@vpmedia/phaser 1.102.0 → 1.104.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (479) hide show
  1. package/dist/index.d.ts +38 -0
  2. package/dist/index.d.ts.map +1 -0
  3. package/dist/index.js +21129 -0
  4. package/dist/index.js.map +1 -0
  5. package/{types → dist}/phaser/core/animation.d.ts +80 -76
  6. package/dist/phaser/core/animation.d.ts.map +1 -0
  7. package/{types → dist}/phaser/core/animation_manager.d.ts +46 -55
  8. package/dist/phaser/core/animation_manager.d.ts.map +1 -0
  9. package/dist/phaser/core/animation_parser.d.ts +21 -0
  10. package/dist/phaser/core/animation_parser.d.ts.map +1 -0
  11. package/{types → dist}/phaser/core/array_set.d.ts +13 -13
  12. package/dist/phaser/core/array_set.d.ts.map +1 -0
  13. package/{types → dist}/phaser/core/cache.d.ts +86 -91
  14. package/dist/phaser/core/cache.d.ts.map +1 -0
  15. package/dist/phaser/core/const.d.ts +262 -0
  16. package/dist/phaser/core/const.d.ts.map +1 -0
  17. package/dist/phaser/core/device.d.ts +31 -0
  18. package/dist/phaser/core/device.d.ts.map +1 -0
  19. package/dist/phaser/core/device_util.d.ts +65 -0
  20. package/dist/phaser/core/device_util.d.ts.map +1 -0
  21. package/dist/phaser/core/dom.d.ts +75 -0
  22. package/dist/phaser/core/dom.d.ts.map +1 -0
  23. package/dist/phaser/core/error_code.d.ts +9 -0
  24. package/dist/phaser/core/error_code.d.ts.map +1 -0
  25. package/{types → dist}/phaser/core/event_manager.d.ts +33 -35
  26. package/dist/phaser/core/event_manager.d.ts.map +1 -0
  27. package/{types → dist}/phaser/core/factory.d.ts +10 -15
  28. package/dist/phaser/core/factory.d.ts.map +1 -0
  29. package/{types → dist}/phaser/core/frame.d.ts +7 -28
  30. package/dist/phaser/core/frame.d.ts.map +1 -0
  31. package/{types → dist}/phaser/core/frame_data.d.ts +14 -15
  32. package/dist/phaser/core/frame_data.d.ts.map +1 -0
  33. package/dist/phaser/core/frame_util.d.ts +15 -0
  34. package/dist/phaser/core/frame_util.d.ts.map +1 -0
  35. package/{types → dist}/phaser/core/game.d.ts +63 -74
  36. package/dist/phaser/core/game.d.ts.map +1 -0
  37. package/{types → dist}/phaser/core/input.d.ts +68 -76
  38. package/dist/phaser/core/input.d.ts.map +1 -0
  39. package/{types → dist}/phaser/core/input_handler.d.ts +73 -93
  40. package/dist/phaser/core/input_handler.d.ts.map +1 -0
  41. package/dist/phaser/core/input_mouse.d.ts +61 -0
  42. package/dist/phaser/core/input_mouse.d.ts.map +1 -0
  43. package/dist/phaser/core/input_mspointer.d.ts +67 -0
  44. package/dist/phaser/core/input_mspointer.d.ts.map +1 -0
  45. package/dist/phaser/core/input_pointer.d.ts +150 -0
  46. package/dist/phaser/core/input_pointer.d.ts.map +1 -0
  47. package/{types → dist}/phaser/core/input_touch.d.ts +24 -25
  48. package/dist/phaser/core/input_touch.d.ts.map +1 -0
  49. package/{types → dist}/phaser/core/loader.d.ts +67 -78
  50. package/dist/phaser/core/loader.d.ts.map +1 -0
  51. package/dist/phaser/core/loader_parser.d.ts +35 -0
  52. package/dist/phaser/core/loader_parser.d.ts.map +1 -0
  53. package/{types → dist}/phaser/core/raf.d.ts +5 -5
  54. package/dist/phaser/core/raf.d.ts.map +1 -0
  55. package/{types → dist}/phaser/core/scale_manager.d.ts +96 -124
  56. package/dist/phaser/core/scale_manager.d.ts.map +1 -0
  57. package/{types → dist}/phaser/core/scene.d.ts +7 -3
  58. package/dist/phaser/core/scene.d.ts.map +1 -0
  59. package/{types → dist}/phaser/core/scene_manager.d.ts +25 -27
  60. package/dist/phaser/core/scene_manager.d.ts.map +1 -0
  61. package/{types → dist}/phaser/core/signal.d.ts +21 -17
  62. package/dist/phaser/core/signal.d.ts.map +1 -0
  63. package/{types → dist}/phaser/core/signal_binding.d.ts +15 -15
  64. package/dist/phaser/core/signal_binding.d.ts.map +1 -0
  65. package/{types → dist}/phaser/core/sound.d.ts +115 -75
  66. package/dist/phaser/core/sound.d.ts.map +1 -0
  67. package/{types → dist}/phaser/core/sound_manager.d.ts +37 -43
  68. package/dist/phaser/core/sound_manager.d.ts.map +1 -0
  69. package/dist/phaser/core/sound_sprite.d.ts +33 -0
  70. package/dist/phaser/core/sound_sprite.d.ts.map +1 -0
  71. package/{types → dist}/phaser/core/stage.d.ts +33 -17
  72. package/dist/phaser/core/stage.d.ts.map +1 -0
  73. package/{types → dist}/phaser/core/time.d.ts +39 -64
  74. package/dist/phaser/core/time.d.ts.map +1 -0
  75. package/{types → dist}/phaser/core/timer.d.ts +34 -54
  76. package/dist/phaser/core/timer.d.ts.map +1 -0
  77. package/{types → dist}/phaser/core/timer_event.d.ts +11 -11
  78. package/dist/phaser/core/timer_event.d.ts.map +1 -0
  79. package/{types → dist}/phaser/core/tween.d.ts +54 -49
  80. package/dist/phaser/core/tween.d.ts.map +1 -0
  81. package/{types → dist}/phaser/core/tween_data.d.ts +33 -35
  82. package/dist/phaser/core/tween_data.d.ts.map +1 -0
  83. package/dist/phaser/core/tween_easing.d.ts +187 -0
  84. package/dist/phaser/core/tween_easing.d.ts.map +1 -0
  85. package/{types → dist}/phaser/core/tween_manager.d.ts +13 -18
  86. package/dist/phaser/core/tween_manager.d.ts.map +1 -0
  87. package/{types → dist}/phaser/core/world.d.ts +3 -3
  88. package/dist/phaser/core/world.d.ts.map +1 -0
  89. package/{types → dist}/phaser/display/bitmap_text.d.ts +65 -71
  90. package/dist/phaser/display/bitmap_text.d.ts.map +1 -0
  91. package/{types → dist}/phaser/display/button.d.ts +53 -37
  92. package/dist/phaser/display/button.d.ts.map +1 -0
  93. package/{types → dist}/phaser/display/canvas/buffer.d.ts +7 -7
  94. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -0
  95. package/dist/phaser/display/canvas/graphics.d.ts +18 -0
  96. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -0
  97. package/dist/phaser/display/canvas/masker.d.ts +12 -0
  98. package/dist/phaser/display/canvas/masker.d.ts.map +1 -0
  99. package/dist/phaser/display/canvas/pool.d.ts +40 -0
  100. package/dist/phaser/display/canvas/pool.d.ts.map +1 -0
  101. package/{types → dist}/phaser/display/canvas/renderer.d.ts +19 -28
  102. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -0
  103. package/dist/phaser/display/canvas/tinter.d.ts +41 -0
  104. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -0
  105. package/dist/phaser/display/canvas/util.d.ts +70 -0
  106. package/dist/phaser/display/canvas/util.d.ts.map +1 -0
  107. package/{types → dist}/phaser/display/display_object.d.ts +90 -95
  108. package/dist/phaser/display/display_object.d.ts.map +1 -0
  109. package/{types → dist}/phaser/display/graphics.d.ts +77 -65
  110. package/dist/phaser/display/graphics.d.ts.map +1 -0
  111. package/{types → dist}/phaser/display/graphics_data.d.ts +12 -12
  112. package/dist/phaser/display/graphics_data.d.ts.map +1 -0
  113. package/dist/phaser/display/graphics_data_util.d.ts +8 -0
  114. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -0
  115. package/{types → dist}/phaser/display/group.d.ts +50 -40
  116. package/dist/phaser/display/group.d.ts.map +1 -0
  117. package/{types → dist}/phaser/display/image.d.ts +89 -50
  118. package/dist/phaser/display/image.d.ts.map +1 -0
  119. package/dist/phaser/display/sprite_batch.d.ts +9 -0
  120. package/dist/phaser/display/sprite_batch.d.ts.map +1 -0
  121. package/dist/phaser/display/sprite_util.d.ts +35 -0
  122. package/dist/phaser/display/sprite_util.d.ts.map +1 -0
  123. package/{types → dist}/phaser/display/text.d.ts +176 -181
  124. package/dist/phaser/display/text.d.ts.map +1 -0
  125. package/{types → dist}/phaser/display/webgl/abstract_filter.d.ts +8 -8
  126. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -0
  127. package/{types → dist}/phaser/display/webgl/base_texture.d.ts +15 -15
  128. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -0
