@woosh/meep-engine 3.43.0 → 3.45.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/prototypeEditorShell.d.ts.map +1 -1
- package/editor/prototypeEditorShell.js +4 -2
- package/package.json +1 -1
- package/src/core/collection/array/array_sort_insertion_ascending.d.ts +19 -0
- package/src/core/collection/array/array_sort_insertion_ascending.d.ts.map +1 -0
- package/src/core/collection/array/array_sort_insertion_ascending.js +31 -0
- package/src/core/geom/3d/aabb/aabb3_array_round_outward_f32.d.ts +27 -0
- package/src/core/geom/3d/aabb/aabb3_array_round_outward_f32.d.ts.map +1 -0
- package/src/core/geom/3d/aabb/aabb3_array_round_outward_f32.js +39 -0
- package/src/core/geom/3d/aabb/aabb3_from_v3_array.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_from_v3_array.js +4 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +2 -2
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +1 -1
- package/src/core/geom/3d/pose/pose3_apply_inverse_point_array.d.ts +21 -0
- package/src/core/geom/3d/pose/pose3_apply_inverse_point_array.d.ts.map +1 -0
- package/src/core/geom/3d/pose/pose3_apply_inverse_point_array.js +36 -0
- package/src/core/geom/3d/pose/pose3_apply_point_array.d.ts +25 -0
- package/src/core/geom/3d/pose/pose3_apply_point_array.d.ts.map +1 -0
- package/src/core/geom/3d/pose/pose3_apply_point_array.js +40 -0
- package/src/core/geom/3d/pose/pose3_compose_array.d.ts +28 -0
- package/src/core/geom/3d/pose/pose3_compose_array.d.ts.map +1 -0
- package/src/core/geom/3d/pose/pose3_compose_array.js +41 -0
- package/src/core/geom/3d/pose/pose3_to_local_array.d.ts +29 -0
- package/src/core/geom/3d/pose/pose3_to_local_array.d.ts.map +1 -0
- package/src/core/geom/3d/pose/pose3_to_local_array.js +42 -0
- package/src/core/geom/3d/quaternion/quat3_clamp_angle_array.d.ts +28 -0
- package/src/core/geom/3d/quaternion/quat3_clamp_angle_array.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_clamp_angle_array.js +66 -0
- package/src/core/geom/3d/quaternion/quat3_multiply_conjugate_left_array.d.ts +22 -0
- package/src/core/geom/3d/quaternion/quat3_multiply_conjugate_left_array.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_multiply_conjugate_left_array.js +30 -0
- package/src/core/geom/3d/quaternion/quat3_multiply_conjugate_right_array.d.ts +23 -0
- package/src/core/geom/3d/quaternion/quat3_multiply_conjugate_right_array.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/quat3_multiply_conjugate_right_array.js +31 -0
- package/src/core/geom/3d/triangle/tri3_compute_normal_area_weighted_array.d.ts +26 -0
- package/src/core/geom/3d/triangle/tri3_compute_normal_area_weighted_array.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_compute_normal_area_weighted_array.js +46 -0
- package/src/core/geom/vec3/v3_distance_array.d.ts +11 -0
- package/src/core/geom/vec3/v3_distance_array.d.ts.map +1 -0
- package/src/core/geom/vec3/v3_distance_array.js +19 -0
- package/src/core/geom/vec3/v3_normalize_array_checked.d.ts +23 -0
- package/src/core/geom/vec3/v3_normalize_array_checked.d.ts.map +1 -0
- package/src/core/geom/vec3/v3_normalize_array_checked.js +49 -0
- package/src/core/geom/vec3/v3_reject_array.d.ts +15 -0
- package/src/core/geom/vec3/v3_reject_array.d.ts.map +1 -0
- package/src/core/geom/vec3/v3_reject_array.js +32 -0
- package/src/core/graph/csr/csr_build_incidence.d.ts +26 -0
- package/src/core/graph/csr/csr_build_incidence.d.ts.map +1 -0
- package/src/core/graph/csr/csr_build_incidence.js +71 -0
- package/src/core/graph/csr/csr_graph_color_greedy.d.ts +25 -0
- package/src/core/graph/csr/csr_graph_color_greedy.d.ts.map +1 -0
- package/src/core/graph/csr/csr_graph_color_greedy.js +83 -0
- package/src/core/graph/csr/csr_graph_validate_coloring.d.ts +15 -0
- package/src/core/graph/csr/csr_graph_validate_coloring.d.ts.map +1 -0
- package/src/core/graph/csr/csr_graph_validate_coloring.js +33 -0
- package/src/core/math/linalg/matrix_symmetric_3x3_solve_ldlt.d.ts +26 -0
- package/src/core/math/linalg/matrix_symmetric_3x3_solve_ldlt.d.ts.map +1 -0
- package/src/core/math/linalg/matrix_symmetric_3x3_solve_ldlt.js +71 -0
- package/src/core/math/max2_exact.d.ts +15 -0
- package/src/core/math/max2_exact.d.ts.map +1 -0
- package/src/core/math/max2_exact.js +30 -0
- package/src/core/math/min2_exact.d.ts +20 -0
- package/src/core/math/min2_exact.d.ts.map +1 -0
- package/src/core/math/min2_exact.js +35 -0
