@woosh/meep-engine 2.138.20 → 2.140.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (584) hide show
  1. package/package.json +1 -1
  2. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.d.ts +3 -3
  3. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.d.ts.map +1 -1
  4. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.js +4 -4
  5. package/src/core/collection/PairUint32Map.d.ts +100 -0
  6. package/src/core/collection/PairUint32Map.d.ts.map +1 -0
  7. package/src/core/collection/PairUint32Map.js +321 -0
  8. package/src/core/collection/Uint32Map.d.ts +119 -0
  9. package/src/core/collection/Uint32Map.d.ts.map +1 -0
  10. package/src/core/collection/Uint32Map.js +345 -0
  11. package/src/core/collection/array/array_shuffle.d.ts +10 -3
  12. package/src/core/collection/array/array_shuffle.d.ts.map +1 -1
  13. package/src/core/collection/array/array_shuffle.js +27 -22
  14. package/src/core/collection/heap/FibonacciHeap.d.ts +195 -0
  15. package/src/core/collection/heap/FibonacciHeap.d.ts.map +1 -0
  16. package/src/core/collection/heap/FibonacciHeap.js +586 -0
  17. package/src/core/collection/heap/Uint32Heap.js +1 -1
  18. package/src/core/collection/heap/Uint32Heap4.d.ts +169 -0
  19. package/src/core/collection/heap/Uint32Heap4.d.ts.map +1 -0
  20. package/src/core/collection/heap/Uint32Heap4.js +490 -0
  21. package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +30 -0
  22. package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -0
  23. package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +93 -0
  24. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts +27 -0
  25. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts.map +1 -0
  26. package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +88 -0
  27. package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +54 -0
  28. package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -0
  29. package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +69 -0
  30. package/src/core/geom/3d/shape/AbstractShape3D.d.ts +24 -2
  31. package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
  32. package/src/core/geom/3d/shape/AbstractShape3D.js +24 -1
  33. package/src/core/geom/3d/shape/BoxShape3D.d.ts +61 -0
  34. package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -0
  35. package/src/core/geom/3d/shape/BoxShape3D.js +158 -0
  36. package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +11 -0
  37. package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
  38. package/src/core/geom/3d/shape/CapsuleShape3D.js +12 -0
  39. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +148 -0
  40. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -0
  41. package/src/core/geom/3d/shape/HeightMapShape3D.js +451 -0
  42. package/src/core/geom/3d/shape/MeshShape3D.d.ts +210 -0
  43. package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -0
  44. package/src/core/geom/3d/shape/MeshShape3D.js +593 -0
  45. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  46. package/src/core/geom/3d/shape/TransformedShape3D.js +46 -2
  47. package/src/core/geom/3d/shape/Triangle3D.d.ts +95 -0
  48. package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -0
  49. package/src/core/geom/3d/shape/Triangle3D.js +318 -0
  50. package/src/core/geom/3d/shape/UnionShape3D.js +13 -0
  51. package/src/core/geom/3d/shape/UnitCubeShape3D.d.ts +37 -9
  52. package/src/core/geom/3d/shape/UnitCubeShape3D.d.ts.map +1 -1
  53. package/src/core/geom/3d/shape/UnitCubeShape3D.js +45 -98
  54. package/src/core/geom/3d/shape/UnitSphereShape3D.d.ts +10 -0
  55. package/src/core/geom/3d/shape/UnitSphereShape3D.d.ts.map +1 -1
  56. package/src/core/geom/3d/shape/UnitSphereShape3D.js +11 -0
  57. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts +30 -0
  58. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts.map +1 -0
  59. package/src/core/geom/3d/shape/shape_mesh_from_geometry.js +64 -0
  60. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts +61 -0
  61. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts.map +1 -0
  62. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +148 -0
  63. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.d.ts +39 -0
  64. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.d.ts.map +1 -0
  65. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.js +147 -0
  66. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts +15 -0
  67. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts.map +1 -0
  68. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +22 -0
  69. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts +2 -0
  70. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts.map +1 -0
  71. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.js +671 -0
  72. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.d.ts +28 -0
  73. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.d.ts.map +1 -0
  74. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.js +48 -0
  75. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts +26 -0
  76. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -0
  77. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +222 -0
  78. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.d.ts +34 -0
  79. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.d.ts.map +1 -0
  80. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.js +146 -0
  81. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts +36 -0
  82. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts.map +1 -0
  83. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +232 -0
  84. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts +33 -0
  85. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts.map +1 -0
  86. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +255 -0
  87. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts +68 -0
  88. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts.map +1 -0
  89. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +387 -0
  90. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.d.ts +35 -0
  91. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.d.ts.map +1 -0
  92. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.js +140 -0
  93. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.d.ts +31 -0
  94. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.d.ts.map +1 -0
  95. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.js +97 -0
  96. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts +32 -0
  97. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts.map +1 -0
  98. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +66 -0
  99. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts +41 -0
  100. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts.map +1 -1
  101. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.js +124 -13
  102. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts +134 -0
  103. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts.map +1 -1
  104. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.js +276 -3
  105. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts +17 -0
  106. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -0
  107. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +135 -0
  108. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts +14 -0
  109. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts.map +1 -0
  110. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.js +177 -0
  111. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.d.ts.map +1 -1
  112. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +20 -4
  113. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
  114. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +5 -3
  115. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
  116. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +9 -0
  117. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.d.ts.map +1 -1
  118. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.js +21 -45
  119. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill.d.ts.map +1 -1
  120. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill.js +7 -1
  121. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts +8 -6
  122. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts.map +1 -1
