@woosh/meep-engine 2.138.20 → 2.140.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (584) hide show
  1. package/package.json +1 -1
  2. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.d.ts +3 -3
  3. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.d.ts.map +1 -1
  4. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.js +4 -4
  5. package/src/core/collection/PairUint32Map.d.ts +100 -0
  6. package/src/core/collection/PairUint32Map.d.ts.map +1 -0
  7. package/src/core/collection/PairUint32Map.js +321 -0
  8. package/src/core/collection/Uint32Map.d.ts +119 -0
  9. package/src/core/collection/Uint32Map.d.ts.map +1 -0
  10. package/src/core/collection/Uint32Map.js +345 -0
  11. package/src/core/collection/array/array_shuffle.d.ts +10 -3
  12. package/src/core/collection/array/array_shuffle.d.ts.map +1 -1
  13. package/src/core/collection/array/array_shuffle.js +27 -22
  14. package/src/core/collection/heap/FibonacciHeap.d.ts +195 -0
  15. package/src/core/collection/heap/FibonacciHeap.d.ts.map +1 -0
  16. package/src/core/collection/heap/FibonacciHeap.js +586 -0
  17. package/src/core/collection/heap/Uint32Heap.js +1 -1
  18. package/src/core/collection/heap/Uint32Heap4.d.ts +169 -0
  19. package/src/core/collection/heap/Uint32Heap4.d.ts.map +1 -0
  20. package/src/core/collection/heap/Uint32Heap4.js +490 -0
  21. package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +30 -0
  22. package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -0
  23. package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +93 -0
  24. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts +27 -0
  25. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts.map +1 -0
  26. package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +88 -0
  27. package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +54 -0
  28. package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -0
  29. package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +69 -0
  30. package/src/core/geom/3d/shape/AbstractShape3D.d.ts +24 -2
  31. package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
  32. package/src/core/geom/3d/shape/AbstractShape3D.js +24 -1
  33. package/src/core/geom/3d/shape/BoxShape3D.d.ts +61 -0
  34. package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -0
  35. package/src/core/geom/3d/shape/BoxShape3D.js +158 -0
  36. package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +11 -0
  37. package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
  38. package/src/core/geom/3d/shape/CapsuleShape3D.js +12 -0
  39. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +148 -0
  40. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -0
  41. package/src/core/geom/3d/shape/HeightMapShape3D.js +451 -0
  42. package/src/core/geom/3d/shape/MeshShape3D.d.ts +210 -0
  43. package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -0
  44. package/src/core/geom/3d/shape/MeshShape3D.js +593 -0
  45. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  46. package/src/core/geom/3d/shape/TransformedShape3D.js +46 -2
  47. package/src/core/geom/3d/shape/Triangle3D.d.ts +95 -0
  48. package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -0
  49. package/src/core/geom/3d/shape/Triangle3D.js +318 -0
  50. package/src/core/geom/3d/shape/UnionShape3D.js +13 -0
  51. package/src/core/geom/3d/shape/UnitCubeShape3D.d.ts +37 -9
  52. package/src/core/geom/3d/shape/UnitCubeShape3D.d.ts.map +1 -1
  53. package/src/core/geom/3d/shape/UnitCubeShape3D.js +45 -98
  54. package/src/core/geom/3d/shape/UnitSphereShape3D.d.ts +10 -0
  55. package/src/core/geom/3d/shape/UnitSphereShape3D.d.ts.map +1 -1
  56. package/src/core/geom/3d/shape/UnitSphereShape3D.js +11 -0
  57. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts +30 -0
  58. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts.map +1 -0
  59. package/src/core/geom/3d/shape/shape_mesh_from_geometry.js +64 -0
  60. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts +61 -0
  61. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts.map +1 -0
  62. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +148 -0
  63. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.d.ts +39 -0
  64. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.d.ts.map +1 -0
  65. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.js +147 -0
  66. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts +15 -0
  67. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts.map +1 -0
  68. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +22 -0
  69. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts +2 -0
  70. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts.map +1 -0
  71. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.js +671 -0
  72. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.d.ts +28 -0
  73. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.d.ts.map +1 -0
  74. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.js +48 -0
  75. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts +26 -0
  76. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -0
  77. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +222 -0
  78. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.d.ts +34 -0
  79. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.d.ts.map +1 -0
  80. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.js +146 -0
  81. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts +36 -0
  82. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts.map +1 -0
