@woosh/meep-engine 3.57.0 → 3.59.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/ecs/component/editors/ColorEditor.js +2 -2
- package/editor/particles/effect/ParticleEffectDocument.d.ts +162 -43
- package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -1
- package/editor/particles/effect/ParticleEffectDocument.js +452 -48
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +12 -3
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +78 -23
- package/editor/particles/effect/make_starter_particle_effect.js +17 -17
- package/editor/tools/GridPaintTool.js +2 -2
- package/editor/view/node-graph/NodeGraphEditorView.d.ts +1 -1
- package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphEditorView.js +2 -2
- package/editor/view/node-graph/NodeGraphView.d.ts +0 -1
- package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphView.js +0 -2
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts +3 -3
- package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleEmitterInspectorView.js +224 -67
- package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleGraphEditorView.js +44 -11
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts +2 -1
- package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -1
- package/editor/view/particles/effect/ParticleNodeParametersView.js +46 -16
- package/editor/view/particles/effect/ParticlePreviewView.js +2 -2
- package/editor/view/particles/effect/particle-editor.css +77 -68
- package/package.json +1 -1
- package/src/core/bvh8/build/NodeProxy.js +2 -2
- package/src/core/bvh8/build/aabb3_compute_merge_cost.js +4 -4
- package/src/core/bvh8/build/bvh8_build_for_geometry.js +2 -2
- package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.d.ts +1 -1
- package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +1 -1
- package/src/core/geom/2d/triangle/tri2_intersects_aabb2.d.ts +17 -0
- package/src/core/geom/2d/triangle/tri2_intersects_aabb2.d.ts.map +1 -0
- package/src/core/geom/2d/triangle/tri2_intersects_aabb2.js +64 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_barycentric.d.ts +23 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_barycentric.d.ts.map +1 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_barycentric.js +81 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_conservative.d.ts.map +1 -1
- package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +36 -99
- package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts +0 -11
- package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_build_frustum.js +15 -20
- package/src/core/geom/3d/box/box3_raycast.d.ts +1 -1
- package/src/core/geom/3d/box/box3_raycast.js +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +1 -1
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +3 -3
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +3 -3
- package/src/core/geom/3d/shape/HeightMapShape3D.js +2 -2
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +2 -2
- package/src/core/geom/3d/shape/MeshShape3D.js +2 -2
- package/src/core/geom/3d/shape/PosedShape3D.js +2 -2
- package/src/core/geom/3d/sphere/sphere_matrix4_transform.d.ts +0 -7
- package/src/core/geom/3d/sphere/sphere_matrix4_transform.d.ts.map +1 -1
- package/src/core/geom/3d/sphere/sphere_matrix4_transform.js +0 -4
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_compute_tet_quality.d.ts +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_compute_tet_quality.js +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.d.ts +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_fuse_duplicate_edges.d.ts +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_fuse_duplicate_edges.js +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts +2 -2
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +2 -2
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.d.ts +0 -14
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +0 -5
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -151
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_fold_limit.js +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_vertex_adjacent_faces.d.ts +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_vertex_adjacent_faces.js +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.js +1 -2
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +0 -8
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +25 -36
- package/src/core/geom/clipmap/ClipmapCascadePlacement.d.ts +137 -0
- package/src/core/geom/clipmap/ClipmapCascadePlacement.d.ts.map +1 -0
- package/src/core/geom/clipmap/ClipmapCascadePlacement.js +350 -0
- package/src/core/geom/polyline/polyline_simplify_by_error.d.ts +16 -0
- package/src/core/geom/polyline/polyline_simplify_by_error.d.ts.map +1 -0
- package/src/core/geom/polyline/polyline_simplify_by_error.js +52 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply.js +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +2 -2
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +2 -2
- package/src/core/geom/vec3/v3_triple_cross.d.ts +1 -1
- package/src/core/geom/vec3/v3_triple_cross.js +1 -1
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +2 -2
- package/src/engine/asset/preloader/AssetPreloader.d.ts +0 -5
- package/src/engine/asset/preloader/AssetPreloader.d.ts.map +1 -1
- package/src/engine/asset/preloader/AssetPreloader.js +0 -6
- package/src/engine/ecs/EntityManager.d.ts +29 -5
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +37 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +4 -0
- package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTile.js +25 -12
- package/src/engine/graphics/ecs/decal/v2/Decal.d.ts +2 -2
- package/src/engine/graphics/ecs/decal/v2/Decal.js +2 -2
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +420 -418
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.d.ts +1 -0
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.js +10 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +74 -17
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +159 -28
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +13 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +59 -13
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +3 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +9 -9
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts +15 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_2_3.js +78 -0
- package/src/engine/graphics/ecs/path/tube/build/makeTubeStream.js +2 -2
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts +2 -0
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail3d/Trail3D.js +2 -0
- package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +1 -1
- package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +1 -1
- package/src/engine/graphics/geometry/buffered/build_height_field_geometry.d.ts +12 -0
- package/src/engine/graphics/geometry/buffered/build_height_field_geometry.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/build_height_field_geometry.js +29 -2
- package/src/engine/graphics/texture/sprite/prototypeSpriteCutoutGeometry.js +1 -1
- package/src/engine/graphics/trail/tube/TubeX.d.ts +5 -3
- package/src/engine/graphics/trail/tube/TubeX.d.ts.map +1 -1
- package/src/engine/graphics/trail/tube/TubeX.js +5 -3
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts +3 -2
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts.map +1 -1
- package/src/engine/graphics/trail/tube/tube_attributes_spec.js +9 -8
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +65 -4
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +1351 -904
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts +2 -1
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
- package/src/engine/graphics3/ShadedGeometrySystem.js +7 -5
- package/src/engine/graphics3/Trail3DSystem.d.ts +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +1 -1
- package/src/engine/graphics3/WaterSystem.d.ts +60 -0
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +733 -300
- package/src/engine/graphics3/make_default_environment.d.ts.map +1 -1
- package/src/engine/graphics3/make_default_environment.js +2 -4
- package/src/engine/graphics3/prefab/prefab_place.js +1 -1
- package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts +1 -1
- package/src/engine/graphics3/trail/trail_tube_write_geometry.js +13 -13
- package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.js +628 -628
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
- package/src/engine/physics/narrowphase/narrowphase_step.js +1 -1
- package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts +0 -1
- package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/reverbImpulseResponse.js +0 -6
- package/src/engine/sound/simulation/render/reverb_band_tails.d.ts +1 -1
- package/src/engine/sound/simulation/render/reverb_band_tails.js +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +1 -1
- package/src/generation/foliage/CROWN_FULLNESS_BRIEF_2026_10_26.md +86 -0
- package/src/generation/foliage/FOLIAGE_DESIGN.md +110 -32
- package/src/generation/foliage/LOD_REWORK_BRIEF_2026_10_27.md +521 -0
- package/src/generation/foliage/REAL_TIME_TREES_BRIEF_2026_10_27.md +86 -0
- package/src/generation/foliage/SELF_ORGANIZING_FRAMEWORK_BRIEF_2026_10_26.md +347 -0
- package/src/generation/foliage/TWO_FRONT_ENDS_BRIEF_2026_10_28.md +552 -0
- package/src/generation/foliage/analysis/crown_opacity_measure.d.ts.map +1 -1
- package/src/generation/foliage/analysis/crown_opacity_measure.js +80 -102
- package/src/generation/foliage/analysis/foliage_measure_leaf_area.d.ts.map +1 -1
- package/src/generation/foliage/analysis/foliage_measure_leaf_area.js +1 -7
- package/src/generation/foliage/analysis/tree_crown_opacity.d.ts.map +1 -1
- package/src/generation/foliage/analysis/tree_crown_opacity.js +3 -2
- package/src/generation/foliage/analysis/tree_leaf_area_targets.d.ts +66 -0
- package/src/generation/foliage/analysis/tree_leaf_area_targets.d.ts.map +1 -0
- package/src/generation/foliage/analysis/tree_leaf_area_targets.js +95 -0
- package/src/generation/foliage/analysis/tree_render_cost.d.ts +90 -0
- package/src/generation/foliage/analysis/tree_render_cost.d.ts.map +1 -0
- package/src/generation/foliage/analysis/tree_render_cost.js +158 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts +24 -6
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -1
- package/src/generation/foliage/asset/TreeAsset.js +29 -6
- package/src/generation/foliage/asset/TreeLODAsset.d.ts +24 -11
- package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -1
- package/src/generation/foliage/asset/TreeLODAsset.js +49 -20
- package/src/generation/foliage/asset/TreeSpeciesCache.d.ts +69 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeSpeciesCache.js +147 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +21 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -1
- package/src/generation/foliage/asset/generate_tree.js +123 -21
- package/src/generation/foliage/asset/place_tree.d.ts +2 -1
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -1
- package/src/generation/foliage/asset/place_tree.js +2 -1
- package/src/generation/foliage/asset/tree_lod_plan.d.ts +73 -0
- package/src/generation/foliage/asset/tree_lod_plan.d.ts.map +1 -0
- package/src/generation/foliage/asset/tree_lod_plan.js +117 -0
- package/src/generation/foliage/asset/tree_shoot_instances.d.ts +119 -0
- package/src/generation/foliage/asset/tree_shoot_instances.d.ts.map +1 -0
- package/src/generation/foliage/asset/tree_shoot_instances.js +410 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts +155 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.d.ts.map +1 -0
- package/src/generation/foliage/asset/tree_shoot_prototypes.js +251 -0
- package/src/generation/foliage/config/BranchGeneratorConfig.d.ts +0 -10
- package/src/generation/foliage/config/BranchGeneratorConfig.d.ts.map +1 -1
- package/src/generation/foliage/config/BranchGeneratorConfig.js +1 -23
- package/src/generation/foliage/config/ShootGrowthConfig.d.ts +45 -10
- package/src/generation/foliage/config/ShootGrowthConfig.d.ts.map +1 -1
- package/src/generation/foliage/config/ShootGrowthConfig.js +70 -16
- package/src/generation/foliage/config/ShootSystemRule.d.ts +12 -12
- package/src/generation/foliage/config/ShootSystemRule.d.ts.map +1 -1
- package/src/generation/foliage/config/ShootSystemRule.js +24 -20
- package/src/generation/foliage/config/TreeGrowth.d.ts +10 -0
- package/src/generation/foliage/config/TreeGrowth.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeGrowth.js +18 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +20 -37
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -1
- package/src/generation/foliage/config/TreeLODConfig.js +30 -116
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +2 -1
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -1
- package/src/generation/foliage/config/TreeSpeciesConfig.js +2 -7
- package/src/generation/foliage/index.d.ts +3 -0
- package/src/generation/foliage/index.js +3 -0
- package/src/generation/foliage/material/foliage_atlas_cutout.d.ts +6 -4
- package/src/generation/foliage/material/foliage_atlas_cutout.d.ts.map +1 -1
- package/src/generation/foliage/material/foliage_atlas_cutout.js +32 -27
- package/src/generation/foliage/material/foliage_material_from_samplers.d.ts +13 -0
- package/src/generation/foliage/material/foliage_material_from_samplers.d.ts.map +1 -0
- package/src/generation/foliage/material/foliage_material_from_samplers.js +69 -0
- package/src/generation/foliage/material/foliage_tile.d.ts +19 -0
- package/src/generation/foliage/material/foliage_tile.d.ts.map +1 -1
- package/src/generation/foliage/material/foliage_tile.js +9 -1
- package/src/generation/foliage/material/leaf_geometry.d.ts +7 -0
- package/src/generation/foliage/material/leaf_geometry.d.ts.map +1 -1
- package/src/generation/foliage/material/leaf_geometry.js +21 -9
- package/src/generation/foliage/material/make_foliage_material.d.ts +2 -3
- package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -1
- package/src/generation/foliage/material/make_foliage_material.js +3 -57
- package/src/generation/foliage/material/tree_cluster_atlas.d.ts +44 -0
- package/src/generation/foliage/material/tree_cluster_atlas.d.ts.map +1 -0
- package/src/generation/foliage/material/tree_cluster_atlas.js +37 -0
- package/src/generation/foliage/material/tree_cluster_atlas_pack.d.ts +14 -0
- package/src/generation/foliage/material/tree_cluster_atlas_pack.d.ts.map +1 -0
- package/src/generation/foliage/material/tree_cluster_atlas_pack.js +28 -0
- package/src/generation/foliage/material/tree_cluster_bake.d.ts +74 -0
- package/src/generation/foliage/material/tree_cluster_bake.d.ts.map +1 -0
- package/src/generation/foliage/material/tree_cluster_bake.js +415 -0
- package/src/generation/foliage/material/tree_cluster_press.d.ts +18 -0
- package/src/generation/foliage/material/tree_cluster_press.d.ts.map +1 -0
- package/src/generation/foliage/material/tree_cluster_press.js +83 -0
- package/src/generation/foliage/material/tree_cluster_tiles.d.ts +46 -0
- package/src/generation/foliage/material/tree_cluster_tiles.d.ts.map +1 -0
- package/src/generation/foliage/material/tree_cluster_tiles.js +75 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +22 -4
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -1
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +28 -16
- package/src/generation/foliage/mesh/foliage_scale_spread.d.ts +14 -0
- package/src/generation/foliage/mesh/foliage_scale_spread.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_scale_spread.js +15 -0
- package/src/generation/foliage/mesh/tree_cluster_cards.d.ts +61 -0
- package/src/generation/foliage/mesh/tree_cluster_cards.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_cluster_cards.js +114 -0
- package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts +122 -0
- package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_cluster_representatives.js +354 -0
- package/src/generation/foliage/mesh/tree_clusters.d.ts +92 -0
- package/src/generation/foliage/mesh/tree_clusters.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_clusters.js +187 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +609 -226
- package/src/generation/foliage/mesh/tree_mesh_build_clusters.d.ts +25 -0
- package/src/generation/foliage/mesh/tree_mesh_build_clusters.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_clusters.js +144 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +7 -10
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -1
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +13 -39
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +6 -1
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -1
- package/src/generation/foliage/presets/make_tree_species_preset.js +235 -209
- package/src/generation/foliage/skeleton/ShootFrameworkHash.d.ts +5 -2
- package/src/generation/foliage/skeleton/ShootFrameworkHash.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/ShootFrameworkHash.js +13 -8
- package/src/generation/foliage/skeleton/ShootGirth.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/ShootGirth.js +6 -5
- package/src/generation/foliage/skeleton/ShootLightField.d.ts +9 -0
- package/src/generation/foliage/skeleton/ShootLightField.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/ShootLightField.js +25 -0
- package/src/generation/foliage/skeleton/ShootWoodHash.d.ts +89 -0
- package/src/generation/foliage/skeleton/ShootWoodHash.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/ShootWoodHash.js +195 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +25 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/TreeSkeleton.js +50 -0
- package/src/generation/foliage/skeleton/shoot_demography.d.ts +17 -4
- package/src/generation/foliage/skeleton/shoot_demography.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/shoot_demography.js +22 -6
- package/src/generation/foliage/skeleton/shoot_geometry.d.ts +5 -6
- package/src/generation/foliage/skeleton/shoot_geometry.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/shoot_geometry.js +29 -12
- package/src/generation/foliage/skeleton/shoot_systems_simulate.d.ts +43 -4
- package/src/generation/foliage/skeleton/shoot_systems_simulate.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/shoot_systems_simulate.js +537 -70
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +30 -5
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +46 -10
- package/src/generation/foliage/skeleton/tree_skeleton_bind_skin_joints.d.ts +10 -0
- package/src/generation/foliage/skeleton/tree_skeleton_bind_skin_joints.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_bind_skin_joints.js +12 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts +5 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_compute_joint_mechanics.js +8 -1
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts +70 -0
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_copy_branches.js +171 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts +17 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_extend_branch.js +79 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts +12 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_fit_crown_frame.js +56 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts +11 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_floor_girth.js +38 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +4 -11
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +8 -2033
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts +22 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_framework.js +2050 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts +14 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts.map +1 -1
- package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js +74 -7
- package/src/shade/descriptor/binding/BindGroupLayoutEntry.js +6 -6
- package/src/shade/descriptor/pipeline/render/ColorTargetState.js +2 -2
- package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/DepthStencilState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/DepthStencilState.js +170 -144
- package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/MultisampleState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/MultisampleState.js +78 -65
- package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js +176 -172
- package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts +4 -0
- package/src/shade/descriptor/pipeline/render/StencilFaceState.d.ts.map +1 -1
- package/src/shade/descriptor/pipeline/render/StencilFaceState.js +107 -88
- package/src/shade/playground/additive_blending/main.js +529 -529
- package/src/shade/playground/avboit/main.js +1 -1
- package/src/shade/playground/basis_textures/main.js +365 -365
- package/src/shade/playground/caldera/main.js +1 -1
- package/src/shade/playground/contact_shadows/main.js +1 -1
- package/src/shade/playground/foliage_wind/main.js +289 -289
- package/src/shade/playground/mesh_row_ceiling/main.js +1 -1
- package/src/shade/playground/particle_ecs/README.md +9 -8
- package/src/shade/playground/particle_ecs/bonfire_editor.js +3 -3
- package/src/shade/playground/particle_ecs/bonfire_effects.d.ts +6 -6
- package/src/shade/playground/particle_ecs/bonfire_effects.js +6 -6
- package/src/shade/playground/particle_ecs/main.js +1 -1
- package/src/shade/playground/particle_editor/README.md +14 -11
- package/src/shade/playground/particle_system/main.js +1 -1
- package/src/shade/playground/particle_system/particle_prototype.js +18 -18
- package/src/shade/playground/particle_system/particle_scene.js +13 -13
- package/src/shade/playground/probe_clipmap/README.md +42 -0
- package/src/shade/playground/probe_clipmap/index.html +178 -0
- package/src/shade/playground/probe_clipmap/main.d.ts +8 -0
- package/src/shade/playground/probe_clipmap/main.d.ts.map +1 -0
- package/src/shade/playground/probe_clipmap/main.js +360 -0
- package/src/shade/playground/sh_exponential/main.js +1 -1
- package/src/shade/playground/skinned_blas_refit/main.js +1 -1
- package/src/shade/playground/skinned_mesh_soup/main.js +1 -1
- package/src/shade/playground/sponza_path_trace/main.js +1 -1
- package/src/shade/playground/ssr_motion/main.js +1 -1
- package/src/shade/playground/ssr_reprojection/main.js +1 -1
- package/src/shade/playground/tonemap_sdr/main.js +1 -1
- package/src/shade/playground/vgeo_runtime/main.js +1 -1
- package/src/shade/playground/vgeo_scene/main.js +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +1 -1