  123. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +8 -6
  124. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts +22 -0
  125. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts.map +1 -0
  126. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +73 -0
  127. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
  128. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +51 -1
  129. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts +10 -0
  130. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts.map +1 -0
  131. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +42 -0
  132. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts +28 -0
  133. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -0
  134. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +227 -0
  135. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.d.ts +13 -0
  136. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.d.ts.map +1 -0
  137. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.js +108 -0
  138. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts +11 -0
  139. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts.map +1 -0
  140. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +20 -0
  141. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts +20 -0
  142. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts.map +1 -0
  143. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +38 -0
  144. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts +2 -2
  145. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts.map +1 -1
  146. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.js +1 -1
  147. package/src/core/geom/vec3/v3_dot_array_array.d.ts +3 -3
  148. package/src/core/geom/vec3/v3_dot_array_array.d.ts.map +1 -1
  149. package/src/core/geom/vec3/v3_dot_array_array.js +2 -2
  150. package/src/core/geom/vec3/v3_negate_array.d.ts +3 -3
  151. package/src/core/geom/vec3/v3_negate_array.d.ts.map +1 -1
  152. package/src/core/geom/vec3/v3_negate_array.js +2 -2
  153. package/src/core/geom/vec3/v3_quat3_apply.d.ts +29 -0
  154. package/src/core/geom/vec3/v3_quat3_apply.d.ts.map +1 -0
  155. package/src/core/geom/vec3/v3_quat3_apply.js +39 -0
  156. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts +30 -0
  157. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts.map +1 -0
  158. package/src/core/geom/vec3/v3_quat3_apply_inverse.js +41 -0
  159. package/src/core/geom/vec3/v3_triple_cross_product.d.ts +32 -0
  160. package/src/core/geom/vec3/v3_triple_cross_product.d.ts.map +1 -0
  161. package/src/core/geom/vec3/v3_triple_cross_product.js +45 -0
  162. package/src/core/graph/csr/CSRGraph.d.ts +168 -0
  163. package/src/core/graph/csr/CSRGraph.d.ts.map +1 -0
  164. package/src/core/graph/csr/CSRGraph.js +319 -0
  165. package/src/core/graph/metis/cluster_mesh_metis.d.ts +12 -0
  166. package/src/core/graph/metis/cluster_mesh_metis.d.ts.map +1 -1
  167. package/src/core/graph/metis/cluster_mesh_metis.js +12 -0
  168. package/src/core/graph/metis/metis.d.ts +19 -0
  169. package/src/core/graph/metis/metis.d.ts.map +1 -1
  170. package/src/core/graph/metis/metis.js +20 -0
  171. package/src/core/graph/metis/metis_cluster_bs.d.ts +11 -0
  172. package/src/core/graph/metis/metis_cluster_bs.d.ts.map +1 -1
  173. package/src/core/graph/metis/metis_cluster_bs.js +11 -0
  174. package/src/core/graph/metis/metis_options.d.ts +17 -2
  175. package/src/core/graph/metis/metis_options.d.ts.map +1 -1
  176. package/src/core/graph/metis/metis_options.js +17 -2
  177. package/src/core/graph/metis/native/MetisGraph.d.ts +144 -0
  178. package/src/core/graph/metis/native/MetisGraph.d.ts.map +1 -0
  179. package/src/core/graph/metis/native/MetisGraph.js +212 -0
  180. package/src/core/graph/metis/native/bisection/BisectionScratch.d.ts +72 -0
  181. package/src/core/graph/metis/native/bisection/BisectionScratch.d.ts.map +1 -0
  182. package/src/core/graph/metis/native/bisection/BisectionScratch.js +101 -0
  183. package/src/core/graph/metis/native/bisection/bisect_graph.d.ts +37 -0
  184. package/src/core/graph/metis/native/bisection/bisect_graph.d.ts.map +1 -0
  185. package/src/core/graph/metis/native/bisection/bisect_graph.js +100 -0
  186. package/src/core/graph/metis/native/bisection/compute_2way_params.d.ts +15 -0
  187. package/src/core/graph/metis/native/bisection/compute_2way_params.d.ts.map +1 -0
  188. package/src/core/graph/metis/native/bisection/compute_2way_params.js +84 -0
  189. package/src/core/graph/metis/native/bisection/fm_2way.d.ts +30 -0
  190. package/src/core/graph/metis/native/bisection/fm_2way.d.ts.map +1 -0
  191. package/src/core/graph/metis/native/bisection/fm_2way.js +290 -0
  192. package/src/core/graph/metis/native/bisection/grow_bisection.d.ts +23 -0
  193. package/src/core/graph/metis/native/bisection/grow_bisection.d.ts.map +1 -0
  194. package/src/core/graph/metis/native/bisection/grow_bisection.js +137 -0
  195. package/src/core/graph/metis/native/bisection/split_graph_two_way.d.ts +28 -0
  196. package/src/core/graph/metis/native/bisection/split_graph_two_way.d.ts.map +1 -0
  197. package/src/core/graph/metis/native/bisection/split_graph_two_way.js +119 -0
  198. package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts +20 -0
  199. package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts.map +1 -0
  200. package/src/core/graph/metis/native/coarsen/coarsen_graph.js +94 -0
  201. package/src/core/graph/metis/native/coarsen/create_coarse_graph.d.ts +24 -0
  202. package/src/core/graph/metis/native/coarsen/create_coarse_graph.d.ts.map +1 -0
  203. package/src/core/graph/metis/native/coarsen/create_coarse_graph.js +158 -0
  204. package/src/core/graph/metis/native/coarsen/match_shem.d.ts +41 -0
  205. package/src/core/graph/metis/native/coarsen/match_shem.d.ts.map +1 -0
  206. package/src/core/graph/metis/native/coarsen/match_shem.js +175 -0
  207. package/src/core/graph/metis/native/initial/initial_kway_bfs.d.ts +24 -0
  208. package/src/core/graph/metis/native/initial/initial_kway_bfs.d.ts.map +1 -0
  209. package/src/core/graph/metis/native/initial/initial_kway_bfs.js +122 -0
  210. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.d.ts +29 -0
  211. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.d.ts.map +1 -0
  212. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.js +170 -0
  213. package/src/core/graph/metis/native/metis_partition_kway.d.ts +41 -0
  214. package/src/core/graph/metis/native/metis_partition_kway.d.ts.map +1 -0
  215. package/src/core/graph/metis/native/metis_partition_kway.js +126 -0
  216. package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.d.ts +62 -0
  217. package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.d.ts.map +1 -0
  218. package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.js +261 -0
  219. package/src/core/graph/metis/native/refine/RefinementScratch.d.ts +45 -0
  220. package/src/core/graph/metis/native/refine/RefinementScratch.d.ts.map +1 -0
  221. package/src/core/graph/metis/native/refine/RefinementScratch.js +53 -0
  222. package/src/core/graph/metis/native/refine/compute_kway_params.d.ts +18 -0
  223. package/src/core/graph/metis/native/refine/compute_kway_params.d.ts.map +1 -0
  224. package/src/core/graph/metis/native/refine/compute_kway_params.js +138 -0
  225. package/src/core/graph/metis/native/refine/fm_kway.d.ts +63 -0
  226. package/src/core/graph/metis/native/refine/fm_kway.d.ts.map +1 -0
  227. package/src/core/graph/metis/native/refine/fm_kway.js +462 -0
  228. package/src/core/graph/metis/native/refine/project_kway.d.ts +22 -0
  229. package/src/core/graph/metis/native/refine/project_kway.d.ts.map +1 -0
  230. package/src/core/graph/metis/native/refine/project_kway.js +43 -0
  231. package/src/core/graph/metis/native/refine/refine_kway.d.ts +34 -0
  232. package/src/core/graph/metis/native/refine/refine_kway.d.ts.map +1 -0
  233. package/src/core/graph/metis/native/refine/refine_kway.js +43 -0
  234. package/src/core/math/linalg/eigen/matrix_householder_in_place.d.ts +2 -2
  235. package/src/core/math/linalg/eigen/matrix_householder_in_place.js +2 -2
  236. package/src/core/math/linalg/eigen/matrix_qr_in_place.d.ts +6 -4
  237. package/src/core/math/linalg/eigen/matrix_qr_in_place.d.ts.map +1 -1