  83. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +232 -0
  84. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts +33 -0
  85. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts.map +1 -0
  86. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +255 -0
  87. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts +68 -0
  88. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts.map +1 -0
  89. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +387 -0
  90. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.d.ts +35 -0
  91. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.d.ts.map +1 -0
  92. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.js +140 -0
  93. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.d.ts +31 -0
  94. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.d.ts.map +1 -0
  95. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.js +97 -0
  96. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts +32 -0
  97. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts.map +1 -0
  98. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +66 -0
  99. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts +41 -0
  100. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts.map +1 -1
  101. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.js +124 -13
  102. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts +134 -0
  103. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts.map +1 -1
  104. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.js +276 -3
  105. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts +17 -0
  106. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -0
  107. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +135 -0
  108. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts +14 -0
  109. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts.map +1 -0
  110. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.js +177 -0
  111. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.d.ts.map +1 -1
  112. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +20 -4
  113. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
  114. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +5 -3
  115. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
  116. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +9 -0
  117. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.d.ts.map +1 -1
  118. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.js +21 -45
  119. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill.d.ts.map +1 -1
  120. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill.js +7 -1
  121. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts +8 -6
  122. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts.map +1 -1
  123. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +8 -6
  124. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts +22 -0
  125. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts.map +1 -0
  126. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +73 -0
  127. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
  128. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +51 -1
  129. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts +10 -0
  130. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts.map +1 -0
  131. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +42 -0
  132. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts +28 -0
  133. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -0
  134. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +227 -0
  135. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.d.ts +13 -0
  136. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.d.ts.map +1 -0
  137. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.js +108 -0
  138. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts +11 -0
  139. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts.map +1 -0
  140. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +20 -0
  141. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts +20 -0
  142. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts.map +1 -0
  143. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +38 -0
  144. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts +2 -2
  145. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts.map +1 -1
  146. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.js +1 -1
  147. package/src/core/geom/vec3/v3_dot_array_array.d.ts +3 -3
  148. package/src/core/geom/vec3/v3_dot_array_array.d.ts.map +1 -1
  149. package/src/core/geom/vec3/v3_dot_array_array.js +2 -2
  150. package/src/core/geom/vec3/v3_negate_array.d.ts +3 -3
  151. package/src/core/geom/vec3/v3_negate_array.d.ts.map +1 -1
  152. package/src/core/geom/vec3/v3_negate_array.js +2 -2
  153. package/src/core/geom/vec3/v3_quat3_apply.d.ts +29 -0
  154. package/src/core/geom/vec3/v3_quat3_apply.d.ts.map +1 -0
  155. package/src/core/geom/vec3/v3_quat3_apply.js +39 -0
  156. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts +30 -0
  157. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts.map +1 -0
  158. package/src/core/geom/vec3/v3_quat3_apply_inverse.js +41 -0
  159. package/src/core/geom/vec3/v3_triple_cross_product.d.ts +32 -0
  160. package/src/core/geom/vec3/v3_triple_cross_product.d.ts.map +1 -0
  161. package/src/core/geom/vec3/v3_triple_cross_product.js +45 -0
  162. package/src/core/graph/csr/CSRGraph.d.ts +168 -0
