@vpmedia/phaser 1.102.0 → 1.104.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (479) hide show
  1. package/dist/index.d.ts +38 -0
  2. package/dist/index.d.ts.map +1 -0
  3. package/dist/index.js +21129 -0
  4. package/dist/index.js.map +1 -0
  5. package/{types → dist}/phaser/core/animation.d.ts +80 -76
  6. package/dist/phaser/core/animation.d.ts.map +1 -0
  7. package/{types → dist}/phaser/core/animation_manager.d.ts +46 -55
  8. package/dist/phaser/core/animation_manager.d.ts.map +1 -0
  9. package/dist/phaser/core/animation_parser.d.ts +21 -0
  10. package/dist/phaser/core/animation_parser.d.ts.map +1 -0
  11. package/{types → dist}/phaser/core/array_set.d.ts +13 -13
  12. package/dist/phaser/core/array_set.d.ts.map +1 -0
  13. package/{types → dist}/phaser/core/cache.d.ts +86 -91
  14. package/dist/phaser/core/cache.d.ts.map +1 -0
  15. package/dist/phaser/core/const.d.ts +262 -0
  16. package/dist/phaser/core/const.d.ts.map +1 -0
  17. package/dist/phaser/core/device.d.ts +31 -0
  18. package/dist/phaser/core/device.d.ts.map +1 -0
  19. package/dist/phaser/core/device_util.d.ts +65 -0
  20. package/dist/phaser/core/device_util.d.ts.map +1 -0
  21. package/dist/phaser/core/dom.d.ts +75 -0
  22. package/dist/phaser/core/dom.d.ts.map +1 -0
  23. package/dist/phaser/core/error_code.d.ts +9 -0
  24. package/dist/phaser/core/error_code.d.ts.map +1 -0
  25. package/{types → dist}/phaser/core/event_manager.d.ts +33 -35
  26. package/dist/phaser/core/event_manager.d.ts.map +1 -0
  27. package/{types → dist}/phaser/core/factory.d.ts +10 -15
  28. package/dist/phaser/core/factory.d.ts.map +1 -0
  29. package/{types → dist}/phaser/core/frame.d.ts +7 -28
  30. package/dist/phaser/core/frame.d.ts.map +1 -0
  31. package/{types → dist}/phaser/core/frame_data.d.ts +14 -15
  32. package/dist/phaser/core/frame_data.d.ts.map +1 -0
  33. package/dist/phaser/core/frame_util.d.ts +15 -0
  34. package/dist/phaser/core/frame_util.d.ts.map +1 -0
  35. package/{types → dist}/phaser/core/game.d.ts +63 -74
  36. package/dist/phaser/core/game.d.ts.map +1 -0
  37. package/{types → dist}/phaser/core/input.d.ts +68 -76
  38. package/dist/phaser/core/input.d.ts.map +1 -0
  39. package/{types → dist}/phaser/core/input_handler.d.ts +73 -93
  40. package/dist/phaser/core/input_handler.d.ts.map +1 -0
  41. package/dist/phaser/core/input_mouse.d.ts +61 -0
  42. package/dist/phaser/core/input_mouse.d.ts.map +1 -0
  43. package/dist/phaser/core/input_mspointer.d.ts +67 -0
  44. package/dist/phaser/core/input_mspointer.d.ts.map +1 -0
  45. package/dist/phaser/core/input_pointer.d.ts +150 -0
  46. package/dist/phaser/core/input_pointer.d.ts.map +1 -0
  47. package/{types → dist}/phaser/core/input_touch.d.ts +24 -25
  48. package/dist/phaser/core/input_touch.d.ts.map +1 -0
  49. package/{types → dist}/phaser/core/loader.d.ts +67 -78
  50. package/dist/phaser/core/loader.d.ts.map +1 -0
  51. package/dist/phaser/core/loader_parser.d.ts +35 -0
  52. package/dist/phaser/core/loader_parser.d.ts.map +1 -0
  53. package/{types → dist}/phaser/core/raf.d.ts +5 -5
  54. package/dist/phaser/core/raf.d.ts.map +1 -0
  55. package/{types → dist}/phaser/core/scale_manager.d.ts +96 -124
  56. package/dist/phaser/core/scale_manager.d.ts.map +1 -0
  57. package/{types → dist}/phaser/core/scene.d.ts +7 -3
  58. package/dist/phaser/core/scene.d.ts.map +1 -0
  59. package/{types → dist}/phaser/core/scene_manager.d.ts +25 -27
  60. package/dist/phaser/core/scene_manager.d.ts.map +1 -0
  61. package/{types → dist}/phaser/core/signal.d.ts +21 -17
  62. package/dist/phaser/core/signal.d.ts.map +1 -0
  63. package/{types → dist}/phaser/core/signal_binding.d.ts +15 -15
  64. package/dist/phaser/core/signal_binding.d.ts.map +1 -0
  65. package/{types → dist}/phaser/core/sound.d.ts +115 -75
  66. package/dist/phaser/core/sound.d.ts.map +1 -0
  67. package/{types → dist}/phaser/core/sound_manager.d.ts +37 -43
  68. package/dist/phaser/core/sound_manager.d.ts.map +1 -0
  69. package/dist/phaser/core/sound_sprite.d.ts +33 -0
  70. package/dist/phaser/core/sound_sprite.d.ts.map +1 -0
  71. package/{types → dist}/phaser/core/stage.d.ts +33 -17
  72. package/dist/phaser/core/stage.d.ts.map +1 -0
  73. package/{types → dist}/phaser/core/time.d.ts +39 -64
  74. package/dist/phaser/core/time.d.ts.map +1 -0
  75. package/{types → dist}/phaser/core/timer.d.ts +34 -54
  76. package/dist/phaser/core/timer.d.ts.map +1 -0
  77. package/{types → dist}/phaser/core/timer_event.d.ts +11 -11
  78. package/dist/phaser/core/timer_event.d.ts.map +1 -0
  79. package/{types → dist}/phaser/core/tween.d.ts +54 -49
  80. package/dist/phaser/core/tween.d.ts.map +1 -0
  81. package/{types → dist}/phaser/core/tween_data.d.ts +33 -35
  82. package/dist/phaser/core/tween_data.d.ts.map +1 -0
  83. package/dist/phaser/core/tween_easing.d.ts +187 -0
  84. package/dist/phaser/core/tween_easing.d.ts.map +1 -0
  85. package/{types → dist}/phaser/core/tween_manager.d.ts +13 -18
  86. package/dist/phaser/core/tween_manager.d.ts.map +1 -0
  87. package/{types → dist}/phaser/core/world.d.ts +3 -3
  88. package/dist/phaser/core/world.d.ts.map +1 -0
  89. package/{types → dist}/phaser/display/bitmap_text.d.ts +65 -71
  90. package/dist/phaser/display/bitmap_text.d.ts.map +1 -0
  91. package/{types → dist}/phaser/display/button.d.ts +53 -37
  92. package/dist/phaser/display/button.d.ts.map +1 -0
  93. package/{types → dist}/phaser/display/canvas/buffer.d.ts +7 -7
  94. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -0
  95. package/dist/phaser/display/canvas/graphics.d.ts +18 -0
  96. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -0
  97. package/dist/phaser/display/canvas/masker.d.ts +12 -0
  98. package/dist/phaser/display/canvas/masker.d.ts.map +1 -0
  99. package/dist/phaser/display/canvas/pool.d.ts +40 -0
  100. package/dist/phaser/display/canvas/pool.d.ts.map +1 -0
  101. package/{types → dist}/phaser/display/canvas/renderer.d.ts +19 -28
  102. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -0
  103. package/dist/phaser/display/canvas/tinter.d.ts +41 -0
