@woosh/meep-engine 2.138.20 → 2.140.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (584) hide show
  1. package/package.json +1 -1
  2. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.d.ts +3 -3
  3. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.d.ts.map +1 -1
  4. package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_aabb.js +4 -4
  5. package/src/core/collection/PairUint32Map.d.ts +100 -0
  6. package/src/core/collection/PairUint32Map.d.ts.map +1 -0
  7. package/src/core/collection/PairUint32Map.js +321 -0
  8. package/src/core/collection/Uint32Map.d.ts +119 -0
  9. package/src/core/collection/Uint32Map.d.ts.map +1 -0
  10. package/src/core/collection/Uint32Map.js +345 -0
  11. package/src/core/collection/array/array_shuffle.d.ts +10 -3
  12. package/src/core/collection/array/array_shuffle.d.ts.map +1 -1
  13. package/src/core/collection/array/array_shuffle.js +27 -22
  14. package/src/core/collection/heap/FibonacciHeap.d.ts +195 -0
  15. package/src/core/collection/heap/FibonacciHeap.d.ts.map +1 -0
  16. package/src/core/collection/heap/FibonacciHeap.js +586 -0
  17. package/src/core/collection/heap/Uint32Heap.js +1 -1
  18. package/src/core/collection/heap/Uint32Heap4.d.ts +169 -0
  19. package/src/core/collection/heap/Uint32Heap4.d.ts.map +1 -0
  20. package/src/core/collection/heap/Uint32Heap4.js +490 -0
  21. package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +30 -0
  22. package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -0
  23. package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +93 -0
  24. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts +27 -0
  25. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts.map +1 -0
  26. package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +88 -0
  27. package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +54 -0
  28. package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -0
  29. package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +69 -0
  30. package/src/core/geom/3d/shape/AbstractShape3D.d.ts +24 -2
  31. package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
  32. package/src/core/geom/3d/shape/AbstractShape3D.js +24 -1
  33. package/src/core/geom/3d/shape/BoxShape3D.d.ts +61 -0
  34. package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -0
  35. package/src/core/geom/3d/shape/BoxShape3D.js +158 -0
  36. package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +11 -0
  37. package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
  38. package/src/core/geom/3d/shape/CapsuleShape3D.js +12 -0
  39. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +148 -0
  40. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -0
  41. package/src/core/geom/3d/shape/HeightMapShape3D.js +451 -0
  42. package/src/core/geom/3d/shape/MeshShape3D.d.ts +210 -0
  43. package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -0
  44. package/src/core/geom/3d/shape/MeshShape3D.js +593 -0
  45. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  46. package/src/core/geom/3d/shape/TransformedShape3D.js +46 -2
  47. package/src/core/geom/3d/shape/Triangle3D.d.ts +95 -0
  48. package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -0
  49. package/src/core/geom/3d/shape/Triangle3D.js +318 -0
  50. package/src/core/geom/3d/shape/UnionShape3D.js +13 -0
  51. package/src/core/geom/3d/shape/UnitCubeShape3D.d.ts +37 -9
  52. package/src/core/geom/3d/shape/UnitCubeShape3D.d.ts.map +1 -1
  53. package/src/core/geom/3d/shape/UnitCubeShape3D.js +45 -98
  54. package/src/core/geom/3d/shape/UnitSphereShape3D.d.ts +10 -0
  55. package/src/core/geom/3d/shape/UnitSphereShape3D.d.ts.map +1 -1
  56. package/src/core/geom/3d/shape/UnitSphereShape3D.js +11 -0
  57. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts +30 -0
  58. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts.map +1 -0
  59. package/src/core/geom/3d/shape/shape_mesh_from_geometry.js +64 -0
  60. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts +61 -0
  61. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts.map +1 -0
  62. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +148 -0
  63. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.d.ts +39 -0
  64. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.d.ts.map +1 -0
  65. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.js +147 -0
  66. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts +15 -0
  67. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts.map +1 -0
  68. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +22 -0
  69. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts +2 -0
  70. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.d.ts.map +1 -0
  71. package/src/core/geom/3d/tetrahedra/prototype_tetrahedrize_mesh.js +671 -0
  72. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.d.ts +28 -0