  238. package/src/core/math/linalg/eigen/matrix_qr_in_place.js +69 -23
  239. package/src/engine/EngineHarness.d.ts +3 -1
  240. package/src/engine/EngineHarness.d.ts.map +1 -1
  241. package/src/engine/EngineHarness.js +3 -0
  242. package/src/engine/control/first-person/DESIGN.md +30 -6
  243. package/src/engine/control/first-person/DESIGN_EXTENSIONS.md +563 -0
  244. package/src/engine/control/first-person/FirstPersonPlayerController.d.ts +115 -9
  245. package/src/engine/control/first-person/FirstPersonPlayerController.d.ts.map +1 -1
  246. package/src/engine/control/first-person/FirstPersonPlayerController.js +211 -176
  247. package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts +601 -8
  248. package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts.map +1 -1
  249. package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.js +349 -8
  250. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +319 -23
  251. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  252. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +1789 -799
  253. package/src/engine/control/first-person/TODO.md +173 -0
  254. package/src/engine/control/first-person/abilities/Ability.d.ts +101 -0
  255. package/src/engine/control/first-person/abilities/Ability.d.ts.map +1 -0
  256. package/src/engine/control/first-person/abilities/Ability.js +119 -0
  257. package/src/engine/control/first-person/abilities/AbilitySet.d.ts +86 -0
  258. package/src/engine/control/first-person/abilities/AbilitySet.d.ts.map +1 -0
  259. package/src/engine/control/first-person/abilities/AbilitySet.js +185 -0
  260. package/src/engine/control/first-person/abilities/LedgeGrab.d.ts +62 -0
  261. package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -0
  262. package/src/engine/control/first-person/abilities/LedgeGrab.js +199 -0
  263. package/src/engine/control/first-person/abilities/Mantle.d.ts +45 -0
  264. package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -0
  265. package/src/engine/control/first-person/abilities/Mantle.js +188 -0
  266. package/src/engine/control/first-person/abilities/Slide.d.ts +33 -0
  267. package/src/engine/control/first-person/abilities/Slide.d.ts.map +1 -0
  268. package/src/engine/control/first-person/abilities/Slide.js +166 -0
  269. package/src/engine/control/first-person/abilities/WallJump.d.ts +45 -0
  270. package/src/engine/control/first-person/abilities/WallJump.d.ts.map +1 -0
  271. package/src/engine/control/first-person/abilities/WallJump.js +131 -0
  272. package/src/engine/control/first-person/abilities/WallRun.d.ts +44 -0
  273. package/src/engine/control/first-person/abilities/WallRun.d.ts.map +1 -0
  274. package/src/engine/control/first-person/abilities/WallRun.js +180 -0
  275. package/src/engine/control/first-person/composer/EyeOffsetStack.d.ts +49 -0
  276. package/src/engine/control/first-person/composer/EyeOffsetStack.d.ts.map +1 -0
  277. package/src/engine/control/first-person/composer/EyeOffsetStack.js +60 -0
  278. package/src/engine/control/first-person/mastery/BreathRhythmEvaluator.d.ts +100 -0
  279. package/src/engine/control/first-person/mastery/BreathRhythmEvaluator.d.ts.map +1 -0
  280. package/src/engine/control/first-person/mastery/BreathRhythmEvaluator.js +133 -0
  281. package/src/engine/control/first-person/mastery/DecisionPoint.d.ts +10 -0
  282. package/src/engine/control/first-person/mastery/DecisionPoint.d.ts.map +1 -0
  283. package/src/engine/control/first-person/mastery/DecisionPoint.js +30 -0
  284. package/src/engine/control/first-person/mastery/FootAsymmetryTurnEvaluator.d.ts +61 -0
  285. package/src/engine/control/first-person/mastery/FootAsymmetryTurnEvaluator.d.ts.map +1 -0
  286. package/src/engine/control/first-person/mastery/FootAsymmetryTurnEvaluator.js +109 -0
  287. package/src/engine/control/first-person/mastery/MasteryEvaluator.d.ts +40 -0
  288. package/src/engine/control/first-person/mastery/MasteryEvaluator.d.ts.map +1 -0
  289. package/src/engine/control/first-person/mastery/MasteryEvaluator.js +45 -0
  290. package/src/engine/control/first-person/mastery/MasteryScore.d.ts +68 -0
  291. package/src/engine/control/first-person/mastery/MasteryScore.d.ts.map +1 -0
  292. package/src/engine/control/first-person/mastery/MasteryScore.js +100 -0
  293. package/src/engine/control/first-person/mastery/MasterySet.d.ts +60 -0
  294. package/src/engine/control/first-person/mastery/MasterySet.d.ts.map +1 -0
  295. package/src/engine/control/first-person/mastery/MasterySet.js +86 -0
  296. package/src/engine/control/first-person/mastery/SlideInitiationTimingEvaluator.d.ts +58 -0
  297. package/src/engine/control/first-person/mastery/SlideInitiationTimingEvaluator.d.ts.map +1 -0
  298. package/src/engine/control/first-person/mastery/SlideInitiationTimingEvaluator.js +83 -0
  299. package/src/engine/control/first-person/mastery/StrideTimingJumpEvaluator.d.ts +69 -0
  300. package/src/engine/control/first-person/mastery/StrideTimingJumpEvaluator.d.ts.map +1 -0
  301. package/src/engine/control/first-person/mastery/StrideTimingJumpEvaluator.js +109 -0
  302. package/src/engine/control/first-person/math/Spring.d.ts +56 -0
  303. package/src/engine/control/first-person/math/Spring.d.ts.map +1 -0
  304. package/src/engine/control/first-person/math/Spring.js +71 -0
  305. package/src/engine/control/first-person/math/computeLRCBreathRate.d.ts +26 -0
  306. package/src/engine/control/first-person/math/computeLRCBreathRate.d.ts.map +1 -0
  307. package/src/engine/control/first-person/math/computeLRCBreathRate.js +41 -0
  308. package/src/engine/control/first-person/math/computeMassRatios.d.ts +35 -0
  309. package/src/engine/control/first-person/math/computeMassRatios.d.ts.map +1 -0
  310. package/src/engine/control/first-person/math/computeMassRatios.js +44 -0
  311. package/src/engine/control/first-person/pose/FirstPersonPose.d.ts +31 -1
  312. package/src/engine/control/first-person/pose/FirstPersonPose.d.ts.map +1 -1
  313. package/src/engine/control/first-person/pose/FirstPersonPose.js +49 -3
  314. package/src/engine/control/first-person/pose/FirstPersonPosture.d.ts +7 -0
  315. package/src/engine/control/first-person/pose/FirstPersonPosture.d.ts.map +1 -0
  316. package/src/engine/control/first-person/pose/FirstPersonPosture.js +27 -0
  317. package/src/engine/control/first-person/prototype_first_person_controller.js +637 -120
  318. package/src/engine/control/first-person/sensors/FirstPersonSensors.d.ts +58 -0
  319. package/src/engine/control/first-person/sensors/FirstPersonSensors.d.ts.map +1 -0
  320. package/src/engine/control/first-person/sensors/FirstPersonSensors.js +77 -0
  321. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +80 -0
  322. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -0
  323. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +196 -0
  324. package/src/engine/control/first-person/test/buildTestPlayer.d.ts +20 -0
  325. package/src/engine/control/first-person/test/buildTestPlayer.d.ts.map +1 -0
  326. package/src/engine/control/first-person/test/buildTestPlayer.js +36 -0
  327. package/src/engine/graphics/camera/testClippingPlaneComputation.js +0 -2
  328. package/src/engine/graphics/ecs/light/Light.d.ts.map +1 -1
  329. package/src/engine/graphics/ecs/light/Light.js +27 -0
  330. package/src/engine/graphics/ecs/light/LightSystem.js +1 -1
  331. package/src/engine/graphics/ecs/path/PathDisplaySystem.d.ts.map +1 -1
  332. package/src/engine/graphics/ecs/path/testPathDisplaySystem.js +0 -2
  333. package/src/engine/graphics/ecs/path/tube/prototypeAnimatedPathMask.js +0 -2
  334. package/src/engine/graphics/geometry/CapsuleGeometry.d.ts +42 -0
  335. package/src/engine/graphics/geometry/CapsuleGeometry.d.ts.map +1 -0
  336. package/src/engine/graphics/geometry/CapsuleGeometry.js +171 -0
  337. package/src/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.js +0 -2
  338. package/src/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +0 -2
  339. package/src/engine/graphics/render/visibility/hiz/prototypeHiZ.js +0 -2
  340. package/src/engine/navigation/grid/find_path_on_grid_astar.d.ts.map +1 -1
  341. package/src/engine/navigation/grid/find_path_on_grid_astar.js +11 -2
  342. package/src/engine/navigation/mesh/bt_mesh_face_find_path.d.ts.map +1 -1
