@vpmedia/phaser 1.102.0 → 1.104.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (479) hide show
  1. package/dist/index.d.ts +38 -0
  2. package/dist/index.d.ts.map +1 -0
  3. package/dist/index.js +21129 -0
  4. package/dist/index.js.map +1 -0
  5. package/{types → dist}/phaser/core/animation.d.ts +80 -76
  6. package/dist/phaser/core/animation.d.ts.map +1 -0
  7. package/{types → dist}/phaser/core/animation_manager.d.ts +46 -55
  8. package/dist/phaser/core/animation_manager.d.ts.map +1 -0
  9. package/dist/phaser/core/animation_parser.d.ts +21 -0
  10. package/dist/phaser/core/animation_parser.d.ts.map +1 -0
  11. package/{types → dist}/phaser/core/array_set.d.ts +13 -13
  12. package/dist/phaser/core/array_set.d.ts.map +1 -0
  13. package/{types → dist}/phaser/core/cache.d.ts +86 -91
  14. package/dist/phaser/core/cache.d.ts.map +1 -0
  15. package/dist/phaser/core/const.d.ts +262 -0
  16. package/dist/phaser/core/const.d.ts.map +1 -0
  17. package/dist/phaser/core/device.d.ts +31 -0
  18. package/dist/phaser/core/device.d.ts.map +1 -0
  19. package/dist/phaser/core/device_util.d.ts +65 -0
  20. package/dist/phaser/core/device_util.d.ts.map +1 -0
  21. package/dist/phaser/core/dom.d.ts +75 -0
  22. package/dist/phaser/core/dom.d.ts.map +1 -0
  23. package/dist/phaser/core/error_code.d.ts +9 -0
  24. package/dist/phaser/core/error_code.d.ts.map +1 -0
  25. package/{types → dist}/phaser/core/event_manager.d.ts +33 -35
  26. package/dist/phaser/core/event_manager.d.ts.map +1 -0
  27. package/{types → dist}/phaser/core/factory.d.ts +10 -15
  28. package/dist/phaser/core/factory.d.ts.map +1 -0
  29. package/{types → dist}/phaser/core/frame.d.ts +7 -28
  30. package/dist/phaser/core/frame.d.ts.map +1 -0
  31. package/{types → dist}/phaser/core/frame_data.d.ts +14 -15
  32. package/dist/phaser/core/frame_data.d.ts.map +1 -0
  33. package/dist/phaser/core/frame_util.d.ts +15 -0
  34. package/dist/phaser/core/frame_util.d.ts.map +1 -0
  35. package/{types → dist}/phaser/core/game.d.ts +63 -74
  36. package/dist/phaser/core/game.d.ts.map +1 -0
  37. package/{types → dist}/phaser/core/input.d.ts +68 -76
  38. package/dist/phaser/core/input.d.ts.map +1 -0
  39. package/{types → dist}/phaser/core/input_handler.d.ts +73 -93
  40. package/dist/phaser/core/input_handler.d.ts.map +1 -0
  41. package/dist/phaser/core/input_mouse.d.ts +61 -0
  42. package/dist/phaser/core/input_mouse.d.ts.map +1 -0
  43. package/dist/phaser/core/input_mspointer.d.ts +67 -0
  44. package/dist/phaser/core/input_mspointer.d.ts.map +1 -0
  45. package/dist/phaser/core/input_pointer.d.ts +150 -0
  46. package/dist/phaser/core/input_pointer.d.ts.map +1 -0
  47. package/{types → dist}/phaser/core/input_touch.d.ts +24 -25
  48. package/dist/phaser/core/input_touch.d.ts.map +1 -0
  49. package/{types → dist}/phaser/core/loader.d.ts +67 -78
  50. package/dist/phaser/core/loader.d.ts.map +1 -0
  51. package/dist/phaser/core/loader_parser.d.ts +35 -0
  52. package/dist/phaser/core/loader_parser.d.ts.map +1 -0
  53. package/{types → dist}/phaser/core/raf.d.ts +5 -5
  54. package/dist/phaser/core/raf.d.ts.map +1 -0
  55. package/{types → dist}/phaser/core/scale_manager.d.ts +96 -124
  56. package/dist/phaser/core/scale_manager.d.ts.map +1 -0
  57. package/{types → dist}/phaser/core/scene.d.ts +7 -3
  58. package/dist/phaser/core/scene.d.ts.map +1 -0
  59. package/{types → dist}/phaser/core/scene_manager.d.ts +25 -27
  60. package/dist/phaser/core/scene_manager.d.ts.map +1 -0
  61. package/{types → dist}/phaser/core/signal.d.ts +21 -17
  62. package/dist/phaser/core/signal.d.ts.map +1 -0
  63. package/{types → dist}/phaser/core/signal_binding.d.ts +15 -15
  64. package/dist/phaser/core/signal_binding.d.ts.map +1 -0
  65. package/{types → dist}/phaser/core/sound.d.ts +115 -75
  66. package/dist/phaser/core/sound.d.ts.map +1 -0
  67. package/{types → dist}/phaser/core/sound_manager.d.ts +37 -43
  68. package/dist/phaser/core/sound_manager.d.ts.map +1 -0
  69. package/dist/phaser/core/sound_sprite.d.ts +33 -0
  70. package/dist/phaser/core/sound_sprite.d.ts.map +1 -0
  71. package/{types → dist}/phaser/core/stage.d.ts +33 -17
  72. package/dist/phaser/core/stage.d.ts.map +1 -0
  73. package/{types → dist}/phaser/core/time.d.ts +39 -64
  74. package/dist/phaser/core/time.d.ts.map +1 -0
  75. package/{types → dist}/phaser/core/timer.d.ts +34 -54
  76. package/dist/phaser/core/timer.d.ts.map +1 -0
  77. package/{types → dist}/phaser/core/timer_event.d.ts +11 -11
  78. package/dist/phaser/core/timer_event.d.ts.map +1 -0
  79. package/{types → dist}/phaser/core/tween.d.ts +54 -49
  80. package/dist/phaser/core/tween.d.ts.map +1 -0
  81. package/{types → dist}/phaser/core/tween_data.d.ts +33 -35
  82. package/dist/phaser/core/tween_data.d.ts.map +1 -0
  83. package/dist/phaser/core/tween_easing.d.ts +187 -0
  84. package/dist/phaser/core/tween_easing.d.ts.map +1 -0
  85. package/{types → dist}/phaser/core/tween_manager.d.ts +13 -18
  86. package/dist/phaser/core/tween_manager.d.ts.map +1 -0
  87. package/{types → dist}/phaser/core/world.d.ts +3 -3
  88. package/dist/phaser/core/world.d.ts.map +1 -0
  89. package/{types → dist}/phaser/display/bitmap_text.d.ts +65 -71
  90. package/dist/phaser/display/bitmap_text.d.ts.map +1 -0
  91. package/{types → dist}/phaser/display/button.d.ts +53 -37
  92. package/dist/phaser/display/button.d.ts.map +1 -0
  93. package/{types → dist}/phaser/display/canvas/buffer.d.ts +7 -7
  94. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -0
  95. package/dist/phaser/display/canvas/graphics.d.ts +18 -0
  96. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -0
  97. package/dist/phaser/display/canvas/masker.d.ts +12 -0
  98. package/dist/phaser/display/canvas/masker.d.ts.map +1 -0
  99. package/dist/phaser/display/canvas/pool.d.ts +40 -0
  100. package/dist/phaser/display/canvas/pool.d.ts.map +1 -0
  101. package/{types → dist}/phaser/display/canvas/renderer.d.ts +19 -28
  102. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -0
  103. package/dist/phaser/display/canvas/tinter.d.ts +41 -0
  104. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -0
  105. package/dist/phaser/display/canvas/util.d.ts +70 -0
  106. package/dist/phaser/display/canvas/util.d.ts.map +1 -0
  107. package/{types → dist}/phaser/display/display_object.d.ts +90 -95
  108. package/dist/phaser/display/display_object.d.ts.map +1 -0
  109. package/{types → dist}/phaser/display/graphics.d.ts +77 -65
  110. package/dist/phaser/display/graphics.d.ts.map +1 -0
  111. package/{types → dist}/phaser/display/graphics_data.d.ts +12 -12
  112. package/dist/phaser/display/graphics_data.d.ts.map +1 -0
  113. package/dist/phaser/display/graphics_data_util.d.ts +8 -0
  114. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -0