  129. package/{types → dist}/phaser/display/webgl/blend_manager.d.ts +9 -5
  130. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -0
  131. package/{types → dist}/phaser/display/webgl/earcut.d.ts +28 -27
  132. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -0
  133. package/{types → dist}/phaser/display/webgl/earcut_node.d.ts +11 -11
  134. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -0
  135. package/{types → dist}/phaser/display/webgl/fast_sprite_batch.d.ts +21 -28
  136. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -0
  137. package/{types → dist}/phaser/display/webgl/filter_manager.d.ts +9 -7
  138. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -0
  139. package/{types → dist}/phaser/display/webgl/filter_texture.d.ts +7 -9
  140. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -0
  141. package/dist/phaser/display/webgl/graphics.d.ts +78 -0
  142. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -0
  143. package/dist/phaser/display/webgl/graphics_data.d.ts +25 -0
  144. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -0
  145. package/dist/phaser/display/webgl/mask_manager.d.ts +13 -0
  146. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -0
  147. package/{types → dist}/phaser/display/webgl/render_texture.d.ts +15 -13
  148. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -0
  149. package/dist/phaser/display/webgl/renderer.d.ts +68 -0
  150. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -0
  151. package/dist/phaser/display/webgl/shader/complex.d.ts +21 -0
  152. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -0
  153. package/dist/phaser/display/webgl/shader/fast.d.ts +22 -0
  154. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -0
  155. package/dist/phaser/display/webgl/shader/normal.d.ts +39 -0
  156. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -0
  157. package/dist/phaser/display/webgl/shader/primitive.d.ts +21 -0
  158. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -0
  159. package/dist/phaser/display/webgl/shader/strip.d.ts +21 -0
  160. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -0
  161. package/dist/phaser/display/webgl/shader_manager.d.ts +37 -0
  162. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -0
  163. package/{types → dist}/phaser/display/webgl/sprite_batch.d.ts +24 -31
  164. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -0
  165. package/{types → dist}/phaser/display/webgl/stencil_manager.d.ts +12 -9
  166. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -0
  167. package/dist/phaser/display/webgl/texture.d.ts +56 -0
  168. package/dist/phaser/display/webgl/texture.d.ts.map +1 -0
  169. package/dist/phaser/display/webgl/texture_util.d.ts +17 -0
  170. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -0
  171. package/dist/phaser/display/webgl/util.d.ts +54 -0
  172. package/dist/phaser/display/webgl/util.d.ts.map +1 -0
  173. package/{types → dist}/phaser/geom/circle.d.ts +35 -41
  174. package/dist/phaser/geom/circle.d.ts.map +1 -0
  175. package/{types → dist}/phaser/geom/ellipse.d.ts +12 -18
  176. package/dist/phaser/geom/ellipse.d.ts.map +1 -0
  177. package/{types → dist}/phaser/geom/line.d.ts +20 -23
  178. package/dist/phaser/geom/line.d.ts.map +1 -0
  179. package/{types → dist}/phaser/geom/matrix.d.ts +21 -29
  180. package/dist/phaser/geom/matrix.d.ts.map +1 -0
  181. package/{types → dist}/phaser/geom/point.d.ts +30 -33
  182. package/dist/phaser/geom/point.d.ts.map +1 -0
  183. package/{types → dist}/phaser/geom/polygon.d.ts +18 -24
  184. package/dist/phaser/geom/polygon.d.ts.map +1 -0
  185. package/{types → dist}/phaser/geom/rectangle.d.ts +74 -79
  186. package/dist/phaser/geom/rectangle.d.ts.map +1 -0
  187. package/{types → dist}/phaser/geom/rounded_rectangle.d.ts +9 -9
  188. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -0
  189. package/dist/phaser/geom/util/circle.d.ts +55 -0
  190. package/dist/phaser/geom/util/circle.d.ts.map +1 -0
  191. package/dist/phaser/geom/util/ellipse.d.ts +9 -0
  192. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -0
  193. package/dist/phaser/geom/util/line.d.ts +42 -0
  194. package/dist/phaser/geom/util/line.d.ts.map +1 -0
  195. package/dist/phaser/geom/util/matrix.d.ts +18 -0
  196. package/dist/phaser/geom/util/matrix.d.ts.map +1 -0
  197. package/dist/phaser/geom/util/point.d.ts +159 -0
  198. package/dist/phaser/geom/util/point.d.ts.map +1 -0
  199. package/dist/phaser/geom/util/polygon.d.ts +8 -0
  200. package/dist/phaser/geom/util/polygon.d.ts.map +1 -0
  201. package/dist/phaser/geom/util/rectangle.d.ts +123 -0
  202. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -0
  203. package/dist/phaser/geom/util/rounded_rectangle.d.ts +8 -0
  204. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -0
  205. package/dist/phaser/util/math.d.ts +154 -0
  206. package/dist/phaser/util/math.d.ts.map +1 -0
  207. package/package.json +26 -12
  208. package/src/phaser/core/{animation.js → animation.ts} +50 -3
  209. package/src/phaser/core/{animation_manager.js → animation_manager.ts} +11 -1
  210. package/src/phaser/core/{array_set.js → array_set.ts} +4 -1
  211. package/src/phaser/core/{cache.js → cache.ts} +10 -1
  212. package/src/phaser/core/{device.js → device.ts} +25 -1
  213. package/src/phaser/core/{dom.js → dom.ts} +7 -0
  214. package/src/phaser/core/{event_manager.js → event_manager.ts} +18 -1
  215. package/src/phaser/core/{factory.js → factory.ts} +2 -0
  216. package/src/phaser/core/{frame.js → frame.ts} +2 -1
  217. package/src/phaser/core/{frame_data.js → frame_data.ts} +4 -1
  218. package/src/phaser/core/{frame_util.js → frame_util.ts} +2 -1
  219. package/src/phaser/core/{game.js → game.ts} +61 -4
  220. package/src/phaser/core/{input.js → input.ts} +52 -0
  221. package/src/phaser/core/{input_handler.js → input_handler.ts} +42 -0
  222. package/src/phaser/core/{input_mouse.js → input_mouse.ts} +24 -0
  223. package/src/phaser/core/{input_mspointer.js → input_mspointer.ts} +17 -0
  224. package/src/phaser/core/{input_pointer.js → input_pointer.ts} +45 -0
  225. package/src/phaser/core/{input_touch.js → input_touch.ts} +18 -0
  226. package/src/phaser/core/{loader.js → loader.ts} +30 -1
  227. package/src/phaser/core/{loader_parser.js → loader_parser.ts} +2 -1
  228. package/src/phaser/core/{raf.js → raf.ts} +3 -0
  229. package/src/phaser/core/{scale_manager.js → scale_manager.ts} +56 -0
  230. package/src/phaser/core/{scene.js → scene.ts} +3 -0
  231. package/src/phaser/core/{scene_manager.js → scene_manager.ts} +16 -0
  232. package/src/phaser/core/{signal.js → signal.ts} +7 -0
  233. package/src/phaser/core/{signal_binding.js → signal_binding.ts} +10 -0
  234. package/src/phaser/core/{sound.js → sound.ts} +100 -6
  235. package/src/phaser/core/{sound_manager.js → sound_manager.ts} +19 -1
  236. package/src/phaser/core/{sound_sprite.js → sound_sprite.ts} +8 -1
  237. package/src/phaser/core/{stage.js → stage.ts} +5 -0
  238. package/src/phaser/core/{time.js → time.ts} +29 -1
  239. package/src/phaser/core/{timer.js → timer.ts} +22 -1
  240. package/src/phaser/core/{timer_event.js → timer_event.ts} +11 -1
  241. package/src/phaser/core/{tween.js → tween.ts} +49 -2
  242. package/src/phaser/core/{tween_data.js → tween_data.ts} +26 -1
  243. package/src/phaser/core/{tween_manager.js → tween_manager.ts} +6 -1
  244. package/src/phaser/core/{world.js → world.ts} +1 -0
  245. package/src/phaser/display/{bitmap_text.js → bitmap_text.ts} +14 -0
  246. package/src/phaser/display/{button.js → button.ts} +29 -0
  247. package/src/phaser/display/canvas/{buffer.js → buffer.ts} +5 -0