- package/src/shade/playground/vsm/index.html +4 -1
- package/src/shade/playground/vsm/main.d.ts.map +1 -1
- package/src/shade/playground/vsm/main.js +8 -5
- package/src/shade/playground/water_refraction/main.js +1 -1
- package/src/shade/playground/water_surface/main.js +1 -1
- package/src/shade/renderer/Renderer.d.ts +16 -1
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +225 -40
- package/src/shade/renderer/ShadeIndirectLightingMode.d.ts +1 -0
- package/src/shade/renderer/ShadeIndirectLightingMode.js +6 -0
- package/src/shade/renderer/camera/orbital/README.md +3 -6
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.d.ts +1 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js +1 -1
- package/src/shade/renderer/extension/ViewTextures.d.ts +2 -1
- package/src/shade/renderer/extension/ViewTextures.d.ts.map +1 -1
- package/src/shade/renderer/extension/ViewTextures.js +2 -1
- package/src/shade/renderer/fluid/FluidCascadePlacement.d.ts +8 -105
- package/src/shade/renderer/fluid/FluidCascadePlacement.d.ts.map +1 -1
- package/src/shade/renderer/fluid/FluidCascadePlacement.js +13 -306
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +3 -3
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +1 -1
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/forcing/shader_fluid_forcing_command.d.ts.map +1 -1
- package/src/shade/renderer/fluid/forcing/shader_fluid_forcing_command.js +8 -14
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +1 -1
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/BoxGeometry.d.ts +0 -1
- package/src/shade/renderer/geometry/BoxGeometry.d.ts.map +1 -1
- package/src/shade/renderer/geometry/BoxGeometry.js +0 -9
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts +4 -2
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +13 -2
- package/src/shade/renderer/geometry/Geometry.js +2 -2
- package/src/shade/renderer/geometry/blas_from_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/blas_from_meshlets.js +12 -2
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +18 -0
- package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.js +5 -0
- package/src/shade/renderer/geometry/mesh_compute_surface_area.js +4 -4
- package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts +5 -0
- package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/MeshletBatch.js +15 -0
- package/src/shade/renderer/geometry/meshlet_batch_to_bvh.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet_batch_to_bvh.js +35 -26
- package/src/shade/renderer/geometry/meshlet_geometry_build_from_geometry.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet_geometry_build_from_geometry.js +2 -1
- package/src/shade/renderer/geometry/normals/decode_octahedral_u32_to_normal.d.ts +13 -0
- package/src/shade/renderer/geometry/normals/decode_octahedral_u32_to_normal.d.ts.map +1 -0
- package/src/shade/renderer/geometry/normals/decode_octahedral_u32_to_normal.js +33 -0
- package/src/shade/renderer/geometry/normals/geometry_build_tangents.js +7 -7
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +189 -45
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +1853 -144
- package/src/shade/renderer/geometry/sdf/MESH_SDF.d.ts +60 -0
- package/src/shade/renderer/geometry/sdf/MESH_SDF.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/MESH_SDF.js +62 -0
- package/src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.d.ts +29 -0
- package/src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.js +41 -0
- package/src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.d.ts +12 -0
- package/src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.js +53 -0
- package/src/shade/renderer/geometry/sdf/MeshSDFLayout.d.ts +79 -0
- package/src/shade/renderer/geometry/sdf/MeshSDFLayout.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/MeshSDFLayout.js +168 -0
- package/src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.d.ts +75 -0
- package/src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.js +110 -0
- package/src/shade/renderer/geometry/sdf/bake/chunk_mesh_sdf_bake.d.ts +48 -0
- package/src/shade/renderer/geometry/sdf/bake/chunk_mesh_sdf_bake.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/bake/chunk_mesh_sdf_bake.js +146 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_classify.d.ts +31 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_classify.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_classify.js +136 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_evaluate.d.ts +29 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_evaluate.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_evaluate.js +146 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_free.d.ts +19 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_free.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_free.js +77 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_store.d.ts +18 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_store.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_store.js +84 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_take.d.ts +19 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_take.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_take.js +72 -0
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts +171 -0
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.js +884 -0
- package/src/shade/renderer/geometry/sdf/cards/MESH_CARDS.d.ts +82 -0
- package/src/shade/renderer/geometry/sdf/cards/MESH_CARDS.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/MESH_CARDS.js +127 -0
- package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_RESOURCES.d.ts +24 -0
- package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_RESOURCES.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_RESOURCES.js +29 -0
- package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_SET_STRUCT.d.ts +12 -0
- package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_SET_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_SET_STRUCT.js +31 -0
- package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_card_surface.d.ts +29 -0
- package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_card_surface.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_card_surface.js +179 -0
- package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_cards.d.ts +17 -0
- package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_cards.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_cards.js +107 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts +36 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.js +237 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_compact.d.ts +19 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_compact.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_compact.js +61 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_histogram.d.ts +18 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_histogram.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_histogram.js +102 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_log.d.ts +15 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_log.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_log.js +65 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_merge.d.ts +22 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_merge.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_merge.js +136 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_pages.d.ts +20 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_pages.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_pages.js +104 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_split.d.ts +30 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_split.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_split.js +146 -0
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_band_sdf.d.ts +35 -0
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_band_sdf.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_band_sdf.js +161 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf.d.ts +21 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf.js +112 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_normal.d.ts +15 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_normal.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_normal.js +34 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_raymarch.d.ts +17 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_raymarch.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_raymarch.js +64 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_sample.d.ts +32 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_sample.d.ts.map +1 -0
- package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_sample.js +104 -0
- package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts +2 -0
- package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.js +13 -23
- package/src/shade/renderer/geometry/util/geometry_compute_surface_area.js +2 -2
- package/src/shade/renderer/geometry/util/geometry_estimate_uv_aspect.js +2 -2
- package/src/shade/renderer/geometry/util/geometry_simplify_redundant_topology.js +2 -2
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +34 -12
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +56 -15
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +2 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +13 -26
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +25 -2
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +54 -32
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts +14 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_VERDICT.js +37 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_arena.js +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -6
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts +131 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_descent.js +467 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts +24 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_instance.js +111 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts +42 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_rule.js +404 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts +16 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_stat.js +23 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts +17 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_want.js +65 -0
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +14 -70
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +13 -773
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts +55 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.d.ts.map +1 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_cut_descent.js +248 -0
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
- package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +15 -174
- package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_ao.js +2 -2
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_probe_meta_pick2.js +8 -24
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/chunk_brick4_sample_forward_indirect.js +1 -25
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +2 -2
- package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/deprecated/chunk_lpv_get_visibility_mask.js +5 -23
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +0 -2
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +3 -13
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts +10 -16
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +39 -82
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts +136 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.js +487 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/PROBE_CLIPMAP_PROPOSAL_2026_10_27.md +3505 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts +83 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.js +626 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts +265 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.js +475 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts +138 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.js +189 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_MOVERS.d.ts +37 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_MOVERS.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_MOVERS.js +48 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts +239 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.js +993 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.d.ts +69 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.js +169 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts +191 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.js +590 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.d.ts +21 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_object.js +42 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts +45 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_provider.js +93 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts +23 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.js +35 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.d.ts +35 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.js +124 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts +27 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.js +94 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.d.ts +26 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.js +73 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts +35 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.js +238 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_clear.d.ts +10 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_clear.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_clear.js +44 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_coarse.d.ts +24 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_coarse.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_coarse.js +92 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.d.ts +26 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.js +133 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers.d.ts +21 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers.js +146 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers_command.d.ts +18 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers_command.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers_command.js +84 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_requeue.d.ts +16 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_requeue.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_requeue.js +67 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_scroll.d.ts +20 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_scroll.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_scroll.js +128 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_store.d.ts +20 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_store.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_store.js +127 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_take.d.ts +20 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_take.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_take.js +79 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGEO_BRICK.d.ts +99 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGEO_BRICK.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGEO_BRICK.js +139 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGeoBrickProvider.d.ts +65 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGeoBrickProvider.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/VGeoBrickProvider.js +393 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_box.d.ts +17 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_box.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_box.js +36 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_pair.d.ts +29 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_pair.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_pair.js +108 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_texel.d.ts +31 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_texel.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_texel.js +113 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_triangle.d.ts +36 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_triangle.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/chunk_vgeo_brick_triangle.js +85 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_distance.d.ts +23 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_distance.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_distance.js +273 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_gather.d.ts +13 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_gather.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_gather.js +151 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_traverse.d.ts +13 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_traverse.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_traverse.js +133 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_wait.d.ts +22 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_wait.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/brick/vgeo/shader_vgeo_brick_wait.js +135 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/ProbeClipmapDebugView.d.ts +11 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/ProbeClipmapDebugView.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/ProbeClipmapDebugView.js +16 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.d.ts +29 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.js +160 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_cards.d.ts +34 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_cards.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_cards.js +189 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_sdf.d.ts +25 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_sdf.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_sdf.js +138 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts +184 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.js +1124 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts +223 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.js +297 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts +244 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.js +493 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.d.ts +19 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_cage.js +40 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.d.ts +41 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.js +110 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.d.ts +72 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.js +343 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts +29 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.js +188 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts +26 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_want.js +132 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts +34 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.js +284 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts +37 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.js +176 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.d.ts +12 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_diffuse.js +101 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts +22 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.js +110 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_fill.d.ts +10 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_fill.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_fill.js +39 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.d.ts +15 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_indirect_lighting.js +175 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts +26 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.js +210 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.d.ts +26 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.js +177 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_publish.d.ts +18 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_publish.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_publish.js +105 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.d.ts +25 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.js +124 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts +21 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.js +118 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts +19 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.js +72 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts +25 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.js +145 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts +33 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.js +196 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.d.ts +19 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.js +88 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts +23 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.js +98 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.d.ts +27 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want_hits.js +110 -0
- package/src/shade/renderer/gpu_primitive/indirect/chunk_folded_dispatch.d.ts +19 -0
- package/src/shade/renderer/gpu_primitive/indirect/chunk_folded_dispatch.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/indirect/chunk_folded_dispatch.js +31 -0
- package/src/shade/renderer/gpu_primitive/slot_stack/chunk_slot_stack.d.ts +33 -0
- package/src/shade/renderer/gpu_primitive/slot_stack/chunk_slot_stack.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/slot_stack/chunk_slot_stack.js +58 -0
- package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_fill.d.ts +31 -0
- package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_fill.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_fill.js +62 -0
- package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_push_range.d.ts +21 -0
- package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_push_range.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_push_range.js +61 -0
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +12 -11
- package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.d.ts +0 -1
- package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.d.ts.map +1 -1
