@woosh/meep-engine 3.16.0 → 3.17.1

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Files changed (431) hide show
  1. package/README.md +8 -72
  2. package/editor/particles/effect/ParticleEffectDocument.d.ts +21 -6
  3. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -1
  4. package/editor/particles/effect/ParticleEffectDocument.js +38 -17
  5. package/editor/view/node-graph/NodeGraphClipboard.d.ts +186 -0
  6. package/editor/view/node-graph/NodeGraphClipboard.d.ts.map +1 -0
  7. package/editor/view/node-graph/NodeGraphClipboard.js +231 -0
  8. package/editor/view/node-graph/NodeGraphEditorView.d.ts +59 -1
  9. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  10. package/editor/view/node-graph/NodeGraphEditorView.js +248 -5
  11. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  12. package/editor/view/node-graph/NodeGraphView.js +84 -8
  13. package/editor/view/node-graph/actions/connection_bind_actions.d.ts +23 -0
  14. package/editor/view/node-graph/actions/connection_bind_actions.d.ts.map +1 -0
  15. package/editor/view/node-graph/actions/connection_bind_actions.js +39 -0
  16. package/editor/view/particles/effect/ParticleCodeEditorView.d.ts.map +1 -1
  17. package/editor/view/particles/effect/ParticleCodeEditorView.js +4 -3
  18. package/editor/view/particles/effect/ParticleCurveEditorView.d.ts +20 -0
  19. package/editor/view/particles/effect/ParticleCurveEditorView.d.ts.map +1 -0
  20. package/editor/view/particles/effect/ParticleCurveEditorView.js +574 -0
  21. package/editor/view/particles/effect/ParticleEmitterInspectorView.d.ts.map +1 -1
  22. package/editor/view/particles/effect/ParticleEmitterInspectorView.js +27 -1
  23. package/editor/view/particles/effect/ParticleGradientEditorView.d.ts +24 -0
  24. package/editor/view/particles/effect/ParticleGradientEditorView.d.ts.map +1 -0
  25. package/editor/view/particles/effect/ParticleGradientEditorView.js +472 -0
  26. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts +5 -0
  27. package/editor/view/particles/effect/ParticleGraphEditorView.d.ts.map +1 -1
  28. package/editor/view/particles/effect/ParticleGraphEditorView.js +61 -31
  29. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -1
  30. package/editor/view/particles/effect/ParticleNodeParametersView.js +33 -0
  31. package/editor/view/particles/effect/particle-editor.css +123 -35
  32. package/package.json +1 -1
  33. package/src/core/binary/allocator/OffsetAllocator.d.ts +25 -16
  34. package/src/core/binary/allocator/OffsetAllocator.d.ts.map +1 -1
  35. package/src/core/binary/allocator/OffsetAllocator.js +10 -1
  36. package/src/core/collection/array/typed/float32_array_hash.d.ts +21 -0
  37. package/src/core/collection/array/typed/float32_array_hash.d.ts.map +1 -0
  38. package/src/core/collection/array/typed/float32_array_hash.js +38 -0
  39. package/src/core/graph/csr/CSRGraph.d.ts +8 -1
  40. package/src/core/graph/csr/CSRGraph.d.ts.map +1 -1
  41. package/src/core/graph/csr/CSRGraph.js +14 -6
  42. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts +24 -0
  43. package/src/core/model/node-graph/visual/layout/LayoutProblem.d.ts.map +1 -1
  44. package/src/core/model/node-graph/visual/layout/LayoutProblem.js +27 -0
  45. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +26 -0
  46. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -1
  47. package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +28 -0
  48. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts +92 -3
  49. package/src/core/model/node-graph/visual/layout/RouteGrid.d.ts.map +1 -1
  50. package/src/core/model/node-graph/visual/layout/RouteGrid.js +405 -242
  51. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts +50 -5
  52. package/src/core/model/node-graph/visual/layout/RouteSearch.d.ts.map +1 -1
  53. package/src/core/model/node-graph/visual/layout/RouteSearch.js +160 -24
  54. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts +7 -0
  55. package/src/core/model/node-graph/visual/layout/RouteSet.d.ts.map +1 -1
  56. package/src/core/model/node-graph/visual/layout/RouteSet.js +8 -0
  57. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +9 -3
  58. package/src/core/model/node-graph/visual/layout/layout_build_problem.d.ts.map +1 -1
  59. package/src/core/model/node-graph/visual/layout/layout_build_problem.js +7 -0
  60. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts +9 -3
  61. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +1 -1
  62. package/src/core/model/node-graph/visual/layout/layout_insert_lanes.js +17 -3
  63. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts +9 -6
  64. package/src/core/model/node-graph/visual/layout/layout_node_graph.d.ts.map +1 -1
  65. package/src/core/model/node-graph/visual/layout/layout_node_graph.js +49 -7
  66. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts +11 -1
  67. package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +1 -1
  68. package/src/core/model/node-graph/visual/layout/layout_order_layers.js +135 -16
  69. package/src/core/model/node-graph/visual/layout/route_connections.d.ts +29 -0
  70. package/src/core/model/node-graph/visual/layout/route_connections.d.ts.map +1 -1
  71. package/src/core/model/node-graph/visual/layout/route_connections.js +716 -309
  72. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts +3 -2
  73. package/src/core/model/node-graph/visual/layout/route_grid_build.d.ts.map +1 -1
  74. package/src/core/model/node-graph/visual/layout/route_grid_build.js +7 -15
  75. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts +6 -0
  76. package/src/core/model/node-graph/visual/layout/route_nudge.d.ts.map +1 -1
  77. package/src/core/model/node-graph/visual/layout/route_nudge.js +42 -13
  78. package/src/engine/animation/AnimationUtils.js +246 -246
  79. package/src/engine/animation/Animations.js +74 -74
  80. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2078 -2078
  81. package/src/engine/ecs/EventType.d.ts +0 -1
  82. package/src/engine/ecs/EventType.js +1 -26
  83. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts +1 -1
  84. package/src/engine/ecs/ik/ik_write_local_rotation.d.ts.map +1 -1