  163. package/src/core/graph/csr/CSRGraph.d.ts.map +1 -0
  164. package/src/core/graph/csr/CSRGraph.js +319 -0
  165. package/src/core/graph/metis/cluster_mesh_metis.d.ts +12 -0
  166. package/src/core/graph/metis/cluster_mesh_metis.d.ts.map +1 -1
  167. package/src/core/graph/metis/cluster_mesh_metis.js +12 -0
  168. package/src/core/graph/metis/metis.d.ts +19 -0
  169. package/src/core/graph/metis/metis.d.ts.map +1 -1
  170. package/src/core/graph/metis/metis.js +20 -0
  171. package/src/core/graph/metis/metis_cluster_bs.d.ts +11 -0
  172. package/src/core/graph/metis/metis_cluster_bs.d.ts.map +1 -1
  173. package/src/core/graph/metis/metis_cluster_bs.js +11 -0
  174. package/src/core/graph/metis/metis_options.d.ts +17 -2
  175. package/src/core/graph/metis/metis_options.d.ts.map +1 -1
  176. package/src/core/graph/metis/metis_options.js +17 -2
  177. package/src/core/graph/metis/native/MetisGraph.d.ts +144 -0
  178. package/src/core/graph/metis/native/MetisGraph.d.ts.map +1 -0
  179. package/src/core/graph/metis/native/MetisGraph.js +212 -0
  180. package/src/core/graph/metis/native/bisection/BisectionScratch.d.ts +72 -0
  181. package/src/core/graph/metis/native/bisection/BisectionScratch.d.ts.map +1 -0
  182. package/src/core/graph/metis/native/bisection/BisectionScratch.js +101 -0
  183. package/src/core/graph/metis/native/bisection/bisect_graph.d.ts +37 -0
  184. package/src/core/graph/metis/native/bisection/bisect_graph.d.ts.map +1 -0
  185. package/src/core/graph/metis/native/bisection/bisect_graph.js +100 -0
  186. package/src/core/graph/metis/native/bisection/compute_2way_params.d.ts +15 -0
  187. package/src/core/graph/metis/native/bisection/compute_2way_params.d.ts.map +1 -0
  188. package/src/core/graph/metis/native/bisection/compute_2way_params.js +84 -0
  189. package/src/core/graph/metis/native/bisection/fm_2way.d.ts +30 -0
  190. package/src/core/graph/metis/native/bisection/fm_2way.d.ts.map +1 -0
  191. package/src/core/graph/metis/native/bisection/fm_2way.js +290 -0
  192. package/src/core/graph/metis/native/bisection/grow_bisection.d.ts +23 -0
  193. package/src/core/graph/metis/native/bisection/grow_bisection.d.ts.map +1 -0
  194. package/src/core/graph/metis/native/bisection/grow_bisection.js +137 -0
  195. package/src/core/graph/metis/native/bisection/split_graph_two_way.d.ts +28 -0
  196. package/src/core/graph/metis/native/bisection/split_graph_two_way.d.ts.map +1 -0
  197. package/src/core/graph/metis/native/bisection/split_graph_two_way.js +119 -0
  198. package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts +20 -0
  199. package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts.map +1 -0
  200. package/src/core/graph/metis/native/coarsen/coarsen_graph.js +94 -0
  201. package/src/core/graph/metis/native/coarsen/create_coarse_graph.d.ts +24 -0
  202. package/src/core/graph/metis/native/coarsen/create_coarse_graph.d.ts.map +1 -0
  203. package/src/core/graph/metis/native/coarsen/create_coarse_graph.js +158 -0
  204. package/src/core/graph/metis/native/coarsen/match_shem.d.ts +41 -0
  205. package/src/core/graph/metis/native/coarsen/match_shem.d.ts.map +1 -0
  206. package/src/core/graph/metis/native/coarsen/match_shem.js +175 -0
  207. package/src/core/graph/metis/native/initial/initial_kway_bfs.d.ts +24 -0
  208. package/src/core/graph/metis/native/initial/initial_kway_bfs.d.ts.map +1 -0
  209. package/src/core/graph/metis/native/initial/initial_kway_bfs.js +122 -0
  210. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.d.ts +29 -0
  211. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.d.ts.map +1 -0
  212. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.js +170 -0
  213. package/src/core/graph/metis/native/metis_partition_kway.d.ts +41 -0
  214. package/src/core/graph/metis/native/metis_partition_kway.d.ts.map +1 -0
  215. package/src/core/graph/metis/native/metis_partition_kway.js +126 -0
  216. package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.d.ts +62 -0
  217. package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.d.ts.map +1 -0
  218. package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.js +261 -0
  219. package/src/core/graph/metis/native/refine/RefinementScratch.d.ts +45 -0
  220. package/src/core/graph/metis/native/refine/RefinementScratch.d.ts.map +1 -0
  221. package/src/core/graph/metis/native/refine/RefinementScratch.js +53 -0
  222. package/src/core/graph/metis/native/refine/compute_kway_params.d.ts +18 -0
  223. package/src/core/graph/metis/native/refine/compute_kway_params.d.ts.map +1 -0
  224. package/src/core/graph/metis/native/refine/compute_kway_params.js +138 -0
  225. package/src/core/graph/metis/native/refine/fm_kway.d.ts +63 -0
  226. package/src/core/graph/metis/native/refine/fm_kway.d.ts.map +1 -0
  227. package/src/core/graph/metis/native/refine/fm_kway.js +462 -0
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@@ -0,0 +1,98 @@
1
+ /**
2
+ * Sentinel for {@link Collider#_bvhNode} prior to insertion. Matches the BVH's
3
+ * own NULL_NODE convention without taking a direct import dependency on it.
4
+ *
5
+ * @type {number}
6
+ */
7
+ export const COLLIDER_UNBOUND: number;
8
+ /**
9
+ * Collider component.
10
+ *
11
+ * Pairs a shared, immutable {@link AbstractShape3D} with a body-specific surface
12
+ * material. World pose comes from the entity's own {@link Transform}; for compound
13
+ * bodies the child collider entities are linked to the body via the existing
14
+ * `ParentEntity` component.
