@vpmedia/phaser 1.102.0 → 1.104.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (479) hide show
  1. package/dist/index.d.ts +38 -0
  2. package/dist/index.d.ts.map +1 -0
  3. package/dist/index.js +21129 -0
  4. package/dist/index.js.map +1 -0
  5. package/{types → dist}/phaser/core/animation.d.ts +80 -76
  6. package/dist/phaser/core/animation.d.ts.map +1 -0
  7. package/{types → dist}/phaser/core/animation_manager.d.ts +46 -55
  8. package/dist/phaser/core/animation_manager.d.ts.map +1 -0
  9. package/dist/phaser/core/animation_parser.d.ts +21 -0
  10. package/dist/phaser/core/animation_parser.d.ts.map +1 -0
  11. package/{types → dist}/phaser/core/array_set.d.ts +13 -13
  12. package/dist/phaser/core/array_set.d.ts.map +1 -0
  13. package/{types → dist}/phaser/core/cache.d.ts +86 -91
  14. package/dist/phaser/core/cache.d.ts.map +1 -0
  15. package/dist/phaser/core/const.d.ts +262 -0
  16. package/dist/phaser/core/const.d.ts.map +1 -0
  17. package/dist/phaser/core/device.d.ts +31 -0
  18. package/dist/phaser/core/device.d.ts.map +1 -0
  19. package/dist/phaser/core/device_util.d.ts +65 -0
  20. package/dist/phaser/core/device_util.d.ts.map +1 -0
  21. package/dist/phaser/core/dom.d.ts +75 -0
  22. package/dist/phaser/core/dom.d.ts.map +1 -0
  23. package/dist/phaser/core/error_code.d.ts +9 -0
  24. package/dist/phaser/core/error_code.d.ts.map +1 -0
  25. package/{types → dist}/phaser/core/event_manager.d.ts +33 -35
  26. package/dist/phaser/core/event_manager.d.ts.map +1 -0
  27. package/{types → dist}/phaser/core/factory.d.ts +10 -15
  28. package/dist/phaser/core/factory.d.ts.map +1 -0
  29. package/{types → dist}/phaser/core/frame.d.ts +7 -28
  30. package/dist/phaser/core/frame.d.ts.map +1 -0
  31. package/{types → dist}/phaser/core/frame_data.d.ts +14 -15
  32. package/dist/phaser/core/frame_data.d.ts.map +1 -0
  33. package/dist/phaser/core/frame_util.d.ts +15 -0
  34. package/dist/phaser/core/frame_util.d.ts.map +1 -0
  35. package/{types → dist}/phaser/core/game.d.ts +63 -74
  36. package/dist/phaser/core/game.d.ts.map +1 -0
  37. package/{types → dist}/phaser/core/input.d.ts +68 -76
  38. package/dist/phaser/core/input.d.ts.map +1 -0
  39. package/{types → dist}/phaser/core/input_handler.d.ts +73 -93
  40. package/dist/phaser/core/input_handler.d.ts.map +1 -0
  41. package/dist/phaser/core/input_mouse.d.ts +61 -0
  42. package/dist/phaser/core/input_mouse.d.ts.map +1 -0
  43. package/dist/phaser/core/input_mspointer.d.ts +67 -0
  44. package/dist/phaser/core/input_mspointer.d.ts.map +1 -0
  45. package/dist/phaser/core/input_pointer.d.ts +150 -0
  46. package/dist/phaser/core/input_pointer.d.ts.map +1 -0
  47. package/{types → dist}/phaser/core/input_touch.d.ts +24 -25
  48. package/dist/phaser/core/input_touch.d.ts.map +1 -0
  49. package/{types → dist}/phaser/core/loader.d.ts +67 -78
  50. package/dist/phaser/core/loader.d.ts.map +1 -0
  51. package/dist/phaser/core/loader_parser.d.ts +35 -0
  52. package/dist/phaser/core/loader_parser.d.ts.map +1 -0
  53. package/{types → dist}/phaser/core/raf.d.ts +5 -5
  54. package/dist/phaser/core/raf.d.ts.map +1 -0
  55. package/{types → dist}/phaser/core/scale_manager.d.ts +96 -124
  56. package/dist/phaser/core/scale_manager.d.ts.map +1 -0
  57. package/{types → dist}/phaser/core/scene.d.ts +7 -3
  58. package/dist/phaser/core/scene.d.ts.map +1 -0
  59. package/{types → dist}/phaser/core/scene_manager.d.ts +25 -27
  60. package/dist/phaser/core/scene_manager.d.ts.map +1 -0
  61. package/{types → dist}/phaser/core/signal.d.ts +21 -17
  62. package/dist/phaser/core/signal.d.ts.map +1 -0
  63. package/{types → dist}/phaser/core/signal_binding.d.ts +15 -15
  64. package/dist/phaser/core/signal_binding.d.ts.map +1 -0
  65. package/{types → dist}/phaser/core/sound.d.ts +115 -75
  66. package/dist/phaser/core/sound.d.ts.map +1 -0
  67. package/{types → dist}/phaser/core/sound_manager.d.ts +37 -43
  68. package/dist/phaser/core/sound_manager.d.ts.map +1 -0
  69. package/dist/phaser/core/sound_sprite.d.ts +33 -0
  70. package/dist/phaser/core/sound_sprite.d.ts.map +1 -0
  71. package/{types → dist}/phaser/core/stage.d.ts +33 -17
  72. package/dist/phaser/core/stage.d.ts.map +1 -0
  73. package/{types → dist}/phaser/core/time.d.ts +39 -64
  74. package/dist/phaser/core/time.d.ts.map +1 -0
  75. package/{types → dist}/phaser/core/timer.d.ts +34 -54
  76. package/dist/phaser/core/timer.d.ts.map +1 -0
  77. package/{types → dist}/phaser/core/timer_event.d.ts +11 -11
  78. package/dist/phaser/core/timer_event.d.ts.map +1 -0
  79. package/{types → dist}/phaser/core/tween.d.ts +54 -49
  80. package/dist/phaser/core/tween.d.ts.map +1 -0
  81. package/{types → dist}/phaser/core/tween_data.d.ts +33 -35
  82. package/dist/phaser/core/tween_data.d.ts.map +1 -0
  83. package/dist/phaser/core/tween_easing.d.ts +187 -0
  84. package/dist/phaser/core/tween_easing.d.ts.map +1 -0
  85. package/{types → dist}/phaser/core/tween_manager.d.ts +13 -18
  86. package/dist/phaser/core/tween_manager.d.ts.map +1 -0
  87. package/{types → dist}/phaser/core/world.d.ts +3 -3
  88. package/dist/phaser/core/world.d.ts.map +1 -0
  89. package/{types → dist}/phaser/display/bitmap_text.d.ts +65 -71
  90. package/dist/phaser/display/bitmap_text.d.ts.map +1 -0
  91. package/{types → dist}/phaser/display/button.d.ts +53 -37
  92. package/dist/phaser/display/button.d.ts.map +1 -0
  93. package/{types → dist}/phaser/display/canvas/buffer.d.ts +7 -7
  94. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -0
  95. package/dist/phaser/display/canvas/graphics.d.ts +18 -0
  96. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -0
  97. package/dist/phaser/display/canvas/masker.d.ts +12 -0
  98. package/dist/phaser/display/canvas/masker.d.ts.map +1 -0
  99. package/dist/phaser/display/canvas/pool.d.ts +40 -0
  100. package/dist/phaser/display/canvas/pool.d.ts.map +1 -0
  101. package/{types → dist}/phaser/display/canvas/renderer.d.ts +19 -28
  102. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -0
  103. package/dist/phaser/display/canvas/tinter.d.ts +41 -0
  104. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -0
  105. package/dist/phaser/display/canvas/util.d.ts +70 -0
  106. package/dist/phaser/display/canvas/util.d.ts.map +1 -0
  107. package/{types → dist}/phaser/display/display_object.d.ts +90 -95
  108. package/dist/phaser/display/display_object.d.ts.map +1 -0
  109. package/{types → dist}/phaser/display/graphics.d.ts +77 -65
  110. package/dist/phaser/display/graphics.d.ts.map +1 -0
  111. package/{types → dist}/phaser/display/graphics_data.d.ts +12 -12
  112. package/dist/phaser/display/graphics_data.d.ts.map +1 -0
  113. package/dist/phaser/display/graphics_data_util.d.ts +8 -0
  114. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -0
  115. package/{types → dist}/phaser/display/group.d.ts +50 -40
  116. package/dist/phaser/display/group.d.ts.map +1 -0
  117. package/{types → dist}/phaser/display/image.d.ts +89 -50
  118. package/dist/phaser/display/image.d.ts.map +1 -0
  119. package/dist/phaser/display/sprite_batch.d.ts +9 -0
  120. package/dist/phaser/display/sprite_batch.d.ts.map +1 -0
  121. package/dist/phaser/display/sprite_util.d.ts +35 -0
  122. package/dist/phaser/display/sprite_util.d.ts.map +1 -0
  123. package/{types → dist}/phaser/display/text.d.ts +176 -181
  124. package/dist/phaser/display/text.d.ts.map +1 -0
  125. package/{types → dist}/phaser/display/webgl/abstract_filter.d.ts +8 -8
  126. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -0
  127. package/{types → dist}/phaser/display/webgl/base_texture.d.ts +15 -15
  128. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -0
  129. package/{types → dist}/phaser/display/webgl/blend_manager.d.ts +9 -5
  130. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -0
  131. package/{types → dist}/phaser/display/webgl/earcut.d.ts +28 -27
  132. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -0