  85. package/src/engine/ecs/ik/ik_write_local_rotation.js +3 -7
  86. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  87. package/src/engine/ecs/parent/EntityNode.js +4 -9
  88. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
  89. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +360 -364
  90. package/src/engine/ecs/transform/TRANSFORM64_EVENT_CHANGE.d.ts +41 -0
  91. package/src/engine/ecs/transform/TRANSFORM64_EVENT_CHANGE.d.ts.map +1 -0
  92. package/src/engine/ecs/transform/TRANSFORM64_EVENT_CHANGE.js +40 -0
  93. package/src/engine/ecs/transform/TRANSFORM64_MIGRATION_PLAN_2026_09_04.md +8 -0
  94. package/src/engine/ecs/transform/t64_announce_change.d.ts +10 -7
  95. package/src/engine/ecs/transform/t64_announce_change.d.ts.map +1 -1
  96. package/src/engine/ecs/transform/t64_announce_change.js +12 -12
  97. package/src/engine/ecs/transform/t64_set_rotation_axis_angle.d.ts +25 -0
  98. package/src/engine/ecs/transform/t64_set_rotation_axis_angle.d.ts.map +1 -0
  99. package/src/engine/ecs/transform/t64_set_rotation_axis_angle.js +45 -0
  100. package/src/engine/ecs/transform-attachment/TRANSFORM_ATTACHMENT_EVENT_CHANGE.d.ts +30 -0
  101. package/src/engine/ecs/transform-attachment/TRANSFORM_ATTACHMENT_EVENT_CHANGE.d.ts.map +1 -0
  102. package/src/engine/ecs/transform-attachment/TRANSFORM_ATTACHMENT_EVENT_CHANGE.js +29 -0
  103. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.d.ts.map +1 -1
  104. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +13 -21
  105. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
  106. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +4 -8
  107. package/src/engine/graphics3/LightSystem.d.ts.map +1 -1
  108. package/src/engine/graphics3/LightSystem.js +4 -8
  109. package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
  110. package/src/engine/graphics3/MeshSystem.js +9 -19
  111. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
  112. package/src/engine/graphics3/ParticleEmitterSystem.js +4 -8
  113. package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
  114. package/src/engine/graphics3/ShadedGeometrySystem.js +4 -10
  115. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts +1 -1
  116. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
  117. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +4 -8
  118. package/src/engine/intelligence/behavior/ecs/OrbitingBehavior.js +218 -218
  119. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  120. package/src/engine/physics/ecs/PhysicsSystem.js +2 -5
  121. package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
  122. package/src/engine/sound/ecs/SoundListenerSystem.js +6 -8
  123. package/src/engine/sound/simulation/AcousticSimulator.d.ts +11 -8
  124. package/src/engine/sound/simulation/AcousticSimulator.d.ts.map +1 -1
  125. package/src/engine/sound/simulation/AcousticSimulator.js +45 -36
  126. package/src/engine/sound/simulation/README.md +2 -2
  127. package/src/engine/sound/simulation/core/OcclusionSolver.d.ts.map +1 -1
  128. package/src/engine/sound/simulation/core/VolumeField.d.ts +9 -9
  129. package/src/engine/sound/simulation/core/VolumeField.d.ts.map +1 -1
  130. package/src/engine/sound/simulation/core/VolumeField.js +29 -13
  131. package/src/engine/sound/simulation/core/acoustic_occlusion_solve.d.ts +31 -0
  132. package/src/engine/sound/simulation/core/acoustic_occlusion_solve.d.ts.map +1 -0
  133. package/src/engine/sound/simulation/core/acoustic_occlusion_solve.js +134 -0
  134. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts +0 -4
  135. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.d.ts.map +1 -1
  136. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +5 -11
  137. package/src/shade/playground/particle_editor/README.md +43 -2
  138. package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -1
  139. package/src/shade/playground/particle_system/particle_prototype.js +4 -5
  140. package/src/shade/playground/particle_system/particle_scene.js +4 -4
  141. package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
  142. package/src/shade/playground/volumetrics_froxel/main.js +6 -1
  143. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  144. package/src/shade/renderer/Renderer.js +13 -1
  145. package/src/shade/renderer/particles/DESIGN.md +104 -19
  146. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +64 -50
  147. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  148. package/src/shade/renderer/particles/GPUParticleSystem.js +176 -78
  149. package/src/shade/renderer/particles/ParticleConstants.d.ts +59 -23
  150. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  151. package/src/shade/renderer/particles/ParticleConstants.js +66 -23
  152. package/src/shade/renderer/particles/ParticleRenderMode.d.ts +19 -0
  153. package/src/shade/renderer/particles/ParticleRenderMode.d.ts.map +1 -0
  154. package/src/shade/renderer/particles/ParticleRenderMode.js +33 -0
  155. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.d.ts.map +1 -1
  156. package/src/shade/renderer/particles/data/PARTICLE_EMITTER_STRUCT.js +167 -166
  157. package/src/shade/renderer/particles/data/particle_emitter_record.d.ts +37 -0
  158. package/src/shade/renderer/particles/data/particle_emitter_record.d.ts.map +1 -0
  159. package/src/shade/renderer/particles/data/particle_emitter_record.js +109 -0
  160. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +3 -3
  161. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +303 -303
  162. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts +18 -0
  163. package/src/shade/renderer/particles/graph/ParticleNodeDescription.d.ts.map +1 -1
  164. package/src/shade/renderer/particles/graph/ParticleNodeDescription.js +152 -133
  165. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts +0 -11
  166. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
  167. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +720 -621
  168. package/src/shade/renderer/particles/graph/compile_particle_graph.d.ts.map +1 -1
  169. package/src/shade/renderer/particles/graph/compile_particle_graph.js +8 -3
