@vpmedia/phaser 1.102.0 → 1.104.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (479) hide show
  1. package/dist/index.d.ts +38 -0
  2. package/dist/index.d.ts.map +1 -0
  3. package/dist/index.js +21129 -0
  4. package/dist/index.js.map +1 -0
  5. package/{types → dist}/phaser/core/animation.d.ts +80 -76
  6. package/dist/phaser/core/animation.d.ts.map +1 -0
  7. package/{types → dist}/phaser/core/animation_manager.d.ts +46 -55
  8. package/dist/phaser/core/animation_manager.d.ts.map +1 -0
  9. package/dist/phaser/core/animation_parser.d.ts +21 -0
  10. package/dist/phaser/core/animation_parser.d.ts.map +1 -0
  11. package/{types → dist}/phaser/core/array_set.d.ts +13 -13
  12. package/dist/phaser/core/array_set.d.ts.map +1 -0
  13. package/{types → dist}/phaser/core/cache.d.ts +86 -91
  14. package/dist/phaser/core/cache.d.ts.map +1 -0
  15. package/dist/phaser/core/const.d.ts +262 -0
  16. package/dist/phaser/core/const.d.ts.map +1 -0
  17. package/dist/phaser/core/device.d.ts +31 -0
  18. package/dist/phaser/core/device.d.ts.map +1 -0
  19. package/dist/phaser/core/device_util.d.ts +65 -0
  20. package/dist/phaser/core/device_util.d.ts.map +1 -0
  21. package/dist/phaser/core/dom.d.ts +75 -0
  22. package/dist/phaser/core/dom.d.ts.map +1 -0
  23. package/dist/phaser/core/error_code.d.ts +9 -0
  24. package/dist/phaser/core/error_code.d.ts.map +1 -0
  25. package/{types → dist}/phaser/core/event_manager.d.ts +33 -35
  26. package/dist/phaser/core/event_manager.d.ts.map +1 -0
  27. package/{types → dist}/phaser/core/factory.d.ts +10 -15
  28. package/dist/phaser/core/factory.d.ts.map +1 -0
  29. package/{types → dist}/phaser/core/frame.d.ts +7 -28
  30. package/dist/phaser/core/frame.d.ts.map +1 -0
  31. package/{types → dist}/phaser/core/frame_data.d.ts +14 -15
  32. package/dist/phaser/core/frame_data.d.ts.map +1 -0
  33. package/dist/phaser/core/frame_util.d.ts +15 -0
  34. package/dist/phaser/core/frame_util.d.ts.map +1 -0
  35. package/{types → dist}/phaser/core/game.d.ts +63 -74
  36. package/dist/phaser/core/game.d.ts.map +1 -0
  37. package/{types → dist}/phaser/core/input.d.ts +68 -76
  38. package/dist/phaser/core/input.d.ts.map +1 -0
  39. package/{types → dist}/phaser/core/input_handler.d.ts +73 -93
  40. package/dist/phaser/core/input_handler.d.ts.map +1 -0
  41. package/dist/phaser/core/input_mouse.d.ts +61 -0
  42. package/dist/phaser/core/input_mouse.d.ts.map +1 -0
  43. package/dist/phaser/core/input_mspointer.d.ts +67 -0
  44. package/dist/phaser/core/input_mspointer.d.ts.map +1 -0
  45. package/dist/phaser/core/input_pointer.d.ts +150 -0
  46. package/dist/phaser/core/input_pointer.d.ts.map +1 -0
  47. package/{types → dist}/phaser/core/input_touch.d.ts +24 -25
  48. package/dist/phaser/core/input_touch.d.ts.map +1 -0
  49. package/{types → dist}/phaser/core/loader.d.ts +67 -78
  50. package/dist/phaser/core/loader.d.ts.map +1 -0
  51. package/dist/phaser/core/loader_parser.d.ts +35 -0
  52. package/dist/phaser/core/loader_parser.d.ts.map +1 -0
  53. package/{types → dist}/phaser/core/raf.d.ts +5 -5
  54. package/dist/phaser/core/raf.d.ts.map +1 -0
  55. package/{types → dist}/phaser/core/scale_manager.d.ts +96 -124
  56. package/dist/phaser/core/scale_manager.d.ts.map +1 -0
  57. package/{types → dist}/phaser/core/scene.d.ts +7 -3
  58. package/dist/phaser/core/scene.d.ts.map +1 -0
  59. package/{types → dist}/phaser/core/scene_manager.d.ts +25 -27
  60. package/dist/phaser/core/scene_manager.d.ts.map +1 -0
  61. package/{types → dist}/phaser/core/signal.d.ts +21 -17
  62. package/dist/phaser/core/signal.d.ts.map +1 -0
  63. package/{types → dist}/phaser/core/signal_binding.d.ts +15 -15
  64. package/dist/phaser/core/signal_binding.d.ts.map +1 -0
  65. package/{types → dist}/phaser/core/sound.d.ts +115 -75
  66. package/dist/phaser/core/sound.d.ts.map +1 -0
  67. package/{types → dist}/phaser/core/sound_manager.d.ts +37 -43
  68. package/dist/phaser/core/sound_manager.d.ts.map +1 -0
  69. package/dist/phaser/core/sound_sprite.d.ts +33 -0
  70. package/dist/phaser/core/sound_sprite.d.ts.map +1 -0
  71. package/{types → dist}/phaser/core/stage.d.ts +33 -17
  72. package/dist/phaser/core/stage.d.ts.map +1 -0
  73. package/{types → dist}/phaser/core/time.d.ts +39 -64
  74. package/dist/phaser/core/time.d.ts.map +1 -0
  75. package/{types → dist}/phaser/core/timer.d.ts +34 -54
  76. package/dist/phaser/core/timer.d.ts.map +1 -0
  77. package/{types → dist}/phaser/core/timer_event.d.ts +11 -11
  78. package/dist/phaser/core/timer_event.d.ts.map +1 -0
  79. package/{types → dist}/phaser/core/tween.d.ts +54 -49
  80. package/dist/phaser/core/tween.d.ts.map +1 -0
  81. package/{types → dist}/phaser/core/tween_data.d.ts +33 -35
  82. package/dist/phaser/core/tween_data.d.ts.map +1 -0
  83. package/dist/phaser/core/tween_easing.d.ts +187 -0
  84. package/dist/phaser/core/tween_easing.d.ts.map +1 -0
  85. package/{types → dist}/phaser/core/tween_manager.d.ts +13 -18
  86. package/dist/phaser/core/tween_manager.d.ts.map +1 -0
  87. package/{types → dist}/phaser/core/world.d.ts +3 -3
  88. package/dist/phaser/core/world.d.ts.map +1 -0
  89. package/{types → dist}/phaser/display/bitmap_text.d.ts +65 -71
  90. package/dist/phaser/display/bitmap_text.d.ts.map +1 -0
  91. package/{types → dist}/phaser/display/button.d.ts +53 -37
  92. package/dist/phaser/display/button.d.ts.map +1 -0
  93. package/{types → dist}/phaser/display/canvas/buffer.d.ts +7 -7
  94. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -0
  95. package/dist/phaser/display/canvas/graphics.d.ts +18 -0
  96. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -0
  97. package/dist/phaser/display/canvas/masker.d.ts +12 -0
  98. package/dist/phaser/display/canvas/masker.d.ts.map +1 -0
  99. package/dist/phaser/display/canvas/pool.d.ts +40 -0
  100. package/dist/phaser/display/canvas/pool.d.ts.map +1 -0
  101. package/{types → dist}/phaser/display/canvas/renderer.d.ts +19 -28
  102. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -0
  103. package/dist/phaser/display/canvas/tinter.d.ts +41 -0
  104. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -0
  105. package/dist/phaser/display/canvas/util.d.ts +70 -0
  106. package/dist/phaser/display/canvas/util.d.ts.map +1 -0
  107. package/{types → dist}/phaser/display/display_object.d.ts +90 -95
  108. package/dist/phaser/display/display_object.d.ts.map +1 -0
  109. package/{types → dist}/phaser/display/graphics.d.ts +77 -65
  110. package/dist/phaser/display/graphics.d.ts.map +1 -0
  111. package/{types → dist}/phaser/display/graphics_data.d.ts +12 -12
  112. package/dist/phaser/display/graphics_data.d.ts.map +1 -0