  104. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -0
  105. package/dist/phaser/display/canvas/util.d.ts +70 -0
  106. package/dist/phaser/display/canvas/util.d.ts.map +1 -0
  107. package/{types → dist}/phaser/display/display_object.d.ts +90 -95
  108. package/dist/phaser/display/display_object.d.ts.map +1 -0
  109. package/{types → dist}/phaser/display/graphics.d.ts +77 -65
  110. package/dist/phaser/display/graphics.d.ts.map +1 -0
  111. package/{types → dist}/phaser/display/graphics_data.d.ts +12 -12
  112. package/dist/phaser/display/graphics_data.d.ts.map +1 -0
  113. package/dist/phaser/display/graphics_data_util.d.ts +8 -0
  114. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -0
  115. package/{types → dist}/phaser/display/group.d.ts +50 -40
  116. package/dist/phaser/display/group.d.ts.map +1 -0
  117. package/{types → dist}/phaser/display/image.d.ts +89 -50
  118. package/dist/phaser/display/image.d.ts.map +1 -0
  119. package/dist/phaser/display/sprite_batch.d.ts +9 -0
  120. package/dist/phaser/display/sprite_batch.d.ts.map +1 -0
  121. package/dist/phaser/display/sprite_util.d.ts +35 -0
  122. package/dist/phaser/display/sprite_util.d.ts.map +1 -0
  123. package/{types → dist}/phaser/display/text.d.ts +176 -181
  124. package/dist/phaser/display/text.d.ts.map +1 -0
  125. package/{types → dist}/phaser/display/webgl/abstract_filter.d.ts +8 -8
  126. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -0
  127. package/{types → dist}/phaser/display/webgl/base_texture.d.ts +15 -15
  128. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -0
  129. package/{types → dist}/phaser/display/webgl/blend_manager.d.ts +9 -5
  130. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -0
  131. package/{types → dist}/phaser/display/webgl/earcut.d.ts +28 -27
  132. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -0
  133. package/{types → dist}/phaser/display/webgl/earcut_node.d.ts +11 -11
  134. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -0
  135. package/{types → dist}/phaser/display/webgl/fast_sprite_batch.d.ts +21 -28
  136. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -0
  137. package/{types → dist}/phaser/display/webgl/filter_manager.d.ts +9 -7
  138. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -0
  139. package/{types → dist}/phaser/display/webgl/filter_texture.d.ts +7 -9
  140. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -0
  141. package/dist/phaser/display/webgl/graphics.d.ts +78 -0
  142. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -0
  143. package/dist/phaser/display/webgl/graphics_data.d.ts +25 -0
  144. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -0
  145. package/dist/phaser/display/webgl/mask_manager.d.ts +13 -0
  146. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -0
  147. package/{types → dist}/phaser/display/webgl/render_texture.d.ts +15 -13
  148. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -0
  149. package/dist/phaser/display/webgl/renderer.d.ts +68 -0
  150. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -0
  151. package/dist/phaser/display/webgl/shader/complex.d.ts +21 -0
  152. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -0
  153. package/dist/phaser/display/webgl/shader/fast.d.ts +22 -0
  154. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -0
  155. package/dist/phaser/display/webgl/shader/normal.d.ts +39 -0
  156. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -0
  157. package/dist/phaser/display/webgl/shader/primitive.d.ts +21 -0
  158. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -0
  159. package/dist/phaser/display/webgl/shader/strip.d.ts +21 -0
  160. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -0
  161. package/dist/phaser/display/webgl/shader_manager.d.ts +37 -0
  162. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -0
  163. package/{types → dist}/phaser/display/webgl/sprite_batch.d.ts +24 -31
  164. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -0
  165. package/{types → dist}/phaser/display/webgl/stencil_manager.d.ts +12 -9
  166. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -0
  167. package/dist/phaser/display/webgl/texture.d.ts +56 -0
  168. package/dist/phaser/display/webgl/texture.d.ts.map +1 -0
  169. package/dist/phaser/display/webgl/texture_util.d.ts +17 -0
  170. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -0
  171. package/dist/phaser/display/webgl/util.d.ts +54 -0
  172. package/dist/phaser/display/webgl/util.d.ts.map +1 -0
  173. package/{types → dist}/phaser/geom/circle.d.ts +35 -41
  174. package/dist/phaser/geom/circle.d.ts.map +1 -0
  175. package/{types → dist}/phaser/geom/ellipse.d.ts +12 -18
  176. package/dist/phaser/geom/ellipse.d.ts.map +1 -0
  177. package/{types → dist}/phaser/geom/line.d.ts +20 -23
  178. package/dist/phaser/geom/line.d.ts.map +1 -0
  179. package/{types → dist}/phaser/geom/matrix.d.ts +21 -29
  180. package/dist/phaser/geom/matrix.d.ts.map +1 -0
  181. package/{types → dist}/phaser/geom/point.d.ts +30 -33
  182. package/dist/phaser/geom/point.d.ts.map +1 -0
  183. package/{types → dist}/phaser/geom/polygon.d.ts +18 -24
  184. package/dist/phaser/geom/polygon.d.ts.map +1 -0
  185. package/{types → dist}/phaser/geom/rectangle.d.ts +74 -79
  186. package/dist/phaser/geom/rectangle.d.ts.map +1 -0
  187. package/{types → dist}/phaser/geom/rounded_rectangle.d.ts +9 -9
  188. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -0
  189. package/dist/phaser/geom/util/circle.d.ts +55 -0
  190. package/dist/phaser/geom/util/circle.d.ts.map +1 -0
  191. package/dist/phaser/geom/util/ellipse.d.ts +9 -0
  192. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -0
  193. package/dist/phaser/geom/util/line.d.ts +42 -0
  194. package/dist/phaser/geom/util/line.d.ts.map +1 -0
  195. package/dist/phaser/geom/util/matrix.d.ts +18 -0
  196. package/dist/phaser/geom/util/matrix.d.ts.map +1 -0
  197. package/dist/phaser/geom/util/point.d.ts +159 -0
  198. package/dist/phaser/geom/util/point.d.ts.map +1 -0
  199. package/dist/phaser/geom/util/polygon.d.ts +8 -0
  200. package/dist/phaser/geom/util/polygon.d.ts.map +1 -0