  170. package/src/shade/renderer/particles/graph/flatten_particle_graph.d.ts.map +1 -1
  171. package/src/shade/renderer/particles/graph/flatten_particle_graph.js +244 -213
  172. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.d.ts.map +1 -1
  173. package/src/shade/renderer/particles/graph/groups/particle_builtin_groups.js +6 -0
  174. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.d.ts.map +1 -1
  175. package/src/shade/renderer/particles/graph/groups/particle_groups_geometry.js +294 -319
  176. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.d.ts.map +1 -1
  177. package/src/shade/renderer/particles/graph/groups/particle_groups_noise.js +524 -517
  178. package/src/shade/renderer/particles/graph/groups/particle_groups_psrdnoise.d.ts +22 -0
  179. package/src/shade/renderer/particles/graph/groups/particle_groups_psrdnoise.d.ts.map +1 -0
  180. package/src/shade/renderer/particles/graph/groups/particle_groups_psrdnoise.js +517 -0
  181. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -1
  182. package/src/shade/renderer/particles/graph/groups/simplex_reference.js +185 -159
  183. package/src/shade/renderer/particles/graph/make_particle_group.d.ts.map +1 -1
  184. package/src/shade/renderer/particles/graph/make_particle_group.js +2 -20
  185. package/src/shade/renderer/particles/graph/particle_compare_ops.d.ts +17 -0
  186. package/src/shade/renderer/particles/graph/particle_compare_ops.d.ts.map +1 -0
  187. package/src/shade/renderer/particles/graph/particle_compare_ops.js +22 -0
  188. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts +28 -8
  189. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.d.ts.map +1 -1
  190. package/src/shade/renderer/particles/graph/particle_graph_diagnostic.js +49 -25
  191. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +40 -0
  192. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -1
  193. package/src/shade/renderer/particles/graph/particle_node_parameters.js +312 -234
  194. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -1
  195. package/src/shade/renderer/particles/graph/particle_node_presentation.js +59 -3
  196. package/src/shade/renderer/particles/graph/particle_ramp.d.ts +230 -0
  197. package/src/shade/renderer/particles/graph/particle_ramp.d.ts.map +1 -0
  198. package/src/shade/renderer/particles/graph/particle_ramp.js +403 -0
  199. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +7 -1
  200. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -1
  201. package/src/shade/renderer/particles/graph/validate_particle_graph.js +66 -10
  202. package/src/shade/renderer/particles/graph_particles.d.ts +23 -69
  203. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  204. package/src/shade/renderer/particles/graph_particles.js +105 -262
  205. package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -1
  206. package/src/shade/renderer/particles/graph_particles_avboit.js +3 -2
  207. package/src/shade/renderer/particles/graph_particles_billboard.d.ts +37 -0
  208. package/src/shade/renderer/particles/graph_particles_billboard.d.ts.map +1 -0
  209. package/src/shade/renderer/particles/graph_particles_billboard.js +93 -0
  210. package/src/shade/renderer/particles/isa/InstructionStream.d.ts +51 -22
  211. package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
  212. package/src/shade/renderer/particles/isa/InstructionStream.js +98 -38
  213. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts +49 -8
  214. package/src/shade/renderer/particles/isa/ParticleProgram.d.ts.map +1 -1
  215. package/src/shade/renderer/particles/isa/ParticleProgram.js +95 -150
  216. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +306 -64
  217. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  218. package/src/shade/renderer/particles/isa/ParticleVMISA.js +505 -136
  219. package/src/shade/renderer/particles/isa/particle_assembly.d.ts +36 -12
  220. package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -1
  221. package/src/shade/renderer/particles/isa/particle_assembly.js +354 -139
  222. package/src/shade/renderer/particles/isa/validate_particle_program.d.ts +9 -0
  223. package/src/shade/renderer/particles/isa/validate_particle_program.d.ts.map +1 -0
  224. package/src/shade/renderer/particles/isa/validate_particle_program.js +128 -0
  225. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts +23 -0
  226. package/src/shade/renderer/particles/layout/ParticleLayout.d.ts.map +1 -1
  227. package/src/shade/renderer/particles/layout/ParticleLayout.js +68 -0
  228. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts +77 -0
  229. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.d.ts.map +1 -0
  230. package/src/shade/renderer/particles/optimizer/dag/optimize_particle_program_vector.js +219 -0
  231. package/src/shade/renderer/particles/optimizer/dag/particle_vector_extract.d.ts +83 -0
  232. package/src/shade/renderer/particles/optimizer/dag/particle_vector_extract.d.ts.map +1 -0
  233. package/src/shade/renderer/particles/optimizer/dag/particle_vector_extract.js +283 -0
  234. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.d.ts +133 -0
  235. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.d.ts.map +1 -0
  236. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.js +334 -0
  237. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.d.ts +117 -0
  238. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.d.ts.map +1 -0
  239. package/src/shade/renderer/particles/optimizer/dag/particle_vector_groups.js +70 -0
  240. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.d.ts +97 -0
  241. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.d.ts.map +1 -0
  242. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.js +462 -0
  243. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.d.ts +116 -0
  244. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.d.ts.map +1 -0
  245. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lower.js +687 -0
  246. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts +57 -0
  247. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.d.ts.map +1 -0