  113. package/dist/phaser/display/graphics_data_util.d.ts +8 -0
  114. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -0
  115. package/{types → dist}/phaser/display/group.d.ts +50 -40
  116. package/dist/phaser/display/group.d.ts.map +1 -0
  117. package/{types → dist}/phaser/display/image.d.ts +89 -50
  118. package/dist/phaser/display/image.d.ts.map +1 -0
  119. package/dist/phaser/display/sprite_batch.d.ts +9 -0
  120. package/dist/phaser/display/sprite_batch.d.ts.map +1 -0
  121. package/dist/phaser/display/sprite_util.d.ts +35 -0
  122. package/dist/phaser/display/sprite_util.d.ts.map +1 -0
  123. package/{types → dist}/phaser/display/text.d.ts +176 -181
  124. package/dist/phaser/display/text.d.ts.map +1 -0
  125. package/{types → dist}/phaser/display/webgl/abstract_filter.d.ts +8 -8
  126. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -0
  127. package/{types → dist}/phaser/display/webgl/base_texture.d.ts +15 -15
  128. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -0
  129. package/{types → dist}/phaser/display/webgl/blend_manager.d.ts +9 -5
  130. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -0
  131. package/{types → dist}/phaser/display/webgl/earcut.d.ts +28 -27
  132. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -0
  133. package/{types → dist}/phaser/display/webgl/earcut_node.d.ts +11 -11
  134. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -0
  135. package/{types → dist}/phaser/display/webgl/fast_sprite_batch.d.ts +21 -28
  136. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -0
  137. package/{types → dist}/phaser/display/webgl/filter_manager.d.ts +9 -7
  138. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -0
  139. package/{types → dist}/phaser/display/webgl/filter_texture.d.ts +7 -9
  140. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -0
  141. package/dist/phaser/display/webgl/graphics.d.ts +78 -0
  142. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -0
  143. package/dist/phaser/display/webgl/graphics_data.d.ts +25 -0
  144. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -0
  145. package/dist/phaser/display/webgl/mask_manager.d.ts +13 -0
  146. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -0
  147. package/{types → dist}/phaser/display/webgl/render_texture.d.ts +15 -13
  148. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -0
  149. package/dist/phaser/display/webgl/renderer.d.ts +68 -0
  150. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -0
  151. package/dist/phaser/display/webgl/shader/complex.d.ts +21 -0
  152. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -0
  153. package/dist/phaser/display/webgl/shader/fast.d.ts +22 -0
  154. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -0
  155. package/dist/phaser/display/webgl/shader/normal.d.ts +39 -0
  156. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -0
  157. package/dist/phaser/display/webgl/shader/primitive.d.ts +21 -0
  158. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -0
  159. package/dist/phaser/display/webgl/shader/strip.d.ts +21 -0
  160. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -0
  161. package/dist/phaser/display/webgl/shader_manager.d.ts +37 -0
  162. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -0
  163. package/{types → dist}/phaser/display/webgl/sprite_batch.d.ts +24 -31
  164. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -0
  165. package/{types → dist}/phaser/display/webgl/stencil_manager.d.ts +12 -9
  166. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -0
  167. package/dist/phaser/display/webgl/texture.d.ts +56 -0
  168. package/dist/phaser/display/webgl/texture.d.ts.map +1 -0
  169. package/dist/phaser/display/webgl/texture_util.d.ts +17 -0
  170. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -0
  171. package/dist/phaser/display/webgl/util.d.ts +54 -0
  172. package/dist/phaser/display/webgl/util.d.ts.map +1 -0
  173. package/{types → dist}/phaser/geom/circle.d.ts +35 -41
  174. package/dist/phaser/geom/circle.d.ts.map +1 -0
  175. package/{types → dist}/phaser/geom/ellipse.d.ts +12 -18
  176. package/dist/phaser/geom/ellipse.d.ts.map +1 -0
  177. package/{types → dist}/phaser/geom/line.d.ts +20 -23
  178. package/dist/phaser/geom/line.d.ts.map +1 -0
  179. package/{types → dist}/phaser/geom/matrix.d.ts +21 -29
  180. package/dist/phaser/geom/matrix.d.ts.map +1 -0
  181. package/{types → dist}/phaser/geom/point.d.ts +30 -33
  182. package/dist/phaser/geom/point.d.ts.map +1 -0
  183. package/{types → dist}/phaser/geom/polygon.d.ts +18 -24
  184. package/dist/phaser/geom/polygon.d.ts.map +1 -0
  185. package/{types → dist}/phaser/geom/rectangle.d.ts +74 -79
  186. package/dist/phaser/geom/rectangle.d.ts.map +1 -0
  187. package/{types → dist}/phaser/geom/rounded_rectangle.d.ts +9 -9
  188. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -0
  189. package/dist/phaser/geom/util/circle.d.ts +55 -0
  190. package/dist/phaser/geom/util/circle.d.ts.map +1 -0
  191. package/dist/phaser/geom/util/ellipse.d.ts +9 -0
  192. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -0
  193. package/dist/phaser/geom/util/line.d.ts +42 -0
  194. package/dist/phaser/geom/util/line.d.ts.map +1 -0
  195. package/dist/phaser/geom/util/matrix.d.ts +18 -0
  196. package/dist/phaser/geom/util/matrix.d.ts.map +1 -0
  197. package/dist/phaser/geom/util/point.d.ts +159 -0
  198. package/dist/phaser/geom/util/point.d.ts.map +1 -0
  199. package/dist/phaser/geom/util/polygon.d.ts +8 -0
  200. package/dist/phaser/geom/util/polygon.d.ts.map +1 -0
  201. package/dist/phaser/geom/util/rectangle.d.ts +123 -0
  202. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -0
  203. package/dist/phaser/geom/util/rounded_rectangle.d.ts +8 -0
  204. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -0
  205. package/dist/phaser/util/math.d.ts +154 -0
  206. package/dist/phaser/util/math.d.ts.map +1 -0
  207. package/package.json +26 -12
  208. package/src/phaser/core/{animation.js → animation.ts} +50 -3
  209. package/src/phaser/core/{animation_manager.js → animation_manager.ts} +11 -1
  210. package/src/phaser/core/{array_set.js → array_set.ts} +4 -1
  211. package/src/phaser/core/{cache.js → cache.ts} +10 -1
  212. package/src/phaser/core/{device.js → device.ts} +25 -1
  213. package/src/phaser/core/{dom.js → dom.ts} +7 -0
  214. package/src/phaser/core/{event_manager.js → event_manager.ts} +18 -1
  215. package/src/phaser/core/{factory.js → factory.ts} +2 -0
  216. package/src/phaser/core/{frame.js → frame.ts} +2 -1
  217. package/src/phaser/core/{frame_data.js → frame_data.ts} +4 -1
  218. package/src/phaser/core/{frame_util.js → frame_util.ts} +2 -1