  133. package/{types → dist}/phaser/display/webgl/earcut_node.d.ts +11 -11
  134. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -0
  135. package/{types → dist}/phaser/display/webgl/fast_sprite_batch.d.ts +21 -28
  136. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -0
  137. package/{types → dist}/phaser/display/webgl/filter_manager.d.ts +9 -7
  138. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -0
  139. package/{types → dist}/phaser/display/webgl/filter_texture.d.ts +7 -9
  140. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -0
  141. package/dist/phaser/display/webgl/graphics.d.ts +78 -0
  142. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -0
  143. package/dist/phaser/display/webgl/graphics_data.d.ts +25 -0
  144. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -0
  145. package/dist/phaser/display/webgl/mask_manager.d.ts +13 -0
  146. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -0
  147. package/{types → dist}/phaser/display/webgl/render_texture.d.ts +15 -13
  148. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -0
  149. package/dist/phaser/display/webgl/renderer.d.ts +68 -0
  150. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -0
  151. package/dist/phaser/display/webgl/shader/complex.d.ts +21 -0
  152. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -0
  153. package/dist/phaser/display/webgl/shader/fast.d.ts +22 -0
  154. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -0
  155. package/dist/phaser/display/webgl/shader/normal.d.ts +39 -0
  156. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -0
  157. package/dist/phaser/display/webgl/shader/primitive.d.ts +21 -0
  158. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -0
  159. package/dist/phaser/display/webgl/shader/strip.d.ts +21 -0
  160. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -0
  161. package/dist/phaser/display/webgl/shader_manager.d.ts +37 -0
  162. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -0
  163. package/{types → dist}/phaser/display/webgl/sprite_batch.d.ts +24 -31
  164. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -0
  165. package/{types → dist}/phaser/display/webgl/stencil_manager.d.ts +12 -9
  166. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -0
  167. package/dist/phaser/display/webgl/texture.d.ts +56 -0
  168. package/dist/phaser/display/webgl/texture.d.ts.map +1 -0
  169. package/dist/phaser/display/webgl/texture_util.d.ts +17 -0
  170. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -0
  171. package/dist/phaser/display/webgl/util.d.ts +54 -0
  172. package/dist/phaser/display/webgl/util.d.ts.map +1 -0
  173. package/{types → dist}/phaser/geom/circle.d.ts +35 -41
  174. package/dist/phaser/geom/circle.d.ts.map +1 -0
  175. package/{types → dist}/phaser/geom/ellipse.d.ts +12 -18
  176. package/dist/phaser/geom/ellipse.d.ts.map +1 -0
  177. package/{types → dist}/phaser/geom/line.d.ts +20 -23
  178. package/dist/phaser/geom/line.d.ts.map +1 -0
  179. package/{types → dist}/phaser/geom/matrix.d.ts +21 -29
  180. package/dist/phaser/geom/matrix.d.ts.map +1 -0
  181. package/{types → dist}/phaser/geom/point.d.ts +30 -33
  182. package/dist/phaser/geom/point.d.ts.map +1 -0
  183. package/{types → dist}/phaser/geom/polygon.d.ts +18 -24
  184. package/dist/phaser/geom/polygon.d.ts.map +1 -0
  185. package/{types → dist}/phaser/geom/rectangle.d.ts +74 -79
  186. package/dist/phaser/geom/rectangle.d.ts.map +1 -0
  187. package/{types → dist}/phaser/geom/rounded_rectangle.d.ts +9 -9
  188. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -0
  189. package/dist/phaser/geom/util/circle.d.ts +55 -0
  190. package/dist/phaser/geom/util/circle.d.ts.map +1 -0
  191. package/dist/phaser/geom/util/ellipse.d.ts +9 -0
  192. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -0
  193. package/dist/phaser/geom/util/line.d.ts +42 -0
  194. package/dist/phaser/geom/util/line.d.ts.map +1 -0
  195. package/dist/phaser/geom/util/matrix.d.ts +18 -0
  196. package/dist/phaser/geom/util/matrix.d.ts.map +1 -0
  197. package/dist/phaser/geom/util/point.d.ts +159 -0
  198. package/dist/phaser/geom/util/point.d.ts.map +1 -0
  199. package/dist/phaser/geom/util/polygon.d.ts +8 -0
  200. package/dist/phaser/geom/util/polygon.d.ts.map +1 -0
  201. package/dist/phaser/geom/util/rectangle.d.ts +123 -0
  202. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -0
  203. package/dist/phaser/geom/util/rounded_rectangle.d.ts +8 -0
  204. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -0
  205. package/dist/phaser/util/math.d.ts +154 -0
  206. package/dist/phaser/util/math.d.ts.map +1 -0
  207. package/package.json +26 -12
  208. package/src/phaser/core/{animation.js → animation.ts} +50 -3
  209. package/src/phaser/core/{animation_manager.js → animation_manager.ts} +11 -1
  210. package/src/phaser/core/{array_set.js → array_set.ts} +4 -1
  211. package/src/phaser/core/{cache.js → cache.ts} +10 -1
  212. package/src/phaser/core/{device.js → device.ts} +25 -1
  213. package/src/phaser/core/{dom.js → dom.ts} +7 -0
  214. package/src/phaser/core/{event_manager.js → event_manager.ts} +18 -1
  215. package/src/phaser/core/{factory.js → factory.ts} +2 -0
  216. package/src/phaser/core/{frame.js → frame.ts} +2 -1
  217. package/src/phaser/core/{frame_data.js → frame_data.ts} +4 -1
  218. package/src/phaser/core/{frame_util.js → frame_util.ts} +2 -1
  219. package/src/phaser/core/{game.js → game.ts} +61 -4
  220. package/src/phaser/core/{input.js → input.ts} +52 -0
  221. package/src/phaser/core/{input_handler.js → input_handler.ts} +42 -0
  222. package/src/phaser/core/{input_mouse.js → input_mouse.ts} +24 -0
  223. package/src/phaser/core/{input_mspointer.js → input_mspointer.ts} +17 -0
  224. package/src/phaser/core/{input_pointer.js → input_pointer.ts} +45 -0
  225. package/src/phaser/core/{input_touch.js → input_touch.ts} +18 -0
  226. package/src/phaser/core/{loader.js → loader.ts} +30 -1
  227. package/src/phaser/core/{loader_parser.js → loader_parser.ts} +2 -1
  228. package/src/phaser/core/{raf.js → raf.ts} +3 -0
  229. package/src/phaser/core/{scale_manager.js → scale_manager.ts} +56 -0
  230. package/src/phaser/core/{scene.js → scene.ts} +3 -0
  231. package/src/phaser/core/{scene_manager.js → scene_manager.ts} +16 -0
  232. package/src/phaser/core/{signal.js → signal.ts} +7 -0
  233. package/src/phaser/core/{signal_binding.js → signal_binding.ts} +10 -0
  234. package/src/phaser/core/{sound.js → sound.ts} +100 -6
  235. package/src/phaser/core/{sound_manager.js → sound_manager.ts} +19 -1
  236. package/src/phaser/core/{sound_sprite.js → sound_sprite.ts} +8 -1
  237. package/src/phaser/core/{stage.js → stage.ts} +5 -0
  238. package/src/phaser/core/{time.js → time.ts} +29 -1
  239. package/src/phaser/core/{timer.js → timer.ts} +22 -1
  240. package/src/phaser/core/{timer_event.js → timer_event.ts} +11 -1
  241. package/src/phaser/core/{tween.js → tween.ts} +49 -2
  242. package/src/phaser/core/{tween_data.js → tween_data.ts} +26 -1
  243. package/src/phaser/core/{tween_manager.js → tween_manager.ts} +6 -1
  244. package/src/phaser/core/{world.js → world.ts} +1 -0
  245. package/src/phaser/display/{bitmap_text.js → bitmap_text.ts} +14 -0
  246. package/src/phaser/display/{button.js → button.ts} +29 -0
  247. package/src/phaser/display/canvas/{buffer.js → buffer.ts} +5 -0
  248. package/src/phaser/display/canvas/{graphics.js → graphics.ts} +1 -0
  249. package/src/phaser/display/canvas/{masker.js → masker.ts} +1 -0
  250. package/src/phaser/display/canvas/{pool.js → pool.ts} +1 -0
  251. package/src/phaser/display/canvas/{renderer.js → renderer.ts} +14 -0
  252. package/src/phaser/display/canvas/{tinter.js → tinter.ts} +1 -0
  253. package/src/phaser/display/{display_object.js → display_object.ts} +92 -31
  254. package/src/phaser/display/{graphics.js → graphics.ts} +19 -0
  255. package/src/phaser/display/{graphics_data.js → graphics_data.ts} +11 -0
