. package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts.map +1 -1
  123. package/src/engine/graphics/ecs/trail3d/Trail3D.js +2 -0
  124. package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +1 -1
  125. package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +1 -1
  126. package/src/engine/graphics/geometry/buffered/build_height_field_geometry.d.ts +12 -0
  127. package/src/engine/graphics/geometry/buffered/build_height_field_geometry.d.ts.map +1 -1
  128. package/src/engine/graphics/geometry/buffered/build_height_field_geometry.js +29 -2
  129. package/src/engine/graphics/texture/sprite/prototypeSpriteCutoutGeometry.js +1 -1
  130. package/src/engine/graphics/trail/tube/TubeX.d.ts +5 -3
  131. package/src/engine/graphics/trail/tube/TubeX.d.ts.map +1 -1
  132. package/src/engine/graphics/trail/tube/TubeX.js +5 -3
  133. package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts +3 -2
  134. package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts.map +1 -1
  135. package/src/engine/graphics/trail/tube/tube_attributes_spec.js +9 -8
  136. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +65 -4
  137. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  138. package/src/engine/graphics3/GPUParticleEmitterSystem.js +1351 -904
  139. package/src/engine/graphics3/ShadedGeometrySystem.d.ts +2 -1
  140. package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
  141. package/src/engine/graphics3/ShadedGeometrySystem.js +7 -5
  142. package/src/engine/graphics3/Trail3DSystem.d.ts +1 -1
  143. package/src/engine/graphics3/Trail3DSystem.js +1 -1
  144. package/src/engine/graphics3/WaterSystem.d.ts +60 -0
  145. package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
  146. package/src/engine/graphics3/WaterSystem.js +733 -300
  147. package/src/engine/graphics3/make_default_environment.d.ts.map +1 -1
  148. package/src/engine/graphics3/make_default_environment.js +2 -4
  149. package/src/engine/graphics3/prefab/prefab_place.js +1 -1
  150. package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts +1 -1
  151. package/src/engine/graphics3/trail/trail_tube_write_geometry.js +13 -13
  152. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.js +628 -628
  153. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  154. package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
  155. package/src/engine/physics/narrowphase/narrowphase_step.js +1 -1
  156. package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts +0 -1
  157. package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts.map +1 -1
  158. package/src/engine/sound/simulation/render/reverbImpulseResponse.js +0 -6
  159. package/src/engine/sound/simulation/render/reverb_band_tails.d.ts +1 -1
  160. package/src/engine/sound/simulation/render/reverb_band_tails.js +1 -1
  161. package/src/engine/sound/sopra/runtime/EventInstance.js +1 -1
  162. package/src/generation/foliage/CROWN_FULLNESS_BRIEF_2026_10_26.md +86 -0
  163. package/src/generation/foliage/FOLIAGE_DESIGN.md +110 -32
  164. package/src/generation/foliage/LOD_REWORK_BRIEF_2026_10_27.md +521 -0
  165. package/src/generation/foliage/REAL_TIME_TREES_BRIEF_2026_10_27.md +86 -0
  166. package/src/generation/foliage/SELF_ORGANIZING_FRAMEWORK_BRIEF_2026_10_26.md +347 -0
  167. package/src/generation/foliage/TWO_FRONT_ENDS_BRIEF_2026_10_28.md +552 -0
  168. package/src/generation/foliage/analysis/crown_opacity_measure.d.ts.map +1 -1
  169. package/src/generation/foliage/analysis/crown_opacity_measure.js +80 -102
  170. package/src/generation/foliage/analysis/foliage_measure_leaf_area.d.ts.map +1 -1
  171. package/src/generation/foliage/analysis/foliage_measure_leaf_area.js +1 -7
  172. package/src/generation/foliage/analysis/tree_crown_opacity.d.ts.map +1 -1
  173. package/src/generation/foliage/analysis/tree_crown_opacity.js +3 -2
  174. package/src/generation/foliage/analysis/tree_leaf_area_targets.d.ts +66 -0
  175. package/src/generation/foliage/analysis/tree_leaf_area_targets.d.ts.map +1 -0
  176. package/src/generation/foliage/analysis/tree_leaf_area_targets.js +95 -0
  177. package/src/generation/foliage/analysis/tree_render_cost.d.ts +90 -0
  178. package/src/generation/foliage/analysis/tree_render_cost.d.ts.map +1 -0
  179. package/src/generation/foliage/analysis/tree_render_cost.js +158 -0
  180. package/src/generation/foliage/asset/TreeAsset.d.ts +24 -6
  181. package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -1
  182. package/src/generation/foliage/asset/TreeAsset.js +29 -6
  183. package/src/generation/foliage/asset/TreeLODAsset.d.ts +24 -11
  184. package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -1
  185. package/src/generation/foliage/asset/TreeLODAsset.js +49 -20
  186. package/src/generation/foliage/asset/TreeSpeciesCache.d.ts +69 -0
  187. package/src/generation/foliage/asset/TreeSpeciesCache.d.ts.map +1 -0
  188. package/src/generation/foliage/asset/TreeSpeciesCache.js +147 -0
  189. package/src/generation/foliage/asset/generate_tree.d.ts +21 -0
  190. package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -1
  191. package/src/generation/foliage/asset/generate_tree.js +123 -21
  192. package/src/generation/foliage/asset/place_tree.d.ts +2 -1
  193. package/src/generation/foliage/asset/place_tree.d.ts.map +1 -1
  194. package/src/generation/foliage/asset/place_tree.js +2 -1
  195. package/src/generation/foliage/asset/tree_lod_plan.d.ts +73 -0
  196. package/src/generation/foliage/asset/tree_lod_plan.d.ts.map +1 -0
  197. package/src/generation/foliage/asset/tree_lod_plan.js +117 -0
  198. package/src/generation/foliage/asset/tree_shoot_instances.d.ts +119 -0
  199. package/src/generation/foliage/asset/tree_shoot_instances.d.ts.map +1 -0
  200. package/src/generation/foliage/asset/tree_shoot_instances.js +410 -0
  201. package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts +155 -0
  202. package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts.map +1 -0
  203. package/src/generation/foliage/asset/tree_shoot_prototypes.js +251 -0
  204. package/src/generation/foliage/config/BranchGeneratorConfig.d.ts +0 -10
  205. package/src/generation/foliage/config/BranchGeneratorConfig.d.ts.map +1 -1
  206. package/src/generation/foliage/config/BranchGeneratorConfig.js +1 -23
  207. package/src/generation/foliage/config/ShootGrowthConfig.d.ts +45 -10
  208. package/src/generation/foliage/config/ShootGrowthConfig.d.ts.map +1 -1
  209. package/src/generation/foliage/config/ShootGrowthConfig.js +70 -16
  210. package/src/generation/foliage/config/ShootSystemRule.d.ts +12 -12
  211. package/src/generation/foliage/config/ShootSystemRule.d.ts.map +1 -1
  212. package/src/generation/foliage/config/ShootSystemRule.js +24 -20
  213. package/src/generation/foliage/config/TreeGrowth.d.ts +10 -0
  214. package/src/generation/foliage/config/TreeGrowth.d.ts.map +1 -0
  215. package/src/generation/foliage/config/TreeGrowth.js +18 -0
  216. package/src/generation/foliage/config/TreeLODConfig.d.ts +20 -37
  217. package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -1
  218. package/src/generation/foliage/config/TreeLODConfig.js +30 -116
  219. package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +2 -1
  220. package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -1
  221. package/src/generation/foliage/config/TreeSpeciesConfig.js +2 -7
  222. package/src/generation/foliage/index.d.ts +3 -0
  223. package/src/generation/foliage/index.js +3 -0
  224. package/src/generation/foliage/material/foliage_atlas_cutout.d.ts +6 -4
  225. package/src/generation/foliage/material/foliage_atlas_cutout.d.ts.map +1 -1
  226. package/src/generation/foliage/material/foliage_atlas_cutout.js +32 -27
  227. package/src/generation/foliage/material/foliage_material_from_samplers.d.ts +13 -0
  228. package/src/generation/foliage/material/foliage_material_from_samplers.d.ts.map +1 -0
  229. package/src/generation/foliage/material/foliage_material_from_samplers.js +69 -0
  230. package/src/generation/foliage/material/foliage_tile.d.ts +19 -0
  231. package/src/generation/foliage/material/foliage_tile.d.ts.map +1 -1
  232. package/src/generation/foliage/material/foliage_tile.js +9 -1
  233. package/src/generation/foliage/material/leaf_geometry.d.ts +7 -0
  234. package/src/generation/foliage/material/leaf_geometry.d.ts.map +1 -1
  235. package/src/generation/foliage/material/leaf_geometry.js +21 -9
  236. package/src/generation/foliage/material/make_foliage_material.d.ts +2 -3
  237. package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -1
  238. package/src/generation/foliage/material/make_foliage_material.js +3 -57
  239. package/src/generation/foliage/material/tree_cluster_atlas.d.ts +44 -0
  240. package/src/generation/foliage/material/tree_cluster_atlas.d.ts.map +1 -0
  241. package/src/generation/foliage/material/tree_cluster_atlas.js +37 -0
  242. package/src/generation/foliage/material/tree_cluster_atlas_pack.d.ts +14 -0
  243. package/src/generation/foliage/material/tree_cluster_atlas_pack.d.ts.map +1 -0
  244. package/src/generation/foliage/material/tree_cluster_atlas_pack.js +28 -0
  245. package/src/generation/foliage/material/tree_cluster_bake.d.ts +74 -0
  246. package/src/generation/foliage/material/tree_cluster_bake.d.ts.map +1 -0
  247. package/src/generation/foliage/material/tree_cluster_bake.js +415 -0
  248. package/src/generation/foliage/material/tree_cluster_press.d.ts +18 -0
  249. package/src/generation/foliage/material/tree_cluster_press.d.ts.map +1 -0
  250. package/src/generation/foliage/material/tree_cluster_press.js +83 -0
  251. package/src/generation/foliage/material/tree_cluster_tiles.d.ts +46 -0
  252. package/src/generation/foliage/material/tree_cluster_tiles.d.ts.map +1 -0
  253. package/src/generation/foliage/material/tree_cluster_tiles.js +75 -0
  254. package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +22 -4
  255. package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -1
  256. package/src/generation/foliage/mesh/foliage_collect_attachments.js +28 -16
  257. package/src/generation/foliage/mesh/foliage_scale_spread.d.ts +14 -0
  258. package/src/generation/foliage/mesh/foliage_scale_spread.d.ts.map +1 -0
  259. package/src/generation/foliage/mesh/foliage_scale_spread.js +15 -0
  260. package/src/generation/foliage/mesh/tree_cluster_cards.d.ts +61 -0
  261. package/src/generation/foliage/mesh/tree_cluster_cards.d.ts.map +1 -0
  262. package/src/generation/foliage/mesh/tree_cluster_cards.js +114 -0
  263. package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts +122 -0
  264. package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts.map +1 -0
  265. package/src/generation/foliage/mesh/tree_cluster_representatives.js +354 -0
  266. package/src/generation/foliage/mesh/tree_clusters.d.ts +92 -0
  267. package/src/generation/foliage/mesh/tree_clusters.d.ts.map +1 -0
  268. package/src/generation/foliage/mesh/tree_clusters.js +187 -0
  269. package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -1
  270. package/src/generation/foliage/mesh/tree_mesh_build_bark.js +609 -226
  271. package/src/generation/foliage/mesh/tree_mesh_build_clusters.d.ts +25 -0
  272. package/src/generation/foliage/mesh/tree_mesh_build_clusters.d.ts.map +1 -0
  273. package/src/generation/foliage/mesh/tree_mesh_build_clusters.js +144 -0
  274. package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +7 -10
  275. package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -1
  276. package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +13 -39
  277. package/src/generation/foliage/presets/make_tree_species_preset.d.ts +6 -1
  278. package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -1
  279. package/src/generation/foliage/presets/make_tree_species_preset.js +235 -209
  280. package/src/generation/foliage/skeleton/ShootFrameworkHash.d.ts +5 -2
  281. package/src/generation/foliage/skeleton/ShootFrameworkHash.d.ts.map +1 -1
  282. package/src/generation/foliage/skeleton/ShootFrameworkHash.js +13 -8
  283. package/src/generation/foliage/skeleton/ShootGirth.d.ts.map +1 -1
  284. package/src/generation/foliage/skeleton/ShootGirth.js +6 -5
  285. package/src/generation/foliage/skeleton/ShootLightField.d.ts +9 -0
  286. package/src/generation/foliage/skeleton/ShootLightField.d.ts.map +1 -1
  287. package/src/generation/foliage/skeleton/ShootLightField.js +25 -0
  288. package/src/generation/foliage/skeleton/ShootWoodHash.d.ts +89 -0
  289. package/src/generation/foliage/skeleton/ShootWoodHash.d.ts.map +1 -0
  290. package/src/generation/foliage/skeleton/ShootWoodHash.js +195 -0
  291. package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +25 -0
  292. package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -1
  293. package/src/generation/foliage/skeleton/TreeSkeleton.js +50 -0
  294. package/src/generation/foliage/skeleton/shoot_demography.d.ts +17 -4
  295. package/src/generation/foliage/skeleton/shoot_demography.d.ts.map +1 -1
  296. package/src/generation/foliage/skeleton/shoot_demography.js +22 -6
  297. package/src/generation/foliage/skeleton/shoot_geometry.d.ts +5 -6
  298. package/src/generation/foliage/skeleton/shoot_geometry.d.ts.map +1 -1
  299. package/src/generation/foliage/skeleton/shoot_geometry.js +29 -12
  300. package/src/generation/foliage/skeleton/shoot_systems_simulate.d.ts +43 -4
  301. package/src/generation/foliage/skeleton/shoot_systems_simulate.d.ts.map +1 -1
  302. package/src/generation/foliage/skeleton/shoot_systems_simulate.js +537 -70
  303. package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +30 -5
  304. package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -1
  305. package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +46 -10
  306. package/src/generation/foliage/skeleton/tree_skeleton_bind_skin_joints.d.ts +10 -0
  307. package/src/generation/foliage/skeleton/tree_skeleton_bind_skin_joints.d.ts.map +1 -0
  308. package/src/generation/foliage/skeleton/tree_skeleton_bind_skin_joints.js +12 -0
  309. package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts +5 -0
  310. package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts.map +1 -1
  311. package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.js +8 -1
  312. package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts +70 -0
  313. package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts.map +1 -0
  314. package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.js +171 -0
  315. package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts +17 -0
  316. package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts.map +1 -0
  317. package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.js +79 -0
  318. package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts +12 -0
  319. package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts.map +1 -0
  320. package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.js +56 -0
  321. package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts +11 -0
  322. package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts.map +1 -0
  323. package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.js +38 -0
  324. package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +4 -11
  325. package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -1
  326. package/src/generation/foliage/skeleton/tree_skeleton_grow.js +8 -2033
  327. package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts +22 -0
  328. package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts.map +1 -0
  329. package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.js +2050 -0
  330. package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts +14 -0
  331. package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts.map +1 -1
  332. package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js +74 -7
  333. package/src/shade/descriptor/binding/BindGroupLayoutEntry.js +6 -6
  334. package/src/shade/descriptor/pipeline/render/ColorTargetState.js +2 -2
  335. package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts +4 -0
  336. package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts.map +1 -1
  337. package/src/shade/descriptor/pipeline/render/DepthStencilState.js +170 -144
  338. package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts +4 -0
  339. package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts.map +1 -1
  340. package/src/shade/descriptor/pipeline/render/MultisampleState.js +78 -65
  341. package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.d.ts.map +1 -1
  342. package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js +176 -172
  343. package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts +4 -0
  344. package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts.map +1 -1
  345. package/src/shade/descriptor/pipeline/render/StencilFaceState.js +107 -88
  346. package/src/shade/playground/additive_blending/main.js +529 -529
  347. package/src/shade/playground/avboit/main.js +1 -1
  348. package/src/shade/playground/basis_textures/main.js +365 -365
  349. package/src/shade/playground/caldera/main.js +1 -1
  350. package/src/shade/playground/contact_shadows/main.js +1 -1
  351. package/src/shade/playground/foliage_wind/main.js +289 -289
  352. package/src/shade/playground/mesh_row_ceiling/main.js +1 -1
  353. package/src/shade/playground/particle_ecs/README.md +9 -8
  354. package/src/shade/playground/particle_ecs/bonfire_editor.js +3 -3
  355. package/src/shade/playground/particle_ecs/bonfire_effects.d.ts +6 -6
  356. package/src/shade/playground/particle_ecs/bonfire_effects.js +6 -6
  357. package/src/shade/playground/particle_ecs/main.js +1 -1
  358. package/src/shade/playground/particle_editor/README.md +14 -11
  359. package/src/shade/playground/particle_system/main.js +1 -1
  360. package/src/shade/playground/particle_system/particle_prototype.js +18 -18
  361. package/src/shade/playground/particle_system/particle_scene.js +13 -13
  362. package/src/shade/playground/probe_clipmap/README.md +42 -0
  363. package/src/shade/playground/probe_clipmap/index.html +178 -0
  364. package/src/shade/playground/probe_clipmap/main.d.ts +8 -0
  365. package/src/shade/playground/probe_clipmap/main.d.ts.map +1 -0
  366. package/src/shade/playground/probe_clipmap/main.js +360 -0
  367. package/src/shade/playground/sh_exponential/main.js +1 -1
  368. package/src/shade/playground/skinned_blas_refit/main.js +1 -1
  369. package/src/shade/playground/skinned_mesh_soup/main.js +1 -1
  370. package/src/shade/playground/sponza_path_trace/main.js +1 -1
  371. package/src/shade/playground/ssr_motion/main.js +1 -1
  372. package/src/shade/playground/ssr_reprojection/main.js +1 -1
  373. package/src/shade/playground/tonemap_sdr/main.js +1 -1
  374. package/src/shade/playground/vgeo_runtime/main.js +1 -1
  375. package/src/shade/playground/vgeo_scene/main.js +1 -1
  376. package/src/shade/playground/volumetrics_froxel/main.js +1 -1
  377. package/src/shade/playground/vsm/index.html +4 -1
  378. package/src/shade/playground/vsm/main.d.ts.map +1 -1
  379. package/src/shade/playground/vsm/main.js +8 -5
  380. package/src/shade/playground/water_refraction/main.js +1 -1
  381. package/src/shade/playground/water_surface/main.js +1 -1
  382. package/src/shade/renderer/Renderer.d.ts +16 -1
  383. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  384. package/src/shade/renderer/Renderer.js +225 -40
  385. package/src/shade/renderer/ShadeIndirectLightingMode.d.ts +1 -0
  386. package/src/shade/renderer/ShadeIndirectLightingMode.js +6 -0
  387. package/src/shade/renderer/camera/orbital/README.md +3 -6
  388. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.d.ts +1 -1
  389. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js +1 -1
  390. package/src/shade/renderer/extension/ViewTextures.d.ts +2 -1
  391. package/src/shade/renderer/extension/ViewTextures.d.ts.map +1 -1
  392. package/src/shade/renderer/extension/ViewTextures.js +2 -1
  393. package/src/shade/renderer/fluid/FluidCascadePlacement.d.ts +8 -105
  394. package/src/shade/renderer/fluid/FluidCascadePlacement.d.ts.map +1 -1
  395. package/src/shade/renderer/fluid/FluidCascadePlacement.js +13 -306
  396. package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +3 -3
  397. package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +1 -1
  398. package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
  399. package/src/shade/renderer/fluid/forcing/shader_fluid_forcing_command.d.ts.map +1 -1
  400. package/src/shade/renderer/fluid/forcing/shader_fluid_forcing_command.js +8 -14
  401. package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +1 -1
  402. package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
  403. package/src/shade/renderer/geometry/BoxGeometry.d.ts +0 -1
  404. package/src/shade/renderer/geometry/BoxGeometry.d.ts.map +1 -1
  405. package/src/shade/renderer/geometry/BoxGeometry.js +0 -9
  406. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts +4 -2
  407. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
  408. package/src/shade/renderer/geometry/GPUGeometryManager.js +13 -2
  409. package/src/shade/renderer/geometry/Geometry.js +2 -2
  410. package/src/shade/renderer/geometry/blas_from_meshlets.d.ts.map +1 -1
  411. package/src/shade/renderer/geometry/blas_from_meshlets.js +12 -2
  412. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
  413. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +18 -0
  414. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts.map +1 -1
  415. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.js +5 -0
  416. package/src/shade/renderer/geometry/mesh_compute_surface_area.js +4 -4
  417. package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts +5 -0
  418. package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts.map +1 -1
  419. package/src/shade/renderer/geometry/meshlet/MeshletBatch.js +15 -0
  420. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.d.ts.map +1 -1
  421. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.js +35 -26
  422. package/src/shade/renderer/geometry/meshlet_geometry_build_from_geometry.d.ts.map +1 -1
  423. package/src/shade/renderer/geometry/meshlet_geometry_build_from_geometry.js +2 -1
  424. package/src/shade/renderer/geometry/normals/decode_octahedral_u32_to_normal.d.ts +13 -0
  425. package/src/shade/renderer/geometry/normals/decode_octahedral_u32_to_normal.d.ts.map +1 -0
  426. package/src/shade/renderer/geometry/normals/decode_octahedral_u32_to_normal.js +33 -0
  427. package/src/shade/renderer/geometry/normals/geometry_build_tangents.js +7 -7
  428. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +189 -45
  429. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
  430. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +1853 -144
  431. package/src/shade/renderer/geometry/sdf/MESH_SDF.d.ts +60 -0
  432. package/src/shade/renderer/geometry/sdf/MESH_SDF.d.ts.map +1 -0
  433. package/src/shade/renderer/geometry/sdf/MESH_SDF.js +62 -0
  434. package/src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.d.ts +29 -0
  435. package/src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.d.ts.map +1 -0
  436. package/src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.js +41 -0
  437. package/src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.d.ts +12 -0
  438. package/src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.d.ts.map +1 -0
  439. package/src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.js +53 -0
  440. package/src/shade/renderer/geometry/sdf/MeshSDFLayout.d.ts +79 -0
  441. package/src/shade/renderer/geometry/sdf/MeshSDFLayout.d.ts.map +1 -0
  442. package/src/shade/renderer/geometry/sdf/MeshSDFLayout.js +168 -0
  443. package/src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.d.ts +75 -0
  444. package/src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.d.ts.map +1 -0
  445. package/src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.js +110 -0
  446. package/src/shade/renderer/geometry/sdf/bake/chunk_mesh_sdf_bake.d.ts +48 -0
  447. package/src/shade/renderer/geometry/sdf/bake/chunk_mesh_sdf_bake.d.ts.map +1 -0
  448. package/src/shade/renderer/geometry/sdf/bake/chunk_mesh_sdf_bake.js +146 -0
  449. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_classify.d.ts +31 -0
  450. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_classify.d.ts.map +1 -0
  451. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_classify.js +136 -0
  452. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_evaluate.d.ts +29 -0
  453. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_evaluate.d.ts.map +1 -0
  454. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_evaluate.js +146 -0
  455. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_free.d.ts +19 -0
  456. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_free.d.ts.map +1 -0
  457. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_free.js +77 -0
  458. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_store.d.ts +18 -0
  459. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_store.d.ts.map +1 -0
  460. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_store.js +84 -0
  461. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_take.d.ts +19 -0
  462. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_take.d.ts.map +1 -0
  463. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_take.js +72 -0
  464. package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts +171 -0
  465. package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts.map +1 -0
  466. package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.js +884 -0
  467. package/src/shade/renderer/geometry/sdf/cards/MESH_CARDS.d.ts +82 -0
  468. package/src/shade/renderer/geometry/sdf/cards/MESH_CARDS.d.ts.map +1 -0
  469. package/src/shade/renderer/geometry/sdf/cards/MESH_CARDS.js +127 -0