  219. package/src/phaser/core/{game.js → game.ts} +61 -4
  220. package/src/phaser/core/{input.js → input.ts} +52 -0
  221. package/src/phaser/core/{input_handler.js → input_handler.ts} +42 -0
  222. package/src/phaser/core/{input_mouse.js → input_mouse.ts} +24 -0
  223. package/src/phaser/core/{input_mspointer.js → input_mspointer.ts} +17 -0
  224. package/src/phaser/core/{input_pointer.js → input_pointer.ts} +45 -0
  225. package/src/phaser/core/{input_touch.js → input_touch.ts} +18 -0
  226. package/src/phaser/core/{loader.js → loader.ts} +30 -1
  227. package/src/phaser/core/{loader_parser.js → loader_parser.ts} +2 -1
  228. package/src/phaser/core/{raf.js → raf.ts} +3 -0
  229. package/src/phaser/core/{scale_manager.js → scale_manager.ts} +56 -0
  230. package/src/phaser/core/{scene.js → scene.ts} +3 -0
  231. package/src/phaser/core/{scene_manager.js → scene_manager.ts} +16 -0
  232. package/src/phaser/core/{signal.js → signal.ts} +7 -0
  233. package/src/phaser/core/{signal_binding.js → signal_binding.ts} +10 -0
  234. package/src/phaser/core/{sound.js → sound.ts} +100 -6
  235. package/src/phaser/core/{sound_manager.js → sound_manager.ts} +19 -1
  236. package/src/phaser/core/{sound_sprite.js → sound_sprite.ts} +8 -1
  237. package/src/phaser/core/{stage.js → stage.ts} +5 -0
  238. package/src/phaser/core/{time.js → time.ts} +29 -1
  239. package/src/phaser/core/{timer.js → timer.ts} +22 -1
  240. package/src/phaser/core/{timer_event.js → timer_event.ts} +11 -1
  241. package/src/phaser/core/{tween.js → tween.ts} +49 -2
  242. package/src/phaser/core/{tween_data.js → tween_data.ts} +26 -1
  243. package/src/phaser/core/{tween_manager.js → tween_manager.ts} +6 -1
  244. package/src/phaser/core/{world.js → world.ts} +1 -0
  245. package/src/phaser/display/{bitmap_text.js → bitmap_text.ts} +14 -0
  246. package/src/phaser/display/{button.js → button.ts} +29 -0
  247. package/src/phaser/display/canvas/{buffer.js → buffer.ts} +5 -0
  248. package/src/phaser/display/canvas/{graphics.js → graphics.ts} +1 -0
  249. package/src/phaser/display/canvas/{masker.js → masker.ts} +1 -0
  250. package/src/phaser/display/canvas/{pool.js → pool.ts} +1 -0
  251. package/src/phaser/display/canvas/{renderer.js → renderer.ts} +14 -0
  252. package/src/phaser/display/canvas/{tinter.js → tinter.ts} +1 -0
  253. package/src/phaser/display/{display_object.js → display_object.ts} +92 -31
  254. package/src/phaser/display/{graphics.js → graphics.ts} +19 -0
  255. package/src/phaser/display/{graphics_data.js → graphics_data.ts} +11 -0
  256. package/src/phaser/display/{graphics_data_util.js → graphics_data_util.ts} +1 -0
  257. package/src/phaser/display/{group.js → group.ts} +29 -0
  258. package/src/phaser/display/{image.js → image.ts} +45 -6
  259. package/src/phaser/display/{sprite_batch.js → sprite_batch.ts} +1 -0
  260. package/src/phaser/display/{sprite_util.js → sprite_util.ts} +1 -0
  261. package/src/phaser/display/{text.js → text.ts} +1 -0
  262. package/src/phaser/display/webgl/{abstract_filter.js → abstract_filter.ts} +7 -0
  263. package/src/phaser/display/webgl/{base_texture.js → base_texture.ts} +13 -0
  264. package/src/phaser/display/webgl/{blend_manager.js → blend_manager.ts} +3 -0
  265. package/src/phaser/display/webgl/{earcut.js → earcut.ts} +2 -2
  266. package/src/phaser/display/webgl/{earcut_node.js → earcut_node.ts} +10 -0
  267. package/src/phaser/display/webgl/{fast_sprite_batch.js → fast_sprite_batch.ts} +16 -0
  268. package/src/phaser/display/webgl/{filter_manager.js → filter_manager.ts} +4 -0
  269. package/src/phaser/display/webgl/{filter_texture.js → filter_texture.ts} +5 -0
  270. package/src/phaser/display/webgl/{graphics.js → graphics.ts} +1 -0
  271. package/src/phaser/display/webgl/{graphics_data.js → graphics_data.ts} +10 -0
  272. package/src/phaser/display/webgl/{mask_manager.js → mask_manager.ts} +1 -0
  273. package/src/phaser/display/webgl/{render_texture.js → render_texture.ts} +11 -0
  274. package/src/phaser/display/webgl/{renderer.js → renderer.ts} +18 -0
  275. package/src/phaser/display/webgl/shader/{complex.js → complex.ts} +6 -0
  276. package/src/phaser/display/webgl/shader/{fast.js → fast.ts} +7 -0
  277. package/src/phaser/display/webgl/shader/{normal.js → normal.ts} +11 -0
  278. package/src/phaser/display/webgl/shader/{primitive.js → primitive.ts} +6 -0
  279. package/src/phaser/display/webgl/shader/{strip.js → strip.ts} +6 -0
  280. package/src/phaser/display/webgl/{shader_manager.js → shader_manager.ts} +11 -0
  281. package/src/phaser/display/webgl/{sprite_batch.js → sprite_batch.ts} +17 -0
  282. package/src/phaser/display/webgl/{stencil_manager.js → stencil_manager.ts} +4 -0
  283. package/src/phaser/display/webgl/{texture.js → texture.ts} +21 -0
  284. package/src/phaser/display/webgl/{texture_util.js → texture_util.ts} +1 -0
  285. package/src/phaser/geom/{circle.js → circle.ts} +7 -1
  286. package/src/phaser/geom/{ellipse.js → ellipse.ts} +6 -0
  287. package/src/phaser/geom/{line.js → line.ts} +4 -0
  288. package/src/phaser/geom/{matrix.js → matrix.ts} +8 -0
  289. package/src/phaser/geom/{point.js → point.ts} +5 -1
  290. package/src/phaser/geom/{polygon.js → polygon.ts} +6 -0
  291. package/src/phaser/geom/{rectangle.js → rectangle.ts} +10 -4
  292. package/src/phaser/geom/{rounded_rectangle.js → rounded_rectangle.ts} +7 -0
  293. package/.vscode/extensions.json +0 -6
  294. package/.vscode/settings.json +0 -27
  295. package/AGENTS.md +0 -1
  296. package/CHANGELOG.md +0 -336
  297. package/CLAUDE.md +0 -1
  298. package/SECURITY.md +0 -5
  299. package/typedefs/global.d.ts +0 -7
  300. package/types/index.d.ts +0 -38
  301. package/types/index.d.ts.map +0 -1
  302. package/types/phaser/core/animation.d.ts.map +0 -1
  303. package/types/phaser/core/animation_manager.d.ts.map +0 -1
  304. package/types/phaser/core/animation_parser.d.ts +0 -4
  305. package/types/phaser/core/animation_parser.d.ts.map +0 -1
  306. package/types/phaser/core/array_set.d.ts.map +0 -1
  307. package/types/phaser/core/cache.d.ts.map +0 -1
  308. package/types/phaser/core/const.d.ts +0 -262
  309. package/types/phaser/core/const.d.ts.map +0 -1
  310. package/types/phaser/core/device.d.ts +0 -96
  311. package/types/phaser/core/device.d.ts.map +0 -1
  312. package/types/phaser/core/device_util.d.ts +0 -13
  313. package/types/phaser/core/device_util.d.ts.map +0 -1
  314. package/types/phaser/core/dom.d.ts +0 -180
  315. package/types/phaser/core/dom.d.ts.map +0 -1
  316. package/types/phaser/core/error_code.d.ts +0 -9
  317. package/types/phaser/core/error_code.d.ts.map +0 -1
  318. package/types/phaser/core/event_manager.d.ts.map +0 -1