  256. package/src/phaser/display/{graphics_data_util.js → graphics_data_util.ts} +1 -0
  257. package/src/phaser/display/{group.js → group.ts} +29 -0
  258. package/src/phaser/display/{image.js → image.ts} +45 -6
  259. package/src/phaser/display/{sprite_batch.js → sprite_batch.ts} +1 -0
  260. package/src/phaser/display/{sprite_util.js → sprite_util.ts} +1 -0
  261. package/src/phaser/display/{text.js → text.ts} +1 -0
  262. package/src/phaser/display/webgl/{abstract_filter.js → abstract_filter.ts} +7 -0
  263. package/src/phaser/display/webgl/{base_texture.js → base_texture.ts} +13 -0
  264. package/src/phaser/display/webgl/{blend_manager.js → blend_manager.ts} +3 -0
  265. package/src/phaser/display/webgl/{earcut.js → earcut.ts} +2 -2
  266. package/src/phaser/display/webgl/{earcut_node.js → earcut_node.ts} +10 -0
  267. package/src/phaser/display/webgl/{fast_sprite_batch.js → fast_sprite_batch.ts} +16 -0
  268. package/src/phaser/display/webgl/{filter_manager.js → filter_manager.ts} +4 -0
  269. package/src/phaser/display/webgl/{filter_texture.js → filter_texture.ts} +5 -0
  270. package/src/phaser/display/webgl/{graphics.js → graphics.ts} +1 -0
  271. package/src/phaser/display/webgl/{graphics_data.js → graphics_data.ts} +10 -0
  272. package/src/phaser/display/webgl/{mask_manager.js → mask_manager.ts} +1 -0
  273. package/src/phaser/display/webgl/{render_texture.js → render_texture.ts} +11 -0
  274. package/src/phaser/display/webgl/{renderer.js → renderer.ts} +18 -0
  275. package/src/phaser/display/webgl/shader/{complex.js → complex.ts} +6 -0
  276. package/src/phaser/display/webgl/shader/{fast.js → fast.ts} +7 -0
  277. package/src/phaser/display/webgl/shader/{normal.js → normal.ts} +11 -0
  278. package/src/phaser/display/webgl/shader/{primitive.js → primitive.ts} +6 -0
  279. package/src/phaser/display/webgl/shader/{strip.js → strip.ts} +6 -0
  280. package/src/phaser/display/webgl/{shader_manager.js → shader_manager.ts} +11 -0
  281. package/src/phaser/display/webgl/{sprite_batch.js → sprite_batch.ts} +17 -0
  282. package/src/phaser/display/webgl/{stencil_manager.js → stencil_manager.ts} +4 -0
  283. package/src/phaser/display/webgl/{texture.js → texture.ts} +21 -0
  284. package/src/phaser/display/webgl/{texture_util.js → texture_util.ts} +1 -0
  285. package/src/phaser/geom/{circle.js → circle.ts} +7 -1
  286. package/src/phaser/geom/{ellipse.js → ellipse.ts} +6 -0
  287. package/src/phaser/geom/{line.js → line.ts} +4 -0
  288. package/src/phaser/geom/{matrix.js → matrix.ts} +8 -0
  289. package/src/phaser/geom/{point.js → point.ts} +5 -1
  290. package/src/phaser/geom/{polygon.js → polygon.ts} +6 -0
  291. package/src/phaser/geom/{rectangle.js → rectangle.ts} +10 -4
  292. package/src/phaser/geom/{rounded_rectangle.js → rounded_rectangle.ts} +7 -0
  293. package/.vscode/extensions.json +0 -6
  294. package/.vscode/settings.json +0 -27
  295. package/AGENTS.md +0 -1
  296. package/CHANGELOG.md +0 -336
  297. package/CLAUDE.md +0 -1
  298. package/SECURITY.md +0 -5
  299. package/typedefs/global.d.ts +0 -7
  300. package/types/index.d.ts +0 -38
  301. package/types/index.d.ts.map +0 -1
  302. package/types/phaser/core/animation.d.ts.map +0 -1
  303. package/types/phaser/core/animation_manager.d.ts.map +0 -1
  304. package/types/phaser/core/animation_parser.d.ts +0 -4
  305. package/types/phaser/core/animation_parser.d.ts.map +0 -1
  306. package/types/phaser/core/array_set.d.ts.map +0 -1
  307. package/types/phaser/core/cache.d.ts.map +0 -1
  308. package/types/phaser/core/const.d.ts +0 -262
  309. package/types/phaser/core/const.d.ts.map +0 -1
  310. package/types/phaser/core/device.d.ts +0 -96
  311. package/types/phaser/core/device.d.ts.map +0 -1
  312. package/types/phaser/core/device_util.d.ts +0 -13
  313. package/types/phaser/core/device_util.d.ts.map +0 -1
  314. package/types/phaser/core/dom.d.ts +0 -180
  315. package/types/phaser/core/dom.d.ts.map +0 -1
  316. package/types/phaser/core/error_code.d.ts +0 -9
  317. package/types/phaser/core/error_code.d.ts.map +0 -1
  318. package/types/phaser/core/event_manager.d.ts.map +0 -1
  319. package/types/phaser/core/factory.d.ts.map +0 -1
  320. package/types/phaser/core/frame.d.ts.map +0 -1
  321. package/types/phaser/core/frame_data.d.ts.map +0 -1
  322. package/types/phaser/core/frame_util.d.ts +0 -5
  323. package/types/phaser/core/frame_util.d.ts.map +0 -1
  324. package/types/phaser/core/game.d.ts.map +0 -1
  325. package/types/phaser/core/input.d.ts.map +0 -1
  326. package/types/phaser/core/input_handler.d.ts.map +0 -1
  327. package/types/phaser/core/input_mouse.d.ts +0 -86
  328. package/types/phaser/core/input_mouse.d.ts.map +0 -1
  329. package/types/phaser/core/input_mspointer.d.ts +0 -67
  330. package/types/phaser/core/input_mspointer.d.ts.map +0 -1
  331. package/types/phaser/core/input_pointer.d.ts +0 -170
  332. package/types/phaser/core/input_pointer.d.ts.map +0 -1
  333. package/types/phaser/core/input_touch.d.ts.map +0 -1
  334. package/types/phaser/core/loader.d.ts.map +0 -1
  335. package/types/phaser/core/loader_parser.d.ts +0 -5
  336. package/types/phaser/core/loader_parser.d.ts.map +0 -1
  337. package/types/phaser/core/raf.d.ts.map +0 -1
  338. package/types/phaser/core/scale_manager.d.ts.map +0 -1
  339. package/types/phaser/core/scene.d.ts.map +0 -1
  340. package/types/phaser/core/scene_manager.d.ts.map +0 -1
  341. package/types/phaser/core/signal.d.ts.map +0 -1
  342. package/types/phaser/core/signal_binding.d.ts.map +0 -1
  343. package/types/phaser/core/sound.d.ts.map +0 -1
  344. package/types/phaser/core/sound_manager.d.ts.map +0 -1
  345. package/types/phaser/core/sound_sprite.d.ts +0 -36
  346. package/types/phaser/core/sound_sprite.d.ts.map +0 -1
  347. package/types/phaser/core/stage.d.ts.map +0 -1
  348. package/types/phaser/core/time.d.ts.map +0 -1
  349. package/types/phaser/core/timer.d.ts.map +0 -1
  350. package/types/phaser/core/timer_event.d.ts.map +0 -1
  351. package/types/phaser/core/tween.d.ts.map +0 -1
  352. package/types/phaser/core/tween_data.d.ts.map +0 -1
  353. package/types/phaser/core/tween_easing.d.ts +0 -32
  354. package/types/phaser/core/tween_easing.d.ts.map +0 -1
  355. package/types/phaser/core/tween_manager.d.ts.map +0 -1
  356. package/types/phaser/core/world.d.ts.map +0 -1
  357. package/types/phaser/display/bitmap_text.d.ts.map +0 -1
  358. package/types/phaser/display/button.d.ts.map +0 -1
  359. package/types/phaser/display/canvas/buffer.d.ts.map +0 -1
  360. package/types/phaser/display/canvas/graphics.d.ts +0 -4
  361. package/types/phaser/display/canvas/graphics.d.ts.map +0 -1
  362. package/types/phaser/display/canvas/masker.d.ts +0 -3
  363. package/types/phaser/display/canvas/masker.d.ts.map +0 -1
  364. package/types/phaser/display/canvas/pool.d.ts +0 -11
  365. package/types/phaser/display/canvas/pool.d.ts.map +0 -1
  366. package/types/phaser/display/canvas/renderer.d.ts.map +0 -1
  367. package/types/phaser/display/canvas/tinter.d.ts +0 -7
  368. package/types/phaser/display/canvas/tinter.d.ts.map +0 -1
  369. package/types/phaser/display/canvas/util.d.ts +0 -10
  370. package/types/phaser/display/canvas/util.d.ts.map +0 -1
  371. package/types/phaser/display/display_object.d.ts.map +0 -1
  372. package/types/phaser/display/graphics.d.ts.map +0 -1
  373. package/types/phaser/display/graphics_data.d.ts.map +0 -1
  374. package/types/phaser/display/graphics_data_util.d.ts +0 -3
  375. package/types/phaser/display/graphics_data_util.d.ts.map +0 -1
  376. package/types/phaser/display/group.d.ts.map +0 -1
  377. package/types/phaser/display/image.d.ts.map +0 -1
  378. package/types/phaser/display/sprite_batch.d.ts +0 -4
  379. package/types/phaser/display/sprite_batch.d.ts.map +0 -1
  380. package/types/phaser/display/sprite_util.d.ts +0 -6
  381. package/types/phaser/display/sprite_util.d.ts.map +0 -1
  382. package/types/phaser/display/text.d.ts.map +0 -1
  383. package/types/phaser/display/webgl/abstract_filter.d.ts.map +0 -1