  470. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_RESOURCES.d.ts +24 -0
  471. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_RESOURCES.d.ts.map +1 -0
  472. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_RESOURCES.js +29 -0
  473. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_SET_STRUCT.d.ts +12 -0
  474. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_SET_STRUCT.d.ts.map +1 -0
  475. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_SET_STRUCT.js +31 -0
  476. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_card_surface.d.ts +29 -0
  477. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_card_surface.d.ts.map +1 -0
  478. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_card_surface.js +179 -0
  479. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_cards.d.ts +17 -0
  480. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_cards.d.ts.map +1 -0
  481. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_cards.js +107 -0
  482. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts +36 -0
  483. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts.map +1 -0
  484. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.js +237 -0
  485. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_compact.d.ts +19 -0
  486. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_compact.d.ts.map +1 -0
  487. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_compact.js +61 -0
  488. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_histogram.d.ts +18 -0
  489. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_histogram.d.ts.map +1 -0
  490. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_histogram.js +102 -0
  491. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_log.d.ts +15 -0
  492. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_log.d.ts.map +1 -0
  493. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_log.js +65 -0
  494. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_merge.d.ts +22 -0
  495. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_merge.d.ts.map +1 -0
  496. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_merge.js +136 -0
  497. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_pages.d.ts +20 -0
  498. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_pages.d.ts.map +1 -0
  499. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_pages.js +104 -0
  500. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_split.d.ts +30 -0
  501. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_split.d.ts.map +1 -0
  502. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_split.js +146 -0
  503. package/src/shade/renderer/geometry/sdf/chunk_blas_query_band_sdf.d.ts +35 -0
  504. package/src/shade/renderer/geometry/sdf/chunk_blas_query_band_sdf.d.ts.map +1 -0
  505. package/src/shade/renderer/geometry/sdf/chunk_blas_query_band_sdf.js +161 -0
  506. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf.d.ts +21 -0
  507. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf.d.ts.map +1 -0
  508. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf.js +112 -0
  509. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_normal.d.ts +15 -0
  510. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_normal.d.ts.map +1 -0
  511. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_normal.js +34 -0
  512. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_raymarch.d.ts +17 -0
  513. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_raymarch.d.ts.map +1 -0
  514. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_raymarch.js +64 -0
  515. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_sample.d.ts +32 -0
  516. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_sample.d.ts.map +1 -0
  517. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_sample.js +104 -0
  518. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts +2 -0
  519. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts.map +1 -1
  520. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.js +13 -23
  521. package/src/shade/renderer/geometry/util/geometry_compute_surface_area.js +2 -2
  522. package/src/shade/renderer/geometry/util/geometry_estimate_uv_aspect.js +2 -2
  523. package/src/shade/renderer/geometry/util/geometry_simplify_redundant_topology.js +2 -2
  524. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +34 -12
  525. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
  526. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +56 -15
  527. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +2 -2
  528. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
  529. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +13 -26
  530. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +25 -2
  531. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
  532. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +54 -32
  533. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts +14 -0
  534. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts.map +1 -0
  535. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.js +37 -0
  536. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.d.ts.map +1 -1
  537. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.js +16 -0
  538. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
  539. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -6
  540. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts +131 -0
  541. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts.map +1 -0
  542. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.js +467 -0
  543. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts +24 -0
  544. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts.map +1 -0
  545. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.js +111 -0
  546. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts +42 -0
  547. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts.map +1 -0
  548. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.js +404 -0
  549. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts +16 -0
  550. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts.map +1 -0
  551. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.js +23 -0
  552. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts +17 -0
  553. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts.map +1 -0
  554. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.js +65 -0
  555. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
  556. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +14 -70
  557. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
  558. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +13 -773
  559. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts +55 -0
  560. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts.map +1 -0
  561. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.js +248 -0
  562. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
  563. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +15 -174
  564. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_ao.js +2 -2
  565. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.d.ts.map +1 -1
  566. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.js +8 -24
  567. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.d.ts.map +1 -1
  568. package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.js +1 -25
  569. package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +2 -2
  570. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.d.ts.map +1 -1
  571. package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.js +5 -23
  572. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +0 -2
  573. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  574. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +3 -13
  575. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts +10 -16
  576. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  577. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +39 -82
  578. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts +136 -0
  579. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -0
  580. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.js +487 -0
  581. package/src/shade/renderer/global_illumination/probe_clipmap/PROBE_CLIPMAP_PROPOSAL_2026_10_27.md +3505 -0
  582. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts +83 -0
  583. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts.map +1 -0
  584. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.js +626 -0
  585. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts +265 -0
  586. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts.map +1 -0
  587. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.js +475 -0
  588. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts +138 -0
  589. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts.map +1 -0
  590. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.js +189 -0
  591. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_MOVERS.d.ts +37 -0
  592. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_MOVERS.d.ts.map +1 -0
  593. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_MOVERS.js +48 -0
  594. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts +239 -0
  595. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts.map +1 -0
  596. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.js +993 -0
  597. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.d.ts +69 -0
  598. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.d.ts.map +1 -0
  599. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.js +169 -0
  600. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts +191 -0
  601. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts.map +1 -0
  602. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.js +590 -0
  603. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.d.ts +21 -0
  604. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.d.ts.map +1 -0
  605. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.js +42 -0
  606. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts +45 -0
  607. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts.map +1 -0
  608. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.js +93 -0
  609. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts +23 -0
  610. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts.map +1 -0
  611. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.js +35 -0
  612. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.d.ts +35 -0
  613. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.d.ts.map +1 -0
  614. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.js +124 -0
  615. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts +27 -0
  616. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts.map +1 -0
  617. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.js +94 -0
  618. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.d.ts +26 -0
  619. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.d.ts.map +1 -0
  620. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.js +73 -0
  621. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts +35 -0
  622. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts.map +1 -0
  623. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.js +238 -0
  624. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_clear.d.ts +10 -0
  625. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_clear.d.ts.map +1 -0
  626. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_clear.js +44 -0
  627. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_coarse.d.ts +24 -0
  628. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_coarse.d.ts.map +1 -0
  629. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_coarse.js +92 -0
  630. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.d.ts +26 -0
  631. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.d.ts.map +1 -0
  632. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.js +133 -0
  633. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers.d.ts +21 -0
  634. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers.d.ts.map +1 -0
  635. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers.js +146 -0
  636. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers_command.d.ts +18 -0
  637. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers_command.d.ts.map +1 -0
  638. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers_command.js +84 -0
  639. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_requeue.d.ts +16 -0
  640. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_requeue.d.ts.map +1 -0
  641. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_requeue.js +67 -0
  642. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_scroll.d.ts +20 -0
  643. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_scroll.d.ts.map +1 -0
  644. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_scroll.js +128 -0
  645. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_store.d.ts +20 -0
  646. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_store.d.ts.map +1 -0
  647. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_store.js +127 -0
  648. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_take.d.ts +20 -0
  649. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_take.d.ts.map +1 -0
  650. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_take.js +79 -0
  651. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGEO_BRICK.d.ts +99 -0
  652. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGEO_BRICK.d.ts.map +1 -0
  653. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGEO_BRICK.js +139 -0
  654. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGeoBrickProvider.d.ts +65 -0
  655. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGeoBrickProvider.d.ts.map +1 -0
  656. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGeoBrickProvider.js +393 -0
  657. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_box.d.ts +17 -0
  658. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_box.d.ts.map +1 -0
  659. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_box.js +36 -0
  660. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_pair.d.ts +29 -0
  661. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_pair.d.ts.map +1 -0
  662. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_pair.js +108 -0
  663. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_texel.d.ts +31 -0
  664. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_texel.d.ts.map +1 -0
  665. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_texel.js +113 -0
  666. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_triangle.d.ts +36 -0
  667. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_triangle.d.ts.map +1 -0
  668. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_triangle.js +85 -0
  669. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_distance.d.ts +23 -0
  670. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_distance.d.ts.map +1 -0
  671. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_distance.js +273 -0
  672. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_gather.d.ts +13 -0
  673. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_gather.d.ts.map +1 -0
  674. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_gather.js +151 -0
  675. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_traverse.d.ts +13 -0
  676. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_traverse.d.ts.map +1 -0
  677. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_traverse.js +133 -0
  678. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_wait.d.ts +22 -0
  679. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_wait.d.ts.map +1 -0
  680. package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_wait.js +135 -0
  681. package/src/shade/renderer/global_illumination/probe_clipmap/debug/ProbeClipmapDebugView.d.ts +11 -0
  682. package/src/shade/renderer/global_illumination/probe_clipmap/debug/ProbeClipmapDebugView.d.ts.map +1 -0
  683. package/src/shade/renderer/global_illumination/probe_clipmap/debug/ProbeClipmapDebugView.js +16 -0
  684. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.d.ts +29 -0
  685. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.d.ts.map +1 -0
  686. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.js +160 -0
  687. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_cards.d.ts +34 -0
  688. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_cards.d.ts.map +1 -0
  689. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_cards.js +189 -0
  690. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_sdf.d.ts +25 -0
  691. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_sdf.d.ts.map +1 -0
  692. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_sdf.js +138 -0
  693. package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts +184 -0
  694. package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts.map +1 -0
  695. package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.js +1124 -0
  696. package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts +223 -0
  697. package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts.map +1 -0
  698. package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.js +297 -0
  699. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts +244 -0
  700. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts.map +1 -0
  701. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.js +493 -0
  702. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.d.ts +19 -0
  703. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.d.ts.map +1 -0
  704. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.js +40 -0
  705. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.d.ts +41 -0
  706. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.d.ts.map +1 -0
  707. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.js +110 -0
  708. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.d.ts +72 -0
  709. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.d.ts.map +1 -0
  710. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.js +343 -0
  711. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts +29 -0
  712. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts.map +1 -0
  713. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.js +188 -0
  714. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts +26 -0
  715. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts.map +1 -0
  716. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.js +132 -0
  717. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts +34 -0
  718. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts.map +1 -0
  719. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.js +284 -0
  720. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts +37 -0
  721. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts.map +1 -0
  722. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.js +176 -0
  723. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.d.ts +12 -0
  724. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.d.ts.map +1 -0
  725. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.js +101 -0
  726. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts +22 -0
  727. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts.map +1 -0
  728. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.js +110 -0
  729. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_fill.d.ts +10 -0
  730. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_fill.d.ts.map +1 -0
  731. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_fill.js +39 -0
  732. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.d.ts +15 -0
  733. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.d.ts.map +1 -0
  734. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.js +175 -0
  735. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts +26 -0
  736. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts.map +1 -0
  737. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.js +210 -0
  738. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.d.ts +26 -0
  739. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.d.ts.map +1 -0
  740. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.js +177 -0
  741. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_publish.d.ts +18 -0
  742. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_publish.d.ts.map +1 -0
  743. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_publish.js +105 -0
  744. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.d.ts +25 -0
  745. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.d.ts.map +1 -0
  746. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.js +124 -0
  747. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts +21 -0
  748. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts.map +1 -0
  749. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.js +118 -0
  750. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts +19 -0
  751. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts.map +1 -0
  752. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.js +72 -0
  753. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts +25 -0
  754. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts.map +1 -0
  755. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.js +145 -0
  756. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts +33 -0
  757. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts.map +1 -0
  758. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.js +196 -0
  759. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.d.ts +19 -0
  760. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.d.ts.map +1 -0
  761. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.js +88 -0
  762. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts +23 -0
  763. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts.map +1 -0
  764. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.js +98 -0
  765. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.d.ts +27 -0
  766. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.d.ts.map +1 -0
  767. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.js +110 -0
  768. package/src/shade/renderer/gpu_primitive/indirect/chunk_folded_dispatch.d.ts +19 -0
  769. package/src/shade/renderer/gpu_primitive/indirect/chunk_folded_dispatch.d.ts.map +1 -0
  770. package/src/shade/renderer/gpu_primitive/indirect/chunk_folded_dispatch.js +31 -0
  771. package/src/shade/renderer/gpu_primitive/slot_stack/chunk_slot_stack.d.ts +33 -0
  772. package/src/shade/renderer/gpu_primitive/slot_stack/chunk_slot_stack.d.ts.map +1 -0
  773. package/src/shade/renderer/gpu_primitive/slot_stack/chunk_slot_stack.js +58 -0
  774. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_fill.d.ts +31 -0
  775. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_fill.d.ts.map +1 -0
  776. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_fill.js +62 -0
  777. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_push_range.d.ts +21 -0
  778. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_push_range.d.ts.map +1 -0
  779. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_push_range.js +61 -0
  780. package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
  781. package/src/shade/renderer/light/GPULightCollection.js +12 -11
  782. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.d.ts +0 -1
  783. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.d.ts.map +1 -1
  784. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.js +117 -120
  785. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts +1 -2
  786. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts.map +1 -1
  787. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.js +44 -45
  788. package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.d.ts +13 -0
  789. package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.d.ts.map +1 -1
  790. package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.js +40 -0
  791. package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.d.ts +11 -6
  792. package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.d.ts.map +1 -1
  793. package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.js +15 -8
  794. package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.d.ts +9 -2
  795. package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.d.ts.map +1 -1
  796. package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.js +25 -11
  797. package/src/shade/renderer/lightmap/atlas/rescale_uvs.js +2 -2
  798. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  799. package/src/shade/renderer/material/StandardShadeMaterial.js +5 -5
  800. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts +10 -4
  801. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
  802. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +112 -8
  803. package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.d.ts +21 -0
  804. package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.d.ts.map +1 -0
  805. package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.js +30 -0
  806. package/src/shade/renderer/material/resident/shader_resident_texture_means.d.ts +24 -0
  807. package/src/shade/renderer/material/resident/shader_resident_texture_means.d.ts.map +1 -0
  808. package/src/shade/renderer/material/resident/shader_resident_texture_means.js +120 -0
  809. package/src/shade/renderer/particles/DESIGN.md +151 -42
  810. package/src/shade/renderer/particles/EMITTER_GLOBAL_STATE_PLAN_2026_10_29.md +283 -0
  811. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +10 -2
  812. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  813. package/src/shade/renderer/particles/GPUParticleSystem.js +53 -15
  814. package/src/shade/renderer/particles/ParticleConstants.d.ts +23 -6