15
+ *
16
+ * @author Alex Goldring
17
+ * @copyright Company Named Limited (c) 2026
18
+ */
19
+ export class Collider {
20
+ /**
21
+ * Surface geometry. Shared between colliders; never mutated.
22
+ * @type {AbstractShape3D}
23
+ */
24
+ shape: AbstractShape3D;
25
+ /**
26
+ * Coulomb friction coefficient. Combined with the other side's friction via
27
+ * the system-wide combine rule (default: geometric mean).
28
+ * @type {number}
29
+ */
30
+ friction: number;
31
+ /**
32
+ * Coefficient of restitution. 0 = perfectly inelastic, 1 = perfectly elastic.
33
+ * Combined via the system-wide combine rule.
34
+ * @type {number}
35
+ */
36
+ restitution: number;
37
+ /**
38
+ * Mass-per-unit-volume. Used by inertia-tensor helpers if the user opts in
39
+ * to automatic mass computation; otherwise informational.
40
+ * @type {number}
41
+ */
42
+ density: number;
43
+ /**
44
+ * @type {ColliderFlags|number}
45
+ */
46
+ flags: ColliderFlags | number;
47
+ /**
48
+ * BVH node identifier assigned by {@link PhysicsSystem#link}. System-private.
49
+ * @type {number}
50
+ */
51
+ _bvhNode: number;
52
+ /**
53
+ * Packed body id of the owning body, copied from the parent's
54
+ * {@link RigidBody#_bodyId} at link time. System-private.
55
+ * @type {number}
56
+ */
57
+ _bodyId: number;
58
+ /**
59
+ *
60
+ * @param {number|ColliderFlags} flag
61
+ */
62
+ setFlag(flag: number | ColliderFlags): void;
63
+ /**
64
+ *
65
+ * @param {number|ColliderFlags} flag
66
+ */
67
+ clearFlag(flag: number | ColliderFlags): void;
68
+ /**
69
+ *
70
+ * @param {number|ColliderFlags} flag
71
+ * @returns {boolean}
72
+ */
73
+ getFlag(flag: number | ColliderFlags): boolean;
74
+ /**
75
+ *
76
+ * @param {number|ColliderFlags} flag
77
+ * @param {boolean} value
78
+ */
79
+ writeFlag(flag: number | ColliderFlags, value: boolean): void;
80
+ toJSON(): {
81
+ friction: number;
82
+ restitution: number;
83
+ density: number;
84
+ flags: number;
85
+ };
86
+ fromJSON(json: any): void;
87
+ /**
88
+ * @readonly
89
+ * @type {boolean}
90
+ */
91
+ readonly isCollider: boolean;
92
+ }
93
+ export namespace Collider {
94
+ let typeName: string;
95
+ }
96
+ import { AbstractShape3D } from "../../../core/geom/3d/shape/AbstractShape3D.js";
97
+ import { ColliderFlags } from "./ColliderFlags.js";
98
+ //# sourceMappingURL=Collider.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Collider.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/ecs/Collider.js"],"names":[],"mappings":"AAIA;;;;;GAKG;AACH,+BAFU,MAAM,CAEmB;AAEnC;;;;;;;;;;GAUG;AACH;IAEI;;;OAGG;IACH,OAFU,eAAe,CAEU;IAEnC;;;;OAIG;IACH,UAFU,MAAM,CAED;IAEf;;;;OAIG;IACH,aAFU,MAAM,CAEA;IAEhB;;;;OAIG;IACH,SAFU,MAAM,CAEJ;IAEZ;;OAEG;IACH,OAFU,aAAa,GAAC,MAAM,CAEH;IAE3B;;;OAGG;IACH,UAFU,MAAM,CAEY;IAE5B;;;;OAIG;IACH,SAFU,MAAM,CAEH;IAEb;;;OAGG;IACH,cAFW,MAAM,GAAC,aAAa,QAI9B;IAED;;;OAGG;IACH,gBAFW,MAAM,GAAC,aAAa,QAI9B;IAED;;;;OAIG;IACH,cAHW,MAAM,GAAC,aAAa,GAClB,OAAO,CAInB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,aAAa,SACpB,OAAO,QAQjB;IAED;;;;;MAOC;IAED,0BAKC;IASL;;;OAGG;IACH,qBAFU,OAAO,CAEY;CAZ5B;;kBAIS,MAAM;;gCA/HgB,gDAAgD;8BAElD,oBAAoB"}
@@ -0,0 +1,136 @@
1
+ import { AbstractShape3D } from "../../../core/geom/3d/shape/AbstractShape3D.js";
2
+ import { UnitSphereShape3D } from "../../../core/geom/3d/shape/UnitSphereShape3D.js";
3
+ import { ColliderFlags } from "./ColliderFlags.js";
4
+
5
+ /**
6
+ * Sentinel for {@link Collider#_bvhNode} prior to insertion. Matches the BVH's
7
+ * own NULL_NODE convention without taking a direct import dependency on it.