  73. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.d.ts.map +1 -0
  74. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.js +48 -0
  75. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts +26 -0
  76. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -0
  77. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +222 -0
  78. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.d.ts +34 -0
  79. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.d.ts.map +1 -0
  80. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.js +146 -0
  81. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts +36 -0
  82. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts.map +1 -0
  83. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +232 -0
  84. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts +33 -0
  85. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts.map +1 -0
  86. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +255 -0
  87. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts +68 -0
  88. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts.map +1 -0
  89. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +387 -0
  90. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.d.ts +35 -0
  91. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.d.ts.map +1 -0
  92. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.js +140 -0
  93. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.d.ts +31 -0
  94. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.d.ts.map +1 -0
  95. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.js +97 -0
  96. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts +32 -0
  97. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts.map +1 -0
  98. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +66 -0
  99. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts +41 -0
  100. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.d.ts.map +1 -1
  101. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.js +124 -13
  102. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts +134 -0
  103. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.d.ts.map +1 -1
  104. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.js +276 -3
  105. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts +17 -0
  106. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -0
  107. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +135 -0
  108. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts +14 -0
  109. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.d.ts.map +1 -0
  110. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.js +177 -0
  111. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.d.ts.map +1 -1
  112. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +20 -4
  113. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
  114. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +5 -3
  115. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
  116. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +9 -0
  117. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.d.ts.map +1 -1
  118. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.js +21 -45
  119. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill.d.ts.map +1 -1
  120. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill.js +7 -1
  121. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts +8 -6
  122. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts.map +1 -1
  123. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +8 -6
  124. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts +22 -0
  125. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts.map +1 -0
  126. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +73 -0
  127. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
  128. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +51 -1
  129. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts +10 -0
  130. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts.map +1 -0
  131. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +42 -0
  132. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts +28 -0
  133. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -0
  134. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +227 -0
  135. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.d.ts +13 -0
  136. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.d.ts.map +1 -0
  137. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.js +108 -0
  138. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts +11 -0
  139. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts.map +1 -0
  140. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +20 -0
  141. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts +20 -0
  142. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts.map +1 -0
  143. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +38 -0