- package/src/engine/Clock.d.ts +15 -0
- package/src/engine/Clock.d.ts.map +1 -1
- package/src/engine/Clock.js +29 -5
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +11 -19
- package/src/engine/ecs/ik/IKGoalSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/IKGoalSystem.js +3 -19
- package/src/engine/ecs/parent/parent_entity_model_of.d.ts +17 -0
- package/src/engine/ecs/parent/parent_entity_model_of.d.ts.map +1 -0
- package/src/engine/ecs/parent/parent_entity_model_of.js +26 -0
- package/src/engine/ecs/transform/t64_read_pose_array.d.ts +15 -0
- package/src/engine/ecs/transform/t64_read_pose_array.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_read_pose_array.js +24 -0
- package/src/engine/graphics/ecs/mesh-v2/MeshSkin.d.ts +57 -0
- package/src/engine/graphics/ecs/mesh-v2/MeshSkin.d.ts.map +1 -0
- package/src/engine/graphics/ecs/mesh-v2/MeshSkin.js +84 -0
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts +2 -0
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts.map +1 -1
- package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.js +10 -21
- package/src/engine/graphics3/AnimationGraphSystem.d.ts +28 -13
- package/src/engine/graphics3/AnimationGraphSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +107 -64
- package/src/engine/graphics3/AnimationSystem.d.ts +29 -15
- package/src/engine/graphics3/AnimationSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationSystem.js +112 -61
- package/src/engine/graphics3/MeshSkinSystem.d.ts +56 -0
- package/src/engine/graphics3/MeshSkinSystem.d.ts.map +1 -0
- package/src/engine/graphics3/MeshSkinSystem.js +317 -0
- package/src/engine/graphics3/MeshSystem.d.ts +15 -35
- package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
- package/src/engine/graphics3/MeshSystem.js +21 -298
- package/src/engine/graphics3/RowChains.d.ts +76 -0
- package/src/engine/graphics3/RowChains.d.ts.map +1 -0
- package/src/engine/graphics3/RowChains.js +347 -0
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts +6 -0
- package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
- package/src/engine/graphics3/ShadedGeometrySystem.js +329 -309
- package/src/engine/graphics3/animation/AnimationClips.d.ts +56 -0
- package/src/engine/graphics3/animation/AnimationClips.d.ts.map +1 -0
- package/src/engine/graphics3/animation/AnimationClips.js +79 -0
- package/src/engine/graphics3/animation/ClipListPlayer.d.ts +13 -14
- package/src/engine/graphics3/animation/ClipListPlayer.d.ts.map +1 -1
- package/src/engine/graphics3/animation/ClipListPlayer.js +262 -263
- package/src/engine/graphics3/animation/write_clip_playback.d.ts +3 -3
- package/src/engine/graphics3/animation/write_clip_playback.js +4 -4
- package/src/engine/graphics3/pose/query_entity_node_world_pose.d.ts +5 -0
- package/src/engine/graphics3/pose/query_entity_node_world_pose.d.ts.map +1 -1
- package/src/engine/graphics3/pose/query_entity_node_world_pose.js +80 -75
- package/src/engine/graphics3/prefab/PrefabInstance.d.ts +4 -24
- package/src/engine/graphics3/prefab/PrefabInstance.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/PrefabInstance.js +60 -80
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts +16 -3
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_instantiate.js +49 -12
- package/src/engine/graphics3/prefab/prefab_place.d.ts +31 -17
- package/src/engine/graphics3/prefab/prefab_place.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_place.js +175 -130
- package/src/engine/graphics3/register_clips.d.ts +93 -0
- package/src/engine/graphics3/register_clips.d.ts.map +1 -0
- package/src/engine/graphics3/register_clips.js +166 -0
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts +9 -0
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts.map +1 -1
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +3 -1
- package/src/engine/physics/cloth/MEASUREMENTS.md +795 -0
- package/src/engine/physics/cloth/PLAN.md +349 -17
- package/src/engine/physics/cloth/build/ClothProxy.d.ts +113 -61
- package/src/engine/physics/cloth/build/ClothProxy.d.ts.map +1 -1
- package/src/engine/physics/cloth/build/ClothProxy.js +142 -77
- package/src/engine/physics/cloth/build/cloth_bind_in_frame.d.ts +44 -0
- package/src/engine/physics/cloth/build/cloth_bind_in_frame.d.ts.map +1 -0
- package/src/engine/physics/cloth/build/cloth_bind_in_frame.js +107 -0