  343. package/src/engine/navigation/mesh/bt_mesh_face_find_path.js +11 -1
  344. package/src/engine/physics/BULLET_REVIEW.md +945 -0
  345. package/src/engine/physics/CANNON_REVIEW.md +1300 -0
  346. package/src/engine/physics/JOLT_REVIEW.md +913 -0
  347. package/src/engine/physics/PLAN.md +461 -0
  348. package/src/engine/physics/RAPIER_REVIEW.md +934 -0
  349. package/src/engine/physics/REVIEW_001_ACTION_PLAN.md +642 -0
  350. package/src/engine/physics/body/BodyStorage.d.ts +187 -0
  351. package/src/engine/physics/body/BodyStorage.d.ts.map +1 -0
  352. package/src/engine/physics/body/BodyStorage.js +427 -0
  353. package/src/engine/physics/broadphase/PairList.d.ts +62 -0
  354. package/src/engine/physics/broadphase/PairList.d.ts.map +1 -0
  355. package/src/engine/physics/broadphase/PairList.js +97 -0
  356. package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts +16 -0
  357. package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts.map +1 -0
  358. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +61 -0
  359. package/src/engine/physics/broadphase/generate_pairs.d.ts +38 -0
  360. package/src/engine/physics/broadphase/generate_pairs.d.ts.map +1 -0
  361. package/src/engine/physics/broadphase/generate_pairs.js +101 -0
  362. package/src/engine/physics/contact/ManifoldStore.d.ts +299 -0
  363. package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -0
  364. package/src/engine/physics/contact/ManifoldStore.js +608 -0
  365. package/src/engine/physics/ecs/BodyKind.d.ts +23 -0
  366. package/src/engine/physics/ecs/BodyKind.d.ts.map +1 -0
  367. package/src/engine/physics/ecs/BodyKind.js +24 -0
  368. package/src/engine/physics/ecs/Collider.d.ts +98 -0
  369. package/src/engine/physics/ecs/Collider.d.ts.map +1 -0
  370. package/src/engine/physics/ecs/Collider.js +136 -0
  371. package/src/engine/physics/ecs/ColliderFlags.d.ts +14 -0
  372. package/src/engine/physics/ecs/ColliderFlags.d.ts.map +1 -0
  373. package/src/engine/physics/ecs/ColliderFlags.js +15 -0
  374. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts +58 -0
  375. package/src/engine/physics/ecs/ColliderObserverSystem.d.ts.map +1 -0
  376. package/src/engine/physics/ecs/ColliderObserverSystem.js +103 -0
  377. package/src/engine/physics/ecs/ColliderSerializationAdapter.d.ts +25 -0
  378. package/src/engine/physics/ecs/ColliderSerializationAdapter.d.ts.map +1 -0
  379. package/src/engine/physics/ecs/ColliderSerializationAdapter.js +37 -0
  380. package/src/engine/physics/ecs/PhysicsEvents.d.ts +15 -0
  381. package/src/engine/physics/ecs/PhysicsEvents.d.ts.map +1 -0
  382. package/src/engine/physics/ecs/PhysicsEvents.js +16 -0
  383. package/src/engine/physics/ecs/PhysicsSystem.d.ts +628 -0
  384. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -0
  385. package/src/engine/physics/ecs/PhysicsSystem.js +1301 -0
  386. package/src/engine/physics/ecs/RigidBody.d.ts +197 -0
  387. package/src/engine/physics/ecs/RigidBody.d.ts.map +1 -0
  388. package/src/engine/physics/ecs/RigidBody.js +240 -0
  389. package/src/engine/physics/ecs/RigidBodyFlags.d.ts +21 -0
  390. package/src/engine/physics/ecs/RigidBodyFlags.d.ts.map +1 -0
  391. package/src/engine/physics/ecs/RigidBodyFlags.js +22 -0
  392. package/src/engine/physics/ecs/RigidBodySerializationAdapter.d.ts +28 -0
  393. package/src/engine/physics/ecs/RigidBodySerializationAdapter.d.ts.map +1 -0
  394. package/src/engine/physics/ecs/RigidBodySerializationAdapter.js +81 -0
  395. package/src/engine/physics/ecs/SleepState.d.ts +11 -0
  396. package/src/engine/physics/ecs/SleepState.d.ts.map +1 -0
  397. package/src/engine/physics/ecs/SleepState.js +12 -0
  398. package/src/engine/physics/events/ContactEventBuffer.d.ts +46 -0
  399. package/src/engine/physics/events/ContactEventBuffer.d.ts.map +1 -0
  400. package/src/engine/physics/events/ContactEventBuffer.js +83 -0
  401. package/src/engine/physics/events/diff_manifolds.d.ts +25 -0
  402. package/src/engine/physics/events/diff_manifolds.d.ts.map +1 -0
  403. package/src/engine/physics/events/diff_manifolds.js +50 -0
  404. package/src/engine/physics/fluid/FluidField.d.ts +294 -16
  405. package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
  406. package/src/engine/physics/fluid/FluidField.js +510 -66
  407. package/src/engine/physics/fluid/FluidSimulator.d.ts +188 -5
  408. package/src/engine/physics/fluid/FluidSimulator.d.ts.map +1 -1
  409. package/src/engine/physics/fluid/FluidSimulator.js +456 -95
  410. package/src/engine/physics/fluid/SliceVisualiser.d.ts +29 -6
  411. package/src/engine/physics/fluid/SliceVisualiser.d.ts.map +1 -1
  412. package/src/engine/physics/fluid/SliceVisualiser.js +190 -165
  413. package/src/engine/physics/fluid/ecs/FluidComponent.d.ts +154 -0
  414. package/src/engine/physics/fluid/ecs/FluidComponent.d.ts.map +1 -0
  415. package/src/engine/physics/fluid/ecs/FluidComponent.js +238 -0
  416. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts +45 -0
  417. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.d.ts.map +1 -0
  418. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +89 -0
  419. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +107 -0
  420. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -0
  421. package/src/engine/physics/fluid/ecs/FluidSystem.js +278 -0
  422. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +62 -1
  423. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
  424. package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +81 -6
  425. package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts +17 -4
  426. package/src/engine/physics/fluid/effector/GlobalFluidEffector.d.ts.map +1 -1
  427. package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +105 -12
  428. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts +43 -0
  429. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts.map +1 -0
  430. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +210 -0
  431. package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts +62 -1
  432. package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts.map +1 -1
  433. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +302 -8
  434. package/src/engine/physics/fluid/prototype.js +102 -91
  435. package/src/engine/physics/fluid/solver/optimal_sor_omega.d.ts +33 -0
  436. package/src/engine/physics/fluid/solver/optimal_sor_omega.d.ts.map +1 -0
  437. package/src/engine/physics/fluid/solver/optimal_sor_omega.js +41 -0
  438. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.d.ts +20 -5
  439. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.d.ts.map +1 -1
  440. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.js +60 -38
  441. package/src/engine/physics/fluid/solver/v3_grid_apply_diffusion.d.ts +25 -4
  442. package/src/engine/physics/fluid/solver/v3_grid_apply_diffusion.d.ts.map +1 -1
  443. package/src/engine/physics/fluid/solver/v3_grid_apply_diffusion.js +93 -73
  444. package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.d.ts +23 -0
  445. package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.d.ts.map +1 -0
  446. package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.js +60 -0
  447. package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.d.ts +23 -0
  448. package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.d.ts.map +1 -0
  449. package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.js +68 -0
  450. package/src/engine/physics/fluid/solver/v3_grid_compute_solid_neighbour_mask.d.ts +30 -0
  451. package/src/engine/physics/fluid/solver/v3_grid_compute_solid_neighbour_mask.d.ts.map +1 -0
  452. package/src/engine/physics/fluid/solver/v3_grid_compute_solid_neighbour_mask.js +66 -0
  453. package/src/engine/physics/fluid/solver/v3_grid_patch_edges_uniform.d.ts +26 -0
  454. package/src/engine/physics/fluid/solver/v3_grid_patch_edges_uniform.d.ts.map +1 -0
  455. package/src/engine/physics/fluid/solver/v3_grid_patch_edges_uniform.js +113 -0
  456. package/src/engine/physics/fluid/solver/v3_grid_shift_in_place.d.ts +30 -0
  457. package/src/engine/physics/fluid/solver/v3_grid_shift_in_place.d.ts.map +1 -0
  458. package/src/engine/physics/fluid/solver/v3_grid_shift_in_place.js +107 -0
  459. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure.d.ts +49 -0