  201. package/dist/phaser/geom/util/rectangle.d.ts +123 -0
  202. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -0
  203. package/dist/phaser/geom/util/rounded_rectangle.d.ts +8 -0
  204. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -0
  205. package/dist/phaser/util/math.d.ts +154 -0
  206. package/dist/phaser/util/math.d.ts.map +1 -0
  207. package/package.json +26 -12
  208. package/src/phaser/core/{animation.js → animation.ts} +50 -3
  209. package/src/phaser/core/{animation_manager.js → animation_manager.ts} +11 -1
  210. package/src/phaser/core/{array_set.js → array_set.ts} +4 -1
  211. package/src/phaser/core/{cache.js → cache.ts} +10 -1
  212. package/src/phaser/core/{device.js → device.ts} +25 -1
  213. package/src/phaser/core/{dom.js → dom.ts} +7 -0
  214. package/src/phaser/core/{event_manager.js → event_manager.ts} +18 -1
  215. package/src/phaser/core/{factory.js → factory.ts} +2 -0
  216. package/src/phaser/core/{frame.js → frame.ts} +2 -1
  217. package/src/phaser/core/{frame_data.js → frame_data.ts} +4 -1
  218. package/src/phaser/core/{frame_util.js → frame_util.ts} +2 -1
  219. package/src/phaser/core/{game.js → game.ts} +61 -4
  220. package/src/phaser/core/{input.js → input.ts} +52 -0
  221. package/src/phaser/core/{input_handler.js → input_handler.ts} +42 -0
  222. package/src/phaser/core/{input_mouse.js → input_mouse.ts} +24 -0
  223. package/src/phaser/core/{input_mspointer.js → input_mspointer.ts} +17 -0
  224. package/src/phaser/core/{input_pointer.js → input_pointer.ts} +45 -0
  225. package/src/phaser/core/{input_touch.js → input_touch.ts} +18 -0
  226. package/src/phaser/core/{loader.js → loader.ts} +30 -1
  227. package/src/phaser/core/{loader_parser.js → loader_parser.ts} +2 -1
  228. package/src/phaser/core/{raf.js → raf.ts} +3 -0
  229. package/src/phaser/core/{scale_manager.js → scale_manager.ts} +56 -0
  230. package/src/phaser/core/{scene.js → scene.ts} +3 -0
  231. package/src/phaser/core/{scene_manager.js → scene_manager.ts} +16 -0
  232. package/src/phaser/core/{signal.js → signal.ts} +7 -0
  233. package/src/phaser/core/{signal_binding.js → signal_binding.ts} +10 -0
  234. package/src/phaser/core/{sound.js → sound.ts} +100 -6
  235. package/src/phaser/core/{sound_manager.js → sound_manager.ts} +19 -1
  236. package/src/phaser/core/{sound_sprite.js → sound_sprite.ts} +8 -1
  237. package/src/phaser/core/{stage.js → stage.ts} +5 -0
  238. package/src/phaser/core/{time.js → time.ts} +29 -1
  239. package/src/phaser/core/{timer.js → timer.ts} +22 -1
  240. package/src/phaser/core/{timer_event.js → timer_event.ts} +11 -1
  241. package/src/phaser/core/{tween.js → tween.ts} +49 -2
  242. package/src/phaser/core/{tween_data.js → tween_data.ts} +26 -1
  243. package/src/phaser/core/{tween_manager.js → tween_manager.ts} +6 -1
  244. package/src/phaser/core/{world.js → world.ts} +1 -0
  245. package/src/phaser/display/{bitmap_text.js → bitmap_text.ts} +14 -0
  246. package/src/phaser/display/{button.js → button.ts} +29 -0
  247. package/src/phaser/display/canvas/{buffer.js → buffer.ts} +5 -0
  248. package/src/phaser/display/canvas/{graphics.js → graphics.ts} +1 -0
  249. package/src/phaser/display/canvas/{masker.js → masker.ts} +1 -0
  250. package/src/phaser/display/canvas/{pool.js → pool.ts} +1 -0
  251. package/src/phaser/display/canvas/{renderer.js → renderer.ts} +14 -0
  252. package/src/phaser/display/canvas/{tinter.js → tinter.ts} +1 -0
  253. package/src/phaser/display/{display_object.js → display_object.ts} +92 -31
  254. package/src/phaser/display/{graphics.js → graphics.ts} +19 -0
  255. package/src/phaser/display/{graphics_data.js → graphics_data.ts} +11 -0
  256. package/src/phaser/display/{graphics_data_util.js → graphics_data_util.ts} +1 -0
  257. package/src/phaser/display/{group.js → group.ts} +29 -0
  258. package/src/phaser/display/{image.js → image.ts} +45 -6
  259. package/src/phaser/display/{sprite_batch.js → sprite_batch.ts} +1 -0
  260. package/src/phaser/display/{sprite_util.js → sprite_util.ts} +1 -0
  261. package/src/phaser/display/{text.js → text.ts} +1 -0
  262. package/src/phaser/display/webgl/{abstract_filter.js → abstract_filter.ts} +7 -0
  263. package/src/phaser/display/webgl/{base_texture.js → base_texture.ts} +13 -0
  264. package/src/phaser/display/webgl/{blend_manager.js → blend_manager.ts} +3 -0
  265. package/src/phaser/display/webgl/{earcut.js → earcut.ts} +2 -2
  266. package/src/phaser/display/webgl/{earcut_node.js → earcut_node.ts} +10 -0
  267. package/src/phaser/display/webgl/{fast_sprite_batch.js → fast_sprite_batch.ts} +16 -0
  268. package/src/phaser/display/webgl/{filter_manager.js → filter_manager.ts} +4 -0
  269. package/src/phaser/display/webgl/{filter_texture.js → filter_texture.ts} +5 -0
  270. package/src/phaser/display/webgl/{graphics.js → graphics.ts} +1 -0
  271. package/src/phaser/display/webgl/{graphics_data.js → graphics_data.ts} +10 -0
  272. package/src/phaser/display/webgl/{mask_manager.js → mask_manager.ts} +1 -0
  273. package/src/phaser/display/webgl/{render_texture.js → render_texture.ts} +11 -0
  274. package/src/phaser/display/webgl/{renderer.js → renderer.ts} +18 -0
  275. package/src/phaser/display/webgl/shader/{complex.js → complex.ts} +6 -0
  276. package/src/phaser/display/webgl/shader/{fast.js → fast.ts} +7 -0
  277. package/src/phaser/display/webgl/shader/{normal.js → normal.ts} +11 -0
  278. package/src/phaser/display/webgl/shader/{primitive.js → primitive.ts} +6 -0
  279. package/src/phaser/display/webgl/shader/{strip.js → strip.ts} +6 -0
  280. package/src/phaser/display/webgl/{shader_manager.js → shader_manager.ts} +11 -0
  281. package/src/phaser/display/webgl/{sprite_batch.js → sprite_batch.ts} +17 -0
  282. package/src/phaser/display/webgl/{stencil_manager.js → stencil_manager.ts} +4 -0
  283. package/src/phaser/display/webgl/{texture.js → texture.ts} +21 -0
  284. package/src/phaser/display/webgl/{texture_util.js → texture_util.ts} +1 -0
  285. package/src/phaser/geom/{circle.js → circle.ts} +7 -1
  286. package/src/phaser/geom/{ellipse.js → ellipse.ts} +6 -0