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts +43 -30
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +371 -284
- package/src/engine/physics/cloth/build/cloth_proxy_from_mesh.d.ts +62 -0
- package/src/engine/physics/cloth/build/cloth_proxy_from_mesh.d.ts.map +1 -0
- package/src/engine/physics/cloth/build/cloth_proxy_from_mesh.js +275 -0
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts +7 -0
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderIndex.js +85 -67
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.js +19 -101
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts +2 -5
- package/src/engine/physics/cloth/collider/cloth_collider_pack.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_pack.js +7 -15
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +17 -62
- package/src/engine/physics/cloth/ecs/Cloth.d.ts +17 -9
- package/src/engine/physics/cloth/ecs/Cloth.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/Cloth.js +220 -212
- package/src/engine/physics/cloth/ecs/ClothColliderFlags.d.ts +0 -1
- package/src/engine/physics/cloth/ecs/ClothColliderFlags.js +6 -19
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts +1 -2
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.js +3 -12
- package/src/engine/physics/cloth/ecs/ClothDynamicsFlags.js +6 -0
- package/src/engine/physics/cloth/ecs/ClothHold.d.ts +91 -0
- package/src/engine/physics/cloth/ecs/ClothHold.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothHold.js +103 -0
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +254 -48
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +277 -47
- package/src/engine/physics/cloth/ecs/ClothPin.d.ts +73 -0
- package/src/engine/physics/cloth/ecs/ClothPin.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothPin.js +92 -0
- package/src/engine/physics/cloth/ecs/ClothPinSerializationAdapter.d.ts +36 -0
- package/src/engine/physics/cloth/ecs/ClothPinSerializationAdapter.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/ClothPinSerializationAdapter.js +61 -0
- package/src/engine/physics/cloth/ecs/ClothRig.d.ts +23 -17
- package/src/engine/physics/cloth/ecs/ClothRig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothRig.js +29 -27
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +12 -14
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +20 -15
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +57 -36
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +754 -207
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +12 -13
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +20 -14
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts +63 -11
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +297 -101
- package/src/engine/physics/cloth/ecs/cloth_dynamics_map.d.ts +9 -7
- package/src/engine/physics/cloth/ecs/cloth_dynamics_map.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_dynamics_map.js +12 -10
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts +3 -3
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +60 -120
- package/src/engine/physics/cloth/ecs/cloth_geodesic.d.ts +37 -0
- package/src/engine/physics/cloth/ecs/cloth_geodesic.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/cloth_geodesic.js +135 -0
- package/src/engine/physics/cloth/ecs/cloth_holds.d.ts +97 -0
- package/src/engine/physics/cloth/ecs/cloth_holds.d.ts.map +1 -0
- package/src/engine/physics/cloth/ecs/cloth_holds.js +583 -0
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.d.ts +2 -2
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.js +168 -51
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.d.ts +17 -22
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.js +55 -117
- package/src/engine/physics/cloth/ecs/cloth_seed_subtree.d.ts +21 -6
- package/src/engine/physics/cloth/ecs/cloth_seed_subtree.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_seed_subtree.js +51 -42
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts +5 -0
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back.js +62 -50
- package/src/engine/physics/cloth/ecs/cloth_write_back_rig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back_rig.js +65 -58
- package/src/engine/physics/cloth/playground/cloth_playground_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/cloth_playground_build.js +2 -3
- package/src/engine/physics/cloth/playground/collide_main.js +3 -29