- package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.js +117 -120
- package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts +1 -2
- package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.js +44 -45
- package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.d.ts +13 -0
- package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.d.ts.map +1 -1
- package/src/shade/renderer/light/world_cluster/chunk_world_light_cluster_lookup.js +40 -0
- package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.d.ts +11 -6
- package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.d.ts.map +1 -1
- package/src/shade/renderer/light/world_cluster/graph_build_world_light_clusters.js +15 -8
- package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.d.ts +9 -2
- package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.d.ts.map +1 -1
- package/src/shade/renderer/light/world_cluster/shader_world_cluster_assign_lights.js +25 -11
- package/src/shade/renderer/lightmap/atlas/rescale_uvs.js +2 -2
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/StandardShadeMaterial.js +5 -5
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts +10 -4
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +112 -8
- package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.d.ts +21 -0
- package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.d.ts.map +1 -0
- package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.js +30 -0
- package/src/shade/renderer/material/resident/shader_resident_texture_means.d.ts +24 -0
- package/src/shade/renderer/material/resident/shader_resident_texture_means.d.ts.map +1 -0
- package/src/shade/renderer/material/resident/shader_resident_texture_means.js +120 -0
- package/src/shade/renderer/particles/DESIGN.md +151 -42
- package/src/shade/renderer/particles/EMITTER_GLOBAL_STATE_PLAN_2026_10_29.md +283 -0
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +10 -2
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +53 -15
- package/src/shade/renderer/particles/ParticleConstants.d.ts +23 -6
- package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
- package/src/shade/renderer/particles/ParticleConstants.js +25 -6
- package/src/shade/renderer/particles/bounds/chunk_particle_bounds.js +5 -5
- package/src/shade/renderer/particles/bounds/shader_particle_bounds.js +187 -187
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts +20 -9
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +36 -10
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts +8 -7
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +25 -16
- package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.d.ts +51 -0
- package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.d.ts.map +1 -0
- package/src/shade/renderer/particles/data/PARTICLE_FIELD_BINDING.js +56 -0
- package/src/shade/renderer/particles/data/particle_emitter_record.d.ts.map +1 -1
- package/src/shade/renderer/particles/data/particle_emitter_record.js +2 -0
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +1 -1
- package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +22 -11
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +14 -11
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +4 -4
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +59 -24
- package/src/shade/renderer/particles/graph/ParticleValueType.d.ts +3 -3
- package/src/shade/renderer/particles/graph/ParticleValueType.js +287 -287
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts +13 -6
- package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/compile_particle_graph.js +46 -27
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts +8 -2
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/infer_particle_graph_types.js +240 -234
- package/src/shade/renderer/particles/graph/make_particle_group.d.ts +1 -1
- package/src/shade/renderer/particles/graph/make_particle_group.js +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts +3 -2
- package/src/shade/renderer/particles/graph/particle_graph_authoring.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_authoring.js +3 -2
- package/src/shade/renderer/particles/graph/particle_graph_distributions.js +170 -170
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts +25 -16
- package/src/shade/renderer/particles/graph/particle_graph_json.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_graph_json.js +16 -2
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +29 -15
- package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_node_parameters.js +54 -22
- package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/particle_node_presentation.js +18 -8
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +9 -3
- package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/validate_particle_graph.js +70 -38
- package/src/shade/renderer/particles/graph_particles.d.ts +9 -4
- package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph_particles.js +27 -4
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts +7 -6
- package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/InstructionStream.js +17 -16
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts +17 -0
- package/src/shade/renderer/particles/isa/ParticleAssembler.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleAssembler.js +35 -0
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +26 -6
- package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleProgram.js +61 -9
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +55 -4
- package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/ParticleVMISA.js +79 -10
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts +20 -6
- package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -1
- package/src/shade/renderer/particles/isa/particle_assembly.js +136 -25
- package/src/shade/renderer/particles/isa/particle_link_global_fields.d.ts +20 -0
- package/src/shade/renderer/particles/isa/particle_link_global_fields.d.ts.map +1 -0
- package/src/shade/renderer/particles/isa/particle_link_global_fields.js +46 -0
- package/src/shade/renderer/particles/isa/validate_particle_program.js +8 -8
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +62 -28
- package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
- package/src/shade/renderer/particles/layout/ParticleLayout.js +102 -62
- package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.js +2 -0
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.js +1 -1
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.js +4 -3
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.js +2 -2
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts +3 -3
- package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.js +11 -11
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +4 -4
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +5 -4
- package/src/shade/renderer/particles/optimizer/particle_integer_bounds.d.ts +1 -1
- package/src/shade/renderer/particles/optimizer/particle_integer_bounds.js +1 -1
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts +4 -4
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +13 -11
- package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +7 -7
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +3 -2
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +5 -4
- package/src/shade/renderer/particles/optimizer/pass_allocate_registers.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_dedup_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_eliminate_dead_code.js +51 -51
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +5 -5
- package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_schedule.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_schedule.js +2 -2
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -1
- package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +5 -4
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +93 -22
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +336 -29
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts +43 -3
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/GPUParticleEmitterContext.js +43 -3
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +56 -26
- package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ParticleEmitter.js +89 -33
- package/src/shade/renderer/particles/runtime/ParticleGlobalFields.d.ts +85 -0
- package/src/shade/renderer/particles/runtime/ParticleGlobalFields.d.ts.map +1 -0
- package/src/shade/renderer/particles/runtime/ParticleGlobalFields.js +221 -0
- package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts +143 -18
- package/src/shade/renderer/particles/runtime/ProgramHeap.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramHeap.js +378 -28
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts +19 -7
- package/src/shade/renderer/particles/runtime/create_particle_effect.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/create_particle_effect.js +22 -9
- package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +8 -8
- package/src/shade/renderer/particles/shaders/chunk_particle_render_math.js +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts +3 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/chunk_particle_setup_context.js +4 -0
- package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_emit.js +5 -6
- package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.js +5 -7
- package/src/shade/renderer/particles/shaders/shader_particle_field_bind.d.ts +30 -0
- package/src/shade/renderer/particles/shaders/shader_particle_field_bind.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_field_bind.js +121 -0
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +3 -2
- package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.js +3 -2
- package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/PARTICLE_VM_CONTEXT_STRUCT.js +3 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +12 -4
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/ParticleVMReference.js +48 -11
- package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
- package/src/shade/renderer/particles/vm/chunk_particle_vm.js +36 -14
- package/src/shade/renderer/particles/warmup/shader_particle_warmup.d.ts.map +1 -1
- package/src/shade/renderer/particles/warmup/shader_particle_warmup.js +316 -318
- package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance.d.ts.map +1 -1
- package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance.js +3 -2
- package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance_wide.d.ts.map +1 -1
- package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance_wide.js +2 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture.js +1 -1
- package/src/shade/renderer/postprocess/PostProcess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/PostProcess.js +2 -1
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts +31 -19
- package/src/shade/renderer/postprocess/gtao/GTAO.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/GTAO.js +44 -30
- package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.js +75 -78
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +16 -2
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts +0 -5
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +377 -382
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.js +4 -3
- package/src/shade/renderer/postprocess/ssr/SSR.d.ts +7 -1
- package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/SSR.js +16 -0
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.d.ts +20 -2
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.js +53 -2
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts +10 -1
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.js +31 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +17 -11
- package/src/shade/renderer/postprocess/taa/TAA.d.ts +4 -2
- package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/TAA.js +6 -1
- package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.js +10 -5
- package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_taa.js +15 -12
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.js +26 -17
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts +4 -2
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.js +6 -2
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.d.ts +12 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect_probe_clipmap.js +57 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +4 -2
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +4 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts +8 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +28 -15
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.d.ts +2 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw.js +19 -3
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +4 -2
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts +3 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +27 -14
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts +2 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +19 -3
- package/src/shade/renderer/scene/GPUSceneContext.d.ts +17 -2
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +38 -2
- package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.d.ts +17 -0
- package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.js +27 -0
- package/src/shade/renderer/scene/bvh/StaticSceneBVH.d.ts.map +1 -1
- package/src/shade/renderer/scene/bvh/StaticSceneBVH.js +4 -6
- package/src/shade/renderer/scene/chunk_mesh_flags.d.ts +9 -0
- package/src/shade/renderer/scene/chunk_mesh_flags.d.ts.map +1 -0
- package/src/shade/renderer/scene/chunk_mesh_flags.js +22 -0
- package/src/shade/renderer/scene/movers/SCENE_MOVER_LAYOUT.d.ts +65 -0
- package/src/shade/renderer/scene/movers/SCENE_MOVER_LAYOUT.d.ts.map +1 -0
- package/src/shade/renderer/scene/movers/SCENE_MOVER_LAYOUT.js +87 -0
- package/src/shade/renderer/scene/movers/SceneMoverTracker.d.ts +42 -0
- package/src/shade/renderer/scene/movers/SceneMoverTracker.d.ts.map +1 -0
- package/src/shade/renderer/scene/movers/SceneMoverTracker.js +153 -0
- package/src/shade/renderer/scene/movers/chunk_scene_append_mover.d.ts +14 -0
- package/src/shade/renderer/scene/movers/chunk_scene_append_mover.d.ts.map +1 -0
- package/src/shade/renderer/scene/movers/chunk_scene_append_mover.js +33 -0
- package/src/shade/renderer/scene/movers/graph_scene_movers.d.ts +33 -0
- package/src/shade/renderer/scene/movers/graph_scene_movers.d.ts.map +1 -0
- package/src/shade/renderer/scene/movers/graph_scene_movers.js +114 -0
- package/src/shade/renderer/scene/movers/shader_scene_movers.d.ts +33 -0
- package/src/shade/renderer/scene/movers/shader_scene_movers.d.ts.map +1 -0
- package/src/shade/renderer/scene/movers/shader_scene_movers.js +197 -0
- package/src/shade/renderer/scene/movers/shader_scene_skinned_movers.d.ts +24 -0
- package/src/shade/renderer/scene/movers/shader_scene_skinned_movers.d.ts.map +1 -0
- package/src/shade/renderer/scene/movers/shader_scene_skinned_movers.js +112 -0
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +26 -4
- package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
- package/src/shade/renderer/scene/rows/GPUSceneRows.js +64 -6
- package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_nearest_point_on_surface.js +1 -1
- package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_decompose_transform.d.ts +1 -1
- package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_decompose_transform.js +2 -2
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts +2 -8
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_bounds.js +25 -52
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts +15 -0
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/meshlet/chunk_read_meshlet_triangle_positions.js +52 -0
- package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_decode_u32.d.ts +1 -1
- package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_decode_u32.js +1 -1
- package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.d.ts +1 -1
- package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.js +1 -1
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts +7 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/TRIANGLE_POSITIONS_STRUCT.js +12 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts +22 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/grid/chunk_index_to_grid2d_reciprocal.js +37 -0
- package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/depth/chunk_lpv_mask_weights_by_visibility.js +26 -60
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/light/probe/chunk_probe_visibility_weight.js +54 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts +25 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/math/chunk_f16_round_stochastic.js +43 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts +14 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/chunk_jitter_from_vectors.js +37 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts +27 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_pick2_wrs_mat2x4.js +61 -0
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_mat2x4.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_mat2x4.js +10 -7
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_vec4.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_vec4.js +6 -3
- package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.d.ts +22 -0
- package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.js +62 -34
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts +21 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/l1i/chunk_resolve_irradiance_sh_to_specular.js +41 -0
- package/src/shade/renderer/shader/compiler/CodeChunk.d.ts +1 -1
- package/src/shade/renderer/shader/compiler/ShaderSwitch.d.ts +1 -1
- package/src/shade/renderer/shader/compiler/ShaderSwitchSet.d.ts +1 -1
- package/src/shade/renderer/shader/resource/ShaderResourceDescriptor.d.ts +1 -1
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +4 -4
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts +50 -11
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +188 -51
- package/src/shade/renderer/shadow/map/SHADOWMAP_PATCH_MIN_SIDE.d.ts +8 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_PATCH_MIN_SIDE.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/SHADOWMAP_PATCH_MIN_SIDE.js +7 -0
- package/src/shade/renderer/shadow/map/Shadowmap.d.ts +7 -7
- package/src/shade/renderer/shadow/map/Shadowmap.js +7 -7
- package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.d.ts +17 -0
- package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.js +29 -8
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.d.ts +0 -1
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.js +0 -3
- package/src/shade/renderer/shadow/sdf/SDF_DRAW_SETTINGS_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shadow/sdf/SDF_DRAW_SETTINGS_STRUCT.js +2 -5
- package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.d.ts +8 -0
- package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.d.ts.map +1 -1
- package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.js +13 -41
- package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_raycast_traversal_count.js +6 -5
- package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.d.ts +8 -0
- package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.d.ts.map +1 -1
- package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.js +20 -73
- package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_raymarch.d.ts.map +1 -1
- package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_raymarch.js +4 -0
- package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts +2 -0
- package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts.map +1 -1
- package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.js +14 -8
- package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_LOW_LOAD_FACTOR.d.ts +12 -0
- package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_LOW_LOAD_FACTOR.d.ts.map +1 -0
- package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_LOW_LOAD_FACTOR.js +11 -0
- package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_DYNAMIC_LOD_BIAS.d.ts +9 -0
- package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_DYNAMIC_LOD_BIAS.d.ts.map +1 -0
- package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_DYNAMIC_LOD_BIAS.js +8 -0
- package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_LOAD_FACTOR.d.ts +13 -0
- package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_LOAD_FACTOR.d.ts.map +1 -0
- package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_LOAD_FACTOR.js +12 -0
- package/src/shade/renderer/shadow/vsm/PLAN.md +3 -1
- package/src/shade/renderer/shadow/vsm/VSMPageManager.d.ts +80 -1
- package/src/shade/renderer/shadow/vsm/VSMPageManager.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/VSMPageManager.js +303 -3
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts +54 -3
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.js +418 -338
- package/src/shade/renderer/shadow/vsm/graph_vsm_feedback.d.ts +8 -9
- package/src/shade/renderer/shadow/vsm/graph_vsm_feedback.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/graph_vsm_feedback.js +9 -92
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_stale.js +6 -6
- package/src/shade/renderer/texture/atlas/GPUTileAtlas2D.d.ts +90 -0
- package/src/shade/renderer/texture/atlas/GPUTileAtlas2D.d.ts.map +1 -0
- package/src/shade/renderer/texture/atlas/GPUTileAtlas2D.js +208 -0
- package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts +23 -4
- package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts.map +1 -1
- package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.js +56 -5
- package/src/shade/renderer/texture/util/texture_fill_rectangle.d.ts.map +1 -1
- package/src/shade/renderer/texture/util/texture_fill_rectangle.js +282 -267
- package/src/shade/renderer/view/GPUViewContext.js +2 -2
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +8 -4
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +36 -36
- package/src/shade/renderer/volumetrics/chunk_volumetrics_sun_shadow_group_list.d.ts +59 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_sun_shadow_group_list.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_sun_shadow_group_list.js +152 -0
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +145 -46
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts +6 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/GPUIrradianceClipmap.js +498 -484