  384. package/types/phaser/display/webgl/base_texture.d.ts.map +0 -1
  385. package/types/phaser/display/webgl/blend_manager.d.ts.map +0 -1
  386. package/types/phaser/display/webgl/earcut.d.ts.map +0 -1
  387. package/types/phaser/display/webgl/earcut_node.d.ts.map +0 -1
  388. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +0 -1
  389. package/types/phaser/display/webgl/filter_manager.d.ts.map +0 -1
  390. package/types/phaser/display/webgl/filter_texture.d.ts.map +0 -1
  391. package/types/phaser/display/webgl/graphics.d.ts +0 -16
  392. package/types/phaser/display/webgl/graphics.d.ts.map +0 -1
  393. package/types/phaser/display/webgl/graphics_data.d.ts +0 -27
  394. package/types/phaser/display/webgl/graphics_data.d.ts.map +0 -1
  395. package/types/phaser/display/webgl/mask_manager.d.ts +0 -3
  396. package/types/phaser/display/webgl/mask_manager.d.ts.map +0 -1
  397. package/types/phaser/display/webgl/render_texture.d.ts.map +0 -1
  398. package/types/phaser/display/webgl/renderer.d.ts +0 -87
  399. package/types/phaser/display/webgl/renderer.d.ts.map +0 -1
  400. package/types/phaser/display/webgl/shader/complex.d.ts +0 -33
  401. package/types/phaser/display/webgl/shader/complex.d.ts.map +0 -1
  402. package/types/phaser/display/webgl/shader/fast.d.ts +0 -36
  403. package/types/phaser/display/webgl/shader/fast.d.ts.map +0 -1
  404. package/types/phaser/display/webgl/shader/normal.d.ts +0 -52
  405. package/types/phaser/display/webgl/shader/normal.d.ts.map +0 -1
  406. package/types/phaser/display/webgl/shader/primitive.d.ts +0 -32
  407. package/types/phaser/display/webgl/shader/primitive.d.ts.map +0 -1
  408. package/types/phaser/display/webgl/shader/strip.d.ts +0 -33
  409. package/types/phaser/display/webgl/shader/strip.d.ts.map +0 -1
  410. package/types/phaser/display/webgl/shader_manager.d.ts +0 -44
  411. package/types/phaser/display/webgl/shader_manager.d.ts.map +0 -1
  412. package/types/phaser/display/webgl/sprite_batch.d.ts.map +0 -1
  413. package/types/phaser/display/webgl/stencil_manager.d.ts.map +0 -1
  414. package/types/phaser/display/webgl/texture.d.ts +0 -63
  415. package/types/phaser/display/webgl/texture.d.ts.map +0 -1
  416. package/types/phaser/display/webgl/texture_util.d.ts +0 -5
  417. package/types/phaser/display/webgl/texture_util.d.ts.map +0 -1
  418. package/types/phaser/display/webgl/util.d.ts +0 -15
  419. package/types/phaser/display/webgl/util.d.ts.map +0 -1
  420. package/types/phaser/geom/circle.d.ts.map +0 -1
  421. package/types/phaser/geom/ellipse.d.ts.map +0 -1
  422. package/types/phaser/geom/line.d.ts.map +0 -1
  423. package/types/phaser/geom/matrix.d.ts.map +0 -1
  424. package/types/phaser/geom/point.d.ts.map +0 -1
  425. package/types/phaser/geom/polygon.d.ts.map +0 -1
  426. package/types/phaser/geom/rectangle.d.ts.map +0 -1
  427. package/types/phaser/geom/rounded_rectangle.d.ts.map +0 -1
  428. package/types/phaser/geom/util/circle.d.ts +0 -10
  429. package/types/phaser/geom/util/circle.d.ts.map +0 -1
  430. package/types/phaser/geom/util/ellipse.d.ts +0 -2
  431. package/types/phaser/geom/util/ellipse.d.ts.map +0 -1
  432. package/types/phaser/geom/util/line.d.ts +0 -8
  433. package/types/phaser/geom/util/line.d.ts.map +0 -1
  434. package/types/phaser/geom/util/matrix.d.ts +0 -5
  435. package/types/phaser/geom/util/matrix.d.ts.map +0 -1
  436. package/types/phaser/geom/util/point.d.ts +0 -22
  437. package/types/phaser/geom/util/point.d.ts.map +0 -1
  438. package/types/phaser/geom/util/polygon.d.ts +0 -3
  439. package/types/phaser/geom/util/polygon.d.ts.map +0 -1
  440. package/types/phaser/geom/util/rectangle.d.ts +0 -19
  441. package/types/phaser/geom/util/rectangle.d.ts.map +0 -1
  442. package/types/phaser/geom/util/rounded_rectangle.d.ts +0 -3
  443. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +0 -1
  444. package/types/phaser/util/math.d.ts +0 -58
  445. package/types/phaser/util/math.d.ts.map +0 -1
  446. /package/src/{index.js → index.ts} +0 -0
  447. /package/src/phaser/core/{animation_parser.js → animation_parser.ts} +0 -0
  448. /package/src/phaser/core/{const.js → const.ts} +0 -0
  449. /package/src/phaser/core/{device_util.js → device_util.ts} +0 -0
  450. /package/src/phaser/core/{error_code.js → error_code.ts} +0 -0
  451. /package/src/phaser/core/{signal.test.js → signal.test.ts} +0 -0
  452. /package/src/phaser/core/{tween_easing.js → tween_easing.ts} +0 -0
  453. /package/src/phaser/display/canvas/{util.js → util.ts} +0 -0
  454. /package/src/phaser/display/webgl/{util.js → util.ts} +0 -0
  455. /package/src/phaser/geom/{circle.test.js → circle.test.ts} +0 -0
  456. /package/src/phaser/geom/{ellipse.test.js → ellipse.test.ts} +0 -0
  457. /package/src/phaser/geom/{line.test.js → line.test.ts} +0 -0
  458. /package/src/phaser/geom/{matrix.test.js → matrix.test.ts} +0 -0
  459. /package/src/phaser/geom/{point.test.js → point.test.ts} +0 -0
  460. /package/src/phaser/geom/{rectangle.test.js → rectangle.test.ts} +0 -0
  461. /package/src/phaser/geom/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  462. /package/src/phaser/geom/util/{circle.test.js → circle.test.ts} +0 -0
  463. /package/src/phaser/geom/util/{circle.js → circle.ts} +0 -0
  464. /package/src/phaser/geom/util/{ellipse.test.js → ellipse.test.ts} +0 -0
  465. /package/src/phaser/geom/util/{ellipse.js → ellipse.ts} +0 -0
  466. /package/src/phaser/geom/util/{line.test.js → line.test.ts} +0 -0
  467. /package/src/phaser/geom/util/{line.js → line.ts} +0 -0
  468. /package/src/phaser/geom/util/{matrix.test.js → matrix.test.ts} +0 -0
  469. /package/src/phaser/geom/util/{matrix.js → matrix.ts} +0 -0
  470. /package/src/phaser/geom/util/{point.test.js → point.test.ts} +0 -0
  471. /package/src/phaser/geom/util/{point.js → point.ts} +0 -0
  472. /package/src/phaser/geom/util/{polygon.test.js → polygon.test.ts} +0 -0
  473. /package/src/phaser/geom/util/{polygon.js → polygon.ts} +0 -0
  474. /package/src/phaser/geom/util/{rectangle.test.js → rectangle.test.ts} +0 -0
  475. /package/src/phaser/geom/util/{rectangle.js → rectangle.ts} +0 -0
  476. /package/src/phaser/geom/util/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  477. /package/src/phaser/geom/util/{rounded_rectangle.js → rounded_rectangle.ts} +0 -0
  478. /package/src/phaser/util/{math.test.js → math.test.ts} +0 -0
  479. /package/src/phaser/util/{math.js → math.ts} +0 -0
@@ -1,123 +1,81 @@
1
- export class ScaleManager {
1
+ export declare class ScaleManager {
2
+ game: any;
3
+ dom: any;
4
+ width: any;
5
+ height: any;
6
+ minWidth: any;
7
+ maxWidth: any;
8
+ minHeight: any;
9
+ maxHeight: any;
10
+ offset: any;
11
+ forceLandscape: any;
12
+ forcePortrait: any;
13
+ incorrectOrientation: any;
14
+ _pageAlignHorizontally: any;
15
+ _pageAlignVertically: any;
16
+ onOrientationChange: any;
17
+ enterIncorrectOrientation: any;
18
+ leaveIncorrectOrientation: any;
19
+ hasPhaserSetFullScreen: any;
20
+ fullScreenTarget: any;
21
+ _createdFullScreenTarget: any;
22
+ onFullScreenInit: any;
23
+ onFullScreenChange: any;
24
+ onFullScreenError: any;
25
+ screenOrientation: any;
26
+ scaleFactor: any;
27
+ scaleFactorInversed: any;
28
+ margin: any;
29
+ bounds: any;
30
+ aspectRatio: any;
31
+ sourceAspectRatio: any;
32
+ event: any;
33
+ windowConstraints: any;
34
+ compatibility: any;
35
+ _scaleMode: any;
36
+ _fullScreenScaleMode: any;
37
+ parentIsWindow: any;
38
+ parentNode: any;
39
+ parentScaleFactor: any;
40
+ trackParentInterval: any;
41
+ onSizeChange: any;
42
+ onResize: any;
43
+ onResizeContext: any;
44
+ _pendingScaleMode: any;
45
+ _fullScreenRestore: any;
46
+ _gameSize: any;
47
+ _userScaleFactor: any;
48
+ _userScaleTrim: any;
49
+ _lastUpdate: any;
50
+ _updateThrottle: any;
51
+ _updateThrottleReset: any;
52
+ _parentBounds: any;
53
+ _tempBounds: any;
54
+ _lastReportedCanvasSize: any;
55
+ _lastReportedGameSize: any;
56
+ _booted: any;
2
57
  /**
3
58
  * TBD.