  319. package/types/phaser/core/factory.d.ts.map +0 -1
  320. package/types/phaser/core/frame.d.ts.map +0 -1
  321. package/types/phaser/core/frame_data.d.ts.map +0 -1
  322. package/types/phaser/core/frame_util.d.ts +0 -5
  323. package/types/phaser/core/frame_util.d.ts.map +0 -1
  324. package/types/phaser/core/game.d.ts.map +0 -1
  325. package/types/phaser/core/input.d.ts.map +0 -1
  326. package/types/phaser/core/input_handler.d.ts.map +0 -1
  327. package/types/phaser/core/input_mouse.d.ts +0 -86
  328. package/types/phaser/core/input_mouse.d.ts.map +0 -1
  329. package/types/phaser/core/input_mspointer.d.ts +0 -67
  330. package/types/phaser/core/input_mspointer.d.ts.map +0 -1
  331. package/types/phaser/core/input_pointer.d.ts +0 -170
  332. package/types/phaser/core/input_pointer.d.ts.map +0 -1
  333. package/types/phaser/core/input_touch.d.ts.map +0 -1
  334. package/types/phaser/core/loader.d.ts.map +0 -1
  335. package/types/phaser/core/loader_parser.d.ts +0 -5
  336. package/types/phaser/core/loader_parser.d.ts.map +0 -1
  337. package/types/phaser/core/raf.d.ts.map +0 -1
  338. package/types/phaser/core/scale_manager.d.ts.map +0 -1
  339. package/types/phaser/core/scene.d.ts.map +0 -1
  340. package/types/phaser/core/scene_manager.d.ts.map +0 -1
  341. package/types/phaser/core/signal.d.ts.map +0 -1
  342. package/types/phaser/core/signal_binding.d.ts.map +0 -1
  343. package/types/phaser/core/sound.d.ts.map +0 -1
  344. package/types/phaser/core/sound_manager.d.ts.map +0 -1
  345. package/types/phaser/core/sound_sprite.d.ts +0 -36
  346. package/types/phaser/core/sound_sprite.d.ts.map +0 -1
  347. package/types/phaser/core/stage.d.ts.map +0 -1
  348. package/types/phaser/core/time.d.ts.map +0 -1
  349. package/types/phaser/core/timer.d.ts.map +0 -1
  350. package/types/phaser/core/timer_event.d.ts.map +0 -1
  351. package/types/phaser/core/tween.d.ts.map +0 -1
  352. package/types/phaser/core/tween_data.d.ts.map +0 -1
  353. package/types/phaser/core/tween_easing.d.ts +0 -32
  354. package/types/phaser/core/tween_easing.d.ts.map +0 -1
  355. package/types/phaser/core/tween_manager.d.ts.map +0 -1
  356. package/types/phaser/core/world.d.ts.map +0 -1
  357. package/types/phaser/display/bitmap_text.d.ts.map +0 -1
  358. package/types/phaser/display/button.d.ts.map +0 -1
  359. package/types/phaser/display/canvas/buffer.d.ts.map +0 -1
  360. package/types/phaser/display/canvas/graphics.d.ts +0 -4
  361. package/types/phaser/display/canvas/graphics.d.ts.map +0 -1
  362. package/types/phaser/display/canvas/masker.d.ts +0 -3
  363. package/types/phaser/display/canvas/masker.d.ts.map +0 -1
  364. package/types/phaser/display/canvas/pool.d.ts +0 -11
  365. package/types/phaser/display/canvas/pool.d.ts.map +0 -1
  366. package/types/phaser/display/canvas/renderer.d.ts.map +0 -1
  367. package/types/phaser/display/canvas/tinter.d.ts +0 -7
  368. package/types/phaser/display/canvas/tinter.d.ts.map +0 -1
  369. package/types/phaser/display/canvas/util.d.ts +0 -10
  370. package/types/phaser/display/canvas/util.d.ts.map +0 -1
  371. package/types/phaser/display/display_object.d.ts.map +0 -1
  372. package/types/phaser/display/graphics.d.ts.map +0 -1
  373. package/types/phaser/display/graphics_data.d.ts.map +0 -1
  374. package/types/phaser/display/graphics_data_util.d.ts +0 -3
  375. package/types/phaser/display/graphics_data_util.d.ts.map +0 -1
  376. package/types/phaser/display/group.d.ts.map +0 -1
  377. package/types/phaser/display/image.d.ts.map +0 -1
  378. package/types/phaser/display/sprite_batch.d.ts +0 -4
  379. package/types/phaser/display/sprite_batch.d.ts.map +0 -1
  380. package/types/phaser/display/sprite_util.d.ts +0 -6
  381. package/types/phaser/display/sprite_util.d.ts.map +0 -1
  382. package/types/phaser/display/text.d.ts.map +0 -1
  383. package/types/phaser/display/webgl/abstract_filter.d.ts.map +0 -1
  384. package/types/phaser/display/webgl/base_texture.d.ts.map +0 -1
  385. package/types/phaser/display/webgl/blend_manager.d.ts.map +0 -1
  386. package/types/phaser/display/webgl/earcut.d.ts.map +0 -1
  387. package/types/phaser/display/webgl/earcut_node.d.ts.map +0 -1
  388. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +0 -1
  389. package/types/phaser/display/webgl/filter_manager.d.ts.map +0 -1
  390. package/types/phaser/display/webgl/filter_texture.d.ts.map +0 -1
  391. package/types/phaser/display/webgl/graphics.d.ts +0 -16
  392. package/types/phaser/display/webgl/graphics.d.ts.map +0 -1
  393. package/types/phaser/display/webgl/graphics_data.d.ts +0 -27
  394. package/types/phaser/display/webgl/graphics_data.d.ts.map +0 -1
  395. package/types/phaser/display/webgl/mask_manager.d.ts +0 -3
  396. package/types/phaser/display/webgl/mask_manager.d.ts.map +0 -1
  397. package/types/phaser/display/webgl/render_texture.d.ts.map +0 -1
  398. package/types/phaser/display/webgl/renderer.d.ts +0 -87
  399. package/types/phaser/display/webgl/renderer.d.ts.map +0 -1
  400. package/types/phaser/display/webgl/shader/complex.d.ts +0 -33
  401. package/types/phaser/display/webgl/shader/complex.d.ts.map +0 -1
  402. package/types/phaser/display/webgl/shader/fast.d.ts +0 -36
  403. package/types/phaser/display/webgl/shader/fast.d.ts.map +0 -1
  404. package/types/phaser/display/webgl/shader/normal.d.ts +0 -52
  405. package/types/phaser/display/webgl/shader/normal.d.ts.map +0 -1
  406. package/types/phaser/display/webgl/shader/primitive.d.ts +0 -32
  407. package/types/phaser/display/webgl/shader/primitive.d.ts.map +0 -1
  408. package/types/phaser/display/webgl/shader/strip.d.ts +0 -33
  409. package/types/phaser/display/webgl/shader/strip.d.ts.map +0 -1
  410. package/types/phaser/display/webgl/shader_manager.d.ts +0 -44
  411. package/types/phaser/display/webgl/shader_manager.d.ts.map +0 -1
  412. package/types/phaser/display/webgl/sprite_batch.d.ts.map +0 -1
  413. package/types/phaser/display/webgl/stencil_manager.d.ts.map +0 -1
  414. package/types/phaser/display/webgl/texture.d.ts +0 -63
  415. package/types/phaser/display/webgl/texture.d.ts.map +0 -1
  416. package/types/phaser/display/webgl/texture_util.d.ts +0 -5
  417. package/types/phaser/display/webgl/texture_util.d.ts.map +0 -1
  418. package/types/phaser/display/webgl/util.d.ts +0 -15
  419. package/types/phaser/display/webgl/util.d.ts.map +0 -1
  420. package/types/phaser/geom/circle.d.ts.map +0 -1
  421. package/types/phaser/geom/ellipse.d.ts.map +0 -1
  422. package/types/phaser/geom/line.d.ts.map +0 -1
  423. package/types/phaser/geom/matrix.d.ts.map +0 -1
  424. package/types/phaser/geom/point.d.ts.map +0 -1
  425. package/types/phaser/geom/polygon.d.ts.map +0 -1