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts +14 -0
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.js +56 -0
- package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/irradiance_clipmap/shader_irradiance_clipmap_build.js +197 -191
- package/src/shade/renderer/volumetrics/shader_volumetrics_bin_sun_shadow_media.d.ts +21 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_bin_sun_shadow_media.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_bin_sun_shadow_media.js +125 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts +4 -44
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +558 -311
- package/src/shade/renderer/volumetrics/shader_volumetrics_cull_sun_shadow_media.d.ts +18 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_cull_sun_shadow_media.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_cull_sun_shadow_media.js +84 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_split_participating_media.d.ts +4 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_split_participating_media.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_split_participating_media.js +1 -1
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +4 -4
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +2 -1
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +5 -1
- package/src/shade/renderer/water/chunk_water_gi.d.ts +12 -2
- package/src/shade/renderer/water/chunk_water_gi.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_gi.js +46 -2
- package/src/shade/renderer/water/query/GPUWaterQueries.d.ts +127 -0
- package/src/shade/renderer/water/query/GPUWaterQueries.d.ts.map +1 -0
- package/src/shade/renderer/water/query/GPUWaterQueries.js +741 -0
- package/src/shade/renderer/water/query/WATER_QUERY_DATABASE_SPEC.d.ts +58 -0
- package/src/shade/renderer/water/query/WATER_QUERY_DATABASE_SPEC.d.ts.map +1 -0
- package/src/shade/renderer/water/query/WATER_QUERY_DATABASE_SPEC.js +79 -0
- package/src/shade/renderer/water/query/shader_water_surface_query.d.ts +32 -0
- package/src/shade/renderer/water/query/shader_water_surface_query.d.ts.map +1 -0
- package/src/shade/renderer/water/query/shader_water_surface_query.js +227 -0
- package/src/shade/renderer/water/shader_water.d.ts +3 -2
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +9 -3
- package/src/shade/renderer/wind/GPUSceneWind.d.ts +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +12 -6
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +20 -1
- package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
- package/src/shade/wgsl/validate_wgsl_source.js +26 -0
- package/src/view/common/LabelView.js +1 -1
- package/src/view/common/VirtualListView.js +1 -1
- package/src/view/elements/progress/SmoothProgressBar.js +1 -1
- package/src/view/tooltip/TooltipManager.js +1 -1
- package/editor/view/ecs/components/DatGuiController.d.ts +0 -2
- package/editor/view/ecs/components/DatGuiController.d.ts.map +0 -1
- package/editor/view/ecs/components/DatGuiController.js +0 -2
- package/editor/view/v2/SplitView.d.ts +0 -2
- package/editor/view/v2/SplitView.d.ts.map +0 -1
- package/editor/view/v2/SplitView.js +0 -2
- package/src/core/binary/hash/XXH128Hash.d.ts +0 -2
- package/src/core/binary/hash/XXH128Hash.d.ts.map +0 -1
- package/src/core/binary/hash/XXH128Hash.js +0 -4
- package/src/core/binary/hash/XXH3_SECRET.d.ts +0 -2
- package/src/core/binary/hash/XXH3_SECRET.d.ts.map +0 -1
- package/src/core/binary/hash/XXH3_SECRET.js +0 -4
- package/src/core/binary/hash/crc32.d.ts +0 -2
- package/src/core/binary/hash/crc32.d.ts.map +0 -1
- package/src/core/binary/hash/crc32.js +0 -4
- package/src/core/binary/hash/xxh3_128.d.ts +0 -2
- package/src/core/binary/hash/xxh3_128.d.ts.map +0 -1
- package/src/core/binary/hash/xxh3_128.js +0 -4
- package/src/core/binary/hash/xxh3_64.d.ts +0 -2
- package/src/core/binary/hash/xxh3_64.d.ts.map +0 -1
- package/src/core/binary/hash/xxh3_64.js +0 -4
- package/src/core/binary/hash/xxh3_common.d.ts +0 -2
- package/src/core/binary/hash/xxh3_common.d.ts.map +0 -1
- package/src/core/binary/hash/xxh3_common.js +0 -90
- package/src/core/binary/lsb_32.d.ts +0 -17
- package/src/core/binary/lsb_32.d.ts.map +0 -1
- package/src/core/binary/lsb_32.js +0 -17
- package/src/core/color/hex/hex2rgb.d.ts +0 -2
- package/src/core/color/hex/hex2rgb.d.ts.map +0 -1
- package/src/core/color/hex/hex2rgb.js +0 -7
- package/src/core/color/hex/rgb2hex.d.ts +0 -2
- package/src/core/color/hex/rgb2hex.d.ts.map +0 -1
- package/src/core/color/hex/rgb2hex.js +0 -7
- package/src/core/color/hsv/hsv2rgb.d.ts +0 -2
- package/src/core/color/hsv/hsv2rgb.d.ts.map +0 -1
- package/src/core/color/hsv/hsv2rgb.js +0 -8
- package/src/core/color/hsv/rgb2hsv.d.ts +0 -2
- package/src/core/color/hsv/rgb2hsv.d.ts.map +0 -1
- package/src/core/color/hsv/rgb2hsv.js +0 -7
- package/src/core/color/hunt/hpe_to_xyz.d.ts +0 -2
- package/src/core/color/hunt/hpe_to_xyz.d.ts.map +0 -1
- package/src/core/color/hunt/hpe_to_xyz.js +0 -4
- package/src/core/color/hunt/xyz_to_hpe.d.ts +0 -2
- package/src/core/color/hunt/xyz_to_hpe.d.ts.map +0 -1
- package/src/core/color/hunt/xyz_to_hpe.js +0 -12
- package/src/core/color/int2rgb.d.ts +0 -2
- package/src/core/color/int2rgb.d.ts.map +0 -1
- package/src/core/color/int2rgb.js +0 -7
- package/src/core/color/rgb2uint24.d.ts +0 -2
- package/src/core/color/rgb2uint24.d.ts.map +0 -1
- package/src/core/color/rgb2uint24.js +0 -7
- package/src/core/color/rgb2uint32.d.ts +0 -2
- package/src/core/color/rgb2uint32.d.ts.map +0 -1
- package/src/core/color/rgb2uint32.js +0 -7
- package/src/core/geom/2d/aabb/aabb2_array_combine.d.ts +0 -7
- package/src/core/geom/2d/aabb/aabb2_array_combine.d.ts.map +0 -1
- package/src/core/geom/2d/aabb/aabb2_array_combine.js +0 -7
- package/src/core/geom/2d/aabb/aabb2_compute_area.d.ts +0 -7
- package/src/core/geom/2d/aabb/aabb2_compute_area.d.ts.map +0 -1
- package/src/core/geom/2d/aabb/aabb2_compute_area.js +0 -7
- package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.d.ts +0 -7
- package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.d.ts.map +0 -1
- package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +0 -7
- package/src/core/geom/2d/aabb/aabb2_compute_overlap.d.ts +0 -7
- package/src/core/geom/2d/aabb/aabb2_compute_overlap.d.ts.map +0 -1
- package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +0 -7
- package/src/core/geom/2d/aabb/aabb2_from_v2_array.d.ts +0 -7
- package/src/core/geom/2d/aabb/aabb2_from_v2_array.d.ts.map +0 -1
- package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +0 -7
- package/src/core/geom/2d/aabb/aabb2_intersects_point.d.ts +0 -7
- package/src/core/geom/2d/aabb/aabb2_intersects_point.d.ts.map +0 -1
- package/src/core/geom/2d/aabb/aabb2_intersects_point.js +0 -7
- package/src/core/geom/2d/aabb/aabb2_overlap_exists.d.ts +0 -7
- package/src/core/geom/2d/aabb/aabb2_overlap_exists.d.ts.map +0 -1
- package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +0 -7
- package/src/core/geom/2d/circle/circle_compute_circle_intersection.d.ts +0 -7
- package/src/core/geom/2d/circle/circle_compute_circle_intersection.d.ts.map +0 -1
- package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +0 -7
- package/src/core/geom/2d/circle/circle_compute_circle_penetration.d.ts +0 -7
- package/src/core/geom/2d/circle/circle_compute_circle_penetration.d.ts.map +0 -1
- package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +0 -7
- package/src/core/geom/2d/circle/circle_intersects_point.d.ts +0 -7
- package/src/core/geom/2d/circle/circle_intersects_point.d.ts.map +0 -1
- package/src/core/geom/2d/circle/circle_intersects_point.js +0 -7
- package/src/core/geom/2d/compute_polygon_area_2d.d.ts +0 -7
- package/src/core/geom/2d/compute_polygon_area_2d.d.ts.map +0 -1
- package/src/core/geom/2d/compute_polygon_area_2d.js +0 -7
- package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.d.ts +0 -7
- package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.d.ts.map +0 -1
- package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +0 -7
- package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.d.ts +0 -7
- package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.d.ts.map +0 -1
- package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +0 -7
- package/src/core/geom/2d/convex-hull/orientation3_array.d.ts +0 -7
- package/src/core/geom/2d/convex-hull/orientation3_array.d.ts.map +0 -1
- package/src/core/geom/2d/convex-hull/orientation3_array.js +0 -7
- package/src/core/geom/2d/intersect_ray_2d.d.ts +0 -7
- package/src/core/geom/2d/intersect_ray_2d.d.ts.map +0 -1
- package/src/core/geom/2d/intersect_ray_2d.js +0 -7
- package/src/core/geom/2d/line/line2_distance_to_point_sqr.d.ts +0 -7
- package/src/core/geom/2d/line/line2_distance_to_point_sqr.d.ts.map +0 -1
- package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +0 -7
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.d.ts +0 -7
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.d.ts.map +0 -1
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.js +0 -7
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.d.ts +0 -7
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.d.ts.map +0 -1
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.js +0 -7
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.d.ts +0 -7
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.d.ts.map +0 -1
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +0 -7
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.d.ts +0 -7
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.d.ts.map +0 -1
- package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +0 -7
- package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.d.ts +0 -7
- package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.d.ts.map +0 -1
- package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.js +0 -7
- package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.d.ts +0 -7
- package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.d.ts.map +0 -1
- package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.js +0 -7
- package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.d.ts +0 -7
- package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.d.ts.map +0 -1
- package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +0 -7
- package/src/core/geom/2d/rectangle_to_aabb.d.ts +0 -7
- package/src/core/geom/2d/rectangle_to_aabb.d.ts.map +0 -1
- package/src/core/geom/2d/rectangle_to_aabb.js +0 -7
- package/src/core/geom/2d/spline_bezier2_2d.d.ts +0 -7
- package/src/core/geom/2d/spline_bezier2_2d.d.ts.map +0 -1
- package/src/core/geom/2d/spline_bezier2_2d.js +0 -7
- package/src/core/geom/2d/triangle2d_compute_area.d.ts +0 -7
- package/src/core/geom/2d/triangle2d_compute_area.d.ts.map +0 -1
- package/src/core/geom/2d/triangle2d_compute_area.js +0 -7
- package/src/core/geom/2d/triangle2d_contains_point.d.ts +0 -7
- package/src/core/geom/2d/triangle2d_contains_point.d.ts.map +0 -1
- package/src/core/geom/2d/triangle2d_contains_point.js +0 -7
- package/src/core/geom/2d/triangle2d_get_barycentric.d.ts +0 -7
- package/src/core/geom/2d/triangle2d_get_barycentric.d.ts.map +0 -1
- package/src/core/geom/2d/triangle2d_get_barycentric.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_combined_surface_area.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_combined_surface_area.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_combined_surface_area.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_compute_projected_area.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_compute_projected_area.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_compute_projected_area.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_compute_surface_area.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_compute_surface_area.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.js +0 -7
- package/src/core/geom/3d/aabb/aabb3_raycast.d.ts +0 -7
- package/src/core/geom/3d/aabb/aabb3_raycast.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/aabb3_raycast.js +0 -7
- package/src/core/geom/3d/aabb/compute_aabb_from_points.d.ts +0 -7
- package/src/core/geom/3d/aabb/compute_aabb_from_points.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/compute_aabb_from_points.js +0 -7
- package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts +0 -7
- package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts.map +0 -1
- package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.js +0 -7
- package/src/core/geom/3d/compute_circle_bounding_box.d.ts +0 -7
- package/src/core/geom/3d/compute_circle_bounding_box.d.ts.map +0 -1
- package/src/core/geom/3d/compute_circle_bounding_box.js +0 -7
- package/src/core/geom/3d/cone/computeConeBoundingBox.d.ts +0 -7
- package/src/core/geom/3d/cone/computeConeBoundingBox.d.ts.map +0 -1
- package/src/core/geom/3d/cone/computeConeBoundingBox.js +0 -7
- package/src/core/geom/3d/cone/computeConePlaneSide.d.ts +0 -7
- package/src/core/geom/3d/cone/computeConePlaneSide.d.ts.map +0 -1
- package/src/core/geom/3d/cone/computeConePlaneSide.js +0 -7
- package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.d.ts +0 -7
- package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.d.ts.map +0 -1
- package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.js +0 -7
- package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.d.ts +0 -7
- package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.d.ts.map +0 -1
- package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.js +0 -7
- package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.d.ts +0 -7
- package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.d.ts.map +0 -1
- package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +0 -7
- package/src/core/geom/3d/frustum/frustum_matrix4_project.d.ts +0 -7
- package/src/core/geom/3d/frustum/frustum_matrix4_project.d.ts.map +0 -1
- package/src/core/geom/3d/frustum/frustum_matrix4_project.js +0 -7
- package/src/core/geom/3d/frustum/hexahedron_from_aabb.d.ts +0 -7
- package/src/core/geom/3d/frustum/hexahedron_from_aabb.d.ts.map +0 -1
- package/src/core/geom/3d/frustum/hexahedron_from_aabb.js +0 -7
- package/src/core/geom/3d/frustum/read_three_planes_to_array.d.ts +0 -7
- package/src/core/geom/3d/frustum/read_three_planes_to_array.d.ts.map +0 -1
- package/src/core/geom/3d/frustum/read_three_planes_to_array.js +0 -7
- package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.d.ts +0 -7
- package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.d.ts.map +0 -1
- package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.js +0 -7
- package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts +0 -7
- package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts.map +0 -1
- package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +0 -7
- package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.d.ts +0 -7
- package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.d.ts.map +0 -1
- package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.js +0 -7
- package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.d.ts +0 -7
- package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.d.ts.map +0 -1
- package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.js +0 -7
- package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.d.ts +0 -7
- package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.d.ts.map +0 -1
- package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.js +0 -7
- package/src/core/geom/3d/mat4/allocate_m4.d.ts +0 -7
- package/src/core/geom/3d/mat4/allocate_m4.d.ts.map +0 -1
- package/src/core/geom/3d/mat4/allocate_m4.js +0 -7
- package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.d.ts +0 -7
- package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.d.ts.map +0 -1
- package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.js +0 -7
- package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.d.ts +0 -7
- package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.d.ts.map +0 -1
- package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.js +0 -7
- package/src/core/geom/3d/mat4/compose_matrix4_array.d.ts +0 -7
- package/src/core/geom/3d/mat4/compose_matrix4_array.d.ts.map +0 -1
- package/src/core/geom/3d/mat4/compose_matrix4_array.js +0 -7
- package/src/core/geom/3d/mat4/decompose_matrix_4_array.d.ts +0 -7
- package/src/core/geom/3d/mat4/decompose_matrix_4_array.d.ts.map +0 -1
- package/src/core/geom/3d/mat4/decompose_matrix_4_array.js +0 -7
- package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.d.ts +0 -7
- package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.d.ts.map +0 -1
- package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.js +0 -7
- package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.d.ts +0 -7
- package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.d.ts.map +0 -1
- package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.js +0 -7
- package/src/core/geom/3d/morton/mortonEncode_LUT.d.ts +0 -7
- package/src/core/geom/3d/morton/mortonEncode_LUT.d.ts.map +0 -1
- package/src/core/geom/3d/morton/mortonEncode_LUT.js +0 -7
- package/src/core/geom/3d/morton/mortonEncode_magicbits.d.ts +0 -7
- package/src/core/geom/3d/morton/mortonEncode_magicbits.d.ts.map +0 -1
- package/src/core/geom/3d/morton/mortonEncode_magicbits.js +0 -7
- package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.d.ts +0 -2
- package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.d.ts.map +0 -1
- package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.js +0 -5
- package/src/core/geom/3d/plane/is_point_within_planes.d.ts +0 -7
- package/src/core/geom/3d/plane/is_point_within_planes.d.ts.map +0 -1
- package/src/core/geom/3d/plane/is_point_within_planes.js +0 -7
- package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.d.ts +0 -7
- package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.d.ts.map +0 -1
- package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.js +0 -7
- package/src/core/geom/3d/plane/plane3_compute_plane_intersection.d.ts +0 -7
- package/src/core/geom/3d/plane/plane3_compute_plane_intersection.d.ts.map +0 -1
- package/src/core/geom/3d/plane/plane3_compute_plane_intersection.js +0 -7
- package/src/core/geom/3d/plane/plane3_intersect_plane.d.ts +0 -7
- package/src/core/geom/3d/plane/plane3_intersect_plane.d.ts.map +0 -1
- package/src/core/geom/3d/plane/plane3_intersect_plane.js +0 -7
- package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.d.ts +0 -7
- package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.d.ts.map +0 -1
- package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.js +0 -7
- package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.d.ts +0 -7
- package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.d.ts.map +0 -1
- package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.js +0 -7
- package/src/core/geom/3d/quaternion/quat_decode_from_uint32.d.ts +0 -7
- package/src/core/geom/3d/quaternion/quat_decode_from_uint32.d.ts.map +0 -1
- package/src/core/geom/3d/quaternion/quat_decode_from_uint32.js +0 -7
- package/src/core/geom/3d/quaternion/quat_encode_to_uint32.d.ts +0 -7
- package/src/core/geom/3d/quaternion/quat_encode_to_uint32.d.ts.map +0 -1
- package/src/core/geom/3d/quaternion/quat_encode_to_uint32.js +0 -7
- package/src/core/geom/3d/ray/ray3_array_compose.d.ts +0 -7
- package/src/core/geom/3d/ray/ray3_array_compose.d.ts.map +0 -1
- package/src/core/geom/3d/ray/ray3_array_compose.js +0 -7
- package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.d.ts +0 -7
- package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.d.ts.map +0 -1
- package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.js +0 -7
- package/src/core/geom/3d/ray/ray3_distance_to_point.d.ts +0 -7
- package/src/core/geom/3d/ray/ray3_distance_to_point.d.ts.map +0 -1
- package/src/core/geom/3d/ray/ray3_distance_to_point.js +0 -7
- package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.d.ts +0 -7
- package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.d.ts.map +0 -1
- package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.js +0 -7
- package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts +0 -7
- package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts.map +0 -1
- package/src/core/geom/3d/shape/shape_mesh_from_geometry.js +0 -7
- package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts +0 -7
- package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts.map +0 -1
- package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +0 -7
- package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.d.ts +0 -7
- package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.d.ts.map +0 -1
- package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.js +0 -7
- package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.d.ts +0 -7
- package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.d.ts.map +0 -1
- package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.js +0 -7
- package/src/core/geom/3d/sphere/harmonics/sh_compute_K.d.ts +0 -7
- package/src/core/geom/3d/sphere/harmonics/sh_compute_K.d.ts.map +0 -1
- package/src/core/geom/3d/sphere/harmonics/sh_compute_K.js +0 -7
- package/src/core/geom/3d/sphere/sphere_array_intersects_point.d.ts +0 -7
- package/src/core/geom/3d/sphere/sphere_array_intersects_point.d.ts.map +0 -1
- package/src/core/geom/3d/sphere/sphere_array_intersects_point.js +0 -7
- package/src/core/geom/3d/sphere/sphere_array_intersects_ray.d.ts +0 -7
- package/src/core/geom/3d/sphere/sphere_array_intersects_ray.d.ts.map +0 -1
- package/src/core/geom/3d/sphere/sphere_array_intersects_ray.js +0 -7
- package/src/core/geom/3d/sphere/sphere_intersects_point.d.ts +0 -7
- package/src/core/geom/3d/sphere/sphere_intersects_point.d.ts.map +0 -1
- package/src/core/geom/3d/sphere/sphere_intersects_point.js +0 -7
- package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.d.ts +0 -7
- package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.d.ts.map +0 -1
- package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.js +0 -7
- package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.d.ts +0 -7
- package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.d.ts.map +0 -1
- package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.js +0 -7
- package/src/core/geom/3d/sphere/spherical_from_cartesian.d.ts +0 -7