  144. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts +2 -2
  145. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts.map +1 -1
  146. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.js +1 -1
  147. package/src/core/geom/vec3/v3_dot_array_array.d.ts +3 -3
  148. package/src/core/geom/vec3/v3_dot_array_array.d.ts.map +1 -1
  149. package/src/core/geom/vec3/v3_dot_array_array.js +2 -2
  150. package/src/core/geom/vec3/v3_negate_array.d.ts +3 -3
  151. package/src/core/geom/vec3/v3_negate_array.d.ts.map +1 -1
  152. package/src/core/geom/vec3/v3_negate_array.js +2 -2
  153. package/src/core/geom/vec3/v3_quat3_apply.d.ts +29 -0
  154. package/src/core/geom/vec3/v3_quat3_apply.d.ts.map +1 -0
  155. package/src/core/geom/vec3/v3_quat3_apply.js +39 -0
  156. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts +30 -0
  157. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts.map +1 -0
  158. package/src/core/geom/vec3/v3_quat3_apply_inverse.js +41 -0
  159. package/src/core/geom/vec3/v3_triple_cross_product.d.ts +32 -0
  160. package/src/core/geom/vec3/v3_triple_cross_product.d.ts.map +1 -0
  161. package/src/core/geom/vec3/v3_triple_cross_product.js +45 -0
  162. package/src/core/graph/csr/CSRGraph.d.ts +168 -0
  163. package/src/core/graph/csr/CSRGraph.d.ts.map +1 -0
  164. package/src/core/graph/csr/CSRGraph.js +319 -0
  165. package/src/core/graph/metis/cluster_mesh_metis.d.ts +12 -0
  166. package/src/core/graph/metis/cluster_mesh_metis.d.ts.map +1 -1
  167. package/src/core/graph/metis/cluster_mesh_metis.js +12 -0
  168. package/src/core/graph/metis/metis.d.ts +19 -0
  169. package/src/core/graph/metis/metis.d.ts.map +1 -1
  170. package/src/core/graph/metis/metis.js +20 -0
  171. package/src/core/graph/metis/metis_cluster_bs.d.ts +11 -0
  172. package/src/core/graph/metis/metis_cluster_bs.d.ts.map +1 -1
  173. package/src/core/graph/metis/metis_cluster_bs.js +11 -0
  174. package/src/core/graph/metis/metis_options.d.ts +17 -2
  175. package/src/core/graph/metis/metis_options.d.ts.map +1 -1
  176. package/src/core/graph/metis/metis_options.js +17 -2
  177. package/src/core/graph/metis/native/MetisGraph.d.ts +144 -0
  178. package/src/core/graph/metis/native/MetisGraph.d.ts.map +1 -0
  179. package/src/core/graph/metis/native/MetisGraph.js +212 -0
  180. package/src/core/graph/metis/native/bisection/BisectionScratch.d.ts +72 -0
  181. package/src/core/graph/metis/native/bisection/BisectionScratch.d.ts.map +1 -0
  182. package/src/core/graph/metis/native/bisection/BisectionScratch.js +101 -0
  183. package/src/core/graph/metis/native/bisection/bisect_graph.d.ts +37 -0
  184. package/src/core/graph/metis/native/bisection/bisect_graph.d.ts.map +1 -0
  185. package/src/core/graph/metis/native/bisection/bisect_graph.js +100 -0
  186. package/src/core/graph/metis/native/bisection/compute_2way_params.d.ts +15 -0
  187. package/src/core/graph/metis/native/bisection/compute_2way_params.d.ts.map +1 -0
  188. package/src/core/graph/metis/native/bisection/compute_2way_params.js +84 -0
  189. package/src/core/graph/metis/native/bisection/fm_2way.d.ts +30 -0
  190. package/src/core/graph/metis/native/bisection/fm_2way.d.ts.map +1 -0
  191. package/src/core/graph/metis/native/bisection/fm_2way.js +290 -0
  192. package/src/core/graph/metis/native/bisection/grow_bisection.d.ts +23 -0
  193. package/src/core/graph/metis/native/bisection/grow_bisection.d.ts.map +1 -0
  194. package/src/core/graph/metis/native/bisection/grow_bisection.js +137 -0
  195. package/src/core/graph/metis/native/bisection/split_graph_two_way.d.ts +28 -0
  196. package/src/core/graph/metis/native/bisection/split_graph_two_way.d.ts.map +1 -0
  197. package/src/core/graph/metis/native/bisection/split_graph_two_way.js +119 -0
  198. package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts +20 -0
  199. package/src/core/graph/metis/native/coarsen/coarsen_graph.d.ts.map +1 -0
  200. package/src/core/graph/metis/native/coarsen/coarsen_graph.js +94 -0
  201. package/src/core/graph/metis/native/coarsen/create_coarse_graph.d.ts +24 -0
  202. package/src/core/graph/metis/native/coarsen/create_coarse_graph.d.ts.map +1 -0
  203. package/src/core/graph/metis/native/coarsen/create_coarse_graph.js +158 -0
  204. package/src/core/graph/metis/native/coarsen/match_shem.d.ts +41 -0
  205. package/src/core/graph/metis/native/coarsen/match_shem.d.ts.map +1 -0
  206. package/src/core/graph/metis/native/coarsen/match_shem.js +175 -0
  207. package/src/core/graph/metis/native/initial/initial_kway_bfs.d.ts +24 -0
  208. package/src/core/graph/metis/native/initial/initial_kway_bfs.d.ts.map +1 -0
  209. package/src/core/graph/metis/native/initial/initial_kway_bfs.js +122 -0
  210. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.d.ts +29 -0
  211. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.d.ts.map +1 -0