  115. package/{types → dist}/phaser/display/group.d.ts +50 -40
  116. package/dist/phaser/display/group.d.ts.map +1 -0
  117. package/{types → dist}/phaser/display/image.d.ts +89 -50
  118. package/dist/phaser/display/image.d.ts.map +1 -0
  119. package/dist/phaser/display/sprite_batch.d.ts +9 -0
  120. package/dist/phaser/display/sprite_batch.d.ts.map +1 -0
  121. package/dist/phaser/display/sprite_util.d.ts +35 -0
  122. package/dist/phaser/display/sprite_util.d.ts.map +1 -0
  123. package/{types → dist}/phaser/display/text.d.ts +176 -181
  124. package/dist/phaser/display/text.d.ts.map +1 -0
  125. package/{types → dist}/phaser/display/webgl/abstract_filter.d.ts +8 -8
  126. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -0
  127. package/{types → dist}/phaser/display/webgl/base_texture.d.ts +15 -15
  128. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -0
  129. package/{types → dist}/phaser/display/webgl/blend_manager.d.ts +9 -5
  130. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -0
  131. package/{types → dist}/phaser/display/webgl/earcut.d.ts +28 -27
  132. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -0
  133. package/{types → dist}/phaser/display/webgl/earcut_node.d.ts +11 -11
  134. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -0
  135. package/{types → dist}/phaser/display/webgl/fast_sprite_batch.d.ts +21 -28
  136. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -0
  137. package/{types → dist}/phaser/display/webgl/filter_manager.d.ts +9 -7
  138. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -0
  139. package/{types → dist}/phaser/display/webgl/filter_texture.d.ts +7 -9
  140. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -0
  141. package/dist/phaser/display/webgl/graphics.d.ts +78 -0
  142. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -0
  143. package/dist/phaser/display/webgl/graphics_data.d.ts +25 -0
  144. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -0
  145. package/dist/phaser/display/webgl/mask_manager.d.ts +13 -0
  146. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -0
  147. package/{types → dist}/phaser/display/webgl/render_texture.d.ts +15 -13
  148. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -0
  149. package/dist/phaser/display/webgl/renderer.d.ts +68 -0
  150. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -0
  151. package/dist/phaser/display/webgl/shader/complex.d.ts +21 -0
  152. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -0
  153. package/dist/phaser/display/webgl/shader/fast.d.ts +22 -0
  154. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -0
  155. package/dist/phaser/display/webgl/shader/normal.d.ts +39 -0
  156. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -0
  157. package/dist/phaser/display/webgl/shader/primitive.d.ts +21 -0
  158. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -0
  159. package/dist/phaser/display/webgl/shader/strip.d.ts +21 -0
  160. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -0
  161. package/dist/phaser/display/webgl/shader_manager.d.ts +37 -0
  162. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -0
  163. package/{types → dist}/phaser/display/webgl/sprite_batch.d.ts +24 -31
  164. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -0
  165. package/{types → dist}/phaser/display/webgl/stencil_manager.d.ts +12 -9
  166. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -0
  167. package/dist/phaser/display/webgl/texture.d.ts +56 -0
  168. package/dist/phaser/display/webgl/texture.d.ts.map +1 -0
  169. package/dist/phaser/display/webgl/texture_util.d.ts +17 -0
  170. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -0
  171. package/dist/phaser/display/webgl/util.d.ts +54 -0
  172. package/dist/phaser/display/webgl/util.d.ts.map +1 -0
  173. package/{types → dist}/phaser/geom/circle.d.ts +35 -41
  174. package/dist/phaser/geom/circle.d.ts.map +1 -0
  175. package/{types → dist}/phaser/geom/ellipse.d.ts +12 -18
  176. package/dist/phaser/geom/ellipse.d.ts.map +1 -0
  177. package/{types → dist}/phaser/geom/line.d.ts +20 -23
  178. package/dist/phaser/geom/line.d.ts.map +1 -0
  179. package/{types → dist}/phaser/geom/matrix.d.ts +21 -29
  180. package/dist/phaser/geom/matrix.d.ts.map +1 -0
  181. package/{types → dist}/phaser/geom/point.d.ts +30 -33
  182. package/dist/phaser/geom/point.d.ts.map +1 -0
  183. package/{types → dist}/phaser/geom/polygon.d.ts +18 -24
  184. package/dist/phaser/geom/polygon.d.ts.map +1 -0
  185. package/{types → dist}/phaser/geom/rectangle.d.ts +74 -79
  186. package/dist/phaser/geom/rectangle.d.ts.map +1 -0
  187. package/{types → dist}/phaser/geom/rounded_rectangle.d.ts +9 -9
  188. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -0
  189. package/dist/phaser/geom/util/circle.d.ts +55 -0
  190. package/dist/phaser/geom/util/circle.d.ts.map +1 -0
  191. package/dist/phaser/geom/util/ellipse.d.ts +9 -0
  192. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -0
  193. package/dist/phaser/geom/util/line.d.ts +42 -0
  194. package/dist/phaser/geom/util/line.d.ts.map +1 -0
  195. package/dist/phaser/geom/util/matrix.d.ts +18 -0
  196. package/dist/phaser/geom/util/matrix.d.ts.map +1 -0
  197. package/dist/phaser/geom/util/point.d.ts +159 -0
  198. package/dist/phaser/geom/util/point.d.ts.map +1 -0
  199. package/dist/phaser/geom/util/polygon.d.ts +8 -0
  200. package/dist/phaser/geom/util/polygon.d.ts.map +1 -0
  201. package/dist/phaser/geom/util/rectangle.d.ts +123 -0
  202. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -0
  203. package/dist/phaser/geom/util/rounded_rectangle.d.ts +8 -0
  204. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -0
  205. package/dist/phaser/util/math.d.ts +154 -0
  206. package/dist/phaser/util/math.d.ts.map +1 -0
  207. package/package.json +26 -12
  208. package/src/phaser/core/{animation.js → animation.ts} +50 -3
  209. package/src/phaser/core/{animation_manager.js → animation_manager.ts} +11 -1
  210. package/src/phaser/core/{array_set.js → array_set.ts} +4 -1
  211. package/src/phaser/core/{cache.js → cache.ts} +10 -1
  212. package/src/phaser/core/{device.js → device.ts} +25 -1
  213. package/src/phaser/core/{dom.js → dom.ts} +7 -0
  214. package/src/phaser/core/{event_manager.js → event_manager.ts} +18 -1
  215. package/src/phaser/core/{factory.js → factory.ts} +2 -0
  216. package/src/phaser/core/{frame.js → frame.ts} +2 -1
  217. package/src/phaser/core/{frame_data.js → frame_data.ts} +4 -1
  218. package/src/phaser/core/{frame_util.js → frame_util.ts} +2 -1
  219. package/src/phaser/core/{game.js → game.ts} +61 -4
  220. package/src/phaser/core/{input.js → input.ts} +52 -0
  221. package/src/phaser/core/{input_handler.js → input_handler.ts} +42 -0