  248. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.js +860 -0
  249. package/src/shade/renderer/particles/optimizer/dag/particle_vector_rules.d.ts +115 -0
  250. package/src/shade/renderer/particles/optimizer/dag/particle_vector_rules.d.ts.map +1 -0
  251. package/src/shade/renderer/particles/optimizer/dag/particle_vector_rules.js +264 -0
  252. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts +81 -42
  253. package/src/shade/renderer/particles/optimizer/optimize_particle_program.d.ts.map +1 -1
  254. package/src/shade/renderer/particles/optimizer/optimize_particle_program.js +477 -478
  255. package/src/shade/renderer/particles/optimizer/particle_integer_bounds.d.ts +100 -0
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@@ -1,246 +1,246 @@
1
- import { SerializationMetadata } from "../ecs/components/SerializationMetadata.js";
2
- import Entity from "../ecs/Entity.js";
3
- import Vector3 from "../../core/geom/Vector3.js";
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- import { Transform64 } from "../ecs/transform/Transform64.js";
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- import { t64_announce_change } from "../ecs/transform/t64_announce_change.js";
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- import { t64_read_translation } from "../ecs/transform/t64_read_translation.js";
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- import { whenAllEntitiesDestroyed, whenEntityDestroyed } from "../ecs/util/EntityBuilderUtils.js";
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- import { removeComponentsExcept } from "../ecs/util/removeComponentsExcept.js";
9
- import { createSound, createTimer } from "../EntityCreator.js";
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- import { SGMesh } from "../graphics/ecs/mesh-v2/aggregate/SGMesh.js";
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- import Trail2D from "../graphics/ecs/trail2d/Trail2D.js";
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- import { Trail2DFlags } from "../graphics/ecs/trail2d/Trail2DFlags.js";
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- import { ParticleEmitter } from "../graphics/particles/particular/engine/emitter/ParticleEmitter.js";
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- import { ParticleEmitterFlag } from "../graphics/particles/particular/engine/emitter/ParticleEmitterFlag.js";
15
- import { SequenceBehavior } from "../intelligence/behavior/composite/SequenceBehavior.js";
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- import { BehaviorComponent } from "../intelligence/behavior/ecs/BehaviorComponent.js";
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- import { DieBehavior } from "../intelligence/behavior/ecs/DieBehavior.js";
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- import { ActionBehavior } from "../intelligence/behavior/primitive/ActionBehavior.js";
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- import { DelayBehavior } from "../intelligence/behavior/util/DelayBehavior.js";
20
- import { stopEntityAndNotifyWhenStopped } from "./AnimatedActions.js";
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- import AnimationTrack from "./keyed2/AnimationTrack.js";
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- import AnimationTrackPlayback from "./keyed2/AnimationTrackPlayback.js";
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- import { playAnimationTrack } from "./playAnimationTrack.js";
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- import TransitionFunctions from "./TransitionFunctions.js";
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-
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- /**
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- *
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- * @param {number} entity
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- * @param {EntityComponentDataset} ecd
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- * @returns {Promise}
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- */
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- export function stopTrailAndNotifyOnceFinished(entity, ecd) {
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- return new Promise((resolve, reject) => {
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- if (!ecd.entityExists(entity)) {
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- resolve();
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- return;
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- }
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-
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- const trail = ecd.getComponent(entity, Trail2D);
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-
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- if (trail === undefined) {
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- resolve();
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- return;
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- }
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-
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- trail.clearFlag(Trail2DFlags.Spawning);
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-
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- new Entity()
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- .add(BehaviorComponent.from(SequenceBehavior.from([
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- DelayBehavior.fromJSON({ value: trail.maxAge }),
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- new ActionBehavior(resolve)
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- ])))
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- .build(ecd);
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- });
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- }
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-
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- /**
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- *
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- * @param {number} entity