  248. package/src/phaser/display/canvas/{graphics.js → graphics.ts} +1 -0
  249. package/src/phaser/display/canvas/{masker.js → masker.ts} +1 -0
  250. package/src/phaser/display/canvas/{pool.js → pool.ts} +1 -0
  251. package/src/phaser/display/canvas/{renderer.js → renderer.ts} +14 -0
  252. package/src/phaser/display/canvas/{tinter.js → tinter.ts} +1 -0
  253. package/src/phaser/display/{display_object.js → display_object.ts} +92 -31
  254. package/src/phaser/display/{graphics.js → graphics.ts} +19 -0
  255. package/src/phaser/display/{graphics_data.js → graphics_data.ts} +11 -0
  256. package/src/phaser/display/{graphics_data_util.js → graphics_data_util.ts} +1 -0
  257. package/src/phaser/display/{group.js → group.ts} +29 -0
  258. package/src/phaser/display/{image.js → image.ts} +45 -6
  259. package/src/phaser/display/{sprite_batch.js → sprite_batch.ts} +1 -0
  260. package/src/phaser/display/{sprite_util.js → sprite_util.ts} +1 -0
  261. package/src/phaser/display/{text.js → text.ts} +1 -0
  262. package/src/phaser/display/webgl/{abstract_filter.js → abstract_filter.ts} +7 -0
  263. package/src/phaser/display/webgl/{base_texture.js → base_texture.ts} +13 -0
  264. package/src/phaser/display/webgl/{blend_manager.js → blend_manager.ts} +3 -0
  265. package/src/phaser/display/webgl/{earcut.js → earcut.ts} +2 -2
  266. package/src/phaser/display/webgl/{earcut_node.js → earcut_node.ts} +10 -0
  267. package/src/phaser/display/webgl/{fast_sprite_batch.js → fast_sprite_batch.ts} +16 -0
  268. package/src/phaser/display/webgl/{filter_manager.js → filter_manager.ts} +4 -0
  269. package/src/phaser/display/webgl/{filter_texture.js → filter_texture.ts} +5 -0
  270. package/src/phaser/display/webgl/{graphics.js → graphics.ts} +1 -0
  271. package/src/phaser/display/webgl/{graphics_data.js → graphics_data.ts} +10 -0
  272. package/src/phaser/display/webgl/{mask_manager.js → mask_manager.ts} +1 -0
  273. package/src/phaser/display/webgl/{render_texture.js → render_texture.ts} +11 -0
  274. package/src/phaser/display/webgl/{renderer.js → renderer.ts} +18 -0
  275. package/src/phaser/display/webgl/shader/{complex.js → complex.ts} +6 -0
  276. package/src/phaser/display/webgl/shader/{fast.js → fast.ts} +7 -0
  277. package/src/phaser/display/webgl/shader/{normal.js → normal.ts} +11 -0
  278. package/src/phaser/display/webgl/shader/{primitive.js → primitive.ts} +6 -0
  279. package/src/phaser/display/webgl/shader/{strip.js → strip.ts} +6 -0
  280. package/src/phaser/display/webgl/{shader_manager.js → shader_manager.ts} +11 -0
  281. package/src/phaser/display/webgl/{sprite_batch.js → sprite_batch.ts} +17 -0
  282. package/src/phaser/display/webgl/{stencil_manager.js → stencil_manager.ts} +4 -0
  283. package/src/phaser/display/webgl/{texture.js → texture.ts} +21 -0
  284. package/src/phaser/display/webgl/{texture_util.js → texture_util.ts} +1 -0
  285. package/src/phaser/geom/{circle.js → circle.ts} +7 -1
  286. package/src/phaser/geom/{ellipse.js → ellipse.ts} +6 -0
  287. package/src/phaser/geom/{line.js → line.ts} +4 -0
  288. package/src/phaser/geom/{matrix.js → matrix.ts} +8 -0
  289. package/src/phaser/geom/{point.js → point.ts} +5 -1
  290. package/src/phaser/geom/{polygon.js → polygon.ts} +6 -0
  291. package/src/phaser/geom/{rectangle.js → rectangle.ts} +10 -4
  292. package/src/phaser/geom/{rounded_rectangle.js → rounded_rectangle.ts} +7 -0
  293. package/.vscode/extensions.json +0 -6
  294. package/.vscode/settings.json +0 -27
  295. package/AGENTS.md +0 -1
  296. package/CHANGELOG.md +0 -336
  297. package/CLAUDE.md +0 -1
  298. package/SECURITY.md +0 -5
  299. package/typedefs/global.d.ts +0 -7
  300. package/types/index.d.ts +0 -38
  301. package/types/index.d.ts.map +0 -1
  302. package/types/phaser/core/animation.d.ts.map +0 -1
  303. package/types/phaser/core/animation_manager.d.ts.map +0 -1
  304. package/types/phaser/core/animation_parser.d.ts +0 -4
  305. package/types/phaser/core/animation_parser.d.ts.map +0 -1
  306. package/types/phaser/core/array_set.d.ts.map +0 -1
  307. package/types/phaser/core/cache.d.ts.map +0 -1
  308. package/types/phaser/core/const.d.ts +0 -262
  309. package/types/phaser/core/const.d.ts.map +0 -1
  310. package/types/phaser/core/device.d.ts +0 -96
  311. package/types/phaser/core/device.d.ts.map +0 -1
  312. package/types/phaser/core/device_util.d.ts +0 -13
  313. package/types/phaser/core/device_util.d.ts.map +0 -1
  314. package/types/phaser/core/dom.d.ts +0 -180
  315. package/types/phaser/core/dom.d.ts.map +0 -1
  316. package/types/phaser/core/error_code.d.ts +0 -9
  317. package/types/phaser/core/error_code.d.ts.map +0 -1
  318. package/types/phaser/core/event_manager.d.ts.map +0 -1
  319. package/types/phaser/core/factory.d.ts.map +0 -1
  320. package/types/phaser/core/frame.d.ts.map +0 -1
  321. package/types/phaser/core/frame_data.d.ts.map +0 -1
  322. package/types/phaser/core/frame_util.d.ts +0 -5
  323. package/types/phaser/core/frame_util.d.ts.map +0 -1
  324. package/types/phaser/core/game.d.ts.map +0 -1
  325. package/types/phaser/core/input.d.ts.map +0 -1
  326. package/types/phaser/core/input_handler.d.ts.map +0 -1
  327. package/types/phaser/core/input_mouse.d.ts +0 -86
  328. package/types/phaser/core/input_mouse.d.ts.map +0 -1
  329. package/types/phaser/core/input_mspointer.d.ts +0 -67
  330. package/types/phaser/core/input_mspointer.d.ts.map +0 -1
  331. package/types/phaser/core/input_pointer.d.ts +0 -170
  332. package/types/phaser/core/input_pointer.d.ts.map +0 -1
  333. package/types/phaser/core/input_touch.d.ts.map +0 -1
  334. package/types/phaser/core/loader.d.ts.map +0 -1
  335. package/types/phaser/core/loader_parser.d.ts +0 -5
  336. package/types/phaser/core/loader_parser.d.ts.map +0 -1
  337. package/types/phaser/core/raf.d.ts.map +0 -1
  338. package/types/phaser/core/scale_manager.d.ts.map +0 -1
  339. package/types/phaser/core/scene.d.ts.map +0 -1
  340. package/types/phaser/core/scene_manager.d.ts.map +0 -1
  341. package/types/phaser/core/signal.d.ts.map +0 -1
  342. package/types/phaser/core/signal_binding.d.ts.map +0 -1
  343. package/types/phaser/core/sound.d.ts.map +0 -1
  344. package/types/phaser/core/sound_manager.d.ts.map +0 -1
  345. package/types/phaser/core/sound_sprite.d.ts +0 -36
  346. package/types/phaser/core/sound_sprite.d.ts.map +0 -1
  347. package/types/phaser/core/stage.d.ts.map +0 -1
  348. package/types/phaser/core/time.d.ts.map +0 -1
  349. package/types/phaser/core/timer.d.ts.map +0 -1
  350. package/types/phaser/core/timer_event.d.ts.map +0 -1
  351. package/types/phaser/core/tween.d.ts.map +0 -1
  352. package/types/phaser/core/tween_data.d.ts.map +0 -1
  353. package/types/phaser/core/tween_easing.d.ts +0 -32
  354. package/types/phaser/core/tween_easing.d.ts.map +0 -1
  355. package/types/phaser/core/tween_manager.d.ts.map +0 -1
  356. package/types/phaser/core/world.d.ts.map +0 -1
  357. package/types/phaser/display/bitmap_text.d.ts.map +0 -1
  358. package/types/phaser/display/button.d.ts.map +0 -1
  359. package/types/phaser/display/canvas/buffer.d.ts.map +0 -1
  360. package/types/phaser/display/canvas/graphics.d.ts +0 -4
  361. package/types/phaser/display/canvas/graphics.d.ts.map +0 -1
  362. package/types/phaser/display/canvas/masker.d.ts +0 -3
  363. package/types/phaser/display/canvas/masker.d.ts.map +0 -1
  364. package/types/phaser/display/canvas/pool.d.ts +0 -11
  365. package/types/phaser/display/canvas/pool.d.ts.map +0 -1
  366. package/types/phaser/display/canvas/renderer.d.ts.map +0 -1
  367. package/types/phaser/display/canvas/tinter.d.ts +0 -7
  368. package/types/phaser/display/canvas/tinter.d.ts.map +0 -1