  460. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure.d.ts.map +1 -0
  461. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure.js +126 -0
  462. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure_pcg.d.ts +93 -0
  463. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure_pcg.d.ts.map +1 -0
  464. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure_pcg.js +424 -0
  465. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.d.ts +48 -0
  466. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.d.ts.map +1 -0
  467. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.js +92 -0
  468. package/src/engine/physics/gjk/expanding_polytope_algorithm.d.ts +6 -6
  469. package/src/engine/physics/gjk/expanding_polytope_algorithm.d.ts.map +1 -1
  470. package/src/engine/physics/gjk/expanding_polytope_algorithm.js +76 -32
  471. package/src/engine/physics/gjk/gjk.d.ts +28 -2
  472. package/src/engine/physics/gjk/gjk.d.ts.map +1 -1
  473. package/src/engine/physics/gjk/gjk.js +421 -378
  474. package/src/engine/physics/gjk/minkowski_support.d.ts +37 -0
  475. package/src/engine/physics/gjk/minkowski_support.d.ts.map +1 -0
  476. package/src/engine/physics/gjk/minkowski_support.js +75 -0
  477. package/src/engine/physics/gjk/mpr.d.ts +56 -0
  478. package/src/engine/physics/gjk/mpr.d.ts.map +1 -0
  479. package/src/engine/physics/gjk/mpr.js +344 -0
  480. package/src/engine/physics/inertia/world_inverse_inertia.d.ts +44 -0
  481. package/src/engine/physics/inertia/world_inverse_inertia.d.ts.map +1 -0
  482. package/src/engine/physics/inertia/world_inverse_inertia.js +77 -0
  483. package/src/engine/physics/integration/integrate_position.d.ts +34 -0
  484. package/src/engine/physics/integration/integrate_position.d.ts.map +1 -0
  485. package/src/engine/physics/integration/integrate_position.js +79 -0
  486. package/src/engine/physics/integration/integrate_velocity.d.ts +55 -0
  487. package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -0
  488. package/src/engine/physics/integration/integrate_velocity.js +160 -0
  489. package/src/engine/physics/integration/quat_integrate.d.ts +27 -0
  490. package/src/engine/physics/integration/quat_integrate.d.ts.map +1 -0
  491. package/src/engine/physics/integration/quat_integrate.js +62 -0
  492. package/src/engine/physics/island/IslandBuilder.d.ts +167 -0
  493. package/src/engine/physics/island/IslandBuilder.d.ts.map +1 -0
  494. package/src/engine/physics/island/IslandBuilder.js +411 -0
  495. package/src/engine/physics/island/union_find.d.ts +51 -0
  496. package/src/engine/physics/island/union_find.d.ts.map +1 -0
  497. package/src/engine/physics/island/union_find.js +76 -0
  498. package/src/engine/physics/narrowphase/PosedShape.d.ts +51 -0
  499. package/src/engine/physics/narrowphase/PosedShape.d.ts.map +1 -0
  500. package/src/engine/physics/narrowphase/PosedShape.js +108 -0
  501. package/src/engine/physics/narrowphase/box_box_manifold.d.ts +32 -0
  502. package/src/engine/physics/narrowphase/box_box_manifold.d.ts.map +1 -0
  503. package/src/engine/physics/narrowphase/box_box_manifold.js +639 -0
  504. package/src/engine/physics/narrowphase/box_triangle_contact.d.ts +30 -0
  505. package/src/engine/physics/narrowphase/box_triangle_contact.d.ts.map +1 -0
  506. package/src/engine/physics/narrowphase/box_triangle_contact.js +811 -0
  507. package/src/engine/physics/narrowphase/capsule_contacts.d.ts +122 -0
  508. package/src/engine/physics/narrowphase/capsule_contacts.d.ts.map +1 -0
  509. package/src/engine/physics/narrowphase/capsule_contacts.js +462 -0
  510. package/src/engine/physics/narrowphase/capsule_triangle_contact.d.ts +71 -0
  511. package/src/engine/physics/narrowphase/capsule_triangle_contact.d.ts.map +1 -0
  512. package/src/engine/physics/narrowphase/capsule_triangle_contact.js +375 -0
  513. package/src/engine/physics/narrowphase/compute_penetration.d.ts +91 -0
  514. package/src/engine/physics/narrowphase/compute_penetration.d.ts.map +1 -0
  515. package/src/engine/physics/narrowphase/compute_penetration.js +396 -0
  516. package/src/engine/physics/narrowphase/decomposition/aabb_world_to_local.d.ts +35 -0
  517. package/src/engine/physics/narrowphase/decomposition/aabb_world_to_local.d.ts.map +1 -0
  518. package/src/engine/physics/narrowphase/decomposition/aabb_world_to_local.js +80 -0
  519. package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.d.ts +31 -0
  520. package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.d.ts.map +1 -0
  521. package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.js +55 -0
  522. package/src/engine/physics/narrowphase/decomposition/heightmap_enumerate_triangles.d.ts +42 -0
  523. package/src/engine/physics/narrowphase/decomposition/heightmap_enumerate_triangles.d.ts.map +1 -0
  524. package/src/engine/physics/narrowphase/decomposition/heightmap_enumerate_triangles.js +204 -0
  525. package/src/engine/physics/narrowphase/decomposition/mesh_enumerate_triangles.d.ts +42 -0
  526. package/src/engine/physics/narrowphase/decomposition/mesh_enumerate_triangles.d.ts.map +1 -0
  527. package/src/engine/physics/narrowphase/decomposition/mesh_enumerate_triangles.js +94 -0
  528. package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.d.ts +37 -0
  529. package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.d.ts.map +1 -0
  530. package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.js +37 -0
  531. package/src/engine/physics/narrowphase/narrowphase_step.d.ts +17 -0
  532. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -0
  533. package/src/engine/physics/narrowphase/narrowphase_step.js +1422 -0
  534. package/src/engine/physics/narrowphase/sphere_box_contact.d.ts +38 -0
  535. package/src/engine/physics/narrowphase/sphere_box_contact.d.ts.map +1 -0
  536. package/src/engine/physics/narrowphase/sphere_box_contact.js +123 -0
  537. package/src/engine/physics/narrowphase/sphere_sphere_contact.d.ts +26 -0
  538. package/src/engine/physics/narrowphase/sphere_sphere_contact.d.ts.map +1 -0
  539. package/src/engine/physics/narrowphase/sphere_sphere_contact.js +51 -0
  540. package/src/engine/physics/narrowphase/sphere_triangle_contact.d.ts +48 -0
  541. package/src/engine/physics/narrowphase/sphere_triangle_contact.d.ts.map +1 -0
  542. package/src/engine/physics/narrowphase/sphere_triangle_contact.js +143 -0
  543. package/src/engine/physics/queries/PhysicsSurfacePoint.d.ts +83 -0
  544. package/src/engine/physics/queries/PhysicsSurfacePoint.d.ts.map +1 -0
  545. package/src/engine/physics/queries/PhysicsSurfacePoint.js +100 -0
  546. package/src/engine/physics/queries/overlap_shape.d.ts +51 -0
  547. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -0
  548. package/src/engine/physics/queries/overlap_shape.js +183 -0
  549. package/src/engine/physics/queries/raycast.d.ts +20 -0
  550. package/src/engine/physics/queries/raycast.d.ts.map +1 -0
  551. package/src/engine/physics/queries/raycast.js +249 -0
  552. package/src/engine/physics/queries/shape_cast.d.ts +56 -0
  553. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -0
  554. package/src/engine/physics/queries/shape_cast.js +387 -0
  555. package/src/engine/physics/solver/friction_cone.d.ts +16 -0
  556. package/src/engine/physics/solver/friction_cone.d.ts.map +1 -0
  557. package/src/engine/physics/solver/friction_cone.js +37 -0
  558. package/src/engine/physics/solver/solve_contacts.d.ts +122 -0
  559. package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -0
  560. package/src/engine/physics/solver/solve_contacts.js +1016 -0
  561. package/src/core/geom/3d/topology/struct/binary/io/edge/OrderedEdge.d.ts +0 -34
  562. package/src/core/geom/3d/topology/struct/binary/io/edge/OrderedEdge.d.ts.map +0 -1
  563. package/src/core/geom/3d/topology/struct/binary/io/edge/OrderedEdge.js +0 -66
  564. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_calc_edges.d.ts +0 -2
  565. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_calc_edges.d.ts.map +0 -1
  566. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_calc_edges.js +0 -54
  567. package/src/core/geom/3d/topology/struct/binary/io/edge/get_or_create_edge_map.d.ts +0 -2
  568. package/src/core/geom/3d/topology/struct/binary/io/edge/get_or_create_edge_map.d.ts.map +0 -1