- package/src/engine/physics/cloth/playground/garment_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/garment_build.js +17 -5
- package/src/engine/physics/cloth/playground/garment_main.js +5 -20
- package/src/engine/physics/cloth/playground/main.js +6 -48
- package/src/engine/physics/cloth/playground/rig_build.d.ts.map +1 -1
- package/src/engine/physics/cloth/playground/rig_build.js +302 -296
- package/src/engine/physics/cloth/playground/rig_main.js +947 -955
- package/src/engine/physics/cloth/playground/wind_main.js +8 -7
- package/src/engine/physics/cloth/solver/ClothState.d.ts +45 -7
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +79 -83
- package/src/engine/physics/cloth/solver/cloth_color_particles.d.ts +10 -8
- package/src/engine/physics/cloth/solver/cloth_color_particles.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_color_particles.js +30 -102
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts +6 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +9 -3
- package/src/engine/physics/cloth/solver/cloth_hold_line.d.ts +114 -0
- package/src/engine/physics/cloth/solver/cloth_hold_line.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_hold_line.js +350 -0
- package/src/engine/physics/cloth/solver/cloth_kinetic_energy.d.ts +21 -0
- package/src/engine/physics/cloth/solver/cloth_kinetic_energy.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_kinetic_energy.js +45 -0
- package/src/engine/physics/cloth/solver/cloth_particle_coupling.d.ts +32 -0
- package/src/engine/physics/cloth/solver/cloth_particle_coupling.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_particle_coupling.js +133 -0
- package/src/engine/physics/cloth/solver/cloth_particle_of_source.d.ts +16 -0
- package/src/engine/physics/cloth/solver/cloth_particle_of_source.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_particle_of_source.js +19 -0
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +6 -2
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_self_find.js +19 -68
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.js +30 -65
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +24 -12
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +24 -12
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +16 -0
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +189 -48
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +1 -0
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -6
- package/src/engine/physics/cloth/solver/cloth_stretch_residual.d.ts +21 -0
- package/src/engine/physics/cloth/solver/cloth_stretch_residual.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_stretch_residual.js +54 -0
- package/src/engine/physics/cloth/solver/cloth_vertex_accumulator.d.ts +15 -0
- package/src/engine/physics/cloth/solver/cloth_vertex_accumulator.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_vertex_accumulator.js +28 -0
- package/src/engine/physics/cloth/solver/cloth_worst_tether_ratio.d.ts +30 -0
- package/src/engine/physics/cloth/solver/cloth_worst_tether_ratio.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_worst_tether_ratio.js +56 -0
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +3 -17
- package/src/engine/physics/cloth/solver/constraint/cloth_leash_row.d.ts +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_leash_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_leash_row.js +353 -346
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+
*/
|
|
74
|
+
#parent = new Map();
|
|
75
|
+
|
|
76
|
+
/**
|
|
77
|
+
* @type {EntityObserver}
|
|
78
|
+
*/
|
|
79
|
+
#observer;
|
|
80
|
+
|
|
81
|
+
/**
|
|
82
|
+
* @param {EntityComponentDataset} dataset
|
|
83
|
+
*/
|
|
84
|
+
constructor(dataset) {
|
|
85
|
+
assert.defined(dataset, 'dataset');
|
|
86
|
+
assert.equal(dataset.isEntityComponentDataset, true, 'dataset.isEntityComponentDataset !== true');
|
|
87
|
+
|
|
88
|
+
this.#dataset = dataset;
|
|
89
|
+
|
|
90
|
+
// a scene with no attachment in it still has chains, each one entity long
|
|
91
|
+
dataset.registerComponentType(TransformAttachment);
|
|
92
|
+
|
|
93
|
+
this.#observer = new EntityObserver([TransformAttachment], this.#attached, this.#detached, this);
|
|
94
|
+
|
|
95
|
+
dataset.addObserver(this.#observer, false);
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
/**
|
|
99
|
+
* The rows the chains are held in, or null while there is no device.