  369. package/types/phaser/display/canvas/util.d.ts +0 -10
  370. package/types/phaser/display/canvas/util.d.ts.map +0 -1
  371. package/types/phaser/display/display_object.d.ts.map +0 -1
  372. package/types/phaser/display/graphics.d.ts.map +0 -1
  373. package/types/phaser/display/graphics_data.d.ts.map +0 -1
  374. package/types/phaser/display/graphics_data_util.d.ts +0 -3
  375. package/types/phaser/display/graphics_data_util.d.ts.map +0 -1
  376. package/types/phaser/display/group.d.ts.map +0 -1
  377. package/types/phaser/display/image.d.ts.map +0 -1
  378. package/types/phaser/display/sprite_batch.d.ts +0 -4
  379. package/types/phaser/display/sprite_batch.d.ts.map +0 -1
  380. package/types/phaser/display/sprite_util.d.ts +0 -6
  381. package/types/phaser/display/sprite_util.d.ts.map +0 -1
  382. package/types/phaser/display/text.d.ts.map +0 -1
  383. package/types/phaser/display/webgl/abstract_filter.d.ts.map +0 -1
  384. package/types/phaser/display/webgl/base_texture.d.ts.map +0 -1
  385. package/types/phaser/display/webgl/blend_manager.d.ts.map +0 -1
  386. package/types/phaser/display/webgl/earcut.d.ts.map +0 -1
  387. package/types/phaser/display/webgl/earcut_node.d.ts.map +0 -1
  388. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +0 -1
  389. package/types/phaser/display/webgl/filter_manager.d.ts.map +0 -1
  390. package/types/phaser/display/webgl/filter_texture.d.ts.map +0 -1
  391. package/types/phaser/display/webgl/graphics.d.ts +0 -16
  392. package/types/phaser/display/webgl/graphics.d.ts.map +0 -1
  393. package/types/phaser/display/webgl/graphics_data.d.ts +0 -27
  394. package/types/phaser/display/webgl/graphics_data.d.ts.map +0 -1
  395. package/types/phaser/display/webgl/mask_manager.d.ts +0 -3
  396. package/types/phaser/display/webgl/mask_manager.d.ts.map +0 -1
  397. package/types/phaser/display/webgl/render_texture.d.ts.map +0 -1
  398. package/types/phaser/display/webgl/renderer.d.ts +0 -87
  399. package/types/phaser/display/webgl/renderer.d.ts.map +0 -1
  400. package/types/phaser/display/webgl/shader/complex.d.ts +0 -33
  401. package/types/phaser/display/webgl/shader/complex.d.ts.map +0 -1
  402. package/types/phaser/display/webgl/shader/fast.d.ts +0 -36
  403. package/types/phaser/display/webgl/shader/fast.d.ts.map +0 -1
  404. package/types/phaser/display/webgl/shader/normal.d.ts +0 -52
  405. package/types/phaser/display/webgl/shader/normal.d.ts.map +0 -1
  406. package/types/phaser/display/webgl/shader/primitive.d.ts +0 -32
  407. package/types/phaser/display/webgl/shader/primitive.d.ts.map +0 -1
  408. package/types/phaser/display/webgl/shader/strip.d.ts +0 -33
  409. package/types/phaser/display/webgl/shader/strip.d.ts.map +0 -1
  410. package/types/phaser/display/webgl/shader_manager.d.ts +0 -44
  411. package/types/phaser/display/webgl/shader_manager.d.ts.map +0 -1
  412. package/types/phaser/display/webgl/sprite_batch.d.ts.map +0 -1
  413. package/types/phaser/display/webgl/stencil_manager.d.ts.map +0 -1
  414. package/types/phaser/display/webgl/texture.d.ts +0 -63
  415. package/types/phaser/display/webgl/texture.d.ts.map +0 -1
  416. package/types/phaser/display/webgl/texture_util.d.ts +0 -5
  417. package/types/phaser/display/webgl/texture_util.d.ts.map +0 -1
  418. package/types/phaser/display/webgl/util.d.ts +0 -15
  419. package/types/phaser/display/webgl/util.d.ts.map +0 -1
  420. package/types/phaser/geom/circle.d.ts.map +0 -1
  421. package/types/phaser/geom/ellipse.d.ts.map +0 -1
  422. package/types/phaser/geom/line.d.ts.map +0 -1
  423. package/types/phaser/geom/matrix.d.ts.map +0 -1
  424. package/types/phaser/geom/point.d.ts.map +0 -1
  425. package/types/phaser/geom/polygon.d.ts.map +0 -1
  426. package/types/phaser/geom/rectangle.d.ts.map +0 -1
  427. package/types/phaser/geom/rounded_rectangle.d.ts.map +0 -1
  428. package/types/phaser/geom/util/circle.d.ts +0 -10
  429. package/types/phaser/geom/util/circle.d.ts.map +0 -1
  430. package/types/phaser/geom/util/ellipse.d.ts +0 -2
  431. package/types/phaser/geom/util/ellipse.d.ts.map +0 -1
  432. package/types/phaser/geom/util/line.d.ts +0 -8
  433. package/types/phaser/geom/util/line.d.ts.map +0 -1
  434. package/types/phaser/geom/util/matrix.d.ts +0 -5
  435. package/types/phaser/geom/util/matrix.d.ts.map +0 -1
  436. package/types/phaser/geom/util/point.d.ts +0 -22
  437. package/types/phaser/geom/util/point.d.ts.map +0 -1
  438. package/types/phaser/geom/util/polygon.d.ts +0 -3
  439. package/types/phaser/geom/util/polygon.d.ts.map +0 -1
  440. package/types/phaser/geom/util/rectangle.d.ts +0 -19
  441. package/types/phaser/geom/util/rectangle.d.ts.map +0 -1
  442. package/types/phaser/geom/util/rounded_rectangle.d.ts +0 -3
  443. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +0 -1
  444. package/types/phaser/util/math.d.ts +0 -58
  445. package/types/phaser/util/math.d.ts.map +0 -1
  446. /package/src/{index.js → index.ts} +0 -0
  447. /package/src/phaser/core/{animation_parser.js → animation_parser.ts} +0 -0
  448. /package/src/phaser/core/{const.js → const.ts} +0 -0
  449. /package/src/phaser/core/{device_util.js → device_util.ts} +0 -0
  450. /package/src/phaser/core/{error_code.js → error_code.ts} +0 -0
  451. /package/src/phaser/core/{signal.test.js → signal.test.ts} +0 -0
  452. /package/src/phaser/core/{tween_easing.js → tween_easing.ts} +0 -0
  453. /package/src/phaser/display/canvas/{util.js → util.ts} +0 -0
  454. /package/src/phaser/display/webgl/{util.js → util.ts} +0 -0
  455. /package/src/phaser/geom/{circle.test.js → circle.test.ts} +0 -0
  456. /package/src/phaser/geom/{ellipse.test.js → ellipse.test.ts} +0 -0
  457. /package/src/phaser/geom/{line.test.js → line.test.ts} +0 -0
  458. /package/src/phaser/geom/{matrix.test.js → matrix.test.ts} +0 -0
  459. /package/src/phaser/geom/{point.test.js → point.test.ts} +0 -0
  460. /package/src/phaser/geom/{rectangle.test.js → rectangle.test.ts} +0 -0
  461. /package/src/phaser/geom/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  462. /package/src/phaser/geom/util/{circle.test.js → circle.test.ts} +0 -0
  463. /package/src/phaser/geom/util/{circle.js → circle.ts} +0 -0
  464. /package/src/phaser/geom/util/{ellipse.test.js → ellipse.test.ts} +0 -0
  465. /package/src/phaser/geom/util/{ellipse.js → ellipse.ts} +0 -0
  466. /package/src/phaser/geom/util/{line.test.js → line.test.ts} +0 -0
  467. /package/src/phaser/geom/util/{line.js → line.ts} +0 -0
  468. /package/src/phaser/geom/util/{matrix.test.js → matrix.test.ts} +0 -0
  469. /package/src/phaser/geom/util/{matrix.js → matrix.ts} +0 -0
  470. /package/src/phaser/geom/util/{point.test.js → point.test.ts} +0 -0
  471. /package/src/phaser/geom/util/{point.js → point.ts} +0 -0
  472. /package/src/phaser/geom/util/{polygon.test.js → polygon.test.ts} +0 -0
  473. /package/src/phaser/geom/util/{polygon.js → polygon.ts} +0 -0
  474. /package/src/phaser/geom/util/{rectangle.test.js → rectangle.test.ts} +0 -0
  475. /package/src/phaser/geom/util/{rectangle.js → rectangle.ts} +0 -0
  476. /package/src/phaser/geom/util/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  477. /package/src/phaser/geom/util/{rounded_rectangle.js → rounded_rectangle.ts} +0 -0
  478. /package/src/phaser/util/{math.test.js → math.test.ts} +0 -0
  479. /package/src/phaser/util/{math.js → math.ts} +0 -0
@@ -1,16 +1,16 @@
1
- export class AbstractFilter {
1
+ export declare class AbstractFilter {
2
+ passes: any;
3
+ shaders: any;
4
+ dirty: any;
5
+ padding: any;
6
+ uniforms: any;
7
+ fragmentSrc: any;
2
8
  /**
3
9
  * Creates a new AbstractFilter instance.
4
10
  * @param {string[]} fragmentSrc - The fragment shader source.