  569. package/src/core/geom/3d/topology/struct/binary/io/edge/get_or_create_edge_map.js +0 -26
  570. package/src/engine/ecs/components/Motion.d.ts +0 -21
  571. package/src/engine/ecs/components/Motion.d.ts.map +0 -1
  572. package/src/engine/ecs/components/Motion.js +0 -27
  573. package/src/engine/ecs/components/MotionSerializationAdapter.d.ts +0 -20
  574. package/src/engine/ecs/components/MotionSerializationAdapter.d.ts.map +0 -1
  575. package/src/engine/ecs/components/MotionSerializationAdapter.js +0 -26
  576. package/src/engine/ecs/systems/MotionSystem.d.ts +0 -9
  577. package/src/engine/ecs/systems/MotionSystem.d.ts.map +0 -1
  578. package/src/engine/ecs/systems/MotionSystem.js +0 -29
  579. package/src/engine/physics/fluid/Fluid.d.ts +0 -26
  580. package/src/engine/physics/fluid/Fluid.d.ts.map +0 -1
  581. package/src/engine/physics/fluid/Fluid.js +0 -221
  582. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_reverse.d.ts +0 -7
  583. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_reverse.d.ts.map +0 -1
  584. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_reverse.js +0 -8
package/package.json CHANGED
@@ -6,7 +6,7 @@
6
6
  "description": "Pure JavaScript game engine. Fully featured and production ready.",
7
7
  "type": "module",
8
8
  "author": "Alexander Goldring",
9
- "version": "2.138.20",
9
+ "version": "2.140.0",
10
10
  "main": "build/meep.module.js",
11
11
  "module": "build/meep.module.js",
12
12
  "exports": {
@@ -1,9 +1,9 @@
1
1
  /**
2
2
  *
3
- * @param {number[]} result
3
+ * @param {number[]|Uint32Array} result
4
4
  * @param {number} result_offset
5
5
  * @param {BVH} bvh
6
- * @param {number[]|Float32Array|AABB3} aabb
6
+ * @param {number[]|Float32Array|Float64Array|AABB3} aabb
7
7
  */
8
- export function bvh_query_user_data_overlaps_aabb(result: number[], result_offset: number, bvh: BVH, aabb: number[] | Float32Array | AABB3): number;
8
+ export function bvh_query_user_data_overlaps_aabb(result: number[] | Uint32Array, result_offset: number, bvh: BVH, aabb: number[] | Float32Array | Float64Array | AABB3): number;
9
9
  //# sourceMappingURL=bvh_query_user_data_overlaps_aabb.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"bvh_query_user_data_overlaps_aabb.d.ts","sourceRoot":"","sources":["../../../../../../src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.js"],"names":[],"mappings":"AASA;;;;;;GAMG;AACH,0DALW,MAAM,EAAE,iBACR,MAAM,kBAEN,MAAM,EAAE,GAAC,YAAY,QAAM,UAoErC"}
1
+ {"version":3,"file":"bvh_query_user_data_overlaps_aabb.d.ts","sourceRoot":"","sources":["../../../../../../src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.js"],"names":[],"mappings":"AASA;;;;;;GAMG;AACH,0DALW,MAAM,EAAE,GAAC,WAAW,iBACpB,MAAM,kBAEN,MAAM,EAAE,GAAC,YAAY,GAAC,YAAY,QAAM,UAoElD"}
@@ -9,10 +9,10 @@ const scratch_aabb = new Float32Array(6);
9
9
 
10
10
  /**
11
11
  *
12
- * @param {number[]} result
12
+ * @param {number[]|Uint32Array} result
13
13
  * @param {number} result_offset
14
14
  * @param {BVH} bvh
15
- * @param {number[]|Float32Array|AABB3} aabb
15
+ * @param {number[]|Float32Array|Float64Array|AABB3} aabb
16
16
  */
17
17
  export function bvh_query_user_data_overlaps_aabb(
18
18
  result,
@@ -48,7 +48,7 @@ export function bvh_query_user_data_overlaps_aabb(
48
48
  // test node against the ray
49
49
  bvh.node_get_aabb(node, scratch_aabb);
50
50
 
51
- const intersection_exists = aabb3_intersects_aabb3(
51
+ const intersection_exists = aabb3_intersects_aabb3(
52
52
  scratch_aabb[0], scratch_aabb[1], scratch_aabb[2],
53
53
  scratch_aabb[3], scratch_aabb[4], scratch_aabb[5],
54
54
  aabb[0], aabb[1], aabb[2],
@@ -66,7 +66,7 @@ export function bvh_query_user_data_overlaps_aabb(
66
66
  // leaf node
67
67
  result[result_cursor++] = bvh.node_get_user_data(node);
68
68
 
69
- } else {
69
+ } else {
70
70
  // read in-order
71
71
  const child1 = bvh.node_get_child1(node);
72
72
  const child2 = bvh.node_get_child2(node);
@@ -0,0 +1,100 @@
1
+ /**
2
+ * Returned by {@link PairUint32Map#get} when the key pair is absent.
3
+ * @type {number}
4
+ */
5
+ export const PAIR_UINT32_MAP_ABSENT: number;
6
+ /**
7
+ * Open-addressed Robin Hood map from a pair of uint32 keys to a uint32 value.
8
+ *
9
+ * Layout: a single `Uint32Array` of `3 * capacity` words. Slot `s` is
10
+ * `[key_a + 1, key_b, value]`. The first word doubles as the slot-occupied
11
+ * marker (0 = empty).
12
+ *
13
+ * Hashing: `mix = imul(key_a + 1, MIX_A) ^ imul(key_b + 1, MIX_B)`, indexed via
14
+ * the high bits (right-shift, not low-bit mask — high bits of a multiplicative
15
+ * hash have more entropy, see Skarupke 2018).
16
+ *
17
+ * Collision resolution: Robin Hood linear probing with backward-shift deletion.
18
+ *
19
+ * Symmetric pair use: callers wanting `(a, b)` to be indistinguishable from
20
+ * `(b, a)` should canonicalise (e.g. `min, max`) before calling.
21
+ *
22
+ * Allowed key range per slot field: 0 .. UINT32_MAX − 1 (because key_a is stored
23
+ * as key+1). Allowed value range: full uint32.
24
+ *
25
+ * @author Alex Goldring
26
+ * @copyright Company Named Limited (c) 2026
27
+ */
28
+ export class PairUint32Map {
29
+ /**
30
+ *
31
+ * @param {number} [initial_capacity] minimum number of slots; rounded up to power of two.
32
+ */
33
+ constructor(initial_capacity?: number);
34
+ __capacity: number;
35
+ __mask: number;
36
+ __shift: number;
37
+ __grow_threshold: number;
38
+ __size: number;
39
+ __data: Uint32Array;
40
+ /**
41
+ * @returns {number}
42
+ */
43
+ get size(): number;
44
+ /**
45
+ * @returns {number}
46
+ */
47
+ get capacity(): number;
48
+ /**
49
+ *
50
+ * @param {number} key_a_shifted key_a + 1 (already shifted form, as stored)
51
+ * @param {number} key_b
52
+ * @returns {number}
53
+ */
54
+ __hash(key_a_shifted: number, key_b: number): number;
55
+ /**
56
+ *
57
+ * @param {number} key_a
58
+ * @param {number} key_b
59
+ * @returns {number} value or {@link PAIR_UINT32_MAP_ABSENT}.
60
+ */
61
+ get(key_a: number, key_b: number): number;
62
+ /**
63
+ *
64
+ * @param {number} key_a
65
+ * @param {number} key_b
66
+ * @returns {boolean}
67
+ */
68
+ has(key_a: number, key_b: number): boolean;
69
+ /**
70
+ *
71
+ * @param {number} key_a
72
+ * @param {number} key_b
73
+ * @param {number} value
74
+ */
75
+ set(key_a: number, key_b: number, value: number): void;
76
+ /**
77
+ * @private
78
+ * @param {number} ksa key_a + 1
79
+ * @param {number} kb key_b (raw)
80
+ * @param {number} value
81
+ */
82
+ private __insert_no_grow;
83
+ /**
84
+ *
85
+ * @param {number} key_a
86
+ * @param {number} key_b
87
+ * @returns {boolean}
88
+ */
89
+ delete(key_a: number, key_b: number): boolean;
90
+ clear(): void;
91
+ /**
92
+ * @private
93
+ * @param {number} new_capacity power of two
94
+ */
95
+ private __resize;
96
+ }
97
+ export namespace PairUint32Map {
98
+ let MAX_KEY: number;
99
+ }
100
+ //# sourceMappingURL=PairUint32Map.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PairUint32Map.d.ts","sourceRoot":"","sources":["../../../../src/core/collection/PairUint32Map.js"],"names":[],"mappings":"AAEA;;;GAGG;AACH,qCAFU,MAAM,CAEyB;AA2BzC;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH;IAEI;;;OAGG;IACH,+BAFW,MAAM,EAchB;IANG,mBAAqB;IACrB,eAAqB;IACrB,gBAAkC;IAClC,yBAA2E;IAC3E,eAAe;IACf,oBAAgD;IAGpD;;OAEG;IACH,mBAEC;IAED;;OAEG;IACH,uBAEC;IAED;;;;;OAKG;IACH,sBAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;OAKG;IACH,WAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAiClB;IAED;;;;;OAKG;IACH,WAJW,MAAM,SACN,MAAM,GACJ,OAAO,CAInB;IAED;;;;;OAKG;IACH,WAJW,MAAM,SACN,MAAM,SACN,MAAM,QAOhB;IAED;;;;;OAKG;IACH,yBAiDC;IAED;;;;;OAKG;IACH,cAJW,MAAM,SACN,MAAM,GACJ,OAAO,CA+DnB;IAED,cAGC;IAED;;;OAGG;IACH,iBAkBC;CACJ;;iBAGS,MAAM"}
@@ -0,0 +1,321 @@
1
+ import { assert } from "../assert.js";
2
+
3
+ /**
4
+ * Returned by {@link PairUint32Map#get} when the key pair is absent.
5
+ * @type {number}
6
+ */
7
+ export const PAIR_UINT32_MAP_ABSENT = -1;
8
+
9
+ const UINT32_MAX = 4294967295;
10
+
11
+ /**
12
+ * Two multipliers chosen so the bits of `a` and `b` mix into one 32-bit hash
13
+ * with reasonable spread for sequential-ish keys. The first is 2^32 / phi
14
+ * (the Fibonacci constant used by {@link Uint32Map}); the second is a large
15
+ * odd 32-bit prime used in the FNV-1a family for the secondary mix.