8
+ *
9
+ * @type {number}
10
+ */
11
+ export const COLLIDER_UNBOUND = -1;
12
+
13
+ /**
14
+ * Collider component.
15
+ *
16
+ * Pairs a shared, immutable {@link AbstractShape3D} with a body-specific surface
17
+ * material. World pose comes from the entity's own {@link Transform}; for compound
18
+ * bodies the child collider entities are linked to the body via the existing
19
+ * `ParentEntity` component.
20
+ *
21
+ * @author Alex Goldring
22
+ * @copyright Company Named Limited (c) 2026
23
+ */
24
+ export class Collider {
25
+
26
+ /**
27
+ * Surface geometry. Shared between colliders; never mutated.
28
+ * @type {AbstractShape3D}
29
+ */
30
+ shape = UnitSphereShape3D.INSTANCE;
31
+
32
+ /**
33
+ * Coulomb friction coefficient. Combined with the other side's friction via
34
+ * the system-wide combine rule (default: geometric mean).
35
+ * @type {number}
36
+ */
37
+ friction = 0.5;
38
+
39
+ /**
40
+ * Coefficient of restitution. 0 = perfectly inelastic, 1 = perfectly elastic.
41
+ * Combined via the system-wide combine rule.
42
+ * @type {number}
43
+ */
44
+ restitution = 0;
45
+
46
+ /**
47
+ * Mass-per-unit-volume. Used by inertia-tensor helpers if the user opts in
48
+ * to automatic mass computation; otherwise informational.
49
+ * @type {number}
50
+ */
51
+ density = 1;
52
+
53
+ /**
54
+ * @type {ColliderFlags|number}
55
+ */
56
+ flags = ColliderFlags.None;
57
+
58
+ /**
59
+ * BVH node identifier assigned by {@link PhysicsSystem#link}. System-private.
60
+ * @type {number}
61
+ */
62
+ _bvhNode = COLLIDER_UNBOUND;
63
+
64
+ /**
65
+ * Packed body id of the owning body, copied from the parent's
66
+ * {@link RigidBody#_bodyId} at link time. System-private.
67
+ * @type {number}
68
+ */
69
+ _bodyId = -1;
70
+
71
+ /**
72
+ *
73
+ * @param {number|ColliderFlags} flag
74
+ */
75
+ setFlag(flag) {
76
+ this.flags |= flag;
77
+ }
78
+
79
+ /**
80
+ *
81
+ * @param {number|ColliderFlags} flag
82
+ */
83
+ clearFlag(flag) {
84
+ this.flags &= ~flag;
85
+ }
86
+
87
+ /**
88
+ *
89
+ * @param {number|ColliderFlags} flag
90
+ * @returns {boolean}
91
+ */
92
+ getFlag(flag) {
93
+ return (this.flags & flag) === flag;
94
+ }
95
+
96
+ /**
97
+ *
98
+ * @param {number|ColliderFlags} flag
99
+ * @param {boolean} value
100
+ */
101
+ writeFlag(flag, value) {
102
+ if (value) {
103
+ this.setFlag(flag);
104
+ } else {
105
+ this.clearFlag(flag);
106
+ }
107
+ }
108
+
109
+ toJSON() {
110
+ return {
111
+ friction: this.friction,
112
+ restitution: this.restitution,
113
+ density: this.density,
114
+ flags: this.flags,
115
+ };
116
+ }
117
+
118
+ fromJSON(json) {
119
+ if (json.friction !== undefined) this.friction = json.friction;
120
+ if (json.restitution !== undefined) this.restitution = json.restitution;
121
+ if (json.density !== undefined) this.density = json.density;
122
+ if (json.flags !== undefined) this.flags = json.flags;
123
+ }
124
+ }
125
+
126
+ /**
127
+ * @readonly
128
+ * @type {string}
129
+ */
130
+ Collider.typeName = "Collider";
131
+
132
+ /**
133
+ * @readonly
134
+ * @type {boolean}
135
+ */
136
+ Collider.prototype.isCollider = true;
@@ -0,0 +1,14 @@
1
+ /**
2
+ * Bit-flags carried on {@link Collider }.
3
+ *
4
+ * - {@link IsSensor }: this collider produces contact events but no impulse, even if
5
+ * its body is not flagged as sensor. The body-level sensor flag remains the
6
+ * coarse switch; this is the per-collider opt-in for compound bodies that mix
7
+ * solid and trigger parts.