  815. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  816. package/src/shade/renderer/particles/ParticleConstants.js +25 -6
  817. package/src/shade/renderer/particles/bounds/chunk_particle_bounds.js +5 -5
  818. package/src/shade/renderer/particles/bounds/shader_particle_bounds.js +187 -187
  819. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +20 -9
  820. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -1
  821. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +36 -10
  822. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +8 -7
  823. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -1
  824. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +25 -16
  825. package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.d.ts +51 -0
  826. package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.d.ts.map +1 -0
  827. package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.js +56 -0
  828. package/src/shade/renderer/particles/data/particle_emitter_record.d.ts.map +1 -1
  829. package/src/shade/renderer/particles/data/particle_emitter_record.js +2 -0
  830. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +1 -1
  831. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +1 -1
  832. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +22 -11
  833. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
  834. package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +14 -11
  835. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +4 -4
  836. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
  837. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +59 -24
  838. package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +3 -3
  839. package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -287
  840. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +13 -6
  841. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
  842. package/src/shade/renderer/particles/graph/compile_particle_graph.js +46 -27
  843. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +8 -2
  844. package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -1
  845. package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +240 -234
  846. package/src/shade/renderer/particles/graph/make_particle_group.d.ts +1 -1
  847. package/src/shade/renderer/particles/graph/make_particle_group.js +1 -1
  848. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +3 -2
  849. package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
  850. package/src/shade/renderer/particles/graph/particle_graph_authoring.js +3 -2
  851. package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -170
  852. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +25 -16
  853. package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -1
  854. package/src/shade/renderer/particles/graph/particle_graph_json.js +16 -2
  855. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +29 -15
  856. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -1
  857. package/src/shade/renderer/particles/graph/particle_node_parameters.js +54 -22
  858. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -1
  859. package/src/shade/renderer/particles/graph/particle_node_presentation.js +18 -8
  860. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +9 -3
  861. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -1
  862. package/src/shade/renderer/particles/graph/validate_particle_graph.js +70 -38
  863. package/src/shade/renderer/particles/graph_particles.d.ts +9 -4
  864. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  865. package/src/shade/renderer/particles/graph_particles.js +27 -4
  866. package/src/shade/renderer/particles/isa/InstructionStream.d.ts +7 -6
  867. package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
  868. package/src/shade/renderer/particles/isa/InstructionStream.js +17 -16
  869. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +17 -0
  870. package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
  871. package/src/shade/renderer/particles/isa/ParticleAssembler.js +35 -0
  872. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +26 -6
  873. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
  874. package/src/shade/renderer/particles/isa/ParticleProgram.js +61 -9
  875. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +55 -4
  876. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  877. package/src/shade/renderer/particles/isa/ParticleVMISA.js +79 -10
  878. package/src/shade/renderer/particles/isa/particle_assembly.d.ts +20 -6
  879. package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -1
  880. package/src/shade/renderer/particles/isa/particle_assembly.js +136 -25
  881. package/src/shade/renderer/particles/isa/particle_link_global_fields.d.ts +20 -0
  882. package/src/shade/renderer/particles/isa/particle_link_global_fields.d.ts.map +1 -0
  883. package/src/shade/renderer/particles/isa/particle_link_global_fields.js +46 -0
  884. package/src/shade/renderer/particles/isa/validate_particle_program.js +8 -8
  885. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +62 -28
  886. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
  887. package/src/shade/renderer/particles/layout/ParticleLayout.js +102 -62
  888. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts.map +1 -1
  889. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.js +2 -0
  890. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.js +1 -1
  891. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.js +4 -3
  892. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.js +2 -2
  893. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts +3 -3
  894. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.js +11 -11
  895. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +4 -4
  896. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -1
  897. package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +5 -4
  898. package/src/shade/renderer/particles/optimizer/particle_integer_bounds.d.ts +1 -1
  899. package/src/shade/renderer/particles/optimizer/particle_integer_bounds.js +1 -1
  900. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +4 -4
  901. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -1
  902. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +13 -11
  903. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +7 -7
  904. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +3 -2
  905. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -1
  906. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +5 -4
  907. package/src/shade/renderer/particles/optimizer/pass_allocate_registers.d.ts.map +1 -1
  908. package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -1
  909. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -1
  910. package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -51
  911. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -1
  912. package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +5 -5
  913. package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -1
  914. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -1
  915. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -1
  916. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -1
  917. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -1
  918. package/src/shade/renderer/particles/optimizer/pass_schedule.d.ts.map +1 -1
  919. package/src/shade/renderer/particles/optimizer/pass_schedule.js +2 -2
  920. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -1
  921. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +5 -4
  922. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +93 -22
  923. package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
  924. package/src/shade/renderer/particles/runtime/EmitterRegistry.js +336 -29
  925. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts +43 -3
  926. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts.map +1 -1
  927. package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.js +43 -3
  928. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +56 -26
  929. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
  930. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +89 -33
  931. package/src/shade/renderer/particles/runtime/ParticleGlobalFields.d.ts +85 -0
  932. package/src/shade/renderer/particles/runtime/ParticleGlobalFields.d.ts.map +1 -0
  933. package/src/shade/renderer/particles/runtime/ParticleGlobalFields.js +221 -0
  934. package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts +143 -18
  935. package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts.map +1 -1
  936. package/src/shade/renderer/particles/runtime/ProgramHeap.js +378 -28
  937. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +19 -7
  938. package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
  939. package/src/shade/renderer/particles/runtime/create_particle_effect.js +22 -9
  940. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +8 -8
  941. package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
  942. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +3 -0
  943. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -1
  944. package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +4 -0
  945. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  946. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +5 -6
  947. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.d.ts.map +1 -1
  948. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.js +5 -7
  949. package/src/shade/renderer/particles/shaders/shader_particle_field_bind.d.ts +30 -0
  950. package/src/shade/renderer/particles/shaders/shader_particle_field_bind.d.ts.map +1 -0
  951. package/src/shade/renderer/particles/shaders/shader_particle_field_bind.js +121 -0
  952. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  953. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +3 -2
  954. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.d.ts.map +1 -1
  955. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.js +3 -2
  956. package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.d.ts.map +1 -1
  957. package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.js +3 -1
  958. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +12 -4
  959. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  960. package/src/shade/renderer/particles/vm/ParticleVMReference.js +48 -11
  961. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
  962. package/src/shade/renderer/particles/vm/chunk_particle_vm.js +36 -14
  963. package/src/shade/renderer/particles/warmup/shader_particle_warmup.d.ts.map +1 -1
  964. package/src/shade/renderer/particles/warmup/shader_particle_warmup.js +316 -318
  965. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance.d.ts.map +1 -1
  966. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance.js +3 -2
  967. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance_wide.d.ts.map +1 -1
  968. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance_wide.js +2 -0
  969. package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture.js +1 -1
  970. package/src/shade/renderer/postprocess/PostProcess.d.ts.map +1 -1
  971. package/src/shade/renderer/postprocess/PostProcess.js +2 -1
  972. package/src/shade/renderer/postprocess/gtao/GTAO.d.ts +31 -19
  973. package/src/shade/renderer/postprocess/gtao/GTAO.d.ts.map +1 -1
  974. package/src/shade/renderer/postprocess/gtao/GTAO.js +44 -30
  975. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts.map +1 -1
  976. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.js +75 -78
  977. package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -1
  978. package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +16 -2
  979. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts +0 -5
  980. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -1
  981. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +377 -382
  982. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  983. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  984. package/src/shade/renderer/postprocess/nss/NSS.js +4 -3
  985. package/src/shade/renderer/postprocess/ssr/SSR.d.ts +7 -1
  986. package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -1
  987. package/src/shade/renderer/postprocess/ssr/SSR.js +16 -0
  988. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.d.ts +20 -2
  989. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.d.ts.map +1 -1
  990. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.js +53 -2
  991. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts +10 -1
  992. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts.map +1 -1
  993. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.js +31 -1
  994. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
  995. package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +17 -11
  996. package/src/shade/renderer/postprocess/taa/TAA.d.ts +4 -2
  997. package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
  998. package/src/shade/renderer/postprocess/taa/TAA.js +6 -1
  999. package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.d.ts.map +1 -1
  1000. package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.js +10 -5
  1001. package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -1
  1002. package/src/shade/renderer/postprocess/taa/shader_taa.js +15 -12
  1003. package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts.map +1 -1
  1004. package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.js +26 -17
  1005. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts +4 -2
  1006. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts.map +1 -1
  1007. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.js +6 -2
  1008. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.d.ts +12 -0
  1009. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.d.ts.map +1 -0
  1010. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.js +57 -0
  1011. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +4 -2
  1012. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
  1013. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +4 -2
  1014. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +8 -2
  1015. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
  1016. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +28 -15
  1017. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.d.ts +2 -1
  1018. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.d.ts.map +1 -1
  1019. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.js +19 -3
  1020. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -1
  1021. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +4 -2
  1022. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts +3 -1
  1023. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
  1024. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +27 -14
  1025. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts +2 -1
  1026. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -1
  1027. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +19 -3
  1028. package/src/shade/renderer/scene/GPUSceneContext.d.ts +17 -2
  1029. package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
  1030. package/src/shade/renderer/scene/GPUSceneContext.js +38 -2
  1031. package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.d.ts +17 -0
  1032. package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.d.ts.map +1 -1
  1033. package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.js +27 -0
  1034. package/src/shade/renderer/scene/bvh/StaticSceneBVH.d.ts.map +1 -1
  1035. package/src/shade/renderer/scene/bvh/StaticSceneBVH.js +4 -6
  1036. package/src/shade/renderer/scene/chunk_mesh_flags.d.ts +9 -0
  1037. package/src/shade/renderer/scene/chunk_mesh_flags.d.ts.map +1 -0
  1038. package/src/shade/renderer/scene/chunk_mesh_flags.js +22 -0
  1039. package/src/shade/renderer/scene/movers/SCENE_MOVER_LAYOUT.d.ts +65 -0
  1040. package/src/shade/renderer/scene/movers/SCENE_MOVER_LAYOUT.d.ts.map +1 -0
  1041. package/src/shade/renderer/scene/movers/SCENE_MOVER_LAYOUT.js +87 -0
  1042. package/src/shade/renderer/scene/movers/SceneMoverTracker.d.ts +42 -0
  1043. package/src/shade/renderer/scene/movers/SceneMoverTracker.d.ts.map +1 -0
  1044. package/src/shade/renderer/scene/movers/SceneMoverTracker.js +153 -0
  1045. package/src/shade/renderer/scene/movers/chunk_scene_append_mover.d.ts +14 -0
  1046. package/src/shade/renderer/scene/movers/chunk_scene_append_mover.d.ts.map +1 -0
  1047. package/src/shade/renderer/scene/movers/chunk_scene_append_mover.js +33 -0
  1048. package/src/shade/renderer/scene/movers/graph_scene_movers.d.ts +33 -0
  1049. package/src/shade/renderer/scene/movers/graph_scene_movers.d.ts.map +1 -0
  1050. package/src/shade/renderer/scene/movers/graph_scene_movers.js +114 -0
  1051. package/src/shade/renderer/scene/movers/shader_scene_movers.d.ts +33 -0
  1052. package/src/shade/renderer/scene/movers/shader_scene_movers.d.ts.map +1 -0
  1053. package/src/shade/renderer/scene/movers/shader_scene_movers.js +197 -0
  1054. package/src/shade/renderer/scene/movers/shader_scene_skinned_movers.d.ts +24 -0
  1055. package/src/shade/renderer/scene/movers/shader_scene_skinned_movers.d.ts.map +1 -0
  1056. package/src/shade/renderer/scene/movers/shader_scene_skinned_movers.js +112 -0
  1057. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +26 -4
  1058. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
  1059. package/src/shade/renderer/scene/rows/GPUSceneRows.js +64 -6
  1060. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_nearest_point_on_surface.js +1 -1
  1061. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_decompose_transform.d.ts +1 -1
  1062. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_decompose_transform.js +2 -2
  1063. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts +2 -8
  1064. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts.map +1 -1
  1065. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.js +25 -52
  1066. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts +15 -0
  1067. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts.map +1 -0
  1068. package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.js +52 -0
  1069. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_decode_u32.d.ts +1 -1
  1070. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_decode_u32.js +1 -1
  1071. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.d.ts +1 -1
  1072. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.js +1 -1
  1073. package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts +7 -0
  1074. package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts.map +1 -0
  1075. package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.js +12 -0
  1076. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts +22 -0
  1077. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts.map +1 -0
  1078. package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.js +37 -0
  1079. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.d.ts.map +1 -1
  1080. package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.js +26 -60
  1081. package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts +23 -0
  1082. package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts.map +1 -0
  1083. package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.js +54 -0
  1084. package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts +25 -0
  1085. package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts.map +1 -0
  1086. package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.js +43 -0
  1087. package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts +14 -0
  1088. package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts.map +1 -0
  1089. package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.js +37 -0
  1090. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts +27 -0
  1091. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts.map +1 -0
  1092. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.js +61 -0
  1093. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_mat2x4.d.ts.map +1 -1
  1094. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_mat2x4.js +10 -7
  1095. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_vec4.d.ts.map +1 -1
  1096. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_vec4.js +6 -3
  1097. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.d.ts +22 -0
  1098. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.d.ts.map +1 -1
  1099. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.js +62 -34
  1100. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts +21 -0
  1101. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts.map +1 -0
  1102. package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.js +41 -0
  1103. package/src/shade/renderer/shader/compiler/CodeChunk.d.ts +1 -1
  1104. package/src/shade/renderer/shader/compiler/ShaderSwitch.d.ts +1 -1
  1105. package/src/shade/renderer/shader/compiler/ShaderSwitchSet.d.ts +1 -1
  1106. package/src/shade/renderer/shader/resource/ShaderResourceDescriptor.d.ts +1 -1
  1107. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +4 -4
  1108. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts +50 -11
  1109. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
  1110. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +188 -51
  1111. package/src/shade/renderer/shadow/map/SHADOWMAP_PATCH_MIN_SIDE.d.ts +8 -0
  1112. package/src/shade/renderer/shadow/map/SHADOWMAP_PATCH_MIN_SIDE.d.ts.map +1 -0
  1113. package/src/shade/renderer/shadow/map/SHADOWMAP_PATCH_MIN_SIDE.js +7 -0
  1114. package/src/shade/renderer/shadow/map/Shadowmap.d.ts +7 -7
  1115. package/src/shade/renderer/shadow/map/Shadowmap.js +7 -7
  1116. package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.d.ts +17 -0
  1117. package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.d.ts.map +1 -1
  1118. package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.js +29 -8
  1119. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.d.ts +0 -1
  1120. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.d.ts.map +1 -1
  1121. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.js +0 -3
  1122. package/src/shade/renderer/shadow/sdf/SDF_DRAW_SETTINGS_STRUCT.d.ts.map +1 -1
  1123. package/src/shade/renderer/shadow/sdf/SDF_DRAW_SETTINGS_STRUCT.js +2 -5
  1124. package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.d.ts +8 -0
  1125. package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.d.ts.map +1 -1
  1126. package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.js +13 -41
  1127. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_raycast_traversal_count.js +6 -5
  1128. package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.d.ts +8 -0
  1129. package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.d.ts.map +1 -1
  1130. package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.js +20 -73
  1131. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_raymarch.d.ts.map +1 -1
  1132. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_raymarch.js +4 -0
  1133. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts +2 -0
  1134. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts.map +1 -1
  1135. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.js +14 -8
  1136. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_LOW_LOAD_FACTOR.d.ts +12 -0
  1137. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_LOW_LOAD_FACTOR.d.ts.map +1 -0
  1138. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_LOW_LOAD_FACTOR.js +11 -0
  1139. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_DYNAMIC_LOD_BIAS.d.ts +9 -0
  1140. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_DYNAMIC_LOD_BIAS.d.ts.map +1 -0
  1141. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_DYNAMIC_LOD_BIAS.js +8 -0
  1142. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_LOAD_FACTOR.d.ts +13 -0
  1143. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_LOAD_FACTOR.d.ts.map +1 -0
  1144. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_LOAD_FACTOR.js +12 -0
  1145. package/src/shade/renderer/shadow/vsm/PLAN.md +3 -1
  1146. package/src/shade/renderer/shadow/vsm/VSMPageManager.d.ts +80 -1
  1147. package/src/shade/renderer/shadow/vsm/VSMPageManager.d.ts.map +1 -1
  1148. package/src/shade/renderer/shadow/vsm/VSMPageManager.js +303 -3
  1149. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts +54 -3
  1150. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts.map +1 -1
  1151. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.js +418 -338
  1152. package/src/shade/renderer/shadow/vsm/graph_vsm_feedback.d.ts +8 -9
  1153. package/src/shade/renderer/shadow/vsm/graph_vsm_feedback.d.ts.map +1 -1
  1154. package/src/shade/renderer/shadow/vsm/graph_vsm_feedback.js +9 -92
  1155. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_stale.js +6 -6
  1156. package/src/shade/renderer/texture/atlas/GPUTileAtlas2D.d.ts +90 -0
  1157. package/src/shade/renderer/texture/atlas/GPUTileAtlas2D.d.ts.map +1 -0
  1158. package/src/shade/renderer/texture/atlas/GPUTileAtlas2D.js +208 -0
  1159. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts +23 -4
  1160. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts.map +1 -1
  1161. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.js +56 -5
  1162. package/src/shade/renderer/texture/util/texture_fill_rectangle.d.ts.map +1 -1
  1163. package/src/shade/renderer/texture/util/texture_fill_rectangle.js +282 -267
  1164. package/src/shade/renderer/view/GPUViewContext.js +2 -2
  1165. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +8 -4
  1166. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
  1167. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +36 -36