16
+ * @type {number}
17
+ */
18
+ const MIX_A = 2654435761;
19
+ const MIX_B = 2246822519;
20
+
21
+ /**
22
+ * Slot is 3 words wide: [key_a + 1, key_b, value]. `key_a` is stored offset by
23
+ * +1 so that 0 in the first word unambiguously means "empty slot" — see
24
+ * {@link Uint32Map} for the same trick on a single-key map.
25
+ * @type {number}
26
+ */
27
+ const SLOT_STRIDE = 3;
28
+
29
+ const DEFAULT_CAPACITY = 16;
30
+ const MIN_CAPACITY = 2;
31
+ const LOAD_FACTOR_NUMERATOR = 3;
32
+ const LOAD_FACTOR_SHIFT = 2;
33
+
34
+ /**
35
+ * Open-addressed Robin Hood map from a pair of uint32 keys to a uint32 value.
36
+ *
37
+ * Layout: a single `Uint32Array` of `3 * capacity` words. Slot `s` is
38
+ * `[key_a + 1, key_b, value]`. The first word doubles as the slot-occupied
39
+ * marker (0 = empty).
40
+ *
41
+ * Hashing: `mix = imul(key_a + 1, MIX_A) ^ imul(key_b + 1, MIX_B)`, indexed via
42
+ * the high bits (right-shift, not low-bit mask — high bits of a multiplicative
43
+ * hash have more entropy, see Skarupke 2018).
44
+ *
45
+ * Collision resolution: Robin Hood linear probing with backward-shift deletion.
46
+ *
47
+ * Symmetric pair use: callers wanting `(a, b)` to be indistinguishable from
48
+ * `(b, a)` should canonicalise (e.g. `min, max`) before calling.
49
+ *
50
+ * Allowed key range per slot field: 0 .. UINT32_MAX − 1 (because key_a is stored
51
+ * as key+1). Allowed value range: full uint32.
52
+ *
53
+ * @author Alex Goldring
54
+ * @copyright Company Named Limited (c) 2026
55
+ */
56
+ export class PairUint32Map {
57
+
58
+ /**
59
+ *
60
+ * @param {number} [initial_capacity] minimum number of slots; rounded up to power of two.
61
+ */
62
+ constructor(initial_capacity = DEFAULT_CAPACITY) {
63
+ assert.isNonNegativeInteger(initial_capacity, 'initial_capacity');
64
+
65
+ let cap = MIN_CAPACITY;
66
+ while (cap < initial_capacity) cap <<= 1;
67
+
68
+ this.__capacity = cap;
69
+ this.__mask = cap - 1;
70
+ this.__shift = Math.clz32(cap - 1);
71
+ this.__grow_threshold = (cap * LOAD_FACTOR_NUMERATOR) >>> LOAD_FACTOR_SHIFT;
72
+ this.__size = 0;
73
+ this.__data = new Uint32Array(cap * SLOT_STRIDE);
74
+ }
75
+
76
+ /**
77
+ * @returns {number}
78
+ */
79
+ get size() {
80
+ return this.__size;
81
+ }
82
+
83
+ /**
84
+ * @returns {number}
85
+ */
86
+ get capacity() {
87
+ return this.__capacity;
88
+ }
89
+
90
+ /**
91
+ *
92
+ * @param {number} key_a_shifted key_a + 1 (already shifted form, as stored)
93
+ * @param {number} key_b
94
+ * @returns {number}
95
+ */
96
+ __hash(key_a_shifted, key_b) {
97
+ return (Math.imul(key_a_shifted, MIX_A) ^ Math.imul(key_b + 1, MIX_B)) >>> 0;
98
+ }
99
+
100
+ /**
101
+ *
102
+ * @param {number} key_a
103
+ * @param {number} key_b
104
+ * @returns {number} value or {@link PAIR_UINT32_MAP_ABSENT}.
105
+ */
106
+ get(key_a, key_b) {
107
+ const data = this.__data;
108
+ const mask = this.__mask;
109
+ const shift = this.__shift;
110
+
111
+ const ksa = key_a + 1;
112
+
113
+ let slot = this.__hash(ksa, key_b) >>> shift;
114
+ let dist = 0;
115
+
116
+ while (true) {
117
+ const off = slot * SLOT_STRIDE;
118
+ const ka = data[off];
119
+
120
+ if (ka === 0) {
121
+ return PAIR_UINT32_MAP_ABSENT;
122
+ }
123
+ if (ka === ksa && data[off + 1] === key_b) {
124
+ return data[off + 2];
125
+ }
126
+
127
+ // Robin Hood early-exit.
128
+ const home = this.__hash(ka, data[off + 1]) >>> shift;
129
+ const slot_dist = (slot - home) & mask;
130
+ if (dist > slot_dist) {
131
+ return PAIR_UINT32_MAP_ABSENT;
132
+ }
133
+
134
+ slot = (slot + 1) & mask;
135
+ dist++;
136
+ }
137
+ }
138
+
139
+ /**
140
+ *
141
+ * @param {number} key_a
142
+ * @param {number} key_b
143
+ * @returns {boolean}
144
+ */
145
+ has(key_a, key_b) {
146
+ return this.get(key_a, key_b) !== PAIR_UINT32_MAP_ABSENT;
147
+ }
148
+
149
+ /**
150
+ *
151
+ * @param {number} key_a
152
+ * @param {number} key_b
153
+ * @param {number} value
154
+ */
155
+ set(key_a, key_b, value) {
156
+ if (this.__size >= this.__grow_threshold) {
157
+ this.__resize(this.__capacity << 1);
158
+ }
159
+ this.__insert_no_grow(key_a + 1, key_b, value);
160
+ }
161
+
162
+ /**
163
+ * @private
164
+ * @param {number} ksa key_a + 1
165
+ * @param {number} kb key_b (raw)
166
+ * @param {number} value
167
+ */
168
+ __insert_no_grow(ksa, kb, value) {
169
+ const data = this.__data;
170
+ const mask = this.__mask;
171
+ const shift = this.__shift;
172
+
173
+ let a = ksa;
174
+ let b = kb;
175
+ let v = value;
176
+ let slot = this.__hash(a, b) >>> shift;
177
+ let dist = 0;
178
+
179
+ while (true) {
180
+ const off = slot * SLOT_STRIDE;
181
+ const occ_a = data[off];
182
+
183
+ if (occ_a === 0) {
184
+ data[off] = a;
185
+ data[off + 1] = b;
186
+ data[off + 2] = v;
187
+ this.__size++;
188
+ return;
189
+ }
190
+
191
+ if (occ_a === a && data[off + 1] === b) {
192
+ // overwrite existing
193
+ data[off + 2] = v;
194
+ return;
195
+ }
196
+
197
+ const home = this.__hash(occ_a, data[off + 1]) >>> shift;
198
+ const occ_dist = (slot - home) & mask;
199
+
200
+ if (occ_dist < dist) {
201
+ // steal
202
+ const tmp_a = occ_a;
203
+ const tmp_b = data[off + 1];
204
+ const tmp_v = data[off + 2];
205
+ data[off] = a;
206
+ data[off + 1] = b;
207
+ data[off + 2] = v;
208
+ a = tmp_a;
209
+ b = tmp_b;
210
+ v = tmp_v;
211
+ dist = occ_dist;
212
+ }
213
+
214
+ slot = (slot + 1) & mask;
215
+ dist++;
216
+ }
217
+ }
218
+
219
+ /**
220
+ *
221
+ * @param {number} key_a
222
+ * @param {number} key_b
223
+ * @returns {boolean}
224
+ */
225
+ delete(key_a, key_b) {
226
+ const data = this.__data;
227
+ const mask = this.__mask;
228
+ const shift = this.__shift;
229
+
230
+ const ksa = key_a + 1;
231
+
232
+ let slot = this.__hash(ksa, key_b) >>> shift;
233
+ let dist = 0;
234
+
235
+ while (true) {
236
+ const off = slot * SLOT_STRIDE;
237
+ const ka = data[off];
238
+
239
+ if (ka === 0) {
240
+ return false;
241
+ }
242
+ if (ka === ksa && data[off + 1] === key_b) {
243
+ break;
244
+ }
245
+
246
+ const home = this.__hash(ka, data[off + 1]) >>> shift;
247
+ const slot_dist = (slot - home) & mask;
248
+ if (dist > slot_dist) {
249
+ return false;
250
+ }
251
+
252
+ slot = (slot + 1) & mask;
253
+ dist++;
254
+ }
255
+
256
+ // backward-shift deletion
257
+ while (true) {
258
+ const next = (slot + 1) & mask;
259