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- * @param {EntityComponentDataset} ecd
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- * @returns {Promise}
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- */
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- export function stopEmitterAndNotifyOnceFinished(entity, ecd) {
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- return new Promise(function (resolve, reject) {
65
- if (!ecd.entityExists(entity)) {
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- console.warn(`Entity ${entity} doesn't exist`);
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-
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- resolve();
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- return;
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- }
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-
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- /**
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- *
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- * @type {ParticleEmitter}
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- */
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- const emitter = ecd.getComponent(entity, ParticleEmitter);
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-
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- if (emitter === undefined) {
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- console.warn(`Entity ${entity} doesn't have ParticleEmitter component`);
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-
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- resolve();
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- return;
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- }
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-
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- //stop emission
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- emitter.clearFlag(ParticleEmitterFlag.Emitting);
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-
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-
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- //figure out how long the emitter should stay alive
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- const maxLife = emitter.computeMaxEmittingParticleLife();
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-
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- //wait out the particles that are already in flight, then report and clean up
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- new Entity()
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- .add(SerializationMetadata.Transient)
95
- .add(BehaviorComponent.from(SequenceBehavior.from([
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- DelayBehavior.from(maxLife),
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- new ActionBehavior(resolve),
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- DieBehavior.create()
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- ])))
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- .build(ecd);
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- });
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- }
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-
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-
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- /**
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- *
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- * @param {number} entity
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- * @param {EntityComponentDataset} ecd
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- * @returns {Promise}
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- */
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- export function shutdownParticleEmitter(entity, ecd) {
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- const promise = stopEmitterAndNotifyOnceFinished(entity, ecd);
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-
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-
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- const MAX_PARTICLE_LIFE = 10;
116
-
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- /**
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- *
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- * @type {ParticleEmitter}
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- */
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- const particleEmitter = ecd.getComponent(entity, ParticleEmitter);
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-
123
- if (particleEmitter !== undefined) {
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-
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- //destroy any particles that have very long lifespan
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-
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- particleEmitter.traverseLayers((layer) => {
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- const maxParticleLife = layer.particleLife.max;
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-
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- if (layer.emissionRate <= 0 && layer.emissionImmediate <= 0) {
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- //skip layers with no emission
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- return;
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- }
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-
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- if (maxParticleLife > MAX_PARTICLE_LIFE) {
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- particleEmitter.destroyParticlesFromLayer(layer);
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- }
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- });
139
- }
140
-
141
- return promise;
142
- }
143
-
144
- /**
145
- *
146
- * @param entity
147
- * @param {EntityComponentDataset} ecd
148
- * @param {ParticleEmitter} emitter
149
- * @param {String} soundEffect
150
- * @param {number} [timeout]
151
- * @returns {Promise}
152
- */
153
- export function removeEntityWithEffect({ entity, ecd, emitter, soundEffect, timeout }) {