  426. package/types/phaser/geom/rectangle.d.ts.map +0 -1
  427. package/types/phaser/geom/rounded_rectangle.d.ts.map +0 -1
  428. package/types/phaser/geom/util/circle.d.ts +0 -10
  429. package/types/phaser/geom/util/circle.d.ts.map +0 -1
  430. package/types/phaser/geom/util/ellipse.d.ts +0 -2
  431. package/types/phaser/geom/util/ellipse.d.ts.map +0 -1
  432. package/types/phaser/geom/util/line.d.ts +0 -8
  433. package/types/phaser/geom/util/line.d.ts.map +0 -1
  434. package/types/phaser/geom/util/matrix.d.ts +0 -5
  435. package/types/phaser/geom/util/matrix.d.ts.map +0 -1
  436. package/types/phaser/geom/util/point.d.ts +0 -22
  437. package/types/phaser/geom/util/point.d.ts.map +0 -1
  438. package/types/phaser/geom/util/polygon.d.ts +0 -3
  439. package/types/phaser/geom/util/polygon.d.ts.map +0 -1
  440. package/types/phaser/geom/util/rectangle.d.ts +0 -19
  441. package/types/phaser/geom/util/rectangle.d.ts.map +0 -1
  442. package/types/phaser/geom/util/rounded_rectangle.d.ts +0 -3
  443. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +0 -1
  444. package/types/phaser/util/math.d.ts +0 -58
  445. package/types/phaser/util/math.d.ts.map +0 -1
  446. /package/src/{index.js → index.ts} +0 -0
  447. /package/src/phaser/core/{animation_parser.js → animation_parser.ts} +0 -0
  448. /package/src/phaser/core/{const.js → const.ts} +0 -0
  449. /package/src/phaser/core/{device_util.js → device_util.ts} +0 -0
  450. /package/src/phaser/core/{error_code.js → error_code.ts} +0 -0
  451. /package/src/phaser/core/{signal.test.js → signal.test.ts} +0 -0
  452. /package/src/phaser/core/{tween_easing.js → tween_easing.ts} +0 -0
  453. /package/src/phaser/display/canvas/{util.js → util.ts} +0 -0
  454. /package/src/phaser/display/webgl/{util.js → util.ts} +0 -0
  455. /package/src/phaser/geom/{circle.test.js → circle.test.ts} +0 -0
  456. /package/src/phaser/geom/{ellipse.test.js → ellipse.test.ts} +0 -0
  457. /package/src/phaser/geom/{line.test.js → line.test.ts} +0 -0
  458. /package/src/phaser/geom/{matrix.test.js → matrix.test.ts} +0 -0
  459. /package/src/phaser/geom/{point.test.js → point.test.ts} +0 -0
  460. /package/src/phaser/geom/{rectangle.test.js → rectangle.test.ts} +0 -0
  461. /package/src/phaser/geom/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  462. /package/src/phaser/geom/util/{circle.test.js → circle.test.ts} +0 -0
  463. /package/src/phaser/geom/util/{circle.js → circle.ts} +0 -0
  464. /package/src/phaser/geom/util/{ellipse.test.js → ellipse.test.ts} +0 -0
  465. /package/src/phaser/geom/util/{ellipse.js → ellipse.ts} +0 -0
  466. /package/src/phaser/geom/util/{line.test.js → line.test.ts} +0 -0
  467. /package/src/phaser/geom/util/{line.js → line.ts} +0 -0
  468. /package/src/phaser/geom/util/{matrix.test.js → matrix.test.ts} +0 -0
  469. /package/src/phaser/geom/util/{matrix.js → matrix.ts} +0 -0
  470. /package/src/phaser/geom/util/{point.test.js → point.test.ts} +0 -0
  471. /package/src/phaser/geom/util/{point.js → point.ts} +0 -0
  472. /package/src/phaser/geom/util/{polygon.test.js → polygon.test.ts} +0 -0
  473. /package/src/phaser/geom/util/{polygon.js → polygon.ts} +0 -0
  474. /package/src/phaser/geom/util/{rectangle.test.js → rectangle.test.ts} +0 -0
  475. /package/src/phaser/geom/util/{rectangle.js → rectangle.ts} +0 -0
  476. /package/src/phaser/geom/util/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  477. /package/src/phaser/geom/util/{rounded_rectangle.js → rounded_rectangle.ts} +0 -0
  478. /package/src/phaser/util/{math.test.js → math.test.ts} +0 -0
  479. /package/src/phaser/util/{math.js → math.ts} +0 -0
@@ -1,10 +1,11 @@
1
- export class GameObjectFactory {
1
+ import { Group } from '../display/group.js';
2
+ export declare class GameObjectFactory {
3
+ game: any;
2
4
  /**
3
5
  * Creates a new GameObjectFactory instance.
4
6
  * @param {import('./game.js').Game} game - The game instance this factory belongs to.
5
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  */
6
- constructor(game: import("./game.js").Game);
7
- game: import("./game.js").Game;
8
+ constructor(game: any);
8
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  /**
9
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  * Creates a new Image object.
10
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  * @param {number} x - The x coordinate of the image.
@@ -14,7 +15,7 @@ export class GameObjectFactory {
14
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  * @param {Group} group - The parent group for the image.
15
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  * @returns {Image} The created Image object.
16
17
  */
17
- image(x: number, y: number, key: string, frame: string | number, group?: Group): Image;
18
+ image(x: any, y: any, key: any, frame: any, group?: any): any;
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  /**
19
20
  * Creates a new Group object.
20
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  * @param {Group | null} parent - The parent group for the new group.
@@ -22,7 +23,7 @@ export class GameObjectFactory {
22
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  * @param {boolean} addToStage - Whether to add the group to the stage.
23
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  * @returns {Group} The created Group object.
24
25
  */
25
- group(parent?: Group | null, name?: string | null, addToStage?: boolean): Group;
26
+ group(parent?: any, name?: any, addToStage?: boolean): Group;
26
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  /**
27
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  * Creates a new Text object.
28
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  * @param {number} x - The x coordinate of the text.
@@ -32,7 +33,7 @@ export class GameObjectFactory {
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  * @param {Group | null} group - The parent group for the text.
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  * @returns {Text} The created Text object.
34
35
  */
35
- text(x: number, y: number, text: string, style: object, group?: Group | null): Text;
36
+ text(x: any, y: any, text: any, style: any, group?: any): any;
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  /**
37
38
  * Creates a new Button object.
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  * @param {number} x - The x coordinate of the button.
@@ -47,7 +48,7 @@ export class GameObjectFactory {
47
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  * @param {Group | null} group - The parent group for the button.
48
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  * @returns {Button} The created Button object.