8
+ */
9
+ export type ColliderFlags = number;
10
+ export namespace ColliderFlags {
11
+ let None: number;
12
+ let IsSensor: number;
13
+ }
14
+ //# sourceMappingURL=ColliderFlags.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ColliderFlags.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/ecs/ColliderFlags.js"],"names":[],"mappings":";;;;;;;;4BASU,MAAM"}
@@ -0,0 +1,15 @@
1
+ /**
2
+ * Bit-flags carried on {@link Collider}.
3
+ *
4
+ * - {@link IsSensor}: this collider produces contact events but no impulse, even if
5
+ * its body is not flagged as sensor. The body-level sensor flag remains the
6
+ * coarse switch; this is the per-collider opt-in for compound bodies that mix
7
+ * solid and trigger parts.
8
+ *
9
+ * @readonly
10
+ * @enum {number}
11
+ */
12
+ export const ColliderFlags = {
13
+ None: 0,
14
+ IsSensor: 1,
15
+ };
@@ -0,0 +1,58 @@
1
+ /**
2
+ * Observes every entity that gains a `(Collider, Transform)` tuple and
3
+ * attaches the collider to the appropriate {@link PhysicsSystem} body:
4
+ *
5
+ * - If the same entity also carries a {@link RigidBody}, the collider is
6
+ * a same-entity attachment — body = this entity.
7
+ * - Else if the entity carries a {@link ParentEntity} pointing at a body
8
+ * entity (which has a `RigidBody`), the collider is a child-collider of
9
+ * a compound body — body = parent entity.
10
+ * - Otherwise the collider is "orphan" (no body to attach to). The
11
+ * observer silently skips; a warning would just spam the console for
12
+ * common authoring transients (collider component added before the
13
+ * body is constructed). Add the body first, then the colliders.
14
+ *
15
+ * Pairs with {@link PhysicsSystem}: register both in the EntityManager.
16
+ *
17
+ * @author Alex Goldring
18
+ * @copyright Company Named Limited (c) 2026
19
+ */
20
+ export class ColliderObserverSystem extends System<any, any, any, any, any> {
21
+ /**
22
+ * @param {PhysicsSystem} physicsSystem
23
+ */
24
+ constructor(physicsSystem: PhysicsSystem);
25
+ /** @type {PhysicsSystem} */
26
+ __physics: PhysicsSystem;
27
+ dependencies: (typeof Transform | typeof Collider)[];
28
+ components_used: (ResourceAccessSpecification<typeof RigidBody> | ResourceAccessSpecification<typeof Collider> | ResourceAccessSpecification<typeof Transform> | ResourceAccessSpecification<typeof ParentEntity>)[];
29
+ /**
30
+ * @param {Collider} collider
31
+ * @param {Transform} transform
32
+ * @param {number} entity
33
+ */
34
+ link(collider: Collider, transform: Transform, entity: number): void;
35
+ /**
36
+ * @param {Collider} collider
37
+ * @param {Transform} transform
38
+ * @param {number} entity
39
+ */
40
+ unlink(collider: Collider, transform: Transform, entity: number): void;
41
+ /**
42
+ * Walk RigidBody-on-self → ParentEntity → orphan, returning the entity
43
+ * that owns the body this collider belongs to.
44
+ *
45
+ * @private
46
+ * @param {EntityComponentDataset} ecd
47
+ * @param {number} entity
48
+ * @returns {number} body entity or -1
49
+ */
50
+ private __resolve_body_entity;
51
+ }
52
+ import { System } from "../../ecs/System.js";
53
+ import { Transform } from "../../ecs/transform/Transform.js";
54
+ import { Collider } from "./Collider.js";
55
+ import { RigidBody } from "./RigidBody.js";
56
+ import { ResourceAccessSpecification } from "../../../core/model/ResourceAccessSpecification.js";
57
+ import { ParentEntity } from "../../ecs/parent/ParentEntity.js";
58
+ //# sourceMappingURL=ColliderObserverSystem.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ColliderObserverSystem.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/ecs/ColliderObserverSystem.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;GAkBG;AACH;IAEI;;OAEG;IACH,0CAcC;IAXG,4BAA4B;IAC5B,yBAA8B;IAE9B,qDAAyC;IAEzC,qNAKC;IAGL;;;;OAIG;IACH,eAJW,QAAQ,aACR,SAAS,UACT,MAAM,QAYhB;IAED;;;;OAIG;IACH,iBAJW,QAAQ,aACR,SAAS,UACT,MAAM,QAYhB;IAED;;;;;;;;OAQG;IACH,8BAUC;CACJ;uBAnGsB,qBAAqB;0BAClB,kCAAkC;yBACnC,eAAe;0BACd,gBAAgB;4CAJE,oDAAoD;6BAFnE,kCAAkC"}
@@ -0,0 +1,103 @@
1
+ import { ParentEntity } from "../../ecs/parent/ParentEntity.js";
2
+ import { ResourceAccessKind } from "../../../core/model/ResourceAccessKind.js";
3
+ import { ResourceAccessSpecification } from "../../../core/model/ResourceAccessSpecification.js";
4
+ import { System } from "../../ecs/System.js";
5
+ import { Transform } from "../../ecs/transform/Transform.js";
6
+ import { Collider } from "./Collider.js";
7
+ import { RigidBody } from "./RigidBody.js";
8
+
9
+ /**
10
+ * Observes every entity that gains a `(Collider, Transform)` tuple and
11
+ * attaches the collider to the appropriate {@link PhysicsSystem} body:
12
+ *
13
+ * - If the same entity also carries a {@link RigidBody}, the collider is
14
+ * a same-entity attachment — body = this entity.