4
59
  * @param {import('./game.js').Game} game - TBD.
5
60
  * @param {number} width - TBD.
6
61
  * @param {number} height - TBD.
7
62
  */
8
- constructor(game: import("./game.js").Game, width: number, height: number);
9
- game: import("./game.js").Game;
10
- dom: DOM;
11
- width: number;
12
- height: number;
13
- minWidth: number;
14
- maxWidth: number;
15
- minHeight: number;
16
- maxHeight: number;
17
- offset: Point;
18
- forceLandscape: boolean;
19
- forcePortrait: boolean;
20
- incorrectOrientation: boolean;
21
- _pageAlignHorizontally: boolean;
22
- _pageAlignVertically: boolean;
23
- onOrientationChange: Signal;
24
- enterIncorrectOrientation: Signal;
25
- leaveIncorrectOrientation: Signal;
26
- hasPhaserSetFullScreen: boolean;
27
- fullScreenTarget: any;
28
- _createdFullScreenTarget: HTMLDivElement;
29
- onFullScreenInit: Signal;
30
- onFullScreenChange: Signal;
31
- onFullScreenError: Signal;
32
- screenOrientation: string;
33
- scaleFactor: Point;
34
- scaleFactorInversed: Point;
35
- margin: {
36
- left: number;
37
- top: number;
38
- right: number;
39
- bottom: number;
40
- x: number;
41
- y: number;
42
- };
43
- bounds: Rectangle;
44
- aspectRatio: number;
45
- sourceAspectRatio: number;
46
- /** @type {Event | null | undefined} */
47
- event: Event | null | undefined;
48
- windowConstraints: {
49
- right: string;
50
- bottom: string;
51
- };
52
- compatibility: {
53
- supportsFullScreen: boolean;
54
- orientationFallback: any;
55
- noMargins: boolean;
56
- canExpandParent: boolean;
57
- clickTrampoline: string;
58
- };
59
- _scaleMode: number;
60
- _fullScreenScaleMode: number;
61
- parentIsWindow: boolean;
62
- parentNode: HTMLElement;
63
- parentScaleFactor: Point;
64
- trackParentInterval: number;
65
- onSizeChange: Signal;
66
- onResize: Function;
67
- onResizeContext: any;
68
- _pendingScaleMode: any;
69
- _fullScreenRestore: {
70
- targetWidth: any;
71
- targetHeight: any;
72
- };
73
- _gameSize: Rectangle;
74
- _userScaleFactor: Point;
75
- _userScaleTrim: Point;
76
- _lastUpdate: number;
77
- _updateThrottle: number;
78
- _updateThrottleReset: number;
79
- _parentBounds: Rectangle;
80
- _tempBounds: Rectangle;
81
- _lastReportedCanvasSize: Rectangle;
82
- _lastReportedGameSize: Rectangle;
83
- _booted: boolean;
63
+ constructor(game: any, width: any, height: any);
84
64
  /**
85
65
  * TBD.
86
66
  */
87
67
  boot(): void;
88
- _orientationChange: (event: any) => void;
89
- _windowResize: (event: any) => void;
90
- _fullScreenChange: (event: any) => void;
91
- _fullScreenError: (event: any) => void;
92
- /**
93
- * TBD.
94
- */
95
- set scaleMode(value: number);
96
- /**
97
- * TBD.
98
- * @returns {number} TBD.
99
- */
100
- get scaleMode(): number;
101
68
  /**
102
69
  * TBD.
103
70
  * @param {object} config - TBD.
104
71
  */
105
- parseConfig(config: object): void;
106
- /**
107
- * TBD.
108
- */
109
- set fullScreenScaleMode(value: number);
110
- /**
111
- * TBD.
112
- * @returns {number} TBD.
113
- */
114
- get fullScreenScaleMode(): number;
72
+ parseConfig(config: any): void;
115
73
  /**
116
74
  * TBD.
117
75
  * @param {number} width - TBD.
118
76
  * @param {number} height - TBD.
119
77
  */
120
- setupScale(width: number, height: number): void;
78
+ setupScale(width: any, height: any): void;
121
79
  /**
122
80
  * TBD.
123
81
  */
@@ -127,7 +85,7 @@ export class ScaleManager {
127
85
  * @param {number} width - TBD.
128
86
  * @param {number} height - TBD.
129
87
  */
130
- setGameSize(width: number, height: number): void;
88
+ setGameSize(width: any, height: any): void;
131
89
  /**
132
90
  * TBD.
133
91
  * @param {number} hScale - TBD.
@@ -135,13 +93,13 @@ export class ScaleManager {
135
93
  * @param {number} hTrim - TBD.
136
94
  * @param {number} vTrim - TBD.
137
95
  */
138
- setUserScale(hScale: number, vScale: number, hTrim: number, vTrim: number): void;
96
+ setUserScale(hScale: any, vScale: any, hTrim: any, vTrim: any): void;
139
97
  /**
140
98
  * TBD.
141
99
  * @param {Function} callback - TBD.
142
100
  * @param {object} context - TBD.
143
101
  */
144
- setResizeCallback(callback: Function, context: object): void;
102
+ setResizeCallback(callback: any, context: any): void;
145
103
  /**
146
104
  * TBD.
147
105
  */
@@ -153,7 +111,7 @@ export class ScaleManager {
153
111
  * @param {number} maxWidth - TBD.
154
112
  * @param {number} maxHeight - TBD.
155
113
  */
156
- setMinMax(minWidth: number, minHeight: number, maxWidth: number, maxHeight: number): void;
114
+ setMinMax(minWidth: any, minHeight: any, maxWidth: any, maxHeight: any): void;
157
115
  /**
158
116
  * TBD.
159
117
  */
@@ -168,7 +126,7 @@ export class ScaleManager {
168
126
  * @param {number} height - TBD.
169
127
  * @param {boolean} resize - TBD.
170
128
  */
171
- updateDimensions(width: number, height: number, resize: boolean): void;
129
+ updateDimensions(width: any, height: any, resize: any): void;
172
130
  /**
173
131
  * TBD.
174
132
  */
@@ -184,7 +142,7 @@ export class ScaleManager {
184
142
  * @param {string} orientation - TBD.
185
143
  * @returns {string} TBD.
186
144
  */
187
- classifyOrientation(orientation: string): string;
145
+ classifyOrientation(orientation: any): "portrait" | "landscape";
188
146
  /**
189
147
  * TBD.
190
148
  * @returns {boolean} TBD.
@@ -194,12 +152,12 @@ export class ScaleManager {
194
152
  * TBD.
195
153
  * @param {Event} event - TBD.
196
154
  */
197
- orientationChange(event: Event): void;
155
+ orientationChange(event: any): void;
198
156
  /**
199
157
  * TBD.
200
158
  * @param {Event} event - TBD.
201
159
  */
202
- windowResize(event: Event): void;
160
+ windowResize(event: any): void;
203
161
  /**
204
162
  * TBD.
205
163
  */
@@ -213,13 +171,13 @@ export class ScaleManager {
213
171
  * @param {Rectangle} target - TBD.
214
172
  * @returns {Rectangle} TBD.
215
173
  */
216
- getParentBounds(target: Rectangle): Rectangle;
174
+ getParentBounds(target: any): any;
217
175
  /**
218
176
  * TBD.
219
177
  * @param {boolean} horizontal - TBD.
220
178
  * @param {boolean} vertical - TBD.
221
179
  */
222
- alignCanvas(horizontal: boolean, vertical: boolean): void;
180
+ alignCanvas(horizontal: any, vertical: any): void;
223
181
  /**
224
182
  * TBD.
225
183
  */
@@ -238,7 +196,7 @@ export class ScaleManager {
238
196
  * TBD.
239
197
  * @param {boolean} force - TBD.
240
198
  */
241
- queueUpdate(force: boolean): void;
199
+ queueUpdate(force: any): void;
242
200
  /**
243
201
  * TBD.
244
202
  */
@@ -267,7 +225,7 @@ export class ScaleManager {
267
225
  * @param {boolean} allowTrampoline - TBD.
268
226
  * @returns {boolean} TBD.