  1168. package/src/shade/renderer/volumetrics/chunk_volumetrics_sun_shadow_group_list.d.ts +59 -0
  1169. package/src/shade/renderer/volumetrics/chunk_volumetrics_sun_shadow_group_list.d.ts.map +1 -0
  1170. package/src/shade/renderer/volumetrics/chunk_volumetrics_sun_shadow_group_list.js +152 -0
  1171. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
  1172. package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +145 -46
  1173. package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts +6 -1
  1174. package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts.map +1 -1
  1175. package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.js +498 -484
  1176. package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts +14 -0
  1177. package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts.map +1 -1
  1178. package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.js +56 -0
  1179. package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.d.ts.map +1 -1
  1180. package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.js +197 -191
  1181. package/src/shade/renderer/volumetrics/shader_volumetrics_bin_sun_shadow_media.d.ts +21 -0
  1182. package/src/shade/renderer/volumetrics/shader_volumetrics_bin_sun_shadow_media.d.ts.map +1 -0
  1183. package/src/shade/renderer/volumetrics/shader_volumetrics_bin_sun_shadow_media.js +125 -0
  1184. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts +4 -44
  1185. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
  1186. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +558 -311
  1187. package/src/shade/renderer/volumetrics/shader_volumetrics_cull_sun_shadow_media.d.ts +18 -0
  1188. package/src/shade/renderer/volumetrics/shader_volumetrics_cull_sun_shadow_media.d.ts.map +1 -0
  1189. package/src/shade/renderer/volumetrics/shader_volumetrics_cull_sun_shadow_media.js +84 -0
  1190. package/src/shade/renderer/volumetrics/shader_volumetrics_split_participating_media.d.ts +4 -0
  1191. package/src/shade/renderer/volumetrics/shader_volumetrics_split_participating_media.d.ts.map +1 -1
  1192. package/src/shade/renderer/volumetrics/shader_volumetrics_split_participating_media.js +1 -1
  1193. package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +4 -4
  1194. package/src/shade/renderer/water/GPUWaterRenderer.d.ts +2 -1
  1195. package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
  1196. package/src/shade/renderer/water/GPUWaterRenderer.js +5 -1
  1197. package/src/shade/renderer/water/chunk_water_gi.d.ts +12 -2
  1198. package/src/shade/renderer/water/chunk_water_gi.d.ts.map +1 -1
  1199. package/src/shade/renderer/water/chunk_water_gi.js +46 -2
  1200. package/src/shade/renderer/water/query/GPUWaterQueries.d.ts +127 -0
  1201. package/src/shade/renderer/water/query/GPUWaterQueries.d.ts.map +1 -0
  1202. package/src/shade/renderer/water/query/GPUWaterQueries.js +741 -0
  1203. package/src/shade/renderer/water/query/WATER_QUERY_DATABASE_SPEC.d.ts +58 -0
  1204. package/src/shade/renderer/water/query/WATER_QUERY_DATABASE_SPEC.d.ts.map +1 -0
  1205. package/src/shade/renderer/water/query/WATER_QUERY_DATABASE_SPEC.js +79 -0
  1206. package/src/shade/renderer/water/query/shader_water_surface_query.d.ts +32 -0
  1207. package/src/shade/renderer/water/query/shader_water_surface_query.d.ts.map +1 -0
  1208. package/src/shade/renderer/water/query/shader_water_surface_query.js +227 -0
  1209. package/src/shade/renderer/water/shader_water.d.ts +3 -2
  1210. package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
  1211. package/src/shade/renderer/water/shader_water.js +9 -3
  1212. package/src/shade/renderer/wind/GPUSceneWind.d.ts +1 -1
  1213. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +12 -6
  1214. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  1215. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +20 -1
  1216. package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
  1217. package/src/shade/wgsl/validate_wgsl_source.js +26 -0
  1218. package/src/view/common/LabelView.js +1 -1
  1219. package/src/view/common/VirtualListView.js +1 -1
  1220. package/src/view/elements/progress/SmoothProgressBar.js +1 -1
  1221. package/src/view/tooltip/TooltipManager.js +1 -1
  1222. package/editor/view/ecs/components/DatGuiController.d.ts +0 -2
  1223. package/editor/view/ecs/components/DatGuiController.d.ts.map +0 -1
  1224. package/editor/view/ecs/components/DatGuiController.js +0 -2
  1225. package/editor/view/v2/SplitView.d.ts +0 -2
  1226. package/editor/view/v2/SplitView.d.ts.map +0 -1
  1227. package/editor/view/v2/SplitView.js +0 -2
  1228. package/src/core/binary/hash/XXH128Hash.d.ts +0 -2
  1229. package/src/core/binary/hash/XXH128Hash.d.ts.map +0 -1
  1230. package/src/core/binary/hash/XXH128Hash.js +0 -4
  1231. package/src/core/binary/hash/XXH3_SECRET.d.ts +0 -2
  1232. package/src/core/binary/hash/XXH3_SECRET.d.ts.map +0 -1
  1233. package/src/core/binary/hash/XXH3_SECRET.js +0 -4
  1234. package/src/core/binary/hash/crc32.d.ts +0 -2
  1235. package/src/core/binary/hash/crc32.d.ts.map +0 -1
  1236. package/src/core/binary/hash/crc32.js +0 -4
  1237. package/src/core/binary/hash/xxh3_128.d.ts +0 -2
  1238. package/src/core/binary/hash/xxh3_128.d.ts.map +0 -1
  1239. package/src/core/binary/hash/xxh3_128.js +0 -4
  1240. package/src/core/binary/hash/xxh3_64.d.ts +0 -2
  1241. package/src/core/binary/hash/xxh3_64.d.ts.map +0 -1
  1242. package/src/core/binary/hash/xxh3_64.js +0 -4
  1243. package/src/core/binary/hash/xxh3_common.d.ts +0 -2
  1244. package/src/core/binary/hash/xxh3_common.d.ts.map +0 -1
  1245. package/src/core/binary/hash/xxh3_common.js +0 -90
  1246. package/src/core/binary/lsb_32.d.ts +0 -17
  1247. package/src/core/binary/lsb_32.d.ts.map +0 -1
  1248. package/src/core/binary/lsb_32.js +0 -17
  1249. package/src/core/color/hex/hex2rgb.d.ts +0 -2
  1250. package/src/core/color/hex/hex2rgb.d.ts.map +0 -1
  1251. package/src/core/color/hex/hex2rgb.js +0 -7
  1252. package/src/core/color/hex/rgb2hex.d.ts +0 -2
  1253. package/src/core/color/hex/rgb2hex.d.ts.map +0 -1
  1254. package/src/core/color/hex/rgb2hex.js +0 -7
  1255. package/src/core/color/hsv/hsv2rgb.d.ts +0 -2
  1256. package/src/core/color/hsv/hsv2rgb.d.ts.map +0 -1
  1257. package/src/core/color/hsv/hsv2rgb.js +0 -8
  1258. package/src/core/color/hsv/rgb2hsv.d.ts +0 -2
  1259. package/src/core/color/hsv/rgb2hsv.d.ts.map +0 -1
  1260. package/src/core/color/hsv/rgb2hsv.js +0 -7
  1261. package/src/core/color/hunt/hpe_to_xyz.d.ts +0 -2
  1262. package/src/core/color/hunt/hpe_to_xyz.d.ts.map +0 -1
  1263. package/src/core/color/hunt/hpe_to_xyz.js +0 -4
  1264. package/src/core/color/hunt/xyz_to_hpe.d.ts +0 -2
  1265. package/src/core/color/hunt/xyz_to_hpe.d.ts.map +0 -1
  1266. package/src/core/color/hunt/xyz_to_hpe.js +0 -12
  1267. package/src/core/color/int2rgb.d.ts +0 -2
  1268. package/src/core/color/int2rgb.d.ts.map +0 -1
  1269. package/src/core/color/int2rgb.js +0 -7
  1270. package/src/core/color/rgb2uint24.d.ts +0 -2
  1271. package/src/core/color/rgb2uint24.d.ts.map +0 -1
  1272. package/src/core/color/rgb2uint24.js +0 -7
  1273. package/src/core/color/rgb2uint32.d.ts +0 -2
  1274. package/src/core/color/rgb2uint32.d.ts.map +0 -1
  1275. package/src/core/color/rgb2uint32.js +0 -7
  1276. package/src/core/geom/2d/aabb/aabb2_array_combine.d.ts +0 -7
  1277. package/src/core/geom/2d/aabb/aabb2_array_combine.d.ts.map +0 -1
  1278. package/src/core/geom/2d/aabb/aabb2_array_combine.js +0 -7
  1279. package/src/core/geom/2d/aabb/aabb2_compute_area.d.ts +0 -7
  1280. package/src/core/geom/2d/aabb/aabb2_compute_area.d.ts.map +0 -1
  1281. package/src/core/geom/2d/aabb/aabb2_compute_area.js +0 -7
  1282. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.d.ts +0 -7
  1283. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.d.ts.map +0 -1
  1284. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +0 -7
  1285. package/src/core/geom/2d/aabb/aabb2_compute_overlap.d.ts +0 -7
  1286. package/src/core/geom/2d/aabb/aabb2_compute_overlap.d.ts.map +0 -1
  1287. package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +0 -7
  1288. package/src/core/geom/2d/aabb/aabb2_from_v2_array.d.ts +0 -7
  1289. package/src/core/geom/2d/aabb/aabb2_from_v2_array.d.ts.map +0 -1
  1290. package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +0 -7
  1291. package/src/core/geom/2d/aabb/aabb2_intersects_point.d.ts +0 -7
  1292. package/src/core/geom/2d/aabb/aabb2_intersects_point.d.ts.map +0 -1
  1293. package/src/core/geom/2d/aabb/aabb2_intersects_point.js +0 -7
  1294. package/src/core/geom/2d/aabb/aabb2_overlap_exists.d.ts +0 -7
  1295. package/src/core/geom/2d/aabb/aabb2_overlap_exists.d.ts.map +0 -1
  1296. package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +0 -7
  1297. package/src/core/geom/2d/circle/circle_compute_circle_intersection.d.ts +0 -7
  1298. package/src/core/geom/2d/circle/circle_compute_circle_intersection.d.ts.map +0 -1
  1299. package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +0 -7
  1300. package/src/core/geom/2d/circle/circle_compute_circle_penetration.d.ts +0 -7
  1301. package/src/core/geom/2d/circle/circle_compute_circle_penetration.d.ts.map +0 -1
  1302. package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +0 -7
  1303. package/src/core/geom/2d/circle/circle_intersects_point.d.ts +0 -7
  1304. package/src/core/geom/2d/circle/circle_intersects_point.d.ts.map +0 -1
  1305. package/src/core/geom/2d/circle/circle_intersects_point.js +0 -7
  1306. package/src/core/geom/2d/compute_polygon_area_2d.d.ts +0 -7
  1307. package/src/core/geom/2d/compute_polygon_area_2d.d.ts.map +0 -1
  1308. package/src/core/geom/2d/compute_polygon_area_2d.js +0 -7
  1309. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.d.ts +0 -7
  1310. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.d.ts.map +0 -1
  1311. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +0 -7
  1312. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.d.ts +0 -7
  1313. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.d.ts.map +0 -1
  1314. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +0 -7
  1315. package/src/core/geom/2d/convex-hull/orientation3_array.d.ts +0 -7
  1316. package/src/core/geom/2d/convex-hull/orientation3_array.d.ts.map +0 -1
  1317. package/src/core/geom/2d/convex-hull/orientation3_array.js +0 -7
  1318. package/src/core/geom/2d/intersect_ray_2d.d.ts +0 -7
  1319. package/src/core/geom/2d/intersect_ray_2d.d.ts.map +0 -1
  1320. package/src/core/geom/2d/intersect_ray_2d.js +0 -7
  1321. package/src/core/geom/2d/line/line2_distance_to_point_sqr.d.ts +0 -7
  1322. package/src/core/geom/2d/line/line2_distance_to_point_sqr.d.ts.map +0 -1
  1323. package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +0 -7
  1324. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.d.ts +0 -7
  1325. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.d.ts.map +0 -1
  1326. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.js +0 -7
  1327. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.d.ts +0 -7
  1328. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.d.ts.map +0 -1
  1329. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.js +0 -7
  1330. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.d.ts +0 -7
  1331. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.d.ts.map +0 -1
  1332. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +0 -7
  1333. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.d.ts +0 -7
  1334. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.d.ts.map +0 -1
  1335. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +0 -7
  1336. package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.d.ts +0 -7
  1337. package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.d.ts.map +0 -1
  1338. package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.js +0 -7
  1339. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.d.ts +0 -7
  1340. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.d.ts.map +0 -1
  1341. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.js +0 -7
  1342. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.d.ts +0 -7
  1343. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.d.ts.map +0 -1
  1344. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +0 -7
  1345. package/src/core/geom/2d/rectangle_to_aabb.d.ts +0 -7
  1346. package/src/core/geom/2d/rectangle_to_aabb.d.ts.map +0 -1
  1347. package/src/core/geom/2d/rectangle_to_aabb.js +0 -7
  1348. package/src/core/geom/2d/spline_bezier2_2d.d.ts +0 -7
  1349. package/src/core/geom/2d/spline_bezier2_2d.d.ts.map +0 -1
  1350. package/src/core/geom/2d/spline_bezier2_2d.js +0 -7
  1351. package/src/core/geom/2d/triangle2d_compute_area.d.ts +0 -7
  1352. package/src/core/geom/2d/triangle2d_compute_area.d.ts.map +0 -1
  1353. package/src/core/geom/2d/triangle2d_compute_area.js +0 -7
  1354. package/src/core/geom/2d/triangle2d_contains_point.d.ts +0 -7
  1355. package/src/core/geom/2d/triangle2d_contains_point.d.ts.map +0 -1
  1356. package/src/core/geom/2d/triangle2d_contains_point.js +0 -7
  1357. package/src/core/geom/2d/triangle2d_get_barycentric.d.ts +0 -7
  1358. package/src/core/geom/2d/triangle2d_get_barycentric.d.ts.map +0 -1
  1359. package/src/core/geom/2d/triangle2d_get_barycentric.js +0 -7
  1360. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.d.ts +0 -7
  1361. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.d.ts.map +0 -1
  1362. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +0 -7
  1363. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.d.ts +0 -7
  1364. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.d.ts.map +0 -1
  1365. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +0 -7
  1366. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.d.ts +0 -7
  1367. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.d.ts.map +0 -1
  1368. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.js +0 -7
  1369. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.d.ts +0 -7
  1370. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.d.ts.map +0 -1
  1371. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.js +0 -7
  1372. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.d.ts +0 -7
  1373. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.d.ts.map +0 -1
  1374. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.js +0 -7
  1375. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.d.ts +0 -7
  1376. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.d.ts.map +0 -1
  1377. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +0 -7
  1378. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.d.ts +0 -7
  1379. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.d.ts.map +0 -1
  1380. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +0 -7
  1381. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.d.ts +0 -7
  1382. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.d.ts.map +0 -1
  1383. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +0 -7
  1384. package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.d.ts +0 -7
  1385. package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.d.ts.map +0 -1
  1386. package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.js +0 -7
  1387. package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.d.ts +0 -7
  1388. package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.d.ts.map +0 -1
  1389. package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.js +0 -7
  1390. package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.d.ts +0 -7
  1391. package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.d.ts.map +0 -1
  1392. package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.js +0 -7
  1393. package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.d.ts +0 -7
  1394. package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.d.ts.map +0 -1
  1395. package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.js +0 -7
  1396. package/src/core/geom/3d/aabb/aabb3_raycast.d.ts +0 -7
  1397. package/src/core/geom/3d/aabb/aabb3_raycast.d.ts.map +0 -1
  1398. package/src/core/geom/3d/aabb/aabb3_raycast.js +0 -7
  1399. package/src/core/geom/3d/aabb/compute_aabb_from_points.d.ts +0 -7
  1400. package/src/core/geom/3d/aabb/compute_aabb_from_points.d.ts.map +0 -1
  1401. package/src/core/geom/3d/aabb/compute_aabb_from_points.js +0 -7
  1402. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts +0 -7
  1403. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts.map +0 -1
  1404. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.js +0 -7
  1405. package/src/core/geom/3d/compute_circle_bounding_box.d.ts +0 -7
  1406. package/src/core/geom/3d/compute_circle_bounding_box.d.ts.map +0 -1
  1407. package/src/core/geom/3d/compute_circle_bounding_box.js +0 -7
  1408. package/src/core/geom/3d/cone/computeConeBoundingBox.d.ts +0 -7
  1409. package/src/core/geom/3d/cone/computeConeBoundingBox.d.ts.map +0 -1
  1410. package/src/core/geom/3d/cone/computeConeBoundingBox.js +0 -7
  1411. package/src/core/geom/3d/cone/computeConePlaneSide.d.ts +0 -7
  1412. package/src/core/geom/3d/cone/computeConePlaneSide.d.ts.map +0 -1
  1413. package/src/core/geom/3d/cone/computeConePlaneSide.js +0 -7
  1414. package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.d.ts +0 -7
  1415. package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.d.ts.map +0 -1
  1416. package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.js +0 -7
  1417. package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.d.ts +0 -7
  1418. package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.d.ts.map +0 -1
  1419. package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.js +0 -7
  1420. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.d.ts +0 -7
  1421. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.d.ts.map +0 -1
  1422. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +0 -7
  1423. package/src/core/geom/3d/frustum/frustum_matrix4_project.d.ts +0 -7
  1424. package/src/core/geom/3d/frustum/frustum_matrix4_project.d.ts.map +0 -1
  1425. package/src/core/geom/3d/frustum/frustum_matrix4_project.js +0 -7
  1426. package/src/core/geom/3d/frustum/hexahedron_from_aabb.d.ts +0 -7
  1427. package/src/core/geom/3d/frustum/hexahedron_from_aabb.d.ts.map +0 -1
  1428. package/src/core/geom/3d/frustum/hexahedron_from_aabb.js +0 -7
  1429. package/src/core/geom/3d/frustum/read_three_planes_to_array.d.ts +0 -7
  1430. package/src/core/geom/3d/frustum/read_three_planes_to_array.d.ts.map +0 -1
  1431. package/src/core/geom/3d/frustum/read_three_planes_to_array.js +0 -7
  1432. package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.d.ts +0 -7
  1433. package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.d.ts.map +0 -1
  1434. package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.js +0 -7
  1435. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts +0 -7
  1436. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts.map +0 -1
  1437. package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +0 -7
  1438. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.d.ts +0 -7
  1439. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.d.ts.map +0 -1
  1440. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.js +0 -7
  1441. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.d.ts +0 -7
  1442. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.d.ts.map +0 -1
  1443. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.js +0 -7
  1444. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.d.ts +0 -7
  1445. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.d.ts.map +0 -1
  1446. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.js +0 -7
  1447. package/src/core/geom/3d/mat4/allocate_m4.d.ts +0 -7
  1448. package/src/core/geom/3d/mat4/allocate_m4.d.ts.map +0 -1
  1449. package/src/core/geom/3d/mat4/allocate_m4.js +0 -7
  1450. package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.d.ts +0 -7
  1451. package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.d.ts.map +0 -1
  1452. package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.js +0 -7
  1453. package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.d.ts +0 -7
  1454. package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.d.ts.map +0 -1
  1455. package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.js +0 -7
  1456. package/src/core/geom/3d/mat4/compose_matrix4_array.d.ts +0 -7
  1457. package/src/core/geom/3d/mat4/compose_matrix4_array.d.ts.map +0 -1
  1458. package/src/core/geom/3d/mat4/compose_matrix4_array.js +0 -7
  1459. package/src/core/geom/3d/mat4/decompose_matrix_4_array.d.ts +0 -7
  1460. package/src/core/geom/3d/mat4/decompose_matrix_4_array.d.ts.map +0 -1
  1461. package/src/core/geom/3d/mat4/decompose_matrix_4_array.js +0 -7
  1462. package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.d.ts +0 -7
  1463. package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.d.ts.map +0 -1
  1464. package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.js +0 -7
  1465. package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.d.ts +0 -7
  1466. package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.d.ts.map +0 -1
  1467. package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.js +0 -7
  1468. package/src/core/geom/3d/morton/mortonEncode_LUT.d.ts +0 -7
  1469. package/src/core/geom/3d/morton/mortonEncode_LUT.d.ts.map +0 -1
  1470. package/src/core/geom/3d/morton/mortonEncode_LUT.js +0 -7
  1471. package/src/core/geom/3d/morton/mortonEncode_magicbits.d.ts +0 -7
  1472. package/src/core/geom/3d/morton/mortonEncode_magicbits.d.ts.map +0 -1
  1473. package/src/core/geom/3d/morton/mortonEncode_magicbits.js +0 -7
  1474. package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.d.ts +0 -2
  1475. package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.d.ts.map +0 -1
  1476. package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.js +0 -5
  1477. package/src/core/geom/3d/plane/is_point_within_planes.d.ts +0 -7
  1478. package/src/core/geom/3d/plane/is_point_within_planes.d.ts.map +0 -1
  1479. package/src/core/geom/3d/plane/is_point_within_planes.js +0 -7
  1480. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.d.ts +0 -7
  1481. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.d.ts.map +0 -1
  1482. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.js +0 -7
  1483. package/src/core/geom/3d/plane/plane3_compute_plane_intersection.d.ts +0 -7
  1484. package/src/core/geom/3d/plane/plane3_compute_plane_intersection.d.ts.map +0 -1
  1485. package/src/core/geom/3d/plane/plane3_compute_plane_intersection.js +0 -7
  1486. package/src/core/geom/3d/plane/plane3_intersect_plane.d.ts +0 -7
  1487. package/src/core/geom/3d/plane/plane3_intersect_plane.d.ts.map +0 -1
  1488. package/src/core/geom/3d/plane/plane3_intersect_plane.js +0 -7
  1489. package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.d.ts +0 -7
  1490. package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.d.ts.map +0 -1
  1491. package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.js +0 -7
  1492. package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.d.ts +0 -7
  1493. package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.d.ts.map +0 -1
  1494. package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.js +0 -7
  1495. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.d.ts +0 -7
  1496. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.d.ts.map +0 -1
  1497. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.js +0 -7
  1498. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.d.ts +0 -7
  1499. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.d.ts.map +0 -1
  1500. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.js +0 -7
  1501. package/src/core/geom/3d/ray/ray3_array_compose.d.ts +0 -7
  1502. package/src/core/geom/3d/ray/ray3_array_compose.d.ts.map +0 -1
  1503. package/src/core/geom/3d/ray/ray3_array_compose.js +0 -7
  1504. package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.d.ts +0 -7
  1505. package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.d.ts.map +0 -1
  1506. package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.js +0 -7
  1507. package/src/core/geom/3d/ray/ray3_distance_to_point.d.ts +0 -7
  1508. package/src/core/geom/3d/ray/ray3_distance_to_point.d.ts.map +0 -1
  1509. package/src/core/geom/3d/ray/ray3_distance_to_point.js +0 -7
  1510. package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.d.ts +0 -7
  1511. package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.d.ts.map +0 -1
  1512. package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.js +0 -7
  1513. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts +0 -7
  1514. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts.map +0 -1
  1515. package/src/core/geom/3d/shape/shape_mesh_from_geometry.js +0 -7
  1516. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts +0 -7
  1517. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts.map +0 -1
  1518. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +0 -7
  1519. package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.d.ts +0 -7
  1520. package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.d.ts.map +0 -1
  1521. package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.js +0 -7
  1522. package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.d.ts +0 -7
  1523. package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.d.ts.map +0 -1
  1524. package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.js +0 -7
  1525. package/src/core/geom/3d/sphere/harmonics/sh_compute_K.d.ts +0 -7
  1526. package/src/core/geom/3d/sphere/harmonics/sh_compute_K.d.ts.map +0 -1
  1527. package/src/core/geom/3d/sphere/harmonics/sh_compute_K.js +0 -7