154
- /**
155
- *
156
- * @type {Transform64}
157
- */
158
- const transform = ecd.getComponent(entity, Transform64);
159
-
160
- //prevent further interactions
161
- removeComponentsExcept(ecd, entity, [SGMesh, ParticleEmitter, Trail2D, Transform64]);
162
-
163
- //make entity volatile so it does not end up in game saves
164
- ecd.addComponentToEntity(entity, SerializationMetadata.Transient);
165
-
166
- return new Promise((resolve, reject) => {
167
-
168
- const entityStopped = stopEntityAndNotifyWhenStopped(entity, ecd);
169
-
170
-
171
- const animationTrack = new AnimationTrack(['scale']);
172
- animationTrack.addKey(0, [1]);
173
- animationTrack.addKey(0.05, [1]);
174
- animationTrack.addKey(0.27, [0]);
175
- animationTrack.addTransition(0, TransitionFunctions.EaseOut);
176
- animationTrack.addTransition(1, TransitionFunctions.EaseOut);
177
-
178
-
179
- const originalScale = new Vector3(
180
- transform.scale_x, transform.scale_y, transform.scale_z
181
- );
182
-
183
- const trackPlayback = new AnimationTrackPlayback(animationTrack, function (s) {
184
- transform.setScale(
185
- originalScale.x * s, originalScale.y * s, originalScale.z * s
186
- );
187
-
188
- // a scale write leaves the matrix describing the previous size
189
- transform.updateMatrix();
190
-
191
- t64_announce_change(ecd, entity, transform);
192
- }, null);
193
-
194
- trackPlayback.on.ended.add(() => {
195
- //remove mesh if it exists since scale is 0
196
- ecd.removeComponentFromEntity(entity, SGMesh);
197
- });
198
-
199
- const eAnimation = playAnimationTrack(trackPlayback, ecd);
200
-
201
- const entityRemoved = Promise.all([
202
- whenEntityDestroyed(eAnimation),
203
- entityStopped
204
- ])
205
- .then(() => {
206
-
207
- //check that the entity exists
208
- if (ecd.entityExists(entity)) {
209
- ecd.removeEntity(entity);
210
- }
211
-
212
- });
213
-
214
- const t = new Transform64();
215
- t.copy(transform);
216
-
217
- const emitterBuilder = new Entity();
218
- emitterBuilder.add(t).add(emitter);
219
- emitterBuilder.build(ecd);
220
-
221
- const timer = createTimer({
222
- timeout: emitter.layers.reduce((s, l) => {
223
- return Math.max(s, l.particleLife.max)
224
- }, 0),
225
- action() {
226
- emitterBuilder.destroy()
227
- }
228
- });
229
-
230
- const sound = createSound({
231
- position: t64_read_translation(new Vector3(), transform),
232
- url: soundEffect,
233
- positioned: true
234
- });
235
-
236
- Promise.all([
237
- entityRemoved,
238
- whenAllEntitiesDestroyed([timer, sound])
239
- ])
240
- .then(resolve, reject);
241
-
242
- timer.build(ecd);
243
- sound.build(ecd);
244
- });
245
-
246
- }
1
+ import { SerializationMetadata } from "../ecs/components/SerializationMetadata.js";
2
+ import Entity from "../ecs/Entity.js";
3
+ import Vector3 from "../../core/geom/Vector3.js";
4
+ import { Transform64 } from "../ecs/transform/Transform64.js";
5
+ import { t64_announce_change } from "../ecs/transform/t64_announce_change.js";
6
+ import { t64_read_translation } from "../ecs/transform/t64_read_translation.js";
7
+ import { whenAllEntitiesDestroyed, whenEntityDestroyed } from "../ecs/util/EntityBuilderUtils.js";
8
+ import { removeComponentsExcept } from "../ecs/util/removeComponentsExcept.js";
9
+ import { createSound, createTimer } from "../EntityCreator.js";
10
+ import { SGMesh } from "../graphics/ecs/mesh-v2/aggregate/SGMesh.js";
11
+ import Trail2D from "../graphics/ecs/trail2d/Trail2D.js";
12
+ import { Trail2DFlags } from "../graphics/ecs/trail2d/Trail2DFlags.js";
13
+ import { ParticleEmitter } from "../graphics/particles/particular/engine/emitter/ParticleEmitter.js";
14
+ import { ParticleEmitterFlag } from "../graphics/particles/particular/engine/emitter/ParticleEmitterFlag.js";
15
+ import { SequenceBehavior } from "../intelligence/behavior/composite/SequenceBehavior.js";
16
+ import { BehaviorComponent } from "../intelligence/behavior/ecs/BehaviorComponent.js";
17
+ import { DieBehavior } from "../intelligence/behavior/ecs/DieBehavior.js";
18
+ import { ActionBehavior } from "../intelligence/behavior/primitive/ActionBehavior.js";
19
+ import { DelayBehavior } from "../intelligence/behavior/util/DelayBehavior.js";
20
+ import { stopEntityAndNotifyWhenStopped } from "./AnimatedActions.js";
21
+ import AnimationTrack from "./keyed2/AnimationTrack.js";
22
+ import AnimationTrackPlayback from "./keyed2/AnimationTrackPlayback.js";
23
+ import { playAnimationTrack } from "./playAnimationTrack.js";
24
+ import TransitionFunctions from "./TransitionFunctions.js";
25
+
26
+ /**
27
+ *
28
+ * @param {number} entity
29
+ * @param {EntityComponentDataset} ecd
30
+ * @returns {Promise}
31
+ */
32
+ export function stopTrailAndNotifyOnceFinished(entity, ecd) {
33
+ return new Promise((resolve, reject) => {
34
+ if (!ecd.entityExists(entity)) {
35
+ resolve();
36
+ return;
37
+ }
38
+
39
+ const trail = ecd.getComponent(entity, Trail2D);
40
+
41
+ if (trail === undefined) {
42
+ resolve();
43
+ return;
44
+ }
45
+
46
+ trail.clearFlag(Trail2DFlags.Spawning);
47
+
48
+ new Entity()
49
+ .add(BehaviorComponent.from(SequenceBehavior.from([
50
+ DelayBehavior.fromJSON({ value: trail.maxAge }),
51
+ new ActionBehavior(resolve)
52
+ ])))
53
+ .build(ecd);
54
+ });
55
+ }
56
+
57
+ /**
58
+ *
59
+ * @param {number} entity
60
+ * @param {EntityComponentDataset} ecd
61
+ * @returns {Promise}
62
+ */
63
+ export function stopEmitterAndNotifyOnceFinished(entity, ecd) {
64
+ return new Promise(function (resolve, reject) {
65
+ if (!ecd.entityExists(entity)) {
66
+ console.warn(`Entity ${entity} doesn't exist`);
67
+
68
+ resolve();
69
+ return;
70
+ }
71
+
72
+ /**
73
+ *
74
+ * @type {ParticleEmitter}
75
+ */
76
+ const emitter = ecd.getComponent(entity, ParticleEmitter);
77
+
78
+ if (emitter === undefined) {
79
+ console.warn(`Entity ${entity} doesn't have ParticleEmitter component`);
80
+
81
+ resolve();
82
+ return;
83
+ }
84
+
85
+ //stop emission
86
+ emitter.clearFlag(ParticleEmitterFlag.Emitting);
87
+
88
+
89
+ //figure out how long the emitter should stay alive
90
+ const maxLife = emitter.computeMaxEmittingParticleLife();