  222. package/src/phaser/core/{input_mouse.js → input_mouse.ts} +24 -0
  223. package/src/phaser/core/{input_mspointer.js → input_mspointer.ts} +17 -0
  224. package/src/phaser/core/{input_pointer.js → input_pointer.ts} +45 -0
  225. package/src/phaser/core/{input_touch.js → input_touch.ts} +18 -0
  226. package/src/phaser/core/{loader.js → loader.ts} +30 -1
  227. package/src/phaser/core/{loader_parser.js → loader_parser.ts} +2 -1
  228. package/src/phaser/core/{raf.js → raf.ts} +3 -0
  229. package/src/phaser/core/{scale_manager.js → scale_manager.ts} +56 -0
  230. package/src/phaser/core/{scene.js → scene.ts} +3 -0
  231. package/src/phaser/core/{scene_manager.js → scene_manager.ts} +16 -0
  232. package/src/phaser/core/{signal.js → signal.ts} +7 -0
  233. package/src/phaser/core/{signal_binding.js → signal_binding.ts} +10 -0
  234. package/src/phaser/core/{sound.js → sound.ts} +100 -6
  235. package/src/phaser/core/{sound_manager.js → sound_manager.ts} +19 -1
  236. package/src/phaser/core/{sound_sprite.js → sound_sprite.ts} +8 -1
  237. package/src/phaser/core/{stage.js → stage.ts} +5 -0
  238. package/src/phaser/core/{time.js → time.ts} +29 -1
  239. package/src/phaser/core/{timer.js → timer.ts} +22 -1
  240. package/src/phaser/core/{timer_event.js → timer_event.ts} +11 -1
  241. package/src/phaser/core/{tween.js → tween.ts} +49 -2
  242. package/src/phaser/core/{tween_data.js → tween_data.ts} +26 -1
  243. package/src/phaser/core/{tween_manager.js → tween_manager.ts} +6 -1
  244. package/src/phaser/core/{world.js → world.ts} +1 -0
  245. package/src/phaser/display/{bitmap_text.js → bitmap_text.ts} +14 -0
  246. package/src/phaser/display/{button.js → button.ts} +29 -0
  247. package/src/phaser/display/canvas/{buffer.js → buffer.ts} +5 -0
  248. package/src/phaser/display/canvas/{graphics.js → graphics.ts} +1 -0
  249. package/src/phaser/display/canvas/{masker.js → masker.ts} +1 -0
  250. package/src/phaser/display/canvas/{pool.js → pool.ts} +1 -0
  251. package/src/phaser/display/canvas/{renderer.js → renderer.ts} +14 -0
  252. package/src/phaser/display/canvas/{tinter.js → tinter.ts} +1 -0
  253. package/src/phaser/display/{display_object.js → display_object.ts} +92 -31
  254. package/src/phaser/display/{graphics.js → graphics.ts} +19 -0
  255. package/src/phaser/display/{graphics_data.js → graphics_data.ts} +11 -0
  256. package/src/phaser/display/{graphics_data_util.js → graphics_data_util.ts} +1 -0
  257. package/src/phaser/display/{group.js → group.ts} +29 -0
  258. package/src/phaser/display/{image.js → image.ts} +45 -6
  259. package/src/phaser/display/{sprite_batch.js → sprite_batch.ts} +1 -0
  260. package/src/phaser/display/{sprite_util.js → sprite_util.ts} +1 -0
  261. package/src/phaser/display/{text.js → text.ts} +1 -0
  262. package/src/phaser/display/webgl/{abstract_filter.js → abstract_filter.ts} +7 -0
  263. package/src/phaser/display/webgl/{base_texture.js → base_texture.ts} +13 -0
  264. package/src/phaser/display/webgl/{blend_manager.js → blend_manager.ts} +3 -0
  265. package/src/phaser/display/webgl/{earcut.js → earcut.ts} +2 -2
  266. package/src/phaser/display/webgl/{earcut_node.js → earcut_node.ts} +10 -0
  267. package/src/phaser/display/webgl/{fast_sprite_batch.js → fast_sprite_batch.ts} +16 -0
  268. package/src/phaser/display/webgl/{filter_manager.js → filter_manager.ts} +4 -0
  269. package/src/phaser/display/webgl/{filter_texture.js → filter_texture.ts} +5 -0
  270. package/src/phaser/display/webgl/{graphics.js → graphics.ts} +1 -0
  271. package/src/phaser/display/webgl/{graphics_data.js → graphics_data.ts} +10 -0
  272. package/src/phaser/display/webgl/{mask_manager.js → mask_manager.ts} +1 -0
  273. package/src/phaser/display/webgl/{render_texture.js → render_texture.ts} +11 -0
  274. package/src/phaser/display/webgl/{renderer.js → renderer.ts} +18 -0
  275. package/src/phaser/display/webgl/shader/{complex.js → complex.ts} +6 -0
  276. package/src/phaser/display/webgl/shader/{fast.js → fast.ts} +7 -0
  277. package/src/phaser/display/webgl/shader/{normal.js → normal.ts} +11 -0
  278. package/src/phaser/display/webgl/shader/{primitive.js → primitive.ts} +6 -0
  279. package/src/phaser/display/webgl/shader/{strip.js → strip.ts} +6 -0
  280. package/src/phaser/display/webgl/{shader_manager.js → shader_manager.ts} +11 -0
  281. package/src/phaser/display/webgl/{sprite_batch.js → sprite_batch.ts} +17 -0
  282. package/src/phaser/display/webgl/{stencil_manager.js → stencil_manager.ts} +4 -0
  283. package/src/phaser/display/webgl/{texture.js → texture.ts} +21 -0
  284. package/src/phaser/display/webgl/{texture_util.js → texture_util.ts} +1 -0
  285. package/src/phaser/geom/{circle.js → circle.ts} +7 -1
  286. package/src/phaser/geom/{ellipse.js → ellipse.ts} +6 -0
  287. package/src/phaser/geom/{line.js → line.ts} +4 -0
  288. package/src/phaser/geom/{matrix.js → matrix.ts} +8 -0
  289. package/src/phaser/geom/{point.js → point.ts} +5 -1
  290. package/src/phaser/geom/{polygon.js → polygon.ts} +6 -0
  291. package/src/phaser/geom/{rectangle.js → rectangle.ts} +10 -4
  292. package/src/phaser/geom/{rounded_rectangle.js → rounded_rectangle.ts} +7 -0
  293. package/.vscode/extensions.json +0 -6
  294. package/.vscode/settings.json +0 -27
  295. package/AGENTS.md +0 -1
  296. package/CHANGELOG.md +0 -336
  297. package/CLAUDE.md +0 -1
  298. package/SECURITY.md +0 -5
  299. package/typedefs/global.d.ts +0 -7
  300. package/types/index.d.ts +0 -38
  301. package/types/index.d.ts.map +0 -1
  302. package/types/phaser/core/animation.d.ts.map +0 -1
  303. package/types/phaser/core/animation_manager.d.ts.map +0 -1
  304. package/types/phaser/core/animation_parser.d.ts +0 -4
  305. package/types/phaser/core/animation_parser.d.ts.map +0 -1
  306. package/types/phaser/core/array_set.d.ts.map +0 -1
  307. package/types/phaser/core/cache.d.ts.map +0 -1
  308. package/types/phaser/core/const.d.ts +0 -262
  309. package/types/phaser/core/const.d.ts.map +0 -1
  310. package/types/phaser/core/device.d.ts +0 -96
  311. package/types/phaser/core/device.d.ts.map +0 -1
  312. package/types/phaser/core/device_util.d.ts +0 -13
  313. package/types/phaser/core/device_util.d.ts.map +0 -1
  314. package/types/phaser/core/dom.d.ts +0 -180
  315. package/types/phaser/core/dom.d.ts.map +0 -1
  316. package/types/phaser/core/error_code.d.ts +0 -9
  317. package/types/phaser/core/error_code.d.ts.map +0 -1
  318. package/types/phaser/core/event_manager.d.ts.map +0 -1
  319. package/types/phaser/core/factory.d.ts.map +0 -1
  320. package/types/phaser/core/frame.d.ts.map +0 -1
  321. package/types/phaser/core/frame_data.d.ts.map +0 -1
  322. package/types/phaser/core/frame_util.d.ts +0 -5
  323. package/types/phaser/core/frame_util.d.ts.map +0 -1