  1528. package/src/core/geom/3d/sphere/sphere_array_intersects_point.d.ts +0 -7
  1529. package/src/core/geom/3d/sphere/sphere_array_intersects_point.d.ts.map +0 -1
  1530. package/src/core/geom/3d/sphere/sphere_array_intersects_point.js +0 -7
  1531. package/src/core/geom/3d/sphere/sphere_array_intersects_ray.d.ts +0 -7
  1532. package/src/core/geom/3d/sphere/sphere_array_intersects_ray.d.ts.map +0 -1
  1533. package/src/core/geom/3d/sphere/sphere_array_intersects_ray.js +0 -7
  1534. package/src/core/geom/3d/sphere/sphere_intersects_point.d.ts +0 -7
  1535. package/src/core/geom/3d/sphere/sphere_intersects_point.d.ts.map +0 -1
  1536. package/src/core/geom/3d/sphere/sphere_intersects_point.js +0 -7
  1537. package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.d.ts +0 -7
  1538. package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.d.ts.map +0 -1
  1539. package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.js +0 -7
  1540. package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.d.ts +0 -7
  1541. package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.d.ts.map +0 -1
  1542. package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.js +0 -7
  1543. package/src/core/geom/3d/sphere/spherical_from_cartesian.d.ts +0 -7
  1544. package/src/core/geom/3d/sphere/spherical_from_cartesian.d.ts.map +0 -1
  1545. package/src/core/geom/3d/sphere/spherical_from_cartesian.js +0 -7
  1546. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts +0 -7
  1547. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts.map +0 -1
  1548. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +0 -7
  1549. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.d.ts +0 -7
  1550. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.d.ts.map +0 -1
  1551. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.js +0 -7
  1552. package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.d.ts +0 -7
  1553. package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.d.ts.map +0 -1
  1554. package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.js +0 -7
  1555. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.d.ts +0 -7
  1556. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.d.ts.map +0 -1
  1557. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.js +0 -7
  1558. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.d.ts +0 -7
  1559. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.d.ts.map +0 -1
  1560. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.js +0 -7
  1561. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.d.ts +0 -7
  1562. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.d.ts.map +0 -1
  1563. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.js +0 -7
  1564. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.d.ts +0 -7
  1565. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.d.ts.map +0 -1
  1566. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.js +0 -7
  1567. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.d.ts +0 -7
  1568. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.d.ts.map +0 -1
  1569. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.js +0 -7
  1570. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.d.ts +0 -7
  1571. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.d.ts.map +0 -1
  1572. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.js +0 -7
  1573. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.d.ts +0 -7
  1574. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.d.ts.map +0 -1
  1575. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.js +0 -7
  1576. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.d.ts +0 -7
  1577. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.d.ts.map +0 -1
  1578. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.js +0 -7
  1579. package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.d.ts +0 -7
  1580. package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.d.ts.map +0 -1
  1581. package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.js +0 -7
  1582. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts +0 -8
  1583. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts.map +0 -1
  1584. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.js +0 -8
  1585. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts +0 -7
  1586. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts.map +0 -1
  1587. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +0 -7
  1588. package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.d.ts +0 -7
  1589. package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.d.ts.map +0 -1
  1590. package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.js +0 -7
  1591. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.d.ts +0 -7
  1592. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.d.ts.map +0 -1
  1593. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.js +0 -7
  1594. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.d.ts +0 -7
  1595. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.d.ts.map +0 -1
  1596. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.js +0 -7
  1597. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.d.ts +0 -7
  1598. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.d.ts.map +0 -1
  1599. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.js +0 -7
  1600. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.d.ts +0 -7
  1601. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.d.ts.map +0 -1
  1602. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.js +0 -7
  1603. package/src/core/geom/3d/triangle/compute_triangle_area_3d.d.ts +0 -7
  1604. package/src/core/geom/3d/triangle/compute_triangle_area_3d.d.ts.map +0 -1
  1605. package/src/core/geom/3d/triangle/compute_triangle_area_3d.js +0 -7
  1606. package/src/core/geom/3d/triangle/compute_triangle_normal.d.ts +0 -7
  1607. package/src/core/geom/3d/triangle/compute_triangle_normal.d.ts.map +0 -1
  1608. package/src/core/geom/3d/triangle/compute_triangle_normal.js +0 -7
  1609. package/src/core/geom/3d/triangle/rayTriangleIntersection.d.ts +0 -7
  1610. package/src/core/geom/3d/triangle/rayTriangleIntersection.d.ts.map +0 -1
  1611. package/src/core/geom/3d/triangle/rayTriangleIntersection.js +0 -7
  1612. package/src/core/geom/3d/triangle/triangle3_incenter.d.ts +0 -7
  1613. package/src/core/geom/3d/triangle/triangle3_incenter.d.ts.map +0 -1
  1614. package/src/core/geom/3d/triangle/triangle3_incenter.js +0 -7
  1615. package/src/core/geom/3d/triangle/triangle_compute_plane_side.d.ts +0 -7
  1616. package/src/core/geom/3d/triangle/triangle_compute_plane_side.d.ts.map +0 -1
  1617. package/src/core/geom/3d/triangle/triangle_compute_plane_side.js +0 -7
  1618. package/src/core/geom/3d/triangle/triangle_compute_signed_volume.d.ts +0 -7
  1619. package/src/core/geom/3d/triangle/triangle_compute_signed_volume.d.ts.map +0 -1
  1620. package/src/core/geom/3d/triangle/triangle_compute_signed_volume.js +0 -7
  1621. package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.d.ts +0 -7
  1622. package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.d.ts.map +0 -1
  1623. package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.js +0 -7
  1624. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts +0 -7
  1625. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts.map +0 -1
  1626. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +0 -7
  1627. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts +0 -7
  1628. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts.map +0 -1
  1629. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.js +0 -7
  1630. package/src/core/geom/3d/util/make_justified_point_grid.d.ts +0 -7
  1631. package/src/core/geom/3d/util/make_justified_point_grid.d.ts.map +0 -1
  1632. package/src/core/geom/3d/util/make_justified_point_grid.js +0 -7
  1633. package/src/core/geom/mat3/m3_cm_from_translation.d.ts +0 -7
  1634. package/src/core/geom/mat3/m3_cm_from_translation.d.ts.map +0 -1
  1635. package/src/core/geom/mat3/m3_cm_from_translation.js +0 -7
  1636. package/src/core/geom/mat3/m3_cm_invert.d.ts +0 -7
  1637. package/src/core/geom/mat3/m3_cm_invert.d.ts.map +0 -1
  1638. package/src/core/geom/mat3/m3_cm_invert.js +0 -7
  1639. package/src/core/geom/mat3/m3_make_rotation.d.ts +0 -2
  1640. package/src/core/geom/mat3/m3_make_rotation.d.ts.map +0 -1
  1641. package/src/core/geom/mat3/m3_make_rotation.js +0 -5
  1642. package/src/core/geom/mat3/m3_multiply_vec3.d.ts +0 -7
  1643. package/src/core/geom/mat3/m3_multiply_vec3.d.ts.map +0 -1
  1644. package/src/core/geom/mat3/m3_multiply_vec3.js +0 -7
  1645. package/src/core/geom/packing/computeBoundingSphereOfSpheres.d.ts +0 -7
  1646. package/src/core/geom/packing/computeBoundingSphereOfSpheres.d.ts.map +0 -1
  1647. package/src/core/geom/packing/computeBoundingSphereOfSpheres.js +0 -7
  1648. package/src/core/geom/packing/max-rect/cost/costByBestShortSide.d.ts +0 -7
  1649. package/src/core/geom/packing/max-rect/cost/costByBestShortSide.d.ts.map +0 -1
  1650. package/src/core/geom/packing/max-rect/cost/costByBestShortSide.js +0 -7
  1651. package/src/core/geom/packing/max-rect/cost/costByRemainingArea.d.ts +0 -7
  1652. package/src/core/geom/packing/max-rect/cost/costByRemainingArea.d.ts.map +0 -1
  1653. package/src/core/geom/packing/max-rect/cost/costByRemainingArea.js +0 -7
  1654. package/src/core/geom/packing/max-rect/cutArea.d.ts +0 -7
  1655. package/src/core/geom/packing/max-rect/cutArea.d.ts.map +0 -1
  1656. package/src/core/geom/packing/max-rect/cutArea.js +0 -7
  1657. package/src/core/geom/packing/max-rect/findBestContainer.d.ts +0 -7
  1658. package/src/core/geom/packing/max-rect/findBestContainer.d.ts.map +0 -1
  1659. package/src/core/geom/packing/max-rect/findBestContainer.js +0 -7
  1660. package/src/core/geom/packing/max-rect/packMaxRectangles.d.ts +0 -7
  1661. package/src/core/geom/packing/max-rect/packMaxRectangles.d.ts.map +0 -1
  1662. package/src/core/geom/packing/max-rect/packMaxRectangles.js +0 -7
  1663. package/src/core/geom/packing/max-rect/packOneBox.d.ts +0 -7
  1664. package/src/core/geom/packing/max-rect/packOneBox.d.ts.map +0 -1
  1665. package/src/core/geom/packing/max-rect/packOneBox.js +0 -7
  1666. package/src/core/geom/packing/max-rect/removeRedundantBoxes.d.ts +0 -7
  1667. package/src/core/geom/packing/max-rect/removeRedundantBoxes.d.ts.map +0 -1
  1668. package/src/core/geom/packing/max-rect/removeRedundantBoxes.js +0 -7
  1669. package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.d.ts +0 -7
  1670. package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.d.ts.map +0 -1
  1671. package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.js +0 -7
  1672. package/src/core/geom/random/randomPointInBox.d.ts +0 -7
  1673. package/src/core/geom/random/randomPointInBox.d.ts.map +0 -1
  1674. package/src/core/geom/random/randomPointInBox.js +0 -7
  1675. package/src/core/geom/random/randomPointInCircle.d.ts +0 -7
  1676. package/src/core/geom/random/randomPointInCircle.d.ts.map +0 -1
  1677. package/src/core/geom/random/randomPointInCircle.js +0 -7
  1678. package/src/core/geom/random/randomPointInPoint.d.ts +0 -7
  1679. package/src/core/geom/random/randomPointInPoint.d.ts.map +0 -1
  1680. package/src/core/geom/random/randomPointInPoint.js +0 -7
  1681. package/src/core/geom/random/randomPointInSphere.d.ts +0 -7
  1682. package/src/core/geom/random/randomPointInSphere.d.ts.map +0 -1
  1683. package/src/core/geom/random/randomPointInSphere.js +0 -7
  1684. package/src/core/geom/random/randomPointOnBox.d.ts +0 -7
  1685. package/src/core/geom/random/randomPointOnBox.d.ts.map +0 -1
  1686. package/src/core/geom/random/randomPointOnBox.js +0 -7
  1687. package/src/core/geom/random/randomPointOnSphere.d.ts +0 -7
  1688. package/src/core/geom/random/randomPointOnSphere.d.ts.map +0 -1
  1689. package/src/core/geom/random/randomPointOnSphere.js +0 -7
  1690. package/src/core/geom/vec/vector_copy.d.ts +0 -7
  1691. package/src/core/geom/vec/vector_copy.d.ts.map +0 -1
  1692. package/src/core/geom/vec/vector_copy.js +0 -7
  1693. package/src/core/geom/vec/vector_scale_array.d.ts +0 -7
  1694. package/src/core/geom/vec/vector_scale_array.d.ts.map +0 -1
  1695. package/src/core/geom/vec/vector_scale_array.js +0 -7
  1696. package/src/core/geom/vec3/v3_angle_atan2_between.d.ts +0 -7
  1697. package/src/core/geom/vec3/v3_angle_atan2_between.d.ts.map +0 -1
  1698. package/src/core/geom/vec3/v3_angle_atan2_between.js +0 -7
  1699. package/src/core/geom/vec3/v3_angle_between.d.ts +0 -7
  1700. package/src/core/geom/vec3/v3_angle_between.d.ts.map +0 -1
  1701. package/src/core/geom/vec3/v3_angle_between.js +0 -7
  1702. package/src/core/geom/vec3/v3_angle_cos_between.d.ts +0 -7
  1703. package/src/core/geom/vec3/v3_angle_cos_between.d.ts.map +0 -1
  1704. package/src/core/geom/vec3/v3_angle_cos_between.js +0 -7
  1705. package/src/core/geom/vec3/v3_array_add_in_place.d.ts +0 -7
  1706. package/src/core/geom/vec3/v3_array_add_in_place.d.ts.map +0 -1
  1707. package/src/core/geom/vec3/v3_array_add_in_place.js +0 -7
  1708. package/src/core/geom/vec3/v3_array_centroid.d.ts +0 -7
  1709. package/src/core/geom/vec3/v3_array_centroid.d.ts.map +0 -1
  1710. package/src/core/geom/vec3/v3_array_centroid.js +0 -7
  1711. package/src/core/geom/vec3/v3_array_copy.d.ts +0 -7
  1712. package/src/core/geom/vec3/v3_array_copy.d.ts.map +0 -1
  1713. package/src/core/geom/vec3/v3_array_copy.js +0 -7
  1714. package/src/core/geom/vec3/v3_array_displace_in_direction.d.ts +0 -7
  1715. package/src/core/geom/vec3/v3_array_displace_in_direction.d.ts.map +0 -1
  1716. package/src/core/geom/vec3/v3_array_displace_in_direction.js +0 -7
  1717. package/src/core/geom/vec3/v3_array_equals.d.ts +0 -7
  1718. package/src/core/geom/vec3/v3_array_equals.d.ts.map +0 -1
  1719. package/src/core/geom/vec3/v3_array_equals.js +0 -7
  1720. package/src/core/geom/vec3/v3_array_immediate_add.d.ts +0 -7
  1721. package/src/core/geom/vec3/v3_array_immediate_add.d.ts.map +0 -1
  1722. package/src/core/geom/vec3/v3_array_immediate_add.js +0 -7
  1723. package/src/core/geom/vec3/v3_array_matrix4_rotate.d.ts +0 -7
  1724. package/src/core/geom/vec3/v3_array_matrix4_rotate.d.ts.map +0 -1
  1725. package/src/core/geom/vec3/v3_array_matrix4_rotate.js +0 -7
  1726. package/src/core/geom/vec3/v3_array_normalize.d.ts +0 -7
  1727. package/src/core/geom/vec3/v3_array_normalize.d.ts.map +0 -1
  1728. package/src/core/geom/vec3/v3_array_normalize.js +0 -7
  1729. package/src/core/geom/vec3/v3_array_scale.d.ts +0 -7
  1730. package/src/core/geom/vec3/v3_array_scale.d.ts.map +0 -1
  1731. package/src/core/geom/vec3/v3_array_scale.js +0 -7
  1732. package/src/core/geom/vec3/v3_compute_interior_angle.d.ts +0 -7
  1733. package/src/core/geom/vec3/v3_compute_interior_angle.d.ts.map +0 -1
  1734. package/src/core/geom/vec3/v3_compute_interior_angle.js +0 -7
  1735. package/src/core/geom/vec3/v3_dot_array_array.d.ts +0 -7
  1736. package/src/core/geom/vec3/v3_dot_array_array.d.ts.map +0 -1
  1737. package/src/core/geom/vec3/v3_dot_array_array.js +0 -7
  1738. package/src/core/geom/vec3/v3_matrix4_rotate.d.ts +0 -7
  1739. package/src/core/geom/vec3/v3_matrix4_rotate.d.ts.map +0 -1
  1740. package/src/core/geom/vec3/v3_matrix4_rotate.js +0 -7
  1741. package/src/core/geom/vec3/v3_multiply_scalar.d.ts +0 -7
  1742. package/src/core/geom/vec3/v3_multiply_scalar.d.ts.map +0 -1
  1743. package/src/core/geom/vec3/v3_multiply_scalar.js +0 -7
  1744. package/src/core/geom/vec3/v3_quat3_apply.d.ts +0 -7
  1745. package/src/core/geom/vec3/v3_quat3_apply.d.ts.map +0 -1
  1746. package/src/core/geom/vec3/v3_quat3_apply.js +0 -7
  1747. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts +0 -7
  1748. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts.map +0 -1
  1749. package/src/core/geom/vec3/v3_quat3_apply_inverse.js +0 -7
  1750. package/src/core/geom/vec3/v3_triple_cross_product.d.ts +0 -7
  1751. package/src/core/geom/vec3/v3_triple_cross_product.d.ts.map +0 -1
  1752. package/src/core/geom/vec3/v3_triple_cross_product.js +0 -7
  1753. package/src/core/geom/vec4/v4_multiply_mat4.d.ts +0 -7
  1754. package/src/core/geom/vec4/v4_multiply_mat4.d.ts.map +0 -1
  1755. package/src/core/geom/vec4/v4_multiply_mat4.js +0 -7
  1756. package/src/core/math/fabsf.d.ts +0 -6
  1757. package/src/core/math/fabsf.d.ts.map +0 -1
  1758. package/src/core/math/fabsf.js +0 -6
  1759. package/src/core/model/object/optional_equality.d.ts +0 -10
  1760. package/src/core/model/object/optional_equality.d.ts.map +0 -1
  1761. package/src/core/model/object/optional_equality.js +0 -10
  1762. package/src/core/primitives/strings/string_compute_byte_size.d.ts +0 -7
  1763. package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +0 -1
  1764. package/src/core/primitives/strings/string_compute_byte_size.js +0 -8
  1765. package/src/engine/graphics/FrameThrottle.d.ts +0 -2
  1766. package/src/engine/graphics/FrameThrottle.d.ts.map +0 -1
  1767. package/src/engine/graphics/FrameThrottle.js +0 -2
  1768. package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.d.ts +0 -2
  1769. package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.d.ts.map +0 -1
  1770. package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.js +0 -2
  1771. package/src/engine/graphics/texture/isImageBitmap.d.ts +0 -2
  1772. package/src/engine/graphics/texture/isImageBitmap.d.ts.map +0 -1
  1773. package/src/engine/graphics/texture/isImageBitmap.js +0 -2
  1774. package/src/engine/graphics3/AnimationGraphSystem3.d.ts +0 -10
  1775. package/src/engine/graphics3/AnimationGraphSystem3.d.ts.map +0 -1
  1776. package/src/engine/graphics3/AnimationGraphSystem3.js +0 -10
  1777. package/src/engine/graphics3/AnimationSystem3.d.ts +0 -10
  1778. package/src/engine/graphics3/AnimationSystem3.d.ts.map +0 -1
  1779. package/src/engine/graphics3/AnimationSystem3.js +0 -10
  1780. package/src/engine/graphics3/CameraSystem3.d.ts +0 -10
  1781. package/src/engine/graphics3/CameraSystem3.d.ts.map +0 -1
  1782. package/src/engine/graphics3/CameraSystem3.js +0 -10
  1783. package/src/engine/graphics3/DebugDrawSystem3.d.ts +0 -10
  1784. package/src/engine/graphics3/DebugDrawSystem3.d.ts.map +0 -1
  1785. package/src/engine/graphics3/DebugDrawSystem3.js +0 -10
  1786. package/src/engine/graphics3/DecalSystem3.d.ts +0 -10
  1787. package/src/engine/graphics3/DecalSystem3.d.ts.map +0 -1
  1788. package/src/engine/graphics3/DecalSystem3.js +0 -10
  1789. package/src/engine/graphics3/FogOfWarSystem3.d.ts +0 -10
  1790. package/src/engine/graphics3/FogOfWarSystem3.d.ts.map +0 -1
  1791. package/src/engine/graphics3/FogOfWarSystem3.js +0 -10
  1792. package/src/engine/graphics3/GraphicsEngine3.d.ts +0 -10
  1793. package/src/engine/graphics3/GraphicsEngine3.d.ts.map +0 -1
  1794. package/src/engine/graphics3/GraphicsEngine3.js +0 -10
  1795. package/src/engine/graphics3/HighlightSystem.d.ts +0 -19
  1796. package/src/engine/graphics3/HighlightSystem.d.ts.map +0 -1
  1797. package/src/engine/graphics3/HighlightSystem.js +0 -27
  1798. package/src/engine/graphics3/HighlightSystem3.d.ts +0 -13
  1799. package/src/engine/graphics3/HighlightSystem3.d.ts.map +0 -1
  1800. package/src/engine/graphics3/HighlightSystem3.js +0 -15
  1801. package/src/engine/graphics3/LightSystem3.d.ts +0 -10
  1802. package/src/engine/graphics3/LightSystem3.d.ts.map +0 -1
  1803. package/src/engine/graphics3/LightSystem3.js +0 -10
  1804. package/src/engine/graphics3/MeshSystem3.d.ts +0 -10
  1805. package/src/engine/graphics3/MeshSystem3.d.ts.map +0 -1
  1806. package/src/engine/graphics3/MeshSystem3.js +0 -10
  1807. package/src/engine/graphics3/ParticipatingMediaSystem3.d.ts +0 -10
  1808. package/src/engine/graphics3/ParticipatingMediaSystem3.d.ts.map +0 -1
  1809. package/src/engine/graphics3/ParticipatingMediaSystem3.js +0 -10
  1810. package/src/engine/graphics3/PathDisplaySystem3.d.ts +0 -10
  1811. package/src/engine/graphics3/PathDisplaySystem3.d.ts.map +0 -1
  1812. package/src/engine/graphics3/PathDisplaySystem3.js +0 -10
  1813. package/src/engine/graphics3/PickingSystem3.d.ts +0 -10
  1814. package/src/engine/graphics3/PickingSystem3.d.ts.map +0 -1
  1815. package/src/engine/graphics3/PickingSystem3.js +0 -10
  1816. package/src/engine/graphics3/ShadedGeometrySystem3.d.ts +0 -10
  1817. package/src/engine/graphics3/ShadedGeometrySystem3.d.ts.map +0 -1
  1818. package/src/engine/graphics3/ShadedGeometrySystem3.js +0 -10
  1819. package/src/engine/graphics3/TerrainSystem3.d.ts +0 -10
  1820. package/src/engine/graphics3/TerrainSystem3.d.ts.map +0 -1
  1821. package/src/engine/graphics3/TerrainSystem3.js +0 -10
  1822. package/src/engine/graphics3/TooltipComponentSystem3.d.ts +0 -10
  1823. package/src/engine/graphics3/TooltipComponentSystem3.d.ts.map +0 -1
  1824. package/src/engine/graphics3/TooltipComponentSystem3.js +0 -10
  1825. package/src/engine/graphics3/Trail3DSystem3.d.ts +0 -10
  1826. package/src/engine/graphics3/Trail3DSystem3.d.ts.map +0 -1
  1827. package/src/engine/graphics3/Trail3DSystem3.js +0 -10
  1828. package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts +0 -10
  1829. package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts.map +0 -1
  1830. package/src/engine/graphics3/VolumetricLightMapSystem3.js +0 -10
  1831. package/src/engine/graphics3/WaterSystem3.d.ts +0 -10
  1832. package/src/engine/graphics3/WaterSystem3.d.ts.map +0 -1
  1833. package/src/engine/graphics3/WaterSystem3.js +0 -10
  1834. package/src/engine/network/convertPathToURL.d.ts +0 -2
  1835. package/src/engine/network/convertPathToURL.d.ts.map +0 -1
  1836. package/src/engine/network/convertPathToURL.js +0 -2
  1837. package/src/format/image/png/crc32.d.ts +0 -2
  1838. package/src/format/image/png/crc32.d.ts.map +0 -1
  1839. package/src/format/image/png/crc32.js +0 -7
  1840. package/src/shade/renderer/camera/OrbitalCameraController.d.ts +0 -2
  1841. package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +0 -1
  1842. package/src/shade/renderer/camera/OrbitalCameraController.js +0 -1
  1843. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts +0 -16
  1844. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts.map +0 -1
  1845. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.js +0 -17
  1846. package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts +0 -3
  1847. package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts.map +0 -1
  1848. package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.js +0 -8
  1849. package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts +0 -2
  1850. package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts.map +0 -1
  1851. package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.js +0 -1
  1852. package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts +0 -8
  1853. package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts.map +0 -1
  1854. package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.js +0 -49
  1855. package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts +0 -3
  1856. package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts.map +0 -1
  1857. package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.js +0 -90
  1858. package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts +0 -3
  1859. package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts.map +0 -1
  1860. package/src/shade/renderer/geometry/sdf/shader_build_sdf.js +0 -126
  1861. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts +0 -8
  1862. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts.map +0 -1
  1863. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +0 -10
  1864. package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts +0 -31
  1865. package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts.map +0 -1
  1866. package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.js +0 -62
  1867. package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts +0 -42
  1868. package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts.map +0 -1
  1869. package/src/shade/renderer/shadow/vsm/VSMMoverTracker.js +0 -153
  1870. package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts +0 -54
  1871. package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts.map +0 -1
  1872. package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.js +0 -75
  1873. package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts +0 -14
  1874. package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts.map +0 -1
  1875. package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.js +0 -32
  1876. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts +0 -30
  1877. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts.map +0 -1
  1878. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.js +0 -184
  1879. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts +0 -23
  1880. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts.map +0 -1
  1881. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.js +0 -109
@@ -10,25 +10,36 @@ import { foliage_unit_leaf_count } from "./foliage_unit_cards.js";
10
10
  import { ShootFrameworkHash } from "./ShootFrameworkHash.js";
11
11
  import { ShootGirth } from "./ShootGirth.js";
12
12
  import { ShootLightField } from "./ShootLightField.js";
13
- import { shoot_expected_yield, shoot_sample_unit_length } from "./shoot_demography.js";
14
- import { shoot_locate_on_chain, shoot_normalize3, shoot_outward3, shoot_perpendicular3, shoot_radius } from "./shoot_geometry.js";
13
+ import { ShootWoodHash } from "./ShootWoodHash.js";
14
+ import { shoot_expected_yield, shoot_sample_unit_length, shoot_survival } from "./shoot_demography.js";
15
+ import { shoot_framework_buried, shoot_locate_on_chain, shoot_normalize3, shoot_perpendicular3, shoot_radius } from "./shoot_geometry.js";
15
16
 