|
|
100
|
+
*
|
|
101
|
+
* @returns {GPUSceneRows|null}
|
|
102
|
+
*/
|
|
103
|
+
get rows() {
|
|
104
|
+
return this.#rows;
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
/**
|
|
108
|
+
* Hold the chains in these rows from now on. Rows replaced by a restart took what they held
|
|
109
|
+
* with them, so nothing is given back to them; every held entity is acquired in the new ones.
|
|
110
|
+
*
|
|
111
|
+
* @param {GPUSceneRows|null} rows
|
|
112
|
+
*/
|
|
113
|
+
bind(rows) {
|
|
114
|
+
if (rows === this.#rows) {
|
|
115
|
+
return;
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
this.#rows = rows;
|
|
119
|
+
|
|
120
|
+
if (rows === null) {
|
|
121
|
+
return;
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
for (const entity of this.#holds.keys()) {
|
|
125
|
+
rows.acquire(entity);
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
/**
|
|
130
|
+
* Whether this holds the entity, for itself or for something hanging from it.
|
|
131
|
+
*
|
|
132
|
+
* @param {number} entity
|
|
133
|
+
* @returns {boolean}
|
|
134
|
+
*/
|
|
135
|
+
holds(entity) {
|
|
136
|
+
return this.#holds.has(entity);
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* Hold the entity's row and the rows of everything it hangs from. Every hold is matched by a
|
|
141
|
+
* {@link release}.
|
|
142
|
+
*
|
|
143
|
+
* @param {number} entity
|
|
144
|
+
*/
|
|
145
|
+
hold(entity) {
|
|
146
|
+
assert.isNonNegativeInteger(entity, 'entity');
|
|
147
|
+
|
|
148
|
+
const count = this.#holds.get(entity);
|
|
149
|
+
|
|
150
|
+
if (count !== undefined) {
|
|
151
|
+
this.#holds.set(entity, count + 1);
|
|
152
|
+
|
|
153
|
+
return;
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
assert.ok(this.#dataset.entityExists(entity), `entity ${entity} does not exist`);
|
|
157
|
+
|
|
158
|
+
const parent = this.#parent_named(entity);
|
|
159
|
+
|
|
160
|
+
this.#holds.set(entity, 1);
|
|
161
|
+
this.#parent.set(entity, parent);
|
|
162
|
+
|
|
163
|
+
this.#follow(entity, parent);
|
|
164
|
+
|
|
165
|
+
if (this.#rows !== null) {
|
|
166
|
+
this.#rows.acquire(entity);
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
if (parent !== NO_PARENT) {
|
|
170
|
+
this.hold(parent);
|
|
171
|
+
}
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
/**
|
|
175
|
+
* Let go of one hold. The last lets go of the entity's row and of the hold it had on its parent.
|
|
176
|
+
*
|
|
177
|
+
* @param {number} entity
|
|
178
|
+
*/
|
|
179
|
+
release(entity) {
|
|
180
|
+
const count = this.#holds.get(entity);
|
|
181
|
+
|
|
182
|
+
assert.defined(count, `entity ${entity} is not held`);
|
|
183
|
+
|
|
184
|
+
if (count > 1) {
|
|
185
|
+
this.#holds.set(entity, count - 1);
|
|
186
|
+
|
|
187
|
+
return;
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
const parent = this.#parent.get(entity);
|
|
191
|
+
|
|
192
|
+
this.#holds.delete(entity);
|
|
193
|
+
this.#parent.delete(entity);
|
|
194
|
+
|
|
195
|
+
this.#unfollow(entity, parent);
|
|
196
|
+
|
|
197
|
+
if (this.#rows !== null) {
|
|
198
|
+
this.#rows.release(entity);
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
if (parent !== NO_PARENT) {
|
|
202
|
+
this.release(parent);
|
|
203
|
+
}
|
|
204
|
+
}
|
|
205
|
+
|
|
206
|
+
/**
|
|
207
|
+
* Let go of everything and stop watching the dataset.