  212. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.js +170 -0
  213. package/src/core/graph/metis/native/metis_partition_kway.d.ts +41 -0
  214. package/src/core/graph/metis/native/metis_partition_kway.d.ts.map +1 -0
  215. package/src/core/graph/metis/native/metis_partition_kway.js +126 -0
  216. package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.d.ts +62 -0
  217. package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.d.ts.map +1 -0
  218. package/src/core/graph/metis/native/refine/IndexedFloatMaxHeap.js +261 -0
  219. package/src/core/graph/metis/native/refine/RefinementScratch.d.ts +45 -0
  220. package/src/core/graph/metis/native/refine/RefinementScratch.d.ts.map +1 -0
  221. package/src/core/graph/metis/native/refine/RefinementScratch.js +53 -0
  222. package/src/core/graph/metis/native/refine/compute_kway_params.d.ts +18 -0
  223. package/src/core/graph/metis/native/refine/compute_kway_params.d.ts.map +1 -0
  224. package/src/core/graph/metis/native/refine/compute_kway_params.js +138 -0
  225. package/src/core/graph/metis/native/refine/fm_kway.d.ts +63 -0
  226. package/src/core/graph/metis/native/refine/fm_kway.d.ts.map +1 -0
  227. package/src/core/graph/metis/native/refine/fm_kway.js +462 -0
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  493. package/src/engine/physics/island/IslandBuilder.d.ts.map +1 -0
  494. package/src/engine/physics/island/IslandBuilder.js +411 -0
  495. package/src/engine/physics/island/union_find.d.ts +51 -0
  496. package/src/engine/physics/island/union_find.d.ts.map +1 -0
  497. package/src/engine/physics/island/union_find.js +76 -0
  498. package/src/engine/physics/narrowphase/PosedShape.d.ts +51 -0
  499. package/src/engine/physics/narrowphase/PosedShape.d.ts.map +1 -0
  500. package/src/engine/physics/narrowphase/PosedShape.js +108 -0
  501. package/src/engine/physics/narrowphase/box_box_manifold.d.ts +32 -0
  502. package/src/engine/physics/narrowphase/box_box_manifold.d.ts.map +1 -0
  503. package/src/engine/physics/narrowphase/box_box_manifold.js +639 -0
  504. package/src/engine/physics/narrowphase/box_triangle_contact.d.ts +30 -0
  505. package/src/engine/physics/narrowphase/box_triangle_contact.d.ts.map +1 -0
  506. package/src/engine/physics/narrowphase/box_triangle_contact.js +811 -0
  507. package/src/engine/physics/narrowphase/capsule_contacts.d.ts +122 -0
  508. package/src/engine/physics/narrowphase/capsule_contacts.d.ts.map +1 -0
  509. package/src/engine/physics/narrowphase/capsule_contacts.js +462 -0
  510. package/src/engine/physics/narrowphase/capsule_triangle_contact.d.ts +71 -0
  511. package/src/engine/physics/narrowphase/capsule_triangle_contact.d.ts.map +1 -0
  512. package/src/engine/physics/narrowphase/capsule_triangle_contact.js +375 -0
  513. package/src/engine/physics/narrowphase/compute_penetration.d.ts +91 -0
  514. package/src/engine/physics/narrowphase/compute_penetration.d.ts.map +1 -0
  515. package/src/engine/physics/narrowphase/compute_penetration.js +396 -0
  516. package/src/engine/physics/narrowphase/decomposition/aabb_world_to_local.d.ts +35 -0
  517. package/src/engine/physics/narrowphase/decomposition/aabb_world_to_local.d.ts.map +1 -0
  518. package/src/engine/physics/narrowphase/decomposition/aabb_world_to_local.js +80 -0
  519. package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.d.ts +31 -0
  520. package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.d.ts.map +1 -0
  521. package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.js +55 -0
  522. package/src/engine/physics/narrowphase/decomposition/heightmap_enumerate_triangles.d.ts +42 -0
  523. package/src/engine/physics/narrowphase/decomposition/heightmap_enumerate_triangles.d.ts.map +1 -0
  524. package/src/engine/physics/narrowphase/decomposition/heightmap_enumerate_triangles.js +204 -0
  525. package/src/engine/physics/narrowphase/decomposition/mesh_enumerate_triangles.d.ts +42 -0
  526. package/src/engine/physics/narrowphase/decomposition/mesh_enumerate_triangles.d.ts.map +1 -0
  527. package/src/engine/physics/narrowphase/decomposition/mesh_enumerate_triangles.js +94 -0
  528. package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.d.ts +37 -0
  529. package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.d.ts.map +1 -0
  530. package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.js +37 -0
  531. package/src/engine/physics/narrowphase/narrowphase_step.d.ts +17 -0
  532. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -0
  533. package/src/engine/physics/narrowphase/narrowphase_step.js +1422 -0
  534. package/src/engine/physics/narrowphase/sphere_box_contact.d.ts +38 -0
  535. package/src/engine/physics/narrowphase/sphere_box_contact.d.ts.map +1 -0
  536. package/src/engine/physics/narrowphase/sphere_box_contact.js +123 -0
  537. package/src/engine/physics/narrowphase/sphere_sphere_contact.d.ts +26 -0