16
17
  const GOLDEN_ANGLE = PI2 / (GOLDEN_RATIO * GOLDEN_RATIO);
17
18
 
18
19
  /**
19
- * Room (m) the light field leaves around the framework for the twig systems to grow into; leaf past it shades nothing
20
- * and sees open sky. Chosen.
20
+ * Room (m) the light field leaves around the wood and leaves for the shoots to grow into; a shoot past it sees open
21
+ * sky. The field is rebuilt round the crown when leaves come within half of it of the field's edge, so no leaf falls
22
+ * outside it. Chosen.
21
23
  * @type {number}
22
24
  */
23
25
  const LIGHT_FIELD_MARGIN = 2.0;
24
26
 
27
+ /**
28
+ * Height (m) of the ground, the plane the surface roots creep on (`tree_skeleton_grow`): no shoot grows below it.
29
+ * @type {number}
30
+ */
31
+ const GROUND = 0;
32
+
25
33
  const SCRATCH_P = new Float32Array(3);
26
34
  const SCRATCH_T = new Float32Array(3);
27
35
  const SCRATCH_R = new Float64Array(3);
28
36
  const SCRATCH_O = new Float64Array(3);
29
37
  const SCRATCH_H = new Float64Array(3);
38
+ const SCRATCH_C = new Float64Array(3);
30
39
  const SCRATCH_A = new Float64Array(3);
31
40
  const SCRATCH_B = new Float64Array(3);
41
+ const SCRATCH_BOX = new Float64Array(6);
42
+ const SCRATCH_REACH = new Float64Array(1);
32
43
 
33
44
  /**
34
45
  * @typedef {Object} ShootCarrier
@@ -43,6 +54,7 @@ const SCRATCH_B = new Float64Array(3);
43
54
  * @property {number} first_season season its oldest unit grew in
44
55
  * @property {Float64Array} [carrier_area] pipe area of what grows on each unit, after the simulation
45
56
  * @property {Float64Array} [carrier_demand] radius each unit needs where its laterals join, after the simulation
57
+ * @property {boolean} [dead] its parent's wood has grown over it, and it and its twigs died
46
58
  */
47
59
 
48
60
  /**
@@ -61,6 +73,11 @@ const SCRATCH_B = new Float64Array(3);
61
73
  * @property {number[]} points world position of each unit boundary, `(units + 1) * 3`
62
74
  * @property {number[]} radii radius (m) of the wood at each unit boundary, `units + 1`
63
75
  * @property {number} anchor_edge carrier segment a first-order axis grows from, else -1
76
+ * @property {boolean} extends the carrier's own extension past its framework tip, written onto the carrier
77
+ */
78
+
79
+ /**
80
+ * @typedef {ShootAxis & {alive: boolean, birth: number, heading: number[], aim: number[], taken: Array<number[]|null>, exempt_branch: number, exempt_family: number, stem: boolean, vigour: number, birth_radius: number}} ShootAxisState
64
81
  */
65
82
 
66
83
  /**
@@ -68,16 +85,22 @@ const SCRATCH_B = new Float64Array(3);
68
85
  * for `seasons` seasons: the tree's age, so every unit of every carrier has had the time since it grew to grow its
69
86
  * twigs.
70
87
  *
88
+ * No shoot grows into the ground, through older framework wood, or through older shoot wood (`ShootWoodHash`) it does
89
+ * not join: any of them is a blocked bud.
90
+ *
71
91
  * Each season:
72
92
  * 1. **Light.** The leaves alive last season are put in a {@link ShootLightField}, and each shoot reads the relative
73
93
  * irradiance where it grows.
74
- * 2. **Extension.** Every living long axis grows a terminal unit, bent from its last by the generator's phototropism,
75
- * gravitropism and zigzag, `terminal_length + terminal_length_slope *` its last unit long on average.
94
+ * 2. **Extension.** Every living long axis grows a terminal unit, `terminal_length + terminal_length_slope *` its last
95
+ * unit long on average. The axis's course turns by the generator's phototropism (towards where the light field grows
96
+ * brighter) and gravitropism, and a lateral's by its plagiotropism and straightness; the unit is kinked off that
97
+ * course by the generator's zigzag.
76
98
  * 3. **Short shoots** live on at `short_shoot_survival`, less in light too dim for a shoot to replace itself.
77
99
  * 4. **Buds.** Last season's units burst their buds: by zone and mother order, a `long` share grow long shoots and a
78
100
  * `short` share short shoots. A `sylleptic` share of this season's units' buds grow at once.
79
- * 5. **Shedding.** A new shoot in relative light `Q` survives at `p = net_yield(Q) / yield`. That is the species'
80
- * net shoots per shoot at that light, over the gross new shoots its mother makes. Of a season's new shoots the
101
+ * 5. **Shedding.** A new shoot in relative light `Q` survives at `p = net_yield(Q, yield) / yield`: the species'
102
+ * net shoots per shoot at that light, over the gross new shoots its mother makes from the unit it grew on
103
+ * (`shoot_expected_yield`). In full light that is 1: every shoot the buds grow is kept, and only shade sheds. Of a season's new shoots the
81
104
  * sum of their `p` survive, with a carried-over remainder so the count is exact on average. They are ranked by
82
105
  * `log p` plus the rank of oak's shedding: the highest orders, the youngest axes and the shortest shoots go first
83
106
  * (Buck-Sorlin & Bell 1998, Bot. J. Linn. Soc. 127: 371-391, p. 388). So the shaded go before the lit, and among
@@ -85,6 +108,14 @@ const SCRATCH_B = new Float64Array(3);
85
108
  * everything on it, as oak sheds only at an axis's base (p. 388). So a branch in deep shade, whose terminals are
86
109
  * shed, dies.
87
110
  *
111
+ * A carrier whose last annual unit grew before the last season grows on from its tip as an axis of its own order and
112
+ * generator, its extension: a tree older than its framework took to grow. The extension of the tree's first branch, the
113
+ * stem, grows each year by `ShootGrowthConfig.leader_unit` at the height its tip has reached, not by its unit before.
114
+ *
115
+ * Apical control shares the light out (`ShootGrowthConfig.apical_control`, {@link apical_vigour}): each season every
116
+ * new unit's mean length is scaled by its axis's vigour, and a new lateral's by its mother's. The stem keeps its
117
+ * height-driven leader.
118
+ *
88
119
  * The wood thickens season by season with what it carries (`ShootGirth`): twigs, carriers, and the framework above
89
120
  * them. A shoot whose path would run into framework wood as thick as it is that season is a blocked bud and does not
90
121
  * grow; its mother's junction is the one exception. A blocked terminal leaves its axis without a unit that season. A
@@ -105,7 +136,6 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
105
136
  const girth = new ShootGirth(skeleton, carriers, skeleton.branch_count, species.crown.pipe_model_exponent);
106
137
  let framework = new ShootFrameworkHash(skeleton, framework_segments);
107
138
  const leaf_survival = species.foliage.leaf_survival;
108
- const yields = carriers.map(c => shoot_expected_yield(c.rule));
109
139
 
110
140
  // Leaf area of one leaf, as the cards draw it
111
141
  const leafy = new Map();
@@ -119,15 +149,142 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
119
149
  leaf_area_each = foliage_card_leaf_area(layout, species.foliage.card_type, coverage, 1.0) / layout.leaves_per_card;
120
150
  }
121
151
 
122
- const field = make_light_field(skeleton, growth.light_cell);
152
+ const bounds = framework_bounds(skeleton);
153
+ let field = make_light_field(bounds, growth.light_cell);
123
154
 
124
- /** @type {Array<ShootAxis & {alive: boolean, birth: number, heading: number[], taken: Array<number[]|null>, exempt_branch: number, key: number}>} */
155
+ /** @type {ShootAxisState[]} */
125
156
  const axes = [];
126
157
  /** buds spent on sylleptic shoots per carrier unit, by zone */
127
158
  const carrier_taken = carriers.map(c => new Array(c.units.length).fill(null));
159
+ // the shoots' own wood, every unit once it has grown
160
+ const wood = new ShootWoodHash(axes);
161
+ // the shoot a query is for: its mother (-1 for a carrier), the unit it grows from, its carrier, itself (-1 before it
162
+ // exists), its unit being tested and that unit's radius
163
+ let probe_parent = -1, probe_parent_unit = 0, probe_system = 0, probe_self = -1, probe_unit = 0;
164
+ // the probe unit's radii at its ends, and where along it the capsule tested starts
165
+ let probe_r0 = 0, probe_r1 = 0, probe_s0 = 0;
166
+ /**
167
+ * Whether unit `k` of lateral `child` (-1 for one not grown yet, at its junction) is in its crotch: it starts inside
168
+ * its mother's wood where it grew, however far her girth carries it: nearer the axis of her unit there, or of the
169
+ * one either side, than her radius. With `k` past the last unit, whether its tip is.
170
+ */
171
+ const in_crotch = (child, k) => {
172
+ if (child < 0 || k === 0) return true;
173
+ return wood_reach(child, k) < 0;
174
+ };
175
+ /**
176
+ * How far point `k` of lateral `child` lies outside its mother's wood where it grew, on her unit there or the one
177
+ * either side (negative inside), into `reach_distance` its distance from her axis.
178
+ */
179
+ let reach_distance = 0;
180
+ const wood_reach = (child, k) => {
181
+ const axis = axes[child];
182
+ const p = axis.points;
183
+ const q = k * 3;
184
+ let best = Infinity;
185
+ if (axis.parent >= 0) {
186
+ const mother = axes[axis.parent];
187
+ const m = mother.points;
188
+ for (let j = Math.max(0, axis.parent_unit - 1); j <= Math.min(mother.units.length - 1, axis.parent_unit + 1); j++) {
189
+ const a = j * 3;
190
+ const out = outside_wood(p, q, m[a], m[a + 1], m[a + 2], m[a + 3], m[a + 4], m[a + 5],
191
+ ShootWoodHash.radius_at(mother, j, 0), ShootWoodHash.radius_at(mother, j, 1));
192
+ if (out < best) {
193
+ best = out;
194
+ reach_distance = SCRATCH_REACH[0];
195
+ }
196
+ }
197
+ return best;
198
+ }
199
+ const edges = carriers[axis.system].edges;
200
+ const at = edges.indexOf(axis.anchor_edge);
201
+ for (let j = Math.max(0, at - 1); j <= Math.min(edges.length - 1, at + 1); j++) {
202
+ const v0 = skeleton.segment_v0(edges[j]), v1 = skeleton.segment_v1(edges[j]);
203
+ skeleton.node_read_position(SCRATCH_P, 0, v0);
204
+ skeleton.node_read_position(SCRATCH_T, 0, v1);
205
+ const out = outside_wood(p, q, SCRATCH_P[0], SCRATCH_P[1], SCRATCH_P[2], SCRATCH_T[0], SCRATCH_T[1], SCRATCH_T[2],
206
+ skeleton.node_read_radius(v0), skeleton.node_read_radius(v1));
207
+ if (out < best) {
208
+ best = out;
209
+ reach_distance = SCRATCH_REACH[0];
210
+ }
211
+ }
212
+ return best;
213
+ };
214
+ /**
215
+ * Whether unit `k` of axis `m` is one wood with the probe's unit where they join: the same axis; a mother, either
216
+ * side of where her lateral grew and anywhere over its crotch; a grandmother where it grew at its mother's base; a
217
+ * carrier's extension, which is the carrier, and the carrier's laterals by the tip it grew from. Shoots from the same
218
+ * node share only their collar, which the first unit's test leaves out ({@link collar_start}).
219
+ */
220
+ const joined = (m, k) => {
221
+ if (m === probe_self) return true;
222
+ const other = axes[m];
223
+ // the other is the probe's mother or grandmother
224
+ if (m === probe_parent) return Math.abs(k - probe_parent_unit) <= 1 || in_crotch(probe_self, probe_unit);
225
+ if (probe_parent >= 0 && probe_parent_unit <= 1 && axes[probe_parent].parent === m) {
226
+ return Math.abs(k - axes[probe_parent].parent_unit) <= 1;
227
+ }
228
+ // the probe is the other's mother or grandmother
229
+ if (probe_self >= 0 && other.parent === probe_self) return Math.abs(probe_unit - other.parent_unit) <= 1 || in_crotch(m, k);
230
+ if (probe_self >= 0 && other.parent >= 0 && other.parent_unit <= 1 && axes[other.parent].parent === probe_self) {
231
+ return Math.abs(probe_unit - axes[other.parent].parent_unit) <= 1;
232
+ }
233
+ // a carrier's extension and the carrier's laterals by its tip
234
+ if (probe_parent < 0 && other.parent < 0 && other.system === probe_system) {
235
+ if (other.extends) return k <= 1 && probe_parent_unit >= other.parent_unit - 1;
236
+ if (probe_self >= 0 && axes[probe_self].extends) return probe_unit <= 1 && other.parent_unit >= probe_parent_unit - 1;
237
+ }
238
+ return false;
239
+ };
240
+ /**
241
+ * Where along its first unit, `len` long, a lateral leaves the collar it shares with its siblings: out of its
242
+ * mother's wood, `mother_radius` thick, and at least half way.
243
+ * @param {number} len
244
+ * @param {number} mother_radius
245
+ * @returns {number}
246
+ */
247
+ const collar_start = (len, mother_radius) => Math.max(0.5, Math.min(1, mother_radius / Math.max(1e-9, len)));
248
+ /** Radius (m) of the wood lateral `axis` grew from, where it grew */
249
+ const junction_radius = (axis) => {
250
+ if (axis.parent >= 0) {
251
+ const mother = axes[axis.parent];
252
+ return Math.max(ShootWoodHash.radius_at(mother, axis.parent_unit, 0), ShootWoodHash.radius_at(mother, axis.parent_unit, 1));
253
+ }
254
+ const e = axis.anchor_edge;
255
+ return Math.max(skeleton.node_read_radius(skeleton.segment_v0(e)), skeleton.node_read_radius(skeleton.segment_v1(e)));
256
+ };
257
+ /** Whether axis `m` grew from the probe's node or the next: their first units share a collar */
258
+ const sibling = (m) => {
259
+ const other = axes[m];
260
+ return other.parent === probe_parent && (probe_parent >= 0 || other.system === probe_system)
261
+ && Math.abs(other.parent_unit - probe_parent_unit) <= 1;
262
+ };
263
+ /** Wood the probe's whole unit is tested against, and its siblings' first units only out of its collar */
264
+ const skip_joined = (m, k) => joined(m, k) || (k === 0 && sibling(m));
265
+ const skip_joined_out_of_collar = (m, k) => joined(m, k);
266
+ /**
267
+ * Wood has grown into the probe's unit, whose line it holds, if they are not joined and, where they meet, it is
268
+ * thicker than the probe, or as thick and older
269
+ */
270
+ const thinner = (m, r, s) => {
271
+ const at = probe_s0 + (1 - probe_s0) * s;
272
+ const own = probe_r0 + (probe_r1 - probe_r0) * at;
273
+ return r < own || (r === own && m > probe_self);
274
+ };
275
+ const skip_engulf = (m, k, r, s) => joined(m, k) || (k === 0 && sibling(m)) || thinner(m, r, s);
276
+ const skip_engulf_out_of_collar = (m, k, r, s) => joined(m, k) || thinner(m, r, s);
277
+
278
+ /** vigour per unit of light of each carrier's base, relative to the most vigorous shoot's */
279
+ const carrier_vigour = new Float64Array(carriers.length).fill(1);
128
280
  let remainder = 0.5;
129
281
 