5
11
  * @param {object} uniforms - The uniform variables for the shader.
6
12
  */
7
- constructor(fragmentSrc: string[], uniforms: object);
8
- passes: this[];
9
- shaders: any[];
10
- dirty: boolean;
11
- padding: number;
12
- uniforms: any;
13
- fragmentSrc: string[];
13
+ constructor(fragmentSrc: any, uniforms: any);
14
14
  /**
15
15
  * Initializes the filter.
16
16
  */
@@ -0,0 +1 @@
1
+ {"version":3,"file":"abstract_filter.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/abstract_filter.ts"],"names":[],"mappings":"AACA,qBAAa,cAAc;IAC3B,MAAM,MAAC;IACP,OAAO,MAAC;IACR,KAAK,MAAC;IACN,OAAO,MAAC;IACR,QAAQ,MAAC;IACT,WAAW,MAAC;IACV;;;;OAIG;gBACS,WAAW,KAAA,EAAE,QAAQ,KAAA;IASjC;;OAEG;IACH,YAAY;CAKb"}
@@ -1,28 +1,28 @@
1
- export class BaseTexture {
1
+ export declare class BaseTexture {
2
+ resolution: any;
3
+ width: any;
4
+ height: any;
5
+ scaleMode: any;
6
+ hasLoaded: any;
7
+ source: any;
8
+ premultipliedAlpha: any;
9
+ _glTextures: any;
10
+ mipmap: any;
11
+ skipRender: any;
12
+ _powerOf2: any;
13
+ _dirty: any;
2
14
  /**
3
15
  * Updates the base texture with a new source.
4
16
  * @param {HTMLCanvasElement} source - The new canvas element to use as the texture source.
5
17
  * @param {number} [scaleMode] - The scale mode to use for the texture.
6
18
  */
7
- constructor(source: HTMLCanvasElement, scaleMode?: number);
8
- resolution: number;
9
- width: any;
10
- height: any;
11
- scaleMode: any;
12
- hasLoaded: boolean;
13
- source: HTMLCanvasElement;
14
- premultipliedAlpha: boolean;
15
- _glTextures: any[];
16
- mipmap: boolean;
17
- skipRender: boolean;
18
- _powerOf2: boolean;
19
- _dirty: boolean[];
19
+ constructor(source: any, scaleMode: any);
20
20
  /**
21
21
  * Updates the base texture with new dimensions.
22
22
  * @param {number} width - The new width of the texture.
23
23
  * @param {number} height - The new height of the texture.
24
24
  */
25
- forceLoaded(width: number, height: number): void;
25
+ forceLoaded(width: any, height: any): void;
26
26
  /**
27
27
  * Destroys the texture.
28
28
  */
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/base_texture.ts"],"names":[],"mappings":"AAGA,qBAAa,WAAW;IACxB,UAAU,MAAC;IACX,KAAK,MAAC;IACN,MAAM,MAAC;IACP,SAAS,MAAC;IACV,SAAS,MAAC;IACV,MAAM,MAAC;IACP,kBAAkB,MAAC;IACnB,WAAW,MAAC;IACZ,MAAM,MAAC;IACP,UAAU,MAAC;IACX,SAAS,MAAC;IACV,MAAM,MAAC;IACL;;;;OAIG;gBACS,MAAM,KAAA,EAAE,SAAS,KAAA;IAuB7B;;;;OAIG;IACH,WAAW,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAOzB;;OAEG;IACH,OAAO;IAQP;;OAEG;IACH,KAAK;IAML;;OAEG;IACH,aAAa;CAYd"}
@@ -1,17 +1,21 @@
1
- export class WebGLBlendModeManager {
2
- gl: WebGLRenderingContext;
3
- currentBlendMode: number;
1
+ export declare class WebGLBlendModeManager {
2
+ gl: any;
3
+ currentBlendMode: any;
4
+ /**
5
+ * Creates a new BlendModeManager instance.
6
+ */
7
+ constructor();
4
8
  /**
5
9
  * Initializes the blend mode manager with a WebGL context.
6
10
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
7
11
  */
8
- setContext(gl: WebGLRenderingContext): void;
12
+ setContext(gl: any): void;
9
13
  /**
10
14
  * Sets the blend mode for the specified WebGL context.
11
15
  * @param {number} blendMode - The blend mode to set.
12
16
  * @returns {boolean} True if the blend mode was set successfully, false otherwise.
13
17
  */
14
- setBlendMode(blendMode: number): boolean;
18
+ setBlendMode(blendMode: any): boolean;
15
19
  /**
16
20
  * Sets the blend mode for the WebGL context.
17
21
  */
@@ -0,0 +1 @@
1
+ {"version":3,"file":"blend_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/blend_manager.ts"],"names":[],"mappings":"AACA,qBAAa,qBAAqB;IAClC,EAAE,MAAC;IACH,gBAAgB,MAAC;IACf;;OAEG;;IAMH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAIb;;;;OAIG;IACH,YAAY,CAAC,SAAS,KAAA;IAYtB;;OAEG;IACH,OAAO;CAGR"}
@@ -1,16 +1,17 @@
1
+ import { Node } from './earcut_node.js';
1
2
  /**
2
3
  * Calculates the area of a triangle defined by three points.
3
4
  * @param {object} list - The list of points to process.
4
5
  * @returns {object} The processed earcut data structure.
5
6
  */
6
- export function sortLinked(list: object): object;
7
+ export declare function sortLinked(list: any): any;
7
8
  /**
8
9
  * Calculates the area of a triangle defined by three points.
9
10
  * @param {object} a - The first point of the triangle.
10
11
  * @param {object} b - The second point of the triangle.
11
12
  * @returns {number} The calculated area of the triangle.
12
13
  */
13
- export function compareX(a: object, b: object): number;
14
+ export declare function compareX(a: any, b: any): number;
14
15
  /**
15
16
  * Determines if a point is inside a triangle.
16
17
  * @param {number} x - The x-coordinate of the point to test.
@@ -20,7 +21,7 @@ export function compareX(a: object, b: object): number;
20
21
  * @param {number} size - The size of the bounding box.
21
22
  * @returns {number} The calculated distance from the point to the triangle edge.
22
23
  */
23
- export function zOrder(x: number, y: number, minX: number, minY: number, size: number): number;
24
+ export declare function zOrder(x: any, y: any, minX: any, minY: any, size: any): number;
24
25
  /**
25
26
  * Calculates the orientation of three points (clockwise, counterclockwise, or collinear).
26
27
  * @param {object} start - The starting point of the triangle edge.
@@ -28,13 +29,13 @@ export function zOrder(x: number, y: number, minX: number, minY: number, size: n
28
29
  * @param {number} minY - The minimum y-coordinate of the bounding box.
29
30
  * @param {number} size - The size of the bounding box.
30
31
  */
31
- export function indexCurve(start: object, minX: number, minY: number, size: number): void;
32
+ export declare function indexCurve(start: any, minX: any, minY: any, size: any): void;
32
33
  /**
33
34
  * TBD.
34
35
  * @param {object} start - TBD.
35
36
  * @returns {object} The calculated point that is the closest to the triangle edge.
36
37
  */
37
- export function getLeftmost(start: object): object;
38
+ export declare function getLeftmost(start: any): any;
38
39
  /**
39
40
  * Determines if a point is inside the triangle defined by three points.
40
41
  * @param {number} ax - TBD.
@@ -47,7 +48,7 @@ export function getLeftmost(start: object): object;
47
48
  * @param {number} py - TBD.
48
49
  * @returns {object} TBD.
49
50
  */
50
- export function pointInTriangle(ax: number, ay: number, bx: number, by: number, cx: number, cy: number, px: number, py: number): object;
51
+ export declare function pointInTriangle(ax: any, ay: any, bx: any, by: any, cx: any, cy: any, px: any, py: any): boolean;
51
52
  /**
52
53
  * TBD.
53
54
  * @param {object} p - TBD.
@@ -55,14 +56,14 @@ export function pointInTriangle(ax: number, ay: number, bx: number, by: number,
55
56
  * @param {object} r - TBD.
56
57
  * @returns {number} TBD.
57
58
  */
58
- export function area(p: object, q: object, r: object): number;
59
+ export declare function area(p: any, q: any, r: any): number;
59
60
  /**
60
61
  * TBD.
61
62
  * @param {object} p1 - The first point of the triangle.
62
63
  * @param {object} p2 - The second point of the triangle.
63
64
  * @returns {boolean} True if the point is inside the triangle, false otherwise.
64
65
  */
65
- export function equals(p1: object, p2: object): boolean;
66
+ export declare function equals(p1: any, p2: any): boolean;
66
67
  /**
67
68
  * Determines if two line segments intersect.
68
69
  * @param {object} p1 - The first point of the first line segment.
@@ -71,42 +72,42 @@ export function equals(p1: object, p2: object): boolean;
71
72
  * @param {object} q2 - The second point of the second line segment.
72
73
  * @returns {boolean} True if the line segments intersect, false otherwise.