49
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  */
50
- button(x: number, y: number, key: string, callback?: Function | null, callbackContext?: object | null, overFrame?: string | null, outFrame?: string | null, downFrame?: string | null, upFrame?: string | null, group?: Group | null): Button;
51
+ button(x: any, y: any, key: any, callback?: any, callbackContext?: any, overFrame?: any, outFrame?: any, downFrame?: any, upFrame?: any, group?: any): any;
51
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  /**
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  * Creates a new Graphics object.
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  * @param {number} x - The x coordinate of the graphics object.
@@ -55,7 +56,7 @@ export class GameObjectFactory {
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  * @param {Group | null} group - The parent group for the graphics object.
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  * @returns {Graphics} The created Graphics object.
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  */
58
- graphics(x?: number, y?: number, group?: Group | null): Graphics;
59
+ graphics(x?: number, y?: number, group?: any): any;
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  /**
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  * Creates a new BitmapText object.
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  * @param {number} x - The x coordinate of the bitmap text.
@@ -67,12 +68,6 @@ export class GameObjectFactory {
67
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  * @param {string} align - The alignment of the text.
68
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  * @returns {BitmapText} The created BitmapText object.
69
70
  */
70
- bitmapText(x: number, y: number, font: string, text: string, size: number, group?: Group | null, align?: string): BitmapText;
71
+ bitmapText(x: any, y: any, font: any, text: any, size: any, group?: any, align?: string): any;
71
72
  }
72
- import { Group } from '../display/group.js';
73
- import { Image } from '../display/image.js';
74
- import { Text } from '../display/text.js';
75
- import { Button } from '../display/button.js';
76
- import { Graphics } from '../display/graphics.js';
77
- import { BitmapText } from '../display/bitmap_text.js';
78
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  //# sourceMappingURL=factory.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"factory.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/factory.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAI5C,qBAAa,iBAAiB;IAC9B,IAAI,MAAC;IACH;;;OAGG;gBACS,IAAI,KAAA;IAIhB;;;;;;;;OAQG;IACH,KAAK,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,GAAG,KAAA,EAAE,KAAK,KAAA,EAAE,KAAK,MAAO;IAOpC;;;;;;OAMG;IACH,KAAK,CAAC,MAAM,MAAO,EAAE,IAAI,MAAO,EAAE,UAAU,UAAQ;IAIpD;;;;;;;;OAQG;IACH,IAAI,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,IAAI,KAAA,EAAE,KAAK,KAAA,EAAE,KAAK,MAAO;IAKpC;;;;;;;;;;;;;OAaG;IACH,MAAM,CACJ,CAAC,KAAA,EACD,CAAC,KAAA,EACD,GAAG,KAAA,EACH,QAAQ,MAAO,EACf,eAAe,MAAO,EACtB,SAAS,MAAO,EAChB,QAAQ,MAAO,EACf,SAAS,MAAO,EAChB,OAAO,MAAO,EACd,KAAK,MAAO;IAQd;;;;;;OAMG;IACH,QAAQ,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,KAAK,MAAO;IAKnC;;;;;;;;;;OAUG;IACH,UAAU,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,EAAE,KAAK,MAAO,EAAE,KAAK,SAAS;CAIhE"}
@@ -1,4 +1,4 @@
1
- export class Frame {
1
+ export declare class Frame {
2
2
  /**
3
3
  * Creates a new Frame instance.
4
4
  * @param {number} index - The index of this frame in the animation.
@@ -8,7 +8,7 @@ export class Frame {
8
8
  * @param {number} height - The height of this frame in pixels.
9
9
  * @param {string} name - The name of this frame.
10
10
  */
11
- constructor(index: number, x: number, y: number, width: number, height: number, name: string);
11
+ constructor(index: any, x: any, y: any, width: any, height: any, name: any);
12
12
  /**
13
13
  * Initializes this frame with the specified properties.
14
14
  * @param {number} index - The index of this frame in the animation.
@@ -18,33 +18,13 @@ export class Frame {
18
18
  * @param {number} height - The height of this frame in pixels.
19
19
  * @param {string} name - The name of this frame.
20
20
  */
21
- initialize(index: number, x: number, y: number, width: number, height: number, name: string): void;
22
- index: number;
23
- x: number;
24
- y: number;
25
- width: number;
26
- height: number;
27
- name: string;
28
- centerX: number;
29
- centerY: number;
30
- distance: number;
31
- rotated: boolean;
32
- rotationDirection: string;
33
- trimmed: boolean;
34
- sourceSizeW: number;
35
- sourceSizeH: number;
36
- spriteSourceSizeX: number;
37
- spriteSourceSizeY: number;
38
- spriteSourceSizeW: number;
39
- spriteSourceSizeH: number;
40
- right: number;
41
- bottom: number;
21
+ initialize(index: any, x: any, y: any, width: any, height: any, name: any): void;
42
22
  /**
43
23
  * Resizes this frame to the specified dimensions.
44
24
  * @param {number} width - The new width of this frame in pixels.
45
25
  * @param {number} height - The new height of this frame in pixels.
46
26
  */
47
- resize(width: number, height: number): void;
27
+ resize(width: any, height: any): void;
48
28
  /**
49
29
  * Sets the trim properties for this frame.
50
30
  * @param {boolean} trimmed - Whether this frame is trimmed.
@@ -55,18 +35,17 @@ export class Frame {
55
35
  * @param {number} destWidth - The destination width of the trimmed frame.
56
36
  * @param {number} destHeight - The destination height of the trimmed frame.
57
37
  */
58
- setTrim(trimmed: boolean, actualWidth: number, actualHeight: number, destX: number, destY: number, destWidth: number, destHeight: number): void;
38
+ setTrim(trimmed: any, actualWidth: any, actualHeight: any, destX: any, destY: any, destWidth: any, destHeight: any): void;
59
39
  /**
60
40
  * Creates a clone of this frame.
61
41
  * @returns {Frame} A new Frame instance with the same properties.
62
42
  */
63
- clone(): Frame;
43
+ clone(): any;
64
44
  /**
65
45
  * Gets the rectangle bounds of this frame.
66
46
  * @param {Rectangle} output - The rectangle to use for the result (optional).
67
47
  * @returns {Rectangle} A Rectangle object representing this frame's bounds.
68
48
  */
69
- getRect(output?: Rectangle): Rectangle;
49
+ getRect(output?: any): any;
70
50
  }
71
- import { Rectangle } from '../geom/rectangle.js';
72
51
  //# sourceMappingURL=frame.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"frame.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/frame.ts"],"names":[],"mappings":"AAKA,qBAAa,KAAK;IAChB;;;;;;;;OAQG;gBACS,KAAK,KAAA,EAAE,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,IAAI,KAAA;IAI5C;;;;;;;;OAQG;IACH,UAAU,CAAC,KAAK,KAAA,EAAE,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,IAAI,KAAA;IAuB3C;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAYpB;;;;;;;;;OASG;IACH,OAAO,CAAC,OAAO,KAAA,EAAE,WAAW,KAAA,EAAE,YAAY,KAAA,EAAE,KAAK,KAAA,EAAE,KAAK,KAAA,EAAE,SAAS,KAAA,EAAE,UAAU,KAAA;IAc/E;;;OAGG;IACH,KAAK;IAIL;;;;OAIG;IACH,OAAO,CAAC,MAAM,MAAO;CAKtB"}
@@ -1,41 +1,40 @@
1
- export class FrameData {
1
+ export declare class FrameData {
2
+ _frames: any;
3
+ _frameNames: any;
2
4
  /**
3
- * @type {import('./frame.js').Frame[]}
5
+ * Creates a new FrameData instance.
6
+ * This class holds data about frames in a texture atlas or sprite sheet.
4
7
  */
5
- _frames: import("./frame.js").Frame[];
6
- /**
7
- * @type {string[]}
8
- */
9
- _frameNames: string[];
8
+ constructor();
10
9
  /**
11
10
  * Add a frame to the frame data collection.