  287. package/src/phaser/geom/{line.js → line.ts} +4 -0
  288. package/src/phaser/geom/{matrix.js → matrix.ts} +8 -0
  289. package/src/phaser/geom/{point.js → point.ts} +5 -1
  290. package/src/phaser/geom/{polygon.js → polygon.ts} +6 -0
  291. package/src/phaser/geom/{rectangle.js → rectangle.ts} +10 -4
  292. package/src/phaser/geom/{rounded_rectangle.js → rounded_rectangle.ts} +7 -0
  293. package/.vscode/extensions.json +0 -6
  294. package/.vscode/settings.json +0 -27
  295. package/AGENTS.md +0 -1
  296. package/CHANGELOG.md +0 -336
  297. package/CLAUDE.md +0 -1
  298. package/SECURITY.md +0 -5
  299. package/typedefs/global.d.ts +0 -7
  300. package/types/index.d.ts +0 -38
  301. package/types/index.d.ts.map +0 -1
  302. package/types/phaser/core/animation.d.ts.map +0 -1
  303. package/types/phaser/core/animation_manager.d.ts.map +0 -1
  304. package/types/phaser/core/animation_parser.d.ts +0 -4
  305. package/types/phaser/core/animation_parser.d.ts.map +0 -1
  306. package/types/phaser/core/array_set.d.ts.map +0 -1
  307. package/types/phaser/core/cache.d.ts.map +0 -1
  308. package/types/phaser/core/const.d.ts +0 -262
  309. package/types/phaser/core/const.d.ts.map +0 -1
  310. package/types/phaser/core/device.d.ts +0 -96
  311. package/types/phaser/core/device.d.ts.map +0 -1
  312. package/types/phaser/core/device_util.d.ts +0 -13
  313. package/types/phaser/core/device_util.d.ts.map +0 -1
  314. package/types/phaser/core/dom.d.ts +0 -180
  315. package/types/phaser/core/dom.d.ts.map +0 -1
  316. package/types/phaser/core/error_code.d.ts +0 -9
  317. package/types/phaser/core/error_code.d.ts.map +0 -1
  318. package/types/phaser/core/event_manager.d.ts.map +0 -1
  319. package/types/phaser/core/factory.d.ts.map +0 -1
  320. package/types/phaser/core/frame.d.ts.map +0 -1
  321. package/types/phaser/core/frame_data.d.ts.map +0 -1
  322. package/types/phaser/core/frame_util.d.ts +0 -5
  323. package/types/phaser/core/frame_util.d.ts.map +0 -1
  324. package/types/phaser/core/game.d.ts.map +0 -1
  325. package/types/phaser/core/input.d.ts.map +0 -1
  326. package/types/phaser/core/input_handler.d.ts.map +0 -1
  327. package/types/phaser/core/input_mouse.d.ts +0 -86
  328. package/types/phaser/core/input_mouse.d.ts.map +0 -1
  329. package/types/phaser/core/input_mspointer.d.ts +0 -67
  330. package/types/phaser/core/input_mspointer.d.ts.map +0 -1
  331. package/types/phaser/core/input_pointer.d.ts +0 -170
  332. package/types/phaser/core/input_pointer.d.ts.map +0 -1
  333. package/types/phaser/core/input_touch.d.ts.map +0 -1
  334. package/types/phaser/core/loader.d.ts.map +0 -1
  335. package/types/phaser/core/loader_parser.d.ts +0 -5
  336. package/types/phaser/core/loader_parser.d.ts.map +0 -1
  337. package/types/phaser/core/raf.d.ts.map +0 -1
  338. package/types/phaser/core/scale_manager.d.ts.map +0 -1
  339. package/types/phaser/core/scene.d.ts.map +0 -1
  340. package/types/phaser/core/scene_manager.d.ts.map +0 -1
  341. package/types/phaser/core/signal.d.ts.map +0 -1
  342. package/types/phaser/core/signal_binding.d.ts.map +0 -1
  343. package/types/phaser/core/sound.d.ts.map +0 -1
  344. package/types/phaser/core/sound_manager.d.ts.map +0 -1
  345. package/types/phaser/core/sound_sprite.d.ts +0 -36
  346. package/types/phaser/core/sound_sprite.d.ts.map +0 -1
  347. package/types/phaser/core/stage.d.ts.map +0 -1
  348. package/types/phaser/core/time.d.ts.map +0 -1
  349. package/types/phaser/core/timer.d.ts.map +0 -1
  350. package/types/phaser/core/timer_event.d.ts.map +0 -1
  351. package/types/phaser/core/tween.d.ts.map +0 -1
  352. package/types/phaser/core/tween_data.d.ts.map +0 -1
  353. package/types/phaser/core/tween_easing.d.ts +0 -32
  354. package/types/phaser/core/tween_easing.d.ts.map +0 -1
  355. package/types/phaser/core/tween_manager.d.ts.map +0 -1
  356. package/types/phaser/core/world.d.ts.map +0 -1
  357. package/types/phaser/display/bitmap_text.d.ts.map +0 -1
  358. package/types/phaser/display/button.d.ts.map +0 -1
  359. package/types/phaser/display/canvas/buffer.d.ts.map +0 -1
  360. package/types/phaser/display/canvas/graphics.d.ts +0 -4
  361. package/types/phaser/display/canvas/graphics.d.ts.map +0 -1
  362. package/types/phaser/display/canvas/masker.d.ts +0 -3
  363. package/types/phaser/display/canvas/masker.d.ts.map +0 -1
  364. package/types/phaser/display/canvas/pool.d.ts +0 -11
  365. package/types/phaser/display/canvas/pool.d.ts.map +0 -1
  366. package/types/phaser/display/canvas/renderer.d.ts.map +0 -1
  367. package/types/phaser/display/canvas/tinter.d.ts +0 -7
  368. package/types/phaser/display/canvas/tinter.d.ts.map +0 -1
  369. package/types/phaser/display/canvas/util.d.ts +0 -10
  370. package/types/phaser/display/canvas/util.d.ts.map +0 -1
  371. package/types/phaser/display/display_object.d.ts.map +0 -1
  372. package/types/phaser/display/graphics.d.ts.map +0 -1
  373. package/types/phaser/display/graphics_data.d.ts.map +0 -1
  374. package/types/phaser/display/graphics_data_util.d.ts +0 -3
  375. package/types/phaser/display/graphics_data_util.d.ts.map +0 -1
  376. package/types/phaser/display/group.d.ts.map +0 -1
  377. package/types/phaser/display/image.d.ts.map +0 -1
  378. package/types/phaser/display/sprite_batch.d.ts +0 -4
  379. package/types/phaser/display/sprite_batch.d.ts.map +0 -1
  380. package/types/phaser/display/sprite_util.d.ts +0 -6
  381. package/types/phaser/display/sprite_util.d.ts.map +0 -1
  382. package/types/phaser/display/text.d.ts.map +0 -1
  383. package/types/phaser/display/webgl/abstract_filter.d.ts.map +0 -1
  384. package/types/phaser/display/webgl/base_texture.d.ts.map +0 -1
  385. package/types/phaser/display/webgl/blend_manager.d.ts.map +0 -1
  386. package/types/phaser/display/webgl/earcut.d.ts.map +0 -1
  387. package/types/phaser/display/webgl/earcut_node.d.ts.map +0 -1
  388. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +0 -1
  389. package/types/phaser/display/webgl/filter_manager.d.ts.map +0 -1
  390. package/types/phaser/display/webgl/filter_texture.d.ts.map +0 -1
  391. package/types/phaser/display/webgl/graphics.d.ts +0 -16