73
74
  */
74
- export function intersects(p1: object, q1: object, p2: object, q2: object): boolean;
75
+ export declare function intersects(p1: any, q1: any, p2: any, q2: any): boolean;
75
76
  /**
76
77
  * Determines if two line segments intersect.
77
78
  * @param {object} a - The first point of the line segment.
78
79
  * @param {object} b - The second point of the line segment.
79
80
  * @returns {boolean} True if the points are collinear, false otherwise.
80
81
  */
81
- export function intersectsPolygon(a: object, b: object): boolean;
82
+ export declare function intersectsPolygon(a: any, b: any): boolean;
82
83
  /**
83
84
  * Calculates the cross product of three points.
84
85
  * @param {object} a - The first point of the cross product.
85
86
  * @param {object} b - The second point of the cross product.
86
87
  * @returns {object} The calculated cross product result.
87
88
  */
88
- export function locallyInside(a: object, b: object): object;
89
+ export declare function locallyInside(a: any, b: any): boolean;
89
90
  /**
90
91
  * Determines if a point is inside the triangle defined by three points.
91
92
  * @param {object} a - The first point of the triangle.
92
93
  * @param {object} b - The second point of the triangle.
93
94
  * @returns {boolean} True if the point is inside the triangle, false otherwise.
94
95
  */
95
- export function middleInside(a: object, b: object): boolean;
96
+ export declare function middleInside(a: any, b: any): boolean;
96
97
  /**
97
98
  * Determines if a point is inside the triangle defined by three points.
98
99
  * @param {object} a - The first point of the triangle.
99
100
  * @param {object} b - The second point of the triangle.
100
101
  * @returns {boolean} True if the point is inside the triangle, false otherwise.
101
102
  */
102
- export function isValidDiagonal(a: object, b: object): boolean;
103
+ export declare function isValidDiagonal(a: any, b: any): boolean;
103
104
  /**
104
105
  * Calculates the distance from a point to a triangle edge.
105
106
  * @param {object} a - TBD.
106
107
  * @param {object} b - TBD.
107
108
  * @returns {object} TBD.
108
109
  */
109
- export function splitPolygon(a: object, b: object): object;
110
+ export declare function splitPolygon(a: any, b: any): Node;
110
111
  /**
111
112
  * TBD.
112
113
  * @param {number} i - TBD.
@@ -115,18 +116,18 @@ export function splitPolygon(a: object, b: object): object;
115
116
  * @param {object} last - TBD.
116
117
  * @returns {object} TBD.
117
118
  */
118
- export function insertNode(i: number, x: number, y: number, last: object): object;
119
+ export declare function insertNode(i: any, x: any, y: any, last: any): Node;
119
120
  /**
120
121
  * TBD.
121
122
  * @param {object} p - TBD.
122
123
  */
123
- export function removeNode(p: object): void;
124
+ export declare function removeNode(p: any): void;
124
125
  /**
125
126
  * TBD.
126
127
  * @param {object} ear - TBD.
127
128
  * @returns {boolean} TBD.
128
129
  */
129
- export function isEar(ear: object): boolean;
130
+ export declare function isEar(ear: any): boolean;
130
131
  /**
131
132
  * TBD.
132
133
  * @param {object} ear - TBD.
@@ -135,7 +136,7 @@ export function isEar(ear: object): boolean;
135
136
  * @param {number} size - TBD.
136
137
  * @returns {boolean} TBD.
137
138
  */
138
- export function isEarHashed(ear: object, minX: number, minY: number, size: number): boolean;
139
+ export declare function isEarHashed(ear: any, minX: any, minY: any, size: any): boolean;
139
140
  /**
140
141
  * TBD.
141
142
  * @param {object} data - The earcut data structure containing the points.
@@ -145,27 +146,27 @@ export function isEarHashed(ear: object, minX: number, minY: number, size: numbe
145
146
  * @param {boolean} clockwise - Whether the triangles should be clockwise or counterclockwise.
146
147
  * @returns {object} The processed earcut data structure with triangulation information.
147
148
  */
148
- export function linkedList(data: object, start: number, end: number, dim: number, clockwise: boolean): object;
149
+ export declare function linkedList(data: any, start: any, end: any, dim: any, clockwise: any): any;
149
150
  /**
150
151
  * Calculates the minimum and maximum coordinates of a set of points.
151
152
  * @param {object} start - The starting point in the data structure.
152
153
  * @param {object} end - The ending point in the data structure.
153
154
  * @returns {object} The calculated bounding box with min and max coordinates.
154
155
  */
155
- export function filterPoints(start: object, end: object): object;
156
+ export declare function filterPoints(start: any, end?: any): any;
156
157
  /**
157
158
  * Calculates the minimum and maximum coordinates of a set of points.
158
159
  * @param {object} hole - The hole to process.
159
160
  * @param {object} outerNode - The outer node that contains the hole.
160
161
  * @returns {object} The processed hole data structure.
161
162
  */
162
- export function findHoleBridge(hole: object, outerNode: object): object;
163
+ export declare function findHoleBridge(hole: any, outerNode: any): any;
163
164
  /**
164
165
  * Processes a hole in the triangulation data structure.
165
166
  * @param {object} hole - The hole to process.
166
167
  * @param {object} outerNode - The outer node that contains the hole.
167
168
  */
168
- export function eliminateHole(hole: object, outerNode: object): void;
169
+ export declare function eliminateHole(hole: any, outerNode: any): void;
169
170
  /**
170
171
  * Calculates the centroid of a polygon.
171
172
  * @param {object} data - The earcut data structure containing the points.
@@ -174,7 +175,7 @@ export function eliminateHole(hole: object, outerNode: object): void;
174
175
  * @param {object} dim - The dimension of the data (2 or 3).
175
176
  * @returns {object} The processed earcut data structure with holes included.
176
177
  */
177
- export function eliminateHoles(data: object, holeIndices: object, outerNode: object, dim: object): object;
178
+ export declare function eliminateHoles(data: any, holeIndices: any, outerNode: any, dim: any): any;
178
179
  /**
179
180
  * Calculates the centroid of a polygon.
180
181
  * @param {object} start - The starting point in the data structure.
@@ -182,7 +183,7 @@ export function eliminateHoles(data: object, holeIndices: object, outerNode: obj
182
183
  * @param {number} dim - The dimension of the data (2 or 3).
183
184
  * @returns {object} The processed triangulation data structure.
184
185
  */
185
- export function cureLocalIntersections(start: object, triangles: object, dim: number): object;
186
+ export declare function cureLocalIntersections(start: any, triangles: any, dim: any): any;
186
187
  /**
187
188
  * Calculates the centroid of a polygon.
188
189
  * @param {object} start - The starting point in the data structure.
@@ -192,7 +193,7 @@ export function cureLocalIntersections(start: object, triangles: object, dim: nu
192
193
  * @param {number} minY - The minimum y-coordinate of the bounding box.
193
194
  * @param {number} size - The size of the bounding box.
194
195
  */
195
- export function splitEarcut(start: object, triangles: object, dim: number, minX: number, minY: number, size: number): void;
196
+ export declare function splitEarcut(start: any, triangles: any, dim: any, minX: any, minY: any, size: any): void;
196
197
  /**
197
198
  * Calculates the centroid of a polygon.
198
199
  * @param {object} ear - The ear to process.
@@ -203,7 +204,7 @@ export function splitEarcut(start: object, triangles: object, dim: number, minX:
203
204
  * @param {number} size - The size of the bounding box.
204
205
  * @param {object} pass - The pass information for triangulation.
205
206
  */
206
- export function earcutLinked(ear: object, triangles: object, dim: number, minX: number, minY: number, size: number, pass: object): void;
207
+ export declare function earcutLinked(ear: any, triangles: any, dim: any, minX?: any, minY?: any, size?: any, pass?: any): void;
207
208
  /**
208
209
  * Calculates the centroid of a polygon.
209
210
  * @param {object} data - The earcut data structure containing the points.
@@ -211,5 +212,5 @@ export function earcutLinked(ear: object, triangles: object, dim: number, minX:
211
212
  * @param {number} dim - The dimension of the data (2 or 3).
212
213
  * @returns {object} The processed earcut data structure with triangulation information.