  538. package/src/engine/physics/narrowphase/sphere_sphere_contact.d.ts.map +1 -0
  539. package/src/engine/physics/narrowphase/sphere_sphere_contact.js +51 -0
  540. package/src/engine/physics/narrowphase/sphere_triangle_contact.d.ts +48 -0
  541. package/src/engine/physics/narrowphase/sphere_triangle_contact.d.ts.map +1 -0
  542. package/src/engine/physics/narrowphase/sphere_triangle_contact.js +143 -0
  543. package/src/engine/physics/queries/PhysicsSurfacePoint.d.ts +83 -0
  544. package/src/engine/physics/queries/PhysicsSurfacePoint.d.ts.map +1 -0
  545. package/src/engine/physics/queries/PhysicsSurfacePoint.js +100 -0
  546. package/src/engine/physics/queries/overlap_shape.d.ts +51 -0
  547. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -0
  548. package/src/engine/physics/queries/overlap_shape.js +183 -0
  549. package/src/engine/physics/queries/raycast.d.ts +20 -0
  550. package/src/engine/physics/queries/raycast.d.ts.map +1 -0
  551. package/src/engine/physics/queries/raycast.js +249 -0
  552. package/src/engine/physics/queries/shape_cast.d.ts +56 -0
  553. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -0
  554. package/src/engine/physics/queries/shape_cast.js +387 -0
  555. package/src/engine/physics/solver/friction_cone.d.ts +16 -0
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  557. package/src/engine/physics/solver/friction_cone.js +37 -0
  558. package/src/engine/physics/solver/solve_contacts.d.ts +122 -0
  559. package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -0
  560. package/src/engine/physics/solver/solve_contacts.js +1016 -0
  561. package/src/core/geom/3d/topology/struct/binary/io/edge/OrderedEdge.d.ts +0 -34
  562. package/src/core/geom/3d/topology/struct/binary/io/edge/OrderedEdge.d.ts.map +0 -1
  563. package/src/core/geom/3d/topology/struct/binary/io/edge/OrderedEdge.js +0 -66
  564. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_calc_edges.d.ts +0 -2
  565. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_calc_edges.d.ts.map +0 -1
  566. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_calc_edges.js +0 -54
  567. package/src/core/geom/3d/topology/struct/binary/io/edge/get_or_create_edge_map.d.ts +0 -2
  568. package/src/core/geom/3d/topology/struct/binary/io/edge/get_or_create_edge_map.d.ts.map +0 -1
  569. package/src/core/geom/3d/topology/struct/binary/io/edge/get_or_create_edge_map.js +0 -26
  570. package/src/engine/ecs/components/Motion.d.ts +0 -21
  571. package/src/engine/ecs/components/Motion.d.ts.map +0 -1
  572. package/src/engine/ecs/components/Motion.js +0 -27
  573. package/src/engine/ecs/components/MotionSerializationAdapter.d.ts +0 -20
  574. package/src/engine/ecs/components/MotionSerializationAdapter.d.ts.map +0 -1
  575. package/src/engine/ecs/components/MotionSerializationAdapter.js +0 -26
  576. package/src/engine/ecs/systems/MotionSystem.d.ts +0 -9
  577. package/src/engine/ecs/systems/MotionSystem.d.ts.map +0 -1
  578. package/src/engine/ecs/systems/MotionSystem.js +0 -29
  579. package/src/engine/physics/fluid/Fluid.d.ts +0 -26
  580. package/src/engine/physics/fluid/Fluid.d.ts.map +0 -1
  581. package/src/engine/physics/fluid/Fluid.js +0 -221
  582. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_reverse.d.ts +0 -7
  583. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_reverse.d.ts.map +0 -1
  584. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_reverse.js +0 -8
@@ -0,0 +1,171 @@
1
+ import { BufferGeometry, Float32BufferAttribute, Vector3 } from "three";
2
+
3
+ /**
4
+ * A capsule aligned with the Y axis, built as a single continuous surface of
5
+ * revolution: a top hemispherical cap, a cylindrical mid-section and a bottom
6
+ * hemispherical cap.
7
+ *
8
+ * Dimensions follow the {@link CapsuleShape3D} convention:
9
+ * - `radius` is the radius of both the caps and the cylindrical section.
10
+ * - `height` is the length of the cylindrical section ONLY (the caps are
11
+ * added on top of it), so the total extent along Y is `height + 2 * radius`,
12
+ * spanning `[-(height/2 + radius), +(height/2 + radius)]`, centred at the
13
+ * origin.
14
+ *
15
+ * Two further parameters control tessellation:
16
+ * - `capSegments` rings per hemispherical cap (from equator to pole).
17
+ * - `radialSegments` segments around the Y axis.
18
+ *
19
+ * Watertightness: the mesh is emitted as one grid of vertex rings running from
20
+ * the top pole down to the bottom pole. Consecutive rings — including the
21
+ * top-equator -> bottom-equator ring that spans the cylinder — are stitched
22
+ * sharing their ring vertices, so there is never a gap between the caps and the
23
+ * body. The angular seam is duplicated only for UV continuity (the duplicate
24
+ * sits at the same position) and each pole is a proper triangle fan, so welding
25
+ * vertices by position yields a closed, consistently oriented 2-manifold.