  392. package/types/phaser/display/webgl/graphics.d.ts.map +0 -1
  393. package/types/phaser/display/webgl/graphics_data.d.ts +0 -27
  394. package/types/phaser/display/webgl/graphics_data.d.ts.map +0 -1
  395. package/types/phaser/display/webgl/mask_manager.d.ts +0 -3
  396. package/types/phaser/display/webgl/mask_manager.d.ts.map +0 -1
  397. package/types/phaser/display/webgl/render_texture.d.ts.map +0 -1
  398. package/types/phaser/display/webgl/renderer.d.ts +0 -87
  399. package/types/phaser/display/webgl/renderer.d.ts.map +0 -1
  400. package/types/phaser/display/webgl/shader/complex.d.ts +0 -33
  401. package/types/phaser/display/webgl/shader/complex.d.ts.map +0 -1
  402. package/types/phaser/display/webgl/shader/fast.d.ts +0 -36
  403. package/types/phaser/display/webgl/shader/fast.d.ts.map +0 -1
  404. package/types/phaser/display/webgl/shader/normal.d.ts +0 -52
  405. package/types/phaser/display/webgl/shader/normal.d.ts.map +0 -1
  406. package/types/phaser/display/webgl/shader/primitive.d.ts +0 -32
  407. package/types/phaser/display/webgl/shader/primitive.d.ts.map +0 -1
  408. package/types/phaser/display/webgl/shader/strip.d.ts +0 -33
  409. package/types/phaser/display/webgl/shader/strip.d.ts.map +0 -1
  410. package/types/phaser/display/webgl/shader_manager.d.ts +0 -44
  411. package/types/phaser/display/webgl/shader_manager.d.ts.map +0 -1
  412. package/types/phaser/display/webgl/sprite_batch.d.ts.map +0 -1
  413. package/types/phaser/display/webgl/stencil_manager.d.ts.map +0 -1
  414. package/types/phaser/display/webgl/texture.d.ts +0 -63
  415. package/types/phaser/display/webgl/texture.d.ts.map +0 -1
  416. package/types/phaser/display/webgl/texture_util.d.ts +0 -5
  417. package/types/phaser/display/webgl/texture_util.d.ts.map +0 -1
  418. package/types/phaser/display/webgl/util.d.ts +0 -15
  419. package/types/phaser/display/webgl/util.d.ts.map +0 -1
  420. package/types/phaser/geom/circle.d.ts.map +0 -1
  421. package/types/phaser/geom/ellipse.d.ts.map +0 -1
  422. package/types/phaser/geom/line.d.ts.map +0 -1
  423. package/types/phaser/geom/matrix.d.ts.map +0 -1
  424. package/types/phaser/geom/point.d.ts.map +0 -1
  425. package/types/phaser/geom/polygon.d.ts.map +0 -1
  426. package/types/phaser/geom/rectangle.d.ts.map +0 -1
  427. package/types/phaser/geom/rounded_rectangle.d.ts.map +0 -1
  428. package/types/phaser/geom/util/circle.d.ts +0 -10
  429. package/types/phaser/geom/util/circle.d.ts.map +0 -1
  430. package/types/phaser/geom/util/ellipse.d.ts +0 -2
  431. package/types/phaser/geom/util/ellipse.d.ts.map +0 -1
  432. package/types/phaser/geom/util/line.d.ts +0 -8
  433. package/types/phaser/geom/util/line.d.ts.map +0 -1
  434. package/types/phaser/geom/util/matrix.d.ts +0 -5
  435. package/types/phaser/geom/util/matrix.d.ts.map +0 -1
  436. package/types/phaser/geom/util/point.d.ts +0 -22
  437. package/types/phaser/geom/util/point.d.ts.map +0 -1
  438. package/types/phaser/geom/util/polygon.d.ts +0 -3
  439. package/types/phaser/geom/util/polygon.d.ts.map +0 -1
  440. package/types/phaser/geom/util/rectangle.d.ts +0 -19
  441. package/types/phaser/geom/util/rectangle.d.ts.map +0 -1
  442. package/types/phaser/geom/util/rounded_rectangle.d.ts +0 -3
  443. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +0 -1
  444. package/types/phaser/util/math.d.ts +0 -58
  445. package/types/phaser/util/math.d.ts.map +0 -1
  446. /package/src/{index.js → index.ts} +0 -0
  447. /package/src/phaser/core/{animation_parser.js → animation_parser.ts} +0 -0
  448. /package/src/phaser/core/{const.js → const.ts} +0 -0
  449. /package/src/phaser/core/{device_util.js → device_util.ts} +0 -0
  450. /package/src/phaser/core/{error_code.js → error_code.ts} +0 -0
  451. /package/src/phaser/core/{signal.test.js → signal.test.ts} +0 -0
  452. /package/src/phaser/core/{tween_easing.js → tween_easing.ts} +0 -0
  453. /package/src/phaser/display/canvas/{util.js → util.ts} +0 -0
  454. /package/src/phaser/display/webgl/{util.js → util.ts} +0 -0
  455. /package/src/phaser/geom/{circle.test.js → circle.test.ts} +0 -0
  456. /package/src/phaser/geom/{ellipse.test.js → ellipse.test.ts} +0 -0
  457. /package/src/phaser/geom/{line.test.js → line.test.ts} +0 -0
  458. /package/src/phaser/geom/{matrix.test.js → matrix.test.ts} +0 -0
  459. /package/src/phaser/geom/{point.test.js → point.test.ts} +0 -0
  460. /package/src/phaser/geom/{rectangle.test.js → rectangle.test.ts} +0 -0
  461. /package/src/phaser/geom/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  462. /package/src/phaser/geom/util/{circle.test.js → circle.test.ts} +0 -0
  463. /package/src/phaser/geom/util/{circle.js → circle.ts} +0 -0
  464. /package/src/phaser/geom/util/{ellipse.test.js → ellipse.test.ts} +0 -0
  465. /package/src/phaser/geom/util/{ellipse.js → ellipse.ts} +0 -0
  466. /package/src/phaser/geom/util/{line.test.js → line.test.ts} +0 -0
  467. /package/src/phaser/geom/util/{line.js → line.ts} +0 -0
  468. /package/src/phaser/geom/util/{matrix.test.js → matrix.test.ts} +0 -0
  469. /package/src/phaser/geom/util/{matrix.js → matrix.ts} +0 -0
  470. /package/src/phaser/geom/util/{point.test.js → point.test.ts} +0 -0
  471. /package/src/phaser/geom/util/{point.js → point.ts} +0 -0
  472. /package/src/phaser/geom/util/{polygon.test.js → polygon.test.ts} +0 -0
  473. /package/src/phaser/geom/util/{polygon.js → polygon.ts} +0 -0
  474. /package/src/phaser/geom/util/{rectangle.test.js → rectangle.test.ts} +0 -0
  475. /package/src/phaser/geom/util/{rectangle.js → rectangle.ts} +0 -0
  476. /package/src/phaser/geom/util/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  477. /package/src/phaser/geom/util/{rounded_rectangle.js → rounded_rectangle.ts} +0 -0
  478. /package/src/phaser/util/{math.test.js → math.test.ts} +0 -0
  479. /package/src/phaser/util/{math.js → math.ts} +0 -0
@@ -0,0 +1 @@
1
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@vpmedia/phaser",
3
- "version": "1.102.0",
3
+ "version": "1.104.0",
4
4
  "description": "@vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2",