  324. package/types/phaser/core/game.d.ts.map +0 -1
  325. package/types/phaser/core/input.d.ts.map +0 -1
  326. package/types/phaser/core/input_handler.d.ts.map +0 -1
  327. package/types/phaser/core/input_mouse.d.ts +0 -86
  328. package/types/phaser/core/input_mouse.d.ts.map +0 -1
  329. package/types/phaser/core/input_mspointer.d.ts +0 -67
  330. package/types/phaser/core/input_mspointer.d.ts.map +0 -1
  331. package/types/phaser/core/input_pointer.d.ts +0 -170
  332. package/types/phaser/core/input_pointer.d.ts.map +0 -1
  333. package/types/phaser/core/input_touch.d.ts.map +0 -1
  334. package/types/phaser/core/loader.d.ts.map +0 -1
  335. package/types/phaser/core/loader_parser.d.ts +0 -5
  336. package/types/phaser/core/loader_parser.d.ts.map +0 -1
  337. package/types/phaser/core/raf.d.ts.map +0 -1
  338. package/types/phaser/core/scale_manager.d.ts.map +0 -1
  339. package/types/phaser/core/scene.d.ts.map +0 -1
  340. package/types/phaser/core/scene_manager.d.ts.map +0 -1
  341. package/types/phaser/core/signal.d.ts.map +0 -1
  342. package/types/phaser/core/signal_binding.d.ts.map +0 -1
  343. package/types/phaser/core/sound.d.ts.map +0 -1
  344. package/types/phaser/core/sound_manager.d.ts.map +0 -1
  345. package/types/phaser/core/sound_sprite.d.ts +0 -36
  346. package/types/phaser/core/sound_sprite.d.ts.map +0 -1
  347. package/types/phaser/core/stage.d.ts.map +0 -1
  348. package/types/phaser/core/time.d.ts.map +0 -1
  349. package/types/phaser/core/timer.d.ts.map +0 -1
  350. package/types/phaser/core/timer_event.d.ts.map +0 -1
  351. package/types/phaser/core/tween.d.ts.map +0 -1
  352. package/types/phaser/core/tween_data.d.ts.map +0 -1
  353. package/types/phaser/core/tween_easing.d.ts +0 -32
  354. package/types/phaser/core/tween_easing.d.ts.map +0 -1
  355. package/types/phaser/core/tween_manager.d.ts.map +0 -1
  356. package/types/phaser/core/world.d.ts.map +0 -1
  357. package/types/phaser/display/bitmap_text.d.ts.map +0 -1
  358. package/types/phaser/display/button.d.ts.map +0 -1
  359. package/types/phaser/display/canvas/buffer.d.ts.map +0 -1
  360. package/types/phaser/display/canvas/graphics.d.ts +0 -4
  361. package/types/phaser/display/canvas/graphics.d.ts.map +0 -1
  362. package/types/phaser/display/canvas/masker.d.ts +0 -3
  363. package/types/phaser/display/canvas/masker.d.ts.map +0 -1
  364. package/types/phaser/display/canvas/pool.d.ts +0 -11
  365. package/types/phaser/display/canvas/pool.d.ts.map +0 -1
  366. package/types/phaser/display/canvas/renderer.d.ts.map +0 -1
  367. package/types/phaser/display/canvas/tinter.d.ts +0 -7
  368. package/types/phaser/display/canvas/tinter.d.ts.map +0 -1
  369. package/types/phaser/display/canvas/util.d.ts +0 -10
  370. package/types/phaser/display/canvas/util.d.ts.map +0 -1
  371. package/types/phaser/display/display_object.d.ts.map +0 -1
  372. package/types/phaser/display/graphics.d.ts.map +0 -1
  373. package/types/phaser/display/graphics_data.d.ts.map +0 -1
  374. package/types/phaser/display/graphics_data_util.d.ts +0 -3
  375. package/types/phaser/display/graphics_data_util.d.ts.map +0 -1
  376. package/types/phaser/display/group.d.ts.map +0 -1
  377. package/types/phaser/display/image.d.ts.map +0 -1
  378. package/types/phaser/display/sprite_batch.d.ts +0 -4
  379. package/types/phaser/display/sprite_batch.d.ts.map +0 -1
  380. package/types/phaser/display/sprite_util.d.ts +0 -6
  381. package/types/phaser/display/sprite_util.d.ts.map +0 -1
  382. package/types/phaser/display/text.d.ts.map +0 -1
  383. package/types/phaser/display/webgl/abstract_filter.d.ts.map +0 -1
  384. package/types/phaser/display/webgl/base_texture.d.ts.map +0 -1
  385. package/types/phaser/display/webgl/blend_manager.d.ts.map +0 -1
  386. package/types/phaser/display/webgl/earcut.d.ts.map +0 -1
  387. package/types/phaser/display/webgl/earcut_node.d.ts.map +0 -1
  388. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +0 -1
  389. package/types/phaser/display/webgl/filter_manager.d.ts.map +0 -1
  390. package/types/phaser/display/webgl/filter_texture.d.ts.map +0 -1
  391. package/types/phaser/display/webgl/graphics.d.ts +0 -16
  392. package/types/phaser/display/webgl/graphics.d.ts.map +0 -1
  393. package/types/phaser/display/webgl/graphics_data.d.ts +0 -27
  394. package/types/phaser/display/webgl/graphics_data.d.ts.map +0 -1
  395. package/types/phaser/display/webgl/mask_manager.d.ts +0 -3
  396. package/types/phaser/display/webgl/mask_manager.d.ts.map +0 -1
  397. package/types/phaser/display/webgl/render_texture.d.ts.map +0 -1
  398. package/types/phaser/display/webgl/renderer.d.ts +0 -87
  399. package/types/phaser/display/webgl/renderer.d.ts.map +0 -1
  400. package/types/phaser/display/webgl/shader/complex.d.ts +0 -33
  401. package/types/phaser/display/webgl/shader/complex.d.ts.map +0 -1
  402. package/types/phaser/display/webgl/shader/fast.d.ts +0 -36
  403. package/types/phaser/display/webgl/shader/fast.d.ts.map +0 -1
  404. package/types/phaser/display/webgl/shader/normal.d.ts +0 -52
  405. package/types/phaser/display/webgl/shader/normal.d.ts.map +0 -1
  406. package/types/phaser/display/webgl/shader/primitive.d.ts +0 -32
  407. package/types/phaser/display/webgl/shader/primitive.d.ts.map +0 -1
  408. package/types/phaser/display/webgl/shader/strip.d.ts +0 -33
  409. package/types/phaser/display/webgl/shader/strip.d.ts.map +0 -1
  410. package/types/phaser/display/webgl/shader_manager.d.ts +0 -44
  411. package/types/phaser/display/webgl/shader_manager.d.ts.map +0 -1
  412. package/types/phaser/display/webgl/sprite_batch.d.ts.map +0 -1
  413. package/types/phaser/display/webgl/stencil_manager.d.ts.map +0 -1
  414. package/types/phaser/display/webgl/texture.d.ts +0 -63
  415. package/types/phaser/display/webgl/texture.d.ts.map +0 -1
  416. package/types/phaser/display/webgl/texture_util.d.ts +0 -5
  417. package/types/phaser/display/webgl/texture_util.d.ts.map +0 -1
  418. package/types/phaser/display/webgl/util.d.ts +0 -15
  419. package/types/phaser/display/webgl/util.d.ts.map +0 -1
  420. package/types/phaser/geom/circle.d.ts.map +0 -1
  421. package/types/phaser/geom/ellipse.d.ts.map +0 -1
  422. package/types/phaser/geom/line.d.ts.map +0 -1
  423. package/types/phaser/geom/matrix.d.ts.map +0 -1
  424. package/types/phaser/geom/point.d.ts.map +0 -1
  425. package/types/phaser/geom/polygon.d.ts.map +0 -1
  426. package/types/phaser/geom/rectangle.d.ts.map +0 -1
  427. package/types/phaser/geom/rounded_rectangle.d.ts.map +0 -1
  428. package/types/phaser/geom/util/circle.d.ts +0 -10
  429. package/types/phaser/geom/util/circle.d.ts.map +0 -1
  430. package/types/phaser/geom/util/ellipse.d.ts +0 -2
  431. package/types/phaser/geom/util/ellipse.d.ts.map +0 -1
  432. package/types/phaser/geom/util/line.d.ts +0 -8