- package/src/core/geom/3d/sphere/spherical_from_cartesian.d.ts.map +0 -1
- package/src/core/geom/3d/sphere/spherical_from_cartesian.js +0 -7
- package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts +0 -7
- package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts.map +0 -1
- package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +0 -7
- package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.d.ts +0 -7
- package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.d.ts.map +0 -1
- package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.js +0 -7
- package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.d.ts +0 -7
- package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.d.ts.map +0 -1
- package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.js +0 -7
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.d.ts +0 -7
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.d.ts.map +0 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.js +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.d.ts +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.js +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.d.ts +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.js +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.d.ts +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.js +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.d.ts +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.js +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.d.ts +0 -7
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.js +0 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.d.ts +0 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.js +0 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.d.ts +0 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.js +0 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.d.ts +0 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.js +0 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts +0 -8
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.js +0 -8
- package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts +0 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts.map +0 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +0 -7
- package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.d.ts +0 -7
- package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.js +0 -7
- package/src/core/geom/3d/triangle/computeTriangleRayIntersection.d.ts +0 -7
- package/src/core/geom/3d/triangle/computeTriangleRayIntersection.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/computeTriangleRayIntersection.js +0 -7
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.d.ts +0 -7
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.js +0 -7
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.d.ts +0 -7
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.js +0 -7
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.d.ts +0 -7
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.js +0 -7
- package/src/core/geom/3d/triangle/compute_triangle_area_3d.d.ts +0 -7
- package/src/core/geom/3d/triangle/compute_triangle_area_3d.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/compute_triangle_area_3d.js +0 -7
- package/src/core/geom/3d/triangle/compute_triangle_normal.d.ts +0 -7
- package/src/core/geom/3d/triangle/compute_triangle_normal.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/compute_triangle_normal.js +0 -7
- package/src/core/geom/3d/triangle/rayTriangleIntersection.d.ts +0 -7
- package/src/core/geom/3d/triangle/rayTriangleIntersection.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/rayTriangleIntersection.js +0 -7
- package/src/core/geom/3d/triangle/triangle3_incenter.d.ts +0 -7
- package/src/core/geom/3d/triangle/triangle3_incenter.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/triangle3_incenter.js +0 -7
- package/src/core/geom/3d/triangle/triangle_compute_plane_side.d.ts +0 -7
- package/src/core/geom/3d/triangle/triangle_compute_plane_side.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/triangle_compute_plane_side.js +0 -7
- package/src/core/geom/3d/triangle/triangle_compute_signed_volume.d.ts +0 -7
- package/src/core/geom/3d/triangle/triangle_compute_signed_volume.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/triangle_compute_signed_volume.js +0 -7
- package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.d.ts +0 -7
- package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.js +0 -7
- package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts +0 -7
- package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +0 -7
- package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts +0 -7
- package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts.map +0 -1
- package/src/core/geom/3d/triangle/v3_compute_triangle_normal.js +0 -7
- package/src/core/geom/3d/util/make_justified_point_grid.d.ts +0 -7
- package/src/core/geom/3d/util/make_justified_point_grid.d.ts.map +0 -1
- package/src/core/geom/3d/util/make_justified_point_grid.js +0 -7
- package/src/core/geom/mat3/m3_cm_from_translation.d.ts +0 -7
- package/src/core/geom/mat3/m3_cm_from_translation.d.ts.map +0 -1
- package/src/core/geom/mat3/m3_cm_from_translation.js +0 -7
- package/src/core/geom/mat3/m3_cm_invert.d.ts +0 -7
- package/src/core/geom/mat3/m3_cm_invert.d.ts.map +0 -1
- package/src/core/geom/mat3/m3_cm_invert.js +0 -7
- package/src/core/geom/mat3/m3_make_rotation.d.ts +0 -2
- package/src/core/geom/mat3/m3_make_rotation.d.ts.map +0 -1
- package/src/core/geom/mat3/m3_make_rotation.js +0 -5
- package/src/core/geom/mat3/m3_multiply_vec3.d.ts +0 -7
- package/src/core/geom/mat3/m3_multiply_vec3.d.ts.map +0 -1
- package/src/core/geom/mat3/m3_multiply_vec3.js +0 -7
- package/src/core/geom/packing/computeBoundingSphereOfSpheres.d.ts +0 -7
- package/src/core/geom/packing/computeBoundingSphereOfSpheres.d.ts.map +0 -1
- package/src/core/geom/packing/computeBoundingSphereOfSpheres.js +0 -7
- package/src/core/geom/packing/max-rect/cost/costByBestShortSide.d.ts +0 -7
- package/src/core/geom/packing/max-rect/cost/costByBestShortSide.d.ts.map +0 -1
- package/src/core/geom/packing/max-rect/cost/costByBestShortSide.js +0 -7
- package/src/core/geom/packing/max-rect/cost/costByRemainingArea.d.ts +0 -7
- package/src/core/geom/packing/max-rect/cost/costByRemainingArea.d.ts.map +0 -1
- package/src/core/geom/packing/max-rect/cost/costByRemainingArea.js +0 -7
- package/src/core/geom/packing/max-rect/cutArea.d.ts +0 -7
- package/src/core/geom/packing/max-rect/cutArea.d.ts.map +0 -1
- package/src/core/geom/packing/max-rect/cutArea.js +0 -7
- package/src/core/geom/packing/max-rect/findBestContainer.d.ts +0 -7
- package/src/core/geom/packing/max-rect/findBestContainer.d.ts.map +0 -1
- package/src/core/geom/packing/max-rect/findBestContainer.js +0 -7
- package/src/core/geom/packing/max-rect/packMaxRectangles.d.ts +0 -7
- package/src/core/geom/packing/max-rect/packMaxRectangles.d.ts.map +0 -1
- package/src/core/geom/packing/max-rect/packMaxRectangles.js +0 -7
- package/src/core/geom/packing/max-rect/packOneBox.d.ts +0 -7
- package/src/core/geom/packing/max-rect/packOneBox.d.ts.map +0 -1
- package/src/core/geom/packing/max-rect/packOneBox.js +0 -7
- package/src/core/geom/packing/max-rect/removeRedundantBoxes.d.ts +0 -7
- package/src/core/geom/packing/max-rect/removeRedundantBoxes.d.ts.map +0 -1
- package/src/core/geom/packing/max-rect/removeRedundantBoxes.js +0 -7
- package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.d.ts +0 -7
- package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.d.ts.map +0 -1
- package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.js +0 -7
- package/src/core/geom/random/randomPointInBox.d.ts +0 -7
- package/src/core/geom/random/randomPointInBox.d.ts.map +0 -1
- package/src/core/geom/random/randomPointInBox.js +0 -7
- package/src/core/geom/random/randomPointInCircle.d.ts +0 -7
- package/src/core/geom/random/randomPointInCircle.d.ts.map +0 -1
- package/src/core/geom/random/randomPointInCircle.js +0 -7
- package/src/core/geom/random/randomPointInPoint.d.ts +0 -7
- package/src/core/geom/random/randomPointInPoint.d.ts.map +0 -1
- package/src/core/geom/random/randomPointInPoint.js +0 -7
- package/src/core/geom/random/randomPointInSphere.d.ts +0 -7
- package/src/core/geom/random/randomPointInSphere.d.ts.map +0 -1
- package/src/core/geom/random/randomPointInSphere.js +0 -7
- package/src/core/geom/random/randomPointOnBox.d.ts +0 -7
- package/src/core/geom/random/randomPointOnBox.d.ts.map +0 -1
- package/src/core/geom/random/randomPointOnBox.js +0 -7
- package/src/core/geom/random/randomPointOnSphere.d.ts +0 -7
- package/src/core/geom/random/randomPointOnSphere.d.ts.map +0 -1
- package/src/core/geom/random/randomPointOnSphere.js +0 -7
- package/src/core/geom/vec/vector_copy.d.ts +0 -7
- package/src/core/geom/vec/vector_copy.d.ts.map +0 -1
- package/src/core/geom/vec/vector_copy.js +0 -7
- package/src/core/geom/vec/vector_scale_array.d.ts +0 -7
- package/src/core/geom/vec/vector_scale_array.d.ts.map +0 -1
- package/src/core/geom/vec/vector_scale_array.js +0 -7
- package/src/core/geom/vec3/v3_angle_atan2_between.d.ts +0 -7
- package/src/core/geom/vec3/v3_angle_atan2_between.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_angle_atan2_between.js +0 -7
- package/src/core/geom/vec3/v3_angle_between.d.ts +0 -7
- package/src/core/geom/vec3/v3_angle_between.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_angle_between.js +0 -7
- package/src/core/geom/vec3/v3_angle_cos_between.d.ts +0 -7
- package/src/core/geom/vec3/v3_angle_cos_between.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_angle_cos_between.js +0 -7
- package/src/core/geom/vec3/v3_array_add_in_place.d.ts +0 -7
- package/src/core/geom/vec3/v3_array_add_in_place.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_array_add_in_place.js +0 -7
- package/src/core/geom/vec3/v3_array_centroid.d.ts +0 -7
- package/src/core/geom/vec3/v3_array_centroid.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_array_centroid.js +0 -7
- package/src/core/geom/vec3/v3_array_copy.d.ts +0 -7
- package/src/core/geom/vec3/v3_array_copy.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_array_copy.js +0 -7
- package/src/core/geom/vec3/v3_array_displace_in_direction.d.ts +0 -7
- package/src/core/geom/vec3/v3_array_displace_in_direction.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_array_displace_in_direction.js +0 -7
- package/src/core/geom/vec3/v3_array_equals.d.ts +0 -7
- package/src/core/geom/vec3/v3_array_equals.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_array_equals.js +0 -7
- package/src/core/geom/vec3/v3_array_immediate_add.d.ts +0 -7
- package/src/core/geom/vec3/v3_array_immediate_add.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_array_immediate_add.js +0 -7
- package/src/core/geom/vec3/v3_array_matrix4_rotate.d.ts +0 -7
- package/src/core/geom/vec3/v3_array_matrix4_rotate.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_array_matrix4_rotate.js +0 -7
- package/src/core/geom/vec3/v3_array_normalize.d.ts +0 -7
- package/src/core/geom/vec3/v3_array_normalize.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_array_normalize.js +0 -7
- package/src/core/geom/vec3/v3_array_scale.d.ts +0 -7
- package/src/core/geom/vec3/v3_array_scale.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_array_scale.js +0 -7
- package/src/core/geom/vec3/v3_compute_interior_angle.d.ts +0 -7
- package/src/core/geom/vec3/v3_compute_interior_angle.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_compute_interior_angle.js +0 -7
- package/src/core/geom/vec3/v3_dot_array_array.d.ts +0 -7
- package/src/core/geom/vec3/v3_dot_array_array.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_dot_array_array.js +0 -7
- package/src/core/geom/vec3/v3_matrix4_rotate.d.ts +0 -7
- package/src/core/geom/vec3/v3_matrix4_rotate.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_matrix4_rotate.js +0 -7
- package/src/core/geom/vec3/v3_multiply_scalar.d.ts +0 -7
- package/src/core/geom/vec3/v3_multiply_scalar.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_multiply_scalar.js +0 -7
- package/src/core/geom/vec3/v3_quat3_apply.d.ts +0 -7
- package/src/core/geom/vec3/v3_quat3_apply.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_quat3_apply.js +0 -7
- package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts +0 -7
- package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_quat3_apply_inverse.js +0 -7
- package/src/core/geom/vec3/v3_triple_cross_product.d.ts +0 -7
- package/src/core/geom/vec3/v3_triple_cross_product.d.ts.map +0 -1
- package/src/core/geom/vec3/v3_triple_cross_product.js +0 -7
- package/src/core/geom/vec4/v4_multiply_mat4.d.ts +0 -7
- package/src/core/geom/vec4/v4_multiply_mat4.d.ts.map +0 -1
- package/src/core/geom/vec4/v4_multiply_mat4.js +0 -7
- package/src/core/math/fabsf.d.ts +0 -6
- package/src/core/math/fabsf.d.ts.map +0 -1
- package/src/core/math/fabsf.js +0 -6
- package/src/core/model/object/optional_equality.d.ts +0 -10
- package/src/core/model/object/optional_equality.d.ts.map +0 -1
- package/src/core/model/object/optional_equality.js +0 -10
- package/src/core/primitives/strings/string_compute_byte_size.d.ts +0 -7
- package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +0 -1
- package/src/core/primitives/strings/string_compute_byte_size.js +0 -8
- package/src/engine/graphics/FrameThrottle.d.ts +0 -2
- package/src/engine/graphics/FrameThrottle.d.ts.map +0 -1
- package/src/engine/graphics/FrameThrottle.js +0 -2
- package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.d.ts +0 -2
- package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.d.ts.map +0 -1
- package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.js +0 -2
- package/src/engine/graphics/texture/isImageBitmap.d.ts +0 -2
- package/src/engine/graphics/texture/isImageBitmap.d.ts.map +0 -1
- package/src/engine/graphics/texture/isImageBitmap.js +0 -2
- package/src/engine/graphics3/AnimationGraphSystem3.d.ts +0 -10
- package/src/engine/graphics3/AnimationGraphSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/AnimationGraphSystem3.js +0 -10
- package/src/engine/graphics3/AnimationSystem3.d.ts +0 -10
- package/src/engine/graphics3/AnimationSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/AnimationSystem3.js +0 -10
- package/src/engine/graphics3/CameraSystem3.d.ts +0 -10
- package/src/engine/graphics3/CameraSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/CameraSystem3.js +0 -10
- package/src/engine/graphics3/DebugDrawSystem3.d.ts +0 -10
- package/src/engine/graphics3/DebugDrawSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/DebugDrawSystem3.js +0 -10
- package/src/engine/graphics3/DecalSystem3.d.ts +0 -10
- package/src/engine/graphics3/DecalSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/DecalSystem3.js +0 -10
- package/src/engine/graphics3/FogOfWarSystem3.d.ts +0 -10
- package/src/engine/graphics3/FogOfWarSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/FogOfWarSystem3.js +0 -10
- package/src/engine/graphics3/GraphicsEngine3.d.ts +0 -10
- package/src/engine/graphics3/GraphicsEngine3.d.ts.map +0 -1
- package/src/engine/graphics3/GraphicsEngine3.js +0 -10
- package/src/engine/graphics3/HighlightSystem.d.ts +0 -19
- package/src/engine/graphics3/HighlightSystem.d.ts.map +0 -1
- package/src/engine/graphics3/HighlightSystem.js +0 -27
- package/src/engine/graphics3/HighlightSystem3.d.ts +0 -13
- package/src/engine/graphics3/HighlightSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/HighlightSystem3.js +0 -15
- package/src/engine/graphics3/LightSystem3.d.ts +0 -10
- package/src/engine/graphics3/LightSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/LightSystem3.js +0 -10
- package/src/engine/graphics3/MeshSystem3.d.ts +0 -10
- package/src/engine/graphics3/MeshSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/MeshSystem3.js +0 -10
- package/src/engine/graphics3/ParticipatingMediaSystem3.d.ts +0 -10
- package/src/engine/graphics3/ParticipatingMediaSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/ParticipatingMediaSystem3.js +0 -10
- package/src/engine/graphics3/PathDisplaySystem3.d.ts +0 -10
- package/src/engine/graphics3/PathDisplaySystem3.d.ts.map +0 -1
- package/src/engine/graphics3/PathDisplaySystem3.js +0 -10
- package/src/engine/graphics3/PickingSystem3.d.ts +0 -10
- package/src/engine/graphics3/PickingSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/PickingSystem3.js +0 -10
- package/src/engine/graphics3/ShadedGeometrySystem3.d.ts +0 -10
- package/src/engine/graphics3/ShadedGeometrySystem3.d.ts.map +0 -1
- package/src/engine/graphics3/ShadedGeometrySystem3.js +0 -10
- package/src/engine/graphics3/TerrainSystem3.d.ts +0 -10
- package/src/engine/graphics3/TerrainSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/TerrainSystem3.js +0 -10
- package/src/engine/graphics3/TooltipComponentSystem3.d.ts +0 -10
- package/src/engine/graphics3/TooltipComponentSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/TooltipComponentSystem3.js +0 -10
- package/src/engine/graphics3/Trail3DSystem3.d.ts +0 -10
- package/src/engine/graphics3/Trail3DSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/Trail3DSystem3.js +0 -10
- package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts +0 -10
- package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/VolumetricLightMapSystem3.js +0 -10
- package/src/engine/graphics3/WaterSystem3.d.ts +0 -10
- package/src/engine/graphics3/WaterSystem3.d.ts.map +0 -1
- package/src/engine/graphics3/WaterSystem3.js +0 -10
- package/src/engine/network/convertPathToURL.d.ts +0 -2
- package/src/engine/network/convertPathToURL.d.ts.map +0 -1
- package/src/engine/network/convertPathToURL.js +0 -2
- package/src/format/image/png/crc32.d.ts +0 -2
- package/src/format/image/png/crc32.d.ts.map +0 -1
- package/src/format/image/png/crc32.js +0 -7
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts +0 -2
- package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +0 -1
- package/src/shade/renderer/camera/OrbitalCameraController.js +0 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts +0 -16
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts.map +0 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.js +0 -17
- package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.js +0 -8
- package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts +0 -2
- package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.js +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts +0 -8
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.js +0 -49
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.js +0 -90
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts +0 -3
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts.map +0 -1
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.js +0 -126
- package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts +0 -8
- package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts.map +0 -1
- package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +0 -10
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts +0 -31
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts.map +0 -1
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.js +0 -62
- package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts +0 -42
- package/src/shade/renderer/shadow/vsm/VSMMoverTracker.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/VSMMoverTracker.js +0 -153
- package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts +0 -54
- package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.js +0 -75
- package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts +0 -14
- package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.js +0 -32
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts +0 -30
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.js +0 -184
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts +0 -23
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.d.ts.map +0 -1
- package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.js +0 -109
|
@@ -53,7 +53,7 @@ export class NSS {
|
|
|
53
53
|
* @returns {number}
|
|
54
54
|
*/
|
|
55
55
|
static recommended_jitter_sequence_size(upscale_ratio: number): number;
|
|
56
|
-
static "__#
|
|
56
|
+
static "__#210@#preprocess_tensor_descriptor"(render_w: any, render_h: any): TextureResourceDescriptor;
|
|
57
57
|
/**
|
|
58
58
|
* @param {GraphicsContext} graphics
|
|
59
59
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"NSS.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/NSS.js"],"names":[],"mappings":"AAgCA;;;GAGG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAyCG;AACH;IAsaI;;;;;;OAMG;IACH,uDAHW,MAAM,GACJ,MAAM,CAKlB;
|
|
1
|
+
{"version":3,"file":"NSS.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/NSS.js"],"names":[],"mappings":"AAgCA;;;GAGG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAyCG;AACH;IAsaI;;;;;;OAMG;IACH,uDAHW,MAAM,GACJ,MAAM,CAKlB;IAsCD,uGAQC;IAxRD;;OAEG;IACH,sBAFW,eAAe,EAwCzB;IAhOD;;;OAGG;IACH,uBAEC;IAED;;;OAGG;IACH,4BAEC;IAED;;;;;OAKG;IACH,eAFU,OAAO,CAEI;IAErB;;;;;;;;OAQG;IACH,mBAFU,MAAM,CAEQ;IAExB;;;;;;;OAOG;IACH,gBAFU,MAAM,CAEM;IAEtB;;;;;OAKG;IACH,YAFU,MAAM,CAED;IAEf;;;;;;;;;;;OAWG;IACH,mBAFU,MAAM,CAEQ;IAExB;;;;;;OAMG;IACH,gBAFU,MAAM,CAEK;IAErB;;;;;;OAMG;IACH,iBAFU,MAAM,CAEM;IAEtB;;;;;;;;;OASG;IACH,eAFU,MAAM,CAEI;IACpB,wCAAwC;IACxC,eAD8B,MAAM,CAChB;IAkKpB;;;;;OAKG;IACH,+BAyHC;IAED,wCAAwC;IACxC,0BAEC;IArKD;;OAEG;IACH,gBA4BC;IAwID;;OAEG;IACH,uCAEC;IAED;;OAEG;IACH,mCAEC;IAcD;;OAEG;IACH,2BAEC;IA2CD,2BAAkF;IAClF,0BAA+C;IAE/C;;;;;;;;;;;;;;;;;;OAkBG;IACH;QAf4B,KAAK,EAAtB,UAAU;QACG,qBAAqB,EAAlC,MAAM;QACO,qBAAqB,EAAlC,MAAM;QACO,gBAAgB,EAA7B,MAAM;QACO,+BAA+B,EAA5C,MAAM;QAKO,qBAAqB,EAAlC,MAAM;QACO,cAAc,EAA3B,MAAM;QACS,iBAAiB,EAAhC,MAAM,EAAE;QACO,iBAAiB,EAAhC,MAAM,EAAE;QACN,MAAM,CA4NlB;;CACJ;yBAjwBY,OAAO,8DAA8D,EAAE,UAAU;8BACjF,OAAO,0BAA0B,EAAE,eAAe;2BATpC,iBAAiB;0CAvBF,oDAAoD"}
|
|
@@ -543,9 +543,8 @@ export class NSS {
|
|
|
543
543
|
this.#pre_output_texture.resize(render_w, render_h, groups(NSS_HEAD_INPUT_CHANNELS));
|
|
544
544
|
this.#network_output_texture.resize(render_w, render_h, groups(NSS_NETWORK_OUTPUT_CHANNELS));
|
|
545
545
|
|
|
546
|
-
|
|
547
|
-
|
|
548
|
-
}
|
|
546
|
+
// The feedback is not resized here: it is history, read by uv, so it keeps the size it was
|
|
547
|
+
// written at and only the texture written this frame follows the render size (graph_pass).