269
227
  */
270
- startFullScreen(antialias: boolean, allowTrampoline: boolean): boolean;
228
+ startFullScreen(antialias: any, allowTrampoline: any): boolean;
271
229
  /**
272
230
  * TBD.
273
231
  * @returns {boolean} TBD.
@@ -281,17 +239,17 @@ export class ScaleManager {
281
239
  * TBD.
282
240
  * @param {boolean} enteringFullscreen - TBD.
283
241
  */
284
- prepScreenMode(enteringFullscreen: boolean): void;
242
+ prepScreenMode(enteringFullscreen: any): void;
285
243
  /**
286
244
  * TBD.
287
245
  * @param {Event} event - TBD.
288
246
  */
289
- fullScreenChange(event: Event): void;
247
+ fullScreenChange(event: any): void;
290
248
  /**
291
249
  * TBD.
292
250
  * @param {Event} [event] - TBD.
293
251
  */
294
- fullScreenError(event?: Event): void;
252
+ fullScreenError(event: any): void;
295
253
  /**
296
254
  * TBD.
297
255
  */
@@ -300,22 +258,40 @@ export class ScaleManager {
300
258
  * TBD.
301
259
  * @returns {ParentNode | null} TBD.
302
260
  */
303
- get boundingParent(): ParentNode | null;
261
+ get boundingParent(): any;
262
+ /**
263
+ * TBD.
264
+ * @returns {number} TBD.
265
+ */
266
+ get scaleMode(): any;
267
+ /**
268
+ * TBD.
269
+ */
270
+ set scaleMode(value: any);
271
+ /**
272
+ * TBD.
273
+ * @returns {number} TBD.
274
+ */
275
+ get fullScreenScaleMode(): any;
276
+ /**
277
+ * TBD.
278
+ */
279
+ set fullScreenScaleMode(value: any);
304
280
  /**
305
281
  * TBD.
306
282
  * @returns {number} TBD.
307
283
  */
308
- get currentScaleMode(): number;
284
+ get currentScaleMode(): any;
309
285
  /**
310
286
  * TBD.
311
287
  * @returns {boolean} TBD.
312
288
  */
313
- get pageAlignHorizontally(): boolean;
289
+ get pageAlignHorizontally(): any;
314
290
  /**
315
291
  * TBD.
316
292
  * @returns {boolean} TBD.
317
293
  */
318
- get pageAlignVertically(): boolean;
294
+ get pageAlignVertically(): any;
319
295
  /**
320
296
  * TBD.
321
297
  * @returns {boolean} TBD.
@@ -342,8 +318,4 @@ export class ScaleManager {
342
318
  */
343
319
  get isGameLandscape(): boolean;
344
320
  }
345
- import { DOM } from './dom.js';
346
- import { Point } from '../geom/point.js';
347
- import { Signal } from './signal.js';
348
- import { Rectangle } from '../geom/rectangle.js';
349
321
  //# sourceMappingURL=scale_manager.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scale_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scale_manager.ts"],"names":[],"mappings":"AAOA,qBAAa,YAAY;IACzB,IAAI,MAAC;IACL,GAAG,MAAC;IACJ,KAAK,MAAC;IACN,MAAM,MAAC;IACP,QAAQ,MAAC;IACT,QAAQ,MAAC;IACT,SAAS,MAAC;IACV,SAAS,MAAC;IACV,MAAM,MAAC;IACP,cAAc,MAAC;IACf,aAAa,MAAC;IACd,oBAAoB,MAAC;IACrB,sBAAsB,MAAC;IACvB,oBAAoB,MAAC;IACrB,mBAAmB,MAAC;IACpB,yBAAyB,MAAC;IAC1B,yBAAyB,MAAC;IAC1B,sBAAsB,MAAC;IACvB,gBAAgB,MAAC;IACjB,wBAAwB,MAAC;IACzB,gBAAgB,MAAC;IACjB,kBAAkB,MAAC;IACnB,iBAAiB,MAAC;IAClB,iBAAiB,MAAC;IAClB,WAAW,MAAC;IACZ,mBAAmB,MAAC;IACpB,MAAM,MAAC;IACP,MAAM,MAAC;IACP,WAAW,MAAC;IACZ,iBAAiB,MAAC;IAClB,KAAK,MAAC;IACN,iBAAiB,MAAC;IAClB,aAAa,MAAC;IACd,UAAU,MAAC;IACX,oBAAoB,MAAC;IACrB,cAAc,MAAC;IACf,UAAU,MAAC;IACX,iBAAiB,MAAC;IAClB,mBAAmB,MAAC;IACpB,YAAY,MAAC;IACb,QAAQ,MAAC;IACT,eAAe,MAAC;IAChB,iBAAiB,MAAC;IAClB,kBAAkB,MAAC;IACnB,SAAS,MAAC;IACV,gBAAgB,MAAC;IACjB,cAAc,MAAC;IACf,WAAW,MAAC;IACZ,eAAe,MAAC;IAChB,oBAAoB,MAAC;IACrB,aAAa,MAAC;IACd,WAAW,MAAC;IACZ,uBAAuB,MAAC;IACxB,qBAAqB,MAAC;IACtB,OAAO,MAAC;IACN;;;;;OAKG;gBACS,IAAI,KAAA,EAAE,KAAK,KAAA,EAAE,MAAM,KAAA;IA+E/B;;OAEG;IACH,IAAI;IA4CJ;;;OAGG;IACH,WAAW,CAAC,MAAM,KAAA;IAkBlB;;;;OAIG;IACH,UAAU,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAkDxB;;OAEG;IACH,YAAY;IAIZ;;;;OAIG;IACH,WAAW,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAQzB;;;;;;OAMG;IACH,YAAY,CAAC,MAAM,KAAA,EAAE,MAAM,KAAA,EAAE,KAAK,KAAA,EAAE,KAAK,KAAA;IAMzC;;;;OAIG;IACH,iBAAiB,CAAC,QAAQ,KAAA,EAAE,OAAO,KAAA;IAKnC;;OAEG;IACH,gBAAgB;IAoBhB;;;;;;OAMG;IACH,SAAS,CAAC,QAAQ,KAAA,EAAE,SAAS,KAAA,EAAE,QAAQ,KAAA,EAAE,SAAS,KAAA;IAWlD;;OAEG;IACH,SAAS;IA8BT;;OAEG;IACH,WAAW;IAMX;;;;;OAKG;IACH,gBAAgB,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,MAAM,KAAA;IAatC;;OAEG;IACH,sBAAsB;IAiBtB;;;;OAIG;IACH,gBAAgB,CAAC,cAAc,UAAQ,EAAE,aAAa,UAAQ;IAM9D;;;;OAIG;IACH,mBAAmB,CAAC,WAAW,KAAA;IAS/B;;;OAGG;IACH,sBAAsB;IAoBtB;;;OAGG;IACH,iBAAiB,CAAC,KAAK,KAAA;IAKvB;;;OAGG;IACH,YAAY,CAAC,KAAK,KAAA;IAKlB;;OAEG;IACH,OAAO;IAIP;;OAEG;IACH,YAAY;IAuCZ;;;;OAIG;IACH,eAAe,CAAC,MAAM,KAAA;IAiCtB;;;;OAIG;IACH,WAAW,CAAC,UAAU,KAAA,EAAE,QAAQ,KAAA;IA2ChC;;OAEG;IACH,UAAU;IAMV;;OAEG;IACH,YAAY;IAgBZ;;;;OAIG;IACH,WAAW,CAAC,QAAQ,SAAoB,EAAE,SAAS,SAAqB;IAYxE;;;OAGG;IACH,WAAW,CAAC,KAAK,KAAA;IAQjB;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,UAAU;IAKV;;;OAGG;IACH,UAAU,CAAC,SAAS,UAAQ;IAc5B;;OAEG;IACH,WAAW;IAgBX;;;OAGG;IACH,sBAAsB;IAQtB;;;;;OAKG;IACH,eAAe,CAAC,SAAS,KAAA,EAAE,eAAe,KAAA;IAkD1C;;;OAGG;IACH,cAAc;IASd;;OAEG;IACH,oBAAoB;IAYpB;;;OAGG;IACH,cAAc,CAAC,kBAAkB,KAAA;IA8BjC;;;OAGG;IACH,gBAAgB,CAAC,KAAK,KAAA;IAetB;;;OAGG;IACH,eAAe,CAAC,KAAK,KAAA;IAMrB;;OAEG;IACH,OAAO;IAiBP;;;OAGG;IACH,IAAI,cAAc,QAMjB;IAED;;;OAGG;IACH,IAAI,SAAS,QAEZ;IAED;;OAEG;IACH,IAAI,SAAS,CAAC,KAAK,KAAA,EASlB;IAED;;;OAGG;IACH,IAAI,mBAAmB,QAEtB;IAED;;OAEG;IACH,IAAI,mBAAmB,CAAC,KAAK,KAAA,EAa5B;IAED;;;OAGG;IACH,IAAI,gBAAgB,QAEnB;IAED;;;OAGG;IACH,IAAI,qBAAqB,QAExB;IAED;;;OAGG;IACH,IAAI,mBAAmB,QAEtB;IAED;;;OAGG;IACH,IAAI,YAAY,YAOf;IAED;;;OAGG;IACH,IAAI,UAAU,YAEb;IAED;;;OAGG;IACH,IAAI,WAAW,YAEd;IAED;;;OAGG;IACH,IAAI,cAAc,YAEjB;IAED;;;OAGG;IACH,IAAI,eAAe,YAElB;CACF"}
@@ -1,6 +1,10 @@
1
- export class Scene {
1
+ export declare class Scene {
2
2
  game: any;
3
- key: string;
3
+ key: any;
4
+ /**
5
+ * Creates a new Scene instance.