  433. package/types/phaser/geom/util/line.d.ts.map +0 -1
  434. package/types/phaser/geom/util/matrix.d.ts +0 -5
  435. package/types/phaser/geom/util/matrix.d.ts.map +0 -1
  436. package/types/phaser/geom/util/point.d.ts +0 -22
  437. package/types/phaser/geom/util/point.d.ts.map +0 -1
  438. package/types/phaser/geom/util/polygon.d.ts +0 -3
  439. package/types/phaser/geom/util/polygon.d.ts.map +0 -1
  440. package/types/phaser/geom/util/rectangle.d.ts +0 -19
  441. package/types/phaser/geom/util/rectangle.d.ts.map +0 -1
  442. package/types/phaser/geom/util/rounded_rectangle.d.ts +0 -3
  443. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +0 -1
  444. package/types/phaser/util/math.d.ts +0 -58
  445. package/types/phaser/util/math.d.ts.map +0 -1
  446. /package/src/{index.js → index.ts} +0 -0
  447. /package/src/phaser/core/{animation_parser.js → animation_parser.ts} +0 -0
  448. /package/src/phaser/core/{const.js → const.ts} +0 -0
  449. /package/src/phaser/core/{device_util.js → device_util.ts} +0 -0
  450. /package/src/phaser/core/{error_code.js → error_code.ts} +0 -0
  451. /package/src/phaser/core/{signal.test.js → signal.test.ts} +0 -0
  452. /package/src/phaser/core/{tween_easing.js → tween_easing.ts} +0 -0
  453. /package/src/phaser/display/canvas/{util.js → util.ts} +0 -0
  454. /package/src/phaser/display/webgl/{util.js → util.ts} +0 -0
  455. /package/src/phaser/geom/{circle.test.js → circle.test.ts} +0 -0
  456. /package/src/phaser/geom/{ellipse.test.js → ellipse.test.ts} +0 -0
  457. /package/src/phaser/geom/{line.test.js → line.test.ts} +0 -0
  458. /package/src/phaser/geom/{matrix.test.js → matrix.test.ts} +0 -0
  459. /package/src/phaser/geom/{point.test.js → point.test.ts} +0 -0
  460. /package/src/phaser/geom/{rectangle.test.js → rectangle.test.ts} +0 -0
  461. /package/src/phaser/geom/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  462. /package/src/phaser/geom/util/{circle.test.js → circle.test.ts} +0 -0
  463. /package/src/phaser/geom/util/{circle.js → circle.ts} +0 -0
  464. /package/src/phaser/geom/util/{ellipse.test.js → ellipse.test.ts} +0 -0
  465. /package/src/phaser/geom/util/{ellipse.js → ellipse.ts} +0 -0
  466. /package/src/phaser/geom/util/{line.test.js → line.test.ts} +0 -0
  467. /package/src/phaser/geom/util/{line.js → line.ts} +0 -0
  468. /package/src/phaser/geom/util/{matrix.test.js → matrix.test.ts} +0 -0
  469. /package/src/phaser/geom/util/{matrix.js → matrix.ts} +0 -0
  470. /package/src/phaser/geom/util/{point.test.js → point.test.ts} +0 -0
  471. /package/src/phaser/geom/util/{point.js → point.ts} +0 -0
  472. /package/src/phaser/geom/util/{polygon.test.js → polygon.test.ts} +0 -0
  473. /package/src/phaser/geom/util/{polygon.js → polygon.ts} +0 -0
  474. /package/src/phaser/geom/util/{rectangle.test.js → rectangle.test.ts} +0 -0
  475. /package/src/phaser/geom/util/{rectangle.js → rectangle.ts} +0 -0
  476. /package/src/phaser/geom/util/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  477. /package/src/phaser/geom/util/{rounded_rectangle.js → rounded_rectangle.ts} +0 -0
  478. /package/src/phaser/util/{math.test.js → math.test.ts} +0 -0
  479. /package/src/phaser/util/{math.js → math.ts} +0 -0
@@ -0,0 +1 @@
1
+ {"version":3,"file":"signal_binding.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/signal_binding.ts"],"names":[],"mappings":"AAAA,qBAAa,aAAa;IACxB,OAAO,EAAE,GAAG,CAAC;IACb,SAAS,EAAE,GAAG,CAAC;IACf,KAAK,EAAE,GAAG,CAAC;IACX,SAAS,EAAE,MAAM,CAAC;IAClB,OAAO,EAAE,OAAO,CAAC;IACjB,OAAO,EAAE,GAAG,CAAC;IACb,SAAS,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,OAAO,CAAC;IAChB,MAAM,EAAE,GAAG,CAAC;IAEZ;;;;;;;;OAQG;gBACS,MAAM,KAAA,EAAE,QAAQ,KAAA,EAAE,MAAM,UAAQ,EAAE,eAAe,MAAO,EAAE,QAAQ,SAAI,EAAE,IAAI,MAAO;IAY/F;;;;OAIG;IACH,OAAO,CAAC,SAAS,KAAA;IAiBjB;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,OAAO;IAIP;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,WAAW;IAIX;;;OAGG;IACH,SAAS;IAIT;;OAEG;IACH,QAAQ;IAMR;;;OAGG;IACH,QAAQ;CAGT"}
@@ -1,4 +1,97 @@
1
- export class Sound {
1
+ export declare class Sound {
2
+ _paused: any;
3
+ /** @type {import('./game.js').Game} */
4
+ game: any;
5
+ /** @type {string} */
6
+ name: any;
7
+ /** @type {string} */
8
+ key: any;
9
+ /** @type {boolean} */
10
+ loop: any;
11
+ /** @type {object} */
12
+ markers: any;
13
+ /** @type {AudioContext} */
14
+ context: any;
15
+ /** @type {boolean} */
16
+ autoplay: any;
17
+ /** @type {number} */
18
+ totalDuration: any;
19
+ /** @type {number} */
20
+ startTime: any;
21
+ /** @type {number} */
22
+ currentTime: any;
23
+ /** @type {number} */
24
+ duration: any;
25
+ /** @type {number} */
26
+ durationMS: any;
27
+ /** @type {number} */
28
+ position: any;
29
+ /** @type {number} */
30
+ stopTime: any;
31
+ /** @type {boolean} */
32
+ paused: any;
33
+ /** @type {number} */
34
+ pausedPosition: any;
35
+ /** @type {number} */
36
+ pausedTime: any;
37
+ /** @type {boolean} */
38
+ isPlaying: any;
39
+ /** @type {string} */
40
+ currentMarker: any;
41
+ /** @type {import('./tween.js').Tween | null} */
42
+ fadeTween: any;
43
+ /** @type {boolean} */
44
+ pendingPlayback: any;
45
+ /** @type {boolean} */
46
+ override: any;
47
+ /** @type {boolean} */
48
+ allowMultiple: any;
49
+ /** @type {AudioNode | null} */
50
+ externalNode: any;
51
+ /** @type {GainNode | null} */
52
+ masterGainNode: any;
53
+ /** @type {GainNode | null} */
54
+ gainNode: any;
55
+ /** @type {AudioBufferSourceNode | null} */
56
+ _sound: any;
57
+ /** @type {boolean} */
58
+ _markedToDelete: any;
59
+ /** @type {boolean} */
60
+ _removeFromSoundManager: any;
61
+ /** @type {Signal} */
62
+ onPlay: any;
63
+ /** @type {Signal} */
64
+ onPause: any;
65
+ /** @type {Signal} */
66
+ onResume: any;
67
+ /** @type {Signal} */
68
+ onLoop: any;
69
+ /** @type {Signal} */
70
+ onStop: any;
71
+ /** @type {Signal} */
72
+ onMute: any;
73
+ /** @type {Signal} */
74
+ onMarkerComplete: any;
75
+ /** @type {Signal} */
76
+ onFadeComplete: any;
77
+ /** @type {number} */
78
+ _volume: any;
79
+ /** @type {AudioBuffer | null} */
80
+ _buffer: any;
81
+ /** @type {boolean} */
82
+ _muted: any;
83
+ /** @type {string} */
84
+ _tempMarker: any;
85
+ /** @type {number} */
86
+ _tempPosition: any;
87
+ /** @type {number} */
88
+ _tempVolume: any;
89
+ /** @type {number} */
90
+ _tempPause: any;
91
+ /** @type {number} */
92
+ _muteVolume: any;
93
+ /** @type {boolean} */
94
+ _tempLoop: any;
2
95
  /**
3
96
  * Creates a new Sound instance.
4
97
  * @param {import('./game.js').Game} game - Reference to the Phaser Game instance.
@@ -7,64 +100,12 @@ export class Sound {
7
100
  * @param {boolean} loop - Whether the sound should loop.
8
101
  * @param {boolean} connect - Whether to connect to the master gain node.