91
+
92
+ //wait out the particles that are already in flight, then report and clean up
93
+ new Entity()
94
+ .add(SerializationMetadata.Transient)
95
+ .add(BehaviorComponent.from(SequenceBehavior.from([
96
+ DelayBehavior.from(maxLife),
97
+ new ActionBehavior(resolve),
98
+ DieBehavior.create()
99
+ ])))
100
+ .build(ecd);
101
+ });
102
+ }
103
+
104
+
105
+ /**
106
+ *
107
+ * @param {number} entity
108
+ * @param {EntityComponentDataset} ecd
109
+ * @returns {Promise}
110
+ */
111
+ export function shutdownParticleEmitter(entity, ecd) {
112
+ const promise = stopEmitterAndNotifyOnceFinished(entity, ecd);
113
+
114
+
115
+ const MAX_PARTICLE_LIFE = 10;
116
+
117
+ /**
118
+ *
119
+ * @type {ParticleEmitter}
120
+ */
121
+ const particleEmitter = ecd.getComponent(entity, ParticleEmitter);
122
+
123
+ if (particleEmitter !== undefined) {
124
+
125
+ //destroy any particles that have very long lifespan
126
+
127
+ particleEmitter.traverseLayers((layer) => {
128
+ const maxParticleLife = layer.particleLife.max;
129
+
130
+ if (layer.emissionRate <= 0 && layer.emissionImmediate <= 0) {
131
+ //skip layers with no emission
132
+ return;
133
+ }
134
+
135
+ if (maxParticleLife > MAX_PARTICLE_LIFE) {
136
+ particleEmitter.destroyParticlesFromLayer(layer);
137
+ }
138
+ });
139
+ }
140
+
141
+ return promise;
142
+ }
143
+
144
+ /**
145
+ *
146
+ * @param entity
147
+ * @param {EntityComponentDataset} ecd
148
+ * @param {ParticleEmitter} emitter
149
+ * @param {String} soundEffect
150
+ * @param {number} [timeout]
151
+ * @returns {Promise}
152
+ */
153
+ export function removeEntityWithEffect({ entity, ecd, emitter, soundEffect, timeout }) {
154
+ /**
155
+ *
156
+ * @type {Transform64}
157
+ */
158
+ const transform = ecd.getComponent(entity, Transform64);
159
+
160
+ //prevent further interactions
161
+ removeComponentsExcept(ecd, entity, [SGMesh, ParticleEmitter, Trail2D, Transform64]);
162
+
163
+ //make entity volatile so it does not end up in game saves
164
+ ecd.addComponentToEntity(entity, SerializationMetadata.Transient);
165
+
166
+ return new Promise((resolve, reject) => {
167
+
168
+ const entityStopped = stopEntityAndNotifyWhenStopped(entity, ecd);
169
+
170
+
171
+ const animationTrack = new AnimationTrack(['scale']);
172
+ animationTrack.addKey(0, [1]);
173
+ animationTrack.addKey(0.05, [1]);
174
+ animationTrack.addKey(0.27, [0]);
175
+ animationTrack.addTransition(0, TransitionFunctions.EaseOut);
176
+ animationTrack.addTransition(1, TransitionFunctions.EaseOut);
177
+
178
+
179
+ const originalScale = new Vector3(
180
+ transform.scale_x, transform.scale_y, transform.scale_z
181
+ );
182
+
183
+ const trackPlayback = new AnimationTrackPlayback(animationTrack, function (s) {
184
+ transform.setScale(
185
+ originalScale.x * s, originalScale.y * s, originalScale.z * s
186
+ );
187
+
188
+ // a scale write leaves the matrix describing the previous size
189
+ transform.updateMatrix();
190
+
191
+ t64_announce_change(ecd, entity);
192
+ }, null);
193
+
194
+ trackPlayback.on.ended.add(() => {
195
+ //remove mesh if it exists since scale is 0
196
+ ecd.removeComponentFromEntity(entity, SGMesh);
197
+ });
198
+
199
+ const eAnimation = playAnimationTrack(trackPlayback, ecd);
200
+
201
+ const entityRemoved = Promise.all([
202
+ whenEntityDestroyed(eAnimation),
203
+ entityStopped
204
+ ])
205
+ .then(() => {
206
+
207
+ //check that the entity exists
208
+ if (ecd.entityExists(entity)) {
209
+ ecd.removeEntity(entity);
210
+ }
211
+
212
+ });
213
+
214
+ const t = new Transform64();
215
+ t.copy(transform);
216
+
217
+ const emitterBuilder = new Entity();
218
+ emitterBuilder.add(t).add(emitter);
219
+ emitterBuilder.build(ecd);
220
+
221
+ const timer = createTimer({
222
+ timeout: emitter.layers.reduce((s, l) => {
223
+ return Math.max(s, l.particleLife.max)
224
+ }, 0),
225
+ action() {
226
+ emitterBuilder.destroy()
227
+ }
228
+ });
229
+
230
+ const sound = createSound({
231
+ position: t64_read_translation(new Vector3(), transform),
232
+ url: soundEffect,
233
+ positioned: true
234
+ });
235
+
236
+ Promise.all([
237
+ entityRemoved,
238
+ whenAllEntitiesDestroyed([timer, sound])
239
+ ])
240
+ .then(resolve, reject);
241
+
242
+ timer.build(ecd);
243
+ sound.build(ecd);
244
+ });
245
+
246
+ }
@@ -1,74 +1,74 @@
1
- import GUIElement from "../ecs/gui/GUIElement.js";
2
- import Vector3 from "../../core/geom/Vector3.js";
3
- import { Transform64 } from "../ecs/transform/Transform64.js";
4
- import { t64_announce_change } from "../ecs/transform/t64_announce_change.js";
5
- import { t64_read_translation } from "../ecs/transform/t64_read_translation.js";
6
- import Tween from "./Tween.js";
7
-
8
- /**
9
- *
10
- * @param {number} entity
11
- * @param {EntityComponentDataset} ecd
12
- * @param {Vector3} parameter destination in local offset from current position
13
- * @param {number} time duration
14
- * @param {(x: number) => number} transitionFunction
15
- * @returns {Tween}
16
- */
17
- function translate(entity, ecd, parameter, time, transitionFunction) {
18
- const transform = ecd.getComponent(entity, Transform64);
19
-
20
- const origin = t64_read_translation(new Vector3(), transform);
21
- const target = origin.clone().add(parameter);
22
-
23
- const temp = origin.clone();
24
-
25
- return new Tween(function (v) {
26
- temp.copy(origin).lerp(target, v);
27
-
28
- // the translation is the matrix's own column, so nothing is left to recompose - but the
29
- // component still has to say it moved, or nothing following the entity will move with it
30
- transform.setTranslation(temp.x, temp.y, temp.z);
31
-
32
- t64_announce_change(ecd, entity, transform);
33
- }, 0, 1, time, transitionFunction);
34
- }
35
-
36
- /**
37
- * **A model does not fade.** This used to clone the three material off the entity's mesh and animate
38
- * its opacity; the renderer 3.0 ships has a transparency mode but no per-instance opacity, and
39
- * `Mesh.opacity` did not come across the mesh cutover (D45), so what fades is what has an opacity to
40
- * fade — the entity's GUI element (D56).