|
|
549
548
|
}
|
|
550
549
|
|
|
551
550
|
static #preprocess_tensor_descriptor(render_w, render_h) {
|
|
@@ -607,6 +606,8 @@ export class NSS {
|
|
|
607
606
|
const fb_idx_in = this.#frame_count % 2;
|
|
608
607
|
const fb_idx_out = (this.#frame_count + 1) % 2;
|
|
609
608
|
|
|
609
|
+
this.#feedback_textures[fb_idx_out].resize(render_w, render_h);
|
|
610
|
+
|
|
610
611
|
const gr_feedback_in = graph_import_texture(graph, this.#feedback_textures[fb_idx_in], "nss_feedback_in");
|
|
611
612
|
const gr_feedback_out = graph_import_texture(graph, this.#feedback_textures[fb_idx_out], "nss_feedback_out");
|
|
612
613
|
|
|
@@ -54,12 +54,16 @@ export class SSR {
|
|
|
54
54
|
* while Brick4 runs
|
|
55
55
|
* @param {import("../../global_illumination/lpv/GPULightProbeVolume.js").GPULightProbeVolume} [options.lpv] the
|
|
56
56
|
* scene's, while LPV runs. A source not given is the resolve's default, for a variant that does not read it
|
|
57
|
+
* @param {number} [options.input_indirect_diffuse] the deferred pass's indirect diffuse, irradiance with AO in,
|
|
58
|
+
* while the probe clipmap runs: its bounce at a hit reads the hit's texel. Recorded before this pass
|
|
59
|
+
* @param {import("../../global_illumination/probe_clipmap/GPUProbeClipmapGI.js").GPUProbeClipmapGI} options.probes
|
|
60
|
+
* the renderer's probe clipmap GI, bound in every mode: a clipmap of no cascade while it has no probes
|
|
57
61
|
* @param {import("../../view/GPUViewContext.js").GPUViewContext} [options.view_ctx]
|
|
58
62
|
* @param {ArrayLike<number>} [options.jitter] Raster jitter in internal pixels
|
|
59
63
|
* @param {number} [options.mip] Higher mip = lower resolution trace
|
|
60
64
|
* @returns {{final:number, trace:number, reflections:number, denoised:number, denoised_1:number, denoise_tiles:number}}
|
|
61
65
|
*/
|
|
62
|
-
graph_pass({ graph, input_depth, input_depth_previous, view_ctx, jitter, input_hzb, input_scene_color, input_pbr, input_normal, input_velocity, input_occlusion, input_albedo, resolution, camera_current, camera_previous, input_environment, shader_switches, lpv, brick4, mip, }: {
|
|
66
|
+
graph_pass({ graph, input_depth, input_depth_previous, view_ctx, jitter, input_hzb, input_scene_color, input_pbr, input_normal, input_velocity, input_occlusion, input_albedo, resolution, camera_current, camera_previous, input_environment, shader_switches, lpv, brick4, input_indirect_diffuse, probes, mip, }: {
|
|
63
67
|
graph: import("../../../../engine/graphics/render/frame_graph/FrameGraph.js").FrameGraph;
|
|
64
68
|
input_depth: number;
|
|
65
69
|
input_depth_previous?: number;
|
|
@@ -77,6 +81,8 @@ export class SSR {
|
|
|
77
81
|
shader_switches?: ShaderSwitchSet;
|
|
78
82
|
brick4?: import("../../global_illumination/brick4/Brick4LightMap.js").Brick4LightMap;
|
|
79
83
|
lpv?: import("../../global_illumination/lpv/GPULightProbeVolume.js").GPULightProbeVolume;
|
|
84
|
+
input_indirect_diffuse?: number;
|
|
85
|
+
probes: import("../../global_illumination/probe_clipmap/GPUProbeClipmapGI.js").GPUProbeClipmapGI;
|
|
80
86
|
view_ctx?: import("../../view/GPUViewContext.js").GPUViewContext;
|
|
81
87
|
jitter?: ArrayLike<number>;
|
|
82
88
|
mip?: number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SSR.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/ssr/SSR.js"],"names":[],"mappings":"AAiBA;IA6EI;;;OAGG;IACH,sBAFW,OAAO,0BAA0B,EAAE,eAAe,EAkB5D;IA1ED,oBAAgB;IAWhB,2CAMC;IAZD;;;;OAIG;IACH,sCAAqE;IAoCrE,kCAMC;IAZD;;;;OAIG;IACH,6BAAmD;IAxBnD,8CAOC;IATD,iGAAiG;IACjG,yCAA2E;IAY3E,qCAMC;IARD,qCAAqC;IACrC,gCAA2D;IA6C3D;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAUhB;IAED
|
|
1
|
+
{"version":3,"file":"SSR.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/ssr/SSR.js"],"names":[],"mappings":"AAiBA;IA6EI;;;OAGG;IACH,sBAFW,OAAO,0BAA0B,EAAE,eAAe,EAkB5D;IA1ED,oBAAgB;IAWhB,2CAMC;IAZD;;;;OAIG;IACH,sCAAqE;IAoCrE,kCAMC;IAZD;;;;OAIG;IACH,6BAAmD;IAxBnD,8CAOC;IATD,iGAAiG;IACjG,yCAA2E;IAY3E,qCAMC;IARD,qCAAqC;IACrC,gCAA2D;IA6C3D;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAUhB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+BG;IACH;QA7BsG,KAAK,EAAhG,OAAO,8DAA8D,EAAE,UAAU;QACjE,WAAW,EAA3B,MAAM;QACW,oBAAoB,GAArC,MAAM;QACU,SAAS,EAAzB,MAAM;QACU,iBAAiB,EAAjC,MAAM;QACU,YAAY,EAA5B,MAAM;QACU,SAAS,EAAzB,MAAM;QACU,YAAY,EAA5B,MAAM;QACU,cAAc,EAA9B,MAAM;QACU,eAAe,EAA/B,MAAM;QACU,iBAAiB,EAAjC,MAAM;QACqB,UAAU,EAArC,UAAU,MAAM,CAAC;QACD,cAAc,EAA9B,MAAM;QACU,eAAe,EAA/B,MAAM;QACoB,eAAe,GAAzC,eAAe;QAEuE,MAAM,GAA5F,OAAO,oDAAoD,EAAE,cAAc;QAEkB,GAAG,GAAhG,OAAO,sDAAsD,EAAE,mBAAmB;QAEjE,sBAAsB,GAAvC,MAAM;QAE4F,MAAM,EAAxG,OAAO,8DAA8D,EAAE,iBAAiB;QAExB,QAAQ,GAAxE,OAAO,8BAA8B,EAAE,cAAc;QACzB,MAAM,GAAlC,UAAU,MAAM,CAAC;QACA,GAAG,GAApB,MAAM;QACJ;QAAC,KAAK,EAAC,MAAM,CAAC;QAAC,KAAK,EAAC,MAAM,CAAC;QAAC,WAAW,EAAC,MAAM,CAAC;QAAC,QAAQ,EAAC,MAAM,CAAC;QAAC,UAAU,EAAC,MAAM,CAAC;QAAC,aAAa,EAAC,MAAM,CAAA;KAAC,CAkRtH;;CACJ;gCApb+B,0CAA0C"}
|
|
@@ -152,6 +152,10 @@ export class SSR {
|
|
|
152
152
|
* while Brick4 runs
|
|
153
153
|
* @param {import("../../global_illumination/lpv/GPULightProbeVolume.js").GPULightProbeVolume} [options.lpv] the
|
|
154
154
|
* scene's, while LPV runs. A source not given is the resolve's default, for a variant that does not read it
|
|
155
|
+
* @param {number} [options.input_indirect_diffuse] the deferred pass's indirect diffuse, irradiance with AO in,
|
|
156
|
+
* while the probe clipmap runs: its bounce at a hit reads the hit's texel. Recorded before this pass
|
|
157
|
+
* @param {import("../../global_illumination/probe_clipmap/GPUProbeClipmapGI.js").GPUProbeClipmapGI} options.probes
|
|
158
|
+
* the renderer's probe clipmap GI, bound in every mode: a clipmap of no cascade while it has no probes
|
|
155
159
|
* @param {import("../../view/GPUViewContext.js").GPUViewContext} [options.view_ctx]
|
|
156
160
|
* @param {ArrayLike<number>} [options.jitter] Raster jitter in internal pixels
|
|
157
161
|
* @param {number} [options.mip] Higher mip = lower resolution trace
|
|
@@ -177,11 +181,14 @@ export class SSR {
|
|
|
177
181
|
shader_switches = ShaderSwitchSet.EMPTY,
|
|
178
182
|
lpv,
|
|
179
183
|
brick4,
|
|
184
|
+
input_indirect_diffuse,
|
|
185
|
+
probes,
|
|
180
186
|
mip = 0,
|
|
181
187
|
}) {
|
|
182
188
|
|
|
183
189
|
assert.defined(camera_current, 'camera');
|
|
184
190
|
assert.isNonNegativeInteger(input_environment, 'input_environment');
|
|
191
|
+
assert.defined(probes, 'probes');
|
|
185
192
|
|
|
186
193
|
const resolve_shader = ssr_resolve_shader.variant(shader_switches);
|
|
187
194
|
|
|
@@ -288,6 +295,15 @@ export class SSR {
|
|
|
288
295
|
resolve_inputs.lpv_atlas_depth = lpv.atlas.texture_depth;
|
|
289
296
|
}
|
|
290
297
|
|
|
298
|
+
if (input_indirect_diffuse !== undefined) {
|
|
299
|
+
assert.isNonNegativeInteger(input_indirect_diffuse, 'input_indirect_diffuse');
|
|
300
|
+
|
|
301
|
+
resolve_inputs.tIndirectDiffuse = input_indirect_diffuse;
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
// the probes in every mode, having no default: no cascade but while the probe clipmap runs
|
|
305
|
+
probes.write_sampling_bindings(resolve_inputs);
|
|
306
|
+
|
|
291
307
|
const [reflections, reflection_metadata] = graph_image_pass({
|
|
292
308
|
graph,
|
|
293
309
|
shader: resolve_shader,
|
|
@@ -1,3 +1,10 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* The deferred pass's indirect diffuse, irradiance E with AO multiplied in, as `shader_resolve_indirect_lighting`
|
|
3
|
+
* takes it, which {@link chunk_ssr_add_hit_irradiance_probe_clipmap} reads at the hit. Black by default, for the
|
|
4
|
+
* modes that hand the resolve none.
|
|
5
|
+
* @type {ShaderResourceDescriptor}
|
|
6
|
+
*/
|
|
7
|
+
export const SSR_INDIRECT_DIFFUSE_RESOURCE: ShaderResourceDescriptor;
|
|
1
8
|
/**
|
|
2
9
|
* {@link chunk_ssr_add_hit_irradiance} for a mode that adds nothing: the call is empty.
|
|
3
10
|
* @type {CodeChunk}
|
|
@@ -10,10 +17,20 @@ export const chunk_ssr_add_hit_irradiance_none: CodeChunk;
|
|
|
10
17
|
* @type {CodeChunk}
|
|
11
18
|
*/
|
|
12
19
|
export const chunk_ssr_add_hit_irradiance_lpv: CodeChunk;
|
|
20
|
+
/**
|
|
21
|
+
* {@link chunk_ssr_add_hit_irradiance} from the probe clipmap (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md §9.5): the
|
|
22
|
+
* light the deferred pass gave the hit's own texel, reflected by its albedo, so a reflection shows the
|
|
23
|
+
* indirect diffuse the surface it hits shows, its AO and its fallback included. The deferred pass has already
|
|
24
|
+
* picked the probes at every texel. Picking them again at the hit cost 41% of the resolve on an RDNA2 iGPU
|
|
25
|
+
* for the 1% of texels that hit, because a wave pays the whole pick for a few scattered lanes; this texel
|
|
26
|
+
* load costs 1.4%. Reads `tIndirectDiffuse` and `tAlbedoAO`.
|
|
27
|
+
* @type {CodeChunk}
|
|
28
|
+
*/
|
|
29
|
+
export const chunk_ssr_add_hit_irradiance_probe_clipmap: CodeChunk;
|
|
13
30
|
/**
|
|
14
31
|
* The indirect light SSR's resolve adds to an on-screen hit, by the renderer's indirect lighting mode
|
|
15
|
-
* ({@link INDIRECT_LIGHTING}): one diffuse bounce from the light probe volume under LPV
|
|
16
|
-
* the others.
|
|
32
|
+
* ({@link INDIRECT_LIGHTING}): one diffuse bounce, from the light probe volume under LPV and from the
|
|
33
|
+
* deferred pass's indirect diffuse at the hit under the probe clipmap; nothing under the others.
|
|
17
34
|
*
|
|
18
35
|
* ```wgsl
|
|
19
36
|
* fn ssr_add_hit_irradiance(result: ptr<function, vec3f>, confidence, position_ws, hit_position_vs,
|
|
@@ -23,6 +40,7 @@ export const chunk_ssr_add_hit_irradiance_lpv: CodeChunk;
|
|
|
23
40
|
* @type {CodeChunkChoice}
|
|
24
41
|
*/
|
|
25
42
|
export const chunk_ssr_add_hit_irradiance: CodeChunkChoice;
|
|
43
|
+
import { ShaderResourceDescriptor } from "../../../shader/resource/ShaderResourceDescriptor.js";
|
|
26
44
|
import { CodeChunk } from "../../../shader/compiler/CodeChunk.js";
|
|
27
45
|
import { CodeChunkChoice } from "../../../shader/compiler/CodeChunkChoice.js";
|
|
28
46
|
//# sourceMappingURL=chunk_ssr_add_hit_irradiance.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_ssr_add_hit_irradiance.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_ssr_add_hit_irradiance.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.js"],"names":[],"mappings":"AAYA;;;;;GAKG;AACH,4CAFU,wBAAwB,CAQhC;AAEF;;;GAGG;AACH,gDAFU,SAAS,CAcR;AAEX;;;;;GAKG;AACH,+CAFU,SAAS,CAyBZ;AAKP;;;;;;;;GAQG;AACH,yDAFU,SAAS,CAsBZ;AAKP;;;;;;;;;;;GAWG;AACH,2CAFU,eAAe,CAE2D;yCAnH3C,sDAAsD;0BAJrE,uCAAuC;gCACjC,6CAA6C"}
|
|
@@ -7,6 +7,22 @@ import { CodeChunk } from "../../../shader/compiler/CodeChunk.js";
|
|
|
7
7
|
import { CodeChunkChoice } from "../../../shader/compiler/CodeChunkChoice.js";
|
|
8
8
|
import { CAMERA_RESOURCE } from "../../../camera/CAMERA_RESOURCE.js";
|
|
9
9
|
import { GBUFFER_ALBEDO_AO_RESOURCE } from "../../../deferred/GBUFFER_RESOURCES.js";
|
|
10
|
+
import { ShaderResourceDescriptor } from "../../../shader/resource/ShaderResourceDescriptor.js";
|
|
11
|
+
import { BLACK_PIXEL_TEXTURE } from "../../../texture/util/BLACK_PIXEL_TEXTURE.js";
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* The deferred pass's indirect diffuse, irradiance E with AO multiplied in, as `shader_resolve_indirect_lighting`
|
|
15
|
+
* takes it, which {@link chunk_ssr_add_hit_irradiance_probe_clipmap} reads at the hit. Black by default, for the
|
|
16
|
+
* modes that hand the resolve none.
|
|
17
|
+
* @type {ShaderResourceDescriptor}
|
|
18
|
+
*/
|
|
19
|
+
export const SSR_INDIRECT_DIFFUSE_RESOURCE = ShaderResourceDescriptor.texture(
|
|
20
|
+
"tIndirectDiffuse",
|
|
21
|
+
"unfilterable-float",
|
|
22
|
+
"2d",
|
|
23
|
+
false,
|
|
24
|
+
BLACK_PIXEL_TEXTURE
|
|
25
|
+
);
|
|
10
26
|
|
|
11
27
|
/**
|
|
12
28
|
* {@link chunk_ssr_add_hit_irradiance} for a mode that adds nothing: the call is empty.