9
102
  */
10
- constructor(game: import("./game.js").Game, key: string, volume?: number, loop?: boolean, connect?: boolean);
11
- game: import("./game.js").Game;
12
- name: string;
13
- key: string;
14
- loop: boolean;
15
- markers: {};
16
- context: AudioContext;
17
- autoplay: boolean;
18
- totalDuration: number;
19
- startTime: number;
20
- currentTime: number;
21
- duration: number;
22
- durationMS: number;
23
- position: number;
24
- stopTime: number;
25
- paused: boolean;
26
- pausedPosition: number;
27
- pausedTime: number;
28
- isPlaying: boolean;
29
- currentMarker: string;
30
- fadeTween: import("./tween.js").Tween;
31
- pendingPlayback: boolean;
32
- override: boolean;
33
- allowMultiple: boolean;
34
- /** @type {GainNode} */
35
- externalNode: GainNode;
36
- /** @type {GainNode} */
37
- masterGainNode: GainNode;
38
- /** @type {GainNode} */
39
- gainNode: GainNode;
40
- /** @type {AudioBufferSourceNode} */
41
- _sound: AudioBufferSourceNode;
42
- _markedToDelete: boolean;
43
- _removeFromSoundManager: boolean;
44
- onPlay: Signal;
45
- onPause: Signal;
46
- onResume: Signal;
47
- onLoop: Signal;
48
- onStop: Signal;
49
- onMute: Signal;
50
- onMarkerComplete: Signal;
51
- onFadeComplete: Signal;
52
- _volume: number;
53
- /** @type {AudioBuffer} */
54
- _buffer: AudioBuffer;
55
- _muted: boolean;
56
- _tempMarker: string;
57
- _tempPosition: number;
58
- _tempVolume: number;
59
- _tempPause: number;
60
- _muteVolume: number;
61
- _tempLoop: boolean;
62
- _paused: boolean;
103
+ constructor(game: any, key: any, volume?: number, loop?: boolean, connect?: any);
63
104
  /**
64
105
  * Callback when a sound has been unlocked.
65
106
  * @param {string} key - The key of the sound that was unlocked.
66
107
  */
67
- soundHasUnlocked(key: string): void;
108
+ soundHasUnlocked(key: any): void;
68
109
  /**
69
110
  * Adds a marker to the sound.
70
111
  * @param {string} name - The name of the marker.
@@ -73,12 +114,12 @@ export class Sound {
73
114
  * @param {number} volume - The volume level (0.0 to 1.0) of the marker.
74
115
  * @param {boolean} loop - Whether the marker should loop.
75
116
  */
76
- addMarker(name: string, start: number, duration?: number, volume?: number, loop?: boolean): void;
117
+ addMarker(name: any, start: any, duration?: number, volume?: number, loop?: boolean): void;
77
118
  /**
78
119
  * Removes a marker from the sound.
79
120
  * @param {string} name - The name of the marker to remove.
80
121
  */
81
- removeMarker(name: string): void;
122
+ removeMarker(name: any): void;
82
123
  /**
83
124
  * Handler for when the sound ends.
84
125
  */
@@ -92,7 +133,7 @@ export class Sound {
92
133
  * @param {number} volume - The volume level (0.0 to 1.0) to play at.
93
134
  * @returns {Sound} This Sound instance for chaining.
94
135
  */
95
- loopFull(volume: number): Sound;
136
+ loopFull(volume: any): this;
96
137
  /**
97
138
  * Plays the sound, optionally using a marker.
98
139
  * @param {string} marker - The name of the marker to play, or null/undefined to play the entire sound.
@@ -102,16 +143,7 @@ export class Sound {
102
143
  * @param {boolean} forceRestart - Whether to force restarting the sound even if it's already playing.
103
144
  * @returns {Sound} This Sound instance for chaining.
104
145
  */
105
- play(marker: string, position: number, volume: number, loop: boolean, forceRestart?: boolean): Sound;
106
- /**
107
- * Sets the volume of the sound.
108
- */
109
- set volume(value: number);
110
- /**
111
- * Gets the volume of the sound.
112
- * @returns {number} The volume level (0.0 to 1.0).
113
- */
114
- get volume(): number;
146
+ play(marker: any, position: any, volume: any, loop: any, forceRestart?: boolean): this;
115
147
  /**
116
148
  * Restarts the sound, optionally using a marker.
117
149
  * @param {string} marker - The name of the marker to play, or empty string to play the entire sound.
@@ -138,12 +170,12 @@ export class Sound {
138
170
  * @param {boolean} loop - Whether the sound should loop.
139
171
  * @param {string} marker - The name of the marker to fade in, or empty string to use current marker.
140
172
  */
141
- fadeIn(duration: number, loop?: boolean, marker?: string): void;
173
+ fadeIn(duration: any, loop?: boolean, marker?: any): void;
142
174
  /**
143
175
  * Fades out the sound to silence.
144
176
  * @param {number} duration - The fade-out duration (in milliseconds).
145
177
  */
146
- fadeOut(duration: number): void;
178
+ fadeOut(duration: any): void;
147
179
  /**
148
180
  * Fades the sound to a specific volume level.
149
181
  * @param {number} duration - The fade duration (in milliseconds).
@@ -159,15 +191,23 @@ export class Sound {
159
191
  * @param {boolean} remove - Whether to remove the sound from the SoundManager.
160
192
  */
161
193
  destroy(remove?: boolean): void;
194
+ /**
195
+ * Gets the muted state of the sound.
196
+ * @returns {boolean} True if the sound is muted, false otherwise.
197
+ */
198
+ get mute(): any;
162
199
  /**
163
200
  * Sets the muted state of the sound.
164
201
  */
165
- set mute(value: boolean);
202
+ set mute(value: any);
166
203
  /**
167
- * Gets the muted state of the sound.
168
- * @returns {boolean} True if the sound is muted, false otherwise.
204
+ * Gets the volume of the sound.
205
+ * @returns {number} The volume level (0.0 to 1.0).
206
+ */
207
+ get volume(): any;
208
+ /**
209
+ * Sets the volume of the sound.
169
210
  */
170
- get mute(): boolean;
211
+ set volume(value: any);
171
212
  }
172
- import { Signal } from './signal.js';
173
213