6
+ */
7
+ constructor();
4
8
  /**
5
9
  * Initialize the scene.
6
10
  * This method is called before preload() and create().
@@ -26,7 +30,7 @@ export class Scene {
26
30
  * @param {number} width - The new width of the scene.
27
31
  * @param {number} height - The new height of the scene.
28
32
  */
29
- resize(width: number, height: number): void;
33
+ resize(width: any, height: any): void;
30
34
  /**
31
35
  * Update the scene while paused.
32
36
  * This method is called every frame while the scene is paused.
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scene.ts"],"names":[],"mappings":"AACA,qBAAa,KAAK;IAClB,IAAI,MAAC;IACL,GAAG,MAAC;IACF;;OAEG;;IAMH;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,OAAO;IAIP;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,MAAM;IAIN;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAIpB;;;OAGG;IACH,WAAW;IAIX;;;OAGG;IACH,QAAQ;CAGT"}
@@ -1,18 +1,12 @@
1
- export class SceneManager {
2
- /**
3
- * Creates a new SceneManager instance.
4
- * @param {import('./game.js').Game} game - The game instance this manager belongs to.
5
- * @param {string} pendingState - The state to load when the game boots.
6
- */
7
- constructor(game: import("./game.js").Game, pendingState: string);
8
- game: import("./game.js").Game;
9
- states: {};
10
- _pendingState: string;
11
- _clearWorld: boolean;
12
- _clearCache: boolean;
13
- _created: boolean;
14
- _args: any[];
15
- current: string;
1
+ export declare class SceneManager {
2
+ game: any;
3
+ states: any;
4
+ _pendingState: any;
5
+ _clearWorld: any;
6
+ _clearCache: any;
7
+ _created: any;
8
+ _args: any;
9
+ current: any;
16
10
  onInitCallback: any;
17
11
  onPreloadCallback: any;
18
12
  onCreateCallback: any;
@@ -20,6 +14,12 @@ export class SceneManager {
20
14
  onResizeCallback: any;
21
15
  onPauseUpdateCallback: any;
22
16
  onShutDownCallback: any;
17
+ /**
18
+ * Creates a new SceneManager instance.
19
+ * @param {import('./game.js').Game} game - The game instance this manager belongs to.
20
+ * @param {string} pendingState - The state to load when the game boots.
21
+ */
22
+ constructor(game: any, pendingState: any);
23
23
  /**
24
24
  * Initialize the scene manager.
25
25
  * This method is called when the game boots and sets up the initial state.
@@ -32,13 +32,12 @@ export class SceneManager {
32
32
  * @param {boolean} autoStart - Whether to start this state immediately.
33
33
  * @returns {Scene|object} The created scene or state object.
34
34
  */
35
- add(key: string, state: object, autoStart?: boolean): Scene | object;
35
+ add(key: any, state: any, autoStart?: boolean): any;
36
36
  /**
37
37
  * Remove a scene state from the manager.
38
38
  * @param {string} key - The unique key for the state to remove.
39
39
  */
40
- remove(key: string): void;
41
- callbackContext: any;
40
+ remove(key: any): void;
42
41
  /**
43
42
  * Start a scene state.
44
43
  * @param {string} key - The unique key for the state to start.
@@ -46,7 +45,7 @@ export class SceneManager {
46
45
  * @param {boolean} clearCache - Whether to clear the cache before starting.
47
46
  * @param {...any} args - Additional arguments to pass to the state.
48
47
  */
49
- start(key: string, clearWorld?: boolean, clearCache?: boolean, ...args: any[]): void;
48
+ start(key: any, clearWorld?: boolean, clearCache?: boolean, ...args: any[]): void;
50
49
  /**
51
50
  * Restart the current scene state.
52
51
  * @param {boolean} clearWorld - Whether to clear the world before restarting.
@@ -69,27 +68,27 @@ export class SceneManager {
69
68
  * @param {string} key - The unique key for the state to check.
70
69
  * @returns {boolean} True if the scene exists, false otherwise.
71
70
  */
72
- checkState(key: string): boolean;
71
+ checkState(key: any): boolean;
73
72
  /**
74
73
  * Link a scene state to the manager.
75
74
  * @param {string} key - The unique key for the state to link.
76
75
  */
77
- link(key: string): void;
76
+ link(key: any): void;
78
77
  /**
79
78
  * Unlink a scene state from the manager.
80
79
  * @param {string} key - The unique key for the state to unlink.
81
80
  */
82
- unlink(key: string): void;
81
+ unlink(key: any): void;
83
82
  /**
84
83
  * Set the current scene state.
85
84
  * @param {string} key - The unique key for the state to set as current.
86
85
  */
87
- setCurrentState(key: string): void;
86
+ setCurrentState(key: any): void;
88
87
  /**
89
88
  * Get the current scene state.
90
89
  * @returns {Scene} The current scene state.
91
90
  */
92
- getCurrentState(): Scene;
91
+ getCurrentState(): any;
93
92
  /**
94
93
  * Handle loading completion.
95
94
  * This method is called when scene loading is complete.
@@ -110,7 +109,7 @@ export class SceneManager {
110
109
  * @param {number} width - The new width of the scene.
111
110
  * @param {number} height - The new height of the scene.
112
111
  */
113
- resize(width: number, height: number): void;
112
+ resize(width: any, height: any): void;
114
113
  /**
115
114
  * Destroy the scene manager.
116
115
  * This method is called when the scene manager is about to be destroyed.
@@ -125,7 +124,6 @@ export class SceneManager {
125
124
  * Get whether the scene has been created.
126
125
  * @returns {boolean} True if the scene has been created, false otherwise.
127
126
  */
128
- get created(): boolean;
127
+ get created(): any;
129
128
  }
130
- import { Scene } from './scene.js';
131
129
  //# sourceMappingURL=scene_manager.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scene_manager.ts"],"names":[],"mappings":"AAGA,qBAAa,YAAY;IACzB,IAAI,MAAC;IACL,MAAM,MAAC;IACP,aAAa,MAAC;IACd,WAAW,MAAC;IACZ,WAAW,MAAC;IACZ,QAAQ,MAAC;IACT,KAAK,MAAC;IACN,OAAO,MAAC;IACR,cAAc,MAAC;IACf,iBAAiB,MAAC;IAClB,gBAAgB,MAAC;IACjB,gBAAgB,MAAC;IACjB,gBAAgB,MAAC;IACjB,qBAAqB,MAAC;IACtB,kBAAkB,MAAC;IACjB;;;;OAIG;gBACS,IAAI,KAAA,EAAE,YAAY,KAAA;IAqB9B;;;OAGG;IACH,IAAI;IAMJ;;;;;;OAMG;IACH,GAAG,CAAC,GAAG,KAAA,EAAE,KAAK,KAAA,EAAE,SAAS,UAAQ;IAqBjC;;;OAGG;IACH,MAAM,CAAC,GAAG,KAAA;IAcV;;;;;;OAMG;IACH,KAAK,CAAC,GAAG,KAAA,EAAE,UAAU,UAAO,EAAE,UAAU,UAAQ,EAAE,GAAG,IAAI,OAAA;IAYzD;;;;;OAKG;IACH,OAAO,CAAC,UAAU,UAAO,EAAE,UAAU,UAAQ,EAAE,GAAG,IAAI,OAAA;IAStD;;;OAGG;IACH,SAAS;IA+BT;;;OAGG;IACH,iBAAiB;IAkBjB;;;;OAIG;IACH,UAAU,CAAC,GAAG,KAAA;IAUd;;;OAGG;IACH,IAAI,CAAC,GAAG,KAAA;IAKR;;;OAGG;IACH,MAAM,CAAC,GAAG,KAAA;IAMV;;;OAGG;IACH,eAAe,CAAC,GAAG,KAAA;IAoBnB;;;OAGG;IACH,eAAe;IAIf;;;OAGG;IACH,YAAY;IASZ;;;OAGG;IACH,MAAM;IAMN;;;OAGG;IACH,WAAW;IAMX;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAMpB;;;OAGG;IACH,OAAO;IAiBP;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI,OAAO,QAEV;CACF"}
@@ -1,17 +1,22 @@
1
- export class Signal {
2
- _bindings: any[];
3
- _prevParams: any[];
1
+ export declare class Signal {
2
+ _bindings: any;
3
+ _prevParams: any;
4
4
  memorize: boolean;
5
5
  _shouldPropagate: boolean;
6
6
  active: boolean;
7
- _boundDispatch: (...rest: any[]) => void;
7
+ _boundDispatch: any;
8
+ /**
9
+ * Creates a new Signal instance.
10
+ * A Signal is a simple event system that allows you to dispatch events and listen for them.
11
+ */
12
+ constructor();
8
13
  /**
9
14
  * Validates that a listener is a function.