26
+ */
27
+ export class CapsuleGeometry extends BufferGeometry {
28
+ /**
29
+ * @param {number} [radius=0.5] radius of the caps and the cylindrical section
30
+ * @param {number} [height=1] length of the cylindrical section, excluding the caps
31
+ * @param {number} [capSegments=8] number of rings in each hemispherical cap
32
+ * @param {number} [radialSegments=16] number of segments around the Y axis
33
+ */
34
+ constructor(radius = 0.5, height = 1, capSegments = 8, radialSegments = 16) {
35
+ super();
36
+
37
+ this.type = 'CapsuleGeometry';
38
+
39
+ this.parameters = {
40
+ radius: radius,
41
+ height: height,
42
+ capSegments: capSegments,
43
+ radialSegments: radialSegments
44
+ };
45
+
46
+ capSegments = Math.max(1, Math.floor(capSegments));
47
+ radialSegments = Math.max(3, Math.floor(radialSegments));
48
+
49
+ const half_height = height / 2;
50
+
51
+ // arc length of the lateral profile, used to keep the V coordinate
52
+ // proportional to surface distance across the caps and the body
53
+ const cap_arc = radius * (Math.PI / 2);
54
+ const profile_length = 2 * cap_arc + height;
55
+ const inv_profile = profile_length > 0 ? 1 / profile_length : 0;
56
+
57
+ // number of vertex rows from the top pole (row 0) to the bottom pole.
58
+ // top hemisphere: capSegments + 1 rows (pole .. top equator),
59
+ // bottom hemisphere: capSegments + 1 rows (bottom equator .. pole).
60
+ const row_count = 2 * (capSegments + 1);
61
+
62
+ const indices = [];
63
+ const vertices = [];
64
+ const normals = [];
65
+ const uvs = [];
66
+
67
+ const vertex = new Vector3();
68
+ const normal = new Vector3();
69
+
70
+ // grid[row] -> array of vertex indices for that ring
71
+ const grid = [];
72
+
73
+ let index = 0;
74
+
75
+ for (let row = 0; row < row_count; row++) {
76
+
77
+ // resolve the profile angle (measured from the +Y pole of the owning
78
+ // hemisphere), that hemisphere's centre Y, and the cumulative surface
79
+ // arc length from the top pole
80
+ let angle;
81
+ let center_y;
82
+ let arc;
83
+
84
+ if (row <= capSegments) {
85
+ // top hemisphere: alpha 0 .. PI/2, centred at +half_height
86
+ angle = (row / capSegments) * (Math.PI / 2);
87
+ center_y = half_height;
88
+ arc = radius * angle;
89
+ } else {
90
+ // bottom hemisphere: beta PI/2 .. PI, centred at -half_height
91
+ const k = row - (capSegments + 1);
92
+ angle = (Math.PI / 2) + (k / capSegments) * (Math.PI / 2);
93
+ center_y = -half_height;
94
+ arc = cap_arc + height + radius * (angle - Math.PI / 2);
95
+ }
96
+
97
+ const sin_angle = Math.sin(angle);
98
+ const cos_angle = Math.cos(angle);
99
+
100
+ const ring_radius = radius * sin_angle;
101
+ const y = center_y + radius * cos_angle;
102
+
103
+ const v = 1 - arc * inv_profile;
104
+
105
+ // nudge the U of the pole vertices half a segment so the texture wraps
106
+ // symmetrically over the triangle fan (mirrors SphereGeometry)
107
+ let u_offset = 0;
108
+ if (row === 0) {
109
+ u_offset = 0.5 / radialSegments;
110
+ } else if (row === row_count - 1) {
111
+ u_offset = -0.5 / radialSegments;
112
+ }
113
+
114
+ const vertices_row = [];
115
+
116
+ for (let s = 0; s <= radialSegments; s++) {
117
+
118
+ const u = s / radialSegments;
119
+ const theta = u * Math.PI * 2;
120
+
121
+ const cos_theta = Math.cos(theta);
122
+ const sin_theta = Math.sin(theta);
123
+
124
+ // vertex
125
+ vertex.x = ring_radius * cos_theta;
126
+ vertex.y = y;
127
+ vertex.z = ring_radius * sin_theta;
128
+ vertices.push(vertex.x, vertex.y, vertex.z);
129
+
130
+ // normal points away from the central axis on the body and away
131
+ // from the hemisphere centre on the caps
132
+ normal.set(sin_angle * cos_theta, cos_angle, sin_angle * sin_theta).normalize();
133
+ normals.push(normal.x, normal.y, normal.z);
134
+
135
+ // uv
136
+ uvs.push(u + u_offset, v);
137
+
138
+ vertices_row.push(index++);
139
+ }
140
+
141
+ grid.push(vertices_row);
142
+ }
143
+
144
+ // indices — stitch every ring to the next, sharing ring vertices so the
145
+ // caps and the body join with no gaps. The degenerate triangle of each
146
+ // pole quad is skipped (one vertex pair collapses onto the pole).