|
|
208
|
+
*/
|
|
209
|
+
destroy() {
|
|
210
|
+
const rows = this.#rows;
|
|
211
|
+
|
|
212
|
+
for (const [entity, parent] of this.#parent) {
|
|
213
|
+
this.#unfollow(entity, parent);
|
|
214
|
+
|
|
215
|
+
if (rows !== null) {
|
|
216
|
+
rows.release(entity);
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
this.#holds.clear();
|
|
221
|
+
this.#parent.clear();
|
|
222
|
+
|
|
223
|
+
this.#rows = null;
|
|
224
|
+
|
|
225
|
+
this.#dataset.removeObserver(this.#observer, false);
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
/**
|
|
229
|
+
* @param {number} entity
|
|
230
|
+
* @returns {number} the entity its attachment names, or {@link NO_PARENT}
|
|
231
|
+
*/
|
|
232
|
+
#parent_named(entity) {
|
|
233
|
+
const attachment = this.#dataset.getComponent(entity, TransformAttachment);
|
|
234
|
+
|
|
235
|
+
return attachment === undefined ? NO_PARENT : attachment.parent;
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
/**
|
|
239
|
+
* @param {number} entity
|
|
240
|
+
* @param {number} parent
|
|
241
|
+
*/
|
|
242
|
+
#follow(entity, parent) {
|
|
243
|
+
if (parent === NO_PARENT) {
|
|
244
|
+
this.#dataset.addEntityEventListener(entity, TRANSFORM64_EVENT_CHANGE, this.#world_moved, this);
|
|
245
|
+
} else {
|
|
246
|
+
this.#dataset.addEntityEventListener(entity, TRANSFORM_ATTACHMENT_EVENT_CHANGE, this.#offset_moved, this);
|
|
247
|
+
}
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
/**
|
|
251
|
+
* @param {number} entity
|
|
252
|
+
* @param {number} parent
|
|
253
|
+
*/
|
|
254
|
+
#unfollow(entity, parent) {
|
|
255
|
+
if (!this.#dataset.entityExists(entity)) {
|
|
256
|
+
// its listeners went with it
|
|
257
|
+
return;
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
if (parent === NO_PARENT) {
|
|
261
|
+
this.#dataset.removeEntityEventListener(entity, TRANSFORM64_EVENT_CHANGE, this.#world_moved, this);
|
|
262
|
+
} else {
|
|
263
|
+
this.#dataset.removeEntityEventListener(entity, TRANSFORM_ATTACHMENT_EVENT_CHANGE, this.#offset_moved, this);
|
|
264
|
+
}
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
/**
|
|
268
|
+
* @param {*} event
|
|
269
|
+
* @param {number} entity
|
|
270
|
+
*/
|
|
271
|
+
#offset_moved(event, entity) {
|
|
272
|
+
if (this.#rows !== null) {
|
|
273
|
+
this.#rows.mark_local(entity);
|
|
274
|
+
}
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
/**
|
|
278
|
+
* @param {*} event
|
|
279
|
+
* @param {number} entity
|
|
280
|
+
*/
|
|
281
|
+
#world_moved(event, entity) {
|
|
282
|
+
if (this.#rows !== null) {
|
|
283
|
+
this.#rows.mark_world(entity);
|
|
284
|
+
}
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
/**
|
|
288
|
+
* @param {TransformAttachment} attachment
|
|
289
|
+
* @param {number} entity
|
|
290
|
+
*/
|
|
291
|
+
#attached(attachment, entity) {
|
|
292
|
+
if (!this.#holds.has(entity)) {
|
|
293
|
+
return;
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
const previous = this.#parent.get(entity);
|
|
297
|
+
|
|
298
|
+
if (previous !== attachment.parent) {
|
|
299
|
+
this.#move(entity, previous, attachment.parent);
|
|
300
|
+
}
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
/**
|
|
304
|
+
* @param {TransformAttachment} attachment
|
|
305
|
+
* @param {number} entity
|
|
306
|
+
*/
|
|
307
|
+
#detached(attachment, entity) {
|
|
308
|
+
if (!this.#holds.has(entity)) {
|
|
309
|
+
return;
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
const previous = this.#parent.get(entity);
|
|
313
|
+
|
|
314
|
+
if (previous !== NO_PARENT) {
|
|
315
|
+
this.#move(entity, previous, NO_PARENT);
|
|
316
|
+
}
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
/**
|
|
320
|
+
* The entity hangs from another parent, or from none. The new chain is held before the old one
|
|
321
|
+
* is let go, so an ancestor the two share keeps its row throughout.