|
|
@@ -60,10 +76,44 @@ fn ssr_add_hit_irradiance(
|
|
|
60
76
|
chunk_ssr_add_hit_irradiance_lpv.requireResource(CAMERA_RESOURCE);
|
|
61
77
|
chunk_ssr_add_hit_irradiance_lpv.requireResource(GBUFFER_ALBEDO_AO_RESOURCE);
|
|
62
78
|
|
|
79
|
+
/**
|
|
80
|
+
* {@link chunk_ssr_add_hit_irradiance} from the probe clipmap (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md §9.5): the
|
|
81
|
+
* light the deferred pass gave the hit's own texel, reflected by its albedo, so a reflection shows the
|
|
82
|
+
* indirect diffuse the surface it hits shows, its AO and its fallback included. The deferred pass has already
|
|
83
|
+
* picked the probes at every texel. Picking them again at the hit cost 41% of the resolve on an RDNA2 iGPU
|
|
84
|
+
* for the 1% of texels that hit, because a wave pays the whole pick for a few scattered lanes; this texel
|
|
85
|
+
* load costs 1.4%. Reads `tIndirectDiffuse` and `tAlbedoAO`.
|
|
86
|
+
* @type {CodeChunk}
|
|
87
|
+
*/
|
|
88
|
+
export const chunk_ssr_add_hit_irradiance_probe_clipmap = CodeChunk.from(
|
|
89
|
+
//language=WGSL
|
|
90
|
+
`
|
|
91
|
+
fn ssr_add_hit_irradiance(
|
|
92
|
+
result: ptr<function, vec3f>,
|
|
93
|
+
confidence: f32,
|
|
94
|
+
position_ws: vec3f,
|
|
95
|
+
hit_position_vs: vec3f,
|
|
96
|
+
hit_normal_ws: vec3f,
|
|
97
|
+
hit_coord: vec2u,
|
|
98
|
+
) {
|
|
99
|
+
if (confidence > 0.05) {
|
|
100
|
+
let hit_irradiance = textureLoad(tIndirectDiffuse, hit_coord, 0).rgb;
|
|
101
|
+
let hit_albedo = textureLoad(tAlbedoAO, hit_coord, 0).rgb;
|
|
102
|
+
|
|
103
|
+
*result += hit_albedo * hit_irradiance * RECIPROCAL_PI;
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
`, [
|
|
107
|
+
RECIPROCAL_PI_DECLARATION,
|
|
108
|
+
]);
|
|
109
|
+
|
|
110
|
+
chunk_ssr_add_hit_irradiance_probe_clipmap.requireResource(SSR_INDIRECT_DIFFUSE_RESOURCE);
|
|
111
|
+
chunk_ssr_add_hit_irradiance_probe_clipmap.requireResource(GBUFFER_ALBEDO_AO_RESOURCE);
|
|
112
|
+
|
|
63
113
|
/**
|
|
64
114
|
* The indirect light SSR's resolve adds to an on-screen hit, by the renderer's indirect lighting mode
|
|
65
|
-
* ({@link INDIRECT_LIGHTING}): one diffuse bounce from the light probe volume under LPV
|
|
66
|
-
* the others.
|
|
115
|
+
* ({@link INDIRECT_LIGHTING}): one diffuse bounce, from the light probe volume under LPV and from the
|
|
116
|
+
* deferred pass's indirect diffuse at the hit under the probe clipmap; nothing under the others.
|
|
67
117
|
*
|
|
68
118
|
* ```wgsl
|
|
69
119
|
* fn ssr_add_hit_irradiance(result: ptr<function, vec3f>, confidence, position_ws, hit_position_vs,
|
|
@@ -77,3 +127,4 @@ export const chunk_ssr_add_hit_irradiance = CodeChunkChoice.from(INDIRECT_LIGHTI
|
|
|
77
127
|
chunk_ssr_add_hit_irradiance.add(ShadeIndirectLightingMode.IBL, chunk_ssr_add_hit_irradiance_none);
|
|
78
128
|
chunk_ssr_add_hit_irradiance.add(ShadeIndirectLightingMode.Brick4, chunk_ssr_add_hit_irradiance_none);
|
|
79
129
|
chunk_ssr_add_hit_irradiance.add(ShadeIndirectLightingMode.LPV, chunk_ssr_add_hit_irradiance_lpv);
|
|
130
|
+
chunk_ssr_add_hit_irradiance.add(ShadeIndirectLightingMode.ProbeClipmap, chunk_ssr_add_hit_irradiance_probe_clipmap);
|
|
@@ -14,9 +14,18 @@ export const chunk_ssr_sample_radiance_brick4: CodeChunk;
|
|
|
14
14
|
* @type {CodeChunk}
|
|
15
15
|
*/
|
|
16
16
|
export const chunk_ssr_sample_radiance_lpv: CodeChunk;
|
|
17
|
+
/**
|
|
18
|
+
* {@link chunk_ssr_sample_radiance} from the probe clipmap (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md §9.5): the probes'
|
|
19
|
+
* specular at the point, picked by its normal and view with STBN at the pixel and the resolve's frame index, as
|
|
20
|
+
* Brick4's is; the environment's where no probe weighs anything. Reads the probes' group, `tSTBN_vec2`, the
|
|
21
|
+
* resolve's `settings.frame_index` and `tEnvironment`.
|
|
22
|
+
* @type {CodeChunk}
|
|
23
|
+
*/
|
|
24
|
+
export const chunk_ssr_sample_radiance_probe_clipmap: CodeChunk;
|
|
17
25
|
/**
|
|
18
26
|
* What SSR's resolve falls back to where the trace found nothing on screen, by the renderer's indirect
|
|
19
|
-
* lighting mode ({@link INDIRECT_LIGHTING})
|
|
27
|
+
* lighting mode ({@link INDIRECT_LIGHTING}). The probe clipmap falls back to its probes' specular, and to
|
|
28
|
+
* the environment map where they find nothing.
|
|
20
29
|
*
|
|
21
30
|
* ```wgsl
|
|
22
31
|
* fn ssr_sample_radiance(position_ws, normal_ws, view_direction_ws, roughness, coord: vec2u) -> vec3f
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_ssr_sample_radiance.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_ssr_sample_radiance.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.js"],"names":[],"mappings":"AAYA;;;GAGG;AACH,4CAFU,SAAS,CAUc;AAEjC;;;;GAIG;AACH,+CAFU,SAAS,CAUoB;AAEvC;;;GAGG;AACH,4CAFU,SAAS,CAUiB;AAEpC;;;;;;GAMG;AACH,sDAFU,SAAS,CAiB2E;AAE9F;;;;;;;;;;GAUG;AACH,wCAFU,eAAe,CAEwD;0BAjFvD,uCAAuC;gCACjC,6CAA6C"}
|
|
@@ -1,8 +1,12 @@
|
|
|
1
1
|
import { chunk_get_ibl_radiance } from "../../../deferred/indirect/chunk_get_ibl_radiance.js";
|
|
2
2
|
import { chunk_brick4_sample_specular } from "../../../global_illumination/brick4/gpu/draw/chunk_brick4_sample_specular.js";
|
|
3
|
+
import {
|
|
4
|
+
chunk_probe_clipmap_sample_radiance
|
|
5
|
+
} from "../../../global_illumination/probe_clipmap/probe/chunk_probe_clipmap_sample_radiance.js";
|
|
3
6
|
import { INDIRECT_LIGHTING } from "../../../INDIRECT_LIGHTING.js";
|
|
4
7
|
import { ShadeIndirectLightingMode } from "../../../ShadeIndirectLightingMode.js";
|
|
5
8
|
import { chunk_lpv_sample_radiance } from "../../../shader/chunk/light/lpv/chunk_lpv_sample_radiance.js";
|
|
9
|
+
import { chunk_stbn_sample_vec2 } from "../../../shader/chunk/noise/chunk_stbn_sample_vec2.js";
|
|
6
10
|
import { CodeChunk } from "../../../shader/compiler/CodeChunk.js";
|
|
7
11
|
import { CodeChunkChoice } from "../../../shader/compiler/CodeChunkChoice.js";
|
|
8
12
|
|
|
@@ -49,9 +53,34 @@ fn ssr_sample_radiance(
|
|
|
49
53
|
}
|
|
50
54
|
`, [chunk_lpv_sample_radiance]);
|
|
51
55
|
|
|
56
|
+
/**
|
|
57
|
+
* {@link chunk_ssr_sample_radiance} from the probe clipmap (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md §9.5): the probes'
|
|
58
|
+
* specular at the point, picked by its normal and view with STBN at the pixel and the resolve's frame index, as
|
|
59
|
+
* Brick4's is; the environment's where no probe weighs anything. Reads the probes' group, `tSTBN_vec2`, the
|
|
60
|
+
* resolve's `settings.frame_index` and `tEnvironment`.
|
|
61
|
+
* @type {CodeChunk}
|
|
62
|
+
*/
|
|
63
|
+
export const chunk_ssr_sample_radiance_probe_clipmap = CodeChunk.from(
|
|
64
|
+
//language=WGSL
|
|
65
|
+
`
|
|
66
|
+
fn ssr_sample_radiance(
|
|
67
|
+
position_ws: vec3f, normal_ws: vec3f, view_direction_ws: vec3f, roughness: f32, coord: vec2u,
|
|
68
|
+
) -> vec3f {
|
|
69
|
+
let noise = stbn_sample_vec2(vec3u(coord, settings.frame_index));
|
|
70
|
+
let probes = probe_clipmap_sample_radiance(position_ws, normal_ws, view_direction_ws, roughness, noise);
|
|
71
|
+
|
|
72
|
+
if (probes.found) {
|
|
73
|
+
return probes.radiance;
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
return get_ibl_radiance(view_direction_ws, normal_ws, roughness);
|
|
77
|
+
}
|
|
78
|
+
`, [chunk_probe_clipmap_sample_radiance, chunk_stbn_sample_vec2, chunk_get_ibl_radiance]);
|
|
79
|
+
|
|
52
80
|
/**
|
|
53
81
|
* What SSR's resolve falls back to where the trace found nothing on screen, by the renderer's indirect
|
|
54
|
-
* lighting mode ({@link INDIRECT_LIGHTING})
|
|
82
|
+
* lighting mode ({@link INDIRECT_LIGHTING}). The probe clipmap falls back to its probes' specular, and to
|
|
83
|
+
* the environment map where they find nothing.
|
|
55
84
|
*
|
|
56
85
|
* ```wgsl
|
|
57
86
|
* fn ssr_sample_radiance(position_ws, normal_ws, view_direction_ws, roughness, coord: vec2u) -> vec3f
|
|
@@ -64,3 +93,4 @@ export const chunk_ssr_sample_radiance = CodeChunkChoice.from(INDIRECT_LIGHTING)
|
|
|
64
93
|
chunk_ssr_sample_radiance.add(ShadeIndirectLightingMode.IBL, chunk_ssr_sample_radiance_ibl);
|
|
65
94
|
chunk_ssr_sample_radiance.add(ShadeIndirectLightingMode.Brick4, chunk_ssr_sample_radiance_brick4);
|
|
66
95
|
chunk_ssr_sample_radiance.add(ShadeIndirectLightingMode.LPV, chunk_ssr_sample_radiance_lpv);
|
|
96
|
+
chunk_ssr_sample_radiance.add(ShadeIndirectLightingMode.ProbeClipmap, chunk_ssr_sample_radiance_probe_clipmap);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ssr_resolve_shader.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ssr_resolve_shader.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js"],"names":[],"mappings":"AA4WA;;;;;;;GAOG;AACH,iCAFU,WAAW,CAgBlB;4BA9WyB,gCAAgC"}
|
|
@@ -13,7 +13,7 @@ import { chunk_rgb_to_YCoCg } from "../../../shader/chunk/color/YCoCg/chunk_rgb_
|
|
|
13
13
|
import { chunk_decode_g_buffer_normal } from "../../../shader/chunk/geometry/normal/chunk_decode_g_buffer_normal.js";
|
|
14
14
|
import { chunk_v3_matrix4_project } from "../../../shader/chunk/geometry/vec3/chunk_v3_matrix4_project.js";
|
|
15
15
|
import { chunk_decode_g_buffer_roughness } from "../../../shader/chunk/material/chunk_decode_g_buffer_roughness.js";
|
|
16
|
-
import { F16_MAX_DEFINITION } from "../../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
16
|
+
import { F16_MAX_DEFINITION } from "../../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
17
17
|
import { RECIPROCAL_PI_DECLARATION } from "../../../shader/chunk/math/RECIPROCAL_PI_DECLARATION.js";
|
|
18
18
|
import { chunk_murmur3_vec3u } from "../../../shader/chunk/random/murmur/chunk_murmur3_vec3u.js";
|
|
19
19
|
import { chunk_texel_coordinate_to_uv } from "../../../shader/chunk/texture/chunk_texel_coordinate_to_uv.js";
|
|
@@ -26,11 +26,12 @@ import { chunk_get_neighbour_weight } from "./chunk_get_neighbour_weight.js";
|
|
|
26
26
|
import { chunk_get_ray_mip_level } from "./chunk_get_ray_mip_level.js";
|
|
27
27
|
import { chunk_reconstruct_pdf } from "./chunk_reconstruct_pdf.js";
|
|
28
28
|
import { BRICK4_DATA_STRUCT } from "../../../global_illumination/brick4/gpu/BRICK4_DATA_STRUCT.js";
|
|
29
|
+
import { PROBE_CLIPMAP_SAMPLING_GROUP } from "../../../global_illumination/probe_clipmap/probe/chunk_probe_clipmap_pick.js";
|
|
29
30
|
import { LPV_SHADER_RESOURCE_GROUP_WITH_DEFAULTS } from "../../../global_illumination/probe/octahedral/LPV_SHADER_RESOURCE_GROUP.js";
|
|
30
31
|
import { ShaderResourceSetDescriptor } from "../../../shader/resource/ShaderResourceSetDescriptor.js";
|
|
31
32
|
import { BLACK_PIXEL_TEXTURE } from "../../../texture/util/BLACK_PIXEL_TEXTURE.js";
|
|
32
33
|
import { ZERO_UINT_PIXEL_TEXTURE } from "../../../texture/util/ZERO_UINT_PIXEL_TEXTURE.js";
|
|
33
|
-
import { chunk_ssr_add_hit_irradiance } from "./chunk_ssr_add_hit_irradiance.js";
|
|
34
|
+
import { chunk_ssr_add_hit_irradiance, SSR_INDIRECT_DIFFUSE_RESOURCE } from "./chunk_ssr_add_hit_irradiance.js";
|
|
34
35
|
import { chunk_ssr_sample_radiance } from "./chunk_ssr_sample_radiance.js";
|
|
35
36
|
import { ENVIRONMENT_MAP_SAMPLER_RESOURCE } from "../../../light/environment/ENVIRONMENT_MAP_SAMPLER_RESOURCE.js";
|
|
36
37
|
|
|
@@ -40,17 +41,19 @@ const RESOLVE_UNIFORMS = WebGPUStruct.from({
|
|
|
40
41
|
|
|
41
42
|
const resources = new ShaderResourceSetDescriptor();
|
|
42
43
|
|
|
43
|
-
// What every indirect lighting mode samples where the trace found nothing, whichever the
|
|
44
|
-
// reads (chunk_ssr_sample_radiance, chunk_ssr_add_hit_irradiance): the environment, Brick4's probes
|
|
45
|
-
// the noise that jitters them,
|
|
46
|
-
//
|
|
44
|
+
// What every indirect lighting mode samples where the trace found nothing, or adds at a hit, whichever the
|
|
45
|
+
// variant reads (chunk_ssr_sample_radiance, chunk_ssr_add_hit_irradiance): the environment, Brick4's probes
|
|
46
|
+
// and the noise that jitters them, the light probe volume, and the deferred pass's indirect diffuse, which
|
|
47
|
+
// the probe clipmap's bounce reads. The pass binds only the running mode's, and each mode's source has a
|
|
48
|
+
// default for the others: black textures, transient buffers, a volume of no probes.