147
+ for (let row = 0; row < row_count - 1; row++) {
148
+
149
+ for (let s = 0; s < radialSegments; s++) {
150
+
151
+ const a = grid[row][s + 1];
152
+ const b = grid[row][s];
153
+ const c = grid[row + 1][s];
154
+ const d = grid[row + 1][s + 1];
155
+
156
+ // wound so the explicit normals face outward
157
+ if (row !== 0) indices.push(b, a, d);
158
+ if (row !== row_count - 2) indices.push(b, d, c);
159
+ }
160
+ }
161
+
162
+ this.setIndex(indices);
163
+ this.setAttribute('position', new Float32BufferAttribute(vertices, 3));
164
+ this.setAttribute('normal', new Float32BufferAttribute(normals, 3));
165
+ this.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
166
+ }
167
+
168
+ static fromJSON(data) {
169
+ return new CapsuleGeometry(data.radius, data.height, data.capSegments, data.radialSegments);
170
+ }
171
+ }
@@ -25,7 +25,6 @@ import HeadsUpDisplaySystem from "../../../../ecs/gui/hud/HeadsUpDisplaySystem.j
25
25
  import ViewportPositionSystem from "../../../../ecs/gui/position/ViewportPositionSystem.js";
26
26
  import { InverseKinematicsSystem } from "../../../../ecs/ik/InverseKinematicsSystem.js";
27
27
  import AnimationSystem from "../../../../ecs/systems/AnimationSystem.js";
28
- import MotionSystem from "../../../../ecs/systems/MotionSystem.js";
29
28
  import RenderSystem from "../../../../ecs/systems/RenderSystem.js";
30
29
  import ScriptSystem from "../../../../ecs/systems/ScriptSystem.js";
31
30
  import TimerSystem from "../../../../ecs/systems/TimerSystem.js";
@@ -82,7 +81,6 @@ function makeConfig(engine) {
82
81
  new ScriptSystem(),
83
82
  new FacingDirectionSystem(),
84
83
  new PathFollowingSystem(),
85
- new MotionSystem(),
86
84
  new AttachmentSystem(),
87
85
  new SoundEmitterSystem(assetManager, sound.destination, sound.context),
88
86
  new SoundControllerSystem(),
@@ -34,7 +34,6 @@ import { InverseKinematicsSystem } from "../../../../ecs/ik/InverseKinematicsSys
34
34
  import Renderable from "../../../../ecs/renderable/Renderable.js";
35
35
  import RenderSystem from "../../../../ecs/renderable/RenderSystem.js";
36
36
  import AnimationSystem from "../../../../ecs/systems/AnimationSystem.js";
37
- import MotionSystem from "../../../../ecs/systems/MotionSystem.js";
38
37
  import ScriptSystem from "../../../../ecs/systems/ScriptSystem.js";
39
38
  import TimerSystem from "../../../../ecs/systems/TimerSystem.js";
40
39
  import Team from "../../../../ecs/team/Team.js";
@@ -110,7 +109,6 @@ function makeConfig(engine) {
110
109
  new ScriptSystem(),
111
110
  new FacingDirectionSystem(),
112
111
  new PathFollowingSystem(),
113
- new MotionSystem(),
114
112
  new AttachmentSystem(),
115
113
  new SoundEmitterSystem(assetManager, sound.destination, sound.context),
116
114
  new SoundControllerSystem(),
@@ -29,7 +29,6 @@ import ViewportPositionSystem from "../../../../ecs/gui/position/ViewportPositio
29
29
  import { InverseKinematicsSystem } from "../../../../ecs/ik/InverseKinematicsSystem.js";
30
30
  import RenderSystem from "../../../../ecs/renderable/RenderSystem.js";
31
31
  import AnimationSystem from "../../../../ecs/systems/AnimationSystem.js";
32
- import MotionSystem from "../../../../ecs/systems/MotionSystem.js";
33
32
  import ScriptSystem from "../../../../ecs/systems/ScriptSystem.js";
34
33
  import TimerSystem from "../../../../ecs/systems/TimerSystem.js";
35
34
  import ClingToTerrainSystem from "../../../../ecs/terrain/ecs/cling/ClingToTerrainSystem.js";
@@ -88,7 +87,6 @@ function makeConfig(engine) {
88
87
  new ScriptSystem(),
89
88
  new FacingDirectionSystem(),
90
89
  new PathFollowingSystem(),
91
- new MotionSystem(),
92
90
  new AttachmentSystem(),
93
91
  new SoundEmitterSystem(assetManager, sound.destination, sound.context),
94
92
  new SoundControllerSystem(),
@@ -1 +1 @@
1
- {"version":3,"file":"find_path_on_grid_astar.d.ts","sourceRoot":"","sources":["../../../../../src/engine/navigation/grid/find_path_on_grid_astar.js"],"names":[],"mappings":"AAoMA;;;;;;;;;GASG;AACH,+CARW,MAAM,EAAE,GAAC,UAAU,GAAC,WAAW,GAAC,YAAY,SAC5C,MAAM,UACN,MAAM,SACN,MAAM,QACN,MAAM,eACN,MAAM,GACJ,MAAO,MAAM,CAAC,CA4F1B"}
1
+ {"version":3,"file":"find_path_on_grid_astar.d.ts","sourceRoot":"","sources":["../../../../../src/engine/navigation/grid/find_path_on_grid_astar.js"],"names":[],"mappings":"AAoMA;;;;;;;;;GASG;AACH,+CARW,MAAM,EAAE,GAAC,UAAU,GAAC,WAAW,GAAC,YAAY,SAC5C,MAAM,UACN,MAAM,SACN,MAAM,QACN,MAAM,eACN,MAAM,GACJ,MAAO,MAAM,CAAC,CAqG1B"}
@@ -241,6 +241,13 @@ export function find_path_on_grid_astar(
241
241
  // Grab the lowest f(x) to process next. Heap keeps this sorted for us.