+ const next_off = next * SLOT_STRIDE;
260
+ const next_ka = data[next_off];
261
+
262
+ if (next_ka === 0) {
263
+ break;
264
+ }
265
+
266
+ const next_home = this.__hash(next_ka, data[next_off + 1]) >>> shift;
267
+ const next_dist = (next - next_home) & mask;
268
+ if (next_dist === 0) {
269
+ break;
270
+ }
271
+
272
+ const off = slot * SLOT_STRIDE;
273
+ data[off] = next_ka;
274
+ data[off + 1] = data[next_off + 1];
275
+ data[off + 2] = data[next_off + 2];
276
+ slot = next;
277
+ }
278
+
279
+ const off = slot * SLOT_STRIDE;
280
+ data[off] = 0;
281
+ data[off + 1] = 0;
282
+ data[off + 2] = 0;
283
+
284
+ this.__size--;
285
+ return true;
286
+ }
287
+
288
+ clear() {
289
+ this.__data.fill(0);
290
+ this.__size = 0;
291
+ }
292
+
293
+ /**
294
+ * @private
295
+ * @param {number} new_capacity power of two
296
+ */
297
+ __resize(new_capacity) {
298
+ const old_data = this.__data;
299
+ const old_capacity = this.__capacity;
300
+
301
+ this.__capacity = new_capacity;
302
+ this.__mask = new_capacity - 1;
303
+ this.__shift = Math.clz32(new_capacity - 1);
304
+ this.__grow_threshold = (new_capacity * LOAD_FACTOR_NUMERATOR) >>> LOAD_FACTOR_SHIFT;
305
+ this.__data = new Uint32Array(new_capacity * SLOT_STRIDE);
306
+ this.__size = 0;
307
+
308
+ for (let i = 0; i < old_capacity; i++) {
309
+ const off = i * SLOT_STRIDE;
310
+ const a = old_data[off];
311
+ if (a !== 0) {
312
+ this.__insert_no_grow(a, old_data[off + 1], old_data[off + 2]);
313
+ }
314
+ }
315
+ }
316
+ }
317
+
318
+ /**
319
+ * @type {number}
320
+ */
321
+ PairUint32Map.MAX_KEY = UINT32_MAX - 1;
@@ -0,0 +1,119 @@
1
+ /**
2
+ * Returned by {@link Uint32Map#get} when the key is absent. Chosen so that any uint32 (0 .. UINT32_MAX) is
3
+ * unambiguously a valid value. As a JS Number this is a Smi on all V8 builds, so the return doesn't allocate.
4
+ * @type {number}
5
+ */
6
+ export const UINT32_MAP_ABSENT: number;
7
+ /**
8
+ * Non-allocating Map&lt;uint32, uint32&gt; backed by a single Uint32Array.
9
+ *
10
+ * Layout: one slot occupies two consecutive words — `data[2*slot] = key + 1`, `data[2*slot + 1] = value`.
11
+ * Keys are stored offset by +1 so that 0 is unambiguously "empty slot"; this also keeps every stored value
12
+ * inside the V8 Smi range (under pointer compression, Smi is 31-bit signed = max 2^30 − 1), which means
13
+ * reading any non-empty slot does not allocate a HeapNumber. Without the shift, a sentinel of 0xFFFFFFFF
14
+ * would box on every read of an empty slot — the exact opposite of what we want.
15
+ *
16
+ * Collision resolution: Robin Hood linear probing with backward-shift deletion (Knuth Algorithm R). Hash
17
+ * is Fibonacci multiplicative (see Skarupke 2018, "Fibonacci Hashing"), indexing from the high bits of
18
+ * the product. Table capacity is always a power of two; index is computed by right-shift, not by mask of
19
+ * the low bits — the high bits of a multiplicative hash have more entropy.
20
+ *
21
+ * Allowed key range: 0 .. UINT32_MAX - 1 (because we store key + 1). Allowed value range: full uint32.
22
+ * Values are returned via {@link UINT32_MAP_ABSENT} when not found — callers check `=== -1` rather than
23
+ * `=== undefined`, which is the Map API but is allocation-incompatible with typed-array storage.
24
+ */
25
+ export class Uint32Map {
26
+ /**
27
+ *
28
+ * @param {number} [initial_capacity] minimum number of slots to reserve. Rounded up to next power of two.
29
+ */
30
+ constructor(initial_capacity?: number);
31
+ /**
32
+ * @type {number}
33
+ * @private
34
+ */
35
+ private __capacity;
36
+ /**
37
+ * @type {number}
38
+ * @private
39
+ */
40
+ private __mask;
41
+ /**
42
+ * Right-shift amount that extracts log2(cap) high bits from a 32-bit hash.
43
+ * @type {number}
44
+ * @private
45
+ */
46
+ private __shift;
47
+ /**
48
+ * @type {number}
49
+ * @private
50
+ */
51
+ private __grow_threshold;
52
+ /**
53
+ * @type {number}
54
+ * @private
55
+ */
56
+ private __size;
57
+ /**
58
+ * Packed (key+1, value) pairs. Length is 2 * capacity. Zero-initialized so every slot starts empty.
59
+ * @type {Uint32Array}
60
+ * @private
61
+ */
62
+ private __data;
63
+ /**
64
+ *
65
+ * @returns {number}
66
+ */
67
+ get size(): number;
68
+ /**
69
+ *
70
+ * @returns {number}
71
+ */
72
+ get capacity(): number;
73
+ /**
74
+ *
75
+ * @param {number} id
76
+ * @returns {number} value associated with `id`, or {@link UINT32_MAP_ABSENT} (-1) if not present.
77
+ */
78
+ get(id: number): number;
79
+ /**
80
+ *
81
+ * @param {number} id
82
+ * @returns {boolean}
83
+ */
84
+ has(id: number): boolean;
85
+ /**
86
+ *
87
+ * @param {number} id
88
+ * @param {number} value
89
+ */
90
+ set(id: number, value: number): void;
91
+ /**
92
+ * Insert a (already key+1 shifted) entry assuming there is at least one empty slot. Performs Robin Hood
93
+ * swapping: when the new entry has been displaced further than the current occupant, swap them and
94
+ * continue placing the displaced occupant.
95
+ *
96
+ * @private
97
+ * @param {number} key_shifted
98
+ * @param {number} value
99
+ */
100
+ private __insert_no_grow;
101
+ /**
102
+ *
103
+ * @param {number} id
104
+ * @returns {boolean} true if the entry existed and was removed.
105
+ */
106
+ delete(id: number): boolean;
107
+ /**
108
+ * Remove all entries. Capacity is unchanged.
109
+ */
110
+ clear(): void;
111
+ /**
112
+ * Grow the table and rehash every entry.
113
+ *
114
+ * @private
115
+ * @param {number} new_capacity power of two
116
+ */
117
+ private __resize;
118
+ }
119
+ //# sourceMappingURL=Uint32Map.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Uint32Map.d.ts","sourceRoot":"","sources":["../../../../src/core/collection/Uint32Map.js"],"names":[],"mappings":"AAIA;;;;GAIG;AACH,gCAFU,MAAM,CAEoB;AA6BpC;;;;;;;;;;;;;;;;;GAiBG;AACH;IAEI;;;OAGG;IACH,+BAFW,MAAM,EA0ChB;IAhCG;;;OAGG;IACH,mBAAqB;IACrB;;;OAGG;IACH,eAAqB;IACrB;;;;OAIG;IACH,gBAAkC;IAClC;;;OAGG;IACH,yBAA2E;IAC3E;;;OAGG;IACH,eAAe;IACf;;;;OAIG;IACH,eAAuC;IAG3C;;;OAGG;IACH,mBAEC;IAED;;;OAGG;IACH,uBAEC;IAED;;;;OAIG;IACH,QAHW,MAAM,GACJ,MAAM,CAkClB;IAED;;;;OAIG;IACH,QAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,QAHW,MAAM,SACN,MAAM,QAehB;IAED;;;;;;;;OAQG;IACH,yBA4CC;IAED;;;;OAIG;IACH,WAHW,MAAM,GACJ,OAAO,CA+DnB;IAED;;OAEG;IACH,cAGC;IAED;;;;;OAKG;IACH,iBAkBC;CACJ"}