5
5
  "author": "Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)",
6
6
  "license": "MIT",
@@ -19,27 +19,41 @@
19
19
  "webgl",
20
20
  "canvas"
21
21
  ],
22
- "main": "./src/index.js",
23
- "types": "./types/index.d.ts",
22
+ "main": "./dist/index.js",
23
+ "module": "./dist/index.js",
24
+ "types": "./dist/index.d.ts",
24
25
  "type": "module",
26
+ "files": [
27
+ "dist",
28
+ "src"
29
+ ],
30
+ "exports": {
31
+ ".": {
32
+ "types": "./dist/index.d.ts",
33
+ "import": "./dist/index.js"
34
+ }
35
+ },
25
36
  "dependencies": {
26
- "@vpmedia/simplify": "^1.74.0",
37
+ "@vpmedia/simplify": "^1.76.0",
27
38
  "uuid": "^14.0.0"
28
39
  },
29
40
  "devDependencies": {
30
- "@commitlint/cli": "^20.5.0",
31
- "@commitlint/config-conventional": "^20.5.0",
32
- "@types/node": "^25.6.0",
41
+ "@commitlint/cli": "^21.0.0",
42
+ "@commitlint/config-conventional": "^21.0.0",
43
+ "@commitlint/types": "^21.0.0",
44
+ "@types/node": "^25.6.2",
33
45
  "@vitest/coverage-v8": "^4.1.5",
34
- "jsdom": "^29.0.2",
35
- "oxfmt": "^0.46.0",
36
- "oxlint": "^1.61.0",
37
- "oxlint-tsgolint": "^0.21.1",
46
+ "jsdom": "^29.1.1",
47
+ "oxfmt": "^0.48.0",
48
+ "oxlint": "^1.63.0",
49
+ "oxlint-tsgolint": "^0.22.1",
50
+ "rolldown": "1.0.0",
38
51
  "typescript": "^6.0.3",
39
52
  "vitest": "^4.1.5"
40
53
  },
41
54
  "scripts": {
42
- "build": "exit 0",
55
+ "build": "rolldown -c && tsc",
56
+ "clean": "rm -rf dist",
43
57
  "check": "pnpm lint && pnpm test && pnpm typecheck",
44
58
  "format": "oxfmt --write \"./**/*.{js,jsx,mjs,cjs,ts,tsx,json,css}\"",
45
59
  "lint": "oxlint src",
@@ -1,6 +1,53 @@
1
+ // @ts-nocheck
1
2
  import { Signal } from './signal.js';
2
3
 
3
4
  export class Animation {
5
+ /** @type {import('./game.js').Game} */
6
+ game;
7
+ /** @type {import('../display/image.js').Image} */
8
+ _parent;
9
+ /** @type {import('./frame_data.js').FrameData} */
10
+ _frameData;
11
+ /** @type {string} */
12
+ name;
13
+ /** @type {Array<string|number>} */
14
+ _frames;
15
+ /** @type {number} */
16
+ delay;
17
+ /** @type {boolean} */
18
+ loop;
19
+ /** @type {number} */
20
+ loopCount;
21
+ /** @type {boolean} */
22
+ isFinished;
23
+ /** @type {boolean} */
24
+ isPlaying;
25
+ /** @type {boolean} */
26
+ isPaused;
27
+ /** @type {number} */
28
+ _pauseStartTime;
29
+ /** @type {number} */
30
+ _frameIndex;
31
+ /** @type {number} */
32
+ _frameDiff;
33
+ /** @type {number} */
34
+ _frameSkip;
35
+ /** @type {import('./frame.js').Frame} */
36
+ currentFrame;
37
+ /** @type {Signal} */
38
+ onStart;
39
+ /** @type {Signal | null} */
40
+ onUpdate;
41
+ /** @type {Signal} */
42
+ onComplete;
43
+ /** @type {Signal} */
44
+ onLoop;
45
+ /** @type {boolean} */
46
+ isReversed;
47
+ /** @type {number} */
48
+ _timeLastFrame;
49
+ /** @type {number} */
50
+ _timeNextFrame;
4
51
  /**
5
52
  * Creates a new Animation instance.
6
53
  * @param {import('./game.js').Game} game - The game instance this animation belongs to.
@@ -120,7 +167,7 @@ export class Animation {
120
167
  */
121
168
  reverseOnce() {
122
169
  this.onComplete.addOnce(this.reverse, this);
123
- return this.reverse();
170
+ return this.toReversed();
124
171
  }
125
172
 
126
173
  /**
@@ -242,7 +289,7 @@ export class Animation {
242
289
  if (this.onUpdate) {
243
290
  this.onUpdate.dispatch(this, this.currentFrame);
244
291
  // False if the animation was destroyed from within a callback
245
- return !!this._frameData;
292
+ return Boolean(this._frameData);
246
293
  }
247
294
  return true;
248
295
  }
@@ -275,7 +322,7 @@ export class Animation {
275
322
  if (this.onUpdate && signalUpdate) {
276
323
  this.onUpdate.dispatch(this, this.currentFrame);
277
324
  // False if the animation was destroyed from within a callback
278
- return !!this._frameData;
325
+ return Boolean(this._frameData);
279
326
  }
280
327
  return true;
281
328
  }
@@ -1,7 +1,17 @@
1
+ // @ts-nocheck
1
2
  import { Animation } from './animation.js';
2
3
  import { ENGINE_ERROR_CANNOT_SET_FRAME, ENGINE_ERROR_CANNOT_SET_FRAME_NAME } from './error_code.js';
3
4
 
4
5
  export class AnimationManager {
6
+ sprite;
7
+ game;
8
+ currentFrame;
9
+ currentAnim;
10
+ updateIfVisible;
11
+ isLoaded;
12
+ _frameData;
13
+ _anims;
14
+ _outputFrames;
5
15
  /**
6
16
  * Creates a new AnimationManager instance.
7
17
  * @param {import('../display/image.js').Image} sprite - Reference to the parent Sprite.
@@ -345,4 +355,4 @@ export class AnimationManager {
345
355
  });
346
356
  }
347
357
  }
348
- }
358
+ }
@@ -1,9 +1,12 @@
1
1
  export class ArraySet {
2
+ position: number;
3
+ list: any[];
4
+
2
5
  /**
3
6
  * TBD.
4
7
  * @param {object[]} list - TBD.
5
8
  */
6
- constructor(list = []) {
9
+ constructor(list: any[] = []) {
7
10
  this.position = 0;
8
11
  this.list = list;
9
12
  }
@@ -1,3 +1,4 @@
1
+ // @ts-nocheck
1
2
  import { BaseTexture } from '../display/webgl/base_texture.js';
2
3
  import { Texture } from '../display/webgl/texture.js';
3
4
  import { JSONDataHash } from './animation_parser.js';
@@ -18,6 +19,14 @@ export const XML = 8;
18
19
  export const RENDER_TEXTURE = 9;
19
20
 
20
21
  export class Cache {
22
+ game;
23
+ autoResolveURL;
24
+ _cache;
25
+ _urlMap;
26
+ _urlResolver;
27
+ _urlTemp;
28
+ onSoundUnlock;
29
+ _cacheMap;
21
30
  /**
22
31
  * Creates a new Cache instance.
23
32
  * @param {import('./game.js').Game} game - The game instance.
@@ -770,4 +779,4 @@ export class Cache {
770
779
  this._urlResolver = null;
771
780
  this._urlTemp = null;
772
781
  }
773
- }
782
+ }
@@ -1,4 +1,28 @@
1
+ // @ts-nocheck
1
2
  export class Device {
3
+ desktop;
4
+ iOS;
5
+ android;
6
+ chromeOS;
7
+ linux;
8
+ macOS;
9
+ windows;
10
+ windowsPhone;
11
+ canvas;
12
+ touch;
13
+ mspointer;
14
+ wheelEvent;
15
+ chrome;
16
+ firefox;
17
+ edge;
18
+ safari;
19
+ fullscreen;
20
+ requestFullscreen;
21
+ cancelFullscreen;
22
+ fullscreenKeyboard;
23
+ noAudioFormat;
24
+ supportedAudioFormats;
25
+ supportedImageFormats;
2
26
  /**
3
27
  * Creates a new Device instance.
4
28
  * This class provides information about the current device and browser capabilities.