130
- const survival_at = (light, system) => clamp(growth.net_yield(light) / yields[system], 0, 1);
282
+ /**
283
+ * A new shoot's chance in `light`: the net shoots a shoot leaves, over the gross new shoots its mother makes, a unit
284
+ * of `mother_order` `mother_length` metres long; 1 in full light
285
+ */
286
+ const survival_at = (light, system, mother_order, mother_length) =>
287
+ shoot_survival(growth, light, shoot_expected_yield(carriers[system].rule, mother_order, mother_length));
131
288
 
132
289
  /**
133
290
  * Where a bud on unit `k` of a mother sits, and the mother's tangent there, into SCRATCH_P / SCRATCH_T.
@@ -153,16 +310,22 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
153
310
 
154
311
  /**
155
312
  * A lateral from bud `node` at `u` on unit `k` of `mother` (`-1` for the carrier), or -1 when the bud cannot grow:
156
- * knocked out on a plagiotropic mother, or blocked by framework wood.
313
+ * its generator bears no leaves (no foliage rule), or no bud round its node clears a plagiotropic mother's ventral
314
+ * cone, the ground, and older wood.
157
315
  */
158
316
  const spawn = (system, mother, k, u, node, order, mean_length, short, season, candidates) => {
159
317
  const c = carriers[system];
160
318
  const rule = c.rule;
319
+ // a shoot pays for its offspring with its leaves: one of a generator that bears none yields nothing
320
+ const generator = short ? rule.short_target : shoot_order_value(rule.target, order - 1);
321
+ if (!leafy.has(generator)) return -1;
161
322
  const located = bud_site(system, mother, k, u);
162
323
  const px = SCRATCH_P[0], py = SCRATCH_P[1], pz = SCRATCH_P[2];
163
324
  const mtx = SCRATCH_T[0], mty = SCRATCH_T[1], mtz = SCRATCH_T[2];
164
325
  const mother_phase = mother < 0 ? skeleton.branch_phase_hash[c.carrier] : axes[mother].phase;
165
326
  const mother_generator = mother < 0 ? rule.source : axes[mother].generator;
327
+ // a trunk is upright: it has no horizontal plane to fan its buds into, so no ventral knockout
328
+ const mother_trunk = mother < 0 ? skeleton.branch_parent[c.carrier] < 0 : axes[mother].stem;
166
329
 
167
330
  // radial direction at the bud: a frame around the mother's tangent turned by the leaf spiral
168
331
  shoot_perpendicular3(SCRATCH_R, mtx, mty, mtz);
@@ -172,57 +335,73 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
172
335
  const sz0 = mtx * ry0 - mty * rx0;
173
336
  const ins = shoot_order_value(rule.insertion_angle, order - 1) * (0.85 + 0.3 * rng());
174
337
  const cos_i = Math.cos(ins), sin_i = Math.sin(ins);
175
- // a plagiotropic mother breaks no bud into the downward cone (its ventral knockout): the bud turns by the golden
176
- // angle until it clears it, or does not break
177
- const plagio = species.branches[mother_generator].plagiotropism;
338
+ const vigour = mother < 0 ? carrier_vigour[system] : axes[mother].vigour;
339
+ const len = short ? rule.short_shoot_growth : shoot_sample_unit_length(rng, mean_length * vigour, order, rule);
340
+ const radius = shoot_radius(len, 0);
341
+ const exempt_branch = mother < 0 ? c.carrier : -1;
342
+ const exempt_edge = located !== null ? located.edge : -1;
343
+ probe_parent = mother;
344
+ probe_parent_unit = k;
345
+ probe_system = system;
346
+ probe_self = -1;
347
+ probe_unit = 0;
348
+ const mother_radius = located !== null
349
+ ? Math.max(skeleton.node_read_radius(skeleton.segment_v0(located.edge)), skeleton.node_read_radius(skeleton.segment_v1(located.edge)))
350
+ : Math.max(ShootWoodHash.radius_at(axes[mother], k, 0), ShootWoodHash.radius_at(axes[mother], k, 1));
351
+ const collar = collar_start(len, mother_radius) * len;
352
+ // a bud breaks where there is room: not into a plagiotropic mother's downward cone (its ventral knockout), the
353
+ // ground, or wood that was there first, its own junction aside. Blocked, it turns by the golden angle round its
354
+ // node to where the next bud would be, or does not break
355
+ const plagio = mother_trunk ? 0 : species.branches[mother_generator].plagiotropism;
178
356
  const ventral_cos = plagio > 0 ? Math.cos(plagio * Math.PI * 0.5) : Infinity;
179
357
  let phi = phyllotaxis_sample_angle(rule.phyllotaxis_mode, node, 1, mother_phase * PI2) + (rng() - 0.5) * 0.4;
180
- let tx = 0, ty = 0, tz = 0;
181
358
  let cleared = false;
182
359
  for (let attempt = 0; attempt < 5 && !cleared; attempt++, phi += GOLDEN_ANGLE) {
183
360
  const drx = Math.cos(phi) * rx0 + Math.sin(phi) * sx0;
184
361
  const dry = Math.cos(phi) * ry0 + Math.sin(phi) * sy0;
185
362
  const drz = Math.cos(phi) * rz0 + Math.sin(phi) * sz0;
186
- tx = cos_i * mtx + sin_i * drx;
187
- ty = cos_i * mty + sin_i * dry;
188
- tz = cos_i * mtz + sin_i * drz;
189
- cleared = -ty / Math.max(1e-9, Math.hypot(tx, ty, tz)) <= ventral_cos;
363
+ shoot_normalize3(SCRATCH_H, cos_i * mtx + sin_i * drx, cos_i * mty + sin_i * dry, cos_i * mtz + sin_i * drz);
364
+ if (-SCRATCH_H[1] > ventral_cos) continue;
365
+ SCRATCH_B[0] = px + SCRATCH_H[0] * len;
366
+ SCRATCH_B[1] = py + SCRATCH_H[1] * len;
367
+ SCRATCH_B[2] = pz + SCRATCH_H[2] * len;
368
+ SCRATCH_A[0] = px;
369
+ SCRATCH_A[1] = py;
370
+ SCRATCH_A[2] = pz;
371
+ if (SCRATCH_B[1] < GROUND || framework.hits(SCRATCH_A, SCRATCH_B, radius, exempt_branch, exempt_edge)) continue;
372
+ if (wood.hits(SCRATCH_A, SCRATCH_B, radius, 0, skip_joined) >= 0) continue;
373
+ SCRATCH_A[0] = px + SCRATCH_H[0] * collar;
374
+ SCRATCH_A[1] = py + SCRATCH_H[1] * collar;
375
+ SCRATCH_A[2] = pz + SCRATCH_H[2] * collar;
376
+ cleared = wood.hits(SCRATCH_A, SCRATCH_B, radius, 0, skip_joined_out_of_collar) < 0;
190
377
  }
191
378
  if (!cleared) return -1;
192
- shoot_normalize3(SCRATCH_H, tx, ty, tz);
193
-
194
- const len = short ? rule.short_shoot_growth : shoot_sample_unit_length(rng, mean_length, order, rule);
195
- SCRATCH_A[0] = px;
196
- SCRATCH_A[1] = py;
197
- SCRATCH_A[2] = pz;
198
- SCRATCH_B[0] = px + SCRATCH_H[0] * len;
199
- SCRATCH_B[1] = py + SCRATCH_H[1] * len;
200
- SCRATCH_B[2] = pz + SCRATCH_H[2] * len;
201
- const exempt_branch = mother < 0 ? c.carrier : -1;
202
- const exempt_edge = located !== null ? located.edge : -1;
203
- // a shoot does not grow through wood that was there first, its own junction aside
204
- if (framework.hits(SCRATCH_A, SCRATCH_B, shoot_radius(len, 0), exempt_branch, exempt_edge)) return -1;
205
379
 
206
380
  const light = field.irradiance_at(px, py, pz);
207
381
  axes.push({
208
382
  system, parent: mother, parent_unit: k, u, node, order, short,
209
- generator: short ? rule.short_target : rule.target,
383
+ generator,
210
384
  phase: rng(),
211
385
  units: [len],
212
386
  unit_seasons: [season],
213
387
  points: [px, py, pz, SCRATCH_B[0], SCRATCH_B[1], SCRATCH_B[2]],
214
388
  radii: [],
215
389
  anchor_edge: located !== null ? located.edge : -1,
390
+ extends: false,
216
391
  exempt_branch,
392
+ exempt_family: -1,
393
+ stem: false,
394
+ vigour,
395
+ birth_radius: mother_radius,
217
396
  heading: [SCRATCH_H[0], SCRATCH_H[1], SCRATCH_H[2]],
397
+ aim: [SCRATCH_H[0], SCRATCH_H[1], SCRATCH_H[2]],
218
398
  taken: [null],
219
399
  birth: season,
220
- alive: true,
221
- key: 0
400
+ alive: true
222
401
  });
223
402
  const m = axes.length - 1;
224
403
  if (!short) {
225
- const p = survival_at(light, system);
404
+ const p = survival_at(light, system, order - 1, mother < 0 ? c.units[k] : axes[mother].units[k]);
226
405
  candidates.push({ axis: m, p, key: shed_rank(p, order, len, 0, rule, rng) });
227
406
  axes[m].taken[0] = sylleptic(system, m, 0, len, order, season, candidates);
228
407
  }
@@ -289,7 +468,12 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
289
468
 
290
469
  for (let season = 0; season < seasons; season++) {
291
470
  // 1. Light from last season's leaves
471
+ crown_frame(skeleton, carriers, axes);
292
472
  if (season > 0) {
473
+ crown_bounds(bounds, carriers, axes);
474
+ if (!field_holds(field, bounds)) {
475
+ field = make_light_field(bounds, growth.light_cell);
476
+ }
293
477
  field.clear();
294
478
  deposit_leaves(field, species, carriers, axes, season - 1, leafy, leaf_area_each, leaf_survival);
295
479
  field.solve(growth.leaf_clumping);
@@ -298,6 +482,17 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
298
482
  /** @type {Array<{axis: number, p: number, key: number}>} key: the shedding rank, the highest kept */
299
483
  const candidates = [];
300
484
 
485
+ // a carrier whose last unit grew last season grows on from its tip from now
486
+ for (let s = 0; s < carriers.length; s++) {
487
+ const c = carriers[s];
488
+ if (!c.dead && season === c.first_season + c.units.length) {
489
+ axes.push(carrier_extension(skeleton, c, s, season));
490
+ }
491
+ }
492
+
493
+ // the light the shoots receive flows down and back up: each axis's vigour
494
+ apical_vigour(axes, carriers, field, growth.apical_control, carrier_vigour);
495
+
301
496
  // 2. Every living long axis extends by a terminal unit, a candidate for shedding with its whole axis
302
497
  const extended = [];
303
498
  const count_before = axes.length;
@@ -310,17 +505,33 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
310
505
  const pts = axis.points;
311
506
  const tip = n * 3;
312
507
  const light = field.irradiance_at(pts[tip], pts[tip + 1], pts[tip + 2]);
313
- shoot_outward3(SCRATCH_O, skeleton, pts[tip], pts[tip + 1], pts[tip + 2]);
508
+ const c = carriers[axis.system];
509
+ field.gradient_at(SCRATCH_O, pts[tip], pts[tip + 1], pts[tip + 2]);
510
+ // the axis's course turns by its tropisms; a lateral's also towards the horizontal by its plagiotropism and back
511
+ // towards its bud's heading by its straightness, as the graph's spines do (a trunk takes neither). The
512
+ // internode's zigzag kinks this unit off the course, not the course
314
513
  const zig = cfg.internode_zigzag;
315
514
  const h = axis.heading;
515
+ const aim = axis.aim;
516
+ const plagio = axis.stem ? 0 : cfg.plagiotropism;
517
+ const straight = axis.stem ? 0 : cfg.straightness;
518
+ shoot_normalize3(
519
+ SCRATCH_C,
520
+ h[0] + cfg.phototropism * 0.5 * SCRATCH_O[0] + straight * 0.5 * (aim[0] - h[0]),
521
+ h[1] + cfg.phototropism * 0.5 * SCRATCH_O[1] - cfg.gravitropism * 0.5 - plagio * 0.5 * h[1] + straight * 0.5 * (aim[1] - h[1]),
522
+ h[2] + cfg.phototropism * 0.5 * SCRATCH_O[2] + straight * 0.5 * (aim[2] - h[2])
523
+ );
316
524
  shoot_normalize3(
317
525
  SCRATCH_H,
318
- h[0] + cfg.phototropism * 0.5 * SCRATCH_O[0] + (rng() * 2 - 1) * zig,
319
- h[1] + cfg.phototropism * 0.5 * SCRATCH_O[1] - cfg.gravitropism * 0.5 + (rng() * 2 - 1) * zig,
320
- h[2] + cfg.phototropism * 0.5 * SCRATCH_O[2] + (rng() * 2 - 1) * zig
526
+ SCRATCH_C[0] + (rng() * 2 - 1) * zig,
527
+ SCRATCH_C[1] + (rng() * 2 - 1) * zig,
528
+ SCRATCH_C[2] + (rng() * 2 - 1) * zig
321
529
  );
322
- const prev = axis.units[n - 1];
323
- const mean = shoot_order_value(rule.terminal_length, axis.order) + shoot_order_value(rule.terminal_length_slope, axis.order) * prev;
530
+ const prev = n > 0 ? axis.units[n - 1] : c.units[c.units.length - 1];
531
+ // the stem grows as fast as the tree's height lets it; every other axis by its unit before
532
+ const mean = axis.stem
533
+ ? growth.leader_unit(pts[tip + 1])
534
+ : axis.vigour * (shoot_order_value(rule.terminal_length, axis.order) + shoot_order_value(rule.terminal_length_slope, axis.order) * prev);
324
535
  const len = shoot_sample_unit_length(rng, mean, axis.order, rule);
325
536
  SCRATCH_A[0] = pts[tip];
326
537
  SCRATCH_A[1] = pts[tip + 1];
@@ -328,15 +539,21 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
328
539
  SCRATCH_B[0] = pts[tip] + SCRATCH_H[0] * len;
329
540
  SCRATCH_B[1] = pts[tip + 1] + SCRATCH_H[1] * len;
330
541
  SCRATCH_B[2] = pts[tip + 2] + SCRATCH_H[2] * len;
331
- if (framework.hits(SCRATCH_A, SCRATCH_B, shoot_radius(len, 0), axis.exempt_branch, axis.anchor_edge)) continue;
542
+ if (SCRATCH_B[1] < GROUND || framework.hits(SCRATCH_A, SCRATCH_B, shoot_radius(len, 0), axis.exempt_branch, axis.anchor_edge, axis.exempt_family)) continue;
543
+ probe_parent = axis.parent;
544
+ probe_parent_unit = axis.parent_unit;
545
+ probe_system = axis.system;
546
+ probe_self = m;
547
+ probe_unit = n;
548
+ if (wood.hits(SCRATCH_A, SCRATCH_B, shoot_radius(len, 0), 0, skip_joined_out_of_collar) >= 0) continue;
332
549
  axis.units.push(len);
333
550
  axis.unit_seasons.push(season);
334
551
  axis.taken.push(null);
335
552
  pts.push(SCRATCH_B[0], SCRATCH_B[1], SCRATCH_B[2]);
336
- h[0] = SCRATCH_H[0];
337
- h[1] = SCRATCH_H[1];
338
- h[2] = SCRATCH_H[2];
339
- const p_ext = survival_at(light, axis.system);
553
+ h[0] = SCRATCH_C[0];
554
+ h[1] = SCRATCH_C[1];
555
+ h[2] = SCRATCH_C[2];
556
+ const p_ext = survival_at(light, axis.system, axis.order, prev);
340
557
  candidates.push({ axis: m, p: p_ext, key: shed_rank(p_ext, axis.order, len, season - axis.birth, rule, rng) });
341
558
  extended.push(m);
342
559
  }
@@ -349,7 +566,10 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
349
566
  const pts = axis.points;
350
567
  const tip = axis.units.length * 3;
351
568
  const light = field.irradiance_at(pts[tip], pts[tip + 1], pts[tip + 2]);
352
- if (rng() < rule.short_shoot_survival * Math.min(1, growth.net_yield(light))) {
569
+ // a shoot that cannot replace itself, below the compensation light, dies the more the darker
570
+ const mother_unit = axis.parent < 0 ? carriers[axis.system].units[axis.parent_unit] : axes[axis.parent].units[axis.parent_unit];
571
+ const gross = shoot_expected_yield(rule, axis.order - 1, mother_unit);
572
+ if (rng() < rule.short_shoot_survival * Math.min(1, growth.net_yield(light, gross))) {
353
573
  const g = rule.short_shoot_growth;
354
574
  axis.units.push(g);
355
575
  axis.unit_seasons.push(season);
@@ -363,7 +583,7 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
363
583
  for (let s = 0; s < carriers.length; s++) {
364
584
  const c = carriers[s];
365
585
  const k = season - 1 - c.first_season;
366
- if (k >= 0 && k < c.units.length) {
586
+ if (!c.dead && k >= 0 && k < c.units.length) {
367
587
  burst(s, -1, k, c.units[k], c.rule.carrier_order, carrier_taken[s][k], season, candidates);
368
588
  }
369
589
  }
@@ -380,7 +600,7 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
380
600
  for (let s = 0; s < carriers.length; s++) {
381
601
  const c = carriers[s];
382
602
  const k = season - c.first_season;
383
- if (k >= 0 && k < c.units.length) {
603
+ if (!c.dead && k >= 0 && k < c.units.length) {
384
604
  carrier_taken[s][k] = sylleptic(s, -1, k, c.units[k], c.rule.carrier_order, season, candidates);
385
605
  }
386
606
  }
@@ -403,18 +623,37 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
403
623
  // a dead mother takes everything on it; mothers come first
404
624
  cascade(axes);
405
625
 