12
11
  * @param {import('./frame.js').Frame} frame - The frame to add.
13
12
  * @returns {import('./frame.js').Frame} The added frame.
14
13
  */
15
- addFrame(frame: import("./frame.js").Frame): import("./frame.js").Frame;
14
+ addFrame(frame: any): any;
16
15
  /**
17
16
  * Get a frame by its index.
18
17
  * @param {number} index - The index of the frame to get.
19
18
  * @returns {import('./frame.js').Frame} The frame at the specified index, or the first frame if index is out of bounds.
20
19
  */
21
- getFrame(index?: number): import("./frame.js").Frame;
20
+ getFrame(index?: number): any;
22
21
  /**
23
22
  * Get a frame by its name.
24
23
  * @param {string} name - The name of the frame to get.
25
24
  * @returns {import('./frame.js').Frame} The frame with the specified name, or null if not found.
26
25
  */
27
- getFrameByName(name: string): import("./frame.js").Frame;
26
+ getFrameByName(name: any): any;
28
27
  /**
29
28
  * Check if a frame with the given name exists.
30
29
  * @param {string} name - The name of the frame to check.
31
30
  * @returns {boolean} True if a frame with this name exists, false otherwise.
32
31
  */
33
- checkFrameName(name: string): boolean;
32
+ checkFrameName(name: any): boolean;
34
33
  /**
35
34
  * Create a clone of this FrameData instance.
36
35
  * @returns {FrameData} A new FrameData instance with cloned frames.
37
36
  */
38
- clone(): FrameData;
37
+ clone(): any;
39
38
  /**
40
39
  * Get a range of frames by index.
41
40
  * @param {number} start - The starting index of the frame range.
@@ -43,7 +42,7 @@ export class FrameData {
43
42
  * @param {import('./frame.js').Frame[]} output - Optional array to populate with frames.
44
43
  * @returns {import('./frame.js').Frame[]} An array of frames in the specified range.
45
44
  */
46
- getFrameRange(start: number, end: number, output?: import("./frame.js").Frame[]): import("./frame.js").Frame[];
45
+ getFrameRange(start: any, end: any, output?: any): any;
47
46
  /**
48
47
  * Get frame indexes from an array of frame names or indices.
49
48
  * @param {number[]|string[]} frames - An array of frame names or indices.
@@ -51,7 +50,7 @@ export class FrameData {
51
50
  * @param {number[]} output - Optional array to populate with frame indexes.
52
51
  * @returns {number[]} An array of frame indexes.
53
52
  */
54
- getFrameIndexes(frames: number[] | string[], useNumericIndex?: boolean, output?: number[]): number[];
53
+ getFrameIndexes(frames: any, useNumericIndex?: boolean, output?: any): any;
55
54
  /**
56
55
  * Destroy this FrameData instance and clean up resources.
57
56
  * This method clears internal arrays and releases references to frames.
@@ -61,6 +60,6 @@ export class FrameData {
61
60
  * Get the total number of frames in this FrameData instance.
62
61
  * @returns {number} The total number of frames.
63
62
  */
64
- get total(): number;
63
+ get total(): any;
65
64
  }
66
65
  //# sourceMappingURL=frame_data.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"frame_data.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/frame_data.ts"],"names":[],"mappings":"AAGA,qBAAa,SAAS;IACtB,OAAO,MAAC;IACR,WAAW,MAAC;IACV;;;OAGG;;IAYH;;;;OAIG;IACH,QAAQ,CAAC,KAAK,KAAA;IASd;;;;OAIG;IACH,QAAQ,CAAC,KAAK,SAAI;IAOlB;;;;OAIG;IACH,cAAc,CAAC,IAAI,KAAA;IAOnB;;;;OAIG;IACH,cAAc,CAAC,IAAI,KAAA;IAOnB;;;OAGG;IACH,KAAK;IAIL;;;;;;OAMG;IACH,aAAa,CAAC,KAAK,KAAA,EAAE,GAAG,KAAA,EAAE,MAAM,MAAO;IAQvC;;;;;;OAMG;IACH,eAAe,CAAC,MAAM,KAAA,EAAE,eAAe,UAAO,EAAE,MAAM,MAAO;IAkB7D;;;OAGG;IACH,OAAO;IAKP;;;OAGG;IACH,IAAI,KAAK,QAER;CACF"}
@@ -0,0 +1,15 @@
1
+ /**
2
+ * Clone a Frame object.
3
+ * @param {Frame} frame - The frame to clone.
4
+ * @param {Frame} output - Optional output frame to populate.
5
+ * @returns {Frame} The cloned frame or the provided output frame.
6
+ */
7
+ export declare const cloneFrame: (frame: any, output?: any) => any;
8
+ /**
9
+ * Clone a FrameData object.
10
+ * @param {FrameData} frameData - The frame data to clone.
11
+ * @param {FrameData} output - Optional output frame data to populate.
12
+ * @returns {FrameData} The cloned frame data or the provided output frame data.
13
+ */
14
+ export declare const cloneFrameData: (frameData: any, output?: any) => any;
15
+ //# sourceMappingURL=frame_util.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"frame_util.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/frame_util.ts"],"names":[],"mappings":"AAIA;;;;;GAKG;AACH,eAAO,MAAM,UAAU,GAAI,UAAK,EAAE,YAAa,QAI9C,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,cAAc,GAAI,cAAS,EAAE,YAAa,QAMtD,CAAC"}
@@ -1,4 +1,60 @@
1
- export class Game {
1
+ export declare class Game {
2
+ /** @type {object} */
3
+ config: any;
4
+ /** @type {number} */
5
+ id: any;
6
+ /** @type {string|HTMLElement} */
7
+ parent: any;
8
+ /** @type {number} */
9
+ width: any;
10
+ /** @type {number} */
11
+ height: any;
12
+ /** @type {CanvasRenderer | WebGLRenderer} */
13
+ renderer: any;
14
+ /** @type {SceneManager} */
15
+ state: any;
16
+ /** @type {boolean} */
17
+ isBooted: any;
18
+ /** @type {boolean} */
19
+ paused: any;
20
+ /** @type {RequestAnimationFrame} */
21
+ raf: any;
22
+ /** @type {GameObjectFactory} */
23
+ add: any;
24
+ /** @type {Cache} */
25
+ cache: any;
26
+ /** @type {Input} */
27
+ input: any;
28
+ /** @type {Loader} */
29
+ load: any;
30
+ /** @type {ScaleManager} */
31
+ scale: any;
32
+ /** @type {SoundManager} */
33
+ sound: any;
34
+ /** @type {Stage} */
35
+ stage: any;
36
+ /** @type {Time} */
37
+ time: any;
38
+ /** @type {TweenManager} */
39
+ tweens: any;
40
+ /** @type {World} */
41
+ world: any;
42
+ /** @type {Device} */
43
+ device: any;
44
+ /** @type {Logger} */
45
+ logger: any;
46
+ /** @type {HTMLCanvasElement} */
47
+ canvas: any;
48
+ /** @type {CanvasRenderingContext2D | ImageBitmapRenderingContext | WebGLRenderingContext | WebGL2RenderingContext} */
49
+ context: any;
50
+ /** @type {Signal} */
51
+ onPause: any;
52
+ /** @type {Signal} */
53
+ onResume: any;
54
+ /** @type {Signal} */
55
+ onBoot: any;
56
+ /** @type {boolean} */
57
+ isPaused: any;
2
58
  /**
3
59
  * Creates a new Game instance.
4
60
  * @param {object} gameConfig - The configuration object for the game.