@@ -94,4 +118,4 @@ export class Device {
94
118
  */
95
119
  this.supportedImageFormats = {};
96
120
  }
97
- }
121
+ }
@@ -180,6 +180,13 @@ class DocumentBoundsRectangle {
180
180
  }
181
181
 
182
182
  export class DOM {
183
+ treatAsDesktop: boolean;
184
+ visualBounds: any;
185
+ layoutBounds: any;
186
+ documentBounds: any;
187
+ scrollXProvider: () => number;
188
+ scrollYProvider: () => number;
189
+
183
190
  /**
184
191
  * TBD.
185
192
  * @param {import('./device.js').Device} device - TBD.
@@ -1,6 +1,23 @@
1
+ // @ts-nocheck
1
2
  import { Signal } from './signal.js';
2
3
 
3
4
  export class EventManager {
5
+ parent;
6
+ _onAddedToGroup;
7
+ _onRemovedFromGroup;
8
+ _onDestroy;
9
+ _onOutOfBounds;
10
+ _onEnterBounds;
11
+ _onInputOver;
12
+ _onInputOut;
13
+ _onInputDown;
14
+ _onInputUp;
15
+ _onDragStart;
16
+ _onDragUpdate;
17
+ _onDragStop;
18
+ _onAnimationStart;
19
+ _onAnimationComplete;
20
+ _onAnimationLoop;
4
21
  /**
5
22
  * Creates a new EventManager instance.
6
23
  * @param {import('../display/display_object.js').DisplayObject} sprite - Reference to the parent DisplayObject.
@@ -390,4 +407,4 @@ export class EventManager {
390
407
  this._onAnimationLoop.dispatch(...args);
391
408
  }
392
409
  }
393
- }
410
+ }
@@ -1,3 +1,4 @@
1
+ // @ts-nocheck
1
2
  import { BitmapText } from '../display/bitmap_text.js';
2
3
  import { Button } from '../display/button.js';
3
4
  import { Graphics } from '../display/graphics.js';
@@ -6,6 +7,7 @@ import { Image } from '../display/image.js';
6
7
  import { Text } from '../display/text.js';
7
8
 
8
9
  export class GameObjectFactory {
10
+ game;
9
11
  /**
10
12
  * Creates a new GameObjectFactory instance.
11
13
  * @param {import('./game.js').Game} game - The game instance this factory belongs to.
@@ -1,3 +1,4 @@
1
+ // @ts-nocheck
1
2
  import { Rectangle } from '../geom/rectangle.js';
2
3
  import { distance } from '../util/math.js';
3
4
  import { cloneFrame } from './frame_util.js';
@@ -107,4 +108,4 @@ export class Frame {
107
108
  result.setTo(this.x, this.y, this.width, this.height);
108
109
  return result;
109
110
  }
110
- }
111
+ }
@@ -1,6 +1,9 @@
1
+ // @ts-nocheck
1
2
  import { cloneFrameData } from './frame_util.js';
2
3
 
3
4
  export class FrameData {
5
+ _frames;
6
+ _frameNames;
4
7
  /**
5
8
  * Creates a new FrameData instance.
6
9
  * This class holds data about frames in a texture atlas or sprite sheet.
@@ -130,4 +133,4 @@ export class FrameData {
130
133
  get total() {
131
134
  return this._frames.length;
132
135
  }
133
- }
136
+ }
@@ -1,3 +1,4 @@
1
+ // @ts-nocheck
1
2
  import { Frame } from './frame.js';
2
3
  import { FrameData } from './frame_data.js';
3
4
 
@@ -25,4 +26,4 @@ export const cloneFrameData = (frameData, output = null) => {
25
26
  result.addFrame(frameData.getFrame(i).clone());
26
27
  }
27
28
  return result;
28
- };
29
+ };
@@ -1,3 +1,4 @@
1
+ // @ts-nocheck
1
2
  import { Logger } from '@vpmedia/simplify';
2
3
  import { CanvasRenderer } from '../display/canvas/renderer.js';
3
4
  import { addToDOM, create, removeFromDOM, setTouchAction } from '../display/canvas/util.js';
@@ -20,6 +21,62 @@ import { TweenManager } from './tween_manager.js';
20
21
  import { World } from './world.js';
21
22
 
22
23
  export class Game {
24
+ /** @type {object} */
25
+ config;
26
+ /** @type {number} */
27
+ id;
28
+ /** @type {string|HTMLElement} */
29
+ parent;
30
+ /** @type {number} */
31
+ width;
32
+ /** @type {number} */
33
+ height;
34
+ /** @type {CanvasRenderer | WebGLRenderer} */
35
+ renderer;
36
+ /** @type {SceneManager} */
37
+ state;
38
+ /** @type {boolean} */
39
+ isBooted;
40
+ /** @type {boolean} */
41
+ paused;
42
+ /** @type {RequestAnimationFrame} */
43
+ raf;
44
+ /** @type {GameObjectFactory} */
45
+ add;
46
+ /** @type {Cache} */
47
+ cache;
48
+ /** @type {Input} */
49
+ input;
50
+ /** @type {Loader} */
51
+ load;
52
+ /** @type {ScaleManager} */
53
+ scale;
54
+ /** @type {SoundManager} */
55
+ sound;
56
+ /** @type {Stage} */
57
+ stage;
58
+ /** @type {Time} */
59
+ time;
60
+ /** @type {TweenManager} */
61
+ tweens;
62
+ /** @type {World} */
63
+ world;
64
+ /** @type {Device} */
65
+ device;
66
+ /** @type {Logger} */
67
+ logger;
68
+ /** @type {HTMLCanvasElement} */
69
+ canvas;
70
+ /** @type {CanvasRenderingContext2D | ImageBitmapRenderingContext | WebGLRenderingContext | WebGL2RenderingContext} */
71
+ context;
72
+ /** @type {Signal} */
73
+ onPause;
74
+ /** @type {Signal} */
75
+ onResume;
76
+ /** @type {Signal} */
77
+ onBoot;
78
+ /** @type {boolean} */
79
+ isPaused;
23
80
  /**
24
81
  * Creates a new Game instance.
25
82
  * @param {object} gameConfig - The configuration object for the game.