406
- // 7. The wood thickens with what it now carries, and what it has grown into dies
626
+ // 7. The wood thickens with what it now carries, and what it has grown into dies: framework wood, or shoot wood
627
+ // thicker than it, or as thick and older. This season's units join the shoots' wood
407
628
  girth.update(axes, season);
408
629
  framework = new ShootFrameworkHash(skeleton, framework_segments);
630
+ // a carrier its parent's thickening wood has grown over dies, with its twigs
631
+ for (const c of carriers) {
632
+ if (!c.dead && shoot_framework_buried(skeleton, c.carrier)) c.dead = true;
633
+ }
634
+ for (let m = 0; m < axes.length; m++) {
635
+ const axis = axes[m];
636
+ if (!axis.alive || axis.short) continue;
637
+ for (let k = 0; k < axis.units.length; k++) {
638
+ if (axis.unit_seasons[k] === season) wood.add(m, k);
639
+ }
640
+ }
641
+ wood.refresh();
409
642
  for (let m = 0; m < axes.length; m++) {
410
643
  const axis = axes[m];
411
644
  if (!axis.alive) continue;
412
- if (axis.parent >= 0 && !axes[axis.parent].alive) {
645
+ if ((axis.parent >= 0 && !axes[axis.parent].alive) || carriers[axis.system].dead) {
413
646
  axis.alive = false;
414
647
  continue;
415
648
  }
416
649
  const pts = axis.points;
417
650
  const r = axis.radii;
651
+ // a lateral whose tip the wood its mother grew since has closed over is buried (one that grew out of wood
652
+ // already there, as on a carrier the generator graph laid at its full girth, is not)
653
+ if (!axis.extends && !axis.short && wood_reach(m, axis.units.length) < 0 && reach_distance >= axis.birth_radius) {
654
+ axis.alive = false;
655
+ continue;
656
+ }
418
657
  for (let k = 0; k < axis.units.length; k++) {
419
658
  SCRATCH_A[0] = pts[k * 3];
420
659
  SCRATCH_A[1] = pts[k * 3 + 1];
@@ -422,10 +661,36 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
422
661
  SCRATCH_B[0] = pts[k * 3 + 3];
423
662
  SCRATCH_B[1] = pts[k * 3 + 4];
424
663
  SCRATCH_B[2] = pts[k * 3 + 5];
425
- if (framework.hits(SCRATCH_A, SCRATCH_B, Math.max(r[k], r[k + 1]), axis.exempt_branch, axis.anchor_edge)) {
664
+ if (framework.hits(SCRATCH_A, SCRATCH_B, Math.max(r[k], r[k + 1]), axis.exempt_branch, axis.anchor_edge, axis.exempt_family)) {
665
+ axis.alive = false;
666
+ break;
667
+ }
668
+ if (axis.short) continue;
669
+ probe_parent = axis.parent;
670
+ probe_parent_unit = axis.parent_unit;
671
+ probe_system = axis.system;
672
+ probe_self = m;
673
+ probe_unit = k;
674
+ probe_r0 = r[k];
675
+ probe_r1 = r[k + 1];
676
+ probe_s0 = 0;
677
+ const thinnest = Math.min(r[k], r[k + 1]);
678
+ // grown into: the unit's line is inside the other wood, not merely its bark against it; a first unit's
679
+ // siblings only out of the collar they share
680
+ if (wood.hits(SCRATCH_A, SCRATCH_B, 0, thinnest, k === 0 ? skip_engulf : skip_engulf_out_of_collar) >= 0) {
426
681
  axis.alive = false;
427
682
  break;
428
683
  }
684
+ if (k === 0 && !axis.extends) {
685
+ probe_s0 = collar_start(axis.units[0], junction_radius(axis));
686
+ SCRATCH_A[0] += (SCRATCH_B[0] - SCRATCH_A[0]) * probe_s0;
687
+ SCRATCH_A[1] += (SCRATCH_B[1] - SCRATCH_A[1]) * probe_s0;
688
+ SCRATCH_A[2] += (SCRATCH_B[2] - SCRATCH_A[2]) * probe_s0;
689
+ if (wood.hits(SCRATCH_A, SCRATCH_B, 0, thinnest, skip_engulf_out_of_collar) >= 0) {
690
+ axis.alive = false;
691
+ break;
692
+ }
693
+ }
429
694
  }
430
695
  }
431
696
  }
@@ -436,7 +701,8 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
436
701
  const living = [];
437
702
  for (let m = 0; m < axes.length; m++) {
438
703
  const axis = axes[m];
439
- if (!axis.alive) continue;
704
+ // an extension blocked since it began has no unit
705
+ if (!axis.alive || axis.units.length === 0) continue;
440
706
  index[m] = living.length;
441
707
  living.push({
442
708
  system: axis.system,
@@ -452,12 +718,163 @@ export function shoot_systems_simulate(skeleton, species, carriers, seasons, rng
452
718
  unit_seasons: axis.unit_seasons,
453
719
  points: axis.points,
454
720
  radii: axis.radii,
455
- anchor_edge: axis.anchor_edge
721
+ anchor_edge: axis.anchor_edge,
722
+ extends: axis.extends
456
723
  });
457
724
  }
458
725
  return living;
459
726
  }
460
727
 
728
+ /**
729
+ * Borchert-Honda allocation of the light the shoots receive (Borchert & Honda 1984, as Palubicki et al. 2009, ACM
730
+ * Trans. Graph. 28(3): 58, use it). Each living axis receives the relative irradiance at its tip; summed down every
731
+ * subtree, each carrier's total flows back up from its base, and at each lateral, base first, the lateral takes
732
+ * `v (1 - λ) Q_l / (λ Q_rest + (1 - λ) Q_l)` of the flow `v`, `Q_l` its subtree's light and `Q_rest` the light of the
733
+ * axis beyond it. What reaches an axis's tip over its own light is its vigour, which is written relative to the most
734
+ * vigorous axis's into `axis.vigour`; a carrier's base receives its subtree's light, vigour 1 before that division.
735
+ * At `λ = 0.5` every vigour is 1.
736
+ *
737
+ * @param {ShootAxisState[]} axes
738
+ * @param {ShootCarrier[]} carriers
739
+ * @param {ShootLightField} field
740
+ * @param {number} lambda
741
+ * @param {Float64Array} carrier_vigour out
742
+ */
743
+ function apical_vigour(axes, carriers, field, lambda, carrier_vigour) {
744
+ const n = axes.length;
745
+ const own = new Float64Array(n);
746
+ const sub = new Float64Array(n);
747
+ const flow = new Float64Array(n);
748
+ /** @type {Array<number[]|undefined>} */
749
+ const children = new Array(n);
750
+ const carrier_children = carriers.map(() => []);
751
+ for (let m = 0; m < n; m++) {
752
+ const axis = axes[m];
753
+ if (!axis.alive) continue;
754
+ const p = axis.points;
755
+ const t = axis.units.length * 3;
756
+ own[m] = field.irradiance_at(p[t], p[t + 1], p[t + 2]);
757
+ if (axis.parent < 0) {
758
+ carrier_children[axis.system].push(m);
759
+ } else if (axes[axis.parent].alive) {
760
+ (children[axis.parent] ??= []).push(m);
761
+ }
762
+ }
763
+ // laterals come after their mother: their light is summed into hers first
764
+ for (let m = n - 1; m >= 0; m--) {
765
+ if (!axes[m].alive) continue;
766
+ sub[m] += own[m];
767
+ const parent = axes[m].parent;
768
+ if (parent >= 0) sub[parent] += sub[m];
769
+ }
770
+ const by_site = (a, b) => (axes[a].parent_unit - axes[b].parent_unit) || (axes[a].u - axes[b].u);
771
+ // shares flow `v` entering an axis of own light `own_light` among its laterals, base first; returns what reaches its tip
772
+ const share = (v, own_light, kids) => {
773
+ kids.sort(by_site);
774
+ let rest = own_light;
775
+ for (let i = 0; i < kids.length; i++) rest += sub[kids[i]];
776
+ for (let i = 0; i < kids.length; i++) {
777
+ const c = kids[i];
778
+ const q = sub[c];
779
+ rest -= q;
780
+ const d = lambda * rest + (1 - lambda) * q;
781
+ const vc = d > 0 ? v * (1 - lambda) * q / d : 0;
782
+ flow[c] = vc;
783
+ v -= vc;
784
+ }
785
+ return v;
786
+ };
787
+ for (let s = 0; s < carriers.length; s++) {
788
+ const kids = carrier_children[s];
789
+ let total = 0;
790
+ for (let i = 0; i < kids.length; i++) total += sub[kids[i]];
791
+ share(total, 0, kids);
792
+ }
793
+ let most = 1;
794
+ for (let m = 0; m < n; m++) {
795
+ const axis = axes[m];
796
+ if (!axis.alive) continue;
797
+ const tip = share(flow[m], own[m], children[m] ?? []);
798
+ axis.vigour = own[m] > 0 ? tip / own[m] : 0;
799
+ if (axis.vigour > most) most = axis.vigour;
800
+ }
801
+ for (let m = 0; m < n; m++) {
802
+ if (axes[m].alive) axes[m].vigour /= most;
803
+ }
804
+ carrier_vigour.fill(1 / most);
805
+ }
806
+
807
+ /**
808
+ * Carrier `c`'s own extension from its tip from `season` on: an axis of the carrier's order and generator, heading
809
+ * along the carrier's tip, with no unit yet. It counts as grown a season before, so it extends with the living axes; it
810
+ * keeps clear of no wood of the carrier or of what the carrier carries in the framework.
811
+ *
812
+ * @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
813
+ * @param {ShootCarrier} c
814
+ * @param {number} system
815
+ * @param {number} season
816
+ */
817
+ function carrier_extension(skeleton, c, system, season) {
818
+ const last = c.units.length;
819
+ const edge = c.edges[c.edges.length - 1];
820
+ skeleton.evaluate_segment_tangent(SCRATCH_T, 0, edge, 1);
821
+ shoot_normalize3(SCRATCH_H, SCRATCH_T[0], SCRATCH_T[1], SCRATCH_T[2]);
822
+ return {
823
+ system, parent: -1, parent_unit: last - 1, u: 1, node: 0,
824
+ order: c.rule.carrier_order,
825
+ short: false,
826
+ generator: c.rule.source,
827
+ phase: skeleton.branch_phase_hash[c.carrier],
828
+ units: [],
829
+ unit_seasons: [],
830
+ points: [c.points[last * 3], c.points[last * 3 + 1], c.points[last * 3 + 2]],
831
+ radii: [],
832
+ anchor_edge: edge,
833
+ extends: true,
834
+ exempt_branch: c.carrier,
835
+ exempt_family: c.carrier,
836
+ stem: skeleton.branch_parent[c.carrier] < 0,
837
+ vigour: 1,
838
+ birth_radius: 0,
839
+ heading: [SCRATCH_H[0], SCRATCH_H[1], SCRATCH_H[2]],
840
+ aim: [SCRATCH_H[0], SCRATCH_H[1], SCRATCH_H[2]],
841
+ taken: [],
842
+ birth: season - 1,
843
+ alive: true
844
+ };
845
+ }
846
+
847
+ /**
848
+ * Centres the skeleton's crown frame, which the foliage and the crown's shading read, on the carriers and the living
849
+ * axes, and spans it over them.
850
+ * @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
851
+ * @param {ShootCarrier[]} carriers
852
+ * @param {Array<{alive: boolean, points: number[]}>} axes
853
+ */
854
+ function crown_frame(skeleton, carriers, axes) {
855
+ const box = SCRATCH_BOX;
856
+ box[0] = box[1] = box[2] = Infinity;
857
+ box[3] = box[4] = box[5] = -Infinity;
858
+ crown_bounds(box, carriers, axes);
859
+ for (let i = 0; i < 3; i++) {
860
+ skeleton.crown_center[i] = 0.5 * (box[i] + box[i + 3]);
861
+ skeleton.crown_radii[i] = Math.max(0.25, 0.5 * (box[i + 3] - box[i]));
862
+ }
863
+ }
864
+
865
+ /**
866
+ * How far point `q` of `p` lies outside the wood of the segment from `(x0, y0, z0)`, radius `r0`, to `(x1, y1, z1)`,
867
+ * radius `r1` (negative inside); its distance from the segment's axis into `SCRATCH_REACH[0]`.
868
+ * @returns {number}
869
+ */
870
+ function outside_wood(p, q, x0, y0, z0, x1, y1, z1, r0, r1) {
871
+ const dx = x1 - x0, dy = y1 - y0, dz = z1 - z0;
872
+ const t = clamp(((p[q] - x0) * dx + (p[q + 1] - y0) * dy + (p[q + 2] - z0) * dz) / Math.max(1e-12, dx * dx + dy * dy + dz * dz), 0, 1);
873
+ const d = Math.hypot(p[q] - x0 - dx * t, p[q + 1] - y0 - dy * t, p[q + 2] - z0 - dz * t);
874
+ SCRATCH_REACH[0] = d;
875
+ return d - (r0 + (r1 - r0) * t);
876
+ }
877
+
461
878
  /**
462
879
  * Kills every axis whose mother has died; mothers come before their laterals.
463
880
  * @param {Array<{parent: number, alive: boolean}>} axes
@@ -470,26 +887,76 @@ function cascade(axes) {
470
887
  }
471
888
 
472
889
  /**
473
- * A light field over the framework and {@link LIGHT_FIELD_MARGIN} around it.
890
+ * The box `[min x, y, z, max x, y, z]` round the framework's nodes.
474
891
  * @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
475
- * @param {number} cell
476
- * @returns {ShootLightField}
892
+ * @returns {Float64Array}
477
893
  */
478
- function make_light_field(skeleton, cell) {
479
- const min = [Infinity, Infinity, Infinity];
480
- const max = [-Infinity, -Infinity, -Infinity];
894
+ function framework_bounds(skeleton) {
895
+ const box = Float64Array.of(Infinity, Infinity, Infinity, -Infinity, -Infinity, -Infinity);
481
896
  const p = new Float32Array(3);
482
897
  for (let v = 0; v < skeleton.node_count; v++) {
483
898
  skeleton.node_read_position(p, 0, v);
484
- for (let i = 0; i < 3; i++) {
485
- min[i] = Math.min(min[i], p[i]);
486
- max[i] = Math.max(max[i], p[i]);
487
- }
899
+ grow_box(box, p[0], p[1], p[2]);
900
+ }
901
+ return box;
902
+ }
903
+
904
+ /**
905
+ * Grows `box` round every carrier's units and every living axis.
906
+ * @param {Float64Array} box
907
+ * @param {ShootCarrier[]} carriers
908
+ * @param {Array<{alive: boolean, points: number[]}>} axes
909
+ */
910
+ function crown_bounds(box, carriers, axes) {
911
+ for (const c of carriers) {
912
+ for (let i = 0; i < c.points.length; i += 3) grow_box(box, c.points[i], c.points[i + 1], c.points[i + 2]);
488
913
  }
914
+ for (const axis of axes) {
915
+ if (!axis.alive) continue;
916
+ const p = axis.points;
917
+ for (let i = 0; i < p.length; i += 3) grow_box(box, p[i], p[i + 1], p[i + 2]);
918
+ }
919
+ }
920
+
921
+ /**
922
+ * @param {Float64Array} box
923
+ * @param {number} x
924
+ * @param {number} y
925
+ * @param {number} z
926
+ */
927
+ function grow_box(box, x, y, z) {
928
+ box[0] = Math.min(box[0], x);
929
+ box[1] = Math.min(box[1], y);
930
+ box[2] = Math.min(box[2], z);
931
+ box[3] = Math.max(box[3], x);
932
+ box[4] = Math.max(box[4], y);
933
+ box[5] = Math.max(box[5], z);
934
+ }
935
+
936
+ /**
937
+ * Whether `field` still reaches half of {@link LIGHT_FIELD_MARGIN} past `box` all round.
938
+ * @param {ShootLightField} field
939
+ * @param {Float64Array} box
940
+ * @returns {boolean}
941
+ */
942
+ function field_holds(field, box) {
943
+ const half = LIGHT_FIELD_MARGIN * 0.5;
944
+ const n = [field.nx, field.ny, field.nz];
489
945
  for (let i = 0; i < 3; i++) {
490
- min[i] -= LIGHT_FIELD_MARGIN;
491
- max[i] += LIGHT_FIELD_MARGIN;
946
+ if (box[i] - half < field.min[i] || box[i + 3] + half > field.min[i] + n[i] * field.cell) return false;
492
947
  }
948
+ return true;
949
+ }
950
+
951
+ /**
952
+ * A light field over `box` and {@link LIGHT_FIELD_MARGIN} around it.
953
+ * @param {Float64Array} box
954
+ * @param {number} cell
955
+ * @returns {ShootLightField}
956
+ */
957
+ function make_light_field(box, cell) {
958
+ const min = [box[0] - LIGHT_FIELD_MARGIN, box[1] - LIGHT_FIELD_MARGIN, box[2] - LIGHT_FIELD_MARGIN];
959
+ const max = [box[3] + LIGHT_FIELD_MARGIN, box[4] + LIGHT_FIELD_MARGIN, box[5] + LIGHT_FIELD_MARGIN];
493
960
  return new ShootLightField(min, max, cell);
494
961
  }
495
962
 
@@ -548,7 +1015,7 @@ function deposit_leaves(field, species, carriers, axes, season, leafy, leaf_area
548
1015
  * @returns {number}
549
1016
  */
550
1017
  function shed_rank(p, order, length, age, rule, rng) {
551
- return Math.log(Math.max(1e-6, p)) + 1.5 * age - 0.5 * order + Math.log(length / rule.mean_unit_length) + 0.5 * rng();
1018
+ return Math.log(Math.max(1e-6, p)) + 1.5 * age - 0.5 * order + Math.log(length / shoot_order_value(rule.mean_unit_length, order)) + 0.5 * rng();
552
1019
  }
553
1020
 
554
1021
  /**