41
- *
42
- * @param {number} entity
43
- * @param {EntityComponentDataset} ecd
44
- * @param {Vector3} parameter final opacity, 1 - fully opaque, 0 - fully transparent
45
- * @param {number} time duration
46
- * @param {(x: number) => number} transitionFunction
47
- * @returns {Tween}
48
- */
49
- function fade(entity, ecd, parameter, time, transitionFunction) {
50
-
51
- const tweenUpdateCallbacks = [];
52
-
53
- const original = 1;
54
-
55
- const guiElement = ecd.getComponent(entity, GUIElement);
56
-
57
- if (guiElement !== undefined) {
58
- tweenUpdateCallbacks.push(function (v) {
59
- guiElement.view.el.style.opacity = v;
60
- });
61
- }
62
-
63
- return new Tween(function (v) {
64
- for (let i = 0; i < tweenUpdateCallbacks.length; i++) {
65
- tweenUpdateCallbacks[i](v);
66
- }
67
-
68
- }, original, parameter, time, transitionFunction);
69
- }
70
-
71
- export default {
72
- translate: translate,
73
- fade: fade
74
- };
1
+ import GUIElement from "../ecs/gui/GUIElement.js";
2
+ import Vector3 from "../../core/geom/Vector3.js";
3
+ import { Transform64 } from "../ecs/transform/Transform64.js";
4
+ import { t64_announce_change } from "../ecs/transform/t64_announce_change.js";
5
+ import { t64_read_translation } from "../ecs/transform/t64_read_translation.js";
6
+ import Tween from "./Tween.js";
7
+
8
+ /**
9
+ *
10
+ * @param {number} entity
11
+ * @param {EntityComponentDataset} ecd
12
+ * @param {Vector3} parameter destination in local offset from current position
13
+ * @param {number} time duration
14
+ * @param {(x: number) => number} transitionFunction
15
+ * @returns {Tween}
16
+ */
17
+ function translate(entity, ecd, parameter, time, transitionFunction) {
18
+ const transform = ecd.getComponent(entity, Transform64);
19
+
20
+ const origin = t64_read_translation(new Vector3(), transform);
21
+ const target = origin.clone().add(parameter);
22
+
23
+ const temp = origin.clone();
24
+
25
+ return new Tween(function (v) {
26
+ temp.copy(origin).lerp(target, v);
27
+
28
+ // the translation is the matrix's own column, so nothing is left to recompose - but the
29
+ // component still has to say it moved, or nothing following the entity will move with it
30
+ transform.setTranslation(temp.x, temp.y, temp.z);
31
+
32
+ t64_announce_change(ecd, entity);
33
+ }, 0, 1, time, transitionFunction);
34
+ }
35
+
36
+ /**
37
+ * **A model does not fade.** This used to clone the three material off the entity's mesh and animate
38
+ * its opacity; the renderer 3.0 ships has a transparency mode but no per-instance opacity, and
39
+ * `Mesh.opacity` did not come across the mesh cutover (D45), so what fades is what has an opacity to
40
+ * fade — the entity's GUI element (D56).
41
+ *
42
+ * @param {number} entity
43
+ * @param {EntityComponentDataset} ecd
44
+ * @param {Vector3} parameter final opacity, 1 - fully opaque, 0 - fully transparent
45
+ * @param {number} time duration
46
+ * @param {(x: number) => number} transitionFunction
47
+ * @returns {Tween}
48
+ */
49
+ function fade(entity, ecd, parameter, time, transitionFunction) {
50
+
51
+ const tweenUpdateCallbacks = [];
52
+
53
+ const original = 1;
54
+
55
+ const guiElement = ecd.getComponent(entity, GUIElement);
56
+
57
+ if (guiElement !== undefined) {
58
+ tweenUpdateCallbacks.push(function (v) {
59
+ guiElement.view.el.style.opacity = v;
60
+ });
61
+ }
62
+
63
+ return new Tween(function (v) {
64
+ for (let i = 0; i < tweenUpdateCallbacks.length; i++) {
65
+ tweenUpdateCallbacks[i](v);
66
+ }
67
+
68
+ }, original, parameter, time, transitionFunction);
69
+ }
70
+
71
+ export default {
72
+ translate: translate,
73
+ fade: fade
74
+ };