15
+ * - Else if the entity carries a {@link ParentEntity} pointing at a body
16
+ * entity (which has a `RigidBody`), the collider is a child-collider of
17
+ * a compound body — body = parent entity.
18
+ * - Otherwise the collider is "orphan" (no body to attach to). The
19
+ * observer silently skips; a warning would just spam the console for
20
+ * common authoring transients (collider component added before the
21
+ * body is constructed). Add the body first, then the colliders.
22
+ *
23
+ * Pairs with {@link PhysicsSystem}: register both in the EntityManager.
24
+ *
25
+ * @author Alex Goldring
26
+ * @copyright Company Named Limited (c) 2026
27
+ */
28
+ export class ColliderObserverSystem extends System {
29
+
30
+ /**
31
+ * @param {PhysicsSystem} physicsSystem
32
+ */
33
+ constructor(physicsSystem) {
34
+ super();
35
+
36
+ /** @type {PhysicsSystem} */
37
+ this.__physics = physicsSystem;
38
+
39
+ this.dependencies = [Collider, Transform];
40
+
41
+ this.components_used = [
42
+ ResourceAccessSpecification.from(Collider, ResourceAccessKind.Read | ResourceAccessKind.Write),
43
+ ResourceAccessSpecification.from(Transform, ResourceAccessKind.Read),
44
+ ResourceAccessSpecification.from(RigidBody, ResourceAccessKind.Read),
45
+ ResourceAccessSpecification.from(ParentEntity, ResourceAccessKind.Read),
46
+ ];
47
+ }
48
+
49
+ /**
50
+ * @param {Collider} collider
51
+ * @param {Transform} transform
52
+ * @param {number} entity
53
+ */
54
+ link(collider, transform, entity) {
55
+ const em = this.entityManager;
56
+ if (em === null || em === undefined) return;
57
+ const ecd = em.dataset;
58
+ if (ecd === null || ecd === undefined) return;
59
+
60
+ const body_entity = this.__resolve_body_entity(ecd, entity);
61
+ if (body_entity === -1) return; // orphan — body must be added first
62
+
63
+ this.__physics.attach_collider(body_entity, collider, transform, entity);
64
+ }
65
+
66
+ /**
67
+ * @param {Collider} collider
68
+ * @param {Transform} transform
69
+ * @param {number} entity
70
+ */
71
+ unlink(collider, transform, entity) {
72
+ const em = this.entityManager;
73
+ if (em === null || em === undefined) return;
74
+ const ecd = em.dataset;
75
+ if (ecd === null || ecd === undefined) return;
76
+
77
+ const body_entity = this.__resolve_body_entity(ecd, entity);
78
+ if (body_entity === -1) return;
79
+
80
+ this.__physics.detach_collider(body_entity, collider);
81
+ }
82
+
83
+ /**
84
+ * Walk RigidBody-on-self → ParentEntity → orphan, returning the entity
85
+ * that owns the body this collider belongs to.
86
+ *
87
+ * @private
88
+ * @param {EntityComponentDataset} ecd
89
+ * @param {number} entity
90
+ * @returns {number} body entity or -1
91
+ */
92
+ __resolve_body_entity(ecd, entity) {
93
+ if (ecd.hasComponent(entity, RigidBody)) {
94
+ return entity;
95
+ }
96
+ const parent = ecd.getComponent(entity, ParentEntity);
97
+ if (parent !== undefined && parent.entity >= 0
98
+ && ecd.hasComponent(parent.entity, RigidBody)) {
99
+ return parent.entity;
100
+ }
101
+ return -1;
102
+ }
103
+ }
@@ -0,0 +1,25 @@
1
+ /**
2
+ * Binary serialization for {@link Collider}. The `shape` reference is not part
3
+ * of the stream — shapes are shared, immutable assets and are wired up
4
+ * separately by the loader.