213
214
  */
214
- export function triangulate(data: object, holeIndices: object, dim: number): object;
215
+ export declare function triangulate(data: any, holeIndices: any, dim: any): any[];
215
216
  //# sourceMappingURL=earcut.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"earcut.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAExC;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,IAAI,KAAA,OA2D9B;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,UAE5B;AAED;;;;;;;;GAQG;AACH,wBAAgB,MAAM,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,UAa5C;AAED;;;;;;GAMG;AACH,wBAAgB,UAAU,CAAC,KAAK,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,QAWjD;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,KAAK,KAAA,OAQhC;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,eAAe,CAAC,EAAE,KAAA,EAAE,EAAE,KAAA,EAAE,EAAE,KAAA,EAAE,EAAE,KAAA,EAAE,EAAE,KAAA,EAAE,EAAE,KAAA,EAAE,EAAE,KAAA,EAAE,EAAE,KAAA,WAM7D;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,CAAC,KAAA,UAE3B;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAAC,EAAE,KAAA,EAAE,EAAE,KAAA,WAE5B;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,EAAE,KAAA,EAAE,EAAE,KAAA,EAAE,EAAE,KAAA,EAAE,EAAE,KAAA,WAExC;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,WAOrC;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,WAIjC;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,WAYhC;AAED;;;;;GAKG;AACH,wBAAgB,eAAe,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,WAUnC;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,QAchC;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,IAAI,KAAA,QAYvC;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,CAAC,KAAA,QAS3B;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,GAAG,KAAA,WAYxB;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,CAAC,GAAG,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,WAwChD;AAED;;;;;;;;GAQG;AACH,wBAAgB,UAAU,CAAC,IAAI,KAAA,EAAE,KAAK,KAAA,EAAE,GAAG,KAAA,EAAE,GAAG,KAAA,EAAE,SAAS,KAAA,OAiB1D;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,KAAK,KAAA,EAAE,GAAG,CAAC,KAAA,OAkBvC;AAED;;;;;GAKG;AACH,wBAAgB,cAAc,CAAC,IAAI,KAAA,EAAE,SAAS,KAAA,OA0C7C;AAED;;;;GAIG;AACH,wBAAgB,aAAa,CAAC,IAAI,KAAA,EAAE,SAAS,KAAA,QAM5C;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,IAAI,KAAA,EAAE,WAAW,KAAA,EAAE,SAAS,KAAA,EAAE,GAAG,KAAA,OAqB/D;AAED;;;;;;GAMG;AACH,wBAAgB,sBAAsB,CAAC,KAAK,KAAA,EAAE,SAAS,KAAA,EAAE,GAAG,KAAA,OAmB3D;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,CAAC,KAAK,KAAA,EAAE,SAAS,KAAA,EAAE,GAAG,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,EAAE,IAAI,KAAA,QAqBlE;AAED;;;;;;;;;GASG;AACH,wBAAgB,YAAY,CAAC,GAAG,KAAA,EAAE,SAAS,KAAA,EAAE,GAAG,KAAA,EAAE,IAAI,CAAC,KAAA,EAAE,IAAI,CAAC,KAAA,EAAE,IAAI,CAAC,KAAA,EAAE,IAAI,CAAC,KAAA,QAuC3E;AAED;;;;;;GAMG;AACH,wBAAgB,WAAW,CAAC,IAAI,KAAA,EAAE,WAAW,KAAA,EAAE,GAAG,KAAA,SAkCjD"}
@@ -1,19 +1,19 @@
1
- export class Node {
1
+ export declare class Node {
2
+ i: number;
3
+ x: number;
4
+ y: number;
5
+ prev: Node | null;
6
+ next: Node | null;
7
+ z: number | null;
8
+ prevZ: Node | null;
9
+ nextZ: Node | null;
10
+ steiner: boolean;
2
11
  /**
3
12
  * Creates a new Node instance.
4
13
  * @param {number} i - The vertice index in coordinates array.
5
14
  * @param {number} x - The x coordinate of the vertex.
6
15
  * @param {number} y - The y coordinate of the vertex.
7
16
  */
8
- constructor(i: number, x: number, y: number);
9
- i: number;
10
- x: number;
11
- y: number;
12
- prev: any;
13
- next: any;
14
- z: any;
15
- prevZ: any;
16
- nextZ: any;
17
- steiner: boolean;
17
+ constructor(i: any, x: any, y: any);
18
18
  }
19
19
  //# sourceMappingURL=earcut_node.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"earcut_node.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut_node.ts"],"names":[],"mappings":"AAAA,qBAAa,IAAI;IACf,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACjB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IAEjB;;;;;OAKG;gBACS,CAAC,KAAA,EAAE,CAAC,KAAA,EAAE,CAAC,KAAA;CAiBpB"}
@@ -1,42 +1,35 @@
1
- export class FastSpriteBatch {
2
- /**
3
- * Creates a new FastSpriteBatch instance.
4
- * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
5
- */
6
- constructor(gl: WebGLRenderingContext & {
7
- id: number;
8
- });
9
- vertSize: number;
10
- maxSize: number;
11
- size: number;
12
- vertices: Float32Array<ArrayBuffer>;
13
- indices: Uint16Array<ArrayBuffer>;
14
- vertexBuffer: WebGLBuffer;
15
- indexBuffer: WebGLBuffer;
16
- lastIndexCount: number;
17
- drawing: boolean;
18
- currentBatchSize: number;
1
+ export declare class FastSpriteBatch {
2
+ vertSize: any;
3
+ maxSize: any;
4
+ size: any;
5
+ vertices: any;
6
+ indices: any;
7
+ vertexBuffer: any;
8
+ indexBuffer: any;
9
+ lastIndexCount: any;
10
+ drawing: any;
11
+ currentBatchSize: any;
19
12
  currentBaseTexture: any;
20
- currentBlendMode: number;
13
+ currentBlendMode: any;
21
14
  renderSession: any;
22
15
  shader: any;
23
16
  matrix: any;
17
+ /**
18
+ * Creates a new FastSpriteBatch instance.
19
+ * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
20
+ */
21
+ constructor(gl: any);
24
22
  /**
25
23
  * Sets the WebGL context for this batch.
26
24
  * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
27
25
  */
28
- setContext(gl: WebGLRenderingContext & {
29
- id: number;
30
- }): void;
31
- gl: WebGLRenderingContext & {
32
- id: number;
33
- };
26
+ setContext(gl: any): void;
34
27
  /**
35
28
  * Renders a sprite batch using WebGL.
36
29
  * @param {object} spriteBatch - The sprite batch to render.
37
30
  * @param {object} renderSession - The render session to use.
38
31
  */
39
- begin(spriteBatch: object, renderSession: object): void;
32
+ begin(spriteBatch: any, renderSession: any): void;
40
33
  /**
41
34
  * Updates the sprite batch.
42
35
  */
@@ -45,12 +38,12 @@ export class FastSpriteBatch {
45
38
  * Flushes the sprite batch to WebGL.
46
39
  * @param {object} spriteBatch - The sprite batch to flush.
47
40
  */
48
- render(spriteBatch: object): void;
41
+ render(spriteBatch: any): void;
49
42
  /**
50
43
  * Renders a sprite using WebGL.
51
44
  * @param {import('../../display/image.js').Image} sprite - The sprite to render.
52
45
  */
53
- renderSprite(sprite: import("../../display/image.js").Image): void;
46
+ renderSprite(sprite: any): void;
54
47
  /**
55
48
  * Binds the sprite batch to the WebGL context.
56
49
  */
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fast_sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/fast_sprite_batch.ts"],"names":[],"mappings":"AACA,qBAAa,eAAe;IAC5B,QAAQ,MAAC;IACT,OAAO,MAAC;IACR,IAAI,MAAC;IACL,QAAQ,MAAC;IACT,OAAO,MAAC;IACR,YAAY,MAAC;IACb,WAAW,MAAC;IACZ,cAAc,MAAC;IACf,OAAO,MAAC;IACR,gBAAgB,MAAC;IACjB,kBAAkB,MAAC;IACnB,gBAAgB,MAAC;IACjB,aAAa,MAAC;IACd,MAAM,MAAC;IACP,MAAM,MAAC;IACL;;;OAGG;gBACS,EAAE,KAAA;IA+Bd;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAab;;;;OAIG;IACH,KAAK,CAAC,WAAW,KAAA,EAAE,aAAa,KAAA;IAOhC;;OAEG;IACH,GAAG;IAIH;;;OAGG;IACH,MAAM,CAAC,WAAW,KAAA;IAoBlB;;;OAGG;IACH,YAAY,CAAC,MAAM,KAAA;IAuGnB;;OAEG;IACH,KAAK;IA0BL;;OAEG;IACH,IAAI;IAIJ;;OAEG;IACH,KAAK;CAqBN"}
@@ -1,14 +1,16 @@
1
- export class WebGLFilterManager {
2
- filterStack: any[];
3
- offsetX: number;
4
- offsetY: number;
1
+ export declare class WebGLFilterManager {
2
+ filterStack: any;
3
+ offsetX: any;
4
+ offsetY: any;
5
+ /**
6
+ * Creates a new FilterManager instance.
7
+ */
8
+ constructor();
5
9
  /**
6
10
  * Initializes the filter manager with a WebGL context.
7
11
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
8
12
  */
9
- setContext(gl: WebGLRenderingContext): void;
10
- gl: WebGLRenderingContext;
11
- texturePool: any[];
13
+ setContext(gl: any): void;
12
14
  /**
13
15
  * Applies a filter to the specified texture.
14
16
  */
@@ -0,0 +1 @@
1
+ {"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.ts"],"names":[],"mappings":"AACA,qBAAa,kBAAkB;IAC/B,WAAW,MAAC;IACZ,OAAO,MAAC;IACR,OAAO,MAAC;IACN;;OAEG;;IAOH;;;OAGG;IACH,UAAU,CAAC,EAAE,KAAA;IAMb;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,UAAU;IAIV;;OAEG;IACH,SAAS;IAIT;;OAEG;IACH,eAAe;IAIf;;OAEG;IACH,iBAAiB;IAIjB;;OAEG;IACH,OAAO;CAGR"}
@@ -1,4 +1,8 @@
1
- export class FilterTexture {
1
+ export declare class FilterTexture {
2
+ gl: any;
3
+ frameBuffer: any;
4
+ texture: any;
5
+ renderBuffer: any;
2
6
  /**
3
7
  * Creates a new FilterTexture instance.