|
|
47
49
|
resources.createGroup()
|
|
48
50
|
.addTexture("tEnvironment", "float")
|
|
49
51
|
.add(ENVIRONMENT_MAP_SAMPLER_RESOURCE)
|
|
50
52
|
.addStorageBuffer("brick4", BRICK4_DATA_STRUCT, false, true)
|
|
51
53
|
.addTexture("tSTBN_vec2", "unfilterable-float", "3d")
|
|
52
54
|
.addTexture("lpv_atlas_radiance", "uint", "2d", false, ZERO_UINT_PIXEL_TEXTURE)
|
|
53
|
-
.addTexture("lpv_atlas_depth", "float", "2d", false, BLACK_PIXEL_TEXTURE)
|
|
55
|
+
.addTexture("lpv_atlas_depth", "float", "2d", false, BLACK_PIXEL_TEXTURE)
|
|
56
|
+
.add(SSR_INDIRECT_DIFFUSE_RESOURCE);
|
|
54
57
|
// the light probe volume
|
|
55
58
|
resources.addGroup(LPV_SHADER_RESOURCE_GROUP_WITH_DEFAULTS);
|
|
56
59
|
|
|
@@ -63,9 +66,9 @@ resources.createGroup()
|
|
|
63
66
|
.addTexture("tNormal", "uint")
|
|
64
67
|
.addTexture("tColor", "float")
|
|
65
68
|
.addTexture("tAlbedoAO", "unfilterable-float")
|
|
66
|
-
.addSampler("sLinear", "filtering", SAMPLER_TRILINEAR_CLAMP)
|
|
69
|
+
.addSampler("sLinear", "filtering", SAMPLER_TRILINEAR_CLAMP)
|
|
70
|
+
|
|
67
71
|
|
|
68
|
-
|
|
69
72
|
|
|
70
73
|
|
|
71
74
|
|
|
@@ -74,6 +77,9 @@ resources.createGroup()
|
|
|
74
77
|
.addUniform("camera", CAMERA_UNIFORM_STRUCT)
|
|
75
78
|
;
|
|
76
79
|
|
|
80
|
+
// the probe clipmap's probes, which its owner binds in every mode: a clipmap of no cascade out of the mode
|
|
81
|
+
resources.addGroup(PROBE_CLIPMAP_SAMPLING_GROUP);
|
|
82
|
+
|
|
77
83
|
const body = CodeChunk.from(
|
|
78
84
|
//language=WGSL
|
|
79
85
|
`
|
|
@@ -323,7 +329,7 @@ fn main(
|
|
|
323
329
|
|
|
324
330
|
// compute variance
|
|
325
331
|
let luma = rgb_to_luminance(result);
|
|
326
|
-
let raw_variance = result_luma_moment2 - luma*luma;
|
|
332
|
+
let raw_variance = result_luma_moment2 - luma*luma;
|
|
327
333
|
let variance = select(0.0, clamp(raw_variance, 0.0, F16_MAX), raw_variance == raw_variance);
|
|
328
334
|
|
|
329
335
|
var output: SSRResolveOutput;
|
|
@@ -350,7 +356,7 @@ fn main(
|
|
|
350
356
|
chunk_get_ray_mip_level,
|
|
351
357
|
chunk_project_view_position_from_depth,
|
|
352
358
|
chunk_v3_matrix4_project,
|
|
353
|
-
F16_MAX_DEFINITION,
|
|
359
|
+
F16_MAX_DEFINITION,
|
|
354
360
|
RECIPROCAL_PI_DECLARATION,
|
|
355
361
|
chunk_rgb_to_luminance,
|
|
356
362
|
]
|
|
@@ -47,15 +47,17 @@ export class TAA {
|
|
|
47
47
|
* @param {number} options.texture_color_history
|
|
48
48
|
* @param {number} options.texture_output
|
|
49
49
|
* @param {number} options.texture_occlusion depth-clip pass output: confidence in r, nearest-depth offset in g
|
|
50
|
-
* @param
|
|
50
|
+
* @param {ArrayLike<number>} options.output_resolution size of `texture_output`; the history keeps
|
|
51
|
+
* the size it was resolved at across a resize
|
|
51
52
|
*/
|
|
52
|
-
graph_pass({ graph, texture_velocity, texture_color_current, texture_color_history, texture_output, texture_occlusion, }: {
|
|
53
|
+
graph_pass({ graph, texture_velocity, texture_color_current, texture_color_history, texture_output, texture_occlusion, output_resolution, }: {
|
|
53
54
|
graph: FrameGraph;
|
|
54
55
|
texture_velocity: number;
|
|
55
56
|
texture_color_current: number;
|
|
56
57
|
texture_color_history: number;
|
|
57
58
|
texture_output: number;
|
|
58
59
|
texture_occlusion: number;
|
|
60
|
+
output_resolution: ArrayLike<number>;
|
|
59
61
|
}): number;
|
|
60
62
|
#private;
|
|
61
63
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TAA.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/TAA.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"TAA.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/TAA.js"],"names":[],"mappings":"AAQA;;GAEG;AAEH;IAEI;;;;OAIG;IACH,eAFU,OAAO,CAEK;IAatB;;;OAGG;IACH,uBAEC;IAED;;;OAGG;IACH,4BAEC;IAED;;OAEG;IACH,uCAEC;IAED;;OAEG;IACH,mCAEC;IAED;;OAEG;IACH,2BAEC;IAED;;;;;;OAMG;IACH,0BAHW,eAAe,0CAKzB;IAED;;;;;;;;;;;OAWG;IACH;QAT+B,KAAK;QACT,gBAAgB,EAAhC,MAAM;QACU,qBAAqB,EAArC,MAAM;QACU,qBAAqB,EAArC,MAAM;QACU,cAAc,EAA9B,MAAM;QACU,iBAAiB,EAAjC,MAAM;QACqB,iBAAiB,EAA5C,UAAU,MAAM,CAAC;eAqC3B;;CACJ;8BAtHY,OAAO,6CAA6C,EAAE,eAAe"}
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
//
|
|
2
2
|
|
|
3
3
|
|
|
4
|
+
import { assert } from "../../../../core/assert.js";
|
|
4
5
|
import { TemporalJitterSequence } from "../TemporalJitterSequence.js";
|
|
5
6
|
import { graph_image_pass } from "../../shader/graph/graph_image_pass.js";
|
|
6
7
|
import { shader_taa } from "./shader_taa.js";
|
|
@@ -86,7 +87,8 @@ export class TAA {
|
|
|
86
87
|
* @param {number} options.texture_color_history
|
|
87
88
|
* @param {number} options.texture_output
|
|
88
89
|
* @param {number} options.texture_occlusion depth-clip pass output: confidence in r, nearest-depth offset in g
|
|
89
|
-
* @param
|
|
90
|
+
* @param {ArrayLike<number>} options.output_resolution size of `texture_output`; the history keeps
|
|
91
|
+
* the size it was resolved at across a resize
|
|
90
92
|
*/
|
|
91
93
|
graph_pass({
|
|
92
94
|
graph,
|
|
@@ -95,7 +97,9 @@ export class TAA {
|
|
|
95
97
|
texture_color_history = -1,
|
|
96
98
|
texture_output,
|
|
97
99
|
texture_occlusion = -1,
|
|
100
|
+
output_resolution,
|
|
98
101
|
}) {
|
|
102
|
+
assert.isArrayLike(output_resolution, 'output_resolution');
|
|
99
103
|
|
|
100
104
|
const history_validity = this.reset_history ? 0.0 : 1.0;
|
|
101
105
|
|
|
@@ -112,6 +116,7 @@ export class TAA {
|
|
|
112
116
|
tOcclusion: texture_occlusion,
|
|
113
117
|
settings: {
|
|
114
118
|
jitter: this.Jitter,
|
|
119
|
+
output_resolution,
|
|
115
120
|
history_validity,
|
|
116
121
|
}
|
|
117
122
|
},
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_fsr2_compute_depth_clip.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,4CAFU,SAAS,
|
|
1
|
+
{"version":3,"file":"chunk_fsr2_compute_depth_clip.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,4CAFU,SAAS,CAkGjB;0BA9HwB,oCAAoC"}
|
|
@@ -42,11 +42,16 @@ fn fsr2_compute_depth_clip(
|
|
|
42
42
|
render_size: vec2<i32>
|
|
43
43
|
) -> f32 {
|
|
44
44
|
let fCurrentDepthViewSpace = get_view_space_depth(current_depth_sample, camera_current);
|
|
45
|
-
|
|
45
|
+
|
|
46
|
+
// previous_coord is in this frame's pixels, and the previous depth keeps the size it was drawn
|
|
47
|
+
// at across a resolution change, so carry the position into its grid. Equal sizes scale by 1.
|
|
48
|
+
let previous_size = vec2<i32>(textureDimensions(PrevDepthBuffer));
|
|
49
|
+
let previous_st = previous_coord * vec2<f32>(previous_size) / vec2<f32>(render_size);
|
|
50
|
+
|
|
46
51
|
// matches FSR2's GetBilinearSamplingData: iBasePos = floor(prev_coord - 0.5).
|
|
47
52
|
// floor (not truncate) so the bilinear footprint stays correct for negative coords.
|
|
48
|
-
let sample_coord_fract = fract(
|
|
49
|
-
let sample_coord_i = vec2<i32>(floor(
|
|
53
|
+
let sample_coord_fract = fract(previous_st + 0.5);
|
|
54
|
+
let sample_coord_i = vec2<i32>(floor(previous_st - 0.5));
|
|
50
55
|
let bilinear_weights = get_bilinear_weights(sample_coord_fract);
|
|
51
56
|
|
|
52
57
|
var fDilatedSum = 0.0f;
|
|
@@ -68,14 +73,14 @@ fn fsr2_compute_depth_clip(
|
|
|
68
73
|
let iOffset = offsets[iSampleIndex];
|
|
69
74
|
let iSamplePos = sample_coord_i + iOffset;
|
|
70
75
|
|
|
71
|
-
if (is_on_screen_i32(iSamplePos,
|
|
76
|
+
if (is_on_screen_i32(iSamplePos, previous_size)) {
|
|
72
77
|
let fWeight = bilinear_weights[iSampleIndex];
|
|
73
78
|
|
|
74
79
|
if (fWeight > fReconstructedDepthBilinearWeightThreshold) {
|
|
75
80
|
|
|
76
81
|
// 2x2 min-gather of raw prev depth picks the FARTHEST in inverted
|
|
77
82
|
// depth — see the file docstring for why this is intentional.
|
|
78
|
-
let fPrevDepthSample = texture_sample_red_min_st(PrevDepthBuffer,
|
|
83
|
+
let fPrevDepthSample = texture_sample_red_min_st(PrevDepthBuffer, previous_st + vec2<f32>(iOffset) - 0.5, 0);
|
|
79
84
|
let fPrevNearestDepthViewSpace = get_view_space_depth(fPrevDepthSample, camera_previous);
|
|
80
85
|
|
|
81
86
|
let fDepthDiff = fCurrentDepthViewSpace - fPrevNearestDepthViewSpace;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_taa.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/shader_taa.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_taa.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/taa/shader_taa.js"],"names":[],"mappings":"AA6CA,+CAAgD;AAGhD;;;GAGG;AACH,4CAFU,SAAS,CASjB;AAEF;;;;GAIG;AACH,gDAFU,SAAS,CAgBjB;AA6LF,qCAaG;0BAnRuB,oCAAoC;4BAClC,6BAA6B"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { f32, vec2f } from "../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
|
|
2
2
|
import { WebGPUStruct } from "../../shader/type/WebGPUStruct.js";
|
|
3
|
-
import { chunk_aabb3_normalized_dist } from "../../shader/chunk/geometry/aabb3/chunk_line_aabb3_clipping_distance.js";
|
|
3
|
+
import { chunk_aabb3_normalized_dist } from "../../shader/chunk/geometry/aabb3/chunk_line_aabb3_clipping_distance.js";
|
|
4
4
|
import { F16_MAX_DEFINITION } from "../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
5
5
|
import {
|
|
6
6
|
chunk_texture_sample_catmullrom_hardware_5tap_uv
|
|
@@ -18,6 +18,11 @@ import { chunk_taa_history_color_bounding_box_YCoCg } from "./chunk_taa_history_
|
|
|
18
18
|
|
|
19
19
|
const TAA_SETTINGS_STRUCT = WebGPUStruct.from({
|
|
20
20
|
jitter: vec2f,
|
|
21
|
+
/**
|
|
22
|
+
* Size of the target this pass resolves into, in pixels. Not the history's: across a resize the
|
|
23
|
+
* history keeps the size it was resolved at, and is read by uv.
|
|
24
|
+
*/
|
|
25
|
+
output_resolution: vec2f,
|
|
21
26
|
/**
|
|
22
27
|
* Used to reset history, should be 1.0 except when reset is required
|
|
23
28
|
*/
|
|
@@ -26,12 +31,12 @@ const TAA_SETTINGS_STRUCT = WebGPUStruct.from({
|
|
|
26
31
|
|
|
27
32
|
const resources = new ShaderResourceSetDescriptor();
|
|
28
33
|
|
|
29
|
-
// per-pass,
|
|
34
|
+
// per-pass, 24 bytes, read-only: immediate data rather than a uniform buffer.
|
|
30
35
|
resources.setImmediate("settings", TAA_SETTINGS_STRUCT);
|
|
31
36
|
resources.createGroup()
|
|
32
37
|
.addSampler("sLinear", "filtering", SAMPLER_LINEAR_UPSCALE)
|
|
33
38
|
.addTexture("VelocityBuffer", "float") // raw velocity, in internal pixels
|
|
34
|
-
.addTexture("HistoryTexture", "float") // previous resolved frame, at output resolution.
|
|
39
|
+
.addTexture("HistoryTexture", "float") // previous resolved frame, at the output resolution it was resolved at.
|
|
35
40
|
.addTexture("ColourTexture", "float") // incoming frame, drawn at internal resolution. Typically lower than output.
|
|
36
41
|
.addTexture("tOcclusion", "float") // depth-clip pass output at internal resolution: r confidence, g nearest-depth offset
|
|
37
42
|
;
|
|
@@ -87,9 +92,7 @@ const body = CodeChunk.from(
|
|
|
87
92
|
//language=WGSL
|
|
88
93
|
`
|
|
89
94
|
fn uv_within_screen( pixel:vec2<f32> ) -> f32{
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
if( all( pixel >= vec2( 0.f, 0.f ) ) && all( pixel < vec2f( render_size ) ) ){
|
|
95
|
+
if( all( pixel >= vec2( 0.f, 0.f ) ) && all( pixel < settings.output_resolution ) ){
|
|
93
96
|
return 1.0f;
|
|
94
97
|
} else{
|
|
95
98
|
return 0.f;
|
|
@@ -102,10 +105,10 @@ fn main(
|
|
|
102
105
|
@location(0) uv: vec2<f32>,
|
|
103
106
|
) -> @location(0) vec4<f32> {
|
|
104
107
|
let resolution_internal = textureDimensions(ColourTexture).xy;
|
|
105
|
-
let resolution_output =
|
|
108
|
+
let resolution_output = settings.output_resolution;
|
|
106
109
|
|
|
107
|
-
let resolution_ratio = vec2<f32>(resolution_internal.xy) /
|
|
108
|
-
let upscale_ratio =
|
|
110
|
+
let resolution_ratio = vec2<f32>(resolution_internal.xy) / resolution_output;
|
|
111
|
+
let upscale_ratio = resolution_output.x / f32(resolution_internal.x);
|
|
109
112
|
|
|
110
113
|
// positive jitter shifts rendered content right/down by settings.jitter internal pixels (see
|
|
111
114
|
// GPUCameraContext), so the un-jittered content of this output pixel sits at uv + jitter / resolution
|
|
@@ -145,14 +148,14 @@ fn main(
|
|
|
145
148
|
ColourTexture,
|
|
146
149
|
sLinear,
|
|
147
150
|
jittered_uv,
|
|
148
|
-
).rgb;
|
|
151
|
+
).rgb;
|
|
149
152
|
let color_current_raw = select(vec3(0.0), clamp(color_current_sample, vec3(0.0), vec3(F16_MAX)), color_current_sample == color_current_sample);
|
|
150
153
|
|
|
151
154
|
var final_colour:vec4<f32>;
|
|
152
155
|
|
|
153
156
|
if ( true == hasValidHistory ) {
|
|
154
157
|
|
|
155
|
-
let prev_uv =
|
|
158
|
+
let prev_uv = prevFrameScreenST / resolution_output;
|
|
156
159
|
|
|
157
160
|
// sample history
|
|
158
161
|
var color_history_raw = texture_sample_catmullrom_hardware_5tap_uv( HistoryTexture, sLinear, prev_uv );
|
|
@@ -251,7 +254,7 @@ fn main(
|
|
|
251
254
|
return final_colour.rgba;
|
|
252
255
|
}
|
|
253
256
|
`, [
|
|
254
|
-
F16_MAX_DEFINITION,
|
|
257
|
+
F16_MAX_DEFINITION,
|
|
255
258
|
chunk_taa_decode_color,
|
|
256
259
|
chunk_taa_encode_color,
|
|
257
260
|
chunk_taa_history_color_bounding_box_YCoCg,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"graph_add_per_object_velocity.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"graph_add_per_object_velocity.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.js"],"names":[],"mappings":"AAmRA;;;;GAIG;AACH,+DAFW,eAAe,QAIzB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AACH;IAjB4B,KAAK;IACT,aAAa,EAA1B,MAAM;IACO,gBAAgB,EAA7B,MAAM;IACO,oBAAoB,EAAjC,MAAM;IACO,qBAAqB,EAAlC,MAAM;IACO,uBAAuB,EAApC,MAAM;IACO,mBAAmB,EAAhC,MAAM;IACO,4BAA4B,EAAzC,MAAM;IACO,qBAAqB,EAAlC,MAAM;IACQ,eAAe,EAA7B,OAAO;IAGQ,UAAU,EAAzB,MAAM,EAAE;IACa,IAAI;IACV,aAAa,GAA5B,OAAO;IACL,MAAM,CAgFlB;8BArXY,OAAO,6CAA6C,EAAE,eAAe"}
|