5
+ */
6
+ export class ColliderSerializationAdapter extends BinaryClassSerializationAdapter<any> {
7
+ constructor();
8
+ klass: typeof Collider;
9
+ version: number;
10
+ /**
11
+ *
12
+ * @param {BinaryBuffer} buffer
13
+ * @param {Collider} value
14
+ */
15
+ serialize(buffer: BinaryBuffer, value: Collider): void;
16
+ /**
17
+ *
18
+ * @param {BinaryBuffer} buffer
19
+ * @param {Collider} value
20
+ */
21
+ deserialize(buffer: BinaryBuffer, value: Collider): void;
22
+ }
23
+ import { BinaryClassSerializationAdapter } from "../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
24
+ import { Collider } from "./Collider.js";
25
+ //# sourceMappingURL=ColliderSerializationAdapter.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ColliderSerializationAdapter.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/ecs/ColliderSerializationAdapter.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH;;IAEI,uBAAiB;IACjB,gBAAY;IAEZ;;;;OAIG;IACH,uCAFW,QAAQ,QAOlB;IAED;;;;OAIG;IACH,yCAFW,QAAQ,QAOlB;CACJ;gDApC+C,6DAA6D;yBACpF,eAAe"}
@@ -0,0 +1,37 @@
1
+ import { BinaryClassSerializationAdapter } from "../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
2
+ import { Collider } from "./Collider.js";
3
+
4
+ /**
5
+ * Binary serialization for {@link Collider}. The `shape` reference is not part
6
+ * of the stream — shapes are shared, immutable assets and are wired up
7
+ * separately by the loader.
8
+ */
9
+ export class ColliderSerializationAdapter extends BinaryClassSerializationAdapter {
10
+
11
+ klass = Collider;
12
+ version = 0;
13
+
14
+ /**
15
+ *
16
+ * @param {BinaryBuffer} buffer
17
+ * @param {Collider} value
18
+ */
19
+ serialize(buffer, value) {
20
+ buffer.writeFloat64(value.friction);
21
+ buffer.writeFloat64(value.restitution);
22
+ buffer.writeFloat64(value.density);
23
+ buffer.writeUint32(value.flags >>> 0);
24
+ }
25
+
26
+ /**
27
+ *
28
+ * @param {BinaryBuffer} buffer
29
+ * @param {Collider} value
30
+ */
31
+ deserialize(buffer, value) {
32
+ value.friction = buffer.readFloat64();
33
+ value.restitution = buffer.readFloat64();
34
+ value.density = buffer.readFloat64();
35
+ value.flags = buffer.readUint32();
36
+ }
37
+ }
@@ -0,0 +1,15 @@
1
+ /**
2
+ * Entity-level event names emitted by {@link PhysicsSystem } via
3
+ * `entity.sendEvent(...)`. Listeners receive a contact payload that is **only valid
4
+ * for the dispatch** — copy any field you need to retain.
5
+ *
6
+ * The same events are also dispatched through the system-level Signals
7
+ * {@link PhysicsSystemonContactBegin }, etc., for global listeners.
8
+ */
9
+ export type PhysicsEvents = string;
10
+ export namespace PhysicsEvents {
11
+ let ContactBegin: string;
12
+ let ContactStay: string;
13
+ let ContactEnd: string;
14
+ }
15
+ //# sourceMappingURL=PhysicsEvents.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PhysicsEvents.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/ecs/PhysicsEvents.js"],"names":[],"mappings":";;;;;;;;4BASU,MAAM"}
@@ -0,0 +1,16 @@
1
+ /**
2
+ * Entity-level event names emitted by {@link PhysicsSystem} via
3
+ * `entity.sendEvent(...)`. Listeners receive a contact payload that is **only valid
4
+ * for the dispatch** — copy any field you need to retain.
5
+ *
6
+ * The same events are also dispatched through the system-level Signals
7
+ * {@link PhysicsSystem#onContactBegin}, etc., for global listeners.
8
+ *
9
+ * @readonly
10
+ * @enum {string}
11
+ */
12
+ export const PhysicsEvents = {
13
+ ContactBegin: '@ecd-component-RigidBody/contact-begin',
14
+ ContactStay: '@ecd-component-RigidBody/contact-stay',
15
+ ContactEnd: '@ecd-component-RigidBody/contact-end',
16
+ };