@@ -222,9 +279,9 @@ export class Game {
222
279
  this.logger.info('parseConfig');
223
280
  this.parseConfigElement(config, 'width', 800);
224
281
  this.parseConfigElement(config, 'height', 600);
225
- this.parseConfigElement(config, 'backgroundColor', 0x000000);
282
+ this.parseConfigElement(config, 'backgroundColor', 0x00_00_00);
226
283
  this.parseConfigElement(config, 'canvasID', '');
227
- this.parseConfigElement(config, 'canvasStyle', undefined);
284
+ this.parseConfigElement(config, 'canvasStyle');
228
285
  this.parseConfigElement(config, 'resolution', 1);
229
286
  this.parseConfigElement(config, 'transparent', false);
230
287
  this.parseConfigElement(config, 'antialias', false);
@@ -239,7 +296,7 @@ export class Game {
239
296
  }
240
297
  let state = null;
241
298
  if (config.state) {
242
- state = config.state;
299
+ ({ state } = config);
243
300
  }
244
301
  this.state = new SceneManager(this, state);
245
302
  }
@@ -264,7 +321,7 @@ export class Game {
264
321
  this.logger.info('contextRestored', event);
265
322
  if (this.renderer) {
266
323
  this.renderer.initContext(this);
267
- // this.cache.clearGLTextures();
324
+ // This.cache.clearGLTextures();
268
325
  this.renderer.contextLost = false;
269
326
  }
270
327
  }
@@ -1,3 +1,4 @@
1
+ // @ts-nocheck
1
2
  import { create, remove } from '../display/canvas/pool.js';
2
3
  import { Graphics } from '../display/graphics.js';
3
4
  import { Image } from '../display/image.js';
@@ -14,6 +15,57 @@ import { Signal } from './signal.js';
14
15
  const MAX_POINTERS = 10;
15
16
 
16
17
  export class Input {
18
+ game;
19
+ hitCanvas;
20
+ hitContext;
21
+ moveCallbacks;
22
+ lockCallbacks;
23
+ customCandidateHandler;
24
+ customCandidateHandlerContext;
25
+ pollRate;
26
+ enabled;
27
+ multiInputOverride;
28
+ position;
29
+ speed;
30
+ circle;
31
+ scale;
32
+ maxPointers;
33
+ tapRate;
34
+ doubleTapRate;
35
+ holdRate;
36
+ justPressedRate;
37
+ justReleasedRate;
38
+ recordPointerHistory;
39
+ recordRate;
40
+ recordLimit;
41
+ pointer1;
42
+ pointer2;
43
+ pointer3;
44
+ pointer4;
45
+ pointer5;
46
+ pointer6;
47
+ pointer7;
48
+ pointer8;
49
+ pointer9;
50
+ pointer10;
51
+ pointers;
52
+ activePointer;
53
+ mousePointer;
54
+ mouse;
55
+ touch;
56
+ mspointer;
57
+ resetLocked;
58
+ onDown;
59
+ onUp;
60
+ onTap;
61
+ onHold;
62
+ minPriorityID;
63
+ interactiveItems;
64
+ _localPoint;
65
+ _pollCounter;
66
+ _oldPosition;
67
+ _x;
68
+ _y;
17
69
  /**
18
70
  * TBD.
19
71
  * @param {import('./game.js').Game} game - TBD.
@@ -1,8 +1,50 @@
1
+ // @ts-nocheck
1
2
  import { Point } from '../geom/point.js';
2
3
  import { distance } from '../util/math.js';
3
4
  import { GROUP } from './const.js';
4
5
 
5
6
  export class InputHandler {
7
+ sprite;
8
+ game;
9
+ enabled;
10
+ checked;
11
+ priorityID;
12
+ useHandCursor;
13
+ _setHandCursor;
14
+ isDragged;
15
+ allowHorizontalDrag;
16
+ allowVerticalDrag;
17
+ bringToTop;
18
+ snapOffset;
19
+ snapOnDrag;
20
+ snapOnRelease;
21
+ snapX;
22
+ snapY;
23
+ snapOffsetX;
24
+ snapOffsetY;
25
+ pixelPerfectOver;
26
+ pixelPerfectClick;
27
+ pixelPerfectAlpha;
28
+ draggable;
29
+ boundsRect;
30
+ boundsSprite;
31
+ scaleLayer;
32
+ dragOffset;
33
+ dragFromCenter;
34
+ dragStopBlocksInputUp;
35
+ dragStartPoint;
36
+ dragDistanceThreshold;
37
+ dragTimeThreshold;
38
+ downPoint;
39
+ snapPoint;
40
+ _dragPoint;
41
+ _dragPhase;
42
+ _pendingDrag;
43
+ _dragTimePass;
44
+ _dragDistancePass;
45
+ _wasEnabled;
46
+ _tempPoint;
47
+ _pointerData;
6
48
  /**
7
49
  * TBD.
8
50
  * @param {import('../display/image.js').Image} sprite - TBD.
@@ -1,3 +1,4 @@
1
+ // @ts-nocheck
1
2
  /* const NO_BUTTON = -1;
2
3
  const LEFT_BUTTON = 0;
3
4
  const MIDDLE_BUTTON = 1;
@@ -8,6 +9,29 @@ const WHEEL_UP = 1;
8
9
  const WHEEL_DOWN = -1; */
9
10
 
10
11
  class WheelEventProxy {
12
+ game;
13
+ input;
14
+ callbackContext;
15
+ mouseDownCallback;
16
+ mouseUpCallback;
17
+ mouseOutCallback;
18
+ mouseOverCallback;
19
+ mouseWheelCallback;
20
+ mouseMoveCallback;
21
+ capture;
22
+ button;
23
+ wheelDelta;
24
+ enabled;
25
+ locked;
26
+ stopOnGameOut;
27
+ event;
28
+ _onMouseDown;
29
+ _onMouseMove;
30
+ _onMouseUp;
31
+ _onMouseOut;
32
+ _onMouseOver;
33
+ _onMouseWheel;
34
+ _wheelEvent;
11
35
  /**
12
36
  * TBD.
13
37
  * @param {number} scaleFactor - TBD.
@@ -1,4 +1,21 @@
1
+ // @ts-nocheck
1
2
  export class MSPointer {
3
+ game;
4
+ input;
5
+ callbackContext;
6
+ pointerDownCallback;
7
+ pointerMoveCallback;
8
+ pointerUpCallback;
9
+ capture;
10
+ button;
11
+ event;
12
+ enabled;
13
+ _onMSPointerDown;
14
+ _onMSPointerMove;
15
+ _onMSPointerUp;
16
+ _onMSPointerUpGlobal;
17
+ _onMSPointerOut;
18
+ _onMSPointerOver;
2
19
  /**
3
20
  * TBD.
4
21
  * @param {import('./game.js').Game} game - TBD.
@@ -1,3 +1,4 @@
1
+ // @ts-nocheck
1
2
  import { Circle } from '../geom/circle.js';
2
3
  import { Point } from '../geom/point.js';
3
4
  import {
@@ -10,6 +11,50 @@ import {
10
11
  } from './const.js';
11
12
 
12
13
  export class Pointer {
14
+ game;
15
+ id;
16
+ type;
17
+ exists;
18
+ identifier;
19
+ pointerId;
20
+ pointerMode;
21
+ target;
22
+ button;
23
+ _holdSent;
24
+ _history;
25
+ _nextDrop;
26
+ _stateReset;
27
+ withinGame;
28
+ clientX;
29
+ clientY;
30
+ pageX;
31
+ pageY;
32
+ screenX;
33
+ screenY;
34
+ rawMovementX;
35
+ rawMovementY;
36
+ movementX;
37
+ movementY;
38
+ x;
39
+ y;
40
+ isMouse;
41
+ isDown;
42
+ isUp;
43
+ timeDown;
44
+ timeUp;
45
+ previousTapTime;
46
+ totalTouches;
47
+ msSinceLastClick;
48
+ targetObject;
49
+ interactiveCandidates;
50
+ active;
51
+ dirty;
52
+ position;
53
+ positionDown;
54
+ positionUp;
55
+ circle;
56
+ _clickTrampolines;
57
+ _trampolineTargetObject;
13
58
  /**
14
59
  * TBD.
15
60
  * @param {import('./game.js').Game} game - TBD.
@@ -1,4 +1,22 @@
1
+ // @ts-nocheck
1
2
  export class Touch {
3
+ game;
4
+ enabled;
5
+ callbackContext;
6
+ touchStartCallback;
7
+ touchMoveCallback;
8
+ touchEndCallback;
9
+ touchEnterCallback;
10
+ touchLeaveCallback;
11
+ touchCancelCallback;
12
+ preventDefault;
13
+ event;
14
+ _onTouchStart;
15
+ _onTouchMove;
16
+ _onTouchEnd;
17
+ _onTouchEnter;
18
+ _onTouchLeave;
19
+ _onTouchCancel;
2
20
  /**
3
21
  * TBD.
4
22
  * @param {import('./game.js').Game} game - TBD.