10
15
  * @param {Function} listener - The listener to validate.
11
16
  * @param {string} fnName - The name of the function this validation is for.
12
17
  * @throws {Error} If the listener is not a function.
13
18
  */
14
- validateListener(listener: Function, fnName: string): void;
19
+ validateListener(listener: any, fnName: any): void;
15
20
  /**
16
21
  * Register a new listener with the signal.
17
22
  * @param {Function} listener - The function to call when the signal is dispatched.
@@ -22,26 +27,26 @@ export class Signal {
22
27
  * @returns {SignalBinding} The binding for this listener.
23
28
  * @throws {Error} If the listener is already registered with a different once setting.
24
29
  */
25
- _registerListener(listener: Function, isOnce?: boolean, listenerContext?: object, priority?: number, args?: any[]): SignalBinding;
30
+ _registerListener(listener: any, isOnce?: boolean, listenerContext?: any, priority?: number, args?: any): any;
26
31
  /**
27
32
  * Add a binding to the list of listeners.
28
33
  * @param {SignalBinding} binding - The binding to add.
29
34
  */
30
- _addBinding(binding: SignalBinding): void;
35
+ _addBinding(binding: any): void;
31
36
  /**
32
37
  * Find the index of a listener in the bindings array.
33
38
  * @param {Function} listener - The listener to find.
34
39
  * @param {object} context - The context of the listener.
35
40
  * @returns {number} The index of the listener in the bindings array, or -1 if not found.
36
41
  */
37
- _indexOfListener(listener: Function, context?: object): number;
42
+ _indexOfListener(listener: any, context?: any): any;
38
43
  /**
39
44
  * Check if a listener is registered with the signal.
40
45
  * @param {Function} listener - The listener to check.
41
46
  * @param {object} context - The context of the listener.
42
47
  * @returns {boolean} True if the listener is registered, false otherwise.
43
48
  */
44
- has(listener: Function, context?: object): boolean;
49
+ has(listener: any, context?: any): boolean;
45
50
  /**
46
51
  * Add a listener that will be called every time the signal is dispatched.
47
52
  * @param {Function} listener - The function to call when the signal is dispatched.
@@ -50,7 +55,7 @@ export class Signal {
50
55
  * @param {...any} args - Additional arguments to pass to the listener.
51
56
  * @returns {SignalBinding} The binding for this listener.
52
57
  */
53
- add(listener: Function, listenerContext?: object, priority?: number, ...args: any[]): SignalBinding;
58
+ add(listener: any, listenerContext?: any, priority?: number, ...args: any[]): any;
54
59
  /**
55
60
  * Add a listener that will be called only once when the signal is dispatched.
56
61
  * @param {Function} listener - The function to call when the signal is dispatched.
@@ -59,24 +64,24 @@ export class Signal {
59
64
  * @param {...any} args - Additional arguments to pass to the listener.
60
65
  * @returns {SignalBinding} The binding for this listener.
61
66
  */
62
- addOnce(listener: Function, listenerContext?: object, priority?: number, ...args: any[]): SignalBinding;
67
+ addOnce(listener: any, listenerContext?: any, priority?: number, ...args: any[]): any;
63
68
  /**
64
69
  * Remove a listener from the signal.
65
70
  * @param {Function} listener - The listener to remove.
66
71
  * @param {object} context - The context of the listener.
67
72
  * @returns {Function} The removed listener function.
68
73
  */
69
- remove(listener: Function, context?: object): Function;
74
+ remove(listener: any, context?: any): any;
70
75
  /**
71
76
  * Remove all listeners from the signal, or only those in a specific context.
72
77
  * @param {object} context - The context to filter listeners by, or null to remove all.
73
78
  */
74
- removeAll(context?: object): void;
79
+ removeAll(context?: any): void;
75
80
  /**
76
81
  * Get the number of listeners registered with the signal.
77
82
  * @returns {number} The number of registered listeners.
78
83
  */
79
- getNumListeners(): number;
84
+ getNumListeners(): any;
80
85
  /**
81
86
  * Stop the signal from propagating to other listeners.
82
87
  * This method prevents any remaining listeners from being called.
@@ -106,12 +111,11 @@ export class Signal {
106
111
  * Get a bound version of the dispatch function.
107
112
  * @returns {Function} A function that will dispatch the signal with the correct context.
108
113
  */
109
- get boundDispatch(): Function;
114
+ get boundDispatch(): any;
110
115
  /**
111
116
  * Promisify the Signal.
112
117
  * @returns {Promise<any>} The resolved result.
113
118
  */
114
- toPromise(): Promise<any>;
119
+ toPromise(): Promise<unknown>;
115
120
  }
116
- import { SignalBinding } from './signal_binding.js';
117
121
  //# sourceMappingURL=signal.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"signal.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/signal.ts"],"names":[],"mappings":"AAEA,qBAAa,MAAM;IACjB,SAAS,EAAE,GAAG,CAAC;IACf,WAAW,EAAE,GAAG,CAAC;IACjB,QAAQ,EAAE,OAAO,CAAC;IAClB,gBAAgB,EAAE,OAAO,CAAC;IAC1B,MAAM,EAAE,OAAO,CAAC;IAChB,cAAc,EAAE,GAAG,CAAC;IAEpB;;;OAGG;;IAUH;;;;;OAKG;IACH,gBAAgB,CAAC,QAAQ,KAAA,EAAE,MAAM,KAAA;IAQjC;;;;;;;;;OASG;IACH,iBAAiB,CAAC,QAAQ,KAAA,EAAE,MAAM,UAAQ,EAAE,eAAe,MAAO,EAAE,QAAQ,SAAI,EAAE,IAAI,MAAO;IAsB7F;;;OAGG;IACH,WAAW,CAAC,OAAO,KAAA;IAYnB;;;;;OAKG;IACH,gBAAgB,CAAC,QAAQ,KAAA,EAAE,OAAO,MAAO;IAgBzC;;;;;OAKG;IACH,GAAG,CAAC,QAAQ,KAAA,EAAE,OAAO,MAAO;IAI5B;;;;;;;OAOG;IACH,GAAG,CAAC,QAAQ,KAAA,EAAE,eAAe,MAAO,EAAE,QAAQ,SAAI,EAAE,GAAG,IAAI,OAAA;IAK3D;;;;;;;OAOG;IACH,OAAO,CAAC,QAAQ,KAAA,EAAE,eAAe,MAAO,EAAE,QAAQ,SAAI,EAAE,GAAG,IAAI,OAAA;IAK/D;;;;;OAKG;IACH,MAAM,CAAC,QAAQ,KAAA,EAAE,OAAO,MAAO;IAW/B;;;OAGG;IACH,SAAS,CAAC,OAAO,MAAO;IAqBxB;;;OAGG;IACH,eAAe;IAIf;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,QAAQ,CAAC,GAAG,IAAI,OAAA;IAwBhB;;;OAGG;IACH,MAAM;IAMN;;;OAGG;IACH,OAAO;IAMP;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,IAAI,aAAa,QAMhB;IAED;;;OAGG;IACH,SAAS;CAOV"}
@@ -1,4 +1,13 @@
1
- export class SignalBinding {
1
+ export declare class SignalBinding {
2
+ _signal: any;
3
+ _listener: any;
4
+ _args: any;
5
+ _priority: number;
6
+ _isOnce: boolean;
7
+ context: any;
8
+ callCount: number;
9
+ active: boolean;
10
+ params: any;
2
11
  /**
3
12
  * TBD.
4
13
  * @param {import('./signal.js').Signal} signal - TBD.
@@ -8,27 +17,18 @@ export class SignalBinding {
8
17
  * @param {number} priority - TBD.
9
18
  * @param {...any} args - TBD.
10
19
  */
11
- constructor(signal: import("./signal.js").Signal, listener: Function, isOnce?: boolean, listenerContext?: object, priority?: number, args?: any[]);
12
- _signal: import("./signal.js").Signal;
13
- _listener: Function;
14
- _args: any;
15
- _priority: number;
16
- _isOnce: boolean;
17
- context: any;
18
- callCount: number;
19
- active: boolean;
20
- params: any;
20
+ constructor(signal: any, listener: any, isOnce?: boolean, listenerContext?: any, priority?: number, args?: any);
21
21
  /**
22
22
  * TBD.
23
23
  * @param {any[]} paramsArr - TBD.
24
24
  * @returns {Function} TBD.
25
25
  */
26
- execute(paramsArr: any[]): Function;
26
+ execute(paramsArr: any): any;
27
27
  /**
28
28
  * TBD.
29
29
  * @returns {Function} TBD.
30
30
  */
31
- detach(): Function;
31
+ detach(): any;
32
32
  /**
33
33
  * TBD.
34
34
  * @returns {boolean} TBD.
@@ -43,12 +43,12 @@ export class SignalBinding {
43
43
  * TBD.
44
44
  * @returns {Function} TBD.
45
45
  */
46
- getListener(): Function;
46
+ getListener(): any;
47
47
  /**
48
48
  * TBD.
49
49
  * @returns {import('./signal.js').Signal} TBD.
50
50
  */
51
- getSignal(): import("./signal.js").Signal;
51
+ getSignal(): any;
52
52
  /**
53
53
  * TBD.
54
54
  */