  //# sourceMappingURL=sound.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound.ts"],"names":[],"mappings":"AAGA,qBAAa,KAAK;IAClB,OAAO,MAAC;IACN,uCAAuC;IACvC,IAAI,MAAC;IACL,qBAAqB;IACrB,IAAI,MAAC;IACL,qBAAqB;IACrB,GAAG,MAAC;IACJ,sBAAsB;IACtB,IAAI,MAAC;IACL,qBAAqB;IACrB,OAAO,MAAC;IACR,2BAA2B;IAC3B,OAAO,MAAC;IACR,sBAAsB;IACtB,QAAQ,MAAC;IACT,qBAAqB;IACrB,aAAa,MAAC;IACd,qBAAqB;IACrB,SAAS,MAAC;IACV,qBAAqB;IACrB,WAAW,MAAC;IACZ,qBAAqB;IACrB,QAAQ,MAAC;IACT,qBAAqB;IACrB,UAAU,MAAC;IACX,qBAAqB;IACrB,QAAQ,MAAC;IACT,qBAAqB;IACrB,QAAQ,MAAC;IACT,sBAAsB;IACtB,MAAM,MAAC;IACP,qBAAqB;IACrB,cAAc,MAAC;IACf,qBAAqB;IACrB,UAAU,MAAC;IACX,sBAAsB;IACtB,SAAS,MAAC;IACV,qBAAqB;IACrB,aAAa,MAAC;IACd,gDAAgD;IAChD,SAAS,MAAC;IACV,sBAAsB;IACtB,eAAe,MAAC;IAChB,sBAAsB;IACtB,QAAQ,MAAC;IACT,sBAAsB;IACtB,aAAa,MAAC;IACd,+BAA+B;IAC/B,YAAY,MAAC;IACb,8BAA8B;IAC9B,cAAc,MAAC;IACf,8BAA8B;IAC9B,QAAQ,MAAC;IACT,2CAA2C;IAC3C,MAAM,MAAC;IACP,sBAAsB;IACtB,eAAe,MAAC;IAChB,sBAAsB;IACtB,uBAAuB,MAAC;IACxB,qBAAqB;IACrB,MAAM,MAAC;IACP,qBAAqB;IACrB,OAAO,MAAC;IACR,qBAAqB;IACrB,QAAQ,MAAC;IACT,qBAAqB;IACrB,MAAM,MAAC;IACP,qBAAqB;IACrB,MAAM,MAAC;IACP,qBAAqB;IACrB,MAAM,MAAC;IACP,qBAAqB;IACrB,gBAAgB,MAAC;IACjB,qBAAqB;IACrB,cAAc,MAAC;IACf,qBAAqB;IACrB,OAAO,MAAC;IACR,iCAAiC;IACjC,OAAO,MAAC;IACR,sBAAsB;IACtB,MAAM,MAAC;IACP,qBAAqB;IACrB,WAAW,MAAC;IACZ,qBAAqB;IACrB,aAAa,MAAC;IACd,qBAAqB;IACrB,WAAW,MAAC;IACZ,qBAAqB;IACrB,UAAU,MAAC;IACX,qBAAqB;IACrB,WAAW,MAAC;IACZ,sBAAsB;IACtB,SAAS,MAAC;IACV;;;;;;;OAOG;gBACS,IAAI,KAAA,EAAE,GAAG,KAAA,EAAE,MAAM,SAAI,EAAE,IAAI,UAAQ,EAAE,OAAO,MAAO;IAuE/D;;;OAGG;IACH,gBAAgB,CAAC,GAAG,KAAA;IAOpB;;;;;;;OAOG;IACH,SAAS,CAAC,IAAI,KAAA,EAAE,KAAK,KAAA,EAAE,QAAQ,SAAI,EAAE,MAAM,SAAI,EAAE,IAAI,UAAQ;IAY7D;;;OAGG;IACH,YAAY,CAAC,IAAI,KAAA;IAIjB;;OAEG;IACH,cAAc;IA+Bd;;OAEG;IACH,MAAM;IAkCN;;;;OAIG;IACH,QAAQ,CAAC,MAAM,KAAA;IAIf;;;;;;;;OAQG;IACH,IAAI,CAAC,MAAM,KAAA,EAAE,QAAQ,KAAA,EAAE,MAAM,KAAA,EAAE,IAAI,KAAA,EAAE,YAAY,UAAO;IAkHxD;;;;;;OAMG;IACH,OAAO,CAAC,MAAM,SAAK,EAAE,QAAQ,SAAI,EAAE,MAAM,SAAI,EAAE,IAAI,UAAQ;IAI3D;;OAEG;IACH,KAAK;IAWL;;OAEG;IACH,MAAM;IA6BN;;OAEG;IACH,IAAI;IA4BJ;;;;;OAKG;IACH,MAAM,CAAC,QAAQ,KAAA,EAAE,IAAI,UAAQ,EAAE,MAAM,MAAqB;IAQ1D;;;OAGG;IACH,OAAO,CAAC,QAAQ,KAAA;IAIhB;;;;OAIG;IACH,MAAM,CAAC,QAAQ,SAAM,EAAE,MAAM,SAAI;IAQjC;;OAEG;IACH,YAAY;IAOZ;;;OAGG;IACH,OAAO,CAAC,MAAM,UAAO;IAsBrB;;;OAGG;IACH,IAAI,IAAI,QAEP;IAED;;OAEG;IACH,IAAI,IAAI,CAAC,KAAK,KAAA,EAcb;IAED;;;OAGG;IACH,IAAI,MAAM,QAET;IAED;;OAEG;IACH,IAAI,MAAM,CAAC,KAAK,KAAA,EAQf;CACF"}
@@ -1,33 +1,32 @@
1
- export class SoundManager {
1
+ import { Sound } from './sound.js';
2
+ import { SoundSprite } from './sound_sprite.js';
3
+ export declare class SoundManager {
4
+ game: any;
5
+ onChange: any;
6
+ context: any;
7
+ baseLatency: any;
8
+ noAudio: any;
9
+ type: any;
10
+ connectToMaster: any;
11
+ isLocked: any;
12
+ _codeMuted: any;
13
+ _muted: any;
14
+ _unlockSource: any;
15
+ _volume: any;
16
+ _sounds: any;
17
+ _watchList: any;
18
+ _watching: any;
19
+ _watchCallback: any;
20
+ _watchContext: any;
2
21
  /**
3
22
  * Creates a new SoundManager instance.
4
23
  * @param {import('./game.js').Game} game - Reference to the Phaser Game instance.
5
24
  */
6
- constructor(game: import("./game.js").Game);
7
- game: import("./game.js").Game;
8
- onChange: Signal;
9
- /** @type {AudioContext} */
10
- context: AudioContext;
11
- baseLatency: number;
12
- noAudio: boolean;
13
- type: number;
14
- connectToMaster: boolean;
15
- isLocked: boolean;
16
- _codeMuted: boolean;
17
- _muted: boolean;
18
- _unlockSource: any;
19
- _volume: number;
20
- /** @type {Sound[]} */
21
- _sounds: Sound[];
22
- _watchList: ArraySet;
23
- _watching: boolean;
24
- _watchCallback: Function;
25
- _watchContext: any;
25
+ constructor(game: any);
26
26
  /**
27
27
  * Initializes the sound manager and sets up audio context.
28
28
  */
29
29
  boot(): void;
30
- masterGain: any;
31
30
  /**
32
31
  * Handles page lifecycle changes for audio management.
33
32
  */
@@ -52,7 +51,7 @@ export class SoundManager {
52
51
  * Handles unlock events to resume audio context.
53
52
  * @param {Event} event - The DOM event that triggered the unlock.
54
53
  */
55
- onUnlockEvent: (event: Event) => void;
54
+ onUnlockEvent: (event: any) => void;
56
55
  /**
57
56
  * Stops all sounds in the manager.
58
57
  */
@@ -69,14 +68,14 @@ export class SoundManager {
69
68
  * Decodes an audio file for playback.
70
69
  * @param {string} key - The key of the sound to decode.
71
70
  */
72
- decode(key: string): void;
71
+ decode(key: any): void;
73
72
  /**
74
73
  * Sets up a callback to be called when audio files are decoded.
75
74
  * @param {Sound[]|string[]} files - The sound files or keys to wait for.
76
75
  * @param {Function} callback - The callback function to call when all files are decoded.
77
76
  * @param {object} callbackContext - The context in which to call the callback.
78
77
  */
79
- setDecodedCallback(files: Sound[] | string[], callback: Function, callbackContext: object): void;
78
+ setDecodedCallback(files: any, callback: any, callbackContext: any): void;
80
79
  /**
81
80
  * Updates the sound manager state.
82
81
  */
@@ -89,25 +88,25 @@ export class SoundManager {
89
88
  * @param {boolean} connect - Whether to connect to the master gain node.
90
89
  * @returns {Sound} The created Sound object.
91
90
  */
92
- add(key: string, volume?: number, loop?: boolean, connect?: boolean): Sound;
91
+ add(key: any, volume?: number, loop?: boolean, connect?: any): Sound;
93
92
  /**
94
93
  * Adds a new sound sprite to the manager.
95
94
  * @param {string} key - The key of the sound sprite to add.
96
95
  * @returns {SoundSprite} The created SoundSprite object.
97
96
  */
98
- addSprite(key: string): SoundSprite;
97
+ addSprite(key: any): SoundSprite;
99
98
  /**
100
99
  * Removes a sound from the manager.
101
100
  * @param {Sound | null | undefined} sound - The sound object to remove.
102
101
  * @returns {boolean} True if the sound was removed, false otherwise.
103
102
  */
104
- remove(sound: Sound | null | undefined): boolean;
103
+ remove(sound: any): boolean;
105
104
  /**
106
105
  * Removes all sounds with a specific key from the manager.
107
106
  * @param {string} key - The key of sounds to remove.
108
107
  * @returns {number} The number of sounds removed.
109
108
  */
110
- removeByKey(key: string): number;
109
+ removeByKey(key: any): number;
111
110
  /**
112
111
  * Plays a sound by key.
113
112
  * @param {string} key - The key of the sound to play.
@@ -115,12 +114,11 @@ export class SoundManager {
115
114
  * @param {boolean} loop - Whether the sound should loop.
116
115
  * @returns {Sound} The created Sound object, or null if audio is disabled.
117
116
  */
118
- play(key: string, volume?: number, loop?: boolean): Sound;
117
+ play(key: any, volume?: number, loop?: boolean): Sound;
119
118
  /**
120
119
  * Mutes all sounds in the manager.
121
120
  */
122
121
  setMute(): void;
123
- _muteVolume: any;
124
122
  /**
125
123
  * Unmutes all sounds in the manager.
126
124
  */
@@ -129,27 +127,23 @@ export class SoundManager {
129
127
  * Destroys the sound manager and cleans up resources.
130
128
  */
131
129
  destroy(): void;
132
- /**
133
- * Sets the muted state of the sound manager.
134
- */
135
- set mute(value: boolean);
136
130
  /**
137
131
  * Gets the muted state of the sound manager.
138
132
  * @returns {boolean} True if the manager is muted, false otherwise.