4
8
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
@@ -6,11 +10,7 @@ export class FilterTexture {
6
10
  * @param {number} height - The height of the filter texture.
7
11
  * @param {number} scaleMode - The scale mode to use.
8
12
  */
9
- constructor(gl: WebGLRenderingContext, width: number, height: number, scaleMode: number);
10
- gl: WebGLRenderingContext;
11
- frameBuffer: WebGLFramebuffer;
12
- texture: WebGLTexture;
13
- renderBuffer: WebGLRenderbuffer;
13
+ constructor(gl: any, width: any, height: any, scaleMode: any);
14
14
  /**
15
15
  * Destroys this filter texture and cleans up resources.
16
16
  */
@@ -20,9 +20,7 @@ export class FilterTexture {
20
20
  * @param {number} width - The new width of the filter texture.
21
21
  * @param {number} height - The new height of the filter texture.
22
22
  */
23
- resize(width: number, height: number): void;
24
- width: any;
25
- height: number;
23
+ resize(width: any, height: any): void;
26
24
  /**
27
25
  * Updates the resolution of this filter texture.
28
26
  */
@@ -0,0 +1 @@
1
+ {"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.ts"],"names":[],"mappings":"AAGA,qBAAa,aAAa;IAC1B,EAAE,MAAC;IACH,WAAW,MAAC;IACZ,OAAO,MAAC;IACR,YAAY,MAAC;IACX;;;;;;OAMG;gBACS,EAAE,KAAA,EAAE,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,SAAS,KAAA;IAoBxC;;OAEG;IACH,KAAK;IAML;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAcpB;;OAEG;IACH,OAAO;CASR"}
@@ -0,0 +1,78 @@
1
+ /**
2
+ * Updates the graphics data for WebGL rendering.
3
+ * @returns {number} The number of vertices in the graphics data.
4
+ */
5
+ export declare const getStencilBufferLimit: () => any;
6
+ /**
7
+ * Updates the graphics data for WebGL rendering.
8
+ * @returns {object[]} The graphics data array.
9
+ */
10
+ export declare const getGraphicsDataPool: () => any;
11
+ /**
12
+ * Updates the graphics data for WebGL rendering.
13
+ * @param {object} webGL - The WebGL context.
14
+ * @param {number} type - The type of graphics data to create.
15
+ * @returns {object} The newly created graphics data object.
16
+ */
17
+ export declare const switchMode: (webGL: any, type: any) => any;
18
+ /**
19
+ * Updates the graphics data for WebGL rendering.
20
+ * @param {object} graphicsData - The graphics data to update.
21
+ * @param {GraphicsData} webGLData - The WebGL graphics data object.
22
+ */
23
+ export declare const buildLine: (graphicsData: any, webGLData: any) => void;
24
+ /**
25
+ * Updates the graphics data for WebGL rendering.
26
+ * @param {object} graphicsData - The graphics data to update.
27
+ * @param {GraphicsData} webGLData - The WebGL graphics data object.
28
+ */
29
+ export declare const buildRectangle: (graphicsData: any, webGLData: any) => void;
30
+ /**
31
+ * Updates the graphics data for WebGL rendering.
32
+ * @param {number} fromX - The starting x-coordinate.
33
+ * @param {number} fromY - The starting y-coordinate.
34
+ * @param {number} cpX - The control point x-coordinate.
35
+ * @param {number} cpY - The control point y-coordinate.
36
+ * @param {number} toX - The ending x-coordinate.
37
+ * @param {number} toY - The ending y-coordinate.
38
+ * @returns {number[]} The calculated points for the quadratic bezier curve.
39
+ */
40
+ export declare const quadraticBezierCurve: (fromX: any, fromY: any, cpX: any, cpY: any, toX: any, toY: any) => any[];
41
+ /**
42
+ * Updates the graphics data for WebGL rendering.
43
+ * @param {object} graphicsData - The graphics data to update.
44
+ * @param {GraphicsData} webGLData - The WebGL graphics data object.
45
+ */
46
+ export declare const buildRoundedRectangle: (graphicsData: any, webGLData: any) => void;
47
+ /**
48
+ * Updates the graphics data for WebGL rendering.
49
+ * @param {object} graphicsData - The graphics data to update.
50
+ * @param {GraphicsData} webGLData - The WebGL graphics data object.
51
+ */
52
+ export declare const buildCircle: (graphicsData: any, webGLData: any) => void;
53
+ /**
54
+ * Updates the graphics data for WebGL rendering.
55
+ * @param {object} graphicsData - The graphics data to update.
56
+ * @param {GraphicsData} webGLData - The WebGL graphics data object.
57
+ */
58
+ export declare const buildComplexPoly: (graphicsData: any, webGLData: any) => void;
59
+ /**
60
+ * Updates the graphics data for WebGL rendering.
61
+ * @param {object} graphicsData - TBD.
62
+ * @param {GraphicsData} webGLData - TBD.
63
+ * @returns {boolean} TBD.
64
+ */
65
+ export declare const buildPoly: (graphicsData: any, webGLData: any) => boolean;
66
+ /**
67
+ * TBD.
68
+ * @param {import('../graphics.js').Graphics} graphics - The graphics object to update.
69
+ * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
70
+ */
71
+ export declare const updateGraphics: (graphics: any, gl: any) => void;
72
+ /**
73
+ * Updates the graphics data for WebGL rendering.
74
+ * @param {import('../graphics.js').Graphics} graphics - The graphics object to update.
75
+ * @param {object} renderSession - The rendering session.
76
+ */
77
+ export declare const renderGraphics: (graphics: any, renderSession: any) => void;
78
+ //# sourceMappingURL=graphics.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"graphics.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics.ts"],"names":[],"mappings":"AAOA;;;GAGG;AACH,eAAO,MAAM,qBAAqB,WAKjC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,mBAAmB,WAK/B,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,UAAU,GAAI,UAAK,EAAE,SAAI,QAgBrC,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,SAAS,GAAI,iBAAY,EAAE,cAAS,SA8JhD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,iBAAY,EAAE,cAAS,SAqCrD,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,oBAAoB,GAAI,UAAK,EAAE,UAAK,EAAE,QAAG,EAAE,QAAG,EAAE,QAAG,EAAE,QAAG,UA2BpE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,GAAI,iBAAY,EAAE,cAAS,SA2C5D,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,WAAW,GAAI,iBAAY,EAAE,cAAS,SA4ClD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,GAAI,iBAAY,EAAE,cAAS,SAqCvD,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,SAAS,GAAI,iBAAY,EAAE,cAAS,YA+BhD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,aAAQ,EAAE,OAAE,SAkF1C,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,GAAI,aAAQ,EAAE,kBAAa,SAwCrD,CAAC"}
@@ -0,0 +1,25 @@
1
+ export declare class GraphicsData {
2
+ gl: any;
3
+ color: any;
4
+ points: any;
5
+ indices: any;
6
+ buffer: any;
7
+ indexBuffer: any;
8
+ mode: any;
9
+ alpha: any;
10
+ dirty: any;
11
+ /**
12
+ * Creates a new GraphicsData instance.
13
+ * @param {WebGLRenderingContext} gl - The WebGL rendering context.
14
+ */
15
+ constructor(gl: any);
16
+ /**
17
+ * Destroys this graphics data and cleans up resources.
18
+ */
19
+ reset(): void;
20
+ /**
21
+ * Updates the graphics data for WebGL rendering.
22
+ */
23
+ upload(): void;
24
+ }
25
+ //# sourceMappingURL=graphics_data.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.ts"],"names":[],"mappings":"AACA,qBAAa,YAAY;IACzB,EAAE,MAAC;IACH,KAAK,MAAC;IACN,MAAM,MAAC;IACP,OAAO,MAAC;IACR,MAAM,MAAC;IACP,WAAW,MAAC;IACZ,IAAI,MAAC;IACL,KAAK,MAAC;IACN,KAAK,MAAC;IACJ;;;OAGG;gBACS,EAAE,KAAA;IAad;;OAEG;IACH,KAAK;IAOL;;OAEG;IACH,MAAM;CAWP"}
@@ -0,0 +1,13 @@
1
+ /**
2
+ * Sets up the mask manager for WebGL rendering.
3
+ * @param {object} maskData - The mask data to apply.
4
+ * @param {object} renderSession - The rendering session.
5
+ */
6
+ export declare const pushMask: (maskData: any, renderSession: any) => void;
7
+ /**
8
+ * Sets up the mask manager for WebGL rendering.
9
+ * @param {object} maskData - The mask data to apply.
10
+ * @param {object} renderSession - The rendering session.
11
+ */
12
+ export declare const popMask: (maskData: any, renderSession: any) => void;
13
+ //# sourceMappingURL=mask_manager.d.ts.map