@@ -19,55 +75,7 @@ export class Game {
19
75
  * @param {string|HTMLElement} gameConfig.parent - The parent element to append the canvas to.
20
76
  * @param {object} gameConfig.state - The initial state object or class.
21
77
  */
22
- constructor(gameConfig?: {
23
- width: number;
24
- height: number;
25
- backgroundColor: string;
26
- canvasID: string;
27
- canvasStyle: object;
28
- resolution: number;
29
- transparent: boolean;
30
- antialias: boolean;
31
- preserveDrawingBuffer: boolean;
32
- clearBeforeRender: boolean;
33
- roundPixels: boolean;
34
- renderType: number;
35
- isForceDisabledAudio: boolean;
36
- maxParallelDownloads: number;
37
- parent: string | HTMLElement;
38
- state: object;
39
- });
40
- config: {};
41
- id: number;
42
- parent: string;
43
- width: number;
44
- height: number;
45
- renderer: CanvasRenderer | WebGLRenderer;
46
- state: SceneManager;
47
- isBooted: boolean;
48
- paused: boolean;
49
- raf: RequestAnimationFrame;
50
- add: GameObjectFactory;
51
- cache: Cache;
52
- input: Input;
53
- load: Loader;
54
- scale: ScaleManager;
55
- sound: SoundManager;
56
- stage: Stage;
57
- time: Time;
58
- tweens: TweenManager;
59
- world: World;
60
- device: Device;
61
- /** @type {Logger} */
62
- logger: Logger;
63
- /** @type {HTMLCanvasElement} */
64
- canvas: HTMLCanvasElement;
65
- /** @type {CanvasRenderingContext2D | ImageBitmapRenderingContext | WebGLRenderingContext | WebGL2RenderingContext} */
66
- context: CanvasRenderingContext2D | ImageBitmapRenderingContext | WebGLRenderingContext | WebGL2RenderingContext;
67
- onPause: Signal;
68
- onResume: Signal;
69
- onBoot: Signal;
70
- isPaused: boolean;
78
+ constructor(gameConfig?: {});
71
79
  /**
72
80
  * Boots the game and initializes all systems.
73
81
  */
@@ -80,55 +88,36 @@ export class Game {
80
88
  * Initializes the renderer and sets up the rendering context.
81
89
  */
82
90
  initRenderer(): void;
83
- contextLostBinded: (event: WebGLContextEvent | Event) => void;
84
- contextRestoredBinded: (event: WebGLContextEvent | Event) => void;
85
91
  /**
86
92
  * Parses a configuration element and sets it on the game config.
87
93
  * @param {object} config - The configuration object to parse from.
88
94
  * @param {string} key - The configuration key to parse.
89
95
  * @param {*} defaultValue - The default value if the key is not found in config.
90
96
  */
91
- parseConfigElement(config: object, key: string, defaultValue: any): void;
97
+ parseConfigElement(config: any, key: any, defaultValue: any): void;
92
98
  /**
93
99
  * Parses the configuration object and sets up game properties.
94
100
  * @param {object} config - The configuration object to parse.
95
101
  */
96
- parseConfig(config: object): void;
102
+ parseConfig(config: any): void;
97
103
  /**
98
104
  * Called when the WebGL context is lost.
99
105
  * @param {WebGLContextEvent | Event} event - The WebGL context loss event.
100
106
  */
101
- contextLost(event: WebGLContextEvent | Event): void;
107
+ contextLost(event: any): void;
102
108
  /**
103
109
  * Called when the WebGL context is restored.
104
110
  * @param {WebGLContextEvent | Event} event - The WebGL context restore event.
105
111
  */
106
- contextRestored(event: WebGLContextEvent | Event): void;
112
+ contextRestored(event: any): void;
107
113
  /**
108
114
  * Updates the game state.
109
115
  * @param {number} time - The current timestamp.
110
116
  */
111
- update(time: number): void;
117
+ update(time: any): void;
112
118
  /**
113
119
  * Destroys the game and cleans up all resources.
114
120
  */
115
121
  destroy(): void;
116
122
  }
117
- import { CanvasRenderer } from '../display/canvas/renderer.js';
118
- import { WebGLRenderer } from '../display/webgl/renderer.js';
119
- import { SceneManager } from './scene_manager.js';
120
- import { RequestAnimationFrame } from './raf.js';
121
- import { GameObjectFactory } from './factory.js';
122
- import { Cache } from './cache.js';
123
- import { Input } from './input.js';
124
- import { Loader } from './loader.js';
125
- import { ScaleManager } from './scale_manager.js';
126
- import { SoundManager } from './sound_manager.js';
127
- import { Stage } from './stage.js';
128
- import { Time } from './time.js';
129
- import { TweenManager } from './tween_manager.js';
130
- import { World } from './world.js';
131
- import { Device } from './device.js';
132
- import { Logger } from '@vpmedia/simplify';
133
- import { Signal } from './signal.js';
134
123
  //# sourceMappingURL=game.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/game.ts"],"names":[],"mappings":"AAsBA,qBAAa,IAAI;IACf,qBAAqB;IACrB,MAAM,MAAC;IACP,qBAAqB;IACrB,EAAE,MAAC;IACH,iCAAiC;IACjC,MAAM,MAAC;IACP,qBAAqB;IACrB,KAAK,MAAC;IACN,qBAAqB;IACrB,MAAM,MAAC;IACP,6CAA6C;IAC7C,QAAQ,MAAC;IACT,2BAA2B;IAC3B,KAAK,MAAC;IACN,sBAAsB;IACtB,QAAQ,MAAC;IACT,sBAAsB;IACtB,MAAM,MAAC;IACP,oCAAoC;IACpC,GAAG,MAAC;IACJ,gCAAgC;IAChC,GAAG,MAAC;IACJ,oBAAoB;IACpB,KAAK,MAAC;IACN,oBAAoB;IACpB,KAAK,MAAC;IACN,qBAAqB;IACrB,IAAI,MAAC;IACL,2BAA2B;IAC3B,KAAK,MAAC;IACN,2BAA2B;IAC3B,KAAK,MAAC;IACN,oBAAoB;IACpB,KAAK,MAAC;IACN,mBAAmB;IACnB,IAAI,MAAC;IACL,2BAA2B;IAC3B,MAAM,MAAC;IACP,oBAAoB;IACpB,KAAK,MAAC;IACN,qBAAqB;IACrB,MAAM,MAAC;IACP,qBAAqB;IACrB,MAAM,MAAC;IACP,gCAAgC;IAChC,MAAM,MAAC;IACP,sHAAsH;IACtH,OAAO,MAAC;IACR,qBAAqB;IACrB,OAAO,MAAC;IACR,qBAAqB;IACrB,QAAQ,MAAC;IACT,qBAAqB;IACrB,MAAM,MAAC;IACP,sBAAsB;IACtB,QAAQ,MAAC;IACT;;;;;;;;;;;;;;;;;;;OAmBG;gBACS,UAAU,KAAK;IAoD3B;;OAEG;IACH,IAAI;IAiCJ;;OAEG;IACH,oBAAoB;IAoBpB;;OAEG;IACH,YAAY;IA6CZ;;;;;OAKG;IACH,kBAAkB,CAAC,MAAM,KAAA,EAAE,GAAG,KAAA,EAAE,YAAY,KAAA;IAQ5C;;;OAGG;IACH,WAAW,CAAC,MAAM,KAAA;IA2BlB;;;OAGG;IACH,WAAW,CAAC,KAAK,KAAA;IAQjB;;;OAGG;IACH,eAAe,CAAC,KAAK,KAAA;IASrB;;;OAGG;IACH,MAAM,CAAC,IAAI,KAAA;IAoBX;;OAEG;IACH,OAAO;CAyCR"}