242
242
  const currentNode = open.pop_min();
243
243
 
244
+ // Lazy-push: a node may be in the heap multiple times if its g-score was improved after an earlier
245
+ // push. The lowest-score entry is popped first; later popped duplicates land on an already-closed
246
+ // node and must be skipped.
247
+ if (closed.get(currentNode)) {
248
+ continue;
249
+ }
250
+
244
251
  if (currentNode === goal) {
245
252
  // End case - result has been found, return the traced path.
246
253
  return compute_path(currentNode, g_score, width, height);
@@ -285,8 +292,10 @@ export function find_path_on_grid_astar(
285
292
 
286
293
  const refined_heuristic = cost_so_far + remaining_heuristic;
287
294
 
288
- // Pushing to heap will put it in proper place based on the 'f' value.
289
- open.insert_or_update(neighbor, refined_heuristic)
295
+ // Lazy push: always insert. If neighbor was already on the open list, the older (worse-score)
296
+ // entry will be skipped when popped (see closed-check at the top of the loop). This avoids
297
+ // an O(n) find_index_by_id scan per relaxation.
298
+ open.insert(neighbor, refined_heuristic);
290
299
  }
291
300
 
292
301
  }
@@ -1 +1 @@
1
- {"version":3,"file":"bt_mesh_face_find_path.d.ts","sourceRoot":"","sources":["../../../../../src/engine/navigation/mesh/bt_mesh_face_find_path.js"],"names":[],"mappings":"AAsHA;;;;;;;;;;;GAWG;AACH,+CANW,MAAM,EAAE,GAAC,WAAW,iBACpB,MAAM,gBACN,MAAM,6BAEJ,MAAM,CA0ElB"}
1
+ {"version":3,"file":"bt_mesh_face_find_path.d.ts","sourceRoot":"","sources":["../../../../../src/engine/navigation/mesh/bt_mesh_face_find_path.js"],"names":[],"mappings":"AAsHA;;;;;;;;;;;GAWG;AACH,+CANW,MAAM,EAAE,GAAC,WAAW,iBACpB,MAAM,gBACN,MAAM,6BAEJ,MAAM,CAoFlB"}
@@ -156,6 +156,13 @@ export function bt_mesh_face_find_path(
156
156
 
157
157
  const current_node = open.pop_min();
158
158
 
159
+ // Lazy-push: a node may be in the heap multiple times if its g-score was improved after an earlier
160
+ // push. The lowest-score entry is popped first; later popped duplicates land on an already-closed
161
+ // node and must be skipped.
162
+ if (closed.has(current_node)) {
163
+ continue;
164
+ }
165
+
159
166
  if (current_node === goal_face_id) {
160
167
  // Reached the goal
161
168
  return construct_path(output, goal_face_id, g_score, topology);
@@ -190,7 +197,10 @@ export function bt_mesh_face_find_path(
190
197
 
191
198
  const refined_heuristic = cost_so_far + remaining_heuristic;
192
199
 
193
- open.insert_or_update(neighbor, refined_heuristic);
200
+ // Lazy push: always insert. If neighbor was already on the open list, the older (worse-score)
201
+ // entry will be skipped when popped (see closed-check at the top of the loop). This avoids
202
+ // an O(n) find_index_by_id scan per relaxation.
203
+ open.insert(neighbor, refined_heuristic);
194
204
 
195
205
  }
196
206