139
133
  */
140
- get mute(): boolean;
134
+ get mute(): any;
141
135
  /**
142
- * Sets the volume level of the sound manager.
136
+ * Sets the muted state of the sound manager.
143
137
  */
144
- set volume(value: number);
138
+ set mute(value: any);
145
139
  /**
146
140
  * Gets the volume level of the sound manager.
147
141
  * @returns {number} The volume level (0.0 to 1.0).
148
142
  */
149
- get volume(): number;
143
+ get volume(): any;
144
+ /**
145
+ * Sets the volume level of the sound manager.
146
+ */
147
+ set volume(value: any);
150
148
  }
151
- import { Signal } from './signal.js';
152
- import { Sound } from './sound.js';
153
- import { ArraySet } from './array_set.js';
154
- import { SoundSprite } from './sound_sprite.js';
155
149
  //# sourceMappingURL=sound_manager.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sound_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_manager.ts"],"names":[],"mappings":"AAWA,OAAO,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AACnC,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAEhD,qBAAa,YAAY;IACzB,IAAI,MAAC;IACL,QAAQ,MAAC;IACT,OAAO,MAAC;IACR,WAAW,MAAC;IACZ,OAAO,MAAC;IACR,IAAI,MAAC;IACL,eAAe,MAAC;IAChB,QAAQ,MAAC;IACT,UAAU,MAAC;IACX,MAAM,MAAC;IACP,aAAa,MAAC;IACd,OAAO,MAAC;IACR,OAAO,MAAC;IACR,UAAU,MAAC;IACX,SAAS,MAAC;IACV,cAAc,MAAC;IACf,aAAa,MAAC;IACZ;;;OAGG;gBACS,IAAI,KAAA;IAuBhB;;OAEG;IACH,IAAI;IAuDJ;;OAEG;IACH,qBAAqB,aAInB;IAEF;;OAEG;IACH,oBAAoB,aAMlB;IAEF;;OAEG;IACH,mBAAmB,aAUjB;IAEF;;OAEG;IACH,iBAAiB,aASf;IAEF;;OAEG;IACH,oBAAoB,aASlB;IAEF;;;OAGG;IACH,aAAa,GAAI,UAAK,UAsCpB;IAEF;;OAEG;IACH,OAAO;IAWP;;OAEG;IACH,QAAQ;IAWR;;OAEG;IACH,SAAS;IAWT;;;OAGG;IACH,MAAM,CAAC,GAAG,KAAA;IA2BV;;;;;OAKG;IACH,kBAAkB,CAAC,KAAK,KAAA,EAAE,QAAQ,KAAA,EAAE,eAAe,KAAA;IAyBnD;;OAEG;IACH,MAAM;IAuBN;;;;;;;OAOG;IACH,GAAG,CAAC,GAAG,KAAA,EAAE,MAAM,SAAI,EAAE,IAAI,UAAQ,EAAE,OAAO,MAAuB;IAMjE;;;;OAIG;IACH,SAAS,CAAC,GAAG,KAAA;IAIb;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA;IAaZ;;;;OAIG;IACH,WAAW,CAAC,GAAG,KAAA;IAcf;;;;;;OAMG;IACH,IAAI,CAAC,GAAG,KAAA,EAAE,MAAM,SAAI,EAAE,IAAI,UAAQ;IASlC;;OAEG;IACH,OAAO;IAYP;;OAEG;IACH,SAAS;IAWT;;OAEG;IACH,OAAO;IAcP;;;OAGG;IACH,IAAI,IAAI,QAEP;IAED;;OAEG;IACH,IAAI,IAAI,CAAC,KAAK,KAAA,EAcb;IAED;;;OAGG;IACH,IAAI,MAAM,QAET;IAED;;OAEG;IACH,IAAI,MAAM,CAAC,KAAK,KAAA,EAYf;CACF"}
@@ -0,0 +1,33 @@
1
+ export declare class SoundSprite {
2
+ game: any;
3
+ key: any;
4
+ config: any;
5
+ autoplayKey: any;
6
+ autoplay: any;
7
+ sounds: any;
8
+ /**
9
+ * TBD.
10
+ * @param {import('./game.js').Game} game - TBD.
11
+ * @param {string} key - TBD.
12
+ */
13
+ constructor(game: any, key: any);
14
+ /**
15
+ * TBD.
16
+ * @param {string} marker - TBD.
17
+ * @param {number} volume - TBD.
18
+ * @returns {import('./sound.js').Sound} TBD.
19
+ */
20
+ play(marker: any, volume?: number): any;
21
+ /**
22
+ * TBD.
23
+ * @param {string} marker - TBD.
24
+ */
25
+ stop(marker: any): void;
26
+ /**
27
+ * TBD.
28
+ * @param {string} marker - TBD.
29
+ * @returns {import('./sound.js').Sound} TBD.
30
+ */
31
+ get(marker: any): any;
32
+ }
33
+ //# sourceMappingURL=sound_sprite.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sound_sprite.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_sprite.ts"],"names":[],"mappings":"AACA,qBAAa,WAAW;IACxB,IAAI,MAAC;IACL,GAAG,MAAC;IACJ,MAAM,MAAC;IACP,WAAW,MAAC;IACZ,QAAQ,MAAC;IACT,MAAM,MAAC;IACL;;;;OAIG;gBACS,IAAI,KAAA,EAAE,GAAG,KAAA;IAqBrB;;;;;OAKG;IACH,IAAI,CAAC,MAAM,KAAA,EAAE,MAAM,SAAI;IAIvB;;;OAGG;IACH,IAAI,CAAC,MAAM,KAAA;IAUX;;;;OAIG;IACH,GAAG,CAAC,MAAM,KAAA;CAGX"}
@@ -1,44 +1,60 @@
1
- export class Stage extends DisplayObject {
2
- currentRenderOrderID: number;
3
- _bgColor: {
4
- r: number;
5
- g: number;
6
- b: number;
7
- a: number;
8
- color: number;
9
- rgba: string;
10
- };
1
+ import { DisplayObject } from '../display/display_object.js';
2
+ export declare class Stage extends DisplayObject {
3
+ name: any;
4
+ worldTransform: any;
5
+ currentRenderOrderID: any;
6
+ _bgColor: any;
7
+ /**
8
+ * Creates a new Stage instance.
9
+ * @param {import('./game.js').Game} game - The game instance.
10
+ */
11
+ constructor(game: any);
11
12
  /**
12
13
  * Sets the background color of the stage.
13
14
  * @param {number} color - The color to set as the background.
14
15
  */
15
- setBackgroundColor(color: number): void;
16
+ setBackgroundColor(color: any): void;
16
17
  /**
17
18
  * Initializes the stage after game creation.
18
19
  */
19
20
  boot(): void;
21
+ /**
22
+ * Pre-updates the stage and its children.
23
+ */
24
+ preUpdate(): void;
25
+ /**
26
+ * Updates the stage and its children.
27
+ */
28
+ update(): void;
29
+ /**
30
+ * Post-updates the stage and its children.
31
+ */
32
+ postUpdate(): void;
20
33
  /**
21
34
  * Updates the stage's transformation matrix.
22
35
  */
23
36
  updateTransform(): void;
24
37
  /**
25
- * Sets the background color of the stage.
38
+ * Destroys the stage and cleans up resources.
26
39
  */
27
- set backgroundColor(value: number);
40
+ destroy(): void;
28
41
  /**
29
42
  * Gets the background color of the stage.
30
43
  * @returns {number} The background color.
31
44
  */
32
- get backgroundColor(): number;
45
+ get backgroundColor(): any;
33
46
  /**
34
- * Sets whether texture smoothing is enabled.
47
+ * Sets the background color of the stage.
35
48
  */
36
- set smoothed(value: boolean);
49
+ set backgroundColor(value: any);
37
50
  /**
38
51
  * Gets whether texture smoothing is enabled.
39
52
  * @returns {boolean} True if texture smoothing is enabled, false otherwise.
40
53
  */
41
54
  get smoothed(): boolean;
55
+ /**
56
+ * Sets whether texture smoothing is enabled.
57
+ */
58
+ set smoothed(value: boolean);
42
59
  }
43
- import { DisplayObject } from '../display/display_object.js';
44
60
  //# sourceMappingURL=stage.d.ts.map
@@ -0,0 +1 @@
1
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