|
|
322
|
+
*
|
|
323
|
+
* @param {number} entity
|
|
324
|
+
* @param {number} previous
|
|
325
|
+
* @param {number} next
|
|
326
|
+
*/
|
|
327
|
+
#move(entity, previous, next) {
|
|
328
|
+
this.#unfollow(entity, previous);
|
|
329
|
+
|
|
330
|
+
this.#parent.set(entity, next);
|
|
331
|
+
|
|
332
|
+
this.#follow(entity, next);
|
|
333
|
+
|
|
334
|
+
if (next !== NO_PARENT) {
|
|
335
|
+
this.hold(next);
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
if (previous !== NO_PARENT) {
|
|
339
|
+
this.release(previous);
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
if (this.#rows !== null) {
|
|
343
|
+
// its row is written against the new parent, or as a world of its own
|
|
344
|
+
this.#rows.mark_local(entity);
|
|
345
|
+
}
|
|
346
|
+
}
|
|
347
|
+
}
|
|
@@ -16,6 +16,12 @@
|
|
|
16
16
|
* on its component ({@link ShadedGeometryFlags.Skinned}) and draws a per-instance clone the
|
|
17
17
|
* skinning pass writes; the skin itself is the model's business.
|
|
18
18
|
*
|
|
19
|
+
* **A primitive holds the rows of everything it hangs from** ({@link RowChains}). Under a parent
|
|
20
|
+
* with no row it would carry its CPU world under the scene root, which stops moving the moment a
|
|
21
|
+
* clip drives a node above it — a rigid head under an animated tag is the common case. Holding the
|
|
22
|
+
* chain lets the GPU compose it from the top, and holds the tag's row, without which the clip never
|
|
23
|
+
* binds.
|
|
24
|
+
*
|
|
19
25
|
* **Rows need a device.** A primitive linked before the renderer has started, or after it has been
|
|
20
26
|
* replaced, waits: {@link update} notices the scene's GPU context arriving or changing and attaches
|
|
21
27
|
* everything it holds to it. Nothing about the entity is lost meanwhile — the component and the
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ShadedGeometrySystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/ShadedGeometrySystem.js"],"names":[],"mappings":"AAgDA
|
|
1
|
+
{"version":3,"file":"ShadedGeometrySystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/ShadedGeometrySystem.js"],"names":[],"mappings":"AAgDA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH;IAwCI;;;OAGG;IACH,sBAHW,cAAc,SACd,KAAK,EAYf;IADG,6DAAiD;IAGrD;;OAEG;IACH,iEAEC;IAED,2CAeC;IAED,4CAUC;IA4CD;;;;OAIG;IACH,eAJW,cAAc,aACd,WAAW,UACX,MAAM,QAgDhB;IAED;;;;OAIG;IACH,iBAJW,cAAc,aACd,WAAW,UACX,MAAM,QAOhB;;CAsDJ;8BA9TY,OAAO,+CAA+C,EAAE,eAAe;6BACvE,OAAO,qBAAqB,EAAE,cAAc;oBAC5C,OAAO,qCAAqC,EAAE,KAAK;uBAXzC,kBAAkB;4BACb,iCAAiC;+BAG9B,2CAA2C"}
|